@anov/3d 0.0.1 → 0.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +142 -1
- package/dist/core/camera.d.ts +31 -4
- package/dist/core/camera.js +62 -52
- package/dist/core/control/transformControls.d.ts +12 -0
- package/dist/core/control/transformControls.js +72 -0
- package/dist/core/cssRenderer.d.ts +17 -0
- package/dist/core/cssRenderer.js +36 -0
- package/dist/core/global/global.d.ts +27 -0
- package/dist/core/global/global.js +72 -0
- package/dist/core/global/globalControl.d.ts +17 -0
- package/dist/core/global/globalControl.js +62 -0
- package/dist/core/group.d.ts +51 -6
- package/dist/core/group.js +124 -16
- package/dist/core/line.d.ts +13 -0
- package/dist/core/line.js +83 -0
- package/dist/core/mesh.d.ts +12 -7
- package/dist/core/mesh.js +57 -56
- package/dist/core/model.d.ts +11 -3
- package/dist/core/model.js +34 -7
- package/dist/core/scene.d.ts +84 -25
- package/dist/core/scene.js +207 -53
- package/dist/core/use/useScene.d.ts +10 -0
- package/dist/core/use/useScene.js +14 -0
- package/dist/core/use/useframe.d.ts +6 -0
- package/dist/core/use/useframe.js +11 -0
- package/dist/export.d.ts +41 -0
- package/dist/export.js +37 -0
- package/dist/index.d.ts +3 -6
- package/dist/index.js +5 -6
- package/dist/threeCell.d.ts +8 -0
- package/dist/threeCell.js +16 -0
- package/dist/type.d.ts +4 -3
- package/dist/utils/createElement.d.ts +103 -0
- package/dist/utils/createElement.js +145 -0
- package/dist/utils/createLabel.d.ts +2 -0
- package/dist/utils/createLabel.js +4 -0
- package/dist/utils/index.d.ts +36 -0
- package/dist/utils/index.js +76 -0
- package/dist/utils/line.d.ts +0 -0
- package/dist/utils/line.js +0 -0
- package/dist/utils/move.d.ts +48 -0
- package/dist/utils/move.js +149 -0
- package/examples/fonts/LICENSE +13 -0
- package/examples/fonts/README.md +11 -0
- package/examples/fonts/droid/NOTICE +190 -0
- package/examples/fonts/droid/README.txt +18 -0
- package/examples/fonts/droid/droid_sans_bold.typeface.json +1 -0
- package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +1 -0
- package/examples/fonts/droid/droid_sans_regular.typeface.json +1 -0
- package/examples/fonts/droid/droid_serif_bold.typeface.json +1 -0
- package/examples/fonts/droid/droid_serif_regular.typeface.json +1 -0
- package/examples/fonts/gentilis_bold.typeface.json +1 -0
- package/examples/fonts/gentilis_regular.typeface.json +1 -0
- package/examples/fonts/helvetiker_bold.typeface.json +1 -0
- package/examples/fonts/helvetiker_regular.typeface.json +1 -0
- package/examples/fonts/optimer_bold.typeface.json +1 -0
- package/examples/fonts/optimer_regular.typeface.json +1 -0
- package/examples/fonts/ttf/README.md +9 -0
- package/examples/fonts/ttf/kenpixel.ttf +0 -0
- package/examples/jsm/animation/AnimationClipCreator.js +116 -0
- package/examples/jsm/animation/CCDIKSolver.js +482 -0
- package/examples/jsm/animation/MMDAnimationHelper.js +1207 -0
- package/examples/jsm/animation/MMDPhysics.js +1406 -0
- package/examples/jsm/cameras/CinematicCamera.js +208 -0
- package/examples/jsm/capabilities/WebGL.js +91 -0
- package/examples/jsm/capabilities/WebGPU.js +53 -0
- package/examples/jsm/controls/ArcballControls.js +3224 -0
- package/examples/jsm/controls/DragControls.js +220 -0
- package/examples/jsm/controls/FirstPersonControls.js +325 -0
- package/examples/jsm/controls/FlyControls.js +300 -0
- package/examples/jsm/controls/MapControls.js +28 -0
- package/examples/jsm/controls/OrbitControls.js +1388 -0
- package/examples/jsm/controls/PointerLockControls.js +162 -0
- package/examples/jsm/controls/TrackballControls.js +828 -0
- package/examples/jsm/controls/TransformControls.js +1557 -0
- package/examples/jsm/csm/CSM.js +384 -0
- package/examples/jsm/csm/CSMFrustum.js +152 -0
- package/examples/jsm/csm/CSMHelper.js +193 -0
- package/examples/jsm/csm/CSMShader.js +252 -0
- package/examples/jsm/curves/CurveExtras.js +422 -0
- package/examples/jsm/curves/NURBSCurve.js +80 -0
- package/examples/jsm/curves/NURBSSurface.js +52 -0
- package/examples/jsm/curves/NURBSUtils.js +487 -0
- package/examples/jsm/effects/AnaglyphEffect.js +154 -0
- package/examples/jsm/effects/AsciiEffect.js +263 -0
- package/examples/jsm/effects/OutlineEffect.js +539 -0
- package/examples/jsm/effects/ParallaxBarrierEffect.js +119 -0
- package/examples/jsm/effects/PeppersGhostEffect.js +153 -0
- package/examples/jsm/effects/StereoEffect.js +55 -0
- package/examples/jsm/environments/DebugEnvironment.js +52 -0
- package/examples/jsm/environments/RoomEnvironment.js +148 -0
- package/examples/jsm/exporters/DRACOExporter.js +267 -0
- package/examples/jsm/exporters/EXRExporter.js +501 -0
- package/examples/jsm/exporters/GLTFExporter.js +3161 -0
- package/examples/jsm/exporters/KTX2Exporter.js +292 -0
- package/examples/jsm/exporters/MMDExporter.js +217 -0
- package/examples/jsm/exporters/OBJExporter.js +284 -0
- package/examples/jsm/exporters/PLYExporter.js +528 -0
- package/examples/jsm/exporters/STLExporter.js +199 -0
- package/examples/jsm/exporters/USDZExporter.js +711 -0
- package/examples/jsm/geometries/BoxLineGeometry.js +69 -0
- package/examples/jsm/geometries/ConvexGeometry.js +53 -0
- package/examples/jsm/geometries/DecalGeometry.js +356 -0
- package/examples/jsm/geometries/ParametricGeometries.js +254 -0
- package/examples/jsm/geometries/ParametricGeometry.js +139 -0
- package/examples/jsm/geometries/RoundedBoxGeometry.js +155 -0
- package/examples/jsm/geometries/TeapotGeometry.js +704 -0
- package/examples/jsm/geometries/TextGeometry.js +57 -0
- package/examples/jsm/helpers/LightProbeHelper.js +130 -0
- package/examples/jsm/helpers/OctreeHelper.js +73 -0
- package/examples/jsm/helpers/PositionalAudioHelper.js +109 -0
- package/examples/jsm/helpers/RectAreaLightHelper.js +85 -0
- package/examples/jsm/helpers/VertexNormalsHelper.js +96 -0
- package/examples/jsm/helpers/VertexTangentsHelper.js +88 -0
- package/examples/jsm/helpers/ViewHelper.js +333 -0
- package/examples/jsm/interactive/HTMLMesh.js +565 -0
- package/examples/jsm/interactive/InteractiveGroup.js +116 -0
- package/examples/jsm/interactive/SelectionBox.js +227 -0
- package/examples/jsm/interactive/SelectionHelper.js +104 -0
- package/examples/jsm/libs/ammo.wasm.js +822 -0
- package/examples/jsm/libs/ammo.wasm.wasm +0 -0
