@anov/3d 0.0.1 → 0.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (570) hide show
  1. package/README.md +142 -1
  2. package/dist/core/camera.d.ts +31 -4
  3. package/dist/core/camera.js +62 -52
  4. package/dist/core/control/transformControls.d.ts +12 -0
  5. package/dist/core/control/transformControls.js +72 -0
  6. package/dist/core/cssRenderer.d.ts +17 -0
  7. package/dist/core/cssRenderer.js +36 -0
  8. package/dist/core/global/global.d.ts +27 -0
  9. package/dist/core/global/global.js +72 -0
  10. package/dist/core/global/globalControl.d.ts +17 -0
  11. package/dist/core/global/globalControl.js +62 -0
  12. package/dist/core/group.d.ts +51 -6
  13. package/dist/core/group.js +124 -16
  14. package/dist/core/line.d.ts +13 -0
  15. package/dist/core/line.js +83 -0
  16. package/dist/core/mesh.d.ts +12 -7
  17. package/dist/core/mesh.js +57 -56
  18. package/dist/core/model.d.ts +11 -3
  19. package/dist/core/model.js +34 -7
  20. package/dist/core/scene.d.ts +84 -25
  21. package/dist/core/scene.js +207 -53
  22. package/dist/core/use/useScene.d.ts +10 -0
  23. package/dist/core/use/useScene.js +14 -0
  24. package/dist/core/use/useframe.d.ts +6 -0
  25. package/dist/core/use/useframe.js +11 -0
  26. package/dist/export.d.ts +41 -0
  27. package/dist/export.js +37 -0
  28. package/dist/index.d.ts +3 -6
  29. package/dist/index.js +5 -6
  30. package/dist/threeCell.d.ts +8 -0
  31. package/dist/threeCell.js +16 -0
  32. package/dist/type.d.ts +4 -3
  33. package/dist/utils/createElement.d.ts +103 -0
  34. package/dist/utils/createElement.js +145 -0
  35. package/dist/utils/createLabel.d.ts +2 -0
  36. package/dist/utils/createLabel.js +4 -0
  37. package/dist/utils/index.d.ts +36 -0
  38. package/dist/utils/index.js +76 -0
  39. package/dist/utils/line.d.ts +0 -0
  40. package/dist/utils/line.js +0 -0
  41. package/dist/utils/move.d.ts +48 -0
  42. package/dist/utils/move.js +149 -0
  43. package/examples/fonts/LICENSE +13 -0
  44. package/examples/fonts/README.md +11 -0
  45. package/examples/fonts/droid/NOTICE +190 -0
  46. package/examples/fonts/droid/README.txt +18 -0
  47. package/examples/fonts/droid/droid_sans_bold.typeface.json +1 -0
  48. package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +1 -0
  49. package/examples/fonts/droid/droid_sans_regular.typeface.json +1 -0
  50. package/examples/fonts/droid/droid_serif_bold.typeface.json +1 -0
  51. package/examples/fonts/droid/droid_serif_regular.typeface.json +1 -0
  52. package/examples/fonts/gentilis_bold.typeface.json +1 -0
  53. package/examples/fonts/gentilis_regular.typeface.json +1 -0
  54. package/examples/fonts/helvetiker_bold.typeface.json +1 -0
  55. package/examples/fonts/helvetiker_regular.typeface.json +1 -0
  56. package/examples/fonts/optimer_bold.typeface.json +1 -0
  57. package/examples/fonts/optimer_regular.typeface.json +1 -0
  58. package/examples/fonts/ttf/README.md +9 -0
  59. package/examples/fonts/ttf/kenpixel.ttf +0 -0
  60. package/examples/jsm/animation/AnimationClipCreator.js +116 -0
  61. package/examples/jsm/animation/CCDIKSolver.js +482 -0
  62. package/examples/jsm/animation/MMDAnimationHelper.js +1207 -0
  63. package/examples/jsm/animation/MMDPhysics.js +1406 -0
  64. package/examples/jsm/cameras/CinematicCamera.js +208 -0
  65. package/examples/jsm/capabilities/WebGL.js +91 -0
  66. package/examples/jsm/capabilities/WebGPU.js +53 -0
  67. package/examples/jsm/controls/ArcballControls.js +3224 -0
  68. package/examples/jsm/controls/DragControls.js +220 -0
  69. package/examples/jsm/controls/FirstPersonControls.js +325 -0
  70. package/examples/jsm/controls/FlyControls.js +300 -0
  71. package/examples/jsm/controls/MapControls.js +28 -0
  72. package/examples/jsm/controls/OrbitControls.js +1388 -0
  73. package/examples/jsm/controls/PointerLockControls.js +162 -0
  74. package/examples/jsm/controls/TrackballControls.js +828 -0
  75. package/examples/jsm/controls/TransformControls.js +1557 -0
  76. package/examples/jsm/csm/CSM.js +384 -0
  77. package/examples/jsm/csm/CSMFrustum.js +152 -0
  78. package/examples/jsm/csm/CSMHelper.js +193 -0
  79. package/examples/jsm/csm/CSMShader.js +252 -0
  80. package/examples/jsm/curves/CurveExtras.js +422 -0
  81. package/examples/jsm/curves/NURBSCurve.js +80 -0
  82. package/examples/jsm/curves/NURBSSurface.js +52 -0
  83. package/examples/jsm/curves/NURBSUtils.js +487 -0
  84. package/examples/jsm/effects/AnaglyphEffect.js +154 -0
  85. package/examples/jsm/effects/AsciiEffect.js +263 -0
  86. package/examples/jsm/effects/OutlineEffect.js +539 -0
  87. package/examples/jsm/effects/ParallaxBarrierEffect.js +119 -0
  88. package/examples/jsm/effects/PeppersGhostEffect.js +153 -0
  89. package/examples/jsm/effects/StereoEffect.js +55 -0
  90. package/examples/jsm/environments/DebugEnvironment.js +52 -0
  91. package/examples/jsm/environments/RoomEnvironment.js +148 -0
  92. package/examples/jsm/exporters/DRACOExporter.js +267 -0
  93. package/examples/jsm/exporters/EXRExporter.js +501 -0
  94. package/examples/jsm/exporters/GLTFExporter.js +3161 -0
  95. package/examples/jsm/exporters/KTX2Exporter.js +292 -0
  96. package/examples/jsm/exporters/MMDExporter.js +217 -0
  97. package/examples/jsm/exporters/OBJExporter.js +284 -0
  98. package/examples/jsm/exporters/PLYExporter.js +528 -0
  99. package/examples/jsm/exporters/STLExporter.js +199 -0
  100. package/examples/jsm/exporters/USDZExporter.js +711 -0
  101. package/examples/jsm/geometries/BoxLineGeometry.js +69 -0
  102. package/examples/jsm/geometries/ConvexGeometry.js +53 -0
  103. package/examples/jsm/geometries/DecalGeometry.js +356 -0
  104. package/examples/jsm/geometries/ParametricGeometries.js +254 -0
  105. package/examples/jsm/geometries/ParametricGeometry.js +139 -0
  106. package/examples/jsm/geometries/RoundedBoxGeometry.js +155 -0
  107. package/examples/jsm/geometries/TeapotGeometry.js +704 -0
  108. package/examples/jsm/geometries/TextGeometry.js +57 -0
  109. package/examples/jsm/helpers/LightProbeHelper.js +130 -0
  110. package/examples/jsm/helpers/OctreeHelper.js +73 -0
  111. package/examples/jsm/helpers/PositionalAudioHelper.js +109 -0
  112. package/examples/jsm/helpers/RectAreaLightHelper.js +85 -0
  113. package/examples/jsm/helpers/VertexNormalsHelper.js +96 -0
  114. package/examples/jsm/helpers/VertexTangentsHelper.js +88 -0
  115. package/examples/jsm/helpers/ViewHelper.js +333 -0
  116. package/examples/jsm/interactive/HTMLMesh.js +565 -0
  117. package/examples/jsm/interactive/InteractiveGroup.js +116 -0
  118. package/examples/jsm/interactive/SelectionBox.js +227 -0
  119. package/examples/jsm/interactive/SelectionHelper.js +104 -0
  120. package/examples/jsm/libs/ammo.wasm.js +822 -0
  121. package/examples/jsm/libs/ammo.wasm.wasm +0 -0
  122. package/examples/jsm/libs/basis/README.md +46 -0
  123. package/examples/jsm/libs/basis/basis_transcoder.js +21 -0
  124. package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
  125. package/examples/jsm/libs/chevrotain.module.min.js +141 -0
  126. package/examples/jsm/libs/draco/README.md +32 -0
  127. package/examples/jsm/libs/draco/draco_decoder.js +34 -0
  128. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  129. package/examples/jsm/libs/draco/draco_encoder.js +33 -0
  130. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
  131. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
  132. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  133. package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -0
  134. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
  135. package/examples/jsm/libs/ecsy.module.js +1792 -0
  136. package/examples/jsm/libs/fflate.module.js +2474 -0
  137. package/examples/jsm/libs/ktx-parse.module.js +1 -0
  138. package/examples/jsm/libs/lil-gui.module.min.js +8 -0
  139. package/examples/jsm/libs/lottie_canvas.module.js +14844 -0
  140. package/examples/jsm/libs/meshopt_decoder.module.js +178 -0
