@downdraft/engine 0.0.0 → 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +33 -0
- package/app/src/index.ts +10 -0
- package/app/src/renderer/bootstrap.ts +271 -0
- package/app/src/renderer/downdraft-base.css +93 -0
- package/app/src/renderer/feature-log.ts +200 -0
- package/app/src/renderer/game-module.ts +923 -0
- package/app/src/renderer/hooks.ts +88 -0
- package/app/src/renderer/hot-reload.ts +178 -0
- package/app/src/renderer/import-cache.ts +88 -0
- package/app/src/renderer/index.ts +206 -0
- package/app/src/renderer/mcp-harness.ts +144 -0
- package/app/src/renderer/save-store-factory.ts +239 -0
- package/app/src/renderer/sim-bridge.ts +183 -0
- package/app/src/renderer/standard-automation-tools.ts +771 -0
- package/app/src/shared/feature-log.ts +71 -0
- package/app/src/shared/gpu-info.ts +82 -0
- package/app/src/shared/import-cache-store.ts +142 -0
- package/app/src/shared/index.ts +6 -0
- package/app/src/shared/mcp-discovery.ts +47 -0
- package/app/src/shared/mcp-proxy.ts +82 -0
- package/app/src/shared/types.ts +324 -0
- package/asset-bake/src/bake-audio.ts +119 -0
- package/asset-bake/src/bake-gltf.ts +172 -0
- package/asset-bake/src/bake.ts +78 -0
- package/asset-bake/src/cache.ts +188 -0
- package/asset-bake/src/config.ts +186 -0
- package/asset-bake/src/index.ts +36 -0
- package/core/src/animation/animation-event.ts +41 -0
- package/core/src/animation/bone-mask.ts +122 -0
- package/core/src/animation/clip.ts +252 -0
- package/core/src/animation/index.ts +22 -0
- package/core/src/animation/mixamo.ts +113 -0
- package/core/src/animation/morph-target.ts +69 -0
- package/core/src/animation/player.ts +697 -0
- package/core/src/animation/retarget.ts +158 -0
- package/core/src/animation/skeleton-animator.ts +1399 -0
- package/core/src/animation/skeleton.ts +214 -0
- package/core/src/animation/state-machine.ts +280 -0
- package/core/src/assets/blob-store.ts +66 -0
- package/core/src/assets/cache.ts +186 -0
- package/core/src/assets/cubemap-converter.ts +155 -0
- package/core/src/assets/environment-manager.ts +121 -0
- package/core/src/assets/import-cache.ts +65 -0
- package/core/src/assets/import-settings.ts +72 -0
- package/core/src/assets/importer.ts +108 -0
- package/core/src/assets/index.ts +74 -0
- package/core/src/assets/irradiance-generator.ts +198 -0
- package/core/src/assets/loader-audio.ts +86 -0
- package/core/src/assets/loader-cubemap.ts +211 -0
- package/core/src/assets/loader-dds.ts +236 -0
- package/core/src/assets/loader-hdr.ts +474 -0
- package/core/src/assets/loader-mesh.ts +143 -0
- package/core/src/assets/loader-shader.ts +73 -0
- package/core/src/assets/loader-texture.ts +349 -0
- package/core/src/assets/lod.ts +198 -0
- package/core/src/assets/manager.ts +480 -0
- package/core/src/assets/manifest.ts +81 -0
- package/core/src/assets/material-bridge.ts +186 -0
- package/core/src/assets/model-importer.ts +72 -0
- package/core/src/assets/model-normalizer.ts +248 -0
- package/core/src/assets/model-to-gpu.ts +70 -0
- package/core/src/assets/model-to-mesh.ts +237 -0
- package/core/src/assets/prefilter-generator.ts +250 -0
- package/core/src/audio/engine.ts +177 -0
- package/core/src/audio/interface.ts +130 -0
- package/core/src/audio/listener.ts +32 -0
- package/core/src/audio/mixer.ts +141 -0
- package/core/src/audio/registry.ts +52 -0
- package/core/src/audio/sab.ts +87 -0
- package/core/src/audio/source.ts +89 -0
- package/core/src/change-detection/atomics.ts +1 -0
- package/core/src/change-detection/tracker.ts +47 -0
- package/core/src/debug-draw/lines.ts +64 -0
- package/core/src/debug-draw/points.ts +17 -0
- package/core/src/debug-draw/queue.ts +124 -0
- package/core/src/debug-draw/text.ts +25 -0
- package/core/src/ecs/archetype.ts +323 -0
- package/core/src/ecs/component.ts +188 -0
- package/core/src/ecs/entity.ts +25 -0
- package/core/src/ecs/events.ts +93 -0
- package/core/src/ecs/hierarchy.ts +124 -0
- package/core/src/ecs/hmr-swap-registry.ts +22 -0
- package/core/src/ecs/index.ts +25 -0
- package/core/src/ecs/query.ts +141 -0
- package/core/src/ecs/resource.ts +8 -0
- package/core/src/ecs/schedule.ts +181 -0
- package/core/src/ecs/system-params.ts +99 -0
- package/core/src/ecs/system.ts +42 -0
- package/core/src/ecs/world.ts +348 -0
- package/core/src/index.ts +352 -0
- package/core/src/input/context.ts +73 -0
- package/core/src/input/dom-handler.ts +380 -0
- package/core/src/input/local-player-manager.ts +218 -0
- package/core/src/input/mapping.ts +40 -0
- package/core/src/input/multi-sab-bridge.ts +276 -0
- package/core/src/input/multi-state.ts +54 -0
- package/core/src/input/sab-bridge.ts +71 -0
- package/core/src/input/state.ts +132 -0
- package/core/src/input/ui-router.ts +87 -0
- package/core/src/library/host.ts +317 -0
- package/core/src/library/index.ts +16 -0
- package/core/src/library/library.ts +292 -0
- package/core/src/material/compiler.ts +80 -0
- package/core/src/material/graph-bridge.ts +172 -0
- package/core/src/material/index.ts +9 -0
- package/core/src/material/library.ts +442 -0
- package/core/src/material/material.ts +156 -0
- package/core/src/material/variants.ts +61 -0
- package/core/src/math/mat4.ts +202 -0
- package/core/src/math/perlin-noise-2d.ts +77 -0
- package/core/src/math/perlin-noise-3d.ts +110 -0
- package/core/src/math/quat.ts +33 -0
- package/core/src/math/rng.ts +29 -0
- package/core/src/math/trig.ts +47 -0
- package/core/src/math/value-noise.ts +67 -0
- package/core/src/mesh/builder.ts +177 -0
- package/core/src/mesh/csg.ts +312 -0
- package/core/src/mesh/greased-line.ts +145 -0
- package/core/src/mesh/mesh.ts +17 -0
- package/core/src/mesh/parametric.ts +501 -0
- package/core/src/mesh/skinning.ts +67 -0
- package/core/src/mesh/vertex-layout.ts +91 -0
- package/core/src/module/cross-thread.ts +163 -0
- package/core/src/module/diagnostics.ts +123 -0
- package/core/src/module/host.ts +451 -0
- package/core/src/module/index.ts +22 -0
- package/core/src/module/module.ts +109 -0
- package/core/src/module/registry.ts +94 -0
- package/core/src/module/renderer-module.ts +247 -0
- package/core/src/module/ts-loader.ts +26 -0
- package/core/src/particles/compute-pass.ts +378 -0
- package/core/src/particles/emitter.ts +156 -0
- package/core/src/particles/index.ts +11 -0
- package/core/src/particles/particle-data.ts +47 -0
- package/core/src/particles/render-pass.ts +365 -0
- package/core/src/particles/simulator.ts +264 -0
- package/core/src/particles/system.ts +193 -0
- package/core/src/physics/body.ts +59 -0
- package/core/src/physics/ccd-heuristic.ts +55 -0
- package/core/src/physics/character.ts +282 -0
- package/core/src/physics/collider.ts +55 -0
- package/core/src/physics/collision-system.ts +91 -0
- package/core/src/physics/events.ts +133 -0
- package/core/src/physics/index.ts +34 -0
- package/core/src/physics/interface.ts +473 -0
- package/core/src/physics/interpolation-buffer.ts +192 -0
- package/core/src/physics/lifecycle.ts +87 -0
- package/core/src/physics/load-shedder.ts +164 -0
- package/core/src/physics/physics-accumulator.ts +101 -0
- package/core/src/physics/physics-system.ts +240 -0
- package/core/src/physics/ragdoll-presets.ts +272 -0
- package/core/src/physics/ragdoll-system.ts +220 -0
- package/core/src/physics/ragdoll.ts +182 -0
- package/core/src/physics/raycast.ts +143 -0
- package/core/src/physics/realm-manager.ts +499 -0
- package/core/src/physics/realm-worker-pool.ts +191 -0
- package/core/src/physics/realm-worker.ts +102 -0
- package/core/src/physics/realm.ts +189 -0
- package/core/src/physics/registry.ts +52 -0
- package/core/src/physics/safety.ts +247 -0
- package/core/src/physics/snapshot-manager.ts +141 -0
- package/core/src/physics/worker-protocol.ts +30 -0
- package/core/src/platform/bun-preload.ts +169 -0
- package/core/src/platform/css-stub.ts +4 -0
- package/core/src/platform/glob-polyfill.ts +124 -0
- package/core/src/platform/hidpi.ts +57 -0
- package/core/src/platform/render-surface.ts +77 -0
- package/core/src/platform/rpc.ts +98 -0
- package/core/src/platform/runtime.ts +132 -0
- package/core/src/plugin/context.ts +364 -0
- package/core/src/plugin/diagnostics.ts +61 -0
- package/core/src/plugin/discovery.ts +186 -0
- package/core/src/plugin/extension-loaders.ts +172 -0
- package/core/src/plugin/host.ts +659 -0
- package/core/src/plugin/index.ts +106 -0
- package/core/src/plugin/loader-asset.ts +124 -0
- package/core/src/plugin/loader-quickjs.ts +84 -0
- package/core/src/plugin/loader-wasm.ts +411 -0
- package/core/src/plugin/loader-worker.ts +261 -0
- package/core/src/plugin/manifest.ts +653 -0
- package/core/src/plugin/material-registry.ts +65 -0
- package/core/src/plugin/mcp-tools.ts +165 -0
