@downdraft/engine 0.0.0 → 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +33 -0
- package/app/src/index.ts +10 -0
- package/app/src/renderer/bootstrap.ts +271 -0
- package/app/src/renderer/downdraft-base.css +93 -0
- package/app/src/renderer/feature-log.ts +200 -0
- package/app/src/renderer/game-module.ts +923 -0
- package/app/src/renderer/hooks.ts +88 -0
- package/app/src/renderer/hot-reload.ts +178 -0
- package/app/src/renderer/import-cache.ts +88 -0
- package/app/src/renderer/index.ts +206 -0
- package/app/src/renderer/mcp-harness.ts +144 -0
- package/app/src/renderer/save-store-factory.ts +239 -0
- package/app/src/renderer/sim-bridge.ts +183 -0
- package/app/src/renderer/standard-automation-tools.ts +771 -0
- package/app/src/shared/feature-log.ts +71 -0
- package/app/src/shared/gpu-info.ts +82 -0
- package/app/src/shared/import-cache-store.ts +142 -0
- package/app/src/shared/index.ts +6 -0
- package/app/src/shared/mcp-discovery.ts +47 -0
- package/app/src/shared/mcp-proxy.ts +82 -0
- package/app/src/shared/types.ts +324 -0
- package/asset-bake/src/bake-audio.ts +119 -0
- package/asset-bake/src/bake-gltf.ts +172 -0
- package/asset-bake/src/bake.ts +78 -0
- package/asset-bake/src/cache.ts +188 -0
- package/asset-bake/src/config.ts +186 -0
- package/asset-bake/src/index.ts +36 -0
- package/core/src/animation/animation-event.ts +41 -0
- package/core/src/animation/bone-mask.ts +122 -0
- package/core/src/animation/clip.ts +252 -0
- package/core/src/animation/index.ts +22 -0
- package/core/src/animation/mixamo.ts +113 -0
- package/core/src/animation/morph-target.ts +69 -0
- package/core/src/animation/player.ts +697 -0
- package/core/src/animation/retarget.ts +158 -0
- package/core/src/animation/skeleton-animator.ts +1399 -0
- package/core/src/animation/skeleton.ts +214 -0
- package/core/src/animation/state-machine.ts +280 -0
- package/core/src/assets/blob-store.ts +66 -0
- package/core/src/assets/cache.ts +186 -0
- package/core/src/assets/cubemap-converter.ts +155 -0
- package/core/src/assets/environment-manager.ts +121 -0
- package/core/src/assets/import-cache.ts +65 -0
- package/core/src/assets/import-settings.ts +72 -0
- package/core/src/assets/importer.ts +108 -0
- package/core/src/assets/index.ts +74 -0
- package/core/src/assets/irradiance-generator.ts +198 -0
- package/core/src/assets/loader-audio.ts +86 -0
- package/core/src/assets/loader-cubemap.ts +211 -0
- package/core/src/assets/loader-dds.ts +236 -0
- package/core/src/assets/loader-hdr.ts +474 -0
- package/core/src/assets/loader-mesh.ts +143 -0
- package/core/src/assets/loader-shader.ts +73 -0
- package/core/src/assets/loader-texture.ts +349 -0
- package/core/src/assets/lod.ts +198 -0
- package/core/src/assets/manager.ts +480 -0
- package/core/src/assets/manifest.ts +81 -0
- package/core/src/assets/material-bridge.ts +186 -0
- package/core/src/assets/model-importer.ts +72 -0
- package/core/src/assets/model-normalizer.ts +248 -0
- package/core/src/assets/model-to-gpu.ts +70 -0
- package/core/src/assets/model-to-mesh.ts +237 -0
- package/core/src/assets/prefilter-generator.ts +250 -0
- package/core/src/audio/engine.ts +177 -0
- package/core/src/audio/interface.ts +130 -0
- package/core/src/audio/listener.ts +32 -0
- package/core/src/audio/mixer.ts +141 -0
- package/core/src/audio/registry.ts +52 -0
- package/core/src/audio/sab.ts +87 -0
- package/core/src/audio/source.ts +89 -0
- package/core/src/change-detection/atomics.ts +1 -0
- package/core/src/change-detection/tracker.ts +47 -0
- package/core/src/debug-draw/lines.ts +64 -0
- package/core/src/debug-draw/points.ts +17 -0
- package/core/src/debug-draw/queue.ts +124 -0
- package/core/src/debug-draw/text.ts +25 -0
- package/core/src/ecs/archetype.ts +323 -0
- package/core/src/ecs/component.ts +188 -0
- package/core/src/ecs/entity.ts +25 -0
- package/core/src/ecs/events.ts +93 -0
- package/core/src/ecs/hierarchy.ts +124 -0
- package/core/src/ecs/hmr-swap-registry.ts +22 -0
- package/core/src/ecs/index.ts +25 -0
- package/core/src/ecs/query.ts +141 -0
- package/core/src/ecs/resource.ts +8 -0
- package/core/src/ecs/schedule.ts +181 -0
- package/core/src/ecs/system-params.ts +99 -0
- package/core/src/ecs/system.ts +42 -0
- package/core/src/ecs/world.ts +348 -0
- package/core/src/index.ts +352 -0
- package/core/src/input/context.ts +73 -0
- package/core/src/input/dom-handler.ts +380 -0
- package/core/src/input/local-player-manager.ts +218 -0
- package/core/src/input/mapping.ts +40 -0
- package/core/src/input/multi-sab-bridge.ts +276 -0
- package/core/src/input/multi-state.ts +54 -0
- package/core/src/input/sab-bridge.ts +71 -0
- package/core/src/input/state.ts +132 -0
- package/core/src/input/ui-router.ts +87 -0
- package/core/src/library/host.ts +317 -0
- package/core/src/library/index.ts +16 -0
- package/core/src/library/library.ts +292 -0
- package/core/src/material/compiler.ts +80 -0
- package/core/src/material/graph-bridge.ts +172 -0
- package/core/src/material/index.ts +9 -0
- package/core/src/material/library.ts +442 -0
- package/core/src/material/material.ts +156 -0
- package/core/src/material/variants.ts +61 -0
- package/core/src/math/mat4.ts +202 -0
- package/core/src/math/perlin-noise-2d.ts +77 -0
- package/core/src/math/perlin-noise-3d.ts +110 -0
- package/core/src/math/quat.ts +33 -0
- package/core/src/math/rng.ts +29 -0
- package/core/src/math/trig.ts +47 -0
- package/core/src/math/value-noise.ts +67 -0
- package/core/src/mesh/builder.ts +177 -0
- package/core/src/mesh/csg.ts +312 -0
- package/core/src/mesh/greased-line.ts +145 -0
- package/core/src/mesh/mesh.ts +17 -0
- package/core/src/mesh/parametric.ts +501 -0
- package/core/src/mesh/skinning.ts +67 -0
- package/core/src/mesh/vertex-layout.ts +91 -0
- package/core/src/module/cross-thread.ts +163 -0
- package/core/src/module/diagnostics.ts +123 -0
- package/core/src/module/host.ts +451 -0
- package/core/src/module/index.ts +22 -0
- package/core/src/module/module.ts +109 -0
- package/core/src/module/registry.ts +94 -0
- package/core/src/module/renderer-module.ts +247 -0
- package/core/src/module/ts-loader.ts +26 -0
- package/core/src/particles/compute-pass.ts +378 -0
- package/core/src/particles/emitter.ts +156 -0
- package/core/src/particles/index.ts +11 -0
- package/core/src/particles/particle-data.ts +47 -0
- package/core/src/particles/render-pass.ts +365 -0
