@downdraft/engine 0.0.0 → 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +33 -0
- package/app/src/index.ts +10 -0
- package/app/src/renderer/bootstrap.ts +271 -0
- package/app/src/renderer/downdraft-base.css +93 -0
- package/app/src/renderer/feature-log.ts +200 -0
- package/app/src/renderer/game-module.ts +923 -0
- package/app/src/renderer/hooks.ts +88 -0
- package/app/src/renderer/hot-reload.ts +178 -0
- package/app/src/renderer/import-cache.ts +88 -0
- package/app/src/renderer/index.ts +206 -0
- package/app/src/renderer/mcp-harness.ts +144 -0
- package/app/src/renderer/save-store-factory.ts +239 -0
- package/app/src/renderer/sim-bridge.ts +183 -0
- package/app/src/renderer/standard-automation-tools.ts +771 -0
- package/app/src/shared/feature-log.ts +71 -0
- package/app/src/shared/gpu-info.ts +82 -0
- package/app/src/shared/import-cache-store.ts +142 -0
- package/app/src/shared/index.ts +6 -0
- package/app/src/shared/mcp-discovery.ts +47 -0
- package/app/src/shared/mcp-proxy.ts +82 -0
- package/app/src/shared/types.ts +324 -0
- package/asset-bake/src/bake-audio.ts +119 -0
- package/asset-bake/src/bake-gltf.ts +172 -0
- package/asset-bake/src/bake.ts +78 -0
- package/asset-bake/src/cache.ts +188 -0
- package/asset-bake/src/config.ts +186 -0
- package/asset-bake/src/index.ts +36 -0
- package/core/src/animation/animation-event.ts +41 -0
- package/core/src/animation/bone-mask.ts +122 -0
- package/core/src/animation/clip.ts +252 -0
- package/core/src/animation/index.ts +22 -0
- package/core/src/animation/mixamo.ts +113 -0
- package/core/src/animation/morph-target.ts +69 -0
- package/core/src/animation/player.ts +697 -0
- package/core/src/animation/retarget.ts +158 -0
- package/core/src/animation/skeleton-animator.ts +1399 -0
- package/core/src/animation/skeleton.ts +214 -0
- package/core/src/animation/state-machine.ts +280 -0
- package/core/src/assets/blob-store.ts +66 -0
- package/core/src/assets/cache.ts +186 -0
- package/core/src/assets/cubemap-converter.ts +155 -0
- package/core/src/assets/environment-manager.ts +121 -0
- package/core/src/assets/import-cache.ts +65 -0
- package/core/src/assets/import-settings.ts +72 -0
- package/core/src/assets/importer.ts +108 -0
- package/core/src/assets/index.ts +74 -0
- package/core/src/assets/irradiance-generator.ts +198 -0
- package/core/src/assets/loader-audio.ts +86 -0
- package/core/src/assets/loader-cubemap.ts +211 -0
- package/core/src/assets/loader-dds.ts +236 -0
- package/core/src/assets/loader-hdr.ts +474 -0
- package/core/src/assets/loader-mesh.ts +143 -0
- package/core/src/assets/loader-shader.ts +73 -0
- package/core/src/assets/loader-texture.ts +349 -0
- package/core/src/assets/lod.ts +198 -0
- package/core/src/assets/manager.ts +480 -0
- package/core/src/assets/manifest.ts +81 -0
- package/core/src/assets/material-bridge.ts +186 -0
- package/core/src/assets/model-importer.ts +72 -0
- package/core/src/assets/model-normalizer.ts +248 -0
- package/core/src/assets/model-to-gpu.ts +70 -0
- package/core/src/assets/model-to-mesh.ts +237 -0
- package/core/src/assets/prefilter-generator.ts +250 -0
- package/core/src/audio/engine.ts +177 -0
- package/core/src/audio/interface.ts +130 -0
- package/core/src/audio/listener.ts +32 -0
- package/core/src/audio/mixer.ts +141 -0
- package/core/src/audio/registry.ts +52 -0
- package/core/src/audio/sab.ts +87 -0
- package/core/src/audio/source.ts +89 -0
- package/core/src/change-detection/atomics.ts +1 -0
- package/core/src/change-detection/tracker.ts +47 -0
- package/core/src/debug-draw/lines.ts +64 -0
- package/core/src/debug-draw/points.ts +17 -0
- package/core/src/debug-draw/queue.ts +124 -0
- package/core/src/debug-draw/text.ts +25 -0
- package/core/src/ecs/archetype.ts +323 -0
- package/core/src/ecs/component.ts +188 -0
- package/core/src/ecs/entity.ts +25 -0
- package/core/src/ecs/events.ts +93 -0
- package/core/src/ecs/hierarchy.ts +124 -0
- package/core/src/ecs/hmr-swap-registry.ts +22 -0
- package/core/src/ecs/index.ts +25 -0
- package/core/src/ecs/query.ts +141 -0
- package/core/src/ecs/resource.ts +8 -0
- package/core/src/ecs/schedule.ts +181 -0
- package/core/src/ecs/system-params.ts +99 -0
- package/core/src/ecs/system.ts +42 -0
- package/core/src/ecs/world.ts +348 -0
- package/core/src/index.ts +352 -0
- package/core/src/input/context.ts +73 -0
- package/core/src/input/dom-handler.ts +380 -0
- package/core/src/input/local-player-manager.ts +218 -0
- package/core/src/input/mapping.ts +40 -0
- package/core/src/input/multi-sab-bridge.ts +276 -0
- package/core/src/input/multi-state.ts +54 -0
- package/core/src/input/sab-bridge.ts +71 -0
- package/core/src/input/state.ts +132 -0
- package/core/src/input/ui-router.ts +87 -0
- package/core/src/library/host.ts +317 -0
- package/core/src/library/index.ts +16 -0
- package/core/src/library/library.ts +292 -0
- package/core/src/material/compiler.ts +80 -0
- package/core/src/material/graph-bridge.ts +172 -0
- package/core/src/material/index.ts +9 -0
- package/core/src/material/library.ts +442 -0
- package/core/src/material/material.ts +156 -0
- package/core/src/material/variants.ts +61 -0
- package/core/src/math/mat4.ts +202 -0
- package/core/src/math/perlin-noise-2d.ts +77 -0
- package/core/src/math/perlin-noise-3d.ts +110 -0
- package/core/src/math/quat.ts +33 -0
- package/core/src/math/rng.ts +29 -0
- package/core/src/math/trig.ts +47 -0
- package/core/src/math/value-noise.ts +67 -0
- package/core/src/mesh/builder.ts +177 -0
- package/core/src/mesh/csg.ts +312 -0
- package/core/src/mesh/greased-line.ts +145 -0
- package/core/src/mesh/mesh.ts +17 -0
- package/core/src/mesh/parametric.ts +501 -0
- package/core/src/mesh/skinning.ts +67 -0
- package/core/src/mesh/vertex-layout.ts +91 -0
- package/core/src/module/cross-thread.ts +163 -0
- package/core/src/module/diagnostics.ts +123 -0
- package/core/src/module/host.ts +451 -0
- package/core/src/module/index.ts +22 -0
- package/core/src/module/module.ts +109 -0
- package/core/src/module/registry.ts +94 -0
- package/core/src/module/renderer-module.ts +247 -0
- package/core/src/module/ts-loader.ts +26 -0
- package/core/src/particles/compute-pass.ts +378 -0
- package/core/src/particles/emitter.ts +156 -0
- package/core/src/particles/index.ts +11 -0
- package/core/src/particles/particle-data.ts +47 -0
- package/core/src/particles/render-pass.ts +365 -0
- package/core/src/particles/simulator.ts +264 -0
- package/core/src/particles/system.ts +193 -0
- package/core/src/physics/body.ts +59 -0
- package/core/src/physics/ccd-heuristic.ts +55 -0
- package/core/src/physics/character.ts +282 -0
- package/core/src/physics/collider.ts +55 -0
- package/core/src/physics/collision-system.ts +91 -0
- package/core/src/physics/events.ts +133 -0
- package/core/src/physics/index.ts +34 -0
- package/core/src/physics/interface.ts +473 -0
- package/core/src/physics/interpolation-buffer.ts +192 -0
- package/core/src/physics/lifecycle.ts +87 -0
- package/core/src/physics/load-shedder.ts +164 -0
- package/core/src/physics/physics-accumulator.ts +101 -0
- package/core/src/physics/physics-system.ts +240 -0
- package/core/src/physics/ragdoll-presets.ts +272 -0
- package/core/src/physics/ragdoll-system.ts +220 -0
- package/core/src/physics/ragdoll.ts +182 -0
- package/core/src/physics/raycast.ts +143 -0
- package/core/src/physics/realm-manager.ts +499 -0
- package/core/src/physics/realm-worker-pool.ts +191 -0
- package/core/src/physics/realm-worker.ts +102 -0
- package/core/src/physics/realm.ts +189 -0
