@downdraft/engine 0.0.0 → 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +33 -0
- package/app/src/index.ts +10 -0
- package/app/src/renderer/bootstrap.ts +271 -0
- package/app/src/renderer/downdraft-base.css +93 -0
- package/app/src/renderer/feature-log.ts +200 -0
- package/app/src/renderer/game-module.ts +923 -0
- package/app/src/renderer/hooks.ts +88 -0
- package/app/src/renderer/hot-reload.ts +178 -0
- package/app/src/renderer/import-cache.ts +88 -0
- package/app/src/renderer/index.ts +206 -0
- package/app/src/renderer/mcp-harness.ts +144 -0
- package/app/src/renderer/save-store-factory.ts +239 -0
- package/app/src/renderer/sim-bridge.ts +183 -0
- package/app/src/renderer/standard-automation-tools.ts +771 -0
- package/app/src/shared/feature-log.ts +71 -0
- package/app/src/shared/gpu-info.ts +82 -0
- package/app/src/shared/import-cache-store.ts +142 -0
- package/app/src/shared/index.ts +6 -0
- package/app/src/shared/mcp-discovery.ts +47 -0
- package/app/src/shared/mcp-proxy.ts +82 -0
- package/app/src/shared/types.ts +324 -0
- package/asset-bake/src/bake-audio.ts +119 -0
- package/asset-bake/src/bake-gltf.ts +172 -0
- package/asset-bake/src/bake.ts +78 -0
- package/asset-bake/src/cache.ts +188 -0
- package/asset-bake/src/config.ts +186 -0
- package/asset-bake/src/index.ts +36 -0
- package/core/src/animation/animation-event.ts +41 -0
- package/core/src/animation/bone-mask.ts +122 -0
- package/core/src/animation/clip.ts +252 -0
- package/core/src/animation/index.ts +22 -0
- package/core/src/animation/mixamo.ts +113 -0
- package/core/src/animation/morph-target.ts +69 -0
- package/core/src/animation/player.ts +697 -0
- package/core/src/animation/retarget.ts +158 -0
- package/core/src/animation/skeleton-animator.ts +1399 -0
- package/core/src/animation/skeleton.ts +214 -0
- package/core/src/animation/state-machine.ts +280 -0
- package/core/src/assets/blob-store.ts +66 -0
- package/core/src/assets/cache.ts +186 -0
- package/core/src/assets/cubemap-converter.ts +155 -0
- package/core/src/assets/environment-manager.ts +121 -0
- package/core/src/assets/import-cache.ts +65 -0
- package/core/src/assets/import-settings.ts +72 -0
- package/core/src/assets/importer.ts +108 -0
- package/core/src/assets/index.ts +74 -0
- package/core/src/assets/irradiance-generator.ts +198 -0
- package/core/src/assets/loader-audio.ts +86 -0
- package/core/src/assets/loader-cubemap.ts +211 -0
- package/core/src/assets/loader-dds.ts +236 -0
- package/core/src/assets/loader-hdr.ts +474 -0
- package/core/src/assets/loader-mesh.ts +143 -0
- package/core/src/assets/loader-shader.ts +73 -0
- package/core/src/assets/loader-texture.ts +349 -0
- package/core/src/assets/lod.ts +198 -0
- package/core/src/assets/manager.ts +480 -0
- package/core/src/assets/manifest.ts +81 -0
- package/core/src/assets/material-bridge.ts +186 -0
- package/core/src/assets/model-importer.ts +72 -0
- package/core/src/assets/model-normalizer.ts +248 -0
- package/core/src/assets/model-to-gpu.ts +70 -0
- package/core/src/assets/model-to-mesh.ts +237 -0
- package/core/src/assets/prefilter-generator.ts +250 -0
- package/core/src/audio/engine.ts +177 -0
- package/core/src/audio/interface.ts +130 -0
- package/core/src/audio/listener.ts +32 -0
- package/core/src/audio/mixer.ts +141 -0
- package/core/src/audio/registry.ts +52 -0
- package/core/src/audio/sab.ts +87 -0
- package/core/src/audio/source.ts +89 -0
- package/core/src/change-detection/atomics.ts +1 -0
- package/core/src/change-detection/tracker.ts +47 -0
- package/core/src/debug-draw/lines.ts +64 -0
- package/core/src/debug-draw/points.ts +17 -0
- package/core/src/debug-draw/queue.ts +124 -0
- package/core/src/debug-draw/text.ts +25 -0
- package/core/src/ecs/archetype.ts +323 -0
- package/core/src/ecs/component.ts +188 -0
- package/core/src/ecs/entity.ts +25 -0
- package/core/src/ecs/events.ts +93 -0
- package/core/src/ecs/hierarchy.ts +124 -0
- package/core/src/ecs/hmr-swap-registry.ts +22 -0
- package/core/src/ecs/index.ts +25 -0
- package/core/src/ecs/query.ts +141 -0
- package/core/src/ecs/resource.ts +8 -0
- package/core/src/ecs/schedule.ts +181 -0
- package/core/src/ecs/system-params.ts +99 -0
- package/core/src/ecs/system.ts +42 -0
- package/core/src/ecs/world.ts +348 -0
- package/core/src/index.ts +352 -0
- package/core/src/input/context.ts +73 -0
- package/core/src/input/dom-handler.ts +380 -0
- package/core/src/input/local-player-manager.ts +218 -0
- package/core/src/input/mapping.ts +40 -0
- package/core/src/input/multi-sab-bridge.ts +276 -0
- package/core/src/input/multi-state.ts +54 -0
- package/core/src/input/sab-bridge.ts +71 -0
- package/core/src/input/state.ts +132 -0
- package/core/src/input/ui-router.ts +87 -0
- package/core/src/library/host.ts +317 -0
- package/core/src/library/index.ts +16 -0
- package/core/src/library/library.ts +292 -0
- package/core/src/material/compiler.ts +80 -0
- package/core/src/material/graph-bridge.ts +172 -0
- package/core/src/material/index.ts +9 -0
- package/core/src/material/library.ts +442 -0
- package/core/src/material/material.ts +156 -0
- package/core/src/material/variants.ts +61 -0
- package/core/src/math/mat4.ts +202 -0
- package/core/src/math/perlin-noise-2d.ts +77 -0
- package/core/src/math/perlin-noise-3d.ts +110 -0
- package/core/src/math/quat.ts +33 -0
- package/core/src/math/rng.ts +29 -0
- package/core/src/math/trig.ts +47 -0
- package/core/src/math/value-noise.ts +67 -0
- package/core/src/mesh/builder.ts +177 -0
- package/core/src/mesh/csg.ts +312 -0
- package/core/src/mesh/greased-line.ts +145 -0
- package/core/src/mesh/mesh.ts +17 -0
- package/core/src/mesh/parametric.ts +501 -0
- package/core/src/mesh/skinning.ts +67 -0
- package/core/src/mesh/vertex-layout.ts +91 -0
- package/core/src/module/cross-thread.ts +163 -0
- package/core/src/module/diagnostics.ts +123 -0
- package/core/src/module/host.ts +451 -0
- package/core/src/module/index.ts +22 -0
- package/core/src/module/module.ts +109 -0
- package/core/src/module/registry.ts +94 -0
- package/core/src/module/renderer-module.ts +247 -0
- package/core/src/module/ts-loader.ts +26 -0
- package/core/src/particles/compute-pass.ts +378 -0
- package/core/src/particles/emitter.ts +156 -0
- package/core/src/particles/index.ts +11 -0
- package/core/src/particles/particle-data.ts +47 -0
- package/core/src/particles/render-pass.ts +365 -0
- package/core/src/particles/simulator.ts +264 -0
- package/core/src/particles/system.ts +193 -0
- package/core/src/physics/body.ts +59 -0
- package/core/src/physics/ccd-heuristic.ts +55 -0
- package/core/src/physics/character.ts +282 -0
- package/core/src/physics/collider.ts +55 -0
- package/core/src/physics/collision-system.ts +91 -0
- package/core/src/physics/events.ts +133 -0
- package/core/src/physics/index.ts +34 -0
- package/core/src/physics/interface.ts +473 -0
- package/core/src/physics/interpolation-buffer.ts +192 -0
- package/core/src/physics/lifecycle.ts +87 -0
- package/core/src/physics/load-shedder.ts +164 -0
- package/core/src/physics/physics-accumulator.ts +101 -0
- package/core/src/physics/physics-system.ts +240 -0
- package/core/src/physics/ragdoll-presets.ts +272 -0
- package/core/src/physics/ragdoll-system.ts +220 -0
