@anov/3d 0.0.1 → 0.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (570) hide show
  1. package/README.md +142 -1
  2. package/dist/core/camera.d.ts +31 -4
  3. package/dist/core/camera.js +62 -52
  4. package/dist/core/control/transformControls.d.ts +12 -0
  5. package/dist/core/control/transformControls.js +72 -0
  6. package/dist/core/cssRenderer.d.ts +17 -0
  7. package/dist/core/cssRenderer.js +36 -0
  8. package/dist/core/global/global.d.ts +27 -0
  9. package/dist/core/global/global.js +72 -0
  10. package/dist/core/global/globalControl.d.ts +17 -0
  11. package/dist/core/global/globalControl.js +62 -0
  12. package/dist/core/group.d.ts +51 -6
  13. package/dist/core/group.js +124 -16
  14. package/dist/core/line.d.ts +13 -0
  15. package/dist/core/line.js +83 -0
  16. package/dist/core/mesh.d.ts +12 -7
  17. package/dist/core/mesh.js +57 -56
  18. package/dist/core/model.d.ts +11 -3
  19. package/dist/core/model.js +34 -7
  20. package/dist/core/scene.d.ts +84 -25
  21. package/dist/core/scene.js +207 -53
  22. package/dist/core/use/useScene.d.ts +10 -0
  23. package/dist/core/use/useScene.js +14 -0
  24. package/dist/core/use/useframe.d.ts +6 -0
  25. package/dist/core/use/useframe.js +11 -0
  26. package/dist/export.d.ts +41 -0
  27. package/dist/export.js +37 -0
  28. package/dist/index.d.ts +3 -6
  29. package/dist/index.js +5 -6
  30. package/dist/threeCell.d.ts +8 -0
  31. package/dist/threeCell.js +16 -0
  32. package/dist/type.d.ts +4 -3
  33. package/dist/utils/createElement.d.ts +103 -0
  34. package/dist/utils/createElement.js +145 -0
  35. package/dist/utils/createLabel.d.ts +2 -0
  36. package/dist/utils/createLabel.js +4 -0
  37. package/dist/utils/index.d.ts +36 -0
  38. package/dist/utils/index.js +76 -0
  39. package/dist/utils/line.d.ts +0 -0
  40. package/dist/utils/line.js +0 -0
  41. package/dist/utils/move.d.ts +48 -0
  42. package/dist/utils/move.js +149 -0
  43. package/examples/fonts/LICENSE +13 -0
  44. package/examples/fonts/README.md +11 -0
  45. package/examples/fonts/droid/NOTICE +190 -0
  46. package/examples/fonts/droid/README.txt +18 -0
  47. package/examples/fonts/droid/droid_sans_bold.typeface.json +1 -0
  48. package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +1 -0
  49. package/examples/fonts/droid/droid_sans_regular.typeface.json +1 -0
  50. package/examples/fonts/droid/droid_serif_bold.typeface.json +1 -0
  51. package/examples/fonts/droid/droid_serif_regular.typeface.json +1 -0
  52. package/examples/fonts/gentilis_bold.typeface.json +1 -0
  53. package/examples/fonts/gentilis_regular.typeface.json +1 -0
  54. package/examples/fonts/helvetiker_bold.typeface.json +1 -0
  55. package/examples/fonts/helvetiker_regular.typeface.json +1 -0
  56. package/examples/fonts/optimer_bold.typeface.json +1 -0
  57. package/examples/fonts/optimer_regular.typeface.json +1 -0
  58. package/examples/fonts/ttf/README.md +9 -0
  59. package/examples/fonts/ttf/kenpixel.ttf +0 -0
  60. package/examples/jsm/animation/AnimationClipCreator.js +116 -0
  61. package/examples/jsm/animation/CCDIKSolver.js +482 -0
  62. package/examples/jsm/animation/MMDAnimationHelper.js +1207 -0
  63. package/examples/jsm/animation/MMDPhysics.js +1406 -0
  64. package/examples/jsm/cameras/CinematicCamera.js +208 -0
  65. package/examples/jsm/capabilities/WebGL.js +91 -0
  66. package/examples/jsm/capabilities/WebGPU.js +53 -0
  67. package/examples/jsm/controls/ArcballControls.js +3224 -0
  68. package/examples/jsm/controls/DragControls.js +220 -0
  69. package/examples/jsm/controls/FirstPersonControls.js +325 -0
  70. package/examples/jsm/controls/FlyControls.js +300 -0
  71. package/examples/jsm/controls/MapControls.js +28 -0
  72. package/examples/jsm/controls/OrbitControls.js +1388 -0
  73. package/examples/jsm/controls/PointerLockControls.js +162 -0
  74. package/examples/jsm/controls/TrackballControls.js +828 -0
  75. package/examples/jsm/controls/TransformControls.js +1557 -0
  76. package/examples/jsm/csm/CSM.js +384 -0
  77. package/examples/jsm/csm/CSMFrustum.js +152 -0
  78. package/examples/jsm/csm/CSMHelper.js +193 -0
  79. package/examples/jsm/csm/CSMShader.js +252 -0
  80. package/examples/jsm/curves/CurveExtras.js +422 -0
  81. package/examples/jsm/curves/NURBSCurve.js +80 -0
  82. package/examples/jsm/curves/NURBSSurface.js +52 -0
  83. package/examples/jsm/curves/NURBSUtils.js +487 -0
  84. package/examples/jsm/effects/AnaglyphEffect.js +154 -0
  85. package/examples/jsm/effects/AsciiEffect.js +263 -0
  86. package/examples/jsm/effects/OutlineEffect.js +539 -0
  87. package/examples/jsm/effects/ParallaxBarrierEffect.js +119 -0
  88. package/examples/jsm/effects/PeppersGhostEffect.js +153 -0
  89. package/examples/jsm/effects/StereoEffect.js +55 -0
  90. package/examples/jsm/environments/DebugEnvironment.js +52 -0
  91. package/examples/jsm/environments/RoomEnvironment.js +148 -0
  92. package/examples/jsm/exporters/DRACOExporter.js +267 -0
  93. package/examples/jsm/exporters/EXRExporter.js +501 -0
  94. package/examples/jsm/exporters/GLTFExporter.js +3161 -0
  95. package/examples/jsm/exporters/KTX2Exporter.js +292 -0
  96. package/examples/jsm/exporters/MMDExporter.js +217 -0
  97. package/examples/jsm/exporters/OBJExporter.js +284 -0
  98. package/examples/jsm/exporters/PLYExporter.js +528 -0
  99. package/examples/jsm/exporters/STLExporter.js +199 -0
  100. package/examples/jsm/exporters/USDZExporter.js +711 -0
  101. package/examples/jsm/geometries/BoxLineGeometry.js +69 -0
  102. package/examples/jsm/geometries/ConvexGeometry.js +53 -0
  103. package/examples/jsm/geometries/DecalGeometry.js +356 -0
  104. package/examples/jsm/geometries/ParametricGeometries.js +254 -0
  105. package/examples/jsm/geometries/ParametricGeometry.js +139 -0
  106. package/examples/jsm/geometries/RoundedBoxGeometry.js +155 -0
  107. package/examples/jsm/geometries/TeapotGeometry.js +704 -0
  108. package/examples/jsm/geometries/TextGeometry.js +57 -0
  109. package/examples/jsm/helpers/LightProbeHelper.js +130 -0
  110. package/examples/jsm/helpers/OctreeHelper.js +73 -0
  111. package/examples/jsm/helpers/PositionalAudioHelper.js +109 -0
  112. package/examples/jsm/helpers/RectAreaLightHelper.js +85 -0
  113. package/examples/jsm/helpers/VertexNormalsHelper.js +96 -0
  114. package/examples/jsm/helpers/VertexTangentsHelper.js +88 -0
  115. package/examples/jsm/helpers/ViewHelper.js +333 -0
  116. package/examples/jsm/interactive/HTMLMesh.js +565 -0
  117. package/examples/jsm/interactive/InteractiveGroup.js +116 -0
  118. package/examples/jsm/interactive/SelectionBox.js +227 -0
  119. package/examples/jsm/interactive/SelectionHelper.js +104 -0
  120. package/examples/jsm/libs/ammo.wasm.js +822 -0
  121. package/examples/jsm/libs/ammo.wasm.wasm +0 -0
  122. package/examples/jsm/libs/basis/README.md +46 -0
  123. package/examples/jsm/libs/basis/basis_transcoder.js +21 -0
  124. package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
  125. package/examples/jsm/libs/chevrotain.module.min.js +141 -0
  126. package/examples/jsm/libs/draco/README.md +32 -0
  127. package/examples/jsm/libs/draco/draco_decoder.js +34 -0
  128. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  129. package/examples/jsm/libs/draco/draco_encoder.js +33 -0
  130. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
  131. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
  132. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  133. package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -0
  134. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
  135. package/examples/jsm/libs/ecsy.module.js +1792 -0
  136. package/examples/jsm/libs/fflate.module.js +2474 -0
  137. package/examples/jsm/libs/ktx-parse.module.js +1 -0
  138. package/examples/jsm/libs/lil-gui.module.min.js +8 -0
  139. package/examples/jsm/libs/lottie_canvas.module.js +14844 -0
  140. package/examples/jsm/libs/meshopt_decoder.module.js +178 -0
  141. package/examples/jsm/libs/mikktspace.module.js +128 -0
  142. package/examples/jsm/libs/mmdparser.module.js +11530 -0
  143. package/examples/jsm/libs/motion-controllers.module.js +397 -0
  144. package/examples/jsm/libs/opentype.module.js +14568 -0
  145. package/examples/jsm/libs/potpack.module.js +125 -0
