@anov/3d 0.0.1 → 0.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (570) hide show
  1. package/README.md +142 -1
  2. package/dist/core/camera.d.ts +31 -4
  3. package/dist/core/camera.js +62 -52
  4. package/dist/core/control/transformControls.d.ts +12 -0
  5. package/dist/core/control/transformControls.js +72 -0
  6. package/dist/core/cssRenderer.d.ts +17 -0
  7. package/dist/core/cssRenderer.js +36 -0
  8. package/dist/core/global/global.d.ts +27 -0
  9. package/dist/core/global/global.js +72 -0
  10. package/dist/core/global/globalControl.d.ts +17 -0
  11. package/dist/core/global/globalControl.js +62 -0
  12. package/dist/core/group.d.ts +51 -6
  13. package/dist/core/group.js +124 -16
  14. package/dist/core/line.d.ts +13 -0
  15. package/dist/core/line.js +83 -0
  16. package/dist/core/mesh.d.ts +12 -7
  17. package/dist/core/mesh.js +57 -56
  18. package/dist/core/model.d.ts +11 -3
  19. package/dist/core/model.js +34 -7
  20. package/dist/core/scene.d.ts +84 -25
  21. package/dist/core/scene.js +207 -53
  22. package/dist/core/use/useScene.d.ts +10 -0
  23. package/dist/core/use/useScene.js +14 -0
  24. package/dist/core/use/useframe.d.ts +6 -0
  25. package/dist/core/use/useframe.js +11 -0
  26. package/dist/export.d.ts +41 -0
  27. package/dist/export.js +37 -0
  28. package/dist/index.d.ts +3 -6
  29. package/dist/index.js +5 -6
  30. package/dist/threeCell.d.ts +8 -0
  31. package/dist/threeCell.js +16 -0
  32. package/dist/type.d.ts +4 -3
  33. package/dist/utils/createElement.d.ts +103 -0
  34. package/dist/utils/createElement.js +145 -0
  35. package/dist/utils/createLabel.d.ts +2 -0
  36. package/dist/utils/createLabel.js +4 -0
  37. package/dist/utils/index.d.ts +36 -0
  38. package/dist/utils/index.js +76 -0
  39. package/dist/utils/line.d.ts +0 -0
  40. package/dist/utils/line.js +0 -0
  41. package/dist/utils/move.d.ts +48 -0
  42. package/dist/utils/move.js +149 -0
  43. package/examples/fonts/LICENSE +13 -0
  44. package/examples/fonts/README.md +11 -0
  45. package/examples/fonts/droid/NOTICE +190 -0
  46. package/examples/fonts/droid/README.txt +18 -0
  47. package/examples/fonts/droid/droid_sans_bold.typeface.json +1 -0
  48. package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +1 -0
  49. package/examples/fonts/droid/droid_sans_regular.typeface.json +1 -0
  50. package/examples/fonts/droid/droid_serif_bold.typeface.json +1 -0
  51. package/examples/fonts/droid/droid_serif_regular.typeface.json +1 -0
  52. package/examples/fonts/gentilis_bold.typeface.json +1 -0
  53. package/examples/fonts/gentilis_regular.typeface.json +1 -0
  54. package/examples/fonts/helvetiker_bold.typeface.json +1 -0
  55. package/examples/fonts/helvetiker_regular.typeface.json +1 -0
  56. package/examples/fonts/optimer_bold.typeface.json +1 -0
  57. package/examples/fonts/optimer_regular.typeface.json +1 -0
  58. package/examples/fonts/ttf/README.md +9 -0
  59. package/examples/fonts/ttf/kenpixel.ttf +0 -0
  60. package/examples/jsm/animation/AnimationClipCreator.js +116 -0
  61. package/examples/jsm/animation/CCDIKSolver.js +482 -0
  62. package/examples/jsm/animation/MMDAnimationHelper.js +1207 -0
  63. package/examples/jsm/animation/MMDPhysics.js +1406 -0
  64. package/examples/jsm/cameras/CinematicCamera.js +208 -0
  65. package/examples/jsm/capabilities/WebGL.js +91 -0
  66. package/examples/jsm/capabilities/WebGPU.js +53 -0
  67. package/examples/jsm/controls/ArcballControls.js +3224 -0
  68. package/examples/jsm/controls/DragControls.js +220 -0
  69. package/examples/jsm/controls/FirstPersonControls.js +325 -0
  70. package/examples/jsm/controls/FlyControls.js +300 -0
  71. package/examples/jsm/controls/MapControls.js +28 -0
  72. package/examples/jsm/controls/OrbitControls.js +1388 -0
  73. package/examples/jsm/controls/PointerLockControls.js +162 -0
  74. package/examples/jsm/controls/TrackballControls.js +828 -0
  75. package/examples/jsm/controls/TransformControls.js +1557 -0
  76. package/examples/jsm/csm/CSM.js +384 -0
  77. package/examples/jsm/csm/CSMFrustum.js +152 -0
  78. package/examples/jsm/csm/CSMHelper.js +193 -0
  79. package/examples/jsm/csm/CSMShader.js +252 -0
  80. package/examples/jsm/curves/CurveExtras.js +422 -0
  81. package/examples/jsm/curves/NURBSCurve.js +80 -0
  82. package/examples/jsm/curves/NURBSSurface.js +52 -0
  83. package/examples/jsm/curves/NURBSUtils.js +487 -0
  84. package/examples/jsm/effects/AnaglyphEffect.js +154 -0
  85. package/examples/jsm/effects/AsciiEffect.js +263 -0
  86. package/examples/jsm/effects/OutlineEffect.js +539 -0
  87. package/examples/jsm/effects/ParallaxBarrierEffect.js +119 -0
  88. package/examples/jsm/effects/PeppersGhostEffect.js +153 -0
  89. package/examples/jsm/effects/StereoEffect.js +55 -0
  90. package/examples/jsm/environments/DebugEnvironment.js +52 -0
  91. package/examples/jsm/environments/RoomEnvironment.js +148 -0
  92. package/examples/jsm/exporters/DRACOExporter.js +267 -0
  93. package/examples/jsm/exporters/EXRExporter.js +501 -0
  94. package/examples/jsm/exporters/GLTFExporter.js +3161 -0
  95. package/examples/jsm/exporters/KTX2Exporter.js +292 -0
  96. package/examples/jsm/exporters/MMDExporter.js +217 -0
  97. package/examples/jsm/exporters/OBJExporter.js +284 -0
  98. package/examples/jsm/exporters/PLYExporter.js +528 -0
  99. package/examples/jsm/exporters/STLExporter.js +199 -0
  100. package/examples/jsm/exporters/USDZExporter.js +711 -0
  101. package/examples/jsm/geometries/BoxLineGeometry.js +69 -0
  102. package/examples/jsm/geometries/ConvexGeometry.js +53 -0
  103. package/examples/jsm/geometries/DecalGeometry.js +356 -0
  104. package/examples/jsm/geometries/ParametricGeometries.js +254 -0
  105. package/examples/jsm/geometries/ParametricGeometry.js +139 -0
  106. package/examples/jsm/geometries/RoundedBoxGeometry.js +155 -0
  107. package/examples/jsm/geometries/TeapotGeometry.js +704 -0
  108. package/examples/jsm/geometries/TextGeometry.js +57 -0
  109. package/examples/jsm/helpers/LightProbeHelper.js +130 -0
  110. package/examples/jsm/helpers/OctreeHelper.js +73 -0
  111. package/examples/jsm/helpers/PositionalAudioHelper.js +109 -0
  112. package/examples/jsm/helpers/RectAreaLightHelper.js +85 -0
  113. package/examples/jsm/helpers/VertexNormalsHelper.js +96 -0
  114. package/examples/jsm/helpers/VertexTangentsHelper.js +88 -0
  115. package/examples/jsm/helpers/ViewHelper.js +333 -0
  116. package/examples/jsm/interactive/HTMLMesh.js +565 -0
  117. package/examples/jsm/interactive/InteractiveGroup.js +116 -0
  118. package/examples/jsm/interactive/SelectionBox.js +227 -0
