@downdraft/engine 0.0.0 → 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +33 -0
- package/app/src/index.ts +10 -0
- package/app/src/renderer/bootstrap.ts +271 -0
- package/app/src/renderer/downdraft-base.css +93 -0
- package/app/src/renderer/feature-log.ts +200 -0
- package/app/src/renderer/game-module.ts +923 -0
- package/app/src/renderer/hooks.ts +88 -0
- package/app/src/renderer/hot-reload.ts +178 -0
- package/app/src/renderer/import-cache.ts +88 -0
- package/app/src/renderer/index.ts +206 -0
- package/app/src/renderer/mcp-harness.ts +144 -0
- package/app/src/renderer/save-store-factory.ts +239 -0
- package/app/src/renderer/sim-bridge.ts +183 -0
- package/app/src/renderer/standard-automation-tools.ts +771 -0
- package/app/src/shared/feature-log.ts +71 -0
- package/app/src/shared/gpu-info.ts +82 -0
- package/app/src/shared/import-cache-store.ts +142 -0
- package/app/src/shared/index.ts +6 -0
- package/app/src/shared/mcp-discovery.ts +47 -0
- package/app/src/shared/mcp-proxy.ts +82 -0
- package/app/src/shared/types.ts +324 -0
- package/asset-bake/src/bake-audio.ts +119 -0
- package/asset-bake/src/bake-gltf.ts +172 -0
- package/asset-bake/src/bake.ts +78 -0
- package/asset-bake/src/cache.ts +188 -0
- package/asset-bake/src/config.ts +186 -0
- package/asset-bake/src/index.ts +36 -0
- package/core/src/animation/animation-event.ts +41 -0
- package/core/src/animation/bone-mask.ts +122 -0
- package/core/src/animation/clip.ts +252 -0
- package/core/src/animation/index.ts +22 -0
- package/core/src/animation/mixamo.ts +113 -0
- package/core/src/animation/morph-target.ts +69 -0
- package/core/src/animation/player.ts +697 -0
- package/core/src/animation/retarget.ts +158 -0
- package/core/src/animation/skeleton-animator.ts +1399 -0
- package/core/src/animation/skeleton.ts +214 -0
- package/core/src/animation/state-machine.ts +280 -0
- package/core/src/assets/blob-store.ts +66 -0
- package/core/src/assets/cache.ts +186 -0
- package/core/src/assets/cubemap-converter.ts +155 -0
- package/core/src/assets/environment-manager.ts +121 -0
- package/core/src/assets/import-cache.ts +65 -0
- package/core/src/assets/import-settings.ts +72 -0
- package/core/src/assets/importer.ts +108 -0
- package/core/src/assets/index.ts +74 -0
- package/core/src/assets/irradiance-generator.ts +198 -0
- package/core/src/assets/loader-audio.ts +86 -0
- package/core/src/assets/loader-cubemap.ts +211 -0
- package/core/src/assets/loader-dds.ts +236 -0
- package/core/src/assets/loader-hdr.ts +474 -0
- package/core/src/assets/loader-mesh.ts +143 -0
- package/core/src/assets/loader-shader.ts +73 -0
- package/core/src/assets/loader-texture.ts +349 -0
- package/core/src/assets/lod.ts +198 -0
- package/core/src/assets/manager.ts +480 -0
- package/core/src/assets/manifest.ts +81 -0
- package/core/src/assets/material-bridge.ts +186 -0
- package/core/src/assets/model-importer.ts +72 -0
- package/core/src/assets/model-normalizer.ts +248 -0
- package/core/src/assets/model-to-gpu.ts +70 -0
- package/core/src/assets/model-to-mesh.ts +237 -0
- package/core/src/assets/prefilter-generator.ts +250 -0
- package/core/src/audio/engine.ts +177 -0
- package/core/src/audio/interface.ts +130 -0
- package/core/src/audio/listener.ts +32 -0
- package/core/src/audio/mixer.ts +141 -0
- package/core/src/audio/registry.ts +52 -0
- package/core/src/audio/sab.ts +87 -0
- package/core/src/audio/source.ts +89 -0
- package/core/src/change-detection/atomics.ts +1 -0
- package/core/src/change-detection/tracker.ts +47 -0
- package/core/src/debug-draw/lines.ts +64 -0
- package/core/src/debug-draw/points.ts +17 -0
- package/core/src/debug-draw/queue.ts +124 -0
- package/core/src/debug-draw/text.ts +25 -0
- package/core/src/ecs/archetype.ts +323 -0
- package/core/src/ecs/component.ts +188 -0
- package/core/src/ecs/entity.ts +25 -0
- package/core/src/ecs/events.ts +93 -0
- package/core/src/ecs/hierarchy.ts +124 -0
- package/core/src/ecs/hmr-swap-registry.ts +22 -0
- package/core/src/ecs/index.ts +25 -0
- package/core/src/ecs/query.ts +141 -0
- package/core/src/ecs/resource.ts +8 -0
- package/core/src/ecs/schedule.ts +181 -0
- package/core/src/ecs/system-params.ts +99 -0
- package/core/src/ecs/system.ts +42 -0
- package/core/src/ecs/world.ts +348 -0
- package/core/src/index.ts +352 -0
- package/core/src/input/context.ts +73 -0
- package/core/src/input/dom-handler.ts +380 -0
- package/core/src/input/local-player-manager.ts +218 -0
- package/core/src/input/mapping.ts +40 -0
- package/core/src/input/multi-sab-bridge.ts +276 -0
- package/core/src/input/multi-state.ts +54 -0
- package/core/src/input/sab-bridge.ts +71 -0
- package/core/src/input/state.ts +132 -0
- package/core/src/input/ui-router.ts +87 -0
- package/core/src/library/host.ts +317 -0
- package/core/src/library/index.ts +16 -0
- package/core/src/library/library.ts +292 -0
- package/core/src/material/compiler.ts +80 -0
- package/core/src/material/graph-bridge.ts +172 -0
- package/core/src/material/index.ts +9 -0
- package/core/src/material/library.ts +442 -0
- package/core/src/material/material.ts +156 -0
- package/core/src/material/variants.ts +61 -0
- package/core/src/math/mat4.ts +202 -0
- package/core/src/math/perlin-noise-2d.ts +77 -0
- package/core/src/math/perlin-noise-3d.ts +110 -0
- package/core/src/math/quat.ts +33 -0
- package/core/src/math/rng.ts +29 -0
- package/core/src/math/trig.ts +47 -0
- package/core/src/math/value-noise.ts +67 -0
- package/core/src/mesh/builder.ts +177 -0
- package/core/src/mesh/csg.ts +312 -0
- package/core/src/mesh/greased-line.ts +145 -0
- package/core/src/mesh/mesh.ts +17 -0
- package/core/src/mesh/parametric.ts +501 -0
- package/core/src/mesh/skinning.ts +67 -0
- package/core/src/mesh/vertex-layout.ts +91 -0
- package/core/src/module/cross-thread.ts +163 -0
- package/core/src/module/diagnostics.ts +123 -0
- package/core/src/module/host.ts +451 -0
- package/core/src/module/index.ts +22 -0
- package/core/src/module/module.ts +109 -0
- package/core/src/module/registry.ts +94 -0
- package/core/src/module/renderer-module.ts +247 -0
- package/core/src/module/ts-loader.ts +26 -0
- package/core/src/particles/compute-pass.ts +378 -0
- package/core/src/particles/emitter.ts +156 -0
- package/core/src/particles/index.ts +11 -0
- package/core/src/particles/particle-data.ts +47 -0
- package/core/src/particles/render-pass.ts +365 -0
- package/core/src/particles/simulator.ts +264 -0
- package/core/src/particles/system.ts +193 -0
- package/core/src/physics/body.ts +59 -0
- package/core/src/physics/ccd-heuristic.ts +55 -0
- package/core/src/physics/character.ts +282 -0
- package/core/src/physics/collider.ts +55 -0
- package/core/src/physics/collision-system.ts +91 -0
- package/core/src/physics/events.ts +133 -0
- package/core/src/physics/index.ts +34 -0
- package/core/src/physics/interface.ts +473 -0
- package/core/src/physics/interpolation-buffer.ts +192 -0
- package/core/src/physics/lifecycle.ts +87 -0
- package/core/src/physics/load-shedder.ts +164 -0
- package/core/src/physics/physics-accumulator.ts +101 -0
- package/core/src/physics/physics-system.ts +240 -0
- package/core/src/physics/ragdoll-presets.ts +272 -0
- package/core/src/physics/ragdoll-system.ts +220 -0
- package/core/src/physics/ragdoll.ts +182 -0
- package/core/src/physics/raycast.ts +143 -0
- package/core/src/physics/realm-manager.ts +499 -0
- package/core/src/physics/realm-worker-pool.ts +191 -0
- package/core/src/physics/realm-worker.ts +102 -0
- package/core/src/physics/realm.ts +189 -0
- package/core/src/physics/registry.ts +52 -0
- package/core/src/physics/safety.ts +247 -0
- package/core/src/physics/snapshot-manager.ts +141 -0
- package/core/src/physics/worker-protocol.ts +30 -0
- package/core/src/platform/bun-preload.ts +169 -0
- package/core/src/platform/css-stub.ts +4 -0
- package/core/src/platform/glob-polyfill.ts +124 -0
- package/core/src/platform/hidpi.ts +57 -0
- package/core/src/platform/render-surface.ts +77 -0
- package/core/src/platform/rpc.ts +98 -0
- package/core/src/platform/runtime.ts +132 -0
- package/core/src/plugin/context.ts +364 -0
- package/core/src/plugin/diagnostics.ts +61 -0
- package/core/src/plugin/discovery.ts +186 -0
- package/core/src/plugin/extension-loaders.ts +172 -0
- package/core/src/plugin/host.ts +659 -0
- package/core/src/plugin/index.ts +106 -0
- package/core/src/plugin/loader-asset.ts +124 -0
- package/core/src/plugin/loader-quickjs.ts +84 -0
- package/core/src/plugin/loader-wasm.ts +411 -0
- package/core/src/plugin/loader-worker.ts +261 -0
- package/core/src/plugin/manifest.ts +653 -0
- package/core/src/plugin/material-registry.ts +65 -0
- package/core/src/plugin/mcp-tools.ts +165 -0
- package/core/src/plugin/permissions.ts +175 -0
- package/core/src/plugin/quickjs-bridge.ts +294 -0
- package/core/src/plugin/registry.ts +107 -0
- package/core/src/plugin/sandbox-shim.ts +86 -0
- package/core/src/plugin/sandbox-worker.ts +215 -0
- package/core/src/plugin/wasm-abi.ts +152 -0
- package/core/src/plugin/wasm-worker.ts +229 -0
- package/core/src/plugin/workshop.ts +169 -0
- package/core/src/profiling/event-loop.ts +180 -0
- package/core/src/profiling/index.ts +69 -0
- package/core/src/profiling/iops/idb-patch.ts +242 -0
- package/core/src/profiling/iops/opfs-patch.ts +276 -0
- package/core/src/profiling/profiling-sab.ts +839 -0
- package/core/src/profiling/task-latency.ts +134 -0
- package/core/src/profiling/thread-metrics.ts +126 -0
- package/core/src/profiling/trace-event-writer.ts +205 -0
- package/core/src/profiling/warnings.ts +423 -0
- package/core/src/profiling/worker-prelude.ts +376 -0
- package/core/src/render/bind-group.ts +38 -0
- package/core/src/render/bindless/bindless-struct.ts +42 -0
- package/core/src/render/bindless/bindless.wgsl.ts +167 -0
- package/core/src/render/bindless/frame-bindings.ts +176 -0
- package/core/src/render/bindless/index.ts +10 -0
- package/core/src/render/bindless/material-manager.ts +257 -0
- package/core/src/render/bindless/texture-registry.ts +609 -0
- package/core/src/render/buffer.ts +82 -0
- package/core/src/render/camera-2d.ts +217 -0
- package/core/src/render/camera-controller.ts +440 -0
- package/core/src/render/camera.ts +409 -0
- package/core/src/render/canvas-resize-watcher.ts +46 -0
- package/core/src/render/compute-kernel.ts +172 -0
- package/core/src/render/constants.ts +2 -0
- package/core/src/render/device.ts +111 -0
- package/core/src/render/frame-graph.ts +768 -0
