@anov/3d 0.0.1 → 0.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (570) hide show
  1. package/README.md +142 -1
  2. package/dist/core/camera.d.ts +31 -4
  3. package/dist/core/camera.js +62 -52
  4. package/dist/core/control/transformControls.d.ts +12 -0
  5. package/dist/core/control/transformControls.js +72 -0
  6. package/dist/core/cssRenderer.d.ts +17 -0
  7. package/dist/core/cssRenderer.js +36 -0
  8. package/dist/core/global/global.d.ts +27 -0
  9. package/dist/core/global/global.js +72 -0
  10. package/dist/core/global/globalControl.d.ts +17 -0
  11. package/dist/core/global/globalControl.js +62 -0
  12. package/dist/core/group.d.ts +51 -6
  13. package/dist/core/group.js +124 -16
  14. package/dist/core/line.d.ts +13 -0
  15. package/dist/core/line.js +83 -0
  16. package/dist/core/mesh.d.ts +12 -7
  17. package/dist/core/mesh.js +57 -56
  18. package/dist/core/model.d.ts +11 -3
  19. package/dist/core/model.js +34 -7
  20. package/dist/core/scene.d.ts +84 -25
  21. package/dist/core/scene.js +207 -53
  22. package/dist/core/use/useScene.d.ts +10 -0
  23. package/dist/core/use/useScene.js +14 -0
  24. package/dist/core/use/useframe.d.ts +6 -0
  25. package/dist/core/use/useframe.js +11 -0
  26. package/dist/export.d.ts +41 -0
  27. package/dist/export.js +37 -0
  28. package/dist/index.d.ts +3 -6
  29. package/dist/index.js +5 -6
  30. package/dist/threeCell.d.ts +8 -0
  31. package/dist/threeCell.js +16 -0
  32. package/dist/type.d.ts +4 -3
  33. package/dist/utils/createElement.d.ts +103 -0
  34. package/dist/utils/createElement.js +145 -0
  35. package/dist/utils/createLabel.d.ts +2 -0
  36. package/dist/utils/createLabel.js +4 -0
  37. package/dist/utils/index.d.ts +36 -0
  38. package/dist/utils/index.js +76 -0
  39. package/dist/utils/line.d.ts +0 -0
  40. package/dist/utils/line.js +0 -0
  41. package/dist/utils/move.d.ts +48 -0
  42. package/dist/utils/move.js +149 -0
  43. package/examples/fonts/LICENSE +13 -0
  44. package/examples/fonts/README.md +11 -0
  45. package/examples/fonts/droid/NOTICE +190 -0
  46. package/examples/fonts/droid/README.txt +18 -0
  47. package/examples/fonts/droid/droid_sans_bold.typeface.json +1 -0
  48. package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +1 -0
  49. package/examples/fonts/droid/droid_sans_regular.typeface.json +1 -0
  50. package/examples/fonts/droid/droid_serif_bold.typeface.json +1 -0
  51. package/examples/fonts/droid/droid_serif_regular.typeface.json +1 -0
  52. package/examples/fonts/gentilis_bold.typeface.json +1 -0
  53. package/examples/fonts/gentilis_regular.typeface.json +1 -0
  54. package/examples/fonts/helvetiker_bold.typeface.json +1 -0
  55. package/examples/fonts/helvetiker_regular.typeface.json +1 -0
  56. package/examples/fonts/optimer_bold.typeface.json +1 -0
  57. package/examples/fonts/optimer_regular.typeface.json +1 -0
  58. package/examples/fonts/ttf/README.md +9 -0
  59. package/examples/fonts/ttf/kenpixel.ttf +0 -0
  60. package/examples/jsm/animation/AnimationClipCreator.js +116 -0
  61. package/examples/jsm/animation/CCDIKSolver.js +482 -0
  62. package/examples/jsm/animation/MMDAnimationHelper.js +1207 -0
  63. package/examples/jsm/animation/MMDPhysics.js +1406 -0
  64. package/examples/jsm/cameras/CinematicCamera.js +208 -0
  65. package/examples/jsm/capabilities/WebGL.js +91 -0
  66. package/examples/jsm/capabilities/WebGPU.js +53 -0
  67. package/examples/jsm/controls/ArcballControls.js +3224 -0
  68. package/examples/jsm/controls/DragControls.js +220 -0
  69. package/examples/jsm/controls/FirstPersonControls.js +325 -0
  70. package/examples/jsm/controls/FlyControls.js +300 -0
  71. package/examples/jsm/controls/MapControls.js +28 -0
  72. package/examples/jsm/controls/OrbitControls.js +1388 -0
  73. package/examples/jsm/controls/PointerLockControls.js +162 -0
  74. package/examples/jsm/controls/TrackballControls.js +828 -0
  75. package/examples/jsm/controls/TransformControls.js +1557 -0
  76. package/examples/jsm/csm/CSM.js +384 -0
  77. package/examples/jsm/csm/CSMFrustum.js +152 -0
  78. package/examples/jsm/csm/CSMHelper.js +193 -0
  79. package/examples/jsm/csm/CSMShader.js +252 -0
  80. package/examples/jsm/curves/CurveExtras.js +422 -0
  81. package/examples/jsm/curves/NURBSCurve.js +80 -0
  82. package/examples/jsm/curves/NURBSSurface.js +52 -0
  83. package/examples/jsm/curves/NURBSUtils.js +487 -0
  84. package/examples/jsm/effects/AnaglyphEffect.js +154 -0
  85. package/examples/jsm/effects/AsciiEffect.js +263 -0
  86. package/examples/jsm/effects/OutlineEffect.js +539 -0
  87. package/examples/jsm/effects/ParallaxBarrierEffect.js +119 -0
  88. package/examples/jsm/effects/PeppersGhostEffect.js +153 -0
  89. package/examples/jsm/effects/StereoEffect.js +55 -0
  90. package/examples/jsm/environments/DebugEnvironment.js +52 -0
  91. package/examples/jsm/environments/RoomEnvironment.js +148 -0
  92. package/examples/jsm/exporters/DRACOExporter.js +267 -0
  93. package/examples/jsm/exporters/EXRExporter.js +501 -0
  94. package/examples/jsm/exporters/GLTFExporter.js +3161 -0
  95. package/examples/jsm/exporters/KTX2Exporter.js +292 -0
  96. package/examples/jsm/exporters/MMDExporter.js +217 -0
  97. package/examples/jsm/exporters/OBJExporter.js +284 -0
  98. package/examples/jsm/exporters/PLYExporter.js +528 -0
  99. package/examples/jsm/exporters/STLExporter.js +199 -0
  100. package/examples/jsm/exporters/USDZExporter.js +711 -0
  101. package/examples/jsm/geometries/BoxLineGeometry.js +69 -0
  102. package/examples/jsm/geometries/ConvexGeometry.js +53 -0
  103. package/examples/jsm/geometries/DecalGeometry.js +356 -0
  104. package/examples/jsm/geometries/ParametricGeometries.js +254 -0
  105. package/examples/jsm/geometries/ParametricGeometry.js +139 -0
  106. package/examples/jsm/geometries/RoundedBoxGeometry.js +155 -0
  107. package/examples/jsm/geometries/TeapotGeometry.js +704 -0
  108. package/examples/jsm/geometries/TextGeometry.js +57 -0
  109. package/examples/jsm/helpers/LightProbeHelper.js +130 -0
  110. package/examples/jsm/helpers/OctreeHelper.js +73 -0
  111. package/examples/jsm/helpers/PositionalAudioHelper.js +109 -0
  112. package/examples/jsm/helpers/RectAreaLightHelper.js +85 -0
