@downdraft/engine 0.0.0 → 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +33 -0
- package/app/src/index.ts +10 -0
- package/app/src/renderer/bootstrap.ts +271 -0
- package/app/src/renderer/downdraft-base.css +93 -0
- package/app/src/renderer/feature-log.ts +200 -0
- package/app/src/renderer/game-module.ts +923 -0
- package/app/src/renderer/hooks.ts +88 -0
- package/app/src/renderer/hot-reload.ts +178 -0
- package/app/src/renderer/import-cache.ts +88 -0
- package/app/src/renderer/index.ts +206 -0
- package/app/src/renderer/mcp-harness.ts +144 -0
- package/app/src/renderer/save-store-factory.ts +239 -0
- package/app/src/renderer/sim-bridge.ts +183 -0
- package/app/src/renderer/standard-automation-tools.ts +771 -0
- package/app/src/shared/feature-log.ts +71 -0
- package/app/src/shared/gpu-info.ts +82 -0
- package/app/src/shared/import-cache-store.ts +142 -0
- package/app/src/shared/index.ts +6 -0
- package/app/src/shared/mcp-discovery.ts +47 -0
- package/app/src/shared/mcp-proxy.ts +82 -0
- package/app/src/shared/types.ts +324 -0
- package/asset-bake/src/bake-audio.ts +119 -0
- package/asset-bake/src/bake-gltf.ts +172 -0
- package/asset-bake/src/bake.ts +78 -0
- package/asset-bake/src/cache.ts +188 -0
- package/asset-bake/src/config.ts +186 -0
- package/asset-bake/src/index.ts +36 -0
- package/core/src/animation/animation-event.ts +41 -0
- package/core/src/animation/bone-mask.ts +122 -0
- package/core/src/animation/clip.ts +252 -0
- package/core/src/animation/index.ts +22 -0
- package/core/src/animation/mixamo.ts +113 -0
- package/core/src/animation/morph-target.ts +69 -0
- package/core/src/animation/player.ts +697 -0
- package/core/src/animation/retarget.ts +158 -0
- package/core/src/animation/skeleton-animator.ts +1399 -0
- package/core/src/animation/skeleton.ts +214 -0
- package/core/src/animation/state-machine.ts +280 -0
- package/core/src/assets/blob-store.ts +66 -0
- package/core/src/assets/cache.ts +186 -0
- package/core/src/assets/cubemap-converter.ts +155 -0
- package/core/src/assets/environment-manager.ts +121 -0
- package/core/src/assets/import-cache.ts +65 -0
- package/core/src/assets/import-settings.ts +72 -0
- package/core/src/assets/importer.ts +108 -0
- package/core/src/assets/index.ts +74 -0
- package/core/src/assets/irradiance-generator.ts +198 -0
- package/core/src/assets/loader-audio.ts +86 -0
- package/core/src/assets/loader-cubemap.ts +211 -0
- package/core/src/assets/loader-dds.ts +236 -0
- package/core/src/assets/loader-hdr.ts +474 -0
- package/core/src/assets/loader-mesh.ts +143 -0
- package/core/src/assets/loader-shader.ts +73 -0
- package/core/src/assets/loader-texture.ts +349 -0
- package/core/src/assets/lod.ts +198 -0
- package/core/src/assets/manager.ts +480 -0
- package/core/src/assets/manifest.ts +81 -0
- package/core/src/assets/material-bridge.ts +186 -0
- package/core/src/assets/model-importer.ts +72 -0
- package/core/src/assets/model-normalizer.ts +248 -0
- package/core/src/assets/model-to-gpu.ts +70 -0
- package/core/src/assets/model-to-mesh.ts +237 -0
- package/core/src/assets/prefilter-generator.ts +250 -0
- package/core/src/audio/engine.ts +177 -0
- package/core/src/audio/interface.ts +130 -0
- package/core/src/audio/listener.ts +32 -0
- package/core/src/audio/mixer.ts +141 -0
- package/core/src/audio/registry.ts +52 -0
- package/core/src/audio/sab.ts +87 -0
- package/core/src/audio/source.ts +89 -0
- package/core/src/change-detection/atomics.ts +1 -0
- package/core/src/change-detection/tracker.ts +47 -0
- package/core/src/debug-draw/lines.ts +64 -0
- package/core/src/debug-draw/points.ts +17 -0
- package/core/src/debug-draw/queue.ts +124 -0
- package/core/src/debug-draw/text.ts +25 -0
- package/core/src/ecs/archetype.ts +323 -0
- package/core/src/ecs/component.ts +188 -0
- package/core/src/ecs/entity.ts +25 -0
- package/core/src/ecs/events.ts +93 -0
- package/core/src/ecs/hierarchy.ts +124 -0
- package/core/src/ecs/hmr-swap-registry.ts +22 -0
- package/core/src/ecs/index.ts +25 -0
- package/core/src/ecs/query.ts +141 -0
- package/core/src/ecs/resource.ts +8 -0
- package/core/src/ecs/schedule.ts +181 -0
- package/core/src/ecs/system-params.ts +99 -0
- package/core/src/ecs/system.ts +42 -0
- package/core/src/ecs/world.ts +348 -0
- package/core/src/index.ts +352 -0
- package/core/src/input/context.ts +73 -0
- package/core/src/input/dom-handler.ts +380 -0
- package/core/src/input/local-player-manager.ts +218 -0
- package/core/src/input/mapping.ts +40 -0
- package/core/src/input/multi-sab-bridge.ts +276 -0
- package/core/src/input/multi-state.ts +54 -0
- package/core/src/input/sab-bridge.ts +71 -0
- package/core/src/input/state.ts +132 -0
- package/core/src/input/ui-router.ts +87 -0
- package/core/src/library/host.ts +317 -0
- package/core/src/library/index.ts +16 -0
- package/core/src/library/library.ts +292 -0
- package/core/src/material/compiler.ts +80 -0
- package/core/src/material/graph-bridge.ts +172 -0
- package/core/src/material/index.ts +9 -0
- package/core/src/material/library.ts +442 -0
- package/core/src/material/material.ts +156 -0
- package/core/src/material/variants.ts +61 -0
- package/core/src/math/mat4.ts +202 -0
- package/core/src/math/perlin-noise-2d.ts +77 -0
- package/core/src/math/perlin-noise-3d.ts +110 -0
- package/core/src/math/quat.ts +33 -0
- package/core/src/math/rng.ts +29 -0
- package/core/src/math/trig.ts +47 -0
- package/core/src/math/value-noise.ts +67 -0
- package/core/src/mesh/builder.ts +177 -0
- package/core/src/mesh/csg.ts +312 -0
- package/core/src/mesh/greased-line.ts +145 -0
- package/core/src/mesh/mesh.ts +17 -0
- package/core/src/mesh/parametric.ts +501 -0
- package/core/src/mesh/skinning.ts +67 -0
- package/core/src/mesh/vertex-layout.ts +91 -0
- package/core/src/module/cross-thread.ts +163 -0
- package/core/src/module/diagnostics.ts +123 -0
- package/core/src/module/host.ts +451 -0
- package/core/src/module/index.ts +22 -0
- package/core/src/module/module.ts +109 -0
- package/core/src/module/registry.ts +94 -0
- package/core/src/module/renderer-module.ts +247 -0
- package/core/src/module/ts-loader.ts +26 -0
- package/core/src/particles/compute-pass.ts +378 -0
- package/core/src/particles/emitter.ts +156 -0
- package/core/src/particles/index.ts +11 -0
- package/core/src/particles/particle-data.ts +47 -0
- package/core/src/particles/render-pass.ts +365 -0
- package/core/src/particles/simulator.ts +264 -0
- package/core/src/particles/system.ts +193 -0
- package/core/src/physics/body.ts +59 -0
- package/core/src/physics/ccd-heuristic.ts +55 -0
- package/core/src/physics/character.ts +282 -0
- package/core/src/physics/collider.ts +55 -0
- package/core/src/physics/collision-system.ts +91 -0
- package/core/src/physics/events.ts +133 -0
- package/core/src/physics/index.ts +34 -0
- package/core/src/physics/interface.ts +473 -0
- package/core/src/physics/interpolation-buffer.ts +192 -0
- package/core/src/physics/lifecycle.ts +87 -0
- package/core/src/physics/load-shedder.ts +164 -0
- package/core/src/physics/physics-accumulator.ts +101 -0
- package/core/src/physics/physics-system.ts +240 -0
- package/core/src/physics/ragdoll-presets.ts +272 -0
- package/core/src/physics/ragdoll-system.ts +220 -0
- package/core/src/physics/ragdoll.ts +182 -0
- package/core/src/physics/raycast.ts +143 -0
- package/core/src/physics/realm-manager.ts +499 -0
- package/core/src/physics/realm-worker-pool.ts +191 -0
- package/core/src/physics/realm-worker.ts +102 -0
- package/core/src/physics/realm.ts +189 -0
- package/core/src/physics/registry.ts +52 -0
- package/core/src/physics/safety.ts +247 -0
- package/core/src/physics/snapshot-manager.ts +141 -0
