@downdraft/engine 0.0.0 → 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +33 -0
- package/app/src/index.ts +10 -0
- package/app/src/renderer/bootstrap.ts +271 -0
- package/app/src/renderer/downdraft-base.css +93 -0
- package/app/src/renderer/feature-log.ts +200 -0
- package/app/src/renderer/game-module.ts +923 -0
- package/app/src/renderer/hooks.ts +88 -0
- package/app/src/renderer/hot-reload.ts +178 -0
- package/app/src/renderer/import-cache.ts +88 -0
- package/app/src/renderer/index.ts +206 -0
- package/app/src/renderer/mcp-harness.ts +144 -0
- package/app/src/renderer/save-store-factory.ts +239 -0
- package/app/src/renderer/sim-bridge.ts +183 -0
- package/app/src/renderer/standard-automation-tools.ts +771 -0
- package/app/src/shared/feature-log.ts +71 -0
- package/app/src/shared/gpu-info.ts +82 -0
- package/app/src/shared/import-cache-store.ts +142 -0
- package/app/src/shared/index.ts +6 -0
- package/app/src/shared/mcp-discovery.ts +47 -0
- package/app/src/shared/mcp-proxy.ts +82 -0
- package/app/src/shared/types.ts +324 -0
- package/asset-bake/src/bake-audio.ts +119 -0
- package/asset-bake/src/bake-gltf.ts +172 -0
- package/asset-bake/src/bake.ts +78 -0
- package/asset-bake/src/cache.ts +188 -0
- package/asset-bake/src/config.ts +186 -0
- package/asset-bake/src/index.ts +36 -0
- package/core/src/animation/animation-event.ts +41 -0
- package/core/src/animation/bone-mask.ts +122 -0
- package/core/src/animation/clip.ts +252 -0
- package/core/src/animation/index.ts +22 -0
- package/core/src/animation/mixamo.ts +113 -0
- package/core/src/animation/morph-target.ts +69 -0
- package/core/src/animation/player.ts +697 -0
- package/core/src/animation/retarget.ts +158 -0
- package/core/src/animation/skeleton-animator.ts +1399 -0
- package/core/src/animation/skeleton.ts +214 -0
- package/core/src/animation/state-machine.ts +280 -0
- package/core/src/assets/blob-store.ts +66 -0
- package/core/src/assets/cache.ts +186 -0
- package/core/src/assets/cubemap-converter.ts +155 -0
- package/core/src/assets/environment-manager.ts +121 -0
- package/core/src/assets/import-cache.ts +65 -0
- package/core/src/assets/import-settings.ts +72 -0
- package/core/src/assets/importer.ts +108 -0
- package/core/src/assets/index.ts +74 -0
- package/core/src/assets/irradiance-generator.ts +198 -0
- package/core/src/assets/loader-audio.ts +86 -0
- package/core/src/assets/loader-cubemap.ts +211 -0
- package/core/src/assets/loader-dds.ts +236 -0
- package/core/src/assets/loader-hdr.ts +474 -0
- package/core/src/assets/loader-mesh.ts +143 -0
- package/core/src/assets/loader-shader.ts +73 -0
- package/core/src/assets/loader-texture.ts +349 -0
- package/core/src/assets/lod.ts +198 -0
- package/core/src/assets/manager.ts +480 -0
- package/core/src/assets/manifest.ts +81 -0
- package/core/src/assets/material-bridge.ts +186 -0
- package/core/src/assets/model-importer.ts +72 -0
- package/core/src/assets/model-normalizer.ts +248 -0
- package/core/src/assets/model-to-gpu.ts +70 -0
- package/core/src/assets/model-to-mesh.ts +237 -0
- package/core/src/assets/prefilter-generator.ts +250 -0
- package/core/src/audio/engine.ts +177 -0
- package/core/src/audio/interface.ts +130 -0
- package/core/src/audio/listener.ts +32 -0
- package/core/src/audio/mixer.ts +141 -0
- package/core/src/audio/registry.ts +52 -0
- package/core/src/audio/sab.ts +87 -0
- package/core/src/audio/source.ts +89 -0
- package/core/src/change-detection/atomics.ts +1 -0
- package/core/src/change-detection/tracker.ts +47 -0
- package/core/src/debug-draw/lines.ts +64 -0
- package/core/src/debug-draw/points.ts +17 -0
- package/core/src/debug-draw/queue.ts +124 -0
- package/core/src/debug-draw/text.ts +25 -0
- package/core/src/ecs/archetype.ts +323 -0
- package/core/src/ecs/component.ts +188 -0
- package/core/src/ecs/entity.ts +25 -0
- package/core/src/ecs/events.ts +93 -0
- package/core/src/ecs/hierarchy.ts +124 -0
- package/core/src/ecs/hmr-swap-registry.ts +22 -0
- package/core/src/ecs/index.ts +25 -0
- package/core/src/ecs/query.ts +141 -0
- package/core/src/ecs/resource.ts +8 -0
- package/core/src/ecs/schedule.ts +181 -0
- package/core/src/ecs/system-params.ts +99 -0
- package/core/src/ecs/system.ts +42 -0
- package/core/src/ecs/world.ts +348 -0
- package/core/src/index.ts +352 -0
- package/core/src/input/context.ts +73 -0
- package/core/src/input/dom-handler.ts +380 -0
- package/core/src/input/local-player-manager.ts +218 -0
- package/core/src/input/mapping.ts +40 -0
- package/core/src/input/multi-sab-bridge.ts +276 -0
- package/core/src/input/multi-state.ts +54 -0
- package/core/src/input/sab-bridge.ts +71 -0
- package/core/src/input/state.ts +132 -0
- package/core/src/input/ui-router.ts +87 -0
- package/core/src/library/host.ts +317 -0
- package/core/src/library/index.ts +16 -0
- package/core/src/library/library.ts +292 -0
- package/core/src/material/compiler.ts +80 -0
- package/core/src/material/graph-bridge.ts +172 -0
- package/core/src/material/index.ts +9 -0
- package/core/src/material/library.ts +442 -0
- package/core/src/material/material.ts +156 -0
- package/core/src/material/variants.ts +61 -0
- package/core/src/math/mat4.ts +202 -0
- package/core/src/math/perlin-noise-2d.ts +77 -0
- package/core/src/math/perlin-noise-3d.ts +110 -0
- package/core/src/math/quat.ts +33 -0
- package/core/src/math/rng.ts +29 -0
- package/core/src/math/trig.ts +47 -0
- package/core/src/math/value-noise.ts +67 -0
- package/core/src/mesh/builder.ts +177 -0
- package/core/src/mesh/csg.ts +312 -0
- package/core/src/mesh/greased-line.ts +145 -0
- package/core/src/mesh/mesh.ts +17 -0
- package/core/src/mesh/parametric.ts +501 -0
- package/core/src/mesh/skinning.ts +67 -0
- package/core/src/mesh/vertex-layout.ts +91 -0
- package/core/src/module/cross-thread.ts +163 -0
- package/core/src/module/diagnostics.ts +123 -0
- package/core/src/module/host.ts +451 -0
- package/core/src/module/index.ts +22 -0
- package/core/src/module/module.ts +109 -0
- package/core/src/module/registry.ts +94 -0
- package/core/src/module/renderer-module.ts +247 -0
- package/core/src/module/ts-loader.ts +26 -0
- package/core/src/particles/compute-pass.ts +378 -0
- package/core/src/particles/emitter.ts +156 -0
- package/core/src/particles/index.ts +11 -0
- package/core/src/particles/particle-data.ts +47 -0
- package/core/src/particles/render-pass.ts +365 -0
- package/core/src/particles/simulator.ts +264 -0
- package/core/src/particles/system.ts +193 -0
- package/core/src/physics/body.ts +59 -0
- package/core/src/physics/ccd-heuristic.ts +55 -0
- package/core/src/physics/character.ts +282 -0
- package/core/src/physics/collider.ts +55 -0
- package/core/src/physics/collision-system.ts +91 -0
- package/core/src/physics/events.ts +133 -0
- package/core/src/physics/index.ts +34 -0
- package/core/src/physics/interface.ts +473 -0
- package/core/src/physics/interpolation-buffer.ts +192 -0
