@downdraft/engine 0.0.0 → 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +33 -0
- package/app/src/index.ts +10 -0
- package/app/src/renderer/bootstrap.ts +271 -0
- package/app/src/renderer/downdraft-base.css +93 -0
- package/app/src/renderer/feature-log.ts +200 -0
- package/app/src/renderer/game-module.ts +923 -0
- package/app/src/renderer/hooks.ts +88 -0
- package/app/src/renderer/hot-reload.ts +178 -0
- package/app/src/renderer/import-cache.ts +88 -0
- package/app/src/renderer/index.ts +206 -0
- package/app/src/renderer/mcp-harness.ts +144 -0
- package/app/src/renderer/save-store-factory.ts +239 -0
- package/app/src/renderer/sim-bridge.ts +183 -0
- package/app/src/renderer/standard-automation-tools.ts +771 -0
- package/app/src/shared/feature-log.ts +71 -0
- package/app/src/shared/gpu-info.ts +82 -0
- package/app/src/shared/import-cache-store.ts +142 -0
- package/app/src/shared/index.ts +6 -0
- package/app/src/shared/mcp-discovery.ts +47 -0
- package/app/src/shared/mcp-proxy.ts +82 -0
- package/app/src/shared/types.ts +324 -0
- package/asset-bake/src/bake-audio.ts +119 -0
- package/asset-bake/src/bake-gltf.ts +172 -0
- package/asset-bake/src/bake.ts +78 -0
- package/asset-bake/src/cache.ts +188 -0
- package/asset-bake/src/config.ts +186 -0
- package/asset-bake/src/index.ts +36 -0
- package/core/src/animation/animation-event.ts +41 -0
- package/core/src/animation/bone-mask.ts +122 -0
- package/core/src/animation/clip.ts +252 -0
- package/core/src/animation/index.ts +22 -0
- package/core/src/animation/mixamo.ts +113 -0
- package/core/src/animation/morph-target.ts +69 -0
- package/core/src/animation/player.ts +697 -0
- package/core/src/animation/retarget.ts +158 -0
- package/core/src/animation/skeleton-animator.ts +1399 -0
- package/core/src/animation/skeleton.ts +214 -0
- package/core/src/animation/state-machine.ts +280 -0
- package/core/src/assets/blob-store.ts +66 -0
- package/core/src/assets/cache.ts +186 -0
- package/core/src/assets/cubemap-converter.ts +155 -0
- package/core/src/assets/environment-manager.ts +121 -0
- package/core/src/assets/import-cache.ts +65 -0
- package/core/src/assets/import-settings.ts +72 -0
- package/core/src/assets/importer.ts +108 -0
- package/core/src/assets/index.ts +74 -0
- package/core/src/assets/irradiance-generator.ts +198 -0
- package/core/src/assets/loader-audio.ts +86 -0
- package/core/src/assets/loader-cubemap.ts +211 -0
- package/core/src/assets/loader-dds.ts +236 -0
- package/core/src/assets/loader-hdr.ts +474 -0
- package/core/src/assets/loader-mesh.ts +143 -0
- package/core/src/assets/loader-shader.ts +73 -0
- package/core/src/assets/loader-texture.ts +349 -0
- package/core/src/assets/lod.ts +198 -0
- package/core/src/assets/manager.ts +480 -0
- package/core/src/assets/manifest.ts +81 -0
- package/core/src/assets/material-bridge.ts +186 -0
- package/core/src/assets/model-importer.ts +72 -0
- package/core/src/assets/model-normalizer.ts +248 -0
- package/core/src/assets/model-to-gpu.ts +70 -0
- package/core/src/assets/model-to-mesh.ts +237 -0
- package/core/src/assets/prefilter-generator.ts +250 -0
- package/core/src/audio/engine.ts +177 -0
- package/core/src/audio/interface.ts +130 -0
- package/core/src/audio/listener.ts +32 -0
- package/core/src/audio/mixer.ts +141 -0
- package/core/src/audio/registry.ts +52 -0
- package/core/src/audio/sab.ts +87 -0
- package/core/src/audio/source.ts +89 -0
- package/core/src/change-detection/atomics.ts +1 -0
- package/core/src/change-detection/tracker.ts +47 -0
- package/core/src/debug-draw/lines.ts +64 -0
- package/core/src/debug-draw/points.ts +17 -0
- package/core/src/debug-draw/queue.ts +124 -0
- package/core/src/debug-draw/text.ts +25 -0
- package/core/src/ecs/archetype.ts +323 -0
- package/core/src/ecs/component.ts +188 -0
- package/core/src/ecs/entity.ts +25 -0
- package/core/src/ecs/events.ts +93 -0
- package/core/src/ecs/hierarchy.ts +124 -0
- package/core/src/ecs/hmr-swap-registry.ts +22 -0
- package/core/src/ecs/index.ts +25 -0
- package/core/src/ecs/query.ts +141 -0
- package/core/src/ecs/resource.ts +8 -0
- package/core/src/ecs/schedule.ts +181 -0
- package/core/src/ecs/system-params.ts +99 -0
- package/core/src/ecs/system.ts +42 -0
- package/core/src/ecs/world.ts +348 -0
- package/core/src/index.ts +352 -0
- package/core/src/input/context.ts +73 -0
- package/core/src/input/dom-handler.ts +380 -0
- package/core/src/input/local-player-manager.ts +218 -0
- package/core/src/input/mapping.ts +40 -0
- package/core/src/input/multi-sab-bridge.ts +276 -0
- package/core/src/input/multi-state.ts +54 -0
- package/core/src/input/sab-bridge.ts +71 -0
- package/core/src/input/state.ts +132 -0
- package/core/src/input/ui-router.ts +87 -0
- package/core/src/library/host.ts +317 -0
- package/core/src/library/index.ts +16 -0
- package/core/src/library/library.ts +292 -0
- package/core/src/material/compiler.ts +80 -0
- package/core/src/material/graph-bridge.ts +172 -0
- package/core/src/material/index.ts +9 -0
- package/core/src/material/library.ts +442 -0
- package/core/src/material/material.ts +156 -0
- package/core/src/material/variants.ts +61 -0
- package/core/src/math/mat4.ts +202 -0
- package/core/src/math/perlin-noise-2d.ts +77 -0
- package/core/src/math/perlin-noise-3d.ts +110 -0
- package/core/src/math/quat.ts +33 -0
- package/core/src/math/rng.ts +29 -0
- package/core/src/math/trig.ts +47 -0
- package/core/src/math/value-noise.ts +67 -0
- package/core/src/mesh/builder.ts +177 -0
- package/core/src/mesh/csg.ts +312 -0
- package/core/src/mesh/greased-line.ts +145 -0
- package/core/src/mesh/mesh.ts +17 -0
- package/core/src/mesh/parametric.ts +501 -0
- package/core/src/mesh/skinning.ts +67 -0
- package/core/src/mesh/vertex-layout.ts +91 -0
- package/core/src/module/cross-thread.ts +163 -0
- package/core/src/module/diagnostics.ts +123 -0
- package/core/src/module/host.ts +451 -0
- package/core/src/module/index.ts +22 -0
- package/core/src/module/module.ts +109 -0
- package/core/src/module/registry.ts +94 -0
- package/core/src/module/renderer-module.ts +247 -0
- package/core/src/module/ts-loader.ts +26 -0
- package/core/src/particles/compute-pass.ts +378 -0
- package/core/src/particles/emitter.ts +156 -0
- package/core/src/particles/index.ts +11 -0
- package/core/src/particles/particle-data.ts +47 -0
- package/core/src/particles/render-pass.ts +365 -0
- package/core/src/particles/simulator.ts +264 -0
- package/core/src/particles/system.ts +193 -0
- package/core/src/physics/body.ts +59 -0
- package/core/src/physics/ccd-heuristic.ts +55 -0
- package/core/src/physics/character.ts +282 -0
- package/core/src/physics/collider.ts +55 -0
- package/core/src/physics/collision-system.ts +91 -0
