@downdraft/engine 0.0.0 → 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +33 -0
- package/app/src/index.ts +10 -0
- package/app/src/renderer/bootstrap.ts +271 -0
- package/app/src/renderer/downdraft-base.css +93 -0
- package/app/src/renderer/feature-log.ts +200 -0
- package/app/src/renderer/game-module.ts +923 -0
- package/app/src/renderer/hooks.ts +88 -0
- package/app/src/renderer/hot-reload.ts +178 -0
- package/app/src/renderer/import-cache.ts +88 -0
- package/app/src/renderer/index.ts +206 -0
- package/app/src/renderer/mcp-harness.ts +144 -0
- package/app/src/renderer/save-store-factory.ts +239 -0
- package/app/src/renderer/sim-bridge.ts +183 -0
- package/app/src/renderer/standard-automation-tools.ts +771 -0
- package/app/src/shared/feature-log.ts +71 -0
- package/app/src/shared/gpu-info.ts +82 -0
- package/app/src/shared/import-cache-store.ts +142 -0
- package/app/src/shared/index.ts +6 -0
- package/app/src/shared/mcp-discovery.ts +47 -0
- package/app/src/shared/mcp-proxy.ts +82 -0
- package/app/src/shared/types.ts +324 -0
- package/asset-bake/src/bake-audio.ts +119 -0
- package/asset-bake/src/bake-gltf.ts +172 -0
- package/asset-bake/src/bake.ts +78 -0
- package/asset-bake/src/cache.ts +188 -0
- package/asset-bake/src/config.ts +186 -0
- package/asset-bake/src/index.ts +36 -0
- package/core/src/animation/animation-event.ts +41 -0
- package/core/src/animation/bone-mask.ts +122 -0
- package/core/src/animation/clip.ts +252 -0
- package/core/src/animation/index.ts +22 -0
- package/core/src/animation/mixamo.ts +113 -0
- package/core/src/animation/morph-target.ts +69 -0
- package/core/src/animation/player.ts +697 -0
- package/core/src/animation/retarget.ts +158 -0
- package/core/src/animation/skeleton-animator.ts +1399 -0
- package/core/src/animation/skeleton.ts +214 -0
- package/core/src/animation/state-machine.ts +280 -0
- package/core/src/assets/blob-store.ts +66 -0
- package/core/src/assets/cache.ts +186 -0
- package/core/src/assets/cubemap-converter.ts +155 -0
- package/core/src/assets/environment-manager.ts +121 -0
- package/core/src/assets/import-cache.ts +65 -0
- package/core/src/assets/import-settings.ts +72 -0
- package/core/src/assets/importer.ts +108 -0
- package/core/src/assets/index.ts +74 -0
- package/core/src/assets/irradiance-generator.ts +198 -0
- package/core/src/assets/loader-audio.ts +86 -0
- package/core/src/assets/loader-cubemap.ts +211 -0
- package/core/src/assets/loader-dds.ts +236 -0
- package/core/src/assets/loader-hdr.ts +474 -0
- package/core/src/assets/loader-mesh.ts +143 -0
- package/core/src/assets/loader-shader.ts +73 -0
- package/core/src/assets/loader-texture.ts +349 -0
- package/core/src/assets/lod.ts +198 -0
- package/core/src/assets/manager.ts +480 -0
- package/core/src/assets/manifest.ts +81 -0
- package/core/src/assets/material-bridge.ts +186 -0
- package/core/src/assets/model-importer.ts +72 -0
- package/core/src/assets/model-normalizer.ts +248 -0
- package/core/src/assets/model-to-gpu.ts +70 -0
- package/core/src/assets/model-to-mesh.ts +237 -0
- package/core/src/assets/prefilter-generator.ts +250 -0
- package/core/src/audio/engine.ts +177 -0
- package/core/src/audio/interface.ts +130 -0
- package/core/src/audio/listener.ts +32 -0
- package/core/src/audio/mixer.ts +141 -0
- package/core/src/audio/registry.ts +52 -0
- package/core/src/audio/sab.ts +87 -0
- package/core/src/audio/source.ts +89 -0
- package/core/src/change-detection/atomics.ts +1 -0
- package/core/src/change-detection/tracker.ts +47 -0
- package/core/src/debug-draw/lines.ts +64 -0
- package/core/src/debug-draw/points.ts +17 -0
- package/core/src/debug-draw/queue.ts +124 -0
- package/core/src/debug-draw/text.ts +25 -0
- package/core/src/ecs/archetype.ts +323 -0
- package/core/src/ecs/component.ts +188 -0
- package/core/src/ecs/entity.ts +25 -0
- package/core/src/ecs/events.ts +93 -0
- package/core/src/ecs/hierarchy.ts +124 -0
- package/core/src/ecs/hmr-swap-registry.ts +22 -0
- package/core/src/ecs/index.ts +25 -0
- package/core/src/ecs/query.ts +141 -0
- package/core/src/ecs/resource.ts +8 -0
- package/core/src/ecs/schedule.ts +181 -0
- package/core/src/ecs/system-params.ts +99 -0
- package/core/src/ecs/system.ts +42 -0
- package/core/src/ecs/world.ts +348 -0
- package/core/src/index.ts +352 -0
- package/core/src/input/context.ts +73 -0
- package/core/src/input/dom-handler.ts +380 -0
- package/core/src/input/local-player-manager.ts +218 -0
- package/core/src/input/mapping.ts +40 -0
- package/core/src/input/multi-sab-bridge.ts +276 -0
- package/core/src/input/multi-state.ts +54 -0
- package/core/src/input/sab-bridge.ts +71 -0
- package/core/src/input/state.ts +132 -0
- package/core/src/input/ui-router.ts +87 -0
- package/core/src/library/host.ts +317 -0
- package/core/src/library/index.ts +16 -0
- package/core/src/library/library.ts +292 -0
- package/core/src/material/compiler.ts +80 -0
- package/core/src/material/graph-bridge.ts +172 -0
- package/core/src/material/index.ts +9 -0
- package/core/src/material/library.ts +442 -0
- package/core/src/material/material.ts +156 -0
- package/core/src/material/variants.ts +61 -0
- package/core/src/math/mat4.ts +202 -0
- package/core/src/math/perlin-noise-2d.ts +77 -0
- package/core/src/math/perlin-noise-3d.ts +110 -0
- package/core/src/math/quat.ts +33 -0
- package/core/src/math/rng.ts +29 -0
- package/core/src/math/trig.ts +47 -0
- package/core/src/math/value-noise.ts +67 -0
- package/core/src/mesh/builder.ts +177 -0
- package/core/src/mesh/csg.ts +312 -0
- package/core/src/mesh/greased-line.ts +145 -0
- package/core/src/mesh/mesh.ts +17 -0
- package/core/src/mesh/parametric.ts +501 -0
- package/core/src/mesh/skinning.ts +67 -0
- package/core/src/mesh/vertex-layout.ts +91 -0
- package/core/src/module/cross-thread.ts +163 -0
- package/core/src/module/diagnostics.ts +123 -0
- package/core/src/module/host.ts +451 -0
- package/core/src/module/index.ts +22 -0
- package/core/src/module/module.ts +109 -0
- package/core/src/module/registry.ts +94 -0
- package/core/src/module/renderer-module.ts +247 -0
- package/core/src/module/ts-loader.ts +26 -0
- package/core/src/particles/compute-pass.ts +378 -0
- package/core/src/particles/emitter.ts +156 -0
- package/core/src/particles/index.ts +11 -0
- package/core/src/particles/particle-data.ts +47 -0
- package/core/src/particles/render-pass.ts +365 -0
- package/core/src/particles/simulator.ts +264 -0
- package/core/src/particles/system.ts +193 -0
- package/core/src/physics/body.ts +59 -0
- package/core/src/physics/ccd-heuristic.ts +55 -0
- package/core/src/physics/character.ts +282 -0
- package/core/src/physics/collider.ts +55 -0
- package/core/src/physics/collision-system.ts +91 -0
- package/core/src/physics/events.ts +133 -0
- package/core/src/physics/index.ts +34 -0
- package/core/src/physics/interface.ts +473 -0
- package/core/src/physics/interpolation-buffer.ts +192 -0
- package/core/src/physics/lifecycle.ts +87 -0
- package/core/src/physics/load-shedder.ts +164 -0
- package/core/src/physics/physics-accumulator.ts +101 -0
- package/core/src/physics/physics-system.ts +240 -0
- package/core/src/physics/ragdoll-presets.ts +272 -0
- package/core/src/physics/ragdoll-system.ts +220 -0
- package/core/src/physics/ragdoll.ts +182 -0
- package/core/src/physics/raycast.ts +143 -0
- package/core/src/physics/realm-manager.ts +499 -0
- package/core/src/physics/realm-worker-pool.ts +191 -0
- package/core/src/physics/realm-worker.ts +102 -0
- package/core/src/physics/realm.ts +189 -0
- package/core/src/physics/registry.ts +52 -0