  119. package/examples/jsm/interactive/SelectionHelper.js +104 -0
  120. package/examples/jsm/libs/ammo.wasm.js +822 -0
  121. package/examples/jsm/libs/ammo.wasm.wasm +0 -0
  122. package/examples/jsm/libs/basis/README.md +46 -0
  123. package/examples/jsm/libs/basis/basis_transcoder.js +21 -0
  124. package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
  125. package/examples/jsm/libs/chevrotain.module.min.js +141 -0
  126. package/examples/jsm/libs/draco/README.md +32 -0
  127. package/examples/jsm/libs/draco/draco_decoder.js +34 -0
  128. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  129. package/examples/jsm/libs/draco/draco_encoder.js +33 -0
  130. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
  131. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
  132. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  133. package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -0
  134. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
  135. package/examples/jsm/libs/ecsy.module.js +1792 -0
  136. package/examples/jsm/libs/fflate.module.js +2474 -0
  137. package/examples/jsm/libs/ktx-parse.module.js +1 -0
  138. package/examples/jsm/libs/lil-gui.module.min.js +8 -0
  139. package/examples/jsm/libs/lottie_canvas.module.js +14844 -0
  140. package/examples/jsm/libs/meshopt_decoder.module.js +178 -0
  141. package/examples/jsm/libs/mikktspace.module.js +128 -0
  142. package/examples/jsm/libs/mmdparser.module.js +11530 -0
  143. package/examples/jsm/libs/motion-controllers.module.js +397 -0
  144. package/examples/jsm/libs/opentype.module.js +14568 -0
  145. package/examples/jsm/libs/potpack.module.js +125 -0
  146. package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -0
  147. package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +16 -0
  148. package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
  149. package/examples/jsm/libs/stats.module.js +167 -0
  150. package/examples/jsm/libs/tween.module.js +803 -0
  151. package/examples/jsm/libs/utif.module.js +1579 -0
  152. package/examples/jsm/libs/zstddec.module.js +1 -0
  153. package/examples/jsm/lights/IESSpotLight.js +25 -0
  154. package/examples/jsm/lights/LightProbeGenerator.js +252 -0
  155. package/examples/jsm/lights/RectAreaLightUniformsLib.js +79 -0
  156. package/examples/jsm/lines/Line2.js +19 -0
  157. package/examples/jsm/lines/LineGeometry.js +79 -0
  158. package/examples/jsm/lines/LineMaterial.js +702 -0
  159. package/examples/jsm/lines/LineSegments2.js +361 -0
  160. package/examples/jsm/lines/LineSegmentsGeometry.js +241 -0
  161. package/examples/jsm/lines/Wireframe.js +56 -0
  162. package/examples/jsm/lines/WireframeGeometry2.js +24 -0
  163. package/examples/jsm/loaders/3DMLoader.js +1497 -0
  164. package/examples/jsm/loaders/3MFLoader.js +1478 -0
  165. package/examples/jsm/loaders/AMFLoader.js +521 -0
  166. package/examples/jsm/loaders/BVHLoader.js +437 -0
  167. package/examples/jsm/loaders/ColladaLoader.js +4122 -0
  168. package/examples/jsm/loaders/DDSLoader.js +274 -0
  169. package/examples/jsm/loaders/DRACOLoader.js +612 -0
  170. package/examples/jsm/loaders/EXRLoader.js +2309 -0
  171. package/examples/jsm/loaders/FBXLoader.js +4142 -0
  172. package/examples/jsm/loaders/FontLoader.js +183 -0
  173. package/examples/jsm/loaders/GCodeLoader.js +261 -0
  174. package/examples/jsm/loaders/GLTFLoader.js +4576 -0
  175. package/examples/jsm/loaders/HDRCubeTextureLoader.js +115 -0
  176. package/examples/jsm/loaders/IESLoader.js +337 -0
  177. package/examples/jsm/loaders/KMZLoader.js +130 -0
  178. package/examples/jsm/loaders/KTX2Loader.js +868 -0
  179. package/examples/jsm/loaders/KTXLoader.js +176 -0
  180. package/examples/jsm/loaders/LDrawLoader.js +2464 -0
  181. package/examples/jsm/loaders/LUT3dlLoader.js +151 -0
  182. package/examples/jsm/loaders/LUTCubeLoader.js +153 -0
  183. package/examples/jsm/loaders/LWOLoader.js +1052 -0
  184. package/examples/jsm/loaders/LogLuvLoader.js +606 -0
  185. package/examples/jsm/loaders/LottieLoader.js +77 -0
  186. package/examples/jsm/loaders/MD2Loader.js +399 -0
  187. package/examples/jsm/loaders/MDDLoader.js +102 -0
  188. package/examples/jsm/loaders/MMDLoader.js +2273 -0
  189. package/examples/jsm/loaders/MTLLoader.js +567 -0
  190. package/examples/jsm/loaders/MaterialXLoader.js +734 -0
  191. package/examples/jsm/loaders/NRRDLoader.js +699 -0
  192. package/examples/jsm/loaders/OBJLoader.js +905 -0
  193. package/examples/jsm/loaders/PCDLoader.js +467 -0
  194. package/examples/jsm/loaders/PDBLoader.js +232 -0
  195. package/examples/jsm/loaders/PLYLoader.js +771 -0
  196. package/examples/jsm/loaders/PVRLoader.js +251 -0
  197. package/examples/jsm/loaders/RGBELoader.js +468 -0
  198. package/examples/jsm/loaders/RGBMLoader.js +1065 -0
  199. package/examples/jsm/loaders/STLLoader.js +403 -0
  200. package/examples/jsm/loaders/SVGLoader.js +3172 -0
  201. package/examples/jsm/loaders/TDSLoader.js +1124 -0
  202. package/examples/jsm/loaders/TGALoader.js +517 -0
  203. package/examples/jsm/loaders/TIFFLoader.js +36 -0
  204. package/examples/jsm/loaders/TTFLoader.js +214 -0
  205. package/examples/jsm/loaders/TiltLoader.js +520 -0
  206. package/examples/jsm/loaders/USDZLoader.js +633 -0
  207. package/examples/jsm/loaders/VOXLoader.js +311 -0
  208. package/examples/jsm/loaders/VRMLLoader.js +3533 -0
  209. package/examples/jsm/loaders/VTKLoader.js +1163 -0
  210. package/examples/jsm/loaders/XYZLoader.js +106 -0
  211. package/examples/jsm/loaders/lwo/IFFParser.js +1218 -0
  212. package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -0
  213. package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -0
  214. package/examples/jsm/materials/MeshGouraudMaterial.js +420 -0
  215. package/examples/jsm/math/Capsule.js +137 -0
  216. package/examples/jsm/math/ColorConverter.js +36 -0
  217. package/examples/jsm/math/ConvexHull.js +1271 -0
  218. package/examples/jsm/math/ImprovedNoise.js +71 -0
  219. package/examples/jsm/math/Lut.js +204 -0
  220. package/examples/jsm/math/MeshSurfaceSampler.js +250 -0
  221. package/examples/jsm/math/OBB.js +423 -0
  222. package/examples/jsm/math/Octree.js +462 -0
  223. package/examples/jsm/math/SimplexNoise.js +444 -0
  224. package/examples/jsm/misc/ConvexObjectBreaker.js +519 -0
  225. package/examples/jsm/misc/GPUComputationRenderer.js +446 -0
  226. package/examples/jsm/misc/Gyroscope.js +66 -0
  227. package/examples/jsm/misc/MD2Character.js +276 -0
  228. package/examples/jsm/misc/MD2CharacterComplex.js +576 -0
