@downdraft/engine 0.0.0 → 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +33 -0
- package/app/src/index.ts +10 -0
- package/app/src/renderer/bootstrap.ts +271 -0
- package/app/src/renderer/downdraft-base.css +93 -0
- package/app/src/renderer/feature-log.ts +200 -0
- package/app/src/renderer/game-module.ts +923 -0
- package/app/src/renderer/hooks.ts +88 -0
- package/app/src/renderer/hot-reload.ts +178 -0
- package/app/src/renderer/import-cache.ts +88 -0
- package/app/src/renderer/index.ts +206 -0
- package/app/src/renderer/mcp-harness.ts +144 -0
- package/app/src/renderer/save-store-factory.ts +239 -0
- package/app/src/renderer/sim-bridge.ts +183 -0
- package/app/src/renderer/standard-automation-tools.ts +771 -0
- package/app/src/shared/feature-log.ts +71 -0
- package/app/src/shared/gpu-info.ts +82 -0
- package/app/src/shared/import-cache-store.ts +142 -0
- package/app/src/shared/index.ts +6 -0
- package/app/src/shared/mcp-discovery.ts +47 -0
- package/app/src/shared/mcp-proxy.ts +82 -0
- package/app/src/shared/types.ts +324 -0
- package/asset-bake/src/bake-audio.ts +119 -0
- package/asset-bake/src/bake-gltf.ts +172 -0
- package/asset-bake/src/bake.ts +78 -0
- package/asset-bake/src/cache.ts +188 -0
- package/asset-bake/src/config.ts +186 -0
- package/asset-bake/src/index.ts +36 -0
- package/core/src/animation/animation-event.ts +41 -0
- package/core/src/animation/bone-mask.ts +122 -0
- package/core/src/animation/clip.ts +252 -0
- package/core/src/animation/index.ts +22 -0
- package/core/src/animation/mixamo.ts +113 -0
- package/core/src/animation/morph-target.ts +69 -0
- package/core/src/animation/player.ts +697 -0
- package/core/src/animation/retarget.ts +158 -0
- package/core/src/animation/skeleton-animator.ts +1399 -0
- package/core/src/animation/skeleton.ts +214 -0
- package/core/src/animation/state-machine.ts +280 -0
- package/core/src/assets/blob-store.ts +66 -0
- package/core/src/assets/cache.ts +186 -0
- package/core/src/assets/cubemap-converter.ts +155 -0
- package/core/src/assets/environment-manager.ts +121 -0
- package/core/src/assets/import-cache.ts +65 -0
- package/core/src/assets/import-settings.ts +72 -0
- package/core/src/assets/importer.ts +108 -0
- package/core/src/assets/index.ts +74 -0
- package/core/src/assets/irradiance-generator.ts +198 -0
- package/core/src/assets/loader-audio.ts +86 -0
- package/core/src/assets/loader-cubemap.ts +211 -0
- package/core/src/assets/loader-dds.ts +236 -0
- package/core/src/assets/loader-hdr.ts +474 -0
- package/core/src/assets/loader-mesh.ts +143 -0
- package/core/src/assets/loader-shader.ts +73 -0
- package/core/src/assets/loader-texture.ts +349 -0
- package/core/src/assets/lod.ts +198 -0
- package/core/src/assets/manager.ts +480 -0
- package/core/src/assets/manifest.ts +81 -0
- package/core/src/assets/material-bridge.ts +186 -0
- package/core/src/assets/model-importer.ts +72 -0
- package/core/src/assets/model-normalizer.ts +248 -0
- package/core/src/assets/model-to-gpu.ts +70 -0
- package/core/src/assets/model-to-mesh.ts +237 -0
- package/core/src/assets/prefilter-generator.ts +250 -0
- package/core/src/audio/engine.ts +177 -0
- package/core/src/audio/interface.ts +130 -0
- package/core/src/audio/listener.ts +32 -0
- package/core/src/audio/mixer.ts +141 -0
- package/core/src/audio/registry.ts +52 -0
- package/core/src/audio/sab.ts +87 -0
- package/core/src/audio/source.ts +89 -0
- package/core/src/change-detection/atomics.ts +1 -0
- package/core/src/change-detection/tracker.ts +47 -0
- package/core/src/debug-draw/lines.ts +64 -0
- package/core/src/debug-draw/points.ts +17 -0
- package/core/src/debug-draw/queue.ts +124 -0
- package/core/src/debug-draw/text.ts +25 -0
- package/core/src/ecs/archetype.ts +323 -0
- package/core/src/ecs/component.ts +188 -0
- package/core/src/ecs/entity.ts +25 -0
- package/core/src/ecs/events.ts +93 -0
- package/core/src/ecs/hierarchy.ts +124 -0
- package/core/src/ecs/hmr-swap-registry.ts +22 -0
- package/core/src/ecs/index.ts +25 -0
- package/core/src/ecs/query.ts +141 -0
- package/core/src/ecs/resource.ts +8 -0
- package/core/src/ecs/schedule.ts +181 -0
- package/core/src/ecs/system-params.ts +99 -0
- package/core/src/ecs/system.ts +42 -0
- package/core/src/ecs/world.ts +348 -0
- package/core/src/index.ts +352 -0
- package/core/src/input/context.ts +73 -0
- package/core/src/input/dom-handler.ts +380 -0
- package/core/src/input/local-player-manager.ts +218 -0
- package/core/src/input/mapping.ts +40 -0
- package/core/src/input/multi-sab-bridge.ts +276 -0
- package/core/src/input/multi-state.ts +54 -0
- package/core/src/input/sab-bridge.ts +71 -0
- package/core/src/input/state.ts +132 -0
- package/core/src/input/ui-router.ts +87 -0
- package/core/src/library/host.ts +317 -0
- package/core/src/library/index.ts +16 -0
- package/core/src/library/library.ts +292 -0
- package/core/src/material/compiler.ts +80 -0
- package/core/src/material/graph-bridge.ts +172 -0
- package/core/src/material/index.ts +9 -0
- package/core/src/material/library.ts +442 -0
- package/core/src/material/material.ts +156 -0
- package/core/src/material/variants.ts +61 -0
- package/core/src/math/mat4.ts +202 -0
- package/core/src/math/perlin-noise-2d.ts +77 -0
- package/core/src/math/perlin-noise-3d.ts +110 -0
- package/core/src/math/quat.ts +33 -0
- package/core/src/math/rng.ts +29 -0
- package/core/src/math/trig.ts +47 -0
- package/core/src/math/value-noise.ts +67 -0
- package/core/src/mesh/builder.ts +177 -0
- package/core/src/mesh/csg.ts +312 -0
- package/core/src/mesh/greased-line.ts +145 -0
- package/core/src/mesh/mesh.ts +17 -0
- package/core/src/mesh/parametric.ts +501 -0
- package/core/src/mesh/skinning.ts +67 -0
- package/core/src/mesh/vertex-layout.ts +91 -0
- package/core/src/module/cross-thread.ts +163 -0
- package/core/src/module/diagnostics.ts +123 -0
- package/core/src/module/host.ts +451 -0
- package/core/src/module/index.ts +22 -0
- package/core/src/module/module.ts +109 -0
- package/core/src/module/registry.ts +94 -0
- package/core/src/module/renderer-module.ts +247 -0
- package/core/src/module/ts-loader.ts +26 -0