- package/core/src/particles/simulator.ts +264 -0
- package/core/src/particles/system.ts +193 -0
- package/core/src/physics/body.ts +59 -0
- package/core/src/physics/ccd-heuristic.ts +55 -0
- package/core/src/physics/character.ts +282 -0
- package/core/src/physics/collider.ts +55 -0
- package/core/src/physics/collision-system.ts +91 -0
- package/core/src/physics/events.ts +133 -0
- package/core/src/physics/index.ts +34 -0
- package/core/src/physics/interface.ts +473 -0
- package/core/src/physics/interpolation-buffer.ts +192 -0
- package/core/src/physics/lifecycle.ts +87 -0
- package/core/src/physics/load-shedder.ts +164 -0
- package/core/src/physics/physics-accumulator.ts +101 -0
- package/core/src/physics/physics-system.ts +240 -0
- package/core/src/physics/ragdoll-presets.ts +272 -0
- package/core/src/physics/ragdoll-system.ts +220 -0
- package/core/src/physics/ragdoll.ts +182 -0
- package/core/src/physics/raycast.ts +143 -0
- package/core/src/physics/realm-manager.ts +499 -0
- package/core/src/physics/realm-worker-pool.ts +191 -0
- package/core/src/physics/realm-worker.ts +102 -0
- package/core/src/physics/realm.ts +189 -0
- package/core/src/physics/registry.ts +52 -0
- package/core/src/physics/safety.ts +247 -0
- package/core/src/physics/snapshot-manager.ts +141 -0
- package/core/src/physics/worker-protocol.ts +30 -0
- package/core/src/platform/bun-preload.ts +169 -0
- package/core/src/platform/css-stub.ts +4 -0
- package/core/src/platform/glob-polyfill.ts +124 -0
- package/core/src/platform/hidpi.ts +57 -0
- package/core/src/platform/render-surface.ts +77 -0
- package/core/src/platform/rpc.ts +98 -0
- package/core/src/platform/runtime.ts +132 -0
- package/core/src/plugin/context.ts +364 -0
- package/core/src/plugin/diagnostics.ts +61 -0
- package/core/src/plugin/discovery.ts +186 -0
- package/core/src/plugin/extension-loaders.ts +172 -0
- package/core/src/plugin/host.ts +659 -0
- package/core/src/plugin/index.ts +106 -0
- package/core/src/plugin/loader-asset.ts +124 -0
- package/core/src/plugin/loader-quickjs.ts +84 -0
- package/core/src/plugin/loader-wasm.ts +411 -0
- package/core/src/plugin/loader-worker.ts +261 -0
- package/core/src/plugin/manifest.ts +653 -0
- package/core/src/plugin/material-registry.ts +65 -0
- package/core/src/plugin/mcp-tools.ts +165 -0
- package/core/src/plugin/permissions.ts +175 -0
- package/core/src/plugin/quickjs-bridge.ts +294 -0
- package/core/src/plugin/registry.ts +107 -0
- package/core/src/plugin/sandbox-shim.ts +86 -0
- package/core/src/plugin/sandbox-worker.ts +215 -0
- package/core/src/plugin/wasm-abi.ts +152 -0
- package/core/src/plugin/wasm-worker.ts +229 -0
- package/core/src/plugin/workshop.ts +169 -0
- package/core/src/profiling/event-loop.ts +180 -0
- package/core/src/profiling/index.ts +69 -0
- package/core/src/profiling/iops/idb-patch.ts +242 -0
- package/core/src/profiling/iops/opfs-patch.ts +276 -0
- package/core/src/profiling/profiling-sab.ts +839 -0
- package/core/src/profiling/task-latency.ts +134 -0
- package/core/src/profiling/thread-metrics.ts +126 -0
- package/core/src/profiling/trace-event-writer.ts +205 -0
- package/core/src/profiling/warnings.ts +423 -0
- package/core/src/profiling/worker-prelude.ts +376 -0
- package/core/src/render/bind-group.ts +38 -0
- package/core/src/render/bindless/bindless-struct.ts +42 -0
- package/core/src/render/bindless/bindless.wgsl.ts +167 -0
- package/core/src/render/bindless/frame-bindings.ts +176 -0
- package/core/src/render/bindless/index.ts +10 -0
- package/core/src/render/bindless/material-manager.ts +257 -0
- package/core/src/render/bindless/texture-registry.ts +609 -0
- package/core/src/render/buffer.ts +82 -0
- package/core/src/render/camera-2d.ts +217 -0
- package/core/src/render/camera-controller.ts +440 -0
- package/core/src/render/camera.ts +409 -0
- package/core/src/render/canvas-resize-watcher.ts +46 -0
- package/core/src/render/compute-kernel.ts +172 -0
- package/core/src/render/constants.ts +2 -0
- package/core/src/render/device.ts +111 -0
- package/core/src/render/frame-graph.ts +768 -0
- package/core/src/render/frustum.ts +185 -0
- package/core/src/render/fullscreen-vs.ts +25 -0
- package/core/src/render/g-buffer.ts +186 -0
- package/core/src/render/game-renderer.ts +1452 -0
- package/core/src/render/gpu-driven/cull-pass.ts +394 -0
- package/core/src/render/gpu-driven/hzb.ts +215 -0
- package/core/src/render/gpu-driven/index.ts +7 -0
- package/core/src/render/gpu-driven/indirect-draw-pass.ts +324 -0
- package/core/src/render/gpu-driven/instance-buffer.ts +178 -0
- package/core/src/render/gpu-driven/mesh-table.ts +175 -0
- package/core/src/render/gpu-driven/passes/hzb-build-pass.ts +47 -0
- package/core/src/render/gpu-utils.ts +96 -0
- package/core/src/render/hdr.ts +88 -0
- package/core/src/render/hot-reload.ts +295 -0
- package/core/src/render/ibl-bind-group.ts +266 -0
- package/core/src/render/ibl.ts +180 -0
- package/core/src/render/index.ts +163 -0
- package/core/src/render/input-manager.ts +259 -0
- package/core/src/render/lighting/area-light.ts +196 -0
- package/core/src/render/lighting/cluster-grid.ts +288 -0
- package/core/src/render/lighting/cluster-types.ts +193 -0
- package/core/src/render/lighting/ies-parser.ts +162 -0
- package/core/src/render/lighting.ts +454 -0
- package/core/src/render/material-types/depth.wgsl +44 -0
- package/core/src/render/material-types/line.wgsl +50 -0
- package/core/src/render/material-types/matcap.wgsl +51 -0
- package/core/src/render/material-types/normal.wgsl +41 -0
- package/core/src/render/material-types/physical.wgsl +152 -0
- package/core/src/render/material-types/sprite.wgsl +46 -0
- package/core/src/render/material-types/sss.wgsl +79 -0
- package/core/src/render/material-types/toon.wgsl +79 -0
- package/core/src/render/passes/README.md +121 -0
- package/core/src/render/passes/atmosphere.ts +152 -0
- package/core/src/render/passes/cluster-lighting-pass.ts +476 -0
- package/core/src/render/passes/csm.ts +408 -0
- package/core/src/render/passes/cubemap-capture.ts +114 -0
- package/core/src/render/passes/debug-viz.ts +278 -0
- package/core/src/render/passes/debug.ts +538 -0
- package/core/src/render/passes/decal-mesh.ts +111 -0
- package/core/src/render/passes/decal-pass.ts +377 -0
- package/core/src/render/passes/deferred-lighting.ts +434 -0