- package/core/src/physics/lifecycle.ts +87 -0
- package/core/src/physics/load-shedder.ts +164 -0
- package/core/src/physics/physics-accumulator.ts +101 -0
- package/core/src/physics/physics-system.ts +240 -0
- package/core/src/physics/ragdoll-presets.ts +272 -0
- package/core/src/physics/ragdoll-system.ts +220 -0
- package/core/src/physics/ragdoll.ts +182 -0
- package/core/src/physics/raycast.ts +143 -0
- package/core/src/physics/realm-manager.ts +499 -0
- package/core/src/physics/realm-worker-pool.ts +191 -0
- package/core/src/physics/realm-worker.ts +102 -0
- package/core/src/physics/realm.ts +189 -0
- package/core/src/physics/registry.ts +52 -0
- package/core/src/physics/safety.ts +247 -0
- package/core/src/physics/snapshot-manager.ts +141 -0
- package/core/src/physics/worker-protocol.ts +30 -0
- package/core/src/platform/bun-preload.ts +169 -0
- package/core/src/platform/css-stub.ts +4 -0
- package/core/src/platform/glob-polyfill.ts +124 -0
- package/core/src/platform/hidpi.ts +57 -0
- package/core/src/platform/render-surface.ts +77 -0
- package/core/src/platform/rpc.ts +98 -0
- package/core/src/platform/runtime.ts +132 -0
- package/core/src/plugin/context.ts +364 -0
- package/core/src/plugin/diagnostics.ts +61 -0
- package/core/src/plugin/discovery.ts +186 -0
- package/core/src/plugin/extension-loaders.ts +172 -0
- package/core/src/plugin/host.ts +659 -0
- package/core/src/plugin/index.ts +106 -0
- package/core/src/plugin/loader-asset.ts +124 -0
- package/core/src/plugin/loader-quickjs.ts +84 -0
- package/core/src/plugin/loader-wasm.ts +411 -0
- package/core/src/plugin/loader-worker.ts +261 -0
- package/core/src/plugin/manifest.ts +653 -0
- package/core/src/plugin/material-registry.ts +65 -0
- package/core/src/plugin/mcp-tools.ts +165 -0
- package/core/src/plugin/permissions.ts +175 -0
- package/core/src/plugin/quickjs-bridge.ts +294 -0
- package/core/src/plugin/registry.ts +107 -0
- package/core/src/plugin/sandbox-shim.ts +86 -0
- package/core/src/plugin/sandbox-worker.ts +215 -0
- package/core/src/plugin/wasm-abi.ts +152 -0
- package/core/src/plugin/wasm-worker.ts +229 -0
- package/core/src/plugin/workshop.ts +169 -0
- package/core/src/profiling/event-loop.ts +180 -0
- package/core/src/profiling/index.ts +69 -0
- package/core/src/profiling/iops/idb-patch.ts +242 -0
- package/core/src/profiling/iops/opfs-patch.ts +276 -0
- package/core/src/profiling/profiling-sab.ts +839 -0
- package/core/src/profiling/task-latency.ts +134 -0
- package/core/src/profiling/thread-metrics.ts +126 -0
- package/core/src/profiling/trace-event-writer.ts +205 -0
- package/core/src/profiling/warnings.ts +423 -0
- package/core/src/profiling/worker-prelude.ts +376 -0
- package/core/src/render/bind-group.ts +38 -0
- package/core/src/render/bindless/bindless-struct.ts +42 -0
- package/core/src/render/bindless/bindless.wgsl.ts +167 -0
- package/core/src/render/bindless/frame-bindings.ts +176 -0
- package/core/src/render/bindless/index.ts +10 -0
- package/core/src/render/bindless/material-manager.ts +257 -0
- package/core/src/render/bindless/texture-registry.ts +609 -0
- package/core/src/render/buffer.ts +82 -0
- package/core/src/render/camera-2d.ts +217 -0
- package/core/src/render/camera-controller.ts +440 -0
- package/core/src/render/camera.ts +409 -0
- package/core/src/render/canvas-resize-watcher.ts +46 -0
- package/core/src/render/compute-kernel.ts +172 -0
- package/core/src/render/constants.ts +2 -0
- package/core/src/render/device.ts +111 -0
- package/core/src/render/frame-graph.ts +768 -0
- package/core/src/render/frustum.ts +185 -0
- package/core/src/render/fullscreen-vs.ts +25 -0
- package/core/src/render/g-buffer.ts +186 -0
- package/core/src/render/game-renderer.ts +1452 -0
- package/core/src/render/gpu-driven/cull-pass.ts +394 -0
- package/core/src/render/gpu-driven/hzb.ts +215 -0
- package/core/src/render/gpu-driven/index.ts +7 -0
- package/core/src/render/gpu-driven/indirect-draw-pass.ts +324 -0
- package/core/src/render/gpu-driven/instance-buffer.ts +178 -0
- package/core/src/render/gpu-driven/mesh-table.ts +175 -0
- package/core/src/render/gpu-driven/passes/hzb-build-pass.ts +47 -0
- package/core/src/render/gpu-utils.ts +96 -0
- package/core/src/render/hdr.ts +88 -0
- package/core/src/render/hot-reload.ts +295 -0
- package/core/src/render/ibl-bind-group.ts +266 -0
- package/core/src/render/ibl.ts +180 -0
- package/core/src/render/index.ts +163 -0
- package/core/src/render/input-manager.ts +259 -0
- package/core/src/render/lighting/area-light.ts +196 -0
- package/core/src/render/lighting/cluster-grid.ts +288 -0
- package/core/src/render/lighting/cluster-types.ts +193 -0
- package/core/src/render/lighting/ies-parser.ts +162 -0
- package/core/src/render/lighting.ts +454 -0
- package/core/src/render/material-types/depth.wgsl +44 -0
- package/core/src/render/material-types/line.wgsl +50 -0
- package/core/src/render/material-types/matcap.wgsl +51 -0
- package/core/src/render/material-types/normal.wgsl +41 -0
- package/core/src/render/material-types/physical.wgsl +152 -0
- package/core/src/render/material-types/sprite.wgsl +46 -0
- package/core/src/render/material-types/sss.wgsl +79 -0
- package/core/src/render/material-types/toon.wgsl +79 -0
- package/core/src/render/passes/README.md +121 -0
- package/core/src/render/passes/atmosphere.ts +152 -0
- package/core/src/render/passes/cluster-lighting-pass.ts +476 -0
- package/core/src/render/passes/csm.ts +408 -0
- package/core/src/render/passes/cubemap-capture.ts +114 -0
- package/core/src/render/passes/debug-viz.ts +278 -0
- package/core/src/render/passes/debug.ts +538 -0
- package/core/src/render/passes/decal-mesh.ts +111 -0
- package/core/src/render/passes/decal-pass.ts +377 -0
- package/core/src/render/passes/deferred-lighting.ts +434 -0
- package/core/src/render/passes/depth-prepass.ts +163 -0
- package/core/src/render/passes/dome-360.ts +83 -0
- package/core/src/render/passes/fluid-render.ts +137 -0
- package/core/src/render/passes/gi-types.ts +118 -0
- package/core/src/render/passes/graph-compute.ts +300 -0
- package/core/src/render/passes/greased-line-pass.ts +232 -0
- package/core/src/render/passes/morph-target.ts +40 -0
- package/core/src/render/passes/opaque.ts +1028 -0
- package/core/src/render/passes/point-light-shadow.ts +266 -0
- package/core/src/render/passes/procedural-texture.ts +185 -0
- package/core/src/render/passes/reflection-probe.ts +140 -0
- package/core/src/render/passes/rsm-pass.ts +248 -0
- package/core/src/render/passes/sdf-text.ts +155 -0
- package/core/src/render/passes/shadow-map.ts +163 -0
- package/core/src/render/passes/shadow.ts +220 -0
- package/core/src/render/passes/skinning-vs.ts +121 -0
- package/core/src/render/passes/skinning.ts +326 -0
- package/core/src/render/passes/sky-dome.ts +404 -0
- package/core/src/render/passes/skybox.ts +162 -0
- package/core/src/render/passes/spot-light-shadow.ts +273 -0