- package/core/src/physics/worker-protocol.ts +30 -0
- package/core/src/platform/bun-preload.ts +169 -0
- package/core/src/platform/css-stub.ts +4 -0
- package/core/src/platform/glob-polyfill.ts +124 -0
- package/core/src/platform/hidpi.ts +57 -0
- package/core/src/platform/render-surface.ts +77 -0
- package/core/src/platform/rpc.ts +98 -0
- package/core/src/platform/runtime.ts +132 -0
- package/core/src/plugin/context.ts +364 -0
- package/core/src/plugin/diagnostics.ts +61 -0
- package/core/src/plugin/discovery.ts +186 -0
- package/core/src/plugin/extension-loaders.ts +172 -0
- package/core/src/plugin/host.ts +659 -0
- package/core/src/plugin/index.ts +106 -0
- package/core/src/plugin/loader-asset.ts +124 -0
- package/core/src/plugin/loader-quickjs.ts +84 -0
- package/core/src/plugin/loader-wasm.ts +411 -0
- package/core/src/plugin/loader-worker.ts +261 -0
- package/core/src/plugin/manifest.ts +653 -0
- package/core/src/plugin/material-registry.ts +65 -0
- package/core/src/plugin/mcp-tools.ts +165 -0
- package/core/src/plugin/permissions.ts +175 -0
- package/core/src/plugin/quickjs-bridge.ts +294 -0
- package/core/src/plugin/registry.ts +107 -0
- package/core/src/plugin/sandbox-shim.ts +86 -0
- package/core/src/plugin/sandbox-worker.ts +215 -0
- package/core/src/plugin/wasm-abi.ts +152 -0
- package/core/src/plugin/wasm-worker.ts +229 -0
- package/core/src/plugin/workshop.ts +169 -0
- package/core/src/profiling/event-loop.ts +180 -0
- package/core/src/profiling/index.ts +69 -0
- package/core/src/profiling/iops/idb-patch.ts +242 -0
- package/core/src/profiling/iops/opfs-patch.ts +276 -0
- package/core/src/profiling/profiling-sab.ts +839 -0
- package/core/src/profiling/task-latency.ts +134 -0
- package/core/src/profiling/thread-metrics.ts +126 -0
- package/core/src/profiling/trace-event-writer.ts +205 -0
- package/core/src/profiling/warnings.ts +423 -0
- package/core/src/profiling/worker-prelude.ts +376 -0
- package/core/src/render/bind-group.ts +38 -0
- package/core/src/render/bindless/bindless-struct.ts +42 -0
- package/core/src/render/bindless/bindless.wgsl.ts +167 -0
- package/core/src/render/bindless/frame-bindings.ts +176 -0
- package/core/src/render/bindless/index.ts +10 -0
- package/core/src/render/bindless/material-manager.ts +257 -0
- package/core/src/render/bindless/texture-registry.ts +609 -0
- package/core/src/render/buffer.ts +82 -0
- package/core/src/render/camera-2d.ts +217 -0
- package/core/src/render/camera-controller.ts +440 -0
- package/core/src/render/camera.ts +409 -0
- package/core/src/render/canvas-resize-watcher.ts +46 -0
- package/core/src/render/compute-kernel.ts +172 -0
- package/core/src/render/constants.ts +2 -0
- package/core/src/render/device.ts +111 -0
- package/core/src/render/frame-graph.ts +768 -0
- package/core/src/render/frustum.ts +185 -0
- package/core/src/render/fullscreen-vs.ts +25 -0
- package/core/src/render/g-buffer.ts +186 -0
- package/core/src/render/game-renderer.ts +1452 -0
- package/core/src/render/gpu-driven/cull-pass.ts +394 -0
- package/core/src/render/gpu-driven/hzb.ts +215 -0
- package/core/src/render/gpu-driven/index.ts +7 -0
- package/core/src/render/gpu-driven/indirect-draw-pass.ts +324 -0
- package/core/src/render/gpu-driven/instance-buffer.ts +178 -0
- package/core/src/render/gpu-driven/mesh-table.ts +175 -0
- package/core/src/render/gpu-driven/passes/hzb-build-pass.ts +47 -0
- package/core/src/render/gpu-utils.ts +96 -0
- package/core/src/render/hdr.ts +88 -0
- package/core/src/render/hot-reload.ts +295 -0
- package/core/src/render/ibl-bind-group.ts +266 -0
- package/core/src/render/ibl.ts +180 -0
- package/core/src/render/index.ts +163 -0
- package/core/src/render/input-manager.ts +259 -0
- package/core/src/render/lighting/area-light.ts +196 -0
- package/core/src/render/lighting/cluster-grid.ts +288 -0
- package/core/src/render/lighting/cluster-types.ts +193 -0
- package/core/src/render/lighting/ies-parser.ts +162 -0
- package/core/src/render/lighting.ts +454 -0
- package/core/src/render/material-types/depth.wgsl +44 -0
- package/core/src/render/material-types/line.wgsl +50 -0
- package/core/src/render/material-types/matcap.wgsl +51 -0
- package/core/src/render/material-types/normal.wgsl +41 -0
- package/core/src/render/material-types/physical.wgsl +152 -0
- package/core/src/render/material-types/sprite.wgsl +46 -0
- package/core/src/render/material-types/sss.wgsl +79 -0
- package/core/src/render/material-types/toon.wgsl +79 -0
- package/core/src/render/passes/README.md +121 -0
- package/core/src/render/passes/atmosphere.ts +152 -0
- package/core/src/render/passes/cluster-lighting-pass.ts +476 -0
- package/core/src/render/passes/csm.ts +408 -0
- package/core/src/render/passes/cubemap-capture.ts +114 -0
- package/core/src/render/passes/debug-viz.ts +278 -0
- package/core/src/render/passes/debug.ts +538 -0
- package/core/src/render/passes/decal-mesh.ts +111 -0
- package/core/src/render/passes/decal-pass.ts +377 -0
- package/core/src/render/passes/deferred-lighting.ts +434 -0
- package/core/src/render/passes/depth-prepass.ts +163 -0
- package/core/src/render/passes/dome-360.ts +83 -0
- package/core/src/render/passes/fluid-render.ts +137 -0
- package/core/src/render/passes/gi-types.ts +118 -0
- package/core/src/render/passes/graph-compute.ts +300 -0
- package/core/src/render/passes/greased-line-pass.ts +232 -0
- package/core/src/render/passes/morph-target.ts +40 -0
- package/core/src/render/passes/opaque.ts +1028 -0
- package/core/src/render/passes/point-light-shadow.ts +266 -0
- package/core/src/render/passes/procedural-texture.ts +185 -0
- package/core/src/render/passes/reflection-probe.ts +140 -0
- package/core/src/render/passes/rsm-pass.ts +248 -0
- package/core/src/render/passes/sdf-text.ts +155 -0
- package/core/src/render/passes/shadow-map.ts +163 -0
- package/core/src/render/passes/shadow.ts +220 -0
- package/core/src/render/passes/skinning-vs.ts +121 -0
- package/core/src/render/passes/skinning.ts +326 -0
- package/core/src/render/passes/sky-dome.ts +404 -0
- package/core/src/render/passes/skybox.ts +162 -0
- package/core/src/render/passes/spot-light-shadow.ts +273 -0
- package/core/src/render/passes/terrain.ts +326 -0
- package/core/src/render/passes/transparent.ts +353 -0
- package/core/src/render/passes/underwater-fog.ts +185 -0
- package/core/src/render/passes/video-texture.ts +79 -0
- package/core/src/render/passes/volumetric-pass.ts +312 -0
- package/core/src/render/passes/volumetric-types.ts +171 -0
- package/core/src/render/passes/water.ts +753 -0
- package/core/src/render/pbr.ts +296 -0
- package/core/src/render/pipeline.ts +52 -0
- package/core/src/render/render-pass.ts +30 -0
- package/core/src/render/renderer-input-bus.ts +220 -0
- package/core/src/render/renderer-module-host.ts +623 -0
- package/core/src/render/resource-tracker.ts +67 -0
- package/core/src/render/sab-canvas-overlay.ts +122 -0
- package/core/src/render/shader-validator.ts +200 -0
- package/core/src/render/shaders/debug/debug-line.wgsl +27 -0
- package/core/src/render/shaders/debug/debug-point.wgsl +30 -0
- package/core/src/render/shaders/debug/debug-text.wgsl +42 -0
- package/core/src/render/shaders/debug-viz/aabb.wgsl +20 -0
- package/core/src/render/shaders/debug-viz/depth.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/lod.wgsl +38 -0
- package/core/src/render/shaders/debug-viz/normals.wgsl +30 -0
- package/core/src/render/shaders/debug-viz/overdraw.wgsl +21 -0
- package/core/src/render/shaders/debug-viz/tangents.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/wireframe.wgsl +33 -0