- package/core/src/physics/ragdoll.ts +182 -0
- package/core/src/physics/raycast.ts +143 -0
- package/core/src/physics/realm-manager.ts +499 -0
- package/core/src/physics/realm-worker-pool.ts +191 -0
- package/core/src/physics/realm-worker.ts +102 -0
- package/core/src/physics/realm.ts +189 -0
- package/core/src/physics/registry.ts +52 -0
- package/core/src/physics/safety.ts +247 -0
- package/core/src/physics/snapshot-manager.ts +141 -0
- package/core/src/physics/worker-protocol.ts +30 -0
- package/core/src/platform/bun-preload.ts +169 -0
- package/core/src/platform/css-stub.ts +4 -0
- package/core/src/platform/glob-polyfill.ts +124 -0
- package/core/src/platform/hidpi.ts +57 -0
- package/core/src/platform/render-surface.ts +77 -0
- package/core/src/platform/rpc.ts +98 -0
- package/core/src/platform/runtime.ts +132 -0
- package/core/src/plugin/context.ts +364 -0
- package/core/src/plugin/diagnostics.ts +61 -0
- package/core/src/plugin/discovery.ts +186 -0
- package/core/src/plugin/extension-loaders.ts +172 -0
- package/core/src/plugin/host.ts +659 -0
- package/core/src/plugin/index.ts +106 -0
- package/core/src/plugin/loader-asset.ts +124 -0
- package/core/src/plugin/loader-quickjs.ts +84 -0
- package/core/src/plugin/loader-wasm.ts +411 -0
- package/core/src/plugin/loader-worker.ts +261 -0
- package/core/src/plugin/manifest.ts +653 -0
- package/core/src/plugin/material-registry.ts +65 -0
- package/core/src/plugin/mcp-tools.ts +165 -0
- package/core/src/plugin/permissions.ts +175 -0
- package/core/src/plugin/quickjs-bridge.ts +294 -0
- package/core/src/plugin/registry.ts +107 -0
- package/core/src/plugin/sandbox-shim.ts +86 -0
- package/core/src/plugin/sandbox-worker.ts +215 -0
- package/core/src/plugin/wasm-abi.ts +152 -0
- package/core/src/plugin/wasm-worker.ts +229 -0
- package/core/src/plugin/workshop.ts +169 -0
- package/core/src/profiling/event-loop.ts +180 -0
- package/core/src/profiling/index.ts +69 -0
- package/core/src/profiling/iops/idb-patch.ts +242 -0
- package/core/src/profiling/iops/opfs-patch.ts +276 -0
- package/core/src/profiling/profiling-sab.ts +839 -0
- package/core/src/profiling/task-latency.ts +134 -0
- package/core/src/profiling/thread-metrics.ts +126 -0
- package/core/src/profiling/trace-event-writer.ts +205 -0
- package/core/src/profiling/warnings.ts +423 -0
- package/core/src/profiling/worker-prelude.ts +376 -0
- package/core/src/render/bind-group.ts +38 -0
- package/core/src/render/bindless/bindless-struct.ts +42 -0
- package/core/src/render/bindless/bindless.wgsl.ts +167 -0
- package/core/src/render/bindless/frame-bindings.ts +176 -0
- package/core/src/render/bindless/index.ts +10 -0
- package/core/src/render/bindless/material-manager.ts +257 -0
- package/core/src/render/bindless/texture-registry.ts +609 -0
- package/core/src/render/buffer.ts +82 -0
- package/core/src/render/camera-2d.ts +217 -0
- package/core/src/render/camera-controller.ts +440 -0
- package/core/src/render/camera.ts +409 -0
- package/core/src/render/canvas-resize-watcher.ts +46 -0
- package/core/src/render/compute-kernel.ts +172 -0
- package/core/src/render/constants.ts +2 -0
- package/core/src/render/device.ts +111 -0
- package/core/src/render/frame-graph.ts +768 -0
- package/core/src/render/frustum.ts +185 -0
- package/core/src/render/fullscreen-vs.ts +25 -0
- package/core/src/render/g-buffer.ts +186 -0
- package/core/src/render/game-renderer.ts +1452 -0
- package/core/src/render/gpu-driven/cull-pass.ts +394 -0
- package/core/src/render/gpu-driven/hzb.ts +215 -0
- package/core/src/render/gpu-driven/index.ts +7 -0
- package/core/src/render/gpu-driven/indirect-draw-pass.ts +324 -0
- package/core/src/render/gpu-driven/instance-buffer.ts +178 -0
- package/core/src/render/gpu-driven/mesh-table.ts +175 -0
- package/core/src/render/gpu-driven/passes/hzb-build-pass.ts +47 -0
- package/core/src/render/gpu-utils.ts +96 -0
- package/core/src/render/hdr.ts +88 -0
- package/core/src/render/hot-reload.ts +295 -0
- package/core/src/render/ibl-bind-group.ts +266 -0
- package/core/src/render/ibl.ts +180 -0
- package/core/src/render/index.ts +163 -0
- package/core/src/render/input-manager.ts +259 -0
- package/core/src/render/lighting/area-light.ts +196 -0
- package/core/src/render/lighting/cluster-grid.ts +288 -0
- package/core/src/render/lighting/cluster-types.ts +193 -0
- package/core/src/render/lighting/ies-parser.ts +162 -0
- package/core/src/render/lighting.ts +454 -0
- package/core/src/render/material-types/depth.wgsl +44 -0
- package/core/src/render/material-types/line.wgsl +50 -0
- package/core/src/render/material-types/matcap.wgsl +51 -0
- package/core/src/render/material-types/normal.wgsl +41 -0
- package/core/src/render/material-types/physical.wgsl +152 -0
- package/core/src/render/material-types/sprite.wgsl +46 -0
- package/core/src/render/material-types/sss.wgsl +79 -0
- package/core/src/render/material-types/toon.wgsl +79 -0
- package/core/src/render/passes/README.md +121 -0
- package/core/src/render/passes/atmosphere.ts +152 -0
- package/core/src/render/passes/cluster-lighting-pass.ts +476 -0
- package/core/src/render/passes/csm.ts +408 -0
- package/core/src/render/passes/cubemap-capture.ts +114 -0
- package/core/src/render/passes/debug-viz.ts +278 -0
- package/core/src/render/passes/debug.ts +538 -0
- package/core/src/render/passes/decal-mesh.ts +111 -0
- package/core/src/render/passes/decal-pass.ts +377 -0
- package/core/src/render/passes/deferred-lighting.ts +434 -0
- package/core/src/render/passes/depth-prepass.ts +163 -0
- package/core/src/render/passes/dome-360.ts +83 -0
- package/core/src/render/passes/fluid-render.ts +137 -0
- package/core/src/render/passes/gi-types.ts +118 -0
- package/core/src/render/passes/graph-compute.ts +300 -0
- package/core/src/render/passes/greased-line-pass.ts +232 -0
- package/core/src/render/passes/morph-target.ts +40 -0
- package/core/src/render/passes/opaque.ts +1028 -0
- package/core/src/render/passes/point-light-shadow.ts +266 -0
- package/core/src/render/passes/procedural-texture.ts +185 -0
- package/core/src/render/passes/reflection-probe.ts +140 -0
- package/core/src/render/passes/rsm-pass.ts +248 -0
- package/core/src/render/passes/sdf-text.ts +155 -0
- package/core/src/render/passes/shadow-map.ts +163 -0
- package/core/src/render/passes/shadow.ts +220 -0
- package/core/src/render/passes/skinning-vs.ts +121 -0
- package/core/src/render/passes/skinning.ts +326 -0
- package/core/src/render/passes/sky-dome.ts +404 -0
- package/core/src/render/passes/skybox.ts +162 -0
- package/core/src/render/passes/spot-light-shadow.ts +273 -0
- package/core/src/render/passes/terrain.ts +326 -0
- package/core/src/render/passes/transparent.ts +353 -0
- package/core/src/render/passes/underwater-fog.ts +185 -0
- package/core/src/render/passes/video-texture.ts +79 -0
- package/core/src/render/passes/volumetric-pass.ts +312 -0
- package/core/src/render/passes/volumetric-types.ts +171 -0
- package/core/src/render/passes/water.ts +753 -0
- package/core/src/render/pbr.ts +296 -0
- package/core/src/render/pipeline.ts +52 -0
- package/core/src/render/render-pass.ts +30 -0
- package/core/src/render/renderer-input-bus.ts +220 -0
- package/core/src/render/renderer-module-host.ts +623 -0
