@anov/3d 0.0.1 → 0.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (570) hide show
  1. package/README.md +142 -1
  2. package/dist/core/camera.d.ts +31 -4
  3. package/dist/core/camera.js +62 -52
  4. package/dist/core/control/transformControls.d.ts +12 -0
  5. package/dist/core/control/transformControls.js +72 -0
  6. package/dist/core/cssRenderer.d.ts +17 -0
  7. package/dist/core/cssRenderer.js +36 -0
  8. package/dist/core/global/global.d.ts +27 -0
  9. package/dist/core/global/global.js +72 -0
  10. package/dist/core/global/globalControl.d.ts +17 -0
  11. package/dist/core/global/globalControl.js +62 -0
  12. package/dist/core/group.d.ts +51 -6
  13. package/dist/core/group.js +124 -16
  14. package/dist/core/line.d.ts +13 -0
  15. package/dist/core/line.js +83 -0
  16. package/dist/core/mesh.d.ts +12 -7
  17. package/dist/core/mesh.js +57 -56
  18. package/dist/core/model.d.ts +11 -3
  19. package/dist/core/model.js +34 -7
  20. package/dist/core/scene.d.ts +84 -25
  21. package/dist/core/scene.js +207 -53
  22. package/dist/core/use/useScene.d.ts +10 -0
  23. package/dist/core/use/useScene.js +14 -0
  24. package/dist/core/use/useframe.d.ts +6 -0
  25. package/dist/core/use/useframe.js +11 -0
  26. package/dist/export.d.ts +41 -0
  27. package/dist/export.js +37 -0
  28. package/dist/index.d.ts +3 -6
  29. package/dist/index.js +5 -6
  30. package/dist/threeCell.d.ts +8 -0
  31. package/dist/threeCell.js +16 -0
  32. package/dist/type.d.ts +4 -3
  33. package/dist/utils/createElement.d.ts +103 -0
  34. package/dist/utils/createElement.js +145 -0
  35. package/dist/utils/createLabel.d.ts +2 -0
  36. package/dist/utils/createLabel.js +4 -0
  37. package/dist/utils/index.d.ts +36 -0
  38. package/dist/utils/index.js +76 -0
  39. package/dist/utils/line.d.ts +0 -0
  40. package/dist/utils/line.js +0 -0
  41. package/dist/utils/move.d.ts +48 -0
  42. package/dist/utils/move.js +149 -0
  43. package/examples/fonts/LICENSE +13 -0
  44. package/examples/fonts/README.md +11 -0
  45. package/examples/fonts/droid/NOTICE +190 -0
  46. package/examples/fonts/droid/README.txt +18 -0
  47. package/examples/fonts/droid/droid_sans_bold.typeface.json +1 -0
  48. package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +1 -0
  49. package/examples/fonts/droid/droid_sans_regular.typeface.json +1 -0
  50. package/examples/fonts/droid/droid_serif_bold.typeface.json +1 -0
  51. package/examples/fonts/droid/droid_serif_regular.typeface.json +1 -0
  52. package/examples/fonts/gentilis_bold.typeface.json +1 -0
  53. package/examples/fonts/gentilis_regular.typeface.json +1 -0
  54. package/examples/fonts/helvetiker_bold.typeface.json +1 -0
  55. package/examples/fonts/helvetiker_regular.typeface.json +1 -0
  56. package/examples/fonts/optimer_bold.typeface.json +1 -0
  57. package/examples/fonts/optimer_regular.typeface.json +1 -0
  58. package/examples/fonts/ttf/README.md +9 -0
  59. package/examples/fonts/ttf/kenpixel.ttf +0 -0
  60. package/examples/jsm/animation/AnimationClipCreator.js +116 -0
  61. package/examples/jsm/animation/CCDIKSolver.js +482 -0
  62. package/examples/jsm/animation/MMDAnimationHelper.js +1207 -0
  63. package/examples/jsm/animation/MMDPhysics.js +1406 -0
  64. package/examples/jsm/cameras/CinematicCamera.js +208 -0
  65. package/examples/jsm/capabilities/WebGL.js +91 -0
  66. package/examples/jsm/capabilities/WebGPU.js +53 -0
  67. package/examples/jsm/controls/ArcballControls.js +3224 -0
  68. package/examples/jsm/controls/DragControls.js +220 -0
  69. package/examples/jsm/controls/FirstPersonControls.js +325 -0
  70. package/examples/jsm/controls/FlyControls.js +300 -0
  71. package/examples/jsm/controls/MapControls.js +28 -0
  72. package/examples/jsm/controls/OrbitControls.js +1388 -0
  73. package/examples/jsm/controls/PointerLockControls.js +162 -0
  74. package/examples/jsm/controls/TrackballControls.js +828 -0
  75. package/examples/jsm/controls/TransformControls.js +1557 -0
  76. package/examples/jsm/csm/CSM.js +384 -0
  77. package/examples/jsm/csm/CSMFrustum.js +152 -0
  78. package/examples/jsm/csm/CSMHelper.js +193 -0
  79. package/examples/jsm/csm/CSMShader.js +252 -0
  80. package/examples/jsm/curves/CurveExtras.js +422 -0
  81. package/examples/jsm/curves/NURBSCurve.js +80 -0
  82. package/examples/jsm/curves/NURBSSurface.js +52 -0
  83. package/examples/jsm/curves/NURBSUtils.js +487 -0
  84. package/examples/jsm/effects/AnaglyphEffect.js +154 -0
  85. package/examples/jsm/effects/AsciiEffect.js +263 -0
  86. package/examples/jsm/effects/OutlineEffect.js +539 -0
  87. package/examples/jsm/effects/ParallaxBarrierEffect.js +119 -0
  88. package/examples/jsm/effects/PeppersGhostEffect.js +153 -0
  89. package/examples/jsm/effects/StereoEffect.js +55 -0
  90. package/examples/jsm/environments/DebugEnvironment.js +52 -0
  91. package/examples/jsm/environments/RoomEnvironment.js +148 -0
  92. package/examples/jsm/exporters/DRACOExporter.js +267 -0
  93. package/examples/jsm/exporters/EXRExporter.js +501 -0
  94. package/examples/jsm/exporters/GLTFExporter.js +3161 -0
  95. package/examples/jsm/exporters/KTX2Exporter.js +292 -0
  96. package/examples/jsm/exporters/MMDExporter.js +217 -0
  97. package/examples/jsm/exporters/OBJExporter.js +284 -0
  98. package/examples/jsm/exporters/PLYExporter.js +528 -0
  99. package/examples/jsm/exporters/STLExporter.js +199 -0
  100. package/examples/jsm/exporters/USDZExporter.js +711 -0
  101. package/examples/jsm/geometries/BoxLineGeometry.js +69 -0
  102. package/examples/jsm/geometries/ConvexGeometry.js +53 -0
  103. package/examples/jsm/geometries/DecalGeometry.js +356 -0
  104. package/examples/jsm/geometries/ParametricGeometries.js +254 -0
  105. package/examples/jsm/geometries/ParametricGeometry.js +139 -0
  106. package/examples/jsm/geometries/RoundedBoxGeometry.js +155 -0
  107. package/examples/jsm/geometries/TeapotGeometry.js +704 -0
  108. package/examples/jsm/geometries/TextGeometry.js +57 -0
  109. package/examples/jsm/helpers/LightProbeHelper.js +130 -0
  110. package/examples/jsm/helpers/OctreeHelper.js +73 -0
  111. package/examples/jsm/helpers/PositionalAudioHelper.js +109 -0