  229. package/examples/jsm/misc/MorphAnimMesh.js +75 -0
  230. package/examples/jsm/misc/MorphBlendMesh.js +322 -0
  231. package/examples/jsm/misc/ProgressiveLightMap.js +323 -0
  232. package/examples/jsm/misc/RollerCoaster.js +566 -0
  233. package/examples/jsm/misc/TubePainter.js +205 -0
  234. package/examples/jsm/misc/Volume.js +473 -0
  235. package/examples/jsm/misc/VolumeSlice.js +229 -0
  236. package/examples/jsm/modifiers/CurveModifier.js +326 -0
  237. package/examples/jsm/modifiers/EdgeSplitModifier.js +279 -0
  238. package/examples/jsm/modifiers/SimplifyModifier.js +525 -0
  239. package/examples/jsm/modifiers/TessellateModifier.js +307 -0
  240. package/examples/jsm/nodes/Nodes.js +171 -0
  241. package/examples/jsm/nodes/accessors/BitangentNode.js +89 -0
  242. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +99 -0
  243. package/examples/jsm/nodes/accessors/BufferNode.js +30 -0
  244. package/examples/jsm/nodes/accessors/CameraNode.js +98 -0
  245. package/examples/jsm/nodes/accessors/CubeTextureNode.js +103 -0
  246. package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +77 -0
  247. package/examples/jsm/nodes/accessors/InstanceNode.js +71 -0
  248. package/examples/jsm/nodes/accessors/MaterialNode.js +267 -0
  249. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +39 -0
  250. package/examples/jsm/nodes/accessors/ModelNode.js +34 -0
  251. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +29 -0
  252. package/examples/jsm/nodes/accessors/MorphNode.js +70 -0
  253. package/examples/jsm/nodes/accessors/NormalNode.js +96 -0
  254. package/examples/jsm/nodes/accessors/Object3DNode.js +150 -0
  255. package/examples/jsm/nodes/accessors/PointUVNode.js +26 -0
  256. package/examples/jsm/nodes/accessors/PositionNode.js +104 -0
  257. package/examples/jsm/nodes/accessors/ReferenceNode.js +72 -0
  258. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +35 -0
  259. package/examples/jsm/nodes/accessors/SceneNode.js +52 -0
  260. package/examples/jsm/nodes/accessors/SkinningNode.js +93 -0
  261. package/examples/jsm/nodes/accessors/StorageBufferNode.js +27 -0
  262. package/examples/jsm/nodes/accessors/TangentNode.js +103 -0
  263. package/examples/jsm/nodes/accessors/TextureBicubicNode.js +94 -0
  264. package/examples/jsm/nodes/accessors/TextureNode.js +271 -0
  265. package/examples/jsm/nodes/accessors/TextureSizeNode.js +35 -0
  266. package/examples/jsm/nodes/accessors/UVNode.js +47 -0
  267. package/examples/jsm/nodes/accessors/UserDataNode.js +29 -0
  268. package/examples/jsm/nodes/code/CodeNode.js +78 -0
  269. package/examples/jsm/nodes/code/ExpressionNode.js +37 -0
  270. package/examples/jsm/nodes/code/FunctionCallNode.js +96 -0
  271. package/examples/jsm/nodes/code/FunctionNode.js +127 -0
  272. package/examples/jsm/nodes/code/ScriptableNode.js +488 -0
  273. package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -0
  274. package/examples/jsm/nodes/core/ArrayUniformNode.js +26 -0
  275. package/examples/jsm/nodes/core/AttributeNode.js +102 -0
  276. package/examples/jsm/nodes/core/BypassNode.js +45 -0
  277. package/examples/jsm/nodes/core/CacheNode.js +46 -0
  278. package/examples/jsm/nodes/core/ConstNode.js +32 -0
  279. package/examples/jsm/nodes/core/ContextNode.js +61 -0
  280. package/examples/jsm/nodes/core/IndexNode.js +66 -0
  281. package/examples/jsm/nodes/core/InputNode.js +83 -0
  282. package/examples/jsm/nodes/core/LightingModel.js +15 -0
  283. package/examples/jsm/nodes/core/Node.js +454 -0
  284. package/examples/jsm/nodes/core/NodeAttribute.js +15 -0
  285. package/examples/jsm/nodes/core/NodeBuilder.js +1016 -0
  286. package/examples/jsm/nodes/core/NodeCache.js +26 -0
  287. package/examples/jsm/nodes/core/NodeCode.js +15 -0
  288. package/examples/jsm/nodes/core/NodeFrame.js +110 -0
  289. package/examples/jsm/nodes/core/NodeFunction.js +22 -0
  290. package/examples/jsm/nodes/core/NodeFunctionInput.js +17 -0
  291. package/examples/jsm/nodes/core/NodeKeywords.js +80 -0
  292. package/examples/jsm/nodes/core/NodeParser.js +11 -0
  293. package/examples/jsm/nodes/core/NodeUniform.js +28 -0
  294. package/examples/jsm/nodes/core/NodeUtils.js +212 -0
  295. package/examples/jsm/nodes/core/NodeVar.js +14 -0
  296. package/examples/jsm/nodes/core/NodeVarying.js +17 -0
  297. package/examples/jsm/nodes/core/PropertyNode.js +61 -0
  298. package/examples/jsm/nodes/core/StackNode.js +99 -0
  299. package/examples/jsm/nodes/core/TempNode.js +58 -0
  300. package/examples/jsm/nodes/core/UniformNode.js +61 -0
  301. package/examples/jsm/nodes/core/VarNode.js +87 -0
  302. package/examples/jsm/nodes/core/VaryingNode.js +69 -0
  303. package/examples/jsm/nodes/core/constants.js +27 -0
  304. package/examples/jsm/nodes/display/BlendModeNode.js +99 -0
  305. package/examples/jsm/nodes/display/BumpMapNode.js +77 -0
  306. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +100 -0
  307. package/examples/jsm/nodes/display/ColorSpaceNode.js +108 -0
  308. package/examples/jsm/nodes/display/FrontFacingNode.js +27 -0
  309. package/examples/jsm/nodes/display/NormalMapNode.js +106 -0
  310. package/examples/jsm/nodes/display/PosterizeNode.js +32 -0
  311. package/examples/jsm/nodes/display/ToneMappingNode.js +141 -0
  312. package/examples/jsm/nodes/display/ViewportDepthNode.js +69 -0
  313. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +34 -0
  314. package/examples/jsm/nodes/display/ViewportNode.js +115 -0
  315. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +31 -0
  316. package/examples/jsm/nodes/display/ViewportTextureNode.js +75 -0
  317. package/examples/jsm/nodes/fog/FogExp2Node.js +35 -0
  318. package/examples/jsm/nodes/fog/FogNode.js +37 -0
  319. package/examples/jsm/nodes/fog/FogRangeNode.js +34 -0
  320. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +40 -0
  321. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +9 -0
  322. package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +43 -0
  323. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +29 -0
  324. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +18 -0
  325. package/examples/jsm/nodes/functions/BSDF/EnvironmentBRDF.js +13 -0
  326. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +16 -0
  327. package/examples/jsm/nodes/functions/BSDF/Schlick_to_F0.js +13 -0
  328. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +20 -0
  329. package/examples/jsm/nodes/functions/PhongLightingModel.js +67 -0
  330. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +343 -0
  331. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +13 -0