  146. package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -0
  147. package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +16 -0
  148. package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
  149. package/examples/jsm/libs/stats.module.js +167 -0
  150. package/examples/jsm/libs/tween.module.js +803 -0
  151. package/examples/jsm/libs/utif.module.js +1579 -0
  152. package/examples/jsm/libs/zstddec.module.js +1 -0
  153. package/examples/jsm/lights/IESSpotLight.js +25 -0
  154. package/examples/jsm/lights/LightProbeGenerator.js +252 -0
  155. package/examples/jsm/lights/RectAreaLightUniformsLib.js +79 -0
  156. package/examples/jsm/lines/Line2.js +19 -0
  157. package/examples/jsm/lines/LineGeometry.js +79 -0
  158. package/examples/jsm/lines/LineMaterial.js +702 -0
  159. package/examples/jsm/lines/LineSegments2.js +361 -0
  160. package/examples/jsm/lines/LineSegmentsGeometry.js +241 -0
  161. package/examples/jsm/lines/Wireframe.js +56 -0
  162. package/examples/jsm/lines/WireframeGeometry2.js +24 -0
  163. package/examples/jsm/loaders/3DMLoader.js +1497 -0
  164. package/examples/jsm/loaders/3MFLoader.js +1478 -0
  165. package/examples/jsm/loaders/AMFLoader.js +521 -0
  166. package/examples/jsm/loaders/BVHLoader.js +437 -0
  167. package/examples/jsm/loaders/ColladaLoader.js +4122 -0
  168. package/examples/jsm/loaders/DDSLoader.js +274 -0
  169. package/examples/jsm/loaders/DRACOLoader.js +612 -0
  170. package/examples/jsm/loaders/EXRLoader.js +2309 -0
  171. package/examples/jsm/loaders/FBXLoader.js +4142 -0
  172. package/examples/jsm/loaders/FontLoader.js +183 -0
  173. package/examples/jsm/loaders/GCodeLoader.js +261 -0
  174. package/examples/jsm/loaders/GLTFLoader.js +4576 -0
  175. package/examples/jsm/loaders/HDRCubeTextureLoader.js +115 -0
  176. package/examples/jsm/loaders/IESLoader.js +337 -0
  177. package/examples/jsm/loaders/KMZLoader.js +130 -0
  178. package/examples/jsm/loaders/KTX2Loader.js +868 -0
  179. package/examples/jsm/loaders/KTXLoader.js +176 -0
  180. package/examples/jsm/loaders/LDrawLoader.js +2464 -0
  181. package/examples/jsm/loaders/LUT3dlLoader.js +151 -0
  182. package/examples/jsm/loaders/LUTCubeLoader.js +153 -0
  183. package/examples/jsm/loaders/LWOLoader.js +1052 -0
  184. package/examples/jsm/loaders/LogLuvLoader.js +606 -0
  185. package/examples/jsm/loaders/LottieLoader.js +77 -0
  186. package/examples/jsm/loaders/MD2Loader.js +399 -0
  187. package/examples/jsm/loaders/MDDLoader.js +102 -0
  188. package/examples/jsm/loaders/MMDLoader.js +2273 -0
  189. package/examples/jsm/loaders/MTLLoader.js +567 -0
  190. package/examples/jsm/loaders/MaterialXLoader.js +734 -0
  191. package/examples/jsm/loaders/NRRDLoader.js +699 -0
  192. package/examples/jsm/loaders/OBJLoader.js +905 -0
  193. package/examples/jsm/loaders/PCDLoader.js +467 -0
  194. package/examples/jsm/loaders/PDBLoader.js +232 -0
  195. package/examples/jsm/loaders/PLYLoader.js +771 -0
  196. package/examples/jsm/loaders/PVRLoader.js +251 -0
  197. package/examples/jsm/loaders/RGBELoader.js +468 -0
  198. package/examples/jsm/loaders/RGBMLoader.js +1065 -0
  199. package/examples/jsm/loaders/STLLoader.js +403 -0
  200. package/examples/jsm/loaders/SVGLoader.js +3172 -0
  201. package/examples/jsm/loaders/TDSLoader.js +1124 -0
  202. package/examples/jsm/loaders/TGALoader.js +517 -0
  203. package/examples/jsm/loaders/TIFFLoader.js +36 -0
  204. package/examples/jsm/loaders/TTFLoader.js +214 -0
  205. package/examples/jsm/loaders/TiltLoader.js +520 -0
  206. package/examples/jsm/loaders/USDZLoader.js +633 -0
  207. package/examples/jsm/loaders/VOXLoader.js +311 -0
  208. package/examples/jsm/loaders/VRMLLoader.js +3533 -0
  209. package/examples/jsm/loaders/VTKLoader.js +1163 -0
  210. package/examples/jsm/loaders/XYZLoader.js +106 -0
  211. package/examples/jsm/loaders/lwo/IFFParser.js +1218 -0
  212. package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -0
  213. package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -0
  214. package/examples/jsm/materials/MeshGouraudMaterial.js +420 -0
  215. package/examples/jsm/math/Capsule.js +137 -0
  216. package/examples/jsm/math/ColorConverter.js +36 -0
  217. package/examples/jsm/math/ConvexHull.js +1271 -0
  218. package/examples/jsm/math/ImprovedNoise.js +71 -0
  219. package/examples/jsm/math/Lut.js +204 -0
  220. package/examples/jsm/math/MeshSurfaceSampler.js +250 -0
  221. package/examples/jsm/math/OBB.js +423 -0
  222. package/examples/jsm/math/Octree.js +462 -0
  223. package/examples/jsm/math/SimplexNoise.js +444 -0
  224. package/examples/jsm/misc/ConvexObjectBreaker.js +519 -0
  225. package/examples/jsm/misc/GPUComputationRenderer.js +446 -0
  226. package/examples/jsm/misc/Gyroscope.js +66 -0
  227. package/examples/jsm/misc/MD2Character.js +276 -0
  228. package/examples/jsm/misc/MD2CharacterComplex.js +576 -0
  229. package/examples/jsm/misc/MorphAnimMesh.js +75 -0
  230. package/examples/jsm/misc/MorphBlendMesh.js +322 -0
  231. package/examples/jsm/misc/ProgressiveLightMap.js +323 -0
  232. package/examples/jsm/misc/RollerCoaster.js +566 -0
  233. package/examples/jsm/misc/TubePainter.js +205 -0
  234. package/examples/jsm/misc/Volume.js +473 -0
  235. package/examples/jsm/misc/VolumeSlice.js +229 -0
  236. package/examples/jsm/modifiers/CurveModifier.js +326 -0
  237. package/examples/jsm/modifiers/EdgeSplitModifier.js +279 -0
  238. package/examples/jsm/modifiers/SimplifyModifier.js +525 -0
  239. package/examples/jsm/modifiers/TessellateModifier.js +307 -0
  240. package/examples/jsm/nodes/Nodes.js +171 -0
  241. package/examples/jsm/nodes/accessors/BitangentNode.js +89 -0
  242. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +99 -0
  243. package/examples/jsm/nodes/accessors/BufferNode.js +30 -0
  244. package/examples/jsm/nodes/accessors/CameraNode.js +98 -0
  245. package/examples/jsm/nodes/accessors/CubeTextureNode.js +103 -0
  246. package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +77 -0
  247. package/examples/jsm/nodes/accessors/InstanceNode.js +71 -0
  248. package/examples/jsm/nodes/accessors/MaterialNode.js +267 -0
  249. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +39 -0
  250. package/examples/jsm/nodes/accessors/ModelNode.js +34 -0
  251. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +29 -0
  252. package/examples/jsm/nodes/accessors/MorphNode.js +70 -0
  253. package/examples/jsm/nodes/accessors/NormalNode.js +96 -0
  254. package/examples/jsm/nodes/accessors/Object3DNode.js +150 -0
  255. package/examples/jsm/nodes/accessors/PointUVNode.js +26 -0
  256. package/examples/jsm/nodes/accessors/PositionNode.js +104 -0
  257. package/examples/jsm/nodes/accessors/ReferenceNode.js +72 -0
  258. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +35 -0
  259. package/examples/jsm/nodes/accessors/SceneNode.js +52 -0
  260. package/examples/jsm/nodes/accessors/SkinningNode.js +93 -0
  261. package/examples/jsm/nodes/accessors/StorageBufferNode.js +27 -0
  262. package/examples/jsm/nodes/accessors/TangentNode.js +103 -0
  263. package/examples/jsm/nodes/accessors/TextureBicubicNode.js +94 -0
  264. package/examples/jsm/nodes/accessors/TextureNode.js +271 -0
  265. package/examples/jsm/nodes/accessors/TextureSizeNode.js +35 -0
  266. package/examples/jsm/nodes/accessors/UVNode.js +47 -0
  267. package/examples/jsm/nodes/accessors/UserDataNode.js +29 -0
  268. package/examples/jsm/nodes/code/CodeNode.js +78 -0
  269. package/examples/jsm/nodes/code/ExpressionNode.js +37 -0
  270. package/examples/jsm/nodes/code/FunctionCallNode.js +96 -0
  271. package/examples/jsm/nodes/code/FunctionNode.js +127 -0
  272. package/examples/jsm/nodes/code/ScriptableNode.js +488 -0
  273. package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -0
  274. package/examples/jsm/nodes/core/ArrayUniformNode.js +26 -0
  275. package/examples/jsm/nodes/core/AttributeNode.js +102 -0
  276. package/examples/jsm/nodes/core/BypassNode.js +45 -0
  277. package/examples/jsm/nodes/core/CacheNode.js +46 -0
  278. package/examples/jsm/nodes/core/ConstNode.js +32 -0
  279. package/examples/jsm/nodes/core/ContextNode.js +61 -0
  280. package/examples/jsm/nodes/core/IndexNode.js +66 -0
  281. package/examples/jsm/nodes/core/InputNode.js +83 -0
