@anov/3d 0.0.1 → 0.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (570) hide show
  1. package/README.md +142 -1
  2. package/dist/core/camera.d.ts +31 -4
  3. package/dist/core/camera.js +62 -52
  4. package/dist/core/control/transformControls.d.ts +12 -0
  5. package/dist/core/control/transformControls.js +72 -0
  6. package/dist/core/cssRenderer.d.ts +17 -0
  7. package/dist/core/cssRenderer.js +36 -0
  8. package/dist/core/global/global.d.ts +27 -0
  9. package/dist/core/global/global.js +72 -0
  10. package/dist/core/global/globalControl.d.ts +17 -0
  11. package/dist/core/global/globalControl.js +62 -0
  12. package/dist/core/group.d.ts +51 -6
  13. package/dist/core/group.js +124 -16
  14. package/dist/core/line.d.ts +13 -0
  15. package/dist/core/line.js +83 -0
  16. package/dist/core/mesh.d.ts +12 -7
  17. package/dist/core/mesh.js +57 -56
  18. package/dist/core/model.d.ts +11 -3
  19. package/dist/core/model.js +34 -7
  20. package/dist/core/scene.d.ts +84 -25
  21. package/dist/core/scene.js +207 -53
  22. package/dist/core/use/useScene.d.ts +10 -0
  23. package/dist/core/use/useScene.js +14 -0
  24. package/dist/core/use/useframe.d.ts +6 -0
  25. package/dist/core/use/useframe.js +11 -0
  26. package/dist/export.d.ts +41 -0
  27. package/dist/export.js +37 -0
  28. package/dist/index.d.ts +3 -6
  29. package/dist/index.js +5 -6
  30. package/dist/threeCell.d.ts +8 -0
  31. package/dist/threeCell.js +16 -0
  32. package/dist/type.d.ts +4 -3
  33. package/dist/utils/createElement.d.ts +103 -0
  34. package/dist/utils/createElement.js +145 -0
  35. package/dist/utils/createLabel.d.ts +2 -0
  36. package/dist/utils/createLabel.js +4 -0
  37. package/dist/utils/index.d.ts +36 -0
  38. package/dist/utils/index.js +76 -0
  39. package/dist/utils/line.d.ts +0 -0
  40. package/dist/utils/line.js +0 -0
  41. package/dist/utils/move.d.ts +48 -0
  42. package/dist/utils/move.js +149 -0
  43. package/examples/fonts/LICENSE +13 -0
  44. package/examples/fonts/README.md +11 -0
  45. package/examples/fonts/droid/NOTICE +190 -0
  46. package/examples/fonts/droid/README.txt +18 -0
  47. package/examples/fonts/droid/droid_sans_bold.typeface.json +1 -0
  48. package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +1 -0
  49. package/examples/fonts/droid/droid_sans_regular.typeface.json +1 -0
  50. package/examples/fonts/droid/droid_serif_bold.typeface.json +1 -0
  51. package/examples/fonts/droid/droid_serif_regular.typeface.json +1 -0
  52. package/examples/fonts/gentilis_bold.typeface.json +1 -0
  53. package/examples/fonts/gentilis_regular.typeface.json +1 -0
  54. package/examples/fonts/helvetiker_bold.typeface.json +1 -0
  55. package/examples/fonts/helvetiker_regular.typeface.json +1 -0
  56. package/examples/fonts/optimer_bold.typeface.json +1 -0
  57. package/examples/fonts/optimer_regular.typeface.json +1 -0
  58. package/examples/fonts/ttf/README.md +9 -0
  59. package/examples/fonts/ttf/kenpixel.ttf +0 -0
  60. package/examples/jsm/animation/AnimationClipCreator.js +116 -0
  61. package/examples/jsm/animation/CCDIKSolver.js +482 -0
  62. package/examples/jsm/animation/MMDAnimationHelper.js +1207 -0
  63. package/examples/jsm/animation/MMDPhysics.js +1406 -0
  64. package/examples/jsm/cameras/CinematicCamera.js +208 -0
  65. package/examples/jsm/capabilities/WebGL.js +91 -0
  66. package/examples/jsm/capabilities/WebGPU.js +53 -0
  67. package/examples/jsm/controls/ArcballControls.js +3224 -0
  68. package/examples/jsm/controls/DragControls.js +220 -0
  69. package/examples/jsm/controls/FirstPersonControls.js +325 -0
  70. package/examples/jsm/controls/FlyControls.js +300 -0
  71. package/examples/jsm/controls/MapControls.js +28 -0
  72. package/examples/jsm/controls/OrbitControls.js +1388 -0
  73. package/examples/jsm/controls/PointerLockControls.js +162 -0
  74. package/examples/jsm/controls/TrackballControls.js +828 -0
  75. package/examples/jsm/controls/TransformControls.js +1557 -0
  76. package/examples/jsm/csm/CSM.js +384 -0
  77. package/examples/jsm/csm/CSMFrustum.js +152 -0
  78. package/examples/jsm/csm/CSMHelper.js +193 -0
  79. package/examples/jsm/csm/CSMShader.js +252 -0
  80. package/examples/jsm/curves/CurveExtras.js +422 -0
  81. package/examples/jsm/curves/NURBSCurve.js +80 -0
  82. package/examples/jsm/curves/NURBSSurface.js +52 -0
  83. package/examples/jsm/curves/NURBSUtils.js +487 -0
  84. package/examples/jsm/effects/AnaglyphEffect.js +154 -0
  85. package/examples/jsm/effects/AsciiEffect.js +263 -0
  86. package/examples/jsm/effects/OutlineEffect.js +539 -0
  87. package/examples/jsm/effects/ParallaxBarrierEffect.js +119 -0
  88. package/examples/jsm/effects/PeppersGhostEffect.js +153 -0
  89. package/examples/jsm/effects/StereoEffect.js +55 -0
  90. package/examples/jsm/environments/DebugEnvironment.js +52 -0
  91. package/examples/jsm/environments/RoomEnvironment.js +148 -0
  92. package/examples/jsm/exporters/DRACOExporter.js +267 -0
  93. package/examples/jsm/exporters/EXRExporter.js +501 -0
  94. package/examples/jsm/exporters/GLTFExporter.js +3161 -0
  95. package/examples/jsm/exporters/KTX2Exporter.js +292 -0
  96. package/examples/jsm/exporters/MMDExporter.js +217 -0
  97. package/examples/jsm/exporters/OBJExporter.js +284 -0
  98. package/examples/jsm/exporters/PLYExporter.js +528 -0
  99. package/examples/jsm/exporters/STLExporter.js +199 -0
  100. package/examples/jsm/exporters/USDZExporter.js +711 -0
  101. package/examples/jsm/geometries/BoxLineGeometry.js +69 -0
  102. package/examples/jsm/geometries/ConvexGeometry.js +53 -0
  103. package/examples/jsm/geometries/DecalGeometry.js +356 -0
  104. package/examples/jsm/geometries/ParametricGeometries.js +254 -0
  105. package/examples/jsm/geometries/ParametricGeometry.js +139 -0
  106. package/examples/jsm/geometries/RoundedBoxGeometry.js +155 -0
  107. package/examples/jsm/geometries/TeapotGeometry.js +704 -0
  108. package/examples/jsm/geometries/TextGeometry.js +57 -0
  109. package/examples/jsm/helpers/LightProbeHelper.js +130 -0
  110. package/examples/jsm/helpers/OctreeHelper.js +73 -0
  111. package/examples/jsm/helpers/PositionalAudioHelper.js +109 -0
  112. package/examples/jsm/helpers/RectAreaLightHelper.js +85 -0
  113. package/examples/jsm/helpers/VertexNormalsHelper.js +96 -0
  114. package/examples/jsm/helpers/VertexTangentsHelper.js +88 -0
  115. package/examples/jsm/helpers/ViewHelper.js +333 -0
  116. package/examples/jsm/interactive/HTMLMesh.js +565 -0
  117. package/examples/jsm/interactive/InteractiveGroup.js +116 -0
  118. package/examples/jsm/interactive/SelectionBox.js +227 -0
  119. package/examples/jsm/interactive/SelectionHelper.js +104 -0
  120. package/examples/jsm/libs/ammo.wasm.js +822 -0
  121. package/examples/jsm/libs/ammo.wasm.wasm +0 -0
  122. package/examples/jsm/libs/basis/README.md +46 -0
  123. package/examples/jsm/libs/basis/basis_transcoder.js +21 -0
  124. package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
  125. package/examples/jsm/libs/chevrotain.module.min.js +141 -0
  126. package/examples/jsm/libs/draco/README.md +32 -0
  127. package/examples/jsm/libs/draco/draco_decoder.js +34 -0
  128. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  129. package/examples/jsm/libs/draco/draco_encoder.js +33 -0
  130. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
  131. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
  132. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  133. package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -0
  134. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
  135. package/examples/jsm/libs/ecsy.module.js +1792 -0
  136. package/examples/jsm/libs/fflate.module.js +2474 -0
  137. package/examples/jsm/libs/ktx-parse.module.js +1 -0
  138. package/examples/jsm/libs/lil-gui.module.min.js +8 -0
  139. package/examples/jsm/libs/lottie_canvas.module.js +14844 -0
  140. package/examples/jsm/libs/meshopt_decoder.module.js +178 -0
  141. package/examples/jsm/libs/mikktspace.module.js +128 -0
  142. package/examples/jsm/libs/mmdparser.module.js +11530 -0
  143. package/examples/jsm/libs/motion-controllers.module.js +397 -0
  144. package/examples/jsm/libs/opentype.module.js +14568 -0
  145. package/examples/jsm/libs/potpack.module.js +125 -0
  146. package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -0
  147. package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +16 -0
  148. package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
  149. package/examples/jsm/libs/stats.module.js +167 -0
  150. package/examples/jsm/libs/tween.module.js +803 -0
  151. package/examples/jsm/libs/utif.module.js +1579 -0
  152. package/examples/jsm/libs/zstddec.module.js +1 -0
  153. package/examples/jsm/lights/IESSpotLight.js +25 -0
  154. package/examples/jsm/lights/LightProbeGenerator.js +252 -0
  155. package/examples/jsm/lights/RectAreaLightUniformsLib.js +79 -0
  156. package/examples/jsm/lines/Line2.js +19 -0
  157. package/examples/jsm/lines/LineGeometry.js +79 -0
  158. package/examples/jsm/lines/LineMaterial.js +702 -0
  159. package/examples/jsm/lines/LineSegments2.js +361 -0
  160. package/examples/jsm/lines/LineSegmentsGeometry.js +241 -0
  161. package/examples/jsm/lines/Wireframe.js +56 -0
  162. package/examples/jsm/lines/WireframeGeometry2.js +24 -0
  163. package/examples/jsm/loaders/3DMLoader.js +1497 -0