  112. package/examples/jsm/helpers/RectAreaLightHelper.js +85 -0
  113. package/examples/jsm/helpers/VertexNormalsHelper.js +96 -0
  114. package/examples/jsm/helpers/VertexTangentsHelper.js +88 -0
  115. package/examples/jsm/helpers/ViewHelper.js +333 -0
  116. package/examples/jsm/interactive/HTMLMesh.js +565 -0
  117. package/examples/jsm/interactive/InteractiveGroup.js +116 -0
  118. package/examples/jsm/interactive/SelectionBox.js +227 -0
  119. package/examples/jsm/interactive/SelectionHelper.js +104 -0
  120. package/examples/jsm/libs/ammo.wasm.js +822 -0
  121. package/examples/jsm/libs/ammo.wasm.wasm +0 -0
  122. package/examples/jsm/libs/basis/README.md +46 -0
  123. package/examples/jsm/libs/basis/basis_transcoder.js +21 -0
  124. package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
  125. package/examples/jsm/libs/chevrotain.module.min.js +141 -0
  126. package/examples/jsm/libs/draco/README.md +32 -0
  127. package/examples/jsm/libs/draco/draco_decoder.js +34 -0
  128. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  129. package/examples/jsm/libs/draco/draco_encoder.js +33 -0
  130. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
  131. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
  132. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  133. package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -0
  134. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
  135. package/examples/jsm/libs/ecsy.module.js +1792 -0
  136. package/examples/jsm/libs/fflate.module.js +2474 -0
  137. package/examples/jsm/libs/ktx-parse.module.js +1 -0
  138. package/examples/jsm/libs/lil-gui.module.min.js +8 -0
  139. package/examples/jsm/libs/lottie_canvas.module.js +14844 -0
  140. package/examples/jsm/libs/meshopt_decoder.module.js +178 -0
  141. package/examples/jsm/libs/mikktspace.module.js +128 -0
  142. package/examples/jsm/libs/mmdparser.module.js +11530 -0
  143. package/examples/jsm/libs/motion-controllers.module.js +397 -0
  144. package/examples/jsm/libs/opentype.module.js +14568 -0
  145. package/examples/jsm/libs/potpack.module.js +125 -0
  146. package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -0
  147. package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +16 -0
  148. package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
  149. package/examples/jsm/libs/stats.module.js +167 -0
  150. package/examples/jsm/libs/tween.module.js +803 -0
  151. package/examples/jsm/libs/utif.module.js +1579 -0
  152. package/examples/jsm/libs/zstddec.module.js +1 -0
  153. package/examples/jsm/lights/IESSpotLight.js +25 -0
  154. package/examples/jsm/lights/LightProbeGenerator.js +252 -0
  155. package/examples/jsm/lights/RectAreaLightUniformsLib.js +79 -0
  156. package/examples/jsm/lines/Line2.js +19 -0
  157. package/examples/jsm/lines/LineGeometry.js +79 -0
  158. package/examples/jsm/lines/LineMaterial.js +702 -0
  159. package/examples/jsm/lines/LineSegments2.js +361 -0
  160. package/examples/jsm/lines/LineSegmentsGeometry.js +241 -0
  161. package/examples/jsm/lines/Wireframe.js +56 -0
  162. package/examples/jsm/lines/WireframeGeometry2.js +24 -0
  163. package/examples/jsm/loaders/3DMLoader.js +1497 -0
  164. package/examples/jsm/loaders/3MFLoader.js +1478 -0
  165. package/examples/jsm/loaders/AMFLoader.js +521 -0
  166. package/examples/jsm/loaders/BVHLoader.js +437 -0
  167. package/examples/jsm/loaders/ColladaLoader.js +4122 -0
  168. package/examples/jsm/loaders/DDSLoader.js +274 -0
  169. package/examples/jsm/loaders/DRACOLoader.js +612 -0
  170. package/examples/jsm/loaders/EXRLoader.js +2309 -0
  171. package/examples/jsm/loaders/FBXLoader.js +4142 -0
  172. package/examples/jsm/loaders/FontLoader.js +183 -0
  173. package/examples/jsm/loaders/GCodeLoader.js +261 -0
  174. package/examples/jsm/loaders/GLTFLoader.js +4576 -0
  175. package/examples/jsm/loaders/HDRCubeTextureLoader.js +115 -0
  176. package/examples/jsm/loaders/IESLoader.js +337 -0
  177. package/examples/jsm/loaders/KMZLoader.js +130 -0
  178. package/examples/jsm/loaders/KTX2Loader.js +868 -0
  179. package/examples/jsm/loaders/KTXLoader.js +176 -0
  180. package/examples/jsm/loaders/LDrawLoader.js +2464 -0
  181. package/examples/jsm/loaders/LUT3dlLoader.js +151 -0
  182. package/examples/jsm/loaders/LUTCubeLoader.js +153 -0
  183. package/examples/jsm/loaders/LWOLoader.js +1052 -0
  184. package/examples/jsm/loaders/LogLuvLoader.js +606 -0
  185. package/examples/jsm/loaders/LottieLoader.js +77 -0
  186. package/examples/jsm/loaders/MD2Loader.js +399 -0
  187. package/examples/jsm/loaders/MDDLoader.js +102 -0
  188. package/examples/jsm/loaders/MMDLoader.js +2273 -0
  189. package/examples/jsm/loaders/MTLLoader.js +567 -0
  190. package/examples/jsm/loaders/MaterialXLoader.js +734 -0
  191. package/examples/jsm/loaders/NRRDLoader.js +699 -0
  192. package/examples/jsm/loaders/OBJLoader.js +905 -0
  193. package/examples/jsm/loaders/PCDLoader.js +467 -0
  194. package/examples/jsm/loaders/PDBLoader.js +232 -0
  195. package/examples/jsm/loaders/PLYLoader.js +771 -0
  196. package/examples/jsm/loaders/PVRLoader.js +251 -0
  197. package/examples/jsm/loaders/RGBELoader.js +468 -0
  198. package/examples/jsm/loaders/RGBMLoader.js +1065 -0
  199. package/examples/jsm/loaders/STLLoader.js +403 -0
  200. package/examples/jsm/loaders/SVGLoader.js +3172 -0
  201. package/examples/jsm/loaders/TDSLoader.js +1124 -0
  202. package/examples/jsm/loaders/TGALoader.js +517 -0
  203. package/examples/jsm/loaders/TIFFLoader.js +36 -0
  204. package/examples/jsm/loaders/TTFLoader.js +214 -0
  205. package/examples/jsm/loaders/TiltLoader.js +520 -0
  206. package/examples/jsm/loaders/USDZLoader.js +633 -0
  207. package/examples/jsm/loaders/VOXLoader.js +311 -0
  208. package/examples/jsm/loaders/VRMLLoader.js +3533 -0
  209. package/examples/jsm/loaders/VTKLoader.js +1163 -0
  210. package/examples/jsm/loaders/XYZLoader.js +106 -0
  211. package/examples/jsm/loaders/lwo/IFFParser.js +1218 -0
  212. package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -0
  213. package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -0