- package/core/src/render/resource-tracker.ts +67 -0
- package/core/src/render/sab-canvas-overlay.ts +122 -0
- package/core/src/render/shader-validator.ts +200 -0
- package/core/src/render/shaders/debug/debug-line.wgsl +27 -0
- package/core/src/render/shaders/debug/debug-point.wgsl +30 -0
- package/core/src/render/shaders/debug/debug-text.wgsl +42 -0
- package/core/src/render/shaders/debug-viz/aabb.wgsl +20 -0
- package/core/src/render/shaders/debug-viz/depth.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/lod.wgsl +38 -0
- package/core/src/render/shaders/debug-viz/normals.wgsl +30 -0
- package/core/src/render/shaders/debug-viz/overdraw.wgsl +21 -0
- package/core/src/render/shaders/debug-viz/tangents.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/wireframe.wgsl +33 -0
- package/core/src/render/shaders/shadow-chunks.ts +135 -0
- package/core/src/render/skybox.ts +146 -0
- package/core/src/render/splitscreen.ts +85 -0
- package/core/src/render/surface.ts +78 -0
- package/core/src/render/tonemap.ts +180 -0
- package/core/src/render/tracked-render-pass.ts +158 -0
- package/core/src/render/viewport.ts +109 -0
- package/core/src/render/wgsl-hmr.ts +70 -0
- package/core/src/sab/core-input-channel.ts +23 -0
- package/core/src/sab/define.ts +239 -0
- package/core/src/sab/errors.ts +76 -0
- package/core/src/sab/game-input.ts +343 -0
- package/core/src/sab/gamepad-devices.ts +259 -0
- package/core/src/sab/grid-buffer.ts +117 -0
- package/core/src/sab/input.ts +55 -0
- package/core/src/sab/layout.ts +219 -0
- package/core/src/sab/multi-input-channel.ts +50 -0
- package/core/src/sab/record-buffer.ts +155 -0
- package/core/src/sab/sab-polyfill.ts +56 -0
- package/core/src/sab/sim-channel.ts +453 -0
- package/core/src/sab/slot-buffer.ts +190 -0
- package/core/src/sab/types.ts +158 -0
- package/core/src/safety/bounds.ts +76 -0
- package/core/src/safety/json.ts +80 -0
- package/core/src/safety/path.ts +167 -0
- package/core/src/save/binary-format.ts +117 -0
- package/core/src/save/game-save-system.ts +161 -0
- package/core/src/save/grid-save-system.ts +158 -0
- package/core/src/save/migrate.ts +44 -0
- package/core/src/save/migration-registry.ts +94 -0
- package/core/src/save/persist-types.ts +208 -0
- package/core/src/save/schema.ts +46 -0
- package/core/src/save/serializer.ts +180 -0
- package/core/src/scene/builder.ts +65 -0
- package/core/src/scene/camera.ts +142 -0
- package/core/src/scene/checkpoint.ts +109 -0
- package/core/src/scene/game-loop.ts +198 -0
- package/core/src/scene/index.ts +24 -0
- package/core/src/scene/layer.ts +6 -0
- package/core/src/scene/prefab.ts +145 -0
- package/core/src/scene/scene-manager.ts +157 -0
- package/core/src/scene/scene.ts +192 -0
- package/core/src/scene/sky.ts +256 -0
- package/core/src/scene/spatial-grid.ts +176 -0
- package/core/src/scene/streaming.ts +304 -0
- package/core/src/scene/vegetation.ts +163 -0
- package/core/src/scene/world.ts +89 -0
- package/core/src/scripting/binding.ts +129 -0
- package/core/src/scripting/hot-reload.ts +144 -0
- package/core/src/scripting/script.ts +99 -0
- package/core/src/sim/hot-reload-pipeline.ts +49 -0
- package/core/src/sim/sim-state-helper.ts +47 -0
- package/core/src/sim/transient-state-registry.ts +77 -0
- package/core/src/sim/types.ts +113 -0
- package/core/src/sim/worker-loop.ts +222 -0
- package/core/src/stores/game-store.ts +158 -0
- package/core/src/stores/hot-reload-store.ts +44 -0
- package/core/src/telemetry/collector.ts +410 -0
- package/core/src/telemetry/gc-controller.ts +453 -0
- package/core/src/telemetry/gc-profiler.ts +126 -0
- package/core/src/telemetry/gc-tracker.ts +69 -0
- package/core/src/telemetry/gpu-profiler.ts +703 -0
- package/core/src/telemetry/gpu-resource-tracker.ts +285 -0
- package/core/src/telemetry/gpu-timer-pool.ts +234 -0
- package/core/src/telemetry/gpu-timer.ts +123 -0
- package/core/src/telemetry/gpu-timestamp-gate.ts +21 -0
- package/core/src/telemetry/reporter.ts +62 -0
- package/core/src/types/engine-types.ts +129 -0
- package/core/src/ui-font-scale.ts +112 -0
- package/core/src/util/broad-phase-grid.ts +82 -0
- package/core/src/util/feature-log.ts +220 -0
- package/core/src/util/index.ts +17 -0
- package/core/src/util/logger.ts +604 -0
- package/core/src/webgpu-destroy-augmentation.d.ts +25 -0
- package/core/src/worker/base-worker-host.ts +183 -0
- package/core/src/worker/buffer-sync.ts +550 -0
- package/core/src/worker/crash-recovery.ts +201 -0
- package/core/src/worker/entity-sim-worker-host.ts +190 -0
- package/core/src/worker/instrumented-worker-host.ts +171 -0
- package/core/src/worker/rpc.ts +253 -0
- package/core/src/worker/sim-worker-base.ts +913 -0
- package/core/src/worker/sim-worker-host.ts +358 -0
- package/core/src/worker/task-pool.ts +256 -0
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- package/libraries/stickman/src/skeleton.ts +197 -0
- package/libraries/stickman/src/stickman-pass.ts +255 -0
- package/libraries/stickman/src/thick-line.ts +123 -0
- package/libraries/surface-nets/README.md +25 -0
- package/libraries/surface-nets/src/chunked-field.ts +14 -0
- package/libraries/surface-nets/src/deformation.ts +45 -0
- package/libraries/surface-nets/src/index.ts +36 -0
- package/libraries/surface-nets/src/library.ts +59 -0
- package/libraries/surface-nets/src/lod.ts +7 -0
- package/libraries/surface-nets/src/sab.ts +4 -0
- package/libraries/surface-nets/src/streaming-config.ts +5 -0
- package/libraries/surface-nets/src/streaming-manager.ts +15 -0
- package/libraries/surface-nets/src/surface-nets.ts +334 -0
- package/libraries/surface-nets/src/types.ts +23 -0
- package/libraries/water/README.md +25 -0
- package/libraries/water/src/buoyancy.ts +103 -0
- package/libraries/water/src/index.ts +43 -0
- package/libraries/water/src/library.ts +85 -0
- package/libraries/water/src/shore-damping.ts +93 -0
- package/libraries/water/src/water-buffer.ts +89 -0
- package/libraries/water/src/water-chunks.ts +13 -0
- package/libraries/water/src/water-physics.ts +376 -0
- package/libraries/water/src/water-renderer.ts +809 -0
- package/libraries/water/src/water-sab.ts +161 -0
- package/libraries/water/src/wave-sources.ts +84 -0
- package/libraries/weather/README.md +20 -0
- package/libraries/weather/src/index.ts +9 -0
- package/libraries/weather/src/library.ts +72 -0
- package/libraries/weather/src/types.ts +64 -0
- package/libraries/weather/src/weather-blend.ts +112 -0
- package/libraries/weather/src/weather-system.ts +271 -0
- package/libraries/weatherfx/README.md +24 -0
- package/libraries/weatherfx/src/cloud-provider.ts +31 -0
- package/libraries/weatherfx/src/cloud-system.ts +372 -0
- package/libraries/weatherfx/src/index.ts +9 -0
- package/libraries/weatherfx/src/library.ts +58 -0
- package/libraries/weatherfx/src/particle-system.ts +434 -0
- package/libraries/weatherfx/src/shaders/cloud.wgsl +111 -0
- package/libraries/weatherfx/src/shaders/particle-compute.wgsl +187 -0
- package/libraries/weatherfx/src/shaders/particle-render.wgsl +95 -0
- package/lint-plugin.mjs +41 -0
- package/mcp/src/client.ts +703 -0
- package/mcp/src/engine-context.ts +186 -0
- package/mcp/src/http-transport.ts +471 -0
- package/mcp/src/index.ts +13 -0