  141. package/examples/jsm/libs/mikktspace.module.js +128 -0
  142. package/examples/jsm/libs/mmdparser.module.js +11530 -0
  143. package/examples/jsm/libs/motion-controllers.module.js +397 -0
  144. package/examples/jsm/libs/opentype.module.js +14568 -0
  145. package/examples/jsm/libs/potpack.module.js +125 -0
  146. package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -0
  147. package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +16 -0
  148. package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
  149. package/examples/jsm/libs/stats.module.js +167 -0
  150. package/examples/jsm/libs/tween.module.js +803 -0
  151. package/examples/jsm/libs/utif.module.js +1579 -0
  152. package/examples/jsm/libs/zstddec.module.js +1 -0
  153. package/examples/jsm/lights/IESSpotLight.js +25 -0
  154. package/examples/jsm/lights/LightProbeGenerator.js +252 -0
  155. package/examples/jsm/lights/RectAreaLightUniformsLib.js +79 -0
  156. package/examples/jsm/lines/Line2.js +19 -0
  157. package/examples/jsm/lines/LineGeometry.js +79 -0
  158. package/examples/jsm/lines/LineMaterial.js +702 -0
  159. package/examples/jsm/lines/LineSegments2.js +361 -0
  160. package/examples/jsm/lines/LineSegmentsGeometry.js +241 -0
  161. package/examples/jsm/lines/Wireframe.js +56 -0
  162. package/examples/jsm/lines/WireframeGeometry2.js +24 -0
  163. package/examples/jsm/loaders/3DMLoader.js +1497 -0
  164. package/examples/jsm/loaders/3MFLoader.js +1478 -0
  165. package/examples/jsm/loaders/AMFLoader.js +521 -0
  166. package/examples/jsm/loaders/BVHLoader.js +437 -0
  167. package/examples/jsm/loaders/ColladaLoader.js +4122 -0
  168. package/examples/jsm/loaders/DDSLoader.js +274 -0
  169. package/examples/jsm/loaders/DRACOLoader.js +612 -0
  170. package/examples/jsm/loaders/EXRLoader.js +2309 -0
  171. package/examples/jsm/loaders/FBXLoader.js +4142 -0
  172. package/examples/jsm/loaders/FontLoader.js +183 -0
  173. package/examples/jsm/loaders/GCodeLoader.js +261 -0
  174. package/examples/jsm/loaders/GLTFLoader.js +4576 -0
  175. package/examples/jsm/loaders/HDRCubeTextureLoader.js +115 -0
  176. package/examples/jsm/loaders/IESLoader.js +337 -0
  177. package/examples/jsm/loaders/KMZLoader.js +130 -0
  178. package/examples/jsm/loaders/KTX2Loader.js +868 -0
  179. package/examples/jsm/loaders/KTXLoader.js +176 -0
  180. package/examples/jsm/loaders/LDrawLoader.js +2464 -0
  181. package/examples/jsm/loaders/LUT3dlLoader.js +151 -0
  182. package/examples/jsm/loaders/LUTCubeLoader.js +153 -0
  183. package/examples/jsm/loaders/LWOLoader.js +1052 -0
  184. package/examples/jsm/loaders/LogLuvLoader.js +606 -0
  185. package/examples/jsm/loaders/LottieLoader.js +77 -0
  186. package/examples/jsm/loaders/MD2Loader.js +399 -0
  187. package/examples/jsm/loaders/MDDLoader.js +102 -0
  188. package/examples/jsm/loaders/MMDLoader.js +2273 -0
  189. package/examples/jsm/loaders/MTLLoader.js +567 -0
  190. package/examples/jsm/loaders/MaterialXLoader.js +734 -0
  191. package/examples/jsm/loaders/NRRDLoader.js +699 -0
  192. package/examples/jsm/loaders/OBJLoader.js +905 -0
  193. package/examples/jsm/loaders/PCDLoader.js +467 -0
  194. package/examples/jsm/loaders/PDBLoader.js +232 -0
  195. package/examples/jsm/loaders/PLYLoader.js +771 -0
  196. package/examples/jsm/loaders/PVRLoader.js +251 -0
  197. package/examples/jsm/loaders/RGBELoader.js +468 -0
  198. package/examples/jsm/loaders/RGBMLoader.js +1065 -0
  199. package/examples/jsm/loaders/STLLoader.js +403 -0
  200. package/examples/jsm/loaders/SVGLoader.js +3172 -0
  201. package/examples/jsm/loaders/TDSLoader.js +1124 -0
  202. package/examples/jsm/loaders/TGALoader.js +517 -0
  203. package/examples/jsm/loaders/TIFFLoader.js +36 -0
  204. package/examples/jsm/loaders/TTFLoader.js +214 -0
  205. package/examples/jsm/loaders/TiltLoader.js +520 -0
  206. package/examples/jsm/loaders/USDZLoader.js +633 -0
  207. package/examples/jsm/loaders/VOXLoader.js +311 -0
  208. package/examples/jsm/loaders/VRMLLoader.js +3533 -0
  209. package/examples/jsm/loaders/VTKLoader.js +1163 -0
  210. package/examples/jsm/loaders/XYZLoader.js +106 -0
  211. package/examples/jsm/loaders/lwo/IFFParser.js +1218 -0
  212. package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -0
  213. package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -0
  214. package/examples/jsm/materials/MeshGouraudMaterial.js +420 -0
  215. package/examples/jsm/math/Capsule.js +137 -0
  216. package/examples/jsm/math/ColorConverter.js +36 -0
  217. package/examples/jsm/math/ConvexHull.js +1271 -0
  218. package/examples/jsm/math/ImprovedNoise.js +71 -0
  219. package/examples/jsm/math/Lut.js +204 -0
  220. package/examples/jsm/math/MeshSurfaceSampler.js +250 -0
  221. package/examples/jsm/math/OBB.js +423 -0
  222. package/examples/jsm/math/Octree.js +462 -0
  223. package/examples/jsm/math/SimplexNoise.js +444 -0
  224. package/examples/jsm/misc/ConvexObjectBreaker.js +519 -0
  225. package/examples/jsm/misc/GPUComputationRenderer.js +446 -0
  226. package/examples/jsm/misc/Gyroscope.js +66 -0
  227. package/examples/jsm/misc/MD2Character.js +276 -0
  228. package/examples/jsm/misc/MD2CharacterComplex.js +576 -0
  229. package/examples/jsm/misc/MorphAnimMesh.js +75 -0
  230. package/examples/jsm/misc/MorphBlendMesh.js +322 -0
  231. package/examples/jsm/misc/ProgressiveLightMap.js +323 -0
  232. package/examples/jsm/misc/RollerCoaster.js +566 -0
  233. package/examples/jsm/misc/TubePainter.js +205 -0
  234. package/examples/jsm/misc/Volume.js +473 -0
  235. package/examples/jsm/misc/VolumeSlice.js +229 -0
  236. package/examples/jsm/modifiers/CurveModifier.js +326 -0
  237. package/examples/jsm/modifiers/EdgeSplitModifier.js +279 -0
  238. package/examples/jsm/modifiers/SimplifyModifier.js +525 -0
  239. package/examples/jsm/modifiers/TessellateModifier.js +307 -0
  240. package/examples/jsm/nodes/Nodes.js +171 -0
  241. package/examples/jsm/nodes/accessors/BitangentNode.js +89 -0
  242. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +99 -0
  243. package/examples/jsm/nodes/accessors/BufferNode.js +30 -0
  244. package/examples/jsm/nodes/accessors/CameraNode.js +98 -0
  245. package/examples/jsm/nodes/accessors/CubeTextureNode.js +103 -0
  246. package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +77 -0
  247. package/examples/jsm/nodes/accessors/InstanceNode.js +71 -0
  248. package/examples/jsm/nodes/accessors/MaterialNode.js +267 -0
  249. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +39 -0
  250. package/examples/jsm/nodes/accessors/ModelNode.js +34 -0
  251. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +29 -0
  252. package/examples/jsm/nodes/accessors/MorphNode.js +70 -0
  253. package/examples/jsm/nodes/accessors/NormalNode.js +96 -0
  254. package/examples/jsm/nodes/accessors/Object3DNode.js +150 -0
  255. package/examples/jsm/nodes/accessors/PointUVNode.js +26 -0
  256. package/examples/jsm/nodes/accessors/PositionNode.js +104 -0
  257. package/examples/jsm/nodes/accessors/ReferenceNode.js +72 -0
  258. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +35 -0
  259. package/examples/jsm/nodes/accessors/SceneNode.js +52 -0
  260. package/examples/jsm/nodes/accessors/SkinningNode.js +93 -0
  261. package/examples/jsm/nodes/accessors/StorageBufferNode.js +27 -0
  262. package/examples/jsm/nodes/accessors/TangentNode.js +103 -0
  263. package/examples/jsm/nodes/accessors/TextureBicubicNode.js +94 -0
  264. package/examples/jsm/nodes/accessors/TextureNode.js +271 -0
  265. package/examples/jsm/nodes/accessors/TextureSizeNode.js +35 -0
  266. package/examples/jsm/nodes/accessors/UVNode.js +47 -0
  267. package/examples/jsm/nodes/accessors/UserDataNode.js +29 -0
  268. package/examples/jsm/nodes/code/CodeNode.js +78 -0
  269. package/examples/jsm/nodes/code/ExpressionNode.js +37 -0
  270. package/examples/jsm/nodes/code/FunctionCallNode.js +96 -0