  113. package/examples/jsm/helpers/VertexNormalsHelper.js +96 -0
  114. package/examples/jsm/helpers/VertexTangentsHelper.js +88 -0
  115. package/examples/jsm/helpers/ViewHelper.js +333 -0
  116. package/examples/jsm/interactive/HTMLMesh.js +565 -0
  117. package/examples/jsm/interactive/InteractiveGroup.js +116 -0
  118. package/examples/jsm/interactive/SelectionBox.js +227 -0
  119. package/examples/jsm/interactive/SelectionHelper.js +104 -0
  120. package/examples/jsm/libs/ammo.wasm.js +822 -0
  121. package/examples/jsm/libs/ammo.wasm.wasm +0 -0
  122. package/examples/jsm/libs/basis/README.md +46 -0
  123. package/examples/jsm/libs/basis/basis_transcoder.js +21 -0
  124. package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
  125. package/examples/jsm/libs/chevrotain.module.min.js +141 -0
  126. package/examples/jsm/libs/draco/README.md +32 -0
  127. package/examples/jsm/libs/draco/draco_decoder.js +34 -0
  128. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  129. package/examples/jsm/libs/draco/draco_encoder.js +33 -0
  130. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
  131. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
  132. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  133. package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -0
  134. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
  135. package/examples/jsm/libs/ecsy.module.js +1792 -0
  136. package/examples/jsm/libs/fflate.module.js +2474 -0
  137. package/examples/jsm/libs/ktx-parse.module.js +1 -0
  138. package/examples/jsm/libs/lil-gui.module.min.js +8 -0
  139. package/examples/jsm/libs/lottie_canvas.module.js +14844 -0
  140. package/examples/jsm/libs/meshopt_decoder.module.js +178 -0
  141. package/examples/jsm/libs/mikktspace.module.js +128 -0
  142. package/examples/jsm/libs/mmdparser.module.js +11530 -0
  143. package/examples/jsm/libs/motion-controllers.module.js +397 -0
  144. package/examples/jsm/libs/opentype.module.js +14568 -0
  145. package/examples/jsm/libs/potpack.module.js +125 -0
  146. package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -0
  147. package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +16 -0
  148. package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
  149. package/examples/jsm/libs/stats.module.js +167 -0
  150. package/examples/jsm/libs/tween.module.js +803 -0
  151. package/examples/jsm/libs/utif.module.js +1579 -0
  152. package/examples/jsm/libs/zstddec.module.js +1 -0
  153. package/examples/jsm/lights/IESSpotLight.js +25 -0
  154. package/examples/jsm/lights/LightProbeGenerator.js +252 -0
  155. package/examples/jsm/lights/RectAreaLightUniformsLib.js +79 -0
  156. package/examples/jsm/lines/Line2.js +19 -0
  157. package/examples/jsm/lines/LineGeometry.js +79 -0
  158. package/examples/jsm/lines/LineMaterial.js +702 -0
  159. package/examples/jsm/lines/LineSegments2.js +361 -0
  160. package/examples/jsm/lines/LineSegmentsGeometry.js +241 -0
  161. package/examples/jsm/lines/Wireframe.js +56 -0
  162. package/examples/jsm/lines/WireframeGeometry2.js +24 -0
  163. package/examples/jsm/loaders/3DMLoader.js +1497 -0
  164. package/examples/jsm/loaders/3MFLoader.js +1478 -0
  165. package/examples/jsm/loaders/AMFLoader.js +521 -0
  166. package/examples/jsm/loaders/BVHLoader.js +437 -0
  167. package/examples/jsm/loaders/ColladaLoader.js +4122 -0
  168. package/examples/jsm/loaders/DDSLoader.js +274 -0
  169. package/examples/jsm/loaders/DRACOLoader.js +612 -0
  170. package/examples/jsm/loaders/EXRLoader.js +2309 -0
  171. package/examples/jsm/loaders/FBXLoader.js +4142 -0
  172. package/examples/jsm/loaders/FontLoader.js +183 -0
  173. package/examples/jsm/loaders/GCodeLoader.js +261 -0
  174. package/examples/jsm/loaders/GLTFLoader.js +4576 -0
  175. package/examples/jsm/loaders/HDRCubeTextureLoader.js +115 -0
  176. package/examples/jsm/loaders/IESLoader.js +337 -0
  177. package/examples/jsm/loaders/KMZLoader.js +130 -0
  178. package/examples/jsm/loaders/KTX2Loader.js +868 -0
  179. package/examples/jsm/loaders/KTXLoader.js +176 -0
  180. package/examples/jsm/loaders/LDrawLoader.js +2464 -0
  181. package/examples/jsm/loaders/LUT3dlLoader.js +151 -0
  182. package/examples/jsm/loaders/LUTCubeLoader.js +153 -0
  183. package/examples/jsm/loaders/LWOLoader.js +1052 -0
  184. package/examples/jsm/loaders/LogLuvLoader.js +606 -0
  185. package/examples/jsm/loaders/LottieLoader.js +77 -0
  186. package/examples/jsm/loaders/MD2Loader.js +399 -0
  187. package/examples/jsm/loaders/MDDLoader.js +102 -0
  188. package/examples/jsm/loaders/MMDLoader.js +2273 -0
  189. package/examples/jsm/loaders/MTLLoader.js +567 -0
  190. package/examples/jsm/loaders/MaterialXLoader.js +734 -0
  191. package/examples/jsm/loaders/NRRDLoader.js +699 -0
  192. package/examples/jsm/loaders/OBJLoader.js +905 -0
  193. package/examples/jsm/loaders/PCDLoader.js +467 -0
  194. package/examples/jsm/loaders/PDBLoader.js +232 -0
  195. package/examples/jsm/loaders/PLYLoader.js +771 -0
  196. package/examples/jsm/loaders/PVRLoader.js +251 -0
  197. package/examples/jsm/loaders/RGBELoader.js +468 -0
  198. package/examples/jsm/loaders/RGBMLoader.js +1065 -0
  199. package/examples/jsm/loaders/STLLoader.js +403 -0
  200. package/examples/jsm/loaders/SVGLoader.js +3172 -0
  201. package/examples/jsm/loaders/TDSLoader.js +1124 -0
  202. package/examples/jsm/loaders/TGALoader.js +517 -0
  203. package/examples/jsm/loaders/TIFFLoader.js +36 -0
  204. package/examples/jsm/loaders/TTFLoader.js +214 -0
  205. package/examples/jsm/loaders/TiltLoader.js +520 -0
  206. package/examples/jsm/loaders/USDZLoader.js +633 -0
  207. package/examples/jsm/loaders/VOXLoader.js +311 -0
  208. package/examples/jsm/loaders/VRMLLoader.js +3533 -0
  209. package/examples/jsm/loaders/VTKLoader.js +1163 -0
  210. package/examples/jsm/loaders/XYZLoader.js +106 -0
  211. package/examples/jsm/loaders/lwo/IFFParser.js +1218 -0
  212. package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -0
  213. package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -0
  214. package/examples/jsm/materials/MeshGouraudMaterial.js +420 -0
  215. package/examples/jsm/math/Capsule.js +137 -0
