@anov/3d 0.0.1 → 0.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (570) hide show
  1. package/README.md +142 -1
  2. package/dist/core/camera.d.ts +31 -4
  3. package/dist/core/camera.js +62 -52
  4. package/dist/core/control/transformControls.d.ts +12 -0
  5. package/dist/core/control/transformControls.js +72 -0
  6. package/dist/core/cssRenderer.d.ts +17 -0
  7. package/dist/core/cssRenderer.js +36 -0
  8. package/dist/core/global/global.d.ts +27 -0
  9. package/dist/core/global/global.js +72 -0
  10. package/dist/core/global/globalControl.d.ts +17 -0
  11. package/dist/core/global/globalControl.js +62 -0
  12. package/dist/core/group.d.ts +51 -6
  13. package/dist/core/group.js +124 -16
  14. package/dist/core/line.d.ts +13 -0
  15. package/dist/core/line.js +83 -0
  16. package/dist/core/mesh.d.ts +12 -7
  17. package/dist/core/mesh.js +57 -56
  18. package/dist/core/model.d.ts +11 -3
  19. package/dist/core/model.js +34 -7
  20. package/dist/core/scene.d.ts +84 -25
  21. package/dist/core/scene.js +207 -53
  22. package/dist/core/use/useScene.d.ts +10 -0
  23. package/dist/core/use/useScene.js +14 -0
  24. package/dist/core/use/useframe.d.ts +6 -0
  25. package/dist/core/use/useframe.js +11 -0
  26. package/dist/export.d.ts +41 -0
  27. package/dist/export.js +37 -0
  28. package/dist/index.d.ts +3 -6
  29. package/dist/index.js +5 -6
  30. package/dist/threeCell.d.ts +8 -0
  31. package/dist/threeCell.js +16 -0
  32. package/dist/type.d.ts +4 -3
  33. package/dist/utils/createElement.d.ts +103 -0
  34. package/dist/utils/createElement.js +145 -0
  35. package/dist/utils/createLabel.d.ts +2 -0
  36. package/dist/utils/createLabel.js +4 -0
  37. package/dist/utils/index.d.ts +36 -0
  38. package/dist/utils/index.js +76 -0
  39. package/dist/utils/line.d.ts +0 -0
  40. package/dist/utils/line.js +0 -0
  41. package/dist/utils/move.d.ts +48 -0
  42. package/dist/utils/move.js +149 -0
  43. package/examples/fonts/LICENSE +13 -0
  44. package/examples/fonts/README.md +11 -0
  45. package/examples/fonts/droid/NOTICE +190 -0
  46. package/examples/fonts/droid/README.txt +18 -0
  47. package/examples/fonts/droid/droid_sans_bold.typeface.json +1 -0
  48. package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +1 -0
  49. package/examples/fonts/droid/droid_sans_regular.typeface.json +1 -0
  50. package/examples/fonts/droid/droid_serif_bold.typeface.json +1 -0
  51. package/examples/fonts/droid/droid_serif_regular.typeface.json +1 -0
  52. package/examples/fonts/gentilis_bold.typeface.json +1 -0
  53. package/examples/fonts/gentilis_regular.typeface.json +1 -0
  54. package/examples/fonts/helvetiker_bold.typeface.json +1 -0
  55. package/examples/fonts/helvetiker_regular.typeface.json +1 -0
  56. package/examples/fonts/optimer_bold.typeface.json +1 -0
  57. package/examples/fonts/optimer_regular.typeface.json +1 -0
  58. package/examples/fonts/ttf/README.md +9 -0
  59. package/examples/fonts/ttf/kenpixel.ttf +0 -0
  60. package/examples/jsm/animation/AnimationClipCreator.js +116 -0
  61. package/examples/jsm/animation/CCDIKSolver.js +482 -0
  62. package/examples/jsm/animation/MMDAnimationHelper.js +1207 -0
  63. package/examples/jsm/animation/MMDPhysics.js +1406 -0
  64. package/examples/jsm/cameras/CinematicCamera.js +208 -0
  65. package/examples/jsm/capabilities/WebGL.js +91 -0
  66. package/examples/jsm/capabilities/WebGPU.js +53 -0