- package/core/src/physics/safety.ts +247 -0
- package/core/src/physics/snapshot-manager.ts +141 -0
- package/core/src/physics/worker-protocol.ts +30 -0
- package/core/src/platform/bun-preload.ts +169 -0
- package/core/src/platform/css-stub.ts +4 -0
- package/core/src/platform/glob-polyfill.ts +124 -0
- package/core/src/platform/hidpi.ts +57 -0
- package/core/src/platform/render-surface.ts +77 -0
- package/core/src/platform/rpc.ts +98 -0
- package/core/src/platform/runtime.ts +132 -0
- package/core/src/plugin/context.ts +364 -0
- package/core/src/plugin/diagnostics.ts +61 -0
- package/core/src/plugin/discovery.ts +186 -0
- package/core/src/plugin/extension-loaders.ts +172 -0
- package/core/src/plugin/host.ts +659 -0
- package/core/src/plugin/index.ts +106 -0
- package/core/src/plugin/loader-asset.ts +124 -0
- package/core/src/plugin/loader-quickjs.ts +84 -0
- package/core/src/plugin/loader-wasm.ts +411 -0
- package/core/src/plugin/loader-worker.ts +261 -0
- package/core/src/plugin/manifest.ts +653 -0
- package/core/src/plugin/material-registry.ts +65 -0
- package/core/src/plugin/mcp-tools.ts +165 -0
- package/core/src/plugin/permissions.ts +175 -0
- package/core/src/plugin/quickjs-bridge.ts +294 -0
- package/core/src/plugin/registry.ts +107 -0
- package/core/src/plugin/sandbox-shim.ts +86 -0
- package/core/src/plugin/sandbox-worker.ts +215 -0
- package/core/src/plugin/wasm-abi.ts +152 -0
- package/core/src/plugin/wasm-worker.ts +229 -0
- package/core/src/plugin/workshop.ts +169 -0
- package/core/src/profiling/event-loop.ts +180 -0
- package/core/src/profiling/index.ts +69 -0
- package/core/src/profiling/iops/idb-patch.ts +242 -0
- package/core/src/profiling/iops/opfs-patch.ts +276 -0
- package/core/src/profiling/profiling-sab.ts +839 -0
- package/core/src/profiling/task-latency.ts +134 -0
- package/core/src/profiling/thread-metrics.ts +126 -0
- package/core/src/profiling/trace-event-writer.ts +205 -0
- package/core/src/profiling/warnings.ts +423 -0
- package/core/src/profiling/worker-prelude.ts +376 -0
- package/core/src/render/bind-group.ts +38 -0
- package/core/src/render/bindless/bindless-struct.ts +42 -0
- package/core/src/render/bindless/bindless.wgsl.ts +167 -0
- package/core/src/render/bindless/frame-bindings.ts +176 -0
- package/core/src/render/bindless/index.ts +10 -0
- package/core/src/render/bindless/material-manager.ts +257 -0
- package/core/src/render/bindless/texture-registry.ts +609 -0
- package/core/src/render/buffer.ts +82 -0
- package/core/src/render/camera-2d.ts +217 -0
- package/core/src/render/camera-controller.ts +440 -0
- package/core/src/render/camera.ts +409 -0
- package/core/src/render/canvas-resize-watcher.ts +46 -0
- package/core/src/render/compute-kernel.ts +172 -0
- package/core/src/render/constants.ts +2 -0
- package/core/src/render/device.ts +111 -0
- package/core/src/render/frame-graph.ts +768 -0
- package/core/src/render/frustum.ts +185 -0
- package/core/src/render/fullscreen-vs.ts +25 -0
- package/core/src/render/g-buffer.ts +186 -0
- package/core/src/render/game-renderer.ts +1452 -0
- package/core/src/render/gpu-driven/cull-pass.ts +394 -0
- package/core/src/render/gpu-driven/hzb.ts +215 -0
- package/core/src/render/gpu-driven/index.ts +7 -0
- package/core/src/render/gpu-driven/indirect-draw-pass.ts +324 -0
- package/core/src/render/gpu-driven/instance-buffer.ts +178 -0
- package/core/src/render/gpu-driven/mesh-table.ts +175 -0
- package/core/src/render/gpu-driven/passes/hzb-build-pass.ts +47 -0
- package/core/src/render/gpu-utils.ts +96 -0
- package/core/src/render/hdr.ts +88 -0
- package/core/src/render/hot-reload.ts +295 -0
- package/core/src/render/ibl-bind-group.ts +266 -0
- package/core/src/render/ibl.ts +180 -0
- package/core/src/render/index.ts +163 -0
- package/core/src/render/input-manager.ts +259 -0
- package/core/src/render/lighting/area-light.ts +196 -0
- package/core/src/render/lighting/cluster-grid.ts +288 -0
- package/core/src/render/lighting/cluster-types.ts +193 -0
- package/core/src/render/lighting/ies-parser.ts +162 -0
- package/core/src/render/lighting.ts +454 -0
- package/core/src/render/material-types/depth.wgsl +44 -0
- package/core/src/render/material-types/line.wgsl +50 -0
- package/core/src/render/material-types/matcap.wgsl +51 -0
- package/core/src/render/material-types/normal.wgsl +41 -0
- package/core/src/render/material-types/physical.wgsl +152 -0
- package/core/src/render/material-types/sprite.wgsl +46 -0
- package/core/src/render/material-types/sss.wgsl +79 -0
- package/core/src/render/material-types/toon.wgsl +79 -0
- package/core/src/render/passes/README.md +121 -0
- package/core/src/render/passes/atmosphere.ts +152 -0
- package/core/src/render/passes/cluster-lighting-pass.ts +476 -0
- package/core/src/render/passes/csm.ts +408 -0
- package/core/src/render/passes/cubemap-capture.ts +114 -0
- package/core/src/render/passes/debug-viz.ts +278 -0
- package/core/src/render/passes/debug.ts +538 -0
- package/core/src/render/passes/decal-mesh.ts +111 -0
- package/core/src/render/passes/decal-pass.ts +377 -0
- package/core/src/render/passes/deferred-lighting.ts +434 -0
- package/core/src/render/passes/depth-prepass.ts +163 -0
- package/core/src/render/passes/dome-360.ts +83 -0
- package/core/src/render/passes/fluid-render.ts +137 -0
- package/core/src/render/passes/gi-types.ts +118 -0
- package/core/src/render/passes/graph-compute.ts +300 -0
- package/core/src/render/passes/greased-line-pass.ts +232 -0
- package/core/src/render/passes/morph-target.ts +40 -0
- package/core/src/render/passes/opaque.ts +1028 -0
- package/core/src/render/passes/point-light-shadow.ts +266 -0
- package/core/src/render/passes/procedural-texture.ts +185 -0
- package/core/src/render/passes/reflection-probe.ts +140 -0
- package/core/src/render/passes/rsm-pass.ts +248 -0
- package/core/src/render/passes/sdf-text.ts +155 -0
- package/core/src/render/passes/shadow-map.ts +163 -0
- package/core/src/render/passes/shadow.ts +220 -0
- package/core/src/render/passes/skinning-vs.ts +121 -0
- package/core/src/render/passes/skinning.ts +326 -0
- package/core/src/render/passes/sky-dome.ts +404 -0
- package/core/src/render/passes/skybox.ts +162 -0
- package/core/src/render/passes/spot-light-shadow.ts +273 -0
- package/core/src/render/passes/terrain.ts +326 -0
- package/core/src/render/passes/transparent.ts +353 -0
- package/core/src/render/passes/underwater-fog.ts +185 -0
- package/core/src/render/passes/video-texture.ts +79 -0
- package/core/src/render/passes/volumetric-pass.ts +312 -0
- package/core/src/render/passes/volumetric-types.ts +171 -0
- package/core/src/render/passes/water.ts +753 -0
- package/core/src/render/pbr.ts +296 -0
- package/core/src/render/pipeline.ts +52 -0
- package/core/src/render/render-pass.ts +30 -0
- package/core/src/render/renderer-input-bus.ts +220 -0
- package/core/src/render/renderer-module-host.ts +623 -0
- package/core/src/render/resource-tracker.ts +67 -0
- package/core/src/render/sab-canvas-overlay.ts +122 -0
- package/core/src/render/shader-validator.ts +200 -0
- package/core/src/render/shaders/debug/debug-line.wgsl +27 -0
- package/core/src/render/shaders/debug/debug-point.wgsl +30 -0
- package/core/src/render/shaders/debug/debug-text.wgsl +42 -0
- package/core/src/render/shaders/debug-viz/aabb.wgsl +20 -0
- package/core/src/render/shaders/debug-viz/depth.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/lod.wgsl +38 -0
- package/core/src/render/shaders/debug-viz/normals.wgsl +30 -0
- package/core/src/render/shaders/debug-viz/overdraw.wgsl +21 -0