- package/core/src/physics/events.ts +133 -0
- package/core/src/physics/index.ts +34 -0
- package/core/src/physics/interface.ts +473 -0
- package/core/src/physics/interpolation-buffer.ts +192 -0
- package/core/src/physics/lifecycle.ts +87 -0
- package/core/src/physics/load-shedder.ts +164 -0
- package/core/src/physics/physics-accumulator.ts +101 -0
- package/core/src/physics/physics-system.ts +240 -0
- package/core/src/physics/ragdoll-presets.ts +272 -0
- package/core/src/physics/ragdoll-system.ts +220 -0
- package/core/src/physics/ragdoll.ts +182 -0
- package/core/src/physics/raycast.ts +143 -0
- package/core/src/physics/realm-manager.ts +499 -0
- package/core/src/physics/realm-worker-pool.ts +191 -0
- package/core/src/physics/realm-worker.ts +102 -0
- package/core/src/physics/realm.ts +189 -0
- package/core/src/physics/registry.ts +52 -0
- package/core/src/physics/safety.ts +247 -0
- package/core/src/physics/snapshot-manager.ts +141 -0
- package/core/src/physics/worker-protocol.ts +30 -0
- package/core/src/platform/bun-preload.ts +169 -0
- package/core/src/platform/css-stub.ts +4 -0
- package/core/src/platform/glob-polyfill.ts +124 -0
- package/core/src/platform/hidpi.ts +57 -0
- package/core/src/platform/render-surface.ts +77 -0
- package/core/src/platform/rpc.ts +98 -0
- package/core/src/platform/runtime.ts +132 -0
- package/core/src/plugin/context.ts +364 -0
- package/core/src/plugin/diagnostics.ts +61 -0
- package/core/src/plugin/discovery.ts +186 -0
- package/core/src/plugin/extension-loaders.ts +172 -0
- package/core/src/plugin/host.ts +659 -0
- package/core/src/plugin/index.ts +106 -0
- package/core/src/plugin/loader-asset.ts +124 -0
- package/core/src/plugin/loader-quickjs.ts +84 -0
- package/core/src/plugin/loader-wasm.ts +411 -0
- package/core/src/plugin/loader-worker.ts +261 -0
- package/core/src/plugin/manifest.ts +653 -0
- package/core/src/plugin/material-registry.ts +65 -0
- package/core/src/plugin/mcp-tools.ts +165 -0
- package/core/src/plugin/permissions.ts +175 -0
- package/core/src/plugin/quickjs-bridge.ts +294 -0
- package/core/src/plugin/registry.ts +107 -0
- package/core/src/plugin/sandbox-shim.ts +86 -0
- package/core/src/plugin/sandbox-worker.ts +215 -0
- package/core/src/plugin/wasm-abi.ts +152 -0
- package/core/src/plugin/wasm-worker.ts +229 -0
- package/core/src/plugin/workshop.ts +169 -0
- package/core/src/profiling/event-loop.ts +180 -0
- package/core/src/profiling/index.ts +69 -0
- package/core/src/profiling/iops/idb-patch.ts +242 -0
- package/core/src/profiling/iops/opfs-patch.ts +276 -0
- package/core/src/profiling/profiling-sab.ts +839 -0
- package/core/src/profiling/task-latency.ts +134 -0
- package/core/src/profiling/thread-metrics.ts +126 -0
- package/core/src/profiling/trace-event-writer.ts +205 -0
- package/core/src/profiling/warnings.ts +423 -0
- package/core/src/profiling/worker-prelude.ts +376 -0
- package/core/src/render/bind-group.ts +38 -0
- package/core/src/render/bindless/bindless-struct.ts +42 -0
- package/core/src/render/bindless/bindless.wgsl.ts +167 -0
- package/core/src/render/bindless/frame-bindings.ts +176 -0
- package/core/src/render/bindless/index.ts +10 -0
- package/core/src/render/bindless/material-manager.ts +257 -0
- package/core/src/render/bindless/texture-registry.ts +609 -0
- package/core/src/render/buffer.ts +82 -0
- package/core/src/render/camera-2d.ts +217 -0
- package/core/src/render/camera-controller.ts +440 -0
- package/core/src/render/camera.ts +409 -0
- package/core/src/render/canvas-resize-watcher.ts +46 -0
- package/core/src/render/compute-kernel.ts +172 -0
- package/core/src/render/constants.ts +2 -0
- package/core/src/render/device.ts +111 -0
- package/core/src/render/frame-graph.ts +768 -0
- package/core/src/render/frustum.ts +185 -0
- package/core/src/render/fullscreen-vs.ts +25 -0
- package/core/src/render/g-buffer.ts +186 -0
- package/core/src/render/game-renderer.ts +1452 -0
- package/core/src/render/gpu-driven/cull-pass.ts +394 -0
- package/core/src/render/gpu-driven/hzb.ts +215 -0
- package/core/src/render/gpu-driven/index.ts +7 -0
- package/core/src/render/gpu-driven/indirect-draw-pass.ts +324 -0
- package/core/src/render/gpu-driven/instance-buffer.ts +178 -0
- package/core/src/render/gpu-driven/mesh-table.ts +175 -0
- package/core/src/render/gpu-driven/passes/hzb-build-pass.ts +47 -0
- package/core/src/render/gpu-utils.ts +96 -0
- package/core/src/render/hdr.ts +88 -0
- package/core/src/render/hot-reload.ts +295 -0
- package/core/src/render/ibl-bind-group.ts +266 -0
- package/core/src/render/ibl.ts +180 -0
- package/core/src/render/index.ts +163 -0
- package/core/src/render/input-manager.ts +259 -0
- package/core/src/render/lighting/area-light.ts +196 -0
- package/core/src/render/lighting/cluster-grid.ts +288 -0
- package/core/src/render/lighting/cluster-types.ts +193 -0
- package/core/src/render/lighting/ies-parser.ts +162 -0
- package/core/src/render/lighting.ts +454 -0
- package/core/src/render/material-types/depth.wgsl +44 -0
- package/core/src/render/material-types/line.wgsl +50 -0
- package/core/src/render/material-types/matcap.wgsl +51 -0
- package/core/src/render/material-types/normal.wgsl +41 -0
- package/core/src/render/material-types/physical.wgsl +152 -0
- package/core/src/render/material-types/sprite.wgsl +46 -0
- package/core/src/render/material-types/sss.wgsl +79 -0
- package/core/src/render/material-types/toon.wgsl +79 -0
- package/core/src/render/passes/README.md +121 -0
- package/core/src/render/passes/atmosphere.ts +152 -0
- package/core/src/render/passes/cluster-lighting-pass.ts +476 -0
- package/core/src/render/passes/csm.ts +408 -0
- package/core/src/render/passes/cubemap-capture.ts +114 -0
- package/core/src/render/passes/debug-viz.ts +278 -0
- package/core/src/render/passes/debug.ts +538 -0
- package/core/src/render/passes/decal-mesh.ts +111 -0
- package/core/src/render/passes/decal-pass.ts +377 -0
- package/core/src/render/passes/deferred-lighting.ts +434 -0
- package/core/src/render/passes/depth-prepass.ts +163 -0
- package/core/src/render/passes/dome-360.ts +83 -0
- package/core/src/render/passes/fluid-render.ts +137 -0
- package/core/src/render/passes/gi-types.ts +118 -0
- package/core/src/render/passes/graph-compute.ts +300 -0
- package/core/src/render/passes/greased-line-pass.ts +232 -0
- package/core/src/render/passes/morph-target.ts +40 -0
- package/core/src/render/passes/opaque.ts +1028 -0
- package/core/src/render/passes/point-light-shadow.ts +266 -0
- package/core/src/render/passes/procedural-texture.ts +185 -0
- package/core/src/render/passes/reflection-probe.ts +140 -0
- package/core/src/render/passes/rsm-pass.ts +248 -0
- package/core/src/render/passes/sdf-text.ts +155 -0