- package/core/src/render/passes/depth-prepass.ts +163 -0
- package/core/src/render/passes/dome-360.ts +83 -0
- package/core/src/render/passes/fluid-render.ts +137 -0
- package/core/src/render/passes/gi-types.ts +118 -0
- package/core/src/render/passes/graph-compute.ts +300 -0
- package/core/src/render/passes/greased-line-pass.ts +232 -0
- package/core/src/render/passes/morph-target.ts +40 -0
- package/core/src/render/passes/opaque.ts +1028 -0
- package/core/src/render/passes/point-light-shadow.ts +266 -0
- package/core/src/render/passes/procedural-texture.ts +185 -0
- package/core/src/render/passes/reflection-probe.ts +140 -0
- package/core/src/render/passes/rsm-pass.ts +248 -0
- package/core/src/render/passes/sdf-text.ts +155 -0
- package/core/src/render/passes/shadow-map.ts +163 -0
- package/core/src/render/passes/shadow.ts +220 -0
- package/core/src/render/passes/skinning-vs.ts +121 -0
- package/core/src/render/passes/skinning.ts +326 -0
- package/core/src/render/passes/sky-dome.ts +404 -0
- package/core/src/render/passes/skybox.ts +162 -0
- package/core/src/render/passes/spot-light-shadow.ts +273 -0
- package/core/src/render/passes/terrain.ts +326 -0
- package/core/src/render/passes/transparent.ts +353 -0
- package/core/src/render/passes/underwater-fog.ts +185 -0
- package/core/src/render/passes/video-texture.ts +79 -0
- package/core/src/render/passes/volumetric-pass.ts +312 -0
- package/core/src/render/passes/volumetric-types.ts +171 -0
- package/core/src/render/passes/water.ts +753 -0
- package/core/src/render/pbr.ts +296 -0
- package/core/src/render/pipeline.ts +52 -0
- package/core/src/render/render-pass.ts +30 -0
- package/core/src/render/renderer-input-bus.ts +220 -0
- package/core/src/render/renderer-module-host.ts +623 -0
- package/core/src/render/resource-tracker.ts +67 -0
- package/core/src/render/sab-canvas-overlay.ts +122 -0
- package/core/src/render/shader-validator.ts +200 -0
- package/core/src/render/shaders/debug/debug-line.wgsl +27 -0
- package/core/src/render/shaders/debug/debug-point.wgsl +30 -0
- package/core/src/render/shaders/debug/debug-text.wgsl +42 -0
- package/core/src/render/shaders/debug-viz/aabb.wgsl +20 -0
- package/core/src/render/shaders/debug-viz/depth.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/lod.wgsl +38 -0
- package/core/src/render/shaders/debug-viz/normals.wgsl +30 -0
- package/core/src/render/shaders/debug-viz/overdraw.wgsl +21 -0
- package/core/src/render/shaders/debug-viz/tangents.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/wireframe.wgsl +33 -0
- package/core/src/render/shaders/shadow-chunks.ts +135 -0
- package/core/src/render/skybox.ts +146 -0
- package/core/src/render/splitscreen.ts +85 -0
- package/core/src/render/surface.ts +78 -0
- package/core/src/render/tonemap.ts +180 -0
- package/core/src/render/tracked-render-pass.ts +158 -0
- package/core/src/render/viewport.ts +109 -0
- package/core/src/render/wgsl-hmr.ts +70 -0
- package/core/src/sab/core-input-channel.ts +23 -0
- package/core/src/sab/define.ts +239 -0
- package/core/src/sab/errors.ts +76 -0
- package/core/src/sab/game-input.ts +343 -0
- package/core/src/sab/gamepad-devices.ts +259 -0
- package/core/src/sab/grid-buffer.ts +117 -0
- package/core/src/sab/input.ts +55 -0
- package/core/src/sab/layout.ts +219 -0
- package/core/src/sab/multi-input-channel.ts +50 -0
- package/core/src/sab/record-buffer.ts +155 -0
- package/core/src/sab/sab-polyfill.ts +56 -0
- package/core/src/sab/sim-channel.ts +453 -0
- package/core/src/sab/slot-buffer.ts +190 -0
- package/core/src/sab/types.ts +158 -0
- package/core/src/safety/bounds.ts +76 -0
- package/core/src/safety/json.ts +80 -0
- package/core/src/safety/path.ts +167 -0
- package/core/src/save/binary-format.ts +117 -0
- package/core/src/save/game-save-system.ts +161 -0
- package/core/src/save/grid-save-system.ts +158 -0
- package/core/src/save/migrate.ts +44 -0
- package/core/src/save/migration-registry.ts +94 -0
- package/core/src/save/persist-types.ts +208 -0
- package/core/src/save/schema.ts +46 -0
- package/core/src/save/serializer.ts +180 -0
- package/core/src/scene/builder.ts +65 -0
- package/core/src/scene/camera.ts +142 -0
- package/core/src/scene/checkpoint.ts +109 -0
- package/core/src/scene/game-loop.ts +198 -0
- package/core/src/scene/index.ts +24 -0
- package/core/src/scene/layer.ts +6 -0
- package/core/src/scene/prefab.ts +145 -0
- package/core/src/scene/scene-manager.ts +157 -0
- package/core/src/scene/scene.ts +192 -0
- package/core/src/scene/sky.ts +256 -0
- package/core/src/scene/spatial-grid.ts +176 -0
- package/core/src/scene/streaming.ts +304 -0
- package/core/src/scene/vegetation.ts +163 -0
- package/core/src/scene/world.ts +89 -0
- package/core/src/scripting/binding.ts +129 -0
- package/core/src/scripting/hot-reload.ts +144 -0
- package/core/src/scripting/script.ts +99 -0
- package/core/src/sim/hot-reload-pipeline.ts +49 -0
- package/core/src/sim/sim-state-helper.ts +47 -0
- package/core/src/sim/transient-state-registry.ts +77 -0
- package/core/src/sim/types.ts +113 -0
- package/core/src/sim/worker-loop.ts +222 -0
- package/core/src/stores/game-store.ts +158 -0
- package/core/src/stores/hot-reload-store.ts +44 -0
- package/core/src/telemetry/collector.ts +410 -0
- package/core/src/telemetry/gc-controller.ts +453 -0
- package/core/src/telemetry/gc-profiler.ts +126 -0
- package/core/src/telemetry/gc-tracker.ts +69 -0
- package/core/src/telemetry/gpu-profiler.ts +703 -0
- package/core/src/telemetry/gpu-resource-tracker.ts +285 -0
- package/core/src/telemetry/gpu-timer-pool.ts +234 -0
- package/core/src/telemetry/gpu-timer.ts +123 -0
- package/core/src/telemetry/gpu-timestamp-gate.ts +21 -0
- package/core/src/telemetry/reporter.ts +62 -0
- package/core/src/types/engine-types.ts +129 -0
- package/core/src/ui-font-scale.ts +112 -0
- package/core/src/util/broad-phase-grid.ts +82 -0
- package/core/src/util/feature-log.ts +220 -0
- package/core/src/util/index.ts +17 -0
- package/core/src/util/logger.ts +604 -0
- package/core/src/webgpu-destroy-augmentation.d.ts +25 -0
- package/core/src/worker/base-worker-host.ts +183 -0
- package/core/src/worker/buffer-sync.ts +550 -0
- package/core/src/worker/crash-recovery.ts +201 -0
- package/core/src/worker/entity-sim-worker-host.ts +190 -0
- package/core/src/worker/instrumented-worker-host.ts +171 -0
