@anov/3d 0.0.1 → 0.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (570) hide show
  1. package/README.md +142 -1
  2. package/dist/core/camera.d.ts +31 -4
  3. package/dist/core/camera.js +62 -52
  4. package/dist/core/control/transformControls.d.ts +12 -0
  5. package/dist/core/control/transformControls.js +72 -0
  6. package/dist/core/cssRenderer.d.ts +17 -0
  7. package/dist/core/cssRenderer.js +36 -0
  8. package/dist/core/global/global.d.ts +27 -0
  9. package/dist/core/global/global.js +72 -0
  10. package/dist/core/global/globalControl.d.ts +17 -0
  11. package/dist/core/global/globalControl.js +62 -0
  12. package/dist/core/group.d.ts +51 -6
  13. package/dist/core/group.js +124 -16
  14. package/dist/core/line.d.ts +13 -0
  15. package/dist/core/line.js +83 -0
  16. package/dist/core/mesh.d.ts +12 -7
  17. package/dist/core/mesh.js +57 -56
  18. package/dist/core/model.d.ts +11 -3
  19. package/dist/core/model.js +34 -7
  20. package/dist/core/scene.d.ts +84 -25
  21. package/dist/core/scene.js +207 -53
  22. package/dist/core/use/useScene.d.ts +10 -0
  23. package/dist/core/use/useScene.js +14 -0
  24. package/dist/core/use/useframe.d.ts +6 -0
  25. package/dist/core/use/useframe.js +11 -0
  26. package/dist/export.d.ts +41 -0
  27. package/dist/export.js +37 -0
  28. package/dist/index.d.ts +3 -6
  29. package/dist/index.js +5 -6
  30. package/dist/threeCell.d.ts +8 -0
  31. package/dist/threeCell.js +16 -0
  32. package/dist/type.d.ts +4 -3
  33. package/dist/utils/createElement.d.ts +103 -0
  34. package/dist/utils/createElement.js +145 -0
  35. package/dist/utils/createLabel.d.ts +2 -0
  36. package/dist/utils/createLabel.js +4 -0
  37. package/dist/utils/index.d.ts +36 -0
  38. package/dist/utils/index.js +76 -0
  39. package/dist/utils/line.d.ts +0 -0
  40. package/dist/utils/line.js +0 -0
  41. package/dist/utils/move.d.ts +48 -0
  42. package/dist/utils/move.js +149 -0
  43. package/examples/fonts/LICENSE +13 -0
  44. package/examples/fonts/README.md +11 -0
  45. package/examples/fonts/droid/NOTICE +190 -0
  46. package/examples/fonts/droid/README.txt +18 -0
  47. package/examples/fonts/droid/droid_sans_bold.typeface.json +1 -0
  48. package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +1 -0
  49. package/examples/fonts/droid/droid_sans_regular.typeface.json +1 -0
  50. package/examples/fonts/droid/droid_serif_bold.typeface.json +1 -0
  51. package/examples/fonts/droid/droid_serif_regular.typeface.json +1 -0
  52. package/examples/fonts/gentilis_bold.typeface.json +1 -0
  53. package/examples/fonts/gentilis_regular.typeface.json +1 -0
  54. package/examples/fonts/helvetiker_bold.typeface.json +1 -0
  55. package/examples/fonts/helvetiker_regular.typeface.json +1 -0
  56. package/examples/fonts/optimer_bold.typeface.json +1 -0
  57. package/examples/fonts/optimer_regular.typeface.json +1 -0
  58. package/examples/fonts/ttf/README.md +9 -0
  59. package/examples/fonts/ttf/kenpixel.ttf +0 -0
  60. package/examples/jsm/animation/AnimationClipCreator.js +116 -0
  61. package/examples/jsm/animation/CCDIKSolver.js +482 -0
  62. package/examples/jsm/animation/MMDAnimationHelper.js +1207 -0
  63. package/examples/jsm/animation/MMDPhysics.js +1406 -0
  64. package/examples/jsm/cameras/CinematicCamera.js +208 -0
  65. package/examples/jsm/capabilities/WebGL.js +91 -0
  66. package/examples/jsm/capabilities/WebGPU.js +53 -0
  67. package/examples/jsm/controls/ArcballControls.js +3224 -0
  68. package/examples/jsm/controls/DragControls.js +220 -0
  69. package/examples/jsm/controls/FirstPersonControls.js +325 -0
  70. package/examples/jsm/controls/FlyControls.js +300 -0
  71. package/examples/jsm/controls/MapControls.js +28 -0
  72. package/examples/jsm/controls/OrbitControls.js +1388 -0
  73. package/examples/jsm/controls/PointerLockControls.js +162 -0
  74. package/examples/jsm/controls/TrackballControls.js +828 -0
  75. package/examples/jsm/controls/TransformControls.js +1557 -0
  76. package/examples/jsm/csm/CSM.js +384 -0
  77. package/examples/jsm/csm/CSMFrustum.js +152 -0
  78. package/examples/jsm/csm/CSMHelper.js +193 -0
  79. package/examples/jsm/csm/CSMShader.js +252 -0
  80. package/examples/jsm/curves/CurveExtras.js +422 -0
  81. package/examples/jsm/curves/NURBSCurve.js +80 -0
  82. package/examples/jsm/curves/NURBSSurface.js +52 -0
  83. package/examples/jsm/curves/NURBSUtils.js +487 -0
  84. package/examples/jsm/effects/AnaglyphEffect.js +154 -0
  85. package/examples/jsm/effects/AsciiEffect.js +263 -0
  86. package/examples/jsm/effects/OutlineEffect.js +539 -0
  87. package/examples/jsm/effects/ParallaxBarrierEffect.js +119 -0
  88. package/examples/jsm/effects/PeppersGhostEffect.js +153 -0
  89. package/examples/jsm/effects/StereoEffect.js +55 -0
  90. package/examples/jsm/environments/DebugEnvironment.js +52 -0
  91. package/examples/jsm/environments/RoomEnvironment.js +148 -0
  92. package/examples/jsm/exporters/DRACOExporter.js +267 -0
  93. package/examples/jsm/exporters/EXRExporter.js +501 -0
  94. package/examples/jsm/exporters/GLTFExporter.js +3161 -0
  95. package/examples/jsm/exporters/KTX2Exporter.js +292 -0
  96. package/examples/jsm/exporters/MMDExporter.js +217 -0
  97. package/examples/jsm/exporters/OBJExporter.js +284 -0
  98. package/examples/jsm/exporters/PLYExporter.js +528 -0
  99. package/examples/jsm/exporters/STLExporter.js +199 -0
  100. package/examples/jsm/exporters/USDZExporter.js +711 -0
  101. package/examples/jsm/geometries/BoxLineGeometry.js +69 -0
  102. package/examples/jsm/geometries/ConvexGeometry.js +53 -0
  103. package/examples/jsm/geometries/DecalGeometry.js +356 -0
  104. package/examples/jsm/geometries/ParametricGeometries.js +254 -0
  105. package/examples/jsm/geometries/ParametricGeometry.js +139 -0
  106. package/examples/jsm/geometries/RoundedBoxGeometry.js +155 -0
  107. package/examples/jsm/geometries/TeapotGeometry.js +704 -0
  108. package/examples/jsm/geometries/TextGeometry.js +57 -0
  109. package/examples/jsm/helpers/LightProbeHelper.js +130 -0
  110. package/examples/jsm/helpers/OctreeHelper.js +73 -0
  111. package/examples/jsm/helpers/PositionalAudioHelper.js +109 -0
  112. package/examples/jsm/helpers/RectAreaLightHelper.js +85 -0
  113. package/examples/jsm/helpers/VertexNormalsHelper.js +96 -0
  114. package/examples/jsm/helpers/VertexTangentsHelper.js +88 -0
  115. package/examples/jsm/helpers/ViewHelper.js +333 -0
  116. package/examples/jsm/interactive/HTMLMesh.js +565 -0
  117. package/examples/jsm/interactive/InteractiveGroup.js +116 -0
  118. package/examples/jsm/interactive/SelectionBox.js +227 -0
  119. package/examples/jsm/interactive/SelectionHelper.js +104 -0
  120. package/examples/jsm/libs/ammo.wasm.js +822 -0
  121. package/examples/jsm/libs/ammo.wasm.wasm +0 -0
  122. package/examples/jsm/libs/basis/README.md +46 -0
  123. package/examples/jsm/libs/basis/basis_transcoder.js +21 -0
  124. package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
  125. package/examples/jsm/libs/chevrotain.module.min.js +141 -0
  126. package/examples/jsm/libs/draco/README.md +32 -0
  127. package/examples/jsm/libs/draco/draco_decoder.js +34 -0
  128. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  129. package/examples/jsm/libs/draco/draco_encoder.js +33 -0
  130. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
  131. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
  132. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  133. package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -0
  134. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
  135. package/examples/jsm/libs/ecsy.module.js +1792 -0
  136. package/examples/jsm/libs/fflate.module.js +2474 -0
  137. package/examples/jsm/libs/ktx-parse.module.js +1 -0
  138. package/examples/jsm/libs/lil-gui.module.min.js +8 -0
  139. package/examples/jsm/libs/lottie_canvas.module.js +14844 -0
  140. package/examples/jsm/libs/meshopt_decoder.module.js +178 -0
  141. package/examples/jsm/libs/mikktspace.module.js +128 -0
  142. package/examples/jsm/libs/mmdparser.module.js +11530 -0
  143. package/examples/jsm/libs/motion-controllers.module.js +397 -0
  144. package/examples/jsm/libs/opentype.module.js +14568 -0
  145. package/examples/jsm/libs/potpack.module.js +125 -0
  146. package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -0
  147. package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +16 -0
  148. package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
  149. package/examples/jsm/libs/stats.module.js +167 -0
  150. package/examples/jsm/libs/tween.module.js +803 -0
  151. package/examples/jsm/libs/utif.module.js +1579 -0
  152. package/examples/jsm/libs/zstddec.module.js +1 -0
  153. package/examples/jsm/lights/IESSpotLight.js +25 -0
