@anov/3d 0.0.1 → 0.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (570) hide show
  1. package/README.md +142 -1
  2. package/dist/core/camera.d.ts +31 -4
  3. package/dist/core/camera.js +62 -52
  4. package/dist/core/control/transformControls.d.ts +12 -0
  5. package/dist/core/control/transformControls.js +72 -0
  6. package/dist/core/cssRenderer.d.ts +17 -0
  7. package/dist/core/cssRenderer.js +36 -0
  8. package/dist/core/global/global.d.ts +27 -0
  9. package/dist/core/global/global.js +72 -0
  10. package/dist/core/global/globalControl.d.ts +17 -0
  11. package/dist/core/global/globalControl.js +62 -0
  12. package/dist/core/group.d.ts +51 -6
  13. package/dist/core/group.js +124 -16
  14. package/dist/core/line.d.ts +13 -0
  15. package/dist/core/line.js +83 -0
  16. package/dist/core/mesh.d.ts +12 -7
  17. package/dist/core/mesh.js +57 -56
  18. package/dist/core/model.d.ts +11 -3
  19. package/dist/core/model.js +34 -7
  20. package/dist/core/scene.d.ts +84 -25
  21. package/dist/core/scene.js +207 -53
  22. package/dist/core/use/useScene.d.ts +10 -0
  23. package/dist/core/use/useScene.js +14 -0
  24. package/dist/core/use/useframe.d.ts +6 -0
  25. package/dist/core/use/useframe.js +11 -0
  26. package/dist/export.d.ts +41 -0
  27. package/dist/export.js +37 -0
  28. package/dist/index.d.ts +3 -6
  29. package/dist/index.js +5 -6
  30. package/dist/threeCell.d.ts +8 -0
  31. package/dist/threeCell.js +16 -0
  32. package/dist/type.d.ts +4 -3
  33. package/dist/utils/createElement.d.ts +103 -0
  34. package/dist/utils/createElement.js +145 -0
  35. package/dist/utils/createLabel.d.ts +2 -0
  36. package/dist/utils/createLabel.js +4 -0
  37. package/dist/utils/index.d.ts +36 -0
  38. package/dist/utils/index.js +76 -0
  39. package/dist/utils/line.d.ts +0 -0
  40. package/dist/utils/line.js +0 -0
  41. package/dist/utils/move.d.ts +48 -0
  42. package/dist/utils/move.js +149 -0
  43. package/examples/fonts/LICENSE +13 -0
  44. package/examples/fonts/README.md +11 -0
  45. package/examples/fonts/droid/NOTICE +190 -0
  46. package/examples/fonts/droid/README.txt +18 -0
  47. package/examples/fonts/droid/droid_sans_bold.typeface.json +1 -0
  48. package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +1 -0
  49. package/examples/fonts/droid/droid_sans_regular.typeface.json +1 -0
  50. package/examples/fonts/droid/droid_serif_bold.typeface.json +1 -0
  51. package/examples/fonts/droid/droid_serif_regular.typeface.json +1 -0
  52. package/examples/fonts/gentilis_bold.typeface.json +1 -0
  53. package/examples/fonts/gentilis_regular.typeface.json +1 -0
  54. package/examples/fonts/helvetiker_bold.typeface.json +1 -0
  55. package/examples/fonts/helvetiker_regular.typeface.json +1 -0
  56. package/examples/fonts/optimer_bold.typeface.json +1 -0
  57. package/examples/fonts/optimer_regular.typeface.json +1 -0
  58. package/examples/fonts/ttf/README.md +9 -0
  59. package/examples/fonts/ttf/kenpixel.ttf +0 -0
  60. package/examples/jsm/animation/AnimationClipCreator.js +116 -0
  61. package/examples/jsm/animation/CCDIKSolver.js +482 -0
  62. package/examples/jsm/animation/MMDAnimationHelper.js +1207 -0
  63. package/examples/jsm/animation/MMDPhysics.js +1406 -0
  64. package/examples/jsm/cameras/CinematicCamera.js +208 -0
  65. package/examples/jsm/capabilities/WebGL.js +91 -0
  66. package/examples/jsm/capabilities/WebGPU.js +53 -0
  67. package/examples/jsm/controls/ArcballControls.js +3224 -0
  68. package/examples/jsm/controls/DragControls.js +220 -0
  69. package/examples/jsm/controls/FirstPersonControls.js +325 -0
  70. package/examples/jsm/controls/FlyControls.js +300 -0
  71. package/examples/jsm/controls/MapControls.js +28 -0
  72. package/examples/jsm/controls/OrbitControls.js +1388 -0
  73. package/examples/jsm/controls/PointerLockControls.js +162 -0
  74. package/examples/jsm/controls/TrackballControls.js +828 -0
  75. package/examples/jsm/controls/TransformControls.js +1557 -0
  76. package/examples/jsm/csm/CSM.js +384 -0
  77. package/examples/jsm/csm/CSMFrustum.js +152 -0
  78. package/examples/jsm/csm/CSMHelper.js +193 -0
  79. package/examples/jsm/csm/CSMShader.js +252 -0
  80. package/examples/jsm/curves/CurveExtras.js +422 -0
  81. package/examples/jsm/curves/NURBSCurve.js +80 -0
  82. package/examples/jsm/curves/NURBSSurface.js +52 -0
  83. package/examples/jsm/curves/NURBSUtils.js +487 -0
  84. package/examples/jsm/effects/AnaglyphEffect.js +154 -0
  85. package/examples/jsm/effects/AsciiEffect.js +263 -0
  86. package/examples/jsm/effects/OutlineEffect.js +539 -0
  87. package/examples/jsm/effects/ParallaxBarrierEffect.js +119 -0
  88. package/examples/jsm/effects/PeppersGhostEffect.js +153 -0
  89. package/examples/jsm/effects/StereoEffect.js +55 -0
  90. package/examples/jsm/environments/DebugEnvironment.js +52 -0
  91. package/examples/jsm/environments/RoomEnvironment.js +148 -0
  92. package/examples/jsm/exporters/DRACOExporter.js +267 -0
  93. package/examples/jsm/exporters/EXRExporter.js +501 -0
  94. package/examples/jsm/exporters/GLTFExporter.js +3161 -0
  95. package/examples/jsm/exporters/KTX2Exporter.js +292 -0
  96. package/examples/jsm/exporters/MMDExporter.js +217 -0
  97. package/examples/jsm/exporters/OBJExporter.js +284 -0
  98. package/examples/jsm/exporters/PLYExporter.js +528 -0
  99. package/examples/jsm/exporters/STLExporter.js +199 -0
  100. package/examples/jsm/exporters/USDZExporter.js +711 -0
