@downdraft/engine 0.0.0 → 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +33 -0
- package/app/src/index.ts +10 -0
- package/app/src/renderer/bootstrap.ts +271 -0
- package/app/src/renderer/downdraft-base.css +93 -0
- package/app/src/renderer/feature-log.ts +200 -0
- package/app/src/renderer/game-module.ts +923 -0
- package/app/src/renderer/hooks.ts +88 -0
- package/app/src/renderer/hot-reload.ts +178 -0
- package/app/src/renderer/import-cache.ts +88 -0
- package/app/src/renderer/index.ts +206 -0
- package/app/src/renderer/mcp-harness.ts +144 -0
- package/app/src/renderer/save-store-factory.ts +239 -0
- package/app/src/renderer/sim-bridge.ts +183 -0
- package/app/src/renderer/standard-automation-tools.ts +771 -0
- package/app/src/shared/feature-log.ts +71 -0
- package/app/src/shared/gpu-info.ts +82 -0
- package/app/src/shared/import-cache-store.ts +142 -0
- package/app/src/shared/index.ts +6 -0
- package/app/src/shared/mcp-discovery.ts +47 -0
- package/app/src/shared/mcp-proxy.ts +82 -0
- package/app/src/shared/types.ts +324 -0
- package/asset-bake/src/bake-audio.ts +119 -0
- package/asset-bake/src/bake-gltf.ts +172 -0
- package/asset-bake/src/bake.ts +78 -0
- package/asset-bake/src/cache.ts +188 -0
- package/asset-bake/src/config.ts +186 -0
- package/asset-bake/src/index.ts +36 -0
- package/core/src/animation/animation-event.ts +41 -0
- package/core/src/animation/bone-mask.ts +122 -0
- package/core/src/animation/clip.ts +252 -0
- package/core/src/animation/index.ts +22 -0
- package/core/src/animation/mixamo.ts +113 -0
- package/core/src/animation/morph-target.ts +69 -0
- package/core/src/animation/player.ts +697 -0
- package/core/src/animation/retarget.ts +158 -0
- package/core/src/animation/skeleton-animator.ts +1399 -0
- package/core/src/animation/skeleton.ts +214 -0
- package/core/src/animation/state-machine.ts +280 -0
- package/core/src/assets/blob-store.ts +66 -0
- package/core/src/assets/cache.ts +186 -0
- package/core/src/assets/cubemap-converter.ts +155 -0
- package/core/src/assets/environment-manager.ts +121 -0
- package/core/src/assets/import-cache.ts +65 -0
- package/core/src/assets/import-settings.ts +72 -0
- package/core/src/assets/importer.ts +108 -0
- package/core/src/assets/index.ts +74 -0
- package/core/src/assets/irradiance-generator.ts +198 -0
- package/core/src/assets/loader-audio.ts +86 -0
- package/core/src/assets/loader-cubemap.ts +211 -0
- package/core/src/assets/loader-dds.ts +236 -0
- package/core/src/assets/loader-hdr.ts +474 -0
- package/core/src/assets/loader-mesh.ts +143 -0
- package/core/src/assets/loader-shader.ts +73 -0
- package/core/src/assets/loader-texture.ts +349 -0
- package/core/src/assets/lod.ts +198 -0
- package/core/src/assets/manager.ts +480 -0
- package/core/src/assets/manifest.ts +81 -0
- package/core/src/assets/material-bridge.ts +186 -0
- package/core/src/assets/model-importer.ts +72 -0
- package/core/src/assets/model-normalizer.ts +248 -0
- package/core/src/assets/model-to-gpu.ts +70 -0
- package/core/src/assets/model-to-mesh.ts +237 -0
- package/core/src/assets/prefilter-generator.ts +250 -0
- package/core/src/audio/engine.ts +177 -0
- package/core/src/audio/interface.ts +130 -0
- package/core/src/audio/listener.ts +32 -0
- package/core/src/audio/mixer.ts +141 -0
- package/core/src/audio/registry.ts +52 -0
- package/core/src/audio/sab.ts +87 -0
- package/core/src/audio/source.ts +89 -0
- package/core/src/change-detection/atomics.ts +1 -0
- package/core/src/change-detection/tracker.ts +47 -0
- package/core/src/debug-draw/lines.ts +64 -0
- package/core/src/debug-draw/points.ts +17 -0
- package/core/src/debug-draw/queue.ts +124 -0
- package/core/src/debug-draw/text.ts +25 -0
- package/core/src/ecs/archetype.ts +323 -0
- package/core/src/ecs/component.ts +188 -0
- package/core/src/ecs/entity.ts +25 -0
- package/core/src/ecs/events.ts +93 -0
- package/core/src/ecs/hierarchy.ts +124 -0
- package/core/src/ecs/hmr-swap-registry.ts +22 -0
- package/core/src/ecs/index.ts +25 -0
- package/core/src/ecs/query.ts +141 -0
- package/core/src/ecs/resource.ts +8 -0
- package/core/src/ecs/schedule.ts +181 -0
- package/core/src/ecs/system-params.ts +99 -0
- package/core/src/ecs/system.ts +42 -0
- package/core/src/ecs/world.ts +348 -0
- package/core/src/index.ts +352 -0
- package/core/src/input/context.ts +73 -0
- package/core/src/input/dom-handler.ts +380 -0
- package/core/src/input/local-player-manager.ts +218 -0
- package/core/src/input/mapping.ts +40 -0
- package/core/src/input/multi-sab-bridge.ts +276 -0
- package/core/src/input/multi-state.ts +54 -0
- package/core/src/input/sab-bridge.ts +71 -0
- package/core/src/input/state.ts +132 -0
- package/core/src/input/ui-router.ts +87 -0
- package/core/src/library/host.ts +317 -0
- package/core/src/library/index.ts +16 -0
- package/core/src/library/library.ts +292 -0
- package/core/src/material/compiler.ts +80 -0
- package/core/src/material/graph-bridge.ts +172 -0
- package/core/src/material/index.ts +9 -0
- package/core/src/material/library.ts +442 -0
- package/core/src/material/material.ts +156 -0
- package/core/src/material/variants.ts +61 -0
- package/core/src/math/mat4.ts +202 -0
- package/core/src/math/perlin-noise-2d.ts +77 -0
- package/core/src/math/perlin-noise-3d.ts +110 -0
- package/core/src/math/quat.ts +33 -0
- package/core/src/math/rng.ts +29 -0
- package/core/src/math/trig.ts +47 -0
- package/core/src/math/value-noise.ts +67 -0
- package/core/src/mesh/builder.ts +177 -0
- package/core/src/mesh/csg.ts +312 -0
- package/core/src/mesh/greased-line.ts +145 -0
- package/core/src/mesh/mesh.ts +17 -0
- package/core/src/mesh/parametric.ts +501 -0
- package/core/src/mesh/skinning.ts +67 -0
- package/core/src/mesh/vertex-layout.ts +91 -0
- package/core/src/module/cross-thread.ts +163 -0
- package/core/src/module/diagnostics.ts +123 -0
- package/core/src/module/host.ts +451 -0
- package/core/src/module/index.ts +22 -0
- package/core/src/module/module.ts +109 -0
- package/core/src/module/registry.ts +94 -0
- package/core/src/module/renderer-module.ts +247 -0
- package/core/src/module/ts-loader.ts +26 -0
- package/core/src/particles/compute-pass.ts +378 -0
- package/core/src/particles/emitter.ts +156 -0
- package/core/src/particles/index.ts +11 -0
- package/core/src/particles/particle-data.ts +47 -0
- package/core/src/particles/render-pass.ts +365 -0
- package/core/src/particles/simulator.ts +264 -0
- package/core/src/particles/system.ts +193 -0
- package/core/src/physics/body.ts +59 -0
- package/core/src/physics/ccd-heuristic.ts +55 -0
- package/core/src/physics/character.ts +282 -0
- package/core/src/physics/collider.ts +55 -0
- package/core/src/physics/collision-system.ts +91 -0
- package/core/src/physics/events.ts +133 -0
- package/core/src/physics/index.ts +34 -0
- package/core/src/physics/interface.ts +473 -0
- package/core/src/physics/interpolation-buffer.ts +192 -0
- package/core/src/physics/lifecycle.ts +87 -0
- package/core/src/physics/load-shedder.ts +164 -0
- package/core/src/physics/physics-accumulator.ts +101 -0
- package/core/src/physics/physics-system.ts +240 -0
- package/core/src/physics/ragdoll-presets.ts +272 -0
- package/core/src/physics/ragdoll-system.ts +220 -0
- package/core/src/physics/ragdoll.ts +182 -0
- package/core/src/physics/raycast.ts +143 -0
- package/core/src/physics/realm-manager.ts +499 -0
- package/core/src/physics/realm-worker-pool.ts +191 -0
- package/core/src/physics/realm-worker.ts +102 -0
- package/core/src/physics/realm.ts +189 -0
- package/core/src/physics/registry.ts +52 -0
- package/core/src/physics/safety.ts +247 -0
- package/core/src/physics/snapshot-manager.ts +141 -0
- package/core/src/physics/worker-protocol.ts +30 -0
- package/core/src/platform/bun-preload.ts +169 -0
- package/core/src/platform/css-stub.ts +4 -0
- package/core/src/platform/glob-polyfill.ts +124 -0
- package/core/src/platform/hidpi.ts +57 -0
- package/core/src/platform/render-surface.ts +77 -0
- package/core/src/platform/rpc.ts +98 -0
- package/core/src/platform/runtime.ts +132 -0
- package/core/src/plugin/context.ts +364 -0
- package/core/src/plugin/diagnostics.ts +61 -0
- package/core/src/plugin/discovery.ts +186 -0
- package/core/src/plugin/extension-loaders.ts +172 -0
- package/core/src/plugin/host.ts +659 -0
- package/core/src/plugin/index.ts +106 -0
- package/core/src/plugin/loader-asset.ts +124 -0
- package/core/src/plugin/loader-quickjs.ts +84 -0
- package/core/src/plugin/loader-wasm.ts +411 -0
- package/core/src/plugin/loader-worker.ts +261 -0
- package/core/src/plugin/manifest.ts +653 -0
- package/core/src/plugin/material-registry.ts +65 -0
- package/core/src/plugin/mcp-tools.ts +165 -0
- package/core/src/plugin/permissions.ts +175 -0
- package/core/src/plugin/quickjs-bridge.ts +294 -0
- package/core/src/plugin/registry.ts +107 -0
- package/core/src/plugin/sandbox-shim.ts +86 -0
- package/core/src/plugin/sandbox-worker.ts +215 -0
- package/core/src/plugin/wasm-abi.ts +152 -0
- package/core/src/plugin/wasm-worker.ts +229 -0
- package/core/src/plugin/workshop.ts +169 -0
- package/core/src/profiling/event-loop.ts +180 -0
- package/core/src/profiling/index.ts +69 -0
- package/core/src/profiling/iops/idb-patch.ts +242 -0
- package/core/src/profiling/iops/opfs-patch.ts +276 -0
- package/core/src/profiling/profiling-sab.ts +839 -0
- package/core/src/profiling/task-latency.ts +134 -0
- package/core/src/profiling/thread-metrics.ts +126 -0
- package/core/src/profiling/trace-event-writer.ts +205 -0
- package/core/src/profiling/warnings.ts +423 -0
- package/core/src/profiling/worker-prelude.ts +376 -0
- package/core/src/render/bind-group.ts +38 -0
- package/core/src/render/bindless/bindless-struct.ts +42 -0
- package/core/src/render/bindless/bindless.wgsl.ts +167 -0