  154. package/examples/jsm/lights/LightProbeGenerator.js +252 -0
  155. package/examples/jsm/lights/RectAreaLightUniformsLib.js +79 -0
  156. package/examples/jsm/lines/Line2.js +19 -0
  157. package/examples/jsm/lines/LineGeometry.js +79 -0
  158. package/examples/jsm/lines/LineMaterial.js +702 -0
  159. package/examples/jsm/lines/LineSegments2.js +361 -0
  160. package/examples/jsm/lines/LineSegmentsGeometry.js +241 -0
  161. package/examples/jsm/lines/Wireframe.js +56 -0
  162. package/examples/jsm/lines/WireframeGeometry2.js +24 -0
  163. package/examples/jsm/loaders/3DMLoader.js +1497 -0
  164. package/examples/jsm/loaders/3MFLoader.js +1478 -0
  165. package/examples/jsm/loaders/AMFLoader.js +521 -0
  166. package/examples/jsm/loaders/BVHLoader.js +437 -0
  167. package/examples/jsm/loaders/ColladaLoader.js +4122 -0
  168. package/examples/jsm/loaders/DDSLoader.js +274 -0
  169. package/examples/jsm/loaders/DRACOLoader.js +612 -0
  170. package/examples/jsm/loaders/EXRLoader.js +2309 -0
  171. package/examples/jsm/loaders/FBXLoader.js +4142 -0
  172. package/examples/jsm/loaders/FontLoader.js +183 -0
  173. package/examples/jsm/loaders/GCodeLoader.js +261 -0
  174. package/examples/jsm/loaders/GLTFLoader.js +4576 -0
  175. package/examples/jsm/loaders/HDRCubeTextureLoader.js +115 -0
  176. package/examples/jsm/loaders/IESLoader.js +337 -0
  177. package/examples/jsm/loaders/KMZLoader.js +130 -0
  178. package/examples/jsm/loaders/KTX2Loader.js +868 -0
  179. package/examples/jsm/loaders/KTXLoader.js +176 -0
  180. package/examples/jsm/loaders/LDrawLoader.js +2464 -0
  181. package/examples/jsm/loaders/LUT3dlLoader.js +151 -0
  182. package/examples/jsm/loaders/LUTCubeLoader.js +153 -0
  183. package/examples/jsm/loaders/LWOLoader.js +1052 -0
  184. package/examples/jsm/loaders/LogLuvLoader.js +606 -0
  185. package/examples/jsm/loaders/LottieLoader.js +77 -0
  186. package/examples/jsm/loaders/MD2Loader.js +399 -0
  187. package/examples/jsm/loaders/MDDLoader.js +102 -0
  188. package/examples/jsm/loaders/MMDLoader.js +2273 -0
  189. package/examples/jsm/loaders/MTLLoader.js +567 -0
  190. package/examples/jsm/loaders/MaterialXLoader.js +734 -0
  191. package/examples/jsm/loaders/NRRDLoader.js +699 -0
  192. package/examples/jsm/loaders/OBJLoader.js +905 -0
  193. package/examples/jsm/loaders/PCDLoader.js +467 -0
  194. package/examples/jsm/loaders/PDBLoader.js +232 -0
  195. package/examples/jsm/loaders/PLYLoader.js +771 -0
  196. package/examples/jsm/loaders/PVRLoader.js +251 -0
  197. package/examples/jsm/loaders/RGBELoader.js +468 -0
  198. package/examples/jsm/loaders/RGBMLoader.js +1065 -0
  199. package/examples/jsm/loaders/STLLoader.js +403 -0
  200. package/examples/jsm/loaders/SVGLoader.js +3172 -0
  201. package/examples/jsm/loaders/TDSLoader.js +1124 -0
  202. package/examples/jsm/loaders/TGALoader.js +517 -0
  203. package/examples/jsm/loaders/TIFFLoader.js +36 -0
  204. package/examples/jsm/loaders/TTFLoader.js +214 -0
  205. package/examples/jsm/loaders/TiltLoader.js +520 -0
  206. package/examples/jsm/loaders/USDZLoader.js +633 -0
  207. package/examples/jsm/loaders/VOXLoader.js +311 -0
  208. package/examples/jsm/loaders/VRMLLoader.js +3533 -0
  209. package/examples/jsm/loaders/VTKLoader.js +1163 -0
  210. package/examples/jsm/loaders/XYZLoader.js +106 -0
  211. package/examples/jsm/loaders/lwo/IFFParser.js +1218 -0
  212. package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -0
  213. package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -0
  214. package/examples/jsm/materials/MeshGouraudMaterial.js +420 -0
  215. package/examples/jsm/math/Capsule.js +137 -0
  216. package/examples/jsm/math/ColorConverter.js +36 -0
  217. package/examples/jsm/math/ConvexHull.js +1271 -0
  218. package/examples/jsm/math/ImprovedNoise.js +71 -0
  219. package/examples/jsm/math/Lut.js +204 -0
  220. package/examples/jsm/math/MeshSurfaceSampler.js +250 -0
  221. package/examples/jsm/math/OBB.js +423 -0
  222. package/examples/jsm/math/Octree.js +462 -0
  223. package/examples/jsm/math/SimplexNoise.js +444 -0
  224. package/examples/jsm/misc/ConvexObjectBreaker.js +519 -0
  225. package/examples/jsm/misc/GPUComputationRenderer.js +446 -0
  226. package/examples/jsm/misc/Gyroscope.js +66 -0
  227. package/examples/jsm/misc/MD2Character.js +276 -0
  228. package/examples/jsm/misc/MD2CharacterComplex.js +576 -0
  229. package/examples/jsm/misc/MorphAnimMesh.js +75 -0
  230. package/examples/jsm/misc/MorphBlendMesh.js +322 -0
  231. package/examples/jsm/misc/ProgressiveLightMap.js +323 -0
  232. package/examples/jsm/misc/RollerCoaster.js +566 -0
  233. package/examples/jsm/misc/TubePainter.js +205 -0
  234. package/examples/jsm/misc/Volume.js +473 -0
  235. package/examples/jsm/misc/VolumeSlice.js +229 -0
  236. package/examples/jsm/modifiers/CurveModifier.js +326 -0
  237. package/examples/jsm/modifiers/EdgeSplitModifier.js +279 -0
  238. package/examples/jsm/modifiers/SimplifyModifier.js +525 -0
  239. package/examples/jsm/modifiers/TessellateModifier.js +307 -0
  240. package/examples/jsm/nodes/Nodes.js +171 -0
  241. package/examples/jsm/nodes/accessors/BitangentNode.js +89 -0
  242. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +99 -0
  243. package/examples/jsm/nodes/accessors/BufferNode.js +30 -0
  244. package/examples/jsm/nodes/accessors/CameraNode.js +98 -0
  245. package/examples/jsm/nodes/accessors/CubeTextureNode.js +103 -0
  246. package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +77 -0
  247. package/examples/jsm/nodes/accessors/InstanceNode.js +71 -0
  248. package/examples/jsm/nodes/accessors/MaterialNode.js +267 -0
  249. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +39 -0
  250. package/examples/jsm/nodes/accessors/ModelNode.js +34 -0
  251. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +29 -0
  252. package/examples/jsm/nodes/accessors/MorphNode.js +70 -0
  253. package/examples/jsm/nodes/accessors/NormalNode.js +96 -0
  254. package/examples/jsm/nodes/accessors/Object3DNode.js +150 -0
  255. package/examples/jsm/nodes/accessors/PointUVNode.js +26 -0
  256. package/examples/jsm/nodes/accessors/PositionNode.js +104 -0
  257. package/examples/jsm/nodes/accessors/ReferenceNode.js +72 -0
  258. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +35 -0
  259. package/examples/jsm/nodes/accessors/SceneNode.js +52 -0
  260. package/examples/jsm/nodes/accessors/SkinningNode.js +93 -0
  261. package/examples/jsm/nodes/accessors/StorageBufferNode.js +27 -0
  262. package/examples/jsm/nodes/accessors/TangentNode.js +103 -0
  263. package/examples/jsm/nodes/accessors/TextureBicubicNode.js +94 -0
  264. package/examples/jsm/nodes/accessors/TextureNode.js +271 -0
  265. package/examples/jsm/nodes/accessors/TextureSizeNode.js +35 -0
  266. package/examples/jsm/nodes/accessors/UVNode.js +47 -0
  267. package/examples/jsm/nodes/accessors/UserDataNode.js +29 -0
  268. package/examples/jsm/nodes/code/CodeNode.js +78 -0
  269. package/examples/jsm/nodes/code/ExpressionNode.js +37 -0
  270. package/examples/jsm/nodes/code/FunctionCallNode.js +96 -0
  271. package/examples/jsm/nodes/code/FunctionNode.js +127 -0
  272. package/examples/jsm/nodes/code/ScriptableNode.js +488 -0
  273. package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -0
  274. package/examples/jsm/nodes/core/ArrayUniformNode.js +26 -0
  275. package/examples/jsm/nodes/core/AttributeNode.js +102 -0
  276. package/examples/jsm/nodes/core/BypassNode.js +45 -0
  277. package/examples/jsm/nodes/core/CacheNode.js +46 -0
  278. package/examples/jsm/nodes/core/ConstNode.js +32 -0
  279. package/examples/jsm/nodes/core/ContextNode.js +61 -0
  280. package/examples/jsm/nodes/core/IndexNode.js +66 -0
  281. package/examples/jsm/nodes/core/InputNode.js +83 -0
  282. package/examples/jsm/nodes/core/LightingModel.js +15 -0
  283. package/examples/jsm/nodes/core/Node.js +454 -0
  284. package/examples/jsm/nodes/core/NodeAttribute.js +15 -0
  285. package/examples/jsm/nodes/core/NodeBuilder.js +1016 -0
  286. package/examples/jsm/nodes/core/NodeCache.js +26 -0
  287. package/examples/jsm/nodes/core/NodeCode.js +15 -0
  288. package/examples/jsm/nodes/core/NodeFrame.js +110 -0
  289. package/examples/jsm/nodes/core/NodeFunction.js +22 -0
  290. package/examples/jsm/nodes/core/NodeFunctionInput.js +17 -0
  291. package/examples/jsm/nodes/core/NodeKeywords.js +80 -0
  292. package/examples/jsm/nodes/core/NodeParser.js +11 -0
  293. package/examples/jsm/nodes/core/NodeUniform.js +28 -0
  294. package/examples/jsm/nodes/core/NodeUtils.js +212 -0
  295. package/examples/jsm/nodes/core/NodeVar.js +14 -0
  296. package/examples/jsm/nodes/core/NodeVarying.js +17 -0