- package/core/src/particles/compute-pass.ts +378 -0
- package/core/src/particles/emitter.ts +156 -0
- package/core/src/particles/index.ts +11 -0
- package/core/src/particles/particle-data.ts +47 -0
- package/core/src/particles/render-pass.ts +365 -0
- package/core/src/particles/simulator.ts +264 -0
- package/core/src/particles/system.ts +193 -0
- package/core/src/physics/body.ts +59 -0
- package/core/src/physics/ccd-heuristic.ts +55 -0
- package/core/src/physics/character.ts +282 -0
- package/core/src/physics/collider.ts +55 -0
- package/core/src/physics/collision-system.ts +91 -0
- package/core/src/physics/events.ts +133 -0
- package/core/src/physics/index.ts +34 -0
- package/core/src/physics/interface.ts +473 -0
- package/core/src/physics/interpolation-buffer.ts +192 -0
- package/core/src/physics/lifecycle.ts +87 -0
- package/core/src/physics/load-shedder.ts +164 -0
- package/core/src/physics/physics-accumulator.ts +101 -0
- package/core/src/physics/physics-system.ts +240 -0
- package/core/src/physics/ragdoll-presets.ts +272 -0
- package/core/src/physics/ragdoll-system.ts +220 -0
- package/core/src/physics/ragdoll.ts +182 -0
- package/core/src/physics/raycast.ts +143 -0
- package/core/src/physics/realm-manager.ts +499 -0
- package/core/src/physics/realm-worker-pool.ts +191 -0
- package/core/src/physics/realm-worker.ts +102 -0
- package/core/src/physics/realm.ts +189 -0
- package/core/src/physics/registry.ts +52 -0
- package/core/src/physics/safety.ts +247 -0
- package/core/src/physics/snapshot-manager.ts +141 -0
- package/core/src/physics/worker-protocol.ts +30 -0
- package/core/src/platform/bun-preload.ts +169 -0
- package/core/src/platform/css-stub.ts +4 -0
- package/core/src/platform/glob-polyfill.ts +124 -0
- package/core/src/platform/hidpi.ts +57 -0
- package/core/src/platform/render-surface.ts +77 -0
- package/core/src/platform/rpc.ts +98 -0
- package/core/src/platform/runtime.ts +132 -0
- package/core/src/plugin/context.ts +364 -0
- package/core/src/plugin/diagnostics.ts +61 -0
- package/core/src/plugin/discovery.ts +186 -0
- package/core/src/plugin/extension-loaders.ts +172 -0
- package/core/src/plugin/host.ts +659 -0
- package/core/src/plugin/index.ts +106 -0
- package/core/src/plugin/loader-asset.ts +124 -0
- package/core/src/plugin/loader-quickjs.ts +84 -0
- package/core/src/plugin/loader-wasm.ts +411 -0
- package/core/src/plugin/loader-worker.ts +261 -0
- package/core/src/plugin/manifest.ts +653 -0
- package/core/src/plugin/material-registry.ts +65 -0
- package/core/src/plugin/mcp-tools.ts +165 -0
- package/core/src/plugin/permissions.ts +175 -0
- package/core/src/plugin/quickjs-bridge.ts +294 -0
- package/core/src/plugin/registry.ts +107 -0
- package/core/src/plugin/sandbox-shim.ts +86 -0
- package/core/src/plugin/sandbox-worker.ts +215 -0
- package/core/src/plugin/wasm-abi.ts +152 -0
- package/core/src/plugin/wasm-worker.ts +229 -0
- package/core/src/plugin/workshop.ts +169 -0
- package/core/src/profiling/event-loop.ts +180 -0
- package/core/src/profiling/index.ts +69 -0
- package/core/src/profiling/iops/idb-patch.ts +242 -0
- package/core/src/profiling/iops/opfs-patch.ts +276 -0
- package/core/src/profiling/profiling-sab.ts +839 -0
- package/core/src/profiling/task-latency.ts +134 -0
- package/core/src/profiling/thread-metrics.ts +126 -0
- package/core/src/profiling/trace-event-writer.ts +205 -0
- package/core/src/profiling/warnings.ts +423 -0
- package/core/src/profiling/worker-prelude.ts +376 -0
- package/core/src/render/bind-group.ts +38 -0
- package/core/src/render/bindless/bindless-struct.ts +42 -0
- package/core/src/render/bindless/bindless.wgsl.ts +167 -0
- package/core/src/render/bindless/frame-bindings.ts +176 -0
- package/core/src/render/bindless/index.ts +10 -0
- package/core/src/render/bindless/material-manager.ts +257 -0
- package/core/src/render/bindless/texture-registry.ts +609 -0
- package/core/src/render/buffer.ts +82 -0
- package/core/src/render/camera-2d.ts +217 -0
- package/core/src/render/camera-controller.ts +440 -0
- package/core/src/render/camera.ts +409 -0
- package/core/src/render/canvas-resize-watcher.ts +46 -0
- package/core/src/render/compute-kernel.ts +172 -0
- package/core/src/render/constants.ts +2 -0
- package/core/src/render/device.ts +111 -0
- package/core/src/render/frame-graph.ts +768 -0
- package/core/src/render/frustum.ts +185 -0
- package/core/src/render/fullscreen-vs.ts +25 -0
- package/core/src/render/g-buffer.ts +186 -0
- package/core/src/render/game-renderer.ts +1452 -0
- package/core/src/render/gpu-driven/cull-pass.ts +394 -0
- package/core/src/render/gpu-driven/hzb.ts +215 -0
- package/core/src/render/gpu-driven/index.ts +7 -0
- package/core/src/render/gpu-driven/indirect-draw-pass.ts +324 -0
- package/core/src/render/gpu-driven/instance-buffer.ts +178 -0
- package/core/src/render/gpu-driven/mesh-table.ts +175 -0
- package/core/src/render/gpu-driven/passes/hzb-build-pass.ts +47 -0
- package/core/src/render/gpu-utils.ts +96 -0
- package/core/src/render/hdr.ts +88 -0
- package/core/src/render/hot-reload.ts +295 -0
- package/core/src/render/ibl-bind-group.ts +266 -0
- package/core/src/render/ibl.ts +180 -0
- package/core/src/render/index.ts +163 -0
- package/core/src/render/input-manager.ts +259 -0
- package/core/src/render/lighting/area-light.ts +196 -0
- package/core/src/render/lighting/cluster-grid.ts +288 -0
- package/core/src/render/lighting/cluster-types.ts +193 -0
- package/core/src/render/lighting/ies-parser.ts +162 -0
- package/core/src/render/lighting.ts +454 -0
- package/core/src/render/material-types/depth.wgsl +44 -0
- package/core/src/render/material-types/line.wgsl +50 -0
- package/core/src/render/material-types/matcap.wgsl +51 -0
- package/core/src/render/material-types/normal.wgsl +41 -0
- package/core/src/render/material-types/physical.wgsl +152 -0
- package/core/src/render/material-types/sprite.wgsl +46 -0
- package/core/src/render/material-types/sss.wgsl +79 -0
- package/core/src/render/material-types/toon.wgsl +79 -0
- package/core/src/render/passes/README.md +121 -0
- package/core/src/render/passes/atmosphere.ts +152 -0