- package/core/src/worker/rpc.ts +253 -0
- package/core/src/worker/sim-worker-base.ts +913 -0
- package/core/src/worker/sim-worker-host.ts +358 -0
- package/core/src/worker/task-pool.ts +256 -0
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- package/libraries/stickman/src/skeleton.ts +197 -0
- package/libraries/stickman/src/stickman-pass.ts +255 -0
- package/libraries/stickman/src/thick-line.ts +123 -0
- package/libraries/surface-nets/README.md +25 -0
- package/libraries/surface-nets/src/chunked-field.ts +14 -0
- package/libraries/surface-nets/src/deformation.ts +45 -0
- package/libraries/surface-nets/src/index.ts +36 -0
- package/libraries/surface-nets/src/library.ts +59 -0
- package/libraries/surface-nets/src/lod.ts +7 -0
- package/libraries/surface-nets/src/sab.ts +4 -0
- package/libraries/surface-nets/src/streaming-config.ts +5 -0
- package/libraries/surface-nets/src/streaming-manager.ts +15 -0
- package/libraries/surface-nets/src/surface-nets.ts +334 -0
- package/libraries/surface-nets/src/types.ts +23 -0
- package/libraries/water/README.md +25 -0
- package/libraries/water/src/buoyancy.ts +103 -0
- package/libraries/water/src/index.ts +43 -0
- package/libraries/water/src/library.ts +85 -0
- package/libraries/water/src/shore-damping.ts +93 -0
- package/libraries/water/src/water-buffer.ts +89 -0
- package/libraries/water/src/water-chunks.ts +13 -0
- package/libraries/water/src/water-physics.ts +376 -0
- package/libraries/water/src/water-renderer.ts +809 -0
- package/libraries/water/src/water-sab.ts +161 -0
- package/libraries/water/src/wave-sources.ts +84 -0
- package/libraries/weather/README.md +20 -0
- package/libraries/weather/src/index.ts +9 -0
- package/libraries/weather/src/library.ts +72 -0
- package/libraries/weather/src/types.ts +64 -0
- package/libraries/weather/src/weather-blend.ts +112 -0
- package/libraries/weather/src/weather-system.ts +271 -0
- package/libraries/weatherfx/README.md +24 -0
- package/libraries/weatherfx/src/cloud-provider.ts +31 -0
- package/libraries/weatherfx/src/cloud-system.ts +372 -0
- package/libraries/weatherfx/src/index.ts +9 -0
- package/libraries/weatherfx/src/library.ts +58 -0
- package/libraries/weatherfx/src/particle-system.ts +434 -0
- package/libraries/weatherfx/src/shaders/cloud.wgsl +111 -0
- package/libraries/weatherfx/src/shaders/particle-compute.wgsl +187 -0
- package/libraries/weatherfx/src/shaders/particle-render.wgsl +95 -0
- package/lint-plugin.mjs +41 -0
- package/mcp/src/client.ts +703 -0
- package/mcp/src/engine-context.ts +186 -0
- package/mcp/src/http-transport.ts +471 -0
- package/mcp/src/index.ts +13 -0
- package/mcp/src/prompts/add-entity.ts +42 -0
- package/mcp/src/prompts/create-scene.ts +44 -0
- package/mcp/src/prompts/debug-frame.ts +39 -0
- package/mcp/src/prompts/index.ts +12 -0
- package/mcp/src/resources/asset-list.ts +32 -0
- package/mcp/src/resources/checkpoint-list.ts +33 -0
- package/mcp/src/resources/entity-state.ts +55 -0
- package/mcp/src/resources/gpu-info.ts +103 -0
- package/mcp/src/resources/index.ts +57 -0
- package/mcp/src/resources/performance.ts +37 -0
- package/mcp/src/resources/scene-tree.ts +43 -0
- package/mcp/src/server.ts +375 -0
- package/mcp/src/tools/animation.ts +118 -0
- package/mcp/src/tools/asset.ts +161 -0
- package/mcp/src/tools/audio.ts +96 -0
- package/mcp/src/tools/build.ts +143 -0
- package/mcp/src/tools/camera.ts +167 -0
- package/mcp/src/tools/checkpoint.ts +100 -0
- package/mcp/src/tools/component.ts +199 -0
- package/mcp/src/tools/debug.ts +300 -0
- package/mcp/src/tools/entity.ts +361 -0
- package/mcp/src/tools/inspect.ts +210 -0
- package/mcp/src/tools/lighting.ts +263 -0
- package/mcp/src/tools/material.ts +243 -0
- package/mcp/src/tools/mesh.ts +239 -0
- package/mcp/src/tools/physics.ts +266 -0
- package/mcp/src/tools/scene.ts +153 -0
- package/mcp/src/tools/script.ts +122 -0
- package/mcp/src/types.ts +92 -0
- package/mcp/src/undo-redo.ts +77 -0
- package/modules/camera-controls/README.md +20 -0
- package/modules/camera-controls/src/index.ts +161 -0
- package/modules/controller-ui/src/index.ts +164 -0
- package/modules/devtools/README.md +25 -0
- package/modules/devtools/src/api.ts +461 -0
- package/modules/devtools/src/asset-utils.ts +105 -0
- package/modules/devtools/src/bind-debug-store.ts +48 -0
- package/modules/devtools/src/data-bridge.ts +286 -0
- package/modules/devtools/src/debug-overlay.ts +238 -0
- package/modules/devtools/src/debug-raycast.ts +328 -0
- package/modules/devtools/src/debug-store.ts +92 -0
- package/modules/devtools/src/debug-view-descriptors.ts +59 -0
- package/modules/devtools/src/doctor-panel.ts +182 -0
- package/modules/devtools/src/gizmo-module.ts +136 -0
- package/modules/devtools/src/graph-model.ts +509 -0
- package/modules/devtools/src/grid-renderer.ts +157 -0
- package/modules/devtools/src/height-ruler-renderer.ts +216 -0
- package/modules/devtools/src/index.ts +81 -0
- package/modules/devtools/src/init.ts +261 -0
- package/modules/devtools/src/label-overlay.ts +154 -0
- package/modules/devtools/src/material-stats-panel.ts +188 -0
- package/modules/devtools/src/profiling-bridge.ts +377 -0
- package/modules/devtools/src/profiling-hooks.ts +98 -0
- package/modules/devtools/src/renderer-adapter.ts +76 -0
- package/modules/devtools/src/scene-inspector.ts +637 -0
- package/modules/devtools/src/scene-store.ts +320 -0
- package/modules/devtools/src/scene-sync.ts +116 -0
- package/modules/devtools/src/shaders/transform-gizmo.wgsl +38 -0
- package/modules/devtools/src/sim-stats-panel.ts +272 -0
- package/modules/devtools/src/sim-stats-provider.ts +105 -0
- package/modules/devtools/src/skeleton-renderer.ts +351 -0
- package/modules/devtools/src/transform-gizmo.ts +928 -0
- package/modules/devtools/src/types.ts +290 -0
- package/modules/devtools/src/worker-expose.ts +67 -0
- package/modules/devtools/src/worker-sync.ts +137 -0
- package/modules/editor/src/commands/component.ts +156 -0
- package/modules/editor/src/commands/entity.ts +287 -0
- package/modules/editor/src/commands/hierarchy.ts +83 -0
- package/modules/editor/src/commands/index.ts +61 -0
- package/modules/editor/src/commands/prefab.ts +163 -0
- package/modules/editor/src/commands/registry.ts +331 -0
- package/modules/editor/src/commands/scene-io.ts +211 -0
- package/modules/editor/src/commands/selection.ts +73 -0