  297. package/examples/jsm/nodes/core/PropertyNode.js +61 -0
  298. package/examples/jsm/nodes/core/StackNode.js +99 -0
  299. package/examples/jsm/nodes/core/TempNode.js +58 -0
  300. package/examples/jsm/nodes/core/UniformNode.js +61 -0
  301. package/examples/jsm/nodes/core/VarNode.js +87 -0
  302. package/examples/jsm/nodes/core/VaryingNode.js +69 -0
  303. package/examples/jsm/nodes/core/constants.js +27 -0
  304. package/examples/jsm/nodes/display/BlendModeNode.js +99 -0
  305. package/examples/jsm/nodes/display/BumpMapNode.js +77 -0
  306. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +100 -0
  307. package/examples/jsm/nodes/display/ColorSpaceNode.js +108 -0
  308. package/examples/jsm/nodes/display/FrontFacingNode.js +27 -0
  309. package/examples/jsm/nodes/display/NormalMapNode.js +106 -0
  310. package/examples/jsm/nodes/display/PosterizeNode.js +32 -0
  311. package/examples/jsm/nodes/display/ToneMappingNode.js +141 -0
  312. package/examples/jsm/nodes/display/ViewportDepthNode.js +69 -0
  313. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +34 -0
  314. package/examples/jsm/nodes/display/ViewportNode.js +115 -0
  315. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +31 -0
  316. package/examples/jsm/nodes/display/ViewportTextureNode.js +75 -0
  317. package/examples/jsm/nodes/fog/FogExp2Node.js +35 -0
  318. package/examples/jsm/nodes/fog/FogNode.js +37 -0
  319. package/examples/jsm/nodes/fog/FogRangeNode.js +34 -0
  320. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +40 -0
  321. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +9 -0
  322. package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +43 -0
  323. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +29 -0
  324. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +18 -0
  325. package/examples/jsm/nodes/functions/BSDF/EnvironmentBRDF.js +13 -0
  326. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +16 -0
  327. package/examples/jsm/nodes/functions/BSDF/Schlick_to_F0.js +13 -0
  328. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +20 -0
  329. package/examples/jsm/nodes/functions/PhongLightingModel.js +67 -0
  330. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +343 -0
  331. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +13 -0
  332. package/examples/jsm/nodes/functions/material/getRoughness.js +18 -0
  333. package/examples/jsm/nodes/geometry/RangeNode.js +104 -0
  334. package/examples/jsm/nodes/gpgpu/ComputeNode.js +85 -0
  335. package/examples/jsm/nodes/lighting/AONode.js +27 -0
  336. package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -0
  337. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +184 -0
  338. package/examples/jsm/nodes/lighting/DirectionalLightNode.js +40 -0
  339. package/examples/jsm/nodes/lighting/EnvironmentNode.js +191 -0
  340. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +55 -0
  341. package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -0
  342. package/examples/jsm/nodes/lighting/LightNode.js +57 -0
  343. package/examples/jsm/nodes/lighting/LightUtils.js +17 -0
  344. package/examples/jsm/nodes/lighting/LightingContextNode.js +102 -0
  345. package/examples/jsm/nodes/lighting/LightingNode.js +21 -0
  346. package/examples/jsm/nodes/lighting/LightsNode.js +128 -0
  347. package/examples/jsm/nodes/lighting/PointLightNode.js +68 -0
  348. package/examples/jsm/nodes/lighting/SpotLightNode.js +89 -0
  349. package/examples/jsm/nodes/loaders/NodeLoader.js +108 -0
  350. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +59 -0
  351. package/examples/jsm/nodes/loaders/NodeObjectLoader.js +70 -0
  352. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +28 -0
  353. package/examples/jsm/nodes/materials/Materials.js +12 -0
  354. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +27 -0
  355. package/examples/jsm/nodes/materials/MeshLambertNodeMaterial.js +34 -0
  356. package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +40 -0
  357. package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +65 -0
  358. package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +128 -0
  359. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +80 -0
  360. package/examples/jsm/nodes/materials/NodeMaterial.js +536 -0
  361. package/examples/jsm/nodes/materials/PointsNodeMaterial.js +49 -0
  362. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +103 -0
  363. package/examples/jsm/nodes/materialx/DISCLAIMER.md +199 -0
  364. package/examples/jsm/nodes/materialx/MaterialXNodes.js +68 -0
  365. package/examples/jsm/nodes/materialx/lib/mx_hsv.js +56 -0
  366. package/examples/jsm/nodes/materialx/lib/mx_noise.js +618 -0
  367. package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +19 -0
  368. package/examples/jsm/nodes/math/CondNode.js +86 -0
  369. package/examples/jsm/nodes/math/MathNode.js +359 -0
  370. package/examples/jsm/nodes/math/OperatorNode.js +269 -0
  371. package/examples/jsm/nodes/parsers/GLSLNodeFunction.js +152 -0
  372. package/examples/jsm/nodes/parsers/GLSLNodeParser.js +14 -0
  373. package/examples/jsm/nodes/procedural/CheckerNode.js +42 -0
  374. package/examples/jsm/nodes/shadernode/ShaderNode.js +420 -0
  375. package/examples/jsm/nodes/utils/ArrayElementNode.js +33 -0
  376. package/examples/jsm/nodes/utils/ConvertNode.js +65 -0
  377. package/examples/jsm/nodes/utils/DiscardNode.js +26 -0
  378. package/examples/jsm/nodes/utils/EquirectUVNode.js +33 -0
  379. package/examples/jsm/nodes/utils/JoinNode.js +51 -0
  380. package/examples/jsm/nodes/utils/LoopNode.js +186 -0
  381. package/examples/jsm/nodes/utils/MatcapUVNode.js +30 -0
  382. package/examples/jsm/nodes/utils/MaxMipLevelNode.js +46 -0
  383. package/examples/jsm/nodes/utils/OscNode.js +81 -0
  384. package/examples/jsm/nodes/utils/PackingNode.js +55 -0
  385. package/examples/jsm/nodes/utils/RemapNode.js +42 -0
  386. package/examples/jsm/nodes/utils/RotateUVNode.js +43 -0
  387. package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +37 -0
  388. package/examples/jsm/nodes/utils/SplitNode.js +104 -0
  389. package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +41 -0
  390. package/examples/jsm/nodes/utils/TimerNode.js +94 -0
  391. package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +62 -0
  392. package/examples/jsm/objects/GroundProjectedSkybox.js +172 -0
  393. package/examples/jsm/objects/Lensflare.js +377 -0
  394. package/examples/jsm/objects/MarchingCubes.js +1176 -0
  395. package/examples/jsm/objects/Reflector.js +264 -0
  396. package/examples/jsm/objects/ReflectorForSSRPass.js +349 -0
  397. package/examples/jsm/objects/Refractor.js +324 -0
  398. package/examples/jsm/objects/ShadowMesh.js +80 -0
  399. package/examples/jsm/objects/Sky.js +219 -0
  400. package/examples/jsm/objects/Water.js +330 -0
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  402. package/examples/jsm/offscreen/jank.js +45 -0
  403. package/examples/jsm/offscreen/offscreen.js +8 -0
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  405. package/examples/jsm/physics/AmmoPhysics.js +285 -0
  406. package/examples/jsm/physics/RapierPhysics.js +199 -0
  407. package/examples/jsm/postprocessing/AfterimagePass.js +104 -0
  408. package/examples/jsm/postprocessing/BloomPass.js +172 -0
  409. package/examples/jsm/postprocessing/BokehPass.js +140 -0
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  411. package/examples/jsm/postprocessing/CubeTexturePass.js +85 -0
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  413. package/examples/jsm/postprocessing/EffectComposer.js +231 -0
  414. package/examples/jsm/postprocessing/FilmPass.js +66 -0
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  417. package/examples/jsm/postprocessing/LUTPass.js +173 -0
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  423. package/examples/jsm/postprocessing/RenderPixelatedPass.js +235 -0
  424. package/examples/jsm/postprocessing/SAOPass.js +411 -0
  425. package/examples/jsm/postprocessing/SMAAPass.js +201 -0
  426. package/examples/jsm/postprocessing/SSAARenderPass.js +228 -0
  427. package/examples/jsm/postprocessing/SSAOPass.js +440 -0
  428. package/examples/jsm/postprocessing/SSRPass.js +641 -0
  429. package/examples/jsm/postprocessing/SavePass.js +79 -0
  430. package/examples/jsm/postprocessing/ShaderPass.js +77 -0
  431. package/examples/jsm/postprocessing/TAARenderPass.js +189 -0
  432. package/examples/jsm/postprocessing/TexturePass.js +67 -0
  433. package/examples/jsm/postprocessing/UnrealBloomPass.js +415 -0
  434. package/examples/jsm/renderers/CSS2DRenderer.js +215 -0
  435. package/examples/jsm/renderers/CSS3DRenderer.js +335 -0
  436. package/examples/jsm/renderers/Projector.js +918 -0
  437. package/examples/jsm/renderers/SVGRenderer.js +553 -0