- package/core/src/render/shaders/shadow-chunks.ts +135 -0
- package/core/src/render/skybox.ts +146 -0
- package/core/src/render/splitscreen.ts +85 -0
- package/core/src/render/surface.ts +78 -0
- package/core/src/render/tonemap.ts +180 -0
- package/core/src/render/tracked-render-pass.ts +158 -0
- package/core/src/render/viewport.ts +109 -0
- package/core/src/render/wgsl-hmr.ts +70 -0
- package/core/src/sab/core-input-channel.ts +23 -0
- package/core/src/sab/define.ts +239 -0
- package/core/src/sab/errors.ts +76 -0
- package/core/src/sab/game-input.ts +343 -0
- package/core/src/sab/gamepad-devices.ts +259 -0
- package/core/src/sab/grid-buffer.ts +117 -0
- package/core/src/sab/input.ts +55 -0
- package/core/src/sab/layout.ts +219 -0
- package/core/src/sab/multi-input-channel.ts +50 -0
- package/core/src/sab/record-buffer.ts +155 -0
- package/core/src/sab/sab-polyfill.ts +56 -0
- package/core/src/sab/sim-channel.ts +453 -0
- package/core/src/sab/slot-buffer.ts +190 -0
- package/core/src/sab/types.ts +158 -0
- package/core/src/safety/bounds.ts +76 -0
- package/core/src/safety/json.ts +80 -0
- package/core/src/safety/path.ts +167 -0
- package/core/src/save/binary-format.ts +117 -0
- package/core/src/save/game-save-system.ts +161 -0
- package/core/src/save/grid-save-system.ts +158 -0
- package/core/src/save/migrate.ts +44 -0
- package/core/src/save/migration-registry.ts +94 -0
- package/core/src/save/persist-types.ts +208 -0
- package/core/src/save/schema.ts +46 -0
- package/core/src/save/serializer.ts +180 -0
- package/core/src/scene/builder.ts +65 -0
- package/core/src/scene/camera.ts +142 -0
- package/core/src/scene/checkpoint.ts +109 -0
- package/core/src/scene/game-loop.ts +198 -0
- package/core/src/scene/index.ts +24 -0
- package/core/src/scene/layer.ts +6 -0
- package/core/src/scene/prefab.ts +145 -0
- package/core/src/scene/scene-manager.ts +157 -0
- package/core/src/scene/scene.ts +192 -0
- package/core/src/scene/sky.ts +256 -0
- package/core/src/scene/spatial-grid.ts +176 -0
- package/core/src/scene/streaming.ts +304 -0
- package/core/src/scene/vegetation.ts +163 -0
- package/core/src/scene/world.ts +89 -0
- package/core/src/scripting/binding.ts +129 -0
- package/core/src/scripting/hot-reload.ts +144 -0
- package/core/src/scripting/script.ts +99 -0
- package/core/src/sim/hot-reload-pipeline.ts +49 -0
- package/core/src/sim/sim-state-helper.ts +47 -0
- package/core/src/sim/transient-state-registry.ts +77 -0
- package/core/src/sim/types.ts +113 -0
- package/core/src/sim/worker-loop.ts +222 -0
- package/core/src/stores/game-store.ts +158 -0
- package/core/src/stores/hot-reload-store.ts +44 -0
- package/core/src/telemetry/collector.ts +410 -0
- package/core/src/telemetry/gc-controller.ts +453 -0
- package/core/src/telemetry/gc-profiler.ts +126 -0
- package/core/src/telemetry/gc-tracker.ts +69 -0
- package/core/src/telemetry/gpu-profiler.ts +703 -0
- package/core/src/telemetry/gpu-resource-tracker.ts +285 -0
- package/core/src/telemetry/gpu-timer-pool.ts +234 -0
- package/core/src/telemetry/gpu-timer.ts +123 -0
- package/core/src/telemetry/gpu-timestamp-gate.ts +21 -0
- package/core/src/telemetry/reporter.ts +62 -0
- package/core/src/types/engine-types.ts +129 -0
- package/core/src/ui-font-scale.ts +112 -0
- package/core/src/util/broad-phase-grid.ts +82 -0
- package/core/src/util/feature-log.ts +220 -0
- package/core/src/util/index.ts +17 -0
- package/core/src/util/logger.ts +604 -0
- package/core/src/webgpu-destroy-augmentation.d.ts +25 -0
- package/core/src/worker/base-worker-host.ts +183 -0
- package/core/src/worker/buffer-sync.ts +550 -0
- package/core/src/worker/crash-recovery.ts +201 -0
- package/core/src/worker/entity-sim-worker-host.ts +190 -0
- package/core/src/worker/instrumented-worker-host.ts +171 -0
- package/core/src/worker/rpc.ts +253 -0
- package/core/src/worker/sim-worker-base.ts +913 -0
- package/core/src/worker/sim-worker-host.ts +358 -0
- package/core/src/worker/task-pool.ts +256 -0
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- package/libraries/stickman/src/skeleton.ts +197 -0
- package/libraries/stickman/src/stickman-pass.ts +255 -0
- package/libraries/stickman/src/thick-line.ts +123 -0
- package/libraries/surface-nets/README.md +25 -0
- package/libraries/surface-nets/src/chunked-field.ts +14 -0
- package/libraries/surface-nets/src/deformation.ts +45 -0
- package/libraries/surface-nets/src/index.ts +36 -0
- package/libraries/surface-nets/src/library.ts +59 -0
- package/libraries/surface-nets/src/lod.ts +7 -0
- package/libraries/surface-nets/src/sab.ts +4 -0
- package/libraries/surface-nets/src/streaming-config.ts +5 -0
- package/libraries/surface-nets/src/streaming-manager.ts +15 -0
- package/libraries/surface-nets/src/surface-nets.ts +334 -0
- package/libraries/surface-nets/src/types.ts +23 -0
- package/libraries/water/README.md +25 -0
- package/libraries/water/src/buoyancy.ts +103 -0
- package/libraries/water/src/index.ts +43 -0
- package/libraries/water/src/library.ts +85 -0
- package/libraries/water/src/shore-damping.ts +93 -0
- package/libraries/water/src/water-buffer.ts +89 -0
- package/libraries/water/src/water-chunks.ts +13 -0
- package/libraries/water/src/water-physics.ts +376 -0
- package/libraries/water/src/water-renderer.ts +809 -0
- package/libraries/water/src/water-sab.ts +161 -0
- package/libraries/water/src/wave-sources.ts +84 -0
- package/libraries/weather/README.md +20 -0
- package/libraries/weather/src/index.ts +9 -0
- package/libraries/weather/src/library.ts +72 -0
- package/libraries/weather/src/types.ts +64 -0
- package/libraries/weather/src/weather-blend.ts +112 -0
- package/libraries/weather/src/weather-system.ts +271 -0
- package/libraries/weatherfx/README.md +24 -0
- package/libraries/weatherfx/src/cloud-provider.ts +31 -0
- package/libraries/weatherfx/src/cloud-system.ts +372 -0
- package/libraries/weatherfx/src/index.ts +9 -0
- package/libraries/weatherfx/src/library.ts +58 -0
- package/libraries/weatherfx/src/particle-system.ts +434 -0
- package/libraries/weatherfx/src/shaders/cloud.wgsl +111 -0
- package/libraries/weatherfx/src/shaders/particle-compute.wgsl +187 -0
- package/libraries/weatherfx/src/shaders/particle-render.wgsl +95 -0
- package/lint-plugin.mjs +41 -0
- package/mcp/src/client.ts +703 -0
- package/mcp/src/engine-context.ts +186 -0
- package/mcp/src/http-transport.ts +471 -0
- package/mcp/src/index.ts +13 -0
- package/mcp/src/prompts/add-entity.ts +42 -0
- package/mcp/src/prompts/create-scene.ts +44 -0
- package/mcp/src/prompts/debug-frame.ts +39 -0
- package/mcp/src/prompts/index.ts +12 -0
- package/mcp/src/resources/asset-list.ts +32 -0
- package/mcp/src/resources/checkpoint-list.ts +33 -0
- package/mcp/src/resources/entity-state.ts +55 -0
- package/mcp/src/resources/gpu-info.ts +103 -0
- package/mcp/src/resources/index.ts +57 -0
- package/mcp/src/resources/performance.ts +37 -0
- package/mcp/src/resources/scene-tree.ts +43 -0
- package/mcp/src/server.ts +375 -0
- package/mcp/src/tools/animation.ts +118 -0
- package/mcp/src/tools/asset.ts +161 -0
- package/mcp/src/tools/audio.ts +96 -0
- package/mcp/src/tools/build.ts +143 -0
- package/mcp/src/tools/camera.ts +167 -0
- package/mcp/src/tools/checkpoint.ts +100 -0
- package/mcp/src/tools/component.ts +199 -0
- package/mcp/src/tools/debug.ts +300 -0
- package/mcp/src/tools/entity.ts +361 -0
- package/mcp/src/tools/inspect.ts +210 -0
- package/mcp/src/tools/lighting.ts +263 -0
- package/mcp/src/tools/material.ts +243 -0
- package/mcp/src/tools/mesh.ts +239 -0
- package/mcp/src/tools/physics.ts +266 -0
- package/mcp/src/tools/scene.ts +153 -0
- package/mcp/src/tools/script.ts +122 -0