  282. package/examples/jsm/nodes/core/LightingModel.js +15 -0
  283. package/examples/jsm/nodes/core/Node.js +454 -0
  284. package/examples/jsm/nodes/core/NodeAttribute.js +15 -0
  285. package/examples/jsm/nodes/core/NodeBuilder.js +1016 -0
  286. package/examples/jsm/nodes/core/NodeCache.js +26 -0
  287. package/examples/jsm/nodes/core/NodeCode.js +15 -0
  288. package/examples/jsm/nodes/core/NodeFrame.js +110 -0
  289. package/examples/jsm/nodes/core/NodeFunction.js +22 -0
  290. package/examples/jsm/nodes/core/NodeFunctionInput.js +17 -0
  291. package/examples/jsm/nodes/core/NodeKeywords.js +80 -0
  292. package/examples/jsm/nodes/core/NodeParser.js +11 -0
  293. package/examples/jsm/nodes/core/NodeUniform.js +28 -0
  294. package/examples/jsm/nodes/core/NodeUtils.js +212 -0
  295. package/examples/jsm/nodes/core/NodeVar.js +14 -0
  296. package/examples/jsm/nodes/core/NodeVarying.js +17 -0
  297. package/examples/jsm/nodes/core/PropertyNode.js +61 -0
  298. package/examples/jsm/nodes/core/StackNode.js +99 -0
  299. package/examples/jsm/nodes/core/TempNode.js +58 -0
  300. package/examples/jsm/nodes/core/UniformNode.js +61 -0
  301. package/examples/jsm/nodes/core/VarNode.js +87 -0
  302. package/examples/jsm/nodes/core/VaryingNode.js +69 -0
  303. package/examples/jsm/nodes/core/constants.js +27 -0
  304. package/examples/jsm/nodes/display/BlendModeNode.js +99 -0
  305. package/examples/jsm/nodes/display/BumpMapNode.js +77 -0
  306. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +100 -0
  307. package/examples/jsm/nodes/display/ColorSpaceNode.js +108 -0
  308. package/examples/jsm/nodes/display/FrontFacingNode.js +27 -0
  309. package/examples/jsm/nodes/display/NormalMapNode.js +106 -0
  310. package/examples/jsm/nodes/display/PosterizeNode.js +32 -0
  311. package/examples/jsm/nodes/display/ToneMappingNode.js +141 -0
  312. package/examples/jsm/nodes/display/ViewportDepthNode.js +69 -0
  313. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +34 -0
  314. package/examples/jsm/nodes/display/ViewportNode.js +115 -0
  315. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +31 -0
  316. package/examples/jsm/nodes/display/ViewportTextureNode.js +75 -0
  317. package/examples/jsm/nodes/fog/FogExp2Node.js +35 -0
  318. package/examples/jsm/nodes/fog/FogNode.js +37 -0
  319. package/examples/jsm/nodes/fog/FogRangeNode.js +34 -0
  320. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +40 -0
  321. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +9 -0
  322. package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +43 -0
  323. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +29 -0
  324. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +18 -0
  325. package/examples/jsm/nodes/functions/BSDF/EnvironmentBRDF.js +13 -0
  326. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +16 -0
  327. package/examples/jsm/nodes/functions/BSDF/Schlick_to_F0.js +13 -0
  328. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +20 -0
  329. package/examples/jsm/nodes/functions/PhongLightingModel.js +67 -0
  330. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +343 -0
  331. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +13 -0
  332. package/examples/jsm/nodes/functions/material/getRoughness.js +18 -0
  333. package/examples/jsm/nodes/geometry/RangeNode.js +104 -0
  334. package/examples/jsm/nodes/gpgpu/ComputeNode.js +85 -0
  335. package/examples/jsm/nodes/lighting/AONode.js +27 -0
  336. package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -0
  337. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +184 -0
  338. package/examples/jsm/nodes/lighting/DirectionalLightNode.js +40 -0
  339. package/examples/jsm/nodes/lighting/EnvironmentNode.js +191 -0
  340. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +55 -0
  341. package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -0
  342. package/examples/jsm/nodes/lighting/LightNode.js +57 -0
  343. package/examples/jsm/nodes/lighting/LightUtils.js +17 -0
  344. package/examples/jsm/nodes/lighting/LightingContextNode.js +102 -0
  345. package/examples/jsm/nodes/lighting/LightingNode.js +21 -0
  346. package/examples/jsm/nodes/lighting/LightsNode.js +128 -0
  347. package/examples/jsm/nodes/lighting/PointLightNode.js +68 -0
  348. package/examples/jsm/nodes/lighting/SpotLightNode.js +89 -0
  349. package/examples/jsm/nodes/loaders/NodeLoader.js +108 -0
  350. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +59 -0
  351. package/examples/jsm/nodes/loaders/NodeObjectLoader.js +70 -0
  352. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +28 -0
  353. package/examples/jsm/nodes/materials/Materials.js +12 -0
  354. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +27 -0
  355. package/examples/jsm/nodes/materials/MeshLambertNodeMaterial.js +34 -0
  356. package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +40 -0
  357. package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +65 -0
  358. package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +128 -0
  359. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +80 -0
  360. package/examples/jsm/nodes/materials/NodeMaterial.js +536 -0
  361. package/examples/jsm/nodes/materials/PointsNodeMaterial.js +49 -0
  362. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +103 -0
  363. package/examples/jsm/nodes/materialx/DISCLAIMER.md +199 -0
  364. package/examples/jsm/nodes/materialx/MaterialXNodes.js +68 -0
  365. package/examples/jsm/nodes/materialx/lib/mx_hsv.js +56 -0
  366. package/examples/jsm/nodes/materialx/lib/mx_noise.js +618 -0
  367. package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +19 -0
  368. package/examples/jsm/nodes/math/CondNode.js +86 -0
  369. package/examples/jsm/nodes/math/MathNode.js +359 -0
  370. package/examples/jsm/nodes/math/OperatorNode.js +269 -0
  371. package/examples/jsm/nodes/parsers/GLSLNodeFunction.js +152 -0
  372. package/examples/jsm/nodes/parsers/GLSLNodeParser.js +14 -0
  373. package/examples/jsm/nodes/procedural/CheckerNode.js +42 -0
  374. package/examples/jsm/nodes/shadernode/ShaderNode.js +420 -0
  375. package/examples/jsm/nodes/utils/ArrayElementNode.js +33 -0
  376. package/examples/jsm/nodes/utils/ConvertNode.js +65 -0
  377. package/examples/jsm/nodes/utils/DiscardNode.js +26 -0
  378. package/examples/jsm/nodes/utils/EquirectUVNode.js +33 -0
  379. package/examples/jsm/nodes/utils/JoinNode.js +51 -0
  380. package/examples/jsm/nodes/utils/LoopNode.js +186 -0
  381. package/examples/jsm/nodes/utils/MatcapUVNode.js +30 -0
  382. package/examples/jsm/nodes/utils/MaxMipLevelNode.js +46 -0
  383. package/examples/jsm/nodes/utils/OscNode.js +81 -0
  384. package/examples/jsm/nodes/utils/PackingNode.js +55 -0
  385. package/examples/jsm/nodes/utils/RemapNode.js +42 -0
  386. package/examples/jsm/nodes/utils/RotateUVNode.js +43 -0
  387. package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +37 -0
  388. package/examples/jsm/nodes/utils/SplitNode.js +104 -0
  389. package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +41 -0
  390. package/examples/jsm/nodes/utils/TimerNode.js +94 -0
  391. package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +62 -0
  392. package/examples/jsm/objects/GroundProjectedSkybox.js +172 -0
  393. package/examples/jsm/objects/Lensflare.js +377 -0
  394. package/examples/jsm/objects/MarchingCubes.js +1176 -0
  395. package/examples/jsm/objects/Reflector.js +264 -0
  396. package/examples/jsm/objects/ReflectorForSSRPass.js +349 -0
  397. package/examples/jsm/objects/Refractor.js +324 -0
  398. package/examples/jsm/objects/ShadowMesh.js +80 -0
  399. package/examples/jsm/objects/Sky.js +219 -0
  400. package/examples/jsm/objects/Water.js +330 -0
  401. package/examples/jsm/objects/Water2.js +358 -0
  402. package/examples/jsm/offscreen/jank.js +45 -0
  403. package/examples/jsm/offscreen/offscreen.js +8 -0
  404. package/examples/jsm/offscreen/scene.js +86 -0
  405. package/examples/jsm/physics/AmmoPhysics.js +285 -0
  406. package/examples/jsm/physics/RapierPhysics.js +199 -0
  407. package/examples/jsm/postprocessing/AfterimagePass.js +104 -0
  408. package/examples/jsm/postprocessing/BloomPass.js +172 -0
  409. package/examples/jsm/postprocessing/BokehPass.js +140 -0
  410. package/examples/jsm/postprocessing/ClearPass.js +46 -0