- package/core/src/plugin/permissions.ts +175 -0
- package/core/src/plugin/quickjs-bridge.ts +294 -0
- package/core/src/plugin/registry.ts +107 -0
- package/core/src/plugin/sandbox-shim.ts +86 -0
- package/core/src/plugin/sandbox-worker.ts +215 -0
- package/core/src/plugin/wasm-abi.ts +152 -0
- package/core/src/plugin/wasm-worker.ts +229 -0
- package/core/src/plugin/workshop.ts +169 -0
- package/core/src/profiling/event-loop.ts +180 -0
- package/core/src/profiling/index.ts +69 -0
- package/core/src/profiling/iops/idb-patch.ts +242 -0
- package/core/src/profiling/iops/opfs-patch.ts +276 -0
- package/core/src/profiling/profiling-sab.ts +839 -0
- package/core/src/profiling/task-latency.ts +134 -0
- package/core/src/profiling/thread-metrics.ts +126 -0
- package/core/src/profiling/trace-event-writer.ts +205 -0
- package/core/src/profiling/warnings.ts +423 -0
- package/core/src/profiling/worker-prelude.ts +376 -0
- package/core/src/render/bind-group.ts +38 -0
- package/core/src/render/bindless/bindless-struct.ts +42 -0
- package/core/src/render/bindless/bindless.wgsl.ts +167 -0
- package/core/src/render/bindless/frame-bindings.ts +176 -0
- package/core/src/render/bindless/index.ts +10 -0
- package/core/src/render/bindless/material-manager.ts +257 -0
- package/core/src/render/bindless/texture-registry.ts +609 -0
- package/core/src/render/buffer.ts +82 -0
- package/core/src/render/camera-2d.ts +217 -0
- package/core/src/render/camera-controller.ts +440 -0
- package/core/src/render/camera.ts +409 -0
- package/core/src/render/canvas-resize-watcher.ts +46 -0
- package/core/src/render/compute-kernel.ts +172 -0
- package/core/src/render/constants.ts +2 -0
- package/core/src/render/device.ts +111 -0
- package/core/src/render/frame-graph.ts +768 -0
- package/core/src/render/frustum.ts +185 -0
- package/core/src/render/fullscreen-vs.ts +25 -0
- package/core/src/render/g-buffer.ts +186 -0
- package/core/src/render/game-renderer.ts +1452 -0
- package/core/src/render/gpu-driven/cull-pass.ts +394 -0
- package/core/src/render/gpu-driven/hzb.ts +215 -0
- package/core/src/render/gpu-driven/index.ts +7 -0
- package/core/src/render/gpu-driven/indirect-draw-pass.ts +324 -0
- package/core/src/render/gpu-driven/instance-buffer.ts +178 -0
- package/core/src/render/gpu-driven/mesh-table.ts +175 -0
- package/core/src/render/gpu-driven/passes/hzb-build-pass.ts +47 -0
- package/core/src/render/gpu-utils.ts +96 -0
- package/core/src/render/hdr.ts +88 -0
- package/core/src/render/hot-reload.ts +295 -0
- package/core/src/render/ibl-bind-group.ts +266 -0
- package/core/src/render/ibl.ts +180 -0
- package/core/src/render/index.ts +163 -0
- package/core/src/render/input-manager.ts +259 -0
- package/core/src/render/lighting/area-light.ts +196 -0
- package/core/src/render/lighting/cluster-grid.ts +288 -0
- package/core/src/render/lighting/cluster-types.ts +193 -0
- package/core/src/render/lighting/ies-parser.ts +162 -0
- package/core/src/render/lighting.ts +454 -0
- package/core/src/render/material-types/depth.wgsl +44 -0
- package/core/src/render/material-types/line.wgsl +50 -0
- package/core/src/render/material-types/matcap.wgsl +51 -0
- package/core/src/render/material-types/normal.wgsl +41 -0
- package/core/src/render/material-types/physical.wgsl +152 -0
- package/core/src/render/material-types/sprite.wgsl +46 -0
- package/core/src/render/material-types/sss.wgsl +79 -0
- package/core/src/render/material-types/toon.wgsl +79 -0
- package/core/src/render/passes/README.md +121 -0
- package/core/src/render/passes/atmosphere.ts +152 -0
- package/core/src/render/passes/cluster-lighting-pass.ts +476 -0
- package/core/src/render/passes/csm.ts +408 -0
- package/core/src/render/passes/cubemap-capture.ts +114 -0
- package/core/src/render/passes/debug-viz.ts +278 -0
- package/core/src/render/passes/debug.ts +538 -0
- package/core/src/render/passes/decal-mesh.ts +111 -0
- package/core/src/render/passes/decal-pass.ts +377 -0
- package/core/src/render/passes/deferred-lighting.ts +434 -0
- package/core/src/render/passes/depth-prepass.ts +163 -0
- package/core/src/render/passes/dome-360.ts +83 -0
- package/core/src/render/passes/fluid-render.ts +137 -0
- package/core/src/render/passes/gi-types.ts +118 -0
- package/core/src/render/passes/graph-compute.ts +300 -0
- package/core/src/render/passes/greased-line-pass.ts +232 -0
- package/core/src/render/passes/morph-target.ts +40 -0
- package/core/src/render/passes/opaque.ts +1028 -0
- package/core/src/render/passes/point-light-shadow.ts +266 -0
- package/core/src/render/passes/procedural-texture.ts +185 -0
- package/core/src/render/passes/reflection-probe.ts +140 -0
- package/core/src/render/passes/rsm-pass.ts +248 -0
- package/core/src/render/passes/sdf-text.ts +155 -0
- package/core/src/render/passes/shadow-map.ts +163 -0
- package/core/src/render/passes/shadow.ts +220 -0
- package/core/src/render/passes/skinning-vs.ts +121 -0
- package/core/src/render/passes/skinning.ts +326 -0
- package/core/src/render/passes/sky-dome.ts +404 -0
- package/core/src/render/passes/skybox.ts +162 -0
- package/core/src/render/passes/spot-light-shadow.ts +273 -0
- package/core/src/render/passes/terrain.ts +326 -0
- package/core/src/render/passes/transparent.ts +353 -0
- package/core/src/render/passes/underwater-fog.ts +185 -0
- package/core/src/render/passes/video-texture.ts +79 -0
- package/core/src/render/passes/volumetric-pass.ts +312 -0
- package/core/src/render/passes/volumetric-types.ts +171 -0
- package/core/src/render/passes/water.ts +753 -0
- package/core/src/render/pbr.ts +296 -0
- package/core/src/render/pipeline.ts +52 -0
- package/core/src/render/render-pass.ts +30 -0
- package/core/src/render/renderer-input-bus.ts +220 -0
- package/core/src/render/renderer-module-host.ts +623 -0
- package/core/src/render/resource-tracker.ts +67 -0
- package/core/src/render/sab-canvas-overlay.ts +122 -0
- package/core/src/render/shader-validator.ts +200 -0
- package/core/src/render/shaders/debug/debug-line.wgsl +27 -0
- package/core/src/render/shaders/debug/debug-point.wgsl +30 -0
- package/core/src/render/shaders/debug/debug-text.wgsl +42 -0
- package/core/src/render/shaders/debug-viz/aabb.wgsl +20 -0
- package/core/src/render/shaders/debug-viz/depth.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/lod.wgsl +38 -0
- package/core/src/render/shaders/debug-viz/normals.wgsl +30 -0
- package/core/src/render/shaders/debug-viz/overdraw.wgsl +21 -0
- package/core/src/render/shaders/debug-viz/tangents.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/wireframe.wgsl +33 -0
- package/core/src/render/shaders/shadow-chunks.ts +135 -0
- package/core/src/render/skybox.ts +146 -0
- package/core/src/render/splitscreen.ts +85 -0
- package/core/src/render/surface.ts +78 -0
- package/core/src/render/tonemap.ts +180 -0
- package/core/src/render/tracked-render-pass.ts +158 -0
- package/core/src/render/viewport.ts +109 -0
- package/core/src/render/wgsl-hmr.ts +70 -0
- package/core/src/sab/core-input-channel.ts +23 -0
- package/core/src/sab/define.ts +239 -0
- package/core/src/sab/errors.ts +76 -0
- package/core/src/sab/game-input.ts +343 -0
- package/core/src/sab/gamepad-devices.ts +259 -0
- package/core/src/sab/grid-buffer.ts +117 -0
- package/core/src/sab/input.ts +55 -0
- package/core/src/sab/layout.ts +219 -0
- package/core/src/sab/multi-input-channel.ts +50 -0
- package/core/src/sab/record-buffer.ts +155 -0
- package/core/src/sab/sab-polyfill.ts +56 -0
- package/core/src/sab/sim-channel.ts +453 -0
- package/core/src/sab/slot-buffer.ts +190 -0
- package/core/src/sab/types.ts +158 -0
- package/core/src/safety/bounds.ts +76 -0
- package/core/src/safety/json.ts +80 -0
- package/core/src/safety/path.ts +167 -0
- package/core/src/save/binary-format.ts +117 -0
- package/core/src/save/game-save-system.ts +161 -0
- package/core/src/save/grid-save-system.ts +158 -0
- package/core/src/save/migrate.ts +44 -0
- package/core/src/save/migration-registry.ts +94 -0
- package/core/src/save/persist-types.ts +208 -0
- package/core/src/save/schema.ts +46 -0
- package/core/src/save/serializer.ts +180 -0
- package/core/src/scene/builder.ts +65 -0
- package/core/src/scene/camera.ts +142 -0
- package/core/src/scene/checkpoint.ts +109 -0
- package/core/src/scene/game-loop.ts +198 -0
- package/core/src/scene/index.ts +24 -0
- package/core/src/scene/layer.ts +6 -0
- package/core/src/scene/prefab.ts +145 -0
- package/core/src/scene/scene-manager.ts +157 -0
- package/core/src/scene/scene.ts +192 -0
- package/core/src/scene/sky.ts +256 -0
- package/core/src/scene/spatial-grid.ts +176 -0
- package/core/src/scene/streaming.ts +304 -0