  164. package/examples/jsm/loaders/3MFLoader.js +1478 -0
  165. package/examples/jsm/loaders/AMFLoader.js +521 -0
  166. package/examples/jsm/loaders/BVHLoader.js +437 -0
  167. package/examples/jsm/loaders/ColladaLoader.js +4122 -0
  168. package/examples/jsm/loaders/DDSLoader.js +274 -0
  169. package/examples/jsm/loaders/DRACOLoader.js +612 -0
  170. package/examples/jsm/loaders/EXRLoader.js +2309 -0
  171. package/examples/jsm/loaders/FBXLoader.js +4142 -0
  172. package/examples/jsm/loaders/FontLoader.js +183 -0
  173. package/examples/jsm/loaders/GCodeLoader.js +261 -0
  174. package/examples/jsm/loaders/GLTFLoader.js +4576 -0
  175. package/examples/jsm/loaders/HDRCubeTextureLoader.js +115 -0
  176. package/examples/jsm/loaders/IESLoader.js +337 -0
  177. package/examples/jsm/loaders/KMZLoader.js +130 -0
  178. package/examples/jsm/loaders/KTX2Loader.js +868 -0
  179. package/examples/jsm/loaders/KTXLoader.js +176 -0
  180. package/examples/jsm/loaders/LDrawLoader.js +2464 -0
  181. package/examples/jsm/loaders/LUT3dlLoader.js +151 -0
  182. package/examples/jsm/loaders/LUTCubeLoader.js +153 -0
  183. package/examples/jsm/loaders/LWOLoader.js +1052 -0
  184. package/examples/jsm/loaders/LogLuvLoader.js +606 -0
  185. package/examples/jsm/loaders/LottieLoader.js +77 -0
  186. package/examples/jsm/loaders/MD2Loader.js +399 -0
  187. package/examples/jsm/loaders/MDDLoader.js +102 -0
  188. package/examples/jsm/loaders/MMDLoader.js +2273 -0
  189. package/examples/jsm/loaders/MTLLoader.js +567 -0
  190. package/examples/jsm/loaders/MaterialXLoader.js +734 -0
  191. package/examples/jsm/loaders/NRRDLoader.js +699 -0
  192. package/examples/jsm/loaders/OBJLoader.js +905 -0
  193. package/examples/jsm/loaders/PCDLoader.js +467 -0
  194. package/examples/jsm/loaders/PDBLoader.js +232 -0
  195. package/examples/jsm/loaders/PLYLoader.js +771 -0
  196. package/examples/jsm/loaders/PVRLoader.js +251 -0
  197. package/examples/jsm/loaders/RGBELoader.js +468 -0
  198. package/examples/jsm/loaders/RGBMLoader.js +1065 -0
  199. package/examples/jsm/loaders/STLLoader.js +403 -0
  200. package/examples/jsm/loaders/SVGLoader.js +3172 -0
  201. package/examples/jsm/loaders/TDSLoader.js +1124 -0
  202. package/examples/jsm/loaders/TGALoader.js +517 -0
  203. package/examples/jsm/loaders/TIFFLoader.js +36 -0
  204. package/examples/jsm/loaders/TTFLoader.js +214 -0
  205. package/examples/jsm/loaders/TiltLoader.js +520 -0
  206. package/examples/jsm/loaders/USDZLoader.js +633 -0
  207. package/examples/jsm/loaders/VOXLoader.js +311 -0
  208. package/examples/jsm/loaders/VRMLLoader.js +3533 -0
  209. package/examples/jsm/loaders/VTKLoader.js +1163 -0
  210. package/examples/jsm/loaders/XYZLoader.js +106 -0
  211. package/examples/jsm/loaders/lwo/IFFParser.js +1218 -0
  212. package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -0
  213. package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -0
  214. package/examples/jsm/materials/MeshGouraudMaterial.js +420 -0
  215. package/examples/jsm/math/Capsule.js +137 -0
  216. package/examples/jsm/math/ColorConverter.js +36 -0
  217. package/examples/jsm/math/ConvexHull.js +1271 -0
  218. package/examples/jsm/math/ImprovedNoise.js +71 -0
  219. package/examples/jsm/math/Lut.js +204 -0
  220. package/examples/jsm/math/MeshSurfaceSampler.js +250 -0
  221. package/examples/jsm/math/OBB.js +423 -0
  222. package/examples/jsm/math/Octree.js +462 -0
  223. package/examples/jsm/math/SimplexNoise.js +444 -0
  224. package/examples/jsm/misc/ConvexObjectBreaker.js +519 -0
  225. package/examples/jsm/misc/GPUComputationRenderer.js +446 -0
  226. package/examples/jsm/misc/Gyroscope.js +66 -0
  227. package/examples/jsm/misc/MD2Character.js +276 -0
  228. package/examples/jsm/misc/MD2CharacterComplex.js +576 -0
  229. package/examples/jsm/misc/MorphAnimMesh.js +75 -0
  230. package/examples/jsm/misc/MorphBlendMesh.js +322 -0
  231. package/examples/jsm/misc/ProgressiveLightMap.js +323 -0
  232. package/examples/jsm/misc/RollerCoaster.js +566 -0
  233. package/examples/jsm/misc/TubePainter.js +205 -0
  234. package/examples/jsm/misc/Volume.js +473 -0
  235. package/examples/jsm/misc/VolumeSlice.js +229 -0
  236. package/examples/jsm/modifiers/CurveModifier.js +326 -0
  237. package/examples/jsm/modifiers/EdgeSplitModifier.js +279 -0
  238. package/examples/jsm/modifiers/SimplifyModifier.js +525 -0
  239. package/examples/jsm/modifiers/TessellateModifier.js +307 -0
  240. package/examples/jsm/nodes/Nodes.js +171 -0
  241. package/examples/jsm/nodes/accessors/BitangentNode.js +89 -0
  242. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +99 -0
  243. package/examples/jsm/nodes/accessors/BufferNode.js +30 -0
  244. package/examples/jsm/nodes/accessors/CameraNode.js +98 -0
  245. package/examples/jsm/nodes/accessors/CubeTextureNode.js +103 -0
  246. package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +77 -0
  247. package/examples/jsm/nodes/accessors/InstanceNode.js +71 -0
  248. package/examples/jsm/nodes/accessors/MaterialNode.js +267 -0
  249. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +39 -0
  250. package/examples/jsm/nodes/accessors/ModelNode.js +34 -0
  251. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +29 -0
  252. package/examples/jsm/nodes/accessors/MorphNode.js +70 -0
  253. package/examples/jsm/nodes/accessors/NormalNode.js +96 -0
  254. package/examples/jsm/nodes/accessors/Object3DNode.js +150 -0
  255. package/examples/jsm/nodes/accessors/PointUVNode.js +26 -0
  256. package/examples/jsm/nodes/accessors/PositionNode.js +104 -0
  257. package/examples/jsm/nodes/accessors/ReferenceNode.js +72 -0
  258. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +35 -0
  259. package/examples/jsm/nodes/accessors/SceneNode.js +52 -0
  260. package/examples/jsm/nodes/accessors/SkinningNode.js +93 -0
  261. package/examples/jsm/nodes/accessors/StorageBufferNode.js +27 -0
  262. package/examples/jsm/nodes/accessors/TangentNode.js +103 -0
  263. package/examples/jsm/nodes/accessors/TextureBicubicNode.js +94 -0
  264. package/examples/jsm/nodes/accessors/TextureNode.js +271 -0
  265. package/examples/jsm/nodes/accessors/TextureSizeNode.js +35 -0
  266. package/examples/jsm/nodes/accessors/UVNode.js +47 -0
  267. package/examples/jsm/nodes/accessors/UserDataNode.js +29 -0
  268. package/examples/jsm/nodes/code/CodeNode.js +78 -0
  269. package/examples/jsm/nodes/code/ExpressionNode.js +37 -0
  270. package/examples/jsm/nodes/code/FunctionCallNode.js +96 -0
  271. package/examples/jsm/nodes/code/FunctionNode.js +127 -0
  272. package/examples/jsm/nodes/code/ScriptableNode.js +488 -0
  273. package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -0
  274. package/examples/jsm/nodes/core/ArrayUniformNode.js +26 -0
  275. package/examples/jsm/nodes/core/AttributeNode.js +102 -0
  276. package/examples/jsm/nodes/core/BypassNode.js +45 -0
  277. package/examples/jsm/nodes/core/CacheNode.js +46 -0
  278. package/examples/jsm/nodes/core/ConstNode.js +32 -0
  279. package/examples/jsm/nodes/core/ContextNode.js +61 -0
  280. package/examples/jsm/nodes/core/IndexNode.js +66 -0
  281. package/examples/jsm/nodes/core/InputNode.js +83 -0
  282. package/examples/jsm/nodes/core/LightingModel.js +15 -0
  283. package/examples/jsm/nodes/core/Node.js +454 -0
  284. package/examples/jsm/nodes/core/NodeAttribute.js +15 -0
  285. package/examples/jsm/nodes/core/NodeBuilder.js +1016 -0
  286. package/examples/jsm/nodes/core/NodeCache.js +26 -0
  287. package/examples/jsm/nodes/core/NodeCode.js +15 -0
  288. package/examples/jsm/nodes/core/NodeFrame.js +110 -0
  289. package/examples/jsm/nodes/core/NodeFunction.js +22 -0
  290. package/examples/jsm/nodes/core/NodeFunctionInput.js +17 -0
  291. package/examples/jsm/nodes/core/NodeKeywords.js +80 -0
  292. package/examples/jsm/nodes/core/NodeParser.js +11 -0
  293. package/examples/jsm/nodes/core/NodeUniform.js +28 -0
  294. package/examples/jsm/nodes/core/NodeUtils.js +212 -0
  295. package/examples/jsm/nodes/core/NodeVar.js +14 -0
  296. package/examples/jsm/nodes/core/NodeVarying.js +17 -0
  297. package/examples/jsm/nodes/core/PropertyNode.js +61 -0
  298. package/examples/jsm/nodes/core/StackNode.js +99 -0
  299. package/examples/jsm/nodes/core/TempNode.js +58 -0
  300. package/examples/jsm/nodes/core/UniformNode.js +61 -0
  301. package/examples/jsm/nodes/core/VarNode.js +87 -0
  302. package/examples/jsm/nodes/core/VaryingNode.js +69 -0
  303. package/examples/jsm/nodes/core/constants.js +27 -0
  304. package/examples/jsm/nodes/display/BlendModeNode.js +99 -0
  305. package/examples/jsm/nodes/display/BumpMapNode.js +77 -0
  306. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +100 -0
  307. package/examples/jsm/nodes/display/ColorSpaceNode.js +108 -0
  308. package/examples/jsm/nodes/display/FrontFacingNode.js +27 -0
  309. package/examples/jsm/nodes/display/NormalMapNode.js +106 -0
  310. package/examples/jsm/nodes/display/PosterizeNode.js +32 -0
  311. package/examples/jsm/nodes/display/ToneMappingNode.js +141 -0
  312. package/examples/jsm/nodes/display/ViewportDepthNode.js +69 -0
  313. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +34 -0
  314. package/examples/jsm/nodes/display/ViewportNode.js +115 -0
  315. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +31 -0
  316. package/examples/jsm/nodes/display/ViewportTextureNode.js +75 -0
  317. package/examples/jsm/nodes/fog/FogExp2Node.js +35 -0