- package/core/src/render/shaders/debug-viz/tangents.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/wireframe.wgsl +33 -0
- package/core/src/render/shaders/shadow-chunks.ts +135 -0
- package/core/src/render/skybox.ts +146 -0
- package/core/src/render/splitscreen.ts +85 -0
- package/core/src/render/surface.ts +78 -0
- package/core/src/render/tonemap.ts +180 -0
- package/core/src/render/tracked-render-pass.ts +158 -0
- package/core/src/render/viewport.ts +109 -0
- package/core/src/render/wgsl-hmr.ts +70 -0
- package/core/src/sab/core-input-channel.ts +23 -0
- package/core/src/sab/define.ts +239 -0
- package/core/src/sab/errors.ts +76 -0
- package/core/src/sab/game-input.ts +343 -0
- package/core/src/sab/gamepad-devices.ts +259 -0
- package/core/src/sab/grid-buffer.ts +117 -0
- package/core/src/sab/input.ts +55 -0
- package/core/src/sab/layout.ts +219 -0
- package/core/src/sab/multi-input-channel.ts +50 -0
- package/core/src/sab/record-buffer.ts +155 -0
- package/core/src/sab/sab-polyfill.ts +56 -0
- package/core/src/sab/sim-channel.ts +453 -0
- package/core/src/sab/slot-buffer.ts +190 -0
- package/core/src/sab/types.ts +158 -0
- package/core/src/safety/bounds.ts +76 -0
- package/core/src/safety/json.ts +80 -0
- package/core/src/safety/path.ts +167 -0
- package/core/src/save/binary-format.ts +117 -0
- package/core/src/save/game-save-system.ts +161 -0
- package/core/src/save/grid-save-system.ts +158 -0
- package/core/src/save/migrate.ts +44 -0
- package/core/src/save/migration-registry.ts +94 -0
- package/core/src/save/persist-types.ts +208 -0
- package/core/src/save/schema.ts +46 -0
- package/core/src/save/serializer.ts +180 -0
- package/core/src/scene/builder.ts +65 -0
- package/core/src/scene/camera.ts +142 -0
- package/core/src/scene/checkpoint.ts +109 -0
- package/core/src/scene/game-loop.ts +198 -0
- package/core/src/scene/index.ts +24 -0
- package/core/src/scene/layer.ts +6 -0
- package/core/src/scene/prefab.ts +145 -0
- package/core/src/scene/scene-manager.ts +157 -0
- package/core/src/scene/scene.ts +192 -0
- package/core/src/scene/sky.ts +256 -0
- package/core/src/scene/spatial-grid.ts +176 -0
- package/core/src/scene/streaming.ts +304 -0
- package/core/src/scene/vegetation.ts +163 -0
- package/core/src/scene/world.ts +89 -0
- package/core/src/scripting/binding.ts +129 -0
- package/core/src/scripting/hot-reload.ts +144 -0
- package/core/src/scripting/script.ts +99 -0
- package/core/src/sim/hot-reload-pipeline.ts +49 -0
- package/core/src/sim/sim-state-helper.ts +47 -0
- package/core/src/sim/transient-state-registry.ts +77 -0
- package/core/src/sim/types.ts +113 -0
- package/core/src/sim/worker-loop.ts +222 -0
- package/core/src/stores/game-store.ts +158 -0
- package/core/src/stores/hot-reload-store.ts +44 -0
- package/core/src/telemetry/collector.ts +410 -0
- package/core/src/telemetry/gc-controller.ts +453 -0
- package/core/src/telemetry/gc-profiler.ts +126 -0
- package/core/src/telemetry/gc-tracker.ts +69 -0
- package/core/src/telemetry/gpu-profiler.ts +703 -0
- package/core/src/telemetry/gpu-resource-tracker.ts +285 -0
- package/core/src/telemetry/gpu-timer-pool.ts +234 -0
- package/core/src/telemetry/gpu-timer.ts +123 -0
- package/core/src/telemetry/gpu-timestamp-gate.ts +21 -0
- package/core/src/telemetry/reporter.ts +62 -0
- package/core/src/types/engine-types.ts +129 -0
- package/core/src/ui-font-scale.ts +112 -0
- package/core/src/util/broad-phase-grid.ts +82 -0
- package/core/src/util/feature-log.ts +220 -0
- package/core/src/util/index.ts +17 -0
- package/core/src/util/logger.ts +604 -0
- package/core/src/webgpu-destroy-augmentation.d.ts +25 -0
- package/core/src/worker/base-worker-host.ts +183 -0
- package/core/src/worker/buffer-sync.ts +550 -0
- package/core/src/worker/crash-recovery.ts +201 -0
- package/core/src/worker/entity-sim-worker-host.ts +190 -0
- package/core/src/worker/instrumented-worker-host.ts +171 -0
- package/core/src/worker/rpc.ts +253 -0
- package/core/src/worker/sim-worker-base.ts +913 -0
- package/core/src/worker/sim-worker-host.ts +358 -0
- package/core/src/worker/task-pool.ts +256 -0
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- package/libraries/stickman/src/skeleton.ts +197 -0
- package/libraries/stickman/src/stickman-pass.ts +255 -0
- package/libraries/stickman/src/thick-line.ts +123 -0
- package/libraries/surface-nets/README.md +25 -0
- package/libraries/surface-nets/src/chunked-field.ts +14 -0
- package/libraries/surface-nets/src/deformation.ts +45 -0
- package/libraries/surface-nets/src/index.ts +36 -0
- package/libraries/surface-nets/src/library.ts +59 -0
- package/libraries/surface-nets/src/lod.ts +7 -0
- package/libraries/surface-nets/src/sab.ts +4 -0
- package/libraries/surface-nets/src/streaming-config.ts +5 -0
- package/libraries/surface-nets/src/streaming-manager.ts +15 -0
- package/libraries/surface-nets/src/surface-nets.ts +334 -0
- package/libraries/surface-nets/src/types.ts +23 -0
- package/libraries/water/README.md +25 -0
- package/libraries/water/src/buoyancy.ts +103 -0
- package/libraries/water/src/index.ts +43 -0
- package/libraries/water/src/library.ts +85 -0
- package/libraries/water/src/shore-damping.ts +93 -0
- package/libraries/water/src/water-buffer.ts +89 -0
- package/libraries/water/src/water-chunks.ts +13 -0
- package/libraries/water/src/water-physics.ts +376 -0
- package/libraries/water/src/water-renderer.ts +809 -0
- package/libraries/water/src/water-sab.ts +161 -0
- package/libraries/water/src/wave-sources.ts +84 -0
- package/libraries/weather/README.md +20 -0
- package/libraries/weather/src/index.ts +9 -0
- package/libraries/weather/src/library.ts +72 -0
- package/libraries/weather/src/types.ts +64 -0
- package/libraries/weather/src/weather-blend.ts +112 -0
- package/libraries/weather/src/weather-system.ts +271 -0
- package/libraries/weatherfx/README.md +24 -0
- package/libraries/weatherfx/src/cloud-provider.ts +31 -0
- package/libraries/weatherfx/src/cloud-system.ts +372 -0
- package/libraries/weatherfx/src/index.ts +9 -0
- package/libraries/weatherfx/src/library.ts +58 -0
- package/libraries/weatherfx/src/particle-system.ts +434 -0
- package/libraries/weatherfx/src/shaders/cloud.wgsl +111 -0
- package/libraries/weatherfx/src/shaders/particle-compute.wgsl +187 -0
- package/libraries/weatherfx/src/shaders/particle-render.wgsl +95 -0
- package/lint-plugin.mjs +41 -0
- package/mcp/src/client.ts +703 -0
- package/mcp/src/engine-context.ts +186 -0
- package/mcp/src/http-transport.ts +471 -0
- package/mcp/src/index.ts +13 -0
- package/mcp/src/prompts/add-entity.ts +42 -0
- package/mcp/src/prompts/create-scene.ts +44 -0
- package/mcp/src/prompts/debug-frame.ts +39 -0
- package/mcp/src/prompts/index.ts +12 -0
- package/mcp/src/resources/asset-list.ts +32 -0
- package/mcp/src/resources/checkpoint-list.ts +33 -0
- package/mcp/src/resources/entity-state.ts +55 -0
- package/mcp/src/resources/gpu-info.ts +103 -0
- package/mcp/src/resources/index.ts +57 -0
- package/mcp/src/resources/performance.ts +37 -0
- package/mcp/src/resources/scene-tree.ts +43 -0
- package/mcp/src/server.ts +375 -0
- package/mcp/src/tools/animation.ts +118 -0
- package/mcp/src/tools/asset.ts +161 -0
- package/mcp/src/tools/audio.ts +96 -0
- package/mcp/src/tools/build.ts +143 -0
- package/mcp/src/tools/camera.ts +167 -0
- package/mcp/src/tools/checkpoint.ts +100 -0
- package/mcp/src/tools/component.ts +199 -0
- package/mcp/src/tools/debug.ts +300 -0
- package/mcp/src/tools/entity.ts +361 -0
- package/mcp/src/tools/inspect.ts +210 -0
- package/mcp/src/tools/lighting.ts +263 -0
- package/mcp/src/tools/material.ts +243 -0