- package/core/src/render/bindless/frame-bindings.ts +176 -0
- package/core/src/render/bindless/index.ts +10 -0
- package/core/src/render/bindless/material-manager.ts +257 -0
- package/core/src/render/bindless/texture-registry.ts +609 -0
- package/core/src/render/buffer.ts +82 -0
- package/core/src/render/camera-2d.ts +217 -0
- package/core/src/render/camera-controller.ts +440 -0
- package/core/src/render/camera.ts +409 -0
- package/core/src/render/canvas-resize-watcher.ts +46 -0
- package/core/src/render/compute-kernel.ts +172 -0
- package/core/src/render/constants.ts +2 -0
- package/core/src/render/device.ts +111 -0
- package/core/src/render/frame-graph.ts +768 -0
- package/core/src/render/frustum.ts +185 -0
- package/core/src/render/fullscreen-vs.ts +25 -0
- package/core/src/render/g-buffer.ts +186 -0
- package/core/src/render/game-renderer.ts +1452 -0
- package/core/src/render/gpu-driven/cull-pass.ts +394 -0
- package/core/src/render/gpu-driven/hzb.ts +215 -0
- package/core/src/render/gpu-driven/index.ts +7 -0
- package/core/src/render/gpu-driven/indirect-draw-pass.ts +324 -0
- package/core/src/render/gpu-driven/instance-buffer.ts +178 -0
- package/core/src/render/gpu-driven/mesh-table.ts +175 -0
- package/core/src/render/gpu-driven/passes/hzb-build-pass.ts +47 -0
- package/core/src/render/gpu-utils.ts +96 -0
- package/core/src/render/hdr.ts +88 -0
- package/core/src/render/hot-reload.ts +295 -0
- package/core/src/render/ibl-bind-group.ts +266 -0
- package/core/src/render/ibl.ts +180 -0
- package/core/src/render/index.ts +163 -0
- package/core/src/render/input-manager.ts +259 -0
- package/core/src/render/lighting/area-light.ts +196 -0
- package/core/src/render/lighting/cluster-grid.ts +288 -0
- package/core/src/render/lighting/cluster-types.ts +193 -0
- package/core/src/render/lighting/ies-parser.ts +162 -0
- package/core/src/render/lighting.ts +454 -0
- package/core/src/render/material-types/depth.wgsl +44 -0
- package/core/src/render/material-types/line.wgsl +50 -0
- package/core/src/render/material-types/matcap.wgsl +51 -0
- package/core/src/render/material-types/normal.wgsl +41 -0
- package/core/src/render/material-types/physical.wgsl +152 -0
- package/core/src/render/material-types/sprite.wgsl +46 -0
- package/core/src/render/material-types/sss.wgsl +79 -0
- package/core/src/render/material-types/toon.wgsl +79 -0
- package/core/src/render/passes/README.md +121 -0
- package/core/src/render/passes/atmosphere.ts +152 -0
- package/core/src/render/passes/cluster-lighting-pass.ts +476 -0
- package/core/src/render/passes/csm.ts +408 -0
- package/core/src/render/passes/cubemap-capture.ts +114 -0
- package/core/src/render/passes/debug-viz.ts +278 -0
- package/core/src/render/passes/debug.ts +538 -0
- package/core/src/render/passes/decal-mesh.ts +111 -0
- package/core/src/render/passes/decal-pass.ts +377 -0
- package/core/src/render/passes/deferred-lighting.ts +434 -0
- package/core/src/render/passes/depth-prepass.ts +163 -0
- package/core/src/render/passes/dome-360.ts +83 -0
- package/core/src/render/passes/fluid-render.ts +137 -0
- package/core/src/render/passes/gi-types.ts +118 -0
- package/core/src/render/passes/graph-compute.ts +300 -0
- package/core/src/render/passes/greased-line-pass.ts +232 -0
- package/core/src/render/passes/morph-target.ts +40 -0
- package/core/src/render/passes/opaque.ts +1028 -0
- package/core/src/render/passes/point-light-shadow.ts +266 -0
- package/core/src/render/passes/procedural-texture.ts +185 -0
- package/core/src/render/passes/reflection-probe.ts +140 -0
- package/core/src/render/passes/rsm-pass.ts +248 -0
- package/core/src/render/passes/sdf-text.ts +155 -0
- package/core/src/render/passes/shadow-map.ts +163 -0
- package/core/src/render/passes/shadow.ts +220 -0
- package/core/src/render/passes/skinning-vs.ts +121 -0
- package/core/src/render/passes/skinning.ts +326 -0
- package/core/src/render/passes/sky-dome.ts +404 -0
- package/core/src/render/passes/skybox.ts +162 -0
- package/core/src/render/passes/spot-light-shadow.ts +273 -0
- package/core/src/render/passes/terrain.ts +326 -0
- package/core/src/render/passes/transparent.ts +353 -0
- package/core/src/render/passes/underwater-fog.ts +185 -0
- package/core/src/render/passes/video-texture.ts +79 -0
- package/core/src/render/passes/volumetric-pass.ts +312 -0
- package/core/src/render/passes/volumetric-types.ts +171 -0
- package/core/src/render/passes/water.ts +753 -0
- package/core/src/render/pbr.ts +296 -0
- package/core/src/render/pipeline.ts +52 -0
- package/core/src/render/render-pass.ts +30 -0
- package/core/src/render/renderer-input-bus.ts +220 -0
- package/core/src/render/renderer-module-host.ts +623 -0
- package/core/src/render/resource-tracker.ts +67 -0
- package/core/src/render/sab-canvas-overlay.ts +122 -0
- package/core/src/render/shader-validator.ts +200 -0
- package/core/src/render/shaders/debug/debug-line.wgsl +27 -0
- package/core/src/render/shaders/debug/debug-point.wgsl +30 -0
- package/core/src/render/shaders/debug/debug-text.wgsl +42 -0
- package/core/src/render/shaders/debug-viz/aabb.wgsl +20 -0
- package/core/src/render/shaders/debug-viz/depth.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/lod.wgsl +38 -0
- package/core/src/render/shaders/debug-viz/normals.wgsl +30 -0
- package/core/src/render/shaders/debug-viz/overdraw.wgsl +21 -0
- package/core/src/render/shaders/debug-viz/tangents.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/wireframe.wgsl +33 -0
- package/core/src/render/shaders/shadow-chunks.ts +135 -0
- package/core/src/render/skybox.ts +146 -0
- package/core/src/render/splitscreen.ts +85 -0
- package/core/src/render/surface.ts +78 -0
- package/core/src/render/tonemap.ts +180 -0
- package/core/src/render/tracked-render-pass.ts +158 -0
- package/core/src/render/viewport.ts +109 -0
- package/core/src/render/wgsl-hmr.ts +70 -0
- package/core/src/sab/core-input-channel.ts +23 -0
- package/core/src/sab/define.ts +239 -0
- package/core/src/sab/errors.ts +76 -0
- package/core/src/sab/game-input.ts +343 -0
- package/core/src/sab/gamepad-devices.ts +259 -0
- package/core/src/sab/grid-buffer.ts +117 -0
- package/core/src/sab/input.ts +55 -0
- package/core/src/sab/layout.ts +219 -0
- package/core/src/sab/multi-input-channel.ts +50 -0
- package/core/src/sab/record-buffer.ts +155 -0
- package/core/src/sab/sab-polyfill.ts +56 -0
- package/core/src/sab/sim-channel.ts +453 -0
- package/core/src/sab/slot-buffer.ts +190 -0
- package/core/src/sab/types.ts +158 -0
- package/core/src/safety/bounds.ts +76 -0
- package/core/src/safety/json.ts +80 -0
- package/core/src/safety/path.ts +167 -0
- package/core/src/save/binary-format.ts +117 -0
- package/core/src/save/game-save-system.ts +161 -0
- package/core/src/save/grid-save-system.ts +158 -0
- package/core/src/save/migrate.ts +44 -0
- package/core/src/save/migration-registry.ts +94 -0
- package/core/src/save/persist-types.ts +208 -0
- package/core/src/save/schema.ts +46 -0
- package/core/src/save/serializer.ts +180 -0
- package/core/src/scene/builder.ts +65 -0
- package/core/src/scene/camera.ts +142 -0
- package/core/src/scene/checkpoint.ts +109 -0
- package/core/src/scene/game-loop.ts +198 -0
- package/core/src/scene/index.ts +24 -0
- package/core/src/scene/layer.ts +6 -0
- package/core/src/scene/prefab.ts +145 -0
- package/core/src/scene/scene-manager.ts +157 -0
- package/core/src/scene/scene.ts +192 -0
- package/core/src/scene/sky.ts +256 -0
- package/core/src/scene/spatial-grid.ts +176 -0
- package/core/src/scene/streaming.ts +304 -0
- package/core/src/scene/vegetation.ts +163 -0
- package/core/src/scene/world.ts +89 -0
- package/core/src/scripting/binding.ts +129 -0
- package/core/src/scripting/hot-reload.ts +144 -0
- package/core/src/scripting/script.ts +99 -0
- package/core/src/sim/hot-reload-pipeline.ts +49 -0
- package/core/src/sim/sim-state-helper.ts +47 -0
- package/core/src/sim/transient-state-registry.ts +77 -0
- package/core/src/sim/types.ts +113 -0
- package/core/src/sim/worker-loop.ts +222 -0
- package/core/src/stores/game-store.ts +158 -0
- package/core/src/stores/hot-reload-store.ts +44 -0
- package/core/src/telemetry/collector.ts +410 -0
- package/core/src/telemetry/gc-controller.ts +453 -0
- package/core/src/telemetry/gc-profiler.ts +126 -0
- package/core/src/telemetry/gc-tracker.ts +69 -0
- package/core/src/telemetry/gpu-profiler.ts +703 -0
- package/core/src/telemetry/gpu-resource-tracker.ts +285 -0
- package/core/src/telemetry/gpu-timer-pool.ts +234 -0
- package/core/src/telemetry/gpu-timer.ts +123 -0
- package/core/src/telemetry/gpu-timestamp-gate.ts +21 -0
- package/core/src/telemetry/reporter.ts +62 -0
- package/core/src/types/engine-types.ts +129 -0
- package/core/src/ui-font-scale.ts +112 -0
- package/core/src/util/broad-phase-grid.ts +82 -0
- package/core/src/util/feature-log.ts +220 -0
- package/core/src/util/index.ts +17 -0
- package/core/src/util/logger.ts +604 -0
- package/core/src/webgpu-destroy-augmentation.d.ts +25 -0
- package/core/src/worker/base-worker-host.ts +183 -0
- package/core/src/worker/buffer-sync.ts +550 -0
- package/core/src/worker/crash-recovery.ts +201 -0
- package/core/src/worker/entity-sim-worker-host.ts +190 -0
- package/core/src/worker/instrumented-worker-host.ts +171 -0
- package/core/src/worker/rpc.ts +253 -0
- package/core/src/worker/sim-worker-base.ts +913 -0
- package/core/src/worker/sim-worker-host.ts +358 -0
- package/core/src/worker/task-pool.ts +256 -0
- package/core/src/worker/task-worker.ts +83 -0
- package/libraries/asset-browser/src/index.ts +11 -0
- package/libraries/asset-browser/src/software-thumbnails.ts +949 -0
- package/libraries/audio-kira/README.md +17 -0