  411. package/examples/jsm/postprocessing/CubeTexturePass.js +85 -0
  412. package/examples/jsm/postprocessing/DotScreenPass.js +65 -0
  413. package/examples/jsm/postprocessing/EffectComposer.js +231 -0
  414. package/examples/jsm/postprocessing/FilmPass.js +66 -0
  415. package/examples/jsm/postprocessing/GlitchPass.js +128 -0
  416. package/examples/jsm/postprocessing/HalftonePass.js +79 -0
  417. package/examples/jsm/postprocessing/LUTPass.js +173 -0
  418. package/examples/jsm/postprocessing/MaskPass.js +104 -0
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  421. package/examples/jsm/postprocessing/Pass.js +84 -0
  422. package/examples/jsm/postprocessing/RenderPass.js +81 -0
  423. package/examples/jsm/postprocessing/RenderPixelatedPass.js +235 -0
  424. package/examples/jsm/postprocessing/SAOPass.js +411 -0
  425. package/examples/jsm/postprocessing/SMAAPass.js +201 -0
  426. package/examples/jsm/postprocessing/SSAARenderPass.js +228 -0
  427. package/examples/jsm/postprocessing/SSAOPass.js +440 -0
  428. package/examples/jsm/postprocessing/SSRPass.js +641 -0
  429. package/examples/jsm/postprocessing/SavePass.js +79 -0
  430. package/examples/jsm/postprocessing/ShaderPass.js +77 -0
  431. package/examples/jsm/postprocessing/TAARenderPass.js +189 -0
  432. package/examples/jsm/postprocessing/TexturePass.js +67 -0
  433. package/examples/jsm/postprocessing/UnrealBloomPass.js +415 -0
  434. package/examples/jsm/renderers/CSS2DRenderer.js +215 -0
  435. package/examples/jsm/renderers/CSS3DRenderer.js +335 -0
  436. package/examples/jsm/renderers/Projector.js +918 -0
  437. package/examples/jsm/renderers/SVGRenderer.js +553 -0
  438. package/examples/jsm/renderers/common/Animation.js +58 -0
  439. package/examples/jsm/renderers/common/Attributes.js +75 -0
  440. package/examples/jsm/renderers/common/Backend.js +162 -0
  441. package/examples/jsm/renderers/common/Background.js +136 -0
  442. package/examples/jsm/renderers/common/Binding.js +19 -0
  443. package/examples/jsm/renderers/common/Bindings.js +165 -0
  444. package/examples/jsm/renderers/common/Buffer.js +38 -0
  445. package/examples/jsm/renderers/common/BufferUtils.js +33 -0
  446. package/examples/jsm/renderers/common/ChainMap.js +89 -0
  447. package/examples/jsm/renderers/common/ComputePipeline.js +17 -0
  448. package/examples/jsm/renderers/common/Constants.js +14 -0
  449. package/examples/jsm/renderers/common/CubeRenderTarget.js +65 -0
  450. package/examples/jsm/renderers/common/DataMap.js +54 -0
  451. package/examples/jsm/renderers/common/Geometries.js +215 -0
  452. package/examples/jsm/renderers/common/Info.js +73 -0
  453. package/examples/jsm/renderers/common/Pipeline.js +13 -0
  454. package/examples/jsm/renderers/common/Pipelines.js +370 -0
  455. package/examples/jsm/renderers/common/ProgrammableStage.js +18 -0
  456. package/examples/jsm/renderers/common/RenderContext.js +38 -0
  457. package/examples/jsm/renderers/common/RenderContexts.js +49 -0
  458. package/examples/jsm/renderers/common/RenderList.js +178 -0
  459. package/examples/jsm/renderers/common/RenderLists.js +38 -0
  460. package/examples/jsm/renderers/common/RenderObject.js +129 -0
  461. package/examples/jsm/renderers/common/RenderObjects.js +95 -0
  462. package/examples/jsm/renderers/common/RenderPipeline.js +16 -0
  463. package/examples/jsm/renderers/common/Renderer.js +895 -0
  464. package/examples/jsm/renderers/common/SampledTexture.js +80 -0
  465. package/examples/jsm/renderers/common/Sampler.js +18 -0
  466. package/examples/jsm/renderers/common/StorageBuffer.js +17 -0
  467. package/examples/jsm/renderers/common/Textures.js +218 -0
  468. package/examples/jsm/renderers/common/Uniform.js +140 -0
  469. package/examples/jsm/renderers/common/UniformBuffer.js +15 -0
  470. package/examples/jsm/renderers/common/UniformsGroup.js +299 -0
  471. package/examples/jsm/renderers/common/nodes/NodeSampledTexture.js +39 -0
  472. package/examples/jsm/renderers/common/nodes/NodeSampler.js +21 -0
  473. package/examples/jsm/renderers/common/nodes/NodeUniform.js +135 -0
  474. package/examples/jsm/renderers/common/nodes/Nodes.js +330 -0
  475. package/examples/jsm/renderers/webgl/nodes/GLSLNodeBuilder.js +340 -0
  476. package/examples/jsm/renderers/webgl/nodes/SlotNode.js +26 -0
  477. package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +764 -0
  478. package/examples/jsm/renderers/webgl/nodes/WebGLNodes.js +49 -0
  479. package/examples/jsm/renderers/webgpu/WebGPUBackend.js +844 -0
  480. package/examples/jsm/renderers/webgpu/WebGPURenderer.js +32 -0
  481. package/examples/jsm/renderers/webgpu/nodes/WGSLNodeBuilder.js +902 -0
  482. package/examples/jsm/renderers/webgpu/nodes/WGSLNodeFunction.js +104 -0
  483. package/examples/jsm/renderers/webgpu/nodes/WGSLNodeParser.js +14 -0
  484. package/examples/jsm/renderers/webgpu/utils/WebGPUAttributeUtils.js +274 -0
  485. package/examples/jsm/renderers/webgpu/utils/WebGPUBindingUtils.js +223 -0
  486. package/examples/jsm/renderers/webgpu/utils/WebGPUConstants.js +324 -0
  487. package/examples/jsm/renderers/webgpu/utils/WebGPUPipelineUtils.js +533 -0
  488. package/examples/jsm/renderers/webgpu/utils/WebGPUTextureMipmapUtils.js +163 -0
  489. package/examples/jsm/renderers/webgpu/utils/WebGPUTextureUtils.js +964 -0
  490. package/examples/jsm/renderers/webgpu/utils/WebGPUUtils.js +92 -0
  491. package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +87 -0
  492. package/examples/jsm/shaders/AfterimageShader.js +56 -0
  493. package/examples/jsm/shaders/BasicShader.js +27 -0
  494. package/examples/jsm/shaders/BleachBypassShader.js +62 -0
  495. package/examples/jsm/shaders/BlendShader.js +47 -0
  496. package/examples/jsm/shaders/BokehShader.js +143 -0
  497. package/examples/jsm/shaders/BokehShader2.js +393 -0
  498. package/examples/jsm/shaders/BrightnessContrastShader.js +54 -0
  499. package/examples/jsm/shaders/ColorCorrectionShader.js +50 -0
  500. package/examples/jsm/shaders/ColorifyShader.js +51 -0
  501. package/examples/jsm/shaders/ConvolutionShader.js +103 -0
  502. package/examples/jsm/shaders/CopyShader.js +45 -0
  503. package/examples/jsm/shaders/DOFMipMapShader.js +54 -0
  504. package/examples/jsm/shaders/DepthLimitedBlurShader.js +166 -0
  505. package/examples/jsm/shaders/DigitalGlitch.js +101 -0
  506. package/examples/jsm/shaders/DotScreenShader.js +70 -0
  507. package/examples/jsm/shaders/ExposureShader.js +44 -0
  508. package/examples/jsm/shaders/FXAAShader.js +286 -0
  509. package/examples/jsm/shaders/FilmShader.js +102 -0
  510. package/examples/jsm/shaders/FocusShader.js +87 -0
  511. package/examples/jsm/shaders/FreiChenShader.js +94 -0
  512. package/examples/jsm/shaders/GammaCorrectionShader.js +43 -0
  513. package/examples/jsm/shaders/GodRaysShader.js +313 -0
  514. package/examples/jsm/shaders/HalftoneShader.js +310 -0
  515. package/examples/jsm/shaders/HorizontalBlurShader.js +59 -0
  516. package/examples/jsm/shaders/HorizontalTiltShiftShader.js +61 -0
  517. package/examples/jsm/shaders/HueSaturationShader.js +65 -0
  518. package/examples/jsm/shaders/KaleidoShader.js +56 -0
  519. package/examples/jsm/shaders/LuminosityHighPassShader.js +64 -0
  520. package/examples/jsm/shaders/LuminosityShader.js +46 -0
  521. package/examples/jsm/shaders/MMDToonShader.js +132 -0
  522. package/examples/jsm/shaders/MirrorShader.js +54 -0
  523. package/examples/jsm/shaders/NormalMapShader.js +53 -0
  524. package/examples/jsm/shaders/OutputShader.js +78 -0
  525. package/examples/jsm/shaders/RGBShiftShader.js +54 -0
  526. package/examples/jsm/shaders/SAOShader.js +188 -0
  527. package/examples/jsm/shaders/SMAAShader.js +460 -0
  528. package/examples/jsm/shaders/SSAOShader.js +288 -0
  529. package/examples/jsm/shaders/SSRShader.js +364 -0
  530. package/examples/jsm/shaders/SepiaShader.js +52 -0
  531. package/examples/jsm/shaders/SobelOperatorShader.js +90 -0
  532. package/examples/jsm/shaders/SubsurfaceScatteringShader.js +88 -0
  533. package/examples/jsm/shaders/TechnicolorShader.js +43 -0
  534. package/examples/jsm/shaders/ToonShader.js +326 -0
  535. package/examples/jsm/shaders/TriangleBlurShader.js +72 -0
  536. package/examples/jsm/shaders/UnpackDepthRGBAShader.js +45 -0