- package/mcp/src/tools/mesh.ts +239 -0
- package/mcp/src/tools/physics.ts +266 -0
- package/mcp/src/tools/scene.ts +153 -0
- package/mcp/src/tools/script.ts +122 -0
- package/mcp/src/types.ts +92 -0
- package/mcp/src/undo-redo.ts +77 -0
- package/modules/camera-controls/README.md +20 -0
- package/modules/camera-controls/src/index.ts +161 -0
- package/modules/controller-ui/src/index.ts +164 -0
- package/modules/devtools/README.md +25 -0
- package/modules/devtools/src/api.ts +461 -0
- package/modules/devtools/src/asset-utils.ts +105 -0
- package/modules/devtools/src/bind-debug-store.ts +48 -0
- package/modules/devtools/src/data-bridge.ts +286 -0
- package/modules/devtools/src/debug-overlay.ts +238 -0
- package/modules/devtools/src/debug-raycast.ts +328 -0
- package/modules/devtools/src/debug-store.ts +92 -0
- package/modules/devtools/src/debug-view-descriptors.ts +59 -0
- package/modules/devtools/src/doctor-panel.ts +182 -0
- package/modules/devtools/src/gizmo-module.ts +136 -0
- package/modules/devtools/src/graph-model.ts +509 -0
- package/modules/devtools/src/grid-renderer.ts +157 -0
- package/modules/devtools/src/height-ruler-renderer.ts +216 -0
- package/modules/devtools/src/index.ts +81 -0
- package/modules/devtools/src/init.ts +261 -0
- package/modules/devtools/src/label-overlay.ts +154 -0
- package/modules/devtools/src/material-stats-panel.ts +188 -0
- package/modules/devtools/src/profiling-bridge.ts +377 -0
- package/modules/devtools/src/profiling-hooks.ts +98 -0
- package/modules/devtools/src/renderer-adapter.ts +76 -0
- package/modules/devtools/src/scene-inspector.ts +637 -0
- package/modules/devtools/src/scene-store.ts +320 -0
- package/modules/devtools/src/scene-sync.ts +116 -0
- package/modules/devtools/src/shaders/transform-gizmo.wgsl +38 -0
- package/modules/devtools/src/sim-stats-panel.ts +272 -0
- package/modules/devtools/src/sim-stats-provider.ts +105 -0
- package/modules/devtools/src/skeleton-renderer.ts +351 -0
- package/modules/devtools/src/transform-gizmo.ts +928 -0
- package/modules/devtools/src/types.ts +290 -0
- package/modules/devtools/src/worker-expose.ts +67 -0
- package/modules/devtools/src/worker-sync.ts +137 -0
- package/modules/editor/src/commands/component.ts +156 -0
- package/modules/editor/src/commands/entity.ts +287 -0
- package/modules/editor/src/commands/hierarchy.ts +83 -0
- package/modules/editor/src/commands/index.ts +61 -0
- package/modules/editor/src/commands/prefab.ts +163 -0
- package/modules/editor/src/commands/registry.ts +331 -0
- package/modules/editor/src/commands/scene-io.ts +211 -0
- package/modules/editor/src/commands/selection.ts +73 -0
- package/modules/editor/src/commands/transform.ts +91 -0
- package/modules/editor/src/ddscene.ts +267 -0
- package/modules/editor/src/document.ts +123 -0
- package/modules/editor/src/editor-context.ts +172 -0
- package/modules/editor/src/index.ts +41 -0
- package/modules/editor/src/mcp.ts +103 -0
- package/modules/editor/src/module.ts +148 -0
- package/modules/editor/src/selection.ts +70 -0
- package/modules/editor/src/shell.ts +456 -0
- package/modules/editor/src/viewport.ts +199 -0
- package/modules/html-ui/src/composite.ts +135 -0
- package/modules/html-ui/src/create-html-ui.ts +188 -0
- package/modules/html-ui/src/doc-backend.ts +343 -0
- package/modules/html-ui/src/host.ts +646 -0
- package/modules/html-ui/src/index.ts +13 -0
- package/modules/html-ui/src/jsx-dev-runtime.ts +12 -0
- package/modules/html-ui/src/jsx-runtime.ts +126 -0
- package/modules/html-ui/src/protocol.ts +88 -0
- package/modules/html-ui/src/ui-worker.ts +16 -0
- package/modules/mcp/README.md +18 -0
- package/modules/mcp/src/index.ts +27 -0
- package/modules/movement-2d/README.md +19 -0
- package/modules/movement-2d/src/grid-character.ts +455 -0
- package/modules/movement-2d/src/index.ts +45 -0
- package/modules/movement-3d/README.md +21 -0
- package/modules/movement-3d/src/character-motor.ts +230 -0
- package/modules/movement-3d/src/index.ts +46 -0
- package/modules/native-osr/src/index.ts +22 -0
- package/modules/native-osr/src/input-router.ts +401 -0
- package/modules/native-osr/src/native-osr-manager.ts +247 -0
- package/modules/native-osr/src/native-texture-source.ts +86 -0
- package/modules/native-osr/src/types.ts +112 -0
- package/modules/native-osr/src/world-space-ui-pass.ts +351 -0
- package/modules/sailing/README.md +18 -0
- package/modules/sailing/src/index.ts +51 -0
- package/modules/terrain/README.md +18 -0
- package/modules/terrain/src/index.ts +78 -0
- package/modules/vitals/README.md +17 -0
- package/modules/vitals/src/index.ts +43 -0
- package/modules/vitals/src/vitals.ts +265 -0
- package/modules/xr/README.md +25 -0
- package/modules/xr/src/camera-rig.ts +146 -0
- package/modules/xr/src/debug.ts +59 -0
- package/modules/xr/src/frame-loop.ts +197 -0
- package/modules/xr/src/index.ts +16 -0
- package/modules/xr/src/input.ts +208 -0
- package/modules/xr/src/layer.ts +140 -0
- package/modules/xr/src/session.ts +156 -0
- package/modules/xr/src/sim-module.ts +23 -0
- package/modules/xr/src/types.ts +32 -0
- package/modules/xr/src/webxr.d.ts +182 -0
- package/modules/xr/src/xr-module.ts +179 -0
- package/package.json +232 -3
- package/shader-graph/src/chunks.ts +349 -0
- package/shader-graph/src/compiler.ts +732 -0
- package/shader-graph/src/compute-compiler.ts +453 -0
- package/shader-graph/src/compute-graph.ts +112 -0
- package/shader-graph/src/compute-profiles.ts +54 -0
- package/shader-graph/src/graph.ts +52 -0
- package/shader-graph/src/index.ts +53 -0
- package/shader-graph/src/profiles.ts +407 -0
- package/shader-graph/src/validator.ts +48 -0
- package/shader-graph/src/wgsl-binding-validator.ts +143 -0
- package/shader-graph/src/wgsl-struct-validator.ts +245 -0
- package/shader-graph/src/wgsl-struct.ts +397 -0
- package/test/src/index.ts +7 -0
- package/test/src/vision-test.ts +369 -0
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// ============================================================================
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// initDevTools — one-line DevTools wiring for games.
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//
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// Replaces the per-game boilerplate of:
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// 2. Instantiating DevToolsDataBridge (or BaseSceneInspector)
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//
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// and from worker manifests (via syncWorkerManifests).
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//
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import { _devtoolsImpl, devtools, DevToolsAPITok } from "./api";
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import { DevToolsDataBridge } from "./data-bridge";
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import { ProfilingBridge, type ProfilingBridgeOptions } from "./profiling-bridge";
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import { createDevToolsRendererAdapter } from "./renderer-adapter";
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import { BaseSceneInspector } from "./scene-inspector";
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import type {
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IAssetResolver,
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IDebugModeProvider,
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IDebugOverlayProvider,
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IDevToolsOverlayToggle,