- package/libraries/audio-kira/native/Cargo.toml +14 -0
- package/libraries/audio-kira/native/src/engine.rs +27 -0
- package/libraries/audio-kira/native/src/lib.rs +185 -0
- package/libraries/audio-kira/native/src/mixer.rs +11 -0
- package/libraries/audio-kira/native/src/source.rs +80 -0
- package/libraries/audio-kira/src/backend.ts +469 -0
- package/libraries/audio-kira/src/index.ts +8 -0
- package/libraries/audio-kira/src/library.ts +82 -0
- package/libraries/blitz-ui/native/Cargo.toml +33 -0
- package/libraries/blitz-ui/native/assets/DejaVuSans.woff2 +0 -0
- package/libraries/blitz-ui/native/src/bridge.rs +100 -0
- package/libraries/blitz-ui/native/src/fonts.rs +20 -0
- package/libraries/blitz-ui/native/src/input.rs +80 -0
- package/libraries/blitz-ui/native/src/lib.rs +96 -0
- package/libraries/blitz-ui/native/src/shell.rs +301 -0
- package/libraries/blitz-ui/native-osr/Cargo.toml +24 -0
- package/libraries/blitz-ui/native-osr/src/events.rs +237 -0
- package/libraries/blitz-ui/native-osr/src/lib.rs +846 -0
- package/libraries/blitz-ui/native-osr/src/mutate.rs +385 -0
- package/libraries/blitz-ui/native-osr/src/resources.rs +45 -0
- package/libraries/blitz-ui/native-osr-spike.ts +70 -0
- package/libraries/blitz-ui/src/index.ts +15 -0
- package/libraries/blitz-ui/src/native-module.ts +221 -0
- package/libraries/blitz-ui/src/native-osr-ffi.ts +423 -0
- package/libraries/blitz-ui/src/router.ts +101 -0
- package/libraries/blitz-ui/src/shaders/ui-blit.wgsl.ts +35 -0
- package/libraries/blitz-ui/src/ui-blit-pass.ts +116 -0
- package/libraries/character/README.md +25 -0
- package/libraries/character/src/character-animator.ts +374 -0
- package/libraries/character/src/index.ts +24 -0
- package/libraries/character/src/loader.ts +375 -0
- package/libraries/character/src/locomotion.ts +124 -0
- package/libraries/character/src/preview.ts +287 -0
- package/libraries/devtools/README.md +51 -0
- package/libraries/devtools/native/Cargo.toml +12 -0
- package/libraries/devtools/native/src/lib.rs +1646 -0
- package/libraries/devtools/native/src/panels/console.rs +338 -0
- package/libraries/devtools/native/src/panels/dom_tree.rs +47 -0
- package/libraries/devtools/native/src/panels/generic.rs +317 -0
- package/libraries/devtools/native/src/panels/gpu.rs +107 -0
- package/libraries/devtools/native/src/panels/input.rs +88 -0
- package/libraries/devtools/native/src/panels/mod.rs +154 -0
- package/libraries/devtools/native/src/panels/perf_metrics.rs +91 -0
- package/libraries/devtools/native/src/panels/perf_recorder.rs +158 -0
- package/libraries/devtools/native/src/panels/scene.rs +72 -0
- package/libraries/devtools/native/src/state.rs +394 -0
- package/libraries/devtools/src/cdp-bridge.ts +349 -0
- package/libraries/devtools/src/collectors.ts +346 -0
- package/libraries/devtools/src/egui-ffi.ts +804 -0
- package/libraries/devtools/src/egui-renderer.ts +407 -0
- package/libraries/devtools/src/host.ts +363 -0
- package/libraries/devtools/src/index.ts +40 -0
- package/libraries/devtools/src/mirror.ts +794 -0
- package/libraries/devtools/src/native-providers.ts +744 -0
- package/libraries/devtools/src/verify.ts +167 -0
- package/libraries/devtools/src/web/browser.ts +102 -0
- package/libraries/devtools/src/web/host.ts +212 -0
- package/libraries/devtools/src/web/mirror.ts +430 -0
- package/libraries/devtools/src/web/server.ts +198 -0
- package/libraries/entities/README.md +17 -0
- package/libraries/entities/src/index.ts +4 -0
- package/libraries/entities/src/library.ts +64 -0
- package/libraries/entities/src/model-renderer.ts +1345 -0
- package/libraries/entities/src/shaders/model.wgsl +375 -0
- package/libraries/gamepad/src/feed-input.ts +83 -0
- package/libraries/gamepad/src/filters.ts +49 -0
- package/libraries/gamepad/src/glyphs.ts +93 -0
- package/libraries/gamepad/src/hub.ts +206 -0
- package/libraries/gamepad/src/index.ts +22 -0
- package/libraries/gamepad/src/library.ts +68 -0
- package/libraries/gamepad/src/source-sab.ts +70 -0
- package/libraries/gamepad/src/sysfs-enrich.ts +138 -0
- package/libraries/gaussian-splats/README.md +25 -0
- package/libraries/gaussian-splats/src/gpu-sort.ts +595 -0
- package/libraries/gaussian-splats/src/index.ts +31 -0
- package/libraries/gaussian-splats/src/library.ts +60 -0
- package/libraries/gaussian-splats/src/parser.ts +382 -0
- package/libraries/gaussian-splats/src/renderer.ts +427 -0
- package/libraries/gaussian-splats/src/sh-eval.ts +211 -0
- package/libraries/gaussian-splats/src/sorter.ts +110 -0
- package/libraries/gaussian-splats/src/tile-raster.ts +473 -0
- package/libraries/gpu-kernels/README.md +154 -0
- package/libraries/gpu-kernels/src/index.ts +11 -0
- package/libraries/gpu-kernels/src/kernel.ts +696 -0
- package/libraries/gpu-kernels/src/transpile.ts +958 -0
- package/libraries/html-ui-kit/src/behaviors.ts +250 -0
- package/libraries/html-ui-kit/src/components.ts +309 -0
- package/libraries/html-ui-kit/src/index.ts +30 -0
- package/libraries/html-ui-kit/src/nav/nav-controller.ts +238 -0
- package/libraries/html-ui-kit/src/nav/nav-input.ts +145 -0
- package/libraries/html-ui-kit/src/nav/osk.ts +153 -0
- package/libraries/html-ui-kit/src/nav/router.ts +167 -0
- package/libraries/html-ui-kit/src/nav/vcursor.ts +203 -0
- package/libraries/html-ui-kit/src/ten-foot.ts +182 -0
- package/libraries/html-ui-kit/src/theme.ts +238 -0
- package/libraries/lighting/README.md +20 -0
- package/libraries/lighting/src/index.ts +5 -0
- package/libraries/lighting/src/library.ts +66 -0
- package/libraries/lighting/src/light-system.ts +452 -0
- package/libraries/lighting/src/lighting-system.ts +68 -0
- package/libraries/lighting/src/shaders/light-debug.wgsl +30 -0
- package/libraries/marching-cubes/README.md +25 -0
- package/libraries/marching-cubes/src/chunked-field.ts +177 -0
- package/libraries/marching-cubes/src/deformation.ts +63 -0
- package/libraries/marching-cubes/src/generator.ts +407 -0
- package/libraries/marching-cubes/src/index.ts +32 -0
- package/libraries/marching-cubes/src/library.ts +80 -0
- package/libraries/marching-cubes/src/lod.ts +122 -0
- package/libraries/marching-cubes/src/marching-tetrahedra.ts +252 -0
- package/libraries/marching-cubes/src/sab.ts +45 -0
- package/libraries/marching-cubes/src/streaming-config.ts +48 -0
- package/libraries/marching-cubes/src/streaming-manager.ts +686 -0
- package/libraries/marching-cubes/src/tables.ts +323 -0
- package/libraries/marching-cubes/src/types.ts +18 -0
- package/libraries/models/README.md +25 -0
- package/libraries/models/src/bake-node-transforms.ts +171 -0
- package/libraries/models/src/codecs/basisu-codec.ts +180 -0
- package/libraries/models/src/codecs/draco-codec.ts +372 -0
- package/libraries/models/src/codecs/draco3dgltf.d.ts +40 -0
- package/libraries/models/src/codecs/index.ts +22 -0
- package/libraries/models/src/codecs/meshopt-codec.ts +91 -0
- package/libraries/models/src/codecs/registry.ts +221 -0
- package/libraries/models/src/dae.ts +753 -0
- package/libraries/models/src/default-part-selection.ts +56 -0
- package/libraries/models/src/dxf.ts +200 -0
- package/libraries/models/src/fbx/index.ts +457 -0
- package/libraries/models/src/fbx/interpreter/animation.ts +431 -0
- package/libraries/models/src/fbx/interpreter/blend-shapes.ts +323 -0
- package/libraries/models/src/fbx/interpreter/connections.ts +166 -0
- package/libraries/models/src/fbx/interpreter/diagnostics.ts +65 -0
- package/libraries/models/src/fbx/interpreter/geometry.ts +535 -0
- package/libraries/models/src/fbx/interpreter/global-settings.ts +92 -0
- package/libraries/models/src/fbx/interpreter/materials.ts +265 -0
- package/libraries/models/src/fbx/interpreter/nodes.ts +197 -0
- package/libraries/models/src/fbx/interpreter/skeleton.ts +476 -0
- package/libraries/models/src/fbx/parsers/binary-parser.ts +244 -0
- package/libraries/models/src/fbx/types.ts +119 -0
- package/libraries/models/src/gltf-extensions.ts +196 -0
- package/libraries/models/src/gltf.ts +935 -0
- package/libraries/models/src/index.ts +87 -0
- package/libraries/models/src/library.ts +75 -0
- package/libraries/models/src/loader.ts +265 -0
- package/libraries/models/src/material-adapter.ts +108 -0
- package/libraries/models/src/mini-xml.ts +174 -0
- package/libraries/models/src/normalize.ts +216 -0
- package/libraries/models/src/obj.ts +264 -0
- package/libraries/models/src/off.ts +95 -0
- package/libraries/models/src/ply.ts +348 -0
- package/libraries/models/src/pose-sampler.ts +219 -0
- package/libraries/models/src/sidecar/blender-extras.ts +37 -0
- package/libraries/models/src/sidecar/ddmeta.ts +114 -0
- package/libraries/models/src/sidecar/godot-import.ts +86 -0
- package/libraries/models/src/sidecar/resolver.ts +145 -0
- package/libraries/models/src/sidecar/types.ts +11 -0
- package/libraries/models/src/sidecar/unity-meta.ts +61 -0
- package/libraries/models/src/skeleton-synthesis.ts +132 -0
- package/libraries/models/src/stl.ts +149 -0
- package/libraries/models/src/threeds.ts +363 -0
- package/libraries/models/src/threemf.ts +201 -0
- package/libraries/models/src/types.ts +188 -0
- package/libraries/models/src/vtk.ts +218 -0
- package/libraries/models/test-fixtures/fbx/LICENSE-notice.txt +24 -0
- package/libraries/models/test-fixtures/fbx/README.md +46 -0
- package/libraries/models/test-fixtures/fbx/m01_cube_phong.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m02_geo_ngons.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m03_normals.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m04_material_properties.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m05_external_diffuse.png +0 -0