- package/core/src/render/passes/shadow-map.ts +163 -0
- package/core/src/render/passes/shadow.ts +220 -0
- package/core/src/render/passes/skinning-vs.ts +121 -0
- package/core/src/render/passes/skinning.ts +326 -0
- package/core/src/render/passes/sky-dome.ts +404 -0
- package/core/src/render/passes/skybox.ts +162 -0
- package/core/src/render/passes/spot-light-shadow.ts +273 -0
- package/core/src/render/passes/terrain.ts +326 -0
- package/core/src/render/passes/transparent.ts +353 -0
- package/core/src/render/passes/underwater-fog.ts +185 -0
- package/core/src/render/passes/video-texture.ts +79 -0
- package/core/src/render/passes/volumetric-pass.ts +312 -0
- package/core/src/render/passes/volumetric-types.ts +171 -0
- package/core/src/render/passes/water.ts +753 -0
- package/core/src/render/pbr.ts +296 -0
- package/core/src/render/pipeline.ts +52 -0
- package/core/src/render/render-pass.ts +30 -0
- package/core/src/render/renderer-input-bus.ts +220 -0
- package/core/src/render/renderer-module-host.ts +623 -0
- package/core/src/render/resource-tracker.ts +67 -0
- package/core/src/render/sab-canvas-overlay.ts +122 -0
- package/core/src/render/shader-validator.ts +200 -0
- package/core/src/render/shaders/debug/debug-line.wgsl +27 -0
- package/core/src/render/shaders/debug/debug-point.wgsl +30 -0
- package/core/src/render/shaders/debug/debug-text.wgsl +42 -0
- package/core/src/render/shaders/debug-viz/aabb.wgsl +20 -0
- package/core/src/render/shaders/debug-viz/depth.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/lod.wgsl +38 -0
- package/core/src/render/shaders/debug-viz/normals.wgsl +30 -0
- package/core/src/render/shaders/debug-viz/overdraw.wgsl +21 -0
- package/core/src/render/shaders/debug-viz/tangents.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/wireframe.wgsl +33 -0
- package/core/src/render/shaders/shadow-chunks.ts +135 -0
- package/core/src/render/skybox.ts +146 -0
- package/core/src/render/splitscreen.ts +85 -0
- package/core/src/render/surface.ts +78 -0
- package/core/src/render/tonemap.ts +180 -0
- package/core/src/render/tracked-render-pass.ts +158 -0
- package/core/src/render/viewport.ts +109 -0
- package/core/src/render/wgsl-hmr.ts +70 -0
- package/core/src/sab/core-input-channel.ts +23 -0
- package/core/src/sab/define.ts +239 -0
- package/core/src/sab/errors.ts +76 -0
- package/core/src/sab/game-input.ts +343 -0
- package/core/src/sab/gamepad-devices.ts +259 -0
- package/core/src/sab/grid-buffer.ts +117 -0
- package/core/src/sab/input.ts +55 -0
- package/core/src/sab/layout.ts +219 -0
- package/core/src/sab/multi-input-channel.ts +50 -0
- package/core/src/sab/record-buffer.ts +155 -0
- package/core/src/sab/sab-polyfill.ts +56 -0
- package/core/src/sab/sim-channel.ts +453 -0
- package/core/src/sab/slot-buffer.ts +190 -0
- package/core/src/sab/types.ts +158 -0
- package/core/src/safety/bounds.ts +76 -0
- package/core/src/safety/json.ts +80 -0
- package/core/src/safety/path.ts +167 -0
- package/core/src/save/binary-format.ts +117 -0
- package/core/src/save/game-save-system.ts +161 -0
- package/core/src/save/grid-save-system.ts +158 -0
- package/core/src/save/migrate.ts +44 -0
- package/core/src/save/migration-registry.ts +94 -0
- package/core/src/save/persist-types.ts +208 -0
- package/core/src/save/schema.ts +46 -0
- package/core/src/save/serializer.ts +180 -0
- package/core/src/scene/builder.ts +65 -0
- package/core/src/scene/camera.ts +142 -0
- package/core/src/scene/checkpoint.ts +109 -0
- package/core/src/scene/game-loop.ts +198 -0
- package/core/src/scene/index.ts +24 -0
- package/core/src/scene/layer.ts +6 -0
- package/core/src/scene/prefab.ts +145 -0
- package/core/src/scene/scene-manager.ts +157 -0
- package/core/src/scene/scene.ts +192 -0
- package/core/src/scene/sky.ts +256 -0
- package/core/src/scene/spatial-grid.ts +176 -0
- package/core/src/scene/streaming.ts +304 -0
- package/core/src/scene/vegetation.ts +163 -0
- package/core/src/scene/world.ts +89 -0
- package/core/src/scripting/binding.ts +129 -0
- package/core/src/scripting/hot-reload.ts +144 -0
- package/core/src/scripting/script.ts +99 -0
- package/core/src/sim/hot-reload-pipeline.ts +49 -0
- package/core/src/sim/sim-state-helper.ts +47 -0
- package/core/src/sim/transient-state-registry.ts +77 -0
- package/core/src/sim/types.ts +113 -0
- package/core/src/sim/worker-loop.ts +222 -0
- package/core/src/stores/game-store.ts +158 -0
- package/core/src/stores/hot-reload-store.ts +44 -0
- package/core/src/telemetry/collector.ts +410 -0
- package/core/src/telemetry/gc-controller.ts +453 -0
- package/core/src/telemetry/gc-profiler.ts +126 -0
- package/core/src/telemetry/gc-tracker.ts +69 -0
- package/core/src/telemetry/gpu-profiler.ts +703 -0
- package/core/src/telemetry/gpu-resource-tracker.ts +285 -0
- package/core/src/telemetry/gpu-timer-pool.ts +234 -0
- package/core/src/telemetry/gpu-timer.ts +123 -0
- package/core/src/telemetry/gpu-timestamp-gate.ts +21 -0
- package/core/src/telemetry/reporter.ts +62 -0
- package/core/src/types/engine-types.ts +129 -0
- package/core/src/ui-font-scale.ts +112 -0
- package/core/src/util/broad-phase-grid.ts +82 -0
- package/core/src/util/feature-log.ts +220 -0
- package/core/src/util/index.ts +17 -0
- package/core/src/util/logger.ts +604 -0
- package/core/src/webgpu-destroy-augmentation.d.ts +25 -0
- package/core/src/worker/base-worker-host.ts +183 -0
- package/core/src/worker/buffer-sync.ts +550 -0
- package/core/src/worker/crash-recovery.ts +201 -0
- package/core/src/worker/entity-sim-worker-host.ts +190 -0
- package/core/src/worker/instrumented-worker-host.ts +171 -0
- package/core/src/worker/rpc.ts +253 -0
- package/core/src/worker/sim-worker-base.ts +913 -0
- package/core/src/worker/sim-worker-host.ts +358 -0
- package/core/src/worker/task-pool.ts +256 -0
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- package/libraries/stickman/src/stickman-pass.ts +255 -0
- package/libraries/stickman/src/thick-line.ts +123 -0
- package/libraries/surface-nets/README.md +25 -0
- package/libraries/surface-nets/src/chunked-field.ts +14 -0
- package/libraries/surface-nets/src/deformation.ts +45 -0
- package/libraries/surface-nets/src/index.ts +36 -0
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- package/libraries/surface-nets/src/sab.ts +4 -0
- package/libraries/surface-nets/src/streaming-config.ts +5 -0
- package/libraries/surface-nets/src/streaming-manager.ts +15 -0
- package/libraries/surface-nets/src/surface-nets.ts +334 -0
- package/libraries/surface-nets/src/types.ts +23 -0
- package/libraries/water/README.md +25 -0
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- package/libraries/water/src/shore-damping.ts +93 -0
- package/libraries/water/src/water-buffer.ts +89 -0