  318. package/examples/jsm/nodes/fog/FogNode.js +37 -0
  319. package/examples/jsm/nodes/fog/FogRangeNode.js +34 -0
  320. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +40 -0
  321. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +9 -0
  322. package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +43 -0
  323. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +29 -0
  324. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +18 -0
  325. package/examples/jsm/nodes/functions/BSDF/EnvironmentBRDF.js +13 -0
  326. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +16 -0
  327. package/examples/jsm/nodes/functions/BSDF/Schlick_to_F0.js +13 -0
  328. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +20 -0
  329. package/examples/jsm/nodes/functions/PhongLightingModel.js +67 -0
  330. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +343 -0
  331. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +13 -0
  332. package/examples/jsm/nodes/functions/material/getRoughness.js +18 -0
  333. package/examples/jsm/nodes/geometry/RangeNode.js +104 -0
  334. package/examples/jsm/nodes/gpgpu/ComputeNode.js +85 -0
  335. package/examples/jsm/nodes/lighting/AONode.js +27 -0
  336. package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -0
  337. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +184 -0
  338. package/examples/jsm/nodes/lighting/DirectionalLightNode.js +40 -0
  339. package/examples/jsm/nodes/lighting/EnvironmentNode.js +191 -0
  340. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +55 -0
  341. package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -0
  342. package/examples/jsm/nodes/lighting/LightNode.js +57 -0
  343. package/examples/jsm/nodes/lighting/LightUtils.js +17 -0
  344. package/examples/jsm/nodes/lighting/LightingContextNode.js +102 -0
  345. package/examples/jsm/nodes/lighting/LightingNode.js +21 -0
  346. package/examples/jsm/nodes/lighting/LightsNode.js +128 -0
  347. package/examples/jsm/nodes/lighting/PointLightNode.js +68 -0
  348. package/examples/jsm/nodes/lighting/SpotLightNode.js +89 -0
  349. package/examples/jsm/nodes/loaders/NodeLoader.js +108 -0
  350. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +59 -0
  351. package/examples/jsm/nodes/loaders/NodeObjectLoader.js +70 -0
  352. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +28 -0
  353. package/examples/jsm/nodes/materials/Materials.js +12 -0
  354. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +27 -0
  355. package/examples/jsm/nodes/materials/MeshLambertNodeMaterial.js +34 -0
  356. package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +40 -0
  357. package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +65 -0
  358. package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +128 -0
  359. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +80 -0
  360. package/examples/jsm/nodes/materials/NodeMaterial.js +536 -0
  361. package/examples/jsm/nodes/materials/PointsNodeMaterial.js +49 -0
  362. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +103 -0
  363. package/examples/jsm/nodes/materialx/DISCLAIMER.md +199 -0
  364. package/examples/jsm/nodes/materialx/MaterialXNodes.js +68 -0
  365. package/examples/jsm/nodes/materialx/lib/mx_hsv.js +56 -0
  366. package/examples/jsm/nodes/materialx/lib/mx_noise.js +618 -0
  367. package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +19 -0
  368. package/examples/jsm/nodes/math/CondNode.js +86 -0
  369. package/examples/jsm/nodes/math/MathNode.js +359 -0
  370. package/examples/jsm/nodes/math/OperatorNode.js +269 -0
  371. package/examples/jsm/nodes/parsers/GLSLNodeFunction.js +152 -0
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  373. package/examples/jsm/nodes/procedural/CheckerNode.js +42 -0
  374. package/examples/jsm/nodes/shadernode/ShaderNode.js +420 -0
  375. package/examples/jsm/nodes/utils/ArrayElementNode.js +33 -0
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  379. package/examples/jsm/nodes/utils/JoinNode.js +51 -0
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  381. package/examples/jsm/nodes/utils/MatcapUVNode.js +30 -0
  382. package/examples/jsm/nodes/utils/MaxMipLevelNode.js +46 -0
  383. package/examples/jsm/nodes/utils/OscNode.js +81 -0
  384. package/examples/jsm/nodes/utils/PackingNode.js +55 -0
  385. package/examples/jsm/nodes/utils/RemapNode.js +42 -0
  386. package/examples/jsm/nodes/utils/RotateUVNode.js +43 -0
  387. package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +37 -0
  388. package/examples/jsm/nodes/utils/SplitNode.js +104 -0
  389. package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +41 -0
  390. package/examples/jsm/nodes/utils/TimerNode.js +94 -0
  391. package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +62 -0
  392. package/examples/jsm/objects/GroundProjectedSkybox.js +172 -0
  393. package/examples/jsm/objects/Lensflare.js +377 -0
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  405. package/examples/jsm/physics/AmmoPhysics.js +285 -0
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  407. package/examples/jsm/postprocessing/AfterimagePass.js +104 -0
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  430. package/examples/jsm/postprocessing/ShaderPass.js +77 -0
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  433. package/examples/jsm/postprocessing/UnrealBloomPass.js +415 -0
  434. package/examples/jsm/renderers/CSS2DRenderer.js +215 -0
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  436. package/examples/jsm/renderers/Projector.js +918 -0
  437. package/examples/jsm/renderers/SVGRenderer.js +553 -0
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  445. package/examples/jsm/renderers/common/BufferUtils.js +33 -0
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  447. package/examples/jsm/renderers/common/ComputePipeline.js +17 -0
  448. package/examples/jsm/renderers/common/Constants.js +14 -0
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  450. package/examples/jsm/renderers/common/DataMap.js +54 -0
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  453. package/examples/jsm/renderers/common/Pipeline.js +13 -0
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  457. package/examples/jsm/renderers/common/RenderContexts.js +49 -0
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  462. package/examples/jsm/renderers/common/RenderPipeline.js +16 -0
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  481. package/examples/jsm/renderers/webgpu/nodes/WGSLNodeBuilder.js +902 -0
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  484. package/examples/jsm/renderers/webgpu/utils/WebGPUAttributeUtils.js +274 -0
  485. package/examples/jsm/renderers/webgpu/utils/WebGPUBindingUtils.js +223 -0
  486. package/examples/jsm/renderers/webgpu/utils/WebGPUConstants.js +324 -0
  487. package/examples/jsm/renderers/webgpu/utils/WebGPUPipelineUtils.js +533 -0
  488. package/examples/jsm/renderers/webgpu/utils/WebGPUTextureMipmapUtils.js +163 -0
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  490. package/examples/jsm/renderers/webgpu/utils/WebGPUUtils.js +92 -0
  491. package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +87 -0
  492. package/examples/jsm/shaders/AfterimageShader.js +56 -0
  493. package/examples/jsm/shaders/BasicShader.js +27 -0
  494. package/examples/jsm/shaders/BleachBypassShader.js +62 -0
  495. package/examples/jsm/shaders/BlendShader.js +47 -0
  496. package/examples/jsm/shaders/BokehShader.js +143 -0
  497. package/examples/jsm/shaders/BokehShader2.js +393 -0
  498. package/examples/jsm/shaders/BrightnessContrastShader.js +54 -0
  499. package/examples/jsm/shaders/ColorCorrectionShader.js +50 -0
  500. package/examples/jsm/shaders/ColorifyShader.js +51 -0
  501. package/examples/jsm/shaders/ConvolutionShader.js +103 -0
  502. package/examples/jsm/shaders/CopyShader.js +45 -0
  503. package/examples/jsm/shaders/DOFMipMapShader.js +54 -0
  504. package/examples/jsm/shaders/DepthLimitedBlurShader.js +166 -0
  505. package/examples/jsm/shaders/DigitalGlitch.js +101 -0
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  517. package/examples/jsm/shaders/HueSaturationShader.js +65 -0
  518. package/examples/jsm/shaders/KaleidoShader.js +56 -0
  519. package/examples/jsm/shaders/LuminosityHighPassShader.js +64 -0
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  524. package/examples/jsm/shaders/OutputShader.js +78 -0
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  526. package/examples/jsm/shaders/SAOShader.js +188 -0
  527. package/examples/jsm/shaders/SMAAShader.js +460 -0
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  529. package/examples/jsm/shaders/SSRShader.js +364 -0
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  531. package/examples/jsm/shaders/SobelOperatorShader.js +90 -0
  532. package/examples/jsm/shaders/SubsurfaceScatteringShader.js +88 -0
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  534. package/examples/jsm/shaders/ToonShader.js +326 -0
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  543. package/examples/jsm/textures/FlakesTexture.js +40 -0
  544. package/examples/jsm/utils/BufferGeometryUtils.js +1373 -0
  545. package/examples/jsm/utils/CameraUtils.js +73 -0
  546. package/examples/jsm/utils/GPUStatsPanel.js +128 -0
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  569. package/lib/3d.min.js +1 -0