- package/core/src/render/passes/cluster-lighting-pass.ts +476 -0
- package/core/src/render/passes/csm.ts +408 -0
- package/core/src/render/passes/cubemap-capture.ts +114 -0
- package/core/src/render/passes/debug-viz.ts +278 -0
- package/core/src/render/passes/debug.ts +538 -0
- package/core/src/render/passes/decal-mesh.ts +111 -0
- package/core/src/render/passes/decal-pass.ts +377 -0
- package/core/src/render/passes/deferred-lighting.ts +434 -0
- package/core/src/render/passes/depth-prepass.ts +163 -0
- package/core/src/render/passes/dome-360.ts +83 -0
- package/core/src/render/passes/fluid-render.ts +137 -0
- package/core/src/render/passes/gi-types.ts +118 -0
- package/core/src/render/passes/graph-compute.ts +300 -0
- package/core/src/render/passes/greased-line-pass.ts +232 -0
- package/core/src/render/passes/morph-target.ts +40 -0
- package/core/src/render/passes/opaque.ts +1028 -0
- package/core/src/render/passes/point-light-shadow.ts +266 -0
- package/core/src/render/passes/procedural-texture.ts +185 -0
- package/core/src/render/passes/reflection-probe.ts +140 -0
- package/core/src/render/passes/rsm-pass.ts +248 -0
- package/core/src/render/passes/sdf-text.ts +155 -0
- package/core/src/render/passes/shadow-map.ts +163 -0
- package/core/src/render/passes/shadow.ts +220 -0
- package/core/src/render/passes/skinning-vs.ts +121 -0
- package/core/src/render/passes/skinning.ts +326 -0
- package/core/src/render/passes/sky-dome.ts +404 -0
- package/core/src/render/passes/skybox.ts +162 -0
- package/core/src/render/passes/spot-light-shadow.ts +273 -0
- package/core/src/render/passes/terrain.ts +326 -0
- package/core/src/render/passes/transparent.ts +353 -0
- package/core/src/render/passes/underwater-fog.ts +185 -0
- package/core/src/render/passes/video-texture.ts +79 -0
- package/core/src/render/passes/volumetric-pass.ts +312 -0
- package/core/src/render/passes/volumetric-types.ts +171 -0
- package/core/src/render/passes/water.ts +753 -0
- package/core/src/render/pbr.ts +296 -0
- package/core/src/render/pipeline.ts +52 -0
- package/core/src/render/render-pass.ts +30 -0
- package/core/src/render/renderer-input-bus.ts +220 -0
- package/core/src/render/renderer-module-host.ts +623 -0
- package/core/src/render/resource-tracker.ts +67 -0
- package/core/src/render/sab-canvas-overlay.ts +122 -0
- package/core/src/render/shader-validator.ts +200 -0
- package/core/src/render/shaders/debug/debug-line.wgsl +27 -0
- package/core/src/render/shaders/debug/debug-point.wgsl +30 -0
- package/core/src/render/shaders/debug/debug-text.wgsl +42 -0
- package/core/src/render/shaders/debug-viz/aabb.wgsl +20 -0
- package/core/src/render/shaders/debug-viz/depth.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/lod.wgsl +38 -0
- package/core/src/render/shaders/debug-viz/normals.wgsl +30 -0
- package/core/src/render/shaders/debug-viz/overdraw.wgsl +21 -0
- package/core/src/render/shaders/debug-viz/tangents.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/wireframe.wgsl +33 -0
- package/core/src/render/shaders/shadow-chunks.ts +135 -0
- package/core/src/render/skybox.ts +146 -0
- package/core/src/render/splitscreen.ts +85 -0
- package/core/src/render/surface.ts +78 -0
- package/core/src/render/tonemap.ts +180 -0
- package/core/src/render/tracked-render-pass.ts +158 -0
- package/core/src/render/viewport.ts +109 -0
- package/core/src/render/wgsl-hmr.ts +70 -0
- package/core/src/sab/core-input-channel.ts +23 -0
- package/core/src/sab/define.ts +239 -0
- package/core/src/sab/errors.ts +76 -0
- package/core/src/sab/game-input.ts +343 -0
- package/core/src/sab/gamepad-devices.ts +259 -0
- package/core/src/sab/grid-buffer.ts +117 -0
- package/core/src/sab/input.ts +55 -0
- package/core/src/sab/layout.ts +219 -0
- package/core/src/sab/multi-input-channel.ts +50 -0
- package/core/src/sab/record-buffer.ts +155 -0
- package/core/src/sab/sab-polyfill.ts +56 -0
- package/core/src/sab/sim-channel.ts +453 -0
- package/core/src/sab/slot-buffer.ts +190 -0
- package/core/src/sab/types.ts +158 -0
- package/core/src/safety/bounds.ts +76 -0
- package/core/src/safety/json.ts +80 -0
- package/core/src/safety/path.ts +167 -0
- package/core/src/save/binary-format.ts +117 -0
- package/core/src/save/game-save-system.ts +161 -0
- package/core/src/save/grid-save-system.ts +158 -0
- package/core/src/save/migrate.ts +44 -0
- package/core/src/save/migration-registry.ts +94 -0
- package/core/src/save/persist-types.ts +208 -0
- package/core/src/save/schema.ts +46 -0
- package/core/src/save/serializer.ts +180 -0
- package/core/src/scene/builder.ts +65 -0
- package/core/src/scene/camera.ts +142 -0
- package/core/src/scene/checkpoint.ts +109 -0
- package/core/src/scene/game-loop.ts +198 -0
- package/core/src/scene/index.ts +24 -0
- package/core/src/scene/layer.ts +6 -0
- package/core/src/scene/prefab.ts +145 -0
- package/core/src/scene/scene-manager.ts +157 -0
- package/core/src/scene/scene.ts +192 -0
- package/core/src/scene/sky.ts +256 -0
- package/core/src/scene/spatial-grid.ts +176 -0
- package/core/src/scene/streaming.ts +304 -0
- package/core/src/scene/vegetation.ts +163 -0
- package/core/src/scene/world.ts +89 -0
- package/core/src/scripting/binding.ts +129 -0
- package/core/src/scripting/hot-reload.ts +144 -0
- package/core/src/scripting/script.ts +99 -0
- package/core/src/sim/hot-reload-pipeline.ts +49 -0
- package/core/src/sim/sim-state-helper.ts +47 -0
- package/core/src/sim/transient-state-registry.ts +77 -0
- package/core/src/sim/types.ts +113 -0
- package/core/src/sim/worker-loop.ts +222 -0
- package/core/src/stores/game-store.ts +158 -0
- package/core/src/stores/hot-reload-store.ts +44 -0
- package/core/src/telemetry/collector.ts +410 -0
- package/core/src/telemetry/gc-controller.ts +453 -0
- package/core/src/telemetry/gc-profiler.ts +126 -0
- package/core/src/telemetry/gc-tracker.ts +69 -0
- package/core/src/telemetry/gpu-profiler.ts +703 -0
- package/core/src/telemetry/gpu-resource-tracker.ts +285 -0
- package/core/src/telemetry/gpu-timer-pool.ts +234 -0
- package/core/src/telemetry/gpu-timer.ts +123 -0
- package/core/src/telemetry/gpu-timestamp-gate.ts +21 -0