- package/core/src/physics/registry.ts +52 -0
- package/core/src/physics/safety.ts +247 -0
- package/core/src/physics/snapshot-manager.ts +141 -0
- package/core/src/physics/worker-protocol.ts +30 -0
- package/core/src/platform/bun-preload.ts +169 -0
- package/core/src/platform/css-stub.ts +4 -0
- package/core/src/platform/glob-polyfill.ts +124 -0
- package/core/src/platform/hidpi.ts +57 -0
- package/core/src/platform/render-surface.ts +77 -0
- package/core/src/platform/rpc.ts +98 -0
- package/core/src/platform/runtime.ts +132 -0
- package/core/src/plugin/context.ts +364 -0
- package/core/src/plugin/diagnostics.ts +61 -0
- package/core/src/plugin/discovery.ts +186 -0
- package/core/src/plugin/extension-loaders.ts +172 -0
- package/core/src/plugin/host.ts +659 -0
- package/core/src/plugin/index.ts +106 -0
- package/core/src/plugin/loader-asset.ts +124 -0
- package/core/src/plugin/loader-quickjs.ts +84 -0
- package/core/src/plugin/loader-wasm.ts +411 -0
- package/core/src/plugin/loader-worker.ts +261 -0
- package/core/src/plugin/manifest.ts +653 -0
- package/core/src/plugin/material-registry.ts +65 -0
- package/core/src/plugin/mcp-tools.ts +165 -0
- package/core/src/plugin/permissions.ts +175 -0
- package/core/src/plugin/quickjs-bridge.ts +294 -0
- package/core/src/plugin/registry.ts +107 -0
- package/core/src/plugin/sandbox-shim.ts +86 -0
- package/core/src/plugin/sandbox-worker.ts +215 -0
- package/core/src/plugin/wasm-abi.ts +152 -0
- package/core/src/plugin/wasm-worker.ts +229 -0
- package/core/src/plugin/workshop.ts +169 -0
- package/core/src/profiling/event-loop.ts +180 -0
- package/core/src/profiling/index.ts +69 -0
- package/core/src/profiling/iops/idb-patch.ts +242 -0
- package/core/src/profiling/iops/opfs-patch.ts +276 -0
- package/core/src/profiling/profiling-sab.ts +839 -0
- package/core/src/profiling/task-latency.ts +134 -0
- package/core/src/profiling/thread-metrics.ts +126 -0
- package/core/src/profiling/trace-event-writer.ts +205 -0
- package/core/src/profiling/warnings.ts +423 -0
- package/core/src/profiling/worker-prelude.ts +376 -0
- package/core/src/render/bind-group.ts +38 -0
- package/core/src/render/bindless/bindless-struct.ts +42 -0
- package/core/src/render/bindless/bindless.wgsl.ts +167 -0
- package/core/src/render/bindless/frame-bindings.ts +176 -0
- package/core/src/render/bindless/index.ts +10 -0
- package/core/src/render/bindless/material-manager.ts +257 -0
- package/core/src/render/bindless/texture-registry.ts +609 -0
- package/core/src/render/buffer.ts +82 -0
- package/core/src/render/camera-2d.ts +217 -0
- package/core/src/render/camera-controller.ts +440 -0
- package/core/src/render/camera.ts +409 -0
- package/core/src/render/canvas-resize-watcher.ts +46 -0
- package/core/src/render/compute-kernel.ts +172 -0
- package/core/src/render/constants.ts +2 -0
- package/core/src/render/device.ts +111 -0
- package/core/src/render/frame-graph.ts +768 -0
- package/core/src/render/frustum.ts +185 -0
- package/core/src/render/fullscreen-vs.ts +25 -0
- package/core/src/render/g-buffer.ts +186 -0
- package/core/src/render/game-renderer.ts +1452 -0
- package/core/src/render/gpu-driven/cull-pass.ts +394 -0
- package/core/src/render/gpu-driven/hzb.ts +215 -0
- package/core/src/render/gpu-driven/index.ts +7 -0
- package/core/src/render/gpu-driven/indirect-draw-pass.ts +324 -0
- package/core/src/render/gpu-driven/instance-buffer.ts +178 -0
- package/core/src/render/gpu-driven/mesh-table.ts +175 -0
- package/core/src/render/gpu-driven/passes/hzb-build-pass.ts +47 -0
- package/core/src/render/gpu-utils.ts +96 -0
- package/core/src/render/hdr.ts +88 -0
- package/core/src/render/hot-reload.ts +295 -0
- package/core/src/render/ibl-bind-group.ts +266 -0
- package/core/src/render/ibl.ts +180 -0
- package/core/src/render/index.ts +163 -0
- package/core/src/render/input-manager.ts +259 -0
- package/core/src/render/lighting/area-light.ts +196 -0
- package/core/src/render/lighting/cluster-grid.ts +288 -0
- package/core/src/render/lighting/cluster-types.ts +193 -0
- package/core/src/render/lighting/ies-parser.ts +162 -0
- package/core/src/render/lighting.ts +454 -0
- package/core/src/render/material-types/depth.wgsl +44 -0
- package/core/src/render/material-types/line.wgsl +50 -0
- package/core/src/render/material-types/matcap.wgsl +51 -0
- package/core/src/render/material-types/normal.wgsl +41 -0
- package/core/src/render/material-types/physical.wgsl +152 -0
- package/core/src/render/material-types/sprite.wgsl +46 -0
- package/core/src/render/material-types/sss.wgsl +79 -0
- package/core/src/render/material-types/toon.wgsl +79 -0
- package/core/src/render/passes/README.md +121 -0
- package/core/src/render/passes/atmosphere.ts +152 -0
- package/core/src/render/passes/cluster-lighting-pass.ts +476 -0
- package/core/src/render/passes/csm.ts +408 -0
- package/core/src/render/passes/cubemap-capture.ts +114 -0
- package/core/src/render/passes/debug-viz.ts +278 -0
- package/core/src/render/passes/debug.ts +538 -0
- package/core/src/render/passes/decal-mesh.ts +111 -0
- package/core/src/render/passes/decal-pass.ts +377 -0
- package/core/src/render/passes/deferred-lighting.ts +434 -0
- package/core/src/render/passes/depth-prepass.ts +163 -0
- package/core/src/render/passes/dome-360.ts +83 -0
- package/core/src/render/passes/fluid-render.ts +137 -0
- package/core/src/render/passes/gi-types.ts +118 -0
- package/core/src/render/passes/graph-compute.ts +300 -0
- package/core/src/render/passes/greased-line-pass.ts +232 -0
- package/core/src/render/passes/morph-target.ts +40 -0
- package/core/src/render/passes/opaque.ts +1028 -0
- package/core/src/render/passes/point-light-shadow.ts +266 -0
- package/core/src/render/passes/procedural-texture.ts +185 -0
- package/core/src/render/passes/reflection-probe.ts +140 -0
- package/core/src/render/passes/rsm-pass.ts +248 -0
- package/core/src/render/passes/sdf-text.ts +155 -0
- package/core/src/render/passes/shadow-map.ts +163 -0
- package/core/src/render/passes/shadow.ts +220 -0
- package/core/src/render/passes/skinning-vs.ts +121 -0
- package/core/src/render/passes/skinning.ts +326 -0
- package/core/src/render/passes/sky-dome.ts +404 -0
- package/core/src/render/passes/skybox.ts +162 -0
- package/core/src/render/passes/spot-light-shadow.ts +273 -0
- package/core/src/render/passes/terrain.ts +326 -0
- package/core/src/render/passes/transparent.ts +353 -0
- package/core/src/render/passes/underwater-fog.ts +185 -0
- package/core/src/render/passes/video-texture.ts +79 -0
- package/core/src/render/passes/volumetric-pass.ts +312 -0
- package/core/src/render/passes/volumetric-types.ts +171 -0
- package/core/src/render/passes/water.ts +753 -0
- package/core/src/render/pbr.ts +296 -0
- package/core/src/render/pipeline.ts +52 -0
- package/core/src/render/render-pass.ts +30 -0
- package/core/src/render/renderer-input-bus.ts +220 -0
- package/core/src/render/renderer-module-host.ts +623 -0
- package/core/src/render/resource-tracker.ts +67 -0
- package/core/src/render/sab-canvas-overlay.ts +122 -0
- package/core/src/render/shader-validator.ts +200 -0
- package/core/src/render/shaders/debug/debug-line.wgsl +27 -0
- package/core/src/render/shaders/debug/debug-point.wgsl +30 -0
- package/core/src/render/shaders/debug/debug-text.wgsl +42 -0
- package/core/src/render/shaders/debug-viz/aabb.wgsl +20 -0
- package/core/src/render/shaders/debug-viz/depth.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/lod.wgsl +38 -0