  570. package/package.json +25 -12
@@ -0,0 +1,1373 @@
1
+ import {
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+ BufferAttribute,
3
+ BufferGeometry,
4
+ Float32BufferAttribute,
5
+ InstancedBufferAttribute,
6
+ InterleavedBuffer,
7
+ InterleavedBufferAttribute,
8
+ TriangleFanDrawMode,
9
+ TriangleStripDrawMode,
10
+ TrianglesDrawMode,
11
+ Vector3,
12
+ } from 'three';
13
+
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+ function computeMikkTSpaceTangents( geometry, MikkTSpace, negateSign = true ) {
15
+
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+ if ( ! MikkTSpace || ! MikkTSpace.isReady ) {
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+
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+ throw new Error( 'BufferGeometryUtils: Initialized MikkTSpace library required.' );
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+
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+ }
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+
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+ if ( ! geometry.hasAttribute( 'position' ) || ! geometry.hasAttribute( 'normal' ) || ! geometry.hasAttribute( 'uv' ) ) {
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+
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+ throw new Error( 'BufferGeometryUtils: Tangents require "position", "normal", and "uv" attributes.' );
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+
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+ }
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+
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+ function getAttributeArray( attribute ) {
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+
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+ if ( attribute.normalized || attribute.isInterleavedBufferAttribute ) {
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+
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+ const dstArray = new Float32Array( attribute.count * attribute.itemSize );
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+
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+ for ( let i = 0, j = 0; i < attribute.count; i ++ ) {
35
+
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+ dstArray[ j ++ ] = attribute.getX( i );
37
+ dstArray[ j ++ ] = attribute.getY( i );
38
+
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+ if ( attribute.itemSize > 2 ) {
40
+
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+ dstArray[ j ++ ] = attribute.getZ( i );
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+
43
+ }
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+
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+ }
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+
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+ return dstArray;
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+
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+ }
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+
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+ if ( attribute.array instanceof Float32Array ) {
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+
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+ return attribute.array;
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+
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+ }
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+
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+ return new Float32Array( attribute.array );
58
+
59
+ }
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+
61
+ // MikkTSpace algorithm requires non-indexed input.
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+
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+ const _geometry = geometry.index ? geometry.toNonIndexed() : geometry;
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+
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+ // Compute vertex tangents.
66
+
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+ const tangents = MikkTSpace.generateTangents(
68
+
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+ getAttributeArray( _geometry.attributes.position ),
70
+ getAttributeArray( _geometry.attributes.normal ),
71
+ getAttributeArray( _geometry.attributes.uv )
72
+
73
+ );
74
+
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+ // Texture coordinate convention of glTF differs from the apparent
76
+ // default of the MikkTSpace library; .w component must be flipped.
77
+
78
+ if ( negateSign ) {
79
+
80
+ for ( let i = 3; i < tangents.length; i += 4 ) {
81
+
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+ tangents[ i ] *= - 1;
83
+
84
+ }
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+
86
+ }
87
+
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+ //
89
+
90
+ _geometry.setAttribute( 'tangent', new BufferAttribute( tangents, 4 ) );
91
+
92
+ if ( geometry !== _geometry ) {
93
+
94
+ geometry.copy( _geometry );
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+
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+ }
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+
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+ return geometry;
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+
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+ }
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+
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+ /**
103
+ * @param {Array<BufferGeometry>} geometries
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+ * @param {Boolean} useGroups
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+ * @return {BufferGeometry}
106
+ */
107
+ function mergeGeometries( geometries, useGroups = false ) {
108
+
109
+ const isIndexed = geometries[ 0 ].index !== null;
110
+
111
+ const attributesUsed = new Set( Object.keys( geometries[ 0 ].attributes ) );
112
+ const morphAttributesUsed = new Set( Object.keys( geometries[ 0 ].morphAttributes ) );
113
+
114
+ const attributes = {};
115
+ const morphAttributes = {};
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+
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+ const morphTargetsRelative = geometries[ 0 ].morphTargetsRelative;
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+
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+ const mergedGeometry = new BufferGeometry();
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+
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+ let offset = 0;
122
+
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+ for ( let i = 0; i < geometries.length; ++ i ) {
124
+
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+ const geometry = geometries[ i ];
126
+ let attributesCount = 0;
127
+
128
+ // ensure that all geometries are indexed, or none
129
+
130
+ if ( isIndexed !== ( geometry.index !== null ) ) {
131
+
132
+ console.error( 'THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index ' + i + '. All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them.' );
133
+ return null;
134
+
135
+ }
136
+
137
+ // gather attributes, exit early if they're different
138
+
139
+ for ( const name in geometry.attributes ) {
140
+
141
+ if ( ! attributesUsed.has( name ) ) {
142
+
143
+ console.error( 'THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index ' + i + '. All geometries must have compatible attributes; make sure "' + name + '" attribute exists among all geometries, or in none of them.' );
144
+ return null;
145
+
146
+ }
147
+
148
+ if ( attributes[ name ] === undefined ) attributes[ name ] = [];
149
+
150
+ attributes[ name ].push( geometry.attributes[ name ] );
151
+
152
+ attributesCount ++;
153
+
154
+ }
155
+
156
+ // ensure geometries have the same number of attributes
157
+
158
+ if ( attributesCount !== attributesUsed.size ) {
159
+
160
+ console.error( 'THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index ' + i + '. Make sure all geometries have the same number of attributes.' );
161
+ return null;
162
+
163
+ }
164
+
165
+ // gather morph attributes, exit early if they're different
166
+
167
+ if ( morphTargetsRelative !== geometry.morphTargetsRelative ) {
168
+
169
+ console.error( 'THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index ' + i + '. .morphTargetsRelative must be consistent throughout all geometries.' );
170
+ return null;
171
+
172
+ }
173
+
174
+ for ( const name in geometry.morphAttributes ) {
175
+
176
+ if ( ! morphAttributesUsed.has( name ) ) {
177
+
178
+ console.error( 'THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index ' + i + '. .morphAttributes must be consistent throughout all geometries.' );
179
+ return null;
180
+
181
+ }
182
+
183
+ if ( morphAttributes[ name ] === undefined ) morphAttributes[ name ] = [];
184
+
185
+ morphAttributes[ name ].push( geometry.morphAttributes[ name ] );
186
+
187
+ }
188
+
189
+ if ( useGroups ) {
190
+
191
+ let count;
192
+
193
+ if ( isIndexed ) {
194
+
195
+ count = geometry.index.count;
196
+
197
+ } else if ( geometry.attributes.position !== undefined ) {
198
+
199
+ count = geometry.attributes.position.count;
200
+
201
+ } else {
202
+
203
+ console.error( 'THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index ' + i + '. The geometry must have either an index or a position attribute' );
204
+ return null;
205
+
206
+ }
207
+
208
+ mergedGeometry.addGroup( offset, count, i );
209
+
210
+ offset += count;
211
+
212