  216. package/examples/jsm/math/ColorConverter.js +36 -0
  217. package/examples/jsm/math/ConvexHull.js +1271 -0
  218. package/examples/jsm/math/ImprovedNoise.js +71 -0
  219. package/examples/jsm/math/Lut.js +204 -0
  220. package/examples/jsm/math/MeshSurfaceSampler.js +250 -0
  221. package/examples/jsm/math/OBB.js +423 -0
  222. package/examples/jsm/math/Octree.js +462 -0
  223. package/examples/jsm/math/SimplexNoise.js +444 -0
  224. package/examples/jsm/misc/ConvexObjectBreaker.js +519 -0
  225. package/examples/jsm/misc/GPUComputationRenderer.js +446 -0
  226. package/examples/jsm/misc/Gyroscope.js +66 -0
  227. package/examples/jsm/misc/MD2Character.js +276 -0
  228. package/examples/jsm/misc/MD2CharacterComplex.js +576 -0
  229. package/examples/jsm/misc/MorphAnimMesh.js +75 -0
  230. package/examples/jsm/misc/MorphBlendMesh.js +322 -0
  231. package/examples/jsm/misc/ProgressiveLightMap.js +323 -0
  232. package/examples/jsm/misc/RollerCoaster.js +566 -0
  233. package/examples/jsm/misc/TubePainter.js +205 -0
  234. package/examples/jsm/misc/Volume.js +473 -0
  235. package/examples/jsm/misc/VolumeSlice.js +229 -0
  236. package/examples/jsm/modifiers/CurveModifier.js +326 -0
  237. package/examples/jsm/modifiers/EdgeSplitModifier.js +279 -0
  238. package/examples/jsm/modifiers/SimplifyModifier.js +525 -0
  239. package/examples/jsm/modifiers/TessellateModifier.js +307 -0
  240. package/examples/jsm/nodes/Nodes.js +171 -0
  241. package/examples/jsm/nodes/accessors/BitangentNode.js +89 -0
  242. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +99 -0
  243. package/examples/jsm/nodes/accessors/BufferNode.js +30 -0
  244. package/examples/jsm/nodes/accessors/CameraNode.js +98 -0
  245. package/examples/jsm/nodes/accessors/CubeTextureNode.js +103 -0
  246. package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +77 -0
  247. package/examples/jsm/nodes/accessors/InstanceNode.js +71 -0
  248. package/examples/jsm/nodes/accessors/MaterialNode.js +267 -0
  249. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +39 -0
  250. package/examples/jsm/nodes/accessors/ModelNode.js +34 -0
  251. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +29 -0
  252. package/examples/jsm/nodes/accessors/MorphNode.js +70 -0
  253. package/examples/jsm/nodes/accessors/NormalNode.js +96 -0
  254. package/examples/jsm/nodes/accessors/Object3DNode.js +150 -0
  255. package/examples/jsm/nodes/accessors/PointUVNode.js +26 -0
  256. package/examples/jsm/nodes/accessors/PositionNode.js +104 -0
  257. package/examples/jsm/nodes/accessors/ReferenceNode.js +72 -0
  258. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +35 -0
  259. package/examples/jsm/nodes/accessors/SceneNode.js +52 -0
  260. package/examples/jsm/nodes/accessors/SkinningNode.js +93 -0
  261. package/examples/jsm/nodes/accessors/StorageBufferNode.js +27 -0
  262. package/examples/jsm/nodes/accessors/TangentNode.js +103 -0
  263. package/examples/jsm/nodes/accessors/TextureBicubicNode.js +94 -0
  264. package/examples/jsm/nodes/accessors/TextureNode.js +271 -0
  265. package/examples/jsm/nodes/accessors/TextureSizeNode.js +35 -0
  266. package/examples/jsm/nodes/accessors/UVNode.js +47 -0
  267. package/examples/jsm/nodes/accessors/UserDataNode.js +29 -0
  268. package/examples/jsm/nodes/code/CodeNode.js +78 -0
  269. package/examples/jsm/nodes/code/ExpressionNode.js +37 -0
  270. package/examples/jsm/nodes/code/FunctionCallNode.js +96 -0
  271. package/examples/jsm/nodes/code/FunctionNode.js +127 -0
  272. package/examples/jsm/nodes/code/ScriptableNode.js +488 -0
  273. package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -0
  274. package/examples/jsm/nodes/core/ArrayUniformNode.js +26 -0
  275. package/examples/jsm/nodes/core/AttributeNode.js +102 -0
  276. package/examples/jsm/nodes/core/BypassNode.js +45 -0
  277. package/examples/jsm/nodes/core/CacheNode.js +46 -0
  278. package/examples/jsm/nodes/core/ConstNode.js +32 -0
  279. package/examples/jsm/nodes/core/ContextNode.js +61 -0
  280. package/examples/jsm/nodes/core/IndexNode.js +66 -0
  281. package/examples/jsm/nodes/core/InputNode.js +83 -0
  282. package/examples/jsm/nodes/core/LightingModel.js +15 -0
  283. package/examples/jsm/nodes/core/Node.js +454 -0
  284. package/examples/jsm/nodes/core/NodeAttribute.js +15 -0
  285. package/examples/jsm/nodes/core/NodeBuilder.js +1016 -0
  286. package/examples/jsm/nodes/core/NodeCache.js +26 -0
  287. package/examples/jsm/nodes/core/NodeCode.js +15 -0
  288. package/examples/jsm/nodes/core/NodeFrame.js +110 -0
  289. package/examples/jsm/nodes/core/NodeFunction.js +22 -0
  290. package/examples/jsm/nodes/core/NodeFunctionInput.js +17 -0
  291. package/examples/jsm/nodes/core/NodeKeywords.js +80 -0
  292. package/examples/jsm/nodes/core/NodeParser.js +11 -0
  293. package/examples/jsm/nodes/core/NodeUniform.js +28 -0
  294. package/examples/jsm/nodes/core/NodeUtils.js +212 -0
  295. package/examples/jsm/nodes/core/NodeVar.js +14 -0
  296. package/examples/jsm/nodes/core/NodeVarying.js +17 -0
  297. package/examples/jsm/nodes/core/PropertyNode.js +61 -0
  298. package/examples/jsm/nodes/core/StackNode.js +99 -0
  299. package/examples/jsm/nodes/core/TempNode.js +58 -0
  300. package/examples/jsm/nodes/core/UniformNode.js +61 -0
  301. package/examples/jsm/nodes/core/VarNode.js +87 -0
  302. package/examples/jsm/nodes/core/VaryingNode.js +69 -0
  303. package/examples/jsm/nodes/core/constants.js +27 -0
  304. package/examples/jsm/nodes/display/BlendModeNode.js +99 -0
  305. package/examples/jsm/nodes/display/BumpMapNode.js +77 -0
  306. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +100 -0
  307. package/examples/jsm/nodes/display/ColorSpaceNode.js +108 -0
  308. package/examples/jsm/nodes/display/FrontFacingNode.js +27 -0
  309. package/examples/jsm/nodes/display/NormalMapNode.js +106 -0
  310. package/examples/jsm/nodes/display/PosterizeNode.js +32 -0
  311. package/examples/jsm/nodes/display/ToneMappingNode.js +141 -0
  312. package/examples/jsm/nodes/display/ViewportDepthNode.js +69 -0
  313. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +34 -0
  314. package/examples/jsm/nodes/display/ViewportNode.js +115 -0