- package/core/src/scene/vegetation.ts +163 -0
- package/core/src/scene/world.ts +89 -0
- package/core/src/scripting/binding.ts +129 -0
- package/core/src/scripting/hot-reload.ts +144 -0
- package/core/src/scripting/script.ts +99 -0
- package/core/src/sim/hot-reload-pipeline.ts +49 -0
- package/core/src/sim/sim-state-helper.ts +47 -0
- package/core/src/sim/transient-state-registry.ts +77 -0
- package/core/src/sim/types.ts +113 -0
- package/core/src/sim/worker-loop.ts +222 -0
- package/core/src/stores/game-store.ts +158 -0
- package/core/src/stores/hot-reload-store.ts +44 -0
- package/core/src/telemetry/collector.ts +410 -0
- package/core/src/telemetry/gc-controller.ts +453 -0
- package/core/src/telemetry/gc-profiler.ts +126 -0
- package/core/src/telemetry/gc-tracker.ts +69 -0
- package/core/src/telemetry/gpu-profiler.ts +703 -0
- package/core/src/telemetry/gpu-resource-tracker.ts +285 -0
- package/core/src/telemetry/gpu-timer-pool.ts +234 -0
- package/core/src/telemetry/gpu-timer.ts +123 -0
- package/core/src/telemetry/gpu-timestamp-gate.ts +21 -0
- package/core/src/telemetry/reporter.ts +62 -0
- package/core/src/types/engine-types.ts +129 -0
- package/core/src/ui-font-scale.ts +112 -0
- package/core/src/util/broad-phase-grid.ts +82 -0
- package/core/src/util/feature-log.ts +220 -0
- package/core/src/util/index.ts +17 -0
- package/core/src/util/logger.ts +604 -0
- package/core/src/webgpu-destroy-augmentation.d.ts +25 -0
- package/core/src/worker/base-worker-host.ts +183 -0
- package/core/src/worker/buffer-sync.ts +550 -0
- package/core/src/worker/crash-recovery.ts +201 -0
- package/core/src/worker/entity-sim-worker-host.ts +190 -0
- package/core/src/worker/instrumented-worker-host.ts +171 -0
- package/core/src/worker/rpc.ts +253 -0
- package/core/src/worker/sim-worker-base.ts +913 -0
- package/core/src/worker/sim-worker-host.ts +358 -0
- package/core/src/worker/task-pool.ts +256 -0
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- package/libraries/stickman/src/skeleton.ts +197 -0
- package/libraries/stickman/src/stickman-pass.ts +255 -0
- package/libraries/stickman/src/thick-line.ts +123 -0
- package/libraries/surface-nets/README.md +25 -0
- package/libraries/surface-nets/src/chunked-field.ts +14 -0
- package/libraries/surface-nets/src/deformation.ts +45 -0
- package/libraries/surface-nets/src/index.ts +36 -0
- package/libraries/surface-nets/src/library.ts +59 -0
- package/libraries/surface-nets/src/lod.ts +7 -0
- package/libraries/surface-nets/src/sab.ts +4 -0
- package/libraries/surface-nets/src/streaming-config.ts +5 -0
- package/libraries/surface-nets/src/streaming-manager.ts +15 -0
- package/libraries/surface-nets/src/surface-nets.ts +334 -0
- package/libraries/surface-nets/src/types.ts +23 -0
- package/libraries/water/README.md +25 -0
- package/libraries/water/src/buoyancy.ts +103 -0
- package/libraries/water/src/index.ts +43 -0
- package/libraries/water/src/library.ts +85 -0
- package/libraries/water/src/shore-damping.ts +93 -0
- package/libraries/water/src/water-buffer.ts +89 -0
- package/libraries/water/src/water-chunks.ts +13 -0
- package/libraries/water/src/water-physics.ts +376 -0
- package/libraries/water/src/water-renderer.ts +809 -0
- package/libraries/water/src/water-sab.ts +161 -0
- package/libraries/water/src/wave-sources.ts +84 -0
- package/libraries/weather/README.md +20 -0
- package/libraries/weather/src/index.ts +9 -0
- package/libraries/weather/src/library.ts +72 -0
- package/libraries/weather/src/types.ts +64 -0
- package/libraries/weather/src/weather-blend.ts +112 -0
- package/libraries/weather/src/weather-system.ts +271 -0
- package/libraries/weatherfx/README.md +24 -0
- package/libraries/weatherfx/src/cloud-provider.ts +31 -0
- package/libraries/weatherfx/src/cloud-system.ts +372 -0
- package/libraries/weatherfx/src/index.ts +9 -0
- package/libraries/weatherfx/src/library.ts +58 -0
- package/libraries/weatherfx/src/particle-system.ts +434 -0
- package/libraries/weatherfx/src/shaders/cloud.wgsl +111 -0
- package/libraries/weatherfx/src/shaders/particle-compute.wgsl +187 -0
- package/libraries/weatherfx/src/shaders/particle-render.wgsl +95 -0
- package/lint-plugin.mjs +41 -0
- package/mcp/src/client.ts +703 -0
- package/mcp/src/engine-context.ts +186 -0
- package/mcp/src/http-transport.ts +471 -0
- package/mcp/src/index.ts +13 -0
- package/mcp/src/prompts/add-entity.ts +42 -0
- package/mcp/src/prompts/create-scene.ts +44 -0
- package/mcp/src/prompts/debug-frame.ts +39 -0
- package/mcp/src/prompts/index.ts +12 -0
- package/mcp/src/resources/asset-list.ts +32 -0
- package/mcp/src/resources/checkpoint-list.ts +33 -0
- package/mcp/src/resources/entity-state.ts +55 -0
- package/mcp/src/resources/gpu-info.ts +103 -0
- package/mcp/src/resources/index.ts +57 -0
- package/mcp/src/resources/performance.ts +37 -0
- package/mcp/src/resources/scene-tree.ts +43 -0
- package/mcp/src/server.ts +375 -0
- package/mcp/src/tools/animation.ts +118 -0
- package/mcp/src/tools/asset.ts +161 -0
- package/mcp/src/tools/audio.ts +96 -0
- package/mcp/src/tools/build.ts +143 -0
- package/mcp/src/tools/camera.ts +167 -0
- package/mcp/src/tools/checkpoint.ts +100 -0
- package/mcp/src/tools/component.ts +199 -0
- package/mcp/src/tools/debug.ts +300 -0
- package/mcp/src/tools/entity.ts +361 -0
- package/mcp/src/tools/inspect.ts +210 -0
- package/mcp/src/tools/lighting.ts +263 -0
- package/mcp/src/tools/material.ts +243 -0
- package/mcp/src/tools/mesh.ts +239 -0
- package/mcp/src/tools/physics.ts +266 -0
- package/mcp/src/tools/scene.ts +153 -0
- package/mcp/src/tools/script.ts +122 -0
- package/mcp/src/types.ts +92 -0
- package/mcp/src/undo-redo.ts +77 -0
- package/modules/camera-controls/README.md +20 -0
- package/modules/camera-controls/src/index.ts +161 -0
- package/modules/controller-ui/src/index.ts +164 -0
- package/modules/devtools/README.md +25 -0
- package/modules/devtools/src/api.ts +461 -0
- package/modules/devtools/src/asset-utils.ts +105 -0
- package/modules/devtools/src/bind-debug-store.ts +48 -0
- package/modules/devtools/src/data-bridge.ts +286 -0
- package/modules/devtools/src/debug-overlay.ts +238 -0
- package/modules/devtools/src/debug-raycast.ts +328 -0
- package/modules/devtools/src/debug-store.ts +92 -0
- package/modules/devtools/src/debug-view-descriptors.ts +59 -0
- package/modules/devtools/src/doctor-panel.ts +182 -0
- package/modules/devtools/src/gizmo-module.ts +136 -0
- package/modules/devtools/src/graph-model.ts +509 -0
- package/modules/devtools/src/grid-renderer.ts +157 -0
- package/modules/devtools/src/height-ruler-renderer.ts +216 -0
- package/modules/devtools/src/index.ts +81 -0
- package/modules/devtools/src/init.ts +261 -0
- package/modules/devtools/src/label-overlay.ts +154 -0
- package/modules/devtools/src/material-stats-panel.ts +188 -0
- package/modules/devtools/src/profiling-bridge.ts +377 -0
- package/modules/devtools/src/profiling-hooks.ts +98 -0
- package/modules/devtools/src/renderer-adapter.ts +76 -0
- package/modules/devtools/src/scene-inspector.ts +637 -0
- package/modules/devtools/src/scene-store.ts +320 -0
- package/modules/devtools/src/scene-sync.ts +116 -0
- package/modules/devtools/src/shaders/transform-gizmo.wgsl +38 -0
- package/modules/devtools/src/sim-stats-panel.ts +272 -0
- package/modules/devtools/src/sim-stats-provider.ts +105 -0
- package/modules/devtools/src/skeleton-renderer.ts +351 -0
- package/modules/devtools/src/transform-gizmo.ts +928 -0
- package/modules/devtools/src/types.ts +290 -0
- package/modules/devtools/src/worker-expose.ts +67 -0
- package/modules/devtools/src/worker-sync.ts +137 -0
- package/modules/editor/src/commands/component.ts +156 -0
- package/modules/editor/src/commands/entity.ts +287 -0
- package/modules/editor/src/commands/hierarchy.ts +83 -0
- package/modules/editor/src/commands/index.ts +61 -0
- package/modules/editor/src/commands/prefab.ts +163 -0
- package/modules/editor/src/commands/registry.ts +331 -0
- package/modules/editor/src/commands/scene-io.ts +211 -0
- package/modules/editor/src/commands/selection.ts +73 -0
- package/modules/editor/src/commands/transform.ts +91 -0
- package/modules/editor/src/ddscene.ts +267 -0
- package/modules/editor/src/document.ts +123 -0
- package/modules/editor/src/editor-context.ts +172 -0
- package/modules/editor/src/index.ts +41 -0
- package/modules/editor/src/mcp.ts +103 -0
- package/modules/editor/src/module.ts +148 -0
- package/modules/editor/src/selection.ts +70 -0
- package/modules/editor/src/shell.ts +456 -0
- package/modules/editor/src/viewport.ts +199 -0
- package/modules/html-ui/src/composite.ts +135 -0
- package/modules/html-ui/src/create-html-ui.ts +188 -0