- package/examples/jsm/libs/basis/README.md +46 -0
- package/examples/jsm/libs/basis/basis_transcoder.js +21 -0
- package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
- package/examples/jsm/libs/chevrotain.module.min.js +141 -0
- package/examples/jsm/libs/draco/README.md +32 -0
- package/examples/jsm/libs/draco/draco_decoder.js +34 -0
- package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
- package/examples/jsm/libs/draco/draco_encoder.js +33 -0
- package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
- package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
- package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
- package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -0
- package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
- package/examples/jsm/libs/ecsy.module.js +1792 -0
- package/examples/jsm/libs/fflate.module.js +2474 -0
- package/examples/jsm/libs/ktx-parse.module.js +1 -0
- package/examples/jsm/libs/lil-gui.module.min.js +8 -0
- package/examples/jsm/libs/lottie_canvas.module.js +14844 -0
- package/examples/jsm/libs/meshopt_decoder.module.js +178 -0
- package/examples/jsm/libs/mikktspace.module.js +128 -0
- package/examples/jsm/libs/mmdparser.module.js +11530 -0
- package/examples/jsm/libs/motion-controllers.module.js +397 -0
- package/examples/jsm/libs/opentype.module.js +14568 -0
- package/examples/jsm/libs/potpack.module.js +125 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +16 -0
- package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
- package/examples/jsm/libs/stats.module.js +167 -0
- package/examples/jsm/libs/tween.module.js +803 -0
- package/examples/jsm/libs/utif.module.js +1579 -0
- package/examples/jsm/libs/zstddec.module.js +1 -0
- package/examples/jsm/lights/IESSpotLight.js +25 -0
- package/examples/jsm/lights/LightProbeGenerator.js +252 -0
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +79 -0
- package/examples/jsm/lines/Line2.js +19 -0
- package/examples/jsm/lines/LineGeometry.js +79 -0
- package/examples/jsm/lines/LineMaterial.js +702 -0
- package/examples/jsm/lines/LineSegments2.js +361 -0
- package/examples/jsm/lines/LineSegmentsGeometry.js +241 -0
- package/examples/jsm/lines/Wireframe.js +56 -0
- package/examples/jsm/lines/WireframeGeometry2.js +24 -0
- package/examples/jsm/loaders/3DMLoader.js +1497 -0
- package/examples/jsm/loaders/3MFLoader.js +1478 -0
- package/examples/jsm/loaders/AMFLoader.js +521 -0
- package/examples/jsm/loaders/BVHLoader.js +437 -0
- package/examples/jsm/loaders/ColladaLoader.js +4122 -0
- package/examples/jsm/loaders/DDSLoader.js +274 -0
- package/examples/jsm/loaders/DRACOLoader.js +612 -0
- package/examples/jsm/loaders/EXRLoader.js +2309 -0
- package/examples/jsm/loaders/FBXLoader.js +4142 -0
- package/examples/jsm/loaders/FontLoader.js +183 -0
- package/examples/jsm/loaders/GCodeLoader.js +261 -0
- package/examples/jsm/loaders/GLTFLoader.js +4576 -0
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +115 -0
- package/examples/jsm/loaders/IESLoader.js +337 -0
- package/examples/jsm/loaders/KMZLoader.js +130 -0
- package/examples/jsm/loaders/KTX2Loader.js +868 -0
- package/examples/jsm/loaders/KTXLoader.js +176 -0
- package/examples/jsm/loaders/LDrawLoader.js +2464 -0
- package/examples/jsm/loaders/LUT3dlLoader.js +151 -0
- package/examples/jsm/loaders/LUTCubeLoader.js +153 -0
- package/examples/jsm/loaders/LWOLoader.js +1052 -0
- package/examples/jsm/loaders/LogLuvLoader.js +606 -0
- package/examples/jsm/loaders/LottieLoader.js +77 -0
- package/examples/jsm/loaders/MD2Loader.js +399 -0
- package/examples/jsm/loaders/MDDLoader.js +102 -0
- package/examples/jsm/loaders/MMDLoader.js +2273 -0
- package/examples/jsm/loaders/MTLLoader.js +567 -0
- package/examples/jsm/loaders/MaterialXLoader.js +734 -0
- package/examples/jsm/loaders/NRRDLoader.js +699 -0
- package/examples/jsm/loaders/OBJLoader.js +905 -0
- package/examples/jsm/loaders/PCDLoader.js +467 -0
- package/examples/jsm/loaders/PDBLoader.js +232 -0
- package/examples/jsm/loaders/PLYLoader.js +771 -0
- package/examples/jsm/loaders/PVRLoader.js +251 -0
- package/examples/jsm/loaders/RGBELoader.js +468 -0
- package/examples/jsm/loaders/RGBMLoader.js +1065 -0
- package/examples/jsm/loaders/STLLoader.js +403 -0
- package/examples/jsm/loaders/SVGLoader.js +3172 -0
- package/examples/jsm/loaders/TDSLoader.js +1124 -0
- package/examples/jsm/loaders/TGALoader.js +517 -0
- package/examples/jsm/loaders/TIFFLoader.js +36 -0
- package/examples/jsm/loaders/TTFLoader.js +214 -0
- package/examples/jsm/loaders/TiltLoader.js +520 -0
- package/examples/jsm/loaders/USDZLoader.js +633 -0
- package/examples/jsm/loaders/VOXLoader.js +311 -0
- package/examples/jsm/loaders/VRMLLoader.js +3533 -0
- package/examples/jsm/loaders/VTKLoader.js +1163 -0
- package/examples/jsm/loaders/XYZLoader.js +106 -0
- package/examples/jsm/loaders/lwo/IFFParser.js +1218 -0
- package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -0
- package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -0
- package/examples/jsm/materials/MeshGouraudMaterial.js +420 -0
- package/examples/jsm/math/Capsule.js +137 -0
- package/examples/jsm/math/ColorConverter.js +36 -0
- package/examples/jsm/math/ConvexHull.js +1271 -0
- package/examples/jsm/math/ImprovedNoise.js +71 -0
- package/examples/jsm/math/Lut.js +204 -0
- package/examples/jsm/math/MeshSurfaceSampler.js +250 -0
- package/examples/jsm/math/OBB.js +423 -0
- package/examples/jsm/math/Octree.js +462 -0
- package/examples/jsm/math/SimplexNoise.js +444 -0
- package/examples/jsm/misc/ConvexObjectBreaker.js +519 -0
- package/examples/jsm/misc/GPUComputationRenderer.js +446 -0
- package/examples/jsm/misc/Gyroscope.js +66 -0
- package/examples/jsm/misc/MD2Character.js +276 -0
- package/examples/jsm/misc/MD2CharacterComplex.js +576 -0
- package/examples/jsm/misc/MorphAnimMesh.js +75 -0
- package/examples/jsm/misc/MorphBlendMesh.js +322 -0
- package/examples/jsm/misc/ProgressiveLightMap.js +323 -0
- package/examples/jsm/misc/RollerCoaster.js +566 -0
- package/examples/jsm/misc/TubePainter.js +205 -0
- package/examples/jsm/misc/Volume.js +473 -0
- package/examples/jsm/misc/VolumeSlice.js +229 -0
- package/examples/jsm/modifiers/CurveModifier.js +326 -0