- package/core/src/render/passes/terrain.ts +326 -0
- package/core/src/render/passes/transparent.ts +353 -0
- package/core/src/render/passes/underwater-fog.ts +185 -0
- package/core/src/render/passes/video-texture.ts +79 -0
- package/core/src/render/passes/volumetric-pass.ts +312 -0
- package/core/src/render/passes/volumetric-types.ts +171 -0
- package/core/src/render/passes/water.ts +753 -0
- package/core/src/render/pbr.ts +296 -0
- package/core/src/render/pipeline.ts +52 -0
- package/core/src/render/render-pass.ts +30 -0
- package/core/src/render/renderer-input-bus.ts +220 -0
- package/core/src/render/renderer-module-host.ts +623 -0
- package/core/src/render/resource-tracker.ts +67 -0
- package/core/src/render/sab-canvas-overlay.ts +122 -0
- package/core/src/render/shader-validator.ts +200 -0
- package/core/src/render/shaders/debug/debug-line.wgsl +27 -0
- package/core/src/render/shaders/debug/debug-point.wgsl +30 -0
- package/core/src/render/shaders/debug/debug-text.wgsl +42 -0
- package/core/src/render/shaders/debug-viz/aabb.wgsl +20 -0
- package/core/src/render/shaders/debug-viz/depth.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/lod.wgsl +38 -0
- package/core/src/render/shaders/debug-viz/normals.wgsl +30 -0
- package/core/src/render/shaders/debug-viz/overdraw.wgsl +21 -0
- package/core/src/render/shaders/debug-viz/tangents.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/wireframe.wgsl +33 -0
- package/core/src/render/shaders/shadow-chunks.ts +135 -0
- package/core/src/render/skybox.ts +146 -0
- package/core/src/render/splitscreen.ts +85 -0
- package/core/src/render/surface.ts +78 -0
- package/core/src/render/tonemap.ts +180 -0
- package/core/src/render/tracked-render-pass.ts +158 -0
- package/core/src/render/viewport.ts +109 -0
- package/core/src/render/wgsl-hmr.ts +70 -0
- package/core/src/sab/core-input-channel.ts +23 -0
- package/core/src/sab/define.ts +239 -0
- package/core/src/sab/errors.ts +76 -0
- package/core/src/sab/game-input.ts +343 -0
- package/core/src/sab/gamepad-devices.ts +259 -0
- package/core/src/sab/grid-buffer.ts +117 -0
- package/core/src/sab/input.ts +55 -0
- package/core/src/sab/layout.ts +219 -0
- package/core/src/sab/multi-input-channel.ts +50 -0
- package/core/src/sab/record-buffer.ts +155 -0
- package/core/src/sab/sab-polyfill.ts +56 -0
- package/core/src/sab/sim-channel.ts +453 -0
- package/core/src/sab/slot-buffer.ts +190 -0
- package/core/src/sab/types.ts +158 -0
- package/core/src/safety/bounds.ts +76 -0
- package/core/src/safety/json.ts +80 -0
- package/core/src/safety/path.ts +167 -0
- package/core/src/save/binary-format.ts +117 -0
- package/core/src/save/game-save-system.ts +161 -0
- package/core/src/save/grid-save-system.ts +158 -0
- package/core/src/save/migrate.ts +44 -0
- package/core/src/save/migration-registry.ts +94 -0
- package/core/src/save/persist-types.ts +208 -0
- package/core/src/save/schema.ts +46 -0
- package/core/src/save/serializer.ts +180 -0
- package/core/src/scene/builder.ts +65 -0
- package/core/src/scene/camera.ts +142 -0
- package/core/src/scene/checkpoint.ts +109 -0
- package/core/src/scene/game-loop.ts +198 -0
- package/core/src/scene/index.ts +24 -0
- package/core/src/scene/layer.ts +6 -0
- package/core/src/scene/prefab.ts +145 -0
- package/core/src/scene/scene-manager.ts +157 -0
- package/core/src/scene/scene.ts +192 -0
- package/core/src/scene/sky.ts +256 -0
- package/core/src/scene/spatial-grid.ts +176 -0
- package/core/src/scene/streaming.ts +304 -0
- package/core/src/scene/vegetation.ts +163 -0
- package/core/src/scene/world.ts +89 -0
- package/core/src/scripting/binding.ts +129 -0
- package/core/src/scripting/hot-reload.ts +144 -0
- package/core/src/scripting/script.ts +99 -0
- package/core/src/sim/hot-reload-pipeline.ts +49 -0
- package/core/src/sim/sim-state-helper.ts +47 -0
- package/core/src/sim/transient-state-registry.ts +77 -0
- package/core/src/sim/types.ts +113 -0
- package/core/src/sim/worker-loop.ts +222 -0
- package/core/src/stores/game-store.ts +158 -0
- package/core/src/stores/hot-reload-store.ts +44 -0
- package/core/src/telemetry/collector.ts +410 -0
- package/core/src/telemetry/gc-controller.ts +453 -0
- package/core/src/telemetry/gc-profiler.ts +126 -0
- package/core/src/telemetry/gc-tracker.ts +69 -0
- package/core/src/telemetry/gpu-profiler.ts +703 -0
- package/core/src/telemetry/gpu-resource-tracker.ts +285 -0
- package/core/src/telemetry/gpu-timer-pool.ts +234 -0
- package/core/src/telemetry/gpu-timer.ts +123 -0
- package/core/src/telemetry/gpu-timestamp-gate.ts +21 -0
- package/core/src/telemetry/reporter.ts +62 -0
- package/core/src/types/engine-types.ts +129 -0
- package/core/src/ui-font-scale.ts +112 -0
- package/core/src/util/broad-phase-grid.ts +82 -0
- package/core/src/util/feature-log.ts +220 -0
- package/core/src/util/index.ts +17 -0
- package/core/src/util/logger.ts +604 -0
- package/core/src/webgpu-destroy-augmentation.d.ts +25 -0
- package/core/src/worker/base-worker-host.ts +183 -0
- package/core/src/worker/buffer-sync.ts +550 -0
- package/core/src/worker/crash-recovery.ts +201 -0
- package/core/src/worker/entity-sim-worker-host.ts +190 -0
- package/core/src/worker/instrumented-worker-host.ts +171 -0
- package/core/src/worker/rpc.ts +253 -0
- package/core/src/worker/sim-worker-base.ts +913 -0
- package/core/src/worker/sim-worker-host.ts +358 -0
- package/core/src/worker/task-pool.ts +256 -0
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- package/libraries/stickman/src/skeleton.ts +197 -0
- package/libraries/stickman/src/stickman-pass.ts +255 -0
- package/libraries/stickman/src/thick-line.ts +123 -0
- package/libraries/surface-nets/README.md +25 -0
- package/libraries/surface-nets/src/chunked-field.ts +14 -0
- package/libraries/surface-nets/src/deformation.ts +45 -0
- package/libraries/surface-nets/src/index.ts +36 -0
- package/libraries/surface-nets/src/library.ts +59 -0
- package/libraries/surface-nets/src/lod.ts +7 -0
- package/libraries/surface-nets/src/sab.ts +4 -0
- package/libraries/surface-nets/src/streaming-config.ts +5 -0
- package/libraries/surface-nets/src/streaming-manager.ts +15 -0
- package/libraries/surface-nets/src/surface-nets.ts +334 -0
- package/libraries/surface-nets/src/types.ts +23 -0
- package/libraries/water/README.md +25 -0
- package/libraries/water/src/buoyancy.ts +103 -0
- package/libraries/water/src/index.ts +43 -0
- package/libraries/water/src/library.ts +85 -0
- package/libraries/water/src/shore-damping.ts +93 -0
- package/libraries/water/src/water-buffer.ts +89 -0
- package/libraries/water/src/water-chunks.ts +13 -0
- package/libraries/water/src/water-physics.ts +376 -0
- package/libraries/water/src/water-renderer.ts +809 -0
- package/libraries/water/src/water-sab.ts +161 -0
- package/libraries/water/src/wave-sources.ts +84 -0
- package/libraries/weather/README.md +20 -0
- package/libraries/weather/src/index.ts +9 -0