  67. package/examples/jsm/controls/ArcballControls.js +3224 -0
  68. package/examples/jsm/controls/DragControls.js +220 -0
  69. package/examples/jsm/controls/FirstPersonControls.js +325 -0
  70. package/examples/jsm/controls/FlyControls.js +300 -0
  71. package/examples/jsm/controls/MapControls.js +28 -0
  72. package/examples/jsm/controls/OrbitControls.js +1388 -0
  73. package/examples/jsm/controls/PointerLockControls.js +162 -0
  74. package/examples/jsm/controls/TrackballControls.js +828 -0
  75. package/examples/jsm/controls/TransformControls.js +1557 -0
  76. package/examples/jsm/csm/CSM.js +384 -0
  77. package/examples/jsm/csm/CSMFrustum.js +152 -0
  78. package/examples/jsm/csm/CSMHelper.js +193 -0
  79. package/examples/jsm/csm/CSMShader.js +252 -0
  80. package/examples/jsm/curves/CurveExtras.js +422 -0
  81. package/examples/jsm/curves/NURBSCurve.js +80 -0
  82. package/examples/jsm/curves/NURBSSurface.js +52 -0
  83. package/examples/jsm/curves/NURBSUtils.js +487 -0
  84. package/examples/jsm/effects/AnaglyphEffect.js +154 -0
  85. package/examples/jsm/effects/AsciiEffect.js +263 -0
  86. package/examples/jsm/effects/OutlineEffect.js +539 -0
  87. package/examples/jsm/effects/ParallaxBarrierEffect.js +119 -0
  88. package/examples/jsm/effects/PeppersGhostEffect.js +153 -0
  89. package/examples/jsm/effects/StereoEffect.js +55 -0
  90. package/examples/jsm/environments/DebugEnvironment.js +52 -0
  91. package/examples/jsm/environments/RoomEnvironment.js +148 -0
  92. package/examples/jsm/exporters/DRACOExporter.js +267 -0
  93. package/examples/jsm/exporters/EXRExporter.js +501 -0
  94. package/examples/jsm/exporters/GLTFExporter.js +3161 -0
  95. package/examples/jsm/exporters/KTX2Exporter.js +292 -0
  96. package/examples/jsm/exporters/MMDExporter.js +217 -0
  97. package/examples/jsm/exporters/OBJExporter.js +284 -0
  98. package/examples/jsm/exporters/PLYExporter.js +528 -0
  99. package/examples/jsm/exporters/STLExporter.js +199 -0
  100. package/examples/jsm/exporters/USDZExporter.js +711 -0
  101. package/examples/jsm/geometries/BoxLineGeometry.js +69 -0
  102. package/examples/jsm/geometries/ConvexGeometry.js +53 -0
  103. package/examples/jsm/geometries/DecalGeometry.js +356 -0
  104. package/examples/jsm/geometries/ParametricGeometries.js +254 -0
  105. package/examples/jsm/geometries/ParametricGeometry.js +139 -0
  106. package/examples/jsm/geometries/RoundedBoxGeometry.js +155 -0
  107. package/examples/jsm/geometries/TeapotGeometry.js +704 -0
  108. package/examples/jsm/geometries/TextGeometry.js +57 -0
  109. package/examples/jsm/helpers/LightProbeHelper.js +130 -0
  110. package/examples/jsm/helpers/OctreeHelper.js +73 -0
  111. package/examples/jsm/helpers/PositionalAudioHelper.js +109 -0
  112. package/examples/jsm/helpers/RectAreaLightHelper.js +85 -0
  113. package/examples/jsm/helpers/VertexNormalsHelper.js +96 -0
  114. package/examples/jsm/helpers/VertexTangentsHelper.js +88 -0
  115. package/examples/jsm/helpers/ViewHelper.js +333 -0
  116. package/examples/jsm/interactive/HTMLMesh.js +565 -0
  117. package/examples/jsm/interactive/InteractiveGroup.js +116 -0
  118. package/examples/jsm/interactive/SelectionBox.js +227 -0
  119. package/examples/jsm/interactive/SelectionHelper.js +104 -0
  120. package/examples/jsm/libs/ammo.wasm.js +822 -0
  121. package/examples/jsm/libs/ammo.wasm.wasm +0 -0
  122. package/examples/jsm/libs/basis/README.md +46 -0