  271. package/examples/jsm/nodes/code/FunctionNode.js +127 -0
  272. package/examples/jsm/nodes/code/ScriptableNode.js +488 -0
  273. package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -0
  274. package/examples/jsm/nodes/core/ArrayUniformNode.js +26 -0
  275. package/examples/jsm/nodes/core/AttributeNode.js +102 -0
  276. package/examples/jsm/nodes/core/BypassNode.js +45 -0
  277. package/examples/jsm/nodes/core/CacheNode.js +46 -0
  278. package/examples/jsm/nodes/core/ConstNode.js +32 -0
  279. package/examples/jsm/nodes/core/ContextNode.js +61 -0
  280. package/examples/jsm/nodes/core/IndexNode.js +66 -0
  281. package/examples/jsm/nodes/core/InputNode.js +83 -0
  282. package/examples/jsm/nodes/core/LightingModel.js +15 -0
  283. package/examples/jsm/nodes/core/Node.js +454 -0
  284. package/examples/jsm/nodes/core/NodeAttribute.js +15 -0
  285. package/examples/jsm/nodes/core/NodeBuilder.js +1016 -0
  286. package/examples/jsm/nodes/core/NodeCache.js +26 -0
  287. package/examples/jsm/nodes/core/NodeCode.js +15 -0
  288. package/examples/jsm/nodes/core/NodeFrame.js +110 -0
  289. package/examples/jsm/nodes/core/NodeFunction.js +22 -0
  290. package/examples/jsm/nodes/core/NodeFunctionInput.js +17 -0
  291. package/examples/jsm/nodes/core/NodeKeywords.js +80 -0
  292. package/examples/jsm/nodes/core/NodeParser.js +11 -0
  293. package/examples/jsm/nodes/core/NodeUniform.js +28 -0
  294. package/examples/jsm/nodes/core/NodeUtils.js +212 -0
  295. package/examples/jsm/nodes/core/NodeVar.js +14 -0
  296. package/examples/jsm/nodes/core/NodeVarying.js +17 -0
  297. package/examples/jsm/nodes/core/PropertyNode.js +61 -0
  298. package/examples/jsm/nodes/core/StackNode.js +99 -0
  299. package/examples/jsm/nodes/core/TempNode.js +58 -0
  300. package/examples/jsm/nodes/core/UniformNode.js +61 -0
  301. package/examples/jsm/nodes/core/VarNode.js +87 -0
  302. package/examples/jsm/nodes/core/VaryingNode.js +69 -0
  303. package/examples/jsm/nodes/core/constants.js +27 -0
  304. package/examples/jsm/nodes/display/BlendModeNode.js +99 -0
  305. package/examples/jsm/nodes/display/BumpMapNode.js +77 -0
  306. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +100 -0
  307. package/examples/jsm/nodes/display/ColorSpaceNode.js +108 -0
  308. package/examples/jsm/nodes/display/FrontFacingNode.js +27 -0
  309. package/examples/jsm/nodes/display/NormalMapNode.js +106 -0
  310. package/examples/jsm/nodes/display/PosterizeNode.js +32 -0
  311. package/examples/jsm/nodes/display/ToneMappingNode.js +141 -0
  312. package/examples/jsm/nodes/display/ViewportDepthNode.js +69 -0
  313. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +34 -0
  314. package/examples/jsm/nodes/display/ViewportNode.js +115 -0
  315. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +31 -0
  316. package/examples/jsm/nodes/display/ViewportTextureNode.js +75 -0
  317. package/examples/jsm/nodes/fog/FogExp2Node.js +35 -0
  318. package/examples/jsm/nodes/fog/FogNode.js +37 -0
  319. package/examples/jsm/nodes/fog/FogRangeNode.js +34 -0
  320. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +40 -0
  321. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +9 -0
  322. package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +43 -0
  323. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +29 -0
  324. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +18 -0
  325. package/examples/jsm/nodes/functions/BSDF/EnvironmentBRDF.js +13 -0
  326. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +16 -0
  327. package/examples/jsm/nodes/functions/BSDF/Schlick_to_F0.js +13 -0
  328. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +20 -0
  329. package/examples/jsm/nodes/functions/PhongLightingModel.js +67 -0
  330. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +343 -0
  331. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +13 -0
  332. package/examples/jsm/nodes/functions/material/getRoughness.js +18 -0
  333. package/examples/jsm/nodes/geometry/RangeNode.js +104 -0
  334. package/examples/jsm/nodes/gpgpu/ComputeNode.js +85 -0
  335. package/examples/jsm/nodes/lighting/AONode.js +27 -0
  336. package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -0
  337. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +184 -0
  338. package/examples/jsm/nodes/lighting/DirectionalLightNode.js +40 -0
  339. package/examples/jsm/nodes/lighting/EnvironmentNode.js +191 -0
  340. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +55 -0
  341. package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -0
  342. package/examples/jsm/nodes/lighting/LightNode.js +57 -0
  343. package/examples/jsm/nodes/lighting/LightUtils.js +17 -0
  344. package/examples/jsm/nodes/lighting/LightingContextNode.js +102 -0
  345. package/examples/jsm/nodes/lighting/LightingNode.js +21 -0
  346. package/examples/jsm/nodes/lighting/LightsNode.js +128 -0
  347. package/examples/jsm/nodes/lighting/PointLightNode.js +68 -0
  348. package/examples/jsm/nodes/lighting/SpotLightNode.js +89 -0
  349. package/examples/jsm/nodes/loaders/NodeLoader.js +108 -0
  350. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +59 -0
  351. package/examples/jsm/nodes/loaders/NodeObjectLoader.js +70 -0
  352. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +28 -0
  353. package/examples/jsm/nodes/materials/Materials.js +12 -0
  354. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +27 -0
  355. package/examples/jsm/nodes/materials/MeshLambertNodeMaterial.js +34 -0
  356. package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +40 -0
  357. package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +65 -0
  358. package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +128 -0
  359. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +80 -0
  360. package/examples/jsm/nodes/materials/NodeMaterial.js +536 -0
  361. package/examples/jsm/nodes/materials/PointsNodeMaterial.js +49 -0
  362. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +103 -0
  363. package/examples/jsm/nodes/materialx/DISCLAIMER.md +199 -0
  364. package/examples/jsm/nodes/materialx/MaterialXNodes.js +68 -0
  365. package/examples/jsm/nodes/materialx/lib/mx_hsv.js +56 -0
  366. package/examples/jsm/nodes/materialx/lib/mx_noise.js +618 -0
  367. package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +19 -0
  368. package/examples/jsm/nodes/math/CondNode.js +86 -0
  369. package/examples/jsm/nodes/math/MathNode.js +359 -0
  370. package/examples/jsm/nodes/math/OperatorNode.js +269 -0
  371. package/examples/jsm/nodes/parsers/GLSLNodeFunction.js +152 -0
  372. package/examples/jsm/nodes/parsers/GLSLNodeParser.js +14 -0
  373. package/examples/jsm/nodes/procedural/CheckerNode.js +42 -0
  374. package/examples/jsm/nodes/shadernode/ShaderNode.js +420 -0
  375. package/examples/jsm/nodes/utils/ArrayElementNode.js +33 -0
  376. package/examples/jsm/nodes/utils/ConvertNode.js +65 -0
  377. package/examples/jsm/nodes/utils/DiscardNode.js +26 -0
  378. package/examples/jsm/nodes/utils/EquirectUVNode.js +33 -0
  379. package/examples/jsm/nodes/utils/JoinNode.js +51 -0
  380. package/examples/jsm/nodes/utils/LoopNode.js +186 -0
  381. package/examples/jsm/nodes/utils/MatcapUVNode.js +30 -0
  382. package/examples/jsm/nodes/utils/MaxMipLevelNode.js +46 -0
  383. package/examples/jsm/nodes/utils/OscNode.js +81 -0
  384. package/examples/jsm/nodes/utils/PackingNode.js +55 -0
  385. package/examples/jsm/nodes/utils/RemapNode.js +42 -0
  386. package/examples/jsm/nodes/utils/RotateUVNode.js +43 -0
  387. package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +37 -0
  388. package/examples/jsm/nodes/utils/SplitNode.js +104 -0
  389. package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +41 -0
  390. package/examples/jsm/nodes/utils/TimerNode.js +94 -0
  391. package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +62 -0
  392. package/examples/jsm/objects/GroundProjectedSkybox.js +172 -0