- package/libraries/weather/src/library.ts +72 -0
- package/libraries/weather/src/types.ts +64 -0
- package/libraries/weather/src/weather-blend.ts +112 -0
- package/libraries/weather/src/weather-system.ts +271 -0
- package/libraries/weatherfx/README.md +24 -0
- package/libraries/weatherfx/src/cloud-provider.ts +31 -0
- package/libraries/weatherfx/src/cloud-system.ts +372 -0
- package/libraries/weatherfx/src/index.ts +9 -0
- package/libraries/weatherfx/src/library.ts +58 -0
- package/libraries/weatherfx/src/particle-system.ts +434 -0
- package/libraries/weatherfx/src/shaders/cloud.wgsl +111 -0
- package/libraries/weatherfx/src/shaders/particle-compute.wgsl +187 -0
- package/libraries/weatherfx/src/shaders/particle-render.wgsl +95 -0
- package/lint-plugin.mjs +41 -0
- package/mcp/src/client.ts +703 -0
- package/mcp/src/engine-context.ts +186 -0
- package/mcp/src/http-transport.ts +471 -0
- package/mcp/src/index.ts +13 -0
- package/mcp/src/prompts/add-entity.ts +42 -0
- package/mcp/src/prompts/create-scene.ts +44 -0
- package/mcp/src/prompts/debug-frame.ts +39 -0
- package/mcp/src/prompts/index.ts +12 -0
- package/mcp/src/resources/asset-list.ts +32 -0
- package/mcp/src/resources/checkpoint-list.ts +33 -0
- package/mcp/src/resources/entity-state.ts +55 -0
- package/mcp/src/resources/gpu-info.ts +103 -0
- package/mcp/src/resources/index.ts +57 -0
- package/mcp/src/resources/performance.ts +37 -0
- package/mcp/src/resources/scene-tree.ts +43 -0
- package/mcp/src/server.ts +375 -0
- package/mcp/src/tools/animation.ts +118 -0
- package/mcp/src/tools/asset.ts +161 -0
- package/mcp/src/tools/audio.ts +96 -0
- package/mcp/src/tools/build.ts +143 -0
- package/mcp/src/tools/camera.ts +167 -0
- package/mcp/src/tools/checkpoint.ts +100 -0
- package/mcp/src/tools/component.ts +199 -0
- package/mcp/src/tools/debug.ts +300 -0
- package/mcp/src/tools/entity.ts +361 -0
- package/mcp/src/tools/inspect.ts +210 -0
- package/mcp/src/tools/lighting.ts +263 -0
- package/mcp/src/tools/material.ts +243 -0
- package/mcp/src/tools/mesh.ts +239 -0
- package/mcp/src/tools/physics.ts +266 -0
- package/mcp/src/tools/scene.ts +153 -0
- package/mcp/src/tools/script.ts +122 -0
- package/mcp/src/types.ts +92 -0
- package/mcp/src/undo-redo.ts +77 -0
- package/modules/camera-controls/README.md +20 -0
- package/modules/camera-controls/src/index.ts +161 -0
- package/modules/controller-ui/src/index.ts +164 -0
- package/modules/devtools/README.md +25 -0
- package/modules/devtools/src/api.ts +461 -0
- package/modules/devtools/src/asset-utils.ts +105 -0
- package/modules/devtools/src/bind-debug-store.ts +48 -0
- package/modules/devtools/src/data-bridge.ts +286 -0
- package/modules/devtools/src/debug-overlay.ts +238 -0
- package/modules/devtools/src/debug-raycast.ts +328 -0
- package/modules/devtools/src/debug-store.ts +92 -0
- package/modules/devtools/src/debug-view-descriptors.ts +59 -0
- package/modules/devtools/src/doctor-panel.ts +182 -0
- package/modules/devtools/src/gizmo-module.ts +136 -0
- package/modules/devtools/src/graph-model.ts +509 -0
- package/modules/devtools/src/grid-renderer.ts +157 -0
- package/modules/devtools/src/height-ruler-renderer.ts +216 -0
- package/modules/devtools/src/index.ts +81 -0
- package/modules/devtools/src/init.ts +261 -0
- package/modules/devtools/src/label-overlay.ts +154 -0
- package/modules/devtools/src/material-stats-panel.ts +188 -0
- package/modules/devtools/src/profiling-bridge.ts +377 -0
- package/modules/devtools/src/profiling-hooks.ts +98 -0
- package/modules/devtools/src/renderer-adapter.ts +76 -0
- package/modules/devtools/src/scene-inspector.ts +637 -0
- package/modules/devtools/src/scene-store.ts +320 -0
- package/modules/devtools/src/scene-sync.ts +116 -0
- package/modules/devtools/src/shaders/transform-gizmo.wgsl +38 -0
- package/modules/devtools/src/sim-stats-panel.ts +272 -0
- package/modules/devtools/src/sim-stats-provider.ts +105 -0
- package/modules/devtools/src/skeleton-renderer.ts +351 -0
- package/modules/devtools/src/transform-gizmo.ts +928 -0
- package/modules/devtools/src/types.ts +290 -0
- package/modules/devtools/src/worker-expose.ts +67 -0
- package/modules/devtools/src/worker-sync.ts +137 -0
- package/modules/editor/src/commands/component.ts +156 -0
- package/modules/editor/src/commands/entity.ts +287 -0
- package/modules/editor/src/commands/hierarchy.ts +83 -0
- package/modules/editor/src/commands/index.ts +61 -0
- package/modules/editor/src/commands/prefab.ts +163 -0
- package/modules/editor/src/commands/registry.ts +331 -0
- package/modules/editor/src/commands/scene-io.ts +211 -0
- package/modules/editor/src/commands/selection.ts +73 -0
- package/modules/editor/src/commands/transform.ts +91 -0
- package/modules/editor/src/ddscene.ts +267 -0
- package/modules/editor/src/document.ts +123 -0
- package/modules/editor/src/editor-context.ts +172 -0
- package/modules/editor/src/index.ts +41 -0
- package/modules/editor/src/mcp.ts +103 -0
- package/modules/editor/src/module.ts +148 -0
- package/modules/editor/src/selection.ts +70 -0
- package/modules/editor/src/shell.ts +456 -0
- package/modules/editor/src/viewport.ts +199 -0
- package/modules/html-ui/src/composite.ts +135 -0
- package/modules/html-ui/src/create-html-ui.ts +188 -0
- package/modules/html-ui/src/doc-backend.ts +343 -0
- package/modules/html-ui/src/host.ts +646 -0
- package/modules/html-ui/src/index.ts +13 -0
- package/modules/html-ui/src/jsx-dev-runtime.ts +12 -0
- package/modules/html-ui/src/jsx-runtime.ts +126 -0
- package/modules/html-ui/src/protocol.ts +88 -0
- package/modules/html-ui/src/ui-worker.ts +16 -0
- package/modules/mcp/README.md +18 -0
- package/modules/mcp/src/index.ts +27 -0
- package/modules/movement-2d/README.md +19 -0
- package/modules/movement-2d/src/grid-character.ts +455 -0
- package/modules/movement-2d/src/index.ts +45 -0
- package/modules/movement-3d/README.md +21 -0
- package/modules/movement-3d/src/character-motor.ts +230 -0
- package/modules/movement-3d/src/index.ts +46 -0
- package/modules/native-osr/src/index.ts +22 -0
- package/modules/native-osr/src/input-router.ts +401 -0
- package/modules/native-osr/src/native-osr-manager.ts +247 -0
- package/modules/native-osr/src/native-texture-source.ts +86 -0
- package/modules/native-osr/src/types.ts +112 -0
- package/modules/native-osr/src/world-space-ui-pass.ts +351 -0
- package/modules/sailing/README.md +18 -0
- package/modules/sailing/src/index.ts +51 -0
- package/modules/terrain/README.md +18 -0
- package/modules/terrain/src/index.ts +78 -0
- package/modules/vitals/README.md +17 -0
- package/modules/vitals/src/index.ts +43 -0
- package/modules/vitals/src/vitals.ts +265 -0
- package/modules/xr/README.md +25 -0
- package/modules/xr/src/camera-rig.ts +146 -0
- package/modules/xr/src/debug.ts +59 -0
- package/modules/xr/src/frame-loop.ts +197 -0
- package/modules/xr/src/index.ts +16 -0
- package/modules/xr/src/input.ts +208 -0