- package/core/src/render/frustum.ts +185 -0
- package/core/src/render/fullscreen-vs.ts +25 -0
- package/core/src/render/g-buffer.ts +186 -0
- package/core/src/render/game-renderer.ts +1452 -0
- package/core/src/render/gpu-driven/cull-pass.ts +394 -0
- package/core/src/render/gpu-driven/hzb.ts +215 -0
- package/core/src/render/gpu-driven/index.ts +7 -0
- package/core/src/render/gpu-driven/indirect-draw-pass.ts +324 -0
- package/core/src/render/gpu-driven/instance-buffer.ts +178 -0
- package/core/src/render/gpu-driven/mesh-table.ts +175 -0
- package/core/src/render/gpu-driven/passes/hzb-build-pass.ts +47 -0
- package/core/src/render/gpu-utils.ts +96 -0
- package/core/src/render/hdr.ts +88 -0
- package/core/src/render/hot-reload.ts +295 -0
- package/core/src/render/ibl-bind-group.ts +266 -0
- package/core/src/render/ibl.ts +180 -0
- package/core/src/render/index.ts +163 -0
- package/core/src/render/input-manager.ts +259 -0
- package/core/src/render/lighting/area-light.ts +196 -0
- package/core/src/render/lighting/cluster-grid.ts +288 -0
- package/core/src/render/lighting/cluster-types.ts +193 -0
- package/core/src/render/lighting/ies-parser.ts +162 -0
- package/core/src/render/lighting.ts +454 -0
- package/core/src/render/material-types/depth.wgsl +44 -0
- package/core/src/render/material-types/line.wgsl +50 -0
- package/core/src/render/material-types/matcap.wgsl +51 -0
- package/core/src/render/material-types/normal.wgsl +41 -0
- package/core/src/render/material-types/physical.wgsl +152 -0
- package/core/src/render/material-types/sprite.wgsl +46 -0
- package/core/src/render/material-types/sss.wgsl +79 -0
- package/core/src/render/material-types/toon.wgsl +79 -0
- package/core/src/render/passes/README.md +121 -0
- package/core/src/render/passes/atmosphere.ts +152 -0
- package/core/src/render/passes/cluster-lighting-pass.ts +476 -0
- package/core/src/render/passes/csm.ts +408 -0
- package/core/src/render/passes/cubemap-capture.ts +114 -0
- package/core/src/render/passes/debug-viz.ts +278 -0
- package/core/src/render/passes/debug.ts +538 -0
- package/core/src/render/passes/decal-mesh.ts +111 -0
- package/core/src/render/passes/decal-pass.ts +377 -0
- package/core/src/render/passes/deferred-lighting.ts +434 -0
- package/core/src/render/passes/depth-prepass.ts +163 -0
- package/core/src/render/passes/dome-360.ts +83 -0
- package/core/src/render/passes/fluid-render.ts +137 -0
- package/core/src/render/passes/gi-types.ts +118 -0
- package/core/src/render/passes/graph-compute.ts +300 -0
- package/core/src/render/passes/greased-line-pass.ts +232 -0
- package/core/src/render/passes/morph-target.ts +40 -0
- package/core/src/render/passes/opaque.ts +1028 -0
- package/core/src/render/passes/point-light-shadow.ts +266 -0
- package/core/src/render/passes/procedural-texture.ts +185 -0
- package/core/src/render/passes/reflection-probe.ts +140 -0
- package/core/src/render/passes/rsm-pass.ts +248 -0
- package/core/src/render/passes/sdf-text.ts +155 -0
- package/core/src/render/passes/shadow-map.ts +163 -0
- package/core/src/render/passes/shadow.ts +220 -0
- package/core/src/render/passes/skinning-vs.ts +121 -0
- package/core/src/render/passes/skinning.ts +326 -0
- package/core/src/render/passes/sky-dome.ts +404 -0
- package/core/src/render/passes/skybox.ts +162 -0
- package/core/src/render/passes/spot-light-shadow.ts +273 -0
- package/core/src/render/passes/terrain.ts +326 -0
- package/core/src/render/passes/transparent.ts +353 -0
- package/core/src/render/passes/underwater-fog.ts +185 -0
- package/core/src/render/passes/video-texture.ts +79 -0
- package/core/src/render/passes/volumetric-pass.ts +312 -0
- package/core/src/render/passes/volumetric-types.ts +171 -0
- package/core/src/render/passes/water.ts +753 -0
- package/core/src/render/pbr.ts +296 -0
- package/core/src/render/pipeline.ts +52 -0
- package/core/src/render/render-pass.ts +30 -0
- package/core/src/render/renderer-input-bus.ts +220 -0
- package/core/src/render/renderer-module-host.ts +623 -0
- package/core/src/render/resource-tracker.ts +67 -0
- package/core/src/render/sab-canvas-overlay.ts +122 -0
- package/core/src/render/shader-validator.ts +200 -0
- package/core/src/render/shaders/debug/debug-line.wgsl +27 -0
- package/core/src/render/shaders/debug/debug-point.wgsl +30 -0
- package/core/src/render/shaders/debug/debug-text.wgsl +42 -0
- package/core/src/render/shaders/debug-viz/aabb.wgsl +20 -0
- package/core/src/render/shaders/debug-viz/depth.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/lod.wgsl +38 -0
- package/core/src/render/shaders/debug-viz/normals.wgsl +30 -0
- package/core/src/render/shaders/debug-viz/overdraw.wgsl +21 -0
- package/core/src/render/shaders/debug-viz/tangents.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/wireframe.wgsl +33 -0
- package/core/src/render/shaders/shadow-chunks.ts +135 -0
- package/core/src/render/skybox.ts +146 -0
- package/core/src/render/splitscreen.ts +85 -0
- package/core/src/render/surface.ts +78 -0
- package/core/src/render/tonemap.ts +180 -0
- package/core/src/render/tracked-render-pass.ts +158 -0
- package/core/src/render/viewport.ts +109 -0
- package/core/src/render/wgsl-hmr.ts +70 -0
- package/core/src/sab/core-input-channel.ts +23 -0
- package/core/src/sab/define.ts +239 -0
- package/core/src/sab/errors.ts +76 -0
- package/core/src/sab/game-input.ts +343 -0
- package/core/src/sab/gamepad-devices.ts +259 -0
- package/core/src/sab/grid-buffer.ts +117 -0
- package/core/src/sab/input.ts +55 -0
- package/core/src/sab/layout.ts +219 -0
- package/core/src/sab/multi-input-channel.ts +50 -0
- package/core/src/sab/record-buffer.ts +155 -0
- package/core/src/sab/sab-polyfill.ts +56 -0
- package/core/src/sab/sim-channel.ts +453 -0
- package/core/src/sab/slot-buffer.ts +190 -0
- package/core/src/sab/types.ts +158 -0
- package/core/src/safety/bounds.ts +76 -0
- package/core/src/safety/json.ts +80 -0
- package/core/src/safety/path.ts +167 -0
- package/core/src/save/binary-format.ts +117 -0
- package/core/src/save/game-save-system.ts +161 -0
- package/core/src/save/grid-save-system.ts +158 -0
- package/core/src/save/migrate.ts +44 -0
- package/core/src/save/migration-registry.ts +94 -0
- package/core/src/save/persist-types.ts +208 -0
- package/core/src/save/schema.ts +46 -0
- package/core/src/save/serializer.ts +180 -0
- package/core/src/scene/builder.ts +65 -0
- package/core/src/scene/camera.ts +142 -0
- package/core/src/scene/checkpoint.ts +109 -0
- package/core/src/scene/game-loop.ts +198 -0
- package/core/src/scene/index.ts +24 -0
- package/core/src/scene/layer.ts +6 -0
- package/core/src/scene/prefab.ts +145 -0
- package/core/src/scene/scene-manager.ts +157 -0
- package/core/src/scene/scene.ts +192 -0
- package/core/src/scene/sky.ts +256 -0
- package/core/src/scene/spatial-grid.ts +176 -0
- package/core/src/scene/streaming.ts +304 -0
- package/core/src/scene/vegetation.ts +163 -0
- package/core/src/scene/world.ts +89 -0
- package/core/src/scripting/binding.ts +129 -0
- package/core/src/scripting/hot-reload.ts +144 -0
- package/core/src/scripting/script.ts +99 -0
- package/core/src/sim/hot-reload-pipeline.ts +49 -0
- package/core/src/sim/sim-state-helper.ts +47 -0
- package/core/src/sim/transient-state-registry.ts +77 -0
- package/core/src/sim/types.ts +113 -0
- package/core/src/sim/worker-loop.ts +222 -0
- package/core/src/stores/game-store.ts +158 -0
- package/core/src/stores/hot-reload-store.ts +44 -0
- package/core/src/telemetry/collector.ts +410 -0
- package/core/src/telemetry/gc-controller.ts +453 -0
- package/core/src/telemetry/gc-profiler.ts +126 -0
- package/core/src/telemetry/gc-tracker.ts +69 -0
- package/core/src/telemetry/gpu-profiler.ts +703 -0
- package/core/src/telemetry/gpu-resource-tracker.ts +285 -0
- package/core/src/telemetry/gpu-timer-pool.ts +234 -0
- package/core/src/telemetry/gpu-timer.ts +123 -0
- package/core/src/telemetry/gpu-timestamp-gate.ts +21 -0
- package/core/src/telemetry/reporter.ts +62 -0
- package/core/src/types/engine-types.ts +129 -0
- package/core/src/ui-font-scale.ts +112 -0
- package/core/src/util/broad-phase-grid.ts +82 -0
- package/core/src/util/feature-log.ts +220 -0
- package/core/src/util/index.ts +17 -0
- package/core/src/util/logger.ts +604 -0
- package/core/src/webgpu-destroy-augmentation.d.ts +25 -0
- package/core/src/worker/base-worker-host.ts +183 -0
- package/core/src/worker/buffer-sync.ts +550 -0
- package/core/src/worker/crash-recovery.ts +201 -0
- package/core/src/worker/entity-sim-worker-host.ts +190 -0
- package/core/src/worker/instrumented-worker-host.ts +171 -0
- package/core/src/worker/rpc.ts +253 -0
- package/core/src/worker/sim-worker-base.ts +913 -0
- package/core/src/worker/sim-worker-host.ts +358 -0
- package/core/src/worker/task-pool.ts +256 -0
- package/core/src/worker/task-worker.ts +83 -0
- package/libraries/asset-browser/src/index.ts +11 -0
- package/libraries/asset-browser/src/software-thumbnails.ts +949 -0
- package/libraries/audio-kira/README.md +17 -0
- package/libraries/audio-kira/native/Cargo.toml +14 -0
- package/libraries/audio-kira/native/src/engine.rs +27 -0
- package/libraries/audio-kira/native/src/lib.rs +185 -0
- package/libraries/audio-kira/native/src/mixer.rs +11 -0
- package/libraries/audio-kira/native/src/source.rs +80 -0
- package/libraries/audio-kira/src/backend.ts +469 -0
- package/libraries/audio-kira/src/index.ts +8 -0
- package/libraries/audio-kira/src/library.ts +82 -0
- package/libraries/blitz-ui/native/Cargo.toml +33 -0
- package/libraries/blitz-ui/native/assets/DejaVuSans.woff2 +0 -0
- package/libraries/blitz-ui/native/src/bridge.rs +100 -0
- package/libraries/blitz-ui/native/src/fonts.rs +20 -0
- package/libraries/blitz-ui/native/src/input.rs +80 -0
- package/libraries/blitz-ui/native/src/lib.rs +96 -0
- package/libraries/blitz-ui/native/src/shell.rs +301 -0
- package/libraries/blitz-ui/native-osr/Cargo.toml +24 -0
- package/libraries/blitz-ui/native-osr/src/events.rs +237 -0
- package/libraries/blitz-ui/native-osr/src/lib.rs +846 -0
- package/libraries/blitz-ui/native-osr/src/mutate.rs +385 -0
- package/libraries/blitz-ui/native-osr/src/resources.rs +45 -0
- package/libraries/blitz-ui/native-osr-spike.ts +70 -0
- package/libraries/blitz-ui/src/index.ts +15 -0
- package/libraries/blitz-ui/src/native-module.ts +221 -0
- package/libraries/blitz-ui/src/native-osr-ffi.ts +423 -0
- package/libraries/blitz-ui/src/router.ts +101 -0