  315. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +31 -0
  316. package/examples/jsm/nodes/display/ViewportTextureNode.js +75 -0
  317. package/examples/jsm/nodes/fog/FogExp2Node.js +35 -0
  318. package/examples/jsm/nodes/fog/FogNode.js +37 -0
  319. package/examples/jsm/nodes/fog/FogRangeNode.js +34 -0
  320. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +40 -0
  321. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +9 -0
  322. package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +43 -0
  323. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +29 -0
  324. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +18 -0
  325. package/examples/jsm/nodes/functions/BSDF/EnvironmentBRDF.js +13 -0
  326. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +16 -0
  327. package/examples/jsm/nodes/functions/BSDF/Schlick_to_F0.js +13 -0
  328. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +20 -0
  329. package/examples/jsm/nodes/functions/PhongLightingModel.js +67 -0
  330. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +343 -0
  331. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +13 -0
  332. package/examples/jsm/nodes/functions/material/getRoughness.js +18 -0
  333. package/examples/jsm/nodes/geometry/RangeNode.js +104 -0
  334. package/examples/jsm/nodes/gpgpu/ComputeNode.js +85 -0
  335. package/examples/jsm/nodes/lighting/AONode.js +27 -0
  336. package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -0
  337. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +184 -0
  338. package/examples/jsm/nodes/lighting/DirectionalLightNode.js +40 -0
  339. package/examples/jsm/nodes/lighting/EnvironmentNode.js +191 -0
  340. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +55 -0
  341. package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -0
  342. package/examples/jsm/nodes/lighting/LightNode.js +57 -0
  343. package/examples/jsm/nodes/lighting/LightUtils.js +17 -0
  344. package/examples/jsm/nodes/lighting/LightingContextNode.js +102 -0
  345. package/examples/jsm/nodes/lighting/LightingNode.js +21 -0
  346. package/examples/jsm/nodes/lighting/LightsNode.js +128 -0
  347. package/examples/jsm/nodes/lighting/PointLightNode.js +68 -0
  348. package/examples/jsm/nodes/lighting/SpotLightNode.js +89 -0
  349. package/examples/jsm/nodes/loaders/NodeLoader.js +108 -0
  350. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +59 -0
  351. package/examples/jsm/nodes/loaders/NodeObjectLoader.js +70 -0
  352. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +28 -0
  353. package/examples/jsm/nodes/materials/Materials.js +12 -0
  354. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +27 -0
  355. package/examples/jsm/nodes/materials/MeshLambertNodeMaterial.js +34 -0
  356. package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +40 -0
  357. package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +65 -0
  358. package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +128 -0
  359. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +80 -0
  360. package/examples/jsm/nodes/materials/NodeMaterial.js +536 -0
  361. package/examples/jsm/nodes/materials/PointsNodeMaterial.js +49 -0
  362. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +103 -0
  363. package/examples/jsm/nodes/materialx/DISCLAIMER.md +199 -0
  364. package/examples/jsm/nodes/materialx/MaterialXNodes.js +68 -0
  365. package/examples/jsm/nodes/materialx/lib/mx_hsv.js +56 -0
  366. package/examples/jsm/nodes/materialx/lib/mx_noise.js +618 -0
  367. package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +19 -0
  368. package/examples/jsm/nodes/math/CondNode.js +86 -0
  369. package/examples/jsm/nodes/math/MathNode.js +359 -0
  370. package/examples/jsm/nodes/math/OperatorNode.js +269 -0
  371. package/examples/jsm/nodes/parsers/GLSLNodeFunction.js +152 -0
  372. package/examples/jsm/nodes/parsers/GLSLNodeParser.js +14 -0
  373. package/examples/jsm/nodes/procedural/CheckerNode.js +42 -0
  374. package/examples/jsm/nodes/shadernode/ShaderNode.js +420 -0
  375. package/examples/jsm/nodes/utils/ArrayElementNode.js +33 -0
  376. package/examples/jsm/nodes/utils/ConvertNode.js +65 -0
  377. package/examples/jsm/nodes/utils/DiscardNode.js +26 -0
  378. package/examples/jsm/nodes/utils/EquirectUVNode.js +33 -0
  379. package/examples/jsm/nodes/utils/JoinNode.js +51 -0
  380. package/examples/jsm/nodes/utils/LoopNode.js +186 -0
  381. package/examples/jsm/nodes/utils/MatcapUVNode.js +30 -0
  382. package/examples/jsm/nodes/utils/MaxMipLevelNode.js +46 -0
  383. package/examples/jsm/nodes/utils/OscNode.js +81 -0
  384. package/examples/jsm/nodes/utils/PackingNode.js +55 -0
  385. package/examples/jsm/nodes/utils/RemapNode.js +42 -0
  386. package/examples/jsm/nodes/utils/RotateUVNode.js +43 -0
  387. package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +37 -0
  388. package/examples/jsm/nodes/utils/SplitNode.js +104 -0
  389. package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +41 -0
  390. package/examples/jsm/nodes/utils/TimerNode.js +94 -0
  391. package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +62 -0
  392. package/examples/jsm/objects/GroundProjectedSkybox.js +172 -0
  393. package/examples/jsm/objects/Lensflare.js +377 -0
  394. package/examples/jsm/objects/MarchingCubes.js +1176 -0
  395. package/examples/jsm/objects/Reflector.js +264 -0
  396. package/examples/jsm/objects/ReflectorForSSRPass.js +349 -0
  397. package/examples/jsm/objects/Refractor.js +324 -0
  398. package/examples/jsm/objects/ShadowMesh.js +80 -0
  399. package/examples/jsm/objects/Sky.js +219 -0
  400. package/examples/jsm/objects/Water.js +330 -0
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  403. package/examples/jsm/offscreen/offscreen.js +8 -0
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  405. package/examples/jsm/physics/AmmoPhysics.js +285 -0
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  407. package/examples/jsm/postprocessing/AfterimagePass.js +104 -0
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  424. package/examples/jsm/postprocessing/SAOPass.js +411 -0
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  430. package/examples/jsm/postprocessing/ShaderPass.js +77 -0