  123. package/examples/jsm/libs/basis/basis_transcoder.js +21 -0
  124. package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
  125. package/examples/jsm/libs/chevrotain.module.min.js +141 -0
  126. package/examples/jsm/libs/draco/README.md +32 -0
  127. package/examples/jsm/libs/draco/draco_decoder.js +34 -0
  128. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  129. package/examples/jsm/libs/draco/draco_encoder.js +33 -0
  130. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
  131. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
  132. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  133. package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -0
  134. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
  135. package/examples/jsm/libs/ecsy.module.js +1792 -0
  136. package/examples/jsm/libs/fflate.module.js +2474 -0
  137. package/examples/jsm/libs/ktx-parse.module.js +1 -0
  138. package/examples/jsm/libs/lil-gui.module.min.js +8 -0
  139. package/examples/jsm/libs/lottie_canvas.module.js +14844 -0
  140. package/examples/jsm/libs/meshopt_decoder.module.js +178 -0
  141. package/examples/jsm/libs/mikktspace.module.js +128 -0
  142. package/examples/jsm/libs/mmdparser.module.js +11530 -0
  143. package/examples/jsm/libs/motion-controllers.module.js +397 -0
  144. package/examples/jsm/libs/opentype.module.js +14568 -0
  145. package/examples/jsm/libs/potpack.module.js +125 -0
  146. package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -0
  147. package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +16 -0
  148. package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
  149. package/examples/jsm/libs/stats.module.js +167 -0
  150. package/examples/jsm/libs/tween.module.js +803 -0
  151. package/examples/jsm/libs/utif.module.js +1579 -0
  152. package/examples/jsm/libs/zstddec.module.js +1 -0
  153. package/examples/jsm/lights/IESSpotLight.js +25 -0
  154. package/examples/jsm/lights/LightProbeGenerator.js +252 -0
  155. package/examples/jsm/lights/RectAreaLightUniformsLib.js +79 -0
  156. package/examples/jsm/lines/Line2.js +19 -0
  157. package/examples/jsm/lines/LineGeometry.js +79 -0
  158. package/examples/jsm/lines/LineMaterial.js +702 -0
  159. package/examples/jsm/lines/LineSegments2.js +361 -0
  160. package/examples/jsm/lines/LineSegmentsGeometry.js +241 -0
  161. package/examples/jsm/lines/Wireframe.js +56 -0
  162. package/examples/jsm/lines/WireframeGeometry2.js +24 -0
  163. package/examples/jsm/loaders/3DMLoader.js +1497 -0
  164. package/examples/jsm/loaders/3MFLoader.js +1478 -0
  165. package/examples/jsm/loaders/AMFLoader.js +521 -0
  166. package/examples/jsm/loaders/BVHLoader.js +437 -0
  167. package/examples/jsm/loaders/ColladaLoader.js +4122 -0
  168. package/examples/jsm/loaders/DDSLoader.js +274 -0
  169. package/examples/jsm/loaders/DRACOLoader.js +612 -0
  170. package/examples/jsm/loaders/EXRLoader.js +2309 -0
  171. package/examples/jsm/loaders/FBXLoader.js +4142 -0
  172. package/examples/jsm/loaders/FontLoader.js +183 -0
  173. package/examples/jsm/loaders/GCodeLoader.js +261 -0
  174. package/examples/jsm/loaders/GLTFLoader.js +4576 -0
  175. package/examples/jsm/loaders/HDRCubeTextureLoader.js +115 -0
  176. package/examples/jsm/loaders/IESLoader.js +337 -0
  177. package/examples/jsm/loaders/KMZLoader.js +130 -0
  178. package/examples/jsm/loaders/KTX2Loader.js +868 -0