  393. package/examples/jsm/objects/Lensflare.js +377 -0
  394. package/examples/jsm/objects/MarchingCubes.js +1176 -0
  395. package/examples/jsm/objects/Reflector.js +264 -0
  396. package/examples/jsm/objects/ReflectorForSSRPass.js +349 -0
  397. package/examples/jsm/objects/Refractor.js +324 -0
  398. package/examples/jsm/objects/ShadowMesh.js +80 -0
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  447. package/examples/jsm/renderers/common/ComputePipeline.js +17 -0
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  450. package/examples/jsm/renderers/common/DataMap.js +54 -0
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  453. package/examples/jsm/renderers/common/Pipeline.js +13 -0
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  462. package/examples/jsm/renderers/common/RenderPipeline.js +16 -0
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  487. package/examples/jsm/renderers/webgpu/utils/WebGPUPipelineUtils.js +533 -0
  488. package/examples/jsm/renderers/webgpu/utils/WebGPUTextureMipmapUtils.js +163 -0
  489. package/examples/jsm/renderers/webgpu/utils/WebGPUTextureUtils.js +964 -0
  490. package/examples/jsm/renderers/webgpu/utils/WebGPUUtils.js +92 -0
  491. package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +87 -0
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  494. package/examples/jsm/shaders/BleachBypassShader.js +62 -0
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  498. package/examples/jsm/shaders/BrightnessContrastShader.js +54 -0
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  569. package/lib/3d.min.js +1 -0
  570. package/package.json +25 -12
@@ -0,0 +1,964 @@
1
+ import {
2
+ GPUTextureFormat, GPUAddressMode, GPUFilterMode, GPUTextureDimension, GPUFeatureName
3
+ } from './WebGPUConstants.js';
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+
5
+ import {
6
+ CubeTexture, Texture,
7
+ NearestFilter, NearestMipmapNearestFilter, NearestMipmapLinearFilter, LinearFilter,
8
+ RepeatWrapping, MirroredRepeatWrapping,
9
+ RGB_ETC2_Format, RGBA_ETC2_EAC_Format,
10
+ RGBAFormat, RedFormat, RGFormat, RGBA_S3TC_DXT1_Format, RGBA_S3TC_DXT3_Format, RGBA_S3TC_DXT5_Format, UnsignedByteType, FloatType, HalfFloatType, SRGBColorSpace, DepthFormat, DepthStencilFormat,
11
+ RGBA_ASTC_4x4_Format, RGBA_ASTC_5x4_Format, RGBA_ASTC_5x5_Format, RGBA_ASTC_6x5_Format, RGBA_ASTC_6x6_Format, RGBA_ASTC_8x5_Format, RGBA_ASTC_8x6_Format, RGBA_ASTC_8x8_Format, RGBA_ASTC_10x5_Format,
12
+ RGBA_ASTC_10x6_Format, RGBA_ASTC_10x8_Format, RGBA_ASTC_10x10_Format, RGBA_ASTC_12x10_Format, RGBA_ASTC_12x12_Format, UnsignedIntType, UnsignedShortType, UnsignedInt248Type,
13
+ NeverCompare, AlwaysCompare, LessCompare, LessEqualCompare, EqualCompare, GreaterEqualCompare, GreaterCompare, NotEqualCompare
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+ } from 'three';
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+
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+ import { CubeReflectionMapping, CubeRefractionMapping, EquirectangularReflectionMapping, EquirectangularRefractionMapping } from 'three';
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+
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+ import WebGPUTextureMipmapUtils from './WebGPUTextureMipmapUtils.js';
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+
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+ const _compareToWebGPU = {
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+ [ NeverCompare ]: 'never',
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+ [ LessCompare ]: 'less',
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+ [ EqualCompare ]: 'equal',
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+ [ LessEqualCompare ]: 'less-equal',
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+ [ GreaterCompare ]: 'greater',
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+ [ GreaterEqualCompare ]: 'greater-equal',
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+ [ AlwaysCompare ]: 'always',
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+ [ NotEqualCompare ]: 'not-equal'
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+ };
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+
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+ class WebGPUTextureUtils {
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+
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+ constructor( backend ) {
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+
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+ this.backend = backend;
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+
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+ this.mipmapUtils = null;
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+
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+ this.defaultTexture = null;
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+ this.defaultCubeTexture = null;
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+
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+ }
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+
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+ createSampler( texture ) {
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+
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+ const backend = this.backend;
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+ const device = backend.device;
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+
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+ const textureGPU = backend.get( texture );
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+
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+ const samplerDescriptorGPU = {
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+ addressModeU: this._convertAddressMode( texture.wrapS ),
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+ addressModeV: this._convertAddressMode( texture.wrapT ),
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+ addressModeW: this._convertAddressMode( texture.wrapR ),
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+ magFilter: this._convertFilterMode( texture.magFilter ),
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+ minFilter: this._convertFilterMode( texture.minFilter ),
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+ mipmapFilter: this._convertFilterMode( texture.minFilter ),
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+ maxAnisotropy: texture.anisotropy
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+ };
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+
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+ if ( texture.isDepthTexture && texture.compareFunction !== null ) {
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+
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+ samplerDescriptorGPU.compare = _compareToWebGPU[ texture.compareFunction ];
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+
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+ }
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+
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+ textureGPU.sampler = device.createSampler( samplerDescriptorGPU );
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+
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+ }
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+
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+ createDefaultTexture( texture ) {
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+
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+ let textureGPU;
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+
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+ if ( texture.isCubeTexture ) {
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+
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+ textureGPU = this._getDefaultCubeTextureGPU();
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+
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+ } else {