  214. package/examples/jsm/materials/MeshGouraudMaterial.js +420 -0
  215. package/examples/jsm/math/Capsule.js +137 -0
  216. package/examples/jsm/math/ColorConverter.js +36 -0
  217. package/examples/jsm/math/ConvexHull.js +1271 -0
  218. package/examples/jsm/math/ImprovedNoise.js +71 -0
  219. package/examples/jsm/math/Lut.js +204 -0
  220. package/examples/jsm/math/MeshSurfaceSampler.js +250 -0
  221. package/examples/jsm/math/OBB.js +423 -0
  222. package/examples/jsm/math/Octree.js +462 -0
  223. package/examples/jsm/math/SimplexNoise.js +444 -0
  224. package/examples/jsm/misc/ConvexObjectBreaker.js +519 -0
  225. package/examples/jsm/misc/GPUComputationRenderer.js +446 -0
  226. package/examples/jsm/misc/Gyroscope.js +66 -0
  227. package/examples/jsm/misc/MD2Character.js +276 -0
  228. package/examples/jsm/misc/MD2CharacterComplex.js +576 -0
  229. package/examples/jsm/misc/MorphAnimMesh.js +75 -0
  230. package/examples/jsm/misc/MorphBlendMesh.js +322 -0
  231. package/examples/jsm/misc/ProgressiveLightMap.js +323 -0
  232. package/examples/jsm/misc/RollerCoaster.js +566 -0
  233. package/examples/jsm/misc/TubePainter.js +205 -0
  234. package/examples/jsm/misc/Volume.js +473 -0
  235. package/examples/jsm/misc/VolumeSlice.js +229 -0
  236. package/examples/jsm/modifiers/CurveModifier.js +326 -0
  237. package/examples/jsm/modifiers/EdgeSplitModifier.js +279 -0
  238. package/examples/jsm/modifiers/SimplifyModifier.js +525 -0
  239. package/examples/jsm/modifiers/TessellateModifier.js +307 -0
  240. package/examples/jsm/nodes/Nodes.js +171 -0
  241. package/examples/jsm/nodes/accessors/BitangentNode.js +89 -0
  242. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +99 -0
  243. package/examples/jsm/nodes/accessors/BufferNode.js +30 -0
  244. package/examples/jsm/nodes/accessors/CameraNode.js +98 -0
  245. package/examples/jsm/nodes/accessors/CubeTextureNode.js +103 -0
  246. package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +77 -0
  247. package/examples/jsm/nodes/accessors/InstanceNode.js +71 -0
  248. package/examples/jsm/nodes/accessors/MaterialNode.js +267 -0
  249. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +39 -0
  250. package/examples/jsm/nodes/accessors/ModelNode.js +34 -0
  251. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +29 -0
  252. package/examples/jsm/nodes/accessors/MorphNode.js +70 -0
  253. package/examples/jsm/nodes/accessors/NormalNode.js +96 -0
  254. package/examples/jsm/nodes/accessors/Object3DNode.js +150 -0
  255. package/examples/jsm/nodes/accessors/PointUVNode.js +26 -0
  256. package/examples/jsm/nodes/accessors/PositionNode.js +104 -0
  257. package/examples/jsm/nodes/accessors/ReferenceNode.js +72 -0
  258. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +35 -0
  259. package/examples/jsm/nodes/accessors/SceneNode.js +52 -0
  260. package/examples/jsm/nodes/accessors/SkinningNode.js +93 -0
  261. package/examples/jsm/nodes/accessors/StorageBufferNode.js +27 -0
  262. package/examples/jsm/nodes/accessors/TangentNode.js +103 -0
  263. package/examples/jsm/nodes/accessors/TextureBicubicNode.js +94 -0
  264. package/examples/jsm/nodes/accessors/TextureNode.js +271 -0
  265. package/examples/jsm/nodes/accessors/TextureSizeNode.js +35 -0
  266. package/examples/jsm/nodes/accessors/UVNode.js +47 -0
  267. package/examples/jsm/nodes/accessors/UserDataNode.js +29 -0
  268. package/examples/jsm/nodes/code/CodeNode.js +78 -0
  269. package/examples/jsm/nodes/code/ExpressionNode.js +37 -0
  270. package/examples/jsm/nodes/code/FunctionCallNode.js +96 -0
  271. package/examples/jsm/nodes/code/FunctionNode.js +127 -0
  272. package/examples/jsm/nodes/code/ScriptableNode.js +488 -0
  273. package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -0
  274. package/examples/jsm/nodes/core/ArrayUniformNode.js +26 -0
  275. package/examples/jsm/nodes/core/AttributeNode.js +102 -0
  276. package/examples/jsm/nodes/core/BypassNode.js +45 -0
  277. package/examples/jsm/nodes/core/CacheNode.js +46 -0
  278. package/examples/jsm/nodes/core/ConstNode.js +32 -0
  279. package/examples/jsm/nodes/core/ContextNode.js +61 -0
  280. package/examples/jsm/nodes/core/IndexNode.js +66 -0
  281. package/examples/jsm/nodes/core/InputNode.js +83 -0
  282. package/examples/jsm/nodes/core/LightingModel.js +15 -0
  283. package/examples/jsm/nodes/core/Node.js +454 -0
  284. package/examples/jsm/nodes/core/NodeAttribute.js +15 -0
  285. package/examples/jsm/nodes/core/NodeBuilder.js +1016 -0
  286. package/examples/jsm/nodes/core/NodeCache.js +26 -0
  287. package/examples/jsm/nodes/core/NodeCode.js +15 -0
  288. package/examples/jsm/nodes/core/NodeFrame.js +110 -0
  289. package/examples/jsm/nodes/core/NodeFunction.js +22 -0
  290. package/examples/jsm/nodes/core/NodeFunctionInput.js +17 -0
  291. package/examples/jsm/nodes/core/NodeKeywords.js +80 -0
  292. package/examples/jsm/nodes/core/NodeParser.js +11 -0
  293. package/examples/jsm/nodes/core/NodeUniform.js +28 -0
  294. package/examples/jsm/nodes/core/NodeUtils.js +212 -0
  295. package/examples/jsm/nodes/core/NodeVar.js +14 -0
  296. package/examples/jsm/nodes/core/NodeVarying.js +17 -0
  297. package/examples/jsm/nodes/core/PropertyNode.js +61 -0
  298. package/examples/jsm/nodes/core/StackNode.js +99 -0
  299. package/examples/jsm/nodes/core/TempNode.js +58 -0
  300. package/examples/jsm/nodes/core/UniformNode.js +61 -0
  301. package/examples/jsm/nodes/core/VarNode.js +87 -0
  302. package/examples/jsm/nodes/core/VaryingNode.js +69 -0
  303. package/examples/jsm/nodes/core/constants.js +27 -0
  304. package/examples/jsm/nodes/display/BlendModeNode.js +99 -0
  305. package/examples/jsm/nodes/display/BumpMapNode.js +77 -0
  306. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +100 -0
  307. package/examples/jsm/nodes/display/ColorSpaceNode.js +108 -0
  308. package/examples/jsm/nodes/display/FrontFacingNode.js +27 -0
  309. package/examples/jsm/nodes/display/NormalMapNode.js +106 -0
  310. package/examples/jsm/nodes/display/PosterizeNode.js +32 -0
  311. package/examples/jsm/nodes/display/ToneMappingNode.js +141 -0