- package/examples/jsm/modifiers/EdgeSplitModifier.js +279 -0
- package/examples/jsm/modifiers/SimplifyModifier.js +525 -0
- package/examples/jsm/modifiers/TessellateModifier.js +307 -0
- package/examples/jsm/nodes/Nodes.js +171 -0
- package/examples/jsm/nodes/accessors/BitangentNode.js +89 -0
- package/examples/jsm/nodes/accessors/BufferAttributeNode.js +99 -0
- package/examples/jsm/nodes/accessors/BufferNode.js +30 -0
- package/examples/jsm/nodes/accessors/CameraNode.js +98 -0
- package/examples/jsm/nodes/accessors/CubeTextureNode.js +103 -0
- package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +77 -0
- package/examples/jsm/nodes/accessors/InstanceNode.js +71 -0
- package/examples/jsm/nodes/accessors/MaterialNode.js +267 -0
- package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +39 -0
- package/examples/jsm/nodes/accessors/ModelNode.js +34 -0
- package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +29 -0
- package/examples/jsm/nodes/accessors/MorphNode.js +70 -0
- package/examples/jsm/nodes/accessors/NormalNode.js +96 -0
- package/examples/jsm/nodes/accessors/Object3DNode.js +150 -0
- package/examples/jsm/nodes/accessors/PointUVNode.js +26 -0
- package/examples/jsm/nodes/accessors/PositionNode.js +104 -0
- package/examples/jsm/nodes/accessors/ReferenceNode.js +72 -0
- package/examples/jsm/nodes/accessors/ReflectVectorNode.js +35 -0
- package/examples/jsm/nodes/accessors/SceneNode.js +52 -0
- package/examples/jsm/nodes/accessors/SkinningNode.js +93 -0
- package/examples/jsm/nodes/accessors/StorageBufferNode.js +27 -0
- package/examples/jsm/nodes/accessors/TangentNode.js +103 -0
- package/examples/jsm/nodes/accessors/TextureBicubicNode.js +94 -0
- package/examples/jsm/nodes/accessors/TextureNode.js +271 -0
- package/examples/jsm/nodes/accessors/TextureSizeNode.js +35 -0
- package/examples/jsm/nodes/accessors/UVNode.js +47 -0
- package/examples/jsm/nodes/accessors/UserDataNode.js +29 -0
- package/examples/jsm/nodes/code/CodeNode.js +78 -0
- package/examples/jsm/nodes/code/ExpressionNode.js +37 -0
- package/examples/jsm/nodes/code/FunctionCallNode.js +96 -0
- package/examples/jsm/nodes/code/FunctionNode.js +127 -0
- package/examples/jsm/nodes/code/ScriptableNode.js +488 -0
- package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -0
- package/examples/jsm/nodes/core/ArrayUniformNode.js +26 -0
- package/examples/jsm/nodes/core/AttributeNode.js +102 -0
- package/examples/jsm/nodes/core/BypassNode.js +45 -0
- package/examples/jsm/nodes/core/CacheNode.js +46 -0
- package/examples/jsm/nodes/core/ConstNode.js +32 -0
- package/examples/jsm/nodes/core/ContextNode.js +61 -0
- package/examples/jsm/nodes/core/IndexNode.js +66 -0
- package/examples/jsm/nodes/core/InputNode.js +83 -0
- package/examples/jsm/nodes/core/LightingModel.js +15 -0
- package/examples/jsm/nodes/core/Node.js +454 -0
- package/examples/jsm/nodes/core/NodeAttribute.js +15 -0
- package/examples/jsm/nodes/core/NodeBuilder.js +1016 -0
- package/examples/jsm/nodes/core/NodeCache.js +26 -0
- package/examples/jsm/nodes/core/NodeCode.js +15 -0
- package/examples/jsm/nodes/core/NodeFrame.js +110 -0
- package/examples/jsm/nodes/core/NodeFunction.js +22 -0
- package/examples/jsm/nodes/core/NodeFunctionInput.js +17 -0
- package/examples/jsm/nodes/core/NodeKeywords.js +80 -0
- package/examples/jsm/nodes/core/NodeParser.js +11 -0
- package/examples/jsm/nodes/core/NodeUniform.js +28 -0
- package/examples/jsm/nodes/core/NodeUtils.js +212 -0
- package/examples/jsm/nodes/core/NodeVar.js +14 -0
- package/examples/jsm/nodes/core/NodeVarying.js +17 -0
- package/examples/jsm/nodes/core/PropertyNode.js +61 -0
- package/examples/jsm/nodes/core/StackNode.js +99 -0
- package/examples/jsm/nodes/core/TempNode.js +58 -0
- package/examples/jsm/nodes/core/UniformNode.js +61 -0
- package/examples/jsm/nodes/core/VarNode.js +87 -0
- package/examples/jsm/nodes/core/VaryingNode.js +69 -0
- package/examples/jsm/nodes/core/constants.js +27 -0
- package/examples/jsm/nodes/display/BlendModeNode.js +99 -0
- package/examples/jsm/nodes/display/BumpMapNode.js +77 -0
- package/examples/jsm/nodes/display/ColorAdjustmentNode.js +100 -0
- package/examples/jsm/nodes/display/ColorSpaceNode.js +108 -0
- package/examples/jsm/nodes/display/FrontFacingNode.js +27 -0
- package/examples/jsm/nodes/display/NormalMapNode.js +106 -0
- package/examples/jsm/nodes/display/PosterizeNode.js +32 -0
- package/examples/jsm/nodes/display/ToneMappingNode.js +141 -0
- package/examples/jsm/nodes/display/ViewportDepthNode.js +69 -0
- package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +34 -0
- package/examples/jsm/nodes/display/ViewportNode.js +115 -0
- package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +31 -0
- package/examples/jsm/nodes/display/ViewportTextureNode.js +75 -0
- package/examples/jsm/nodes/fog/FogExp2Node.js +35 -0
- package/examples/jsm/nodes/fog/FogNode.js +37 -0
- package/examples/jsm/nodes/fog/FogRangeNode.js +34 -0
- package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +40 -0
- package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +9 -0
- package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +43 -0
- package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +29 -0
- package/examples/jsm/nodes/functions/BSDF/D_GGX.js +18 -0
- package/examples/jsm/nodes/functions/BSDF/EnvironmentBRDF.js +13 -0
- package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +16 -0
- package/examples/jsm/nodes/functions/BSDF/Schlick_to_F0.js +13 -0
- package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +20 -0
- package/examples/jsm/nodes/functions/PhongLightingModel.js +67 -0
- package/examples/jsm/nodes/functions/PhysicalLightingModel.js +343 -0
- package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +13 -0
- package/examples/jsm/nodes/functions/material/getRoughness.js +18 -0
- package/examples/jsm/nodes/geometry/RangeNode.js +104 -0
- package/examples/jsm/nodes/gpgpu/ComputeNode.js +85 -0
- package/examples/jsm/nodes/lighting/AONode.js +27 -0
- package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -0
- package/examples/jsm/nodes/lighting/AnalyticLightNode.js +184 -0
- package/examples/jsm/nodes/lighting/DirectionalLightNode.js +40 -0