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+
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+ textureGPU = this._getDefaultTextureGPU();
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+
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+ }
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+
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+ this.backend.get( texture ).texture = textureGPU;
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+
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+ }
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+
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+ createTexture( texture, options = {} ) {
90
+
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+ const backend = this.backend;
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+ const textureData = backend.get( texture );
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+
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+ if ( textureData.initialized ) {
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+
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+ throw new Error( 'WebGPUTextureUtils: Texture already initialized.' );
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+
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+ }
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+
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+ const { width, height, depth } = this._getSize( texture );
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+
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+ const needsMipmaps = this._needsMipmaps( texture );
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+ const dimension = this._getDimension( texture );
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+ const mipLevelCount = this._getMipLevelCount( texture, width, height, needsMipmaps );
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+ const format = texture.internalFormat || this._getFormat( texture );
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+
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+ const sampleCount = options.sampleCount !== undefined ? options.sampleCount : 1;
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+ const primarySampleCount = texture.isRenderTargetTexture ? 1 : sampleCount;
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+
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+ let usage = GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_DST | GPUTextureUsage.COPY_SRC;
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+
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+ if ( texture.isCompressedTexture !== true ) {
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+
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+ usage |= GPUTextureUsage.RENDER_ATTACHMENT;
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+
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+ }
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+
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+ const textureDescriptorGPU = {
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+ label: texture.name,
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+ size: {
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+ width: width,
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+ height: height,
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+ depthOrArrayLayers: depth,
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+ },
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+ mipLevelCount: mipLevelCount,
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+ sampleCount: primarySampleCount,
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+ dimension: dimension,
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+ format: format,
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+ usage: usage
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+ };
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+
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+ // texture creation
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+
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+ if ( texture.isVideoTexture ) {
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+
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+ const video = texture.source.data;
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+ const videoFrame = new VideoFrame( video );
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+
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+ textureDescriptorGPU.size.width = videoFrame.displayWidth;
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+ textureDescriptorGPU.size.height = videoFrame.displayHeight;
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+
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+ videoFrame.close();
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+
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+ textureData.externalTexture = video;
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+
146
+ } else {
147
+
148
+ if ( format === undefined ) {
149
+
150
+ console.warn( 'WebGPURenderer: Texture format not supported.' );
151
+
152
+ return this.createDefaultTexture( texture );
153
+
154
+ }
155
+
156
+ textureData.texture = backend.device.createTexture( textureDescriptorGPU );
157
+
158
+ }
159
+
160
+ if ( texture.isRenderTargetTexture && sampleCount > 1 ) {
161
+
162
+ const msaaTextureDescriptorGPU = Object.assign( {}, textureDescriptorGPU );
163
+
164
+ msaaTextureDescriptorGPU.label = msaaTextureDescriptorGPU.label + '-msaa';
165
+ msaaTextureDescriptorGPU.sampleCount = sampleCount;
166
+
167
+ textureData.msaaTexture = backend.device.createTexture( msaaTextureDescriptorGPU );
168
+
169
+ }
170
+
171
+ textureData.initialized = true;
172
+
173
+ textureData.needsMipmaps = needsMipmaps;
174
+ textureData.textureDescriptorGPU = textureDescriptorGPU;
175
+
176
+ }
177
+
178
+ destroyTexture( texture ) {
179
+
180
+ const backend = this.backend;
181
+ const textureData = backend.get( texture );
182
+
183
+ textureData.texture.destroy();
184
+
185
+ if ( textureData.msaaTexture !== undefined ) textureData.msaaTexture.destroy();
186
+
187
+ backend.delete( texture );
188
+
189
+ }
190
+
191
+ destroySampler( texture ) {
192
+
193
+ const backend = this.backend;
194
+ const textureData = backend.get( texture );
195
+
196
+ delete textureData.sampler;
197
+
198
+ }
199
+
200
+ generateMipmaps( texture ) {
201
+
202
+ const textureData = this.backend.get( texture );
203
+
204
+ if ( texture.isCubeTexture ) {
205
+
206
+ for ( let i = 0; i < 6; i ++ ) {
207
+
208
+ this._generateMipmaps( textureData.texture, textureData.textureDescriptorGPU, i );
209
+
210
+ }
211
+
212
+ } else {
213
+
214
+ this._generateMipmaps( textureData.texture, textureData.textureDescriptorGPU );
215
+
216
+ }
217
+
218
+ }
219
+
220
+ updateTexture( texture ) {
221
+
222
+ const textureData = this.backend.get( texture );
223
+
224
+ const { needsMipmaps, textureDescriptorGPU } = textureData;
225
+
226
+ if ( textureDescriptorGPU === undefined ) // unsupported texture format
227
+ return;
228
+
229
+ // transfer texture data
230
+
231
+ if ( texture.isDataTexture || texture.isDataArrayTexture || texture.isData3DTexture ) {
232
+
233
+ this._copyBufferToTexture( texture.image, textureData.texture, textureDescriptorGPU, needsMipmaps );
234
+
235
+ } else if ( texture.isCompressedTexture ) {
236
+
237
+ this._copyCompressedBufferToTexture( texture.mipmaps, textureData.texture, textureDescriptorGPU );
238
+
239
+ } else if ( texture.isCubeTexture ) {
240
+
241
+ if ( texture.image.length === 6 ) {
242
+
243
+ this._copyCubeMapToTexture( texture.image, texture, textureData.texture, textureDescriptorGPU, needsMipmaps );
244
+
245
+ }
246
+
247
+ } else if ( texture.isRenderTargetTexture ) {
248
+
249