- package/modules/html-ui/src/doc-backend.ts +343 -0
- package/modules/html-ui/src/host.ts +646 -0
- package/modules/html-ui/src/index.ts +13 -0
- package/modules/html-ui/src/jsx-dev-runtime.ts +12 -0
- package/modules/html-ui/src/jsx-runtime.ts +126 -0
- package/modules/html-ui/src/protocol.ts +88 -0
- package/modules/html-ui/src/ui-worker.ts +16 -0
- package/modules/mcp/README.md +18 -0
- package/modules/mcp/src/index.ts +27 -0
- package/modules/movement-2d/README.md +19 -0
- package/modules/movement-2d/src/grid-character.ts +455 -0
- package/modules/movement-2d/src/index.ts +45 -0
- package/modules/movement-3d/README.md +21 -0
- package/modules/movement-3d/src/character-motor.ts +230 -0
- package/modules/movement-3d/src/index.ts +46 -0
- package/modules/native-osr/src/index.ts +22 -0
- package/modules/native-osr/src/input-router.ts +401 -0
- package/modules/native-osr/src/native-osr-manager.ts +247 -0
- package/modules/native-osr/src/native-texture-source.ts +86 -0
- package/modules/native-osr/src/types.ts +112 -0
- package/modules/native-osr/src/world-space-ui-pass.ts +351 -0
- package/modules/sailing/README.md +18 -0
- package/modules/sailing/src/index.ts +51 -0
- package/modules/terrain/README.md +18 -0
- package/modules/terrain/src/index.ts +78 -0
- package/modules/vitals/README.md +17 -0
- package/modules/vitals/src/index.ts +43 -0
- package/modules/vitals/src/vitals.ts +265 -0
- package/modules/xr/README.md +25 -0
- package/modules/xr/src/camera-rig.ts +146 -0
- package/modules/xr/src/debug.ts +59 -0
- package/modules/xr/src/frame-loop.ts +197 -0
- package/modules/xr/src/index.ts +16 -0
- package/modules/xr/src/input.ts +208 -0
- package/modules/xr/src/layer.ts +140 -0
- package/modules/xr/src/session.ts +156 -0
- package/modules/xr/src/sim-module.ts +23 -0
- package/modules/xr/src/types.ts +32 -0
- package/modules/xr/src/webxr.d.ts +182 -0
- package/modules/xr/src/xr-module.ts +179 -0
- package/package.json +232 -3
- package/shader-graph/src/chunks.ts +349 -0
- package/shader-graph/src/compiler.ts +732 -0
- package/shader-graph/src/compute-compiler.ts +453 -0
- package/shader-graph/src/compute-graph.ts +112 -0
- package/shader-graph/src/compute-profiles.ts +54 -0
- package/shader-graph/src/graph.ts +52 -0
- package/shader-graph/src/index.ts +53 -0
- package/shader-graph/src/profiles.ts +407 -0
- package/shader-graph/src/validator.ts +48 -0
- package/shader-graph/src/wgsl-binding-validator.ts +143 -0
- package/shader-graph/src/wgsl-struct-validator.ts +245 -0
- package/shader-graph/src/wgsl-struct.ts +397 -0
- package/test/src/index.ts +7 -0
- package/test/src/vision-test.ts +369 -0
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// ============================================================================
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// DebugRaycast — 3D aim ray visualization with entity highlighting
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// Generic GPU rendering logic; game provides raycast results via IRaycastProvider.
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// ============================================================================
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import { calculateViewProj, createValidatedShaderModule, DEPTH_FORMAT, MSAA_SAMPLE_COUNT } from "@downdraft/engine";
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import type { IRaycastProvider, IRaycastResult } from "./types";
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const RAY_MAX_DIST = 60;
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const RAY_THICKNESS = 0.06;
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const DEBUG_RAY_WGSL = /* wgsl */ `
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struct DebugRayUniforms {
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viewProj: mat4x4<f32>,
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color: vec4<f32>,
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};
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@group(0) @binding(0) var<uniform> uniforms: DebugRayUniforms;
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struct VSIn {
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@location(0) position: vec3<f32>,
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};
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struct VSOut {
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@builtin(position) clipPos: vec4<f32>,
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};
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@vertex
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fn vs_main(input: VSIn) -> VSOut {
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var out: VSOut;
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out.clipPos = uniforms.viewProj * vec4<f32>(input.position, 1.0);
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return out;
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}
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@fragment
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fn fs_main(input: VSOut) -> @location(0) vec4<f32> {
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return uniforms.color;
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}
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`;
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const CUBE_EDGE_VERTS = new Float32Array([
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-1, -1, -1, 1, -1, -1,
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1, -1, -1, 1, -1, 1,
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1, -1, 1, -1, -1, 1,
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-1, -1, 1, -1, -1, -1,
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-1, 1, -1, 1, 1, -1,
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1, 1, -1, 1, 1, 1,
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1, 1, 1, -1, 1, 1,
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-1, 1, 1, -1, 1, -1,
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-1, -1, -1, -1, 1, -1,
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1, -1, -1, 1, 1, -1,
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1, -1, 1, 1, 1, 1,
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-1, -1, 1, -1, 1, 1,
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]);
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const rayBoxVerts = new Float32Array(36 * 3);
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const cubeVerts = new Float32Array(CUBE_EDGE_VERTS.length);
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const rayUniformData = new Float32Array(20);
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const highlightUniformData = new Float32Array(20);
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export class DebugRaycast {
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private device: GPUDevice;
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private format: GPUTextureFormat;
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private show = false;
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private provider: IRaycastProvider | null = null;
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private triPipeline: GPURenderPipeline | null = null;
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private linePipeline: GPURenderPipeline | null = null;
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private bindGroupLayout: GPUBindGroupLayout | null = null;
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private rayUniformBuffer: GPUBuffer | null = null;
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private rayBindGroup: GPUBindGroup | null = null;
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private highlightUniformBuffer: GPUBuffer | null = null;
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private highlightBindGroup: GPUBindGroup | null = null;
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private rayVertBuffer: GPUBuffer | null = null;
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private cubeVertBuffer: GPUBuffer | null = null;
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private viewProj: Float32Array = new Float32Array(16);
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private rayOrigin: [number, number, number] = [0, 0, 0];
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private rayEnd: [number, number, number] = [0, 0, 0];
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private hit: IRaycastResult | null = null;
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constructor(device: GPUDevice, format: GPUTextureFormat) {