- package/mcp/src/prompts/add-entity.ts +42 -0
- package/mcp/src/prompts/create-scene.ts +44 -0
- package/mcp/src/prompts/debug-frame.ts +39 -0
- package/mcp/src/prompts/index.ts +12 -0
- package/mcp/src/resources/asset-list.ts +32 -0
- package/mcp/src/resources/checkpoint-list.ts +33 -0
- package/mcp/src/resources/entity-state.ts +55 -0
- package/mcp/src/resources/gpu-info.ts +103 -0
- package/mcp/src/resources/index.ts +57 -0
- package/mcp/src/resources/performance.ts +37 -0
- package/mcp/src/resources/scene-tree.ts +43 -0
- package/mcp/src/server.ts +375 -0
- package/mcp/src/tools/animation.ts +118 -0
- package/mcp/src/tools/asset.ts +161 -0
- package/mcp/src/tools/audio.ts +96 -0
- package/mcp/src/tools/build.ts +143 -0
- package/mcp/src/tools/camera.ts +167 -0
- package/mcp/src/tools/checkpoint.ts +100 -0
- package/mcp/src/tools/component.ts +199 -0
- package/mcp/src/tools/debug.ts +300 -0
- package/mcp/src/tools/entity.ts +361 -0
- package/mcp/src/tools/inspect.ts +210 -0
- package/mcp/src/tools/lighting.ts +263 -0
- package/mcp/src/tools/material.ts +243 -0
- package/mcp/src/tools/mesh.ts +239 -0
- package/mcp/src/tools/physics.ts +266 -0
- package/mcp/src/tools/scene.ts +153 -0
- package/mcp/src/tools/script.ts +122 -0
- package/mcp/src/types.ts +92 -0
- package/mcp/src/undo-redo.ts +77 -0
- package/modules/camera-controls/README.md +20 -0
- package/modules/camera-controls/src/index.ts +161 -0
- package/modules/controller-ui/src/index.ts +164 -0
- package/modules/devtools/README.md +25 -0
- package/modules/devtools/src/api.ts +461 -0
- package/modules/devtools/src/asset-utils.ts +105 -0
- package/modules/devtools/src/bind-debug-store.ts +48 -0
- package/modules/devtools/src/data-bridge.ts +286 -0
- package/modules/devtools/src/debug-overlay.ts +238 -0
- package/modules/devtools/src/debug-raycast.ts +328 -0
- package/modules/devtools/src/debug-store.ts +92 -0
- package/modules/devtools/src/debug-view-descriptors.ts +59 -0
- package/modules/devtools/src/doctor-panel.ts +182 -0
- package/modules/devtools/src/gizmo-module.ts +136 -0
- package/modules/devtools/src/graph-model.ts +509 -0
- package/modules/devtools/src/grid-renderer.ts +157 -0
- package/modules/devtools/src/height-ruler-renderer.ts +216 -0
- package/modules/devtools/src/index.ts +81 -0
- package/modules/devtools/src/init.ts +261 -0
- package/modules/devtools/src/label-overlay.ts +154 -0
- package/modules/devtools/src/material-stats-panel.ts +188 -0
- package/modules/devtools/src/profiling-bridge.ts +377 -0
- package/modules/devtools/src/profiling-hooks.ts +98 -0
- package/modules/devtools/src/renderer-adapter.ts +76 -0
- package/modules/devtools/src/scene-inspector.ts +637 -0
- package/modules/devtools/src/scene-store.ts +320 -0
- package/modules/devtools/src/scene-sync.ts +116 -0
- package/modules/devtools/src/shaders/transform-gizmo.wgsl +38 -0
- package/modules/devtools/src/sim-stats-panel.ts +272 -0
- package/modules/devtools/src/sim-stats-provider.ts +105 -0
- package/modules/devtools/src/skeleton-renderer.ts +351 -0
- package/modules/devtools/src/transform-gizmo.ts +928 -0
- package/modules/devtools/src/types.ts +290 -0
- package/modules/devtools/src/worker-expose.ts +67 -0
- package/modules/devtools/src/worker-sync.ts +137 -0
- package/modules/editor/src/commands/component.ts +156 -0
- package/modules/editor/src/commands/entity.ts +287 -0
- package/modules/editor/src/commands/hierarchy.ts +83 -0
- package/modules/editor/src/commands/index.ts +61 -0
- package/modules/editor/src/commands/prefab.ts +163 -0
- package/modules/editor/src/commands/registry.ts +331 -0
- package/modules/editor/src/commands/scene-io.ts +211 -0
- package/modules/editor/src/commands/selection.ts +73 -0
- package/modules/editor/src/commands/transform.ts +91 -0
- package/modules/editor/src/ddscene.ts +267 -0
- package/modules/editor/src/document.ts +123 -0
- package/modules/editor/src/editor-context.ts +172 -0
- package/modules/editor/src/index.ts +41 -0
- package/modules/editor/src/mcp.ts +103 -0
- package/modules/editor/src/module.ts +148 -0
- package/modules/editor/src/selection.ts +70 -0
- package/modules/editor/src/shell.ts +456 -0
- package/modules/editor/src/viewport.ts +199 -0
- package/modules/html-ui/src/composite.ts +135 -0
- package/modules/html-ui/src/create-html-ui.ts +188 -0
- package/modules/html-ui/src/doc-backend.ts +343 -0
- package/modules/html-ui/src/host.ts +646 -0
- package/modules/html-ui/src/index.ts +13 -0
- package/modules/html-ui/src/jsx-dev-runtime.ts +12 -0
- package/modules/html-ui/src/jsx-runtime.ts +126 -0
- package/modules/html-ui/src/protocol.ts +88 -0
- package/modules/html-ui/src/ui-worker.ts +16 -0
- package/modules/mcp/README.md +18 -0
- package/modules/mcp/src/index.ts +27 -0
- package/modules/movement-2d/README.md +19 -0
- package/modules/movement-2d/src/grid-character.ts +455 -0
- package/modules/movement-2d/src/index.ts +45 -0
- package/modules/movement-3d/README.md +21 -0
- package/modules/movement-3d/src/character-motor.ts +230 -0
- package/modules/movement-3d/src/index.ts +46 -0
- package/modules/native-osr/src/index.ts +22 -0
- package/modules/native-osr/src/input-router.ts +401 -0
- package/modules/native-osr/src/native-osr-manager.ts +247 -0
- package/modules/native-osr/src/native-texture-source.ts +86 -0
- package/modules/native-osr/src/types.ts +112 -0
- package/modules/native-osr/src/world-space-ui-pass.ts +351 -0
- package/modules/sailing/README.md +18 -0
- package/modules/sailing/src/index.ts +51 -0
- package/modules/terrain/README.md +18 -0
- package/modules/terrain/src/index.ts +78 -0
- package/modules/vitals/README.md +17 -0
- package/modules/vitals/src/index.ts +43 -0
- package/modules/vitals/src/vitals.ts +265 -0
- package/modules/xr/README.md +25 -0
- package/modules/xr/src/camera-rig.ts +146 -0
- package/modules/xr/src/debug.ts +59 -0
- package/modules/xr/src/frame-loop.ts +197 -0
- package/modules/xr/src/index.ts +16 -0
- package/modules/xr/src/input.ts +208 -0
- package/modules/xr/src/layer.ts +140 -0
- package/modules/xr/src/session.ts +156 -0
- package/modules/xr/src/sim-module.ts +23 -0
- package/modules/xr/src/types.ts +32 -0
- package/modules/xr/src/webxr.d.ts +182 -0
- package/modules/xr/src/xr-module.ts +179 -0
- package/package.json +232 -3
- package/shader-graph/src/chunks.ts +349 -0
- package/shader-graph/src/compiler.ts +732 -0
- package/shader-graph/src/compute-compiler.ts +453 -0
- package/shader-graph/src/compute-graph.ts +112 -0
- package/shader-graph/src/compute-profiles.ts +54 -0
- package/shader-graph/src/graph.ts +52 -0
- package/shader-graph/src/index.ts +53 -0
- package/shader-graph/src/profiles.ts +407 -0
- package/shader-graph/src/validator.ts +48 -0
- package/shader-graph/src/wgsl-binding-validator.ts +143 -0
- package/shader-graph/src/wgsl-struct-validator.ts +245 -0
- package/shader-graph/src/wgsl-struct.ts +397 -0
- package/test/src/index.ts +7 -0
- package/test/src/vision-test.ts +369 -0
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// ============================================================================
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// BaseSceneInspector — generic DevTools API exposed on window.__sceneInspector.