- package/core/src/telemetry/reporter.ts +62 -0
- package/core/src/types/engine-types.ts +129 -0
- package/core/src/ui-font-scale.ts +112 -0
- package/core/src/util/broad-phase-grid.ts +82 -0
- package/core/src/util/feature-log.ts +220 -0
- package/core/src/util/index.ts +17 -0
- package/core/src/util/logger.ts +604 -0
- package/core/src/webgpu-destroy-augmentation.d.ts +25 -0
- package/core/src/worker/base-worker-host.ts +183 -0
- package/core/src/worker/buffer-sync.ts +550 -0
- package/core/src/worker/crash-recovery.ts +201 -0
- package/core/src/worker/entity-sim-worker-host.ts +190 -0
- package/core/src/worker/instrumented-worker-host.ts +171 -0
- package/core/src/worker/rpc.ts +253 -0
- package/core/src/worker/sim-worker-base.ts +913 -0
- package/core/src/worker/sim-worker-host.ts +358 -0
- package/core/src/worker/task-pool.ts +256 -0
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- package/libraries/stickman/src/skeleton.ts +197 -0
- package/libraries/stickman/src/stickman-pass.ts +255 -0
- package/libraries/stickman/src/thick-line.ts +123 -0
- package/libraries/surface-nets/README.md +25 -0
- package/libraries/surface-nets/src/chunked-field.ts +14 -0
- package/libraries/surface-nets/src/deformation.ts +45 -0
- package/libraries/surface-nets/src/index.ts +36 -0
- package/libraries/surface-nets/src/library.ts +59 -0
- package/libraries/surface-nets/src/lod.ts +7 -0
- package/libraries/surface-nets/src/sab.ts +4 -0
- package/libraries/surface-nets/src/streaming-config.ts +5 -0
- package/libraries/surface-nets/src/streaming-manager.ts +15 -0
- package/libraries/surface-nets/src/surface-nets.ts +334 -0
- package/libraries/surface-nets/src/types.ts +23 -0
- package/libraries/water/README.md +25 -0
- package/libraries/water/src/buoyancy.ts +103 -0
- package/libraries/water/src/index.ts +43 -0
- package/libraries/water/src/library.ts +85 -0
- package/libraries/water/src/shore-damping.ts +93 -0
- package/libraries/water/src/water-buffer.ts +89 -0
- package/libraries/water/src/water-chunks.ts +13 -0
- package/libraries/water/src/water-physics.ts +376 -0
- package/libraries/water/src/water-renderer.ts +809 -0
- package/libraries/water/src/water-sab.ts +161 -0
- package/libraries/water/src/wave-sources.ts +84 -0
- package/libraries/weather/README.md +20 -0
- package/libraries/weather/src/index.ts +9 -0
- package/libraries/weather/src/library.ts +72 -0
- package/libraries/weather/src/types.ts +64 -0
- package/libraries/weather/src/weather-blend.ts +112 -0
- package/libraries/weather/src/weather-system.ts +271 -0
- package/libraries/weatherfx/README.md +24 -0
- package/libraries/weatherfx/src/cloud-provider.ts +31 -0
- package/libraries/weatherfx/src/cloud-system.ts +372 -0
- package/libraries/weatherfx/src/index.ts +9 -0
- package/libraries/weatherfx/src/library.ts +58 -0
- package/libraries/weatherfx/src/particle-system.ts +434 -0
- package/libraries/weatherfx/src/shaders/cloud.wgsl +111 -0
- package/libraries/weatherfx/src/shaders/particle-compute.wgsl +187 -0
- package/libraries/weatherfx/src/shaders/particle-render.wgsl +95 -0
- package/lint-plugin.mjs +41 -0
- package/mcp/src/client.ts +703 -0
- package/mcp/src/engine-context.ts +186 -0
- package/mcp/src/http-transport.ts +471 -0
- package/mcp/src/index.ts +13 -0
- package/mcp/src/prompts/add-entity.ts +42 -0
- package/mcp/src/prompts/create-scene.ts +44 -0
- package/mcp/src/prompts/debug-frame.ts +39 -0
- package/mcp/src/prompts/index.ts +12 -0
- package/mcp/src/resources/asset-list.ts +32 -0
- package/mcp/src/resources/checkpoint-list.ts +33 -0
- package/mcp/src/resources/entity-state.ts +55 -0
- package/mcp/src/resources/gpu-info.ts +103 -0
- package/mcp/src/resources/index.ts +57 -0
- package/mcp/src/resources/performance.ts +37 -0
- package/mcp/src/resources/scene-tree.ts +43 -0
- package/mcp/src/server.ts +375 -0
- package/mcp/src/tools/animation.ts +118 -0
- package/mcp/src/tools/asset.ts +161 -0
- package/mcp/src/tools/audio.ts +96 -0
- package/mcp/src/tools/build.ts +143 -0
- package/mcp/src/tools/camera.ts +167 -0
- package/mcp/src/tools/checkpoint.ts +100 -0
- package/mcp/src/tools/component.ts +199 -0
- package/mcp/src/tools/debug.ts +300 -0
- package/mcp/src/tools/entity.ts +361 -0
- package/mcp/src/tools/inspect.ts +210 -0
- package/mcp/src/tools/lighting.ts +263 -0
- package/mcp/src/tools/material.ts +243 -0
- package/mcp/src/tools/mesh.ts +239 -0
- package/mcp/src/tools/physics.ts +266 -0
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- package/mcp/src/tools/script.ts +122 -0
- package/mcp/src/types.ts +92 -0
- package/mcp/src/undo-redo.ts +77 -0
- package/modules/camera-controls/README.md +20 -0
- package/modules/camera-controls/src/index.ts +161 -0
- package/modules/controller-ui/src/index.ts +164 -0
- package/modules/devtools/README.md +25 -0
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- package/modules/devtools/src/height-ruler-renderer.ts +216 -0
- package/modules/devtools/src/index.ts +81 -0
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- package/modules/devtools/src/scene-store.ts +320 -0
- package/modules/devtools/src/scene-sync.ts +116 -0
- package/modules/devtools/src/shaders/transform-gizmo.wgsl +38 -0
- package/modules/devtools/src/sim-stats-panel.ts +272 -0
- package/modules/devtools/src/sim-stats-provider.ts +105 -0
- package/modules/devtools/src/skeleton-renderer.ts +351 -0
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- package/modules/editor/src/commands/component.ts +156 -0
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- package/modules/editor/src/ddscene.ts +267 -0
- package/modules/editor/src/document.ts +123 -0
- package/modules/editor/src/editor-context.ts +172 -0
- package/modules/editor/src/index.ts +41 -0
- package/modules/editor/src/mcp.ts +103 -0
- package/modules/editor/src/module.ts +148 -0
- package/modules/editor/src/selection.ts +70 -0
- package/modules/editor/src/shell.ts +456 -0
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- package/modules/html-ui/src/composite.ts +135 -0
- package/modules/html-ui/src/create-html-ui.ts +188 -0
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- package/modules/html-ui/src/host.ts +646 -0