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- package/libraries/water/src/water-renderer.ts +809 -0
- package/libraries/water/src/water-sab.ts +161 -0
- package/libraries/water/src/wave-sources.ts +84 -0
- package/libraries/weather/README.md +20 -0
- package/libraries/weather/src/index.ts +9 -0
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- package/libraries/weather/src/types.ts +64 -0
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- package/libraries/weather/src/weather-system.ts +271 -0
- package/libraries/weatherfx/README.md +24 -0
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- package/libraries/weatherfx/src/index.ts +9 -0
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- package/libraries/weatherfx/src/shaders/particle-render.wgsl +95 -0
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- package/mcp/src/client.ts +703 -0
- package/mcp/src/engine-context.ts +186 -0
- package/mcp/src/http-transport.ts +471 -0
- package/mcp/src/index.ts +13 -0
- package/mcp/src/prompts/add-entity.ts +42 -0
- package/mcp/src/prompts/create-scene.ts +44 -0
- package/mcp/src/prompts/debug-frame.ts +39 -0
- package/mcp/src/prompts/index.ts +12 -0
- package/mcp/src/resources/asset-list.ts +32 -0
- package/mcp/src/resources/checkpoint-list.ts +33 -0
- package/mcp/src/resources/entity-state.ts +55 -0
- package/mcp/src/resources/gpu-info.ts +103 -0
- package/mcp/src/resources/index.ts +57 -0
- package/mcp/src/resources/performance.ts +37 -0
- package/mcp/src/resources/scene-tree.ts +43 -0
- package/mcp/src/server.ts +375 -0
- package/mcp/src/tools/animation.ts +118 -0
- package/mcp/src/tools/asset.ts +161 -0
- package/mcp/src/tools/audio.ts +96 -0
- package/mcp/src/tools/build.ts +143 -0
- package/mcp/src/tools/camera.ts +167 -0
- package/mcp/src/tools/checkpoint.ts +100 -0
- package/mcp/src/tools/component.ts +199 -0
- package/mcp/src/tools/debug.ts +300 -0
- package/mcp/src/tools/entity.ts +361 -0
- package/mcp/src/tools/inspect.ts +210 -0
- package/mcp/src/tools/lighting.ts +263 -0
- package/mcp/src/tools/material.ts +243 -0
- package/mcp/src/tools/mesh.ts +239 -0
- package/mcp/src/tools/physics.ts +266 -0
- package/mcp/src/tools/scene.ts +153 -0
- package/mcp/src/tools/script.ts +122 -0
- package/mcp/src/types.ts +92 -0
- package/mcp/src/undo-redo.ts +77 -0
- package/modules/camera-controls/README.md +20 -0
- package/modules/camera-controls/src/index.ts +161 -0
- package/modules/controller-ui/src/index.ts +164 -0
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- package/modules/devtools/src/bind-debug-store.ts +48 -0
- package/modules/devtools/src/data-bridge.ts +286 -0
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- package/modules/devtools/src/debug-store.ts +92 -0
- package/modules/devtools/src/debug-view-descriptors.ts +59 -0
- package/modules/devtools/src/doctor-panel.ts +182 -0
- package/modules/devtools/src/gizmo-module.ts +136 -0
- package/modules/devtools/src/graph-model.ts +509 -0
- package/modules/devtools/src/grid-renderer.ts +157 -0
- package/modules/devtools/src/height-ruler-renderer.ts +216 -0
- package/modules/devtools/src/index.ts +81 -0
- package/modules/devtools/src/init.ts +261 -0
- package/modules/devtools/src/label-overlay.ts +154 -0
- package/modules/devtools/src/material-stats-panel.ts +188 -0
- package/modules/devtools/src/profiling-bridge.ts +377 -0
- package/modules/devtools/src/profiling-hooks.ts +98 -0
- package/modules/devtools/src/renderer-adapter.ts +76 -0
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- package/modules/devtools/src/shaders/transform-gizmo.wgsl +38 -0
- package/modules/devtools/src/sim-stats-panel.ts +272 -0
- package/modules/devtools/src/sim-stats-provider.ts +105 -0
- package/modules/devtools/src/skeleton-renderer.ts +351 -0
- package/modules/devtools/src/transform-gizmo.ts +928 -0
- package/modules/devtools/src/types.ts +290 -0
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- package/modules/editor/src/commands/component.ts +156 -0
- package/modules/editor/src/commands/entity.ts +287 -0
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- package/modules/editor/src/commands/index.ts +61 -0
- package/modules/editor/src/commands/prefab.ts +163 -0
- package/modules/editor/src/commands/registry.ts +331 -0
- package/modules/editor/src/commands/scene-io.ts +211 -0
- package/modules/editor/src/commands/selection.ts +73 -0
- package/modules/editor/src/commands/transform.ts +91 -0
- package/modules/editor/src/ddscene.ts +267 -0
- package/modules/editor/src/document.ts +123 -0
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- package/modules/editor/src/module.ts +148 -0
- package/modules/editor/src/selection.ts +70 -0
- package/modules/editor/src/shell.ts +456 -0
- package/modules/editor/src/viewport.ts +199 -0
- package/modules/html-ui/src/composite.ts +135 -0
- package/modules/html-ui/src/create-html-ui.ts +188 -0
- package/modules/html-ui/src/doc-backend.ts +343 -0
- package/modules/html-ui/src/host.ts +646 -0
- package/modules/html-ui/src/index.ts +13 -0
- package/modules/html-ui/src/jsx-dev-runtime.ts +12 -0
- package/modules/html-ui/src/jsx-runtime.ts +126 -0
- package/modules/html-ui/src/protocol.ts +88 -0
- package/modules/html-ui/src/ui-worker.ts +16 -0
- package/modules/mcp/README.md +18 -0
- package/modules/mcp/src/index.ts +27 -0
- package/modules/movement-2d/README.md +19 -0
- package/modules/movement-2d/src/grid-character.ts +455 -0
- package/modules/movement-2d/src/index.ts +45 -0
- package/modules/movement-3d/README.md +21 -0
- package/modules/movement-3d/src/character-motor.ts +230 -0
- package/modules/movement-3d/src/index.ts +46 -0
- package/modules/native-osr/src/index.ts +22 -0
- package/modules/native-osr/src/input-router.ts +401 -0
- package/modules/native-osr/src/native-osr-manager.ts +247 -0
- package/modules/native-osr/src/native-texture-source.ts +86 -0
- package/modules/native-osr/src/types.ts +112 -0
- package/modules/native-osr/src/world-space-ui-pass.ts +351 -0
- package/modules/sailing/README.md +18 -0
- package/modules/sailing/src/index.ts +51 -0
- package/modules/terrain/README.md +18 -0
- package/modules/terrain/src/index.ts +78 -0
- package/modules/vitals/README.md +17 -0
- package/modules/vitals/src/index.ts +43 -0
- package/modules/vitals/src/vitals.ts +265 -0
- package/modules/xr/README.md +25 -0
- package/modules/xr/src/camera-rig.ts +146 -0
- package/modules/xr/src/debug.ts +59 -0
- package/modules/xr/src/frame-loop.ts +197 -0
- package/modules/xr/src/index.ts +16 -0
- package/modules/xr/src/input.ts +208 -0
- package/modules/xr/src/layer.ts +140 -0
- package/modules/xr/src/session.ts +156 -0
- package/modules/xr/src/sim-module.ts +23 -0