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// Games extend this class and provide game-specific features via
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// IGameDevToolsExtension.
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//
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// Extends DevToolsDataBridge (which provides perf/GC/GPU/telemetry data feeds)
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// and adds scene-tree / model / gizmo / material-editor methods.
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// ============================================================================
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import { compileGraphToMaterialWithGraph, compileUIGraphToMaterial, isExtremeScale, MaterialLibrary, maxDimension, uiGraphToMaterialGraph, type Material, type UIConnection, type UINodeData } from "@downdraft/engine";
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import { createDefaultDdmeta, createDefaultImportSettings, detectFormat, loadModel, normalizeModel, writeDdmeta } from "@downdraft/engine/libraries/models";
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import { createLogger } from "@downdraft/engine/util/logger";
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import { DevToolsDataBridge } from "./data-bridge";
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import { useSceneStore, type GizmoMode, type SceneTreeSnapshot } from "./scene-store";
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import type {
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IAssetResolver,
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IDebugOverlayProvider,
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IDevToolsRenderer,
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} from "./types";
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const log = createLogger("info");
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export abstract class BaseSceneInspector extends DevToolsDataBridge {
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// Core material library — the single source of truth for materials created
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// via the graph editor. Graph-compiled materials are registered here.
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protected materialLibrary: MaterialLibrary = new MaterialLibrary();
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// Preview mesh renderer for live material graph preview (set by the game).
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protected previewMeshRenderer: { setMaterial: (m: Material) => void } | null = null;
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protected abstract getAssetResolver(): IAssetResolver | null;
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/** Typed view of the renderer as IDevToolsRenderer (scene-specific methods).
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protected get sceneRenderer(): IDevToolsRenderer | null {
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}
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// --- Optional overrides ---
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protected getDebugOverlayProvider(): IDebugOverlayProvider | null {
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}
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}
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protected buildApi(): Record<string, any> {
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},
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selectNode: (id: string | null): void => {
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useSceneStore.getState().selectNode(id);
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const node = useSceneStore.getState().getNode(id);
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this.sceneRenderer?.setGizmoPosition(node.position);
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},
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updateNodeTransform: (
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id: string,
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transform: {
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position?: [number, number, number];
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rotation?: [number, number, number, number];
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scale?: [number, number, number];
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},
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): void => {
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const node = useSceneStore.getState().getNode(id);
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useSceneStore.getState().updateNodeTransform(id, transform);
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const updated = useSceneStore.getState().getNode(id);
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if (updated) {
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this.sceneRenderer?.setGizmoPosition(updated.position);
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}
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updateNodeProperty: (id: string, key: string, value: any): void => {
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const node = useSceneStore.getState().getNode(id);
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if (node && node.locked && key !== "locked") return;
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useSceneStore.getState().updateNodeProperty(id, key as any, value);
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},
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// --- Model Import ---
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importModel: async (base64Data: string, filename: string): Promise<{ success: boolean; nodeId?: string; error?: string; warnings?: string[]; needsAutoFit?: boolean; maxDim?: number }> => {
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try {
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let actualBase64 = base64Data;
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actualBase64 = (window as any).__importBuffer;
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if (!actualBase64) {
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return { success: false, error: "No import buffer found on window" };
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}
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}
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const binaryString = atob(actualBase64);
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const bytes = new Uint8Array(binaryString.length);
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for (let i = 0; i < binaryString.length; i++) {
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bytes[i] = binaryString.charCodeAt(i);
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}
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const buffer = bytes.buffer;
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const format = detectFormat(filename);
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if (!format) {
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return { success: false, error: `Unknown format: ${filename}` };
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}
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const resolver = this.getAssetResolver();
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let mtlData: ArrayBuffer | null = null;
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if (format === "obj" && resolver) {
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mtlData = resolver.findMTLForOBJ(filename, buffer);
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}
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let binData: ArrayBuffer | null = null;
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if (format === "gltf" && resolver) {
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binData = resolver.findBinForGLTF(filename, buffer);
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}
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const modelData = await loadModel(buffer, filename, mtlData, binData);
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if (modelData.meshes.length === 0) {
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}
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if (modelData.materials && resolver) {
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const mat = modelData.materials[i];
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if (!mat.textureData && mat.textureUri) {
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const texUrl = resolver.getTextureUrl(mat.textureUri.toLowerCase());
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if (texUrl) {
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const texBuf = resolver.syncFetchArrayBuffer(texUrl);
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if (texBuf) {
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mat.textureData = texBuf;
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}
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}
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}
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}
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}
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const playerPos = this.sceneRenderer?.getPlayerWorldPos(0) ?? { x: 0, y: 5, z: 0 };
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const pos: [number, number, number] = [playerPos.x, playerPos.y, playerPos.z];
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const nodeId = useSceneStore.getState().addModel(modelData, filename, pos);
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this.sceneRenderer?.uploadModel(nodeId, modelData.meshes, modelData.materials);
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// Check for extreme scale and return warnings for the UI to prompt auto-fit