- package/libraries/models/test-fixtures/fbx/m05_textures.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m06_uv_transform.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m07_multimaterial.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m08_transforms.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m09_skinning.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m10_morph.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m11_node_anim.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m12_skeletal_anim.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m13_morph_anim.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m14_multiclip.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m15_camera_lights.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m16_axis_yup.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m16_axis_zup.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m16_units_254.fbx +0 -0
- package/libraries/navmesh/README.md +23 -0
- package/libraries/navmesh/src/crowd-system.ts +240 -0
- package/libraries/navmesh/src/debug-viz.ts +74 -0
- package/libraries/navmesh/src/index.ts +15 -0
- package/libraries/navmesh/src/library.ts +64 -0
- package/libraries/navmesh/src/navmesh-generator.ts +407 -0
- package/libraries/navmesh/src/navmesh.ts +159 -0
- package/libraries/navmesh/src/pathfinder.ts +252 -0
- package/libraries/navmesh/src/types.ts +63 -0
- package/libraries/networking/README.md +25 -0
- package/libraries/networking/src/authority.ts +121 -0
- package/libraries/networking/src/connection.ts +139 -0
- package/libraries/networking/src/discovery.ts +373 -0
- package/libraries/networking/src/enhanced-replication.ts +355 -0
- package/libraries/networking/src/epic-adapter.ts +129 -0
- package/libraries/networking/src/index.ts +45 -0
- package/libraries/networking/src/library.ts +69 -0
- package/libraries/networking/src/lobby.ts +108 -0
- package/libraries/networking/src/platform-adapter.ts +163 -0
- package/libraries/networking/src/rcs-adapter.ts +127 -0
- package/libraries/networking/src/remote-input.ts +188 -0
- package/libraries/networking/src/replication.ts +327 -0
- package/libraries/networking/src/rpc.ts +188 -0
- package/libraries/networking/src/session.ts +173 -0
- package/libraries/networking/src/transport.ts +201 -0
- package/libraries/networking/src/webrtc.ts +323 -0
- package/libraries/pathfinding-2d/README.md +15 -0
- package/libraries/pathfinding-2d/src/astar-grid.ts +312 -0
- package/libraries/pathfinding-2d/src/index.ts +11 -0
- package/libraries/persistence/README.md +25 -0
- package/libraries/persistence/src/autosave-manager.ts +112 -0
- package/libraries/persistence/src/binary-record-store.ts +244 -0
- package/libraries/persistence/src/browser.ts +51 -0
- package/libraries/persistence/src/file-save-store.ts +553 -0
- package/libraries/persistence/src/hash-utils.ts +59 -0
- package/libraries/persistence/src/index.ts +57 -0
- package/libraries/persistence/src/library.ts +74 -0
- package/libraries/persistence/src/mock-opfs.ts +141 -0
- package/libraries/persistence/src/node-fs-directory-handle.ts +161 -0
- package/libraries/persistence/src/opfs-save-store.ts +745 -0
- package/libraries/persistence/src/save-worker-proxy.ts +127 -0
- package/libraries/persistence/src/save-worker.ts +99 -0
- package/libraries/persistence/src/xxh3-ts.d.ts +10 -0
- package/libraries/physics-native/README.md +21 -0
- package/libraries/physics-native/native/Cargo.toml +11 -0
- package/libraries/physics-native/native/src/body.rs +403 -0
- package/libraries/physics-native/native/src/character.rs +226 -0
- package/libraries/physics-native/native/src/collider.rs +299 -0
- package/libraries/physics-native/native/src/joint.rs +81 -0
- package/libraries/physics-native/native/src/lib.rs +830 -0
- package/libraries/physics-native/native/src/query.rs +261 -0
- package/libraries/physics-native/native/src/realm.rs +33 -0
- package/libraries/physics-native/native/src/step.rs +54 -0
- package/libraries/physics-native/native/src/world.rs +148 -0
- package/libraries/physics-native/src/backend.ts +1046 -0
- package/libraries/physics-native/src/broadphase.ts +101 -0
- package/libraries/physics-native/src/ffi-spike-worker.ts +71 -0
- package/libraries/physics-native/src/index.ts +11 -0
- package/libraries/physics-native/src/library.ts +79 -0
- package/libraries/physics-native/src/narrowphase-shapes.ts +420 -0
- package/libraries/physics-native/src/narrowphase.ts +123 -0
- package/libraries/physics-native/src/solver.ts +141 -0
- package/libraries/physics-native/src/types.ts +76 -0
- package/libraries/physics-rapier/README.md +21 -0
- package/libraries/physics-rapier/bench/ffi-bench.ts +79 -0
- package/libraries/physics-rapier/bench/wasm-baseline.ts +90 -0
- package/libraries/physics-rapier/src/api.ts +452 -0
- package/libraries/physics-rapier/src/auto-backend.ts +59 -0
- package/libraries/physics-rapier/src/backend.ts +1207 -0
- package/libraries/physics-rapier/src/bulk-ops.ts +68 -0
- package/libraries/physics-rapier/src/ffi-backend.ts +21 -0
- package/libraries/physics-rapier/src/ffi-lib.ts +597 -0
- package/libraries/physics-rapier/src/index.ts +12 -0
- package/libraries/physics-rapier/src/library.ts +107 -0
- package/libraries/physics-rapier/src/rapier-backend.ts +1052 -0
- package/libraries/physics-rapier/src/realm-worker-script.ts +237 -0
- package/libraries/postfx/README.md +17 -0
- package/libraries/postfx/src/index.ts +19 -0
- package/libraries/postfx/src/library.ts +337 -0
- package/libraries/postfx/src/post-process-stack.ts +1752 -0
- package/libraries/postfx/src/shaders/post-process/afterimage.wgsl +14 -0
- package/libraries/postfx/src/shaders/post-process/ascii.wgsl +24 -0
- package/libraries/postfx/src/shaders/post-process/blit.wgsl +12 -0
- package/libraries/postfx/src/shaders/post-process/bloom-blur.wgsl +21 -0
- package/libraries/postfx/src/shaders/post-process/bloom-bright.wgsl +15 -0
- package/libraries/postfx/src/shaders/post-process/bloom-composite.wgsl +14 -0
- package/libraries/postfx/src/shaders/post-process/bloom-downsample.wgsl +60 -0
- package/libraries/postfx/src/shaders/post-process/bloom-soft.wgsl +46 -0
- package/libraries/postfx/src/shaders/post-process/bloom-upsample.wgsl +51 -0
- package/libraries/postfx/src/shaders/post-process/channel-mixer.wgsl +36 -0
- package/libraries/postfx/src/shaders/post-process/chromatic-aberration.wgsl +37 -0
- package/libraries/postfx/src/shaders/post-process/dithering.wgsl +64 -0
- package/libraries/postfx/src/shaders/post-process/dof.wgsl +131 -0
- package/libraries/postfx/src/shaders/post-process/edges.wgsl +45 -0
- package/libraries/postfx/src/shaders/post-process/fullscreen-vs.wgsl +15 -0
- package/libraries/postfx/src/shaders/post-process/fxaa.wgsl +102 -0
- package/libraries/postfx/src/shaders/post-process/gaussian-blur.wgsl +37 -0
- package/libraries/postfx/src/shaders/post-process/glow-blur.wgsl +33 -0
- package/libraries/postfx/src/shaders/post-process/glow-composite.wgsl +25 -0
- package/libraries/postfx/src/shaders/post-process/grain.wgsl +37 -0
- package/libraries/postfx/src/shaders/post-process/halftone.wgsl +80 -0
- package/libraries/postfx/src/shaders/post-process/highlight-blur.wgsl +33 -0
- package/libraries/postfx/src/shaders/post-process/highlight-composite.wgsl +32 -0
- package/libraries/postfx/src/shaders/post-process/lens-distortion.wgsl +43 -0
- package/libraries/postfx/src/shaders/post-process/lens-flare.wgsl +68 -0
- package/libraries/postfx/src/shaders/post-process/lut.wgsl +30 -0
- package/libraries/postfx/src/shaders/post-process/motion-blur.wgsl +55 -0
- package/libraries/postfx/src/shaders/post-process/occluder-chunk.wgsl +28 -0
- package/libraries/postfx/src/shaders/post-process/outline.wgsl +51 -0
- package/libraries/postfx/src/shaders/post-process/pixelation.wgsl +47 -0
- package/libraries/postfx/src/shaders/post-process/sharpen.wgsl +32 -0
- package/libraries/postfx/src/shaders/post-process/sobel.wgsl +26 -0
- package/libraries/postfx/src/shaders/post-process/split-tone.wgsl +36 -0
- package/libraries/postfx/src/shaders/post-process/ssao-blur.wgsl +38 -0
- package/libraries/postfx/src/shaders/post-process/ssao-composite.wgsl +25 -0
- package/libraries/postfx/src/shaders/post-process/ssao.wgsl +147 -0
- package/libraries/postfx/src/shaders/post-process/ssr.wgsl +155 -0
- package/libraries/postfx/src/shaders/post-process/taa.wgsl +98 -0
- package/libraries/postfx/src/shaders/post-process/tonemap.wgsl +40 -0
- package/libraries/postfx/src/shaders/post-process/watercolor.wgsl +82 -0
- package/libraries/postfx/src/shaders/post-process/white-balance.wgsl +41 -0
- package/libraries/recast/README.md +21 -0
- package/libraries/recast/src/backend.ts +150 -0
- package/libraries/recast/src/crowd-system.ts +352 -0
- package/libraries/recast/src/index.ts +12 -0
- package/libraries/recast/src/library.ts +91 -0
- package/libraries/recast/src/types.ts +86 -0
- package/libraries/sand/README.md +25 -0
- package/libraries/sand/src/cell.ts +43 -0
- package/libraries/sand/src/fields.ts +29 -0
- package/libraries/sand/src/fluid-grid.ts +261 -0
- package/libraries/sand/src/grid-dims.ts +74 -0
- package/libraries/sand/src/grid-sim-buffer.ts +271 -0
- package/libraries/sand/src/index.ts +81 -0
- package/libraries/sand/src/library.ts +92 -0
- package/libraries/sand/src/materials.ts +492 -0
- package/libraries/sand/src/palette.ts +93 -0
- package/libraries/sand/src/particles.ts +185 -0
- package/libraries/sand/src/render/sand-grid-pass.ts +430 -0
- package/libraries/sand/src/rng.ts +51 -0
- package/libraries/sand/src/rules/builtin-rules.ts +132 -0
- package/libraries/sand/src/rules/rule-compiler.ts +162 -0
- package/libraries/sand/src/rules/rule-engine.ts +231 -0
- package/libraries/sand/src/rules/rule-types.ts +87 -0
- package/libraries/sand/src/sand-step-pool.ts +484 -0