+ if ( needsMipmaps === true ) this._generateMipmaps( textureData.texture, textureDescriptorGPU );
250
+
251
+ } else if ( texture.isVideoTexture ) {
252
+
253
+ const video = texture.source.data;
254
+
255
+ textureData.externalTexture = video;
256
+
257
+ } else if ( texture.image !== null ) {
258
+
259
+ this._copyImageToTexture( texture.image, texture, textureData.texture, textureDescriptorGPU, needsMipmaps );
260
+
261
+ } else {
262
+
263
+ console.warn( 'WebGPUTextureUtils: Unable to update texture.' );
264
+
265
+ }
266
+
267
+ //
268
+
269
+ textureData.version = texture.version;
270
+
271
+ if ( texture.onUpdate ) texture.onUpdate( texture );
272
+
273
+ }
274
+
275
+ async copyTextureToBuffer( texture, x, y, width, height ) {
276
+
277
+ const device = this.backend.device;
278
+
279
+ const textureData = this.backend.get( texture );
280
+ const textureGPU = textureData.texture;
281
+ const format = textureData.textureDescriptorGPU.format;
282
+ const bytesPerTexel = this._getBytesPerTexel( format );
283
+
284
+ const readBuffer = device.createBuffer(
285
+ {
286
+ size: width * height * bytesPerTexel,
287
+ usage: GPUBufferUsage.COPY_DST | GPUBufferUsage.MAP_READ
288
+ }
289
+ );
290
+
291
+ const encoder = device.createCommandEncoder();
292
+
293
+ encoder.copyTextureToBuffer(
294
+ {
295
+ texture: textureGPU,
296
+ origin: { x, y },
297
+ },
298
+ {
299
+ buffer: readBuffer,
300
+ bytesPerRow: width * bytesPerTexel
301
+ },
302
+ {
303
+ width: width,
304
+ height: height
305
+ }
306
+
307
+ );
308
+
309
+ const typedArrayType = this._getTypedArrayType( format );
310
+
311
+ device.queue.submit( [ encoder.finish() ] );
312
+
313
+ await readBuffer.mapAsync( GPUMapMode.READ );
314
+
315
+ const buffer = readBuffer.getMappedRange();
316
+
317
+ return new typedArrayType( buffer );
318
+
319
+ }
320
+
321
+ _isEnvironmentTexture( texture ) {
322
+
323
+ const mapping = texture.mapping;
324
+
325
+ return ( mapping === EquirectangularReflectionMapping || mapping === EquirectangularRefractionMapping ) || ( mapping === CubeReflectionMapping || mapping === CubeRefractionMapping );
326
+
327
+ }
328
+
329
+ _getDefaultTextureGPU() {
330
+
331
+ let defaultTexture = this.defaultTexture;
332
+
333
+ if ( defaultTexture === null ) {
334
+
335
+ const texture = new Texture();
336
+ texture.minFilter = NearestFilter;
337
+ texture.magFilter = NearestFilter;
338
+
339
+ this.createTexture( texture );
340
+
341
+ this.defaultTexture = defaultTexture = texture;
342
+
343
+ }
344
+
345
+ return this.backend.get( defaultTexture ).texture;
346
+
347
+ }
348
+
349
+ _getDefaultCubeTextureGPU() {
350
+
351
+ let defaultCubeTexture = this.defaultTexture;
352
+
353
+ if ( defaultCubeTexture === null ) {
354
+
355
+ const texture = new CubeTexture();
356
+ texture.minFilter = NearestFilter;
357
+ texture.magFilter = NearestFilter;
358
+
359
+ this.createTexture( texture );
360
+
361
+ this.defaultCubeTexture = defaultCubeTexture = texture;
362
+
363
+ }
364
+
365
+ return this.backend.get( defaultCubeTexture ).texture;
366
+
367
+ }
368
+
369
+ _copyImageToTexture( image, texture, textureGPU, textureDescriptorGPU, needsMipmaps, originDepth ) {
370
+
371
+ if ( this._isHTMLImage( image ) ) {
372
+
373
+ this._getImageBitmapFromHTML( image, texture ).then( imageBitmap => {
374
+
375
+ this._copyExternalImageToTexture( imageBitmap, textureGPU, textureDescriptorGPU, needsMipmaps, originDepth );
376
+
377
+ } );
378
+
379
+ } else {
380
+
381
+ // assume ImageBitmap
382
+
383
+ this._copyExternalImageToTexture( image, textureGPU, textureDescriptorGPU, needsMipmaps, originDepth );
384
+
385
+ }
386
+
387
+ }
388
+
389
+ _isHTMLImage( image ) {
390
+
391
+ return ( typeof HTMLImageElement !== 'undefined' && image instanceof HTMLImageElement ) || ( typeof HTMLCanvasElement !== 'undefined' && image instanceof HTMLCanvasElement );
392
+
393
+ }
394
+
395
+ _copyCubeMapToTexture( images, texture, textureGPU, textureDescriptorGPU, needsMipmaps ) {
396
+
397
+ for ( let i = 0; i < 6; i ++ ) {
398
+
399
+ const image = images[ i ];
400
+
401
+ if ( image.isDataTexture ) {
402
+
403
+ this._copyBufferToTexture( image.image, textureGPU, textureDescriptorGPU, needsMipmaps, i );
404
+
405
+ } else {
406
+
407
+ this._copyImageToTexture( image, texture, textureGPU, textureDescriptorGPU, needsMipmaps, i );
408
+
409
+ }
410
+
411
+ }
412
+
413
+ }
414
+
415
+ _copyExternalImageToTexture( image, textureGPU, textureDescriptorGPU, needsMipmaps, originDepth = 0 ) {
416
+
417
+ const device = this.backend.device;
418
+
419
+ device.queue.copyExternalImageToTexture(
420
+ {
421
+ source: image
422
+ }, {
423
+ texture: textureGPU,
424
+ mipLevel: 0,
425
+ origin: { x: 0, y: 0, z: originDepth }
426
+ }, {
427
+ width: image.width,
428
+ height: image.height,
429
+ depthOrArrayLayers: 1
430
+ }
431
+ );
432
+
433
+ if ( needsMipmaps ) this._generateMipmaps( textureGPU, textureDescriptorGPU, originDepth );
434
+
435
+ }
436
+
437
+ _generateMipmaps( textureGPU, textureDescriptorGPU, baseArrayLayer = 0 ) {
438
+
439
+ if ( this.mipmapUtils === null ) {
440
+
441
+ this.mipmapUtils = new WebGPUTextureMipmapUtils( this.backend.device );
442
+
443
+ }
444
+
445
+ this.mipmapUtils.generateMipmaps( textureGPU, textureDescriptorGPU, baseArrayLayer );
446
+
447
+ }
448
+
449
+ _getImageBitmapFromHTML( image, texture ) {
450
+
451
+ const width = image.width;
452
+ const height = image.height;
453
+
454
+ const options = {};
455
+
456
+ options.imageOrientation = ( texture.flipY === true ) ? 'flipY' : 'none';
457
+ options.premultiplyAlpha = ( texture.premultiplyAlpha === true ) ? 'premultiply' : 'default';
458
+
459
+ return createImageBitmap( image, 0, 0, width, height, options );
460
+
461
+ }
462
+
463
+ _copyBufferToTexture( image, textureGPU, textureDescriptorGPU, needsMipmaps, originDepth = 0 ) {
464
+
465
+ // @TODO: Consider to use GPUCommandEncoder.copyBufferToTexture()
466
+ // @TODO: Consider to support valid buffer layouts with other formats like RGB
467
+
468
+ const device = this.backend.device;
469
+
470
+ const data = image.data;
471
+
472
+ const bytesPerTexel = this._getBytesPerTexel( textureDescriptorGPU.format );
473
+ const bytesPerRow = image.width * bytesPerTexel;
474
+
475
+ device.queue.writeTexture(
476
+ {
477
+ texture: textureGPU,
478
+ mipLevel: 0,
479
+ origin: { x: 0, y: 0, z: originDepth }
480
+ },
481
+ data,
482
+ {
483
+ offset: 0,
484
+ bytesPerRow
485
+ },
486
+ {
487
+ width: image.width,
488
+ height: image.height,
489
+ depthOrArrayLayers: ( image.depth !== undefined ) ? image.depth : 1
490
+ } );
491
+
492
+ if ( needsMipmaps === true ) this._generateMipmaps( textureGPU, textureDescriptorGPU, originDepth );
493
+
494
+ }
495
+
496
+ _copyCompressedBufferToTexture( mipmaps, textureGPU, textureDescriptorGPU ) {
497
+
498
+ // @TODO: Consider to use GPUCommandEncoder.copyBufferToTexture()
499
+
500
+ const device = this.backend.device;
501
+
502
+ const blockData = this._getBlockData( textureDescriptorGPU.format );
503
+
504
+ for ( let i = 0; i < mipmaps.length; i ++ ) {
505
+
506
+ const mipmap = mipmaps[ i ];
507
+
508
+ const width = mipmap.width;
509
+ const height = mipmap.height;
510
+
511
+ const bytesPerRow = Math.ceil( width / blockData.width ) * blockData.byteLength;
512
+
513
+ device.queue.writeTexture(
514
+ {
515
+ texture: textureGPU,
516
+ mipLevel: i
517
+ },
518
+ mipmap.data,
519
+ {
520
+ offset: 0,
521
+ bytesPerRow
522
+ },
523
+ {
524
+ width: Math.ceil( width / blockData.width ) * blockData.width,
525
+ height: Math.ceil( height / blockData.width ) * blockData.width,
526
+ depthOrArrayLayers: 1
527
+ }
528
+ );
529
+
530
+ }
531
+
532
+ }
533
+
534
+ _getBlockData( format ) {
535
+
536
+ // this method is only relevant for compressed texture formats
537
+
538
+ if ( format === GPUTextureFormat.BC1RGBAUnorm || format === GPUTextureFormat.BC1RGBAUnormSRGB ) return { byteLength: 8, width: 4, height: 4 }; // DXT1
539