+ }
213
+
214
+ }
215
+
216
+ // merge indices
217
+
218
+ if ( isIndexed ) {
219
+
220
+ let indexOffset = 0;
221
+ const mergedIndex = [];
222
+
223
+ for ( let i = 0; i < geometries.length; ++ i ) {
224
+
225
+ const index = geometries[ i ].index;
226
+
227
+ for ( let j = 0; j < index.count; ++ j ) {
228
+
229
+ mergedIndex.push( index.getX( j ) + indexOffset );
230
+
231
+ }
232
+
233
+ indexOffset += geometries[ i ].attributes.position.count;
234
+
235
+ }
236
+
237
+ mergedGeometry.setIndex( mergedIndex );
238
+
239
+ }
240
+
241
+ // merge attributes
242
+
243
+ for ( const name in attributes ) {
244
+
245
+ const mergedAttribute = mergeAttributes( attributes[ name ] );
246
+
247
+ if ( ! mergedAttribute ) {
248
+
249
+ console.error( 'THREE.BufferGeometryUtils: .mergeGeometries() failed while trying to merge the ' + name + ' attribute.' );
250
+ return null;
251
+
252
+ }
253
+
254
+ mergedGeometry.setAttribute( name, mergedAttribute );
255
+
256
+ }
257
+
258
+ // merge morph attributes
259
+
260
+ for ( const name in morphAttributes ) {
261
+
262
+ const numMorphTargets = morphAttributes[ name ][ 0 ].length;
263
+
264
+ if ( numMorphTargets === 0 ) break;
265
+
266
+ mergedGeometry.morphAttributes = mergedGeometry.morphAttributes || {};
267
+ mergedGeometry.morphAttributes[ name ] = [];
268
+
269
+ for ( let i = 0; i < numMorphTargets; ++ i ) {
270
+
271
+ const morphAttributesToMerge = [];
272
+
273
+ for ( let j = 0; j < morphAttributes[ name ].length; ++ j ) {
274
+
275
+ morphAttributesToMerge.push( morphAttributes[ name ][ j ][ i ] );
276
+
277
+ }
278
+
279
+ const mergedMorphAttribute = mergeAttributes( morphAttributesToMerge );
280
+
281
+ if ( ! mergedMorphAttribute ) {
282
+
283
+ console.error( 'THREE.BufferGeometryUtils: .mergeGeometries() failed while trying to merge the ' + name + ' morphAttribute.' );
284
+ return null;
285
+
286
+ }
287
+
288
+ mergedGeometry.morphAttributes[ name ].push( mergedMorphAttribute );
289
+
290
+ }
291
+
292
+ }
293
+
294
+ return mergedGeometry;
295
+
296
+ }
297
+
298
+ /**
299
+ * @param {Array<BufferAttribute>} attributes
300
+ * @return {BufferAttribute}
301
+ */
302
+ function mergeAttributes( attributes ) {
303
+
304
+ let TypedArray;
305
+ let itemSize;
306
+ let normalized;
307
+ let gpuType = - 1;
308
+ let arrayLength = 0;
309
+
310
+ for ( let i = 0; i < attributes.length; ++ i ) {
311
+
312
+ const attribute = attributes[ i ];
313
+
314
+ if ( attribute.isInterleavedBufferAttribute ) {
315
+
316
+ console.error( 'THREE.BufferGeometryUtils: .mergeAttributes() failed. InterleavedBufferAttributes are not supported.' );
317
+ return null;
318
+
319
+ }
320
+
321
+ if ( TypedArray === undefined ) TypedArray = attribute.array.constructor;
322
+ if ( TypedArray !== attribute.array.constructor ) {
323
+
324
+ console.error( 'THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.array must be of consistent array types across matching attributes.' );
325
+ return null;
326
+
327
+ }
328
+
329
+ if ( itemSize === undefined ) itemSize = attribute.itemSize;
330
+ if ( itemSize !== attribute.itemSize ) {
331
+
332
+ console.error( 'THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.itemSize must be consistent across matching attributes.' );
333
+ return null;
334
+
335
+ }
336
+
337
+ if ( normalized === undefined ) normalized = attribute.normalized;
338
+ if ( normalized !== attribute.normalized ) {
339
+
340
+ console.error( 'THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.normalized must be consistent across matching attributes.' );
341
+ return null;
342
+
343
+ }
344
+
345
+ if ( gpuType === - 1 ) gpuType = attribute.gpuType;
346
+ if ( gpuType !== attribute.gpuType ) {
347
+
348
+ console.error( 'THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.gpuType must be consistent across matching attributes.' );
349
+ return null;
350
+
351
+ }
352
+
353
+ arrayLength += attribute.array.length;
354
+
355
+ }
356
+
357
+ const array = new TypedArray( arrayLength );
358
+ let offset = 0;
359
+
360
+ for ( let i = 0; i < attributes.length; ++ i ) {
361
+
362
+ array.set( attributes[ i ].array, offset );
363
+
364
+ offset += attributes[ i ].array.length;
365
+
366
+ }
367
+
368
+ const result = new BufferAttribute( array, itemSize, normalized );
369
+ if ( gpuType !== undefined ) {
370
+
371
+ result.gpuType = gpuType;
372
+
373
+ }
374
+
375
+ return result;
376
+
377
+ }
378
+
379
+ /**
380
+ * @param {BufferAttribute}
381
+ * @return {BufferAttribute}
382
+ */
383
+ export function deepCloneAttribute( attribute ) {
384
+
385
+ if ( attribute.isInstancedInterleavedBufferAttribute || attribute.isInterleavedBufferAttribute ) {
386
+
387
+ return deinterleaveAttribute( attribute );
388
+
389
+ }
390
+
391
+ if ( attribute.isInstancedBufferAttribute ) {
392
+
393
+ return new InstancedBufferAttribute().copy( attribute );
394
+
395
+ }
396
+
397
+ return new BufferAttribute().copy( attribute );
398
+
399
+ }
400
+
401
+ /**
402
+ * @param {Array<BufferAttribute>} attributes
403
+ * @return {Array<InterleavedBufferAttribute>}
404
+ */
405
+ function interleaveAttributes( attributes ) {
406
+
407
+ // Interleaves the provided attributes into an InterleavedBuffer and returns
408
+ // a set of InterleavedBufferAttributes for each attribute
409
+ let TypedArray;
410
+ let arrayLength = 0;
411
+ let stride = 0;
412
+
413
+ // calculate the length and type of the interleavedBuffer
414
+ for ( let i = 0, l = attributes.length; i < l; ++ i ) {
415
+
416
+ const attribute = attributes[ i ];
417
+
418
+ if ( TypedArray === undefined ) TypedArray = attribute.array.constructor;
419
+ if ( TypedArray !== attribute.array.constructor ) {
420
+
421
+ console.error( 'AttributeBuffers of different types cannot be interleaved' );
422
+ return null;
423
+
424
+ }
425
+
426
+ arrayLength += attribute.array.length;
427
+ stride += attribute.itemSize;
428
+
429
+ }
430
+
431
+ // Create the set of buffer attributes
432
+ const interleavedBuffer = new InterleavedBuffer( new TypedArray( arrayLength ), stride );
433
+ let offset = 0;
434
+ const res = [];
435
+ const getters = [ 'getX', 'getY', 'getZ', 'getW' ];
436
+ const setters = [ 'setX', 'setY', 'setZ', 'setW' ];
437
+
438
+ for ( let j = 0, l = attributes.length; j < l; j ++ ) {
439
+
440
+ const attribute = attributes[ j ];
441
+ const itemSize = attribute.itemSize;
442
+ const count = attribute.count;
443
+ const iba = new InterleavedBufferAttribute( interleavedBuffer, itemSize, offset, attribute.normalized );
444
+ res.push( iba );
445
+
446
+ offset += itemSize;
447
+
448
+ // Move the data for each attribute into the new interleavedBuffer
449
+ // at the appropriate offset
450
+ for ( let c = 0; c < count; c ++ ) {
451
+
452
+ for ( let k = 0; k < itemSize; k ++ ) {
453
+
454
+ iba[ setters[ k ] ]( c, attribute[ getters[ k ] ]( c ) );
455
+
456
+ }
457
+
458
+ }
459
+
460
+ }
461
+
462
+ return res;
463
+
464
+ }
465
+
466
+ // returns a new, non-interleaved version of the provided attribute
467
+ export function deinterleaveAttribute( attribute ) {
468
+
469
+ const cons = attribute.data.array.constructor;
470
+ const count = attribute.count;
471
+ const itemSize = attribute.itemSize;
472
+ const normalized = attribute.normalized;
473
+
474
+ const array = new cons( count * itemSize );
475
+ let newAttribute;
476
+ if ( attribute.isInstancedInterleavedBufferAttribute ) {
477
+
478
+ newAttribute = new InstancedBufferAttribute( array, itemSize, normalized, attribute.meshPerAttribute );
479
+
480
+ } else {
481
+
482
+ newAttribute = new BufferAttribute( array, itemSize, normalized );
483
+
484
+ }
485
+
486
+ for ( let i = 0; i < count; i ++ ) {
487
+
488
+ newAttribute.setX( i, attribute.getX( i ) );
489
+
490
+ if ( itemSize >= 2 ) {
491
+
492
+ newAttribute.setY( i, attribute.getY( i ) );
493
+
494
+ }
495
+
496
+ if ( itemSize >= 3 ) {
497
+
498
+ newAttribute.setZ( i, attribute.getZ( i ) );
499
+
500
+ }
501
+
502
+ if ( itemSize >= 4 ) {
503
+
504
+ newAttribute.setW( i, attribute.getW( i ) );
505
+
506
+ }
507
+
508
+ }
509
+
510
+ return newAttribute;
511
+
512
+ }
513
+
514
+ // deinterleaves all attributes on the geometry
515
+ export function deinterleaveGeometry( geometry ) {
516
+
517
+ const attributes = geometry.attributes;
518
+ const morphTargets = geometry.morphTargets;
519
+ const attrMap = new Map();
520
+
521
+ for ( const key in attributes ) {
522
+
523
+ const attr = attributes[ key ];
524
+ if ( attr.isInterleavedBufferAttribute ) {
525
+
526
+ if ( ! attrMap.has( attr ) ) {
527
+
528
+ attrMap.set( attr, deinterleaveAttribute( attr ) );
529
+
530
+ }
531
+
532
+ attributes[ key ] = attrMap.get( attr );
533
+
534
+ }
535
+
536
+ }
537
+
538
+ for ( const key in morphTargets ) {
539
+
540
+ const attr = morphTargets[ key ];
541
+ if ( attr.isInterleavedBufferAttribute ) {
542
+
543
+ if ( ! attrMap.has( attr ) ) {
544
+
545
+ attrMap.set( attr, deinterleaveAttribute( attr ) );
546
+
547
+ }
548
+
549
+ morphTargets[ key ] = attrMap.get( attr );
550
+
551
+ }
552
+
553
+ }
554
+
555
+ }
556
+
557
+ /**
558
+ * @param {Array<BufferGeometry>} geometry
559
+ * @return {number}
560
+ */
561
+ function estimateBytesUsed( geometry ) {
562
+
563
+ // Return the estimated memory used by this geometry in bytes
564
+ // Calculate using itemSize, count, and BYTES_PER_ELEMENT to account
565
+ // for InterleavedBufferAttributes.