- package/core/src/render/shaders/debug-viz/normals.wgsl +30 -0
- package/core/src/render/shaders/debug-viz/overdraw.wgsl +21 -0
- package/core/src/render/shaders/debug-viz/tangents.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/wireframe.wgsl +33 -0
- package/core/src/render/shaders/shadow-chunks.ts +135 -0
- package/core/src/render/skybox.ts +146 -0
- package/core/src/render/splitscreen.ts +85 -0
- package/core/src/render/surface.ts +78 -0
- package/core/src/render/tonemap.ts +180 -0
- package/core/src/render/tracked-render-pass.ts +158 -0
- package/core/src/render/viewport.ts +109 -0
- package/core/src/render/wgsl-hmr.ts +70 -0
- package/core/src/sab/core-input-channel.ts +23 -0
- package/core/src/sab/define.ts +239 -0
- package/core/src/sab/errors.ts +76 -0
- package/core/src/sab/game-input.ts +343 -0
- package/core/src/sab/gamepad-devices.ts +259 -0
- package/core/src/sab/grid-buffer.ts +117 -0
- package/core/src/sab/input.ts +55 -0
- package/core/src/sab/layout.ts +219 -0
- package/core/src/sab/multi-input-channel.ts +50 -0
- package/core/src/sab/record-buffer.ts +155 -0
- package/core/src/sab/sab-polyfill.ts +56 -0
- package/core/src/sab/sim-channel.ts +453 -0
- package/core/src/sab/slot-buffer.ts +190 -0
- package/core/src/sab/types.ts +158 -0
- package/core/src/safety/bounds.ts +76 -0
- package/core/src/safety/json.ts +80 -0
- package/core/src/safety/path.ts +167 -0
- package/core/src/save/binary-format.ts +117 -0
- package/core/src/save/game-save-system.ts +161 -0
- package/core/src/save/grid-save-system.ts +158 -0
- package/core/src/save/migrate.ts +44 -0
- package/core/src/save/migration-registry.ts +94 -0
- package/core/src/save/persist-types.ts +208 -0
- package/core/src/save/schema.ts +46 -0
- package/core/src/save/serializer.ts +180 -0
- package/core/src/scene/builder.ts +65 -0
- package/core/src/scene/camera.ts +142 -0
- package/core/src/scene/checkpoint.ts +109 -0
- package/core/src/scene/game-loop.ts +198 -0
- package/core/src/scene/index.ts +24 -0
- package/core/src/scene/layer.ts +6 -0
- package/core/src/scene/prefab.ts +145 -0
- package/core/src/scene/scene-manager.ts +157 -0
- package/core/src/scene/scene.ts +192 -0
- package/core/src/scene/sky.ts +256 -0
- package/core/src/scene/spatial-grid.ts +176 -0
- package/core/src/scene/streaming.ts +304 -0
- package/core/src/scene/vegetation.ts +163 -0
- package/core/src/scene/world.ts +89 -0
- package/core/src/scripting/binding.ts +129 -0
- package/core/src/scripting/hot-reload.ts +144 -0
- package/core/src/scripting/script.ts +99 -0
- package/core/src/sim/hot-reload-pipeline.ts +49 -0
- package/core/src/sim/sim-state-helper.ts +47 -0
- package/core/src/sim/transient-state-registry.ts +77 -0
- package/core/src/sim/types.ts +113 -0
- package/core/src/sim/worker-loop.ts +222 -0
- package/core/src/stores/game-store.ts +158 -0
- package/core/src/stores/hot-reload-store.ts +44 -0
- package/core/src/telemetry/collector.ts +410 -0
- package/core/src/telemetry/gc-controller.ts +453 -0
- package/core/src/telemetry/gc-profiler.ts +126 -0
- package/core/src/telemetry/gc-tracker.ts +69 -0
- package/core/src/telemetry/gpu-profiler.ts +703 -0
- package/core/src/telemetry/gpu-resource-tracker.ts +285 -0
- package/core/src/telemetry/gpu-timer-pool.ts +234 -0
- package/core/src/telemetry/gpu-timer.ts +123 -0
- package/core/src/telemetry/gpu-timestamp-gate.ts +21 -0
- package/core/src/telemetry/reporter.ts +62 -0
- package/core/src/types/engine-types.ts +129 -0
- package/core/src/ui-font-scale.ts +112 -0
- package/core/src/util/broad-phase-grid.ts +82 -0
- package/core/src/util/feature-log.ts +220 -0
- package/core/src/util/index.ts +17 -0
- package/core/src/util/logger.ts +604 -0
- package/core/src/webgpu-destroy-augmentation.d.ts +25 -0
- package/core/src/worker/base-worker-host.ts +183 -0
- package/core/src/worker/buffer-sync.ts +550 -0
- package/core/src/worker/crash-recovery.ts +201 -0
- package/core/src/worker/entity-sim-worker-host.ts +190 -0
- package/core/src/worker/instrumented-worker-host.ts +171 -0
- package/core/src/worker/rpc.ts +253 -0
- package/core/src/worker/sim-worker-base.ts +913 -0
- package/core/src/worker/sim-worker-host.ts +358 -0
- package/core/src/worker/task-pool.ts +256 -0
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- package/libraries/stickman/src/skeleton.ts +197 -0
- package/libraries/stickman/src/stickman-pass.ts +255 -0
- package/libraries/stickman/src/thick-line.ts +123 -0
- package/libraries/surface-nets/README.md +25 -0
- package/libraries/surface-nets/src/chunked-field.ts +14 -0
- package/libraries/surface-nets/src/deformation.ts +45 -0
- package/libraries/surface-nets/src/index.ts +36 -0
- package/libraries/surface-nets/src/library.ts +59 -0
- package/libraries/surface-nets/src/lod.ts +7 -0
- package/libraries/surface-nets/src/sab.ts +4 -0
- package/libraries/surface-nets/src/streaming-config.ts +5 -0
- package/libraries/surface-nets/src/streaming-manager.ts +15 -0
- package/libraries/surface-nets/src/surface-nets.ts +334 -0
- package/libraries/surface-nets/src/types.ts +23 -0
- package/libraries/water/README.md +25 -0
- package/libraries/water/src/buoyancy.ts +103 -0
- package/libraries/water/src/index.ts +43 -0
- package/libraries/water/src/library.ts +85 -0
- package/libraries/water/src/shore-damping.ts +93 -0
- package/libraries/water/src/water-buffer.ts +89 -0
- package/libraries/water/src/water-chunks.ts +13 -0
- package/libraries/water/src/water-physics.ts +376 -0
- package/libraries/water/src/water-renderer.ts +809 -0
- package/libraries/water/src/water-sab.ts +161 -0
- package/libraries/water/src/wave-sources.ts +84 -0
- package/libraries/weather/README.md +20 -0
- package/libraries/weather/src/index.ts +9 -0
- package/libraries/weather/src/library.ts +72 -0
- package/libraries/weather/src/types.ts +64 -0
- package/libraries/weather/src/weather-blend.ts +112 -0
- package/libraries/weather/src/weather-system.ts +271 -0
- package/libraries/weatherfx/README.md +24 -0
- package/libraries/weatherfx/src/cloud-provider.ts +31 -0
- package/libraries/weatherfx/src/cloud-system.ts +372 -0
- package/libraries/weatherfx/src/index.ts +9 -0
- package/libraries/weatherfx/src/library.ts +58 -0
- package/libraries/weatherfx/src/particle-system.ts +434 -0
- package/libraries/weatherfx/src/shaders/cloud.wgsl +111 -0
- package/libraries/weatherfx/src/shaders/particle-compute.wgsl +187 -0
- package/libraries/weatherfx/src/shaders/particle-render.wgsl +95 -0
- package/lint-plugin.mjs +41 -0
- package/mcp/src/client.ts +703 -0
- package/mcp/src/engine-context.ts +186 -0
- package/mcp/src/http-transport.ts +471 -0
- package/mcp/src/index.ts +13 -0
- package/mcp/src/prompts/add-entity.ts +42 -0
- package/mcp/src/prompts/create-scene.ts +44 -0
- package/mcp/src/prompts/debug-frame.ts +39 -0
- package/mcp/src/prompts/index.ts +12 -0
- package/mcp/src/resources/asset-list.ts +32 -0
- package/mcp/src/resources/checkpoint-list.ts +33 -0
- package/mcp/src/resources/entity-state.ts +55 -0
- package/mcp/src/resources/gpu-info.ts +103 -0
- package/mcp/src/resources/index.ts +57 -0
- package/mcp/src/resources/performance.ts +37 -0
- package/mcp/src/resources/scene-tree.ts +43 -0
- package/mcp/src/server.ts +375 -0
- package/mcp/src/tools/animation.ts +118 -0
- package/mcp/src/tools/asset.ts +161 -0
- package/mcp/src/tools/audio.ts +96 -0
- package/mcp/src/tools/build.ts +143 -0
- package/mcp/src/tools/camera.ts +167 -0
- package/mcp/src/tools/checkpoint.ts +100 -0
- package/mcp/src/tools/component.ts +199 -0