  179. package/examples/jsm/loaders/KTXLoader.js +176 -0
  180. package/examples/jsm/loaders/LDrawLoader.js +2464 -0
  181. package/examples/jsm/loaders/LUT3dlLoader.js +151 -0
  182. package/examples/jsm/loaders/LUTCubeLoader.js +153 -0
  183. package/examples/jsm/loaders/LWOLoader.js +1052 -0
  184. package/examples/jsm/loaders/LogLuvLoader.js +606 -0
  185. package/examples/jsm/loaders/LottieLoader.js +77 -0
  186. package/examples/jsm/loaders/MD2Loader.js +399 -0
  187. package/examples/jsm/loaders/MDDLoader.js +102 -0
  188. package/examples/jsm/loaders/MMDLoader.js +2273 -0
  189. package/examples/jsm/loaders/MTLLoader.js +567 -0
  190. package/examples/jsm/loaders/MaterialXLoader.js +734 -0
  191. package/examples/jsm/loaders/NRRDLoader.js +699 -0
  192. package/examples/jsm/loaders/OBJLoader.js +905 -0
  193. package/examples/jsm/loaders/PCDLoader.js +467 -0
  194. package/examples/jsm/loaders/PDBLoader.js +232 -0
  195. package/examples/jsm/loaders/PLYLoader.js +771 -0
  196. package/examples/jsm/loaders/PVRLoader.js +251 -0
  197. package/examples/jsm/loaders/RGBELoader.js +468 -0
  198. package/examples/jsm/loaders/RGBMLoader.js +1065 -0
  199. package/examples/jsm/loaders/STLLoader.js +403 -0
  200. package/examples/jsm/loaders/SVGLoader.js +3172 -0
  201. package/examples/jsm/loaders/TDSLoader.js +1124 -0
  202. package/examples/jsm/loaders/TGALoader.js +517 -0
  203. package/examples/jsm/loaders/TIFFLoader.js +36 -0
  204. package/examples/jsm/loaders/TTFLoader.js +214 -0
  205. package/examples/jsm/loaders/TiltLoader.js +520 -0
  206. package/examples/jsm/loaders/USDZLoader.js +633 -0
  207. package/examples/jsm/loaders/VOXLoader.js +311 -0
  208. package/examples/jsm/loaders/VRMLLoader.js +3533 -0
  209. package/examples/jsm/loaders/VTKLoader.js +1163 -0
  210. package/examples/jsm/loaders/XYZLoader.js +106 -0
  211. package/examples/jsm/loaders/lwo/IFFParser.js +1218 -0
  212. package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -0
  213. package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -0
  214. package/examples/jsm/materials/MeshGouraudMaterial.js +420 -0
  215. package/examples/jsm/math/Capsule.js +137 -0
  216. package/examples/jsm/math/ColorConverter.js +36 -0
  217. package/examples/jsm/math/ConvexHull.js +1271 -0
  218. package/examples/jsm/math/ImprovedNoise.js +71 -0
  219. package/examples/jsm/math/Lut.js +204 -0
  220. package/examples/jsm/math/MeshSurfaceSampler.js +250 -0
  221. package/examples/jsm/math/OBB.js +423 -0
  222. package/examples/jsm/math/Octree.js +462 -0
  223. package/examples/jsm/math/SimplexNoise.js +444 -0
  224. package/examples/jsm/misc/ConvexObjectBreaker.js +519 -0
  225. package/examples/jsm/misc/GPUComputationRenderer.js +446 -0
  226. package/examples/jsm/misc/Gyroscope.js +66 -0
  227. package/examples/jsm/misc/MD2Character.js +276 -0
  228. package/examples/jsm/misc/MD2CharacterComplex.js +576 -0
  229. package/examples/jsm/misc/MorphAnimMesh.js +75 -0
  230. package/examples/jsm/misc/MorphBlendMesh.js +322 -0
  231. package/examples/jsm/misc/ProgressiveLightMap.js +323 -0
  232. package/examples/jsm/misc/RollerCoaster.js +566 -0
  233. package/examples/jsm/misc/TubePainter.js +205 -0
  234. package/examples/jsm/misc/Volume.js +473 -0
  235. package/examples/jsm/misc/VolumeSlice.js +229 -0
  236. package/examples/jsm/modifiers/CurveModifier.js +326 -0
  237. package/examples/jsm/modifiers/EdgeSplitModifier.js +279 -0