- package/modules/html-ui/src/index.ts +13 -0
- package/modules/html-ui/src/jsx-dev-runtime.ts +12 -0
- package/modules/html-ui/src/jsx-runtime.ts +126 -0
- package/modules/html-ui/src/protocol.ts +88 -0
- package/modules/html-ui/src/ui-worker.ts +16 -0
- package/modules/mcp/README.md +18 -0
- package/modules/mcp/src/index.ts +27 -0
- package/modules/movement-2d/README.md +19 -0
- package/modules/movement-2d/src/grid-character.ts +455 -0
- package/modules/movement-2d/src/index.ts +45 -0
- package/modules/movement-3d/README.md +21 -0
- package/modules/movement-3d/src/character-motor.ts +230 -0
- package/modules/movement-3d/src/index.ts +46 -0
- package/modules/native-osr/src/index.ts +22 -0
- package/modules/native-osr/src/input-router.ts +401 -0
- package/modules/native-osr/src/native-osr-manager.ts +247 -0
- package/modules/native-osr/src/native-texture-source.ts +86 -0
- package/modules/native-osr/src/types.ts +112 -0
- package/modules/native-osr/src/world-space-ui-pass.ts +351 -0
- package/modules/sailing/README.md +18 -0
- package/modules/sailing/src/index.ts +51 -0
- package/modules/terrain/README.md +18 -0
- package/modules/terrain/src/index.ts +78 -0
- package/modules/vitals/README.md +17 -0
- package/modules/vitals/src/index.ts +43 -0
- package/modules/vitals/src/vitals.ts +265 -0
- package/modules/xr/README.md +25 -0
- package/modules/xr/src/camera-rig.ts +146 -0
- package/modules/xr/src/debug.ts +59 -0
- package/modules/xr/src/frame-loop.ts +197 -0
- package/modules/xr/src/index.ts +16 -0
- package/modules/xr/src/input.ts +208 -0
- package/modules/xr/src/layer.ts +140 -0
- package/modules/xr/src/session.ts +156 -0
- package/modules/xr/src/sim-module.ts +23 -0
- package/modules/xr/src/types.ts +32 -0
- package/modules/xr/src/webxr.d.ts +182 -0
- package/modules/xr/src/xr-module.ts +179 -0
- package/package.json +232 -3
- package/shader-graph/src/chunks.ts +349 -0
- package/shader-graph/src/compiler.ts +732 -0
- package/shader-graph/src/compute-compiler.ts +453 -0
- package/shader-graph/src/compute-graph.ts +112 -0
- package/shader-graph/src/compute-profiles.ts +54 -0
- package/shader-graph/src/graph.ts +52 -0
- package/shader-graph/src/index.ts +53 -0
- package/shader-graph/src/profiles.ts +407 -0
- package/shader-graph/src/validator.ts +48 -0
- package/shader-graph/src/wgsl-binding-validator.ts +143 -0
- package/shader-graph/src/wgsl-struct-validator.ts +245 -0
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`(repeated ${suppressed}× in ${Math.round(elapsed)}ms)`,
|
|
178
|
+
);
|
|
179
|
+
state.lastLogged = now;
|
|
180
|
+
state.suppressed = 0;
|
|
181
|
+
};
|
|
182
|
+
|
|
183
|
+
device.lost.then((info: GPUDeviceLostInfo) => {
|
|
184
|
+
self.deviceLost = true;
|
|
185
|
+
log.error("GPU", `WebGPU device lost: ${info?.reason ?? "unknown"} — ${info?.message ?? ""}`);
|
|
186
|
+
});
|
|
187
|
+
}
|
|
188
|
+
|
|
189
|
+
getGPUTimerPool(): GPUTimerPool | null {
|
|
190
|
+
return this.gpuTimerPool;
|
|
191
|
+
}
|
|
192
|
+
|
|
193
|
+
isGpuTimerSupported(): boolean {
|
|
194
|
+
return this.gpuTimerPool?.isSupported() ?? false;
|
|
195
|
+
}
|
|
196
|
+
|
|
197
|
+
/** True after an uncaptured GPU error — the render loop should skip GPU work
|
|
198
|
+
* to avoid per-frame validation warning cascades. Stays true until cleared. */
|
|
199
|
+
hasUncapturedError(): boolean {
|
|
200
|
+
return this.uncapturedErrorFired;
|
|
201
|
+
}
|
|
202
|
+
|
|
203
|
+
/** Clear the uncaptured-error flag (e.g. after recreating resources). */
|
|
204
|
+
clearUncapturedError(): void {
|
|
205
|
+
this.uncapturedErrorFired = false;
|
|
206
|
+
}
|
|
207
|
+
|
|
208
|
+
// --- Pass timing ---
|
|
209
|
+
|
|
210
|
+
beginFrame(): void {
|
|
211
|
+
this.passStartTimes.clear();
|
|
212
|
+
this.passTimings.clear();
|
|
213
|
+
this.passGpuIndices.clear();
|
|
214
|
+
this.gpuPassCounter = 0;
|
|
215
|
+
}
|
|
216
|
+
|
|
217
|
+
beginPass(name: string, passEncoder: GPURenderPassEncoder, viewportIdx: number): void {
|
|
218
|
+
this.beginPassInternal(name, passEncoder, viewportIdx, "render");
|
|
219
|
+
}
|
|
220
|
+
|
|
221
|
+
endPass(name: string, passEncoder: GPURenderPassEncoder, viewportIdx: number, drawCalls: number = 0, triangles: number = 0): void {
|
|
222
|
+
this.endPassInternal(name, passEncoder, viewportIdx, drawCalls, triangles, "render");
|
|
223
|
+
}
|
|
224
|
+
|
|
225
|
+
/**
|
|
226
|
+
* Begin timing a compute pass. Writes a GPU timestamp at the start of the
|
|
227
|
+
* pass (if supported) and records the CPU start time.
|
|
228
|
+
*/
|
|
229
|
+
beginComputePass(name: string, passEncoder: GPUComputePassEncoder): void {
|
|
230
|
+
this.beginPassInternal(name, passEncoder, 0, "compute");
|
|
231
|
+
}
|
|
232
|
+
|
|
233
|
+
/**
|
|
234
|
+
* End timing a compute pass. Writes the end GPU timestamp and records the
|
|
235
|
+
* CPU duration. Workgroup count is stored in drawCalls for display.
|
|
236
|
+
*/
|
|
237
|
+
endComputePass(name: string, passEncoder: GPUComputePassEncoder, workgroups: number = 0): void {
|
|
238
|
+
this.endPassInternal(name, passEncoder, 0, workgroups, 0, "compute");
|
|
239
|
+
}
|
|
240
|
+
|
|
241
|
+
/**
|
|
242
|
+
* Begin timing a blit pass (buffer/texture copies, resolves). Blit passes
|
|
243
|
+
* don't have a pass encoder — timestamps are written on the command encoder
|
|
244
|
+
* using the "timestamp-query" base feature (encoder-level timestamps).
|
|
245
|
+
*/
|
|
246
|
+
beginBlitPass(name: string, encoder: GPUCommandEncoder): void {
|
|
247
|
+
if (this.passStartTimes.has(name)) return;
|
|
248
|
+
this.passStartTimes.set(name, performance.now());
|
|
249
|
+
if (!this.gpuTimerPool || !this.gpuTimerPool.isEncoderTimestampSupported()) return;
|
|
250
|
+
const maxPasses = this.gpuTimerPool.getMaxPasses();
|
|
251
|
+
const idx = this.gpuPassCounter++;
|
|
252
|
+
if (idx >= maxPasses) return;
|
|
253
|
+
this.passGpuIndices.set(name, idx);
|
|
254
|
+
this.gpuTimerPool.beginEncoder(encoder, idx);
|
|
255
|
+
}
|
|
256
|
+
|
|
257
|
+
/**
|
|
258
|
+
* End timing a blit pass. Writes the end timestamp on the command encoder.