- package/mcp/src/tools/debug.ts +300 -0
- package/mcp/src/tools/entity.ts +361 -0
- package/mcp/src/tools/inspect.ts +210 -0
- package/mcp/src/tools/lighting.ts +263 -0
- package/mcp/src/tools/material.ts +243 -0
- package/mcp/src/tools/mesh.ts +239 -0
- package/mcp/src/tools/physics.ts +266 -0
- package/mcp/src/tools/scene.ts +153 -0
- package/mcp/src/tools/script.ts +122 -0
- package/mcp/src/types.ts +92 -0
- package/mcp/src/undo-redo.ts +77 -0
- package/modules/camera-controls/README.md +20 -0
- package/modules/camera-controls/src/index.ts +161 -0
- package/modules/controller-ui/src/index.ts +164 -0
- package/modules/devtools/README.md +25 -0
- package/modules/devtools/src/api.ts +461 -0
- package/modules/devtools/src/asset-utils.ts +105 -0
- package/modules/devtools/src/bind-debug-store.ts +48 -0
- package/modules/devtools/src/data-bridge.ts +286 -0
- package/modules/devtools/src/debug-overlay.ts +238 -0
- package/modules/devtools/src/debug-raycast.ts +328 -0
- package/modules/devtools/src/debug-store.ts +92 -0
- package/modules/devtools/src/debug-view-descriptors.ts +59 -0
- package/modules/devtools/src/doctor-panel.ts +182 -0
- package/modules/devtools/src/gizmo-module.ts +136 -0
- package/modules/devtools/src/graph-model.ts +509 -0
- package/modules/devtools/src/grid-renderer.ts +157 -0
- package/modules/devtools/src/height-ruler-renderer.ts +216 -0
- package/modules/devtools/src/index.ts +81 -0
- package/modules/devtools/src/init.ts +261 -0
- package/modules/devtools/src/label-overlay.ts +154 -0
- package/modules/devtools/src/material-stats-panel.ts +188 -0
- package/modules/devtools/src/profiling-bridge.ts +377 -0
- package/modules/devtools/src/profiling-hooks.ts +98 -0
- package/modules/devtools/src/renderer-adapter.ts +76 -0
- package/modules/devtools/src/scene-inspector.ts +637 -0
- package/modules/devtools/src/scene-store.ts +320 -0
- package/modules/devtools/src/scene-sync.ts +116 -0
- package/modules/devtools/src/shaders/transform-gizmo.wgsl +38 -0
- package/modules/devtools/src/sim-stats-panel.ts +272 -0
- package/modules/devtools/src/sim-stats-provider.ts +105 -0
- package/modules/devtools/src/skeleton-renderer.ts +351 -0
- package/modules/devtools/src/transform-gizmo.ts +928 -0
- package/modules/devtools/src/types.ts +290 -0
- package/modules/devtools/src/worker-expose.ts +67 -0
- package/modules/devtools/src/worker-sync.ts +137 -0
- package/modules/editor/src/commands/component.ts +156 -0
- package/modules/editor/src/commands/entity.ts +287 -0
- package/modules/editor/src/commands/hierarchy.ts +83 -0
- package/modules/editor/src/commands/index.ts +61 -0
- package/modules/editor/src/commands/prefab.ts +163 -0
- package/modules/editor/src/commands/registry.ts +331 -0
- package/modules/editor/src/commands/scene-io.ts +211 -0
- package/modules/editor/src/commands/selection.ts +73 -0
- package/modules/editor/src/commands/transform.ts +91 -0
- package/modules/editor/src/ddscene.ts +267 -0
- package/modules/editor/src/document.ts +123 -0
- package/modules/editor/src/editor-context.ts +172 -0
- package/modules/editor/src/index.ts +41 -0
- package/modules/editor/src/mcp.ts +103 -0
- package/modules/editor/src/module.ts +148 -0
- package/modules/editor/src/selection.ts +70 -0
- package/modules/editor/src/shell.ts +456 -0
- package/modules/editor/src/viewport.ts +199 -0
- package/modules/html-ui/src/composite.ts +135 -0
- package/modules/html-ui/src/create-html-ui.ts +188 -0
- package/modules/html-ui/src/doc-backend.ts +343 -0
- package/modules/html-ui/src/host.ts +646 -0
- package/modules/html-ui/src/index.ts +13 -0
- package/modules/html-ui/src/jsx-dev-runtime.ts +12 -0
- package/modules/html-ui/src/jsx-runtime.ts +126 -0
- package/modules/html-ui/src/protocol.ts +88 -0
- package/modules/html-ui/src/ui-worker.ts +16 -0
- package/modules/mcp/README.md +18 -0
- package/modules/mcp/src/index.ts +27 -0
- package/modules/movement-2d/README.md +19 -0
- package/modules/movement-2d/src/grid-character.ts +455 -0
- package/modules/movement-2d/src/index.ts +45 -0
- package/modules/movement-3d/README.md +21 -0
- package/modules/movement-3d/src/character-motor.ts +230 -0
- package/modules/movement-3d/src/index.ts +46 -0
- package/modules/native-osr/src/index.ts +22 -0
- package/modules/native-osr/src/input-router.ts +401 -0
- package/modules/native-osr/src/native-osr-manager.ts +247 -0
- package/modules/native-osr/src/native-texture-source.ts +86 -0
- package/modules/native-osr/src/types.ts +112 -0
- package/modules/native-osr/src/world-space-ui-pass.ts +351 -0
- package/modules/sailing/README.md +18 -0
- package/modules/sailing/src/index.ts +51 -0
- package/modules/terrain/README.md +18 -0
- package/modules/terrain/src/index.ts +78 -0
- package/modules/vitals/README.md +17 -0
- package/modules/vitals/src/index.ts +43 -0
- package/modules/vitals/src/vitals.ts +265 -0
- package/modules/xr/README.md +25 -0
- package/modules/xr/src/camera-rig.ts +146 -0
- package/modules/xr/src/debug.ts +59 -0
- package/modules/xr/src/frame-loop.ts +197 -0
- package/modules/xr/src/index.ts +16 -0
- package/modules/xr/src/input.ts +208 -0
- package/modules/xr/src/layer.ts +140 -0
- package/modules/xr/src/session.ts +156 -0
- package/modules/xr/src/sim-module.ts +23 -0
- package/modules/xr/src/types.ts +32 -0
- package/modules/xr/src/webxr.d.ts +182 -0
- package/modules/xr/src/xr-module.ts +179 -0
- package/package.json +232 -3
- package/shader-graph/src/chunks.ts +349 -0
- package/shader-graph/src/compiler.ts +732 -0
- package/shader-graph/src/compute-compiler.ts +453 -0
- package/shader-graph/src/compute-graph.ts +112 -0
- package/shader-graph/src/compute-profiles.ts +54 -0
- package/shader-graph/src/graph.ts +52 -0
- package/shader-graph/src/index.ts +53 -0
- package/shader-graph/src/profiles.ts +407 -0
- package/shader-graph/src/validator.ts +48 -0
- package/shader-graph/src/wgsl-binding-validator.ts +143 -0
- package/shader-graph/src/wgsl-struct-validator.ts +245 -0
- package/shader-graph/src/wgsl-struct.ts +397 -0
- package/test/src/index.ts +7 -0
- package/test/src/vision-test.ts +369 -0
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import type { StructView, WgslStruct } from "@downdraft/engine/shader-graph";
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import { f32, mat4x4f, vec4f, wgsl } from "@downdraft/engine/shader-graph";
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import { mat4, vec3, type Mat4 } from "wgpu-matrix";
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import type { MeshData } from "../../mesh/builder";
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import { PassType, type FrameGraphBuilder, type GraphRenderContext, type TextureHandle } from "../frame-graph";
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import { RenderPass } from "../render-pass";
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import { destroyMapValues } from "../resource-tracker";
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import { createValidatedShaderModule } from "../shader-validator";
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import { TrackedRenderPass } from "../tracked-render-pass";
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export const MAX_POINT_LIGHT_SHADOWS = 4;
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const CUBE_FACES = 6;
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const FaceUniforms: WgslStruct = wgsl.struct("FaceUniforms", {
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viewProj: mat4x4f,