  312. package/examples/jsm/nodes/display/ViewportDepthNode.js +69 -0
  313. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +34 -0
  314. package/examples/jsm/nodes/display/ViewportNode.js +115 -0
  315. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +31 -0
  316. package/examples/jsm/nodes/display/ViewportTextureNode.js +75 -0
  317. package/examples/jsm/nodes/fog/FogExp2Node.js +35 -0
  318. package/examples/jsm/nodes/fog/FogNode.js +37 -0
  319. package/examples/jsm/nodes/fog/FogRangeNode.js +34 -0
  320. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +40 -0
  321. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +9 -0
  322. package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +43 -0
  323. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +29 -0
  324. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +18 -0
  325. package/examples/jsm/nodes/functions/BSDF/EnvironmentBRDF.js +13 -0
  326. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +16 -0
  327. package/examples/jsm/nodes/functions/BSDF/Schlick_to_F0.js +13 -0
  328. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +20 -0
  329. package/examples/jsm/nodes/functions/PhongLightingModel.js +67 -0
  330. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +343 -0
  331. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +13 -0
  332. package/examples/jsm/nodes/functions/material/getRoughness.js +18 -0
  333. package/examples/jsm/nodes/geometry/RangeNode.js +104 -0
  334. package/examples/jsm/nodes/gpgpu/ComputeNode.js +85 -0
  335. package/examples/jsm/nodes/lighting/AONode.js +27 -0
  336. package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -0
  337. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +184 -0
  338. package/examples/jsm/nodes/lighting/DirectionalLightNode.js +40 -0
  339. package/examples/jsm/nodes/lighting/EnvironmentNode.js +191 -0
  340. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +55 -0
  341. package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -0
  342. package/examples/jsm/nodes/lighting/LightNode.js +57 -0
  343. package/examples/jsm/nodes/lighting/LightUtils.js +17 -0
  344. package/examples/jsm/nodes/lighting/LightingContextNode.js +102 -0
  345. package/examples/jsm/nodes/lighting/LightingNode.js +21 -0
  346. package/examples/jsm/nodes/lighting/LightsNode.js +128 -0
  347. package/examples/jsm/nodes/lighting/PointLightNode.js +68 -0
  348. package/examples/jsm/nodes/lighting/SpotLightNode.js +89 -0
  349. package/examples/jsm/nodes/loaders/NodeLoader.js +108 -0
  350. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +59 -0
  351. package/examples/jsm/nodes/loaders/NodeObjectLoader.js +70 -0
  352. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +28 -0
  353. package/examples/jsm/nodes/materials/Materials.js +12 -0
  354. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +27 -0
  355. package/examples/jsm/nodes/materials/MeshLambertNodeMaterial.js +34 -0
  356. package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +40 -0
  357. package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +65 -0
  358. package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +128 -0
  359. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +80 -0
  360. package/examples/jsm/nodes/materials/NodeMaterial.js +536 -0
  361. package/examples/jsm/nodes/materials/PointsNodeMaterial.js +49 -0
  362. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +103 -0
  363. package/examples/jsm/nodes/materialx/DISCLAIMER.md +199 -0
  364. package/examples/jsm/nodes/materialx/MaterialXNodes.js +68 -0
  365. package/examples/jsm/nodes/materialx/lib/mx_hsv.js +56 -0
  366. package/examples/jsm/nodes/materialx/lib/mx_noise.js +618 -0
  367. package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +19 -0
  368. package/examples/jsm/nodes/math/CondNode.js +86 -0
  369. package/examples/jsm/nodes/math/MathNode.js +359 -0
  370. package/examples/jsm/nodes/math/OperatorNode.js +269 -0
  371. package/examples/jsm/nodes/parsers/GLSLNodeFunction.js +152 -0
  372. package/examples/jsm/nodes/parsers/GLSLNodeParser.js +14 -0
  373. package/examples/jsm/nodes/procedural/CheckerNode.js +42 -0
  374. package/examples/jsm/nodes/shadernode/ShaderNode.js +420 -0
  375. package/examples/jsm/nodes/utils/ArrayElementNode.js +33 -0
  376. package/examples/jsm/nodes/utils/ConvertNode.js +65 -0
  377. package/examples/jsm/nodes/utils/DiscardNode.js +26 -0
  378. package/examples/jsm/nodes/utils/EquirectUVNode.js +33 -0
  379. package/examples/jsm/nodes/utils/JoinNode.js +51 -0
  380. package/examples/jsm/nodes/utils/LoopNode.js +186 -0
  381. package/examples/jsm/nodes/utils/MatcapUVNode.js +30 -0
  382. package/examples/jsm/nodes/utils/MaxMipLevelNode.js +46 -0
  383. package/examples/jsm/nodes/utils/OscNode.js +81 -0
  384. package/examples/jsm/nodes/utils/PackingNode.js +55 -0
  385. package/examples/jsm/nodes/utils/RemapNode.js +42 -0
  386. package/examples/jsm/nodes/utils/RotateUVNode.js +43 -0
  387. package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +37 -0
  388. package/examples/jsm/nodes/utils/SplitNode.js +104 -0
  389. package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +41 -0
  390. package/examples/jsm/nodes/utils/TimerNode.js +94 -0
  391. package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +62 -0
  392. package/examples/jsm/objects/GroundProjectedSkybox.js +172 -0
  393. package/examples/jsm/objects/Lensflare.js +377 -0
  394. package/examples/jsm/objects/MarchingCubes.js +1176 -0
  395. package/examples/jsm/objects/Reflector.js +264 -0
  396. package/examples/jsm/objects/ReflectorForSSRPass.js +349 -0
  397. package/examples/jsm/objects/Refractor.js +324 -0
  398. package/examples/jsm/objects/ShadowMesh.js +80 -0
  399. package/examples/jsm/objects/Sky.js +219 -0
  400. package/examples/jsm/objects/Water.js +330 -0
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  405. package/examples/jsm/physics/AmmoPhysics.js +285 -0
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  407. package/examples/jsm/postprocessing/AfterimagePass.js +104 -0
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  429. package/examples/jsm/postprocessing/SavePass.js +79 -0