|
|
259
|
+
*/
|
|
260
|
+
endBlitPass(name: string, encoder: GPUCommandEncoder): void {
|
|
261
|
+
if (this.gpuTimerPool && this.gpuTimerPool.isEncoderTimestampSupported()) {
|
|
262
|
+
const idx = this.passGpuIndices.get(name);
|
|
263
|
+
if (idx !== undefined && idx < this.gpuTimerPool.getMaxPasses()) {
|
|
264
|
+
this.gpuTimerPool.endEncoder(encoder, idx);
|
|
265
|
+
}
|
|
266
|
+
}
|
|
267
|
+
const start = this.passStartTimes.get(name);
|
|
268
|
+
if (start === undefined) return;
|
|
269
|
+
const cpuMs = performance.now() - start;
|
|
270
|
+
const gpuIdx = this.passGpuIndices.get(name);
|
|
271
|
+
const gpuMs = (gpuIdx !== undefined && this.gpuTimerPool) ? this.gpuTimerPool.getPassGpuMs(gpuIdx) : 0;
|
|
272
|
+
if (!this.passTimings.has(name) && this.passTimings.size >= GPUProfiler.MAX_PASS_TIMINGS) {
|
|
273
|
+
const oldest = this.passTimings.keys().next().value;
|
|
274
|
+
if (oldest !== undefined) this.passTimings.delete(oldest);
|
|
275
|
+
}
|
|
276
|
+
this.passTimings.set(name, {
|
|
277
|
+
cpuMs,
|
|
278
|
+
gpuMs,
|
|
279
|
+
drawCalls: 0,
|
|
280
|
+
triangles: 0,
|
|
281
|
+
pipelineSwitches: 0,
|
|
282
|
+
bindGroupChanges: 0,
|
|
283
|
+
bufferRebinds: 0,
|
|
284
|
+
category: "blit",
|
|
285
|
+
});
|
|
286
|
+
}
|
|
287
|
+
|
|
288
|
+
private beginPassInternal(
|
|
289
|
+
name: string,
|
|
290
|
+
passEncoder: GPURenderPassEncoder | GPUComputePassEncoder,
|
|
291
|
+
viewportIdx: number,
|
|
292
|
+
category: "render" | "compute",
|
|
293
|
+
): void {
|
|
294
|
+
if (viewportIdx !== 0) return;
|
|
295
|
+
this.passStartTimes.set(name, performance.now());
|
|
296
|
+
this.passTracker.pipelineSwitches = 0;
|
|
297
|
+
this.passTracker.bindGroupChanges = 0;
|
|
298
|
+
this.passTracker.bufferRebinds = 0;
|
|
299
|
+
this.passTracker.drawCalls = 0;
|
|
300
|
+
this.passTracker.triangles = 0;
|
|
301
|
+
if (!this.gpuTimerPool || !this.gpuTimerPool.isSupported()) return;
|
|
302
|
+
const maxPasses = this.gpuTimerPool.getMaxPasses();
|
|
303
|
+
const idx = this.gpuPassCounter++;
|
|
304
|
+
if (idx >= maxPasses) return;
|
|
305
|
+
this.passGpuIndices.set(name, idx);
|
|
306
|
+
this.gpuTimerPool.begin(passEncoder, idx);
|
|
307
|
+
}
|
|
308
|
+
|
|
309
|
+
private endPassInternal(
|
|
310
|
+
name: string,
|
|
311
|
+
passEncoder: GPURenderPassEncoder | GPUComputePassEncoder,
|
|
312
|
+
viewportIdx: number,
|
|
313
|
+
drawCalls: number,
|
|
314
|
+
triangles: number,
|
|
315
|
+
category: "render" | "compute",
|
|
316
|
+
): void {
|
|
317
|
+
if (viewportIdx !== 0) return;
|
|
318
|
+
// End GPU timer
|
|
319
|
+
if (this.gpuTimerPool && this.gpuTimerPool.isSupported()) {
|
|
320
|
+
const idx = this.passGpuIndices.get(name);
|
|
321
|
+
if (idx !== undefined && idx < this.gpuTimerPool.getMaxPasses()) {
|
|
322
|
+
this.gpuTimerPool.end(passEncoder, idx);
|
|
323
|
+
}
|
|
324
|
+
}
|
|
325
|
+
// Record timing
|
|
326
|
+
const start = this.passStartTimes.get(name);
|
|
327
|
+
if (start === undefined) return;
|
|
328
|
+
const cpuMs = performance.now() - start;
|
|
329
|
+
const existing = this.passTimings.get(name);
|
|
330
|
+
const gpuIdx = this.passGpuIndices.get(name);
|
|
331
|
+
const gpuMs = (gpuIdx !== undefined && this.gpuTimerPool) ? this.gpuTimerPool.getPassGpuMs(gpuIdx) : 0;
|
|
332
|
+
if (!this.passTimings.has(name) && this.passTimings.size >= GPUProfiler.MAX_PASS_TIMINGS) {
|
|
333
|
+
const oldest = this.passTimings.keys().next().value;
|
|
334
|
+
if (oldest !== undefined) this.passTimings.delete(oldest);
|
|
335
|
+
}
|
|
336
|
+
this.passTimings.set(name, {
|
|
337
|
+
cpuMs,
|
|
338
|
+
gpuMs,
|
|
339
|
+
drawCalls: this.passTracker.drawCalls || drawCalls || existing?.drawCalls || 0,
|
|
340
|
+
triangles: this.passTracker.triangles || triangles || existing?.triangles || 0,
|
|
341
|
+
pipelineSwitches: this.passTracker.pipelineSwitches,
|
|
342
|
+
bindGroupChanges: this.passTracker.bindGroupChanges,
|
|
343
|
+
bufferRebinds: this.passTracker.bufferRebinds,
|
|
344
|
+
category,
|
|
345
|
+
});
|
|
346
|
+
}
|
|
347
|
+
|
|
348
|
+
resolveGpuTimers(encoder: GPUCommandEncoder): void {
|
|
349
|
+
if (this.gpuTimerPool && (this.gpuTimerPool.isSupported() || this.gpuTimerPool.isEncoderTimestampSupported())) {
|
|
350
|
+
this.gpuTimerPool.resolve(encoder);
|
|
351
|
+
}
|
|
352
|
+
}
|
|
353
|
+
|
|
354
|
+
readGpuTimers(): Promise<Map<number, number>> {
|
|
355
|
+
if (this.gpuTimerPool && (this.gpuTimerPool.isSupported() || this.gpuTimerPool.isEncoderTimestampSupported())) {
|
|
356
|
+
return this.gpuTimerPool.readAll();
|
|
357
|
+
}
|
|
358
|
+
return Promise.resolve(new Map());
|
|
359
|
+
}
|
|
360
|
+
|
|
361
|
+
getPassTimings(): PassTiming[] {
|
|
362
|
+
const result: PassTiming[] = [];
|
|
363
|
+
for (const [name, t] of this.passTimings.entries()) {
|
|
364
|
+
result.push({
|
|
365
|
+
name,
|
|
366
|
+
cpuMs: t.cpuMs,
|
|
367
|
+
gpuMs: t.gpuMs,
|
|
368
|
+
drawCalls: t.drawCalls,
|
|
369
|
+
triangles: t.triangles,
|
|
370
|
+
pipelineSwitches: t.pipelineSwitches,
|
|
371
|
+
bindGroupChanges: t.bindGroupChanges,
|
|
372
|
+
bufferRebinds: t.bufferRebinds,
|
|
373
|
+
category: t.category,
|
|
374
|
+
});
|
|
375
|
+
}
|
|
376
|
+
return result;
|
|
377
|
+
}
|
|
378
|
+
|
|
379
|
+
// --- Tracked render pass ---
|
|
380
|
+
|
|
381
|
+
wrapTrackedPass(pass: GPURenderPassEncoder): GPURenderPassEncoder {
|
|
382
|
+
const tracker = this.passTracker;
|
|
383
|
+
return new Proxy(pass, {
|
|
384
|
+
get(target, prop) {
|
|
385
|
+
if (prop === "setPipeline") {
|
|
386
|
+
return (pipeline: GPURenderPipeline) => {
|
|
387
|
+
tracker.pipelineSwitches++;
|
|
388
|
+
target.setPipeline(pipeline);
|
|
389
|
+
};
|
|
390
|
+
}
|
|
391
|
+
if (prop === "setBindGroup") {
|
|
392
|
+
return (index: number, group: GPUBindGroup, dynamicOffsets?: number[] | Uint32Array) => {
|
|
393
|
+
tracker.bindGroupChanges++;
|
|
394
|
+
target.setBindGroup(index, group, dynamicOffsets ?? []);
|
|
395
|
+
};
|
|
396
|
+
}
|
|
397
|
+
if (prop === "setVertexBuffer") {
|
|
398
|
+
return (slot: number, buffer: GPUBuffer, offset: number = 0, size?: number) => {