- package/libraries/blitz-ui/src/shaders/ui-blit.wgsl.ts +35 -0
- package/libraries/blitz-ui/src/ui-blit-pass.ts +116 -0
- package/libraries/character/README.md +25 -0
- package/libraries/character/src/character-animator.ts +374 -0
- package/libraries/character/src/index.ts +24 -0
- package/libraries/character/src/loader.ts +375 -0
- package/libraries/character/src/locomotion.ts +124 -0
- package/libraries/character/src/preview.ts +287 -0
- package/libraries/devtools/README.md +51 -0
- package/libraries/devtools/native/Cargo.toml +12 -0
- package/libraries/devtools/native/src/lib.rs +1646 -0
- package/libraries/devtools/native/src/panels/console.rs +338 -0
- package/libraries/devtools/native/src/panels/dom_tree.rs +47 -0
- package/libraries/devtools/native/src/panels/generic.rs +317 -0
- package/libraries/devtools/native/src/panels/gpu.rs +107 -0
- package/libraries/devtools/native/src/panels/input.rs +88 -0
- package/libraries/devtools/native/src/panels/mod.rs +154 -0
- package/libraries/devtools/native/src/panels/perf_metrics.rs +91 -0
- package/libraries/devtools/native/src/panels/perf_recorder.rs +158 -0
- package/libraries/devtools/native/src/panels/scene.rs +72 -0
- package/libraries/devtools/native/src/state.rs +394 -0
- package/libraries/devtools/src/cdp-bridge.ts +349 -0
- package/libraries/devtools/src/collectors.ts +346 -0
- package/libraries/devtools/src/egui-ffi.ts +804 -0
- package/libraries/devtools/src/egui-renderer.ts +407 -0
- package/libraries/devtools/src/host.ts +363 -0
- package/libraries/devtools/src/index.ts +40 -0
- package/libraries/devtools/src/mirror.ts +794 -0
- package/libraries/devtools/src/native-providers.ts +744 -0
- package/libraries/devtools/src/verify.ts +167 -0
- package/libraries/devtools/src/web/browser.ts +102 -0
- package/libraries/devtools/src/web/host.ts +212 -0
- package/libraries/devtools/src/web/mirror.ts +430 -0
- package/libraries/devtools/src/web/server.ts +198 -0
- package/libraries/entities/README.md +17 -0
- package/libraries/entities/src/index.ts +4 -0
- package/libraries/entities/src/library.ts +64 -0
- package/libraries/entities/src/model-renderer.ts +1345 -0
- package/libraries/entities/src/shaders/model.wgsl +375 -0
- package/libraries/gamepad/src/feed-input.ts +83 -0
- package/libraries/gamepad/src/filters.ts +49 -0
- package/libraries/gamepad/src/glyphs.ts +93 -0
- package/libraries/gamepad/src/hub.ts +206 -0
- package/libraries/gamepad/src/index.ts +22 -0
- package/libraries/gamepad/src/library.ts +68 -0
- package/libraries/gamepad/src/source-sab.ts +70 -0
- package/libraries/gamepad/src/sysfs-enrich.ts +138 -0
- package/libraries/gaussian-splats/README.md +25 -0
- package/libraries/gaussian-splats/src/gpu-sort.ts +595 -0
- package/libraries/gaussian-splats/src/index.ts +31 -0
- package/libraries/gaussian-splats/src/library.ts +60 -0
- package/libraries/gaussian-splats/src/parser.ts +382 -0
- package/libraries/gaussian-splats/src/renderer.ts +427 -0
- package/libraries/gaussian-splats/src/sh-eval.ts +211 -0
- package/libraries/gaussian-splats/src/sorter.ts +110 -0
- package/libraries/gaussian-splats/src/tile-raster.ts +473 -0
- package/libraries/gpu-kernels/README.md +154 -0
- package/libraries/gpu-kernels/src/index.ts +11 -0
- package/libraries/gpu-kernels/src/kernel.ts +696 -0
- package/libraries/gpu-kernels/src/transpile.ts +958 -0
- package/libraries/html-ui-kit/src/behaviors.ts +250 -0
- package/libraries/html-ui-kit/src/components.ts +309 -0
- package/libraries/html-ui-kit/src/index.ts +30 -0
- package/libraries/html-ui-kit/src/nav/nav-controller.ts +238 -0
- package/libraries/html-ui-kit/src/nav/nav-input.ts +145 -0
- package/libraries/html-ui-kit/src/nav/osk.ts +153 -0
- package/libraries/html-ui-kit/src/nav/router.ts +167 -0
- package/libraries/html-ui-kit/src/nav/vcursor.ts +203 -0
- package/libraries/html-ui-kit/src/ten-foot.ts +182 -0
- package/libraries/html-ui-kit/src/theme.ts +238 -0
- package/libraries/lighting/README.md +20 -0
- package/libraries/lighting/src/index.ts +5 -0
- package/libraries/lighting/src/library.ts +66 -0
- package/libraries/lighting/src/light-system.ts +452 -0
- package/libraries/lighting/src/lighting-system.ts +68 -0
- package/libraries/lighting/src/shaders/light-debug.wgsl +30 -0
- package/libraries/marching-cubes/README.md +25 -0
- package/libraries/marching-cubes/src/chunked-field.ts +177 -0
- package/libraries/marching-cubes/src/deformation.ts +63 -0
- package/libraries/marching-cubes/src/generator.ts +407 -0
- package/libraries/marching-cubes/src/index.ts +32 -0
- package/libraries/marching-cubes/src/library.ts +80 -0
- package/libraries/marching-cubes/src/lod.ts +122 -0
- package/libraries/marching-cubes/src/marching-tetrahedra.ts +252 -0
- package/libraries/marching-cubes/src/sab.ts +45 -0
- package/libraries/marching-cubes/src/streaming-config.ts +48 -0
- package/libraries/marching-cubes/src/streaming-manager.ts +686 -0
- package/libraries/marching-cubes/src/tables.ts +323 -0
- package/libraries/marching-cubes/src/types.ts +18 -0
- package/libraries/models/README.md +25 -0
- package/libraries/models/src/bake-node-transforms.ts +171 -0
- package/libraries/models/src/codecs/basisu-codec.ts +180 -0
- package/libraries/models/src/codecs/draco-codec.ts +372 -0
- package/libraries/models/src/codecs/draco3dgltf.d.ts +40 -0
- package/libraries/models/src/codecs/index.ts +22 -0
- package/libraries/models/src/codecs/meshopt-codec.ts +91 -0
- package/libraries/models/src/codecs/registry.ts +221 -0
- package/libraries/models/src/dae.ts +753 -0
- package/libraries/models/src/default-part-selection.ts +56 -0
- package/libraries/models/src/dxf.ts +200 -0
- package/libraries/models/src/fbx/index.ts +457 -0
- package/libraries/models/src/fbx/interpreter/animation.ts +431 -0
- package/libraries/models/src/fbx/interpreter/blend-shapes.ts +323 -0
- package/libraries/models/src/fbx/interpreter/connections.ts +166 -0
- package/libraries/models/src/fbx/interpreter/diagnostics.ts +65 -0
- package/libraries/models/src/fbx/interpreter/geometry.ts +535 -0
- package/libraries/models/src/fbx/interpreter/global-settings.ts +92 -0
- package/libraries/models/src/fbx/interpreter/materials.ts +265 -0
- package/libraries/models/src/fbx/interpreter/nodes.ts +197 -0
- package/libraries/models/src/fbx/interpreter/skeleton.ts +476 -0
- package/libraries/models/src/fbx/parsers/binary-parser.ts +244 -0
- package/libraries/models/src/fbx/types.ts +119 -0
- package/libraries/models/src/gltf-extensions.ts +196 -0
- package/libraries/models/src/gltf.ts +935 -0
- package/libraries/models/src/index.ts +87 -0
- package/libraries/models/src/library.ts +75 -0
- package/libraries/models/src/loader.ts +265 -0
- package/libraries/models/src/material-adapter.ts +108 -0
- package/libraries/models/src/mini-xml.ts +174 -0
- package/libraries/models/src/normalize.ts +216 -0
- package/libraries/models/src/obj.ts +264 -0
- package/libraries/models/src/off.ts +95 -0
- package/libraries/models/src/ply.ts +348 -0
- package/libraries/models/src/pose-sampler.ts +219 -0
- package/libraries/models/src/sidecar/blender-extras.ts +37 -0
- package/libraries/models/src/sidecar/ddmeta.ts +114 -0
- package/libraries/models/src/sidecar/godot-import.ts +86 -0
- package/libraries/models/src/sidecar/resolver.ts +145 -0
- package/libraries/models/src/sidecar/types.ts +11 -0
- package/libraries/models/src/sidecar/unity-meta.ts +61 -0
- package/libraries/models/src/skeleton-synthesis.ts +132 -0
- package/libraries/models/src/stl.ts +149 -0
- package/libraries/models/src/threeds.ts +363 -0
- package/libraries/models/src/threemf.ts +201 -0
- package/libraries/models/src/types.ts +188 -0
- package/libraries/models/src/vtk.ts +218 -0
- package/libraries/models/test-fixtures/fbx/LICENSE-notice.txt +24 -0
- package/libraries/models/test-fixtures/fbx/README.md +46 -0
- package/libraries/models/test-fixtures/fbx/m01_cube_phong.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m02_geo_ngons.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m03_normals.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m04_material_properties.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m05_external_diffuse.png +0 -0
- package/libraries/models/test-fixtures/fbx/m05_textures.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m06_uv_transform.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m07_multimaterial.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m08_transforms.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m09_skinning.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m10_morph.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m11_node_anim.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m12_skeletal_anim.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m13_morph_anim.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m14_multiclip.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m15_camera_lights.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m16_axis_yup.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m16_axis_zup.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m16_units_254.fbx +0 -0
- package/libraries/navmesh/README.md +23 -0
- package/libraries/navmesh/src/crowd-system.ts +240 -0
- package/libraries/navmesh/src/debug-viz.ts +74 -0
- package/libraries/navmesh/src/index.ts +15 -0
- package/libraries/navmesh/src/library.ts +64 -0
- package/libraries/navmesh/src/navmesh-generator.ts +407 -0
- package/libraries/navmesh/src/navmesh.ts +159 -0
- package/libraries/navmesh/src/pathfinder.ts +252 -0
- package/libraries/navmesh/src/types.ts +63 -0
- package/libraries/networking/README.md +25 -0
- package/libraries/networking/src/authority.ts +121 -0
- package/libraries/networking/src/connection.ts +139 -0
- package/libraries/networking/src/discovery.ts +373 -0
- package/libraries/networking/src/enhanced-replication.ts +355 -0
- package/libraries/networking/src/epic-adapter.ts +129 -0
- package/libraries/networking/src/index.ts +45 -0
- package/libraries/networking/src/library.ts +69 -0
- package/libraries/networking/src/lobby.ts +108 -0
- package/libraries/networking/src/platform-adapter.ts +163 -0
- package/libraries/networking/src/rcs-adapter.ts +127 -0
- package/libraries/networking/src/remote-input.ts +188 -0
- package/libraries/networking/src/replication.ts +327 -0
- package/libraries/networking/src/rpc.ts +188 -0
- package/libraries/networking/src/session.ts +173 -0