- package/mcp/src/types.ts +92 -0
- package/mcp/src/undo-redo.ts +77 -0
- package/modules/camera-controls/README.md +20 -0
- package/modules/camera-controls/src/index.ts +161 -0
- package/modules/controller-ui/src/index.ts +164 -0
- package/modules/devtools/README.md +25 -0
- package/modules/devtools/src/api.ts +461 -0
- package/modules/devtools/src/asset-utils.ts +105 -0
- package/modules/devtools/src/bind-debug-store.ts +48 -0
- package/modules/devtools/src/data-bridge.ts +286 -0
- package/modules/devtools/src/debug-overlay.ts +238 -0
- package/modules/devtools/src/debug-raycast.ts +328 -0
- package/modules/devtools/src/debug-store.ts +92 -0
- package/modules/devtools/src/debug-view-descriptors.ts +59 -0
- package/modules/devtools/src/doctor-panel.ts +182 -0
- package/modules/devtools/src/gizmo-module.ts +136 -0
- package/modules/devtools/src/graph-model.ts +509 -0
- package/modules/devtools/src/grid-renderer.ts +157 -0
- package/modules/devtools/src/height-ruler-renderer.ts +216 -0
- package/modules/devtools/src/index.ts +81 -0
- package/modules/devtools/src/init.ts +261 -0
- package/modules/devtools/src/label-overlay.ts +154 -0
- package/modules/devtools/src/material-stats-panel.ts +188 -0
- package/modules/devtools/src/profiling-bridge.ts +377 -0
- package/modules/devtools/src/profiling-hooks.ts +98 -0
- package/modules/devtools/src/renderer-adapter.ts +76 -0
- package/modules/devtools/src/scene-inspector.ts +637 -0
- package/modules/devtools/src/scene-store.ts +320 -0
- package/modules/devtools/src/scene-sync.ts +116 -0
- package/modules/devtools/src/shaders/transform-gizmo.wgsl +38 -0
- package/modules/devtools/src/sim-stats-panel.ts +272 -0
- package/modules/devtools/src/sim-stats-provider.ts +105 -0
- package/modules/devtools/src/skeleton-renderer.ts +351 -0
- package/modules/devtools/src/transform-gizmo.ts +928 -0
- package/modules/devtools/src/types.ts +290 -0
- package/modules/devtools/src/worker-expose.ts +67 -0
- package/modules/devtools/src/worker-sync.ts +137 -0
- package/modules/editor/src/commands/component.ts +156 -0
- package/modules/editor/src/commands/entity.ts +287 -0
- package/modules/editor/src/commands/hierarchy.ts +83 -0
- package/modules/editor/src/commands/index.ts +61 -0
- package/modules/editor/src/commands/prefab.ts +163 -0
- package/modules/editor/src/commands/registry.ts +331 -0
- package/modules/editor/src/commands/scene-io.ts +211 -0
- package/modules/editor/src/commands/selection.ts +73 -0
- package/modules/editor/src/commands/transform.ts +91 -0
- package/modules/editor/src/ddscene.ts +267 -0
- package/modules/editor/src/document.ts +123 -0
- package/modules/editor/src/editor-context.ts +172 -0
- package/modules/editor/src/index.ts +41 -0
- package/modules/editor/src/mcp.ts +103 -0
- package/modules/editor/src/module.ts +148 -0
- package/modules/editor/src/selection.ts +70 -0
- package/modules/editor/src/shell.ts +456 -0
- package/modules/editor/src/viewport.ts +199 -0
- package/modules/html-ui/src/composite.ts +135 -0
- package/modules/html-ui/src/create-html-ui.ts +188 -0
- package/modules/html-ui/src/doc-backend.ts +343 -0
- package/modules/html-ui/src/host.ts +646 -0
- package/modules/html-ui/src/index.ts +13 -0
- package/modules/html-ui/src/jsx-dev-runtime.ts +12 -0
- package/modules/html-ui/src/jsx-runtime.ts +126 -0
- package/modules/html-ui/src/protocol.ts +88 -0
- package/modules/html-ui/src/ui-worker.ts +16 -0
- package/modules/mcp/README.md +18 -0
- package/modules/mcp/src/index.ts +27 -0
- package/modules/movement-2d/README.md +19 -0
- package/modules/movement-2d/src/grid-character.ts +455 -0
- package/modules/movement-2d/src/index.ts +45 -0
- package/modules/movement-3d/README.md +21 -0
- package/modules/movement-3d/src/character-motor.ts +230 -0
- package/modules/movement-3d/src/index.ts +46 -0
- package/modules/native-osr/src/index.ts +22 -0
- package/modules/native-osr/src/input-router.ts +401 -0
- package/modules/native-osr/src/native-osr-manager.ts +247 -0
- package/modules/native-osr/src/native-texture-source.ts +86 -0
- package/modules/native-osr/src/types.ts +112 -0
- package/modules/native-osr/src/world-space-ui-pass.ts +351 -0
- package/modules/sailing/README.md +18 -0
- package/modules/sailing/src/index.ts +51 -0
- package/modules/terrain/README.md +18 -0
- package/modules/terrain/src/index.ts +78 -0
- package/modules/vitals/README.md +17 -0
- package/modules/vitals/src/index.ts +43 -0
- package/modules/vitals/src/vitals.ts +265 -0
- package/modules/xr/README.md +25 -0
- package/modules/xr/src/camera-rig.ts +146 -0
- package/modules/xr/src/debug.ts +59 -0
- package/modules/xr/src/frame-loop.ts +197 -0
- package/modules/xr/src/index.ts +16 -0
- package/modules/xr/src/input.ts +208 -0
- package/modules/xr/src/layer.ts +140 -0
- package/modules/xr/src/session.ts +156 -0
- package/modules/xr/src/sim-module.ts +23 -0
- package/modules/xr/src/types.ts +32 -0
- package/modules/xr/src/webxr.d.ts +182 -0
- package/modules/xr/src/xr-module.ts +179 -0
- package/package.json +232 -3
- package/shader-graph/src/chunks.ts +349 -0
- package/shader-graph/src/compiler.ts +732 -0
- package/shader-graph/src/compute-compiler.ts +453 -0
- package/shader-graph/src/compute-graph.ts +112 -0
- package/shader-graph/src/compute-profiles.ts +54 -0
- package/shader-graph/src/graph.ts +52 -0
- package/shader-graph/src/index.ts +53 -0
- package/shader-graph/src/profiles.ts +407 -0
- package/shader-graph/src/validator.ts +48 -0
- package/shader-graph/src/wgsl-binding-validator.ts +143 -0
- package/shader-graph/src/wgsl-struct-validator.ts +245 -0
- package/shader-graph/src/wgsl-struct.ts +397 -0
- package/test/src/index.ts +7 -0
- package/test/src/vision-test.ts +369 -0
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// ============================================================================
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// BindlessTextureRegistry — owns texture_2d_array "buckets" for bindless sampling
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//
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// WebGPU's native bindless mechanism is `texture_2d_array<T>`: one bind group
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// entry is a single GPUTexture with many 2D array layers, sampled with a
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// per-sample array index. All layers in a texture_2d_array must share format +
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// width + height + mip count + sample count, and the layer count is bounded by
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// `maxTextureArrayLayers` (default 256).
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//
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// Textures are bucketed by (format, width, height, mipCount, sampleCount). Each
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// bucket holds up to MAX_PAGES texture_2d_array textures ("pages"), each with
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// up to `layersPerPage` layers. When a page fills, a new page is appended and
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// the material bind group is rebuilt (rare — not per frame).
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//
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// A registered texture returns a stable TextureHandle packing (pageIndex << 16)
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// | layerIndex. Shaders index `texture_2d_array` bindings by pageIndex and
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// sample layerIndex.