- package/modules/xr/src/types.ts +32 -0
- package/modules/xr/src/webxr.d.ts +182 -0
- package/modules/xr/src/xr-module.ts +179 -0
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- package/shader-graph/src/chunks.ts +349 -0
- package/shader-graph/src/compiler.ts +732 -0
- package/shader-graph/src/compute-compiler.ts +453 -0
- package/shader-graph/src/compute-graph.ts +112 -0
- package/shader-graph/src/compute-profiles.ts +54 -0
- package/shader-graph/src/graph.ts +52 -0
- package/shader-graph/src/index.ts +53 -0
- package/shader-graph/src/profiles.ts +407 -0
- package/shader-graph/src/validator.ts +48 -0
- package/shader-graph/src/wgsl-binding-validator.ts +143 -0
- package/shader-graph/src/wgsl-struct-validator.ts +245 -0
- package/shader-graph/src/wgsl-struct.ts +397 -0
- package/test/src/index.ts +7 -0
- package/test/src/vision-test.ts +369 -0
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import type { BodyDesc, ColliderDesc, Entity } from "./interface";
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import { RealmTier } from "./interface";
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import { RealmWorker, supportsNestedWorkers, supportsSharedArrayBuffer } from "./realm-worker";
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import type { RealmWorkerRequest } from "./worker-protocol";
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/**
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* Pool of realm workers for parallel mid/far realm simulation.
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export class RealmWorkerPool {
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constructor(opts: { workerUrl: string | URL; workerCount?: number }) {
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/**
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hasWorkerForTier(tier: RealmTier): boolean {
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}
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getWorker(tier: RealmTier): RealmWorker | undefined {
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async initRealm(tier: RealmTier, realmId: number, gravity: [number, number, number]): Promise<boolean> {
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const worker = this.workers.get(tier);
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worker.addRealm(realmId);
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const req: RealmWorkerRequest = { type: "INIT_REALM", realmId, tier, gravity };
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await worker.request(req);
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return true;
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}
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/**
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* no worker is available (caller should step in-process).
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*/
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async stepRealm(tier: RealmTier, realmId: number, dt: number, solverIterations: number): Promise<number> {
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const worker = this.workers.get(tier);
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if (!worker || !worker.hasRealm(realmId)) return 0;
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const req: RealmWorkerRequest = { type: "STEP_REALM", realmId, dt, solverIterations };
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const resp = await worker.request(req);
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if (resp.type === "STEP_RESULT") return resp.wallTimeMs;
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return 0;
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}
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/**
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* Create a body on the worker for the given realm.
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*/
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async createBody(tier: RealmTier, realmId: number, bodyId: number, desc: BodyDesc, entity: Entity): Promise<boolean> {
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const worker = this.workers.get(tier);
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if (!worker) return false;
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const req: RealmWorkerRequest = { type: "CREATE_BODY", realmId, bodyId, desc, entity };
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const resp = await worker.request(req);
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return resp.type === "CREATE_BODY_RESULT" && resp.success;
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}
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/**
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* Destroy a body on the worker.
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*/
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async destroyBody(tier: RealmTier, realmId: number, bodyId: number): Promise<void> {
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const worker = this.workers.get(tier);
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if (!worker) return;
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const req: RealmWorkerRequest = { type: "DESTROY_BODY", realmId, bodyId };
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await worker.request(req);
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}
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/**
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* Add a collider on the worker.
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*/
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async addCollider(tier: RealmTier, realmId: number, bodyId: number, colliderId: number, desc: ColliderDesc): Promise<boolean> {
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const worker = this.workers.get(tier);
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if (!worker) return false;
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const req: RealmWorkerRequest = { type: "ADD_COLLIDER", realmId, bodyId, colliderId, desc };
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const resp = await worker.request(req);
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return resp.type === "ADD_COLLIDER_RESULT" && resp.success;
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}
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/**
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* Read transforms from the worker into the provided buffer.
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* The buffer is transferred to the worker and back.