- package/libraries/networking/src/transport.ts +201 -0
- package/libraries/networking/src/webrtc.ts +323 -0
- package/libraries/pathfinding-2d/README.md +15 -0
- package/libraries/pathfinding-2d/src/astar-grid.ts +312 -0
- package/libraries/pathfinding-2d/src/index.ts +11 -0
- package/libraries/persistence/README.md +25 -0
- package/libraries/persistence/src/autosave-manager.ts +112 -0
- package/libraries/persistence/src/binary-record-store.ts +244 -0
- package/libraries/persistence/src/browser.ts +51 -0
- package/libraries/persistence/src/file-save-store.ts +553 -0
- package/libraries/persistence/src/hash-utils.ts +59 -0
- package/libraries/persistence/src/index.ts +57 -0
- package/libraries/persistence/src/library.ts +74 -0
- package/libraries/persistence/src/mock-opfs.ts +141 -0
- package/libraries/persistence/src/node-fs-directory-handle.ts +161 -0
- package/libraries/persistence/src/opfs-save-store.ts +745 -0
- package/libraries/persistence/src/save-worker-proxy.ts +127 -0
- package/libraries/persistence/src/save-worker.ts +99 -0
- package/libraries/persistence/src/xxh3-ts.d.ts +10 -0
- package/libraries/physics-native/README.md +21 -0
- package/libraries/physics-native/native/Cargo.toml +11 -0
- package/libraries/physics-native/native/src/body.rs +403 -0
- package/libraries/physics-native/native/src/character.rs +226 -0
- package/libraries/physics-native/native/src/collider.rs +299 -0
- package/libraries/physics-native/native/src/joint.rs +81 -0
- package/libraries/physics-native/native/src/lib.rs +830 -0
- package/libraries/physics-native/native/src/query.rs +261 -0
- package/libraries/physics-native/native/src/realm.rs +33 -0
- package/libraries/physics-native/native/src/step.rs +54 -0
- package/libraries/physics-native/native/src/world.rs +148 -0
- package/libraries/physics-native/src/backend.ts +1046 -0
- package/libraries/physics-native/src/broadphase.ts +101 -0
- package/libraries/physics-native/src/ffi-spike-worker.ts +71 -0
- package/libraries/physics-native/src/index.ts +11 -0
- package/libraries/physics-native/src/library.ts +79 -0
- package/libraries/physics-native/src/narrowphase-shapes.ts +420 -0
- package/libraries/physics-native/src/narrowphase.ts +123 -0
- package/libraries/physics-native/src/solver.ts +141 -0
- package/libraries/physics-native/src/types.ts +76 -0
- package/libraries/physics-rapier/README.md +21 -0
- package/libraries/physics-rapier/bench/ffi-bench.ts +79 -0
- package/libraries/physics-rapier/bench/wasm-baseline.ts +90 -0
- package/libraries/physics-rapier/src/api.ts +452 -0
- package/libraries/physics-rapier/src/auto-backend.ts +59 -0
- package/libraries/physics-rapier/src/backend.ts +1207 -0
- package/libraries/physics-rapier/src/bulk-ops.ts +68 -0
- package/libraries/physics-rapier/src/ffi-backend.ts +21 -0
- package/libraries/physics-rapier/src/ffi-lib.ts +597 -0
- package/libraries/physics-rapier/src/index.ts +12 -0
- package/libraries/physics-rapier/src/library.ts +107 -0
- package/libraries/physics-rapier/src/rapier-backend.ts +1052 -0
- package/libraries/physics-rapier/src/realm-worker-script.ts +237 -0
- package/libraries/postfx/README.md +17 -0
- package/libraries/postfx/src/index.ts +19 -0
- package/libraries/postfx/src/library.ts +337 -0
- package/libraries/postfx/src/post-process-stack.ts +1752 -0
- package/libraries/postfx/src/shaders/post-process/afterimage.wgsl +14 -0
- package/libraries/postfx/src/shaders/post-process/ascii.wgsl +24 -0
- package/libraries/postfx/src/shaders/post-process/blit.wgsl +12 -0
- package/libraries/postfx/src/shaders/post-process/bloom-blur.wgsl +21 -0
- package/libraries/postfx/src/shaders/post-process/bloom-bright.wgsl +15 -0
- package/libraries/postfx/src/shaders/post-process/bloom-composite.wgsl +14 -0
- package/libraries/postfx/src/shaders/post-process/bloom-downsample.wgsl +60 -0
- package/libraries/postfx/src/shaders/post-process/bloom-soft.wgsl +46 -0
- package/libraries/postfx/src/shaders/post-process/bloom-upsample.wgsl +51 -0
- package/libraries/postfx/src/shaders/post-process/channel-mixer.wgsl +36 -0
- package/libraries/postfx/src/shaders/post-process/chromatic-aberration.wgsl +37 -0
- package/libraries/postfx/src/shaders/post-process/dithering.wgsl +64 -0
- package/libraries/postfx/src/shaders/post-process/dof.wgsl +131 -0
- package/libraries/postfx/src/shaders/post-process/edges.wgsl +45 -0
- package/libraries/postfx/src/shaders/post-process/fullscreen-vs.wgsl +15 -0
- package/libraries/postfx/src/shaders/post-process/fxaa.wgsl +102 -0
- package/libraries/postfx/src/shaders/post-process/gaussian-blur.wgsl +37 -0
- package/libraries/postfx/src/shaders/post-process/glow-blur.wgsl +33 -0
- package/libraries/postfx/src/shaders/post-process/glow-composite.wgsl +25 -0
- package/libraries/postfx/src/shaders/post-process/grain.wgsl +37 -0
- package/libraries/postfx/src/shaders/post-process/halftone.wgsl +80 -0
- package/libraries/postfx/src/shaders/post-process/highlight-blur.wgsl +33 -0
- package/libraries/postfx/src/shaders/post-process/highlight-composite.wgsl +32 -0
- package/libraries/postfx/src/shaders/post-process/lens-distortion.wgsl +43 -0
- package/libraries/postfx/src/shaders/post-process/lens-flare.wgsl +68 -0
- package/libraries/postfx/src/shaders/post-process/lut.wgsl +30 -0
- package/libraries/postfx/src/shaders/post-process/motion-blur.wgsl +55 -0
- package/libraries/postfx/src/shaders/post-process/occluder-chunk.wgsl +28 -0
- package/libraries/postfx/src/shaders/post-process/outline.wgsl +51 -0
- package/libraries/postfx/src/shaders/post-process/pixelation.wgsl +47 -0
- package/libraries/postfx/src/shaders/post-process/sharpen.wgsl +32 -0
- package/libraries/postfx/src/shaders/post-process/sobel.wgsl +26 -0
- package/libraries/postfx/src/shaders/post-process/split-tone.wgsl +36 -0
- package/libraries/postfx/src/shaders/post-process/ssao-blur.wgsl +38 -0
- package/libraries/postfx/src/shaders/post-process/ssao-composite.wgsl +25 -0
- package/libraries/postfx/src/shaders/post-process/ssao.wgsl +147 -0
- package/libraries/postfx/src/shaders/post-process/ssr.wgsl +155 -0
- package/libraries/postfx/src/shaders/post-process/taa.wgsl +98 -0
- package/libraries/postfx/src/shaders/post-process/tonemap.wgsl +40 -0
- package/libraries/postfx/src/shaders/post-process/watercolor.wgsl +82 -0
- package/libraries/postfx/src/shaders/post-process/white-balance.wgsl +41 -0
- package/libraries/recast/README.md +21 -0
- package/libraries/recast/src/backend.ts +150 -0
- package/libraries/recast/src/crowd-system.ts +352 -0
- package/libraries/recast/src/index.ts +12 -0
- package/libraries/recast/src/library.ts +91 -0
- package/libraries/recast/src/types.ts +86 -0
- package/libraries/sand/README.md +25 -0
- package/libraries/sand/src/cell.ts +43 -0
- package/libraries/sand/src/fields.ts +29 -0
- package/libraries/sand/src/fluid-grid.ts +261 -0
- package/libraries/sand/src/grid-dims.ts +74 -0
- package/libraries/sand/src/grid-sim-buffer.ts +271 -0
- package/libraries/sand/src/index.ts +81 -0
- package/libraries/sand/src/library.ts +92 -0
- package/libraries/sand/src/materials.ts +492 -0
- package/libraries/sand/src/palette.ts +93 -0
- package/libraries/sand/src/particles.ts +185 -0
- package/libraries/sand/src/render/sand-grid-pass.ts +430 -0
- package/libraries/sand/src/rng.ts +51 -0
- package/libraries/sand/src/rules/builtin-rules.ts +132 -0
- package/libraries/sand/src/rules/rule-compiler.ts +162 -0
- package/libraries/sand/src/rules/rule-engine.ts +231 -0
- package/libraries/sand/src/rules/rule-types.ts +87 -0
- package/libraries/sand/src/sand-step-pool.ts +484 -0
- package/libraries/sand/src/sand-step-worker.ts +97 -0
- package/libraries/sand/src/sand-world.ts +3227 -0
- package/libraries/stickman/README.md +25 -0
- package/libraries/stickman/src/index.ts +25 -0
- package/libraries/stickman/src/library.ts +61 -0
- package/libraries/stickman/src/proportions.ts +45 -0
- package/libraries/stickman/src/shader.ts +117 -0
- package/libraries/stickman/src/skeleton.ts +197 -0
- package/libraries/stickman/src/stickman-pass.ts +255 -0
- package/libraries/stickman/src/thick-line.ts +123 -0
- package/libraries/surface-nets/README.md +25 -0
- package/libraries/surface-nets/src/chunked-field.ts +14 -0
- package/libraries/surface-nets/src/deformation.ts +45 -0
- package/libraries/surface-nets/src/index.ts +36 -0
- package/libraries/surface-nets/src/library.ts +59 -0
- package/libraries/surface-nets/src/lod.ts +7 -0
- package/libraries/surface-nets/src/sab.ts +4 -0
- package/libraries/surface-nets/src/streaming-config.ts +5 -0
- package/libraries/surface-nets/src/streaming-manager.ts +15 -0
- package/libraries/surface-nets/src/surface-nets.ts +334 -0
- package/libraries/surface-nets/src/types.ts +23 -0
- package/libraries/water/README.md +25 -0
- package/libraries/water/src/buoyancy.ts +103 -0
- package/libraries/water/src/index.ts +43 -0
- package/libraries/water/src/library.ts +85 -0
- package/libraries/water/src/shore-damping.ts +93 -0
- package/libraries/water/src/water-buffer.ts +89 -0
- package/libraries/water/src/water-chunks.ts +13 -0
- package/libraries/water/src/water-physics.ts +376 -0
- package/libraries/water/src/water-renderer.ts +809 -0
- package/libraries/water/src/water-sab.ts +161 -0
- package/libraries/water/src/wave-sources.ts +84 -0
- package/libraries/weather/README.md +20 -0
- package/libraries/weather/src/index.ts +9 -0
- package/libraries/weather/src/library.ts +72 -0
- package/libraries/weather/src/types.ts +64 -0
- package/libraries/weather/src/weather-blend.ts +112 -0
- package/libraries/weather/src/weather-system.ts +271 -0
- package/libraries/weatherfx/README.md +24 -0
- package/libraries/weatherfx/src/cloud-provider.ts +31 -0
- package/libraries/weatherfx/src/cloud-system.ts +372 -0
- package/libraries/weatherfx/src/index.ts +9 -0
- package/libraries/weatherfx/src/library.ts +58 -0
- package/libraries/weatherfx/src/particle-system.ts +434 -0
- package/libraries/weatherfx/src/shaders/cloud.wgsl +111 -0
- package/libraries/weatherfx/src/shaders/particle-compute.wgsl +187 -0
- package/libraries/weatherfx/src/shaders/particle-render.wgsl +95 -0
- package/lint-plugin.mjs +41 -0
- package/mcp/src/client.ts +703 -0
- package/mcp/src/engine-context.ts +186 -0
- package/mcp/src/http-transport.ts +471 -0
- package/mcp/src/index.ts +13 -0
- package/mcp/src/prompts/add-entity.ts +42 -0
- package/mcp/src/prompts/create-scene.ts +44 -0