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this.device = device;
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this.format = format;
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}
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setProvider(provider: IRaycastProvider): void {
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this.provider = provider;
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}
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init(): void {
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this.rayUniformBuffer = this.device.createBuffer({
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size: 80,
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usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST,
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});
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this.highlightUniformBuffer = this.device.createBuffer({
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size: 80,
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usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST,
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});
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this.bindGroupLayout = this.device.createBindGroupLayout({
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entries: [
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{
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binding: 0,
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visibility: GPUShaderStage.VERTEX | GPUShaderStage.FRAGMENT,
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buffer: { type: "uniform" },
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},
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],
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});
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this.rayBindGroup = this.device.createBindGroup({
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layout: this.bindGroupLayout,
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entries: [{ binding: 0, resource: { buffer: this.rayUniformBuffer } }],
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});
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this.highlightBindGroup = this.device.createBindGroup({
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layout: this.bindGroupLayout,
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entries: [{ binding: 0, resource: { buffer: this.highlightUniformBuffer } }],
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});
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const shaderModule = createValidatedShaderModule(this.device, { code: DEBUG_RAY_WGSL, label: "DebugRaycast" });
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const blendState: GPUBlendState = {
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alpha: { srcFactor: "src-alpha", dstFactor: "one-minus-src-alpha", operation: "add" },
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color: { srcFactor: "src-alpha", dstFactor: "one-minus-src-alpha", operation: "add" },
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};
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const depthState: GPUDepthStencilState = {
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format: DEPTH_FORMAT,
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depthWriteEnabled: false,
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depthCompare: "less-equal",
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};
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const vertexState = {
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module: shaderModule,
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entryPoint: "vs_main",
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buffers: [
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{
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arrayStride: 12,
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attributes: [{ shaderLocation: 0, offset: 0, format: "float32x3" as GPUVertexFormat }],
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},
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],
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};
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const fragmentState = {
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module: shaderModule,
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entryPoint: "fs_main",
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targets: [{ format: this.format, blend: blendState }],
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};
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this.triPipeline = this.device.createRenderPipeline({
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layout: this.device.createPipelineLayout({ bindGroupLayouts: [this.bindGroupLayout] }),
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vertex: vertexState,
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fragment: fragmentState,
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primitive: { topology: "triangle-list" },
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multisample: { count: MSAA_SAMPLE_COUNT },
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depthStencil: depthState,
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});
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this.linePipeline = this.device.createRenderPipeline({
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layout: this.device.createPipelineLayout({ bindGroupLayouts: [this.bindGroupLayout] }),
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vertex: vertexState,
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fragment: fragmentState,
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primitive: { topology: "line-list" },
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multisample: { count: MSAA_SAMPLE_COUNT },
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depthStencil: depthState,
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});
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this.rayVertBuffer = this.device.createBuffer({
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size: 432,
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+
usage: GPUBufferUsage.VERTEX | GPUBufferUsage.COPY_DST,
|
|
171
|
+
});
|
|
172
|
+
|
|
173
|
+
this.cubeVertBuffer = this.device.createBuffer({
|
|
174
|
+
size: CUBE_EDGE_VERTS.byteLength,
|
|
175
|
+
usage: GPUBufferUsage.VERTEX | GPUBufferUsage.COPY_DST,
|
|
176
|
+
});
|
|
177
|
+
}
|
|
178
|
+
|
|
179
|
+
setShow(show: boolean): void {
|
|
180
|
+
this.show = show;
|
|
181
|
+
}
|
|
182
|
+
|
|
183
|
+
isShown(): boolean {
|
|
184
|
+
return this.show;
|
|
185
|
+
}
|
|
186
|
+
|
|
187
|
+
update(
|
|
188
|
+
camera: Parameters<typeof calculateViewProj>[0],
|
|
189
|
+
origin: [number, number, number],
|
|
190
|
+
direction: [number, number, number],
|
|
191
|
+
): void {
|
|
192
|
+
if (!this.show || !this.provider) return;
|
|
193
|
+
|
|
194
|
+
this.viewProj = calculateViewProj(camera);
|
|
195
|
+
|
|
196
|
+
const [ox, oy, oz] = origin;
|
|
197
|
+
const [dx, dy, dz] = direction;
|
|
198
|
+
|
|
199
|
+
const hit = this.provider.raycast(ox, oy, oz, dx, dy, dz, RAY_MAX_DIST);
|
|
200
|
+
|
|
201
|
+
if (hit) {
|
|
202
|
+
this.rayOrigin = [ox, oy, oz];
|
|
203
|
+
this.rayEnd = [hit.worldX, hit.worldY, hit.worldZ];
|
|
204
|
+
this.hit = hit;
|
|
205
|
+
} else {
|
|
206
|
+
this.rayOrigin = [ox, oy, oz];
|
|
207
|
+
this.rayEnd = [ox + dx * RAY_MAX_DIST, oy + dy * RAY_MAX_DIST, oz + dz * RAY_MAX_DIST];
|
|
208
|
+
this.hit = null;
|
|
209
|
+
}
|
|
210
|
+
}
|
|
211
|
+
|
|
212
|
+
private buildRayBoxVerts(
|
|
213
|
+
ox: number, oy: number, oz: number,
|
|
214
|
+
ex: number, ey: number, ez: number,
|
|
215
|
+
out: Float32Array,
|
|
216
|
+
): void {
|
|
217
|
+
let dx = ex - ox;
|
|
218
|
+
let dy = ey - oy;
|
|
219
|
+
let dz = ez - oz;
|
|
220
|
+
const dlen = Math.sqrt(dx * dx + dy * dy + dz * dz);
|
|
221
|
+
if (dlen < 1e-6) { dx = 0; dy = 1; dz = 0; } else { dx /= dlen; dy /= dlen; dz /= dlen; }
|
|
222
|
+
|
|
223
|
+
let ux: number, uy: number, uz: number;
|
|
224
|
+
if (Math.abs(dy) < 0.99) {
|
|
225
|
+
ux = dz; uy = 0; uz = -dx;
|
|
226
|
+
} else {
|
|
227
|
+
ux = 0; uy = -dz; uz = dy;
|
|
228
|
+
}
|
|
229
|
+
const ulen = Math.sqrt(ux * ux + uy * uy + uz * uz) || 1;
|
|
230
|
+
ux /= ulen; uy /= ulen; uz /= ulen;
|
|
231
|
+
const vx = dy * uz - dz * uy;
|
|
232
|
+
const vy = dz * ux - dx * uz;
|
|