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import { createLogger } from "../../util/logger";
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// GPUTextureUsage flags — numeric literals for environments without WebGPU globals (Bun test)
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const TEXTURE_BINDING_USAGE = 0x04; // GPUTextureUsage.TEXTURE_BINDING
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const COPY_DST_USAGE = 0x02; // GPUTextureUsage.COPY_DST
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const COPY_SRC_USAGE = 0x01; // GPUTextureUsage.COPY_SRC
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const RENDER_ATTACHMENT_USAGE = 0x10; // GPUTextureUsage.RENDER_ATTACHMENT
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export interface TextureBucketKey {
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format: GPUTextureFormat;
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width: number;
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height: number;
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mipCount: number;
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sampleCount: number;
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}
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export interface RegisteredTexture {
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/** Stable handle packing (globalArrayIndex << 16) | layerIndex. */
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handle: number;
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bucketKey: string;
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/** Global flat array index across all buckets (used in shader handles). */
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arrayIndex: number;
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/** Page index within the bucket (used for texture data copies). */
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pageIndex: number;
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layerIndex: number; // layer within the page
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}
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export interface TextureRegistryOptions {
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/** Max number of array pages per bucket. Each page is one texture_2d_array. */
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maxPagesPerBucket?: number;
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/** Layers per page. Clamped to device.limits.maxTextureArrayLayers. */
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layersPerPage?: number;
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/** Max array pages bound in the material bind group (per format slot). */
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maxArrayBindingsPerFormat?: number;
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}
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const DEFAULT_MAX_PAGES = 8;
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const DEFAULT_LAYERS_PER_PAGE = 256;
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const DEFAULT_MAX_ARRAY_BINDINGS = 8;
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function bucketKey(k: TextureBucketKey): string {
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}
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interface Bucket {
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key: TextureBucketKey;
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keyStr: string;
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pages: GPUTexture[];
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/** globalArrayIndices[page] = permanent global binding index for that page. */
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globalArrayIndices: number[];
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/** layerCursor[page] = next free layer index in that page. */
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layerCursor: number[];
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/** Free list of (page, layer) pairs returned by unregister. */
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freeList: Array<{ page: number; layer: number }>;
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/** External source textures we copied from, keyed by a caller-provided id. */
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sources: Map<unknown, RegisteredTexture>;
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}
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export class BindlessTextureRegistry {
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private device: GPUDevice;
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private buckets: Map<string, Bucket> = new Map();
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private maxPagesPerBucket: number;
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private layersPerPage: number;
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private maxArrayBindingsPerFormat: number;
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/** Next global binding index for a new page (monotonic, never reused). */
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private nextGlobalArrayIndex = 0;
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/** Bumped whenever any bucket adds a page — used to invalidate bind groups. */
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private layoutVersion = 0;
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/** Default white 1x1 rgba8unorm handle (always layer 0 of the default bucket). */
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defaultWhiteHandle = 0;
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/** Default black 1x1 rgba8unorm handle. */
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defaultBlackHandle = 0;
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/** Default flat-normal 1x1 rgba8unorm handle (128,128,255 = no perturbation). */
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defaultNormalHandle = 0;
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// ── Mipmap generation (in-place blit into bucket page mip levels) ──
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private mipPipelines: Map<GPUTextureFormat, GPURenderPipeline> = new Map();
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private mipBindGroupLayout: GPUBindGroupLayout | null = null;
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private mipSampler: GPUSampler | null = null;
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constructor(device: GPUDevice, options: TextureRegistryOptions = {}) {
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this.device = device;
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this.maxPagesPerBucket = options.maxPagesPerBucket ?? DEFAULT_MAX_PAGES;
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const devLayers = (device.limits?.maxTextureArrayLayers) ?? DEFAULT_LAYERS_PER_PAGE;
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this.layersPerPage = Math.min(options.layersPerPage ?? DEFAULT_LAYERS_PER_PAGE, devLayers);
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this.maxArrayBindingsPerFormat = options.maxArrayBindingsPerFormat ?? DEFAULT_MAX_ARRAY_BINDINGS;
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this.createDefaultTextures();
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}
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getLayoutVersion(): number {
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}
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getMaxArrayBindingsPerFormat(): number {
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return this.maxArrayBindingsPerFormat;
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}
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/**
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* Register a texture by copying an external GPUTexture into a bucket layer.
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* Returns a stable handle. If the same `sourceId` was registered before,
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* returns the existing handle (idempotent).
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*/
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registerFromTexture(sourceId: unknown, src: GPUTexture, key: TextureBucketKey): RegisteredTexture {
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const b = this.getOrCreateBucket(key);
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const existing = b.sources.get(sourceId);
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if (existing) return existing;
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const slot = this.allocSlot(b);
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this.copyTextureIntoLayer(src, b, slot.page, slot.layer, key);
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const reg: RegisteredTexture = {
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handle: (slot.globalArrayIndex << 16) | slot.layer,
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bucketKey: b.keyStr,
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arrayIndex: slot.globalArrayIndex,
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pageIndex: slot.page,
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layerIndex: slot.layer,
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};
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b.sources.set(sourceId, reg);
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return reg;
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}
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/**
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* Register a texture by copying an ImageBitmap into a bucket layer.
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* The bucket is created with the bitmap's dimensions and rgba8unorm format
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* (or the provided key). Returns a stable handle.
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*/
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registerFromImageBitmap(
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sourceId: unknown,
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bitmap: ImageBitmap,
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format: GPUTextureFormat = "rgba8unorm",
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mipCount = 1,
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generateMips = false,
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): RegisteredTexture {
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// If generateMips is requested and mipCount wasn't explicitly set,
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// compute the full mip chain.
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const effectiveMipCount = generateMips && mipCount === 1
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? Math.floor(Math.log2(Math.max(bitmap.width, bitmap.height))) + 1
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: mipCount;
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const key: TextureBucketKey = {
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160
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+
format,
|
|
161
|
+
width: bitmap.width,
|
|
162
|
+
height: bitmap.height,
|
|
163
|
+
mipCount: effectiveMipCount,
|
|
164
|
+
sampleCount: 1,
|
|
165
|
+
};
|
|
166
|
+
const b = this.getOrCreateBucket(key);
|
|
167
|
+
const existing = b.sources.get(sourceId);
|
|
168
|
+
if (existing) return existing;
|
|
169
|
+
|
|
170
|
+
const slot = this.allocSlot(b);
|
|
171
|
+
this.copyImageBitmapIntoLayer(bitmap, b, slot.page, slot.layer, key);
|
|
172
|
+
const reg: RegisteredTexture = {
|
|
173
|
+
handle: (slot.globalArrayIndex << 16) | slot.layer,
|
|
174
|
+
bucketKey: b.keyStr,
|
|
175
|
+
arrayIndex: slot.globalArrayIndex,
|
|
176
|
+
pageIndex: slot.page,
|
|
177
|
+
layerIndex: slot.layer,
|
|
178
|
+
};
|
|
179
|
+
b.sources.set(sourceId, reg);
|
|
180
|
+
// Generate mip levels 1..N in-place.
|
|
181
|
+
if (generateMips && effectiveMipCount > 1) {
|
|
182
|
+
this.generateMipmapsForSlot(b, slot.page, slot.layer);
|
|
183
|
+
}
|
|
184
|
+
return reg;
|
|
185
|
+
}
|
|
186
|
+
|
|
187
|
+
/** Update an existing registration's pixel data (e.g. async load completion). */
|
|
188
|
+
updateFromImageBitmap(sourceId: unknown, bitmap: ImageBitmap): boolean {
|
|
189
|
+
for (const b of this.buckets.values()) {
|
|
190
|
+
const reg = b.sources.get(sourceId);
|
|
191
|
+
if (!reg) continue;
|
|
192
|
+
if (b.key.width !== bitmap.width || b.key.height !== bitmap.height) {
|
|
193
|
+
log.warn("Bindless", `updateFromImageBitmap dimension mismatch for ${String(sourceId)}: bucket ${b.key.width}x${b.key.height} vs bitmap ${bitmap.width}x${bitmap.height}`);
|
|
194
|
+
return false;
|
|
195
|
+
}
|
|
196
|
+
this.copyImageBitmapIntoLayer(bitmap, b, reg.pageIndex, reg.layerIndex, b.key);
|
|
197
|
+
// Regenerate mips if the bucket has more than 1 mip level.
|
|
198
|
+
if (b.key.mipCount > 1) this.generateMipmapsForSlot(b, reg.pageIndex, reg.layerIndex);
|
|
199
|
+
return true;
|
|
200
|
+
}
|
|
201
|
+
return false;
|
|
202
|
+
}
|
|
203
|
+
|
|
204
|
+
/**
|
|
205
|
+
* Generate mip levels 1..N for a registered texture by successively
|
|
206
|
+
* downsampling mip N-1 → mip N with a 2×2 box filter. The bucket page must
|
|
207
|
+
* have been created with mipLevelCount > 1 (i.e. the bucket key's mipCount).
|
|
208
|
+
* Only rgba8unorm is supported (the common case for albedo/normal textures).