  332. package/examples/jsm/nodes/functions/material/getRoughness.js +18 -0
  333. package/examples/jsm/nodes/geometry/RangeNode.js +104 -0
  334. package/examples/jsm/nodes/gpgpu/ComputeNode.js +85 -0
  335. package/examples/jsm/nodes/lighting/AONode.js +27 -0
  336. package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -0
  337. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +184 -0
  338. package/examples/jsm/nodes/lighting/DirectionalLightNode.js +40 -0
  339. package/examples/jsm/nodes/lighting/EnvironmentNode.js +191 -0
  340. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +55 -0
  341. package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -0
  342. package/examples/jsm/nodes/lighting/LightNode.js +57 -0
  343. package/examples/jsm/nodes/lighting/LightUtils.js +17 -0
  344. package/examples/jsm/nodes/lighting/LightingContextNode.js +102 -0
  345. package/examples/jsm/nodes/lighting/LightingNode.js +21 -0
  346. package/examples/jsm/nodes/lighting/LightsNode.js +128 -0
  347. package/examples/jsm/nodes/lighting/PointLightNode.js +68 -0
  348. package/examples/jsm/nodes/lighting/SpotLightNode.js +89 -0
  349. package/examples/jsm/nodes/loaders/NodeLoader.js +108 -0
  350. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +59 -0
  351. package/examples/jsm/nodes/loaders/NodeObjectLoader.js +70 -0
  352. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +28 -0
  353. package/examples/jsm/nodes/materials/Materials.js +12 -0
  354. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +27 -0
  355. package/examples/jsm/nodes/materials/MeshLambertNodeMaterial.js +34 -0
  356. package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +40 -0
  357. package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +65 -0
  358. package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +128 -0
  359. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +80 -0
  360. package/examples/jsm/nodes/materials/NodeMaterial.js +536 -0
  361. package/examples/jsm/nodes/materials/PointsNodeMaterial.js +49 -0
  362. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +103 -0
  363. package/examples/jsm/nodes/materialx/DISCLAIMER.md +199 -0
  364. package/examples/jsm/nodes/materialx/MaterialXNodes.js +68 -0
  365. package/examples/jsm/nodes/materialx/lib/mx_hsv.js +56 -0
  366. package/examples/jsm/nodes/materialx/lib/mx_noise.js +618 -0
  367. package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +19 -0
  368. package/examples/jsm/nodes/math/CondNode.js +86 -0
  369. package/examples/jsm/nodes/math/MathNode.js +359 -0
  370. package/examples/jsm/nodes/math/OperatorNode.js +269 -0
  371. package/examples/jsm/nodes/parsers/GLSLNodeFunction.js +152 -0
  372. package/examples/jsm/nodes/parsers/GLSLNodeParser.js +14 -0
  373. package/examples/jsm/nodes/procedural/CheckerNode.js +42 -0
  374. package/examples/jsm/nodes/shadernode/ShaderNode.js +420 -0
  375. package/examples/jsm/nodes/utils/ArrayElementNode.js +33 -0
  376. package/examples/jsm/nodes/utils/ConvertNode.js +65 -0
  377. package/examples/jsm/nodes/utils/DiscardNode.js +26 -0
  378. package/examples/jsm/nodes/utils/EquirectUVNode.js +33 -0
  379. package/examples/jsm/nodes/utils/JoinNode.js +51 -0
  380. package/examples/jsm/nodes/utils/LoopNode.js +186 -0
  381. package/examples/jsm/nodes/utils/MatcapUVNode.js +30 -0
  382. package/examples/jsm/nodes/utils/MaxMipLevelNode.js +46 -0
  383. package/examples/jsm/nodes/utils/OscNode.js +81 -0
  384. package/examples/jsm/nodes/utils/PackingNode.js +55 -0
  385. package/examples/jsm/nodes/utils/RemapNode.js +42 -0
  386. package/examples/jsm/nodes/utils/RotateUVNode.js +43 -0
  387. package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +37 -0
  388. package/examples/jsm/nodes/utils/SplitNode.js +104 -0
  389. package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +41 -0
  390. package/examples/jsm/nodes/utils/TimerNode.js +94 -0
  391. package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +62 -0
  392. package/examples/jsm/objects/GroundProjectedSkybox.js +172 -0
  393. package/examples/jsm/objects/Lensflare.js +377 -0
  394. package/examples/jsm/objects/MarchingCubes.js +1176 -0
  395. package/examples/jsm/objects/Reflector.js +264 -0
  396. package/examples/jsm/objects/ReflectorForSSRPass.js +349 -0
  397. package/examples/jsm/objects/Refractor.js +324 -0
  398. package/examples/jsm/objects/ShadowMesh.js +80 -0
  399. package/examples/jsm/objects/Sky.js +219 -0
  400. package/examples/jsm/objects/Water.js +330 -0
  401. package/examples/jsm/objects/Water2.js +358 -0
  402. package/examples/jsm/offscreen/jank.js +45 -0
  403. package/examples/jsm/offscreen/offscreen.js +8 -0
  404. package/examples/jsm/offscreen/scene.js +86 -0
  405. package/examples/jsm/physics/AmmoPhysics.js +285 -0
  406. package/examples/jsm/physics/RapierPhysics.js +199 -0
  407. package/examples/jsm/postprocessing/AfterimagePass.js +104 -0
  408. package/examples/jsm/postprocessing/BloomPass.js +172 -0
  409. package/examples/jsm/postprocessing/BokehPass.js +140 -0
  410. package/examples/jsm/postprocessing/ClearPass.js +46 -0
  411. package/examples/jsm/postprocessing/CubeTexturePass.js +85 -0
  412. package/examples/jsm/postprocessing/DotScreenPass.js +65 -0
  413. package/examples/jsm/postprocessing/EffectComposer.js +231 -0
  414. package/examples/jsm/postprocessing/FilmPass.js +66 -0
  415. package/examples/jsm/postprocessing/GlitchPass.js +128 -0
  416. package/examples/jsm/postprocessing/HalftonePass.js +79 -0
  417. package/examples/jsm/postprocessing/LUTPass.js +173 -0
  418. package/examples/jsm/postprocessing/MaskPass.js +104 -0
  419. package/examples/jsm/postprocessing/OutlinePass.js +654 -0
  420. package/examples/jsm/postprocessing/OutputPass.js +91 -0
  421. package/examples/jsm/postprocessing/Pass.js +84 -0
  422. package/examples/jsm/postprocessing/RenderPass.js +81 -0
  423. package/examples/jsm/postprocessing/RenderPixelatedPass.js +235 -0
  424. package/examples/jsm/postprocessing/SAOPass.js +411 -0
  425. package/examples/jsm/postprocessing/SMAAPass.js +201 -0
  426. package/examples/jsm/postprocessing/SSAARenderPass.js +228 -0
  427. package/examples/jsm/postprocessing/SSAOPass.js +440 -0
  428. package/examples/jsm/postprocessing/SSRPass.js +641 -0
  429. package/examples/jsm/postprocessing/SavePass.js +79 -0
  430. package/examples/jsm/postprocessing/ShaderPass.js +77 -0
  431. package/examples/jsm/postprocessing/TAARenderPass.js +189 -0
  432. package/examples/jsm/postprocessing/TexturePass.js +67 -0
  433. package/examples/jsm/postprocessing/UnrealBloomPass.js +415 -0