  101. package/examples/jsm/geometries/BoxLineGeometry.js +69 -0
  102. package/examples/jsm/geometries/ConvexGeometry.js +53 -0
  103. package/examples/jsm/geometries/DecalGeometry.js +356 -0
  104. package/examples/jsm/geometries/ParametricGeometries.js +254 -0
  105. package/examples/jsm/geometries/ParametricGeometry.js +139 -0
  106. package/examples/jsm/geometries/RoundedBoxGeometry.js +155 -0
  107. package/examples/jsm/geometries/TeapotGeometry.js +704 -0
  108. package/examples/jsm/geometries/TextGeometry.js +57 -0
  109. package/examples/jsm/helpers/LightProbeHelper.js +130 -0
  110. package/examples/jsm/helpers/OctreeHelper.js +73 -0
  111. package/examples/jsm/helpers/PositionalAudioHelper.js +109 -0
  112. package/examples/jsm/helpers/RectAreaLightHelper.js +85 -0
  113. package/examples/jsm/helpers/VertexNormalsHelper.js +96 -0
  114. package/examples/jsm/helpers/VertexTangentsHelper.js +88 -0
  115. package/examples/jsm/helpers/ViewHelper.js +333 -0
  116. package/examples/jsm/interactive/HTMLMesh.js +565 -0
  117. package/examples/jsm/interactive/InteractiveGroup.js +116 -0
  118. package/examples/jsm/interactive/SelectionBox.js +227 -0
  119. package/examples/jsm/interactive/SelectionHelper.js +104 -0
  120. package/examples/jsm/libs/ammo.wasm.js +822 -0
  121. package/examples/jsm/libs/ammo.wasm.wasm +0 -0
  122. package/examples/jsm/libs/basis/README.md +46 -0
  123. package/examples/jsm/libs/basis/basis_transcoder.js +21 -0
  124. package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
  125. package/examples/jsm/libs/chevrotain.module.min.js +141 -0
  126. package/examples/jsm/libs/draco/README.md +32 -0
  127. package/examples/jsm/libs/draco/draco_decoder.js +34 -0
  128. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  129. package/examples/jsm/libs/draco/draco_encoder.js +33 -0
  130. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
  131. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
  132. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  133. package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -0
  134. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
  135. package/examples/jsm/libs/ecsy.module.js +1792 -0
  136. package/examples/jsm/libs/fflate.module.js +2474 -0
  137. package/examples/jsm/libs/ktx-parse.module.js +1 -0
  138. package/examples/jsm/libs/lil-gui.module.min.js +8 -0
  139. package/examples/jsm/libs/lottie_canvas.module.js +14844 -0
  140. package/examples/jsm/libs/meshopt_decoder.module.js +178 -0
  141. package/examples/jsm/libs/mikktspace.module.js +128 -0
  142. package/examples/jsm/libs/mmdparser.module.js +11530 -0
  143. package/examples/jsm/libs/motion-controllers.module.js +397 -0
  144. package/examples/jsm/libs/opentype.module.js +14568 -0
  145. package/examples/jsm/libs/potpack.module.js +125 -0
  146. package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -0
  147. package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +16 -0
  148. package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
  149. package/examples/jsm/libs/stats.module.js +167 -0
  150. package/examples/jsm/libs/tween.module.js +803 -0
  151. package/examples/jsm/libs/utif.module.js +1579 -0
  152. package/examples/jsm/libs/zstddec.module.js +1 -0
  153. package/examples/jsm/lights/IESSpotLight.js +25 -0
  154. package/examples/jsm/lights/LightProbeGenerator.js +252 -0
  155. package/examples/jsm/lights/RectAreaLightUniformsLib.js +79 -0
  156. package/examples/jsm/lines/Line2.js +19 -0
  157. package/examples/jsm/lines/LineGeometry.js +79 -0
  158. package/examples/jsm/lines/LineMaterial.js +702 -0
  159. package/examples/jsm/lines/LineSegments2.js +361 -0
  160. package/examples/jsm/lines/LineSegmentsGeometry.js +241 -0
  161. package/examples/jsm/lines/Wireframe.js +56 -0
  162. package/examples/jsm/lines/WireframeGeometry2.js +24 -0
  163. package/examples/jsm/loaders/3DMLoader.js +1497 -0
  164. package/examples/jsm/loaders/3MFLoader.js +1478 -0
  165. package/examples/jsm/loaders/AMFLoader.js +521 -0
  166. package/examples/jsm/loaders/BVHLoader.js +437 -0
  167. package/examples/jsm/loaders/ColladaLoader.js +4122 -0
  168. package/examples/jsm/loaders/DDSLoader.js +274 -0
  169. package/examples/jsm/loaders/DRACOLoader.js +612 -0
  170. package/examples/jsm/loaders/EXRLoader.js +2309 -0
  171. package/examples/jsm/loaders/FBXLoader.js +4142 -0
  172. package/examples/jsm/loaders/FontLoader.js +183 -0
  173. package/examples/jsm/loaders/GCodeLoader.js +261 -0
  174. package/examples/jsm/loaders/GLTFLoader.js +4576 -0
  175. package/examples/jsm/loaders/HDRCubeTextureLoader.js +115 -0
  176. package/examples/jsm/loaders/IESLoader.js +337 -0
  177. package/examples/jsm/loaders/KMZLoader.js +130 -0
  178. package/examples/jsm/loaders/KTX2Loader.js +868 -0
  179. package/examples/jsm/loaders/KTXLoader.js +176 -0
  180. package/examples/jsm/loaders/LDrawLoader.js +2464 -0
  181. package/examples/jsm/loaders/LUT3dlLoader.js +151 -0
  182. package/examples/jsm/loaders/LUTCubeLoader.js +153 -0
  183. package/examples/jsm/loaders/LWOLoader.js +1052 -0
  184. package/examples/jsm/loaders/LogLuvLoader.js +606 -0
  185. package/examples/jsm/loaders/LottieLoader.js +77 -0
  186. package/examples/jsm/loaders/MD2Loader.js +399 -0
  187. package/examples/jsm/loaders/MDDLoader.js +102 -0
  188. package/examples/jsm/loaders/MMDLoader.js +2273 -0
  189. package/examples/jsm/loaders/MTLLoader.js +567 -0