  537. package/examples/jsm/shaders/VelocityShader.js +128 -0
  538. package/examples/jsm/shaders/VerticalBlurShader.js +59 -0
  539. package/examples/jsm/shaders/VerticalTiltShiftShader.js +61 -0
  540. package/examples/jsm/shaders/VignetteShader.js +51 -0
  541. package/examples/jsm/shaders/VolumeShader.js +289 -0
  542. package/examples/jsm/shaders/WaterRefractionShader.js +93 -0
  543. package/examples/jsm/textures/FlakesTexture.js +40 -0
  544. package/examples/jsm/utils/BufferGeometryUtils.js +1373 -0
  545. package/examples/jsm/utils/CameraUtils.js +73 -0
  546. package/examples/jsm/utils/GPUStatsPanel.js +128 -0
  547. package/examples/jsm/utils/GeometryCompressionUtils.js +639 -0
  548. package/examples/jsm/utils/GeometryUtils.js +221 -0
  549. package/examples/jsm/utils/LDrawUtils.js +202 -0
  550. package/examples/jsm/utils/PackedPhongMaterial.js +178 -0
  551. package/examples/jsm/utils/SceneUtils.js +254 -0
  552. package/examples/jsm/utils/ShadowMapViewer.js +210 -0
  553. package/examples/jsm/utils/SkeletonUtils.js +413 -0
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  556. package/examples/jsm/utils/WorkerPool.js +102 -0
  557. package/examples/jsm/webxr/ARButton.js +208 -0
  558. package/examples/jsm/webxr/OculusHandModel.js +109 -0
  559. package/examples/jsm/webxr/OculusHandPointerModel.js +413 -0
  560. package/examples/jsm/webxr/Text2D.js +38 -0
  561. package/examples/jsm/webxr/VRButton.js +200 -0
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  563. package/examples/jsm/webxr/XRControllerModelFactory.js +299 -0
  564. package/examples/jsm/webxr/XREstimatedLight.js +223 -0
  565. package/examples/jsm/webxr/XRHandMeshModel.js +112 -0
  566. package/examples/jsm/webxr/XRHandModelFactory.js +105 -0
  567. package/examples/jsm/webxr/XRHandPrimitiveModel.js +103 -0
  568. package/examples/jsm/webxr/XRPlanes.js +100 -0
  569. package/lib/3d.min.js +1 -0
  570. package/package.json +25 -12
@@ -0,0 +1,1016 @@
1
+ import NodeUniform from './NodeUniform.js';
2
+ import NodeAttribute from './NodeAttribute.js';
3
+ import NodeVarying from './NodeVarying.js';
4
+ import NodeVar from './NodeVar.js';
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+ import NodeCode from './NodeCode.js';
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+ import NodeKeywords from './NodeKeywords.js';
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+ import NodeCache from './NodeCache.js';
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+ import { createNodeMaterialFromType } from '../materials/NodeMaterial.js';
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+ import { NodeUpdateType, defaultBuildStages, shaderStages } from './constants.js';
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+
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+ import { REVISION, NoColorSpace, LinearEncoding, sRGBEncoding, SRGBColorSpace, Color, Vector2, Vector3, Vector4, Float16BufferAttribute } from 'three';
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+
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+ import { stack } from './StackNode.js';
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+ import { maxMipLevel } from '../utils/MaxMipLevelNode.js';
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+
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+ const typeFromLength = new Map( [
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+ [ 2, 'vec2' ],
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+ [ 3, 'vec3' ],
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+ [ 4, 'vec4' ],
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+ [ 9, 'mat3' ],
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+ [ 16, 'mat4' ]
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+ ] );
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+
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+ const typeFromArray = new Map( [
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+ [ Int8Array, 'int' ],
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+ [ Int16Array, 'int' ],
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+ [ Int32Array, 'int' ],
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+ [ Uint8Array, 'uint' ],
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+ [ Uint16Array, 'uint' ],
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+ [ Uint32Array, 'uint' ],
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+ [ Float32Array, 'float' ]
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+ ] );
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+
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+ const isNonPaddingElementArray = new Set( [ Int32Array, Uint32Array, Float32Array ] );
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+
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+ const toFloat = ( value ) => {
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+
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+ value = Number( value );
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+
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+ return value + ( value % 1 ? '' : '.0' );
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+
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+ };
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+
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+ class NodeBuilder {
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+
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+ constructor( object, renderer, parser, scene = null ) {
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+
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+ this.object = object;
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+ this.material = ( object && object.material ) || null;
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+ this.geometry = ( object && object.geometry ) || null;
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+ this.renderer = renderer;
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+ this.parser = parser;
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+ this.scene = scene;
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+
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+ this.nodes = [];
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+ this.updateNodes = [];
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+ this.updateBeforeNodes = [];
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+ this.hashNodes = {};
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+
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+ this.lightsNode = null;
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+ this.environmentNode = null;
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+ this.fogNode = null;
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+ this.toneMappingNode = null;
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+
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+ this.vertexShader = null;
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+ this.fragmentShader = null;
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+ this.computeShader = null;
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+
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+ this.flowNodes = { vertex: [], fragment: [], compute: [] };
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+ this.flowCode = { vertex: '', fragment: '', compute: [] };
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+ this.uniforms = { vertex: [], fragment: [], compute: [], index: 0 };
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+ this.codes = { vertex: [], fragment: [], compute: [] };
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+ this.bindings = { vertex: [], fragment: [], compute: [] };
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+ this.bindingsOffset = { vertex: 0, fragment: 0, compute: 0 };
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+ this.bindingsArray = null;
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+ this.attributes = [];
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+ this.bufferAttributes = [];
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+ this.varyings = [];