  430. package/examples/jsm/postprocessing/ShaderPass.js +77 -0
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  432. package/examples/jsm/postprocessing/TexturePass.js +67 -0
  433. package/examples/jsm/postprocessing/UnrealBloomPass.js +415 -0
  434. package/examples/jsm/renderers/CSS2DRenderer.js +215 -0
  435. package/examples/jsm/renderers/CSS3DRenderer.js +335 -0
  436. package/examples/jsm/renderers/Projector.js +918 -0
  437. package/examples/jsm/renderers/SVGRenderer.js +553 -0
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  445. package/examples/jsm/renderers/common/BufferUtils.js +33 -0
  446. package/examples/jsm/renderers/common/ChainMap.js +89 -0
  447. package/examples/jsm/renderers/common/ComputePipeline.js +17 -0
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  450. package/examples/jsm/renderers/common/DataMap.js +54 -0
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  453. package/examples/jsm/renderers/common/Pipeline.js +13 -0
  454. package/examples/jsm/renderers/common/Pipelines.js +370 -0
  455. package/examples/jsm/renderers/common/ProgrammableStage.js +18 -0
  456. package/examples/jsm/renderers/common/RenderContext.js +38 -0
  457. package/examples/jsm/renderers/common/RenderContexts.js +49 -0
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  459. package/examples/jsm/renderers/common/RenderLists.js +38 -0
  460. package/examples/jsm/renderers/common/RenderObject.js +129 -0
  461. package/examples/jsm/renderers/common/RenderObjects.js +95 -0
  462. package/examples/jsm/renderers/common/RenderPipeline.js +16 -0
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  473. package/examples/jsm/renderers/common/nodes/NodeUniform.js +135 -0
  474. package/examples/jsm/renderers/common/nodes/Nodes.js +330 -0
  475. package/examples/jsm/renderers/webgl/nodes/GLSLNodeBuilder.js +340 -0
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  481. package/examples/jsm/renderers/webgpu/nodes/WGSLNodeBuilder.js +902 -0
  482. package/examples/jsm/renderers/webgpu/nodes/WGSLNodeFunction.js +104 -0
  483. package/examples/jsm/renderers/webgpu/nodes/WGSLNodeParser.js +14 -0
  484. package/examples/jsm/renderers/webgpu/utils/WebGPUAttributeUtils.js +274 -0
  485. package/examples/jsm/renderers/webgpu/utils/WebGPUBindingUtils.js +223 -0
  486. package/examples/jsm/renderers/webgpu/utils/WebGPUConstants.js +324 -0
  487. package/examples/jsm/renderers/webgpu/utils/WebGPUPipelineUtils.js +533 -0
  488. package/examples/jsm/renderers/webgpu/utils/WebGPUTextureMipmapUtils.js +163 -0
  489. package/examples/jsm/renderers/webgpu/utils/WebGPUTextureUtils.js +964 -0
  490. package/examples/jsm/renderers/webgpu/utils/WebGPUUtils.js +92 -0
  491. package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +87 -0
  492. package/examples/jsm/shaders/AfterimageShader.js +56 -0
  493. package/examples/jsm/shaders/BasicShader.js +27 -0
  494. package/examples/jsm/shaders/BleachBypassShader.js +62 -0
  495. package/examples/jsm/shaders/BlendShader.js +47 -0
  496. package/examples/jsm/shaders/BokehShader.js +143 -0
  497. package/examples/jsm/shaders/BokehShader2.js +393 -0
  498. package/examples/jsm/shaders/BrightnessContrastShader.js +54 -0
  499. package/examples/jsm/shaders/ColorCorrectionShader.js +50 -0
  500. package/examples/jsm/shaders/ColorifyShader.js +51 -0
  501. package/examples/jsm/shaders/ConvolutionShader.js +103 -0
  502. package/examples/jsm/shaders/CopyShader.js +45 -0
  503. package/examples/jsm/shaders/DOFMipMapShader.js +54 -0
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  505. package/examples/jsm/shaders/DigitalGlitch.js +101 -0
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  516. package/examples/jsm/shaders/HorizontalTiltShiftShader.js +61 -0
  517. package/examples/jsm/shaders/HueSaturationShader.js +65 -0
  518. package/examples/jsm/shaders/KaleidoShader.js +56 -0
  519. package/examples/jsm/shaders/LuminosityHighPassShader.js +64 -0
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  529. package/examples/jsm/shaders/SSRShader.js +364 -0
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  531. package/examples/jsm/shaders/SobelOperatorShader.js +90 -0
  532. package/examples/jsm/shaders/SubsurfaceScatteringShader.js +88 -0
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  534. package/examples/jsm/shaders/ToonShader.js +326 -0
  535. package/examples/jsm/shaders/TriangleBlurShader.js +72 -0
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  543. package/examples/jsm/textures/FlakesTexture.js +40 -0
  544. package/examples/jsm/utils/BufferGeometryUtils.js +1373 -0
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  568. package/examples/jsm/webxr/XRPlanes.js +100 -0
  569. package/lib/3d.min.js +1 -0
  570. package/package.json +25 -12
@@ -0,0 +1,361 @@
1
+ import {
2
+ Box3,
3
+ InstancedInterleavedBuffer,
4
+ InterleavedBufferAttribute,
5
+ Line3,
6
+ MathUtils,
7
+ Matrix4,
8
+ Mesh,
9
+ Sphere,
10
+ Vector3,
11
+ Vector4
12
+ } from 'three';
13
+ import { LineSegmentsGeometry } from '../lines/LineSegmentsGeometry.js';
14
+ import { LineMaterial } from '../lines/LineMaterial.js';
15
+
16
+ const _start = new Vector3();
17
+ const _end = new Vector3();
18
+
19
+ const _start4 = new Vector4();
20
+ const _end4 = new Vector4();
21
+
22
+ const _ssOrigin = new Vector4();
23
+ const _ssOrigin3 = new Vector3();
24
+ const _mvMatrix = new Matrix4();
25
+ const _line = new Line3();
26
+ const _closestPoint = new Vector3();
27
+
28
+ const _box = new Box3();
29
+ const _sphere = new Sphere();
30
+ const _clipToWorldVector = new Vector4();
31
+
32
+ let _ray, _lineWidth;
33
+
34
+ // Returns the margin required to expand by in world space given the distance from the camera,
35
+ // line width, resolution, and camera projection
36
+ function getWorldSpaceHalfWidth( camera, distance, resolution ) {
37
+
38
+ // transform into clip space, adjust the x and y values by the pixel width offset, then
39
+ // transform back into world space to get world offset. Note clip space is [-1, 1] so full
40
+ // width does not need to be halved.