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IDevToolsPanelExtension,
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IDevToolsRenderer,
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IPerformanceMetricsProvider,
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ISimStatsProvider,
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export interface InitDevToolsOptions {
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panels?: IDevToolsPanelExtension[];
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overlayToggles?: IDevToolsOverlayToggle[];
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debugOverlayProvider?: IDebugOverlayProvider;
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debugModeProvider?: IDebugModeProvider;
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assetResolver?: IAssetResolver;
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export async function initDevTools(renderer: any, options: InitDevToolsOptions = {}): Promise<DevToolsDataBridge> {
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}
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// 4b. Inject devtools into the renderer's plugin host so renderer plugins
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const rendererModuleHost = renderer?.getRendererModuleHost?.();
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rendererModuleHost.setDevToolsAPI(devtools);
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}
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// Also provide the API as a DI token so engine libraries can inject it
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rendererModuleHost.provideExternal("devtools", DevToolsAPITok, devtools);
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}
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// 5. Create the bridge
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bridge = new BridgeClass();
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(bridge as BaseSceneInspector).init(renderer as IDevToolsRenderer);
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} else {
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// 6. Wire providers
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wireSimStatsProvider(bridge, options.simStatsProvider);
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}
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wireDebugOverlayProvider(bridge, options.debugOverlayProvider);
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}
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wireDebugModeProvider(bridge, options.debugModeProvider);
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wirePerformanceMetricsProvider(bridge, options.performanceMetricsProvider);
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// 7. Merge globally-registered panels/toggles/feeds/commands into the bridge
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// game-declared ones; we augment the __sceneInspector API with
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// plugin-registered data feeds and commands.
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mergeGlobalRegistrations(bridge);
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// 8. Initialize the profiling system (if enabled)
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const profilingOpts = typeof options.profiling === "object" ? options.profiling : {};
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const profilingBridge = new ProfilingBridge(profilingOpts);
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(bridge as any)._profilingBridge = profilingBridge;
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// Expose the ProfilingSAB + views on __sceneInspector for the profiler overlay
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const api = (window as any).__sceneInspector;
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if (api) {
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api.__getProfilingSAB = () => profilingBridge.getProfilingSAB();
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api.__getProfilingBridge = () => profilingBridge;
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api.__getViews = () => devtools.getViews();
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}
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}
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return bridge;
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}
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// --- Helpers ---
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function isSceneRenderer(renderer: any): boolean {
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if (!renderer) return false;
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// Feature-detect: IDevToolsRenderer requires these methods
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return typeof renderer.setGizmoPosition === "function"
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&& typeof renderer.uploadModel === "function";
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}
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function wireSimStatsProvider(bridge: DevToolsDataBridge, provider: ISimStatsProvider & { start?: () => void }): void {
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// We store the provider on the bridge instance and override the protected method.
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(bridge as any)._simStatsProvider = provider;
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(bridge as any).getSimStatsProvider = () => provider;
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// Start polling if the provider has a start() method (from createSimStatsProvider)
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provider.start?.();
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}
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function wireDebugOverlayProvider(bridge: DevToolsDataBridge, provider: any): void {
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(bridge as any)._debugOverlayProvider = provider;
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(bridge as any).getDebugOverlayProvider = () => provider;
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}
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function wireDebugModeProvider(bridge: DevToolsDataBridge, provider: any): void {
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(bridge as any)._debugModeProvider = provider;
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(bridge as any).getDebugModeProvider = () => provider;
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}
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+
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function wirePerformanceMetricsProvider(bridge: DevToolsDataBridge, provider: any): void {
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(bridge as any)._performanceMetricsProvider = provider;
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(bridge as any).getPerformanceMetricsProvider = () => provider;
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}
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+
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/**
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* Merge globally-registered panels, data feeds, and commands from the `devtools`
|
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* singleton into the bridge's __sceneInspector API.