- package/mcp/src/prompts/debug-frame.ts +39 -0
- package/mcp/src/prompts/index.ts +12 -0
- package/mcp/src/resources/asset-list.ts +32 -0
- package/mcp/src/resources/checkpoint-list.ts +33 -0
- package/mcp/src/resources/entity-state.ts +55 -0
- package/mcp/src/resources/gpu-info.ts +103 -0
- package/mcp/src/resources/index.ts +57 -0
- package/mcp/src/resources/performance.ts +37 -0
- package/mcp/src/resources/scene-tree.ts +43 -0
- package/mcp/src/server.ts +375 -0
- package/mcp/src/tools/animation.ts +118 -0
- package/mcp/src/tools/asset.ts +161 -0
- package/mcp/src/tools/audio.ts +96 -0
- package/mcp/src/tools/build.ts +143 -0
- package/mcp/src/tools/camera.ts +167 -0
- package/mcp/src/tools/checkpoint.ts +100 -0
- package/mcp/src/tools/component.ts +199 -0
- package/mcp/src/tools/debug.ts +300 -0
- package/mcp/src/tools/entity.ts +361 -0
- package/mcp/src/tools/inspect.ts +210 -0
- package/mcp/src/tools/lighting.ts +263 -0
- package/mcp/src/tools/material.ts +243 -0
- package/mcp/src/tools/mesh.ts +239 -0
- package/mcp/src/tools/physics.ts +266 -0
- package/mcp/src/tools/scene.ts +153 -0
- package/mcp/src/tools/script.ts +122 -0
- package/mcp/src/types.ts +92 -0
- package/mcp/src/undo-redo.ts +77 -0
- package/modules/camera-controls/README.md +20 -0
- package/modules/camera-controls/src/index.ts +161 -0
- package/modules/controller-ui/src/index.ts +164 -0
- package/modules/devtools/README.md +25 -0
- package/modules/devtools/src/api.ts +461 -0
- package/modules/devtools/src/asset-utils.ts +105 -0
- package/modules/devtools/src/bind-debug-store.ts +48 -0
- package/modules/devtools/src/data-bridge.ts +286 -0
- package/modules/devtools/src/debug-overlay.ts +238 -0
- package/modules/devtools/src/debug-raycast.ts +328 -0
- package/modules/devtools/src/debug-store.ts +92 -0
- package/modules/devtools/src/debug-view-descriptors.ts +59 -0
- package/modules/devtools/src/doctor-panel.ts +182 -0
- package/modules/devtools/src/gizmo-module.ts +136 -0
- package/modules/devtools/src/graph-model.ts +509 -0
- package/modules/devtools/src/grid-renderer.ts +157 -0
- package/modules/devtools/src/height-ruler-renderer.ts +216 -0
- package/modules/devtools/src/index.ts +81 -0
- package/modules/devtools/src/init.ts +261 -0
- package/modules/devtools/src/label-overlay.ts +154 -0
- package/modules/devtools/src/material-stats-panel.ts +188 -0
- package/modules/devtools/src/profiling-bridge.ts +377 -0
- package/modules/devtools/src/profiling-hooks.ts +98 -0
- package/modules/devtools/src/renderer-adapter.ts +76 -0
- package/modules/devtools/src/scene-inspector.ts +637 -0
- package/modules/devtools/src/scene-store.ts +320 -0
- package/modules/devtools/src/scene-sync.ts +116 -0
- package/modules/devtools/src/shaders/transform-gizmo.wgsl +38 -0
- package/modules/devtools/src/sim-stats-panel.ts +272 -0
- package/modules/devtools/src/sim-stats-provider.ts +105 -0
- package/modules/devtools/src/skeleton-renderer.ts +351 -0
- package/modules/devtools/src/transform-gizmo.ts +928 -0
- package/modules/devtools/src/types.ts +290 -0
- package/modules/devtools/src/worker-expose.ts +67 -0
- package/modules/devtools/src/worker-sync.ts +137 -0
- package/modules/editor/src/commands/component.ts +156 -0
- package/modules/editor/src/commands/entity.ts +287 -0
- package/modules/editor/src/commands/hierarchy.ts +83 -0
- package/modules/editor/src/commands/index.ts +61 -0
- package/modules/editor/src/commands/prefab.ts +163 -0
- package/modules/editor/src/commands/registry.ts +331 -0
- package/modules/editor/src/commands/scene-io.ts +211 -0
- package/modules/editor/src/commands/selection.ts +73 -0
- package/modules/editor/src/commands/transform.ts +91 -0
- package/modules/editor/src/ddscene.ts +267 -0
- package/modules/editor/src/document.ts +123 -0
- package/modules/editor/src/editor-context.ts +172 -0
- package/modules/editor/src/index.ts +41 -0
- package/modules/editor/src/mcp.ts +103 -0
- package/modules/editor/src/module.ts +148 -0
- package/modules/editor/src/selection.ts +70 -0
- package/modules/editor/src/shell.ts +456 -0
- package/modules/editor/src/viewport.ts +199 -0
- package/modules/html-ui/src/composite.ts +135 -0
- package/modules/html-ui/src/create-html-ui.ts +188 -0
- package/modules/html-ui/src/doc-backend.ts +343 -0
- package/modules/html-ui/src/host.ts +646 -0
- package/modules/html-ui/src/index.ts +13 -0
- package/modules/html-ui/src/jsx-dev-runtime.ts +12 -0
- package/modules/html-ui/src/jsx-runtime.ts +126 -0
- package/modules/html-ui/src/protocol.ts +88 -0
- package/modules/html-ui/src/ui-worker.ts +16 -0
- package/modules/mcp/README.md +18 -0
- package/modules/mcp/src/index.ts +27 -0
- package/modules/movement-2d/README.md +19 -0
- package/modules/movement-2d/src/grid-character.ts +455 -0
- package/modules/movement-2d/src/index.ts +45 -0
- package/modules/movement-3d/README.md +21 -0
- package/modules/movement-3d/src/character-motor.ts +230 -0
- package/modules/movement-3d/src/index.ts +46 -0
- package/modules/native-osr/src/index.ts +22 -0
- package/modules/native-osr/src/input-router.ts +401 -0
- package/modules/native-osr/src/native-osr-manager.ts +247 -0
- package/modules/native-osr/src/native-texture-source.ts +86 -0
- package/modules/native-osr/src/types.ts +112 -0
- package/modules/native-osr/src/world-space-ui-pass.ts +351 -0
- package/modules/sailing/README.md +18 -0
- package/modules/sailing/src/index.ts +51 -0
- package/modules/terrain/README.md +18 -0
- package/modules/terrain/src/index.ts +78 -0
- package/modules/vitals/README.md +17 -0
- package/modules/vitals/src/index.ts +43 -0
- package/modules/vitals/src/vitals.ts +265 -0
- package/modules/xr/README.md +25 -0
- package/modules/xr/src/camera-rig.ts +146 -0
- package/modules/xr/src/debug.ts +59 -0
- package/modules/xr/src/frame-loop.ts +197 -0
- package/modules/xr/src/index.ts +16 -0
- package/modules/xr/src/input.ts +208 -0
- package/modules/xr/src/layer.ts +140 -0
- package/modules/xr/src/session.ts +156 -0
- package/modules/xr/src/sim-module.ts +23 -0
- package/modules/xr/src/types.ts +32 -0
- package/modules/xr/src/webxr.d.ts +182 -0
- package/modules/xr/src/xr-module.ts +179 -0
- package/package.json +232 -3
- package/shader-graph/src/chunks.ts +349 -0
- package/shader-graph/src/compiler.ts +732 -0
- package/shader-graph/src/compute-compiler.ts +453 -0
- package/shader-graph/src/compute-graph.ts +112 -0
- package/shader-graph/src/compute-profiles.ts +54 -0
- package/shader-graph/src/graph.ts +52 -0
- package/shader-graph/src/index.ts +53 -0
- package/shader-graph/src/profiles.ts +407 -0
- package/shader-graph/src/validator.ts +48 -0
- package/shader-graph/src/wgsl-binding-validator.ts +143 -0
- package/shader-graph/src/wgsl-struct-validator.ts +245 -0
- package/shader-graph/src/wgsl-struct.ts +397 -0
- package/test/src/index.ts +7 -0
- package/test/src/vision-test.ts +369 -0
|
@@ -0,0 +1,266 @@
|
|
|
1
|
+
import type { EnvironmentMap } from "../assets/environment-manager";
|
|
2
|
+
|
|
3
|
+
export interface IBLBindGroupOptions {
|
|
4
|
+
includeBRDFLUT?: boolean;
|
|
5
|
+
}
|
|
6
|
+
|
|
7
|
+
export class IBLBindGroup {
|
|
8
|
+
private device: GPUDevice;
|
|
9
|
+
private includeBRDFLUT: boolean;
|
|
10
|
+
private bindGroup: GPUBindGroup | null = null;
|
|
11
|
+
private bindGroupLayout: GPUBindGroupLayout | null = null;
|
|
12
|
+
private uniformBuffer: GPUBuffer | null = null;
|
|
13
|
+
private irradianceSampler: GPUSampler;
|
|
14
|
+
private prefilterSampler: GPUSampler;
|
|
15
|
+
private brdfSampler: GPUSampler;
|
|
16
|
+
private defaultLUTTexture: GPUTexture | null = null;
|
|
17
|
+
private defaultIrradianceTex: GPUTexture | null = null;
|
|
18
|
+
private defaultPrefilterTex: GPUTexture | null = null;
|
|
19
|
+
|
|
20
|
+
constructor(device: GPUDevice, options: IBLBindGroupOptions = {}) {
|
|
21
|
+
this.device = device;
|
|
22
|
+
this.includeBRDFLUT = options.includeBRDFLUT ?? true;
|
|
23
|
+
this.irradianceSampler = device.createSampler({
|
|
24
|
+
magFilter: "linear",
|
|
25
|
+
minFilter: "linear",
|
|
26
|
+
mipmapFilter: "linear",
|
|
27
|
+
addressModeU: "clamp-to-edge",
|
|
28
|
+
addressModeV: "clamp-to-edge",
|
|
29
|
+
});
|
|
30
|
+
this.prefilterSampler = device.createSampler({
|
|
31
|
+
magFilter: "linear",
|
|
32
|
+
minFilter: "linear",
|
|
33
|
+
mipmapFilter: "linear",
|
|
34
|
+
addressModeU: "clamp-to-edge",
|
|
35
|
+
addressModeV: "clamp-to-edge",
|
|
36
|
+
});
|
|
37
|
+
this.brdfSampler = device.createSampler({
|
|
38
|
+
magFilter: "linear",
|
|
39
|
+
minFilter: "linear",
|
|
40
|
+
addressModeU: "clamp-to-edge",
|
|
41
|
+
addressModeV: "clamp-to-edge",
|
|
42
|
+
});
|
|
43
|
+
|
|
44
|
+
// Eagerly create the bind group layout so pipelines can reference @group(2)
|
|
45
|
+
// before any environment map has been captured.
|
|
46
|
+
const entries: GPUBindGroupLayoutEntry[] = this.includeBRDFLUT
|
|
47
|
+
? [
|
|
48
|
+
{ binding: 0, visibility: GPUShaderStage.FRAGMENT, texture: { sampleType: "float", viewDimension: "cube" } },
|
|
49
|
+
{ binding: 1, visibility: GPUShaderStage.FRAGMENT, texture: { sampleType: "float", viewDimension: "cube" } },
|
|
50
|
+
{ binding: 2, visibility: GPUShaderStage.FRAGMENT, texture: { sampleType: "float" } },
|
|
51
|
+
{ binding: 3, visibility: GPUShaderStage.FRAGMENT, sampler: { type: "filtering" } },
|
|
52
|
+
{ binding: 4, visibility: GPUShaderStage.FRAGMENT, sampler: { type: "filtering" } },
|
|
53
|
+
{ binding: 5, visibility: GPUShaderStage.FRAGMENT, sampler: { type: "filtering" } },
|
|
54
|
+
{ binding: 6, visibility: GPUShaderStage.FRAGMENT, buffer: { type: "uniform" } },
|
|
55
|
+
]
|
|
56
|
+
: [
|
|
57
|
+
{ binding: 0, visibility: GPUShaderStage.FRAGMENT, texture: { sampleType: "float", viewDimension: "cube" } },
|
|
58
|
+
{ binding: 1, visibility: GPUShaderStage.FRAGMENT, texture: { sampleType: "float", viewDimension: "cube" } },
|
|
59
|
+
{ binding: 2, visibility: GPUShaderStage.FRAGMENT, sampler: { type: "filtering" } },
|
|
60
|
+
{ binding: 3, visibility: GPUShaderStage.FRAGMENT, sampler: { type: "filtering" } },
|
|
61
|
+
{ binding: 4, visibility: GPUShaderStage.FRAGMENT, buffer: { type: "uniform" } },
|
|
62
|
+
];
|
|
63
|
+
this.bindGroupLayout = device.createBindGroupLayout({ entries });
|
|
64
|
+
|
|
65
|
+
// Create a default bind group with placeholder textures so pipelines
|
|
66
|
+
// can render before any environment map has been captured.