41
+ _clipToWorldVector.set( 0, 0, - distance, 1.0 ).applyMatrix4( camera.projectionMatrix );
42
+ _clipToWorldVector.multiplyScalar( 1.0 / _clipToWorldVector.w );
43
+ _clipToWorldVector.x = _lineWidth / resolution.width;
44
+ _clipToWorldVector.y = _lineWidth / resolution.height;
45
+ _clipToWorldVector.applyMatrix4( camera.projectionMatrixInverse );
46
+ _clipToWorldVector.multiplyScalar( 1.0 / _clipToWorldVector.w );
47
+
48
+ return Math.abs( Math.max( _clipToWorldVector.x, _clipToWorldVector.y ) );
49
+
50
+ }
51
+
52
+ function raycastWorldUnits( lineSegments, intersects ) {
53
+
54
+ const matrixWorld = lineSegments.matrixWorld;
55
+ const geometry = lineSegments.geometry;
56
+ const instanceStart = geometry.attributes.instanceStart;
57
+ const instanceEnd = geometry.attributes.instanceEnd;
58
+ const segmentCount = Math.min( geometry.instanceCount, instanceStart.count );
59
+
60
+ for ( let i = 0, l = segmentCount; i < l; i ++ ) {
61
+
62
+ _line.start.fromBufferAttribute( instanceStart, i );
63
+ _line.end.fromBufferAttribute( instanceEnd, i );
64
+
65
+ _line.applyMatrix4( matrixWorld );
66
+
67
+ const pointOnLine = new Vector3();
68
+ const point = new Vector3();
69
+
70
+ _ray.distanceSqToSegment( _line.start, _line.end, point, pointOnLine );
71
+ const isInside = point.distanceTo( pointOnLine ) < _lineWidth * 0.5;
72
+
73
+ if ( isInside ) {
74
+
75
+ intersects.push( {
76
+ point,
77
+ pointOnLine,
78
+ distance: _ray.origin.distanceTo( point ),
79
+ object: lineSegments,
80
+ face: null,
81
+ faceIndex: i,
82
+ uv: null,
83
+ uv1: null,
84
+ } );
85
+
86
+ }
87
+
88
+ }
89
+
90
+ }
91
+
92
+ function raycastScreenSpace( lineSegments, camera, intersects ) {
93
+
94
+ const projectionMatrix = camera.projectionMatrix;
95
+ const material = lineSegments.material;
96
+ const resolution = material.resolution;
97
+ const matrixWorld = lineSegments.matrixWorld;
98
+
99
+ const geometry = lineSegments.geometry;
100
+ const instanceStart = geometry.attributes.instanceStart;
101
+ const instanceEnd = geometry.attributes.instanceEnd;
102
+ const segmentCount = Math.min( geometry.instanceCount, instanceStart.count );
103
+
104
+ const near = - camera.near;
105
+
106
+ //
107
+
108
+ // pick a point 1 unit out along the ray to avoid the ray origin
109
+ // sitting at the camera origin which will cause "w" to be 0 when
110
+ // applying the projection matrix.
111
+ _ray.at( 1, _ssOrigin );
112
+
113
+ // ndc space [ - 1.0, 1.0 ]
114
+ _ssOrigin.w = 1;
115
+ _ssOrigin.applyMatrix4( camera.matrixWorldInverse );
116
+ _ssOrigin.applyMatrix4( projectionMatrix );
117
+ _ssOrigin.multiplyScalar( 1 / _ssOrigin.w );
118
+
119
+ // screen space
120
+ _ssOrigin.x *= resolution.x / 2;
121
+ _ssOrigin.y *= resolution.y / 2;
122
+ _ssOrigin.z = 0;
123
+
124
+ _ssOrigin3.copy( _ssOrigin );
125
+
126
+ _mvMatrix.multiplyMatrices( camera.matrixWorldInverse, matrixWorld );
127
+
128
+ for ( let i = 0, l = segmentCount; i < l; i ++ ) {
129
+
130
+ _start4.fromBufferAttribute( instanceStart, i );
131
+ _end4.fromBufferAttribute( instanceEnd, i );
132
+
133
+ _start4.w = 1;
134
+ _end4.w = 1;
135
+
136
+ // camera space
137
+ _start4.applyMatrix4( _mvMatrix );
138
+ _end4.applyMatrix4( _mvMatrix );
139
+
140
+ // skip the segment if it's entirely behind the camera
141
+ const isBehindCameraNear = _start4.z > near && _end4.z > near;
142
+ if ( isBehindCameraNear ) {
143
+
144
+ continue;
145
+
146
+ }
147
+
148
+ // trim the segment if it extends behind camera near
149
+ if ( _start4.z > near ) {
150
+
151
+ const deltaDist = _start4.z - _end4.z;
152
+ const t = ( _start4.z - near ) / deltaDist;
153
+ _start4.lerp( _end4, t );
154
+
155
+ } else if ( _end4.z > near ) {
156
+
157
+ const deltaDist = _end4.z - _start4.z;
158
+ const t = ( _end4.z - near ) / deltaDist;
159
+ _end4.lerp( _start4, t );
160
+
161
+ }
162
+
163
+ // clip space
164
+ _start4.applyMatrix4( projectionMatrix );
165
+ _end4.applyMatrix4( projectionMatrix );
166
+
167
+ // ndc space [ - 1.0, 1.0 ]
168
+ _start4.multiplyScalar( 1 / _start4.w );
169
+ _end4.multiplyScalar( 1 / _end4.w );
170
+
171
+ // screen space
172
+ _start4.x *= resolution.x / 2;
173
+ _start4.y *= resolution.y / 2;
174
+
175
+ _end4.x *= resolution.x / 2;
176
+ _end4.y *= resolution.y / 2;
177
+
178
+ // create 2d segment
179
+ _line.start.copy( _start4 );
180
+ _line.start.z = 0;
181
+
182
+ _line.end.copy( _end4 );
183
+ _line.end.z = 0;
184
+
185
+ // get closest point on ray to segment
186
+ const param = _line.closestPointToPointParameter( _ssOrigin3, true );
187
+ _line.at( param, _closestPoint );
188
+
189
+ // check if the intersection point is within clip space
190
+ const zPos = MathUtils.lerp( _start4.z, _end4.z, param );
191
+ const isInClipSpace = zPos >= - 1 && zPos <= 1;
192
+
193
+ const isInside = _ssOrigin3.distanceTo( _closestPoint ) < _lineWidth * 0.5;
194
+
195
+ if ( isInClipSpace && isInside ) {
196
+
197
+ _line.start.fromBufferAttribute( instanceStart, i );
198
+ _line.end.fromBufferAttribute( instanceEnd, i );
199
+
200
+ _line.start.applyMatrix4( matrixWorld );
201
+ _line.end.applyMatrix4( matrixWorld );
202
+
203
+ const pointOnLine = new Vector3();
204
+ const point = new Vector3();
205
+
206
+ _ray.distanceSqToSegment( _line.start, _line.end, point, pointOnLine );
207
+
208
+ intersects.push( {
209
+ point: point,
210
+ pointOnLine: pointOnLine,
211
+ distance: _ray.origin.distanceTo( point ),
212
+ object: lineSegments,
213
+ face: null,
214
+ faceIndex: i,
215
+ uv: null,
216
+ uv1: null,
217
+ } );
218
+
219
+ }
220
+
221
+ }
222
+
223
+ }
224
+
225
+ class LineSegments2 extends Mesh {
226
+
227
+ constructor( geometry = new LineSegmentsGeometry(), material = new LineMaterial( { color: Math.random() * 0xffffff } ) ) {
228
+
229
+ super( geometry, material );
230
+
231
+ this.isLineSegments2 = true;
232
+
233
+ this.type = 'LineSegments2';
234
+
235
+ }
236
+
237
+ // for backwards-compatibility, but could be a method of LineSegmentsGeometry...