- package/libraries/sand/src/sand-step-worker.ts +97 -0
- package/libraries/sand/src/sand-world.ts +3227 -0
- package/libraries/stickman/README.md +25 -0
- package/libraries/stickman/src/index.ts +25 -0
- package/libraries/stickman/src/library.ts +61 -0
- package/libraries/stickman/src/proportions.ts +45 -0
- package/libraries/stickman/src/shader.ts +117 -0
- package/libraries/stickman/src/skeleton.ts +197 -0
- package/libraries/stickman/src/stickman-pass.ts +255 -0
- package/libraries/stickman/src/thick-line.ts +123 -0
- package/libraries/surface-nets/README.md +25 -0
- package/libraries/surface-nets/src/chunked-field.ts +14 -0
- package/libraries/surface-nets/src/deformation.ts +45 -0
- package/libraries/surface-nets/src/index.ts +36 -0
- package/libraries/surface-nets/src/library.ts +59 -0
- package/libraries/surface-nets/src/lod.ts +7 -0
- package/libraries/surface-nets/src/sab.ts +4 -0
- package/libraries/surface-nets/src/streaming-config.ts +5 -0
- package/libraries/surface-nets/src/streaming-manager.ts +15 -0
- package/libraries/surface-nets/src/surface-nets.ts +334 -0
- package/libraries/surface-nets/src/types.ts +23 -0
- package/libraries/water/README.md +25 -0
- package/libraries/water/src/buoyancy.ts +103 -0
- package/libraries/water/src/index.ts +43 -0
- package/libraries/water/src/library.ts +85 -0
- package/libraries/water/src/shore-damping.ts +93 -0
- package/libraries/water/src/water-buffer.ts +89 -0
- package/libraries/water/src/water-chunks.ts +13 -0
- package/libraries/water/src/water-physics.ts +376 -0
- package/libraries/water/src/water-renderer.ts +809 -0
- package/libraries/water/src/water-sab.ts +161 -0
- package/libraries/water/src/wave-sources.ts +84 -0
- package/libraries/weather/README.md +20 -0
- package/libraries/weather/src/index.ts +9 -0
- package/libraries/weather/src/library.ts +72 -0
- package/libraries/weather/src/types.ts +64 -0
- package/libraries/weather/src/weather-blend.ts +112 -0
- package/libraries/weather/src/weather-system.ts +271 -0
- package/libraries/weatherfx/README.md +24 -0
- package/libraries/weatherfx/src/cloud-provider.ts +31 -0
- package/libraries/weatherfx/src/cloud-system.ts +372 -0
- package/libraries/weatherfx/src/index.ts +9 -0
- package/libraries/weatherfx/src/library.ts +58 -0
- package/libraries/weatherfx/src/particle-system.ts +434 -0
- package/libraries/weatherfx/src/shaders/cloud.wgsl +111 -0
- package/libraries/weatherfx/src/shaders/particle-compute.wgsl +187 -0
- package/libraries/weatherfx/src/shaders/particle-render.wgsl +95 -0
- package/lint-plugin.mjs +41 -0
- package/mcp/src/client.ts +703 -0
- package/mcp/src/engine-context.ts +186 -0
- package/mcp/src/http-transport.ts +471 -0
- package/mcp/src/index.ts +13 -0
- package/mcp/src/prompts/add-entity.ts +42 -0
- package/mcp/src/prompts/create-scene.ts +44 -0
- package/mcp/src/prompts/debug-frame.ts +39 -0
- package/mcp/src/prompts/index.ts +12 -0
- package/mcp/src/resources/asset-list.ts +32 -0
- package/mcp/src/resources/checkpoint-list.ts +33 -0
- package/mcp/src/resources/entity-state.ts +55 -0
- package/mcp/src/resources/gpu-info.ts +103 -0
- package/mcp/src/resources/index.ts +57 -0
- package/mcp/src/resources/performance.ts +37 -0
- package/mcp/src/resources/scene-tree.ts +43 -0
- package/mcp/src/server.ts +375 -0
- package/mcp/src/tools/animation.ts +118 -0
- package/mcp/src/tools/asset.ts +161 -0
- package/mcp/src/tools/audio.ts +96 -0
- package/mcp/src/tools/build.ts +143 -0
- package/mcp/src/tools/camera.ts +167 -0
- package/mcp/src/tools/checkpoint.ts +100 -0
- package/mcp/src/tools/component.ts +199 -0
- package/mcp/src/tools/debug.ts +300 -0
- package/mcp/src/tools/entity.ts +361 -0
- package/mcp/src/tools/inspect.ts +210 -0
- package/mcp/src/tools/lighting.ts +263 -0
- package/mcp/src/tools/material.ts +243 -0
- package/mcp/src/tools/mesh.ts +239 -0
- package/mcp/src/tools/physics.ts +266 -0
- package/mcp/src/tools/scene.ts +153 -0
- package/mcp/src/tools/script.ts +122 -0
- package/mcp/src/types.ts +92 -0
- package/mcp/src/undo-redo.ts +77 -0
- package/modules/camera-controls/README.md +20 -0
- package/modules/camera-controls/src/index.ts +161 -0
- package/modules/controller-ui/src/index.ts +164 -0
- package/modules/devtools/README.md +25 -0
- package/modules/devtools/src/api.ts +461 -0
- package/modules/devtools/src/asset-utils.ts +105 -0
- package/modules/devtools/src/bind-debug-store.ts +48 -0
- package/modules/devtools/src/data-bridge.ts +286 -0
- package/modules/devtools/src/debug-overlay.ts +238 -0
- package/modules/devtools/src/debug-raycast.ts +328 -0
- package/modules/devtools/src/debug-store.ts +92 -0
- package/modules/devtools/src/debug-view-descriptors.ts +59 -0
- package/modules/devtools/src/doctor-panel.ts +182 -0
- package/modules/devtools/src/gizmo-module.ts +136 -0
- package/modules/devtools/src/graph-model.ts +509 -0
- package/modules/devtools/src/grid-renderer.ts +157 -0
- package/modules/devtools/src/height-ruler-renderer.ts +216 -0
- package/modules/devtools/src/index.ts +81 -0
- package/modules/devtools/src/init.ts +261 -0
- package/modules/devtools/src/label-overlay.ts +154 -0
- package/modules/devtools/src/material-stats-panel.ts +188 -0
- package/modules/devtools/src/profiling-bridge.ts +377 -0
- package/modules/devtools/src/profiling-hooks.ts +98 -0
- package/modules/devtools/src/renderer-adapter.ts +76 -0
- package/modules/devtools/src/scene-inspector.ts +637 -0
- package/modules/devtools/src/scene-store.ts +320 -0
- package/modules/devtools/src/scene-sync.ts +116 -0
- package/modules/devtools/src/shaders/transform-gizmo.wgsl +38 -0
- package/modules/devtools/src/sim-stats-panel.ts +272 -0
- package/modules/devtools/src/sim-stats-provider.ts +105 -0
- package/modules/devtools/src/skeleton-renderer.ts +351 -0
- package/modules/devtools/src/transform-gizmo.ts +928 -0
- package/modules/devtools/src/types.ts +290 -0
- package/modules/devtools/src/worker-expose.ts +67 -0
- package/modules/devtools/src/worker-sync.ts +137 -0
- package/modules/editor/src/commands/component.ts +156 -0
- package/modules/editor/src/commands/entity.ts +287 -0
- package/modules/editor/src/commands/hierarchy.ts +83 -0
- package/modules/editor/src/commands/index.ts +61 -0
- package/modules/editor/src/commands/prefab.ts +163 -0
- package/modules/editor/src/commands/registry.ts +331 -0
- package/modules/editor/src/commands/scene-io.ts +211 -0
- package/modules/editor/src/commands/selection.ts +73 -0
- package/modules/editor/src/commands/transform.ts +91 -0
- package/modules/editor/src/ddscene.ts +267 -0
- package/modules/editor/src/document.ts +123 -0
- package/modules/editor/src/editor-context.ts +172 -0
- package/modules/editor/src/index.ts +41 -0
- package/modules/editor/src/mcp.ts +103 -0
- package/modules/editor/src/module.ts +148 -0
- package/modules/editor/src/selection.ts +70 -0
- package/modules/editor/src/shell.ts +456 -0
- package/modules/editor/src/viewport.ts +199 -0
- package/modules/html-ui/src/composite.ts +135 -0
- package/modules/html-ui/src/create-html-ui.ts +188 -0
- package/modules/html-ui/src/doc-backend.ts +343 -0
- package/modules/html-ui/src/host.ts +646 -0
- package/modules/html-ui/src/index.ts +13 -0
- package/modules/html-ui/src/jsx-dev-runtime.ts +12 -0
- package/modules/html-ui/src/jsx-runtime.ts +126 -0
- package/modules/html-ui/src/protocol.ts +88 -0
- package/modules/html-ui/src/ui-worker.ts +16 -0
- package/modules/mcp/README.md +18 -0
- package/modules/mcp/src/index.ts +27 -0
- package/modules/movement-2d/README.md +19 -0
- package/modules/movement-2d/src/grid-character.ts +455 -0
- package/modules/movement-2d/src/index.ts +45 -0
- package/modules/movement-3d/README.md +21 -0
- package/modules/movement-3d/src/character-motor.ts +230 -0
- package/modules/movement-3d/src/index.ts +46 -0
- package/modules/native-osr/src/index.ts +22 -0
- package/modules/native-osr/src/input-router.ts +401 -0
- package/modules/native-osr/src/native-osr-manager.ts +247 -0
- package/modules/native-osr/src/native-texture-source.ts +86 -0
- package/modules/native-osr/src/types.ts +112 -0
- package/modules/native-osr/src/world-space-ui-pass.ts +351 -0
- package/modules/sailing/README.md +18 -0
- package/modules/sailing/src/index.ts +51 -0
- package/modules/terrain/README.md +18 -0
- package/modules/terrain/src/index.ts +78 -0
- package/modules/vitals/README.md +17 -0
- package/modules/vitals/src/index.ts +43 -0
- package/modules/vitals/src/vitals.ts +265 -0
- package/modules/xr/README.md +25 -0
- package/modules/xr/src/camera-rig.ts +146 -0
- package/modules/xr/src/debug.ts +59 -0
- package/modules/xr/src/frame-loop.ts +197 -0
- package/modules/xr/src/index.ts +16 -0
- package/modules/xr/src/input.ts +208 -0
- package/modules/xr/src/layer.ts +140 -0
- package/modules/xr/src/session.ts +156 -0
- package/modules/xr/src/sim-module.ts +23 -0
- package/modules/xr/src/types.ts +32 -0
- package/modules/xr/src/webxr.d.ts +182 -0
- package/modules/xr/src/xr-module.ts +179 -0
- package/package.json +232 -3
- package/shader-graph/src/chunks.ts +349 -0
- package/shader-graph/src/compiler.ts +732 -0
- package/shader-graph/src/compute-compiler.ts +453 -0
- package/shader-graph/src/compute-graph.ts +112 -0
- package/shader-graph/src/compute-profiles.ts +54 -0
- package/shader-graph/src/graph.ts +52 -0
- package/shader-graph/src/index.ts +53 -0
- package/shader-graph/src/profiles.ts +407 -0
- package/shader-graph/src/validator.ts +48 -0
- package/shader-graph/src/wgsl-binding-validator.ts +143 -0
- package/shader-graph/src/wgsl-struct-validator.ts +245 -0
- package/shader-graph/src/wgsl-struct.ts +397 -0
- package/test/src/index.ts +7 -0
- package/test/src/vision-test.ts +369 -0
|
@@ -0,0 +1,177 @@
|
|
|
1
|
+