- package/examples/jsm/nodes/lighting/EnvironmentNode.js +191 -0
- package/examples/jsm/nodes/lighting/HemisphereLightNode.js +55 -0
- package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -0
- package/examples/jsm/nodes/lighting/LightNode.js +57 -0
- package/examples/jsm/nodes/lighting/LightUtils.js +17 -0
- package/examples/jsm/nodes/lighting/LightingContextNode.js +102 -0
- package/examples/jsm/nodes/lighting/LightingNode.js +21 -0
- package/examples/jsm/nodes/lighting/LightsNode.js +128 -0
- package/examples/jsm/nodes/lighting/PointLightNode.js +68 -0
- package/examples/jsm/nodes/lighting/SpotLightNode.js +89 -0
- package/examples/jsm/nodes/loaders/NodeLoader.js +108 -0
- package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +59 -0
- package/examples/jsm/nodes/loaders/NodeObjectLoader.js +70 -0
- package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +28 -0
- package/examples/jsm/nodes/materials/Materials.js +12 -0
- package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +27 -0
- package/examples/jsm/nodes/materials/MeshLambertNodeMaterial.js +34 -0
- package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +40 -0
- package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +65 -0
- package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +128 -0
- package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +80 -0
- package/examples/jsm/nodes/materials/NodeMaterial.js +536 -0
- package/examples/jsm/nodes/materials/PointsNodeMaterial.js +49 -0
- package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +103 -0
- package/examples/jsm/nodes/materialx/DISCLAIMER.md +199 -0
- package/examples/jsm/nodes/materialx/MaterialXNodes.js +68 -0
- package/examples/jsm/nodes/materialx/lib/mx_hsv.js +56 -0
- package/examples/jsm/nodes/materialx/lib/mx_noise.js +618 -0
- package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +19 -0
- package/examples/jsm/nodes/math/CondNode.js +86 -0
- package/examples/jsm/nodes/math/MathNode.js +359 -0
- package/examples/jsm/nodes/math/OperatorNode.js +269 -0
- package/examples/jsm/nodes/parsers/GLSLNodeFunction.js +152 -0
- package/examples/jsm/nodes/parsers/GLSLNodeParser.js +14 -0
- package/examples/jsm/nodes/procedural/CheckerNode.js +42 -0
- package/examples/jsm/nodes/shadernode/ShaderNode.js +420 -0
- package/examples/jsm/nodes/utils/ArrayElementNode.js +33 -0
- package/examples/jsm/nodes/utils/ConvertNode.js +65 -0
- package/examples/jsm/nodes/utils/DiscardNode.js +26 -0
- package/examples/jsm/nodes/utils/EquirectUVNode.js +33 -0
- package/examples/jsm/nodes/utils/JoinNode.js +51 -0
- package/examples/jsm/nodes/utils/LoopNode.js +186 -0
- package/examples/jsm/nodes/utils/MatcapUVNode.js +30 -0
- package/examples/jsm/nodes/utils/MaxMipLevelNode.js +46 -0
- package/examples/jsm/nodes/utils/OscNode.js +81 -0
- package/examples/jsm/nodes/utils/PackingNode.js +55 -0
- package/examples/jsm/nodes/utils/RemapNode.js +42 -0
- package/examples/jsm/nodes/utils/RotateUVNode.js +43 -0
- package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +37 -0
- package/examples/jsm/nodes/utils/SplitNode.js +104 -0
- package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +41 -0
- package/examples/jsm/nodes/utils/TimerNode.js +94 -0
- package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +62 -0
- package/examples/jsm/objects/GroundProjectedSkybox.js +172 -0
- package/examples/jsm/objects/Lensflare.js +377 -0
- package/examples/jsm/objects/MarchingCubes.js +1176 -0
- package/examples/jsm/objects/Reflector.js +264 -0
- package/examples/jsm/objects/ReflectorForSSRPass.js +349 -0
- package/examples/jsm/objects/Refractor.js +324 -0
- package/examples/jsm/objects/ShadowMesh.js +80 -0
- package/examples/jsm/objects/Sky.js +219 -0
- package/examples/jsm/objects/Water.js +330 -0
- package/examples/jsm/objects/Water2.js +358 -0
- package/examples/jsm/offscreen/jank.js +45 -0
- package/examples/jsm/offscreen/offscreen.js +8 -0
- package/examples/jsm/offscreen/scene.js +86 -0
- package/examples/jsm/physics/AmmoPhysics.js +285 -0
- package/examples/jsm/physics/RapierPhysics.js +199 -0
- package/examples/jsm/postprocessing/AfterimagePass.js +104 -0
- package/examples/jsm/postprocessing/BloomPass.js +172 -0
- package/examples/jsm/postprocessing/BokehPass.js +140 -0
- package/examples/jsm/postprocessing/ClearPass.js +46 -0
- package/examples/jsm/postprocessing/CubeTexturePass.js +85 -0
- package/examples/jsm/postprocessing/DotScreenPass.js +65 -0
- package/examples/jsm/postprocessing/EffectComposer.js +231 -0
- package/examples/jsm/postprocessing/FilmPass.js +66 -0
- package/examples/jsm/postprocessing/GlitchPass.js +128 -0
- package/examples/jsm/postprocessing/HalftonePass.js +79 -0
- package/examples/jsm/postprocessing/LUTPass.js +173 -0
- package/examples/jsm/postprocessing/MaskPass.js +104 -0
- package/examples/jsm/postprocessing/OutlinePass.js +654 -0
- package/examples/jsm/postprocessing/OutputPass.js +91 -0
- package/examples/jsm/postprocessing/Pass.js +84 -0
- package/examples/jsm/postprocessing/RenderPass.js +81 -0
- package/examples/jsm/postprocessing/RenderPixelatedPass.js +235 -0
- package/examples/jsm/postprocessing/SAOPass.js +411 -0
- package/examples/jsm/postprocessing/SMAAPass.js +201 -0
- package/examples/jsm/postprocessing/SSAARenderPass.js +228 -0
- package/examples/jsm/postprocessing/SSAOPass.js +440 -0
- package/examples/jsm/postprocessing/SSRPass.js +641 -0
- package/examples/jsm/postprocessing/SavePass.js +79 -0
- package/examples/jsm/postprocessing/ShaderPass.js +77 -0
- package/examples/jsm/postprocessing/TAARenderPass.js +189 -0
- package/examples/jsm/postprocessing/TexturePass.js +67 -0
- package/examples/jsm/postprocessing/UnrealBloomPass.js +415 -0
- package/examples/jsm/renderers/CSS2DRenderer.js +215 -0
- package/examples/jsm/renderers/CSS3DRenderer.js +335 -0
- package/examples/jsm/renderers/Projector.js +918 -0
- package/examples/jsm/renderers/SVGRenderer.js +553 -0
- package/examples/jsm/renderers/common/Animation.js +58 -0
- package/examples/jsm/renderers/common/Attributes.js +75 -0
- package/examples/jsm/renderers/common/Backend.js +162 -0
- package/examples/jsm/renderers/common/Background.js +136 -0
- package/examples/jsm/renderers/common/Binding.js +19 -0