- package/modules/editor/src/commands/transform.ts +91 -0
- package/modules/editor/src/ddscene.ts +267 -0
- package/modules/editor/src/document.ts +123 -0
- package/modules/editor/src/editor-context.ts +172 -0
- package/modules/editor/src/index.ts +41 -0
- package/modules/editor/src/mcp.ts +103 -0
- package/modules/editor/src/module.ts +148 -0
- package/modules/editor/src/selection.ts +70 -0
- package/modules/editor/src/shell.ts +456 -0
- package/modules/editor/src/viewport.ts +199 -0
- package/modules/html-ui/src/composite.ts +135 -0
- package/modules/html-ui/src/create-html-ui.ts +188 -0
- package/modules/html-ui/src/doc-backend.ts +343 -0
- package/modules/html-ui/src/host.ts +646 -0
- package/modules/html-ui/src/index.ts +13 -0
- package/modules/html-ui/src/jsx-dev-runtime.ts +12 -0
- package/modules/html-ui/src/jsx-runtime.ts +126 -0
- package/modules/html-ui/src/protocol.ts +88 -0
- package/modules/html-ui/src/ui-worker.ts +16 -0
- package/modules/mcp/README.md +18 -0
- package/modules/mcp/src/index.ts +27 -0
- package/modules/movement-2d/README.md +19 -0
- package/modules/movement-2d/src/grid-character.ts +455 -0
- package/modules/movement-2d/src/index.ts +45 -0
- package/modules/movement-3d/README.md +21 -0
- package/modules/movement-3d/src/character-motor.ts +230 -0
- package/modules/movement-3d/src/index.ts +46 -0
- package/modules/native-osr/src/index.ts +22 -0
- package/modules/native-osr/src/input-router.ts +401 -0
- package/modules/native-osr/src/native-osr-manager.ts +247 -0
- package/modules/native-osr/src/native-texture-source.ts +86 -0
- package/modules/native-osr/src/types.ts +112 -0
- package/modules/native-osr/src/world-space-ui-pass.ts +351 -0
- package/modules/sailing/README.md +18 -0
- package/modules/sailing/src/index.ts +51 -0
- package/modules/terrain/README.md +18 -0
- package/modules/terrain/src/index.ts +78 -0
- package/modules/vitals/README.md +17 -0
- package/modules/vitals/src/index.ts +43 -0
- package/modules/vitals/src/vitals.ts +265 -0
- package/modules/xr/README.md +25 -0
- package/modules/xr/src/camera-rig.ts +146 -0
- package/modules/xr/src/debug.ts +59 -0
- package/modules/xr/src/frame-loop.ts +197 -0
- package/modules/xr/src/index.ts +16 -0
- package/modules/xr/src/input.ts +208 -0
- package/modules/xr/src/layer.ts +140 -0
- package/modules/xr/src/session.ts +156 -0
- package/modules/xr/src/sim-module.ts +23 -0
- package/modules/xr/src/types.ts +32 -0
- package/modules/xr/src/webxr.d.ts +182 -0
- package/modules/xr/src/xr-module.ts +179 -0
- package/package.json +232 -3
- package/shader-graph/src/chunks.ts +349 -0
- package/shader-graph/src/compiler.ts +732 -0
- package/shader-graph/src/compute-compiler.ts +453 -0
- package/shader-graph/src/compute-graph.ts +112 -0
- package/shader-graph/src/compute-profiles.ts +54 -0
- package/shader-graph/src/graph.ts +52 -0
- package/shader-graph/src/index.ts +53 -0
- package/shader-graph/src/profiles.ts +407 -0
- package/shader-graph/src/validator.ts +48 -0
- package/shader-graph/src/wgsl-binding-validator.ts +143 -0
- package/shader-graph/src/wgsl-struct-validator.ts +245 -0
- package/shader-graph/src/wgsl-struct.ts +397 -0
- package/test/src/index.ts +7 -0
- package/test/src/vision-test.ts +369 -0
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export type { IrradianceOptions } from "./irradiance-generator";
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export { detectAudioFormat, loadAudioFile, loadAudioFromBuffer, registerAudioLoader } from "./loader-audio";
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export { createEquirectangularGPUTexture, createGPUCubemap, loadCubemapFromDirectory, loadCubemapFromFiles } from "./loader-cubemap";
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export type { CubemapData, CubemapFaceData } from "./loader-cubemap";
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export { loadDDSFromBuffer, loadDDSTexture, parseDDS } from "./loader-dds";
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export { createGPUTextureFromData, createSampler, detectTextureFormat, loadKTX2Texture, loadTexture, loadTextureFromImage, parseKTX2FromBuffer } from "./loader-texture";
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export type { ImportedModel, ImportModelOptions } from "./model-importer";
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export type { Bounds } from "./model-normalizer";
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export type { ImportSettings, SettingsSource, UnitSystem, UpAxis } from "./import-settings";
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export type { CacheEntry, ImportCache } from "./import-cache";
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validateManifest
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import { createValidatedShaderModule } from "../render/shader-validator";
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fn faceDirToUV(face: u32, u: f32, v: f32) -> vec3<f32> {
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case 4u: { return vec3<f32>( a, -b, 1.0); }
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var face: u32 = 0u;
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if (absX > absY && absX > absZ) {
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if (dir.x > 0.0) { face = 0u; sc = -dir.z; tc = -dir.y; ma = dir.x; }
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else { face = 1u; sc = dir.z; tc = -dir.y; ma = -dir.x; }
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} else if (absY > absZ) {
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if (dir.y > 0.0) { face = 2u; sc = dir.x; tc = dir.z; ma = dir.y; }
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else { face = 3u; sc = dir.x; tc = -dir.z; ma = -dir.y; }
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} else {
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if (dir.z > 0.0) { face = 4u; sc = dir.x; tc = -dir.y; ma = dir.z; }
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else { face = 5u; sc = -dir.x; tc = -dir.y; ma = -dir.z; }
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}
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let u = (sc / ma + 1.0) * 0.5;
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}
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fn sampleCubemap(dir: vec3<f32>) -> vec3<f32> {