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*/
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async readTransforms(tier: RealmTier, realmId: number, buffer: Float32Array, entityCount: number): Promise<Float32Array> {
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const worker = this.workers.get(tier);
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if (!worker) return buffer;
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const req: RealmWorkerRequest = { type: "READ_TRANSFORMS", realmId, buffer, entityCount };
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const resp = await worker.request(req, [buffer.buffer]);
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if (resp.type === "READ_TRANSFORMS_RESULT") return resp.buffer;
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return buffer;
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}
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/**
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* Snapshot a realm on the worker.
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*/
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async snapshotRealm(tier: RealmTier, realmId: number): Promise<Uint8Array | null> {
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const worker = this.workers.get(tier);
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if (!worker) return null;
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const req: RealmWorkerRequest = { type: "SNAPSHOT_REALM", realmId };
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const resp = await worker.request(req);
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if (resp.type === "SNAPSHOT_RESULT") return resp.data;
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return null;
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}
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/**
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* Restore a realm on the worker from snapshot data.
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*/
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async restoreRealm(tier: RealmTier, realmId: number, data: Uint8Array): Promise<boolean> {
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const worker = this.workers.get(tier);
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if (!worker) return false;
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+
const req: RealmWorkerRequest = { type: "RESTORE_REALM", realmId, data };
|
|
168
|
+
const resp = await worker.request(req, [data.buffer]);
|
|
169
|
+
return resp.type === "RESTORE_REALM_RESULT" && resp.success;
|
|
170
|
+
}
|
|
171
|
+
|
|
172
|
+
/**
|
|
173
|
+
* Destroy a realm on the worker.
|
|
174
|
+
*/
|
|
175
|
+
async destroyRealm(tier: RealmTier, realmId: number): Promise<void> {
|
|
176
|
+
const worker = this.workers.get(tier);
|
|
177
|
+
if (!worker) return;
|
|
178
|
+
worker.removeRealm(realmId);
|
|
179
|
+
const req: RealmWorkerRequest = { type: "DESTROY_REALM", realmId };
|
|
180
|
+
await worker.request(req);
|
|
181
|
+
}
|
|
182
|
+
|
|
183
|
+
destroy(): void {
|
|
184
|
+
for (const worker of this.workers.values()) {
|
|
185
|
+
worker.terminate();
|
|
186
|
+
}
|
|
187
|
+
this.workers.clear();
|
|
188
|
+
this.initialized = false;
|
|
189
|
+
}
|
|
190
|
+
}
|
|
191
|
+
|
|
@@ -0,0 +1,102 @@
|
|
|
1
|
+
import type { RealmTier } from "./interface";
|
|
2
|
+
import type { RealmWorkerRequest, RealmWorkerResponse } from "./worker-protocol";
|
|
3
|
+
|
|
4
|
+
/**
|
|
5
|
+
* Wraps a single Web Worker that owns one or more physics realm `World`
|
|
6
|
+
* instances. The host communicates via postMessage; transform buffers are
|
|
7
|
+
* transferred (not copied) where possible.
|
|
8
|
+
*
|
|
9
|
+
* If `SharedArrayBuffer` is available, transform buffers can be shared
|
|
10
|
+
* between host and worker (zero-copy reads). Otherwise, buffers are
|
|
11
|
+
* transferred back and forth.
|
|
12
|
+
*/
|
|
13
|
+
export class RealmWorker {
|
|
14
|
+
private worker: Worker;
|
|
15
|
+
private nextRequestId: number = 0;
|
|
16
|
+
private pending: Map<number, { resolve: (resp: RealmWorkerResponse) => void; reject: (err: Error) => void }> = new Map();
|
|
17
|
+
private realmIds: Set<number> = new Set();
|
|
18
|
+
public readonly tier: RealmTier;
|
|
19
|
+
|
|
20
|
+
constructor(workerUrl: string | URL, tier: RealmTier) {
|
|
21
|
+
this.tier = tier;
|
|
22
|
+
this.worker = new Worker(workerUrl, { type: "module" });
|
|
23
|
+
this.worker.onmessage = (e: MessageEvent) => {
|
|
24
|
+
const resp = e.data as RealmWorkerResponse & { requestId?: number };
|
|
25
|
+
if (resp.requestId !== undefined) {
|
|
26
|
+
const pending = this.pending.get(resp.requestId);
|
|
27
|
+
if (pending) {
|
|
28
|
+
this.pending.delete(resp.requestId);
|
|
29
|
+
pending.resolve(resp);
|
|
30
|
+
}
|
|
31
|
+
}
|
|
32
|
+
};
|
|
33
|
+
this.worker.onerror = (e) => {
|
|
34
|
+
// Reject all pending requests on error
|
|
35
|
+
for (const [, pending] of this.pending.entries()) {
|
|
36
|
+
pending.reject(new Error(`Worker error: ${e.message}`));
|
|
37
|
+
}
|
|
38
|
+
this.pending.clear();
|
|
39
|
+
};
|
|
40
|
+
}
|
|
41
|
+
|
|
42
|
+
hasRealm(realmId: number): boolean {
|
|
43
|
+
return this.realmIds.has(realmId);
|
|
44
|
+
}
|
|
45
|
+
|
|
46
|
+
addRealm(realmId: number): void {
|
|
47
|
+
this.realmIds.add(realmId);
|
|
48
|
+
}
|
|
49
|
+
|
|
50
|
+
removeRealm(realmId: number): void {
|
|
51
|
+
this.realmIds.delete(realmId);
|
|
52
|
+
}
|
|
53
|
+
|
|
54
|
+
/**
|
|
55
|
+
* Send a request to the worker and await the response.
|
|
56
|
+
* Transferable buffers are transferred (not copied).
|
|
57
|
+
*/
|
|
58
|
+
request(req: RealmWorkerRequest, transfer: Transferable[] = []): Promise<RealmWorkerResponse> {
|
|
59
|
+
const requestId = this.nextRequestId++;
|
|
60
|
+
return new Promise((resolve, reject) => {
|
|
61
|
+
this.pending.set(requestId, { resolve, reject });
|
|
62
|
+
this.worker.postMessage({ ...req, requestId }, transfer);
|
|
63
|
+
});
|
|
64
|
+
}
|
|
65
|
+
|
|
66
|
+
/**
|
|
67
|
+
* Send a fire-and-forget message (no response expected).
|
|
68
|
+
*/
|
|
69
|
+
notify(req: RealmWorkerRequest, transfer: Transferable[] = []): void {
|
|
70
|
+
this.worker.postMessage(req, transfer);
|
|
71
|
+
}
|
|
72
|
+
|
|
73
|
+
terminate(): void {
|
|
74
|
+
this.worker.terminate();
|
|
75
|
+
for (const [, pending] of this.pending.entries()) {
|
|
76
|
+
pending.reject(new Error("Worker terminated"));
|
|
77
|
+
}
|
|
78
|
+
this.pending.clear();
|
|
79
|
+
this.realmIds.clear();
|
|
80
|
+
}
|
|
81
|
+
}
|
|
82
|
+
|
|
83
|
+
/**
|
|
84
|
+
* Checks if SharedArrayBuffer is available (requires COOP/COEP headers).