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*
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* - Panels: merged into getPanelExtensions() (game panels + plugin panels)
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|
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|
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* - Data feeds: added as methods on __sceneInspector (called synchronously)
|
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201
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* - Commands: added as methods on __sceneInspector (forwarded to worker or called directly)
|
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* - SAB stats: added as methods on __sceneInspector (read from SAB)
|
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*/
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|
+
function mergeGlobalRegistrations(bridge: DevToolsDataBridge): void {
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|
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const manifest = devtools.getManifest();
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+
|
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|
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// Augment getPanelExtensions to merge global registry panels
|
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|
+
const originalGetPanels = (bridge as any).getPanelExtensions?.bind(bridge);
|
|
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|
+
(bridge as any).getPanelExtensions = (): IDevToolsPanelExtension[] => {
|
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|
+
const gamePanels = originalGetPanels?.() ?? [];
|
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|
+
// Merge: game panels take precedence on id collisions
|
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212
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const merged = new Map<string, IDevToolsPanelExtension>();
|
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|
+
manifest.panels.forEach((p) => { merged.set(p.id, p);; });
|
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|
+
gamePanels.forEach((p: any) => { merged.set(p.id, p);; });
|
|
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|
+
return Array.from(merged.values()).sort((a, b) => (a.order ?? 100) - (b.order ?? 100));
|
|
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|
+
};
|
|
217
|
+
|
|
218
|
+
// Augment getOverlayToggles to merge global registry toggles
|
|
219
|
+
const originalGetToggles = (bridge as any).getOverlayToggles?.bind(bridge);
|
|
220
|
+
(bridge as any).getOverlayToggles = (): IDevToolsOverlayToggle[] => {
|
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221
|
+
const gameToggles = originalGetToggles?.() ?? [];
|
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222
|
+
const merged = new Map<string, IDevToolsOverlayToggle>();
|
|
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|
+
manifest.toggles.forEach((t) => { merged.set(t.id, t);; });
|
|
224
|
+
gameToggles.forEach((t: any) => { merged.set(t.id, t);; });
|
|
225
|
+
return Array.from(merged.values());
|
|
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|
+
};
|
|
227
|
+
|
|
228
|
+
// Add data feed methods to the __sceneInspector API
|
|
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|
+
// These are called synchronously by the panel via callInspector()
|
|
230
|
+
const api = (window as any).__sceneInspector;
|
|
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|
+
if (api) {
|
|
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|
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for (let _i = 0, _it = manifest.dataFeeds, _n = _it.length; _i < _n; _i++) { const feed = _it[_i];
|
|
233
|
+
if (typeof api[feed.name] === "function") continue; // don't override game-provided
|
|
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|
+
const feedName = feed.name;
|
|
235
|
+
api[feedName] = (): any => {
|
|
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|
+
// Main realm: call the registered fn directly
|
|
237
|
+
const fn = _devtoolsImpl.getDataFeedFn(feedName);
|
|
238
|
+
if (fn) return fn();
|
|
239
|
+
// Worker realm: read from SAB
|
|
240
|
+
return _devtoolsImpl.readDataFeed(feed.feedIndex);
|
|
241
|
+
};
|
|
242
|
+
}
|
|
243
|
+
|
|
244
|
+
// Add command methods
|
|
245
|
+
for (let _i = 0, _it = manifest.commands, _n = _it.length; _i < _n; _i++) { const cmdName = _it[_i];
|
|
246
|
+
if (typeof api[cmdName] === "function") continue;
|
|
247
|
+
api[cmdName] = (...args: any[]): any => {
|
|
248
|
+
return _devtoolsImpl.callCommand(cmdName, args);
|
|
249
|
+
};
|
|
250
|
+
}
|
|
251
|
+
|
|
252
|
+
// Add SAB stat methods (get{Name} → number)
|
|
253
|
+
for (let _i = 0, _it = manifest.sabStats, _n = _it.length; _i < _n; _i++) { const stat = _it[_i];
|
|
254
|
+
const methodName = `get${stat.name.charAt(0).toUpperCase()}${stat.name.slice(1)}`;
|
|
255
|
+
if (typeof api[methodName] === "function") continue;
|
|
256
|
+
api[methodName] = (): number | null => {
|
|
257
|
+
return _devtoolsImpl.readSABStat(stat.name);
|
|
258
|
+
};
|
|
259
|
+
}
|
|
260
|
+
}
|
|
261
|
+
}
|
|
@@ -0,0 +1,154 @@
|
|
|
1
|
+
// ============================================================================
|
|
2
|
+
// LabelOverlay — HTML-based billboard labels for dev mode
|
|
3
|
+
// Generic DOM management + projection; game provides labels via ILabelProvider.
|
|
4
|
+
// ============================================================================
|
|
5
|
+
|
|
6
|
+
import { calculateViewProj, type RenderSurface } from "@downdraft/engine";
|
|
7
|
+
import type { ILabelProvider } from "./types";
|
|
8
|
+
|
|
9
|
+
interface LabelEntry {
|
|
10
|
+
el: HTMLDivElement;
|
|
11
|
+
}
|
|
12
|
+
|
|
13
|
+
const MAX_LABELS = 512;
|
|
14
|
+
|
|
15
|
+
export class LabelOverlay {
|
|
16
|
+
private container: HTMLDivElement;
|
|
17
|
+
private labels: Map<string, LabelEntry> = new Map();
|
|
18
|
+
private active = false;
|
|
19
|
+
private canvas: HTMLCanvasElement;
|
|
20
|
+
private provider: ILabelProvider | null = null;
|
|
21
|
+
|
|
22
|
+
constructor(surface: RenderSurface) {
|
|
23
|
+
// DOM-overlay widget — the canvas/element members it touches
|
|
24
|
+
// (parentElement, 2d overlay canvas) are DOM-host concepts; on native
|
|
25
|
+
// they degrade to the compat stubs (display:none anyway).