// ============================================================================
|
|
2
|
+
// ChunkedVoxelField — chunked voxel storage for on-demand generation
|
|
3
|
+
// ============================================================================
|
|
4
|
+
// Stores voxel data in fixed-size chunks for memory-efficient terrain.
|
|
5
|
+
// Only non-empty chunks are allocated in the buffer, indexed via chunkOffsets.
|
|
6
|
+
//
|
|
7
|
+
// Chunk classification (chunkClass) reduces memory by skipping chunks that are
|
|
8
|
+
// entirely solid (FullSolid) or entirely empty (FullEmpty) — only surface chunks
|
|
9
|
+
// (Full) get buffer space allocated.
|
|
10
|
+
//
|
|
11
|
+
|
|
12
|
+
export const CHUNK_EMPTY = 0; // FullEmpty: all voxels below isoLevel
|
|
13
|
+
export const CHUNK_SOLID = 1; // FullSolid: all voxels above isoLevel
|
|
14
|
+
export const CHUNK_FULL = 2; // Full: contains surface, needs buffer storage
|
|
15
|
+
|
|
16
|
+
export interface ChunkedVoxelField {
|
|
17
|
+
dimX: number;
|
|
18
|
+
dimY: number;
|
|
19
|
+
dimZ: number;
|
|
20
|
+
voxelSize: number;
|
|
21
|
+
originX: number;
|
|
22
|
+
originY: number;
|
|
23
|
+
originZ: number;
|
|
24
|
+
isoLevel: number;
|
|
25
|
+
radius: number;
|
|
26
|
+
|
|
27
|
+
chunkSize: number;
|
|
28
|
+
chunkBits: number;
|
|
29
|
+
chunkMask: number;
|
|
30
|
+
chunkDimX: number;
|
|
31
|
+
chunkDimY: number;
|
|
32
|
+
chunkDimZ: number;
|
|
33
|
+
voxelsPerChunk: number;
|
|
34
|
+
|
|
35
|
+
buffer: ArrayBuffer;
|
|
36
|
+
view: Float32Array;
|
|
37
|
+
chunkOffsets: Int32Array;
|
|
38
|
+
chunkGenerated: Uint8Array;
|
|
39
|
+
chunkClass: Uint8Array; // 0=FullEmpty, 1=FullSolid, 2=Full
|
|
40
|
+
totalChunkSlots: number;
|
|
41
|
+
nextChunkOffset: number;
|
|
42
|
+
|
|
43
|
+
chunkX: number;
|
|
44
|
+
chunkZ: number;
|
|
45
|
+
isPort: boolean;
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
export function createChunkedVoxelField(
|
|
49
|
+
chunkX: number,
|
|
50
|
+
chunkZ: number,
|
|
51
|
+
radius: number,
|
|
52
|
+
voxelSize: number,
|
|
53
|
+
dimX: number,
|
|
54
|
+
dimY: number,
|
|
55
|
+
dimZ: number,
|
|
56
|
+
originX: number,
|
|
57
|
+
originY: number,
|
|
58
|
+
originZ: number,
|
|
59
|
+
isoLevel: number = 0.0,
|
|
60
|
+
chunkSize: number = 32,
|
|
61
|
+
isPort: boolean = false,
|
|
62
|
+
maxVoxelMemory: number = 160_000_000,
|
|
63
|
+
): ChunkedVoxelField {
|
|
64
|
+
const chunkBits = Math.log2(chunkSize) | 0;
|
|
65
|
+
const chunkMask = chunkSize - 1;
|
|
66
|
+
const chunkDimX = Math.ceil(dimX / chunkSize);
|
|
67
|
+
const chunkDimY = Math.ceil(dimY / chunkSize);
|
|
68
|
+
const chunkDimZ = Math.ceil(dimZ / chunkSize);
|
|
69
|
+
const voxelsPerChunk = chunkSize * chunkSize * chunkSize;
|
|
70
|
+
const totalChunks = chunkDimX * chunkDimY * chunkDimZ;
|
|
71
|
+
|
|
72
|
+
const maxFloats = Math.floor(maxVoxelMemory / 4);
|
|
73
|
+
const maxChunkSlots = Math.floor(maxFloats / voxelsPerChunk);
|
|
74
|
+
const totalChunkSlots = Math.min(totalChunks, maxChunkSlots);
|
|
75
|
+
|
|
76
|
+
const buffer = new ArrayBuffer(totalChunkSlots * voxelsPerChunk * 4);
|
|
77
|
+
const view = new Float32Array(buffer);
|
|
78
|
+
const chunkOffsets = new Int32Array(totalChunks).fill(-1);
|
|
79
|
+
const chunkGenerated = new Uint8Array(totalChunks);
|
|
80
|
+
const chunkClass = new Uint8Array(totalChunks); // default 0 = FullEmpty
|
|
81
|
+
|
|
82
|
+
return {
|
|
83
|
+
dimX, dimY, dimZ,
|
|
84
|
+
voxelSize,
|
|
85
|
+
originX, originY, originZ,
|
|
86
|
+
isoLevel,
|
|
87
|
+
radius,
|
|
88
|
+
chunkSize, chunkBits, chunkMask,
|
|
89
|
+
chunkDimX, chunkDimY, chunkDimZ,
|
|
90
|
+
voxelsPerChunk,
|
|
91
|
+
buffer, view,
|
|
92
|
+
chunkOffsets, chunkGenerated, chunkClass,
|
|
93
|
+
totalChunkSlots,
|
|
94
|
+
nextChunkOffset: 0,
|
|
95
|
+
chunkX, chunkZ,
|
|
96
|
+
isPort,
|
|
97
|
+
};
|
|
98
|
+
}
|
|
99
|
+
|
|
100
|
+
export function getChunkedVoxel(field: ChunkedVoxelField, x: number, y: number, z: number): number {
|
|
101
|
+
if (x < 0 || x >= field.dimX || y < 0 || y >= field.dimY || z < 0 || z >= field.dimZ) return -1.0;
|
|
102
|
+
const cx = x >>> field.chunkBits;
|
|
103
|
+
const cy = y >>> field.chunkBits;
|
|
104
|
+
const cz = z >>> field.chunkBits;
|
|
105
|
+
const chunkIdx = cx * field.chunkDimY * field.chunkDimZ + cy * field.chunkDimZ + cz;
|
|
106
|
+
const cls = field.chunkClass[chunkIdx];
|
|
107
|
+
if (cls === CHUNK_SOLID) return 1.0; // FullSolid sentinel
|
|
108
|
+
if (cls === CHUNK_EMPTY) return -1.0; // FullEmpty sentinel
|
|
109
|
+
// CHUNK_FULL: look up in buffer
|
|
110
|
+
const offset = field.chunkOffsets[chunkIdx];
|
|
111
|
+
if (offset < 0) return -1.0;
|
|
112
|
+
const lx = x & field.chunkMask;
|
|
113
|
+
const ly = y & field.chunkMask;
|
|
114
|
+
const lz = z & field.chunkMask;
|
|
115
|
+
const cs = field.chunkSize;
|
|
116
|
+
return field.view[offset + lx * cs * cs + ly * cs + lz];
|
|
117
|
+
}
|
|
118
|
+
|
|
119
|
+
export function setChunkedVoxel(field: ChunkedVoxelField, x: number, y: number, z: number, value: number): void {
|
|
120
|
+
if (x < 0 || x >= field.dimX || y < 0 || y >= field.dimY || z < 0 || z >= field.dimZ) return;
|
|
121
|
+
const cx = x >>> field.chunkBits;
|
|
122
|
+
const cy = y >>> field.chunkBits;
|
|
123
|
+
const cz = z >>> field.chunkBits;
|
|
124
|
+
const chunkIdx = cx * field.chunkDimY * field.chunkDimZ + cy * field.chunkDimZ + cz;
|
|
125
|
+
const cls = field.chunkClass[chunkIdx];
|
|
126
|
+
if (cls !== CHUNK_FULL) return; // Only write to Full chunks; others need promotion first
|
|
127
|
+
const offset = field.chunkOffsets[chunkIdx];
|
|
128
|
+
if (offset < 0) return;
|
|
129
|
+
const lx = x & field.chunkMask;
|
|
130
|
+
const ly = y & field.chunkMask;
|
|
131
|
+
const lz = z & field.chunkMask;
|
|
132
|
+
const cs = field.chunkSize;
|
|
133
|
+
field.view[offset + lx * cs * cs + ly * cs + lz] = value;
|
|
134
|
+
}
|
|
135
|
+
|
|
136
|
+
export function isChunkEmpty(field: ChunkedVoxelField, chunkIdx: number): boolean {
|
|
137
|
+
return field.chunkOffsets[chunkIdx] < 0;
|
|
138
|
+
}
|
|
139
|
+
|
|
140
|
+
export function isChunkGenerated(field: ChunkedVoxelField, chunkIdx: number): boolean {
|
|
141
|
+
return field.chunkGenerated[chunkIdx] === 1;
|
|
142
|
+
}
|
|
143
|
+
|
|
144
|
+
export function allocateChunk(field: ChunkedVoxelField, chunkIdx: number): number {
|
|
145
|
+
if (chunkIdx < 0 || chunkIdx >= field.chunkOffsets.length) return -1;
|
|
146
|
+
if (field.chunkOffsets[chunkIdx] >= 0) return field.chunkOffsets[chunkIdx];
|
|
147
|
+
if (field.nextChunkOffset + field.voxelsPerChunk > field.view.length) return -1;
|
|
148
|
+
const offset = field.nextChunkOffset;
|
|
149
|
+
field.nextChunkOffset += field.voxelsPerChunk;
|
|
150
|
+
field.chunkOffsets[chunkIdx] = offset;
|
|
151
|
+
field.chunkClass[chunkIdx] = CHUNK_FULL;
|
|
152
|
+
return offset;
|
|
153
|
+
}
|
|
154
|
+
|
|
155
|
+
export function markChunkGenerated(field: ChunkedVoxelField, chunkIdx: number): void {
|
|
156
|
+
field.chunkGenerated[chunkIdx] = 1;
|
|
157
|
+
}
|
|
158
|
+
|
|
159
|
+
// Promote a FullSolid or FullEmpty chunk to Full so it can be deformed.
|
|
160
|
+
// Allocates buffer space and returns the offset, or -1 if no space.
|
|
161
|
+
export function promoteChunk(field: ChunkedVoxelField, chunkIdx: number): number {
|
|
162
|
+
if (field.chunkClass[chunkIdx] === CHUNK_FULL && field.chunkOffsets[chunkIdx] >= 0) {
|
|
163
|
+
return field.chunkOffsets[chunkIdx];
|
|
164
|
+
}
|
|
165
|
+
const offset = allocateChunk(field, chunkIdx);
|
|
166
|
+
if (offset < 0) return -1;
|
|
167
|
+
// Fill with sentinel values based on previous class
|
|
168
|
+
const vpc = field.voxelsPerChunk;
|
|
169
|
+
if (field.chunkClass[chunkIdx] === CHUNK_SOLID || field.chunkClass[chunkIdx] === CHUNK_FULL) {
|
|
170
|
+
field.view.fill(1.0, offset, offset + vpc);
|
|
171
|
+
} else {
|
|
172
|
+
field.view.fill(-1.0, offset, offset + vpc);
|
|
173
|
+
}
|
|
174
|
+
field.chunkClass[chunkIdx] = CHUNK_FULL;
|
|
175
|
+
field.chunkGenerated[chunkIdx] = 1; // mark as generated (sentinel data)
|
|
176
|
+
return offset;
|
|
177
|
+
}
|
|
@@ -0,0 +1,63 @@
|
|
|
1
|
+
import type { MCMesh, DensityField, MCChunkConfig } from "./generator";
|
|
2
|
+
|
|
3
|
+
export interface DeformationConfig {
|
|
4
|
+
radius: number;
|
|
5
|
+
strength: number;
|
|
6
|
+
falloff: number;
|
|
7
|
+
}
|
|
8
|
+
|
|
9
|
+
export function applyDeformation(
|
|
10
|
+
field: DensityField,
|
|
11
|
+
deformPos: [number, number, number],
|
|
12
|
+
config: DeformationConfig,
|
|
13
|
+
): DensityField {
|
|
14
|
+
const [dx, dy, dz] = deformPos;
|
|
15
|
+
const r = config.radius;
|
|
16
|
+
const strength = config.strength;
|
|
17
|
+
const falloff = config.falloff;
|
|
18
|
+
|
|
19
|
+
return (x: number, y: number, z: number) => {
|
|
20
|
+
const distSq = (x - dx) ** 2 + (y - dy) ** 2 + (z - dz) ** 2;
|
|
21
|
+
if (distSq > r * r) return field(x, y, z);
|
|
22
|
+
const dist = Math.sqrt(distSq);
|
|
23
|
+
const t = 1 - (dist / r) ** falloff;
|
|
24
|
+
return field(x, y, z) + strength * t;
|
|
25
|
+
};
|
|
26
|
+
}
|
|
27
|
+
|
|
28
|
+
export function applyMultipleDeformations(
|
|
29
|
+
field: DensityField,
|
|
30
|
+
deformations: Array<{ pos: [number, number, number]; config: DeformationConfig }>,
|
|
31
|
+
): DensityField {
|
|
32
|
+
let result = field;
|
|
33
|
+
deformations.forEach((def) => {
|
|
34
|
+
result = applyDeformation(result, def.pos, def.config);
|
|
35
|
+
});
|
|
36
|
+
return result;
|
|
37
|
+
}
|
|
38
|
+
|
|
39
|
+
export function deformChunk(
|
|
40
|
+
mesh: MCMesh,
|
|
41
|
+
deformPos: [number, number, number],
|
|
42
|
+
config: DeformationConfig,
|
|
43
|
+
): MCMesh {
|
|