|
|
85
|
+
*/
|
|
86
|
+
export function supportsSharedArrayBuffer(): boolean {
|
|
87
|
+
return typeof SharedArrayBuffer !== "undefined";
|
|
88
|
+
}
|
|
89
|
+
|
|
90
|
+
/**
|
|
91
|
+
* Checks if nested Web Workers are supported (creating a Worker from within
|
|
92
|
+
* another Worker). Not every worker host allows this.
|
|
93
|
+
*/
|
|
94
|
+
export function supportsNestedWorkers(): boolean {
|
|
95
|
+
try {
|
|
96
|
+
// We can't fully test without creating a worker, but we can check
|
|
97
|
+
// that the Worker constructor exists in the current context.
|
|
98
|
+
return typeof Worker !== "undefined";
|
|
99
|
+
} catch {
|
|
100
|
+
return false;
|
|
101
|
+
}
|
|
102
|
+
}
|
|
@@ -0,0 +1,189 @@
|
|
|
1
|
+
import type { Entity } from "../ecs/entity";
|
|
2
|
+
import type { BodyDesc, BodyType, CharacterControllerDesc, CharacterControllerHandle, CharacterMoveResult, ColliderDesc, ContactManifold, IntersectionPair, IslandInfo, JointDesc, PhysicsBackend, PhysicsBody, PhysicsRealmConfig, RaycastResult } from "./interface";
|
|
3
|
+
|
|
4
|
+
export class PhysicsRealm {
|
|
5
|
+
readonly id: number;
|
|
6
|
+
readonly name: string;
|
|
7
|
+
readonly tier: import("./interface").RealmTier;
|
|
8
|
+
private backend: PhysicsBackend;
|
|
9
|
+
private bodies: Map<number, PhysicsBody> = new Map();
|
|
10
|
+
private nextBodyId = 1;
|
|
11
|
+
|
|
12
|
+
constructor(backend: PhysicsBackend, config: Omit<PhysicsRealmConfig, "id"> & { id?: number }) {
|
|
13
|
+
this.backend = backend;
|
|
14
|
+
this.id = config.id ?? Math.floor(Math.random() * 0x7fffffff);
|
|
15
|
+
this.name = config.name;
|
|
16
|
+
this.tier = config.tier;
|
|
17
|
+
this.backend.createRealm({ ...config, id: this.id });
|
|
18
|
+
}
|
|
19
|
+
|
|
20
|
+
createBody(desc: BodyDesc, entity: Entity): PhysicsBody {
|
|
21
|
+
const body = this.backend.createBody(this.id, desc, entity);
|
|
22
|
+
this.bodies.set(body.id, body);
|
|
23
|
+
return body;
|
|
24
|
+
}
|
|
25
|
+
|
|
26
|
+
destroyBody(body: PhysicsBody): void {
|
|
27
|
+
this.backend.destroyBody(body);
|
|
28
|
+
this.bodies.delete(body.id);
|
|
29
|
+
}
|
|
30
|
+
|
|
31
|
+
addCollider(body: PhysicsBody, desc: ColliderDesc): number {
|
|
32
|
+
return this.backend.addCollider(body, desc);
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
removeCollider(body: PhysicsBody, colliderId: number): void {
|
|
36
|
+
this.backend.removeCollider(body, colliderId);
|
|
37
|
+
}
|
|
38
|
+
|
|
39
|
+
setBodyType(body: PhysicsBody, type: BodyType): void {
|
|
40
|
+
this.backend.setBodyType(body, type);
|
|
41
|
+
}
|
|
42
|
+
|
|
43
|
+
setPosition(body: PhysicsBody, pos: [number, number, number]): void {
|
|
44
|
+
this.backend.setPosition(body, pos);
|
|
45
|
+
}
|
|
46
|
+
|
|
47
|
+
getPosition(body: PhysicsBody): [number, number, number] {
|
|
48
|
+
return this.backend.getPosition(body);
|
|
49
|
+
}
|
|
50
|
+
|
|
51
|
+
setRotation(body: PhysicsBody, rot: [number, number, number, number]): void {
|
|
52
|
+
this.backend.setRotation(body, rot);
|
|
53
|
+
}
|
|
54
|
+
|
|
55
|
+
getRotation(body: PhysicsBody): [number, number, number, number] {
|
|
56
|
+
return this.backend.getRotation(body);
|
|
57
|
+
}
|
|
58
|
+
|
|
59
|
+
setLinearVelocity(body: PhysicsBody, vel: [number, number, number]): void {
|
|
60
|
+
this.backend.setLinearVelocity(body, vel);
|
|
61
|
+
}
|
|
62
|
+
|
|
63
|
+
getLinearVelocity(body: PhysicsBody): [number, number, number] {
|
|
64
|
+
return this.backend.getLinearVelocity(body);
|
|
65
|
+
}
|
|
66
|
+
|
|
67
|
+
setAngularVelocity(body: PhysicsBody, vel: [number, number, number]): void {
|
|
68
|
+
this.backend.setAngularVelocity(body, vel);
|
|
69
|
+
}
|
|
70
|
+
|
|
71
|
+
getAngularVelocity(body: PhysicsBody): [number, number, number] {
|
|
72
|
+
return this.backend.getAngularVelocity(body);
|
|
73
|
+
}
|
|
74
|
+
|
|
75
|
+
applyForce(body: PhysicsBody, force: [number, number, number]): void {
|
|
76
|
+
this.backend.applyForce(body, force);
|
|
77
|
+
}
|
|
78
|
+
|
|
79
|
+
applyImpulse(body: PhysicsBody, impulse: [number, number, number]): void {
|
|
80
|
+
this.backend.applyImpulse(body, impulse);
|
|
81
|
+
}
|
|
82
|
+
|
|
83
|
+
raycast(
|
|
84
|
+
origin: [number, number, number],
|
|
85
|
+
direction: [number, number, number],
|
|
86
|
+
maxDistance: number,
|
|
87
|
+
filter?: { collisionGroups?: number; excludeEntity?: Entity },
|
|
88
|
+
): RaycastResult | null {
|
|
89
|
+
return this.backend.raycast(this.id, origin, direction, maxDistance, filter);
|
|
90
|
+
}
|
|
91
|
+
|
|
92
|
+
raycastMulti(
|
|
93
|
+
origin: [number, number, number],
|
|
94
|
+
direction: [number, number, number],
|
|
95
|
+
maxDistance: number,
|
|
96
|
+
filter?: { collisionGroups?: number; excludeEntity?: Entity },
|
|
97
|
+
): RaycastResult[] {
|
|
98
|
+
return this.backend.raycastMulti(this.id, origin, direction, maxDistance, filter);
|
|
99
|
+
}
|
|
100
|
+
|
|
101
|
+
step(dt: number): void {
|
|
102
|
+
this.backend.step(this.id, dt);
|
|
103
|
+
}
|