- package/examples/jsm/renderers/common/Bindings.js +165 -0
- package/examples/jsm/renderers/common/Buffer.js +38 -0
- package/examples/jsm/renderers/common/BufferUtils.js +33 -0
- package/examples/jsm/renderers/common/ChainMap.js +89 -0
- package/examples/jsm/renderers/common/ComputePipeline.js +17 -0
- package/examples/jsm/renderers/common/Constants.js +14 -0
- package/examples/jsm/renderers/common/CubeRenderTarget.js +65 -0
- package/examples/jsm/renderers/common/DataMap.js +54 -0
- package/examples/jsm/renderers/common/Geometries.js +215 -0
- package/examples/jsm/renderers/common/Info.js +73 -0
- package/examples/jsm/renderers/common/Pipeline.js +13 -0
- package/examples/jsm/renderers/common/Pipelines.js +370 -0
- package/examples/jsm/renderers/common/ProgrammableStage.js +18 -0
- package/examples/jsm/renderers/common/RenderContext.js +38 -0
- package/examples/jsm/renderers/common/RenderContexts.js +49 -0
- package/examples/jsm/renderers/common/RenderList.js +178 -0
- package/examples/jsm/renderers/common/RenderLists.js +38 -0
- package/examples/jsm/renderers/common/RenderObject.js +129 -0
- package/examples/jsm/renderers/common/RenderObjects.js +95 -0
- package/examples/jsm/renderers/common/RenderPipeline.js +16 -0
- package/examples/jsm/renderers/common/Renderer.js +895 -0
- package/examples/jsm/renderers/common/SampledTexture.js +80 -0
- package/examples/jsm/renderers/common/Sampler.js +18 -0
- package/examples/jsm/renderers/common/StorageBuffer.js +17 -0
- package/examples/jsm/renderers/common/Textures.js +218 -0
- package/examples/jsm/renderers/common/Uniform.js +140 -0
- package/examples/jsm/renderers/common/UniformBuffer.js +15 -0
- package/examples/jsm/renderers/common/UniformsGroup.js +299 -0
- package/examples/jsm/renderers/common/nodes/NodeSampledTexture.js +39 -0
- package/examples/jsm/renderers/common/nodes/NodeSampler.js +21 -0
- package/examples/jsm/renderers/common/nodes/NodeUniform.js +135 -0
- package/examples/jsm/renderers/common/nodes/Nodes.js +330 -0
- package/examples/jsm/renderers/webgl/nodes/GLSLNodeBuilder.js +340 -0
- package/examples/jsm/renderers/webgl/nodes/SlotNode.js +26 -0
- package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +764 -0
- package/examples/jsm/renderers/webgl/nodes/WebGLNodes.js +49 -0
- package/examples/jsm/renderers/webgpu/WebGPUBackend.js +844 -0
- package/examples/jsm/renderers/webgpu/WebGPURenderer.js +32 -0
- package/examples/jsm/renderers/webgpu/nodes/WGSLNodeBuilder.js +902 -0
- package/examples/jsm/renderers/webgpu/nodes/WGSLNodeFunction.js +104 -0
- package/examples/jsm/renderers/webgpu/nodes/WGSLNodeParser.js +14 -0
- package/examples/jsm/renderers/webgpu/utils/WebGPUAttributeUtils.js +274 -0
- package/examples/jsm/renderers/webgpu/utils/WebGPUBindingUtils.js +223 -0
- package/examples/jsm/renderers/webgpu/utils/WebGPUConstants.js +324 -0
- package/examples/jsm/renderers/webgpu/utils/WebGPUPipelineUtils.js +533 -0
- package/examples/jsm/renderers/webgpu/utils/WebGPUTextureMipmapUtils.js +163 -0
- package/examples/jsm/renderers/webgpu/utils/WebGPUTextureUtils.js +964 -0
- package/examples/jsm/renderers/webgpu/utils/WebGPUUtils.js +92 -0
- package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +87 -0
- package/examples/jsm/shaders/AfterimageShader.js +56 -0
- package/examples/jsm/shaders/BasicShader.js +27 -0
- package/examples/jsm/shaders/BleachBypassShader.js +62 -0
- package/examples/jsm/shaders/BlendShader.js +47 -0
- package/examples/jsm/shaders/BokehShader.js +143 -0
- package/examples/jsm/shaders/BokehShader2.js +393 -0
- package/examples/jsm/shaders/BrightnessContrastShader.js +54 -0
- package/examples/jsm/shaders/ColorCorrectionShader.js +50 -0
- package/examples/jsm/shaders/ColorifyShader.js +51 -0
- package/examples/jsm/shaders/ConvolutionShader.js +103 -0
- package/examples/jsm/shaders/CopyShader.js +45 -0
- package/examples/jsm/shaders/DOFMipMapShader.js +54 -0
- package/examples/jsm/shaders/DepthLimitedBlurShader.js +166 -0
- package/examples/jsm/shaders/DigitalGlitch.js +101 -0
- package/examples/jsm/shaders/DotScreenShader.js +70 -0
- package/examples/jsm/shaders/ExposureShader.js +44 -0
- package/examples/jsm/shaders/FXAAShader.js +286 -0
- package/examples/jsm/shaders/FilmShader.js +102 -0
- package/examples/jsm/shaders/FocusShader.js +87 -0
- package/examples/jsm/shaders/FreiChenShader.js +94 -0
- package/examples/jsm/shaders/GammaCorrectionShader.js +43 -0
- package/examples/jsm/shaders/GodRaysShader.js +313 -0
- package/examples/jsm/shaders/HalftoneShader.js +310 -0
- package/examples/jsm/shaders/HorizontalBlurShader.js +59 -0
- package/examples/jsm/shaders/HorizontalTiltShiftShader.js +61 -0
- package/examples/jsm/shaders/HueSaturationShader.js +65 -0
- package/examples/jsm/shaders/KaleidoShader.js +56 -0
- package/examples/jsm/shaders/LuminosityHighPassShader.js +64 -0
- package/examples/jsm/shaders/LuminosityShader.js +46 -0
- package/examples/jsm/shaders/MMDToonShader.js +132 -0
- package/examples/jsm/shaders/MirrorShader.js +54 -0
- package/examples/jsm/shaders/NormalMapShader.js +53 -0
- package/examples/jsm/shaders/OutputShader.js +78 -0
- package/examples/jsm/shaders/RGBShiftShader.js +54 -0
- package/examples/jsm/shaders/SAOShader.js +188 -0
- package/examples/jsm/shaders/SMAAShader.js +460 -0
- package/examples/jsm/shaders/SSAOShader.js +288 -0
- package/examples/jsm/shaders/SSRShader.js +364 -0
- package/examples/jsm/shaders/SepiaShader.js +52 -0
- package/examples/jsm/shaders/SobelOperatorShader.js +90 -0
- package/examples/jsm/shaders/SubsurfaceScatteringShader.js +88 -0
- package/examples/jsm/shaders/TechnicolorShader.js +43 -0
- package/examples/jsm/shaders/ToonShader.js +326 -0
- package/examples/jsm/shaders/TriangleBlurShader.js +72 -0
- package/examples/jsm/shaders/UnpackDepthRGBAShader.js +45 -0
- package/examples/jsm/shaders/VelocityShader.js +128 -0
- package/examples/jsm/shaders/VerticalBlurShader.js +59 -0
- package/examples/jsm/shaders/VerticalTiltShiftShader.js +61 -0
- package/examples/jsm/shaders/VignetteShader.js +51 -0
- package/examples/jsm/shaders/VolumeShader.js +289 -0
- package/examples/jsm/shaders/WaterRefractionShader.js +93 -0
- package/examples/jsm/textures/FlakesTexture.js +40 -0