- package/modules/xr/src/layer.ts +140 -0
- package/modules/xr/src/session.ts +156 -0
- package/modules/xr/src/sim-module.ts +23 -0
- package/modules/xr/src/types.ts +32 -0
- package/modules/xr/src/webxr.d.ts +182 -0
- package/modules/xr/src/xr-module.ts +179 -0
- package/package.json +232 -3
- package/shader-graph/src/chunks.ts +349 -0
- package/shader-graph/src/compiler.ts +732 -0
- package/shader-graph/src/compute-compiler.ts +453 -0
- package/shader-graph/src/compute-graph.ts +112 -0
- package/shader-graph/src/compute-profiles.ts +54 -0
- package/shader-graph/src/graph.ts +52 -0
- package/shader-graph/src/index.ts +53 -0
- package/shader-graph/src/profiles.ts +407 -0
- package/shader-graph/src/validator.ts +48 -0
- package/shader-graph/src/wgsl-binding-validator.ts +143 -0
- package/shader-graph/src/wgsl-struct-validator.ts +245 -0
- package/shader-graph/src/wgsl-struct.ts +397 -0
- package/test/src/index.ts +7 -0
- package/test/src/vision-test.ts +369 -0
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//
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LoadOptions,
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LoadResult,
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SaveOptions,
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SaveResult,
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} from "@downdraft/engine";
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import { wrap, type WorkerProxy } from "@downdraft/engine/worker/rpc";
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export class SaveWorkerProxy implements ISaveStore {
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constructor(private opts: SaveWorkerProxyOptions) {}
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async setProperties(slot: string, props: Record<string, unknown>): Promise<void> {
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onWarning(cb: (warning: SaveWarning) => void): () => void {
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// Save Worker — dedicated Web Worker that owns an OpfsSaveStore instance.
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//
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LoadOptions,
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LoadResult,
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SaveGenerationInfo,
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SaveOptions,
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SaveResult,
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SaveSlotInfo,
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SaveState,
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SaveWarning,
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} from "@downdraft/engine";
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(globalThis as any).__ddThreadTag = "S1";
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async save(slot: string, state: SaveState, opts?: SaveOptions): Promise<SaveResult> {
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},
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async load(slot: string, opts?: LoadOptions): Promise<LoadResult> {
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if (!store) throw new Error("Save worker not initialized");
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return store.load(slot, opts);
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},
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async listSaves(): Promise<SaveSlotInfo[]> {
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46
|
+
if (!store) throw new Error("Save worker not initialized");
|
|
47
|
+
return store.listSaves();
|
|
48
|
+
},
|
|
49
|
+
|
|
50
|
+
async listGenerations(slot: string): Promise<SaveGenerationInfo[]> {
|
|
51
|
+
if (!store) throw new Error("Save worker not initialized");
|
|
52
|
+
return store.listGenerations(slot);
|
|
53
|
+
},
|
|
54
|
+
|
|
55
|
+
async deleteSave(slot: string): Promise<boolean> {
|
|
56
|
+
if (!store) throw new Error("Save worker not initialized");
|
|
57
|
+
return store.deleteSave(slot);
|
|
58
|
+
},
|
|
59
|
+
|
|
60
|
+
async deleteGeneration(slot: string, gen: number): Promise<boolean> {
|
|
61
|
+
if (!store) throw new Error("Save worker not initialized");
|
|
62
|
+
return store.deleteGeneration(slot, gen);
|
|
63
|
+
},
|
|
64
|
+
|
|
65
|
+
async setThumbnail(slot: string, data: ArrayBuffer | Uint8Array): Promise<void> {
|
|
66
|
+
if (!store) throw new Error("Save worker not initialized");
|
|
67
|
+
return store.setThumbnail(slot, data);
|
|
68
|
+
},
|
|
69
|
+
|
|
70
|
+
async getThumbnail(slot: string): Promise<ArrayBuffer | null> {
|
|
71
|
+
if (!store) throw new Error("Save worker not initialized");
|
|
72
|
+
return store.getThumbnail(slot);
|
|
73
|
+
},
|
|
74
|
+
|
|
75
|
+
async setProperties(slot: string, props: Record<string, unknown>): Promise<void> {
|
|
76
|
+
if (!store) throw new Error("Save worker not initialized");
|
|
77
|
+
return store.setProperties(slot, props);
|
|
78
|
+
},
|
|
79
|
+
|
|
80
|
+
async getProperties(slot: string): Promise<Record<string, unknown>> {
|
|
81
|
+
if (!store) throw new Error("Save worker not initialized");
|
|
82
|
+
return store.getProperties(slot);
|
|
83
|
+
},
|
|
84
|
+
|
|
85
|
+
onWarning(): void {
|
|
86
|
+
// Warnings are forwarded as events — the proxy sets up the callback
|
|
87
|
+
// and forwards via exposeEvents. For simplicity, warnings are logged.
|
|
88
|
+
},
|
|
89
|
+
|
|
90
|
+
async shutdown(): Promise<void> {
|
|
91
|
+
store = null;
|
|
92
|
+
},
|
|
93
|
+
};
|
|
94
|
+
|
|
95
|
+
expose(api);
|
|
96
|
+
|
|
97
|
+
// Also export the type for the proxy side
|
|
98
|
+
export type SaveWorkerApi = typeof api;
|
|
99
|
+
export type { ISaveStore, SaveState, SaveOptions, LoadOptions, SaveResult, LoadResult, SaveSlotInfo, SaveGenerationInfo, SaveWarning };
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
// Type declaration for xxh3-ts.
|
|
2
|
+
//
|
|
3
|
+
// The package ships .ts source files alongside .js and .d.ts. With
|
|
4
|
+
// moduleResolution "bundler", TypeScript resolves `export * from "./xxh3"` in
|
|
5
|
+
// index.d.ts to xxh3.ts (preferring .ts over .d.ts), which triggers a
|
|
6
|
+
// BigUint64Array<ArrayBufferLike> vs BigUint64Array<ArrayBuffer> error on
|
|
7
|
+
// TS 5.9+. This file is mapped via tsconfig `paths` so TypeScript uses these
|
|
8
|
+
// types instead of following into the package's .ts source. The runtime .js
|
|
9
|
+
// export is correct and Vite resolves the real module through node_modules.
|
|
10
|
+
export declare function XXH3_128(data: Uint8Array, seed?: bigint): bigint;
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
# `@downdraft/engine/libraries/physics-native`
|
|
2
|
+
|
|
3
|
+
Native physics backend — binds the engine's UniversalPhysicsAPI to the native physics library.