|
|
399
|
+
tracker.bufferRebinds++;
|
|
400
|
+
target.setVertexBuffer(slot, buffer, offset, size);
|
|
401
|
+
};
|
|
402
|
+
}
|
|
403
|
+
if (prop === "setIndexBuffer") {
|
|
404
|
+
return (buffer: GPUBuffer, format: GPUIndexFormat, offset: number = 0, size?: number) => {
|
|
405
|
+
tracker.bufferRebinds++;
|
|
406
|
+
target.setIndexBuffer(buffer, format, offset, size);
|
|
407
|
+
};
|
|
408
|
+
}
|
|
409
|
+
if (prop === "draw") {
|
|
410
|
+
return (vertexCount: number, instanceCount: number = 1, firstVertex: number = 0, firstInstance: number = 0) => {
|
|
411
|
+
tracker.drawCalls++;
|
|
412
|
+
tracker.triangles += Math.floor(vertexCount / 3) * instanceCount;
|
|
413
|
+
target.draw(vertexCount, instanceCount, firstVertex, firstInstance);
|
|
414
|
+
};
|
|
415
|
+
}
|
|
416
|
+
if (prop === "drawIndexed") {
|
|
417
|
+
return (indexCount: number, instanceCount: number = 1, firstIndex: number = 0, baseVertex: number = 0, firstInstance: number = 0) => {
|
|
418
|
+
tracker.drawCalls++;
|
|
419
|
+
tracker.triangles += Math.floor(indexCount / 3) * instanceCount;
|
|
420
|
+
target.drawIndexed(indexCount, instanceCount, firstIndex, baseVertex, firstInstance);
|
|
421
|
+
};
|
|
422
|
+
}
|
|
423
|
+
const value = Reflect.get(target, prop);
|
|
424
|
+
if (typeof value === "function") return value.bind(target);
|
|
425
|
+
return value;
|
|
426
|
+
},
|
|
427
|
+
}) as unknown as GPURenderPassEncoder;
|
|
428
|
+
}
|
|
429
|
+
|
|
430
|
+
// --- GPU errors ---
|
|
431
|
+
|
|
432
|
+
getGPUErrors(): GPUErrors[] {
|
|
433
|
+
return this.gpuErrors;
|
|
434
|
+
}
|
|
435
|
+
|
|
436
|
+
clearGPUErrors(): void {
|
|
437
|
+
this.gpuErrors = [];
|
|
438
|
+
}
|
|
439
|
+
|
|
440
|
+
isDeviceLost(): boolean {
|
|
441
|
+
return this.deviceLost;
|
|
442
|
+
}
|
|
443
|
+
|
|
444
|
+
// --- GPU info / limits ---
|
|
445
|
+
|
|
446
|
+
getGPUInfo(canvas: RenderSurface, msaaSampleCount: number): GPUInfo {
|
|
447
|
+
const a = this.adapterInfo;
|
|
448
|
+
const adapter = a ? {
|
|
449
|
+
vendor: a.vendor ?? "",
|
|
450
|
+
architecture: a.architecture ?? "",
|
|
451
|
+
device: a.device ?? "",
|
|
452
|
+
description: a.description ?? "",
|
|
453
|
+
} : null;
|
|
454
|
+
|
|
455
|
+
const limits = this.device?.limits;
|
|
456
|
+
const deviceLimits = limits ? {
|
|
457
|
+
maxTextureDimension1D: limits.maxTextureDimension1D,
|
|
458
|
+
maxTextureDimension2D: limits.maxTextureDimension2D,
|
|
459
|
+
maxTextureDimension3D: limits.maxTextureDimension3D,
|
|
460
|
+
maxTextureArrayLayers: limits.maxTextureArrayLayers,
|
|
461
|
+
maxBindGroups: limits.maxBindGroups,
|
|
462
|
+
maxBindGroupsPerShaderStage: (limits as GPUSupportedLimits & { maxBindGroupsPerShaderStage?: number }).maxBindGroupsPerShaderStage,
|
|
463
|
+
maxBindingsPerBindGroup: limits.maxBindingsPerBindGroup,
|
|
464
|
+
maxBufferSize: limits.maxBufferSize,
|
|
465
|
+
maxStorageBufferBindingSize: limits.maxStorageBufferBindingSize,
|
|
466
|
+
maxUniformBufferBindingSize: limits.maxUniformBufferBindingSize,
|
|
467
|
+
maxDynamicUniformBuffersPerPipelineLayout: limits.maxDynamicUniformBuffersPerPipelineLayout,
|
|
468
|
+
maxDynamicStorageBuffersPerPipelineLayout: limits.maxDynamicStorageBuffersPerPipelineLayout,
|
|
469
|
+
maxSampledTexturesPerShaderStage: limits.maxSampledTexturesPerShaderStage,
|
|
470
|
+
maxSamplersPerShaderStage: limits.maxSamplersPerShaderStage,
|
|
471
|
+
maxStorageBuffersPerShaderStage: limits.maxStorageBuffersPerShaderStage,
|
|
472
|
+
maxStorageTexturesPerShaderStage: limits.maxStorageTexturesPerShaderStage,
|
|
473
|
+
maxUniformBuffersPerShaderStage: limits.maxUniformBuffersPerShaderStage,
|
|
474
|
+
maxVertexAttributes: limits.maxVertexAttributes,
|
|
475
|
+
maxVertexBuffers: limits.maxVertexBuffers,
|
|
476
|
+
maxVertexBufferArrayStride: limits.maxVertexBufferArrayStride,
|
|
477
|
+
minUniformBufferOffsetAlignment: limits.minUniformBufferOffsetAlignment,
|
|
478
|
+
minStorageBufferOffsetAlignment: limits.minStorageBufferOffsetAlignment,
|
|
479
|
+
maxColorAttachments: limits.maxColorAttachments,
|
|
480
|
+
maxColorAttachmentBytesPerSample: limits.maxColorAttachmentBytesPerSample,
|
|
481
|
+
maxComputeWorkgroupStorageSize: limits.maxComputeWorkgroupStorageSize,
|
|
482
|
+
maxComputeInvocationsPerWorkgroup: limits.maxComputeInvocationsPerWorkgroup,
|
|
483
|
+
maxComputeWorkgroupSizeX: limits.maxComputeWorkgroupSizeX,
|
|
484
|
+
maxComputeWorkgroupSizeY: limits.maxComputeWorkgroupSizeY,
|
|
485
|
+
maxComputeWorkgroupSizeZ: limits.maxComputeWorkgroupSizeZ,
|
|
486
|
+
maxComputeWorkgroupsPerDimension: limits.maxComputeWorkgroupsPerDimension,
|
|
487
|
+
} : null;
|
|
488
|
+
|
|
489
|
+
return {
|
|
490
|
+
adapter,
|
|
491
|
+
deviceLost: this.deviceLost,
|
|
492
|
+
canvasFormat: this.canvasFormat,
|
|
493
|
+
msaaSampleCount,
|
|
494
|
+
canvasSize: { width: canvas.width, height: canvas.height },
|
|
495
|
+
deviceLimits,
|
|
496
|
+
};
|
|
497
|
+
}
|
|
498
|
+
|
|
499
|
+
getAdapterInfo(): GPUAdapterInfo | null {
|
|
500
|
+
return this.adapterInfo;
|
|
501
|
+
}
|
|
502
|
+
|
|
503
|
+
// --- Frame Graph Builder ---
|
|
504
|
+
|
|
505
|
+
static buildFrameGraphData(
|
|
506
|
+
passTimings: PassTiming[],
|
|
507
|
+
ppInfo: PostProcessInfo,
|
|
508
|
+
scenePassOrder: string[],
|
|
509
|
+
alwaysOnPasses: string[] = [],
|
|
510
|
+
): FrameGraphData {
|
|
511
|
+
const timingMap = new Map<string, PassTiming>();
|
|
512
|
+
passTimings.forEach((t) => { timingMap.set(t.name, t);; });
|
|
513
|
+
|
|
514
|
+
const nodes: FrameGraphNode[] = [];
|
|
515
|
+
const edges: FrameGraphEdge[] = [];
|
|
516
|
+
const validations: FrameGraphValidation[] = [];
|
|
517
|
+
|
|
518
|
+
let totalGpuMs = 0;
|
|
519
|
+
let totalCpuMs = 0;
|
|
520
|
+
let totalDrawCalls = 0;
|
|
521
|
+
let totalTriangles = 0;
|
|
522
|
+
|
|
523
|
+
// --- Scene passes (layer 0) ---
|
|
524
|
+
const activeScenePasses: string[] = [];
|
|
525
|
+
scenePassOrder.forEach((name) => {
|
|
526
|
+
const t = timingMap.get(name);
|
|
527
|
+
const active = !!t;
|
|
528
|
+
const node: FrameGraphNode = {
|
|
529