566
+ let mem = 0;
567
+ for ( const name in geometry.attributes ) {
568
+
569
+ const attr = geometry.getAttribute( name );
570
+ mem += attr.count * attr.itemSize * attr.array.BYTES_PER_ELEMENT;
571
+
572
+ }
573
+
574
+ const indices = geometry.getIndex();
575
+ mem += indices ? indices.count * indices.itemSize * indices.array.BYTES_PER_ELEMENT : 0;
576
+ return mem;
577
+
578
+ }
579
+
580
+ /**
581
+ * @param {BufferGeometry} geometry
582
+ * @param {number} tolerance
583
+ * @return {BufferGeometry}
584
+ */
585
+ function mergeVertices( geometry, tolerance = 1e-4 ) {
586
+
587
+ tolerance = Math.max( tolerance, Number.EPSILON );
588
+
589
+ // Generate an index buffer if the geometry doesn't have one, or optimize it
590
+ // if it's already available.
591
+ const hashToIndex = {};
592
+ const indices = geometry.getIndex();
593
+ const positions = geometry.getAttribute( 'position' );
594
+ const vertexCount = indices ? indices.count : positions.count;
595
+
596
+ // next value for triangle indices
597
+ let nextIndex = 0;
598
+
599
+ // attributes and new attribute arrays
600
+ const attributeNames = Object.keys( geometry.attributes );
601
+ const tmpAttributes = {};
602
+ const tmpMorphAttributes = {};
603
+ const newIndices = [];
604
+ const getters = [ 'getX', 'getY', 'getZ', 'getW' ];
605
+ const setters = [ 'setX', 'setY', 'setZ', 'setW' ];
606
+
607
+ // Initialize the arrays, allocating space conservatively. Extra
608
+ // space will be trimmed in the last step.
609
+ for ( let i = 0, l = attributeNames.length; i < l; i ++ ) {
610
+
611
+ const name = attributeNames[ i ];
612
+ const attr = geometry.attributes[ name ];
613
+
614
+ tmpAttributes[ name ] = new BufferAttribute(
615
+ new attr.array.constructor( attr.count * attr.itemSize ),
616
+ attr.itemSize,
617
+ attr.normalized
618
+ );
619
+
620
+ const morphAttr = geometry.morphAttributes[ name ];
621
+ if ( morphAttr ) {
622
+
623
+ tmpMorphAttributes[ name ] = new BufferAttribute(
624
+ new morphAttr.array.constructor( morphAttr.count * morphAttr.itemSize ),
625
+ morphAttr.itemSize,
626
+ morphAttr.normalized
627
+ );
628
+
629
+ }
630
+
631
+ }
632
+
633
+ // convert the error tolerance to an amount of decimal places to truncate to
634
+ const decimalShift = Math.log10( 1 / tolerance );
635
+ const shiftMultiplier = Math.pow( 10, decimalShift );
636
+ for ( let i = 0; i < vertexCount; i ++ ) {
637
+
638
+ const index = indices ? indices.getX( i ) : i;
639
+
640
+ // Generate a hash for the vertex attributes at the current index 'i'
641
+ let hash = '';
642
+ for ( let j = 0, l = attributeNames.length; j < l; j ++ ) {
643
+
644
+ const name = attributeNames[ j ];
645
+ const attribute = geometry.getAttribute( name );
646
+ const itemSize = attribute.itemSize;
647
+
648
+ for ( let k = 0; k < itemSize; k ++ ) {
649
+
650
+ // double tilde truncates the decimal value
651
+ hash += `${ ~ ~ ( attribute[ getters[ k ] ]( index ) * shiftMultiplier ) },`;
652
+
653
+ }
654
+
655
+ }
656
+
657
+ // Add another reference to the vertex if it's already
658
+ // used by another index
659
+ if ( hash in hashToIndex ) {
660
+
661
+ newIndices.push( hashToIndex[ hash ] );
662
+
663
+ } else {
664
+
665
+ // copy data to the new index in the temporary attributes
666
+ for ( let j = 0, l = attributeNames.length; j < l; j ++ ) {
667
+
668
+ const name = attributeNames[ j ];
669
+ const attribute = geometry.getAttribute( name );
670
+ const morphAttr = geometry.morphAttributes[ name ];
671
+ const itemSize = attribute.itemSize;
672
+ const newarray = tmpAttributes[ name ];
673
+ const newMorphArrays = tmpMorphAttributes[ name ];
674
+
675
+ for ( let k = 0; k < itemSize; k ++ ) {
676
+
677
+ const getterFunc = getters[ k ];
678
+ const setterFunc = setters[ k ];
679
+ newarray[ setterFunc ]( nextIndex, attribute[ getterFunc ]( index ) );
680
+
681
+ if ( morphAttr ) {
682
+
683
+ for ( let m = 0, ml = morphAttr.length; m < ml; m ++ ) {
684
+
685
+ newMorphArrays[ m ][ setterFunc ]( nextIndex, morphAttr[ m ][ getterFunc ]( index ) );
686
+
687
+ }
688
+
689
+ }
690
+
691
+ }
692
+
693
+ }
694
+
695
+ hashToIndex[ hash ] = nextIndex;
696
+ newIndices.push( nextIndex );
697
+ nextIndex ++;
698
+
699
+ }
700
+
701
+ }
702
+
703
+ // generate result BufferGeometry
704
+ const result = geometry.clone();
705
+ for ( const name in geometry.attributes ) {
706
+
707
+ const tmpAttribute = tmpAttributes[ name ];
708
+
709
+ result.setAttribute( name, new BufferAttribute(
710
+ tmpAttribute.array.slice( 0, nextIndex * tmpAttribute.itemSize ),
711
+ tmpAttribute.itemSize,
712
+ tmpAttribute.normalized,
713
+ ) );
714
+
715
+ if ( ! ( name in tmpMorphAttributes ) ) continue;
716
+
717
+ for ( let j = 0; j < tmpMorphAttributes[ name ].length; j ++ ) {
718
+
719
+ const tmpMorphAttribute = tmpMorphAttributes[ name ][ j ];
720
+
721
+ result.morphAttributes[ name ][ j ] = new BufferAttribute(
722
+ tmpMorphAttribute.array.slice( 0, nextIndex * tmpMorphAttribute.itemSize ),
723
+ tmpMorphAttribute.itemSize,
724
+ tmpMorphAttribute.normalized,
725
+ );
726
+
727
+ }
728
+
729
+ }
730
+
731
+ // indices
732
+
733
+ result.setIndex( newIndices );
734
+
735
+ return result;
736
+
737
+ }
738
+
739
+ /**
740
+ * @param {BufferGeometry} geometry
741
+ * @param {number} drawMode
742
+ * @return {BufferGeometry}
743
+ */
744
+ function toTrianglesDrawMode( geometry, drawMode ) {
745
+
746
+ if ( drawMode === TrianglesDrawMode ) {
747
+
748
+ console.warn( 'THREE.BufferGeometryUtils.toTrianglesDrawMode(): Geometry already defined as triangles.' );
749
+ return geometry;
750
+
751
+ }
752
+
753
+ if ( drawMode === TriangleFanDrawMode || drawMode === TriangleStripDrawMode ) {
754
+
755
+ let index = geometry.getIndex();
756
+
757
+ // generate index if not present
758
+
759
+ if ( index === null ) {
760
+
761
+ const indices = [];
762
+
763
+ const position = geometry.getAttribute( 'position' );
764
+
765
+ if ( position !== undefined ) {
766
+
767
+ for ( let i = 0; i < position.count; i ++ ) {
768
+
769
+ indices.push( i );
770
+
771
+ }
772
+
773
+ geometry.setIndex( indices );
774
+ index = geometry.getIndex();
775
+
776
+ } else {
777
+
778
+ console.error( 'THREE.BufferGeometryUtils.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.' );
779
+ return geometry;
780
+
781
+ }
782
+
783
+ }
784
+
785
+ //
786
+
787
+ const numberOfTriangles = index.count - 2;
788
+ const newIndices = [];
789
+
790
+ if ( drawMode === TriangleFanDrawMode ) {
791
+
792
+ // gl.TRIANGLE_FAN
793
+
794
+ for ( let i = 1; i <= numberOfTriangles; i ++ ) {
795
+
796
+ newIndices.push( index.getX( 0 ) );
797
+ newIndices.push( index.getX( i ) );
798
+ newIndices.push( index.getX( i + 1 ) );
799
+
800
+ }
801
+
802
+ } else {
803
+
804
+ // gl.TRIANGLE_STRIP
805
+
806
+ for ( let i = 0; i < numberOfTriangles; i ++ ) {
807
+
808
+ if ( i % 2 === 0 ) {
809
+
810
+ newIndices.push( index.getX( i ) );
811
+ newIndices.push( index.getX( i + 1 ) );
812
+ newIndices.push( index.getX( i + 2 ) );
813
+
814
+ } else {
815
+
816
+ newIndices.push( index.getX( i + 2 ) );
817
+ newIndices.push( index.getX( i + 1 ) );
818
+ newIndices.push( index.getX( i ) );
819
+
820
+ }
821
+
822
+ }
823
+
824
+ }
825
+
826
+ if ( ( newIndices.length / 3 ) !== numberOfTriangles ) {
827
+
828
+ console.error( 'THREE.BufferGeometryUtils.toTrianglesDrawMode(): Unable to generate correct amount of triangles.' );
829
+
830
+ }
831
+
832
+ // build final geometry
833
+
834
+ const newGeometry = geometry.clone();
835
+ newGeometry.setIndex( newIndices );
836
+ newGeometry.clearGroups();
837
+
838
+ return newGeometry;
839
+
840
+ } else {
841
+
842
+ console.error( 'THREE.BufferGeometryUtils.toTrianglesDrawMode(): Unknown draw mode:', drawMode );
843
+ return geometry;
844
+
845
+ }
846
+
847
+ }
848
+
849
+ /**
850
+ * Calculates the morphed attributes of a morphed/skinned BufferGeometry.