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lightPos: vec4f,
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farPlane: f32,
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_pad0: f32,
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_pad1: f32,
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_pad2: f32,
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});
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const POINT_SHADOW_SHADER = /* wgsl */ `
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${FaceUniforms.wgsl}
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@group(0) @binding(0) var<uniform> faceData: FaceUniforms;
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@group(0) @binding(1) var modelUniform: mat4x4<f32>;
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struct VertexInput {
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@location(0) position: vec3<f32>,
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};
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@vertex
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fn vs_main(input: VertexInput) -> @builtin(position) vec4<f32> {
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let worldPos = modelUniform * vec4<f32>(input.position, 1.0);
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return faceData.viewProj * worldPos;
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}
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`;
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export interface PointLightShadowData {
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position: [number, number, number];
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farPlane: number;
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}
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export class PointLightShadowPass extends RenderPass {
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name = "point-light-shadow";
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passType = PassType.Custom;
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shadowHandle: TextureHandle | null = null;
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private device: GPUDevice;
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private shadowMapSize: number;
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private shaderModule: GPUShaderModule | null = null;
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private shadowTextures: GPUTexture[] = [];
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private shadowViews: GPUTextureView[] = [];
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private shadowSamplers: GPUSampler[] = [];
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private uniformBuffer: GPUBuffer | null = null;
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private modelBuffer: GPUBuffer | null = null;
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private _uniformView: StructView | null = null;
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private _uniformBuf: Float32Array | null = null;
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private pipelines: Map<number, GPURenderPipeline> = new Map();
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private bindGroups: Map<number, GPUBindGroup> = new Map();
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private vertexBuffers: Map<MeshData, GPUBuffer> = new Map();
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private indexBuffers: Map<MeshData, GPUBuffer> = new Map();
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constructor(device: GPUDevice, shadowMapSize: number = 512) {
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super();
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this.device = device;
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this.shadowMapSize = shadowMapSize;
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}
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prepare(_device: GPUDevice): void {
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if (!this.shaderModule) {
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this.shaderModule = createValidatedShaderModule(this.device, { code: POINT_SHADOW_SHADER, label: "PointLightShadowPass" });
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}
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for (let i = 0; i < MAX_POINT_LIGHT_SHADOWS; i++) {
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const tex = this.device.createTexture({
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size: [this.shadowMapSize, this.shadowMapSize, CUBE_FACES],
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format: "depth32float",
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usage: GPUTextureUsage.RENDER_ATTACHMENT | GPUTextureUsage.TEXTURE_BINDING,
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});
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this.shadowTextures.push(tex);
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this.shadowViews.push(tex.createView({ dimension: "cube" }));
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this.shadowSamplers.push(this.device.createSampler({ compare: "less", magFilter: "linear", minFilter: "linear" }));
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}
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this.uniformBuffer = this.device.createBuffer({
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size: 96,
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usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST,
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});
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this._uniformBuf = new Float32Array(FaceUniforms.floatCount);
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this._uniformView = FaceUniforms.view(this._uniformBuf);
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this.modelBuffer = this.device.createBuffer({
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size: 64,
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usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST,
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});
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}
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private getPipeline(stride: number): GPURenderPipeline {
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let pipeline = this.pipelines.get(stride);
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if (!pipeline) {
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pipeline = this.device.createRenderPipeline({
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layout: "auto",
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vertex: {
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module: this.shaderModule!,
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entryPoint: "vs_main",
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buffers: [{
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arrayStride: stride,
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attributes: [{ shaderLocation: 0, offset: 0, format: "float32x3" }],
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}],
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},
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primitive: { topology: "triangle-list", cullMode: "back" },