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let face = u32(info.z);
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let u = info.x;
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let v = info.y;
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let coords = vec2<i32>(i32(u * f32(textureDimensions(srcTex, 0).x)), i32(v * f32(textureDimensions(srcTex, 0).y)));
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return textureLoad(srcTex, coords, i32(face), 0).rgb;
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}
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fn tangentToWorld(N: vec3<f32>, tangent: vec3<f32>, bitangent: vec3<f32>, sample: vec3<f32>) -> vec3<f32> {
|
|
68
|
+
return normalize(tangent * sample.x + bitangent * sample.y + N * sample.z);
|
|
69
|
+
}
|
|
70
|
+
|
|
71
|
+
@compute @workgroup_size(8, 8, 1)
|
|
72
|
+
fn cs_main(@builtin(global_invocation_id) gid: vec3<u32>) {
|
|
73
|
+
let faceSize = uniforms.faceSize;
|
|
74
|
+
if (gid.x >= faceSize || gid.y >= faceSize) { return; }
|
|
75
|
+
|
|
76
|
+
let face = gid.z;
|
|
77
|
+
let u = (f32(gid.x) + 0.5) / f32(faceSize);
|
|
78
|
+
let v = (f32(gid.y) + 0.5) / f32(faceSize);
|
|
79
|
+
let N = normalize(faceDirToUV(face, u, v));
|
|
80
|
+
|
|
81
|
+
let up = select(vec3<f32>(0.0, 1.0, 0.0), vec3<f32>(1.0, 0.0, 0.0), abs(N.y) > 0.999);
|
|
82
|
+
let tangent = normalize(cross(up, N));
|
|
83
|
+
let bitangent = cross(N, tangent);
|
|
84
|
+
|
|
85
|
+
var irradiance = vec3<f32>(0.0);
|
|
86
|
+
var sampleCount = 0u;
|
|
87
|
+
|
|
88
|
+
let phiSteps = 64u;
|
|
89
|
+
let thetaSteps = 32u;
|
|
90
|
+
|
|
91
|
+
for (var phiStep = 0u; phiStep < phiSteps; phiStep++) {
|
|
92
|
+
for (var thetaStep = 0u; thetaStep < thetaSteps; thetaStep++) {
|
|
93
|
+
let phi = (f32(phiStep) + 0.5) / f32(phiSteps) * 2.0 * PI;
|
|
94
|
+
let theta = (f32(thetaStep) + 0.5) / f32(thetaSteps) * 0.5 * PI;
|
|
95
|
+
|
|
96
|
+
let tangentSample = vec3<f32>(
|
|
97
|
+
sin(theta) * cos(phi),
|
|
98
|
+
sin(theta) * sin(phi),
|
|
99
|
+
cos(theta),
|
|
100
|
+
);
|
|
101
|
+
|
|
102
|
+
let sampleVec = tangentToWorld(N, tangent, bitangent, tangentSample);
|
|
103
|
+
irradiance += sampleCubemap(sampleVec) * cos(theta);
|
|
104
|
+
sampleCount++;
|
|
105
|
+
}
|
|
106
|
+
}
|
|
107
|
+
|
|
108
|
+
irradiance = irradiance * PI / f32(sampleCount);
|
|
109
|
+
textureStore(dstTex, vec2<i32>(i32(gid.x), i32(gid.y)), i32(face), vec4<f32>(irradiance, 1.0));
|
|
110
|
+
}
|
|
111
|
+
`;
|
|
112
|
+
|
|
113
|
+
export interface IrradianceOptions {
|
|
114
|
+
faceSize: number;
|
|
115
|
+
}
|
|
116
|
+
|
|
117
|
+
export class IrradianceGenerator {
|
|
118
|
+
private device: GPUDevice;
|
|
119
|
+
private pipeline: GPUComputePipeline | null = null;
|
|
120
|
+
private bindGroupLayout: GPUBindGroupLayout | null = null;
|
|
121
|
+
private uniformBuffer: GPUBuffer | null = null;
|
|
122
|
+
private sampler: GPUSampler | null = null;
|
|
123
|
+
|
|
124
|
+
constructor(device: GPUDevice) {
|
|
125
|
+
this.device = device;
|
|
126
|
+
}
|
|
127
|
+
|
|
128
|
+
private ensurePipeline(): void {
|
|
129
|
+
if (this.pipeline) return;
|
|
130
|
+
|
|
131
|
+
this.bindGroupLayout = this.device.createBindGroupLayout({
|
|
132
|
+
entries: [
|
|
133
|
+
{ binding: 0, visibility: GPUShaderStage.COMPUTE, texture: { sampleType: "float", viewDimension: "2d-array" } },
|
|
134
|
+
{ binding: 1, visibility: GPUShaderStage.COMPUTE, storageTexture: { access: "write-only", format: "rgba16float", viewDimension: "2d-array" } },
|
|
135
|
+
{ binding: 2, visibility: GPUShaderStage.COMPUTE, buffer: { type: "uniform" } },
|
|
136
|
+
{ binding: 3, visibility: GPUShaderStage.COMPUTE, sampler: { type: "filtering" } },
|
|
137
|
+
],
|
|
138
|
+
});
|
|
139
|
+
|
|
140
|
+
const shaderModule = createValidatedShaderModule(this.device, { code: IRRADIANCE_SHADER, label: "IrradianceGenerator" });
|
|
141
|
+
|
|
142
|
+
this.pipeline = this.device.createComputePipeline({
|
|
143
|
+
layout: this.device.createPipelineLayout({ bindGroupLayouts: [this.bindGroupLayout] }),
|
|
144
|
+
compute: { module: shaderModule, entryPoint: "cs_main" },
|
|
145
|
+
});
|
|
146
|
+
|
|
147
|
+
this.uniformBuffer = this.device.createBuffer({
|
|
148
|
+
size: 16,
|
|
149
|
+
usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST,
|
|
150
|
+
});
|
|
151
|
+
}
|
|
152
|
+
|
|
153
|
+
generate(srcCubemap: GPUTexture, options: IrradianceOptions): GPUTexture {
|
|
154
|
+
this.ensurePipeline();
|
|
155
|
+
|
|
156
|
+
const faceSize = options.faceSize;
|
|
157
|
+
const dstTexture = this.device.createTexture({
|
|
158
|
+
size: [faceSize, faceSize, 6],
|
|
159
|
+
format: "rgba16float",
|
|
160
|
+
usage: GPUTextureUsage.STORAGE_BINDING | GPUTextureUsage.TEXTURE_BINDING,
|
|
161
|
+
});
|
|
162
|
+
|
|
163
|
+
const srcView = srcCubemap.createView({ dimension: "2d-array" });
|
|
164
|
+
const dstView = dstTexture.createView({ dimension: "2d-array" });
|
|
165
|
+
|
|
166
|
+
const uniformData = new Uint32Array(4);
|
|
167
|
+
uniformData[0] = faceSize;
|
|
168
|
+
uniformData[1] = 0;
|
|
169
|
+
this.device.queue.writeBuffer(this.uniformBuffer!, 0, uniformData);
|
|
170
|
+
|
|
171
|
+
const sampler = this.sampler ??= this.device.createSampler({
|
|
172
|
+
magFilter: "linear",
|
|
173
|
+
minFilter: "linear",
|
|
174
|
+
});
|
|
175
|
+
|
|
176
|
+
const bindGroup = this.device.createBindGroup({
|
|
177
|
+
layout: this.bindGroupLayout!,
|
|
178
|
+
entries: [
|
|
179
|
+
{ binding: 0, resource: srcView },
|
|
180
|
+
{ binding: 1, resource: dstView },
|
|
181
|
+
{ binding: 2, resource: { buffer: this.uniformBuffer! } },
|
|
182
|
+
{ binding: 3, resource: sampler },
|
|
183
|
+
],
|
|
184
|
+
});
|
|
185
|
+
|
|
186
|
+
const encoder = this.device.createCommandEncoder();
|
|
187
|
+
const pass = encoder.beginComputePass();
|
|
188
|
+
pass.setPipeline(this.pipeline!);
|
|
189
|
+
pass.setBindGroup(0, bindGroup);
|
|
190
|
+
pass.dispatchWorkgroups(Math.ceil(faceSize / 8), Math.ceil(faceSize / 8), 6);
|
|
191
|
+
pass.end();
|
|
192
|
+
this.device.queue.submit([encoder.finish()]);
|
|
193
|
+
|
|
194
|
+
// GPUSampler has no destroy() — it's lightweight and GC'd. Cached on the
|
|
195
|
+
// instance via ??= above to avoid per-call allocation.