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const warnings = modelData.normalizationWarnings ?? [];
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const needsAutoFit = modelData.bounds ? isExtremeScale(modelData.bounds) : false;
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const maxDim = modelData.bounds ? maxDimension(modelData.bounds) : 0;
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return { success: true, nodeId, warnings, needsAutoFit, maxDim };
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} catch (e) {
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return { success: false, error: String(e) };
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}
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|
+
},
|
|
167
|
+
|
|
168
|
+
removeNode: (id: string): void => {
|
|
169
|
+
this.sceneRenderer?.removeModel(id);
|
|
170
|
+
useSceneStore.getState().removeNode(id);
|
|
171
|
+
},
|
|
172
|
+
|
|
173
|
+
// --- Model Auto-Fit ---
|
|
174
|
+
// Detects models with extreme scale and re-normalizes with auto-fit enabled.
|
|
175
|
+
// Writes a .ddmeta.json sidecar so the fix persists across reloads.
|
|
176
|
+
autoFitModel: (nodeId: string, targetMaxDim: number = 2.0): { success: boolean; error?: string; sidecar?: string } => {
|
|
177
|
+
try {
|
|
178
|
+
const node = useSceneStore.getState().getNode(nodeId);
|
|
179
|
+
if (!node || !node.modelData) {
|
|
180
|
+
return { success: false, error: "Node not found or not a model" };
|
|
181
|
+
}
|
|
182
|
+
|
|
183
|
+
// Re-normalize with auto-fit enabled
|
|
184
|
+
const settings = createDefaultImportSettings(
|
|
185
|
+
node.modelData.sourceUpAxis,
|
|
186
|
+
node.modelData.sourceUnits,
|
|
187
|
+
);
|
|
188
|
+
settings.autoFit = targetMaxDim;
|
|
189
|
+
settings.centerToOrigin = true;
|
|
190
|
+
normalizeModel(node.modelData, settings);
|
|
191
|
+
|
|
192
|
+
// Re-upload the normalized meshes to the GPU
|
|
193
|
+
this.sceneRenderer?.uploadModel(nodeId, node.modelData.meshes, node.modelData.materials);
|
|
194
|
+
|
|
195
|
+
// Generate a .ddmeta.json sidecar for persistence
|
|
196
|
+
const sidecar = writeDdmeta(settings);
|
|
197
|
+
|
|
198
|
+
return { success: true, sidecar };
|
|
199
|
+
} catch (e) {
|
|
200
|
+
return { success: false, error: String(e) };
|
|
201
|
+
}
|
|
202
|
+
},
|
|
203
|
+
|
|
204
|
+
// Generate a starter .ddmeta.json sidecar for a model node
|
|
205
|
+
generateSidecar: (nodeId: string): { success: boolean; error?: string; sidecar?: string } => {
|
|
206
|
+
try {
|
|
207
|
+
const node = useSceneStore.getState().getNode(nodeId);
|
|
208
|
+
if (!node || !node.modelData) {
|
|
209
|
+
return { success: false, error: "Node not found or not a model" };
|
|
210
|
+
}
|
|
211
|
+
const defaults = createDefaultImportSettings(
|
|
212
|
+
node.modelData.sourceUpAxis,
|
|
213
|
+
node.modelData.sourceUnits,
|
|
214
|
+
);
|
|
215
|
+
const sidecar = createDefaultDdmeta(node.name, defaults);
|
|
216
|
+
return { success: true, sidecar };
|
|
217
|
+
} catch (e) {
|
|
218
|
+
return { success: false, error: String(e) };
|
|
219
|
+
}
|
|
220
|
+
},
|
|
221
|
+
|
|
222
|
+
duplicateNode: (id: string): { success: boolean; nodeId?: string; error?: string } => {
|
|
223
|
+
try {
|
|
224
|
+
const newId = useSceneStore.getState().duplicateNode(id);
|
|
225
|
+
if (!newId) {
|
|
226
|
+
return { success: false, error: "Cannot duplicate this node type" };
|
|
227
|
+
}
|
|
228
|
+
const node = useSceneStore.getState().getNode(newId);
|
|
229
|
+
if (node && node.modelData) {
|
|
230
|
+
this.sceneRenderer?.uploadModel(newId, node.modelData.meshes, node.modelData.materials);
|
|
231
|
+
}
|
|
232
|
+
this.sceneRenderer?.setGizmoPosition(node!.position);
|
|
233
|
+
return { success: true, nodeId: newId };
|
|
234
|
+
} catch (e) {
|
|
235
|
+
return { success: false, error: String(e) };
|
|
236
|
+
}
|
|
237
|
+
},
|
|
238
|
+
|
|
239
|
+
getNodeJSON: (id: string): string | null => {
|
|
240
|
+
const node = useSceneStore.getState().getNode(id);
|
|
241
|
+
if (!node) return null;
|
|
242
|
+
return JSON.stringify({
|
|
243
|
+
id: node.id,
|
|
244
|
+
name: node.name,
|
|
245
|
+
type: node.type,
|
|
246
|
+
visible: node.visible,
|
|
247
|
+
locked: node.locked,
|
|
248
|
+
position: node.position,
|
|
249
|
+
rotation: node.rotation,
|
|
250
|
+
scale: node.scale,
|
|
251
|
+
modelFormat: node.modelFormat,
|
|
252
|
+
children: node.children,
|
|
253
|
+
parentId: node.parentId,
|
|
254
|
+
}, null, 2);
|
|
255
|
+
},
|
|
256
|
+
|
|
257
|
+
getAvailableModels: (): { path: string; name: string; format: string; url: string }[] => {
|
|
258
|
+
return this.getAssetResolver()?.getAvailableModels() ?? [];
|
|
259
|
+
},
|
|
260
|
+
|
|
261
|
+
getModelThumbnail: async (path: string): Promise<string | null> => {
|
|
262
|
+
const resolver = this.getAssetResolver();
|
|
263
|
+
if (!resolver) return null;
|
|
264
|
+
return this.generateThumbnail(path, resolver);
|
|
265
|
+
},
|
|
266
|
+
|
|
267
|
+
importAssetModel: async (path: string): Promise<{ success: boolean; nodeId?: string; error?: string }> => {
|
|
268
|
+
try {
|
|
269
|
+
const resolver = this.getAssetResolver();
|
|
270
|
+
if (!resolver) return { success: false, error: "No asset resolver" };
|
|
271
|
+
const file = resolver.getAvailableModels().find((f) => f.path === path);
|
|
272
|
+
if (!file) {
|
|
273
|
+
return { success: false, error: `Model not found: ${path}` };
|
|
274
|
+
}
|
|
275
|
+
const buffer = resolver.syncFetchArrayBuffer(file.url);
|
|
276
|
+
if (!buffer) {
|
|
277
|
+
return { success: false, error: `Fetch failed for ${file.name}` };
|
|
278
|
+
}
|
|
279
|
+
let mtlData: ArrayBuffer | null = null;
|
|
280
|
+
if (file.format === "obj") {
|
|
281
|
+
mtlData = resolver.findMTLForOBJ(file.name, buffer);
|
|
282
|
+
}
|
|
283
|
+
let binData: ArrayBuffer | null = null;
|
|
284
|
+
if (file.format === "gltf") {
|
|
285
|
+
binData = resolver.findBinForGLTF(file.name, buffer);
|
|
286
|
+
}
|
|
287
|
+
const modelData = await loadModel(buffer, file.name, mtlData, binData);
|
|
288
|
+
if (modelData.meshes.length === 0) {
|
|
289
|
+
return { success: false, error: `No meshes found in ${file.name}` };
|
|
290
|
+
}
|
|
291
|
+
if (modelData.materials) {
|
|
292
|
+
for (let i = 0; i < modelData.materials.length; i++) {
|
|
293
|
+
const mat = modelData.materials[i];
|
|
294
|
+
if (!mat.textureData && mat.textureUri) {
|
|
295
|
+
const texUrl = resolver.getTextureUrl(mat.textureUri.toLowerCase());
|
|
296
|
+
if (texUrl) {
|
|
297
|
+
const texBuf = resolver.syncFetchArrayBuffer(texUrl);
|
|
298
|
+
if (texBuf) {
|
|
299
|
+
mat.textureData = texBuf;
|
|
300
|
+
}
|
|
301
|
+
}
|
|
302
|
+
}
|
|
303
|
+
}
|
|
304
|
+
}
|
|
305
|
+
const playerPos = this.sceneRenderer?.getPlayerWorldPos(0) ?? { x: 0, y: 5, z: 0 };
|
|
306
|
+
const pos: [number, number, number] = [playerPos.x, playerPos.y, playerPos.z];
|
|
307
|
+
const nodeId = useSceneStore.getState().addModel(modelData, file.name, pos);
|
|
308
|
+
this.sceneRenderer?.uploadModel(nodeId, modelData.meshes, modelData.materials);
|
|
309
|
+
return { success: true, nodeId };
|
|
310
|
+
} catch (e) {
|
|
311
|
+
return { success: false, error: String(e) };
|
|
312
|
+
}
|
|
313
|
+
},
|
|
314
|
+
|
|
315
|
+
// --- Gizmo ---
|
|
316
|
+
setGizmoMode: (mode: GizmoMode): void => {
|
|
317
|
+
useSceneStore.getState().setGizmoMode(mode);
|
|
318
|
+
this.sceneRenderer?.setGizmoMode(mode);
|
|
319
|
+
},
|
|
320
|
+
|
|
321
|
+
setGizmoVisible: (visible: boolean): void => {
|
|
322
|
+
useSceneStore.getState().setGizmoVisible(visible);
|
|
323
|
+
this.sceneRenderer?.setGizmoVisible(visible);
|
|
324
|
+
},
|
|
325
|
+
|
|
326
|
+
setShowLabels: (visible: boolean): void => {
|
|
327
|
+
useSceneStore.getState().setShowLabels(visible);
|
|
328
|
+
},
|
|
329
|
+
|
|
330
|
+
getShowLabels: (): boolean => {
|
|
331
|
+
return useSceneStore.getState().showLabels;
|
|
332
|
+
},
|
|
333
|
+
|
|
334
|
+
getGizmoMode: (): GizmoMode => {
|
|
335
|
+
return useSceneStore.getState().gizmoMode;
|
|
336
|
+
},
|
|
337
|
+
|
|
338
|
+
// --- Hitbox overlays ---
|
|
339
|
+
setShowHitboxes: (show: boolean): void => {
|
|
340
|
+
this.sceneRenderer?.setShowHitboxes(show);
|
|
341
|
+
},
|
|
342
|
+
getShowHitboxes: (): boolean => {
|
|
343
|
+
return this.sceneRenderer?.getShowHitboxes() ?? false;
|
|
344
|
+
},
|
|
345
|
+
setHitboxLineWidth: (width: number): void => {
|
|
346
|
+
this.sceneRenderer?.setHitboxLineWidth(width);
|
|
347
|
+
},
|
|
348
|
+
getHitboxLineWidth: (): number => {
|
|
349
|
+
return this.sceneRenderer?.getHitboxLineWidth() ?? 3;
|
|
350
|
+
},
|
|
351
|
+
|
|
352
|
+
// --- Chunk grid / velocity arrows (optional, via debug overlay provider) ---
|
|
353
|
+
setShowChunkGrid: (show: boolean): void => {
|
|
354
|
+
this.getDebugOverlayProvider()?.setShowChunkGrid(show);
|
|
355
|
+
},
|
|
356
|
+
getShowChunkGrid: (): boolean => {
|
|
357
|
+
return this.getDebugOverlayProvider()?.getShowChunkGrid() ?? false;
|
|
358
|
+
},
|
|
359
|
+
setShowVelocityArrows: (show: boolean): void => {
|
|
360
|
+
this.getDebugOverlayProvider()?.setShowVelocityArrows(show);
|
|
361
|
+
},
|
|
362
|
+
getShowVelocityArrows: (): boolean => {
|
|
363
|
+
return this.getDebugOverlayProvider()?.getShowVelocityArrows() ?? false;
|
|
364
|
+
},
|
|
365
|
+
|
|
366
|
+
// --- Debug mode (Inspector v2) ---
|
|
367
|
+
setDebugMode: (mode: string): void => {
|
|
368
|
+
const provider = this.getDebugModeProvider();
|
|
369
|
+
if (provider && typeof (provider as any).setDebugMode === "function") {
|
|
370
|
+
(provider as any).setDebugMode(mode);
|
|
371
|
+
}
|
|
372
|
+
this.sceneRenderer?.setDebugMode(mode !== "none");
|
|
373
|
+
},
|
|
374
|
+
|
|
375
|
+
// --- Material Editor API ---
|
|
376
|
+
// These are now functional: graph-compiled materials are registered into
|
|
377
|
+
// the core MaterialLibrary, the editor can list/export/import them, and
|
|
378
|
+
// live preview is wired via previewMaterialGraph.