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depthStencil: {
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format: "depth32float",
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depthWriteEnabled: true,
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depthCompare: "less",
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},
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});
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this.pipelines.set(stride, pipeline);
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this.bindGroups.set(stride, this.device.createBindGroup({
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layout: pipeline.getBindGroupLayout(0),
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entries: [
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{ binding: 0, resource: { buffer: this.uniformBuffer! } },
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{ binding: 1, resource: { buffer: this.modelBuffer! } },
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],
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}));
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}
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return pipeline;
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}
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private computeFaceViewProj(
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lightPos: [number, number, number],
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faceIndex: number,
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aspect: number,
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farPlane: number,
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): Mat4 {
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const targets: [number, number, number][] = [
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[lightPos[0] + 1, lightPos[1], lightPos[2]],
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[lightPos[0] - 1, lightPos[1], lightPos[2]],
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[lightPos[0], lightPos[1] + 1, lightPos[2]],
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[lightPos[0], lightPos[1] - 1, lightPos[2]],
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[lightPos[0], lightPos[1], lightPos[2] + 1],
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[lightPos[0], lightPos[1], lightPos[2] - 1],
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];
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const ups: [number, number, number][] = [
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[0, -1, 0], [0, -1, 0], [0, 0, 1], [0, 0, -1], [0, -1, 0], [0, -1, 0],
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];
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const view = mat4.lookAt(
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vec3.create(...lightPos),
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vec3.create(...targets[faceIndex]),
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vec3.create(...ups[faceIndex]),
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);
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const proj = mat4.perspective(Math.PI / 2, aspect, 0.1, farPlane);
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return mat4.multiply(proj, view);
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}
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renderPointLightShadow(
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encoder: GPUCommandEncoder,
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lightIndex: number,
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lightPos: [number, number, number],
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farPlane: number,
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meshes: Array<{ mesh: MeshData; model: Mat4 }>,
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): void {
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if (lightIndex >= MAX_POINT_LIGHT_SHADOWS || !this.shaderModule) return;
|
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const aspect = 1.0;
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const view = this.shadowViews[lightIndex];
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for (let face = 0; face < CUBE_FACES; face++) {
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const viewProj = this.computeFaceViewProj(lightPos, face, aspect, farPlane);
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|
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|
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const uv = this._uniformView!;
|
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|
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uv.set("viewProj", viewProj);
|
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uv.set("lightPos", [lightPos[0], lightPos[1], lightPos[2], farPlane]);
|
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uv.set("farPlane", farPlane);
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uv.set("_pad0", 0);
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uv.set("_pad1", 0);
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uv.set("_pad2", 0);
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this.device.queue.writeBuffer(this.uniformBuffer!, 0, this._uniformBuf as unknown as BufferSource);
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|
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|
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const pass = encoder.beginRenderPass({
|
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colorAttachments: [],
|
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|
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depthStencilAttachment: {
|
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|
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view,
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depthClearValue: 1.0,
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|
+
depthLoadOp: face === 0 ? "clear" : "load",
|
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depthStoreOp: "store",
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+
},
|
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+
});
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+
|
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const tracked = new TrackedRenderPass(pass);
|
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|
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meshes.forEach(({ mesh, model }) => {
|
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this.device.queue.writeBuffer(this.modelBuffer!, 0, model as unknown as BufferSource);
|
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const pipeline = this.getPipeline(mesh.layout.stride);
|
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|
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const bindGroup = this.bindGroups.get(mesh.layout.stride)!;
|
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|
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tracked.setPipeline(pipeline);
|
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tracked.setBindGroup(0, bindGroup);
|
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|
+
tracked.setVertexBuffer(0, this.getVertexBuffer(mesh));
|
|
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|
+
tracked.setIndexBuffer(this.getIndexBuffer(mesh), mesh.indices instanceof Uint16Array ? "uint16" : "uint32");