|
+
id: "scene:" + name,
|
|
530
|
+
name,
|
|
531
|
+
category: "scene",
|
|
532
|
+
layer: 0,
|
|
533
|
+
cpuMs: t?.cpuMs ?? 0,
|
|
534
|
+
gpuMs: t?.gpuMs ?? 0,
|
|
535
|
+
drawCalls: t?.drawCalls ?? 0,
|
|
536
|
+
triangles: t?.triangles ?? 0,
|
|
537
|
+
pipelineSwitches: t?.pipelineSwitches ?? 0,
|
|
538
|
+
bindGroupChanges: t?.bindGroupChanges ?? 0,
|
|
539
|
+
bufferRebinds: t?.bufferRebinds ?? 0,
|
|
540
|
+
active,
|
|
541
|
+
};
|
|
542
|
+
nodes.push(node);
|
|
543
|
+
if (active) {
|
|
544
|
+
activeScenePasses.push(node.id);
|
|
545
|
+
totalGpuMs += node.gpuMs;
|
|
546
|
+
totalCpuMs += node.cpuMs;
|
|
547
|
+
totalDrawCalls += node.drawCalls;
|
|
548
|
+
totalTriangles += node.triangles;
|
|
549
|
+
}
|
|
550
|
+
});
|
|
551
|
+
|
|
552
|
+
// Edges between consecutive active scene passes (shared color+depth)
|
|
553
|
+
for (let i = 0; i < activeScenePasses.length - 1; i++) {
|
|
554
|
+
edges.push({
|
|
555
|
+
from: activeScenePasses[i],
|
|
556
|
+
to: activeScenePasses[i + 1],
|
|
557
|
+
resource: "color+depth",
|
|
558
|
+
type: "color",
|
|
559
|
+
});
|
|
560
|
+
}
|
|
561
|
+
|
|
562
|
+
// --- Post-process / pixelation (layer 1) ---
|
|
563
|
+
const layer1NodeIds: string[] = [];
|
|
564
|
+
|
|
565
|
+
if (ppInfo.pixelationEnabled) {
|
|
566
|
+
const pxId = "pp:Pixelation";
|
|
567
|
+
nodes.push({
|
|
568
|
+
id: pxId,
|
|
569
|
+
name: "Pixelation (size=" + ppInfo.pixelSize + ")",
|
|
570
|
+
category: "pixelation",
|
|
571
|
+
layer: 1,
|
|
572
|
+
cpuMs: 0, gpuMs: 0, drawCalls: 0, triangles: 0,
|
|
573
|
+
pipelineSwitches: 0, bindGroupChanges: 0, bufferRebinds: 0,
|
|
574
|
+
active: true,
|
|
575
|
+
});
|
|
576
|
+
layer1NodeIds.push(pxId);
|
|
577
|
+
} else if (ppInfo.postProcessEffects.length > 0) {
|
|
578
|
+
ppInfo.postProcessEffects.forEach((effName) => {
|
|
579
|
+
const eid = "pp:" + effName;
|
|
580
|
+
nodes.push({
|
|
581
|
+
id: eid,
|
|
582
|
+
name: effName,
|
|
583
|
+
category: "postprocess",
|
|
584
|
+
layer: 1,
|
|
585
|
+
cpuMs: 0, gpuMs: 0, drawCalls: 0, triangles: 0,
|
|
586
|
+
pipelineSwitches: 0, bindGroupChanges: 0, bufferRebinds: 0,
|
|
587
|
+
active: true,
|
|
588
|
+
});
|
|
589
|
+
layer1NodeIds.push(eid);
|
|
590
|
+
});
|
|
591
|
+
// Chain edges between consecutive post-process effects
|
|
592
|
+
for (let i = 0; i < layer1NodeIds.length - 1; i++) {
|
|
593
|
+
edges.push({
|
|
594
|
+
from: layer1NodeIds[i],
|
|
595
|
+
to: layer1NodeIds[i + 1],
|
|
596
|
+
resource: "intermediate",
|
|
597
|
+
type: "chain",
|
|
598
|
+
});
|
|
599
|
+
}
|
|
600
|
+
}
|
|
601
|
+
|
|
602
|
+
// Edge: last scene pass → first layer-1 node (or UI if no layer 1)
|
|
603
|
+
const lastSceneId = activeScenePasses.length > 0
|
|
604
|
+
? activeScenePasses[activeScenePasses.length - 1]
|
|
605
|
+
: null;
|
|
606
|
+
|
|
607
|
+
if (lastSceneId && layer1NodeIds.length > 0) {
|
|
608
|
+
edges.push({
|
|
609
|
+
from: lastSceneId,
|
|
610
|
+
to: layer1NodeIds[0],
|
|
611
|
+
resource: "color attachment",
|
|
612
|
+
type: "color",
|
|
613
|
+
});
|
|
614
|
+
}
|
|
615
|
+
|
|
616
|
+
// --- UI composite (layer 2) ---
|
|
617
|
+
const uiId = "ui:Composite";
|
|
618
|
+
nodes.push({
|
|
619
|
+
id: uiId,
|
|
620
|
+
name: "UI Composite",
|
|
621
|
+
category: "ui",
|
|
622
|
+
layer: 2,
|
|
623
|
+
cpuMs: 0, gpuMs: 0, drawCalls: 0, triangles: 0,
|
|
624
|
+
pipelineSwitches: 0, bindGroupChanges: 0, bufferRebinds: 0,
|
|
625
|
+
active: true,
|
|
626
|
+
});
|
|
627
|
+
|
|
628
|
+
// Edge: layer 1 → UI (or scene → UI if no layer 1)
|
|
629
|
+
if (layer1NodeIds.length > 0) {
|
|
630
|
+
edges.push({
|
|
631
|
+
from: layer1NodeIds[layer1NodeIds.length - 1],
|
|
632
|
+
to: uiId,
|
|
633
|
+
resource: "canvas",
|
|
634
|
+
type: "color",
|
|
635
|
+
});
|
|
636
|
+
} else if (lastSceneId) {
|
|
637
|
+
edges.push({
|
|
638
|
+
from: lastSceneId,
|
|
639
|
+
to: uiId,
|
|
640
|
+
resource: "canvas",
|
|
641
|
+
type: "color",
|
|
642
|
+
});
|
|
643
|
+
}
|
|
644
|
+
|
|
645
|
+
// --- Validation warnings ---
|
|
646
|
+
for (let _i = 0, _it = nodes, _n = _it.length; _i < _n; _i++) { const node = _it[_i];
|
|
647
|
+
if (node.category !== "scene") continue;
|
|
648
|
+
if (!node.active) continue;
|
|
649
|
+
if (node.drawCalls === 0 && !alwaysOnPasses.includes(node.name)) {
|
|
650
|
+
validations.push({
|
|
651
|
+
level: "info",
|
|
652
|
+
message: `Pass "${node.name}" executed with 0 draw calls — consider skipping when empty`,
|
|
653
|
+
passName: node.name,
|
|
654
|
+
});
|
|
655
|
+
}
|
|
656
|
+
if (node.pipelineSwitches > 0 && node.drawCalls > 0) {
|
|
657
|
+
const ratio = node.pipelineSwitches / node.drawCalls;
|
|
658
|
+
if (ratio > 2) {
|
|
659
|
+
validations.push({
|
|
660
|
+
level: "warning",
|
|
661
|
+
message: `Pass "${node.name}" has ${node.pipelineSwitches} pipeline switches for ${node.drawCalls} draw calls (ratio ${ratio.toFixed(1)}) — excessive state changes`,
|
|
662
|
+
passName: node.name,
|
|
663
|
+
});
|
|
664
|
+
}
|
|
665
|
+
}
|
|
666
|
+
if (node.gpuMs > 3) {
|
|
667
|
+
validations.push({
|
|
668
|
+
level: "warning",
|
|
669
|
+
message: `Pass "${node.name}" took ${node.gpuMs.toFixed(2)}ms GPU time — exceeds 3ms budget`,
|
|
670
|
+
passName: node.name,
|
|
671
|
+
});
|
|
672
|
+
}
|
|
673
|
+
}
|
|
674
|
+
|
|
675
|
+
// Check for inactive scene passes that are always-on
|
|
676
|
+
alwaysOnPasses.forEach((name) => {
|
|
677
|
+
const node = nodes.find(n => n.name === name);
|
|
678
|
+
if (node && !node.active) {
|
|
679
|
+
validations.push({
|
|
680
|
+
level: "info",
|
|
681
|
+
message: `Pass "${name}" was not executed this frame`,
|
|
682
|
+
passName: name,
|
|
683
|
+
});
|
|
684
|
+
}
|
|
685
|
+
});
|
|
686
|
+
|
|
687
|
+
return {
|
|
688
|
+
nodes,
|
|
689
|
+
edges,
|
|
690
|
+
validations,
|
|
691
|
+
totalGpuMs,
|
|
692
|
+
totalCpuMs,
|
|
693
|
+
totalDrawCalls,
|
|
694
|
+
totalTriangles,
|
|
695
|
+
timestamp: performance.now(),
|
|
696
|
+
};
|
|
697
|
+
}
|
|
698
|
+
|
|
699
|
+
destroy(): void {
|
|
700
|
+
this.gpuTimerPool?.destroy();
|
|
701
|
+
this.gpuTimerPool = null;
|
|
702
|
+
}
|
|
703
|
+
}
|