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  433. package/examples/jsm/postprocessing/UnrealBloomPass.js +415 -0
  434. package/examples/jsm/renderers/CSS2DRenderer.js +215 -0
  435. package/examples/jsm/renderers/CSS3DRenderer.js +335 -0
  436. package/examples/jsm/renderers/Projector.js +918 -0
  437. package/examples/jsm/renderers/SVGRenderer.js +553 -0
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  445. package/examples/jsm/renderers/common/BufferUtils.js +33 -0
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  447. package/examples/jsm/renderers/common/ComputePipeline.js +17 -0
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  450. package/examples/jsm/renderers/common/DataMap.js +54 -0
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  460. package/examples/jsm/renderers/common/RenderObject.js +129 -0
  461. package/examples/jsm/renderers/common/RenderObjects.js +95 -0
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  469. package/examples/jsm/renderers/common/UniformBuffer.js +15 -0
  470. package/examples/jsm/renderers/common/UniformsGroup.js +299 -0
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  473. package/examples/jsm/renderers/common/nodes/NodeUniform.js +135 -0
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  480. package/examples/jsm/renderers/webgpu/WebGPURenderer.js +32 -0
  481. package/examples/jsm/renderers/webgpu/nodes/WGSLNodeBuilder.js +902 -0
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  487. package/examples/jsm/renderers/webgpu/utils/WebGPUPipelineUtils.js +533 -0
  488. package/examples/jsm/renderers/webgpu/utils/WebGPUTextureMipmapUtils.js +163 -0
  489. package/examples/jsm/renderers/webgpu/utils/WebGPUTextureUtils.js +964 -0
  490. package/examples/jsm/renderers/webgpu/utils/WebGPUUtils.js +92 -0
  491. package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +87 -0
  492. package/examples/jsm/shaders/AfterimageShader.js +56 -0
  493. package/examples/jsm/shaders/BasicShader.js +27 -0
  494. package/examples/jsm/shaders/BleachBypassShader.js +62 -0
  495. package/examples/jsm/shaders/BlendShader.js +47 -0
  496. package/examples/jsm/shaders/BokehShader.js +143 -0
  497. package/examples/jsm/shaders/BokehShader2.js +393 -0
  498. package/examples/jsm/shaders/BrightnessContrastShader.js +54 -0
  499. package/examples/jsm/shaders/ColorCorrectionShader.js +50 -0
  500. package/examples/jsm/shaders/ColorifyShader.js +51 -0
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  502. package/examples/jsm/shaders/CopyShader.js +45 -0
  503. package/examples/jsm/shaders/DOFMipMapShader.js +54 -0
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  505. package/examples/jsm/shaders/DigitalGlitch.js +101 -0
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  507. package/examples/jsm/shaders/ExposureShader.js +44 -0
  508. package/examples/jsm/shaders/FXAAShader.js +286 -0
  509. package/examples/jsm/shaders/FilmShader.js +102 -0
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  515. package/examples/jsm/shaders/HorizontalBlurShader.js +59 -0
  516. package/examples/jsm/shaders/HorizontalTiltShiftShader.js +61 -0
  517. package/examples/jsm/shaders/HueSaturationShader.js +65 -0
  518. package/examples/jsm/shaders/KaleidoShader.js +56 -0
  519. package/examples/jsm/shaders/LuminosityHighPassShader.js +64 -0
  520. package/examples/jsm/shaders/LuminosityShader.js +46 -0
  521. package/examples/jsm/shaders/MMDToonShader.js +132 -0
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  523. package/examples/jsm/shaders/NormalMapShader.js +53 -0
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  527. package/examples/jsm/shaders/SMAAShader.js +460 -0
  528. package/examples/jsm/shaders/SSAOShader.js +288 -0
  529. package/examples/jsm/shaders/SSRShader.js +364 -0
  530. package/examples/jsm/shaders/SepiaShader.js +52 -0
  531. package/examples/jsm/shaders/SobelOperatorShader.js +90 -0
  532. package/examples/jsm/shaders/SubsurfaceScatteringShader.js +88 -0
  533. package/examples/jsm/shaders/TechnicolorShader.js +43 -0
  534. package/examples/jsm/shaders/ToonShader.js +326 -0
  535. package/examples/jsm/shaders/TriangleBlurShader.js +72 -0
  536. package/examples/jsm/shaders/UnpackDepthRGBAShader.js +45 -0
  537. package/examples/jsm/shaders/VelocityShader.js +128 -0
  538. package/examples/jsm/shaders/VerticalBlurShader.js +59 -0
  539. package/examples/jsm/shaders/VerticalTiltShiftShader.js +61 -0
  540. package/examples/jsm/shaders/VignetteShader.js +51 -0
  541. package/examples/jsm/shaders/VolumeShader.js +289 -0
  542. package/examples/jsm/shaders/WaterRefractionShader.js +93 -0
  543. package/examples/jsm/textures/FlakesTexture.js +40 -0
  544. package/examples/jsm/utils/BufferGeometryUtils.js +1373 -0
  545. package/examples/jsm/utils/CameraUtils.js +73 -0
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  569. package/lib/3d.min.js +1 -0
  570. package/package.json +25 -12
@@ -0,0 +1,420 @@
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+ /**
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+ * MeshGouraudMaterial
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+ *
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+ * Lambert illumination model with Gouraud (per-vertex) shading
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+ *
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+ */
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+
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+ import { UniformsUtils, UniformsLib, ShaderMaterial, Color, MultiplyOperation } from 'three';
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+
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+ const GouraudShader = {
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+
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+ uniforms: UniformsUtils.merge( [
13
+ UniformsLib.common,
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+ UniformsLib.specularmap,
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+ UniformsLib.envmap,
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+ UniformsLib.aomap,