+ if ( format === GPUTextureFormat.BC2RGBAUnorm || format === GPUTextureFormat.BC2RGBAUnormSRGB ) return { byteLength: 16, width: 4, height: 4 }; // DXT3
540
+ if ( format === GPUTextureFormat.BC3RGBAUnorm || format === GPUTextureFormat.BC3RGBAUnormSRGB ) return { byteLength: 16, width: 4, height: 4 }; // DXT5
541
+ if ( format === GPUTextureFormat.BC4RUnorm || format === GPUTextureFormat.BC4RSNorm ) return { byteLength: 8, width: 4, height: 4 }; // RGTC1
542
+ if ( format === GPUTextureFormat.BC5RGUnorm || format === GPUTextureFormat.BC5RGSnorm ) return { byteLength: 16, width: 4, height: 4 }; // RGTC2
543
+ if ( format === GPUTextureFormat.BC6HRGBUFloat || format === GPUTextureFormat.BC6HRGBFloat ) return { byteLength: 16, width: 4, height: 4 }; // BPTC (float)
544
+ if ( format === GPUTextureFormat.BC7RGBAUnorm || format === GPUTextureFormat.BC7RGBAUnormSRGB ) return { byteLength: 16, width: 4, height: 4 }; // BPTC (unorm)
545
+
546
+ if ( format === GPUTextureFormat.ETC2RGB8Unorm || format === GPUTextureFormat.ETC2RGB8UnormSRGB ) return { byteLength: 8, width: 4, height: 4 };
547
+ if ( format === GPUTextureFormat.ETC2RGB8A1Unorm || format === GPUTextureFormat.ETC2RGB8A1UnormSRGB ) return { byteLength: 8, width: 4, height: 4 };
548
+ if ( format === GPUTextureFormat.ETC2RGBA8Unorm || format === GPUTextureFormat.ETC2RGBA8UnormSRGB ) return { byteLength: 16, width: 4, height: 4 };
549
+ if ( format === GPUTextureFormat.EACR11Unorm ) return { byteLength: 8, width: 4, height: 4 };
550
+ if ( format === GPUTextureFormat.EACR11Snorm ) return { byteLength: 8, width: 4, height: 4 };
551
+ if ( format === GPUTextureFormat.EACRG11Unorm ) return { byteLength: 16, width: 4, height: 4 };
552
+ if ( format === GPUTextureFormat.EACRG11Snorm ) return { byteLength: 16, width: 4, height: 4 };
553
+
554
+ if ( format === GPUTextureFormat.ASTC4x4Unorm || format === GPUTextureFormat.ASTC4x4UnormSRGB ) return { byteLength: 16, width: 4, height: 4 };
555
+ if ( format === GPUTextureFormat.ASTC5x4Unorm || format === GPUTextureFormat.ASTC5x4UnormSRGB ) return { byteLength: 16, width: 5, height: 4 };
556
+ if ( format === GPUTextureFormat.ASTC5x5Unorm || format === GPUTextureFormat.ASTC5x5UnormSRGB ) return { byteLength: 16, width: 5, height: 5 };
557
+ if ( format === GPUTextureFormat.ASTC6x5Unorm || format === GPUTextureFormat.ASTC6x5UnormSRGB ) return { byteLength: 16, width: 6, height: 5 };
558
+ if ( format === GPUTextureFormat.ASTC6x6Unorm || format === GPUTextureFormat.ASTC6x6UnormSRGB ) return { byteLength: 16, width: 6, height: 6 };
559
+ if ( format === GPUTextureFormat.ASTC8x5Unorm || format === GPUTextureFormat.ASTC8x5UnormSRGB ) return { byteLength: 16, width: 8, height: 5 };
560
+ if ( format === GPUTextureFormat.ASTC8x6Unorm || format === GPUTextureFormat.ASTC8x6UnormSRGB ) return { byteLength: 16, width: 8, height: 6 };
561
+ if ( format === GPUTextureFormat.ASTC8x8Unorm || format === GPUTextureFormat.ASTC8x8UnormSRGB ) return { byteLength: 16, width: 8, height: 8 };
562
+ if ( format === GPUTextureFormat.ASTC10x5Unorm || format === GPUTextureFormat.ASTC10x5UnormSRGB ) return { byteLength: 16, width: 10, height: 5 };
563
+ if ( format === GPUTextureFormat.ASTC10x6Unorm || format === GPUTextureFormat.ASTC10x6UnormSRGB ) return { byteLength: 16, width: 10, height: 6 };
564
+ if ( format === GPUTextureFormat.ASTC10x8Unorm || format === GPUTextureFormat.ASTC10x8UnormSRGB ) return { byteLength: 16, width: 10, height: 8 };
565
+ if ( format === GPUTextureFormat.ASTC10x10Unorm || format === GPUTextureFormat.ASTC10x10UnormSRGB ) return { byteLength: 16, width: 10, height: 10 };
566
+ if ( format === GPUTextureFormat.ASTC12x10Unorm || format === GPUTextureFormat.ASTC12x10UnormSRGB ) return { byteLength: 16, width: 12, height: 10 };
567
+ if ( format === GPUTextureFormat.ASTC12x12Unorm || format === GPUTextureFormat.ASTC12x12UnormSRGB ) return { byteLength: 16, width: 12, height: 12 };
568
+
569
+ }
570
+
571
+ _convertAddressMode( value ) {
572
+
573
+ let addressMode = GPUAddressMode.ClampToEdge;
574
+
575
+ if ( value === RepeatWrapping ) {
576
+
577
+ addressMode = GPUAddressMode.Repeat;
578
+
579
+ } else if ( value === MirroredRepeatWrapping ) {
580
+
581
+ addressMode = GPUAddressMode.MirrorRepeat;
582
+
583
+ }
584
+
585
+ return addressMode;
586
+
587
+ }
588
+
589
+ _convertFilterMode( value ) {
590
+
591
+ let filterMode = GPUFilterMode.Linear;
592
+
593
+ if ( value === NearestFilter || value === NearestMipmapNearestFilter || value === NearestMipmapLinearFilter ) {
594
+
595
+ filterMode = GPUFilterMode.Nearest;
596
+
597
+ }
598
+
599
+ return filterMode;
600
+
601
+ }
602
+
603
+ _getSize( texture ) {
604
+
605
+ const image = texture.image;
606
+
607
+ let width, height, depth;
608
+
609
+ if ( texture.isCubeTexture ) {
610
+
611
+ const faceImage = image.length > 0 ? image[ 0 ].image || image[ 0 ] : null;
612
+
613
+ width = faceImage ? faceImage.width : 1;
614
+ height = faceImage ? faceImage.height : 1;
615
+ depth = 6; // one image for each side of the cube map
616
+
617
+ } else if ( image !== null ) {
618
+
619
+ width = image.width;
620
+ height = image.height;
621
+ depth = ( image.depth !== undefined ) ? image.depth : 1;
622
+
623
+ } else {
624
+
625
+ width = height = depth = 1;
626
+
627
+ }
628
+
629
+ return { width, height, depth };
630
+
631
+ }
632
+
633
+ _needsMipmaps( texture ) {
634
+
635
+ if ( this._isEnvironmentTexture( texture ) ) return true;
636
+
637
+ return ( texture.isCompressedTexture !== true ) /*&& ( texture.generateMipmaps === true )*/ && ( texture.minFilter !== NearestFilter ) && ( texture.minFilter !== LinearFilter );
638
+
639
+ }
640
+
641
+ _getBytesPerTexel( format ) {
642
+
643
+ if ( format === GPUTextureFormat.R8Unorm ) return 1;
644
+ if ( format === GPUTextureFormat.R16Float ) return 2;
645
+ if ( format === GPUTextureFormat.RG8Unorm ) return 2;
646
+ if ( format === GPUTextureFormat.RG16Float ) return 4;
647
+ if ( format === GPUTextureFormat.R32Float ) return 4;
648
+ if ( format === GPUTextureFormat.RGBA8Unorm || format === GPUTextureFormat.RGBA8UnormSRGB ) return 4;
649
+ if ( format === GPUTextureFormat.RG32Float ) return 8;
650
+ if ( format === GPUTextureFormat.RGBA16Float ) return 8;
651
+ if ( format === GPUTextureFormat.RGBA32Float ) return 16;
652
+
653
+ }
654
+
655
+ _getTypedArrayType( format ) {
656
+
657
+ if ( format === GPUTextureFormat.R8Uint ) return Uint8Array;
658
+ if ( format === GPUTextureFormat.R8Sint ) return Int8Array;
659
+ if ( format === GPUTextureFormat.R8Unorm ) return Uint8Array;
660
+ if ( format === GPUTextureFormat.R8Snorm ) return Int8Array;
661
+ if ( format === GPUTextureFormat.RG8Uint ) return Uint8Array;
662
+ if ( format === GPUTextureFormat.RG8Sint ) return Int8Array;
663
+ if ( format === GPUTextureFormat.RG8Unorm ) return Uint8Array;
664
+ if ( format === GPUTextureFormat.RG8Snorm ) return Int8Array;
665
+ if ( format === GPUTextureFormat.RGBA8Uint ) return Uint8Array;
666
+ if ( format === GPUTextureFormat.RGBA8Sint ) return Int8Array;
667
+ if ( format === GPUTextureFormat.RGBA8Unorm ) return Uint8Array;
668
+ if ( format === GPUTextureFormat.RGBA8Snorm ) return Int8Array;
669
+
670
+
671
+ if ( format === GPUTextureFormat.R16Uint ) return Uint16Array;
672
+ if ( format === GPUTextureFormat.R16Sint ) return Int16Array;
673
+ if ( format === GPUTextureFormat.RG16Uint ) return Uint16Array;
674
+ if ( format === GPUTextureFormat.RG16Sint ) return Int16Array;
675
+ if ( format === GPUTextureFormat.RGBA16Uint ) return Uint16Array;
676
+ if ( format === GPUTextureFormat.RGBA16Sint ) return Int16Array;
677
+
678
+
679
+ if ( format === GPUTextureFormat.R32Uint ) return Uint32Array;
680
+ if ( format === GPUTextureFormat.R32Sint ) return Int32Array;
681
+ if ( format === GPUTextureFormat.R32Float ) return Float32Array;
682
+ if ( format === GPUTextureFormat.RG32Uint ) return Uint32Array;
683
+ if ( format === GPUTextureFormat.RG32Sint ) return Int32Array;