  434. package/examples/jsm/renderers/CSS2DRenderer.js +215 -0
  435. package/examples/jsm/renderers/CSS3DRenderer.js +335 -0
  436. package/examples/jsm/renderers/Projector.js +918 -0
  437. package/examples/jsm/renderers/SVGRenderer.js +553 -0
  438. package/examples/jsm/renderers/common/Animation.js +58 -0
  439. package/examples/jsm/renderers/common/Attributes.js +75 -0
  440. package/examples/jsm/renderers/common/Backend.js +162 -0
  441. package/examples/jsm/renderers/common/Background.js +136 -0
  442. package/examples/jsm/renderers/common/Binding.js +19 -0
  443. package/examples/jsm/renderers/common/Bindings.js +165 -0
  444. package/examples/jsm/renderers/common/Buffer.js +38 -0
  445. package/examples/jsm/renderers/common/BufferUtils.js +33 -0
  446. package/examples/jsm/renderers/common/ChainMap.js +89 -0
  447. package/examples/jsm/renderers/common/ComputePipeline.js +17 -0
  448. package/examples/jsm/renderers/common/Constants.js +14 -0
  449. package/examples/jsm/renderers/common/CubeRenderTarget.js +65 -0
  450. package/examples/jsm/renderers/common/DataMap.js +54 -0
  451. package/examples/jsm/renderers/common/Geometries.js +215 -0
  452. package/examples/jsm/renderers/common/Info.js +73 -0
  453. package/examples/jsm/renderers/common/Pipeline.js +13 -0
  454. package/examples/jsm/renderers/common/Pipelines.js +370 -0
  455. package/examples/jsm/renderers/common/ProgrammableStage.js +18 -0
  456. package/examples/jsm/renderers/common/RenderContext.js +38 -0
  457. package/examples/jsm/renderers/common/RenderContexts.js +49 -0
  458. package/examples/jsm/renderers/common/RenderList.js +178 -0
  459. package/examples/jsm/renderers/common/RenderLists.js +38 -0
  460. package/examples/jsm/renderers/common/RenderObject.js +129 -0
  461. package/examples/jsm/renderers/common/RenderObjects.js +95 -0
  462. package/examples/jsm/renderers/common/RenderPipeline.js +16 -0
  463. package/examples/jsm/renderers/common/Renderer.js +895 -0
  464. package/examples/jsm/renderers/common/SampledTexture.js +80 -0
  465. package/examples/jsm/renderers/common/Sampler.js +18 -0
  466. package/examples/jsm/renderers/common/StorageBuffer.js +17 -0
  467. package/examples/jsm/renderers/common/Textures.js +218 -0
  468. package/examples/jsm/renderers/common/Uniform.js +140 -0
  469. package/examples/jsm/renderers/common/UniformBuffer.js +15 -0
  470. package/examples/jsm/renderers/common/UniformsGroup.js +299 -0
  471. package/examples/jsm/renderers/common/nodes/NodeSampledTexture.js +39 -0
  472. package/examples/jsm/renderers/common/nodes/NodeSampler.js +21 -0
  473. package/examples/jsm/renderers/common/nodes/NodeUniform.js +135 -0
  474. package/examples/jsm/renderers/common/nodes/Nodes.js +330 -0
  475. package/examples/jsm/renderers/webgl/nodes/GLSLNodeBuilder.js +340 -0
  476. package/examples/jsm/renderers/webgl/nodes/SlotNode.js +26 -0
  477. package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +764 -0
  478. package/examples/jsm/renderers/webgl/nodes/WebGLNodes.js +49 -0
  479. package/examples/jsm/renderers/webgpu/WebGPUBackend.js +844 -0
  480. package/examples/jsm/renderers/webgpu/WebGPURenderer.js +32 -0
  481. package/examples/jsm/renderers/webgpu/nodes/WGSLNodeBuilder.js +902 -0
  482. package/examples/jsm/renderers/webgpu/nodes/WGSLNodeFunction.js +104 -0
  483. package/examples/jsm/renderers/webgpu/nodes/WGSLNodeParser.js +14 -0
  484. package/examples/jsm/renderers/webgpu/utils/WebGPUAttributeUtils.js +274 -0
  485. package/examples/jsm/renderers/webgpu/utils/WebGPUBindingUtils.js +223 -0
  486. package/examples/jsm/renderers/webgpu/utils/WebGPUConstants.js +324 -0
  487. package/examples/jsm/renderers/webgpu/utils/WebGPUPipelineUtils.js +533 -0
  488. package/examples/jsm/renderers/webgpu/utils/WebGPUTextureMipmapUtils.js +163 -0
  489. package/examples/jsm/renderers/webgpu/utils/WebGPUTextureUtils.js +964 -0
  490. package/examples/jsm/renderers/webgpu/utils/WebGPUUtils.js +92 -0
  491. package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +87 -0
  492. package/examples/jsm/shaders/AfterimageShader.js +56 -0
  493. package/examples/jsm/shaders/BasicShader.js +27 -0
  494. package/examples/jsm/shaders/BleachBypassShader.js +62 -0
  495. package/examples/jsm/shaders/BlendShader.js +47 -0
  496. package/examples/jsm/shaders/BokehShader.js +143 -0
  497. package/examples/jsm/shaders/BokehShader2.js +393 -0
  498. package/examples/jsm/shaders/BrightnessContrastShader.js +54 -0
  499. package/examples/jsm/shaders/ColorCorrectionShader.js +50 -0
  500. package/examples/jsm/shaders/ColorifyShader.js +51 -0
  501. package/examples/jsm/shaders/ConvolutionShader.js +103 -0
  502. package/examples/jsm/shaders/CopyShader.js +45 -0
  503. package/examples/jsm/shaders/DOFMipMapShader.js +54 -0
  504. package/examples/jsm/shaders/DepthLimitedBlurShader.js +166 -0
  505. package/examples/jsm/shaders/DigitalGlitch.js +101 -0
  506. package/examples/jsm/shaders/DotScreenShader.js +70 -0
  507. package/examples/jsm/shaders/ExposureShader.js +44 -0
  508. package/examples/jsm/shaders/FXAAShader.js +286 -0
  509. package/examples/jsm/shaders/FilmShader.js +102 -0
  510. package/examples/jsm/shaders/FocusShader.js +87 -0
  511. package/examples/jsm/shaders/FreiChenShader.js +94 -0
  512. package/examples/jsm/shaders/GammaCorrectionShader.js +43 -0
  513. package/examples/jsm/shaders/GodRaysShader.js +313 -0
  514. package/examples/jsm/shaders/HalftoneShader.js +310 -0
  515. package/examples/jsm/shaders/HorizontalBlurShader.js +59 -0
  516. package/examples/jsm/shaders/HorizontalTiltShiftShader.js +61 -0
  517. package/examples/jsm/shaders/HueSaturationShader.js +65 -0
  518. package/examples/jsm/shaders/KaleidoShader.js +56 -0
  519. package/examples/jsm/shaders/LuminosityHighPassShader.js +64 -0
  520. package/examples/jsm/shaders/LuminosityShader.js +46 -0
  521. package/examples/jsm/shaders/MMDToonShader.js +132 -0
  522. package/examples/jsm/shaders/MirrorShader.js +54 -0
  523. package/examples/jsm/shaders/NormalMapShader.js +53 -0
  524. package/examples/jsm/shaders/OutputShader.js +78 -0
  525. package/examples/jsm/shaders/RGBShiftShader.js +54 -0
  526. package/examples/jsm/shaders/SAOShader.js +188 -0
  527. package/examples/jsm/shaders/SMAAShader.js +460 -0
  528. package/examples/jsm/shaders/SSAOShader.js +288 -0
  529. package/examples/jsm/shaders/SSRShader.js +364 -0
  530. package/examples/jsm/shaders/SepiaShader.js +52 -0
  531. package/examples/jsm/shaders/SobelOperatorShader.js +90 -0
  532. package/examples/jsm/shaders/SubsurfaceScatteringShader.js +88 -0