  190. package/examples/jsm/loaders/MaterialXLoader.js +734 -0
  191. package/examples/jsm/loaders/NRRDLoader.js +699 -0
  192. package/examples/jsm/loaders/OBJLoader.js +905 -0
  193. package/examples/jsm/loaders/PCDLoader.js +467 -0
  194. package/examples/jsm/loaders/PDBLoader.js +232 -0
  195. package/examples/jsm/loaders/PLYLoader.js +771 -0
  196. package/examples/jsm/loaders/PVRLoader.js +251 -0
  197. package/examples/jsm/loaders/RGBELoader.js +468 -0
  198. package/examples/jsm/loaders/RGBMLoader.js +1065 -0
  199. package/examples/jsm/loaders/STLLoader.js +403 -0
  200. package/examples/jsm/loaders/SVGLoader.js +3172 -0
  201. package/examples/jsm/loaders/TDSLoader.js +1124 -0
  202. package/examples/jsm/loaders/TGALoader.js +517 -0
  203. package/examples/jsm/loaders/TIFFLoader.js +36 -0
  204. package/examples/jsm/loaders/TTFLoader.js +214 -0
  205. package/examples/jsm/loaders/TiltLoader.js +520 -0
  206. package/examples/jsm/loaders/USDZLoader.js +633 -0
  207. package/examples/jsm/loaders/VOXLoader.js +311 -0
  208. package/examples/jsm/loaders/VRMLLoader.js +3533 -0
  209. package/examples/jsm/loaders/VTKLoader.js +1163 -0
  210. package/examples/jsm/loaders/XYZLoader.js +106 -0
  211. package/examples/jsm/loaders/lwo/IFFParser.js +1218 -0
  212. package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -0
  213. package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -0
  214. package/examples/jsm/materials/MeshGouraudMaterial.js +420 -0
  215. package/examples/jsm/math/Capsule.js +137 -0
  216. package/examples/jsm/math/ColorConverter.js +36 -0
  217. package/examples/jsm/math/ConvexHull.js +1271 -0
  218. package/examples/jsm/math/ImprovedNoise.js +71 -0
  219. package/examples/jsm/math/Lut.js +204 -0
  220. package/examples/jsm/math/MeshSurfaceSampler.js +250 -0
  221. package/examples/jsm/math/OBB.js +423 -0
  222. package/examples/jsm/math/Octree.js +462 -0
  223. package/examples/jsm/math/SimplexNoise.js +444 -0
  224. package/examples/jsm/misc/ConvexObjectBreaker.js +519 -0
  225. package/examples/jsm/misc/GPUComputationRenderer.js +446 -0
  226. package/examples/jsm/misc/Gyroscope.js +66 -0
  227. package/examples/jsm/misc/MD2Character.js +276 -0
  228. package/examples/jsm/misc/MD2CharacterComplex.js +576 -0
  229. package/examples/jsm/misc/MorphAnimMesh.js +75 -0
  230. package/examples/jsm/misc/MorphBlendMesh.js +322 -0
  231. package/examples/jsm/misc/ProgressiveLightMap.js +323 -0
  232. package/examples/jsm/misc/RollerCoaster.js +566 -0
  233. package/examples/jsm/misc/TubePainter.js +205 -0
  234. package/examples/jsm/misc/Volume.js +473 -0
  235. package/examples/jsm/misc/VolumeSlice.js +229 -0
  236. package/examples/jsm/modifiers/CurveModifier.js +326 -0
  237. package/examples/jsm/modifiers/EdgeSplitModifier.js +279 -0
  238. package/examples/jsm/modifiers/SimplifyModifier.js +525 -0
  239. package/examples/jsm/modifiers/TessellateModifier.js +307 -0
  240. package/examples/jsm/nodes/Nodes.js +171 -0
  241. package/examples/jsm/nodes/accessors/BitangentNode.js +89 -0
  242. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +99 -0
  243. package/examples/jsm/nodes/accessors/BufferNode.js +30 -0
  244. package/examples/jsm/nodes/accessors/CameraNode.js +98 -0
  245. package/examples/jsm/nodes/accessors/CubeTextureNode.js +103 -0
  246. package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +77 -0
  247. package/examples/jsm/nodes/accessors/InstanceNode.js +71 -0
  248. package/examples/jsm/nodes/accessors/MaterialNode.js +267 -0
  249. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +39 -0
  250. package/examples/jsm/nodes/accessors/ModelNode.js +34 -0
  251. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +29 -0
  252. package/examples/jsm/nodes/accessors/MorphNode.js +70 -0
  253. package/examples/jsm/nodes/accessors/NormalNode.js +96 -0
  254. package/examples/jsm/nodes/accessors/Object3DNode.js +150 -0
  255. package/examples/jsm/nodes/accessors/PointUVNode.js +26 -0
  256. package/examples/jsm/nodes/accessors/PositionNode.js +104 -0
  257. package/examples/jsm/nodes/accessors/ReferenceNode.js +72 -0
  258. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +35 -0
  259. package/examples/jsm/nodes/accessors/SceneNode.js +52 -0
  260. package/examples/jsm/nodes/accessors/SkinningNode.js +93 -0
  261. package/examples/jsm/nodes/accessors/StorageBufferNode.js +27 -0
  262. package/examples/jsm/nodes/accessors/TangentNode.js +103 -0
  263. package/examples/jsm/nodes/accessors/TextureBicubicNode.js +94 -0
  264. package/examples/jsm/nodes/accessors/TextureNode.js +271 -0
  265. package/examples/jsm/nodes/accessors/TextureSizeNode.js +35 -0
  266. package/examples/jsm/nodes/accessors/UVNode.js +47 -0
  267. package/examples/jsm/nodes/accessors/UserDataNode.js +29 -0
  268. package/examples/jsm/nodes/code/CodeNode.js +78 -0
  269. package/examples/jsm/nodes/code/ExpressionNode.js +37 -0
  270. package/examples/jsm/nodes/code/FunctionCallNode.js +96 -0
  271. package/examples/jsm/nodes/code/FunctionNode.js +127 -0
  272. package/examples/jsm/nodes/code/ScriptableNode.js +488 -0
  273. package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -0
  274. package/examples/jsm/nodes/core/ArrayUniformNode.js +26 -0
  275. package/examples/jsm/nodes/core/AttributeNode.js +102 -0
  276. package/examples/jsm/nodes/core/BypassNode.js +45 -0
  277. package/examples/jsm/nodes/core/CacheNode.js +46 -0