|
|
209
|
+
*/
|
|
210
|
+
generateMipmaps(sourceId: unknown): boolean {
|
|
211
|
+
for (const b of this.buckets.values()) {
|
|
212
|
+
const reg = b.sources.get(sourceId);
|
|
213
|
+
if (!reg) continue;
|
|
214
|
+
if (b.key.mipCount <= 1) return false; // nothing to do
|
|
215
|
+
this.generateMipmapsForSlot(b, reg.pageIndex, reg.layerIndex);
|
|
216
|
+
return true;
|
|
217
|
+
}
|
|
218
|
+
return false;
|
|
219
|
+
}
|
|
220
|
+
|
|
221
|
+
private generateMipmapsForSlot(b: Bucket, page: number, layer: number): void {
|
|
222
|
+
const format = b.key.format;
|
|
223
|
+
const pipeline = this.getMipPipeline(format);
|
|
224
|
+
if (!pipeline) return;
|
|
225
|
+
const tex = b.pages[page];
|
|
226
|
+
const mipCount = b.key.mipCount;
|
|
227
|
+
const sampler = this.getMipSampler();
|
|
228
|
+
const layout = this.mipBindGroupLayout!;
|
|
229
|
+
|
|
230
|
+
const encoder = this.device.createCommandEncoder();
|
|
231
|
+
for (let mip = 1; mip < mipCount; mip++) {
|
|
232
|
+
const srcView = tex.createView({
|
|
233
|
+
dimension: "2d-array",
|
|
234
|
+
baseMipLevel: mip - 1,
|
|
235
|
+
mipLevelCount: 1,
|
|
236
|
+
baseArrayLayer: layer,
|
|
237
|
+
arrayLayerCount: 1,
|
|
238
|
+
});
|
|
239
|
+
const dstView = tex.createView({
|
|
240
|
+
dimension: "2d-array",
|
|
241
|
+
baseMipLevel: mip,
|
|
242
|
+
mipLevelCount: 1,
|
|
243
|
+
baseArrayLayer: layer,
|
|
244
|
+
arrayLayerCount: 1,
|
|
245
|
+
});
|
|
246
|
+
const bg = this.device.createBindGroup({
|
|
247
|
+
layout,
|
|
248
|
+
entries: [
|
|
249
|
+
{ binding: 0, resource: srcView },
|
|
250
|
+
{ binding: 1, resource: sampler },
|
|
251
|
+
],
|
|
252
|
+
});
|
|
253
|
+
const mw = Math.max(1, b.key.width >> mip);
|
|
254
|
+
const mh = Math.max(1, b.key.height >> mip);
|
|
255
|
+
const pass = encoder.beginRenderPass({
|
|
256
|
+
colorAttachments: [{
|
|
257
|
+
view: dstView,
|
|
258
|
+
clearValue: { r: 0, g: 0, b: 0, a: 1 },
|
|
259
|
+
loadOp: "clear",
|
|
260
|
+
storeOp: "store",
|
|
261
|
+
}],
|
|
262
|
+
});
|
|
263
|
+
pass.setPipeline(pipeline);
|
|
264
|
+
pass.setBindGroup(0, bg);
|
|
265
|
+
pass.setViewport(0, 0, mw, mh, 0, 1);
|
|
266
|
+
pass.draw(3);
|
|
267
|
+
pass.end();
|
|
268
|
+
}
|
|
269
|
+
this.device.queue.submit([encoder.finish()]);
|
|
270
|
+
}
|
|
271
|
+
|
|
272
|
+
private getMipSampler(): GPUSampler {
|
|
273
|
+
if (this.mipSampler) return this.mipSampler;
|
|
274
|
+
this.mipSampler = this.device.createSampler({
|
|
275
|
+
magFilter: "linear",
|
|
276
|
+
minFilter: "linear",
|
|
277
|
+
addressModeU: "clamp-to-edge",
|
|
278
|
+
addressModeV: "clamp-to-edge",
|
|
279
|
+
});
|
|
280
|
+
return this.mipSampler;
|
|
281
|
+
}
|
|
282
|
+
|
|
283
|
+
private getMipPipeline(format: GPUTextureFormat): GPURenderPipeline | null {
|
|
284
|
+
const existing = this.mipPipelines.get(format);
|
|
285
|
+
if (existing) return existing;
|
|
286
|
+
// Only support color formats for mip generation.
|
|
287
|
+
if (format === "depth32float" || format.startsWith("depth")) return null;
|
|
288
|
+
if (!this.mipBindGroupLayout) {
|
|
289
|
+
this.mipBindGroupLayout = this.device.createBindGroupLayout({
|
|
290
|
+
entries: [
|
|
291
|
+
{ binding: 0, visibility: GPUShaderStage.FRAGMENT, texture: { sampleType: "float", viewDimension: "2d-array" } },
|
|
292
|
+
{ binding: 1, visibility: GPUShaderStage.FRAGMENT, sampler: { type: "filtering" } },
|
|
293
|
+
],
|
|
294
|
+
});
|
|
295
|
+
}
|
|
296
|
+
const shader = this.device.createShaderModule({
|
|
297
|
+
label: "bindless-mip-blit",
|
|
298
|
+
code: /* wgsl */ `
|
|
299
|
+
@vertex
|
|
300
|
+
fn vs(@builtin(vertex_index) vi: u32) -> @builtin(position) vec4f {
|
|
301
|
+
var pos = array<vec2f, 3>(vec2f(-1.0,-1.0), vec2f(3.0,-1.0), vec2f(-1.0,3.0));
|
|
302
|
+
return vec4f(pos[vi], 0.0, 1.0);
|
|
303
|
+
}
|
|
304
|
+
@group(0) @binding(0) var srcTex: texture_2d_array<f32>;
|
|
305
|
+
@group(0) @binding(1) var srcSampler: sampler;
|
|
306
|
+
@fragment
|
|
307
|
+
fn fs(@builtin(position) pos: vec4f) -> @location(0) vec4f {
|
|
308
|
+
let dim = vec2f(textureDimensions(srcTex, 0).xy);
|
|
309
|
+
let uv = (pos.xy + 0.5) / dim;
|
|
310
|
+
// 2x2 box filter — sample 4 taps to downsample mip N-1 → mip N.
|
|
311
|
+
let texel = 1.0 / dim;
|
|
312
|
+
let c00 = textureSample(srcTex, srcSampler, uv + vec2f(-0.5, -0.5) * texel, 0u);
|
|
313
|
+
let c10 = textureSample(srcTex, srcSampler, uv + vec2f( 0.5, -0.5) * texel, 0u);
|
|
314
|
+
let c01 = textureSample(srcTex, srcSampler, uv + vec2f(-0.5, 0.5) * texel, 0u);
|
|
315
|
+
let c11 = textureSample(srcTex, srcSampler, uv + vec2f( 0.5, 0.5) * texel, 0u);
|
|
316
|
+
return (c00 + c10 + c01 + c11) * 0.25;
|
|
317
|
+
}
|
|
318
|
+
`,
|
|
319
|
+
});
|
|
320
|
+
const pipeline = this.device.createRenderPipeline({
|
|
321
|
+
label: `bindless-mip-${format}`,
|
|
322
|
+
layout: this.device.createPipelineLayout({ bindGroupLayouts: [this.mipBindGroupLayout] }),
|
|
323
|
+
vertex: { module: shader, entryPoint: "vs" },
|
|
324
|
+
fragment: { module: shader, entryPoint: "fs", targets: [{ format }] },
|
|
325
|
+
primitive: { topology: "triangle-list" },
|
|
326
|
+
});
|
|
327
|
+
this.mipPipelines.set(format, pipeline);
|
|
328
|
+
return pipeline;
|
|
329
|
+
}
|
|
330
|
+
|
|
331
|
+
/** Update an existing registration from an external GPUTexture. */
|
|
332
|
+
updateFromTexture(sourceId: unknown, src: GPUTexture): boolean {
|
|
333
|
+
for (const b of this.buckets.values()) {
|
|
334
|
+
const reg = b.sources.get(sourceId);
|
|
335
|
+
if (!reg) continue;
|
|
336
|
+
this.copyTextureIntoLayer(src, b, reg.pageIndex, reg.layerIndex, b.key);
|
|
337
|
+
return true;
|
|
338
|
+
}
|
|
339
|
+
return false;
|
|
340
|
+
}
|
|
341
|
+
|
|
342
|
+
/** Look up an existing registration by sourceId (returns undefined if absent). */
|
|
343
|
+
getRegistration(sourceId: unknown): RegisteredTexture | undefined {
|
|
344
|
+
for (const b of this.buckets.values()) {
|
|
345
|
+
const reg = b.sources.get(sourceId);
|
|
346
|
+
if (reg) return reg;
|
|
347
|
+
}
|
|
348
|
+
return undefined;
|
|
349
|
+
}
|
|
350
|
+
|
|
351
|
+
/** Convenience: return the packed handle for a sourceId, or undefined. */
|
|
352
|
+
getHandle(sourceId: unknown): number | undefined {
|
|
353
|
+
return this.getRegistration(sourceId)?.handle;
|
|
354
|
+
}
|
|
355
|
+
|
|
356
|
+
/** Unregister a texture by sourceId; returns its slot to the bucket free list. */
|
|
357
|
+
unregister(sourceId: unknown): boolean {
|
|
358
|
+
for (const b of this.buckets.values()) {
|
|
359
|
+
const reg = b.sources.get(sourceId);
|
|
360
|
+
if (!reg) continue;
|
|
361
|
+
b.sources.delete(sourceId);
|
|
362
|
+
b.freeList.push({ page: reg.pageIndex, layer: reg.layerIndex });
|
|
363
|
+
return true;
|
|
364
|
+
}
|
|
365
|
+
return false;
|
|
366
|
+
}
|
|
367
|
+
|
|
368
|
+
/**
|
|
369
|
+
* Get the array texture views for a bucket key, for bind-group construction.
|
|
370
|
+
* Returns one GPUTextureView (dimension "2d-array") per page, padded with
|
|
371
|
+
* null entries up to maxArrayBindingsPerFormat.