|
|
196
|
+
return dstTexture;
|
|
197
|
+
}
|
|
198
|
+
}
|
|
@@ -0,0 +1,86 @@
|
|
|
1
|
+
import type { AudioEngine } from "../audio/engine";
|
|
2
|
+
import type { AudioBufferDesc, AudioFormat } from "../audio/interface";
|
|
3
|
+
import type { AssetManager } from "./manager";
|
|
4
|
+
|
|
5
|
+
const EXTENSION_FORMAT_MAP: Record<string, AudioFormat> = {
|
|
6
|
+
wav: "wav",
|
|
7
|
+
wave: "wav",
|
|
8
|
+
ogg: "ogg",
|
|
9
|
+
oga: "ogg",
|
|
10
|
+
mp3: "mp3",
|
|
11
|
+
flac: "flac",
|
|
12
|
+
};
|
|
13
|
+
|
|
14
|
+
export function detectAudioFormat(uri: string): AudioFormat | null {
|
|
15
|
+
const ext = uri.split(".").pop()?.toLowerCase() ?? "";
|
|
16
|
+
return EXTENSION_FORMAT_MAP[ext] ?? null;
|
|
17
|
+
}
|
|
18
|
+
|
|
19
|
+
export async function loadAudioFile(
|
|
20
|
+
uri: string,
|
|
21
|
+
engine: AudioEngine,
|
|
22
|
+
): Promise<AudioBufferDesc> {
|
|
23
|
+
const format = detectAudioFormat(uri);
|
|
24
|
+
if (!format) {
|
|
25
|
+
throw new Error(`Unsupported audio format: ${uri}`);
|
|
26
|
+
}
|
|
27
|
+
|
|
28
|
+
// Lazy node:fs import — this module is reachable from the browser-side
|
|
29
|
+
// barrel, so node builtins must not be evaluated at import time. Fall back
|
|
30
|
+
// to fetch() when fs is unavailable (browser/worker realms).
|
|
31
|
+
let fsPromises: typeof import("node:fs").promises | null = null;
|
|
32
|
+
try {
|
|
33
|
+
fsPromises = (await import("node:fs")).promises;
|
|
34
|
+
} catch {
|
|
35
|
+
// node:fs unavailable (browser bundle) — use fetch below.
|
|
36
|
+
}
|
|
37
|
+
let data: ArrayBuffer;
|
|
38
|
+
if (fsPromises) {
|
|
39
|
+
const buf = await fsPromises.readFile(uri);
|
|
40
|
+
data = buf.buffer.slice(buf.byteOffset, buf.byteOffset + buf.byteLength);
|
|
41
|
+
} else {
|
|
42
|
+
const res = await fetch(uri);
|
|
43
|
+
if (!res.ok) throw new Error(`Failed to load audio "${uri}": HTTP ${res.status}`);
|
|
44
|
+
data = await res.arrayBuffer();
|
|
45
|
+
}
|
|
46
|
+
const desc: AudioBufferDesc = {
|
|
47
|
+
id: uri,
|
|
48
|
+
format,
|
|
49
|
+
samples: new Float32Array(data.byteLength / 4),
|
|
50
|
+
};
|
|
51
|
+
const view = new DataView(data);
|
|
52
|
+
for (let i = 0; i < desc.samples.length; i++) {
|
|
53
|
+
desc.samples[i] = view.getFloat32(i * 4, true);
|
|
54
|
+
}
|
|
55
|
+
engine.loadBuffer(desc);
|
|
56
|
+
return desc;
|
|
57
|
+
}
|
|
58
|
+
|
|
59
|
+
export async function loadAudioFromBuffer(
|
|
60
|
+
format: AudioFormat,
|
|
61
|
+
data: ArrayBuffer,
|
|
62
|
+
engine: AudioEngine,
|
|
63
|
+
): Promise<AudioBufferDesc> {
|
|
64
|
+
const desc: AudioBufferDesc = {
|
|
65
|
+
id: `buffer-${Date.now()}`,
|
|
66
|
+
format,
|
|
67
|
+
samples: new Float32Array(data.byteLength / 4),
|
|
68
|
+
};
|
|
69
|
+
const view = new DataView(data);
|
|
70
|
+
for (let i = 0; i < desc.samples.length; i++) {
|
|
71
|
+
desc.samples[i] = view.getFloat32(i * 4, true);
|
|
72
|
+
}
|
|
73
|
+
engine.loadBuffer(desc);
|
|
74
|
+
return desc;
|
|
75
|
+
}
|
|
76
|
+
|
|
77
|
+
export function registerAudioLoader(
|
|
78
|
+
manager: AssetManager,
|
|
79
|
+
engine: AudioEngine,
|
|
80
|
+
): void {
|
|
81
|
+
for (const ext of Object.keys(EXTENSION_FORMAT_MAP)) {
|
|
82
|
+
manager.registerLoader(ext, async (uri: string) => {
|
|
83
|
+
return loadAudioFile(uri, engine);
|
|
84
|
+
});
|
|
85
|
+
}
|
|
86
|
+
}
|
|
@@ -0,0 +1,211 @@
|
|
|
1
|
+
import { sanitizeUri } from "../safety/path";
|
|
2
|
+
import { loadHDRFile } from "./loader-hdr";
|
|
3
|
+
import type { TextureData } from "./loader-texture";
|
|
4
|
+
|
|
5
|
+
export interface CubemapFaceData {
|
|
6
|
+
width: number;
|
|
7
|
+
height: number;
|
|
8
|
+
data: Float32Array;
|
|
9
|
+
}
|
|
10
|
+
|
|
11
|
+
export interface CubemapData {
|
|
12
|
+
width: number;
|
|
13
|
+
height: number;
|
|
14
|
+
faces: CubemapFaceData[]; // 6 faces: +X, -X, +Y, -Y, +Z, -Z
|
|
15
|
+
isHDR: boolean;
|
|
16
|
+
}
|
|
17
|
+
|
|
18
|
+
const FACE_NAMES = ["px", "nx", "py", "ny", "pz", "nz"] as const;
|
|
19
|
+
|
|
20
|
+
export async function loadCubemapFromFiles(
|
|
21
|
+
faceUris: [string, string, string, string, string, string],
|
|
22
|
+
): Promise<CubemapData> {
|
|
23
|
+
const faces: CubemapFaceData[] = [];
|
|
24
|
+
|
|
25
|
+
for (let i = 0; i < 6; i++) {
|
|
26
|
+
// Validate face URI: reject file://, .., absolute paths
|
|
27
|
+
const safeUri = sanitizeUri(faceUris[i]);
|
|
28
|
+
const texData = await loadHDRFile(safeUri);
|
|
29
|
+
if (!texData) continue;
|
|
30
|
+
if (texData.data instanceof Float32Array) {
|
|
31
|
+
faces.push({
|
|
32
|
+
width: texData.width,
|
|
33
|
+
height: texData.height,
|
|
34
|
+
data: texData.data,
|
|
35
|
+
});
|
|
36
|
+
} else {
|
|
37
|
+
// Convert Uint8Array to Float32Array
|
|
38
|
+
const uint8Data = texData.data as Uint8Array;
|
|
39
|
+
const floatData = new Float32Array(uint8Data.length);
|
|
40
|
+
for (let j = 0; j < uint8Data.length; j++) {
|
|
41
|
+
floatData[j] = uint8Data[j] / 255;
|
|
42
|
+
}
|
|
43
|
+
faces.push({
|
|
44
|
+
width: texData.width,
|
|
45
|
+
height: texData.height,
|
|
46
|
+
data: floatData,
|
|
47
|
+
});
|
|
48
|
+
}
|
|
49
|
+
}
|
|
50
|
+
|
|
51
|
+
const width = faces[0].width;
|
|
52
|
+
const height = faces[0].height;
|
|
53
|
+
const isHDR = faces.every((f) => f.data.every((v, idx) => idx % 4 !== 3 || v <= 1.0)) || faces[0].data.some((v) => v > 1.0);
|
|
54
|
+
|
|
55
|
+
return { width, height, faces, isHDR };