  438. package/examples/jsm/renderers/common/Animation.js +58 -0
  439. package/examples/jsm/renderers/common/Attributes.js +75 -0
  440. package/examples/jsm/renderers/common/Backend.js +162 -0
  441. package/examples/jsm/renderers/common/Background.js +136 -0
  442. package/examples/jsm/renderers/common/Binding.js +19 -0
  443. package/examples/jsm/renderers/common/Bindings.js +165 -0
  444. package/examples/jsm/renderers/common/Buffer.js +38 -0
  445. package/examples/jsm/renderers/common/BufferUtils.js +33 -0
  446. package/examples/jsm/renderers/common/ChainMap.js +89 -0
  447. package/examples/jsm/renderers/common/ComputePipeline.js +17 -0
  448. package/examples/jsm/renderers/common/Constants.js +14 -0
  449. package/examples/jsm/renderers/common/CubeRenderTarget.js +65 -0
  450. package/examples/jsm/renderers/common/DataMap.js +54 -0
  451. package/examples/jsm/renderers/common/Geometries.js +215 -0
  452. package/examples/jsm/renderers/common/Info.js +73 -0
  453. package/examples/jsm/renderers/common/Pipeline.js +13 -0
  454. package/examples/jsm/renderers/common/Pipelines.js +370 -0
  455. package/examples/jsm/renderers/common/ProgrammableStage.js +18 -0
  456. package/examples/jsm/renderers/common/RenderContext.js +38 -0
  457. package/examples/jsm/renderers/common/RenderContexts.js +49 -0
  458. package/examples/jsm/renderers/common/RenderList.js +178 -0
  459. package/examples/jsm/renderers/common/RenderLists.js +38 -0
  460. package/examples/jsm/renderers/common/RenderObject.js +129 -0
  461. package/examples/jsm/renderers/common/RenderObjects.js +95 -0
  462. package/examples/jsm/renderers/common/RenderPipeline.js +16 -0
  463. package/examples/jsm/renderers/common/Renderer.js +895 -0
  464. package/examples/jsm/renderers/common/SampledTexture.js +80 -0
  465. package/examples/jsm/renderers/common/Sampler.js +18 -0
  466. package/examples/jsm/renderers/common/StorageBuffer.js +17 -0
  467. package/examples/jsm/renderers/common/Textures.js +218 -0
  468. package/examples/jsm/renderers/common/Uniform.js +140 -0
  469. package/examples/jsm/renderers/common/UniformBuffer.js +15 -0
  470. package/examples/jsm/renderers/common/UniformsGroup.js +299 -0
  471. package/examples/jsm/renderers/common/nodes/NodeSampledTexture.js +39 -0
  472. package/examples/jsm/renderers/common/nodes/NodeSampler.js +21 -0
  473. package/examples/jsm/renderers/common/nodes/NodeUniform.js +135 -0
  474. package/examples/jsm/renderers/common/nodes/Nodes.js +330 -0
  475. package/examples/jsm/renderers/webgl/nodes/GLSLNodeBuilder.js +340 -0
  476. package/examples/jsm/renderers/webgl/nodes/SlotNode.js +26 -0
  477. package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +764 -0
  478. package/examples/jsm/renderers/webgl/nodes/WebGLNodes.js +49 -0
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  480. package/examples/jsm/renderers/webgpu/WebGPURenderer.js +32 -0
  481. package/examples/jsm/renderers/webgpu/nodes/WGSLNodeBuilder.js +902 -0
  482. package/examples/jsm/renderers/webgpu/nodes/WGSLNodeFunction.js +104 -0
  483. package/examples/jsm/renderers/webgpu/nodes/WGSLNodeParser.js +14 -0
  484. package/examples/jsm/renderers/webgpu/utils/WebGPUAttributeUtils.js +274 -0
  485. package/examples/jsm/renderers/webgpu/utils/WebGPUBindingUtils.js +223 -0
  486. package/examples/jsm/renderers/webgpu/utils/WebGPUConstants.js +324 -0
  487. package/examples/jsm/renderers/webgpu/utils/WebGPUPipelineUtils.js +533 -0
  488. package/examples/jsm/renderers/webgpu/utils/WebGPUTextureMipmapUtils.js +163 -0
  489. package/examples/jsm/renderers/webgpu/utils/WebGPUTextureUtils.js +964 -0
  490. package/examples/jsm/renderers/webgpu/utils/WebGPUUtils.js +92 -0
  491. package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +87 -0
  492. package/examples/jsm/shaders/AfterimageShader.js +56 -0
  493. package/examples/jsm/shaders/BasicShader.js +27 -0
  494. package/examples/jsm/shaders/BleachBypassShader.js +62 -0
  495. package/examples/jsm/shaders/BlendShader.js +47 -0
  496. package/examples/jsm/shaders/BokehShader.js +143 -0
  497. package/examples/jsm/shaders/BokehShader2.js +393 -0
  498. package/examples/jsm/shaders/BrightnessContrastShader.js +54 -0
  499. package/examples/jsm/shaders/ColorCorrectionShader.js +50 -0
  500. package/examples/jsm/shaders/ColorifyShader.js +51 -0
  501. package/examples/jsm/shaders/ConvolutionShader.js +103 -0
  502. package/examples/jsm/shaders/CopyShader.js +45 -0
  503. package/examples/jsm/shaders/DOFMipMapShader.js +54 -0
  504. package/examples/jsm/shaders/DepthLimitedBlurShader.js +166 -0
  505. package/examples/jsm/shaders/DigitalGlitch.js +101 -0
  506. package/examples/jsm/shaders/DotScreenShader.js +70 -0
  507. package/examples/jsm/shaders/ExposureShader.js +44 -0
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  509. package/examples/jsm/shaders/FilmShader.js +102 -0
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  515. package/examples/jsm/shaders/HorizontalBlurShader.js +59 -0
  516. package/examples/jsm/shaders/HorizontalTiltShiftShader.js +61 -0
  517. package/examples/jsm/shaders/HueSaturationShader.js +65 -0
  518. package/examples/jsm/shaders/KaleidoShader.js +56 -0
  519. package/examples/jsm/shaders/LuminosityHighPassShader.js +64 -0
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  524. package/examples/jsm/shaders/OutputShader.js +78 -0
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  526. package/examples/jsm/shaders/SAOShader.js +188 -0
  527. package/examples/jsm/shaders/SMAAShader.js +460 -0
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  529. package/examples/jsm/shaders/SSRShader.js +364 -0
  530. package/examples/jsm/shaders/SepiaShader.js +52 -0
  531. package/examples/jsm/shaders/SobelOperatorShader.js +90 -0
  532. package/examples/jsm/shaders/SubsurfaceScatteringShader.js +88 -0
  533. package/examples/jsm/shaders/TechnicolorShader.js +43 -0
  534. package/examples/jsm/shaders/ToonShader.js +326 -0
  535. package/examples/jsm/shaders/TriangleBlurShader.js +72 -0
  536. package/examples/jsm/shaders/UnpackDepthRGBAShader.js +45 -0
  537. package/examples/jsm/shaders/VelocityShader.js +128 -0
  538. package/examples/jsm/shaders/VerticalBlurShader.js +59 -0
  539. package/examples/jsm/shaders/VerticalTiltShiftShader.js +61 -0
  540. package/examples/jsm/shaders/VignetteShader.js +51 -0
  541. package/examples/jsm/shaders/VolumeShader.js +289 -0
  542. package/examples/jsm/shaders/WaterRefractionShader.js +93 -0
  543. package/examples/jsm/textures/FlakesTexture.js +40 -0
  544. package/examples/jsm/utils/BufferGeometryUtils.js +1373 -0
  545. package/examples/jsm/utils/CameraUtils.js +73 -0
  546. package/examples/jsm/utils/GPUStatsPanel.js +128 -0
  547. package/examples/jsm/utils/GeometryCompressionUtils.js +639 -0
  548. package/examples/jsm/utils/GeometryUtils.js +221 -0
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  550. package/examples/jsm/utils/PackedPhongMaterial.js +178 -0
  551. package/examples/jsm/utils/SceneUtils.js +254 -0
  552. package/examples/jsm/utils/ShadowMapViewer.js +210 -0
  553. package/examples/jsm/utils/SkeletonUtils.js +413 -0
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  558. package/examples/jsm/webxr/OculusHandModel.js +109 -0
  559. package/examples/jsm/webxr/OculusHandPointerModel.js +413 -0
  560. package/examples/jsm/webxr/Text2D.js +38 -0
  561. package/examples/jsm/webxr/VRButton.js +200 -0
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  563. package/examples/jsm/webxr/XRControllerModelFactory.js +299 -0
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  565. package/examples/jsm/webxr/XRHandMeshModel.js +112 -0
  566. package/examples/jsm/webxr/XRHandModelFactory.js +105 -0
  567. package/examples/jsm/webxr/XRHandPrimitiveModel.js +103 -0
  568. package/examples/jsm/webxr/XRPlanes.js +100 -0
  569. package/lib/3d.min.js +1 -0
  570. package/package.json +25 -12
@@ -0,0 +1,307 @@
1
+ import {
2
+ BufferGeometry,
3
+ Color,
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+ Float32BufferAttribute,
5
+ Vector2,
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+ Vector3
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+ } from 'three';
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+
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+ /**
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+ * Break faces with edges longer than maxEdgeLength
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+ */
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+
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+ class TessellateModifier {
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+