|
|
372
|
+
*/
|
|
373
|
+
getArrayViews(key: TextureBucketKey): (GPUTextureView | null)[] {
|
|
374
|
+
const b = this.buckets.get(bucketKey(key));
|
|
375
|
+
const out: (GPUTextureView | null)[] = new Array(this.maxArrayBindingsPerFormat).fill(null);
|
|
376
|
+
if (!b) return out;
|
|
377
|
+
for (let i = 0; i < b.pages.length && i < this.maxArrayBindingsPerFormat; i++) {
|
|
378
|
+
out[i] = b.pages[i].createView({ dimension: "2d-array" });
|
|
379
|
+
}
|
|
380
|
+
return out;
|
|
381
|
+
}
|
|
382
|
+
|
|
383
|
+
/** All bucket keys currently allocated (for bind-group construction). */
|
|
384
|
+
getBucketKeys(): TextureBucketKey[] {
|
|
385
|
+
return Array.from(this.buckets.values()).map((b) => b.key);
|
|
386
|
+
}
|
|
387
|
+
|
|
388
|
+
/**
|
|
389
|
+
* Returns a flat list of all page views across ALL buckets, in bucket-then-page
|
|
390
|
+
* order. Each view is dimension "2d-array". Padded with nulls up to
|
|
391
|
+
* maxArrayBindingsPerFormat total entries. This is what the bind group binds:
|
|
392
|
+
* binding 1 = flat[0], binding 2 = flat[1], etc.
|
|
393
|
+
*
|
|
394
|
+
* The handle's `arrayIndex` field is the global flat index (see allocSlot).
|
|
395
|
+
*/
|
|
396
|
+
getAllArrayViewsFlat(): (GPUTextureView | null)[] {
|
|
397
|
+
const out: (GPUTextureView | null)[] = new Array(this.maxArrayBindingsPerFormat).fill(null);
|
|
398
|
+
for (const b of this.buckets.values()) {
|
|
399
|
+
for (let i = 0; i < b.pages.length; i++) {
|
|
400
|
+
const gidx = b.globalArrayIndices[i];
|
|
401
|
+
if (gidx < this.maxArrayBindingsPerFormat) {
|
|
402
|
+
out[gidx] = b.pages[i].createView({ dimension: "2d-array" });
|
|
403
|
+
}
|
|
404
|
+
}
|
|
405
|
+
}
|
|
406
|
+
return out;
|
|
407
|
+
}
|
|
408
|
+
|
|
409
|
+
/** Total layers in use across all buckets (telemetry / debugging). */
|
|
410
|
+
getTotalLayersInUse(): number {
|
|
411
|
+
let total = 0;
|
|
412
|
+
for (const b of this.buckets.values()) {
|
|
413
|
+
b.layerCursor.forEach((c) => { total += c;; });
|
|
414
|
+
total -= b.freeList.length;
|
|
415
|
+
}
|
|
416
|
+
return total;
|
|
417
|
+
}
|
|
418
|
+
|
|
419
|
+
destroy(): void {
|
|
420
|
+
for (const b of this.buckets.values()) {
|
|
421
|
+
b.pages.forEach((t) => { t.destroy();; });
|
|
422
|
+
}
|
|
423
|
+
this.buckets.clear();
|
|
424
|
+
}
|
|
425
|
+
|
|
426
|
+
// ── internal ──────────────────────────────────────────────────────────
|
|
427
|
+
|
|
428
|
+
private createDefaultTextures(): void {
|
|
429
|
+
// Default white 1x1 rgba8unorm — layer 0 of the default bucket.
|
|
430
|
+
const key: TextureBucketKey = {
|
|
431
|
+
format: "rgba8unorm",
|
|
432
|
+
width: 1,
|
|
433
|
+
height: 1,
|
|
434
|
+
mipCount: 1,
|
|
435
|
+
sampleCount: 1,
|
|
436
|
+
};
|
|
437
|
+
const b = this.getOrCreateBucket(key);
|
|
438
|
+
const whiteSlot = this.allocSlot(b);
|
|
439
|
+
const whiteData = new Uint8Array([255, 255, 255, 255]);
|
|
440
|
+
this.device.queue.writeTexture(
|
|
441
|
+
{ texture: b.pages[whiteSlot.page], origin: [0, 0, whiteSlot.layer], mipLevel: 0 },
|
|
442
|
+
whiteData,
|
|
443
|
+
{ bytesPerRow: 4 },
|
|
444
|
+
{ width: 1, height: 1 },
|
|
445
|
+
);
|
|
446
|
+
this.defaultWhiteHandle = (whiteSlot.globalArrayIndex << 16) | whiteSlot.layer;
|
|
447
|
+
b.sources.set("__default_white__", {
|
|
448
|
+
handle: this.defaultWhiteHandle,
|
|
449
|
+
bucketKey: b.keyStr,
|
|
450
|
+
arrayIndex: whiteSlot.globalArrayIndex,
|
|
451
|
+
pageIndex: whiteSlot.page,
|
|
452
|
+
layerIndex: whiteSlot.layer,
|
|
453
|
+
});
|
|
454
|
+
|
|
455
|
+
// Default black 1x1 rgba8unorm.
|
|
456
|
+
const blackSlot = this.allocSlot(b);
|
|
457
|
+
const blackData = new Uint8Array([0, 0, 0, 255]);
|
|
458
|
+
this.device.queue.writeTexture(
|
|
459
|
+
{ texture: b.pages[blackSlot.page], origin: [0, 0, blackSlot.layer], mipLevel: 0 },
|
|
460
|
+
blackData,
|
|
461
|
+
{ bytesPerRow: 4 },
|
|
462
|
+
{ width: 1, height: 1 },
|
|
463
|
+
);
|
|
464
|
+
this.defaultBlackHandle = (blackSlot.globalArrayIndex << 16) | blackSlot.layer;
|
|
465
|
+
b.sources.set("__default_black__", {
|
|
466
|
+
handle: this.defaultBlackHandle,
|
|
467
|
+
bucketKey: b.keyStr,
|
|
468
|
+
arrayIndex: blackSlot.globalArrayIndex,
|
|
469
|
+
pageIndex: blackSlot.page,
|
|
470
|
+
layerIndex: blackSlot.layer,
|
|
471
|
+
});
|
|
472
|
+
|
|
473
|
+
// Default flat-normal 1x1 rgba8unorm — (128,128,255) unpacks to (0,0,1) = no perturbation.
|
|
474
|
+
const normalSlot = this.allocSlot(b);
|
|
475
|
+
const normalData = new Uint8Array([128, 128, 255, 255]);
|
|
476
|
+
this.device.queue.writeTexture(
|
|
477
|
+
{ texture: b.pages[normalSlot.page], origin: [0, 0, normalSlot.layer], mipLevel: 0 },
|
|
478
|
+
normalData,
|
|
479
|
+
{ bytesPerRow: 4 },
|
|
480
|
+
{ width: 1, height: 1 },
|
|
481
|
+
);
|
|
482
|
+
this.defaultNormalHandle = (normalSlot.globalArrayIndex << 16) | normalSlot.layer;
|
|
483
|
+
b.sources.set("__default_normal__", {
|
|
484
|
+
handle: this.defaultNormalHandle,
|
|
485
|
+
bucketKey: b.keyStr,
|
|
486
|
+
arrayIndex: normalSlot.globalArrayIndex,
|
|
487
|
+
pageIndex: normalSlot.page,
|
|
488
|
+
layerIndex: normalSlot.layer,
|
|
489
|
+
});
|
|
490
|
+
}
|
|
491
|
+
|
|
492
|
+
private getOrCreateBucket(key: TextureBucketKey): Bucket {
|
|
493
|
+
const keyStr = bucketKey(key);
|
|
494
|
+
let b = this.buckets.get(keyStr);
|
|
495
|
+
if (!b) {
|
|
496
|
+
b = {
|
|
497
|
+
key,
|
|
498
|
+
keyStr,
|
|
499
|
+
pages: [],
|
|
500
|
+
globalArrayIndices: [],
|
|
501
|
+
layerCursor: [],
|
|
502
|
+
freeList: [],
|
|
503
|
+
sources: new Map(),
|
|
504
|
+
};
|
|
505
|
+
this.buckets.set(keyStr, b);
|
|
506
|
+
this.appendPage(b);
|
|
507
|
+
}
|
|
508
|
+
return b;
|
|
509
|
+
}
|
|
510
|
+
|
|
511
|
+
private appendPage(b: Bucket): void {
|
|
512
|
+
if (b.pages.length >= this.maxPagesPerBucket) {
|
|
513
|
+
log.error("Bindless", `bucket ${b.keyStr} exhausted maxPages=${this.maxPagesPerBucket}; texture registration failed`);
|
|
514
|
+
throw new Error(`BindlessTextureRegistry: bucket ${b.keyStr} full (maxPages=${this.maxPagesPerBucket})`);
|
|
515
|
+
}
|
|
516
|
+
const tex = this.device.createTexture({
|
|
517
|
+
size: [b.key.width, b.key.height, this.layersPerPage],
|
|
518
|
+
format: b.key.format,
|
|
519
|
+
usage: TEXTURE_BINDING_USAGE | COPY_DST_USAGE | COPY_SRC_USAGE | RENDER_ATTACHMENT_USAGE,
|
|
520
|
+
mipLevelCount: b.key.mipCount,
|
|
521
|
+
sampleCount: b.key.sampleCount,
|
|
522
|
+
label: `bindless_${b.keyStr}_page${b.pages.length}`,
|
|
523
|
+
});
|
|
524
|
+
b.pages.push(tex);
|
|
525
|
+
b.layerCursor.push(0);
|
|
526
|
+
b.globalArrayIndices.push(this.nextGlobalArrayIndex++);
|
|
527
|
+
this.layoutVersion++;
|
|
528
|
+
}
|
|
529
|
+
|
|
530
|
+
private allocSlot(b: Bucket): { page: number; layer: number; globalArrayIndex: number } {
|
|
531
|
+
let slot!: { page: number; layer: number; globalArrayIndex: number };
|
|
532
|
+
if (b.freeList.length > 0) {
|
|
533
|
+
const free = b.freeList.pop()!;
|
|
534
|
+
slot = { ...free, globalArrayIndex: b.globalArrayIndices[free.page] };
|
|
535
|
+
} else {
|
|
536
|
+
// Find a page with a free layer.