  238. package/examples/jsm/modifiers/SimplifyModifier.js +525 -0
  239. package/examples/jsm/modifiers/TessellateModifier.js +307 -0
  240. package/examples/jsm/nodes/Nodes.js +171 -0
  241. package/examples/jsm/nodes/accessors/BitangentNode.js +89 -0
  242. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +99 -0
  243. package/examples/jsm/nodes/accessors/BufferNode.js +30 -0
  244. package/examples/jsm/nodes/accessors/CameraNode.js +98 -0
  245. package/examples/jsm/nodes/accessors/CubeTextureNode.js +103 -0
  246. package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +77 -0
  247. package/examples/jsm/nodes/accessors/InstanceNode.js +71 -0
  248. package/examples/jsm/nodes/accessors/MaterialNode.js +267 -0
  249. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +39 -0
  250. package/examples/jsm/nodes/accessors/ModelNode.js +34 -0
  251. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +29 -0
  252. package/examples/jsm/nodes/accessors/MorphNode.js +70 -0
  253. package/examples/jsm/nodes/accessors/NormalNode.js +96 -0
  254. package/examples/jsm/nodes/accessors/Object3DNode.js +150 -0
  255. package/examples/jsm/nodes/accessors/PointUVNode.js +26 -0
  256. package/examples/jsm/nodes/accessors/PositionNode.js +104 -0
  257. package/examples/jsm/nodes/accessors/ReferenceNode.js +72 -0
  258. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +35 -0
  259. package/examples/jsm/nodes/accessors/SceneNode.js +52 -0
  260. package/examples/jsm/nodes/accessors/SkinningNode.js +93 -0
  261. package/examples/jsm/nodes/accessors/StorageBufferNode.js +27 -0
  262. package/examples/jsm/nodes/accessors/TangentNode.js +103 -0
  263. package/examples/jsm/nodes/accessors/TextureBicubicNode.js +94 -0
  264. package/examples/jsm/nodes/accessors/TextureNode.js +271 -0
  265. package/examples/jsm/nodes/accessors/TextureSizeNode.js +35 -0
  266. package/examples/jsm/nodes/accessors/UVNode.js +47 -0
  267. package/examples/jsm/nodes/accessors/UserDataNode.js +29 -0
  268. package/examples/jsm/nodes/code/CodeNode.js +78 -0
  269. package/examples/jsm/nodes/code/ExpressionNode.js +37 -0
  270. package/examples/jsm/nodes/code/FunctionCallNode.js +96 -0
  271. package/examples/jsm/nodes/code/FunctionNode.js +127 -0
  272. package/examples/jsm/nodes/code/ScriptableNode.js +488 -0
  273. package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -0
  274. package/examples/jsm/nodes/core/ArrayUniformNode.js +26 -0
  275. package/examples/jsm/nodes/core/AttributeNode.js +102 -0
  276. package/examples/jsm/nodes/core/BypassNode.js +45 -0
  277. package/examples/jsm/nodes/core/CacheNode.js +46 -0
  278. package/examples/jsm/nodes/core/ConstNode.js +32 -0
  279. package/examples/jsm/nodes/core/ContextNode.js +61 -0
  280. package/examples/jsm/nodes/core/IndexNode.js +66 -0
  281. package/examples/jsm/nodes/core/InputNode.js +83 -0
  282. package/examples/jsm/nodes/core/LightingModel.js +15 -0
  283. package/examples/jsm/nodes/core/Node.js +454 -0
  284. package/examples/jsm/nodes/core/NodeAttribute.js +15 -0
  285. package/examples/jsm/nodes/core/NodeBuilder.js +1016 -0
  286. package/examples/jsm/nodes/core/NodeCache.js +26 -0
  287. package/examples/jsm/nodes/core/NodeCode.js +15 -0
  288. package/examples/jsm/nodes/core/NodeFrame.js +110 -0
  289. package/examples/jsm/nodes/core/NodeFunction.js +22 -0
  290. package/examples/jsm/nodes/core/NodeFunctionInput.js +17 -0