851
+ * Helpful for Raytracing or Decals.
852
+ * @param {Mesh | Line | Points} object An instance of Mesh, Line or Points.
853
+ * @return {Object} An Object with original position/normal attributes and morphed ones.
854
+ */
855
+ function computeMorphedAttributes( object ) {
856
+
857
+ const _vA = new Vector3();
858
+ const _vB = new Vector3();
859
+ const _vC = new Vector3();
860
+
861
+ const _tempA = new Vector3();
862
+ const _tempB = new Vector3();
863
+ const _tempC = new Vector3();
864
+
865
+ const _morphA = new Vector3();
866
+ const _morphB = new Vector3();
867
+ const _morphC = new Vector3();
868
+
869
+ function _calculateMorphedAttributeData(
870
+ object,
871
+ attribute,
872
+ morphAttribute,
873
+ morphTargetsRelative,
874
+ a,
875
+ b,
876
+ c,
877
+ modifiedAttributeArray
878
+ ) {
879
+
880
+ _vA.fromBufferAttribute( attribute, a );
881
+ _vB.fromBufferAttribute( attribute, b );
882
+ _vC.fromBufferAttribute( attribute, c );
883
+
884
+ const morphInfluences = object.morphTargetInfluences;
885
+
886
+ if ( morphAttribute && morphInfluences ) {
887
+
888
+ _morphA.set( 0, 0, 0 );
889
+ _morphB.set( 0, 0, 0 );
890
+ _morphC.set( 0, 0, 0 );
891
+
892
+ for ( let i = 0, il = morphAttribute.length; i < il; i ++ ) {
893
+
894
+ const influence = morphInfluences[ i ];
895
+ const morph = morphAttribute[ i ];
896
+
897
+ if ( influence === 0 ) continue;
898
+
899
+ _tempA.fromBufferAttribute( morph, a );
900
+ _tempB.fromBufferAttribute( morph, b );
901
+ _tempC.fromBufferAttribute( morph, c );
902
+
903
+ if ( morphTargetsRelative ) {
904
+
905
+ _morphA.addScaledVector( _tempA, influence );
906
+ _morphB.addScaledVector( _tempB, influence );
907
+ _morphC.addScaledVector( _tempC, influence );
908
+
909
+ } else {
910
+
911
+ _morphA.addScaledVector( _tempA.sub( _vA ), influence );
912
+ _morphB.addScaledVector( _tempB.sub( _vB ), influence );
913
+ _morphC.addScaledVector( _tempC.sub( _vC ), influence );
914
+
915
+ }
916
+
917
+ }
918
+
919
+ _vA.add( _morphA );
920
+ _vB.add( _morphB );
921
+ _vC.add( _morphC );
922
+
923
+ }
924
+
925
+ if ( object.isSkinnedMesh ) {
926
+
927
+ object.applyBoneTransform( a, _vA );
928
+ object.applyBoneTransform( b, _vB );
929
+ object.applyBoneTransform( c, _vC );
930
+
931
+ }
932
+
933
+ modifiedAttributeArray[ a * 3 + 0 ] = _vA.x;
934
+ modifiedAttributeArray[ a * 3 + 1 ] = _vA.y;
935
+ modifiedAttributeArray[ a * 3 + 2 ] = _vA.z;
936
+ modifiedAttributeArray[ b * 3 + 0 ] = _vB.x;
937
+ modifiedAttributeArray[ b * 3 + 1 ] = _vB.y;
938
+ modifiedAttributeArray[ b * 3 + 2 ] = _vB.z;
939
+ modifiedAttributeArray[ c * 3 + 0 ] = _vC.x;
940
+ modifiedAttributeArray[ c * 3 + 1 ] = _vC.y;
941
+ modifiedAttributeArray[ c * 3 + 2 ] = _vC.z;
942
+
943
+ }
944
+
945
+ const geometry = object.geometry;
946
+ const material = object.material;
947
+
948
+ let a, b, c;
949
+ const index = geometry.index;
950
+ const positionAttribute = geometry.attributes.position;
951
+ const morphPosition = geometry.morphAttributes.position;
952
+ const morphTargetsRelative = geometry.morphTargetsRelative;
953
+ const normalAttribute = geometry.attributes.normal;
954
+ const morphNormal = geometry.morphAttributes.position;
955
+
956
+ const groups = geometry.groups;
957
+ const drawRange = geometry.drawRange;
958
+ let i, j, il, jl;
959
+ let group;
960
+ let start, end;
961
+
962
+ const modifiedPosition = new Float32Array( positionAttribute.count * positionAttribute.itemSize );
963
+ const modifiedNormal = new Float32Array( normalAttribute.count * normalAttribute.itemSize );
964
+
965
+ if ( index !== null ) {
966
+
967
+ // indexed buffer geometry
968
+
969
+ if ( Array.isArray( material ) ) {
970
+
971
+ for ( i = 0, il = groups.length; i < il; i ++ ) {
972
+
973
+ group = groups[ i ];
974
+
975
+ start = Math.max( group.start, drawRange.start );
976
+ end = Math.min( ( group.start + group.count ), ( drawRange.start + drawRange.count ) );
977
+
978
+ for ( j = start, jl = end; j < jl; j += 3 ) {
979
+
980
+ a = index.getX( j );
981
+ b = index.getX( j + 1 );
982
+ c = index.getX( j + 2 );
983
+
984
+ _calculateMorphedAttributeData(
985
+ object,
986
+ positionAttribute,
987
+ morphPosition,
988
+ morphTargetsRelative,
989
+ a, b, c,
990
+ modifiedPosition
991
+ );
992
+
993
+ _calculateMorphedAttributeData(
994
+ object,
995
+ normalAttribute,
996
+ morphNormal,
997
+ morphTargetsRelative,
998
+ a, b, c,
999
+ modifiedNormal
1000
+ );
1001
+
1002
+ }
1003
+
1004
+ }
1005
+
1006
+ } else {
1007
+
1008
+ start = Math.max( 0, drawRange.start );
1009
+ end = Math.min( index.count, ( drawRange.start + drawRange.count ) );
1010
+
1011
+ for ( i = start, il = end; i < il; i += 3 ) {
1012
+
1013
+ a = index.getX( i );
1014
+ b = index.getX( i + 1 );
1015
+ c = index.getX( i + 2 );
1016
+
1017
+ _calculateMorphedAttributeData(
1018
+ object,
1019
+ positionAttribute,
1020
+ morphPosition,
1021
+ morphTargetsRelative,
1022
+ a, b, c,
1023
+ modifiedPosition
1024
+ );
1025
+
1026
+ _calculateMorphedAttributeData(
1027
+ object,
1028
+ normalAttribute,
1029
+ morphNormal,
1030
+ morphTargetsRelative,
1031
+ a, b, c,
1032
+ modifiedNormal
1033
+ );
1034
+
1035
+ }
1036
+
1037
+ }
1038
+
1039
+ } else {
1040
+
1041
+ // non-indexed buffer geometry
1042
+
1043
+ if ( Array.isArray( material ) ) {
1044
+
1045
+ for ( i = 0, il = groups.length; i < il; i ++ ) {
1046
+
1047
+ group = groups[ i ];
1048
+
1049
+ start = Math.max( group.start, drawRange.start );
1050
+ end = Math.min( ( group.start + group.count ), ( drawRange.start + drawRange.count ) );
1051
+
1052
+ for ( j = start, jl = end; j < jl; j += 3 ) {
1053
+
1054
+ a = j;
1055
+ b = j + 1;
1056
+ c = j + 2;
1057
+
1058
+ _calculateMorphedAttributeData(
1059
+ object,
1060
+ positionAttribute,
1061
+ morphPosition,
1062
+ morphTargetsRelative,
1063
+ a, b, c,
1064
+ modifiedPosition
1065
+ );
1066
+
1067
+ _calculateMorphedAttributeData(
1068
+ object,
1069
+ normalAttribute,
1070
+ morphNormal,
1071
+ morphTargetsRelative,
1072
+ a, b, c,
1073
+ modifiedNormal
1074
+ );
1075
+
1076
+ }
1077
+
1078
+ }
1079
+
1080
+ } else {
1081
+
1082
+ start = Math.max( 0, drawRange.start );
1083
+ end = Math.min( positionAttribute.count, ( drawRange.start + drawRange.count ) );
1084
+
1085
+ for ( i = start, il = end; i < il; i += 3 ) {
1086
+
1087
+ a = i;
1088
+ b = i + 1;
1089
+ c = i + 2;
1090
+
1091
+ _calculateMorphedAttributeData(
1092
+ object,
1093
+ positionAttribute,
1094
+ morphPosition,
1095
+ morphTargetsRelative,
1096
+ a, b, c,
1097
+ modifiedPosition
1098
+ );
1099
+
1100
+ _calculateMorphedAttributeData(
1101
+ object,
1102
+ normalAttribute,
1103
+ morphNormal,
1104
+ morphTargetsRelative,
1105
+ a, b, c,
1106
+ modifiedNormal
1107
+ );
1108
+
1109
+ }
1110
+
1111
+ }
1112
+
1113
+ }
1114
+
1115
+ const morphedPositionAttribute = new Float32BufferAttribute( modifiedPosition, 3 );
1116
+ const morphedNormalAttribute = new Float32BufferAttribute( modifiedNormal, 3 );
1117
+
1118
+ return {
1119
+
1120
+ positionAttribute: positionAttribute,
1121
+ normalAttribute: normalAttribute,
1122
+ morphedPositionAttribute: morphedPositionAttribute,
1123