|
|
67
|
+
this.createDefaultBindGroup();
|
|
68
|
+
}
|
|
69
|
+
|
|
70
|
+
getBindGroupLayout(): GPUBindGroupLayout | null {
|
|
71
|
+
return this.bindGroupLayout;
|
|
72
|
+
}
|
|
73
|
+
|
|
74
|
+
createBindGroup(envMap: EnvironmentMap): GPUBindGroup {
|
|
75
|
+
if (!this.uniformBuffer) {
|
|
76
|
+
this.uniformBuffer = this.device.createBuffer({
|
|
77
|
+
size: 16,
|
|
78
|
+
usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST,
|
|
79
|
+
});
|
|
80
|
+
}
|
|
81
|
+
|
|
82
|
+
const mipData = new Float32Array(4);
|
|
83
|
+
mipData[0] = envMap.prefilteredMaxMip;
|
|
84
|
+
this.device.queue.writeBuffer(this.uniformBuffer, 0, mipData);
|
|
85
|
+
|
|
86
|
+
const prefilteredView = envMap.prefilteredSpecular[0]?.createView({
|
|
87
|
+
dimension: "cube",
|
|
88
|
+
}) ?? envMap.cubemap.createView({ dimension: "cube" });
|
|
89
|
+
|
|
90
|
+
const entries: GPUBindGroupEntry[] = [
|
|
91
|
+
{ binding: 0, resource: envMap.irradiance.createView({ dimension: "cube" }) },
|
|
92
|
+
{ binding: 1, resource: prefilteredView },
|
|
93
|
+
];
|
|
94
|
+
|
|
95
|
+
if (this.includeBRDFLUT) {
|
|
96
|
+
const brdfLUTView = envMap.brdfLUT?.createView() ?? this.createDefaultLUTView();
|
|
97
|
+
entries.push({ binding: 2, resource: brdfLUTView });
|
|
98
|
+
entries.push({ binding: 3, resource: this.irradianceSampler });
|
|
99
|
+
entries.push({ binding: 4, resource: this.prefilterSampler });
|
|
100
|
+
entries.push({ binding: 5, resource: this.brdfSampler });
|
|
101
|
+
entries.push({ binding: 6, resource: { buffer: this.uniformBuffer } });
|
|
102
|
+
} else {
|
|
103
|
+
entries.push({ binding: 2, resource: this.irradianceSampler });
|
|
104
|
+
entries.push({ binding: 3, resource: this.prefilterSampler });
|
|
105
|
+
entries.push({ binding: 4, resource: { buffer: this.uniformBuffer } });
|
|
106
|
+
}
|
|
107
|
+
|
|
108
|
+
this.bindGroup = this.device.createBindGroup({
|
|
109
|
+
layout: this.bindGroupLayout!,
|
|
110
|
+
entries,
|
|
111
|
+
});
|
|
112
|
+
|
|
113
|
+
return this.bindGroup;
|
|
114
|
+
}
|
|
115
|
+
|
|
116
|
+
getBindGroup(): GPUBindGroup | null {
|
|
117
|
+
return this.bindGroup;
|
|
118
|
+
}
|
|
119
|
+
|
|
120
|
+
private createDefaultLUTView(): GPUTextureView {
|
|
121
|
+
if (!this.defaultLUTTexture) {
|
|
122
|
+
this.defaultLUTTexture = this.device.createTexture({
|
|
123
|
+
size: [1, 1],
|
|
124
|
+
format: "rgba16float",
|
|
125
|
+
usage: GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_DST,
|
|
126
|
+
});
|
|
127
|
+
const data = new Uint16Array([0x3C00, 0x3C00, 0, 0x3C00]);
|
|
128
|
+
this.device.queue.writeTexture(
|
|
129
|
+
{ texture: this.defaultLUTTexture },
|
|
130
|
+
data,
|
|
131
|
+
{ bytesPerRow: 8 },
|
|
132
|
+
{ width: 1, height: 1 },
|
|
133
|
+
);
|
|
134
|
+
}
|
|
135
|
+
return this.defaultLUTTexture.createView();
|
|
136
|
+
}
|
|
137
|
+
|
|
138
|
+
private createDefaultCubemapView(tex: GPUTexture | null, label: string): GPUTextureView {
|
|
139
|
+
if (!tex) {
|
|
140
|
+
tex = this.device.createTexture({
|
|
141
|
+
size: [1, 1, 6],
|
|
142
|
+
format: "rgba16float",
|
|
143
|
+
usage: GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_DST,
|
|
144
|
+
label,
|
|
145
|
+
});
|
|
146
|
+
const faceData = new Uint16Array(6 * 4);
|
|
147
|
+
for (let i = 0; i < 6; i++) {
|
|
148
|
+
faceData[i * 4 + 0] = 0x3C00;
|
|
149
|
+
faceData[i * 4 + 1] = 0x3C00;
|
|
150
|
+
faceData[i * 4 + 2] = 0x3C00;
|
|
151
|
+
faceData[i * 4 + 3] = 0x3C00;
|
|
152
|
+
}
|
|
153
|
+
this.device.queue.writeTexture(
|
|
154
|
+
{ texture: tex },
|
|
155
|
+
faceData,
|
|
156
|
+
{ bytesPerRow: 8, rowsPerImage: 1 },
|
|
157
|
+
{ width: 1, height: 1, depthOrArrayLayers: 6 },
|
|
158
|
+
);
|
|
159
|
+
if (label === "default_irradiance") this.defaultIrradianceTex = tex;
|
|
160
|
+
else this.defaultPrefilterTex = tex;
|
|
161
|
+
}
|
|
162
|
+
return tex.createView({ dimension: "cube" });
|
|
163
|
+
}
|
|
164
|
+
|
|
165
|
+
private createDefaultBindGroup(): void {
|
|
166
|
+
if (!this.uniformBuffer) {
|
|
167
|
+
this.uniformBuffer = this.device.createBuffer({
|
|
168
|
+
size: 16,
|
|
169
|
+
usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST,
|
|
170
|
+
});
|
|
171
|
+
}
|
|
172
|
+
const mipData = new Float32Array(4);
|
|
173
|
+
this.device.queue.writeBuffer(this.uniformBuffer, 0, mipData);
|
|
174
|
+
|
|
175
|
+
const irradianceView = this.createDefaultCubemapView(this.defaultIrradianceTex, "default_irradiance");
|
|
176
|
+
const prefilterView = this.createDefaultCubemapView(this.defaultPrefilterTex, "default_prefilter");
|
|
177
|
+
|
|
178
|
+
const entries: GPUBindGroupEntry[] = [
|
|
179
|
+
{ binding: 0, resource: irradianceView },
|
|
180
|
+
{ binding: 1, resource: prefilterView },
|
|
181
|
+
];
|
|
182
|
+
|
|
183
|
+
if (this.includeBRDFLUT) {
|
|
184
|
+
entries.push({ binding: 2, resource: this.createDefaultLUTView() });
|
|
185
|
+
entries.push({ binding: 3, resource: this.irradianceSampler });
|
|
186
|
+
entries.push({ binding: 4, resource: this.prefilterSampler });
|
|
187
|
+
entries.push({ binding: 5, resource: this.brdfSampler });
|
|
188
|
+
entries.push({ binding: 6, resource: { buffer: this.uniformBuffer } });
|
|
189
|
+
} else {
|
|
190
|
+
entries.push({ binding: 2, resource: this.irradianceSampler });
|
|
191
|
+
entries.push({ binding: 3, resource: this.prefilterSampler });
|
|
192
|
+
entries.push({ binding: 4, resource: { buffer: this.uniformBuffer } });
|
|
193
|
+
}
|
|
194
|
+
|
|
195
|
+
this.bindGroup = this.device.createBindGroup({
|
|
196
|
+
layout: this.bindGroupLayout!,
|
|
197
|
+
entries,
|
|
198
|
+
});
|
|
199
|
+
}
|
|
200
|
+
|
|
201
|
+
destroy(): void {
|
|
202
|
+
this.uniformBuffer?.destroy();
|
|
203
|
+
this.defaultLUTTexture?.destroy();
|
|
204
|
+
this.defaultIrradianceTex?.destroy();
|
|
205
|
+
this.defaultPrefilterTex?.destroy();
|
|
206
|
+
}
|
|
207
|
+
}
|
|
208
|
+
|
|
209
|
+
export function createIBLShaderChunk(groupIndex: number, includeBRDFLUT: boolean): string {
|
|
210
|
+
const g = groupIndex;
|
|
211
|
+
if (includeBRDFLUT) {
|
|
212
|
+
return /* wgsl */ `
|
|
213
|
+
struct IBLUniforms {
|
|
214
|
+
maxMipLevel: f32,
|
|
215
|
+
_pad0: f32,
|
|
216
|
+
_pad1: f32,
|
|
217
|
+
_pad2: f32,
|
|
218
|
+
};
|
|
219
|
+
|
|
220
|
+
@group(${g}) @binding(0) var irradianceMap: texture_cube<f32>;
|
|
221
|
+
@group(${g}) @binding(1) var prefilterMap: texture_cube<f32>;
|
|
222
|
+
@group(${g}) @binding(2) var brdfLUT: texture_2d<f32>;
|
|
223
|
+
@group(${g}) @binding(3) var irradianceSampler: sampler;
|
|
224
|
+
@group(${g}) @binding(4) var prefilterSampler: sampler;
|
|
225
|
+
@group(${g}) @binding(5) var brdfSampler: sampler;
|
|
226
|
+
@group(${g}) @binding(6) var<uniform> iblUniforms: IBLUniforms;
|
|
227
|
+
|
|
228
|
+
fn getIBLDiffuse(N: vec3<f32>) -> vec3<f32> {
|
|
229
|
+
return textureSample(irradianceMap, irradianceSampler, N).rgb;
|
|
230
|
+
}
|
|
231
|
+
|
|
232
|
+
fn getIBLSpecular(N: vec3<f32>, R: vec3<f32>, roughness: f32) -> vec3<f32> {
|
|
233
|
+
let lod = roughness * iblUniforms.maxMipLevel;
|
|
234
|
+
let prefilteredColor = textureSampleLevel(prefilterMap, prefilterSampler, R, lod);
|
|
235
|
+
let brdf = textureSample(brdfLUT, brdfSampler, vec2<f32>(max(dot(N, vec3<f32>(0.0, 0.0, 1.0)), 0.0), roughness)).rg;
|
|
236
|
+
return prefilteredColor.rgb * (brdf.x + brdf.y);
|
|
237
|
+
}
|
|
238
|
+
`;
|
|
239
|
+
}
|
|
240
|
+
return /* wgsl */ `
|
|
241
|
+
struct IBLUniforms {
|
|
242
|
+
maxMipLevel: f32,
|
|
243
|
+
_pad0: f32,
|
|
244
|
+
_pad1: f32,
|
|
245
|
+
_pad2: f32,
|
|
246
|
+
};
|
|
247
|
+
|
|
248
|
+
@group(${g}) @binding(0) var irradianceMap: texture_cube<f32>;
|
|
249
|
+
@group(${g}) @binding(1) var prefilterMap: texture_cube<f32>;
|
|
250
|
+
@group(${g}) @binding(2) var irradianceSampler: sampler;
|
|
251
|
+
@group(${g}) @binding(3) var prefilterSampler: sampler;
|
|
252
|
+
@group(${g}) @binding(4) var<uniform> iblUniforms: IBLUniforms;
|
|
253
|
+
|
|
254
|
+
fn getIBLDiffuse(N: vec3<f32>) -> vec3<f32> {
|
|
255
|
+
return textureSample(irradianceMap, irradianceSampler, N).rgb;
|
|
256
|
+
}
|
|
257
|
+
|
|
258
|
+
fn getIBLSpecular(N: vec3<f32>, R: vec3<f32>, roughness: f32) -> vec3<f32> {
|
|
259
|
+
let lod = roughness * iblUniforms.maxMipLevel;
|
|
260
|
+
let prefilteredColor = textureSampleLevel(prefilterMap, prefilterSampler, R, lod);
|
|
261
|
+
return prefilteredColor.rgb;
|
|
262
|
+
}
|
|
263
|
+
`;
|
|
264
|
+
}
|
|
265
|
+
|
|
266
|
+
export const IBL_SHADER_CHUNK = createIBLShaderChunk(2, true);
|
|
@@ -0,0 +1,180 @@
|
|
|
1
|
+
import type { EnvironmentMap } from "../assets/environment-manager";
|
|
2
|
+
import { EnvironmentManager } from "../assets/environment-manager";
|
|
3
|
+
import { IrradianceGenerator } from "../assets/irradiance-generator";
|
|
4
|
+
import { PrefilteredSpecularGenerator } from "../assets/prefilter-generator";
|
|
5
|
+
import { IBLBindGroup } from "./ibl-bind-group";
|
|
6
|
+
import { CubemapCapturePass } from "./passes/cubemap-capture";
|
|
7
|
+
import type { SkyDomeUniforms } from "./passes/sky-dome";
|
|
8
|
+
|
|
9
|
+
export interface IBLSystemOptions {
|
|
10
|
+
faceSize?: number;
|
|
11
|
+
prefilterLevels?: number;
|
|
12
|
+
prefilterSamples?: number;
|
|
13
|
+
recaptureInterval?: number;
|
|
14
|
+
includeBRDFLUT?: boolean;
|
|
15
|
+
}
|
|
16
|
+
|
|
17
|
+
export class IBLSystem {
|
|
18
|
+
private device: GPUDevice;
|
|
19
|
+
private faceSize: number;
|
|
20
|
+
private prefilterLevels: number;
|
|
21
|
+
private prefilterSamples: number;
|
|
22
|
+
private recaptureInterval: number;
|
|
23
|
+
private includeBRDFLUT: boolean;
|
|
24
|
+
|
|
25
|
+
private cubemapCapture: CubemapCapturePass;
|
|
26
|
+
private irradianceGen: IrradianceGenerator;
|
|
27
|
+
private prefilterGen: PrefilteredSpecularGenerator;
|
|
28
|
+
private envManager: EnvironmentManager;
|
|
29
|
+
private iblBindGroup: IBLBindGroup;
|
|
30
|
+
|
|
31
|
+
private currentEnv: EnvironmentMap | null = null;
|
|
32
|
+
private brdfLUTTexture: GPUTexture | null = null;
|
|
33
|
+
private frameCounter: number = 0;
|
|
34
|
+
private lastTimeOfDay: number = -1;
|
|
35
|
+
private initialized: boolean = false;
|
|
36
|
+
private pendingDestroy: GPUTexture[] = [];
|
|
37
|
+
|
|
38
|
+
constructor(device: GPUDevice, options: IBLSystemOptions = {}) {
|
|
39
|
+
this.device = device;
|
|
40
|
+
this.faceSize = options.faceSize ?? 256;
|
|
41
|
+
this.prefilterLevels = options.prefilterLevels ?? 5;
|
|
42
|
+
this.prefilterSamples = options.prefilterSamples ?? 512;
|
|
43
|
+
this.recaptureInterval = options.recaptureInterval ?? 60;
|
|
44
|
+
this.includeBRDFLUT = options.includeBRDFLUT ?? true;
|
|
45
|
+
|
|
46
|
+
this.cubemapCapture = new CubemapCapturePass(device, { faceSize: this.faceSize });
|
|
47
|
+
this.irradianceGen = new IrradianceGenerator(device);
|
|
48
|
+
this.prefilterGen = new PrefilteredSpecularGenerator(device);
|
|
49
|
+
this.envManager = new EnvironmentManager({
|
|
50
|
+
device, faceSize: this.faceSize,
|
|
51
|
+
prefilterLevels: this.prefilterLevels, prefilterSamples: this.prefilterSamples,
|
|
52
|
+
});
|
|
53
|
+
this.iblBindGroup = new IBLBindGroup(device, { includeBRDFLUT: this.includeBRDFLUT });
|
|
54
|
+
}
|
|
55
|
+
|
|
56
|
+
init(): void {
|
|
57
|
+
if (this.initialized) return;
|
|
58
|
+
this.initialized = true;
|
|
59
|
+
}
|
|
60
|
+
|
|
61
|
+
setBRDFLUT(lut: GPUTexture): void {
|
|
62
|
+
this.brdfLUTTexture = lut;
|
|
63
|
+
}
|
|
64
|
+
|
|
65
|
+
captureFromSkyDome(uniforms: Omit<SkyDomeUniforms, "viewProj" | "cameraPos">): void {
|
|
66
|
+
const cubemap = this.cubemapCapture.capture(uniforms);
|
|
67
|
+
|
|
68
|
+
const irradiance = this.irradianceGen.generate(cubemap, { faceSize: 32 });
|
|
69
|
+
const prefilteredSpecular = this.prefilterGen.generateMipmapChain(
|
|
70
|
+
cubemap,
|
|
71
|
+
this.faceSize,
|
|
72
|
+
this.prefilterLevels,
|
|
73
|
+
this.prefilterSamples,
|
|
74
|
+
);
|
|
75
|
+
|
|
76
|
+
if (this.currentEnv) {
|
|
77
|
+
// Defer destruction — the old env textures may still be referenced by
|
|
78
|
+
// in-flight command buffers from the current frame's render passes.