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+ this.vars = { vertex: [], fragment: [], compute: [] };
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+ this.flow = { code: '' };
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+ this.chaining = [];
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+ this.stack = stack();
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+ this.tab = '\t';
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+
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+ this.context = {
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+ keywords: new NodeKeywords(),
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+ material: this.material,
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+ getMIPLevelAlgorithmNode: ( textureNode, levelNode ) => levelNode.mul( maxMipLevel( textureNode ) )
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+ };
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+
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+ this.cache = new NodeCache();
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+ this.globalCache = this.cache;
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+
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+ this.flowsData = new WeakMap();
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+
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+ this.shaderStage = null;
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+ this.buildStage = null;
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+
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+ }
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+
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+ includes( node ) {
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+
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+ return this.nodes.includes( node );
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+
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+ }
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+
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+ getBindings() {
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+
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+ let bindingsArray = this.bindingsArray;
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+
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+ if ( bindingsArray === null ) {
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+
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+ const bindings = this.bindings;
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+
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+ this.bindingsArray = bindingsArray = ( this.material !== null ) ? [ ...bindings.vertex, ...bindings.fragment ] : bindings.compute;
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+
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+ }
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+
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+ return bindingsArray;
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+
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+ }
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+
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+ setHashNode( node, hash ) {
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+
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+ this.hashNodes[ hash ] = node;
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+
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+ }
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+
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+ addNode( node ) {
130
+
131
+ if ( this.nodes.indexOf( node ) === - 1 ) {
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+
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+ const updateType = node.getUpdateType();
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+ const updateBeforeType = node.getUpdateBeforeType();
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+
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+ if ( updateType !== NodeUpdateType.NONE ) {
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+
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+ this.updateNodes.push( node );
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+
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+ }
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+
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+ if ( updateBeforeType !== NodeUpdateType.NONE ) {
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+
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+ this.updateBeforeNodes.push( node );
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+
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+ }
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+
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+ this.nodes.push( node );
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+
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+ this.setHashNode( node, node.getHash( this ) );
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+
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+ }
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+
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+ }
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+
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+ get currentNode() {
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+
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+ return this.chaining[ this.chaining.length - 1 ];
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+
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+ }
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+
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+ addChain( node ) {
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+
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+ /*
165
+ if ( this.chaining.indexOf( node ) !== - 1 ) {
166
+
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+ console.warn( 'Recursive node: ', node );
168
+
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+ }
170
+ */
171
+
172
+ this.chaining.push( node );
173
+
174
+ }
175
+
176
+ removeChain( node ) {
177
+
178
+ const lastChain = this.chaining.pop();
179
+
180
+ if ( lastChain !== node ) {
181
+
182
+ throw new Error( 'NodeBuilder: Invalid node chaining!' );
183
+
184
+ }
185
+
186
+ }
187
+
188
+ getMethod( method ) {
189
+
190
+ return method;
191
+
192
+ }
193
+
194
+ getNodeFromHash( hash ) {
195
+
196
+ return this.hashNodes[ hash ];
197
+
198
+ }
199
+
200
+ addFlow( shaderStage, node ) {
201
+
202
+ this.flowNodes[ shaderStage ].push( node );
203
+
204
+ return node;
205
+
206
+ }
207
+
208
+ setContext( context ) {
209
+
210
+ this.context = context;
211
+
212
+ }
213
+
214
+ getContext() {
215
+
216
+ return this.context;
217
+
218
+ }
219
+
220
+ setCache( cache ) {
221
+
222
+ this.cache = cache;
223
+
224
+ }
225
+
226
+ getCache() {
227
+
228
+ return this.cache;
229
+
230
+ }
231
+
232
+ isAvailable( /*name*/ ) {
233
+
234
+ return false;
235
+
236
+ }
237
+
238
+ getVertexIndex() {
239
+
240
+ console.warn( 'Abstract function.' );
241
+
242
+ }
243
+
244
+ getInstanceIndex() {
245
+
246
+ console.warn( 'Abstract function.' );
247
+
248
+ }
249
+
250
+ getFrontFacing() {
251
+
252
+ console.warn( 'Abstract function.' );
253
+
254
+ }
255
+
256
+ getFragCoord() {
257
+
258
+ console.warn( 'Abstract function.' );
259
+
260
+ }
261
+
262
+ isFlipY() {
263
+
264
+ return false;
265
+
266
+ }
267
+
268
+ getTexture( /* texture, textureProperty, uvSnippet */ ) {
269
+
270
+ console.warn( 'Abstract function.' );
271
+
272
+ }
273
+
274
+ getTextureLevel( /* texture, textureProperty, uvSnippet, levelSnippet */ ) {
275
+
276
+ console.warn( 'Abstract function.' );
277
+
278
+ }
279
+
280
+ // @TODO: rename to .generateConst()
281
+ getConst( type, value = null ) {
282
+
283
+ if ( value === null ) {
284
+
285
+ if ( type === 'float' || type === 'int' || type === 'uint' ) value = 0;
286
+ else if ( type === 'bool' ) value = false;
287
+ else if ( type === 'color' ) value = new Color();
288
+ else if ( type === 'vec2' ) value = new Vector2();
289
+ else if ( type === 'vec3' ) value = new Vector3();