  533. package/examples/jsm/shaders/TechnicolorShader.js +43 -0
  534. package/examples/jsm/shaders/ToonShader.js +326 -0
  535. package/examples/jsm/shaders/TriangleBlurShader.js +72 -0
  536. package/examples/jsm/shaders/UnpackDepthRGBAShader.js +45 -0
  537. package/examples/jsm/shaders/VelocityShader.js +128 -0
  538. package/examples/jsm/shaders/VerticalBlurShader.js +59 -0
  539. package/examples/jsm/shaders/VerticalTiltShiftShader.js +61 -0
  540. package/examples/jsm/shaders/VignetteShader.js +51 -0
  541. package/examples/jsm/shaders/VolumeShader.js +289 -0
  542. package/examples/jsm/shaders/WaterRefractionShader.js +93 -0
  543. package/examples/jsm/textures/FlakesTexture.js +40 -0
  544. package/examples/jsm/utils/BufferGeometryUtils.js +1373 -0
  545. package/examples/jsm/utils/CameraUtils.js +73 -0
  546. package/examples/jsm/utils/GPUStatsPanel.js +128 -0
  547. package/examples/jsm/utils/GeometryCompressionUtils.js +639 -0
  548. package/examples/jsm/utils/GeometryUtils.js +221 -0
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  550. package/examples/jsm/utils/PackedPhongMaterial.js +178 -0
  551. package/examples/jsm/utils/SceneUtils.js +254 -0
  552. package/examples/jsm/utils/ShadowMapViewer.js +210 -0
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  556. package/examples/jsm/utils/WorkerPool.js +102 -0
  557. package/examples/jsm/webxr/ARButton.js +208 -0
  558. package/examples/jsm/webxr/OculusHandModel.js +109 -0
  559. package/examples/jsm/webxr/OculusHandPointerModel.js +413 -0
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  563. package/examples/jsm/webxr/XRControllerModelFactory.js +299 -0
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  565. package/examples/jsm/webxr/XRHandMeshModel.js +112 -0
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  568. package/examples/jsm/webxr/XRPlanes.js +100 -0
  569. package/lib/3d.min.js +1 -0
  570. package/package.json +25 -12
@@ -0,0 +1,57 @@
1
+ /**
2
+ * Text = 3D Text
3
+ *
4
+ * parameters = {
5
+ * font: <THREE.Font>, // font
6
+ *
7
+ * size: <float>, // size of the text
8
+ * height: <float>, // thickness to extrude text
9
+ * curveSegments: <int>, // number of points on the curves
10
+ *
11
+ * bevelEnabled: <bool>, // turn on bevel
12
+ * bevelThickness: <float>, // how deep into text bevel goes
13
+ * bevelSize: <float>, // how far from text outline (including bevelOffset) is bevel
14
+ * bevelOffset: <float> // how far from text outline does bevel start
15
+ * }
16
+ */
17
+
18
+ import {
19
+ ExtrudeGeometry
20
+ } from 'three';
21
+
22
+ class TextGeometry extends ExtrudeGeometry {
23
+
24
+ constructor( text, parameters = {} ) {
25
+
26
+ const font = parameters.font;
27
+
28
+ if ( font === undefined ) {
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+
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+ super(); // generate default extrude geometry
31
+
32
+ } else {
33
+
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+ const shapes = font.generateShapes( text, parameters.size );
35
+
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+ // translate parameters to ExtrudeGeometry API
37
+
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+ parameters.depth = parameters.height !== undefined ? parameters.height : 50;
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+
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+ // defaults
41
+
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+ if ( parameters.bevelThickness === undefined ) parameters.bevelThickness = 10;
43
+ if ( parameters.bevelSize === undefined ) parameters.bevelSize = 8;
44
+ if ( parameters.bevelEnabled === undefined ) parameters.bevelEnabled = false;
45
+
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+ super( shapes, parameters );
47
+
48
+ }
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+
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+ this.type = 'TextGeometry';
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+
52
+ }
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+
54
+ }
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+
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+
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+ export { TextGeometry };
@@ -0,0 +1,130 @@
1
+ import {
2
+ Mesh,
3
+ ShaderMaterial,
4
+ SphereGeometry
5
+ } from 'three';
6
+
7
+ class LightProbeHelper extends Mesh {
8
+
9
+ constructor( lightProbe, size ) {
10
+
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+ const material = new ShaderMaterial( {
12
+
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+ type: 'LightProbeHelperMaterial',
14
+
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+ uniforms: {
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+
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+ sh: { value: lightProbe.sh.coefficients }, // by reference
18
+
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+ intensity: { value: lightProbe.intensity }
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+
21
+ },
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+
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+ vertexShader: [
24
+
25
+ 'varying vec3 vNormal;',
26
+
27
+ 'void main() {',
28
+
29
+ ' vNormal = normalize( normalMatrix * normal );',
30
+
31
+ ' gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );',
32
+
33
+ '}',
34
+
35
+ ].join( '\n' ),
36
+
37
+ fragmentShader: [
38
+
39
+ '#define RECIPROCAL_PI 0.318309886',
40
+
41
+ 'vec3 inverseTransformDirection( in vec3 normal, in mat4 matrix ) {',
42
+
43
+ ' // matrix is assumed to be orthogonal',
44
+
45
+ ' return normalize( ( vec4( normal, 0.0 ) * matrix ).xyz );',
46
+
47
+ '}',
48
+
49
+ '// source: https://graphics.stanford.edu/papers/envmap/envmap.pdf',
50
+ 'vec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {',
51
+
52
+ ' // normal is assumed to have unit length',
53
+
54
+ ' float x = normal.x, y = normal.y, z = normal.z;',
55
+
56
+ ' // band 0',
57
+ ' vec3 result = shCoefficients[ 0 ] * 0.886227;',
58
+
59
+ ' // band 1',
60
+ ' result += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;',
61
+ ' result += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;',
62
+ ' result += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;',
63
+
64
+ ' // band 2',
65
+ ' result += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;',
66
+ ' result += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;',
67
+ ' result += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );',
68
+ ' result += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;',