  278. package/examples/jsm/nodes/core/ConstNode.js +32 -0
  279. package/examples/jsm/nodes/core/ContextNode.js +61 -0
  280. package/examples/jsm/nodes/core/IndexNode.js +66 -0
  281. package/examples/jsm/nodes/core/InputNode.js +83 -0
  282. package/examples/jsm/nodes/core/LightingModel.js +15 -0
  283. package/examples/jsm/nodes/core/Node.js +454 -0
  284. package/examples/jsm/nodes/core/NodeAttribute.js +15 -0
  285. package/examples/jsm/nodes/core/NodeBuilder.js +1016 -0
  286. package/examples/jsm/nodes/core/NodeCache.js +26 -0
  287. package/examples/jsm/nodes/core/NodeCode.js +15 -0
  288. package/examples/jsm/nodes/core/NodeFrame.js +110 -0
  289. package/examples/jsm/nodes/core/NodeFunction.js +22 -0
  290. package/examples/jsm/nodes/core/NodeFunctionInput.js +17 -0
  291. package/examples/jsm/nodes/core/NodeKeywords.js +80 -0
  292. package/examples/jsm/nodes/core/NodeParser.js +11 -0
  293. package/examples/jsm/nodes/core/NodeUniform.js +28 -0
  294. package/examples/jsm/nodes/core/NodeUtils.js +212 -0
  295. package/examples/jsm/nodes/core/NodeVar.js +14 -0
  296. package/examples/jsm/nodes/core/NodeVarying.js +17 -0
  297. package/examples/jsm/nodes/core/PropertyNode.js +61 -0
  298. package/examples/jsm/nodes/core/StackNode.js +99 -0
  299. package/examples/jsm/nodes/core/TempNode.js +58 -0
  300. package/examples/jsm/nodes/core/UniformNode.js +61 -0
  301. package/examples/jsm/nodes/core/VarNode.js +87 -0
  302. package/examples/jsm/nodes/core/VaryingNode.js +69 -0
  303. package/examples/jsm/nodes/core/constants.js +27 -0
  304. package/examples/jsm/nodes/display/BlendModeNode.js +99 -0
  305. package/examples/jsm/nodes/display/BumpMapNode.js +77 -0
  306. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +100 -0
  307. package/examples/jsm/nodes/display/ColorSpaceNode.js +108 -0
  308. package/examples/jsm/nodes/display/FrontFacingNode.js +27 -0
  309. package/examples/jsm/nodes/display/NormalMapNode.js +106 -0
  310. package/examples/jsm/nodes/display/PosterizeNode.js +32 -0
  311. package/examples/jsm/nodes/display/ToneMappingNode.js +141 -0
  312. package/examples/jsm/nodes/display/ViewportDepthNode.js +69 -0
  313. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +34 -0
  314. package/examples/jsm/nodes/display/ViewportNode.js +115 -0
  315. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +31 -0
  316. package/examples/jsm/nodes/display/ViewportTextureNode.js +75 -0
  317. package/examples/jsm/nodes/fog/FogExp2Node.js +35 -0
  318. package/examples/jsm/nodes/fog/FogNode.js +37 -0
  319. package/examples/jsm/nodes/fog/FogRangeNode.js +34 -0
  320. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +40 -0
  321. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +9 -0
  322. package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +43 -0
  323. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +29 -0
  324. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +18 -0
  325. package/examples/jsm/nodes/functions/BSDF/EnvironmentBRDF.js +13 -0
  326. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +16 -0
  327. package/examples/jsm/nodes/functions/BSDF/Schlick_to_F0.js +13 -0
  328. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +20 -0
  329. package/examples/jsm/nodes/functions/PhongLightingModel.js +67 -0
  330. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +343 -0
  331. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +13 -0
  332. package/examples/jsm/nodes/functions/material/getRoughness.js +18 -0
  333. package/examples/jsm/nodes/geometry/RangeNode.js +104 -0
  334. package/examples/jsm/nodes/gpgpu/ComputeNode.js +85 -0
  335. package/examples/jsm/nodes/lighting/AONode.js +27 -0
  336. package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -0
  337. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +184 -0
  338. package/examples/jsm/nodes/lighting/DirectionalLightNode.js +40 -0
  339. package/examples/jsm/nodes/lighting/EnvironmentNode.js +191 -0
  340. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +55 -0
  341. package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -0
  342. package/examples/jsm/nodes/lighting/LightNode.js +57 -0
  343. package/examples/jsm/nodes/lighting/LightUtils.js +17 -0
  344. package/examples/jsm/nodes/lighting/LightingContextNode.js +102 -0
  345. package/examples/jsm/nodes/lighting/LightingNode.js +21 -0
  346. package/examples/jsm/nodes/lighting/LightsNode.js +128 -0
  347. package/examples/jsm/nodes/lighting/PointLightNode.js +68 -0
  348. package/examples/jsm/nodes/lighting/SpotLightNode.js +89 -0
  349. package/examples/jsm/nodes/loaders/NodeLoader.js +108 -0
  350. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +59 -0
  351. package/examples/jsm/nodes/loaders/NodeObjectLoader.js +70 -0
  352. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +28 -0
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  354. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +27 -0
  355. package/examples/jsm/nodes/materials/MeshLambertNodeMaterial.js +34 -0
  356. package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +40 -0
  357. package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +65 -0
  358. package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +128 -0
  359. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +80 -0
  360. package/examples/jsm/nodes/materials/NodeMaterial.js +536 -0
  361. package/examples/jsm/nodes/materials/PointsNodeMaterial.js +49 -0