233
|
+
const vz = dx * uy - dy * ux;
|
|
234
|
+
|
|
235
|
+
const r = RAY_THICKNESS;
|
|
236
|
+
const o0x = ox - r * ux - r * vx, o0y = oy - r * uy - r * vy, o0z = oz - r * uz - r * vz;
|
|
237
|
+
const o1x = ox + r * ux - r * vx, o1y = oy + r * uy - r * vy, o1z = oz + r * uz - r * vz;
|
|
238
|
+
const o2x = ox + r * ux + r * vx, o2y = oy + r * uy + r * vy, o2z = oz + r * uz + r * vz;
|
|
239
|
+
const o3x = ox - r * ux + r * vx, o3y = oy - r * uy + r * vy, o3z = oz - r * uz + r * vz;
|
|
240
|
+
const e0x = ex - r * ux - r * vx, e0y = ey - r * uy - r * vy, e0z = ez - r * uz - r * vz;
|
|
241
|
+
const e1x = ex + r * ux - r * vx, e1y = ey + r * uy - r * vy, e1z = ez + r * uz - r * vz;
|
|
242
|
+
const e2x = ex + r * ux + r * vx, e2y = ey + r * uy + r * vy, e2z = ez + r * uz + r * vz;
|
|
243
|
+
const e3x = ex - r * ux + r * vx, e3y = ey - r * uy + r * vy, e3z = ez - r * uz + r * vz;
|
|
244
|
+
|
|
245
|
+
const tris = [
|
|
246
|
+
o0x, o0y, o0z, o1x, o1y, o1z, o2x, o2y, o2z,
|
|
247
|
+
o0x, o0y, o0z, o2x, o2y, o2z, o3x, o3y, o3z,
|
|
248
|
+
e0x, e0y, e0z, e2x, e2y, e2z, e1x, e1y, e1z,
|
|
249
|
+
e0x, e0y, e0z, e3x, e3y, e3z, e2x, e2y, e2z,
|
|
250
|
+
o0x, o0y, o0z, e0x, e0y, e0z, e1x, e1y, e1z,
|
|
251
|
+
o0x, o0y, o0z, e1x, e1y, e1z, o1x, o1y, o1z,
|
|
252
|
+
o1x, o1y, o1z, e1x, e1y, e1z, e2x, e2y, e2z,
|
|
253
|
+
o1x, o1y, o1z, e2x, e2y, e2z, o2x, o2y, o2z,
|
|
254
|
+
o2x, o2y, o2z, e2x, e2y, e2z, e3x, e3y, e3z,
|
|
255
|
+
o2x, o2y, o2z, e3x, e3y, e3z, o3x, o3y, o3z,
|
|
256
|
+
o3x, o3y, o3z, e3x, e3y, e3z, e0x, e0y, e0z,
|
|
257
|
+
o3x, o3y, o3z, e0x, e0y, e0z, o0x, o0y, o0z,
|
|
258
|
+
];
|
|
259
|
+
out.set(tris, 0);
|
|
260
|
+
}
|
|
261
|
+
|
|
262
|
+
render(passEncoder: GPURenderPassEncoder): void {
|
|
263
|
+
if (!this.show || !this.triPipeline || !this.linePipeline) return;
|
|
264
|
+
if (!this.rayBindGroup || !this.highlightBindGroup) return;
|
|
265
|
+
if (!this.rayUniformBuffer || !this.highlightUniformBuffer) return;
|
|
266
|
+
if (!this.rayVertBuffer || !this.cubeVertBuffer) return;
|
|
267
|
+
|
|
268
|
+
rayUniformData.set(this.viewProj, 0);
|
|
269
|
+
rayUniformData[16] = 0.0;
|
|
270
|
+
rayUniformData[17] = 1.0;
|
|
271
|
+
rayUniformData[18] = 1.0;
|
|
272
|
+
rayUniformData[19] = 0.7;
|
|
273
|
+
this.device.queue.writeBuffer(this.rayUniformBuffer, 0, rayUniformData);
|
|
274
|
+
|
|
275
|
+
this.buildRayBoxVerts(
|
|
276
|
+
this.rayOrigin[0], this.rayOrigin[1], this.rayOrigin[2],
|
|
277
|
+
this.rayEnd[0], this.rayEnd[1], this.rayEnd[2],
|
|
278
|
+
rayBoxVerts,
|
|
279
|
+
);
|
|
280
|
+
this.device.queue.writeBuffer(this.rayVertBuffer, 0, rayBoxVerts);
|
|
281
|
+
|
|
282
|
+
highlightUniformData.set(this.viewProj, 0);
|
|
283
|
+
highlightUniformData[16] = 1.0;
|
|
284
|
+
highlightUniformData[17] = 0.93;
|
|
285
|
+
highlightUniformData[18] = 0.0;
|
|
286
|
+
highlightUniformData[19] = 0.9;
|
|
287
|
+
this.device.queue.writeBuffer(this.highlightUniformBuffer, 0, highlightUniformData);
|
|
288
|
+
|
|
289
|
+
if (this.hit) {
|
|
290
|
+
const h = this.hit;
|
|
291
|
+
const halfExtent = h.scale > 0 ? h.scale : 1;
|
|
292
|
+
for (let v = 0; v < CUBE_EDGE_VERTS.length; v += 3) {
|
|
293
|
+
cubeVerts[v] = h.posX + CUBE_EDGE_VERTS[v] * halfExtent;
|
|
294
|
+
cubeVerts[v + 1] = h.posY + CUBE_EDGE_VERTS[v + 1] * halfExtent;
|
|
295
|
+
cubeVerts[v + 2] = h.posZ + CUBE_EDGE_VERTS[v + 2] * halfExtent;
|
|
296
|
+
}
|
|
297
|
+
this.device.queue.writeBuffer(this.cubeVertBuffer, 0, cubeVerts);
|
|
298
|
+
}
|
|
299
|
+
|
|
300
|
+
passEncoder.setPipeline(this.triPipeline);
|
|
301
|
+
passEncoder.setBindGroup(0, this.rayBindGroup);
|
|
302
|
+
passEncoder.setVertexBuffer(0, this.rayVertBuffer);
|
|
303
|
+
passEncoder.draw(36);
|
|
304
|
+
|
|
305
|
+
if (this.hit) {
|
|
306
|
+
passEncoder.setPipeline(this.linePipeline);
|
|
307
|
+
passEncoder.setBindGroup(0, this.highlightBindGroup);
|
|
308
|
+
passEncoder.setVertexBuffer(0, this.cubeVertBuffer);
|
|
309
|
+
passEncoder.draw(24);
|
|
310
|
+
}
|
|
311
|
+
}
|
|
312
|
+
|
|
313
|
+
destroy(): void {
|
|
314
|
+
this.triPipeline = null;
|
|
315
|
+
this.linePipeline = null;
|
|
316
|
+
this.bindGroupLayout = null;
|
|
317
|
+
this.rayBindGroup = null;
|
|
318
|
+
this.highlightBindGroup = null;
|
|
319
|
+
this.rayUniformBuffer?.destroy();
|
|
320
|
+
this.highlightUniformBuffer?.destroy();
|
|
321
|
+
this.rayVertBuffer?.destroy();
|
|
322
|
+
this.cubeVertBuffer?.destroy();
|
|
323
|
+
this.rayUniformBuffer = null;
|
|
324
|
+
this.highlightUniformBuffer = null;
|
|
325
|
+
this.rayVertBuffer = null;
|
|
326
|
+
this.cubeVertBuffer = null;
|
|
327
|
+
}
|
|
328
|
+
}
|
|
@@ -0,0 +1,92 @@
|
|
|
1
|
+
import type { GCControllerConfig, GCControllerStats, GCStats } from "@downdraft/engine";
|
|
2
|
+
import { createStore } from "zustand/vanilla";
|
|
3
|
+
import { subscribeWithSelector } from "zustand/middleware";
|
|
4
|
+
|
|
5
|
+
export interface CollisionLogEntry {
|
|
6
|
+
label: string;
|
|
7
|
+
count: number;
|
|
8
|
+
lastCollisionTime: number;
|
|
9
|
+
}
|
|
10
|
+
|
|
11
|
+
interface DebugState {
|
|
12
|
+
showDebugPage: boolean;
|
|
13
|
+
toggleDebugPage: () => void;
|
|
14
|
+
setDebugPage: (show: boolean) => void;
|
|
15
|
+
|
|
16
|
+
showHitboxes: boolean;
|
|
17
|
+
toggleHitboxes: () => void;
|
|
18
|
+
setShowHitboxes: (show: boolean) => void;
|
|
19
|
+
hitboxLineWidth: number;
|
|
20
|
+
setHitboxLineWidth: (width: number) => void;
|
|
21
|
+
|
|
22
|
+
showLightGizmos: boolean;
|
|
23
|
+
toggleLightGizmos: () => void;
|
|
24
|
+
setShowLightGizmos: (show: boolean) => void;
|
|
25
|
+
|
|
26
|
+
showRaycast: boolean;
|
|
27
|
+
toggleRaycast: () => void;
|
|
28
|
+
setShowRaycast: (show: boolean) => void;
|
|
29
|
+
|
|
30
|
+
gcStats: Record<string, GCStats>;
|
|
31
|
+
updateGCStats: (stats: GCStats) => void;
|
|
32
|
+
|
|
33
|
+
gcControllerStats: Record<string, GCControllerStats>;
|
|
34
|
+
updateGCControllerStats: (label: string, stats: GCControllerStats) => void;
|
|
35
|
+
gcConfig: GCControllerConfig | null;
|
|
36
|
+
setGCConfig: (config: Partial<GCControllerConfig>) => void;
|
|
37
|
+
|
|
38
|
+
collisionLog: CollisionLogEntry[];
|
|
39
|
+
setCollisionLog: (log: CollisionLogEntry[]) => void;
|
|
40
|
+
|
|
41
|
+
rendererStats: {
|
|
42
|
+
fps: number;
|
|
43
|
+
entityCount: number;
|
|
44
|
+
playerCount: number;
|
|
45
|
+
tick: number;
|
|
46
|
+
canvasW: number;
|
|
47
|
+
canvasH: number;
|
|
48
|
+
viewportW: number;
|
|
49
|
+
viewportH: number;
|
|
50
|
+
extra: Record<string, any>;
|
|
51
|
+
} | null;
|
|
52
|
+
setRendererStats: (stats: DebugState["rendererStats"]) => void;
|
|
53
|
+
}
|
|
54
|
+
|
|
55
|
+
export const useDebugStore = createStore<DebugState>()(
|
|
56
|
+
subscribeWithSelector((set) => ({
|
|
57
|
+
showDebugPage: false,
|
|
58
|
+
toggleDebugPage: () => set((s) => ({ showDebugPage: !s.showDebugPage })),
|
|
59
|
+
setDebugPage: (show) => set({ showDebugPage: show }),
|
|
60
|
+
|
|
61
|
+
showHitboxes: false,
|
|
62
|
+
toggleHitboxes: () => set((s) => ({ showHitboxes: !s.showHitboxes })),
|
|
63
|
+
setShowHitboxes: (show) => set({ showHitboxes: show }),
|
|
64
|
+
hitboxLineWidth: 3,
|
|
65
|
+
setHitboxLineWidth: (width) => set({ hitboxLineWidth: Math.max(1, width) }),
|
|
66
|
+
|
|
67
|
+
showLightGizmos: false,
|
|
68
|
+
toggleLightGizmos: () => set((s) => ({ showLightGizmos: !s.showLightGizmos })),
|
|
69
|
+
setShowLightGizmos: (show) => set({ showLightGizmos: show }),
|
|
70
|
+
|
|
71
|
+
showRaycast: false,
|
|
72
|
+
toggleRaycast: () => set((s) => ({ showRaycast: !s.showRaycast })),
|
|
73
|
+
setShowRaycast: (show) => set({ showRaycast: show }),
|
|
74
|
+
|
|
75
|
+
gcStats: {},
|
|
76
|
+
updateGCStats: (stats) =>
|
|
77
|
+
set((s) => ({ gcStats: { ...s.gcStats, [stats.label]: stats } })),
|
|
78
|
+
|
|
79
|
+
gcControllerStats: {},
|
|
80
|
+
updateGCControllerStats: (label, stats) =>
|
|
81
|
+
set((s) => ({ gcControllerStats: { ...s.gcControllerStats, [label]: stats } })),
|
|
82
|
+
gcConfig: null,
|
|
83
|
+
setGCConfig: (config) =>
|
|
84
|
+
set((s) => ({ gcConfig: s.gcConfig ? { ...s.gcConfig, ...config } : { ...config } as GCControllerConfig })),
|
|
85
|
+
|
|
86
|
+
collisionLog: [],
|
|
87
|
+
setCollisionLog: (log) => set({ collisionLog: log }),
|
|
88
|
+
|
|
89
|
+
rendererStats: null,
|
|
90
|
+
setRendererStats: (stats) => set({ rendererStats: stats }),
|
|
91
|
+
})),
|
|
92
|
+
);
|
|
@@ -0,0 +1,59 @@
|
|
|
1
|
+
// ============================================================================
|
|
2
|
+
// Debug View Descriptors — declarative registration of in-game profiler views.