684
+ if ( format === GPUTextureFormat.RG32Float ) return Float32Array;
685
+ if ( format === GPUTextureFormat.RGBA32Uint ) return Uint32Array;
686
+ if ( format === GPUTextureFormat.RGBA32Sint ) return Int32Array;
687
+ if ( format === GPUTextureFormat.RGBA32Float ) return Float32Array;
688
+
689
+ }
690
+
691
+ _getDimension( texture ) {
692
+
693
+ let dimension;
694
+
695
+ if ( texture.isData3DTexture ) {
696
+
697
+ dimension = GPUTextureDimension.ThreeD;
698
+
699
+ } else {
700
+
701
+ dimension = GPUTextureDimension.TwoD;
702
+
703
+ }
704
+
705
+ return dimension;
706
+
707
+ }
708
+
709
+ _getMipLevelCount( texture, width, height, needsMipmaps ) {
710
+
711
+ let mipLevelCount;
712
+
713
+ if ( texture.isCompressedTexture ) {
714
+
715
+ mipLevelCount = texture.mipmaps.length;
716
+
717
+ } else if ( needsMipmaps ) {
718
+
719
+ mipLevelCount = Math.floor( Math.log2( Math.max( width, height ) ) ) + 1;
720
+
721
+ } else {
722
+
723
+ mipLevelCount = 1; // a texture without mipmaps has a base mip (mipLevel 0)
724
+
725
+ }
726
+
727
+ return mipLevelCount;
728
+
729
+ }
730
+
731
+ _getFormat( texture ) {
732
+
733
+ const format = texture.format;
734
+ const type = texture.type;
735
+ const colorSpace = texture.colorSpace;
736
+
737
+ let formatGPU;
738
+
739
+ if ( /*texture.isRenderTargetTexture === true ||*/ texture.isFramebufferTexture === true ) {
740
+
741
+ formatGPU = GPUTextureFormat.BGRA8Unorm;
742
+
743
+ } else if ( texture.isCompressedTexture === true ) {
744
+
745
+ switch ( format ) {
746
+
747
+ case RGBA_S3TC_DXT1_Format:
748
+ formatGPU = ( colorSpace === SRGBColorSpace ) ? GPUTextureFormat.BC1RGBAUnormSRGB : GPUTextureFormat.BC1RGBAUnorm;
749
+ break;
750
+
751
+ case RGBA_S3TC_DXT3_Format:
752
+ formatGPU = ( colorSpace === SRGBColorSpace ) ? GPUTextureFormat.BC2RGBAUnormSRGB : GPUTextureFormat.BC2RGBAUnorm;
753
+ break;
754
+
755
+ case RGBA_S3TC_DXT5_Format:
756
+ formatGPU = ( colorSpace === SRGBColorSpace ) ? GPUTextureFormat.BC3RGBAUnormSRGB : GPUTextureFormat.BC3RGBAUnorm;
757
+ break;
758
+
759
+ case RGB_ETC2_Format:
760
+ formatGPU = ( colorSpace === SRGBColorSpace ) ? GPUTextureFormat.ETC2RGB8UnormSRGB : GPUTextureFormat.ETC2RGB8Unorm;
761
+ break;
762
+
763
+ case RGBA_ETC2_EAC_Format:
764
+ formatGPU = ( colorSpace === SRGBColorSpace ) ? GPUTextureFormat.ETC2RGBA8UnormSRGB : GPUTextureFormat.ETC2RGBA8Unorm;
765
+ break;
766
+
767
+ case RGBA_ASTC_4x4_Format:
768
+ formatGPU = ( colorSpace === SRGBColorSpace ) ? GPUTextureFormat.ASTC4x4UnormSRGB : GPUTextureFormat.ASTC4x4Unorm;
769
+ break;
770
+
771
+ case RGBA_ASTC_5x4_Format:
772
+ formatGPU = ( colorSpace === SRGBColorSpace ) ? GPUTextureFormat.ASTC5x4UnormSRGB : GPUTextureFormat.ASTC5x4Unorm;
773
+ break;
774
+
775
+ case RGBA_ASTC_5x5_Format:
776
+ formatGPU = ( colorSpace === SRGBColorSpace ) ? GPUTextureFormat.ASTC5x5UnormSRGB : GPUTextureFormat.ASTC5x5Unorm;
777
+ break;
778
+
779
+ case RGBA_ASTC_6x5_Format:
780
+ formatGPU = ( colorSpace === SRGBColorSpace ) ? GPUTextureFormat.ASTC6x5UnormSRGB : GPUTextureFormat.ASTC6x5Unorm;
781
+ break;
782
+
783
+ case RGBA_ASTC_6x6_Format:
784
+ formatGPU = ( colorSpace === SRGBColorSpace ) ? GPUTextureFormat.ASTC6x6UnormSRGB : GPUTextureFormat.ASTC6x6Unorm;
785
+ break;
786
+
787
+ case RGBA_ASTC_8x5_Format:
788
+ formatGPU = ( colorSpace === SRGBColorSpace ) ? GPUTextureFormat.ASTC8x5UnormSRGB : GPUTextureFormat.ASTC8x5Unorm;
789
+ break;
790
+
791
+ case RGBA_ASTC_8x6_Format:
792
+ formatGPU = ( colorSpace === SRGBColorSpace ) ? GPUTextureFormat.ASTC8x6UnormSRGB : GPUTextureFormat.ASTC8x6Unorm;
793
+ break;
794
+
795
+ case RGBA_ASTC_8x8_Format:
796
+ formatGPU = ( colorSpace === SRGBColorSpace ) ? GPUTextureFormat.ASTC8x8UnormSRGB : GPUTextureFormat.ASTC8x8Unorm;
797
+ break;
798
+
799
+ case RGBA_ASTC_10x5_Format:
800
+ formatGPU = ( colorSpace === SRGBColorSpace ) ? GPUTextureFormat.ASTC10x5UnormSRGB : GPUTextureFormat.ASTC10x5Unorm;
801
+ break;
802
+
803
+ case RGBA_ASTC_10x6_Format:
804
+ formatGPU = ( colorSpace === SRGBColorSpace ) ? GPUTextureFormat.ASTC10x6UnormSRGB : GPUTextureFormat.ASTC10x6Unorm;
805
+ break;
806
+
807
+ case RGBA_ASTC_10x8_Format:
808
+ formatGPU = ( colorSpace === SRGBColorSpace ) ? GPUTextureFormat.ASTC10x8UnormSRGB : GPUTextureFormat.ASTC10x8Unorm;
809
+ break;
810
+
811
+ case RGBA_ASTC_10x10_Format:
812
+ formatGPU = ( colorSpace === SRGBColorSpace ) ? GPUTextureFormat.ASTC10x10UnormSRGB : GPUTextureFormat.ASTC10x10Unorm;
813
+ break;
814
+
815
+ case RGBA_ASTC_12x10_Format:
816
+ formatGPU = ( colorSpace === SRGBColorSpace ) ? GPUTextureFormat.ASTC12x10UnormSRGB : GPUTextureFormat.ASTC12x10Unorm;
817
+ break;
818
+
819
+ case RGBA_ASTC_12x12_Format:
820
+ formatGPU = ( colorSpace === SRGBColorSpace ) ? GPUTextureFormat.ASTC12x12UnormSRGB : GPUTextureFormat.ASTC12x12Unorm;
821
+ break;
822
+
823
+ default:
824
+ console.error( 'WebGPURenderer: Unsupported texture format.', format );
825
+
826
+ }
827
+
828
+ } else {
829
+
830
+ switch ( format ) {
831
+
832
+ case RGBAFormat:
833
+
834
+ switch ( type ) {
835
+
836
+ case UnsignedByteType:
837
+ formatGPU = ( colorSpace === SRGBColorSpace ) ? GPUTextureFormat.RGBA8UnormSRGB : GPUTextureFormat.RGBA8Unorm;
838
+ break;
839
+
840
+ case HalfFloatType:
841
+ formatGPU = GPUTextureFormat.RGBA16Float;
842
+ break;
843
+
844
+ case FloatType:
845
+ formatGPU = GPUTextureFormat.RGBA32Float;
846
+ break;
847
+
848
+ default:
849
+ console.error( 'WebGPURenderer: Unsupported texture type with RGBAFormat.', type );
850
+
851
+ }
852
+
853
+ break;
854
+
855
+ case RedFormat:
856
+
857
+ switch ( type ) {
858
+
859
+ case UnsignedByteType:
860
+ formatGPU = GPUTextureFormat.R8Unorm;
861
+ break;
862
+
863
+ case HalfFloatType:
864
+ formatGPU = GPUTextureFormat.R16Float;
865
+ break;
866
+
867
+ case FloatType:
868
+ formatGPU = GPUTextureFormat.R32Float;
869
+ break;
870
+
871
+ default:
872
+ console.error( 'WebGPURenderer: Unsupported texture type with RedFormat.', type );
873
+
874
+ }
875
+
876
+ break;
877
+
878
+ case RGFormat:
879
+
880
+ switch ( type ) {
881
+
882
+ case UnsignedByteType:
883
+ formatGPU = GPUTextureFormat.RG8Unorm;
884
+ break;
885
+
886
+ case HalfFloatType:
887
+ formatGPU = GPUTextureFormat.RG16Float;
888
+ break;
889
+
890
+ case FloatType:
891
+ formatGPU = GPUTextureFormat.RG32Float;
892
+ break;
893
+
894
+ default:
895
+ console.error( 'WebGPURenderer: Unsupported texture type with RGFormat.', type );
896
+
897
+ }
898
+
899
+ break;
900
+
901
+ case DepthFormat:
902
+
903
+ switch ( type ) {
904
+
905
+ case UnsignedShortType:
906
+ formatGPU = GPUTextureFormat.Depth16Unorm;
907
+ break;
908
+
909
+ case UnsignedIntType:
910
+ formatGPU = GPUTextureFormat.Depth24Plus;
911
+ break;
912
+
913
+ case FloatType:
914
+ formatGPU = GPUTextureFormat.Depth32Float;
915
+ break;
916
+
917
+ default:
918
+ console.error( 'WebGPURenderer: Unsupported texture type with DepthFormat.', type );
919
+
920
+ }
921
+
922
+ break;
923
+
924
+ case DepthStencilFormat:
925
+
926
+ switch ( type ) {
927
+
928
+ case UnsignedInt248Type:
929
+ formatGPU = GPUTextureFormat.Depth24PlusStencil8;
930
+ break;
931
+
932
+ case FloatType:
933
+
934
+ if ( this.device.features.has( GPUFeatureName.Depth32FloatStencil8 ) === false ) {
935
+
936
+ console.error( 'WebGPURenderer: Depth textures with DepthStencilFormat + FloatType can only be used with the "depth32float-stencil8" GPU feature.' );
937
+
938
+ }
939
+
940
+ formatGPU = GPUTextureFormat.Depth32FloatStencil8;
941
+
942
+ break;
943
+
944
+ default:
945
+ console.error( 'WebGPURenderer: Unsupported texture type with DepthStencilFormat.', type );
946
+
947
+ }
948
+
949
+ break;
950
+
951
+ default:
952
+ console.error( 'WebGPURenderer: Unsupported texture format.', format );
953
+
954
+ }
955
+
956
+ }
957
+
958
+ return formatGPU;
959
+
960
+ }
961
+
962
+ }
963
+
964
+ export default WebGPUTextureUtils;