- package/examples/jsm/utils/BufferGeometryUtils.js +1373 -0
- package/examples/jsm/utils/CameraUtils.js +73 -0
- package/examples/jsm/utils/GPUStatsPanel.js +128 -0
- package/examples/jsm/utils/GeometryCompressionUtils.js +639 -0
- package/examples/jsm/utils/GeometryUtils.js +221 -0
- package/examples/jsm/utils/LDrawUtils.js +202 -0
- package/examples/jsm/utils/PackedPhongMaterial.js +178 -0
- package/examples/jsm/utils/SceneUtils.js +254 -0
- package/examples/jsm/utils/ShadowMapViewer.js +210 -0
- package/examples/jsm/utils/SkeletonUtils.js +413 -0
- package/examples/jsm/utils/TextureUtils.js +86 -0
- package/examples/jsm/utils/UVsDebug.js +165 -0
- package/examples/jsm/utils/WorkerPool.js +102 -0
- package/examples/jsm/webxr/ARButton.js +208 -0
- package/examples/jsm/webxr/OculusHandModel.js +109 -0
- package/examples/jsm/webxr/OculusHandPointerModel.js +413 -0
- package/examples/jsm/webxr/Text2D.js +38 -0
- package/examples/jsm/webxr/VRButton.js +200 -0
- package/examples/jsm/webxr/XRButton.js +198 -0
- package/examples/jsm/webxr/XRControllerModelFactory.js +299 -0
- package/examples/jsm/webxr/XREstimatedLight.js +223 -0
- package/examples/jsm/webxr/XRHandMeshModel.js +112 -0
- package/examples/jsm/webxr/XRHandModelFactory.js +105 -0
- package/examples/jsm/webxr/XRHandPrimitiveModel.js +103 -0
- package/examples/jsm/webxr/XRPlanes.js +100 -0
- package/lib/3d.min.js +1 -0
- package/package.json +25 -12
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import { GPUPrimitiveTopology, GPUTextureFormat } from './WebGPUConstants.js';
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vertexShader: /* glsl */`
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}`,
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fragmentShader: /* glsl */`
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uniform sampler2D tDiffuse;
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uniform float exposure;
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varying vec2 vUv;
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vec3 RRTAndODTFit( vec3 v ) {
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vec3 a = v * ( v + 0.0245786 ) - 0.000090537;
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vec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;
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return a / b;
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}
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vec3 ACESFilmicToneMapping( vec3 color ) {
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// sRGB => XYZ => D65_2_D60 => AP1 => RRT_SAT
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const mat3 ACESInputMat = mat3(
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vec3( 0.59719, 0.07600, 0.02840 ), // transposed from source
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vec3( 0.35458, 0.90834, 0.13383 ),
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vec3( 0.04823, 0.01566, 0.83777 )
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);
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// ODT_SAT => XYZ => D60_2_D65 => sRGB
|
|
57
|
+
const mat3 ACESOutputMat = mat3(
|
|
58
|
+
vec3( 1.60475, -0.10208, -0.00327 ), // transposed from source
|
|
59
|
+
vec3( -0.53108, 1.10813, -0.07276 ),
|
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60
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+
vec3( -0.07367, -0.00605, 1.07602 )
|
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61
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+
);
|
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62
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+
|
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63
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+
color = ACESInputMat * color;
|
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64
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+
|
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65
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+
// Apply RRT and ODT
|
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66
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+
color = RRTAndODTFit( color );
|
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67
|
+
|
|
68
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+
color = ACESOutputMat * color;
|
|
69
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+
|
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70
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+
// Clamp to [0, 1]
|
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71
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+
return saturate( color );
|
|
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+
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73
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+
}
|
|
74
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+
|
|
75
|
+
void main() {
|
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76
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+
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77
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+
vec4 tex = texture2D( tDiffuse, vUv );
|
|
78
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+
|
|
79
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+
tex.rgb *= exposure / 0.6; // pre-exposed, outside of the tone mapping function
|
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80
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+
|
|
81
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+
gl_FragColor = vec4( ACESFilmicToneMapping( tex.rgb ), tex.a );
|
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82
|
+
|
|
83
|
+
}`
|
|
84
|
+
|
|
85
|
+
};
|
|
86
|
+
|
|
87
|
+
export { ACESFilmicToneMappingShader };
|
|
@@ -0,0 +1,56 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Afterimage shader
|
|
3
|
+
* I created this effect inspired by a demo on codepen:
|
|
4
|
+
* https://codepen.io/brunoimbrizi/pen/MoRJaN?page=1&
|
|
5
|
+
*/
|
|
6
|
+
|
|
7
|
+
const AfterimageShader = {
|
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8
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+
|
|
9
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+