  362. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +103 -0
  363. package/examples/jsm/nodes/materialx/DISCLAIMER.md +199 -0
  364. package/examples/jsm/nodes/materialx/MaterialXNodes.js +68 -0
  365. package/examples/jsm/nodes/materialx/lib/mx_hsv.js +56 -0
  366. package/examples/jsm/nodes/materialx/lib/mx_noise.js +618 -0
  367. package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +19 -0
  368. package/examples/jsm/nodes/math/CondNode.js +86 -0
  369. package/examples/jsm/nodes/math/MathNode.js +359 -0
  370. package/examples/jsm/nodes/math/OperatorNode.js +269 -0
  371. package/examples/jsm/nodes/parsers/GLSLNodeFunction.js +152 -0
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  373. package/examples/jsm/nodes/procedural/CheckerNode.js +42 -0
  374. package/examples/jsm/nodes/shadernode/ShaderNode.js +420 -0
  375. package/examples/jsm/nodes/utils/ArrayElementNode.js +33 -0
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  378. package/examples/jsm/nodes/utils/EquirectUVNode.js +33 -0
  379. package/examples/jsm/nodes/utils/JoinNode.js +51 -0
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  381. package/examples/jsm/nodes/utils/MatcapUVNode.js +30 -0
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  383. package/examples/jsm/nodes/utils/OscNode.js +81 -0
  384. package/examples/jsm/nodes/utils/PackingNode.js +55 -0
  385. package/examples/jsm/nodes/utils/RemapNode.js +42 -0
  386. package/examples/jsm/nodes/utils/RotateUVNode.js +43 -0
  387. package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +37 -0
  388. package/examples/jsm/nodes/utils/SplitNode.js +104 -0
  389. package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +41 -0
  390. package/examples/jsm/nodes/utils/TimerNode.js +94 -0
  391. package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +62 -0
  392. package/examples/jsm/objects/GroundProjectedSkybox.js +172 -0
  393. package/examples/jsm/objects/Lensflare.js +377 -0
  394. package/examples/jsm/objects/MarchingCubes.js +1176 -0
  395. package/examples/jsm/objects/Reflector.js +264 -0
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  398. package/examples/jsm/objects/ShadowMesh.js +80 -0
  399. package/examples/jsm/objects/Sky.js +219 -0
  400. package/examples/jsm/objects/Water.js +330 -0
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  405. package/examples/jsm/physics/AmmoPhysics.js +285 -0
  406. package/examples/jsm/physics/RapierPhysics.js +199 -0
  407. package/examples/jsm/postprocessing/AfterimagePass.js +104 -0
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  409. package/examples/jsm/postprocessing/BokehPass.js +140 -0
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  433. package/examples/jsm/postprocessing/UnrealBloomPass.js +415 -0
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  569. package/lib/3d.min.js +1 -0
  570. package/package.json +25 -12
@@ -0,0 +1,153 @@
1
+ import {
2
+ PerspectiveCamera,
3
+ Quaternion,
4
+ Vector3
5
+ } from 'three';
6
+
7
+ /**
8
+ * peppers ghost effect based on http://www.instructables.com/id/Reflective-Prism/?ALLSTEPS
9
+ */
10
+
11
+ class PeppersGhostEffect {
12
+
13
+ constructor( renderer ) {
14
+
15
+ const scope = this;
16
+
17
+ scope.cameraDistance = 15;
18
+ scope.reflectFromAbove = false;
19
+
20
+ // Internals
21
+ let _halfWidth, _width, _height;
22
+
23
+ const _cameraF = new PerspectiveCamera(); //front
24
+ const _cameraB = new PerspectiveCamera(); //back
25
+ const _cameraL = new PerspectiveCamera(); //left
26
+ const _cameraR = new PerspectiveCamera(); //right
27
+
28
+ const _position = new Vector3();
29
+ const _quaternion = new Quaternion();
30
+ const _scale = new Vector3();
31
+
32
+ // Initialization
33
+ renderer.autoClear = false;
34
+
35
+ this.setSize = function ( width, height ) {
36
+
37
+ _halfWidth = width / 2;
38
+ if ( width < height ) {
39
+
40
+ _width = width / 3;
41
+ _height = width / 3;
42
+
43
+ } else {
44
+
45
+ _width = height / 3;
46
+ _height = height / 3;
47
+
48
+ }
49
+
50
+ renderer.setSize( width, height );
51
+
52
+ };
53
+
54
+ this.render = function ( scene, camera ) {
55
+
56
+ if ( scene.matrixWorldAutoUpdate === true ) scene.updateMatrixWorld();
57
+
58
+ if ( camera.parent === null && camera.matrixWorldAutoUpdate === true ) camera.updateMatrixWorld();
59
+
60
+ camera.matrixWorld.decompose( _position, _quaternion, _scale );
61
+
62
+ // front
63
+ _cameraF.position.copy( _position );
64
+ _cameraF.quaternion.copy( _quaternion );
65
+ _cameraF.translateZ( scope.cameraDistance );
66
+ _cameraF.lookAt( scene.position );
67
+
68
+ // back
69
+ _cameraB.position.copy( _position );
70
+ _cameraB.quaternion.copy( _quaternion );
71
+ _cameraB.translateZ( - ( scope.cameraDistance ) );
72
+ _cameraB.lookAt( scene.position );
73
+ _cameraB.rotation.z += 180 * ( Math.PI / 180 );
74
+
75
+ // left
76
+ _cameraL.position.copy( _position );
77
+ _cameraL.quaternion.copy( _quaternion );
78
+ _cameraL.translateX( - ( scope.cameraDistance ) );
79
+ _cameraL.lookAt( scene.position );
80
+ _cameraL.rotation.x += 90 * ( Math.PI / 180 );
81
+
82
+ // right
83
+ _cameraR.position.copy( _position );
84
+ _cameraR.quaternion.copy( _quaternion );
85
+ _cameraR.translateX( scope.cameraDistance );
86
+ _cameraR.lookAt( scene.position );
87
+ _cameraR.rotation.x += 90 * ( Math.PI / 180 );
88
+
89
+
90
+ renderer.clear();
91
+ renderer.setScissorTest( true );
92
+
93