|
|
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|
+
tracked.drawIndexed(mesh.indexCount);
|
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|
+
});
|
|
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|
+
tracked.end();
|
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|
+
}
|
|
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|
+
}
|
|
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|
+
|
|
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|
+
getShadowView(index: number): GPUTextureView | null {
|
|
209
|
+
return this.shadowViews[index] ?? null;
|
|
210
|
+
}
|
|
211
|
+
|
|
212
|
+
getShadowSampler(index: number): GPUSampler | null {
|
|
213
|
+
return this.shadowSamplers[index] ?? null;
|
|
214
|
+
}
|
|
215
|
+
|
|
216
|
+
setup(builder: FrameGraphBuilder): void {
|
|
217
|
+
if (this.shadowHandle) {
|
|
218
|
+
builder.write(this.shadowHandle);
|
|
219
|
+
}
|
|
220
|
+
}
|
|
221
|
+
|
|
222
|
+
execute(_ctx: GraphRenderContext): void {
|
|
223
|
+
}
|
|
224
|
+
|
|
225
|
+
private getVertexBuffer(mesh: MeshData): GPUBuffer {
|
|
226
|
+
let buf = this.vertexBuffers.get(mesh);
|
|
227
|
+
if (!buf) {
|
|
228
|
+
buf = this.device.createBuffer({
|
|
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|
+
size: mesh.vertices.byteLength,
|
|
230
|
+
usage: GPUBufferUsage.VERTEX | GPUBufferUsage.COPY_DST,
|
|
231
|
+
});
|
|
232
|
+
this.device.queue.writeBuffer(buf, 0, mesh.vertices.buffer);
|
|
233
|
+
this.vertexBuffers.set(mesh, buf);
|
|
234
|
+
}
|
|
235
|
+
return buf;
|
|
236
|
+
}
|
|
237
|
+
|
|
238
|
+
private getIndexBuffer(mesh: MeshData): GPUBuffer {
|
|
239
|
+
let buf = this.indexBuffers.get(mesh);
|
|
240
|
+
if (!buf) {
|
|
241
|
+
buf = this.device.createBuffer({
|
|
242
|
+
size: mesh.indices.byteLength,
|
|
243
|
+
usage: GPUBufferUsage.INDEX | GPUBufferUsage.COPY_DST,
|
|
244
|
+
});
|
|
245
|
+
this.device.queue.writeBuffer(buf, 0, mesh.indices.buffer);
|
|
246
|
+
this.indexBuffers.set(mesh, buf);
|
|
247
|
+
}
|
|
248
|
+
return buf;
|
|
249
|
+
}
|
|
250
|
+
|
|
251
|
+
destroy(): void {
|
|
252
|
+
this.shadowTextures.forEach((tex) => { tex.destroy();; });
|
|
253
|
+
// GPUSampler has no destroy() — it's GC'd automatically.
|
|
254
|
+
this.shadowSamplers.length = 0;
|
|
255
|
+
this.uniformBuffer?.destroy();
|
|
256
|
+
this.modelBuffer?.destroy();
|
|
257
|
+
this._uniformView = null;
|
|
258
|
+
this._uniformBuf = null;
|
|
259
|
+
for (const buf of this.vertexBuffers.values()) buf.destroy();
|
|
260
|
+
for (const buf of this.indexBuffers.values()) buf.destroy();
|
|
261
|
+
this.vertexBuffers.clear();
|
|
262
|
+
this.indexBuffers.clear();
|
|
263
|
+
destroyMapValues(this.pipelines);
|
|
264
|
+
destroyMapValues(this.bindGroups);
|
|
265
|
+
}
|
|
266
|
+
}
|
|
@@ -0,0 +1,185 @@
|
|
|
1
|
+
export type ProceduralTextureType =
|
|
2
|
+
| "checkerboard"
|
|
3
|
+
| "noise"
|
|
4
|
+
| "perlin"
|
|
5
|
+
| "voronoi"
|
|
6
|
+
| "brick"
|
|
7
|
+
| "wood"
|
|
8
|
+
| "marble"
|
|
9
|
+
| "grid"
|
|
10
|
+
| "gradient";
|
|
11
|
+
|
|
12
|
+
export interface ProceduralTextureConfig {
|
|
13
|
+
type: ProceduralTextureType;
|
|
14
|
+
width: number;
|
|
15
|
+
height: number;
|
|
16
|
+
scale: number;
|
|
17
|
+
octaves: number;
|
|
18
|
+
persistence: number;
|
|
19
|
+
lacunarity: number;
|
|
20
|
+
seed: number;
|
|
21
|
+
colorA: [number, number, number, number];
|
|
22
|
+
colorB: [number, number, number, number];
|
|
23
|
+
}
|
|
24
|
+
|
|
25
|
+
export const DEFAULT_PROCEDURAL_CONFIG: ProceduralTextureConfig = {
|
|
26
|
+
type: "checkerboard",
|
|
27
|
+
width: 256,
|
|
28
|
+
height: 256,
|
|
29
|
+
scale: 8,
|
|
30
|
+
octaves: 4,
|
|
31
|
+
persistence: 0.5,
|
|
32
|
+
lacunarity: 2.0,
|
|
33
|
+
seed: 0,
|
|
34
|
+
colorA: [1, 1, 1, 1],
|
|
35
|
+
colorB: [0, 0, 0, 1],
|
|
36
|
+
};
|
|
37
|
+
|
|
38
|
+
function hash(x: number, y: number, seed: number): number {
|
|
39
|
+
let h = x * 374761393 + y * 668265263 + seed * 982451653;
|
|
40
|
+
h = (h ^ (h >> 13)) * 1274126177;
|
|
41
|
+
return ((h ^ (h >> 16)) >>> 0) / 4294967295;
|
|
42
|
+
}
|
|
43
|
+
|
|
44
|
+
function lerp(a: number, b: number, t: number): number {
|
|
45
|
+
return a + (b - a) * t;
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
function smoothstep(edge0: number, edge1: number, x: number): number {
|
|
49
|
+
const t = Math.max(0, Math.min(1, (x - edge0) / (edge1 - edge0)));
|
|
50
|
+
return t * t * (3 - 2 * t);
|
|
51
|
+
}
|
|
52
|
+
|
|
53
|
+
function valueNoise(x: number, y: number, seed: number): number {
|
|
54
|
+
const ix = Math.floor(x);
|
|
55
|
+
const iy = Math.floor(y);
|
|
56
|
+
const fx = x - ix;
|
|
57
|
+
const fy = y - iy;
|
|
58
|
+
const a = hash(ix, iy, seed);
|
|
59
|
+
const b = hash(ix + 1, iy, seed);
|
|
60
|
+
const c = hash(ix, iy + 1, seed);
|
|
61
|
+
const d = hash(ix + 1, iy + 1, seed);
|
|
62
|
+
const ux = smoothstep(0, 1, fx);
|
|
63
|
+
const uy = smoothstep(0, 1, fy);
|
|
64
|
+
return lerp(lerp(a, b, ux), lerp(c, d, ux), uy);
|
|
65
|
+
}
|
|
66
|
+
|
|
67
|
+
function fbm(x: number, y: number, octaves: number, persistence: number, lacunarity: number, seed: number): number {
|
|
68
|
+
let total = 0;
|
|
69
|
+
let amplitude = 1;
|
|
70
|
+
let frequency = 1;
|
|
71
|
+
let maxValue = 0;
|
|
72
|
+
for (let i = 0; i < octaves; i++) {
|
|
73
|
+
total += valueNoise(x * frequency, y * frequency, seed + i) * amplitude;
|
|
74
|
+
maxValue += amplitude;
|
|
75
|
+
amplitude *= persistence;
|
|
76
|
+
frequency *= lacunarity;
|
|
77
|
+
}
|
|
78
|
+
return total / maxValue;
|
|
79
|
+
}
|
|
80
|
+
|
|
81
|
+
export function generateProceduralTexture(config: ProceduralTextureConfig): Uint8Array {
|
|
82
|
+
const { width, height, scale, type, colorA, colorB, octaves, persistence, lacunarity, seed } = config;
|
|
83
|
+
const data = new Uint8Array(width * height * 4);
|
|
84
|
+
|
|
85
|
+
for (let y = 0; y < height; y++) {
|
|
86
|
+
for (let x = 0; x < width; x++) {
|
|
87
|
+
const u = x / width;
|
|
88
|
+
const v = y / height;
|
|
89
|
+
let t = 0;
|
|
90
|
+
|
|
91
|
+
switch (type) {
|
|
92
|
+
case "checkerboard": {
|
|
93
|
+
const cx = Math.floor(u * scale);
|
|
94
|
+
const cy = Math.floor(v * scale);
|
|
95
|
+
t = (cx + cy) % 2 === 0 ? 0 : 1;
|
|
96
|
+
break;
|
|
97
|
+
}
|
|
98
|
+
case "noise": {
|
|
99
|
+
t = hash(Math.floor(u * scale), Math.floor(v * scale), seed);
|
|
100
|
+
break;
|
|
101
|
+
}
|
|
102
|
+
case "perlin": {
|
|
103
|
+
t = fbm(u * scale, v * scale, octaves, persistence, lacunarity, seed);
|
|
104
|
+
break;
|
|
105
|
+
}
|
|
106
|
+
case "voronoi": {
|
|
107
|
+
const px = u * scale;
|
|
108
|
+
const py = v * scale;
|
|
109
|
+
const ix = Math.floor(px);
|
|
110
|
+
const iy = Math.floor(py);
|
|
111
|
+
let minDist = Infinity;
|
|
112
|
+
for (let dx = -1; dx <= 1; dx++) {
|
|
113
|
+
for (let dy = -1; dy <= 1; dy++) {
|
|
114
|
+
const cx = ix + dx + hash(ix + dx, iy + dy, seed);
|
|
115
|
+
const cy = iy + dy + hash(ix + dx, iy + dy, seed + 1);
|
|
116
|
+
const dist = (cx - px) ** 2 + (cy - py) ** 2;
|
|
117
|
+
minDist = Math.min(minDist, dist);
|
|
118
|
+
}
|
|
119
|
+
}
|
|
120
|
+
t = Math.sqrt(minDist);
|
|
121
|
+
break;
|
|
122
|
+
}
|
|
123
|
+
case "brick": {
|
|
124
|
+
const bx = Math.floor(u * scale);
|
|
125
|
+
const by = Math.floor(v * scale * 0.5);
|
|
126
|
+
const offset = by % 2 === 0 ? 0 : 0.5;
|
|
127
|
+
const bxOffset = Math.floor((u + offset) * scale);
|
|
128
|
+