|
|
379
|
+
|
|
380
|
+
compileMaterialGraph: (nodes: UINodeData[], connections: UIConnection[], options?: {
|
|
381
|
+
blendMode?: string; cullMode?: string; profile?: string;
|
|
382
|
+
}): { wgsl?: string; errors: string[]; warnings: string[] } => {
|
|
383
|
+
try {
|
|
384
|
+
const blendMode = (options?.blendMode as any) ?? "opaque";
|
|
385
|
+
const cullMode = (options?.cullMode as any) ?? "back";
|
|
386
|
+
const profile = options?.profile;
|
|
387
|
+
const material = compileUIGraphToMaterial(nodes, connections, {
|
|
388
|
+
name: "preview_material",
|
|
389
|
+
blendMode,
|
|
390
|
+
cullMode,
|
|
391
|
+
profile: profile as any,
|
|
392
|
+
});
|
|
393
|
+
const wgsl = material.inlineShaderSource ?? "";
|
|
394
|
+
return { wgsl, errors: [], warnings: [] };
|
|
395
|
+
} catch (e: any) {
|
|
396
|
+
return { errors: [String(e?.message ?? e)], warnings: [] };
|
|
397
|
+
}
|
|
398
|
+
},
|
|
399
|
+
|
|
400
|
+
createMaterialFromGraph: (nodes: UINodeData[], connections: UIConnection[], options?: {
|
|
401
|
+
name?: string; blendMode?: string; cullMode?: string; profile?: string;
|
|
402
|
+
}): { success: boolean; materialName?: string; error?: string } => {
|
|
403
|
+
try {
|
|
404
|
+
const name = options?.name ?? "graph_material";
|
|
405
|
+
const blendMode = (options?.blendMode as any) ?? "opaque";
|
|
406
|
+
const cullMode = (options?.cullMode as any) ?? "back";
|
|
407
|
+
// Use compileGraphToMaterialWithGraph to retain the source graph for
|
|
408
|
+
// editor round-tripping + variant recompilation.
|
|
409
|
+
const graph = uiGraphToMaterialGraph(nodes, connections);
|
|
410
|
+
const material = compileGraphToMaterialWithGraph(graph, {
|
|
411
|
+
name,
|
|
412
|
+
blendMode,
|
|
413
|
+
cullMode,
|
|
414
|
+
profile: options?.profile as any,
|
|
415
|
+
});
|
|
416
|
+
this.materialLibrary.register(material);
|
|
417
|
+
return { success: true, materialName: name };
|
|
418
|
+
} catch (e: any) {
|
|
419
|
+
return { success: false, error: String(e?.message ?? e) };
|
|
420
|
+
}
|
|
421
|
+
},
|
|
422
|
+
|
|
423
|
+
saveMaterialToLibrary: (name: string, graphData: {
|
|
424
|
+
nodes: UINodeData[]; connections: UIConnection[];
|
|
425
|
+
blendMode?: string; cullMode?: string;
|
|
426
|
+
}): { success: boolean; error?: string } => {
|
|
427
|
+
try {
|
|
428
|
+
const graph = uiGraphToMaterialGraph(graphData.nodes, graphData.connections);
|
|
429
|
+
const material = compileGraphToMaterialWithGraph(graph, {
|
|
430
|
+
name,
|
|
431
|
+
blendMode: (graphData.blendMode as any) ?? "opaque",
|
|
432
|
+
cullMode: (graphData.cullMode as any) ?? "back",
|
|
433
|
+
});
|
|
434
|
+
this.materialLibrary.register(material);
|
|
435
|
+
return { success: true };
|
|
436
|
+
} catch (e: any) {
|
|
437
|
+
return { success: false, error: String(e?.message ?? e) };
|
|
438
|
+
}
|
|
439
|
+
},
|
|
440
|
+
|
|
441
|
+
listMaterials: (): { name: string; shader: string; type: string }[] => {
|
|
442
|
+
return this.materialLibrary.list().map((m) => ({
|
|
443
|
+
name: m.name,
|
|
444
|
+
shader: m.shader,
|
|
445
|
+
type: m.materialType,
|
|
446
|
+
}));
|
|
447
|
+
},
|
|
448
|
+
|
|
449
|
+
exportMaterialAsJSON: (name: string): string | null => {
|
|
450
|
+
const material = this.materialLibrary.get(name);
|
|
451
|
+
if (!material || !material.graph) return null;
|
|
452
|
+
return JSON.stringify({
|
|
453
|
+
name: material.name,
|
|
454
|
+
nodes: material.graph.getNodes(),
|
|
455
|
+
connections: material.graph.getConnections(),
|
|
456
|
+
blendMode: material.blendMode,
|
|
457
|
+
cullMode: material.cullMode,
|
|
458
|
+
profile: material.profile,
|
|
459
|
+
});
|
|
460
|
+
},
|
|
461
|
+
|
|
462
|
+
importMaterialFromJSON: (json: string): { success: boolean; name?: string; error?: string } => {
|
|
463
|
+
try {
|
|
464
|
+
const data = JSON.parse(json);
|
|
465
|
+
if (!data.nodes || !data.connections) {
|
|
466
|
+
return { success: false, error: "Invalid material JSON" };
|
|
467
|
+
}
|
|
468
|
+
const graph = uiGraphToMaterialGraph(data.nodes, data.connections);
|
|
469
|
+
const material = compileGraphToMaterialWithGraph(graph, {
|
|
470
|
+
name: data.name ?? "imported_material",
|
|
471
|
+
blendMode: data.blendMode ?? "opaque",
|
|
472
|
+
cullMode: data.cullMode ?? "back",
|
|
473
|
+
profile: data.profile,
|
|
474
|
+
});
|
|
475
|
+
this.materialLibrary.register(material);
|
|
476
|
+
return { success: true, name: material.name };
|
|
477
|
+
} catch (e: any) {
|
|
478
|
+
return { success: false, error: String(e?.message ?? e) };
|
|
479
|
+
}
|
|
480
|
+
},
|
|
481
|
+
|
|
482
|
+
/**
|
|
483
|
+
* Live preview: compile the graph and set the resulting material on the
|
|
484
|
+
* preview mesh renderer so the editor viewport renders it in real time.