uniforms: {
|
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10
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+
|
|
11
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+
'damp': { value: 0.96 },
|
|
12
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+
'tOld': { value: null },
|
|
13
|
+
'tNew': { value: null }
|
|
14
|
+
|
|
15
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+
},
|
|
16
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+
|
|
17
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+
vertexShader: /* glsl */`
|
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18
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+
|
|
19
|
+
varying vec2 vUv;
|
|
20
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+
|
|
21
|
+
void main() {
|
|
22
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+
|
|
23
|
+
vUv = uv;
|
|
24
|
+
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
|
|
25
|
+
|
|
26
|
+
}`,
|
|
27
|
+
|
|
28
|
+
fragmentShader: /* glsl */`
|
|
29
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+
|
|
30
|
+
uniform float damp;
|
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31
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+
|
|
32
|
+
uniform sampler2D tOld;
|
|
33
|
+
uniform sampler2D tNew;
|
|
34
|
+
|
|
35
|
+
varying vec2 vUv;
|
|
36
|
+
|
|
37
|
+
vec4 when_gt( vec4 x, float y ) {
|
|
38
|
+
|
|
39
|
+
return max( sign( x - y ), 0.0 );
|
|
40
|
+
|
|
41
|
+
}
|
|
42
|
+
|
|
43
|
+
void main() {
|
|
44
|
+
|
|
45
|
+
vec4 texelOld = texture2D( tOld, vUv );
|
|
46
|
+
vec4 texelNew = texture2D( tNew, vUv );
|
|
47
|
+
|
|
48
|
+
texelOld *= damp * when_gt( texelOld, 0.1 );
|
|
49
|
+
|
|
50
|
+
gl_FragColor = max(texelNew, texelOld);
|
|
51
|
+
|
|
52
|
+
}`
|
|
53
|
+
|
|
54
|
+
};
|
|
55
|
+
|
|
56
|
+
export { AfterimageShader };
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Simple test shader
|
|
3
|
+
*/
|
|
4
|
+
|
|
5
|
+
const BasicShader = {
|
|
6
|
+
|
|
7
|
+
uniforms: {},
|
|
8
|
+
|
|
9
|
+
vertexShader: /* glsl */`
|
|
10
|
+
|
|
11
|
+
void main() {
|
|
12
|
+
|
|
13
|
+
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
|
|
14
|
+
|
|
15
|
+
}`,
|
|
16
|
+
|
|
17
|
+
fragmentShader: /* glsl */`
|
|
18
|
+
|
|
19
|
+
void main() {
|
|
20
|
+
|
|
21
|
+
gl_FragColor = vec4( 1.0, 0.0, 0.0, 0.5 );
|
|
22
|
+
|
|
23
|
+
}`
|
|
24
|
+
|
|
25
|
+
};
|
|
26
|
+
|
|
27
|
+
export { BasicShader };
|
|
@@ -0,0 +1,62 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Bleach bypass shader [http://en.wikipedia.org/wiki/Bleach_bypass]
|
|
3
|
+
* - based on Nvidia example
|
|
4
|
+
* http://developer.download.nvidia.com/shaderlibrary/webpages/shader_library.html#post_bleach_bypass
|
|
5
|
+
*/
|
|
6
|
+
|
|
7
|
+
const BleachBypassShader = {
|
|
8
|
+
|
|
9
|
+
name: 'BleachBypassShader',
|
|
10
|
+
|
|
11
|
+
uniforms: {
|
|
12
|
+
|
|
13
|
+
'tDiffuse': { value: null },
|
|
14
|
+
'opacity': { value: 1.0 }
|
|
15
|
+
|
|
16
|
+
},
|
|
17
|
+
|
|
18
|
+
vertexShader: /* glsl */`
|
|
19
|
+
|
|
20
|
+
varying vec2 vUv;
|
|
21
|
+
|
|
22
|
+
void main() {
|
|
23
|
+
|
|
24
|
+
vUv = uv;
|
|
25
|
+
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
|
|
26
|
+
|
|
27
|
+
}`,
|
|
28
|
+
|
|
29
|
+
fragmentShader: /* glsl */`
|
|
30
|
+
|
|
31
|
+
uniform float opacity;
|
|
32
|
+
|
|
33
|
+
uniform sampler2D tDiffuse;
|
|
34
|
+
|
|
35
|
+
varying vec2 vUv;
|
|
36
|
+
|
|
37
|
+
void main() {
|
|
38
|
+
|
|
39
|
+
vec4 base = texture2D( tDiffuse, vUv );
|
|
40
|
+
|
|
41
|
+
vec3 lumCoeff = vec3( 0.25, 0.65, 0.1 );
|
|
42
|
+
float lum = dot( lumCoeff, base.rgb );
|
|
43
|
+
vec3 blend = vec3( lum );
|
|
44
|
+
|
|
45
|
+
float L = min( 1.0, max( 0.0, 10.0 * ( lum - 0.45 ) ) );
|
|
46
|
+
|
|
47
|
+
vec3 result1 = 2.0 * base.rgb * blend;
|
|
48
|
+
vec3 result2 = 1.0 - 2.0 * ( 1.0 - blend ) * ( 1.0 - base.rgb );
|
|
49
|
+
|
|
50
|
+
vec3 newColor = mix( result1, result2, L );
|
|
51
|
+
|
|
52
|
+
float A2 = opacity * base.a;
|
|
53
|
+
vec3 mixRGB = A2 * newColor.rgb;
|
|
54
|
+
mixRGB += ( ( 1.0 - A2 ) * base.rgb );
|
|
55
|
+
|
|
56
|
+
gl_FragColor = vec4( mixRGB, base.a );
|
|
57
|
+
|
|
58
|
+
}`
|
|
59
|
+
|
|
60
|
+
};
|
|
61
|
+
|
|
62
|
+
export { BleachBypassShader };
|
|
@@ -0,0 +1,47 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Blend two textures
|
|
3
|
+
*/
|
|
4
|
+
|
|
5
|
+
const BlendShader = {
|
|
6
|
+
|
|
7
|
+
uniforms: {
|
|
8
|
+
|
|
9
|
+
'tDiffuse1': { value: null },
|
|
10
|
+
'tDiffuse2': { value: null },
|
|
11
|
+
'mixRatio': { value: 0.5 },
|
|
12
|
+
'opacity': { value: 1.0 }
|
|
13
|
+
|
|
14
|
+
},
|
|
15
|
+
|
|
16
|
+
vertexShader: /* glsl */`
|
|
17
|
+
|
|
18
|
+
varying vec2 vUv;
|
|
19
|
+
|
|
20
|
+
void main() {
|
|
21
|
+
|
|
22
|
+
vUv = uv;
|
|
23
|
+
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
|
|
24
|
+
|
|
25
|
+
}`,
|
|
26
|
+
|
|
27
|
+
fragmentShader: /* glsl */`
|
|
28
|
+
|
|
29
|
+
uniform float opacity;
|
|
30
|
+
uniform float mixRatio;
|
|
31
|
+
|
|
32
|
+
uniform sampler2D tDiffuse1;
|
|
33
|
+
uniform sampler2D tDiffuse2;
|
|
34
|
+
|
|
35
|
+
varying vec2 vUv;
|
|
36
|
+
|
|
37
|
+
void main() {
|
|
38
|
+
|
|
39
|
+
vec4 texel1 = texture2D( tDiffuse1, vUv );
|
|
40
|
+
vec4 texel2 = texture2D( tDiffuse2, vUv );
|
|
41
|
+
gl_FragColor = opacity * mix( texel1, texel2, mixRatio );
|
|
42
|
+
|
|
43
|
+
}`
|
|
44
|
+
|
|
45
|
+
};
|
|
46
|
+
|
|
47
|
+
export { BlendShader };
|
|
@@ -0,0 +1,143 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Depth-of-field shader with bokeh
|
|
3
|
+
* ported from GLSL shader by Martins Upitis
|
|
4
|
+
* http://artmartinsh.blogspot.com/2010/02/glsl-lens-blur-filter-with-bokeh.html
|
|
5
|
+
*/
|
|
6
|
+
|
|
7
|
+
const BokehShader = {
|
|
8
|
+
|
|
9
|
+
defines: {
|
|
10
|
+
'DEPTH_PACKING': 1,
|
|
11
|
+
'PERSPECTIVE_CAMERA': 1,
|
|
12
|
+
},
|
|
13
|
+
|
|
14
|
+
uniforms: {
|
|
15
|
+
|
|
16
|
+
'tColor': { value: null },
|
|
17
|
+
'tDepth': { value: null },
|
|
18
|
+
'focus': { value: 1.0 },
|
|
19
|
+
'aspect': { value: 1.0 },
|
|
20
|
+
'aperture': { value: 0.025 },
|
|
21
|
+
'maxblur': { value: 0.01 },
|
|
22
|
+
'nearClip': { value: 1.0 },
|
|
23
|
+
'farClip': { value: 1000.0 },
|
|