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+ constructor( maxEdgeLength = 0.1, maxIterations = 6 ) {
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+
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+ this.maxEdgeLength = maxEdgeLength;
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+ this.maxIterations = maxIterations;
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+
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+ }
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+
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+ modify( geometry ) {
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+
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+ if ( geometry.index !== null ) {
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+
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+ geometry = geometry.toNonIndexed();
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+
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+ }
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+
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+ //
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+
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+ const maxIterations = this.maxIterations;
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+ const maxEdgeLengthSquared = this.maxEdgeLength * this.maxEdgeLength;
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+
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+ const va = new Vector3();
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+ const vb = new Vector3();
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+ const vc = new Vector3();
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+ const vm = new Vector3();
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+ const vs = [ va, vb, vc, vm ];
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+
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+ const na = new Vector3();
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+ const nb = new Vector3();
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+ const nc = new Vector3();
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+ const nm = new Vector3();
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+ const ns = [ na, nb, nc, nm ];
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+
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+ const ca = new Color();
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+ const cb = new Color();
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+ const cc = new Color();
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+ const cm = new Color();
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+ const cs = [ ca, cb, cc, cm ];
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+
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+ const ua = new Vector2();
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+ const ub = new Vector2();
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+ const uc = new Vector2();
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+ const um = new Vector2();
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+ const us = [ ua, ub, uc, um ];
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+
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+ const u2a = new Vector2();
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+ const u2b = new Vector2();
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+ const u2c = new Vector2();
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+ const u2m = new Vector2();
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+ const u2s = [ u2a, u2b, u2c, u2m ];
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+
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+ const attributes = geometry.attributes;
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+ const hasNormals = attributes.normal !== undefined;
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+ const hasColors = attributes.color !== undefined;
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+ const hasUVs = attributes.uv !== undefined;
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+ const hasUV1s = attributes.uv1 !== undefined;
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+
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+ let positions = attributes.position.array;
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+ let normals = hasNormals ? attributes.normal.array : null;
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+ let colors = hasColors ? attributes.color.array : null;
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+ let uvs = hasUVs ? attributes.uv.array : null;
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+ let uv1s = hasUV1s ? attributes.uv1.array : null;
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+
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+ let positions2 = positions;
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+ let normals2 = normals;
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+ let colors2 = colors;
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+ let uvs2 = uvs;
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+ let uv1s2 = uv1s;
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+
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+ let iteration = 0;
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+ let tessellating = true;
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+
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+ function addTriangle( a, b, c ) {
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+
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+ const v1 = vs[ a ];
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+ const v2 = vs[ b ];
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+ const v3 = vs[ c ];
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+
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+ positions2.push( v1.x, v1.y, v1.z );
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+ positions2.push( v2.x, v2.y, v2.z );
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+ positions2.push( v3.x, v3.y, v3.z );
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+
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+ if ( hasNormals ) {
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+
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+ const n1 = ns[ a ];
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+ const n2 = ns[ b ];
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+ const n3 = ns[ c ];
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+
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+ normals2.push( n1.x, n1.y, n1.z );
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+ normals2.push( n2.x, n2.y, n2.z );
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+ normals2.push( n3.x, n3.y, n3.z );
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+
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+ }
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+
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+ if ( hasColors ) {
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+
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+ const c1 = cs[ a ];
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+ const c2 = cs[ b ];
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+ const c3 = cs[ c ];
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+
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+ colors2.push( c1.x, c1.y, c1.z );
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+ colors2.push( c2.x, c2.y, c2.z );
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+ colors2.push( c3.x, c3.y, c3.z );
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+
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+ }
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+
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+ if ( hasUVs ) {
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+
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+ const u1 = us[ a ];
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+ const u2 = us[ b ];
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+ const u3 = us[ c ];
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+
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+ uvs2.push( u1.x, u1.y );
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+ uvs2.push( u2.x, u2.y );
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+ uvs2.push( u3.x, u3.y );
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+
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+ }
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+