|
|
56
|
+
}
|
|
57
|
+
|
|
58
|
+
export async function loadCubemapFromDirectory(
|
|
59
|
+
basePath: string,
|
|
60
|
+
prefix: string = "",
|
|
61
|
+
extension: string = ".hdr",
|
|
62
|
+
): Promise<CubemapData> {
|
|
63
|
+
const faceUris = FACE_NAMES.map((name) => `${basePath}/${prefix}${name}${extension}`) as [
|
|
64
|
+
string, string, string, string, string, string,
|
|
65
|
+
];
|
|
66
|
+
// Validate each constructed face URI for path safety
|
|
67
|
+
faceUris.forEach((uri) => {
|
|
68
|
+
sanitizeUri(uri);
|
|
69
|
+
});
|
|
70
|
+
return loadCubemapFromFiles(faceUris);
|
|
71
|
+
}
|
|
72
|
+
|
|
73
|
+
export function createGPUCubemap(
|
|
74
|
+
device: GPUDevice,
|
|
75
|
+
cubemap: CubemapData,
|
|
76
|
+
format: GPUTextureFormat = "rgba16float",
|
|
77
|
+
): GPUTexture {
|
|
78
|
+
const { width, height, faces } = cubemap;
|
|
79
|
+
|
|
80
|
+
const texture = device.createTexture({
|
|
81
|
+
size: [width, height, 6],
|
|
82
|
+
format,
|
|
83
|
+
usage: GPUTextureUsage.TEXTURE_BINDING |
|
|
84
|
+
GPUTextureUsage.COPY_DST |
|
|
85
|
+
GPUTextureUsage.RENDER_ATTACHMENT,
|
|
86
|
+
});
|
|
87
|
+
|
|
88
|
+
for (let face = 0; face < 6; face++) {
|
|
89
|
+
const faceData = faces[face];
|
|
90
|
+
// Convert Float32Array to Uint16Array for rgba16float
|
|
91
|
+
if (format === "rgba16float") {
|
|
92
|
+
const halfData = new Uint16Array(faceData.data.length);
|
|
93
|
+
for (let i = 0; i < faceData.data.length; i++) {
|
|
94
|
+
halfData[i] = floatToHalf(faceData.data[i]);
|
|
95
|
+
}
|
|
96
|
+
device.queue.writeTexture(
|
|
97
|
+
{ texture, origin: [0, 0, face] },
|
|
98
|
+
halfData as unknown as GPUAllowSharedBufferSource,
|
|
99
|
+
{ bytesPerRow: width * 8 },
|
|
100
|
+
{ width, height },
|
|
101
|
+
);
|
|
102
|
+
} else if (format === "rgba32float") {
|
|
103
|
+
device.queue.writeTexture(
|
|
104
|
+
{ texture, origin: [0, 0, face] },
|
|
105
|
+
faceData.data as unknown as GPUAllowSharedBufferSource,
|
|
106
|
+
{ bytesPerRow: width * 16 },
|
|
107
|
+
{ width, height },
|
|
108
|
+
);
|
|
109
|
+
} else {
|
|
110
|
+
// Assume 8-bit format
|
|
111
|
+
const uint8Data = new Uint8Array(faceData.data.length);
|
|
112
|
+
for (let i = 0; i < faceData.data.length; i++) {
|
|
113
|
+
uint8Data[i] = Math.min(255, Math.max(0, Math.round(faceData.data[i] * 255)));
|
|
114
|
+
}
|
|
115
|
+
device.queue.writeTexture(
|
|
116
|
+
{ texture, origin: [0, 0, face] },
|
|
117
|
+
uint8Data as unknown as GPUAllowSharedBufferSource,
|
|
118
|
+
{ bytesPerRow: width * 4 },
|
|
119
|
+
{ width, height },
|
|
120
|
+
);
|
|
121
|
+
}
|
|
122
|
+
}
|
|
123
|
+
|
|
124
|
+
return texture;
|
|
125
|
+
}
|
|
126
|
+
|
|
127
|
+
export function createEquirectangularGPUTexture(
|
|
128
|
+
device: GPUDevice,
|
|
129
|
+
texData: TextureData,
|
|
130
|
+
format: GPUTextureFormat = "rgba16float",
|
|
131
|
+
): GPUTexture {
|
|
132
|
+
const { width, height, data } = texData;
|
|
133
|
+
const texture = device.createTexture({
|
|
134
|
+
size: [width, height],
|
|
135
|
+
format,
|
|
136
|
+
usage: GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_DST,
|
|
137
|
+
});
|
|
138
|
+
|
|
139
|
+
if (data instanceof Float32Array) {
|
|
140
|
+
if (format === "rgba16float") {
|
|
141
|
+
const halfData = new Uint16Array(data.length);
|
|
142
|
+
for (let i = 0; i < data.length; i++) {
|
|
143
|
+
halfData[i] = floatToHalf(data[i]);
|
|
144
|
+
}
|
|
145
|
+
device.queue.writeTexture(
|
|
146
|
+
{ texture },
|
|
147
|
+
halfData,
|
|
148
|
+
{ bytesPerRow: width * 8 },
|
|
149
|
+
{ width, height },
|
|
150
|
+
);
|
|
151
|
+
} else {
|
|
152
|
+
device.queue.writeTexture(
|
|
153
|
+
{ texture },
|
|
154
|
+
data as unknown as GPUAllowSharedBufferSource,
|
|
155
|
+
{ bytesPerRow: width * 16 },
|
|
156
|
+
{ width, height },
|
|
157
|
+
);
|
|
158
|
+
}
|
|
159
|
+
} else {
|
|
160
|
+
device.queue.writeTexture(
|
|
161
|
+
{ texture },
|
|
162
|
+
data as unknown as GPUAllowSharedBufferSource,
|
|
163
|
+
{ bytesPerRow: width * 4 },
|
|
164
|
+
{ width, height },
|
|
165
|
+
);
|
|
166
|
+
}
|
|
167
|
+
|
|
168
|
+
return texture;
|
|
169
|
+
}
|
|
170
|
+
|
|
171
|
+
function floatToHalf(f: number): number {
|
|
172
|
+
const f32 = new Float32Array(1);
|
|
173
|
+
const u32 = new Uint32Array(f32.buffer);
|
|
174
|
+
f32[0] = f;
|
|
175
|
+
const x = u32[0];
|
|
176
|
+
const sign = (x >>> 31) & 1;
|
|
177
|
+
let exp = (x >>> 23) & 0xff;
|
|
178
|
+
let mant = x & 0x7fffff;
|
|
179
|
+
|
|
180
|
+
if (exp === 0xff) {
|
|
181
|
+
// Inf or NaN
|
|
182
|
+
return (sign << 15) | 0x7c00 | (mant ? 1 : 0);
|
|
183
|
+
}
|
|
184
|
+
|
|
185
|
+
if (exp === 0) {
|
|
186
|
+
// Subnormal or zero
|
|
187
|
+
if (mant === 0) return sign << 15;
|
|
188
|
+
// Normalize subnormal
|
|
189
|
+
let shift = 0;
|
|
190
|
+
while ((mant & 0x400000) === 0) {
|
|
191
|
+
mant <<= 1;
|
|
192
|
+
shift++;
|
|
193
|
+
}
|
|
194
|
+
mant &= 0x7fffff;
|
|
195
|
+
exp = 1 - shift;
|
|
196
|
+
}
|
|
197
|
+
|
|
198
|
+
exp = exp - 127 + 15;
|
|
199
|
+
if (exp <= 0) {
|
|
200
|
+
if (exp < -10) return sign << 15;
|
|
201
|
+
mant |= 0x800000;
|
|
202
|
+
const shift = 14 - exp;
|
|
203
|
+
mant >>= shift;
|
|
204
|
+
return (sign << 15) | mant;
|
|
205
|
+
}
|
|
206
|
+
if (exp > 30) {
|
|
207
|
+
return (sign << 15) | 0x7c00;
|
|
208
|
+
}
|
|
209
|
+
|
|
210
|
+
return (sign << 15) | (exp << 10) | (mant >> 13);
|
|
211
|
+
}
|