|
|
3
|
+
//
|
|
4
|
+
// Profiling surfaces read these descriptors to know which views to render.
|
|
5
|
+
// The devtools module registers the 10 built-in views; games can register
|
|
6
|
+
// custom views via devtools.registerView().
|
|
7
|
+
//
|
|
8
|
+
// View kinds:
|
|
9
|
+
// memory, cpu, task-latency, iops-opfs, iops-idb, event-loop,
|
|
10
|
+
// gc-heap, flame-graph, gpu-passes, warnings
|
|
11
|
+
// ============================================================================
|
|
12
|
+
|
|
13
|
+
/** The 10 built-in view kinds. */
|
|
14
|
+
export type BuiltinViewKind =
|
|
15
|
+
| "memory"
|
|
16
|
+
| "cpu"
|
|
17
|
+
| "task-latency"
|
|
18
|
+
| "iops-opfs"
|
|
19
|
+
| "iops-idb"
|
|
20
|
+
| "event-loop"
|
|
21
|
+
| "gc-heap"
|
|
22
|
+
| "flame-graph"
|
|
23
|
+
| "gpu-passes"
|
|
24
|
+
| "warnings";
|
|
25
|
+
|
|
26
|
+
/** A view descriptor — describes a panel in the profiler overlay. */
|
|
27
|
+
export interface DebugViewDescriptor {
|
|
28
|
+
/** Unique id for this view (e.g. "memory", "cpu", "custom:foo"). */
|
|
29
|
+
id: string;
|
|
30
|
+
/** Display label shown in the view selector. */
|
|
31
|
+
label: string;
|
|
32
|
+
/** The view kind — determines which data source the ProfilerScene reads. */
|
|
33
|
+
kind: BuiltinViewKind | "custom";
|
|
34
|
+
/** Icon name (rendered by the ProfilerScene). */
|
|
35
|
+
icon?: string;
|
|
36
|
+
/** Order/priority for view placement. Built-in views: 0-100. Default: 100. */
|
|
37
|
+
order?: number;
|
|
38
|
+
/** Whether this view is visible by default. Default: true. */
|
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visible?: boolean;
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/** Optional tooltip describing the view. */
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tooltip?: string;
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/** For custom views: the scene module URL that renders this view.
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* The ProfilerScene dynamically imports it and calls its factory. */
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customSceneUrl?: string;
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}
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+
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/** The 10 built-in view descriptors. */
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export const BUILTIN_VIEW_DESCRIPTORS: DebugViewDescriptor[] = [
|
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{ id: "memory", label: "Memory", kind: "memory", icon: "memory", order: 0, tooltip: "Heap usage per worker" },
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{ id: "cpu", label: "CPU", kind: "cpu", icon: "cpu", order: 1, tooltip: "CPU time + frame time per worker" },
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{ id: "task-latency", label: "Task Latency", kind: "task-latency", icon: "latency", order: 2, tooltip: "Task/tick latency percentiles" },
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{ id: "iops-opfs", label: "IOPS: OPFS", kind: "iops-opfs", icon: "disk", order: 3, tooltip: "OPFS I/O operations" },
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{ id: "iops-idb", label: "IOPS: IDB", kind: "iops-idb", icon: "database", order: 4, tooltip: "IndexedDB I/O operations" },
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{ id: "event-loop", label: "Event Loop", kind: "event-loop", icon: "loop", order: 5, tooltip: "rAF jitter, long tasks, idle headroom" },
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{ id: "gc-heap", label: "GC & Heap", kind: "gc-heap", icon: "gc", order: 6, tooltip: "GC pauses, heap over time, snapshot + force-GC" },
|
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{ id: "flame-graph", label: "Flame Graph", kind: "flame-graph", icon: "flame", order: 7, tooltip: "Puffin-style task latency flame graph" },
|
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{ id: "gpu-passes", label: "GPU Passes", kind: "gpu-passes", icon: "gpu", order: 8, tooltip: "WebGPU pass timings (render/compute/blit)" },
|
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{ id: "warnings", label: "Warnings", kind: "warnings", icon: "warning", order: 9, tooltip: "Profiling warnings + auto-trace log" },
|
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];
|
|
@@ -0,0 +1,182 @@
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1
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// ============================================================================
|
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2
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// downdraft doctor — devtools panel for module graph diagnostics
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//
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// Displays the resolved module graph, resource table, system schedule,
|
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5
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// diagnostics (unresolved requires, version conflicts, leaks), and the
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// cross-thread dependency report (sim + renderer).
|
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// ============================================================================
|
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+
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9
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+
import type { CrossThreadReport, ModuleThreadInfo, PluginInfo } from "@downdraft/engine";
|
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10
|
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import type { IDevToolsPanelExtension } from "./types";
|
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+
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+
export interface DoctorPanelOptions {
|
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+
/** Snapshot provider for sim-side modules. */
|
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+
getSimModules?: () => ModuleThreadInfo[];
|
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/** Snapshot provider for renderer-side modules. */
|
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getRendererModules?: () => ModuleThreadInfo[];
|
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/** Snapshot provider for the cross-thread report (pre-built). */
|
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+
getReport?: () => CrossThreadReport | null;
|
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+
/** Snapshot provider for user-authored plugins (the modding system). */
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+
getPlugins?: () => PluginInfo[];
|
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+
}
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+
|
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23
|
+
/** Escape untrusted strings before interpolating into innerHTML — mod
|
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+
* manifests are third-party content and must not be able to inject markup. */
|
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+
function esc(s: unknown): string {
|
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+
return String(s).replace(/&/g, "&").replace(/</g, "<").replace(/>/g, ">").replace(/"/g, """).replace(/'/g, "'");
|
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+
}
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+
|
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+
export function createDoctorPanelExtension(opts: DoctorPanelOptions = {}): IDevToolsPanelExtension {
|
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30
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+
return {
|
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31
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+
id: "downdraft-doctor",
|
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32
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+
tabLabel: "Doctor",
|
|
33
|
+
tabTooltip: "Module graph diagnostics: resolved dependencies, resource table, version conflicts, leak detection",
|
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+
order: 5,
|
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+
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+
html: `
|
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<div class="dd-doctor">
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<div class="dd-doctor__header">
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<h2>downdraft doctor</h2>
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+
<button class="dd-doctor__refresh">Refresh</button>
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</div>
|
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+
<div class="dd-doctor__summary"></div>
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+
<div class="dd-doctor__plugins"></div>
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+
<div class="dd-doctor__user-plugins"></div>
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+
<div class="dd-doctor__resources"></div>
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+
<div class="dd-doctor__issues"></div>
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+
</div>
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+
`,
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+
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+
css: `