44
|
+
const [dx, dy, dz] = deformPos;
|
|
45
|
+
const r = config.radius;
|
|
46
|
+
const strength = config.strength;
|
|
47
|
+
const falloff = config.falloff;
|
|
48
|
+
|
|
49
|
+
const vertices = new Float32Array(mesh.vertices);
|
|
50
|
+
for (let i = 0; i < mesh.vertexCount; i++) {
|
|
51
|
+
const offset = i * 3;
|
|
52
|
+
const vx = vertices[offset];
|
|
53
|
+
const vy = vertices[offset + 1];
|
|
54
|
+
const vz = vertices[offset + 2];
|
|
55
|
+
const distSq = (vx - dx) ** 2 + (vy - dy) ** 2 + (vz - dz) ** 2;
|
|
56
|
+
if (distSq > r * r) continue;
|
|
57
|
+
const dist = Math.sqrt(distSq);
|
|
58
|
+
const t = 1 - (dist / r) ** falloff;
|
|
59
|
+
vertices[offset + 1] += strength * t;
|
|
60
|
+
}
|
|
61
|
+
|
|
62
|
+
return { ...mesh, vertices };
|
|
63
|
+
}
|
|
@@ -0,0 +1,407 @@
|
|
|
1
|
+
import { EDGE_VERTS, MC_EDGE_TABLE, MC_TRI_TABLE } from "./tables";
|
|
2
|
+
|
|
3
|
+
export type DensityField = (x: number, y: number, z: number) => number;
|
|
4
|
+
|
|
5
|
+
export interface VoxelField {
|
|
6
|
+
data: Float32Array;
|
|
7
|
+
dimX: number;
|
|
8
|
+
dimY: number;
|
|
9
|
+
dimZ: number;
|
|
10
|
+
voxelSize: number;
|
|
11
|
+
isoLevel: number;
|
|
12
|
+
originX: number;
|
|
13
|
+
originY: number;
|
|
14
|
+
originZ: number;
|
|
15
|
+
radius: number;
|
|
16
|
+
}
|
|
17
|
+
|
|
18
|
+
export interface ExtractedMesh {
|
|
19
|
+
verts: Float32Array;
|
|
20
|
+
indices: Uint16Array | Uint32Array;
|
|
21
|
+
useUint32: boolean;
|
|
22
|
+
}
|
|
23
|
+
|
|
24
|
+
export interface MCVertex {
|
|
25
|
+
position: [number, number, number];
|
|
26
|
+
normal: [number, number, number];
|
|
27
|
+
}
|
|
28
|
+
|
|
29
|
+
export interface MCMesh {
|
|
30
|
+
vertices: Float32Array;
|
|
31
|
+
normals: Float32Array;
|
|
32
|
+
indices: Uint32Array;
|
|
33
|
+
vertexCount: number;
|
|
34
|
+
indexCount: number;
|
|
35
|
+
}
|
|
36
|
+
|
|
37
|
+
export interface MCChunkConfig {
|
|
38
|
+
chunkSize: number;
|
|
39
|
+
isoLevel: number;
|
|
40
|
+
scale: number;
|
|
41
|
+
}
|
|
42
|
+
|
|
43
|
+
export const DEFAULT_MC_CONFIG: MCChunkConfig = {
|
|
44
|
+
chunkSize: 32,
|
|
45
|
+
isoLevel: 0.5,
|
|
46
|
+
scale: 1.0,
|
|
47
|
+
};
|
|
48
|
+
|
|
49
|
+
export function generateChunk(
|
|
50
|
+
originX: number,
|
|
51
|
+
originY: number,
|
|
52
|
+
originZ: number,
|
|
53
|
+
densityField: DensityField,
|
|
54
|
+
config: MCChunkConfig,
|
|
55
|
+
): MCMesh {
|
|
56
|
+
const size = config.chunkSize;
|
|
57
|
+
const isoLevel = config.isoLevel;
|
|
58
|
+
const scale = config.scale;
|
|
59
|
+
const verts: number[] = [];
|
|
60
|
+
const norms: number[] = [];
|
|
61
|
+
const indices: number[] = [];
|
|
62
|
+
|
|
63
|
+
const corners = new Float32Array(8);
|
|
64
|
+
const cornerPos: [number, number, number][] = [];
|
|
65
|
+
|
|
66
|
+
for (let z = 0; z < size - 1; z++) {
|
|
67
|
+
for (let y = 0; y < size - 1; y++) {
|
|
68
|
+
for (let x = 0; x < size - 1; x++) {
|
|
69
|
+
const wx = originX + x * scale;
|
|
70
|
+
const wy = originY + y * scale;
|
|
71
|
+
const wz = originZ + z * scale;
|
|
72
|
+
|
|
73
|
+
cornerPos[0] = [wx, wy, wz];
|
|
74
|
+
cornerPos[1] = [wx + scale, wy, wz];
|
|
75
|
+
cornerPos[2] = [wx + scale, wy, wz + scale];
|
|
76
|
+
cornerPos[3] = [wx, wy, wz + scale];
|
|
77
|
+
cornerPos[4] = [wx, wy + scale, wz];
|
|
78
|
+
cornerPos[5] = [wx + scale, wy + scale, wz];
|
|
79
|
+
cornerPos[6] = [wx + scale, wy + scale, wz + scale];
|
|
80
|
+
cornerPos[7] = [wx, wy + scale, wz + scale];
|
|
81
|
+
|
|
82
|
+
for (let i = 0; i < 8; i++) {
|
|
83
|
+
corners[i] = densityField(cornerPos[i][0], cornerPos[i][1], cornerPos[i][2]);
|
|
84
|
+
}
|
|
85
|
+
|
|
86
|
+
let cubeIndex = 0;
|
|
87
|
+
for (let i = 0; i < 8; i++) {
|
|
88
|
+
if (corners[i] < isoLevel) cubeIndex |= (1 << i);
|
|
89
|
+
}
|
|
90
|
+
|
|
91
|
+
if (cubeIndex === 0 || cubeIndex === 255) continue;
|
|
92
|
+
|
|
93
|
+
const edges = MC_EDGE_TABLE[cubeIndex];
|
|
94
|
+
if (edges === 0) continue;
|
|
95
|
+
|
|
96
|
+
const edgeVerts: ([number, number, number] | null)[] = new Array(12).fill(null);
|
|
97
|
+
|
|
98
|
+
for (let i = 0; i < 12; i++) {
|
|
99
|
+
if (edges & (1 << i)) {
|
|
100
|
+
const [a, b] = EDGE_VERTS[i];
|
|
101
|
+
const va = corners[a];
|
|
102
|
+
const vb = corners[b];
|
|
103
|
+
const t = (isoLevel - va) / (vb - va);
|
|
104
|
+
const pa = cornerPos[a];
|
|
105
|
+
const pb = cornerPos[b];
|
|
106
|
+
edgeVerts[i] = [
|
|
107
|
+
pa[0] + t * (pb[0] - pa[0]),
|
|
108
|
+
pa[1] + t * (pb[1] - pa[1]),
|
|
109
|
+
pa[2] + t * (pb[2] - pa[2]),
|
|
110
|
+
];
|
|
111
|
+
}
|
|
112
|
+
}
|
|
113
|
+
|
|
114
|
+
const triOffset = cubeIndex * 16;
|
|
115
|
+
for (let i = 0; i < 16; i += 3) {
|
|
116
|
+
const e0 = MC_TRI_TABLE[triOffset + i];
|
|
117
|
+
if (e0 < 0) break;
|
|
118
|
+
const e1 = MC_TRI_TABLE[triOffset + i + 1];
|
|
119
|
+
const e2 = MC_TRI_TABLE[triOffset + i + 2];
|
|
120
|
+
|
|
121
|
+
const v0 = edgeVerts[e0];
|
|
122
|
+
const v1 = edgeVerts[e1];
|
|
123
|
+
const v2 = edgeVerts[e2];
|
|
124
|
+
if (!v0 || !v1 || !v2) continue;
|
|
125
|
+
|
|
126
|
+
const baseIdx = verts.length / 3;
|
|
127
|
+
verts.push(v0[0], v0[1], v0[2]);
|
|
128
|
+
verts.push(v1[0], v1[1], v1[2]);
|
|
129
|
+
verts.push(v2[0], v2[1], v2[2]);
|
|
130
|
+
|
|
131
|
+
const ex1 = v1[0] - v0[0];
|
|
132
|
+
const ey1 = v1[1] - v0[1];
|
|
133
|
+
const ez1 = v1[2] - v0[2];
|
|
134
|
+
const ex2 = v2[0] - v0[0];
|
|
135
|
+
const ey2 = v2[1] - v0[1];
|
|
136
|
+
const ez2 = v2[2] - v0[2];
|
|
137
|
+
let nx = ey1 * ez2 - ez1 * ey2;
|
|
138
|
+
let ny = ez1 * ex2 - ex1 * ez2;
|
|
139
|
+
let nz = ex1 * ey2 - ey1 * ex2;
|
|
140
|
+
const nlen = Math.sqrt(nx * nx + ny * ny + nz * nz);
|
|
141
|
+
if (nlen > 1e-9) {
|
|
142
|
+
nx /= nlen; ny /= nlen; nz /= nlen;
|
|
143
|
+
} else {
|
|
144
|
+
nx = 0; ny = 1; nz = 0;
|
|
145
|
+
}
|
|
146
|
+
|
|
147
|
+
norms.push(nx, ny, nz);
|
|
148
|
+
norms.push(nx, ny, nz);
|
|
149
|
+
norms.push(nx, ny, nz);
|
|
150
|
+
|
|
151
|
+
indices.push(baseIdx, baseIdx + 1, baseIdx + 2);
|
|
152
|
+
}
|
|
153
|
+
}
|
|
154
|
+
}
|
|
155
|
+
}
|
|
156
|
+
|
|
157
|
+
return {
|
|
158
|
+
vertices: new Float32Array(verts),
|
|
159
|
+
normals: new Float32Array(norms),
|
|
160
|
+
indices: new Uint32Array(indices),
|
|
161
|
+
vertexCount: verts.length / 3,
|
|
162
|
+
indexCount: indices.length,
|
|
163
|
+
};
|
|
164
|
+
}
|
|
165
|
+
|
|
166
|
+
export function defaultDensityField(
|
|
167
|
+
x: number,
|
|
168
|
+
y: number,
|
|
169
|
+
z: number,
|
|
170
|
+
maxHeight: number = 20,
|
|
171
|
+
noiseScale: number = 0.05,
|
|
172
|
+
): number {
|
|
173
|
+
const height = y / maxHeight;
|
|
174
|
+
const noise = simpleNoise(x * noiseScale, y * noiseScale, z * noiseScale);
|
|
175
|
+
return height - noise;
|
|
176
|
+
}
|
|
177
|
+
|
|
178
|
+
function simpleNoise(x: number, y: number, z: number): number {
|
|
179
|
+
const a = Math.sin(x * 12.9898 + y * 78.233 + z * 37.719) * 43758.5453;
|
|
180
|
+
const b = Math.sin(x * 4.1231 + y * 12.7891 + z * 93.985) * 23421.6312;
|
|
181
|
+
const c = Math.sin(x * 8.7543 + y * 45.1234 + z * 73.456) * 17909.231;
|
|
182
|
+
return ((a - Math.floor(a)) + (b - Math.floor(b)) + (c - Math.floor(c))) / 3;
|
|
183
|
+
}
|
|
184
|
+
|
|
185
|
+
// ============================================================================
|
|
186
|
+
// Full-featured mesh extraction — VoxelField-based with sub-region, coloring,
|
|
187
|
+
// normal flipping, typed-array scratch buffers, and Uint16/Uint32 index support.
|
|
188
|
+
// ============================================================================
|
|
189
|
+
|
|
190
|
+
const CORNER_OFFSET = [
|
|
191
|
+
[0, 0, 0], [1, 0, 0], [1, 0, 1], [0, 0, 1],
|
|
192
|
+
[0, 1, 0], [1, 1, 0], [1, 1, 1], [0, 1, 1],
|
|
193
|
+
];
|
|
194
|
+
|
|
195
|
+
const SCRATCH_D = new Float32Array(8);
|
|
196
|
+
const SCRATCH_EDGE_VERTS = new Float32Array(12 * 3);
|
|
197
|
+
|
|
198
|
+
function ensureCapacity(arr: Float32Array, needed: number): Float32Array {
|
|
199
|
+
if (arr.length >= needed) return arr;
|
|
200
|
+
let newLen = arr.length * 2;
|
|
201
|
+
while (newLen < needed) newLen *= 2;
|
|
202
|
+
const MAX_FIELD_SIZE = 100_000_000;
|
|
203
|
+
if (newLen > MAX_FIELD_SIZE) throw new Error(`Field capacity exceeded: ${newLen}`);
|
|
204
|
+
const newArr = new Float32Array(newLen);
|
|
205
|
+
newArr.set(arr);
|
|
206
|
+
return newArr;
|
|
207
|
+
}
|
|
208
|
+
|
|
209
|
+
function ensureCapacityU32(arr: Uint32Array, needed: number): Uint32Array {
|
|
210
|
+
if (arr.length >= needed) return arr;
|
|
211
|
+
let newLen = arr.length * 2;
|
|
212
|
+
while (newLen < needed) newLen *= 2;
|
|
213
|
+
const MAX_FIELD_SIZE = 100_000_000;
|
|
214
|
+
if (newLen > MAX_FIELD_SIZE) throw new Error(`Field capacity exceeded: ${newLen}`);
|
|
215
|
+
const newArr = new Uint32Array(newLen);
|
|
216
|
+
newArr.set(arr);
|
|
217
|
+
return newArr;
|
|
218
|
+
}
|
|
219
|
+
|
|
220
|
+
function ensureCapacityU16(arr: Uint16Array, needed: number): Uint16Array {
|
|
221
|
+
if (arr.length >= needed) return arr;
|
|
222
|
+
let newLen = arr.length * 2;
|
|
223
|
+
while (newLen < needed) newLen *= 2;
|
|
224
|
+
const MAX_FIELD_SIZE = 100_000_000;
|
|
225
|
+
if (newLen > MAX_FIELD_SIZE) throw new Error(`Field capacity exceeded: ${newLen}`);
|
|
226
|
+
const newArr = new Uint16Array(newLen);
|
|
227
|
+
newArr.set(arr);
|
|
228
|
+
return newArr;
|
|
229
|
+
}
|
|
230
|
+
|
|
231
|
+
export type MeshColorFn = (
|
|
232
|
+
cx: number, cy: number, cz: number,
|
|
233
|
+
nx: number, ny: number, nz: number,
|
|
234
|
+
field: VoxelField,
|
|
235
|
+
) => [number, number, number];
|
|
236
|
+
|
|
237
|
+
export interface ExtractMeshOptions {