|
|
26
|
+
const canvas = surface as unknown as HTMLCanvasElement;
|
|
27
|
+
this.canvas = canvas;
|
|
28
|
+
this.container = document.createElement("div");
|
|
29
|
+
this.container.className = "label-overlay";
|
|
30
|
+
this.container.style.cssText = `
|
|
31
|
+
position: absolute;
|
|
32
|
+
top: 0; left: 0;
|
|
33
|
+
width: 100%; height: 100%;
|
|
34
|
+
pointer-events: none;
|
|
35
|
+
overflow: hidden;
|
|
36
|
+
z-index: 0;
|
|
37
|
+
display: none;
|
|
38
|
+
`;
|
|
39
|
+
const parent = canvas.parentElement;
|
|
40
|
+
if (parent) {
|
|
41
|
+
parent.style.position = parent.style.position || "relative";
|
|
42
|
+
parent.appendChild(this.container);
|
|
43
|
+
} else {
|
|
44
|
+
document.body.appendChild(this.container);
|
|
45
|
+
}
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
setProvider(provider: ILabelProvider): void {
|
|
49
|
+
this.provider = provider;
|
|
50
|
+
}
|
|
51
|
+
|
|
52
|
+
setActive(active: boolean): void {
|
|
53
|
+
this.active = active;
|
|
54
|
+
this.container.style.display = active ? "block" : "none";
|
|
55
|
+
if (!active) {
|
|
56
|
+
this.clearLabels();
|
|
57
|
+
}
|
|
58
|
+
}
|
|
59
|
+
|
|
60
|
+
isActive(): boolean {
|
|
61
|
+
return this.active;
|
|
62
|
+
}
|
|
63
|
+
|
|
64
|
+
private clearLabels(): void {
|
|
65
|
+
for (const entry of this.labels.values()) {
|
|
66
|
+
entry.el.remove();
|
|
67
|
+
}
|
|
68
|
+
this.labels.clear();
|
|
69
|
+
}
|
|
70
|
+
|
|
71
|
+
private getOrCreateLabel(key: string): HTMLDivElement | null {
|
|
72
|
+
let entry = this.labels.get(key);
|
|
73
|
+
if (entry) return entry.el;
|
|
74
|
+
|
|
75
|
+
if (this.labels.size >= MAX_LABELS) return null;
|
|
76
|
+
|
|
77
|
+
const el = document.createElement("div");
|
|
78
|
+
el.className = "dev-label";
|
|
79
|
+
el.style.cssText = `
|
|
80
|
+
position: absolute;
|
|
81
|
+
font-family: monospace;
|
|
82
|
+
font-size: 11px;
|
|
83
|
+
color: #fff;
|
|
84
|
+
background: rgba(0, 0, 0, 0.65);
|
|
85
|
+
border-radius: 3px;
|
|
86
|
+
padding: 1px 5px;
|
|
87
|
+
white-space: nowrap;
|
|
88
|
+
pointer-events: none;
|
|
89
|
+
transform: translate(-50%, -100%);
|
|
90
|
+
will-change: transform, left, top;
|
|
91
|
+
border: 1px solid rgba(255, 255, 255, 0.15);
|
|
92
|
+
`;
|
|
93
|
+
this.container.appendChild(el);
|
|
94
|
+
this.labels.set(key, { el });
|
|
95
|
+
return el;
|
|
96
|
+
}
|
|
97
|
+
|
|
98
|
+
private projectToScreen(
|
|
99
|
+
worldX: number, worldY: number, worldZ: number,
|
|
100
|
+
viewProj: Float32Array,
|
|
101
|
+
canvasW: number, canvasH: number,
|
|
102
|
+
): { x: number; y: number; behind: boolean } | null {
|
|
103
|
+
const x = viewProj[0] * worldX + viewProj[4] * worldY + viewProj[8] * worldZ + viewProj[12];
|
|
104
|
+
const y = viewProj[1] * worldX + viewProj[5] * worldY + viewProj[9] * worldZ + viewProj[13];
|
|
105
|
+
const w = viewProj[3] * worldX + viewProj[7] * worldY + viewProj[11] * worldZ + viewProj[15];
|
|
106
|
+
|
|
107
|
+
if (w <= 0) return { x: 0, y: 0, behind: true };
|
|
108
|
+
|
|
109
|
+
const ndcX = x / w;
|
|
110
|
+
const ndcY = y / w;
|
|
111
|
+
|
|
112
|
+
const screenX = (ndcX + 1) * 0.5 * canvasW;
|
|
113
|
+
const screenY = (1 - ndcY) * 0.5 * canvasH;
|
|
114
|
+
|
|
115
|
+
return { x: screenX, y: screenY, behind: false };
|
|
116
|
+
}
|
|
117
|
+
|
|
118
|
+
update(camera: Parameters<typeof calculateViewProj>[0]): void {
|
|
119
|
+
if (!this.active || !this.provider) return;
|
|
120
|
+
|
|
121
|
+
const viewProj = calculateViewProj(camera);
|
|
122
|
+
const canvasW = this.canvas.clientWidth;
|
|
123
|
+
const canvasH = this.canvas.clientHeight;
|
|
124
|
+
|
|
125
|
+
const labels = this.provider.getLabels();
|
|
126
|
+
const usedKeys = new Set<string>();
|
|
127
|
+
|
|
128
|
+
for (let _i = 0, _it = labels, _n = _it.length; _i < _n; _i++) { const label = _it[_i];
|
|
129
|
+
usedKeys.add(label.key);
|
|
130
|
+
const proj = this.projectToScreen(label.x, label.y, label.z, viewProj, canvasW, canvasH);
|
|
131
|
+
if (!proj || proj.behind) continue;
|
|
132
|
+
|
|
133
|
+
const el = this.getOrCreateLabel(label.key);
|
|
134
|
+
if (!el) continue;
|
|
135
|
+
|
|
136
|
+
el.textContent = label.text;
|
|
137
|
+
el.style.left = `${proj.x}px`;
|
|
138
|
+
el.style.top = `${proj.y}px`;
|
|
139
|
+
el.style.color = label.color;
|
|
140
|
+
el.style.display = "block";
|
|
141
|
+
}
|
|
142
|
+
|
|
143
|
+
for (const [key, entry] of this.labels.entries()) {
|
|
144
|
+
if (!usedKeys.has(key)) {
|
|
145
|
+
entry.el.style.display = "none";
|
|
146
|
+
}
|
|
147
|
+
}
|
|
148
|
+
}
|
|
149
|
+
|
|
150
|
+
destroy(): void {
|
|
151
|
+
this.clearLabels();
|
|
152
|
+
this.container.remove();
|
|
153
|
+
}
|
|
154
|
+
}
|
|
@@ -0,0 +1,188 @@
|
|
|
1
|
+
// ============================================================================
|
|
2
|
+
// createMaterialStatsPanelExtension — reusable DevTools "Materials" tab for
|
|
3
|
+
// any game using the unified material system.
|
|
4
|
+
//
|
|
5
|
+
// Shows:
|
|
6
|
+
// - Registered material count, material types breakdown
|
|
7
|
+
// - Variant cache size, LRU hits/misses
|
|
8
|
+
// - Shader graph node count, compiled WGSL size
|
|
9
|
+
// - GPU texture count/bytes (from GPUResourceTracker)
|
|
10
|
+
//
|
|
11
|
+
// Gated by requiredMethods: ["getMaterialStats"]. The framework auto-provides
|
|
12
|
+
// getMaterialStats() from the renderer's MaterialLibrary / variant cache
|
|
13
|
+
// (feature-detected in createDevToolsRendererAdapter or registered via
|
|
14
|
+
// devtools.registerDataFeed).