69
+ ' result += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );',
70
+
71
+ ' return result;',
72
+
73
+ '}',
74
+
75
+ 'uniform vec3 sh[ 9 ]; // sh coefficients',
76
+
77
+ 'uniform float intensity; // light probe intensity',
78
+
79
+ 'varying vec3 vNormal;',
80
+
81
+ 'void main() {',
82
+
83
+ ' vec3 normal = normalize( vNormal );',
84
+
85
+ ' vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );',
86
+
87
+ ' vec3 irradiance = shGetIrradianceAt( worldNormal, sh );',
88
+
89
+ ' vec3 outgoingLight = RECIPROCAL_PI * irradiance * intensity;',
90
+
91
+ ' gl_FragColor = linearToOutputTexel( vec4( outgoingLight, 1.0 ) );',
92
+
93
+ '}'
94
+
95
+ ].join( '\n' )
96
+
97
+ } );
98
+
99
+ const geometry = new SphereGeometry( 1, 32, 16 );
100
+
101
+ super( geometry, material );
102
+
103
+ this.lightProbe = lightProbe;
104
+ this.size = size;
105
+ this.type = 'LightProbeHelper';
106
+
107
+ this.onBeforeRender();
108
+
109
+ }
110
+
111
+ dispose() {
112
+
113
+ this.geometry.dispose();
114
+ this.material.dispose();
115
+
116
+ }
117
+
118
+ onBeforeRender() {
119
+
120
+ this.position.copy( this.lightProbe.position );
121
+
122
+ this.scale.set( 1, 1, 1 ).multiplyScalar( this.size );
123
+
124
+ this.material.uniforms.intensity.value = this.lightProbe.intensity;
125
+
126
+ }
127
+
128
+ }
129
+
130
+ export { LightProbeHelper };
@@ -0,0 +1,73 @@
1
+ import {
2
+ LineSegments,
3
+ BufferGeometry,
4
+ Float32BufferAttribute,
5
+ LineBasicMaterial
6
+ } from 'three';
7
+
8
+ class OctreeHelper extends LineSegments {
9
+
10
+ constructor( octree, color = 0xffff00 ) {
11
+
12
+ super( new BufferGeometry(), new LineBasicMaterial( { color: color, toneMapped: false } ) );
13
+
14
+ this.octree = octree;
15
+ this.color = color;
16
+
17
+ this.type = 'OctreeHelper';
18
+
19
+ this.update();
20
+
21
+ }
22
+
23
+ update() {
24
+
25
+ const vertices = [];
26
+
27
+ function traverse( tree ) {
28
+
29
+ for ( let i = 0; i < tree.length; i ++ ) {
30
+
31
+ const min = tree[ i ].box.min;
32
+ const max = tree[ i ].box.max;
33
+
34
+ vertices.push( max.x, max.y, max.z ); vertices.push( min.x, max.y, max.z ); // 0, 1
35
+ vertices.push( min.x, max.y, max.z ); vertices.push( min.x, min.y, max.z ); // 1, 2
36
+ vertices.push( min.x, min.y, max.z ); vertices.push( max.x, min.y, max.z ); // 2, 3
37
+ vertices.push( max.x, min.y, max.z ); vertices.push( max.x, max.y, max.z ); // 3, 0
38
+
39
+ vertices.push( max.x, max.y, min.z ); vertices.push( min.x, max.y, min.z ); // 4, 5
40
+ vertices.push( min.x, max.y, min.z ); vertices.push( min.x, min.y, min.z ); // 5, 6
41
+ vertices.push( min.x, min.y, min.z ); vertices.push( max.x, min.y, min.z ); // 6, 7
42
+ vertices.push( max.x, min.y, min.z ); vertices.push( max.x, max.y, min.z ); // 7, 4
43
+
44
+ vertices.push( max.x, max.y, max.z ); vertices.push( max.x, max.y, min.z ); // 0, 4
45
+ vertices.push( min.x, max.y, max.z ); vertices.push( min.x, max.y, min.z ); // 1, 5
46
+ vertices.push( min.x, min.y, max.z ); vertices.push( min.x, min.y, min.z ); // 2, 6
47
+ vertices.push( max.x, min.y, max.z ); vertices.push( max.x, min.y, min.z ); // 3, 7
48
+
49
+ traverse( tree[ i ].subTrees );
50
+
51
+ }
52
+
53
+ }
54
+
55
+ traverse( this.octree.subTrees );
56
+
57
+ this.geometry.dispose();
58
+
59
+ this.geometry = new BufferGeometry();
60
+ this.geometry.setAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) );
61
+
62
+ }
63
+
64
+ dispose() {
65
+
66
+ this.geometry.dispose();
67
+ this.material.dispose();
68
+
69
+ }
70
+
71
+ }
72
+
73
+ export { OctreeHelper };
@@ -0,0 +1,109 @@
1
+ import {
2
+ BufferGeometry,
3
+ BufferAttribute,
4
+ LineBasicMaterial,
5
+ Line,
6
+ MathUtils
7
+ } from 'three';
8
+
9
+ class PositionalAudioHelper extends Line {
10
+
11
+ constructor( audio, range = 1, divisionsInnerAngle = 16, divisionsOuterAngle = 2 ) {
12
+
13
+ const geometry = new BufferGeometry();
14
+ const divisions = divisionsInnerAngle + divisionsOuterAngle * 2;
15
+ const positions = new Float32Array( ( divisions * 3 + 3 ) * 3 );
16
+ geometry.setAttribute( 'position', new BufferAttribute( positions, 3 ) );
17
+
18
+ const materialInnerAngle = new LineBasicMaterial( { color: 0x00ff00 } );
19
+ const materialOuterAngle = new LineBasicMaterial( { color: 0xffff00 } );
20
+
21
+ super( geometry, [ materialOuterAngle, materialInnerAngle ] );
22
+
23
+ this.audio = audio;
24
+ this.range = range;
25
+ this.divisionsInnerAngle = divisionsInnerAngle;
26
+ this.divisionsOuterAngle = divisionsOuterAngle;
27
+ this.type = 'PositionalAudioHelper';
28
+
29
+ this.update();
30
+
31
+ }
32
+
33
+ update() {
34
+
35
+ const audio = this.audio;
36
+ const range = this.range;
37
+ const divisionsInnerAngle = this.divisionsInnerAngle;
38
+ const divisionsOuterAngle = this.divisionsOuterAngle;
39
+
40
+ const coneInnerAngle = MathUtils.degToRad( audio.panner.coneInnerAngle );
41
+ const coneOuterAngle = MathUtils.degToRad( audio.panner.coneOuterAngle );
42
+
43
+ const halfConeInnerAngle = coneInnerAngle / 2;
44
+ const halfConeOuterAngle = coneOuterAngle / 2;
45
+
46
+ let start = 0;
47
+ let count = 0;
48
+ let i;
49
+ let stride;
50
+
51
+ const geometry = this.geometry;
52
+ const positionAttribute = geometry.attributes.position;
53
+
54
+ geometry.clearGroups();
55
+
56
+ //
57
+
58
+ function generateSegment( from, to, divisions, materialIndex ) {
59
+
60
+ const step = ( to - from ) / divisions;
61
+
62
+ positionAttribute.setXYZ( start, 0, 0, 0 );
63
+ count ++;
64
+
65
+ for ( i = from; i < to; i += step ) {
66
+
67
+ stride = start + count;
68
+
69
+ positionAttribute.setXYZ( stride, Math.sin( i ) * range, 0, Math.cos( i ) * range );
70
+ positionAttribute.setXYZ( stride + 1, Math.sin( Math.min( i + step, to ) ) * range, 0, Math.cos( Math.min( i + step, to ) ) * range );
71
+ positionAttribute.setXYZ( stride + 2, 0, 0, 0 );
72
+
73
+ count += 3;
74
+
75
+ }
76
+
77
+ geometry.addGroup( start, count, materialIndex );
78
+
79
+ start += count;
80
+ count = 0;
81
+
82
+ }
83
+
84
+ //
85
+
86
+ generateSegment( - halfConeOuterAngle, - halfConeInnerAngle, divisionsOuterAngle, 0 );
87
+ generateSegment( - halfConeInnerAngle, halfConeInnerAngle, divisionsInnerAngle, 1 );
88
+ generateSegment( halfConeInnerAngle, halfConeOuterAngle, divisionsOuterAngle, 0 );
89
+
90
+ //
91
+
92
+ positionAttribute.needsUpdate = true;
93
+
94
+ if ( coneInnerAngle === coneOuterAngle ) this.material[ 0 ].visible = false;
95
+
96
+ }
97
+
98
+ dispose() {
99
+
100
+ this.geometry.dispose();
101
+ this.material[ 0 ].dispose();
102