|
|
79
|
+
// They will be destroyed after the frame completes via endFrame().
|
|
80
|
+
this.pendingDestroy.push(this.currentEnv.irradiance);
|
|
81
|
+
this.currentEnv.prefilteredSpecular.forEach((tex) => {
|
|
82
|
+
this.pendingDestroy.push(tex);
|
|
83
|
+
});
|
|
84
|
+
// The cubemap is also deferred (not destroyed immediately) because it
|
|
85
|
+
// may still be referenced by a previously submitted command buffer, and
|
|
86
|
+
// CubemapCapturePass now creates a fresh texture each capture so the
|
|
87
|
+
// old one is safe to release after the frame completes.
|
|
88
|
+
if (this.currentEnv.cubemap) {
|
|
89
|
+
this.pendingDestroy.push(this.currentEnv.cubemap);
|
|
90
|
+
}
|
|
91
|
+
}
|
|
92
|
+
|
|
93
|
+
this.currentEnv = {
|
|
94
|
+
cubemap,
|
|
95
|
+
irradiance,
|
|
96
|
+
prefilteredSpecular,
|
|
97
|
+
prefilteredMaxMip: this.prefilterLevels - 1,
|
|
98
|
+
brdfLUT: this.brdfLUTTexture,
|
|
99
|
+
faceSize: this.faceSize,
|
|
100
|
+
};
|
|
101
|
+
|
|
102
|
+
if (this.currentEnv) {
|
|
103
|
+
this.iblBindGroup.createBindGroup(this.currentEnv);
|
|
104
|
+
}
|
|
105
|
+
}
|
|
106
|
+
|
|
107
|
+
async loadFromEquirectangular(uri: string): Promise<void> {
|
|
108
|
+
const envMap = await this.envManager.loadFromEquirectangular(uri);
|
|
109
|
+
if (this.brdfLUTTexture) {
|
|
110
|
+
envMap.brdfLUT = this.brdfLUTTexture;
|
|
111
|
+
}
|
|
112
|
+
this.currentEnv = envMap;
|
|
113
|
+
this.iblBindGroup.createBindGroup(envMap);
|
|
114
|
+
}
|
|
115
|
+
|
|
116
|
+
async loadFromCubemapFiles(
|
|
117
|
+
faceUris: [string, string, string, string, string, string],
|
|
118
|
+
): Promise<void> {
|
|
119
|
+
const envMap = await this.envManager.loadFromCubemapFiles(faceUris);
|
|
120
|
+
if (this.brdfLUTTexture) {
|
|
121
|
+
envMap.brdfLUT = this.brdfLUTTexture;
|
|
122
|
+
}
|
|
123
|
+
this.currentEnv = envMap;
|
|
124
|
+
this.iblBindGroup.createBindGroup(envMap);
|
|
125
|
+
}
|
|
126
|
+
|
|
127
|
+
shouldRecapture(timeOfDay: number): boolean {
|
|
128
|
+
this.frameCounter++;
|
|
129
|
+
if (this.frameCounter < this.recaptureInterval) return false;
|
|
130
|
+
const timeDelta = Math.abs(timeOfDay - this.lastTimeOfDay);
|
|
131
|
+
if (this.lastTimeOfDay >= 0 && timeDelta < 0.02 && this.currentEnv) return false;
|
|
132
|
+
return true;
|
|
133
|
+
}
|
|
134
|
+
|
|
135
|
+
updateFromSkyDome(
|
|
136
|
+
uniforms: Omit<SkyDomeUniforms, "viewProj" | "cameraPos">,
|
|
137
|
+
timeOfDay: number,
|
|
138
|
+
): void {
|
|
139
|
+
if (!this.shouldRecapture(timeOfDay)) return;
|
|
140
|
+
this.captureFromSkyDome(uniforms);
|
|
141
|
+
this.lastTimeOfDay = timeOfDay;
|
|
142
|
+
this.frameCounter = 0;
|
|
143
|
+
}
|
|
144
|
+
|
|
145
|
+
getBindGroup(): GPUBindGroup | null {
|
|
146
|
+
return this.iblBindGroup?.getBindGroup() ?? null;
|
|
147
|
+
}
|
|
148
|
+
|
|
149
|
+
getBindGroupLayout(): GPUBindGroupLayout | null {
|
|
150
|
+
return this.iblBindGroup?.getBindGroupLayout() ?? null;
|
|
151
|
+
}
|
|
152
|
+
|
|
153
|
+
getCurrentEnvironment(): EnvironmentMap | null {
|
|
154
|
+
return this.currentEnv;
|
|
155
|
+
}
|
|
156
|
+
|
|
157
|
+
isReady(): boolean {
|
|
158
|
+
return this.currentEnv !== null && (this.iblBindGroup?.getBindGroup() ?? null) !== null;
|
|
159
|
+
}
|
|
160
|
+
|
|
161
|
+
/** Destroy textures deferred from a mid-frame recapture. Call after the frame's command buffers have been submitted. */
|
|
162
|
+
endFrame(): void {
|
|
163
|
+
this.pendingDestroy.forEach((tex) => {
|
|
164
|
+
try { tex.destroy(); } catch {}
|
|
165
|
+
});
|
|
166
|
+
this.pendingDestroy = [];
|
|
167
|
+
}
|
|
168
|
+
|
|
169
|
+
destroy(): void {
|
|
170
|
+
this.cubemapCapture?.destroy();
|
|
171
|
+
this.iblBindGroup?.destroy();
|
|
172
|
+
this.envManager?.destroy();
|
|
173
|
+
this.pendingDestroy.forEach((tex) => {
|
|
174
|
+
try { tex.destroy(); } catch {}
|
|
175
|
+
});
|
|
176
|
+
this.pendingDestroy = [];
|
|
177
|
+
this.currentEnv = null;
|
|
178
|
+
this.initialized = false;
|
|
179
|
+
}
|
|
180
|
+
}
|
|
@@ -0,0 +1,163 @@
|
|
|
1
|
+
/// <reference path="../webgpu-destroy-augmentation.d.ts" />
|
|
2
|
+
// Render sub-barrel — re-exports all render-related items.