238
+
239
+ computeLineDistances() {
240
+
241
+ const geometry = this.geometry;
242
+
243
+ const instanceStart = geometry.attributes.instanceStart;
244
+ const instanceEnd = geometry.attributes.instanceEnd;
245
+ const lineDistances = new Float32Array( 2 * instanceStart.count );
246
+
247
+ for ( let i = 0, j = 0, l = instanceStart.count; i < l; i ++, j += 2 ) {
248
+
249
+ _start.fromBufferAttribute( instanceStart, i );
250
+ _end.fromBufferAttribute( instanceEnd, i );
251
+
252
+ lineDistances[ j ] = ( j === 0 ) ? 0 : lineDistances[ j - 1 ];
253
+ lineDistances[ j + 1 ] = lineDistances[ j ] + _start.distanceTo( _end );
254
+
255
+ }
256
+
257
+ const instanceDistanceBuffer = new InstancedInterleavedBuffer( lineDistances, 2, 1 ); // d0, d1
258
+
259
+ geometry.setAttribute( 'instanceDistanceStart', new InterleavedBufferAttribute( instanceDistanceBuffer, 1, 0 ) ); // d0
260
+ geometry.setAttribute( 'instanceDistanceEnd', new InterleavedBufferAttribute( instanceDistanceBuffer, 1, 1 ) ); // d1
261
+
262
+ return this;
263
+
264
+ }
265
+
266
+ raycast( raycaster, intersects ) {
267
+
268
+ const worldUnits = this.material.worldUnits;
269
+ const camera = raycaster.camera;
270
+
271
+ if ( camera === null && ! worldUnits ) {
272
+
273
+ console.error( 'LineSegments2: "Raycaster.camera" needs to be set in order to raycast against LineSegments2 while worldUnits is set to false.' );
274
+
275
+ }
276
+
277
+ const threshold = ( raycaster.params.Line2 !== undefined ) ? raycaster.params.Line2.threshold || 0 : 0;
278
+
279
+ _ray = raycaster.ray;
280
+
281
+ const matrixWorld = this.matrixWorld;
282
+ const geometry = this.geometry;
283
+ const material = this.material;
284
+
285
+ _lineWidth = material.linewidth + threshold;
286
+
287
+ // check if we intersect the sphere bounds
288
+ if ( geometry.boundingSphere === null ) {
289
+
290
+ geometry.computeBoundingSphere();
291
+
292
+ }
293
+
294
+ _sphere.copy( geometry.boundingSphere ).applyMatrix4( matrixWorld );
295
+
296
+ // increase the sphere bounds by the worst case line screen space width
297
+ let sphereMargin;
298
+ if ( worldUnits ) {
299
+
300
+ sphereMargin = _lineWidth * 0.5;
301
+
302
+ } else {
303
+
304
+ const distanceToSphere = Math.max( camera.near, _sphere.distanceToPoint( _ray.origin ) );
305
+ sphereMargin = getWorldSpaceHalfWidth( camera, distanceToSphere, material.resolution );
306
+
307
+ }
308
+
309
+ _sphere.radius += sphereMargin;
310
+
311
+ if ( _ray.intersectsSphere( _sphere ) === false ) {
312
+
313
+ return;
314
+
315
+ }
316
+
317
+ // check if we intersect the box bounds
318
+ if ( geometry.boundingBox === null ) {
319
+
320
+ geometry.computeBoundingBox();
321
+
322
+ }
323
+
324
+ _box.copy( geometry.boundingBox ).applyMatrix4( matrixWorld );
325
+
326
+ // increase the box bounds by the worst case line width
327
+ let boxMargin;
328
+ if ( worldUnits ) {
329
+
330
+ boxMargin = _lineWidth * 0.5;
331
+
332
+ } else {
333
+
334
+ const distanceToBox = Math.max( camera.near, _box.distanceToPoint( _ray.origin ) );
335
+ boxMargin = getWorldSpaceHalfWidth( camera, distanceToBox, material.resolution );
336
+
337
+ }
338
+
339
+ _box.expandByScalar( boxMargin );
340
+
341
+ if ( _ray.intersectsBox( _box ) === false ) {
342
+
343
+ return;
344
+
345
+ }
346
+
347
+ if ( worldUnits ) {
348
+
349
+ raycastWorldUnits( this, intersects );
350
+
351
+ } else {
352
+
353
+ raycastScreenSpace( this, camera, intersects );
354
+
355
+ }
356
+
357
+ }
358
+
359
+ }
360
+
361
+ export { LineSegments2 };
@@ -0,0 +1,241 @@
1
+ import {
2
+ Box3,
3
+ Float32BufferAttribute,
4
+ InstancedBufferGeometry,
5
+ InstancedInterleavedBuffer,
6
+ InterleavedBufferAttribute,
7
+ Sphere,
8
+ Vector3,
9
+ WireframeGeometry
10
+ } from 'three';
11
+
12
+ const _box = new Box3();
13
+ const _vector = new Vector3();
14
+
15
+ class LineSegmentsGeometry extends InstancedBufferGeometry {
16
+
17
+ constructor() {
18
+
19
+ super();
20
+
21
+ this.isLineSegmentsGeometry = true;
22
+
23
+ this.type = 'LineSegmentsGeometry';
24
+
25
+ const positions = [ - 1, 2, 0, 1, 2, 0, - 1, 1, 0, 1, 1, 0, - 1, 0, 0, 1, 0, 0, - 1, - 1, 0, 1, - 1, 0 ];
26
+ const uvs = [ - 1, 2, 1, 2, - 1, 1, 1, 1, - 1, - 1, 1, - 1, - 1, - 2, 1, - 2 ];
27
+ const index = [ 0, 2, 1, 2, 3, 1, 2, 4, 3, 4, 5, 3, 4, 6, 5, 6, 7, 5 ];
28
+
29
+ this.setIndex( index );
30
+ this.setAttribute( 'position', new Float32BufferAttribute( positions, 3 ) );
31
+ this.setAttribute( 'uv', new Float32BufferAttribute( uvs, 2 ) );
32
+
33
+ }
34
+
35
+ applyMatrix4( matrix ) {
36
+
37
+ const start = this.attributes.instanceStart;
38
+ const end = this.attributes.instanceEnd;
39
+
40
+ if ( start !== undefined ) {
41
+
42
+ start.applyMatrix4( matrix );
43
+
44
+ end.applyMatrix4( matrix );
45
+
46
+ start.needsUpdate = true;
47
+
48
+ }
49
+
50
+ if ( this.boundingBox !== null ) {
51
+
52
+ this.computeBoundingBox();
53
+
54
+ }
55
+
56
+ if ( this.boundingSphere !== null ) {
57
+
58
+ this.computeBoundingSphere();
59
+
60
+ }
61
+
62
+ return this;
63
+
64
+ }
65
+
66
+ setPositions( array ) {
67
+
68
+ let lineSegments;
69
+
70
+ if ( array instanceof Float32Array ) {
71
+
72
+ lineSegments = array;
73
+
74
+ } else if ( Array.isArray( array ) ) {
75
+
76
+ lineSegments = new Float32Array( array );
77
+
78
+ }
79
+
80
+ const instanceBuffer = new InstancedInterleavedBuffer( lineSegments, 6, 1 ); // xyz, xyz
81
+
82
+ this.setAttribute( 'instanceStart', new InterleavedBufferAttribute( instanceBuffer, 3, 0 ) ); // xyz
83
+ this.setAttribute( 'instanceEnd', new InterleavedBufferAttribute( instanceBuffer, 3, 3 ) ); // xyz
84
+
85
+ //
86
+
87
+ this.computeBoundingBox();
88
+ this.computeBoundingSphere();
89
+
90
+ return this;
91
+
92
+ }
93