|
|
485
|
+
*/
|
|
486
|
+
previewMaterialGraph: (nodes: UINodeData[], connections: UIConnection[], options?: {
|
|
487
|
+
blendMode?: string; cullMode?: string; profile?: string;
|
|
488
|
+
}): { success: boolean; error?: string } => {
|
|
489
|
+
try {
|
|
490
|
+
const material = compileUIGraphToMaterial(nodes, connections, {
|
|
491
|
+
name: "preview_material",
|
|
492
|
+
blendMode: (options?.blendMode as any) ?? "opaque",
|
|
493
|
+
cullMode: (options?.cullMode as any) ?? "back",
|
|
494
|
+
profile: options?.profile as any,
|
|
495
|
+
});
|
|
496
|
+
this.previewMeshRenderer?.setMaterial(material);
|
|
497
|
+
return { success: true };
|
|
498
|
+
} catch (e: any) {
|
|
499
|
+
return { success: false, error: String(e?.message ?? e) };
|
|
500
|
+
}
|
|
501
|
+
},
|
|
502
|
+
|
|
503
|
+
/** Set the preview mesh renderer for live material graph preview. */
|
|
504
|
+
setPreviewMeshRenderer: (renderer: { setMaterial: (m: Material) => void } | null): void => {
|
|
505
|
+
this.previewMeshRenderer = renderer;
|
|
506
|
+
},
|
|
507
|
+
|
|
508
|
+
/** Get the core material library (for game integration). */
|
|
509
|
+
getMaterialLibrary: (): MaterialLibrary => {
|
|
510
|
+
return this.materialLibrary;
|
|
511
|
+
},
|
|
512
|
+
});
|
|
513
|
+
return api;
|
|
514
|
+
}
|
|
515
|
+
|
|
516
|
+
// --- Thumbnail generation (generic, uses asset resolver) ---
|
|
517
|
+
|
|
518
|
+
private thumbnailCache = new Map<string, string | null>();
|
|
519
|
+
|
|
520
|
+
protected async generateThumbnail(path: string, resolver: IAssetResolver): Promise<string | null> {
|
|
521
|
+
const cached = this.thumbnailCache.get(path);
|
|
522
|
+
if (cached !== undefined) return cached;
|
|
523
|
+
try {
|
|
524
|
+
const file = resolver.getAvailableModels().find((f) => f.path === path);
|
|
525
|
+
if (!file) { this.evictThumbnailCache(); this.thumbnailCache.set(path, null); return null; }
|
|
526
|
+
|
|
527
|
+
const buffer = resolver.syncFetchArrayBuffer(file.url);
|
|
528
|
+
if (!buffer) { this.evictThumbnailCache(); this.thumbnailCache.set(path, null); return null; }
|
|
529
|
+
const modelData = await loadModel(buffer, file.name);
|
|
530
|
+
if (modelData.meshes.length === 0) { this.evictThumbnailCache(); this.thumbnailCache.set(path, null); return null; }
|
|
531
|
+
|
|
532
|
+
let minX = Infinity, minY = Infinity, minZ = Infinity;
|
|
533
|
+
let maxX = -Infinity, maxY = -Infinity, maxZ = -Infinity;
|
|
534
|
+
let totalTris = 0;
|
|
535
|
+
|
|
536
|
+
for (let mi = 0; mi < modelData.meshes.length; mi++) {
|
|
537
|
+
const mesh = modelData.meshes[mi];
|
|
538
|
+
const verts = mesh.vertices;
|
|
539
|
+
const vc = mesh.vertexCount;
|
|
540
|
+
totalTris += mesh.indexCount / 3;
|
|
541
|
+
for (let i = 0; i < vc; i++) {
|
|
542
|
+
const x = verts[i * 6];
|
|
543
|
+
const y = verts[i * 6 + 1];
|
|
544
|
+
const z = verts[i * 6 + 2];
|
|
545
|
+
if (x < minX) minX = x;
|
|
546
|
+
if (y < minY) minY = y;
|
|
547
|
+
if (z < minZ) minZ = z;
|
|
548
|
+
if (x > maxX) maxX = x;
|
|
549
|
+
if (y > maxY) maxY = y;
|
|
550
|
+
if (z > maxZ) maxZ = z;
|
|
551
|
+
}
|
|
552
|
+
}
|
|
553
|
+
|
|
554
|
+
if (!isFinite(minX)) return null;
|
|
555
|
+
|
|
556
|
+
const cx = (minX + maxX) / 2;
|
|
557
|
+
const cy = (minY + maxY) / 2;
|
|
558
|
+
const cz = (minZ + maxZ) / 2;
|
|
559
|
+
const sizeX = maxX - minX;
|
|
560
|
+
const sizeY = maxY - minY;
|
|
561
|
+
const sizeZ = maxZ - minZ;
|
|
562
|
+
const maxSize = Math.max(sizeX, sizeY, sizeZ);
|
|
563
|
+
if (maxSize === 0) return null;
|
|
564
|
+
|
|
565
|
+
const angleY = Math.PI / 6;
|
|
566
|
+
const angleX = Math.PI / 6;
|
|
567
|
+
const cosY = Math.cos(angleY), sinY = Math.sin(angleY);
|
|
568
|
+
const cosX = Math.cos(angleX), sinX = Math.sin(angleX);
|
|
569
|
+
|
|
570
|
+
const THUMB_SIZE = 192;
|
|
571
|
+
const canvas = document.createElement("canvas");
|
|
572
|
+
canvas.width = THUMB_SIZE;
|
|
573
|
+
canvas.height = THUMB_SIZE;
|
|
574
|
+
const ctx = canvas.getContext("2d");
|
|
575
|
+
if (!ctx) return null;
|
|
576
|
+
|
|
577
|
+
ctx.fillStyle = "#1a1a2e";
|
|
578
|
+
ctx.fillRect(0, 0, THUMB_SIZE, THUMB_SIZE);
|
|
579
|
+
|
|
580
|
+
const scale = (THUMB_SIZE * 0.75) / maxSize;
|
|
581
|
+
const offsetX = THUMB_SIZE / 2;
|
|
582
|
+
const offsetY = THUMB_SIZE / 2;
|
|
583
|
+
|
|
584
|
+
const MAX_DRAW_TRIS = 20000;
|
|
585
|
+
const triStep = totalTris > MAX_DRAW_TRIS ? Math.ceil(totalTris / MAX_DRAW_TRIS) : 1;
|
|
586
|
+
|
|
587
|
+
ctx.strokeStyle = "#569cd6";
|
|
588
|
+
ctx.lineWidth = 0.5;
|
|
589
|
+
ctx.fillStyle = "rgba(86, 156, 214, 0.12)";
|
|
590
|
+
|
|
591
|
+
for (let mi = 0; mi < modelData.meshes.length; mi++) {
|
|
592
|
+
const mesh = modelData.meshes[mi];
|
|
593
|
+
const verts = mesh.vertices;
|
|
594
|
+
const indices = mesh.indices;
|
|
595
|
+
const ic = mesh.indexCount;
|
|
596
|
+
|
|
597
|
+
for (let i = 0; i < ic; i += 3 * triStep) {
|
|
598
|
+
const i0 = indices[i], i1 = indices[i + 1], i2 = indices[i + 2];
|
|
599
|
+
const x0 = verts[i0 * 6] - cx, y0 = verts[i0 * 6 + 1] - cy, z0 = verts[i0 * 6 + 2] - cz;
|
|
600
|
+
const x1 = verts[i1 * 6] - cx, y1 = verts[i1 * 6 + 1] - cy, z1 = verts[i1 * 6 + 2] - cz;
|
|
601
|
+
const x2 = verts[i2 * 6] - cx, y2 = verts[i2 * 6 + 1] - cy, z2 = verts[i2 * 6 + 2] - cz;
|
|
602
|
+
|
|
603
|
+
const px0 = offsetX + (x0 * cosY + z0 * sinY) * scale;
|
|
604
|
+
const py0 = offsetY - (y0 * cosX - (-x0 * sinY + z0 * cosY) * sinX) * scale;
|
|
605
|
+
const px1 = offsetX + (x1 * cosY + z1 * sinY) * scale;
|
|
606
|
+
const py1 = offsetY - (y1 * cosX - (-x1 * sinY + z1 * cosY) * sinX) * scale;
|
|
607
|
+
const px2 = offsetX + (x2 * cosY + z2 * sinY) * scale;
|
|
608
|
+
const py2 = offsetY - (y2 * cosX - (-x2 * sinY + z2 * cosY) * sinX) * scale;
|
|
609
|
+
|
|
610
|
+
ctx.beginPath();
|
|
611
|
+
ctx.moveTo(px0, py0);
|
|
612
|
+
ctx.lineTo(px1, py1);
|
|
613
|
+
ctx.lineTo(px2, py2);
|
|
614
|
+
ctx.closePath();
|
|
615
|
+
ctx.fill();
|
|
616
|
+
ctx.stroke();
|
|
617
|
+
}
|
|
618
|
+
}
|
|
619
|
+
|
|
620
|
+
const dataUrl = canvas.toDataURL("image/png");
|
|
621
|
+
this.evictThumbnailCache();
|
|
622
|
+
this.thumbnailCache.set(path, dataUrl);
|
|
623
|
+
return dataUrl;
|
|
624
|
+
} catch (e) {
|
|
625
|
+
log.error("BaseSceneInspector", `Thumbnail error for path ${path}: ${e}`);
|
|
626
|
+
this.evictThumbnailCache();
|
|
627
|
+
this.thumbnailCache.set(path, null);
|
|
628
|
+
return null;
|
|
629
|
+
}
|
|
630
|
+
}
|
|
631
|
+
|
|
632
|
+
protected evictThumbnailCache(): void {
|
|
633
|
+
if (this.thumbnailCache.size > 30) {
|
|
634
|
+
this.thumbnailCache.clear();
|
|
635
|
+
}
|
|
636
|
+
}
|
|
637
|
+
}
|