|
|
3
|
+
export { BindGroupCache } from "./bind-group";
|
|
4
|
+
export {
|
|
5
|
+
BINDLESS_MATERIAL_CHUNK,
|
|
6
|
+
BindlessFrameBindings,
|
|
7
|
+
BindlessMaterialManager,
|
|
8
|
+
BindlessTextureRegistry, computeBucketKey, DEFAULT_FORMAT_SLOTS,
|
|
9
|
+
MATERIAL_STRUCT_SIZE, materialIndexAttribute,
|
|
10
|
+
packHandle16
|
|
11
|
+
} from "./bindless";
|
|
12
|
+
export type {
|
|
13
|
+
BindlessFormatSlot,
|
|
14
|
+
BindlessFrameBindingsOptions,
|
|
15
|
+
MaterialManagerOptions,
|
|
16
|
+
MaterialParams,
|
|
17
|
+
RegisteredTexture,
|
|
18
|
+
TextureBucketKey,
|
|
19
|
+
TextureRegistryOptions
|
|
20
|
+
} from "./bindless";
|
|
21
|
+
export { ArenaBuffer, RingBuffer } from "./buffer";
|
|
22
|
+
export { calculateViewProj, calculateViewProjInto, CameraMode, CameraSystem, dot3, normalize3, transformVec4 } from "./camera";
|
|
23
|
+
export type { CameraConfig, CameraState } from "./camera";
|
|
24
|
+
export { cameraMatrix, makeCamera2D, PanZoomCamera2D, screenToWorld, updateCamera, worldToScreen, type Camera2D, type Camera2DOptions, type PanZoomCamera2DOptions } from "./camera-2d";
|
|
25
|
+
export { CameraController } from "./camera-controller";
|
|
26
|
+
export type { CameraControllerOptions, OrbitInputOptions } from "./camera-controller";
|
|
27
|
+
export { CanvasResizeWatcher } from "./canvas-resize-watcher";
|
|
28
|
+
export type { CanvasResizeHandler } from "./canvas-resize-watcher";
|
|
29
|
+
export { DEPTH_FORMAT, MSAA_SAMPLE_COUNT } from "./constants";
|
|
30
|
+
export { GPUDeviceManager } from "./device";
|
|
31
|
+
export { FrameGraph, PassType, SlotRegistry, TextureHandle } from "./frame-graph";
|
|
32
|
+
export type { ColorAttachmentDesc, DepthAttachmentDesc, FrameContext, GraphRenderContext, RenderContext, TextureDesc } from "./frame-graph";
|
|
33
|
+
export { computeAABB, cullItems, Frustum, transformAABB } from "./frustum";
|
|
34
|
+
export type { AABB, CullableItem, FrustumPlane } from "./frustum";
|
|
35
|
+
export { FULLSCREEN_VS } from "./fullscreen-vs";
|
|
36
|
+
export { G_BUFFER_FORMATS, GBuffer } from "./g-buffer";
|
|
37
|
+
export type { GBufferTextures, GBufferViews } from "./g-buffer";
|
|
38
|
+
export { GameRenderer } from "./game-renderer";
|
|
39
|
+
export type { CameraViewportInfo, CancelRAF, FrameCallbacks, GameRendererConfig, GameRendererLike, OffscreenMode, RAFSource, RenderTargetProvider } from "./game-renderer";
|
|
40
|
+
export { computeHzbSize, GpuCullPass, GpuMeshTable, HzbBuilder, HzbBuildPass, IndirectDrawPass, INSTANCE_RECORD_BYTES, INSTANCE_RECORD_FLOATS, InstanceBuffer, nextPowerOf2 } from "./gpu-driven";
|
|
41
|
+
export type { CullBatchRecord, HzbSize, InstanceRecord, MeshBatch, MeshTableGroup } from "./gpu-driven";
|
|
42
|
+
export {
|
|
43
|
+
createBlackTextureView, createDefaultTextureView, createDepthTexture, createStorageBuffer, createUniformBuffer
|
|
44
|
+
} from "./gpu-utils";
|
|
45
|
+
export { HDRSupport } from "./hdr";
|
|
46
|
+
export type { HDRConfig as RenderHDRConfig } from "./hdr";
|
|
47
|
+
export { MaterialHotReloader } from "./hot-reload";
|
|
48
|
+
export type { HotReloadCallback, WatchedMesh, WatchedShader, WatchedTexture } from "./hot-reload";
|
|
49
|
+
export { IBLSystem } from "./ibl";
|
|
50
|
+
export type { IBLSystemOptions } from "./ibl";
|
|
51
|
+
export { createIBLShaderChunk, IBL_SHADER_CHUNK, IBLBindGroup } from "./ibl-bind-group";
|
|
52
|
+
export type { IBLBindGroupOptions } from "./ibl-bind-group";
|
|
53
|
+
export { InputManager } from "./input-manager";
|
|
54
|
+
export type { RenderInputState } from "./input-manager";
|
|
55
|
+
export { createDefaultLightUniform, createDirectionalLight, createHemisphereLight, createPointLight, createRectAreaLight, createSpotLight, DEFAULT_SHADOW_SETTINGS, extractPointAndSpotLights, LightType, lightTypeToStorageType, MAX_POINT_LIGHTS, MAX_SPOT_LIGHTS, packAllLightsToStorage, packLightToStorage, packLightUniform, packPointLights, packSpotLightsExtended } from "./lighting";
|
|
56
|
+
export type { DirectionalLight, HemisphereLight, Light, LightUniformData, PointLight, RectAreaLight, ShadowSettings, SpotLight } from "./lighting";
|
|
57
|
+
export { createLTCTextures, generateLTCLUTData, LTC_LUT_SIZE, LTC_SHADER_CHUNK } from "./lighting/area-light";
|
|
58
|
+
export type { AreaLightData, AreaLightShape, LTCTextureSet } from "./lighting/area-light";
|
|
59
|
+
export { ClusterGrid } from "./lighting/cluster-grid";
|
|
60
|
+
export { clusterIndex3D, computeClusterCount, computeClusterGridBufferSize, computeLightDataBufferSize, computeLightIndexListSize, DEFAULT_CLUSTER_CONFIG, depthSliceToNear, packClusterUniforms, packLightsArray, packLightToStorageBuffer, screenPosToClusterXY, worldDepthToSlice } from "./lighting/cluster-types";
|
|
61
|
+
export type { ClusterGridConfig, ClusterUniforms, GPULightData, LightShapeType } from "./lighting/cluster-types";
|
|
62
|
+
export { createIESGpuTexture, iesProfileToTextureData, parseIES } from "./lighting/ies-parser";
|
|
63
|
+
export type { IESLoadOptions, IESProfile } from "./lighting/ies-parser";
|
|
64
|
+
export { ClusterLightingPass } from "./passes/cluster-lighting-pass";
|
|
65
|
+
export { CSMPass, DEFAULT_CSM_SETTINGS } from "./passes/csm";
|
|
66
|
+
export type { CSMSettings } from "./passes/csm";
|
|
67
|
+
export { CubemapCapturePass } from "./passes/cubemap-capture";
|
|
68
|
+
export type { CubemapCaptureOptions } from "./passes/cubemap-capture";
|
|
69
|
+
export { DebugRenderPass } from "./passes/debug";
|
|
70
|
+
export { DeferredLightingPass } from "./passes/deferred-lighting";
|
|
71
|
+
export { DepthPrepass } from "./passes/depth-prepass";
|
|
72
|
+
export { Dome360Pass } from "./passes/dome-360";
|
|
73
|
+
export type { Dome360Config } from "./passes/dome-360";
|
|
74
|
+
export { DEFAULT_FLUID_CONFIG, FluidRenderPass } from "./passes/fluid-render";
|
|
75
|
+
export type { FluidConfig } from "./passes/fluid-render";
|
|
76
|
+
export { DEFAULT_RSM_CONFIG, packVPLsToBuffer, sampleRSMToVPLs, VPL_FLOATS, VPL_SIZE } from "./passes/gi-types";
|
|
77
|
+
export type { RSMConfig, VPLData } from "./passes/gi-types";
|
|
78
|
+
export { OpaquePass } from "./passes/opaque";
|
|
79
|
+
export type { OpaquePassMode, PBRMaterialResources } from "./passes/opaque";
|
|
80
|
+
export { MAX_POINT_LIGHT_SHADOWS, PointLightShadowPass } from "./passes/point-light-shadow";
|
|
81
|
+
export type { PointLightShadowData } from "./passes/point-light-shadow";
|
|
82
|
+
export { createProceduralGpuTexture, DEFAULT_PROCEDURAL_CONFIG, generateProceduralTexture } from "./passes/procedural-texture";
|
|
83
|
+
export type { ProceduralTextureConfig, ProceduralTextureType } from "./passes/procedural-texture";
|
|
84
|
+
export type { ReflectionProbeConfig, ReflectionProbeData } from "./passes/reflection-probe";
|
|
85
|
+
export { RSMPass } from "./passes/rsm-pass";
|
|
86
|
+
export { layoutSDFText, parseSDFFont, SDF_TEXT_SHADER } from "./passes/sdf-text";
|
|
87
|
+
export type { SDFFontData, SDFGlyph } from "./passes/sdf-text";
|
|
88
|
+
export { ShadowPass } from "./passes/shadow";
|
|
89
|
+
export { ShadowMapSystem } from "./passes/shadow-map";
|
|
90
|
+
export type { ShadowMapOptions } from "./passes/shadow-map";
|
|
91
|
+
export { SkyDomePass } from "./passes/sky-dome";
|
|
92
|
+
export type { SkyDomeUniforms } from "./passes/sky-dome";
|
|
93
|
+
export { SkyboxPass } from "./passes/skybox";
|
|
94
|
+
export { MAX_SPOT_LIGHT_SHADOWS, SpotLightShadowPass } from "./passes/spot-light-shadow";
|
|
95
|
+
export type { SpotLightShadowData } from "./passes/spot-light-shadow";
|
|
96
|
+
export { TerrainPass } from "./passes/terrain";
|
|
97
|
+
export type { TerrainUniforms } from "./passes/terrain";
|
|
98
|
+
export { TransparentPass } from "./passes/transparent";
|
|
99
|
+
export type { TransparentRenderItem } from "./passes/transparent";
|
|
100
|
+
export { UnderwaterFogPass } from "./passes/underwater-fog";
|
|
101
|
+
export { VideoTextureSource } from "./passes/video-texture";
|
|
102
|
+
export type { VideoTextureConfig } from "./passes/video-texture";
|
|
103
|
+
export { VolumetricLightingPass } from "./passes/volumetric-pass";
|
|
104
|
+
export { computeExtinction, computeFroxelCount, computeFroxelGridBufferSize, computeFroxelLightIndexListSize, computeMiePhase, computeOpticalDepth, computeTransmittance, DEFAULT_FROXEL_CONFIG, DEFAULT_VOLUMETRIC_FOG, froxelDepthToSlice, froxelIndex3D, froxelSliceToFar, froxelSliceToNear, packVolumetricUniforms, screenPosToFroxelXY } from "./passes/volumetric-types";
|
|
105
|
+
export { WaterPass } from "./passes/water";
|
|
106
|
+
export type { WaterUniforms } from "./passes/water";
|
|
107
|
+
export { PBRSystem } from "./pbr";
|
|
108
|
+
export { PipelineCache } from "./pipeline";
|
|
109
|
+
export { RenderPass } from "./render-pass";
|
|
110
|
+
export type { FrameGraphBuilder } from "./render-pass";
|
|
111
|
+
export { RendererInputBusImpl } from "./renderer-input-bus";
|
|
112
|
+
export { RendererModuleHost } from "./renderer-module-host";
|
|
113
|
+
export type { RendererModuleHostCallbacks } from "./renderer-module-host";
|
|
114
|
+
export { SabCanvasOverlay } from "./sab-canvas-overlay";
|
|
115
|
+
export type { SabCanvasOverlayOptions } from "./sab-canvas-overlay";
|
|
116
|
+
export { clearShaderValidationDedup, createValidatedShaderModule, createValidatedShaderModuleAsync, installShaderValidationGuard } from "./shader-validator";
|
|
117
|
+
export { CSM_SHADER_CHUNK, POINT_SHADOW_SHADER_CHUNK, SPOT_SHADOW_SHADER_CHUNK } from "./shaders/shadow-chunks";
|
|
118
|
+
export { SkyboxRenderer } from "./skybox";
|
|
119
|
+
export type { SkyboxOptions } from "./skybox";
|
|
120
|
+
export { SurfaceManager } from "./surface";
|
|
121
|
+
export { DEFAULT_TONE_MAPPING_SETTINGS, getToneMappingOperatorIndex, TONE_MAPPING_SHADER_CHUNK, ToneMappingOperator } from "./tonemap";
|
|
122
|
+
export type { ToneMappingSettings } from "./tonemap";
|
|
123
|
+
export { TrackedRenderPass } from "./tracked-render-pass";
|
|
124
|
+
export type { ITrackedRenderPass } from "./tracked-render-pass";
|
|
125
|
+
export { ViewportLayout, viewportRectToPixels } from "./viewport";
|
|
126
|
+
export type { ViewportMode, ViewportRect } from "./viewport";
|
|
127
|
+
export { wgslHotReload } from "./wgsl-hmr";
|
|
128
|
+
export type { WgslReloadFn } from "./wgsl-hmr";
|
|
129
|
+
|
|
130
|
+
// Decal passes (from mesh section in original barrel)
|
|
131
|
+
export { computeDecalProjectionMatrix, computeDecalViewMatrix, createDecalMesh } from "./passes/decal-mesh";
|
|
132
|
+
export type { DecalProjector } from "./passes/decal-mesh";
|
|
133
|
+
export { DecalPass } from "./passes/decal-pass";
|
|
134
|
+
export type { DecalItem } from "./passes/decal-pass";
|
|
135
|
+
export { GreasedLinePass } from "./passes/greased-line-pass";
|
|
136
|
+
|
|
137
|
+
// Skinning passes (from animation section in original barrel)
|
|
138
|
+
export { packBoneTransformsVec4, VertexSkinningPass } from "./passes/skinning";
|
|
139
|
+
export { createSkinningPass, MAX_BONE_INFLUENCES, MAX_BONES_VS, SKINNING_VS_GLSL, SKINNING_VS_WGSL } from "./passes/skinning-vs";
|
|
140
|
+
export type { SkinningMode, SkinningPass } from "./passes/skinning-vs";
|
|
141
|
+
|
|
142
|
+
// GPU Skinning Compute Pass
|
|
143
|
+
export { packBoneTransforms, SkinningComputePass } from "./passes/skinning";
|
|
144
|
+
export type { SkinningComputePassResources } from "./passes/skinning";
|
|
145
|
+
|
|
146
|
+
// Compute Graph Pass + Kernel Helper
|
|
147
|
+
export { runComputeKernel } from "./compute-kernel";
|
|
148
|
+
export type { ComputeKernelInput, ComputeKernelResult } from "./compute-kernel";
|
|
149
|
+
export { GraphComputePass } from "./passes/graph-compute";
|
|
150
|
+
export type { GraphComputeBuffer } from "./passes/graph-compute";
|
|
151
|
+
|
|
152
|
+
// Debug Visualization
|
|
153
|
+
export { DebugVizPass, DEFAULT_DEBUG_VIZ_SETTINGS } from "./passes/debug-viz";
|
|
154
|
+
export type { DebugVizMode, DebugVizSettings } from "./passes/debug-viz";
|
|
155
|
+
|
|
156
|
+
// Split-Screen Layout
|
|
157
|
+
export { computeViewports, getLayoutForPlayerCount, getPlayerCountForLayout } from "./splitscreen";
|
|
158
|
+
export type { SplitscreenLayoutType, ViewportSlot } from "./splitscreen";
|
|
159
|
+
|
|
160
|
+
// GPU Resource Tracker (destroy helpers)
|
|
161
|
+
export { destroyAll, destroyAndNull, destroyMapValues } from "./resource-tracker";
|
|
162
|
+
export type { Destroyable } from "./resource-tracker";
|
|
163
|
+
|