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+ if ( hasUV1s ) {
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+
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+ const u21 = u2s[ a ];
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+ const u22 = u2s[ b ];
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+ const u23 = u2s[ c ];
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+
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+ uv1s2.push( u21.x, u21.y );
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+ uv1s2.push( u22.x, u22.y );
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+ uv1s2.push( u23.x, u23.y );
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+
142
+ }
143
+
144
+ }
145
+
146
+ while ( tessellating && iteration < maxIterations ) {
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+
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+ iteration ++;
149
+ tessellating = false;
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+
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+ positions = positions2;
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+ positions2 = [];
153
+
154
+ if ( hasNormals ) {
155
+
156
+ normals = normals2;
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+ normals2 = [];
158
+
159
+ }
160
+
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+ if ( hasColors ) {
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+
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+ colors = colors2;
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+ colors2 = [];
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+
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+ }
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+
168
+ if ( hasUVs ) {
169
+
170
+ uvs = uvs2;
171
+ uvs2 = [];
172
+
173
+ }
174
+
175
+ if ( hasUV1s ) {
176
+
177
+ uv1s = uv1s2;
178
+ uv1s2 = [];
179
+
180
+ }
181
+
182
+ for ( let i = 0, i2 = 0, il = positions.length; i < il; i += 9, i2 += 6 ) {
183
+
184
+ va.fromArray( positions, i + 0 );
185
+ vb.fromArray( positions, i + 3 );
186
+ vc.fromArray( positions, i + 6 );
187
+
188
+ if ( hasNormals ) {
189
+
190
+ na.fromArray( normals, i + 0 );
191
+ nb.fromArray( normals, i + 3 );
192
+ nc.fromArray( normals, i + 6 );
193
+
194
+ }
195
+
196
+ if ( hasColors ) {
197
+
198
+ ca.fromArray( colors, i + 0 );
199
+ cb.fromArray( colors, i + 3 );
200
+ cc.fromArray( colors, i + 6 );
201
+
202
+ }
203
+
204
+ if ( hasUVs ) {
205
+
206
+ ua.fromArray( uvs, i2 + 0 );
207
+ ub.fromArray( uvs, i2 + 2 );
208
+ uc.fromArray( uvs, i2 + 4 );
209
+
210
+ }
211
+
212
+ if ( hasUV1s ) {
213
+
214
+ u2a.fromArray( uv1s, i2 + 0 );
215
+ u2b.fromArray( uv1s, i2 + 2 );
216
+ u2c.fromArray( uv1s, i2 + 4 );
217
+
218
+ }
219
+
220
+ const dab = va.distanceToSquared( vb );
221
+ const dbc = vb.distanceToSquared( vc );
222
+ const dac = va.distanceToSquared( vc );
223
+
224
+ if ( dab > maxEdgeLengthSquared || dbc > maxEdgeLengthSquared || dac > maxEdgeLengthSquared ) {
225
+
226
+ tessellating = true;
227
+
228
+ if ( dab >= dbc && dab >= dac ) {
229
+
230
+ vm.lerpVectors( va, vb, 0.5 );
231
+ if ( hasNormals ) nm.lerpVectors( na, nb, 0.5 );
232
+ if ( hasColors ) cm.lerpColors( ca, cb, 0.5 );
233
+ if ( hasUVs ) um.lerpVectors( ua, ub, 0.5 );
234
+ if ( hasUV1s ) u2m.lerpVectors( u2a, u2b, 0.5 );
235
+
236
+ addTriangle( 0, 3, 2 );
237
+ addTriangle( 3, 1, 2 );
238
+
239
+ } else if ( dbc >= dab && dbc >= dac ) {
240
+
241
+ vm.lerpVectors( vb, vc, 0.5 );
242
+ if ( hasNormals ) nm.lerpVectors( nb, nc, 0.5 );
243
+ if ( hasColors ) cm.lerpColors( cb, cc, 0.5 );
244
+ if ( hasUVs ) um.lerpVectors( ub, uc, 0.5 );
245
+ if ( hasUV1s ) u2m.lerpVectors( u2b, u2c, 0.5 );
246
+
247
+ addTriangle( 0, 1, 3 );
248
+ addTriangle( 3, 2, 0 );
249
+
250
+ } else {
251
+
252
+ vm.lerpVectors( va, vc, 0.5 );
253
+ if ( hasNormals ) nm.lerpVectors( na, nc, 0.5 );
254
+ if ( hasColors ) cm.lerpColors( ca, cc, 0.5 );
255
+ if ( hasUVs ) um.lerpVectors( ua, uc, 0.5 );
256
+ if ( hasUV1s ) u2m.lerpVectors( u2a, u2c, 0.5 );
257
+
258
+ addTriangle( 0, 1, 3 );
259
+ addTriangle( 3, 1, 2 );
260
+
261
+ }
262
+
263
+ } else {
264
+
265
+ addTriangle( 0, 1, 2 );
266
+
267
+ }
268
+
269
+ }
270
+
271
+ }
272
+
273
+ const geometry2 = new BufferGeometry();
274
+
275
+ geometry2.setAttribute( 'position', new Float32BufferAttribute( positions2, 3 ) );
276
+
277
+ if ( hasNormals ) {
278
+
279
+ geometry2.setAttribute( 'normal', new Float32BufferAttribute( normals2, 3 ) );
280
+
281
+ }
282
+
283
+ if ( hasColors ) {
284
+
285
+ geometry2.setAttribute( 'color', new Float32BufferAttribute( colors2, 3 ) );
286
+
287
+ }
288
+
289
+ if ( hasUVs ) {
290
+
291
+ geometry2.setAttribute( 'uv', new Float32BufferAttribute( uvs2, 2 ) );
292
+
293
+ }
294
+
295
+ if ( hasUV1s ) {
296
+
297
+ geometry2.setAttribute( 'uv1', new Float32BufferAttribute( uv1s2, 2 ) );
298
+
299
+ }
300
+
301
+ return geometry2;
302
+
303
+ }
304
+
305
+ }
306
+
307
+ export { TessellateModifier };
@@ -0,0 +1,171 @@
1
+ // @TODO: We can simplify "export { default as SomeNode, other, exports } from '...'" to just "export * from '...'" if we will use only named exports
2
+ // this will also solve issues like "import TempNode from '../core/Node.js'"
3
+
4
+ // constants
5
+ export * from './core/constants.js';
6
+
7
+ // core
8
+ export { default as ArrayUniformNode /* @TODO: arrayUniform */ } from './core/ArrayUniformNode.js';
9
+ export { default as AttributeNode, attribute } from './core/AttributeNode.js';
10
+ export { default as BypassNode, bypass } from './core/BypassNode.js';
11
+ export { default as CacheNode, cache } from './core/CacheNode.js';
12
+ export { default as ConstNode } from './core/ConstNode.js';
13
+ export { default as ContextNode, context, label } from './core/ContextNode.js';
14
+ export { default as IndexNode, vertexIndex, instanceIndex } from './core/IndexNode.js';
15
+ export { default as LightingModel } from './core/LightingModel.js';
16
+ export { default as Node, addNodeClass, createNodeFromType } from './core/Node.js';
17
+ export { default as NodeAttribute } from './core/NodeAttribute.js';
18
+ export { default as NodeBuilder } from './core/NodeBuilder.js';
19
+ export { default as NodeCache } from './core/NodeCache.js';
20
+ export { default as NodeCode } from './core/NodeCode.js';
21
+ export { default as NodeFrame } from './core/NodeFrame.js';
22
+ export { default as NodeFunctionInput } from './core/NodeFunctionInput.js';
23
+ export { default as NodeKeywords } from './core/NodeKeywords.js';
24
+ export { default as NodeUniform } from './core/NodeUniform.js';
25
+ export { default as NodeVar } from './core/NodeVar.js';
26
+ export { default as NodeVarying } from './core/NodeVarying.js';
27
+ export { default as PropertyNode, property, output, diffuseColor, roughness, metalness, specularColor, shininess } from './core/PropertyNode.js';
28
+ export { default as StackNode, stack } from './core/StackNode.js';
29
+ export { default as TempNode } from './core/TempNode.js';
30
+ export { default as UniformNode, uniform } from './core/UniformNode.js';
31
+ export { default as VarNode, temp } from './core/VarNode.js';
32
+ export { default as VaryingNode, varying } from './core/VaryingNode.js';
33
+
34
+ import * as NodeUtils from './core/NodeUtils.js';
35
+ export { NodeUtils };
36
+
37
+ // math
38
+ export { default as MathNode, EPSILON, INFINITY, radians, degrees, exp, exp2, log, log2, sqrt, inverseSqrt, floor, ceil, normalize, fract, sin, cos, tan, asin, acos, atan, abs, sign, length, negate, oneMinus, dFdx, dFdy, round, reciprocal, trunc, fwidth, atan2, min, max, mod, step, reflect, distance, difference, dot, cross, pow, pow2, pow3, pow4, transformDirection, mix, clamp, saturate, refract, smoothstep, faceForward } from './math/MathNode.js';
39
+ export { default as OperatorNode, add, sub, mul, div, remainder, equal, assign, lessThan, greaterThan, lessThanEqual, greaterThanEqual, and, or, xor, bitAnd, bitOr, bitXor, shiftLeft, shiftRight } from './math/OperatorNode.js';
40
+ export { default as CondNode, cond } from './math/CondNode.js';
41
+
42
+ // utils
43
+ export { default as ArrayElementNode } from './utils/ArrayElementNode.js';
44
+ export { default as ConvertNode } from './utils/ConvertNode.js';
45
+ export { default as DiscardNode, discard } from './utils/DiscardNode.js';
46
+ export { default as EquirectUVNode, equirectUV } from './utils/EquirectUVNode.js';
47
+ export { default as JoinNode } from './utils/JoinNode.js';
48
+ export { default as LoopNode, loop } from './utils/LoopNode.js';
49
+ export { default as MatcapUVNode, matcapUV } from './utils/MatcapUVNode.js';
50
+ export { default as MaxMipLevelNode, maxMipLevel } from './utils/MaxMipLevelNode.js';