|
|
537
|
+
let allocated = false;
|
|
538
|
+
for (let p = 0; p < b.layerCursor.length; p++) {
|
|
539
|
+
if (b.layerCursor[p] < this.layersPerPage) {
|
|
540
|
+
const layer = b.layerCursor[p];
|
|
541
|
+
b.layerCursor[p] = layer + 1;
|
|
542
|
+
slot = { page: p, layer, globalArrayIndex: b.globalArrayIndices[p] };
|
|
543
|
+
allocated = true;
|
|
544
|
+
break;
|
|
545
|
+
}
|
|
546
|
+
}
|
|
547
|
+
if (!allocated) {
|
|
548
|
+
// All pages full — append a new one and allocate from it.
|
|
549
|
+
this.appendPage(b);
|
|
550
|
+
const page = b.layerCursor.length - 1;
|
|
551
|
+
b.layerCursor[page] = 1;
|
|
552
|
+
slot = { page, layer: 0, globalArrayIndex: b.globalArrayIndices[page] };
|
|
553
|
+
}
|
|
554
|
+
}
|
|
555
|
+
// Validate that layer and globalArrayIndex fit in the 16-bit handle fields.
|
|
556
|
+
// The handle packs (globalArrayIndex << 16) | layer; overflow corrupts sampling.
|
|
557
|
+
const { layer, globalArrayIndex } = slot;
|
|
558
|
+
if (layer < 0 || layer > 0xFFFF) {
|
|
559
|
+
throw new Error(
|
|
560
|
+
`BindlessTextureRegistry: layer index ${layer} exceeds 16-bit handle field (max 65535) for bucket ${b.keyStr}`,
|
|
561
|
+
);
|
|
562
|
+
}
|
|
563
|
+
if (globalArrayIndex < 0 || globalArrayIndex > 0xFFFF) {
|
|
564
|
+
throw new Error(
|
|
565
|
+
`BindlessTextureRegistry: global array index ${globalArrayIndex} exceeds 16-bit handle field (max 65535) for bucket ${b.keyStr}`,
|
|
566
|
+
);
|
|
567
|
+
}
|
|
568
|
+
return slot;
|
|
569
|
+
}
|
|
570
|
+
|
|
571
|
+
private copyTextureIntoLayer(
|
|
572
|
+
src: GPUTexture,
|
|
573
|
+
b: Bucket,
|
|
574
|
+
page: number,
|
|
575
|
+
layer: number,
|
|
576
|
+
key: TextureBucketKey,
|
|
577
|
+
): void {
|
|
578
|
+
const dst = b.pages[page];
|
|
579
|
+
const encoder = this.device.createCommandEncoder();
|
|
580
|
+
for (let mip = 0; mip < key.mipCount; mip++) {
|
|
581
|
+
encoder.copyTextureToTexture(
|
|
582
|
+
{ texture: src, mipLevel: mip, origin: [0, 0, 0] },
|
|
583
|
+
{ texture: dst, mipLevel: mip, origin: [0, 0, layer] },
|
|
584
|
+
{ width: key.width >> mip, height: key.height >> mip, depthOrArrayLayers: 1 },
|
|
585
|
+
);
|
|
586
|
+
}
|
|
587
|
+
this.device.queue.submit([encoder.finish()]);
|
|
588
|
+
}
|
|
589
|
+
|
|
590
|
+
private copyImageBitmapIntoLayer(
|
|
591
|
+
bitmap: ImageBitmap,
|
|
592
|
+
b: Bucket,
|
|
593
|
+
page: number,
|
|
594
|
+
layer: number,
|
|
595
|
+
key: TextureBucketKey,
|
|
596
|
+
): void {
|
|
597
|
+
const dst = b.pages[page];
|
|
598
|
+
this.device.queue.copyExternalImageToTexture(
|
|
599
|
+
{ source: bitmap },
|
|
600
|
+
{ texture: dst, origin: [0, 0, layer], mipLevel: 0 },
|
|
601
|
+
{ width: key.width, height: key.height },
|
|
602
|
+
);
|
|
603
|
+
// NOTE: only mip 0 is uploaded from the bitmap; mip generation is the
|
|
604
|
+
// caller's responsibility (most material textures are mip-less or
|
|
605
|
+
// pre-mipped and copied via registerFromTexture).
|
|
606
|
+
}
|
|
607
|
+
}
|
|
608
|
+
|
|
609
|
+
export { bucketKey as computeBucketKey };
|
|
@@ -0,0 +1,82 @@
|
|
|
1
|
+
export class RingBuffer {
|
|
2
|
+
private buffer: GPUBuffer | null = null;
|
|
3
|
+
private capacity: number;
|
|
4
|
+
private head: number = 0;
|
|
5
|
+
private alignedSize: number;
|
|
6
|
+
private device: GPUDevice;
|
|
7
|
+
|
|
8
|
+
constructor(device: GPUDevice, capacity: number, alignedSize: number = 256) {
|
|
9
|
+
this.device = device;
|
|
10
|
+
this.capacity = capacity;
|
|
11
|
+
this.alignedSize = alignedSize;
|
|
12
|
+
this.buffer = device.createBuffer({
|
|
13
|
+
size: capacity,
|
|
14
|
+
usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST,
|
|
15
|
+
});
|
|
16
|
+
}
|
|
17
|
+
|
|
18
|
+
allocate(size: number): { offset: number; buffer: GPUBuffer } | null {
|
|
19
|
+
if (!this.buffer) return null;
|
|
20
|
+
const aligned = Math.ceil(size / this.alignedSize) * this.alignedSize;
|
|
21
|
+
if (this.head + aligned > this.capacity) {
|
|
22
|
+
this.head = 0;
|
|
23
|
+
}
|
|
24
|
+
const offset = this.head;
|
|
25
|
+
this.head += aligned;
|
|
26
|
+
return { offset, buffer: this.buffer };
|
|
27
|
+
}
|
|
28
|
+
|
|
29
|
+
write(data: BufferSource, offset: number = 0): void {
|
|
30
|
+
if (!this.buffer) return;
|
|
31
|
+
this.device.queue.writeBuffer(this.buffer, offset, data);
|
|
32
|
+
}
|
|
33
|
+
|
|
34
|
+
reset(): void {
|
|
35
|
+
this.head = 0;
|
|
36
|
+
}
|
|
37
|
+
|
|
38
|
+
destroy(): void {
|
|
39
|
+
this.buffer?.destroy();
|
|
40
|
+
this.buffer = null;
|
|
41
|
+
}
|
|
42
|
+
}
|
|
43
|
+
|
|
44
|
+
export class ArenaBuffer {
|
|
45
|
+
private buffer: GPUBuffer | null = null;
|
|
46
|
+
private capacity: number;
|
|
47
|
+
private offset: number = 0;
|
|
48
|
+
private device: GPUDevice;
|
|
49
|
+
|
|
50
|
+
constructor(device: GPUDevice, capacity: number) {
|
|
51
|
+
this.device = device;
|
|
52
|
+
this.capacity = capacity;
|
|
53
|
+
this.buffer = device.createBuffer({
|
|
54
|
+
size: capacity,
|
|
55
|
+
usage: GPUBufferUsage.VERTEX | GPUBufferUsage.INDEX | GPUBufferUsage.COPY_DST,
|
|
56
|
+
});
|
|
57
|
+
}
|
|
58
|
+
|
|
59
|
+
allocate(size: number): number {
|
|
60
|
+
const aligned = Math.ceil(size / 4) * 4;
|
|
61
|
+
if (this.offset + aligned > this.capacity) {
|
|
62
|
+
this.offset = 0;
|
|
63
|
+
}
|
|
64
|
+
const result = this.offset;
|
|
65
|
+
this.offset += aligned;
|
|
66
|
+
return result;
|
|
67
|
+
}
|
|
68
|
+
|
|
69
|
+
write(data: BufferSource, offset: number): void {
|
|
70
|
+
if (!this.buffer) return;
|
|
71
|
+
this.device.queue.writeBuffer(this.buffer, offset, data);
|
|
72
|
+
}
|
|
73
|
+
|
|
74
|
+
reset(): void {
|
|
75
|
+
this.offset = 0;
|
|
76
|
+
}
|
|
77
|
+
|
|
78
|
+
destroy(): void {
|
|
79
|
+
this.buffer?.destroy();
|
|
80
|
+
this.buffer = null;
|
|
81
|
+
}
|
|
82
|
+
}
|