+
94
+ setColors( array ) {
95
+
96
+ let colors;
97
+
98
+ if ( array instanceof Float32Array ) {
99
+
100
+ colors = array;
101
+
102
+ } else if ( Array.isArray( array ) ) {
103
+
104
+ colors = new Float32Array( array );
105
+
106
+ }
107
+
108
+ const instanceColorBuffer = new InstancedInterleavedBuffer( colors, 6, 1 ); // rgb, rgb
109
+
110
+ this.setAttribute( 'instanceColorStart', new InterleavedBufferAttribute( instanceColorBuffer, 3, 0 ) ); // rgb
111
+ this.setAttribute( 'instanceColorEnd', new InterleavedBufferAttribute( instanceColorBuffer, 3, 3 ) ); // rgb
112
+
113
+ return this;
114
+
115
+ }
116
+
117
+ fromWireframeGeometry( geometry ) {
118
+
119
+ this.setPositions( geometry.attributes.position.array );
120
+
121
+ return this;
122
+
123
+ }
124
+
125
+ fromEdgesGeometry( geometry ) {
126
+
127
+ this.setPositions( geometry.attributes.position.array );
128
+
129
+ return this;
130
+
131
+ }
132
+
133
+ fromMesh( mesh ) {
134
+
135
+ this.fromWireframeGeometry( new WireframeGeometry( mesh.geometry ) );
136
+
137
+ // set colors, maybe
138
+
139
+ return this;
140
+
141
+ }
142
+
143
+ fromLineSegments( lineSegments ) {
144
+
145
+ const geometry = lineSegments.geometry;
146
+
147
+ this.setPositions( geometry.attributes.position.array ); // assumes non-indexed
148
+
149
+ // set colors, maybe
150
+
151
+ return this;
152
+
153
+ }
154
+
155
+ computeBoundingBox() {
156
+
157
+ if ( this.boundingBox === null ) {
158
+
159
+ this.boundingBox = new Box3();
160
+
161
+ }
162
+
163
+ const start = this.attributes.instanceStart;
164
+ const end = this.attributes.instanceEnd;
165
+
166
+ if ( start !== undefined && end !== undefined ) {
167
+
168
+ this.boundingBox.setFromBufferAttribute( start );
169
+
170
+ _box.setFromBufferAttribute( end );
171
+
172
+ this.boundingBox.union( _box );
173
+
174
+ }
175
+
176
+ }
177
+
178
+ computeBoundingSphere() {
179
+
180
+ if ( this.boundingSphere === null ) {
181
+
182
+ this.boundingSphere = new Sphere();
183
+
184
+ }
185
+
186
+ if ( this.boundingBox === null ) {
187
+
188
+ this.computeBoundingBox();
189
+
190
+ }
191
+
192
+ const start = this.attributes.instanceStart;
193
+ const end = this.attributes.instanceEnd;
194
+
195
+ if ( start !== undefined && end !== undefined ) {
196
+
197
+ const center = this.boundingSphere.center;
198
+
199
+ this.boundingBox.getCenter( center );
200
+
201
+ let maxRadiusSq = 0;
202
+
203
+ for ( let i = 0, il = start.count; i < il; i ++ ) {
204
+
205
+ _vector.fromBufferAttribute( start, i );
206
+ maxRadiusSq = Math.max( maxRadiusSq, center.distanceToSquared( _vector ) );
207
+
208
+ _vector.fromBufferAttribute( end, i );
209
+ maxRadiusSq = Math.max( maxRadiusSq, center.distanceToSquared( _vector ) );
210
+
211
+ }
212
+
213
+ this.boundingSphere.radius = Math.sqrt( maxRadiusSq );
214
+
215
+ if ( isNaN( this.boundingSphere.radius ) ) {
216
+
217
+ console.error( 'THREE.LineSegmentsGeometry.computeBoundingSphere(): Computed radius is NaN. The instanced position data is likely to have NaN values.', this );
218
+
219
+ }
220
+
221
+ }
222
+
223
+ }
224
+
225
+ toJSON() {
226
+
227
+ // todo
228
+
229
+ }
230
+
231
+ applyMatrix( matrix ) {
232
+
233
+ console.warn( 'THREE.LineSegmentsGeometry: applyMatrix() has been renamed to applyMatrix4().' );
234
+
235
+ return this.applyMatrix4( matrix );
236
+
237
+ }
238
+
239
+ }
240
+
241
+ export { LineSegmentsGeometry };
@@ -0,0 +1,56 @@
1
+ import {
2
+ InstancedInterleavedBuffer,
3
+ InterleavedBufferAttribute,
4
+ Mesh,
5
+ Vector3
6
+ } from 'three';
7
+ import { LineSegmentsGeometry } from '../lines/LineSegmentsGeometry.js';
8
+ import { LineMaterial } from '../lines/LineMaterial.js';
9
+
10
+ const _start = new Vector3();
11
+ const _end = new Vector3();
12
+
13
+ class Wireframe extends Mesh {
14
+
15
+ constructor( geometry = new LineSegmentsGeometry(), material = new LineMaterial( { color: Math.random() * 0xffffff } ) ) {
16
+
17
+ super( geometry, material );
18
+
19
+ this.isWireframe = true;
20
+
21
+ this.type = 'Wireframe';
22
+
23
+ }
24
+
25
+ // for backwards-compatibility, but could be a method of LineSegmentsGeometry...
26
+
27
+ computeLineDistances() {
28
+
29
+ const geometry = this.geometry;
30
+
31
+ const instanceStart = geometry.attributes.instanceStart;
32
+ const instanceEnd = geometry.attributes.instanceEnd;
33
+ const lineDistances = new Float32Array( 2 * instanceStart.count );
34
+
35
+ for ( let i = 0, j = 0, l = instanceStart.count; i < l; i ++, j += 2 ) {
36
+
37
+ _start.fromBufferAttribute( instanceStart, i );
38
+ _end.fromBufferAttribute( instanceEnd, i );
39
+
40
+ lineDistances[ j ] = ( j === 0 ) ? 0 : lineDistances[ j - 1 ];
41
+ lineDistances[ j + 1 ] = lineDistances[ j ] + _start.distanceTo( _end );
42
+
43
+ }
44
+
45
+ const instanceDistanceBuffer = new InstancedInterleavedBuffer( lineDistances, 2, 1 ); // d0, d1
46
+
47
+ geometry.setAttribute( 'instanceDistanceStart', new InterleavedBufferAttribute( instanceDistanceBuffer, 1, 0 ) ); // d0
48
+ geometry.setAttribute( 'instanceDistanceEnd', new InterleavedBufferAttribute( instanceDistanceBuffer, 1, 1 ) ); // d1
49
+
50
+ return this;
51
+
52
+ }
53
+
54
+ }
55
+
56
+ export { Wireframe };
@@ -0,0 +1,24 @@
1
+ import {
2
+ WireframeGeometry
3
+ } from 'three';
4
+ import { LineSegmentsGeometry } from '../lines/LineSegmentsGeometry.js';
5
+
6
+ class WireframeGeometry2 extends LineSegmentsGeometry {
7
+
8
+ constructor( geometry ) {
9
+
10
+ super();
11
+
12
+ this.isWireframeGeometry2 = true;
13
+
14
+ this.type = 'WireframeGeometry2';
15
+
16
+ this.fromWireframeGeometry( new WireframeGeometry( geometry ) );
17
+
18
+ // set colors, maybe
19
+
20
+ }
21
+
22
+ }
23
+
24
+ export { WireframeGeometry2 };