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+ UniformsLib.lightmap,
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+ UniformsLib.emissivemap,
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+ UniformsLib.fog,
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+ UniformsLib.lights,
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+ {
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+ emissive: { value: new Color( 0x000000 ) }
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+ }
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+ ] ),
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+
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+ vertexShader: /* glsl */`
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+
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+ #define GOURAUD
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+
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+ varying vec3 vLightFront;
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+ varying vec3 vIndirectFront;
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+
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+ #ifdef DOUBLE_SIDED
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+ varying vec3 vLightBack;
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+ varying vec3 vIndirectBack;
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+ #endif
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+
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+ #include <common>
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+ #include <uv_pars_vertex>
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+ #include <envmap_pars_vertex>
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+ #include <bsdfs>
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+ #include <lights_pars_begin>
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+ #include <color_pars_vertex>
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+ #include <fog_pars_vertex>
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+ #include <morphtarget_pars_vertex>
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+ #include <skinning_pars_vertex>
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+ #include <shadowmap_pars_vertex>
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+ #include <logdepthbuf_pars_vertex>
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+ #include <clipping_planes_pars_vertex>
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+
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+ void main() {
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+
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+ #include <uv_vertex>
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+ #include <color_vertex>
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+ #include <morphcolor_vertex>
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+
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+ #include <beginnormal_vertex>
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+ #include <morphnormal_vertex>
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+ #include <skinbase_vertex>
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+ #include <skinnormal_vertex>
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+ #include <defaultnormal_vertex>
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+
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+ #include <begin_vertex>
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+ #include <morphtarget_vertex>
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+ #include <skinning_vertex>
66
+ #include <project_vertex>
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+ #include <logdepthbuf_vertex>
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+ #include <clipping_planes_vertex>
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+
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+ #include <worldpos_vertex>
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+ #include <envmap_vertex>
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+
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+ // inlining legacy <lights_lambert_vertex>
74
+
75
+ vec3 diffuse = vec3( 1.0 );
76
+
77
+ GeometricContext geometry;
78
+ geometry.position = mvPosition.xyz;
79
+ geometry.normal = normalize( transformedNormal );
80
+ geometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( -mvPosition.xyz );
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+
82
+ GeometricContext backGeometry;
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+ backGeometry.position = geometry.position;
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+ backGeometry.normal = -geometry.normal;
85
+ backGeometry.viewDir = geometry.viewDir;
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+
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+ vLightFront = vec3( 0.0 );
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+ vIndirectFront = vec3( 0.0 );
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+ #ifdef DOUBLE_SIDED
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+ vLightBack = vec3( 0.0 );
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+ vIndirectBack = vec3( 0.0 );
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+ #endif
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+
94
+ IncidentLight directLight;
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+ float dotNL;
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+ vec3 directLightColor_Diffuse;
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+
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+ vIndirectFront += getAmbientLightIrradiance( ambientLightColor );
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+
100
+ vIndirectFront += getLightProbeIrradiance( lightProbe, geometry.normal );
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+
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+ #ifdef DOUBLE_SIDED
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+
104
+ vIndirectBack += getAmbientLightIrradiance( ambientLightColor );
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+
106