290
+ else if ( type === 'vec4' ) value = new Vector4();
291
+
292
+ }
293
+
294
+ if ( type === 'float' ) return toFloat( value );
295
+ if ( type === 'int' ) return `${ Math.round( value ) }`;
296
+ if ( type === 'uint' ) return value >= 0 ? `${ Math.round( value ) }u` : '0u';
297
+ if ( type === 'bool' ) return value ? 'true' : 'false';
298
+ if ( type === 'color' ) return `${ this.getType( 'vec3' ) }( ${ toFloat( value.r ) }, ${ toFloat( value.g ) }, ${ toFloat( value.b ) } )`;
299
+
300
+ const typeLength = this.getTypeLength( type );
301
+
302
+ const componentType = this.getComponentType( type );
303
+
304
+ const getConst = value => this.getConst( componentType, value );
305
+
306
+ if ( typeLength === 2 ) {
307
+
308
+ return `${ this.getType( type ) }( ${ getConst( value.x ) }, ${ getConst( value.y ) } )`;
309
+
310
+ } else if ( typeLength === 3 ) {
311
+
312
+ return `${ this.getType( type ) }( ${ getConst( value.x ) }, ${ getConst( value.y ) }, ${ getConst( value.z ) } )`;
313
+
314
+ } else if ( typeLength === 4 ) {
315
+
316
+ return `${ this.getType( type ) }( ${ getConst( value.x ) }, ${ getConst( value.y ) }, ${ getConst( value.z ) }, ${ getConst( value.w ) } )`;
317
+
318
+ } else if ( typeLength > 4 && value && ( value.isMatrix3 || value.isMatrix4 ) ) {
319
+
320
+ return `${ this.getType( type ) }( ${ value.elements.map( getConst ).join( ', ' ) } )`;
321
+
322
+ } else if ( typeLength > 4 ) {
323
+
324
+ return `${ this.getType( type ) }()`;
325
+
326
+ }
327
+
328
+ throw new Error( `NodeBuilder: Type '${type}' not found in generate constant attempt.` );
329
+
330
+ }
331
+
332
+ getType( type ) {
333
+
334
+ return type;
335
+
336
+ }
337
+
338
+ generateMethod( method ) {
339
+
340
+ return method;
341
+
342
+ }
343
+
344
+ hasGeometryAttribute( name ) {
345
+
346
+ return this.geometry && this.geometry.getAttribute( name ) !== undefined;
347
+
348
+ }
349
+
350
+ getAttribute( name, type ) {
351
+
352
+ const attributes = this.attributes;
353
+
354
+ // find attribute
355
+
356
+ for ( const attribute of attributes ) {
357
+
358
+ if ( attribute.name === name ) {
359
+
360
+ return attribute;
361
+
362
+ }
363
+
364
+ }
365
+
366
+ // create a new if no exist
367
+
368
+ const attribute = new NodeAttribute( name, type );
369
+
370
+ attributes.push( attribute );
371
+
372
+ return attribute;
373
+
374
+ }
375
+
376
+ getPropertyName( node/*, shaderStage*/ ) {
377
+
378
+ return node.name;
379
+
380
+ }
381
+
382
+ isVector( type ) {
383
+
384
+ return /vec\d/.test( type );
385
+
386
+ }
387
+
388
+ isMatrix( type ) {
389
+
390
+ return /mat\d/.test( type );
391
+
392
+ }
393
+
394
+ isReference( type ) {
395
+
396
+ return type === 'void' || type === 'property' || type === 'sampler' || type === 'texture' || type === 'cubeTexture';
397
+
398
+ }
399
+
400
+ needsColorSpaceToLinear( /*texture*/ ) {
401
+
402
+ return false;
403
+
404
+ }
405
+
406
+ /** @deprecated, r152 */
407
+ getTextureEncodingFromMap( map ) {
408
+
409
+ console.warn( 'THREE.NodeBuilder: Method .getTextureEncodingFromMap replaced by .getTextureColorSpaceFromMap in r152+.' );
410
+ return this.getTextureColorSpaceFromMap( map ) === SRGBColorSpace ? sRGBEncoding : LinearEncoding;
411
+
412
+ }
413
+
414
+ getTextureColorSpaceFromMap( map ) {
415
+
416
+ let colorSpace;
417
+
418
+ if ( map && map.isTexture ) {
419
+
420
+ colorSpace = map.colorSpace;
421
+
422
+ } else if ( map && map.isWebGLRenderTarget ) {
423
+
424
+ colorSpace = map.texture.colorSpace;
425
+
426
+ } else {
427
+
428
+ colorSpace = NoColorSpace;
429
+
430
+ }
431
+
432
+ return colorSpace;
433
+
434
+ }
435
+
436
+ getComponentType( type ) {
437
+
438
+ type = this.getVectorType( type );
439
+
440
+ if ( type === 'float' || type === 'bool' || type === 'int' || type === 'uint' ) return type;
441
+
442
+ const componentType = /(b|i|u|)(vec|mat)([2-4])/.exec( type );
443
+
444
+ if ( componentType === null ) return null;
445
+
446
+ if ( componentType[ 1 ] === 'b' ) return 'bool';
447
+ if ( componentType[ 1 ] === 'i' ) return 'int';
448
+ if ( componentType[ 1 ] === 'u' ) return 'uint';
449
+
450
+ return 'float';
451
+
452
+ }
453
+
454
+ getVectorType( type ) {
455
+
456
+ if ( type === 'color' ) return 'vec3';
457
+ if ( type === 'texture' ) return 'vec4';
458
+
459
+ return type;
460
+
461
+ }
462
+
463
+ getTypeFromLength( length, componentType = 'float' ) {
464
+
465
+ if ( length === 1 ) return componentType;
466
+
467
+ const baseType = typeFromLength.get( length );
468
+ const prefix = componentType === 'float' ? '' : componentType[ 0 ];
469
+
470
+ return prefix + baseType;
471
+
472
+ }
473
+
474
+ getTypeFromArray( array ) {
475
+
476
+ return typeFromArray.get( array.constructor );
477
+
478
+ }
479
+
480
+ getTypeFromAttribute( attribute ) {
481
+
482
+ let dataAttribute = attribute;
483
+
484
+ if ( attribute.isInterleavedBufferAttribute ) dataAttribute = attribute.data;
485
+
486
+ const array = dataAttribute.array;
487
+ const itemSize = isNonPaddingElementArray.has( array.constructor ) ? attribute.itemSize : dataAttribute.stride || attribute.itemSize;
488
+ const normalized = attribute.normalized;
489
+
490
+ let arrayType;
491
+
492
+ if ( ! ( attribute instanceof Float16BufferAttribute ) && normalized !== true ) {
493
+
494
+ arrayType = this.getTypeFromArray( array );
495
+
496
+ }
497
+
498
+ return this.getTypeFromLength( itemSize, arrayType );
499
+
500
+ }
501
+
502
+ getTypeLength( type ) {
503
+
504
+ const vecType = this.getVectorType( type );
505
+ const vecNum = /vec([2-4])/.exec( vecType );
506
+
507
+ if ( vecNum !== null ) return Number( vecNum[ 1 ] );
508
+ if ( vecType === 'float' || vecType === 'bool' || vecType === 'int' || vecType === 'uint' ) return 1;
509
+ if ( /mat3/.test( type ) === true ) return 9;
510
+ if ( /mat4/.test( type ) === true ) return 16;
511
+
512
+ return 0;
513
+
514
+ }
515
+
516
+ getVectorFromMatrix( type ) {
517
+
518
+ return type.replace( 'mat', 'vec' );
519
+
520
+ }
521
+
522
+ changeComponentType( type, newComponentType ) {
523
+
524
+ return this.getTypeFromLength( this.getTypeLength( type ), newComponentType );
525
+
526
+ }
527
+
528
+ getIntegerType( type ) {
529
+
530
+ const componentType = this.getComponentType( type );
531
+
532
+ if ( componentType === 'int' || componentType === 'uint' ) return type;
533
+
534
+ return this.changeComponentType( type, 'int' );
535
+
536
+ }
537
+
538
+ addStack() {
539
+
540
+ this.stack = stack( this.stack );
541
+
542
+ return this.stack;
543
+
544
+ }
545
+
546
+ removeStack() {
547
+
548
+ const currentStack = this.stack;
549
+
550
+ this.stack = currentStack.parent;
551
+
552
+ return currentStack;
553
+
554
+ }
555
+
556
+ getDataFromNode( node, shaderStage = this.shaderStage ) {
557
+
558
+ const cache = node.isGlobal( this ) ? this.globalCache : this.cache;
559
+
560
+ let nodeData = cache.getNodeData( node );
561
+
562
+ if ( nodeData === undefined ) {
563
+
564
+ nodeData = { vertex: {}, fragment: {}, compute: {} };
565
+
566
+ cache.setNodeData( node, nodeData );
567
+
568
+ }
569
+
570
+ return shaderStage !== null ? nodeData[ shaderStage ] : nodeData;
571
+
572
+ }
573
+
574
+ getNodeProperties( node, shaderStage = this.shaderStage ) {
575
+
576
+ const nodeData = this.getDataFromNode( node, shaderStage );
577
+
578
+ return nodeData.properties || ( nodeData.properties = { outputNode: null } );
579
+
580
+ }
581
+
582
+ getBufferAttributeFromNode( node, type ) {
583
+
584
+ const nodeData = this.getDataFromNode( node );
585
+
586
+ let bufferAttribute = nodeData.bufferAttribute;
587
+
588
+ if ( bufferAttribute === undefined ) {
589
+
590
+ const index = this.uniforms.index ++;
591
+
592
+ bufferAttribute = new NodeAttribute( 'nodeAttribute' + index, type, node );
593
+
594
+ this.bufferAttributes.push( bufferAttribute );
595
+
596
+ nodeData.bufferAttribute = bufferAttribute;
597
+
598
+ }
599
+
600
+ return bufferAttribute;
601
+
602
+ }
603
+
604
+ getUniformFromNode( node, type, shaderStage = this.shaderStage, name = null ) {
605
+
606
+ const nodeData = this.getDataFromNode( node, shaderStage );
607
+
608
+ let nodeUniform = nodeData.uniform;
609
+
610
+ if ( nodeUniform === undefined ) {
611
+
612
+ const index = this.uniforms.index ++;
613
+
614