+ renderer.setScissor( _halfWidth - ( _width / 2 ), ( _height * 2 ), _width, _height );
94
+ renderer.setViewport( _halfWidth - ( _width / 2 ), ( _height * 2 ), _width, _height );
95
+
96
+ if ( scope.reflectFromAbove ) {
97
+
98
+ renderer.render( scene, _cameraB );
99
+
100
+ } else {
101
+
102
+ renderer.render( scene, _cameraF );
103
+
104
+ }
105
+
106
+ renderer.setScissor( _halfWidth - ( _width / 2 ), 0, _width, _height );
107
+ renderer.setViewport( _halfWidth - ( _width / 2 ), 0, _width, _height );
108
+
109
+ if ( scope.reflectFromAbove ) {
110
+
111
+ renderer.render( scene, _cameraF );
112
+
113
+ } else {
114
+
115
+ renderer.render( scene, _cameraB );
116
+
117
+ }
118
+
119
+ renderer.setScissor( _halfWidth - ( _width / 2 ) - _width, _height, _width, _height );
120
+ renderer.setViewport( _halfWidth - ( _width / 2 ) - _width, _height, _width, _height );
121
+
122
+ if ( scope.reflectFromAbove ) {
123
+
124
+ renderer.render( scene, _cameraR );
125
+
126
+ } else {
127
+
128
+ renderer.render( scene, _cameraL );
129
+
130
+ }
131
+
132
+ renderer.setScissor( _halfWidth + ( _width / 2 ), _height, _width, _height );
133
+ renderer.setViewport( _halfWidth + ( _width / 2 ), _height, _width, _height );
134
+
135
+ if ( scope.reflectFromAbove ) {
136
+
137
+ renderer.render( scene, _cameraL );
138
+
139
+ } else {
140
+
141
+ renderer.render( scene, _cameraR );
142
+
143
+ }
144
+
145
+ renderer.setScissorTest( false );
146
+
147
+ };
148
+
149
+ }
150
+
151
+ }
152
+
153
+ export { PeppersGhostEffect };
@@ -0,0 +1,55 @@
1
+ import {
2
+ StereoCamera,
3
+ Vector2
4
+ } from 'three';
5
+
6
+ class StereoEffect {
7
+
8
+ constructor( renderer ) {
9
+
10
+ const _stereo = new StereoCamera();
11
+ _stereo.aspect = 0.5;
12
+ const size = new Vector2();
13
+
14
+ this.setEyeSeparation = function ( eyeSep ) {
15
+
16
+ _stereo.eyeSep = eyeSep;
17
+
18
+ };
19
+
20
+ this.setSize = function ( width, height ) {
21
+
22
+ renderer.setSize( width, height );
23
+
24
+ };
25
+
26
+ this.render = function ( scene, camera ) {
27
+
28
+ if ( scene.matrixWorldAutoUpdate === true ) scene.updateMatrixWorld();
29
+
30
+ if ( camera.parent === null && camera.matrixWorldAutoUpdate === true ) camera.updateMatrixWorld();
31
+
32
+ _stereo.update( camera );
33
+
34
+ renderer.getSize( size );
35
+
36
+ if ( renderer.autoClear ) renderer.clear();
37
+ renderer.setScissorTest( true );
38
+
39
+ renderer.setScissor( 0, 0, size.width / 2, size.height );
40
+ renderer.setViewport( 0, 0, size.width / 2, size.height );
41
+ renderer.render( scene, _stereo.cameraL );
42
+
43
+ renderer.setScissor( size.width / 2, 0, size.width / 2, size.height );
44
+ renderer.setViewport( size.width / 2, 0, size.width / 2, size.height );
45
+ renderer.render( scene, _stereo.cameraR );
46
+
47
+ renderer.setScissorTest( false );
48
+
49
+ };
50
+
51
+ }
52
+
53
+ }
54
+
55
+ export { StereoEffect };
@@ -0,0 +1,52 @@
1
+ import {
2
+ BackSide,
3
+ BoxGeometry,
4
+ Mesh,
5
+ MeshLambertMaterial,
6
+ MeshStandardMaterial,
7
+ PointLight,
8
+ Scene,
9
+ } from 'three';
10
+
11
+ class DebugEnvironment extends Scene {
12
+
13
+ constructor() {
14
+
15
+ super();
16
+
17
+ const geometry = new BoxGeometry();
18
+ geometry.deleteAttribute( 'uv' );
19
+ const roomMaterial = new MeshStandardMaterial( { metalness: 0, side: BackSide } );
20
+ const room = new Mesh( geometry, roomMaterial );
21
+ room.scale.setScalar( 10 );
22
+ this.add( room );
23
+
24
+ const mainLight = new PointLight( 0xffffff, 50, 0, 2 );
25
+ this.add( mainLight );
26
+
27
+ const material1 = new MeshLambertMaterial( { color: 0xff0000, emissive: 0xffffff, emissiveIntensity: 10 } );
28
+
29
+ const light1 = new Mesh( geometry, material1 );
30
+ light1.position.set( - 5, 2, 0 );
31
+ light1.scale.set( 0.1, 1, 1 );
32
+ this.add( light1 );
33
+
34
+ const material2 = new MeshLambertMaterial( { color: 0x00ff00, emissive: 0xffffff, emissiveIntensity: 10 } );
35
+
36
+ const light2 = new Mesh( geometry, material2 );
37
+ light2.position.set( 0, 5, 0 );
38
+ light2.scale.set( 1, 0.1, 1 );
39
+ this.add( light2 );
40
+
41
+ const material3 = new MeshLambertMaterial( { color: 0x0000ff, emissive: 0xffffff, emissiveIntensity: 10 } );
42
+
43
+ const light3 = new Mesh( geometry, material3 );
44
+ light3.position.set( 2, 1, 5 );
45
+ light3.scale.set( 1.5, 2, 0.1 );
46
+ this.add( light3 );
47
+
48
+ }
49
+
50
+ }
51
+
52
+ export { DebugEnvironment };
@@ -0,0 +1,148 @@
1
+ /**
2
+ * https://github.com/google/model-viewer/blob/master/packages/model-viewer/src/three-components/EnvironmentScene.ts
3
+ */
4
+
5
+ import {
6
+ BackSide,
7
+ BoxGeometry,
8
+ Mesh,
9
+ MeshBasicMaterial,
10
+ MeshStandardMaterial,
11
+ PointLight,
12
+ Scene,
13
+ } from 'three';
14
+
15
+ class RoomEnvironment extends Scene {
16
+
17
+ constructor( renderer = null ) {
18
+
19
+ super();
20
+
21
+ const geometry = new BoxGeometry();
22
+ geometry.deleteAttribute( 'uv' );
23
+
24
+ const roomMaterial = new MeshStandardMaterial( { side: BackSide } );
25
+ const boxMaterial = new MeshStandardMaterial();
26
+
27
+ let intensity = 5;
28
+
29
+ if ( renderer !== null && renderer._useLegacyLights === false ) intensity = 900;
30
+
31
+ const mainLight = new PointLight( 0xffffff, intensity, 28, 2 );
32
+ mainLight.position.set( 0.418, 16.199, 0.300 );
33
+ this.add( mainLight );
34
+
35
+ const room = new Mesh( geometry, roomMaterial );
36
+ room.position.set( - 0.757, 13.219, 0.717 );