+ vIndirectBack += getLightProbeIrradiance( lightProbe, backGeometry.normal );
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+
108
+ #endif
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+
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+ #if NUM_POINT_LIGHTS > 0
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+
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+ #pragma unroll_loop_start
113
+ for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {
114
+
115
+ getPointLightInfo( pointLights[ i ], geometry, directLight );
116
+
117
+ dotNL = dot( geometry.normal, directLight.direction );
118
+ directLightColor_Diffuse = directLight.color;
119
+
120
+ vLightFront += saturate( dotNL ) * directLightColor_Diffuse;
121
+
122
+ #ifdef DOUBLE_SIDED
123
+
124
+ vLightBack += saturate( - dotNL ) * directLightColor_Diffuse;
125
+
126
+ #endif
127
+
128
+ }
129
+ #pragma unroll_loop_end
130
+
131
+ #endif
132
+
133
+ #if NUM_SPOT_LIGHTS > 0
134
+
135
+ #pragma unroll_loop_start
136
+ for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {
137
+
138
+ getSpotLightInfo( spotLights[ i ], geometry, directLight );
139
+
140
+ dotNL = dot( geometry.normal, directLight.direction );
141
+ directLightColor_Diffuse = directLight.color;
142
+
143
+ vLightFront += saturate( dotNL ) * directLightColor_Diffuse;
144
+
145
+ #ifdef DOUBLE_SIDED
146
+
147
+ vLightBack += saturate( - dotNL ) * directLightColor_Diffuse;
148
+
149
+ #endif
150
+ }
151
+ #pragma unroll_loop_end
152
+
153
+ #endif
154
+
155
+ #if NUM_DIR_LIGHTS > 0
156
+
157
+ #pragma unroll_loop_start
158
+ for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
159
+
160
+ getDirectionalLightInfo( directionalLights[ i ], geometry, directLight );
161
+
162
+ dotNL = dot( geometry.normal, directLight.direction );
163
+ directLightColor_Diffuse = directLight.color;
164
+
165
+ vLightFront += saturate( dotNL ) * directLightColor_Diffuse;
166
+
167
+ #ifdef DOUBLE_SIDED
168
+
169
+ vLightBack += saturate( - dotNL ) * directLightColor_Diffuse;
170
+
171
+ #endif
172
+
173
+ }
174
+ #pragma unroll_loop_end
175
+
176
+ #endif
177
+
178
+ #if NUM_HEMI_LIGHTS > 0
179
+
180
+ #pragma unroll_loop_start
181
+ for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {
182
+
183
+ vIndirectFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry.normal );
184
+
185
+ #ifdef DOUBLE_SIDED
186
+
187
+ vIndirectBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry.normal );
188
+
189
+ #endif
190
+
191
+ }
192
+ #pragma unroll_loop_end
193
+
194
+ #endif
195
+
196
+ #include <shadowmap_vertex>
197
+ #include <fog_vertex>
198
+
199
+ }`,
200
+
201
+ fragmentShader: /* glsl */`
202
+
203
+ #define GOURAUD
204
+
205
+ uniform vec3 diffuse;
206
+ uniform vec3 emissive;
207
+ uniform float opacity;
208
+
209
+ varying vec3 vLightFront;
210
+ varying vec3 vIndirectFront;
211
+
212
+ #ifdef DOUBLE_SIDED
213
+ varying vec3 vLightBack;
214
+ varying vec3 vIndirectBack;
215
+ #endif
216
+
217
+ #include <common>
218
+ #include <packing>
219
+ #include <dithering_pars_fragment>
220
+ #include <color_pars_fragment>
221
+ #include <uv_pars_fragment>
222
+ #include <map_pars_fragment>
223
+ #include <alphamap_pars_fragment>
224
+ #include <alphatest_pars_fragment>
225
+ #include <aomap_pars_fragment>
226
+ #include <lightmap_pars_fragment>
227
+ #include <emissivemap_pars_fragment>
228
+ #include <envmap_common_pars_fragment>
229
+ #include <envmap_pars_fragment>
230
+ #include <bsdfs>
231
+ #include <lights_pars_begin>
232
+ #include <fog_pars_fragment>
233
+ #include <shadowmap_pars_fragment>
234
+ #include <shadowmask_pars_fragment>
235
+ #include <specularmap_pars_fragment>
236
+ #include <logdepthbuf_pars_fragment>
237
+ #include <clipping_planes_pars_fragment>
238
+
239
+ void main() {
240
+
241
+ #include <clipping_planes_fragment>
242
+
243
+ vec4 diffuseColor = vec4( diffuse, opacity );
244
+ ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
245
+ vec3 totalEmissiveRadiance = emissive;
246
+
247
+ #include <logdepthbuf_fragment>
248
+ #include <map_fragment>
249
+ #include <color_fragment>
250
+ #include <alphamap_fragment>
251
+ #include <alphatest_fragment>
252
+ #include <specularmap_fragment>
253
+ #include <emissivemap_fragment>
254
+
255
+ // accumulation
256
+
257
+ #ifdef DOUBLE_SIDED
258
+
259
+ reflectedLight.indirectDiffuse += ( gl_FrontFacing ) ? vIndirectFront : vIndirectBack;
260
+
261
+ #else
262
+
263
+ reflectedLight.indirectDiffuse += vIndirectFront;
264
+
265
+ #endif
266
+
267
+ #include <lightmap_fragment>
268
+
269
+ reflectedLight.indirectDiffuse *= BRDF_Lambert( diffuseColor.rgb );
270
+
271
+ #ifdef DOUBLE_SIDED
272
+
273
+ reflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;
274
+
275
+ #else
276
+
277
+ reflectedLight.directDiffuse = vLightFront;
278
+
279
+ #endif
280
+
281
+ reflectedLight.directDiffuse *= BRDF_Lambert( diffuseColor.rgb ) * getShadowMask();
282
+
283
+ // modulation
284
+
285
+ #include <aomap_fragment>
286
+
287
+ vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
288
+
289
+ #include <envmap_fragment>
290
+
291
+ #include <opaque_fragment>
292
+ #include <tonemapping_fragment>
293
+ #include <colorspace_fragment>
294
+ #include <fog_fragment>
295
+ #include <premultiplied_alpha_fragment>
296
+ #include <dithering_fragment>
297
+
298
+ }`
299
+
300
+ };
301
+
302
+ //
303
+
304
+ class MeshGouraudMaterial extends ShaderMaterial {
305
+
306
+ constructor( parameters ) {
307
+
308
+ super();
309
+
310
+ this.isMeshGouraudMaterial = true;
311
+
312
+ this.type = 'MeshGouraudMaterial';
313
+
314
+ //this.color = new THREE.Color( 0xffffff ); // diffuse
315
+
316
+ //this.map = null;
317
+
318
+ //this.lightMap = null;
319
+ //this.lightMapIntensity = 1.0;
320
+
321
+ //this.aoMap = null;
322
+ //this.aoMapIntensity = 1.0;
323
+
324
+ //this.emissive = new THREE.Color( 0x000000 );
325
+ //this.emissiveIntensity = 1.0;
326
+ //this.emissiveMap = null;
327
+
328
+ //this.specularMap = null;
329
+
330
+ //this.alphaMap = null;
331
+
332
+ //this.envMap = null;
333
+ this.combine = MultiplyOperation; // combine has no uniform
334
+ //this.reflectivity = 1;
335
+ //this.refractionRatio = 0.98;
336
+
337