|
|
15
|
+
// ============================================================================
|
|
16
|
+
|
|
17
|
+
import type { IDevToolsPanelExtension } from "./types";
|
|
18
|
+
|
|
19
|
+
export interface MaterialStatsPanelOptions {
|
|
20
|
+
tabLabel?: string;
|
|
21
|
+
tabTooltip?: string;
|
|
22
|
+
order?: number;
|
|
23
|
+
/** Optional callback to append custom rows to the stats grid. */
|
|
24
|
+
extraRows?: (stats: any) => [string, string][];
|
|
25
|
+
}
|
|
26
|
+
|
|
27
|
+
export function createMaterialStatsPanelExtension(
|
|
28
|
+
opts: MaterialStatsPanelOptions = {},
|
|
29
|
+
): IDevToolsPanelExtension {
|
|
30
|
+
const tabLabel = opts.tabLabel ?? "Materials";
|
|
31
|
+
const tabTooltip = opts.tabTooltip ?? "Material system stats (library, variants, GPU textures)";
|
|
32
|
+
const order = opts.order ?? 25;
|
|
33
|
+
const hasExtra = typeof opts.extraRows === "function";
|
|
34
|
+
const extraRowsSrc = hasExtra ? opts.extraRows!.toString() : "null";
|
|
35
|
+
|
|
36
|
+
const html = `
|
|
37
|
+
<div class="panel-header">
|
|
38
|
+
<h3>Materials</h3>
|
|
39
|
+
<span id="mat-status-badge" class="perf-status">Waiting for data...</span>
|
|
40
|
+
</div>
|
|
41
|
+
<div id="mat-stats-panel">
|
|
42
|
+
<div class="debug-section">
|
|
43
|
+
<h4>Library</h4>
|
|
44
|
+
<div id="mat-library-grid" class="debug-grid"></div>
|
|
45
|
+
</div>
|
|
46
|
+
<div class="debug-section">
|
|
47
|
+
<h4>Variants</h4>
|
|
48
|
+
<div id="mat-variants-grid" class="debug-grid"></div>
|
|
49
|
+
</div>
|
|
50
|
+
<div class="debug-section">
|
|
51
|
+
<h4>GPU Textures</h4>
|
|
52
|
+
<div id="mat-textures-grid" class="debug-grid"></div>
|
|
53
|
+
</div>
|
|
54
|
+
<div class="debug-section">
|
|
55
|
+
<h4>Shader Graph</h4>
|
|
56
|
+
<div id="mat-graph-grid" class="debug-grid"></div>
|
|
57
|
+
</div>
|
|
58
|
+
</div>
|
|
59
|
+
`;
|
|
60
|
+
|
|
61
|
+
const css = `
|
|
62
|
+
#mat-stats-panel {
|
|
63
|
+
flex: 1;
|
|
64
|
+
overflow-y: auto;
|
|
65
|
+
padding: 8px 12px;
|
|
66
|
+
}
|
|
67
|
+
#mat-stats-panel .debug-section {
|
|
68
|
+
margin-bottom: 12px;
|
|
69
|
+
}
|
|
70
|
+
#mat-stats-panel .debug-section h4 {
|
|
71
|
+
font-size: 12px;
|
|
72
|
+
color: #569cd6;
|
|
73
|
+
margin: 8px 0 4px 0;
|
|
74
|
+
border-bottom: 1px solid #333;
|
|
75
|
+
padding-bottom: 2px;
|
|
76
|
+
}
|
|
77
|
+
#mat-status-badge.running { color: #98c379; }
|
|
78
|
+
#mat-status-badge.empty { color: #e5c07b; }
|
|
79
|
+
`;
|
|
80
|
+
|
|
81
|
+
const script = `
|
|
82
|
+
(function(DevToolsPanel) {
|
|
83
|
+
var callInspector = DevToolsPanel.callInspector;
|
|
84
|
+
var evalInPage = DevToolsPanel.evalInPage;
|
|
85
|
+
var escapeHtml = DevToolsPanel.escapeHtml;
|
|
86
|
+
var fmtVal = DevToolsPanel.fmtVal;
|
|
87
|
+
var debugGridHtml = DevToolsPanel.debugGridHtml;
|
|
88
|
+
|
|
89
|
+
var extraRowsFn = ${extraRowsSrc};
|
|
90
|
+
|
|
91
|
+
function refreshMatStats() {
|
|
92
|
+
var libEl = document.getElementById("mat-library-grid");
|
|
93
|
+
var varEl = document.getElementById("mat-variants-grid");
|
|
94
|
+
var texEl = document.getElementById("mat-textures-grid");
|
|
95
|
+
var graphEl = document.getElementById("mat-graph-grid");
|
|
96
|
+
var statusEl = document.getElementById("mat-status-badge");
|
|
97
|
+
|
|
98
|
+
evalInPage(
|
|
99
|
+
"window.__sceneInspector ? JSON.stringify(window.__sceneInspector.getMaterialStats()) : null",
|
|
100
|
+
function (result, err) {
|
|
101
|
+
if (err || !result) {
|
|
102
|
+
if (libEl) libEl.innerHTML = '<div class="debug-label">Not available</div>';
|
|
103
|
+
if (statusEl) { statusEl.textContent = "Not available"; statusEl.className = "perf-status"; }
|
|
104
|
+
return;
|
|
105
|
+
}
|
|
106
|
+
try {
|
|
107
|
+
var s = JSON.parse(result);
|
|
108
|
+
if (!s) {
|
|
109
|
+
if (libEl) libEl.innerHTML = '<div class="debug-label">Not available</div>';
|
|
110
|
+
return;
|
|
111
|
+
}
|
|
112
|
+
|
|
113
|
+
// Library stats
|
|
114
|
+
var libRows = [
|
|
115
|
+
["Registered", s.library?.count ?? 0],
|
|
116
|
+
["Types", s.library?.types?.join(", ") ?? "—"],
|
|
117
|
+
];
|
|
118
|
+
if (libEl) libEl.innerHTML = debugGridHtml(libRows);
|
|
119
|
+
|
|
120
|
+
// Variant stats
|
|
121
|
+
var varRows = [
|
|
122
|
+
["Cached Pipelines", s.variants?.cachedPipelines ?? 0],
|
|
123
|
+
["Max Pipelines", s.variants?.maxPipelines ?? 0],
|
|
124
|
+
["LRU Hits", s.variants?.lruHits ?? 0],
|
|
125
|
+
["LRU Misses", s.variants?.lruMisses ?? 0],
|
|
126
|
+
["Permutation Count", s.variants?.permutationCount ?? 0],
|
|
127
|
+
];
|
|
128
|
+
if (varEl) varEl.innerHTML = debugGridHtml(varRows);
|
|
129
|
+
|
|
130
|
+
// GPU textures
|
|
131
|
+
var texRows = [
|
|
132
|
+
["Texture Count", s.textures?.count ?? 0],
|
|
133
|
+
["Texture Memory", fmtVal((s.textures?.bytes ?? 0) / 1048576, 1) + " MB"],
|
|
134
|
+
["Bindless Entries", s.textures?.bindlessEntries ?? 0],
|
|
135
|
+
];
|
|
136
|
+
if (texEl) texEl.innerHTML = debugGridHtml(texRows);
|
|
137
|
+
|
|
138
|
+
// Shader graph
|
|
139
|
+
var graphRows = [
|
|
140
|
+
["Graph Materials", s.graph?.materialCount ?? 0],
|
|
141
|
+
["Total Nodes", s.graph?.totalNodes ?? 0],
|
|
142
|
+
["Total Connections", s.graph?.totalConnections ?? 0],
|
|
143
|
+
["Compiled WGSL Size", fmtVal((s.graph?.compiledWgslBytes ?? 0) / 1024, 1) + " KB"],
|
|
144
|
+
];
|
|
145
|
+
if (graphEl) graphEl.innerHTML = debugGridHtml(graphRows);
|
|
146
|
+
|
|
147
|
+
// Extra rows
|
|
148
|
+
if (extraRowsFn && s) {
|
|
149
|
+
try {
|
|
150
|
+
var extra = extraRowsFn(s);
|
|
151
|
+
if (extra && extra.length) {
|
|
152
|
+
var extraHtml = debugGridHtml(extra);
|
|
153
|
+
if (graphEl) graphEl.innerHTML += extraHtml;
|
|
154
|
+
}
|
|
155
|
+
} catch (e) { /* ignore */ }
|
|
156
|
+
}
|
|
157
|
+
|
|
158
|
+
if (statusEl) {
|
|
159
|
+
var count = s.library?.count ?? 0;
|
|
160
|
+
statusEl.textContent = count > 0 ? count + " materials" : "No materials";
|
|
161
|
+
statusEl.className = "perf-status " + (count > 0 ? "running" : "empty");
|
|
162
|
+
}
|
|
163
|
+
} catch (e) {
|
|
164
|
+
if (libEl) libEl.innerHTML = '<div class="debug-label">Error: ' + escapeHtml(String(e)) + '</div>';
|
|
165
|
+
}
|
|
166
|
+
}
|
|
167
|
+
);
|
|
168
|
+
}
|
|
169
|
+
|
|
170
|
+
return {
|
|
171
|
+
onActivate: function () { refreshMatStats(); },
|
|
172
|
+
onRefresh: refreshMatStats,
|
|
173
|
+
onDeactivate: function () {},
|
|
174
|
+
};
|
|
175
|
+
})
|
|
176
|
+
`;
|
|
177
|
+
|
|
178
|
+
return {
|
|
179
|
+
id: "material-stats",
|
|
180
|
+
tabLabel,
|
|
181
|
+
tabTooltip,
|
|
182
|
+
order,
|
|
183
|
+
requiredMethods: ["getMaterialStats"],
|
|
184
|
+
html,
|
|
185
|
+
css,
|
|
186
|
+
script,
|
|
187
|
+
};
|
|
188
|
+
}
|