const mortar = Math.abs((u + offset) * scale - bxOffset - 0.5);
|
|
129
|
+
const mortarY = Math.abs(v * scale * 0.5 - by - 0.5);
|
|
130
|
+
t = (mortar < 0.05 || mortarY < 0.05) ? 1 : 0;
|
|
131
|
+
break;
|
|
132
|
+
}
|
|
133
|
+
case "wood": {
|
|
134
|
+
const nx = u * scale - scale * 0.5;
|
|
135
|
+
const ny = v * scale - scale * 0.5;
|
|
136
|
+
const dist = Math.sqrt(nx * nx + ny * ny);
|
|
137
|
+
t = Math.sin(dist * 2.0 + fbm(u * scale * 0.5, v * scale * 0.5, 3, 0.5, 2, seed) * 5) * 0.5 + 0.5;
|
|
138
|
+
break;
|
|
139
|
+
}
|
|
140
|
+
case "marble": {
|
|
141
|
+
t = Math.sin((u + fbm(u * scale, v * scale, octaves, persistence, lacunarity, seed)) * scale * 2) * 0.5 + 0.5;
|
|
142
|
+
break;
|
|
143
|
+
}
|
|
144
|
+
case "grid": {
|
|
145
|
+
const gx = Math.abs((u * scale) % 1 - 0.5);
|
|
146
|
+
const gy = Math.abs((v * scale) % 1 - 0.5);
|
|
147
|
+
t = (gx < 0.02 || gy < 0.02) ? 1 : 0;
|
|
148
|
+
break;
|
|
149
|
+
}
|
|
150
|
+
case "gradient": {
|
|
151
|
+
t = v;
|
|
152
|
+
break;
|
|
153
|
+
}
|
|
154
|
+
}
|
|
155
|
+
|
|
156
|
+
const idx = (y * width + x) * 4;
|
|
157
|
+
data[idx] = Math.round(lerp(colorA[0], colorB[0], t) * 255);
|
|
158
|
+
data[idx + 1] = Math.round(lerp(colorA[1], colorB[1], t) * 255);
|
|
159
|
+
data[idx + 2] = Math.round(lerp(colorA[2], colorB[2], t) * 255);
|
|
160
|
+
data[idx + 3] = Math.round(lerp(colorA[3], colorB[3], t) * 255);
|
|
161
|
+
}
|
|
162
|
+
}
|
|
163
|
+
|
|
164
|
+
return data;
|
|
165
|
+
}
|
|
166
|
+
|
|
167
|
+
export function createProceduralGpuTexture(
|
|
168
|
+
device: GPUDevice,
|
|
169
|
+
config: ProceduralTextureConfig,
|
|
170
|
+
): GPUTexture {
|
|
171
|
+
const data = generateProceduralTexture(config);
|
|
172
|
+
const texture = device.createTexture({
|
|
173
|
+
label: `procedural-${config.type}`,
|
|
174
|
+
size: [config.width, config.height],
|
|
175
|
+
format: "rgba8unorm",
|
|
176
|
+
usage: GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_DST,
|
|
177
|
+
});
|
|
178
|
+
device.queue.writeTexture(
|
|
179
|
+
{ texture },
|
|
180
|
+
data as unknown as GPUAllowSharedBufferSource,
|
|
181
|
+
{ bytesPerRow: config.width * 4, rowsPerImage: config.height },
|
|
182
|
+
[config.width, config.height],
|
|
183
|
+
);
|
|
184
|
+
return texture;
|
|
185
|
+
}
|
|
@@ -0,0 +1,140 @@
|
|
|
1
|
+
import type { Vec3 } from "wgpu-matrix";
|
|
2
|
+
|
|
3
|
+
export interface ReflectionProbeData {
|
|
4
|
+
id: string;
|
|
5
|
+
position: Vec3;
|
|
6
|
+
boxMin: Vec3;
|
|
7
|
+
boxMax: Vec3;
|
|
8
|
+
cubemapTexture: GPUTexture | null;
|
|
9
|
+
cubemapView: GPUTextureView | null;
|
|
10
|
+
irradianceTexture: GPUTexture | null;
|
|
11
|
+
prefilteredTexture: GPUTexture | null;
|
|
12
|
+
weight: number;
|
|
13
|
+
lastUpdated: number;
|
|
14
|
+
resolution: number;
|
|
15
|
+
priority: number;
|
|
16
|
+
}
|
|
17
|
+
|
|
18
|
+
export interface ReflectionProbeConfig {
|
|
19
|
+
maxProbes: number;
|
|
20
|
+
resolution: number;
|
|
21
|
+
refreshRate: number;
|
|
22
|
+
blendDistance: number;
|
|
23
|
+
}
|
|
24
|
+
|
|
25
|
+
export const DEFAULT_REFLECTION_PROBE_CONFIG: ReflectionProbeConfig = {
|
|
26
|
+
maxProbes: 8,
|
|
27
|
+
resolution: 256,
|
|
28
|
+
refreshRate: 30,
|
|
29
|
+
blendDistance: 5.0,
|
|
30
|
+
};
|
|
31
|
+
|
|
32
|
+
export class ReflectionProbeManager {
|
|
33
|
+
private probes: Map<string, ReflectionProbeData> = new Map();
|
|
34
|
+
private config: ReflectionProbeConfig;
|
|
35
|
+
private device: GPUDevice | null = null;
|
|
36
|
+
|
|
37
|
+
constructor(config?: Partial<ReflectionProbeConfig>, device?: GPUDevice | null) {
|
|
38
|
+
this.config = { ...DEFAULT_REFLECTION_PROBE_CONFIG, ...config };
|
|
39
|
+
this.device = device ?? null;
|
|
40
|
+
}
|
|
41
|
+
|
|
42
|
+
addProbe(id: string, position: Vec3, boxMin: Vec3, boxMax: Vec3, priority: number = 0): ReflectionProbeData | null {
|
|
43
|
+
if (this.probes.size >= this.config.maxProbes) {
|
|
44
|
+
return null;
|
|
45
|
+
}
|
|
46
|
+
|
|
47
|
+
let cubemapTexture: GPUTexture | null = null;
|
|
48
|
+
let cubemapView: GPUTextureView | null = null;
|
|
49
|
+
|
|
50
|
+
if (this.device) {
|
|
51
|
+
cubemapTexture = this.device.createTexture({
|
|
52
|
+
label: `reflection-probe-${id}`,
|
|
53
|
+
size: [this.config.resolution, this.config.resolution, 6],
|
|
54
|
+
format: "rgba16float",
|
|
55
|
+
usage: GPUTextureUsage.RENDER_ATTACHMENT | GPUTextureUsage.TEXTURE_BINDING,
|
|
56
|
+
});
|
|
57
|
+
cubemapView = cubemapTexture.createView({ dimension: "cube" });
|
|
58
|
+
}
|
|
59
|
+
|
|
60
|
+
const probe: ReflectionProbeData = {
|
|
61
|
+
id,
|
|
62
|
+
position,
|
|
63
|
+
boxMin,
|
|
64
|
+
boxMax,
|
|
65
|
+
cubemapTexture,
|
|
66
|
+
cubemapView,
|
|
67
|
+
irradianceTexture: null,
|
|
68
|
+
prefilteredTexture: null,
|
|
69
|
+
weight: 0,
|
|
70
|
+
lastUpdated: 0,
|
|
71
|
+
resolution: this.config.resolution,
|
|
72
|
+
priority,
|
|
73
|
+
};
|
|
74
|
+
|
|
75
|
+
this.probes.set(id, probe);
|
|
76
|
+
return probe;
|
|
77
|
+
}
|
|
78
|
+
|
|
79
|
+
removeProbe(id: string): void {
|
|
80
|
+
const probe = this.probes.get(id);
|
|
81
|
+
if (probe) {
|
|
82
|
+
probe.cubemapTexture?.destroy();
|
|
83
|
+
probe.irradianceTexture?.destroy();
|
|
84
|
+
probe.prefilteredTexture?.destroy();
|
|
85
|
+
this.probes.delete(id);
|
|
86
|
+
}
|
|
87
|
+
}
|
|
88
|
+
|
|
89
|
+
getProbe(id: string): ReflectionProbeData | null {
|
|
90
|
+
return this.probes.get(id) ?? null;
|
|
91
|
+
}
|
|
92
|
+
|
|
93
|
+
getProbes(): ReflectionProbeData[] {
|
|
94
|
+
return Array.from(this.probes.values()).sort((a, b) => b.priority - a.priority);
|
|
95
|
+
}
|
|
96
|
+
|
|
97
|
+
findProbesForPosition(pos: Vec3): ReflectionProbeData[] {
|
|
98
|
+
const inside: ReflectionProbeData[] = [];
|
|
99
|
+
for (const probe of this.probes.values()) {
|
|
100
|
+
if (
|
|
101
|
+
pos[0] >= probe.boxMin[0] && pos[0] <= probe.boxMax[0] &&
|
|
102
|
+
pos[1] >= probe.boxMin[1] && pos[1] <= probe.boxMax[1] &&
|
|
103
|
+
pos[2] >= probe.boxMin[2] && pos[2] <= probe.boxMax[2]
|
|
104
|
+
) {
|
|
105
|
+
inside.push(probe);
|
|
106
|
+
}
|
|
107
|
+
}
|
|
108
|
+
return inside.sort((a, b) => b.priority - a.priority);
|
|
109
|
+
}
|
|
110
|
+
|
|
111
|
+
computeProbeWeights(pos: Vec3): Array<{ probe: ReflectionProbeData; weight: number }> {
|
|
112
|
+
const probes = this.findProbesForPosition(pos);
|
|
113
|
+
if (probes.length === 0) return [];
|
|
114
|
+
|
|
115
|
+
const weights = probes.map((probe) => {
|
|
116
|
+
const dx = Math.max(probe.boxMin[0] - pos[0], 0, pos[0] - probe.boxMax[0]);
|
|
117
|
+
const dy = Math.max(probe.boxMin[1] - pos[1], 0, pos[1] - probe.boxMax[1]);
|
|
118
|
+
const dz = Math.max(probe.boxMin[2] - pos[2], 0, pos[2] - probe.boxMax[2]);
|
|
119
|
+
const dist = Math.sqrt(dx * dx + dy * dy + dz * dz);
|
|
120
|
+
return { probe, weight: 1.0 / (1.0 + dist * dist) };
|
|
121
|
+
});
|
|
122
|
+
|
|
123
|
+
const totalWeight = weights.reduce((sum, w) => sum + w.weight, 0);
|
|
124
|
+
if (totalWeight === 0) return [];
|
|
125
|
+
|
|
126
|
+
return weights.map((w) => ({
|
|
127
|
+
probe: w.probe,
|
|
128
|
+
weight: w.weight / totalWeight,
|
|
129
|
+
}));
|
|
130
|
+
}
|
|
131
|
+
|
|
132
|
+
destroy(): void {
|
|
133
|
+
for (const probe of this.probes.values()) {
|
|
134
|
+
probe.cubemapTexture?.destroy();
|
|
135
|
+
probe.irradianceTexture?.destroy();
|
|
136
|
+
probe.prefilteredTexture?.destroy();
|
|
137
|
+
}
|
|
138
|
+
this.probes.clear();
|
|
139
|
+
}
|
|
140
|
+
}
|