+ this.material[ 1 ].dispose();
103
+
104
+ }
105
+
106
+ }
107
+
108
+
109
+ export { PositionalAudioHelper };
@@ -0,0 +1,85 @@
1
+ import {
2
+ BackSide,
3
+ BufferGeometry,
4
+ Float32BufferAttribute,
5
+ Line,
6
+ LineBasicMaterial,
7
+ Mesh,
8
+ MeshBasicMaterial
9
+ } from 'three';
10
+
11
+ /**
12
+ * This helper must be added as a child of the light
13
+ */
14
+
15
+ class RectAreaLightHelper extends Line {
16
+
17
+ constructor( light, color ) {
18
+
19
+ const positions = [ 1, 1, 0, - 1, 1, 0, - 1, - 1, 0, 1, - 1, 0, 1, 1, 0 ];
20
+
21
+ const geometry = new BufferGeometry();
22
+ geometry.setAttribute( 'position', new Float32BufferAttribute( positions, 3 ) );
23
+ geometry.computeBoundingSphere();
24
+
25
+ const material = new LineBasicMaterial( { fog: false } );
26
+
27
+ super( geometry, material );
28
+
29
+ this.light = light;
30
+ this.color = color; // optional hardwired color for the helper
31
+ this.type = 'RectAreaLightHelper';
32
+
33
+ //
34
+
35
+ const positions2 = [ 1, 1, 0, - 1, 1, 0, - 1, - 1, 0, 1, 1, 0, - 1, - 1, 0, 1, - 1, 0 ];
36
+
37
+ const geometry2 = new BufferGeometry();
38
+ geometry2.setAttribute( 'position', new Float32BufferAttribute( positions2, 3 ) );
39
+ geometry2.computeBoundingSphere();
40
+
41
+ this.add( new Mesh( geometry2, new MeshBasicMaterial( { side: BackSide, fog: false } ) ) );
42
+
43
+ }
44
+
45
+ updateMatrixWorld() {
46
+
47
+ this.scale.set( 0.5 * this.light.width, 0.5 * this.light.height, 1 );
48
+
49
+ if ( this.color !== undefined ) {
50
+
51
+ this.material.color.set( this.color );
52
+ this.children[ 0 ].material.color.set( this.color );
53
+
54
+ } else {
55
+
56
+ this.material.color.copy( this.light.color ).multiplyScalar( this.light.intensity );
57
+
58
+ // prevent hue shift
59
+ const c = this.material.color;
60
+ const max = Math.max( c.r, c.g, c.b );
61
+ if ( max > 1 ) c.multiplyScalar( 1 / max );
62
+
63
+ this.children[ 0 ].material.color.copy( this.material.color );
64
+
65
+ }
66
+
67
+ // ignore world scale on light
68
+ this.matrixWorld.extractRotation( this.light.matrixWorld ).scale( this.scale ).copyPosition( this.light.matrixWorld );
69
+
70
+ this.children[ 0 ].matrixWorld.copy( this.matrixWorld );
71
+
72
+ }
73
+
74
+ dispose() {
75
+
76
+ this.geometry.dispose();
77
+ this.material.dispose();
78
+ this.children[ 0 ].geometry.dispose();
79
+ this.children[ 0 ].material.dispose();
80
+
81
+ }
82
+
83
+ }
84
+
85
+ export { RectAreaLightHelper };
@@ -0,0 +1,96 @@
1
+ import {
2
+ BufferGeometry,
3
+ Float32BufferAttribute,
4
+ LineSegments,
5
+ LineBasicMaterial,
6
+ Matrix3,
7
+ Vector3
8
+ } from 'three';
9
+
10
+ const _v1 = new Vector3();
11
+ const _v2 = new Vector3();
12
+ const _normalMatrix = new Matrix3();
13
+
14
+ class VertexNormalsHelper extends LineSegments {
15
+
16
+ constructor( object, size = 1, color = 0xff0000 ) {
17
+
18
+ const geometry = new BufferGeometry();
19
+
20
+ const nNormals = object.geometry.attributes.normal.count;
21
+ const positions = new Float32BufferAttribute( nNormals * 2 * 3, 3 );
22
+
23
+ geometry.setAttribute( 'position', positions );
24
+
25
+ super( geometry, new LineBasicMaterial( { color, toneMapped: false } ) );
26
+
27
+ this.object = object;
28
+ this.size = size;
29
+ this.type = 'VertexNormalsHelper';
30
+
31
+ //
32
+
33
+ this.matrixAutoUpdate = false;
34
+
35
+ this.update();
36
+
37
+ }
38
+
39
+ update() {
40
+
41
+ this.object.updateMatrixWorld( true );
42
+
43
+ _normalMatrix.getNormalMatrix( this.object.matrixWorld );
44
+
45
+ const matrixWorld = this.object.matrixWorld;
46
+
47
+ const position = this.geometry.attributes.position;
48
+
49
+ //
50
+
51
+ const objGeometry = this.object.geometry;
52
+
53
+ if ( objGeometry ) {
54
+
55
+ const objPos = objGeometry.attributes.position;
56
+
57
+ const objNorm = objGeometry.attributes.normal;
58
+
59
+ let idx = 0;
60
+
61
+ // for simplicity, ignore index and drawcalls, and render every normal
62
+
63
+ for ( let j = 0, jl = objPos.count; j < jl; j ++ ) {
64
+
65
+ _v1.fromBufferAttribute( objPos, j ).applyMatrix4( matrixWorld );
66
+
67
+ _v2.fromBufferAttribute( objNorm, j );
68
+
69
+ _v2.applyMatrix3( _normalMatrix ).normalize().multiplyScalar( this.size ).add( _v1 );
70
+
71
+ position.setXYZ( idx, _v1.x, _v1.y, _v1.z );
72
+
73
+ idx = idx + 1;
74
+
75
+ position.setXYZ( idx, _v2.x, _v2.y, _v2.z );
76
+
77
+ idx = idx + 1;
78
+
79
+ }
80
+
81
+ }
82
+
83
+ position.needsUpdate = true;
84
+
85
+ }
86
+
87
+ dispose() {
88
+
89
+ this.geometry.dispose();
90
+ this.material.dispose();
91
+
92
+ }
93
+
94
+ }
95
+
96
+ export { VertexNormalsHelper };
@@ -0,0 +1,88 @@
1
+ import {
2
+ BufferGeometry,
3
+ Float32BufferAttribute,
4
+ LineSegments,
5
+ LineBasicMaterial,
6
+ Vector3
7
+ } from 'three';
8
+
9
+ const _v1 = new Vector3();
10
+ const _v2 = new Vector3();
11
+
12
+ class VertexTangentsHelper extends LineSegments {
13
+
14
+ constructor( object, size = 1, color = 0x00ffff ) {
15
+
16
+ const geometry = new BufferGeometry();
17
+
18
+ const nTangents = object.geometry.attributes.tangent.count;
19
+ const positions = new Float32BufferAttribute( nTangents * 2 * 3, 3 );
20
+
21
+ geometry.setAttribute( 'position', positions );
22
+
23
+ super( geometry, new LineBasicMaterial( { color, toneMapped: false } ) );
24
+
25
+ this.object = object;
26
+ this.size = size;
27
+ this.type = 'VertexTangentsHelper';
28
+
29
+ //
30
+
31
+ this.matrixAutoUpdate = false;
32
+
33
+ this.update();
34
+
35
+ }
36
+
37
+ update() {
38
+
39
+ this.object.updateMatrixWorld( true );
40
+
41
+ const matrixWorld = this.object.matrixWorld;
42
+
43
+ const position = this.geometry.attributes.position;
44
+
45
+ //
46
+
47
+ const objGeometry = this.object.geometry;
48
+
49
+ const objPos = objGeometry.attributes.position;
50
+
51
+ const objTan = objGeometry.attributes.tangent;
52
+
53
+ let idx = 0;
54
+
55
+ // for simplicity, ignore index and drawcalls, and render every tangent
56
+
57
+ for ( let j = 0, jl = objPos.count; j < jl; j ++ ) {
58
+
59
+ _v1.fromBufferAttribute( objPos, j ).applyMatrix4( matrixWorld );
60
+
61
+ _v2.fromBufferAttribute( objTan, j );
62
+
63
+ _v2.transformDirection( matrixWorld ).multiplyScalar( this.size ).add( _v1 );
64
+
65
+ position.setXYZ( idx, _v1.x, _v1.y, _v1.z );
66
+
67
+ idx = idx + 1;
68
+
69
+ position.setXYZ( idx, _v2.x, _v2.y, _v2.z );
70
+
71
+ idx = idx + 1;
72
+
73
+ }
74
+
75
+ position.needsUpdate = true;
76
+
77
+ }
78
+
79
+ dispose() {
80
+
81
+ this.geometry.dispose();
82
+ this.material.dispose();
83
+
84
+ }
85
+
86
+ }
87
+
88
+ export { VertexTangentsHelper };