51
+ export { default as OscNode, oscSine, oscSquare, oscTriangle, oscSawtooth } from './utils/OscNode.js';
52
+ export { default as PackingNode, directionToColor, colorToDirection } from './utils/PackingNode.js';
53
+ export { default as RemapNode, remap, remapClamp } from './utils/RemapNode.js';
54
+ export { default as RotateUVNode, rotateUV } from './utils/RotateUVNode.js';
55
+ export { default as SpecularMIPLevelNode, specularMIPLevel } from './utils/SpecularMIPLevelNode.js';
56
+ export { default as SplitNode } from './utils/SplitNode.js';
57
+ export { default as SpriteSheetUVNode, spritesheetUV } from './utils/SpriteSheetUVNode.js';
58
+ export { default as TimerNode, timerLocal, timerGlobal, timerDelta, frameId } from './utils/TimerNode.js';
59
+ export { default as TriplanarTexturesNode, triplanarTextures, triplanarTexture } from './utils/TriplanarTexturesNode.js';
60
+
61
+ // shadernode
62
+ export * from './shadernode/ShaderNode.js';
63
+
64
+ // accessors
65
+ export { default as BitangentNode, bitangentGeometry, bitangentLocal, bitangentView, bitangentWorld, transformedBitangentView, transformedBitangentWorld } from './accessors/BitangentNode.js';
66
+ export { default as BufferAttributeNode, bufferAttribute, dynamicBufferAttribute, instancedBufferAttribute, instancedDynamicBufferAttribute } from './accessors/BufferAttributeNode.js';
67
+ export { default as BufferNode, buffer } from './accessors/BufferNode.js';
68
+ export { default as CameraNode, cameraProjectionMatrix, cameraViewMatrix, cameraNormalMatrix, cameraWorldMatrix, cameraPosition, cameraNear, cameraFar } from './accessors/CameraNode.js';
69
+ export { default as CubeTextureNode, cubeTexture } from './accessors/CubeTextureNode.js';
70
+ export { default as ExtendedMaterialNode, materialNormal } from './accessors/ExtendedMaterialNode.js';
71
+ export { default as InstanceNode, instance } from './accessors/InstanceNode.js';
72
+ export { default as MaterialNode, materialAlphaTest, materialColor, materialShininess, materialEmissive, materialOpacity, materialSpecularColor, materialReflectivity, materialRoughness, materialMetalness, materialRotation, materialSheen, materialSheenRoughness } from './accessors/MaterialNode.js';
73
+ export { default as MaterialReferenceNode, materialReference } from './accessors/MaterialReferenceNode.js';
74
+ export { default as MorphNode, morph } from './accessors/MorphNode.js';
75
+ export { default as TextureBicubicNode, textureBicubic } from './accessors/TextureBicubicNode.js';
76
+ export { default as ModelNode, modelDirection, modelViewMatrix, modelNormalMatrix, modelWorldMatrix, modelPosition, modelViewPosition, modelScale } from './accessors/ModelNode.js';
77
+ export { default as ModelViewProjectionNode, modelViewProjection } from './accessors/ModelViewProjectionNode.js';
78
+ export { default as NormalNode, normalGeometry, normalLocal, normalView, normalWorld, transformedNormalView, transformedNormalWorld, transformedClearcoatNormalView } from './accessors/NormalNode.js';
79
+ export { default as Object3DNode, objectDirection, objectViewMatrix, objectNormalMatrix, objectWorldMatrix, objectPosition, objectScale, objectViewPosition } from './accessors/Object3DNode.js';
80
+ export { default as PointUVNode, pointUV } from './accessors/PointUVNode.js';
81
+ export { default as PositionNode, positionGeometry, positionLocal, positionWorld, positionWorldDirection, positionView, positionViewDirection } from './accessors/PositionNode.js';
82
+ export { default as ReferenceNode, reference } from './accessors/ReferenceNode.js';
83
+ export { default as ReflectVectorNode, reflectVector } from './accessors/ReflectVectorNode.js';
84
+ export { default as SkinningNode, skinning } from './accessors/SkinningNode.js';
85
+ export { default as SceneNode, backgroundBlurriness, backgroundIntensity } from './accessors/SceneNode.js';
86
+ export { default as StorageBufferNode, storage } from './accessors/StorageBufferNode.js';
87
+ export { default as TangentNode, tangentGeometry, tangentLocal, tangentView, tangentWorld, transformedTangentView, transformedTangentWorld } from './accessors/TangentNode.js';
88
+ export { default as TextureNode, texture, /*textureLevel,*/ sampler } from './accessors/TextureNode.js';
89
+ export { default as UVNode, uv } from './accessors/UVNode.js';
90
+ export { default as UserDataNode, userData } from './accessors/UserDataNode.js';
91
+
92
+ // display
93
+ export { default as BlendModeNode, burn, dodge, overlay, screen } from './display/BlendModeNode.js';
94
+ export { default as ColorAdjustmentNode, saturation, vibrance, hue, lumaCoeffs, luminance } from './display/ColorAdjustmentNode.js';
95
+ export { default as ColorSpaceNode, linearToColorSpace, colorSpaceToLinear, linearTosRGB, sRGBToLinear } from './display/ColorSpaceNode.js';
96
+ export { default as FrontFacingNode, frontFacing, faceDirection } from './display/FrontFacingNode.js';
97
+ export { default as NormalMapNode, normalMap, TBNViewMatrix } from './display/NormalMapNode.js';
98
+ export { default as PosterizeNode, posterize } from './display/PosterizeNode.js';
99
+ export { default as ToneMappingNode, toneMapping } from './display/ToneMappingNode.js';
100
+ export { default as ViewportNode, viewportCoordinate, viewportResolution, viewportTopLeft, viewportBottomLeft, viewportTopRight, viewportBottomRight } from './display/ViewportNode.js';
101
+ export { default as ViewportTextureNode, viewportTexture, viewportMipTexture } from './display/ViewportTextureNode.js';
102
+ export { default as ViewportSharedTextureNode, viewportSharedTexture } from './display/ViewportSharedTextureNode.js';
103
+ export { default as ViewportDepthTextureNode, viewportDepthTexture } from './display/ViewportDepthTextureNode.js';
104
+ export { default as ViewportDepthNode, viewZToOrthographicDepth, orthographicDepthToViewZ, viewZToPerspectiveDepth, perspectiveDepthToViewZ, depth, depthTexture } from './display/ViewportDepthNode.js';
105
+
106
+ // code
107
+ export { default as ExpressionNode, expression } from './code/ExpressionNode.js';
108
+ export { default as CodeNode, code, js, wgsl, glsl } from './code/CodeNode.js';
109
+ export { default as FunctionCallNode, call } from './code/FunctionCallNode.js';
110
+ export { default as FunctionNode, wgslFn, glslFn } from './code/FunctionNode.js';
111
+ export { default as ScriptableNode, scriptable, global } from './code/ScriptableNode.js';
112
+ export { default as ScriptableValueNode, scriptableValue } from './code/ScriptableValueNode.js';
113
+
114
+ // fog
115
+ export { default as FogNode, fog } from './fog/FogNode.js';
116
+ export { default as FogRangeNode, rangeFog } from './fog/FogRangeNode.js';
117
+ export { default as FogExp2Node, densityFog } from './fog/FogExp2Node.js';
118
+
119
+ // geometry
120
+ export { default as RangeNode, range } from './geometry/RangeNode.js';
121
+
122
+ // gpgpu
123
+ export { default as ComputeNode, compute } from './gpgpu/ComputeNode.js';
124
+
125
+ // lighting
126
+ export { default as LightNode, lightTargetDirection } from './lighting/LightNode.js';
127
+ export { default as PointLightNode } from './lighting/PointLightNode.js';
128
+ export { default as DirectionalLightNode } from './lighting/DirectionalLightNode.js';
129
+ export { default as SpotLightNode } from './lighting/SpotLightNode.js';
130
+ export { default as IESSpotLightNode } from './lighting/IESSpotLightNode.js';
131
+ export { default as AmbientLightNode } from './lighting/AmbientLightNode.js';
132
+ export { default as LightsNode, lights, lightsWithoutWrap, addLightNode } from './lighting/LightsNode.js';
133
+ export { default as LightingNode /* @TODO: lighting (abstract), light */ } from './lighting/LightingNode.js';
134
+ export { default as LightingContextNode, lightingContext } from './lighting/LightingContextNode.js';
135
+ export { default as HemisphereLightNode } from './lighting/HemisphereLightNode.js';
136
+ export { default as EnvironmentNode } from './lighting/EnvironmentNode.js';
137
+ export { default as AONode } from './lighting/AONode.js';
138
+ export { default as AnalyticLightNode } from './lighting/AnalyticLightNode.js';
139
+
140
+ // procedural
141
+ export { default as CheckerNode, checker } from './procedural/CheckerNode.js';
142
+
143
+ // loaders
144
+ export { default as NodeLoader } from './loaders/NodeLoader.js';
145
+ export { default as NodeObjectLoader } from './loaders/NodeObjectLoader.js';
146
+ export { default as NodeMaterialLoader } from './loaders/NodeMaterialLoader.js';
147
+
148
+ // parsers
149
+ export { default as GLSLNodeParser } from './parsers/GLSLNodeParser.js'; // @TODO: Move to jsm/renderers/webgl.