+ this.fog = false; // set to use scene fog
338
+ this.lights = true; // set to use scene lights
339
+ this.clipping = false; // set to use user-defined clipping planes
340
+
341
+ const shader = GouraudShader;
342
+
343
+ this.defines = Object.assign( {}, shader.defines );
344
+ this.uniforms = UniformsUtils.clone( shader.uniforms );
345
+ this.vertexShader = shader.vertexShader;
346
+ this.fragmentShader = shader.fragmentShader;
347
+
348
+ const exposePropertyNames = [
349
+ 'map', 'lightMap', 'lightMapIntensity', 'aoMap', 'aoMapIntensity',
350
+ 'emissive', 'emissiveIntensity', 'emissiveMap', 'specularMap', 'alphaMap',
351
+ 'envMap', 'reflectivity', 'refractionRatio', 'opacity', 'diffuse'
352
+ ];
353
+
354
+ for ( const propertyName of exposePropertyNames ) {
355
+
356
+ Object.defineProperty( this, propertyName, {
357
+
358
+ get: function () {
359
+
360
+ return this.uniforms[ propertyName ].value;
361
+
362
+ },
363
+
364
+ set: function ( value ) {
365
+
366
+ this.uniforms[ propertyName ].value = value;
367
+
368
+ }
369
+
370
+ } );
371
+
372
+ }
373
+
374
+ Object.defineProperty( this, 'color', Object.getOwnPropertyDescriptor( this, 'diffuse' ) );
375
+
376
+ this.setValues( parameters );
377
+
378
+ }
379
+
380
+ copy( source ) {
381
+
382
+ super.copy( source );
383
+
384
+ this.color.copy( source.color );
385
+
386
+ this.map = source.map;
387
+
388
+ this.lightMap = source.lightMap;
389
+ this.lightMapIntensity = source.lightMapIntensity;
390
+
391
+ this.aoMap = source.aoMap;
392
+ this.aoMapIntensity = source.aoMapIntensity;
393
+
394
+ this.emissive.copy( source.emissive );
395
+ this.emissiveMap = source.emissiveMap;
396
+ this.emissiveIntensity = source.emissiveIntensity;
397
+
398
+ this.specularMap = source.specularMap;
399
+
400
+ this.alphaMap = source.alphaMap;
401
+
402
+ this.envMap = source.envMap;
403
+ this.combine = source.combine;
404
+ this.reflectivity = source.reflectivity;
405
+ this.refractionRatio = source.refractionRatio;
406
+
407
+ this.wireframe = source.wireframe;
408
+ this.wireframeLinewidth = source.wireframeLinewidth;
409
+ this.wireframeLinecap = source.wireframeLinecap;
410
+ this.wireframeLinejoin = source.wireframeLinejoin;
411
+
412
+ this.fog = source.fog;
413
+
414
+ return this;
415
+
416
+ }
417
+
418
+ }
419
+
420
+ export { MeshGouraudMaterial };
@@ -0,0 +1,137 @@
1
+ import {
2
+ Vector3
3
+ } from 'three';
4
+
5
+ const _v1 = new Vector3();
6
+ const _v2 = new Vector3();
7
+ const _v3 = new Vector3();
8
+
9
+ const EPS = 1e-10;
10
+
11
+ class Capsule {
12
+
13
+ constructor( start = new Vector3( 0, 0, 0 ), end = new Vector3( 0, 1, 0 ), radius = 1 ) {
14
+
15
+ this.start = start;
16
+ this.end = end;
17
+ this.radius = radius;
18
+
19
+ }
20
+
21
+ clone() {
22
+
23
+ return new Capsule( this.start.clone(), this.end.clone(), this.radius );
24
+
25
+ }
26
+
27
+ set( start, end, radius ) {
28
+
29
+ this.start.copy( start );
30
+ this.end.copy( end );
31
+ this.radius = radius;
32
+
33
+ }
34
+
35
+ copy( capsule ) {
36
+
37
+ this.start.copy( capsule.start );
38
+ this.end.copy( capsule.end );
39
+ this.radius = capsule.radius;
40
+
41
+ }
42
+
43
+ getCenter( target ) {
44
+
45
+ return target.copy( this.end ).add( this.start ).multiplyScalar( 0.5 );
46
+
47
+ }
48
+
49
+ translate( v ) {
50
+
51
+ this.start.add( v );
52
+ this.end.add( v );
53
+
54
+ }
55
+
56
+ checkAABBAxis( p1x, p1y, p2x, p2y, minx, maxx, miny, maxy, radius ) {
57
+
58
+ return (
59
+ ( minx - p1x < radius || minx - p2x < radius ) &&
60
+ ( p1x - maxx < radius || p2x - maxx < radius ) &&
61
+ ( miny - p1y < radius || miny - p2y < radius ) &&
62
+ ( p1y - maxy < radius || p2y - maxy < radius )
63
+ );
64
+
65
+ }
66
+
67
+ intersectsBox( box ) {
68
+
69
+ return (
70
+ this.checkAABBAxis(
71
+ this.start.x, this.start.y, this.end.x, this.end.y,
72
+ box.min.x, box.max.x, box.min.y, box.max.y,
73
+ this.radius ) &&
74
+ this.checkAABBAxis(
75
+ this.start.x, this.start.z, this.end.x, this.end.z,
76
+ box.min.x, box.max.x, box.min.z, box.max.z,
77
+ this.radius ) &&
78
+ this.checkAABBAxis(
79
+ this.start.y, this.start.z, this.end.y, this.end.z,
80
+ box.min.y, box.max.y, box.min.z, box.max.z,
81
+ this.radius )
82
+ );
83
+
84
+ }
85
+
86
+ lineLineMinimumPoints( line1, line2 ) {
87
+
88
+ const r = _v1.copy( line1.end ).sub( line1.start );
89
+ const s = _v2.copy( line2.end ).sub( line2.start );
90
+ const w = _v3.copy( line2.start ).sub( line1.start );
91
+
92
+ const a = r.dot( s ),
93
+ b = r.dot( r ),
94
+ c = s.dot( s ),
95
+ d = s.dot( w ),
96
+ e = r.dot( w );
97
+
98
+ let t1, t2;
99
+ const divisor = b * c - a * a;
100
+
101
+ if ( Math.abs( divisor ) < EPS ) {
102
+
103
+ const d1 = - d / c;
104
+ const d2 = ( a - d ) / c;
105
+
106
+ if ( Math.abs( d1 - 0.5 ) < Math.abs( d2 - 0.5 ) ) {
107
+
108
+ t1 = 0;
109
+ t2 = d1;
110
+
111
+ } else {
112
+
113
+ t1 = 1;
114
+ t2 = d2;
115
+
116
+ }
117
+
118
+ } else {
119
+
120
+ t1 = ( d * a + e * c ) / divisor;
121
+ t2 = ( t1 * a - d ) / c;
122
+
123
+ }
124
+
125
+ t2 = Math.max( 0, Math.min( 1, t2 ) );
126
+ t1 = Math.max( 0, Math.min( 1, t1 ) );
127
+
128
+ const point1 = r.multiplyScalar( t1 ).add( line1.start );
129
+ const point2 = s.multiplyScalar( t2 ).add( line2.start );
130
+
131
+ return [ point1, point2 ];
132
+
133
+ }
134
+
135
+ }
136
+
137
+ export { Capsule };
@@ -0,0 +1,36 @@
1
+ import { MathUtils } from 'three';
2
+
3
+ const _hsl = {};
4
+
5
+ class ColorConverter {
6
+
7
+ static setHSV( color, h, s, v ) {
8
+
9
+ // https://gist.github.com/xpansive/1337890#file-index-js
10
+
11
+ h = MathUtils.euclideanModulo( h, 1 );
12
+ s = MathUtils.clamp( s, 0, 1 );
13
+ v = MathUtils.clamp( v, 0, 1 );
14
+
15
+ return color.setHSL( h, ( s * v ) / ( ( h = ( 2 - s ) * v ) < 1 ? h : ( 2 - h ) ), h * 0.5 );
16
+
17
+ }
18
+
19
+ static getHSV( color, target ) {
20
+
21
+ color.getHSL( _hsl );
22
+
23
+ // based on https://gist.github.com/xpansive/1337890#file-index-js
24
+ _hsl.s *= ( _hsl.l < 0.5 ) ? _hsl.l : ( 1 - _hsl.l );
25
+
26
+ target.h = _hsl.h;
27
+ target.s = 2 * _hsl.s / ( _hsl.l + _hsl.s );
28
+ target.v = _hsl.l + _hsl.s;
29
+
30
+ return target;
31
+
32
+ }
33
+
34
+ }
35
+
36
+ export { ColorConverter };