|
104
|
+
|
|
105
|
+
setSolverIterations(iterations: number): void {
|
|
106
|
+
this.backend.setSolverIterations(this.id, iterations);
|
|
107
|
+
}
|
|
108
|
+
|
|
109
|
+
setMinIslandSize(size: number): void {
|
|
110
|
+
if (this.backend.setMinIslandSize) this.backend.setMinIslandSize(this.id, size);
|
|
111
|
+
}
|
|
112
|
+
|
|
113
|
+
setSleepThresholds(linearThreshold: number, angularThreshold: number): void {
|
|
114
|
+
this.backend.setSleepThresholds(this.id, linearThreshold, angularThreshold);
|
|
115
|
+
}
|
|
116
|
+
|
|
117
|
+
getIslands(): IslandInfo[] {
|
|
118
|
+
return this.backend.getIslands(this.id);
|
|
119
|
+
}
|
|
120
|
+
|
|
121
|
+
serialize(): Uint8Array {
|
|
122
|
+
return this.backend.serializeRealm(this.id);
|
|
123
|
+
}
|
|
124
|
+
|
|
125
|
+
deserialize(data: Uint8Array): void {
|
|
126
|
+
this.backend.deserializeRealm(this.id, data);
|
|
127
|
+
}
|
|
128
|
+
|
|
129
|
+
getContacts(): ContactManifold[] {
|
|
130
|
+
return this.backend.getContacts(this.id);
|
|
131
|
+
}
|
|
132
|
+
|
|
133
|
+
getIntersections(): IntersectionPair[] {
|
|
134
|
+
return this.backend.getIntersections(this.id);
|
|
135
|
+
}
|
|
136
|
+
|
|
137
|
+
createCharacterController(desc: CharacterControllerDesc, entity: Entity): CharacterControllerHandle {
|
|
138
|
+
return this.backend.createCharacterController(this.id, desc, entity);
|
|
139
|
+
}
|
|
140
|
+
|
|
141
|
+
destroyCharacterController(handle: CharacterControllerHandle): void {
|
|
142
|
+
this.backend.destroyCharacterController(handle);
|
|
143
|
+
}
|
|
144
|
+
|
|
145
|
+
characterMove(handle: CharacterControllerHandle, desiredMovement: [number, number, number], dt: number): CharacterMoveResult {
|
|
146
|
+
return this.backend.characterMove(handle, desiredMovement, dt);
|
|
147
|
+
}
|
|
148
|
+
|
|
149
|
+
createJoint(parentBody: PhysicsBody, childBody: PhysicsBody, desc: JointDesc): number {
|
|
150
|
+
return this.backend.createJoint(this.id, parentBody, childBody, desc);
|
|
151
|
+
}
|
|
152
|
+
|
|
153
|
+
destroyJoint(jointId: number): void {
|
|
154
|
+
this.backend.destroyJoint(this.id, jointId);
|
|
155
|
+
}
|
|
156
|
+
|
|
157
|
+
syncTransforms(transformBuffer: Float32Array, entityCount: number): void {
|
|
158
|
+
this.backend.syncTransforms(this.id, transformBuffer, entityCount);
|
|
159
|
+
}
|
|
160
|
+
|
|
161
|
+
readTransforms(transformBuffer: Float32Array, entityCount: number): void {
|
|
162
|
+
this.backend.readTransforms(this.id, transformBuffer, entityCount);
|
|
163
|
+
}
|
|
164
|
+
|
|
165
|
+
listBodies(): PhysicsBody[] {
|
|
166
|
+
return [...this.bodies.values()];
|
|
167
|
+
}
|
|
168
|
+
|
|
169
|
+
getBody(bodyId: number): PhysicsBody | undefined {
|
|
170
|
+
return this.bodies.get(bodyId);
|
|
171
|
+
}
|
|
172
|
+
|
|
173
|
+
getBodyCount(): number {
|
|
174
|
+
return this.bodies.size;
|
|
175
|
+
}
|
|
176
|
+
|
|
177
|
+
getBackend(): PhysicsBackend {
|
|
178
|
+
return this.backend;
|
|
179
|
+
}
|
|
180
|
+
|
|
181
|
+
getTier(): import("./interface").RealmTier {
|
|
182
|
+
return this.tier;
|
|
183
|
+
}
|
|
184
|
+
|
|
185
|
+
destroy(): void {
|
|
186
|
+
this.bodies.clear();
|
|
187
|
+
this.backend.destroyRealm(this.id);
|
|
188
|
+
}
|
|
189
|
+
}
|
|
@@ -0,0 +1,52 @@
|
|
|
1
|
+
import type { PhysicsBackend } from "./interface";
|
|
2
|
+
|
|
3
|
+
class PhysicsBackendRegistry {
|
|
4
|
+
private backends: Map<string, PhysicsBackend> = new Map();
|
|
5
|
+
private defaultBackend: PhysicsBackend | null = null;
|
|
6
|
+
|
|
7
|
+
register(name: string, backend: PhysicsBackend): void {
|
|
8
|
+
this.backends.set(name, backend);
|
|
9
|
+
if (!this.defaultBackend) {
|
|
10
|
+
this.defaultBackend = backend;
|
|
11
|
+
}
|
|
12
|
+
}
|
|
13
|
+
|
|
14
|
+
unregister(name: string): void {
|
|
15
|
+
const backend = this.backends.get(name);
|
|
16
|
+
if (backend) {
|
|
17
|
+
backend.destroy();
|
|
18
|
+
this.backends.delete(name);
|
|
19
|
+
if (this.defaultBackend === backend) {
|
|
20
|
+
this.defaultBackend = this.backends.values().next().value ?? null;
|
|
21
|
+
}
|
|
22
|
+
}
|
|
23
|
+
}
|
|
24
|
+
|
|
25
|
+
get(name: string): PhysicsBackend | undefined {
|
|
26
|
+
return this.backends.get(name);
|
|
27
|
+
}
|
|
28
|
+
|
|
29
|
+
getDefault(): PhysicsBackend | null {
|
|
30
|
+
return this.defaultBackend;
|
|
31
|
+
}
|
|
32
|
+
|
|
33
|
+
setDefault(name: string): void {
|
|
34
|
+
const backend = this.backends.get(name);
|
|
35
|
+
if (!backend) throw new Error(`Physics backend "${name}" not registered`);
|
|
36
|
+
this.defaultBackend = backend;
|
|
37
|
+
}
|
|
38
|
+
|
|
39
|
+
list(): string[] {
|
|
40
|
+
return [...this.backends.keys()];
|
|
41
|
+
}
|
|
42
|
+
|
|
43
|
+
destroyAll(): void {
|
|
44
|
+
for (const backend of this.backends.values()) {
|
|
45
|
+
backend.destroy();
|
|
46
|
+
}
|
|
47
|
+
this.backends.clear();
|
|
48
|
+
this.defaultBackend = null;
|
|
49
|
+
}
|
|
50
|
+
}
|
|
51
|
+
|
|
52
|
+
export const physicsBackendRegistry = new PhysicsBackendRegistry();
|