37
+ room.scale.set( 31.713, 28.305, 28.591 );
38
+ this.add( room );
39
+
40
+ const box1 = new Mesh( geometry, boxMaterial );
41
+ box1.position.set( - 10.906, 2.009, 1.846 );
42
+ box1.rotation.set( 0, - 0.195, 0 );
43
+ box1.scale.set( 2.328, 7.905, 4.651 );
44
+ this.add( box1 );
45
+
46
+ const box2 = new Mesh( geometry, boxMaterial );
47
+ box2.position.set( - 5.607, - 0.754, - 0.758 );
48
+ box2.rotation.set( 0, 0.994, 0 );
49
+ box2.scale.set( 1.970, 1.534, 3.955 );
50
+ this.add( box2 );
51
+
52
+ const box3 = new Mesh( geometry, boxMaterial );
53
+ box3.position.set( 6.167, 0.857, 7.803 );
54
+ box3.rotation.set( 0, 0.561, 0 );
55
+ box3.scale.set( 3.927, 6.285, 3.687 );
56
+ this.add( box3 );
57
+
58
+ const box4 = new Mesh( geometry, boxMaterial );
59
+ box4.position.set( - 2.017, 0.018, 6.124 );
60
+ box4.rotation.set( 0, 0.333, 0 );
61
+ box4.scale.set( 2.002, 4.566, 2.064 );
62
+ this.add( box4 );
63
+
64
+ const box5 = new Mesh( geometry, boxMaterial );
65
+ box5.position.set( 2.291, - 0.756, - 2.621 );
66
+ box5.rotation.set( 0, - 0.286, 0 );
67
+ box5.scale.set( 1.546, 1.552, 1.496 );
68
+ this.add( box5 );
69
+
70
+ const box6 = new Mesh( geometry, boxMaterial );
71
+ box6.position.set( - 2.193, - 0.369, - 5.547 );
72
+ box6.rotation.set( 0, 0.516, 0 );
73
+ box6.scale.set( 3.875, 3.487, 2.986 );
74
+ this.add( box6 );
75
+
76
+
77
+ // -x right
78
+ const light1 = new Mesh( geometry, createAreaLightMaterial( 50 ) );
79
+ light1.position.set( - 16.116, 14.37, 8.208 );
80
+ light1.scale.set( 0.1, 2.428, 2.739 );
81
+ this.add( light1 );
82
+
83
+ // -x left
84
+ const light2 = new Mesh( geometry, createAreaLightMaterial( 50 ) );
85
+ light2.position.set( - 16.109, 18.021, - 8.207 );
86
+ light2.scale.set( 0.1, 2.425, 2.751 );
87
+ this.add( light2 );
88
+
89
+ // +x
90
+ const light3 = new Mesh( geometry, createAreaLightMaterial( 17 ) );
91
+ light3.position.set( 14.904, 12.198, - 1.832 );
92
+ light3.scale.set( 0.15, 4.265, 6.331 );
93
+ this.add( light3 );
94
+
95
+ // +z
96
+ const light4 = new Mesh( geometry, createAreaLightMaterial( 43 ) );
97
+ light4.position.set( - 0.462, 8.89, 14.520 );
98
+ light4.scale.set( 4.38, 5.441, 0.088 );
99
+ this.add( light4 );
100
+
101
+ // -z
102
+ const light5 = new Mesh( geometry, createAreaLightMaterial( 20 ) );
103
+ light5.position.set( 3.235, 11.486, - 12.541 );
104
+ light5.scale.set( 2.5, 2.0, 0.1 );
105
+ this.add( light5 );
106
+
107
+ // +y
108
+ const light6 = new Mesh( geometry, createAreaLightMaterial( 100 ) );
109
+ light6.position.set( 0.0, 20.0, 0.0 );
110
+ light6.scale.set( 1.0, 0.1, 1.0 );
111
+ this.add( light6 );
112
+
113
+ }
114
+
115
+ dispose() {
116
+
117
+ const resources = new Set();
118
+
119
+ this.traverse( ( object ) => {
120
+
121
+ if ( object.isMesh ) {
122
+
123
+ resources.add( object.geometry );
124
+ resources.add( object.material );
125
+
126
+ }
127
+
128
+ } );
129
+
130
+ for ( const resource of resources ) {
131
+
132
+ resource.dispose();
133
+
134
+ }
135
+
136
+ }
137
+
138
+ }
139
+
140
+ function createAreaLightMaterial( intensity ) {
141
+
142
+ const material = new MeshBasicMaterial();
143
+ material.color.setScalar( intensity );
144
+ return material;
145
+
146
+ }
147
+
148
+ export { RoomEnvironment };
@@ -0,0 +1,267 @@
1
+ import { Color } from 'three';
2
+
3
+ /**
4
+ * Export draco compressed files from threejs geometry objects.
5
+ *
6
+ * Draco files are compressed and usually are smaller than conventional 3D file formats.
7
+ *
8
+ * The exporter receives a options object containing
9
+ * - decodeSpeed, indicates how to tune the encoder regarding decode speed (0 gives better speed but worst quality)
10
+ * - encodeSpeed, indicates how to tune the encoder parameters (0 gives better speed but worst quality)
11
+ * - encoderMethod
12
+ * - quantization, indicates the presision of each type of data stored in the draco file in the order (POSITION, NORMAL, COLOR, TEX_COORD, GENERIC)
13
+ * - exportUvs
14
+ * - exportNormals
15
+ * - exportColor
16
+ */
17
+
18
+ /* global DracoEncoderModule */
19
+
20
+ class DRACOExporter {
21
+
22
+ parse( object, options = {} ) {
23
+
24
+ options = Object.assign( {
25
+ decodeSpeed: 5,
26
+ encodeSpeed: 5,
27
+ encoderMethod: DRACOExporter.MESH_EDGEBREAKER_ENCODING,
28
+ quantization: [ 16, 8, 8, 8, 8 ],
29
+ exportUvs: true,
30
+ exportNormals: true,
31
+ exportColor: false,
32
+ }, options );
33
+
34
+ if ( DracoEncoderModule === undefined ) {
35
+
36
+ throw new Error( 'THREE.DRACOExporter: required the draco_encoder to work.' );
37
+
38
+ }
39
+
40
+ const geometry = object.geometry;
41
+
42
+ const dracoEncoder = DracoEncoderModule();
43
+ const encoder = new dracoEncoder.Encoder();
44
+ let builder;
45
+ let dracoObject;
46
+
47
+ if ( object.isMesh === true ) {
48
+
49
+ builder = new dracoEncoder.MeshBuilder();
50
+ dracoObject = new dracoEncoder.Mesh();
51
+
52
+ const vertices = geometry.getAttribute( 'position' );
53
+ builder.AddFloatAttributeToMesh( dracoObject, dracoEncoder.POSITION, vertices.count, vertices.itemSize, vertices.array );
54
+
55
+ const faces = geometry.getIndex();
56
+
57
+ if ( faces !== null ) {
58
+
59
+ builder.AddFacesToMesh( dracoObject, faces.count / 3, faces.array );
60
+
61
+ } else {
62
+
63
+ const faces = new ( vertices.count > 65535 ? Uint32Array : Uint16Array )( vertices.count );
64
+
65
+ for ( let i = 0; i < faces.length; i ++ ) {
66
+
67
+ faces[ i ] = i;
68
+