150
+
151
+ // materials
152
+ export * from './materials/Materials.js';
153
+
154
+ // materialX
155
+ export * from './materialx/MaterialXNodes.js';
156
+
157
+ // functions
158
+ export { default as BRDF_GGX } from './functions/BSDF/BRDF_GGX.js';
159
+ export { default as BRDF_Lambert } from './functions/BSDF/BRDF_Lambert.js';
160
+ export { default as D_GGX } from './functions/BSDF/D_GGX.js';
161
+ export { default as DFGApprox } from './functions/BSDF/DFGApprox.js';
162
+ export { default as F_Schlick } from './functions/BSDF/F_Schlick.js';
163
+ export { default as V_GGX_SmithCorrelated } from './functions/BSDF/V_GGX_SmithCorrelated.js';
164
+
165
+ export { getDistanceAttenuation } from './lighting/LightUtils.js';
166
+
167
+ export { default as getGeometryRoughness } from './functions/material/getGeometryRoughness.js';
168
+ export { default as getRoughness } from './functions/material/getRoughness.js';
169
+
170
+ export { default as PhongLightingModel } from './functions/PhongLightingModel.js';
171
+ export { default as PhysicalLightingModel } from './functions/PhysicalLightingModel.js';
@@ -0,0 +1,89 @@
1
+ import Node, { addNodeClass } from '../core/Node.js';
2
+ import { varying } from '../core/VaryingNode.js';
3
+ import { normalize } from '../math/MathNode.js';
4
+ import { cameraViewMatrix } from './CameraNode.js';
5
+ import { normalGeometry, normalLocal, normalView, normalWorld, transformedNormalView } from './NormalNode.js';
6
+ import { tangentGeometry, tangentLocal, tangentView, tangentWorld, transformedTangentView } from './TangentNode.js';
7
+ import { nodeImmutable } from '../shadernode/ShaderNode.js';
8
+
9
+ class BitangentNode extends Node {
10
+
11
+ constructor( scope = BitangentNode.LOCAL ) {
12
+
13
+ super( 'vec3' );
14
+
15
+ this.scope = scope;
16
+
17
+ }
18
+
19
+ getHash( /*builder*/ ) {
20
+
21
+ return `bitangent-${this.scope}`;
22
+
23
+ }
24
+
25
+ generate( builder ) {
26
+
27
+ const scope = this.scope;
28
+
29
+ let crossNormalTangent;
30
+
31
+ if ( scope === BitangentNode.GEOMETRY ) {
32
+
33
+ crossNormalTangent = normalGeometry.cross( tangentGeometry );
34
+
35
+ } else if ( scope === BitangentNode.LOCAL ) {
36
+
37
+ crossNormalTangent = normalLocal.cross( tangentLocal );
38
+
39
+ } else if ( scope === BitangentNode.VIEW ) {
40
+
41
+ crossNormalTangent = normalView.cross( tangentView );
42
+
43
+ } else if ( scope === BitangentNode.WORLD ) {
44
+
45
+ crossNormalTangent = normalWorld.cross( tangentWorld );
46
+
47
+ }
48
+
49
+ const vertexNode = crossNormalTangent.mul( tangentGeometry.w ).xyz;
50
+
51
+ const outputNode = normalize( varying( vertexNode ) );
52
+
53
+ return outputNode.build( builder, this.getNodeType( builder ) );
54
+
55
+ }
56
+
57
+ serialize( data ) {
58
+
59
+ super.serialize( data );
60
+
61
+ data.scope = this.scope;
62
+
63
+ }
64
+
65
+ deserialize( data ) {
66
+
67
+ super.deserialize( data );
68
+
69
+ this.scope = data.scope;
70
+
71
+ }
72
+
73
+ }
74
+
75
+ BitangentNode.GEOMETRY = 'geometry';
76
+ BitangentNode.LOCAL = 'local';
77
+ BitangentNode.VIEW = 'view';
78
+ BitangentNode.WORLD = 'world';
79
+
80
+ export default BitangentNode;
81
+
82
+ export const bitangentGeometry = nodeImmutable( BitangentNode, BitangentNode.GEOMETRY );
83
+ export const bitangentLocal = nodeImmutable( BitangentNode, BitangentNode.LOCAL );
84
+ export const bitangentView = nodeImmutable( BitangentNode, BitangentNode.VIEW );
85
+ export const bitangentWorld = nodeImmutable( BitangentNode, BitangentNode.WORLD );
86
+ export const transformedBitangentView = normalize( transformedNormalView.cross( transformedTangentView ).mul( tangentGeometry.w ) );
87
+ export const transformedBitangentWorld = normalize( transformedBitangentView.transformDirection( cameraViewMatrix ) );
88
+
89
+ addNodeClass( BitangentNode );
@@ -0,0 +1,99 @@
1
+ import InputNode from '../core/InputNode.js';
2
+ import { addNodeClass } from '../core/Node.js';
3
+ import { varying } from '../core/VaryingNode.js';
4
+ import { nodeObject } from '../shadernode/ShaderNode.js';
5
+ import { InterleavedBufferAttribute, InterleavedBuffer, StaticDrawUsage, DynamicDrawUsage } from 'three';
6
+
7
+ class BufferAttributeNode extends InputNode {
8
+
9
+ constructor( value, bufferType, bufferStride = 0, bufferOffset = 0 ) {
10
+
11
+ super( value, bufferType );
12
+
13
+ this.isBufferNode = true;
14
+
15
+ this.bufferType = bufferType;
16
+ this.bufferStride = bufferStride;
17
+ this.bufferOffset = bufferOffset;
18
+
19
+ this.usage = StaticDrawUsage;
20
+ this.instanced = false;
21
+
22
+ }
23
+
24
+ construct( builder ) {
25
+
26
+ const type = this.getNodeType( builder );
27
+ const array = this.value;
28
+ const itemSize = builder.getTypeLength( type );
29
+ const stride = this.bufferStride || itemSize;
30
+ const offset = this.bufferOffset;
31
+
32
+ const buffer = array.isInterleavedBuffer === true ? array : new InterleavedBuffer( array, stride );
33
+ const bufferAttribute = new InterleavedBufferAttribute( buffer, itemSize, offset );
34
+
35
+ buffer.setUsage( this.usage );
36
+
37
+ this.attribute = bufferAttribute;
38
+ this.attribute.isInstancedBufferAttribute = this.instanced; // @TODO: Add a possible: InstancedInterleavedBufferAttribute
39
+
40
+ }
41
+
42
+ generate( builder ) {
43
+
44
+ const nodeType = this.getNodeType( builder );
45
+
46
+ const nodeUniform = builder.getBufferAttributeFromNode( this, nodeType );
47
+ const propertyName = builder.getPropertyName( nodeUniform );
48
+
49
+ let output = null;
50
+
51
+ if ( builder.shaderStage === 'vertex' ) {
52
+
53
+ output = propertyName;
54
+
55
+ } else {
56
+
57
+ const nodeVarying = varying( this );
58
+
59
+ output = nodeVarying.build( builder, nodeType );
60
+
61
+ }
62
+
63
+ return output;
64
+
65
+ }
66
+
67
+ getInputType( /*builder*/ ) {
68
+
69
+ return 'bufferAttribute';
70
+
71
+ }
72
+
73
+ setUsage( value ) {
74
+
75
+ this.usage = value;
76
+
77
+ return this;
78
+
79
+ }
80
+
81
+ setInstanced( value ) {
82
+
83
+ this.instanced = value;
84
+
85
+ return this;
86
+
87
+ }
88
+
89
+ }
90
+
91
+ export default BufferAttributeNode;
92
+
93
+ export const bufferAttribute = ( array, type, stride, offset ) => nodeObject( new BufferAttributeNode( array, type, stride, offset ) );
94
+ export const dynamicBufferAttribute = ( array, type, stride, offset ) => bufferAttribute( array, type, stride, offset ).setUsage( DynamicDrawUsage );
95
+
96
+ export const instancedBufferAttribute = ( array, type, stride, offset ) => bufferAttribute( array, type, stride, offset ).setInstanced( true );
97
+ export const instancedDynamicBufferAttribute = ( array, type, stride, offset ) => dynamicBufferAttribute( array, type, stride, offset ).setInstanced( true );
98
+
99
+ addNodeClass( BufferAttributeNode );
@@ -0,0 +1,30 @@
1
+ import UniformNode from '../core/UniformNode.js';
2
+ import { addNodeClass } from '../core/Node.js';
3
+ import { nodeObject } from '../shadernode/ShaderNode.js';
4
+
5
+ class BufferNode extends UniformNode {
6
+
7
+ constructor( value, bufferType, bufferCount = 0 ) {
8
+
9
+ super( value, bufferType );
10
+
11
+ this.isBufferNode = true;
12
+
13
+ this.bufferType = bufferType;
14
+ this.bufferCount = bufferCount;
15
+
16
+ }
17
+
18
+ getInputType( /*builder*/ ) {
19
+
20
+ return 'buffer';
21
+
22
+ }
23
+
24
+ }
25
+
26
+ export default BufferNode;
27
+
28
+ export const buffer = ( value, type, count ) => nodeObject( new BufferNode( value, type, count ) );
29
+
30
+ addNodeClass( BufferNode );