|
|
4
|
+
|
|
5
|
+
## Install
|
|
6
|
+
|
|
7
|
+
```sh
|
|
8
|
+
bun add @downdraft/engine/libraries/physics-native
|
|
9
|
+
```
|
|
10
|
+
|
|
11
|
+
## Key exports
|
|
12
|
+
|
|
13
|
+
- `Broadphase`
|
|
14
|
+
- `NativePhysicsBackend`
|
|
15
|
+
- `PhysicsNativeAPITok`
|
|
16
|
+
- `PhysicsNativeLib`
|
|
17
|
+
- `detectCollision`
|
|
18
|
+
- `integrate`
|
|
19
|
+
- `resolveContact`
|
|
20
|
+
|
|
21
|
+
See the [Downdraft engine repository](https://github.com/knackstedt/downdraft) for architecture docs and examples.
|
|
@@ -0,0 +1,403 @@
|
|
|
1
|
+
use rapier3d::na::{Quaternion, UnitQuaternion};
|
|
2
|
+
use rapier3d::prelude::*;
|
|
3
|
+
use crate::world::PhysicsWorld;
|
|
4
|
+
|
|
5
|
+
// ── dd_create_body descriptor layout ─────────────────────────────────────
|
|
6
|
+
// f[0..3] position xyz f[3..7] rotation quat (x,y,z,w)
|
|
7
|
+
// f[7..10] linear velocity f[10..13] angular velocity
|
|
8
|
+
// f[13] mass (additional) f[14] linear damping
|
|
9
|
+
// f[15] angular damping f[16] gravity scale
|
|
10
|
+
// i[0] body type: 0=fixed, 1=kinematic(position), 2=dynamic
|
|
11
|
+
// i[1] flags:
|
|
12
|
+
// bit0 ccdEnabled
|
|
13
|
+
// bit1 canSleep (1 = can sleep; mirrors WASM `canSleep === false` opt-out)
|
|
14
|
+
// bit2 sleeping (start asleep)
|
|
15
|
+
// bit3..5 locked translations x,y,z
|
|
16
|
+
// bit6..8 locked rotations x,y,z
|
|
17
|
+
// bit9 has mass bit10 has linearDamping
|
|
18
|
+
// bit11 has angularDamping bit12 has gravityScale
|
|
19
|
+
pub const BODY_F32_LEN: usize = 17;
|
|
20
|
+
pub const BODY_I32_LEN: usize = 2;
|
|
21
|
+
|
|
22
|
+
pub fn create_body(
|
|
23
|
+
realm: &mut PhysicsWorld,
|
|
24
|
+
body_id: i32,
|
|
25
|
+
f: &[f32],
|
|
26
|
+
i: &[i32],
|
|
27
|
+
) -> i32 {
|
|
28
|
+
let transform = Isometry::from_parts(
|
|
29
|
+
Translation::new(f[0], f[1], f[2]),
|
|
30
|
+
UnitQuaternion::from_quaternion(Quaternion::new(f[6], f[3], f[4], f[5])),
|
|
31
|
+
);
|
|
32
|
+
|
|
33
|
+
let body_type = i[0];
|
|
34
|
+
let flags = i[1];
|
|
35
|
+
let rb_type = match body_type {
|
|
36
|
+
0 => RigidBodyType::Fixed,
|
|
37
|
+
1 => RigidBodyType::KinematicPositionBased,
|
|
38
|
+
_ => RigidBodyType::Dynamic,
|
|
39
|
+
};
|
|
40
|
+
|
|
41
|
+
let mut builder = RigidBodyBuilder::new(rb_type)
|
|
42
|
+
.position(transform)
|
|
43
|
+
.linvel(Vector::new(f[7], f[8], f[9]))
|
|
44
|
+
.angvel(Vector::new(f[10], f[11], f[12]));
|
|
45
|
+
|
|
46
|
+
if flags & (1 << 9) != 0 {
|
|
47
|
+
builder = builder.additional_mass(f[13]);
|
|
48
|
+
}
|
|
49
|
+
if flags & (1 << 10) != 0 {
|
|
50
|
+
builder = builder.linear_damping(f[14]);
|
|
51
|
+
}
|
|
52
|
+
if flags & (1 << 11) != 0 {
|
|
53
|
+
builder = builder.angular_damping(f[15]);
|
|
54
|
+
}
|
|
55
|
+
if flags & (1 << 12) != 0 {
|
|
56
|
+
builder = builder.gravity_scale(f[16]);
|
|
57
|
+
}
|
|
58
|
+
if flags & 1 != 0 {
|
|
59
|
+
builder = builder.ccd_enabled(true);
|
|
60
|
+
}
|
|
61
|
+
if flags & (1 << 1) == 0 {
|
|
62
|
+
builder = builder.can_sleep(false);
|
|
63
|
+
}
|
|
64
|
+
if flags & (1 << 2) != 0 {
|
|
65
|
+
builder = builder.sleeping(true);
|
|
66
|
+
}
|
|
67
|
+
let lock_t = [
|
|
68
|
+
flags & (1 << 3) != 0,
|
|
69
|
+
flags & (1 << 4) != 0,
|
|
70
|
+
flags & (1 << 5) != 0,
|
|
71
|
+
];
|
|
72
|
+
if lock_t.iter().any(|b| *b) {
|
|
73
|
+
builder = builder.enabled_translations(!lock_t[0], !lock_t[1], !lock_t[2]);
|
|
74
|
+
}
|
|
75
|
+
let lock_r = [
|
|
76
|
+
flags & (1 << 6) != 0,
|
|
77
|
+
flags & (1 << 7) != 0,
|
|
78
|
+
flags & (1 << 8) != 0,
|
|
79
|
+
];
|
|
80
|
+
if lock_r.iter().all(|b| *b) {
|
|
81
|
+
builder = builder.lock_rotations();
|
|
82
|
+
} else if lock_r.iter().any(|b| *b) {
|
|
83
|
+
builder = builder.enabled_rotations(!lock_r[0], !lock_r[1], !lock_r[2]);
|
|
84
|
+
}
|
|
85
|
+
|
|
86
|
+
let handle = realm.bodies.insert(builder);
|
|
87
|
+
realm.body_map.insert(body_id, handle);
|
|
88
|
+
realm.body_id_by_handle.insert(handle, body_id);
|
|
89
|
+
0
|
|
90
|
+
}
|
|
91
|
+
|
|
92
|
+
pub fn destroy_body(realm: &mut PhysicsWorld, body_id: i32) -> i32 {
|
|
93
|
+
if let Some(handle) = realm.body_map.remove(&body_id) {
|
|
94
|
+
realm.body_id_by_handle.remove(&handle);
|
|
95
|
+
// Drop controllers bound to this body so they can't dangle.