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.dd-doctor { padding: 12px; font-family: monospace; font-size: 12px; color: #ccc; }
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+
.dd-doctor h2 { margin: 0 0 8px; font-size: 16px; color: #4fc3f7; }
|
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+
.dd-doctor__header { display: flex; align-items: center; gap: 12px; margin-bottom: 12px; }
|
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+
.dd-doctor__refresh { padding: 4px 12px; background: #333; color: #ccc; border: 1px solid #555; border-radius: 4px; cursor: pointer; }
|
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+
.dd-doctor__refresh:hover { background: #444; }
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+
.dd-doctor__summary { margin-bottom: 16px; padding: 8px; background: #1a1a2e; border-radius: 4px; }
|
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+
.dd-doctor__summary div { margin: 2px 0; }
|
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+
.dd-doctor__plugins h3, .dd-doctor__resources h3, .dd-doctor__issues h3, .dd-doctor__user-plugins h3 { color: #4fc3f7; margin: 12px 0 4px; font-size: 13px; }
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+
.dd-doctor__badge { display: inline-block; padding: 1px 6px; border-radius: 3px; font-size: 10px; margin-right: 4px; }
|
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+
.dd-doctor__badge--format { background: #2a3a4a; color: #64b5f6; }
|
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61
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+
.dd-doctor__badge--tier { background: #3a2a4a; color: #ce93d8; }
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+
.dd-doctor__badge--thread { background: #2a4a3a; color: #81c784; }
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+
.dd-doctor__badge--perm { background: #4a3a2a; color: #ffb74d; }
|
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64
|
+
.dd-doctor__status--active { color: #81c784; }
|
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65
|
+
.dd-doctor__status--error { color: #ef5350; }
|
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|
+
.dd-doctor__status--loading, .dd-doctor__status--pending { color: #ffb74d; }
|
|
67
|
+
.dd-doctor__status--disabled { color: #888; }
|
|
68
|
+
.dd-doctor__table { width: 100%; border-collapse: collapse; margin-bottom: 12px; }
|
|
69
|
+
.dd-doctor__table th { text-align: left; padding: 4px 8px; background: #1a1a2e; color: #888; font-weight: normal; }
|
|
70
|
+
.dd-doctor__table td { padding: 4px 8px; border-bottom: 1px solid #222; }
|
|
71
|
+
.dd-doctor__table .dd-thread-sim { color: #81c784; }
|
|
72
|
+
.dd-doctor__table .dd-thread-renderer { color: #64b5f6; }
|
|
73
|
+
.dd-doctor__table .dd-thread-shared { color: #ffb74d; }
|
|
74
|
+
.dd-doctor__issue { padding: 6px 8px; margin: 4px 0; border-radius: 4px; }
|
|
75
|
+
.dd-doctor__issue--error { background: #3e1e1e; color: #ef5350; }
|
|
76
|
+
.dd-doctor__issue--warning { background: #3e3a1e; color: #ffb74d; }
|
|
77
|
+
.dd-doctor__issue--ok { background: #1e3e2a; color: #81c784; }
|
|
78
|
+
`,
|
|
79
|
+
|
|
80
|
+
script: `(() => {
|
|
81
|
+
const helpers = arguments[0];
|
|
82
|
+
const container = helpers.container;
|
|
83
|
+
const opts = window.__ddDoctorOpts || {};
|
|
84
|
+
let refreshTimer = null;
|
|
85
|
+
|
|
86
|
+
function render() {
|
|
87
|
+
const simModules = opts.getSimModules ? opts.getSimModules() : [];
|
|
88
|
+
const rendererModules = opts.getRendererModules ? opts.getRendererModules() : [];
|
|
89
|
+
let report = opts.getReport ? opts.getReport() : null;
|
|
90
|
+
if (!report && (simModules.length || rendererModules.length)) {
|
|
91
|
+
// Build report inline if no pre-built report provider
|
|
92
|
+
const { buildCrossThreadReport } = window.__ddCrossThread || {};
|
|
93
|
+
if (buildCrossThreadReport) {
|
|
94
|
+
report = buildCrossThreadReport(simModules, rendererModules);
|
|
95
|
+
}
|
|
96
|
+
}
|
|
97
|
+
if (!report) {
|
|
98
|
+
report = { modules: [...simModules, ...rendererModules], unresolved: [], shared: [], versionConflicts: [] };
|
|
99
|
+
}
|
|
100
|
+
|
|
101
|
+
// Summary
|
|
102
|
+
const summary = container.querySelector('.dd-doctor__summary');
|
|
103
|
+
const simCount = report.modules.filter(p => p.thread === 'sim').length;
|
|
104
|
+
const rendererCount = report.modules.filter(p => p.thread === 'renderer').length;
|
|
105
|
+
const sharedCount = report.shared.length;
|
|
106
|
+
const unresolvedCount = report.unresolved.length;
|
|
107
|
+
const conflictCount = report.versionConflicts.length;
|
|
108
|
+
summary.innerHTML = [
|
|
109
|
+
'<div>Sim modules: <b>' + simCount + '</b></div>',
|
|
110
|
+
'<div>Renderer modules: <b>' + rendererCount + '</b></div>',
|
|
111
|
+
'<div>Shared resources: <b>' + sharedCount + '</b></div>',
|
|
112
|
+
'<div>Unresolved requires: <b style="color:' + (unresolvedCount ? '#ef5350' : '#81c784') + '">' + unresolvedCount + '</b></div>',
|
|
113
|
+
'<div>Version conflicts: <b style="color:' + (conflictCount ? '#ef5350' : '#81c784') + '">' + conflictCount + '</b></div>',
|
|
114
|
+
].join('');
|
|
115
|
+
|
|
116
|
+
// Modules table
|
|
117
|
+
const pluginsDiv = container.querySelector('.dd-doctor__plugins');
|
|
118
|
+
if (report.modules.length === 0) {
|
|
119
|
+
pluginsDiv.innerHTML = '<h3>Modules</h3><p>No modules registered.</p>';
|
|
120
|
+
} else {
|
|
121
|
+
let html = '<h3>Modules (' + report.modules.length + ')</h3>';
|
|
122
|
+
html += '<table class="dd-doctor__table"><thead><tr><th>Name</th><th>Version</th><th>Thread</th><th>Provides</th><th>Requires</th><th>Status</th></tr></thead><tbody>';
|
|
123
|
+
for (const p of report.modules) {
|
|
124
|
+
const threadClass = 'dd-thread-' + esc(p.thread);
|
|
125
|
+
html += '<tr><td>' + esc(p.name) + '</td><td>' + esc(p.version) + '</td><td class="' + threadClass + '">' + esc(p.thread) + '</td><td>' + esc(p.provides.join(', ') || '—') + '</td><td>' + esc(p.requires.join(', ') || '—') + '</td><td>' + (p.active ? '✓ active' : 'inactive') + '</td></tr>';
|
|
126
|
+
}
|
|
127
|
+
html += '</tbody></table>';
|
|
128
|
+
pluginsDiv.innerHTML = html;
|
|
129
|
+
}
|
|
130
|
+
|
|
131
|
+
// User-authored plugins (modding system)
|
|
132
|
+
const userPluginsDiv = container.querySelector('.dd-doctor__user-plugins');
|
|
133
|
+
const plugins = opts.getPlugins ? opts.getPlugins() : [];
|
|
134
|
+
if (plugins.length === 0) {
|
|
135
|
+
userPluginsDiv.innerHTML = '';
|
|
136
|
+
} else {
|
|
137
|
+
let phtml = '<h3>Plugins (' + plugins.length + ')</h3>';
|
|
138
|
+
phtml += '<table class="dd-doctor__table"><thead><tr><th>ID</th><th>Version</th><th>Format</th><th>Tier</th><th>Thread</th><th>Permissions</th><th>Status</th></tr></thead><tbody>';
|
|
139
|
+
for (const p of plugins) {
|
|
140
|
+
const fmtBadge = '<span class="dd-doctor__badge dd-doctor__badge--format">' + esc(p.format) + '</span>';
|
|
141
|
+
const tierBadge = '<span class="dd-doctor__badge dd-doctor__badge--tier">' + esc(p.tier) + '</span>';
|
|
142
|
+
const threadBadge = '<span class="dd-doctor__badge dd-doctor__badge--thread">' + esc(p.thread) + '</span>';
|
|
143
|
+
const permBadges = p.permissions.map(function(perm) { return '<span class="dd-doctor__badge dd-doctor__badge--perm">' + esc(perm) + '</span>'; }).join('');
|
|
144
|
+
const statusClass = 'dd-doctor__status--' + esc(p.status);
|
|
145
|
+
const statusText = esc(p.status + (p.error ? ': ' + p.error : ''));
|
|
146
|
+
phtml += '<tr><td>' + esc(p.id) + '</td><td>' + esc(p.version) + '</td><td>' + fmtBadge + '</td><td>' + tierBadge + '</td><td>' + threadBadge + '</td><td>' + (permBadges || '—') + '</td><td class="' + statusClass + '">' + statusText + '</td></tr>';
|
|
147
|
+
}
|
|
148
|
+
phtml += '</tbody></table>';
|
|
149
|
+
userPluginsDiv.innerHTML = phtml;
|
|
150
|
+
}
|
|
151
|
+
|
|
152
|
+
// Issues
|
|
153
|
+
const issuesDiv = container.querySelector('.dd-doctor__issues');
|
|
154
|
+
let issuesHtml = '<h3>Diagnostics</h3>';
|
|
155
|
+
if (report.unresolved.length > 0) {
|
|
156
|
+
issuesHtml += '<div class="dd-doctor__issue dd-doctor__issue--error">Unresolved requires: ' + esc(report.unresolved.join(', ')) + '</div>';
|
|
157
|
+
}
|
|
158
|
+
if (report.versionConflicts.length > 0) {
|
|
159
|
+
for (const vc of report.versionConflicts) {
|
|
160
|
+
issuesHtml += '<div class="dd-doctor__issue dd-doctor__issue--error">Version conflict: ' + esc(vc.name) + ' (sim=' + esc(vc.simVersion) + ', renderer=' + esc(vc.rendererVersion) + ')</div>';
|
|
161
|
+
}
|
|
162
|
+
}
|
|
163
|
+
if (report.shared.length > 0) {
|
|
164
|
+
issuesHtml += '<div class="dd-doctor__issue dd-doctor__issue--ok">Shared resources: ' + esc(report.shared.join(', ')) + '</div>';
|
|
165
|
+
}
|
|
166
|
+
if (report.unresolved.length === 0 && report.versionConflicts.length === 0) {
|
|
167
|
+
issuesHtml += '<div class="dd-doctor__issue dd-doctor__issue--ok">✓ No issues detected</div>';
|
|
168
|
+
}
|
|
169
|
+
issuesDiv.innerHTML = issuesHtml;
|
|
170
|
+
}
|
|
171
|
+
|
|
172
|
+
container.querySelector('.dd-doctor__refresh').addEventListener('click', render);
|
|
173
|
+
render();
|
|
174
|
+
|
|
175
|
+
return {
|
|
176
|
+
onActivate() { refreshTimer = setInterval(render, 2000); },
|
|
177
|
+
onDeactivate() { if (refreshTimer) { clearInterval(refreshTimer); refreshTimer = null; } },
|
|
178
|
+
onDestroy() { if (refreshTimer) clearInterval(refreshTimer); }
|
|
179
|
+
};
|
|
180
|
+
})`,
|
|
181
|
+
};
|
|
182
|
+
}
|