69
+ }
70
+
71
+ builder.AddFacesToMesh( dracoObject, vertices.count, faces );
72
+
73
+ }
74
+
75
+ if ( options.exportNormals === true ) {
76
+
77
+ const normals = geometry.getAttribute( 'normal' );
78
+
79
+ if ( normals !== undefined ) {
80
+
81
+ builder.AddFloatAttributeToMesh( dracoObject, dracoEncoder.NORMAL, normals.count, normals.itemSize, normals.array );
82
+
83
+ }
84
+
85
+ }
86
+
87
+ if ( options.exportUvs === true ) {
88
+
89
+ const uvs = geometry.getAttribute( 'uv' );
90
+
91
+ if ( uvs !== undefined ) {
92
+
93
+ builder.AddFloatAttributeToMesh( dracoObject, dracoEncoder.TEX_COORD, uvs.count, uvs.itemSize, uvs.array );
94
+
95
+ }
96
+
97
+ }
98
+
99
+ if ( options.exportColor === true ) {
100
+
101
+ const colors = geometry.getAttribute( 'color' );
102
+
103
+ if ( colors !== undefined ) {
104
+
105
+ const array = createVertexColorSRGBArray( colors );
106
+
107
+ builder.AddFloatAttributeToMesh( dracoObject, dracoEncoder.COLOR, colors.count, colors.itemSize, array );
108
+
109
+ }
110
+
111
+ }
112
+
113
+ } else if ( object.isPoints === true ) {
114
+
115
+ builder = new dracoEncoder.PointCloudBuilder();
116
+ dracoObject = new dracoEncoder.PointCloud();
117
+
118
+ const vertices = geometry.getAttribute( 'position' );
119
+ builder.AddFloatAttribute( dracoObject, dracoEncoder.POSITION, vertices.count, vertices.itemSize, vertices.array );
120
+
121
+ if ( options.exportColor === true ) {
122
+
123
+ const colors = geometry.getAttribute( 'color' );
124
+
125
+ if ( colors !== undefined ) {
126
+
127
+ const array = createVertexColorSRGBArray( colors );
128
+
129
+ builder.AddFloatAttribute( dracoObject, dracoEncoder.COLOR, colors.count, colors.itemSize, array );
130
+
131
+ }
132
+
133
+ }
134
+
135
+ } else {
136
+
137
+ throw new Error( 'DRACOExporter: Unsupported object type.' );
138
+
139
+ }
140
+
141
+ //Compress using draco encoder
142
+
143
+ const encodedData = new dracoEncoder.DracoInt8Array();
144
+
145
+ //Sets the desired encoding and decoding speed for the given options from 0 (slowest speed, but the best compression) to 10 (fastest, but the worst compression).
146
+
147
+ const encodeSpeed = ( options.encodeSpeed !== undefined ) ? options.encodeSpeed : 5;
148
+ const decodeSpeed = ( options.decodeSpeed !== undefined ) ? options.decodeSpeed : 5;
149
+
150
+ encoder.SetSpeedOptions( encodeSpeed, decodeSpeed );
151
+
152
+ // Sets the desired encoding method for a given geometry.
153
+
154
+ if ( options.encoderMethod !== undefined ) {
155
+
156
+ encoder.SetEncodingMethod( options.encoderMethod );
157
+
158
+ }
159
+
160
+ // Sets the quantization (number of bits used to represent) compression options for a named attribute.
161
+ // The attribute values will be quantized in a box defined by the maximum extent of the attribute values.
162
+ if ( options.quantization !== undefined ) {
163
+
164
+ for ( let i = 0; i < 5; i ++ ) {
165
+
166
+ if ( options.quantization[ i ] !== undefined ) {
167
+
168
+ encoder.SetAttributeQuantization( i, options.quantization[ i ] );
169
+
170
+ }
171
+
172
+ }
173
+
174
+ }
175
+
176
+ let length;
177
+
178
+ if ( object.isMesh === true ) {
179
+
180
+ length = encoder.EncodeMeshToDracoBuffer( dracoObject, encodedData );
181
+
182
+ } else {
183
+
184
+ length = encoder.EncodePointCloudToDracoBuffer( dracoObject, true, encodedData );
185
+
186
+ }
187
+
188
+ dracoEncoder.destroy( dracoObject );
189
+
190
+ if ( length === 0 ) {
191
+
192
+ throw new Error( 'THREE.DRACOExporter: Draco encoding failed.' );
193
+
194
+ }
195
+
196
+ //Copy encoded data to buffer.
197
+ const outputData = new Int8Array( new ArrayBuffer( length ) );
198
+
199
+ for ( let i = 0; i < length; i ++ ) {
200
+
201
+ outputData[ i ] = encodedData.GetValue( i );
202
+
203
+ }
204
+
205
+ dracoEncoder.destroy( encodedData );
206
+ dracoEncoder.destroy( encoder );
207
+ dracoEncoder.destroy( builder );
208
+
209
+ return outputData;
210
+
211
+ }
212
+
213
+ }
214
+
215
+ function createVertexColorSRGBArray( attribute ) {
216
+
217
+ // While .drc files do not specify colorspace, the only 'official' tooling
218
+ // is PLY and OBJ converters, which use sRGB. We'll assume sRGB is expected
219
+ // for .drc files, but note that Draco buffers embedded in glTF files will
220
+ // be Linear-sRGB instead.
221
+
222
+ const _color = new Color();
223
+
224
+ const count = attribute.count;
225
+ const itemSize = attribute.itemSize;
226
+ const array = new Float32Array( count * itemSize );
227
+
228
+ for ( let i = 0, il = count; i < il; i ++ ) {
229
+
230
+ _color.fromBufferAttribute( attribute, i ).convertLinearToSRGB();
231
+
232
+ array[ i * itemSize ] = _color.r;
233
+ array[ i * itemSize + 1 ] = _color.g;
234
+ array[ i * itemSize + 2 ] = _color.b;
235
+
236
+ if ( itemSize === 4 ) {
237
+
238
+ array[ i * itemSize + 3 ] = attribute.getW( i );
239
+
240
+ }
241
+
242
+ }
243
+
244
+ return array;
245
+
246
+ }
247
+
248
+ // Encoder methods
249
+
250
+ DRACOExporter.MESH_EDGEBREAKER_ENCODING = 1;
251
+ DRACOExporter.MESH_SEQUENTIAL_ENCODING = 0;
252
+
253
+ // Geometry type
254
+
255
+ DRACOExporter.POINT_CLOUD = 0;
256
+ DRACOExporter.TRIANGULAR_MESH = 1;
257
+
258
+ // Attribute type
259
+
260
+ DRACOExporter.INVALID = - 1;
261
+ DRACOExporter.POSITION = 0;
262
+ DRACOExporter.NORMAL = 1;
263
+ DRACOExporter.COLOR = 2;
264
+ DRACOExporter.TEX_COORD = 3;
265
+ DRACOExporter.GENERIC = 4;
266
+
267
+ export { DRACOExporter };