|
|
96
|
+
realm
|
|
97
|
+
.controller_map
|
|
98
|
+
.retain(|_, c| c.body != Some(handle));
|
|
99
|
+
realm.bodies.remove(
|
|
100
|
+
handle,
|
|
101
|
+
&mut realm.island_manager,
|
|
102
|
+
&mut realm.colliders,
|
|
103
|
+
&mut realm.impulse_joints,
|
|
104
|
+
&mut realm.multibody_joints,
|
|
105
|
+
true,
|
|
106
|
+
);
|
|
107
|
+
}
|
|
108
|
+
0
|
|
109
|
+
}
|
|
110
|
+
|
|
111
|
+
pub fn set_body_type(realm: &mut PhysicsWorld, body_id: i32, body_type: i32) -> i32 {
|
|
112
|
+
if let Some(&handle) = realm.body_map.get(&body_id) {
|
|
113
|
+
if let Some(body) = realm.bodies.get_mut(handle) {
|
|
114
|
+
let rb_type = match body_type {
|
|
115
|
+
0 => RigidBodyType::Fixed,
|
|
116
|
+
1 => RigidBodyType::KinematicPositionBased,
|
|
117
|
+
_ => RigidBodyType::Dynamic,
|
|
118
|
+
};
|
|
119
|
+
body.set_body_type(rb_type, true);
|
|
120
|
+
}
|
|
121
|
+
}
|
|
122
|
+
0
|
|
123
|
+
}
|
|
124
|
+
|
|
125
|
+
fn body<'a>(realm: &'a mut PhysicsWorld, body_id: i32) -> Option<&'a mut RigidBody> {
|
|
126
|
+
let &handle = realm.body_map.get(&body_id)?;
|
|
127
|
+
realm.bodies.get_mut(handle)
|
|
128
|
+
}
|
|
129
|
+
|
|
130
|
+
fn body_ref<'a>(realm: &'a PhysicsWorld, body_id: i32) -> Option<&'a RigidBody> {
|
|
131
|
+
let &handle = realm.body_map.get(&body_id)?;
|
|
132
|
+
realm.bodies.get(handle)
|
|
133
|
+
}
|
|
134
|
+
|
|
135
|
+
pub fn set_translation(realm: &mut PhysicsWorld, body_id: i32, x: f32, y: f32, z: f32, wake: bool) -> i32 {
|
|
136
|
+
if let Some(b) = body(realm, body_id) {
|
|
137
|
+
b.set_translation(Vector::new(x, y, z), wake);
|
|
138
|
+
}
|
|
139
|
+
0
|
|
140
|
+
}
|
|
141
|
+
|
|
142
|
+
pub fn set_rotation(realm: &mut PhysicsWorld, body_id: i32, x: f32, y: f32, z: f32, w: f32, wake: bool) -> i32 {
|
|
143
|
+
if let Some(b) = body(realm, body_id) {
|
|
144
|
+
b.set_rotation(UnitQuaternion::from_quaternion(Quaternion::new(w, x, y, z)), wake);
|
|
145
|
+
}
|
|
146
|
+
0
|
|
147
|
+
}
|
|
148
|
+
|
|
149
|
+
/// # Safety
|
|
150
|
+
/// `out` must point to at least 3 f32s.
|
|
151
|
+
pub unsafe fn get_translation(realm: &PhysicsWorld, body_id: i32, out: *mut f32) -> i32 {
|
|
152
|
+
let o = std::slice::from_raw_parts_mut(out, 3);
|
|
153
|
+
match body_ref(realm, body_id) {
|
|
154
|
+
Some(b) => {
|
|
155
|
+
let t = b.translation();
|
|
156
|
+
o[0] = t.x;
|
|
157
|
+
o[1] = t.y;
|
|
158
|
+
o[2] = t.z;
|
|
159
|
+
}
|
|
160
|
+
None => {
|
|
161
|
+
o[0] = 0.0;
|
|
162
|
+
o[1] = 0.0;
|
|
163
|
+
o[2] = 0.0;
|
|
164
|
+
}
|
|
165
|
+
}
|
|
166
|
+
0
|
|
167
|
+
}
|
|
168
|
+
|
|
169
|
+
/// # Safety
|
|
170
|
+
/// `out` must point to at least 4 f32s.
|
|
171
|
+
pub unsafe fn get_rotation(realm: &PhysicsWorld, body_id: i32, out: *mut f32) -> i32 {
|
|
172
|
+
let o = std::slice::from_raw_parts_mut(out, 4);
|
|
173
|
+
match body_ref(realm, body_id) {
|
|
174
|
+
Some(b) => {
|
|
175
|
+
let r = b.rotation().quaternion();
|
|
176
|
+
o[0] = r.i;
|
|
177
|
+
o[1] = r.j;
|
|
178
|
+
o[2] = r.k;
|
|
179
|
+
o[3] = r.w;
|
|
180
|
+
}
|
|
181
|
+
None => {
|
|
182
|
+
o[0] = 0.0;
|
|
183
|
+
o[1] = 0.0;
|
|
184
|
+
o[2] = 0.0;
|
|
185
|
+
o[3] = 1.0;
|
|
186
|
+
}
|
|
187
|
+
}
|
|
188
|
+
0
|
|
189
|
+
}
|
|
190
|
+
|
|
191
|
+
pub fn set_linvel(realm: &mut PhysicsWorld, body_id: i32, x: f32, y: f32, z: f32, wake: bool) -> i32 {
|
|
192
|
+
if let Some(b) = body(realm, body_id) {
|
|
193
|
+
b.set_linvel(Vector::new(x, y, z), wake);
|
|
194
|
+
}
|
|
195
|
+
0
|
|
196
|
+
}
|
|
197
|
+
|
|
198
|
+
pub fn set_angvel(realm: &mut PhysicsWorld, body_id: i32, x: f32, y: f32, z: f32, wake: bool) -> i32 {
|
|
199
|
+
if let Some(b) = body(realm, body_id) {
|
|
200
|
+
b.set_angvel(Vector::new(x, y, z), wake);
|
|
201
|
+
}
|
|
202
|
+
0
|
|
203
|
+
}
|
|
204
|
+
|
|
205
|
+
/// # Safety
|
|
206
|
+
/// `out` must point to at least 3 f32s.
|
|
207
|
+
pub unsafe fn get_linvel(realm: &PhysicsWorld, body_id: i32, out: *mut f32) -> i32 {
|
|
208
|
+
let o = std::slice::from_raw_parts_mut(out, 3);
|
|
209
|
+
match body_ref(realm, body_id) {
|
|
210
|
+
Some(b) => {
|
|
211
|
+
let v = b.linvel();
|
|
212
|
+
o[0] = v.x;
|
|
213
|
+
o[1] = v.y;
|
|
214
|
+
o[2] = v.z;
|
|
215
|
+
}
|
|
216
|
+
None => {
|
|
217
|
+
o[0] = 0.0;
|
|
218
|
+
o[1] = 0.0;
|
|
219
|
+
o[2] = 0.0;
|
|
220
|
+
}
|
|
221
|
+
}
|
|
222
|
+
0
|
|
223
|
+
}
|
|
224
|
+
|
|
225
|
+
/// # Safety
|
|
226
|
+
/// `out` must point to at least 3 f32s.
|
|
227
|
+
pub unsafe fn get_angvel(realm: &PhysicsWorld, body_id: i32, out: *mut f32) -> i32 {
|
|
228
|
+
let o = std::slice::from_raw_parts_mut(out, 3);
|
|
229
|
+
match body_ref(realm, body_id) {
|
|
230
|
+
Some(b) => {
|
|
231
|
+
let v = b.angvel();
|
|
232
|
+
o[0] = v.x;
|
|
233
|
+
o[1] = v.y;
|
|
234
|
+
o[2] = v.z;
|
|
235
|
+
}
|
|
236
|
+
None => {
|
|
237
|
+
o[0] = 0.0;
|
|
238
|
+
o[1] = 0.0;
|
|
239
|
+
o[2] = 0.0;
|
|
240
|
+
}
|
|
241
|
+
}
|
|
242
|
+
0
|
|
243
|
+
}
|
|
244
|
+
|
|
245
|
+
/// # Safety
|
|
246
|
+
/// `out` must point to at least 7 f32s (pos3 + quat4).