24
|
+
|
|
25
|
+
},
|
|
26
|
+
|
|
27
|
+
vertexShader: /* glsl */`
|
|
28
|
+
|
|
29
|
+
varying vec2 vUv;
|
|
30
|
+
|
|
31
|
+
void main() {
|
|
32
|
+
|
|
33
|
+
vUv = uv;
|
|
34
|
+
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
|
|
35
|
+
|
|
36
|
+
}`,
|
|
37
|
+
|
|
38
|
+
fragmentShader: /* glsl */`
|
|
39
|
+
|
|
40
|
+
#include <common>
|
|
41
|
+
|
|
42
|
+
varying vec2 vUv;
|
|
43
|
+
|
|
44
|
+
uniform sampler2D tColor;
|
|
45
|
+
uniform sampler2D tDepth;
|
|
46
|
+
|
|
47
|
+
uniform float maxblur; // max blur amount
|
|
48
|
+
uniform float aperture; // aperture - bigger values for shallower depth of field
|
|
49
|
+
|
|
50
|
+
uniform float nearClip;
|
|
51
|
+
uniform float farClip;
|
|
52
|
+
|
|
53
|
+
uniform float focus;
|
|
54
|
+
uniform float aspect;
|
|
55
|
+
|
|
56
|
+
#include <packing>
|
|
57
|
+
|
|
58
|
+
float getDepth( const in vec2 screenPosition ) {
|
|
59
|
+
#if DEPTH_PACKING == 1
|
|
60
|
+
return unpackRGBAToDepth( texture2D( tDepth, screenPosition ) );
|
|
61
|
+
#else
|
|
62
|
+
return texture2D( tDepth, screenPosition ).x;
|
|
63
|
+
#endif
|
|
64
|
+
}
|
|
65
|
+
|
|
66
|
+
float getViewZ( const in float depth ) {
|
|
67
|
+
#if PERSPECTIVE_CAMERA == 1
|
|
68
|
+
return perspectiveDepthToViewZ( depth, nearClip, farClip );
|
|
69
|
+
#else
|
|
70
|
+
return orthographicDepthToViewZ( depth, nearClip, farClip );
|
|
71
|
+
#endif
|
|
72
|
+
}
|
|
73
|
+
|
|
74
|
+
|
|
75
|
+
void main() {
|
|
76
|
+
|
|
77
|
+
vec2 aspectcorrect = vec2( 1.0, aspect );
|
|
78
|
+
|
|
79
|
+
float viewZ = getViewZ( getDepth( vUv ) );
|
|
80
|
+
|
|
81
|
+
float factor = ( focus + viewZ ); // viewZ is <= 0, so this is a difference equation
|
|
82
|
+
|
|
83
|
+
vec2 dofblur = vec2 ( clamp( factor * aperture, -maxblur, maxblur ) );
|
|
84
|
+
|
|
85
|
+
vec2 dofblur9 = dofblur * 0.9;
|
|
86
|
+
vec2 dofblur7 = dofblur * 0.7;
|
|
87
|
+
vec2 dofblur4 = dofblur * 0.4;
|
|
88
|
+
|
|
89
|
+
vec4 col = vec4( 0.0 );
|
|
90
|
+
|
|
91
|
+
col += texture2D( tColor, vUv.xy );
|
|
92
|
+
col += texture2D( tColor, vUv.xy + ( vec2( 0.0, 0.4 ) * aspectcorrect ) * dofblur );
|
|
93
|
+
col += texture2D( tColor, vUv.xy + ( vec2( 0.15, 0.37 ) * aspectcorrect ) * dofblur );
|
|
94
|
+
col += texture2D( tColor, vUv.xy + ( vec2( 0.29, 0.29 ) * aspectcorrect ) * dofblur );
|
|
95
|
+
col += texture2D( tColor, vUv.xy + ( vec2( -0.37, 0.15 ) * aspectcorrect ) * dofblur );
|
|
96
|
+
col += texture2D( tColor, vUv.xy + ( vec2( 0.40, 0.0 ) * aspectcorrect ) * dofblur );
|
|
97
|
+
col += texture2D( tColor, vUv.xy + ( vec2( 0.37, -0.15 ) * aspectcorrect ) * dofblur );
|
|
98
|
+
col += texture2D( tColor, vUv.xy + ( vec2( 0.29, -0.29 ) * aspectcorrect ) * dofblur );
|
|
99
|
+
col += texture2D( tColor, vUv.xy + ( vec2( -0.15, -0.37 ) * aspectcorrect ) * dofblur );
|
|
100
|
+
col += texture2D( tColor, vUv.xy + ( vec2( 0.0, -0.4 ) * aspectcorrect ) * dofblur );
|
|
101
|
+
col += texture2D( tColor, vUv.xy + ( vec2( -0.15, 0.37 ) * aspectcorrect ) * dofblur );
|
|
102
|
+
col += texture2D( tColor, vUv.xy + ( vec2( -0.29, 0.29 ) * aspectcorrect ) * dofblur );
|
|
103
|
+
col += texture2D( tColor, vUv.xy + ( vec2( 0.37, 0.15 ) * aspectcorrect ) * dofblur );
|
|
104
|
+
col += texture2D( tColor, vUv.xy + ( vec2( -0.4, 0.0 ) * aspectcorrect ) * dofblur );
|
|
105
|
+
col += texture2D( tColor, vUv.xy + ( vec2( -0.37, -0.15 ) * aspectcorrect ) * dofblur );
|
|
106
|
+
col += texture2D( tColor, vUv.xy + ( vec2( -0.29, -0.29 ) * aspectcorrect ) * dofblur );
|
|
107
|
+
col += texture2D( tColor, vUv.xy + ( vec2( 0.15, -0.37 ) * aspectcorrect ) * dofblur );
|
|
108
|
+
|
|
109
|
+
col += texture2D( tColor, vUv.xy + ( vec2( 0.15, 0.37 ) * aspectcorrect ) * dofblur9 );
|
|
110
|
+
col += texture2D( tColor, vUv.xy + ( vec2( -0.37, 0.15 ) * aspectcorrect ) * dofblur9 );
|
|
111
|
+
col += texture2D( tColor, vUv.xy + ( vec2( 0.37, -0.15 ) * aspectcorrect ) * dofblur9 );
|
|
112
|
+
col += texture2D( tColor, vUv.xy + ( vec2( -0.15, -0.37 ) * aspectcorrect ) * dofblur9 );
|
|
113
|
+
col += texture2D( tColor, vUv.xy + ( vec2( -0.15, 0.37 ) * aspectcorrect ) * dofblur9 );
|
|
114
|
+
col += texture2D( tColor, vUv.xy + ( vec2( 0.37, 0.15 ) * aspectcorrect ) * dofblur9 );
|
|
115
|
+
col += texture2D( tColor, vUv.xy + ( vec2( -0.37, -0.15 ) * aspectcorrect ) * dofblur9 );
|
|
116
|
+
col += texture2D( tColor, vUv.xy + ( vec2( 0.15, -0.37 ) * aspectcorrect ) * dofblur9 );
|
|
117
|
+
|
|
118
|
+
col += texture2D( tColor, vUv.xy + ( vec2( 0.29, 0.29 ) * aspectcorrect ) * dofblur7 );
|
|
119
|
+
col += texture2D( tColor, vUv.xy + ( vec2( 0.40, 0.0 ) * aspectcorrect ) * dofblur7 );
|
|
120
|
+
col += texture2D( tColor, vUv.xy + ( vec2( 0.29, -0.29 ) * aspectcorrect ) * dofblur7 );
|
|
121
|
+
col += texture2D( tColor, vUv.xy + ( vec2( 0.0, -0.4 ) * aspectcorrect ) * dofblur7 );
|
|
122
|
+
col += texture2D( tColor, vUv.xy + ( vec2( -0.29, 0.29 ) * aspectcorrect ) * dofblur7 );
|
|
123
|
+
col += texture2D( tColor, vUv.xy + ( vec2( -0.4, 0.0 ) * aspectcorrect ) * dofblur7 );
|
|
124
|
+
col += texture2D( tColor, vUv.xy + ( vec2( -0.29, -0.29 ) * aspectcorrect ) * dofblur7 );
|
|
125
|
+
col += texture2D( tColor, vUv.xy + ( vec2( 0.0, 0.4 ) * aspectcorrect ) * dofblur7 );
|
|
126
|
+
|
|
127
|
+
col += texture2D( tColor, vUv.xy + ( vec2( 0.29, 0.29 ) * aspectcorrect ) * dofblur4 );
|
|
128
|
+
col += texture2D( tColor, vUv.xy + ( vec2( 0.4, 0.0 ) * aspectcorrect ) * dofblur4 );
|
|
129
|
+
col += texture2D( tColor, vUv.xy + ( vec2( 0.29, -0.29 ) * aspectcorrect ) * dofblur4 );
|
|
130
|
+
col += texture2D( tColor, vUv.xy + ( vec2( 0.0, -0.4 ) * aspectcorrect ) * dofblur4 );
|
|
131
|
+
col += texture2D( tColor, vUv.xy + ( vec2( -0.29, 0.29 ) * aspectcorrect ) * dofblur4 );
|
|
132
|
+
col += texture2D( tColor, vUv.xy + ( vec2( -0.4, 0.0 ) * aspectcorrect ) * dofblur4 );
|
|
133
|
+
col += texture2D( tColor, vUv.xy + ( vec2( -0.29, -0.29 ) * aspectcorrect ) * dofblur4 );
|
|
134
|
+
col += texture2D( tColor, vUv.xy + ( vec2( 0.0, 0.4 ) * aspectcorrect ) * dofblur4 );
|
|
135
|
+
|
|
136
|
+
gl_FragColor = col / 41.0;
|
|
137
|
+
gl_FragColor.a = 1.0;
|
|
138
|
+
|
|
139
|
+
}`
|
|
140
|
+
|
|
141
|
+
};
|
|
142
|
+
|
|
143
|
+
export { BokehShader };
|