+ morphedNormalAttribute: morphedNormalAttribute
1124
+
1125
+ };
1126
+
1127
+ }
1128
+
1129
+ function mergeGroups( geometry ) {
1130
+
1131
+ if ( geometry.groups.length === 0 ) {
1132
+
1133
+ console.warn( 'THREE.BufferGeometryUtils.mergeGroups(): No groups are defined. Nothing to merge.' );
1134
+ return geometry;
1135
+
1136
+ }
1137
+
1138
+ let groups = geometry.groups;
1139
+
1140
+ // sort groups by material index
1141
+
1142
+ groups = groups.sort( ( a, b ) => {
1143
+
1144
+ if ( a.materialIndex !== b.materialIndex ) return a.materialIndex - b.materialIndex;
1145
+
1146
+ return a.start - b.start;
1147
+
1148
+ } );
1149
+
1150
+ // create index for non-indexed geometries
1151
+
1152
+ if ( geometry.getIndex() === null ) {
1153
+
1154
+ const positionAttribute = geometry.getAttribute( 'position' );
1155
+ const indices = [];
1156
+
1157
+ for ( let i = 0; i < positionAttribute.count; i += 3 ) {
1158
+
1159
+ indices.push( i, i + 1, i + 2 );
1160
+
1161
+ }
1162
+
1163
+ geometry.setIndex( indices );
1164
+
1165
+ }
1166
+
1167
+ // sort index
1168
+
1169
+ const index = geometry.getIndex();
1170
+
1171
+ const newIndices = [];
1172
+
1173
+ for ( let i = 0; i < groups.length; i ++ ) {
1174
+
1175
+ const group = groups[ i ];
1176
+
1177
+ const groupStart = group.start;
1178
+ const groupLength = groupStart + group.count;
1179
+
1180
+ for ( let j = groupStart; j < groupLength; j ++ ) {
1181
+
1182
+ newIndices.push( index.getX( j ) );
1183
+
1184
+ }
1185
+
1186
+ }
1187
+
1188
+ geometry.dispose(); // Required to force buffer recreation
1189
+ geometry.setIndex( newIndices );
1190
+
1191
+ // update groups indices
1192
+
1193
+ let start = 0;
1194
+
1195
+ for ( let i = 0; i < groups.length; i ++ ) {
1196
+
1197
+ const group = groups[ i ];
1198
+
1199
+ group.start = start;
1200
+ start += group.count;
1201
+
1202
+ }
1203
+
1204
+ // merge groups
1205
+
1206
+ let currentGroup = groups[ 0 ];
1207
+
1208
+ geometry.groups = [ currentGroup ];
1209
+
1210
+ for ( let i = 1; i < groups.length; i ++ ) {
1211
+
1212
+ const group = groups[ i ];
1213
+
1214
+ if ( currentGroup.materialIndex === group.materialIndex ) {
1215
+
1216
+ currentGroup.count += group.count;
1217
+
1218
+ } else {
1219
+
1220
+ currentGroup = group;
1221
+ geometry.groups.push( currentGroup );
1222
+
1223
+ }
1224
+
1225
+ }
1226
+
1227
+ return geometry;
1228
+
1229
+ }
1230
+
1231
+
1232
+ /**
1233
+ * Modifies the supplied geometry if it is non-indexed, otherwise creates a new,
1234
+ * non-indexed geometry. Returns the geometry with smooth normals everywhere except
1235
+ * faces that meet at an angle greater than the crease angle.
1236
+ *
1237
+ * @param {BufferGeometry} geometry
1238
+ * @param {number} [creaseAngle]
1239
+ * @return {BufferGeometry}
1240
+ */
1241
+ function toCreasedNormals( geometry, creaseAngle = Math.PI / 3 /* 60 degrees */ ) {
1242
+
1243
+ const creaseDot = Math.cos( creaseAngle );
1244
+ const hashMultiplier = ( 1 + 1e-10 ) * 1e2;
1245
+
1246
+ // reusable vectors
1247
+ const verts = [ new Vector3(), new Vector3(), new Vector3() ];
1248
+ const tempVec1 = new Vector3();
1249
+ const tempVec2 = new Vector3();
1250
+ const tempNorm = new Vector3();
1251
+ const tempNorm2 = new Vector3();
1252
+
1253
+ // hashes a vector
1254
+ function hashVertex( v ) {
1255
+
1256
+ const x = ~ ~ ( v.x * hashMultiplier );
1257
+ const y = ~ ~ ( v.y * hashMultiplier );
1258
+ const z = ~ ~ ( v.z * hashMultiplier );
1259
+ return `${x},${y},${z}`;
1260
+
1261
+ }
1262
+
1263
+ // BufferGeometry.toNonIndexed() warns if the geometry is non-indexed
1264
+ // and returns the original geometry
1265
+ const resultGeometry = geometry.index ? geometry.toNonIndexed() : geometry;
1266
+ const posAttr = resultGeometry.attributes.position;
1267
+ const vertexMap = {};
1268
+
1269
+ // find all the normals shared by commonly located vertices
1270
+ for ( let i = 0, l = posAttr.count / 3; i < l; i ++ ) {
1271
+
1272
+ const i3 = 3 * i;
1273
+ const a = verts[ 0 ].fromBufferAttribute( posAttr, i3 + 0 );
1274
+ const b = verts[ 1 ].fromBufferAttribute( posAttr, i3 + 1 );
1275
+ const c = verts[ 2 ].fromBufferAttribute( posAttr, i3 + 2 );
1276
+
1277
+ tempVec1.subVectors( c, b );
1278
+ tempVec2.subVectors( a, b );
1279
+
1280
+ // add the normal to the map for all vertices
1281
+ const normal = new Vector3().crossVectors( tempVec1, tempVec2 ).normalize();
1282
+ for ( let n = 0; n < 3; n ++ ) {
1283
+
1284
+ const vert = verts[ n ];
1285
+ const hash = hashVertex( vert );
1286
+ if ( ! ( hash in vertexMap ) ) {
1287
+
1288
+ vertexMap[ hash ] = [];
1289
+
1290
+ }
1291
+
1292
+ vertexMap[ hash ].push( normal );
1293
+
1294
+ }
1295
+
1296
+ }
1297
+
1298
+ // average normals from all vertices that share a common location if they are within the
1299
+ // provided crease threshold
1300
+ const normalArray = new Float32Array( posAttr.count * 3 );
1301
+ const normAttr = new BufferAttribute( normalArray, 3, false );
1302
+ for ( let i = 0, l = posAttr.count / 3; i < l; i ++ ) {
1303
+
1304
+ // get the face normal for this vertex
1305
+ const i3 = 3 * i;
1306
+ const a = verts[ 0 ].fromBufferAttribute( posAttr, i3 + 0 );
1307
+ const b = verts[ 1 ].fromBufferAttribute( posAttr, i3 + 1 );
1308
+ const c = verts[ 2 ].fromBufferAttribute( posAttr, i3 + 2 );
1309
+
1310
+ tempVec1.subVectors( c, b );
1311
+ tempVec2.subVectors( a, b );
1312
+
1313
+ tempNorm.crossVectors( tempVec1, tempVec2 ).normalize();
1314
+
1315
+ // average all normals that meet the threshold and set the normal value
1316
+ for ( let n = 0; n < 3; n ++ ) {
1317
+
1318
+ const vert = verts[ n ];
1319
+ const hash = hashVertex( vert );
1320
+ const otherNormals = vertexMap[ hash ];
1321
+ tempNorm2.set( 0, 0, 0 );
1322
+
1323
+ for ( let k = 0, lk = otherNormals.length; k < lk; k ++ ) {
1324
+
1325
+ const otherNorm = otherNormals[ k ];
1326
+ if ( tempNorm.dot( otherNorm ) > creaseDot ) {
1327
+
1328
+ tempNorm2.add( otherNorm );
1329
+
1330
+ }
1331
+
1332
+ }
1333
+
1334
+ tempNorm2.normalize();
1335
+ normAttr.setXYZ( i3 + n, tempNorm2.x, tempNorm2.y, tempNorm2.z );
1336
+
1337
+ }
1338
+
1339
+ }
1340
+
1341
+ resultGeometry.setAttribute( 'normal', normAttr );
1342
+ return resultGeometry;
1343
+
1344
+ }
1345
+
1346
+ function mergeBufferGeometries( geometries, useGroups = false ) {
1347
+
1348
+ console.warn( 'THREE.BufferGeometryUtils: mergeBufferGeometries() has been renamed to mergeGeometries().' ); // @deprecated, r151
1349
+ return mergeGeometries( geometries, useGroups );
1350
+
1351
+ }
1352
+
1353
+ function mergeBufferAttributes( attributes ) {
1354
+
1355
+ console.warn( 'THREE.BufferGeometryUtils: mergeBufferAttributes() has been renamed to mergeAttributes().' ); // @deprecated, r151
1356
+ return mergeAttributes( attributes );
1357
+
1358
+ }
1359
+
1360
+ export {
1361
+ computeMikkTSpaceTangents,
1362
+ mergeGeometries,
1363
+ mergeBufferGeometries,
1364
+ mergeAttributes,
1365
+ mergeBufferAttributes,
1366
+ interleaveAttributes,
1367
+ estimateBytesUsed,
1368
+ mergeVertices,
1369
+ toTrianglesDrawMode,
1370
+ computeMorphedAttributes,
1371
+ mergeGroups,
1372
+ toCreasedNormals
1373
+ };