|
|
238
|
+
x0?: number; y0?: number; z0?: number;
|
|
239
|
+
x1?: number; y1?: number; z1?: number;
|
|
240
|
+
colorFn?: MeshColorFn;
|
|
241
|
+
flipDownNormals?: boolean;
|
|
242
|
+
}
|
|
243
|
+
|
|
244
|
+
export function extractMeshFromField(
|
|
245
|
+
field: VoxelField,
|
|
246
|
+
options: ExtractMeshOptions = {},
|
|
247
|
+
): ExtractedMesh {
|
|
248
|
+
const iso = field.isoLevel;
|
|
249
|
+
const vs = field.voxelSize;
|
|
250
|
+
const dimYDimZ = field.dimY * field.dimZ;
|
|
251
|
+
const dimZ = field.dimZ;
|
|
252
|
+
const ox = field.originX, oy = field.originY, oz = field.originZ;
|
|
253
|
+
|
|
254
|
+
const colorFn = options.colorFn;
|
|
255
|
+
const flipDown = options.flipDownNormals !== false;
|
|
256
|
+
|
|
257
|
+
let verts: Float32Array = new Float32Array(65536);
|
|
258
|
+
let vertCount = 0;
|
|
259
|
+
let indices32: Uint32Array = new Uint32Array(32768);
|
|
260
|
+
let indices16: Uint16Array = new Uint16Array(32768);
|
|
261
|
+
let indexCount = 0;
|
|
262
|
+
let useUint32 = false;
|
|
263
|
+
|
|
264
|
+
const d = SCRATCH_D;
|
|
265
|
+
const edgeVerts = SCRATCH_EDGE_VERTS;
|
|
266
|
+
|
|
267
|
+
const xStart = options.x0 !== undefined ? Math.max(0, options.x0) : 0;
|
|
268
|
+
const yStart = options.y0 !== undefined ? Math.max(0, options.y0) : 0;
|
|
269
|
+
const zStart = options.z0 !== undefined ? Math.max(0, options.z0) : 0;
|
|
270
|
+
const xEnd = options.x1 !== undefined ? Math.min(field.dimX - 1, options.x1) : field.dimX - 1;
|
|
271
|
+
const yEnd = options.y1 !== undefined ? Math.min(field.dimY - 1, options.y1) : field.dimY - 1;
|
|
272
|
+
const zEnd = options.z1 !== undefined ? Math.min(field.dimZ - 1, options.z1) : field.dimZ - 1;
|
|
273
|
+
|
|
274
|
+
for (let x = xStart; x < xEnd; x++) {
|
|
275
|
+
for (let y = yStart; y < yEnd; y++) {
|
|
276
|
+
for (let z = zStart; z < zEnd; z++) {
|
|
277
|
+
let cubeIndex = 0;
|
|
278
|
+
for (let c = 0; c < 8; c++) {
|
|
279
|
+
const co = CORNER_OFFSET[c];
|
|
280
|
+
const cx = x + co[0], cy = y + co[1], cz = z + co[2];
|
|
281
|
+
let val: number;
|
|
282
|
+
if (cx < 0 || cx >= field.dimX || cy < 0 || cy >= field.dimY || cz < 0 || cz >= field.dimZ) {
|
|
283
|
+
val = -1.0;
|
|
284
|
+
} else {
|
|
285
|
+
val = field.data[cx * dimYDimZ + cy * dimZ + cz];
|
|
286
|
+
}
|
|
287
|
+
d[c] = val;
|
|
288
|
+
if (val < iso) cubeIndex |= (1 << c);
|
|
289
|
+
}
|
|
290
|
+
|
|
291
|
+
const edges = MC_EDGE_TABLE[cubeIndex];
|
|
292
|
+
if (edges === 0) continue;
|
|
293
|
+
|
|
294
|
+
for (let e = 0; e < 12; e++) {
|
|
295
|
+
if (!(edges & (1 << e))) continue;
|
|
296
|
+
const conn = EDGE_VERTS[e];
|
|
297
|
+
const c1 = conn[0], c2 = conn[1];
|
|
298
|
+
const co1 = CORNER_OFFSET[c1];
|
|
299
|
+
const co2 = CORNER_OFFSET[c2];
|
|
300
|
+
|
|
301
|
+
const p1x = (x + co1[0]) * vs + ox, p1y = (y + co1[1]) * vs + oy, p1z = (z + co1[2]) * vs + oz;
|
|
302
|
+
const p2x = (x + co2[0]) * vs + ox, p2y = (y + co2[1]) * vs + oy, p2z = (z + co2[2]) * vs + oz;
|
|
303
|
+
const d1 = d[c1], d2 = d[c2];
|
|
304
|
+
|
|
305
|
+
let ex: number, ey: number, ez: number;
|
|
306
|
+
if (Math.abs(iso - d1) < 1e-10) {
|
|
307
|
+
ex = p1x; ey = p1y; ez = p1z;
|
|
308
|
+
} else if (Math.abs(iso - d2) < 1e-10) {
|
|
309
|
+
ex = p2x; ey = p2y; ez = p2z;
|
|
310
|
+
} else if (Math.abs(d1 - d2) < 1e-10) {
|
|
311
|
+
ex = p1x; ey = p1y; ez = p1z;
|
|
312
|
+
} else {
|
|
313
|
+
const t = (iso - d1) / (d2 - d1);
|
|
314
|
+
ex = p1x + t * (p2x - p1x);
|
|
315
|
+
ey = p1y + t * (p2y - p1y);
|
|
316
|
+
ez = p1z + t * (p2z - p1z);
|
|
317
|
+
}
|
|
318
|
+
const eo = e * 3;
|
|
319
|
+
edgeVerts[eo] = ex;
|
|
320
|
+
edgeVerts[eo + 1] = ey;
|
|
321
|
+
edgeVerts[eo + 2] = ez;
|
|
322
|
+
}
|
|
323
|
+
|
|
324
|
+
const triBase = cubeIndex * 16;
|
|
325
|
+
for (let t = 0; t < 15; t += 3) {
|
|
326
|
+
const e0 = MC_TRI_TABLE[triBase + t];
|
|
327
|
+
if (e0 < 0) break;
|
|
328
|
+
const e1 = MC_TRI_TABLE[triBase + t + 1];
|
|
329
|
+
const e2 = MC_TRI_TABLE[triBase + t + 2];
|
|
330
|
+
|
|
331
|
+
const ev0o = e0 * 3, ev1o = e1 * 3, ev2o = e2 * 3;
|
|
332
|
+
const v0x = edgeVerts[ev0o], v0y = edgeVerts[ev0o + 1], v0z = edgeVerts[ev0o + 2];
|
|
333
|
+
const v1x = edgeVerts[ev1o], v1y = edgeVerts[ev1o + 1], v1z = edgeVerts[ev1o + 2];
|
|
334
|
+
const v2x = edgeVerts[ev2o], v2y = edgeVerts[ev2o + 1], v2z = edgeVerts[ev2o + 2];
|
|
335
|
+
|
|
336
|
+
const e1x = v1x - v0x, e1y = v1y - v0y, e1z = v1z - v0z;
|
|
337
|
+
const e2x = v2x - v0x, e2y = v2y - v0y, e2z = v2z - v0z;
|
|
338
|
+
let nx = e1y * e2z - e1z * e2y;
|
|
339
|
+
let ny = e1z * e2x - e1x * e2z;
|
|
340
|
+
let nz = e1x * e2y - e1y * e2x;
|
|
341
|
+
const nlen = Math.sqrt(nx * nx + ny * ny + nz * nz);
|
|
342
|
+
if (nlen > 1e-10) { nx /= nlen; ny /= nlen; nz /= nlen; }
|
|
343
|
+
else { nx = 0; ny = 1; nz = 0; }
|
|
344
|
+
if (flipDown && ny < 0) { nx = -nx; ny = -ny; nz = -nz; }
|
|
345
|
+
|
|
346
|
+
const cx = (v0x + v1x + v2x) / 3;
|
|
347
|
+
const cy = (v0y + v1y + v2y) / 3;
|
|
348
|
+
const cz = (v0z + v1z + v2z) / 3;
|
|
349
|
+
|
|
350
|
+
const col = colorFn ? colorFn(cx, cy, cz, nx, ny, nz, field) : [1, 1, 1] as [number, number, number];
|
|
351
|
+
|
|
352
|
+
if (vertCount + 27 > verts.length) {
|
|
353
|
+
verts = ensureCapacity(verts, vertCount + 27);
|
|
354
|
+
}
|
|
355
|
+
verts[vertCount++] = v0x; verts[vertCount++] = v0y; verts[vertCount++] = v0z;
|
|
356
|
+
verts[vertCount++] = nx; verts[vertCount++] = ny; verts[vertCount++] = nz;
|
|
357
|
+
verts[vertCount++] = col[0]; verts[vertCount++] = col[1]; verts[vertCount++] = col[2];
|
|
358
|
+
verts[vertCount++] = v1x; verts[vertCount++] = v1y; verts[vertCount++] = v1z;
|
|
359
|
+
verts[vertCount++] = nx; verts[vertCount++] = ny; verts[vertCount++] = nz;
|
|
360
|
+
verts[vertCount++] = col[0]; verts[vertCount++] = col[1]; verts[vertCount++] = col[2];
|
|
361
|
+
verts[vertCount++] = v2x; verts[vertCount++] = v2y; verts[vertCount++] = v2z;
|
|
362
|
+
verts[vertCount++] = nx; verts[vertCount++] = ny; verts[vertCount++] = nz;
|
|
363
|
+
verts[vertCount++] = col[0]; verts[vertCount++] = col[1]; verts[vertCount++] = col[2];
|
|
364
|
+
|
|
365
|
+
const baseIdx = (vertCount - 27) / 9;
|
|
366
|
+
|
|
367
|
+
if (!useUint32 && baseIdx + 2 > 65535) {
|
|
368
|
+
useUint32 = true;
|
|
369
|
+
if (indexCount > indices32.length) {
|
|
370
|
+
indices32 = ensureCapacityU32(indices32, indexCount);
|
|
371
|
+
}
|
|
372
|
+
for (let ci = 0; ci < indexCount; ci++) {
|
|
373
|
+
indices32[ci] = indices16[ci];
|
|
374
|
+
}
|
|
375
|
+
}
|
|
376
|
+
|
|
377
|
+
if (useUint32) {
|
|
378
|
+
if (indexCount + 3 > indices32.length) {
|
|
379
|
+
indices32 = ensureCapacityU32(indices32, indexCount + 3);
|
|
380
|
+
}
|
|
381
|
+
indices32[indexCount++] = baseIdx;
|
|
382
|
+
indices32[indexCount++] = baseIdx + 1;
|
|
383
|
+
indices32[indexCount++] = baseIdx + 2;
|
|
384
|
+
} else {
|
|
385
|
+
if (indexCount + 3 > indices16.length) {
|
|
386
|
+
indices16 = ensureCapacityU16(indices16, indexCount + 3);
|
|
387
|
+
}
|
|
388
|
+
indices16[indexCount++] = baseIdx;
|
|
389
|
+
indices16[indexCount++] = baseIdx + 1;
|
|
390
|
+
indices16[indexCount++] = baseIdx + 2;
|
|
391
|
+
}
|
|
392
|
+
}
|
|
393
|
+
}
|
|
394
|
+
}
|
|
395
|
+
}
|
|
396
|
+
|
|
397
|
+
const finalVerts = verts.subarray(0, vertCount);
|
|
398
|
+
const finalIndices = useUint32
|
|
399
|
+
? indices32.subarray(0, indexCount)
|
|
400
|
+
: indices16.subarray(0, indexCount);
|
|
401
|
+
|
|
402
|
+
return {
|
|
403
|
+
verts: finalVerts,
|
|
404
|
+
indices: finalIndices as Uint16Array | Uint32Array,
|
|
405
|
+
useUint32,
|
|
406
|
+
};
|
|
407
|
+
}
|
|
@@ -0,0 +1,32 @@
|
|
|
1
|
+
export { applyDeformation, applyMultipleDeformations, deformChunk } from "./deformation";
|
|
2
|
+
export type { DeformationConfig } from "./deformation";
|
|
3
|
+
export { DEFAULT_MC_CONFIG, defaultDensityField, extractMeshFromField, generateChunk } from "./generator";
|
|
4
|
+
export type { DensityField, ExtractMeshOptions, MCChunkConfig, MCMesh, MCVertex, MeshColorFn } from "./generator";
|
|
5
|
+
export { DEFAULT_LOD_LEVELS, TerrainLODManager } from "./lod";
|
|
6
|
+
export type { ChunkLODEntry, LODLevel } from "./lod";
|
|
7
|
+
export { extractMeshFromFieldTetra } from "./marching-tetrahedra";
|
|
8
|
+
export { TerrainChannel, TerrainSABChannel } from "./sab";
|
|
9
|
+
|
|
10
|
+
// Chunked voxel field storage
|
|
11
|
+
export {
|
|
12
|
+
allocateChunk, CHUNK_EMPTY, CHUNK_FULL, CHUNK_SOLID, createChunkedVoxelField, getChunkedVoxel, isChunkEmpty,
|
|
13
|
+
isChunkGenerated, markChunkGenerated, promoteChunk, setChunkedVoxel
|
|
14
|
+
} from "./chunked-field";
|
|
15
|
+
export type { ChunkedVoxelField } from "./chunked-field";
|
|
16
|
+
|
|
17
|
+
// Terrain streaming config
|
|
18
|
+
export { DEFAULT_STREAMING_CONFIG, getLODVoxelSize } from "./streaming-config";
|
|
19
|
+
export type { LODLevelConfig, TerrainStreamingConfig } from "./streaming-config";
|
|
20
|
+
|
|
21
|
+
// Declarative library descriptor
|
|
22
|
+
export { MarchingCubesLib, TerrainStreamingConfigTok } from "./library";
|
|
23
|
+
export type { MarchingCubesLibConfig } from "./library";
|
|
24
|
+
|
|
25
|
+
// Terrain streaming manager
|
|
26
|
+
export { TerrainStreamingManager } from "./streaming-manager";
|
|
27
|
+
export type {
|
|
28
|
+
ChunkEmptyChecker, ChunkFieldFactory, ChunkGenerator, DirtyTerrain, PhysicsFieldFactory, Deformation as TerrainDeformation, EntityPosition as TerrainEntityPosition, TerrainEntry, LODChange as TerrainLODChange
|
|
29
|
+
} from "./streaming-manager";
|
|
30
|
+
|
|
31
|
+
// Shared types
|
|
32
|
+
export type { ExtractedMesh, VoxelField } from "./generator";
|