+ nodeUniform = new NodeUniform( name || ( 'nodeUniform' + index ), type, node );
615
+
616
+ this.uniforms[ shaderStage ].push( nodeUniform );
617
+
618
+ nodeData.uniform = nodeUniform;
619
+
620
+ }
621
+
622
+ return nodeUniform;
623
+
624
+ }
625
+
626
+ getVarFromNode( node, type, shaderStage = this.shaderStage ) {
627
+
628
+ const nodeData = this.getDataFromNode( node, shaderStage );
629
+
630
+ let nodeVar = nodeData.variable;
631
+
632
+ if ( nodeVar === undefined ) {
633
+
634
+ const vars = this.vars[ shaderStage ];
635
+ const index = vars.length;
636
+
637
+ nodeVar = new NodeVar( 'nodeVar' + index, type );
638
+
639
+ vars.push( nodeVar );
640
+
641
+ nodeData.variable = nodeVar;
642
+
643
+ }
644
+
645
+ return nodeVar;
646
+
647
+ }
648
+
649
+ getVaryingFromNode( node, type ) {
650
+
651
+ const nodeData = this.getDataFromNode( node, null );
652
+
653
+ let nodeVarying = nodeData.varying;
654
+
655
+ if ( nodeVarying === undefined ) {
656
+
657
+ const varyings = this.varyings;
658
+ const index = varyings.length;
659
+
660
+ nodeVarying = new NodeVarying( 'nodeVarying' + index, type );
661
+
662
+ varyings.push( nodeVarying );
663
+
664
+ nodeData.varying = nodeVarying;
665
+
666
+ }
667
+
668
+ return nodeVarying;
669
+
670
+ }
671
+
672
+ getCodeFromNode( node, type, shaderStage = this.shaderStage ) {
673
+
674
+ const nodeData = this.getDataFromNode( node );
675
+
676
+ let nodeCode = nodeData.code;
677
+
678
+ if ( nodeCode === undefined ) {
679
+
680
+ const codes = this.codes[ shaderStage ];
681
+ const index = codes.length;
682
+
683
+ nodeCode = new NodeCode( 'nodeCode' + index, type );
684
+
685
+ codes.push( nodeCode );
686
+
687
+ nodeData.code = nodeCode;
688
+
689
+ }
690
+
691
+ return nodeCode;
692
+
693
+ }
694
+
695
+ addLineFlowCode( code ) {
696
+
697
+ if ( code === '' ) return this;
698
+
699
+ code = this.tab + code;
700
+
701
+ if ( ! /;\s*$/.test( code ) ) {
702
+
703
+ code = code + ';\n';
704
+
705
+ }
706
+
707
+ this.flow.code += code;
708
+
709
+ return this;
710
+
711
+ }
712
+
713
+ addFlowCode( code ) {
714
+
715
+ this.flow.code += code;
716
+
717
+ return this;
718
+
719
+ }
720
+
721
+ addFlowTab() {
722
+
723
+ this.tab += '\t';
724
+
725
+ return this;
726
+
727
+ }
728
+
729
+ removeFlowTab() {
730
+
731
+ this.tab = this.tab.slice( 0, - 1 );
732
+
733
+ return this;
734
+
735
+ }
736
+
737
+ getFlowData( node/*, shaderStage*/ ) {
738
+
739
+ return this.flowsData.get( node );
740
+
741
+ }
742
+
743
+ flowNode( node ) {
744
+
745
+ const output = node.getNodeType( this );
746
+
747
+ const flowData = this.flowChildNode( node, output );
748
+
749
+ this.flowsData.set( node, flowData );
750
+
751
+ return flowData;
752
+
753
+ }
754
+
755
+ flowChildNode( node, output = null ) {
756
+
757
+ const previousFlow = this.flow;
758
+
759
+ const flow = {
760
+ code: '',
761
+ };
762
+
763
+ this.flow = flow;
764
+
765
+ flow.result = node.build( this, output );
766
+
767
+ this.flow = previousFlow;
768
+
769
+ return flow;
770
+
771
+ }
772
+
773
+ flowNodeFromShaderStage( shaderStage, node, output = null, propertyName = null ) {
774
+
775
+ const previousShaderStage = this.shaderStage;
776
+
777
+ this.setShaderStage( shaderStage );
778
+
779
+ const flowData = this.flowChildNode( node, output );
780
+
781
+ if ( propertyName !== null ) {
782
+
783
+ flowData.code += `${ this.tab + propertyName } = ${ flowData.result };\n`;
784
+
785
+ }
786
+
787
+ this.flowCode[ shaderStage ] = this.flowCode[ shaderStage ] + flowData.code;
788
+
789
+ this.setShaderStage( previousShaderStage );
790
+
791
+ return flowData;
792
+
793
+ }
794
+
795
+ getAttributesArray() {
796
+
797
+ return this.attributes.concat( this.bufferAttributes );
798
+
799
+ }
800
+
801
+ getAttributes( /*shaderStage*/ ) {
802
+
803
+ console.warn( 'Abstract function.' );
804
+
805
+ }
806
+
807
+ getVaryings( /*shaderStage*/ ) {
808
+
809
+ console.warn( 'Abstract function.' );
810
+
811
+ }
812
+
813
+ getVar( type, name ) {
814
+
815
+ return `${type} ${name}`;
816
+
817
+ }
818
+
819
+ getVars( shaderStage ) {
820
+
821
+ let snippet = '';
822
+
823
+ const vars = this.vars[ shaderStage ];
824
+
825
+ for ( const variable of vars ) {
826
+
827
+ snippet += `${ this.getVar( variable.type, variable.name ) }; `;
828
+
829
+ }
830
+
831
+ return snippet;
832
+
833
+ }
834
+
835
+ getUniforms( /*shaderStage*/ ) {
836
+
837
+ console.warn( 'Abstract function.' );
838
+
839
+ }
840
+
841
+ getCodes( shaderStage ) {
842
+
843
+ const codes = this.codes[ shaderStage ];
844
+
845
+ let code = '';
846
+
847
+ for ( const nodeCode of codes ) {
848
+
849
+ code += nodeCode.code + '\n';
850
+
851
+ }
852
+
853
+ return code;
854
+
855
+ }
856
+
857
+ getHash() {
858
+
859
+ return this.vertexShader + this.fragmentShader + this.computeShader;
860
+
861
+ }
862
+
863
+ setShaderStage( shaderStage ) {
864
+
865
+ this.shaderStage = shaderStage;
866
+
867
+ }
868
+
869
+ getShaderStage() {
870
+
871
+ return this.shaderStage;
872
+
873
+ }
874
+
875
+ setBuildStage( buildStage ) {
876
+
877
+ this.buildStage = buildStage;
878
+
879
+ }
880
+
881
+ getBuildStage() {
882
+
883
+ return this.buildStage;
884
+
885
+ }
886
+
887
+ buildCode() {
888
+
889
+ console.warn( 'Abstract function.' );
890
+
891
+ }
892
+
893
+ build() {
894
+
895
+ // construct() -> stage 1: create possible new nodes and returns an output reference node
896
+ // analyze() -> stage 2: analyze nodes to possible optimization and validation
897
+ // generate() -> stage 3: generate shader
898
+
899
+ for ( const buildStage of defaultBuildStages ) {
900
+
901
+ this.setBuildStage( buildStage );
902
+
903
+ if ( this.context.vertex && this.context.vertex.isNode ) {
904
+
905
+ this.flowNodeFromShaderStage( 'vertex', this.context.vertex );
906
+
907
+ }
908
+
909
+ for ( const shaderStage of shaderStages ) {
910
+
911
+ this.setShaderStage( shaderStage );
912
+
913
+ const flowNodes = this.flowNodes[ shaderStage ];
914
+
915
+ for ( const node of flowNodes ) {
916
+
917
+ if ( buildStage === 'generate' ) {
918
+
919
+ this.flowNode( node );
920
+
921
+ } else {
922
+
923
+ node.build( this );
924
+
925
+ }
926
+
927
+ }
928
+
929
+ }
930
+
931
+ }
932
+
933
+ this.setBuildStage( null );
934
+ this.setShaderStage( null );
935
+
936
+ // stage 4: build code for a specific output
937
+
938
+ this.buildCode();
939
+
940
+ return this;
941
+
942
+ }
943
+
944
+ createNodeMaterial( type ) {
945
+
946
+ return createNodeMaterialFromType( type );
947
+
948
+ }
949
+
950
+ format( snippet, fromType, toType ) {
951
+
952
+ fromType = this.getVectorType( fromType );
953
+ toType = this.getVectorType( toType );
954
+
955
+ if ( fromType === toType || toType === null || this.isReference( toType ) ) {
956
+
957
+ return snippet;
958
+
959
+ }
960
+
961
+ const fromTypeLength = this.getTypeLength( fromType );
962
+ const toTypeLength = this.getTypeLength( toType );
963
+
964
+ if ( fromTypeLength > 4 ) { // fromType is matrix-like
965
+
966
+ // @TODO: ignore for now
967
+
968
+ return snippet;
969
+
970
+ }
971
+
972
+ if ( toTypeLength > 4 || toTypeLength === 0 ) { // toType is matrix-like or unknown
973
+
974
+ // @TODO: ignore for now
975
+
976
+ return snippet;
977
+
978
+ }
979
+
980
+ if ( fromTypeLength === toTypeLength ) {
981
+
982
+ return `${ this.getType( toType ) }( ${ snippet } )`;
983
+
984
+ }
985
+
986
+ if ( fromTypeLength > toTypeLength ) {
987
+
988
+ return this.format( `${ snippet }.${ 'xyz'.slice( 0, toTypeLength ) }`, this.getTypeFromLength( toTypeLength, this.getComponentType( fromType ) ), toType );
989
+
990
+ }
991
+
992
+ if ( toTypeLength === 4 ) { // toType is vec4-like
993
+
994
+ return `${ this.getType( toType ) }( ${ this.format( snippet, fromType, 'vec3' ) }, 1.0 )`;
995
+
996
+ }
997
+
998
+ if ( fromTypeLength === 2 ) { // fromType is vec2-like and toType is vec3-like
999
+
1000
+ return `${ this.getType( toType ) }( ${ this.format( snippet, fromType, 'vec2' ) }, 0.0 )`;
1001
+
1002
+ }
1003
+
1004
+ return `${ this.getType( toType ) }( ${ snippet } )`; // fromType is float-like
1005
+
1006
+ }
1007
+
1008
+ getSignature() {
1009
+
1010
+ return `// Three.js r${ REVISION } - NodeMaterial System\n`;
1011
+
1012
+ }
1013
+
1014
+ }
1015
+
1016
+ export default NodeBuilder;