|
|
247
|
+
pub unsafe fn get_body_transform(realm: &PhysicsWorld, body_id: i32, out: *mut f32) -> i32 {
|
|
248
|
+
let o = std::slice::from_raw_parts_mut(out, 7);
|
|
249
|
+
match body_ref(realm, body_id) {
|
|
250
|
+
Some(b) => {
|
|
251
|
+
let t = b.translation();
|
|
252
|
+
let r = b.rotation().quaternion();
|
|
253
|
+
o[0] = t.x;
|
|
254
|
+
o[1] = t.y;
|
|
255
|
+
o[2] = t.z;
|
|
256
|
+
o[3] = r.i;
|
|
257
|
+
o[4] = r.j;
|
|
258
|
+
o[5] = r.k;
|
|
259
|
+
o[6] = r.w;
|
|
260
|
+
1
|
|
261
|
+
}
|
|
262
|
+
None => 0,
|
|
263
|
+
}
|
|
264
|
+
}
|
|
265
|
+
|
|
266
|
+
pub fn is_sleeping(realm: &PhysicsWorld, body_id: i32) -> i32 {
|
|
267
|
+
match body_ref(realm, body_id) {
|
|
268
|
+
Some(b) => b.is_sleeping() as i32,
|
|
269
|
+
None => 0,
|
|
270
|
+
}
|
|
271
|
+
}
|
|
272
|
+
|
|
273
|
+
pub fn wake_up(realm: &mut PhysicsWorld, body_id: i32) -> i32 {
|
|
274
|
+
if let Some(&handle) = realm.body_map.get(&body_id) {
|
|
275
|
+
realm.island_manager.wake_up(&mut realm.bodies, handle, true);
|
|
276
|
+
}
|
|
277
|
+
0
|
|
278
|
+
}
|
|
279
|
+
|
|
280
|
+
pub fn set_ccd(realm: &mut PhysicsWorld, body_id: i32, enabled: bool) -> i32 {
|
|
281
|
+
if let Some(b) = body(realm, body_id) {
|
|
282
|
+
b.enable_ccd(enabled);
|
|
283
|
+
}
|
|
284
|
+
0
|
|
285
|
+
}
|
|
286
|
+
|
|
287
|
+
// ── Forces / impulses ────────────────────────────────────────────────────
|
|
288
|
+
|
|
289
|
+
pub fn apply_force(realm: &mut PhysicsWorld, body_id: i32, f: [f32; 3]) -> i32 {
|
|
290
|
+
if let Some(b) = body(realm, body_id) {
|
|
291
|
+
b.add_force(Vector::new(f[0], f[1], f[2]), true);
|
|
292
|
+
}
|
|
293
|
+
0
|
|
294
|
+
}
|
|
295
|
+
|
|
296
|
+
pub fn apply_torque(realm: &mut PhysicsWorld, body_id: i32, f: [f32; 3]) -> i32 {
|
|
297
|
+
if let Some(b) = body(realm, body_id) {
|
|
298
|
+
b.add_torque(Vector::new(f[0], f[1], f[2]), true);
|
|
299
|
+
}
|
|
300
|
+
0
|
|
301
|
+
}
|
|
302
|
+
|
|
303
|
+
pub fn apply_impulse(realm: &mut PhysicsWorld, body_id: i32, f: [f32; 3]) -> i32 {
|
|
304
|
+
if let Some(b) = body(realm, body_id) {
|
|
305
|
+
b.apply_impulse(Vector::new(f[0], f[1], f[2]), true);
|
|
306
|
+
}
|
|
307
|
+
0
|
|
308
|
+
}
|
|
309
|
+
|
|
310
|
+
pub fn apply_torque_impulse(realm: &mut PhysicsWorld, body_id: i32, f: [f32; 3]) -> i32 {
|
|
311
|
+
if let Some(b) = body(realm, body_id) {
|
|
312
|
+
b.apply_torque_impulse(Vector::new(f[0], f[1], f[2]), true);
|
|
313
|
+
}
|
|
314
|
+
0
|
|
315
|
+
}
|
|
316
|
+
|
|
317
|
+
pub fn apply_impulse_at_point(
|
|
318
|
+
realm: &mut PhysicsWorld,
|
|
319
|
+
body_id: i32,
|
|
320
|
+
impulse: [f32; 3],
|
|
321
|
+
point: [f32; 3],
|
|
322
|
+
) -> i32 {
|
|
323
|
+
if let Some(b) = body(realm, body_id) {
|
|
324
|
+
b.apply_impulse_at_point(
|
|
325
|
+
Vector::new(impulse[0], impulse[1], impulse[2]),
|
|
326
|
+
Point::new(point[0], point[1], point[2]),
|
|
327
|
+
true,
|
|
328
|
+
);
|
|
329
|
+
}
|
|
330
|
+
0
|
|
331
|
+
}
|
|
332
|
+
|
|
333
|
+
/// Batched state write — the plan's `applyBodyWrites`.
|
|
334
|
+
/// `states` holds 13 floats per body: [pos3, quat4, linvel3, angvel3].
|
|
335
|
+
///
|
|
336
|
+
/// # Safety
|
|
337
|
+
/// `ids` must point to `count` i32s, `states` to `count * 13` f32s.
|
|
338
|
+
pub unsafe fn apply_body_writes(
|
|
339
|
+
realm: &mut PhysicsWorld,
|
|
340
|
+
ids: *const i32,
|
|
341
|
+
states: *const f32,
|
|
342
|
+
count: usize,
|
|
343
|
+
wake: bool,
|
|
344
|
+
) -> i32 {
|
|
345
|
+
let id_slice = std::slice::from_raw_parts(ids, count);
|
|
346
|
+
let state_slice = std::slice::from_raw_parts(states, count * 13);
|
|
347
|
+
for (i, &body_id) in id_slice.iter().enumerate() {
|
|
348
|
+
let o = i * 13;
|
|
349
|
+
if let Some(b) = body(realm, body_id) {
|
|
350
|
+
b.set_translation(
|
|
351
|
+
Vector::new(state_slice[o], state_slice[o + 1], state_slice[o + 2]),
|
|
352
|
+
wake,
|
|
353
|
+
);
|
|
354
|
+
b.set_rotation(
|
|
355
|
+
UnitQuaternion::from_quaternion(Quaternion::new(
|
|
356
|
+
state_slice[o + 6],
|
|
357
|
+
state_slice[o + 3],
|
|
358
|
+
state_slice[o + 4],
|
|
359
|
+
state_slice[o + 5],
|
|
360
|
+
)),
|
|
361
|
+
wake,
|
|
362
|
+
);
|
|
363
|
+
b.set_linvel(
|
|
364
|
+
Vector::new(state_slice[o + 7], state_slice[o + 8], state_slice[o + 9]),
|
|
365
|
+
wake,
|
|
366
|
+
);
|
|
367
|
+
b.set_angvel(
|
|
368
|
+
Vector::new(state_slice[o + 10], state_slice[o + 11], state_slice[o + 12]),
|
|
369
|
+
wake,
|
|
370
|
+
);
|
|
371
|
+
}
|
|
372
|
+
}
|
|
373
|
+
0
|
|
374
|
+
}
|
|
375
|
+
|
|
376
|
+
/// Batched impulse application — the plan's `applyImpulses`.
|
|
377
|
+
/// `impulses` holds 6 floats per body: [lin3, ang3].
|
|
378
|
+
///
|
|
379
|
+
/// # Safety
|
|
380
|
+
/// `ids` must point to `count` i32s, `impulses` to `count * 6` f32s.
|
|
381
|
+
pub unsafe fn apply_impulses(
|
|
382
|
+
realm: &mut PhysicsWorld,
|
|
383
|
+
ids: *const i32,
|
|
384
|
+
impulses: *const f32,
|
|
385
|
+
count: usize,
|
|
386
|
+
) -> i32 {
|
|
387
|
+
let id_slice = std::slice::from_raw_parts(ids, count);
|
|
388
|
+
let imp_slice = std::slice::from_raw_parts(impulses, count * 6);
|
|
389
|
+
for (i, &body_id) in id_slice.iter().enumerate() {
|
|
390
|
+
let o = i * 6;
|
|
391
|
+
if let Some(b) = body(realm, body_id) {
|
|
392
|
+
let lin = Vector::new(imp_slice[o], imp_slice[o + 1], imp_slice[o + 2]);
|
|
393
|
+
let ang = Vector::new(imp_slice[o + 3], imp_slice[o + 4], imp_slice[o + 5]);
|
|
394
|
+
if lin.norm_squared() > 0.0 {
|
|
395
|
+
b.apply_impulse(lin, true);
|
|
396
|
+
}
|
|
397
|
+
if ang.norm_squared() > 0.0 {
|
|
398
|
+
b.apply_torque_impulse(ang, true);
|
|
399
|
+
}
|
|
400
|
+
}
|
|
401
|
+
}
|
|
402
|
+
0
|
|
403
|
+
}
|