  291. package/examples/jsm/nodes/core/NodeKeywords.js +80 -0
  292. package/examples/jsm/nodes/core/NodeParser.js +11 -0
  293. package/examples/jsm/nodes/core/NodeUniform.js +28 -0
  294. package/examples/jsm/nodes/core/NodeUtils.js +212 -0
  295. package/examples/jsm/nodes/core/NodeVar.js +14 -0
  296. package/examples/jsm/nodes/core/NodeVarying.js +17 -0
  297. package/examples/jsm/nodes/core/PropertyNode.js +61 -0
  298. package/examples/jsm/nodes/core/StackNode.js +99 -0
  299. package/examples/jsm/nodes/core/TempNode.js +58 -0
  300. package/examples/jsm/nodes/core/UniformNode.js +61 -0
  301. package/examples/jsm/nodes/core/VarNode.js +87 -0
  302. package/examples/jsm/nodes/core/VaryingNode.js +69 -0
  303. package/examples/jsm/nodes/core/constants.js +27 -0
  304. package/examples/jsm/nodes/display/BlendModeNode.js +99 -0
  305. package/examples/jsm/nodes/display/BumpMapNode.js +77 -0
  306. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +100 -0
  307. package/examples/jsm/nodes/display/ColorSpaceNode.js +108 -0
  308. package/examples/jsm/nodes/display/FrontFacingNode.js +27 -0
  309. package/examples/jsm/nodes/display/NormalMapNode.js +106 -0
  310. package/examples/jsm/nodes/display/PosterizeNode.js +32 -0
  311. package/examples/jsm/nodes/display/ToneMappingNode.js +141 -0
  312. package/examples/jsm/nodes/display/ViewportDepthNode.js +69 -0
  313. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +34 -0
  314. package/examples/jsm/nodes/display/ViewportNode.js +115 -0
  315. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +31 -0
  316. package/examples/jsm/nodes/display/ViewportTextureNode.js +75 -0
  317. package/examples/jsm/nodes/fog/FogExp2Node.js +35 -0
  318. package/examples/jsm/nodes/fog/FogNode.js +37 -0
  319. package/examples/jsm/nodes/fog/FogRangeNode.js +34 -0
  320. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +40 -0
  321. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +9 -0
  322. package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +43 -0
  323. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +29 -0
  324. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +18 -0
  325. package/examples/jsm/nodes/functions/BSDF/EnvironmentBRDF.js +13 -0
  326. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +16 -0
  327. package/examples/jsm/nodes/functions/BSDF/Schlick_to_F0.js +13 -0
  328. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +20 -0
  329. package/examples/jsm/nodes/functions/PhongLightingModel.js +67 -0
  330. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +343 -0
  331. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +13 -0
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  569. package/lib/3d.min.js +1 -0
  570. package/package.json +25 -12
@@ -0,0 +1,343 @@
1
+ import BRDF_Lambert from './BSDF/BRDF_Lambert.js';
2
+ import BRDF_GGX from './BSDF/BRDF_GGX.js';
3
+ import DFGApprox from './BSDF/DFGApprox.js';
4
+ import EnvironmentBRDF from './BSDF/EnvironmentBRDF.js';
5
+ import F_Schlick from './BSDF/F_Schlick.js';
6
+ import Schlick_to_F0 from './BSDF/Schlick_to_F0.js';
7
+ import BRDF_Sheen from './BSDF/BRDF_Sheen.js';
8
+ import LightingModel from '../core/LightingModel.js';
9
+ import { diffuseColor, specularColor, roughness, clearcoat, clearcoatRoughness, sheen, sheenRoughness, iridescence, iridescenceIOR, iridescenceThickness } from '../core/PropertyNode.js';
10
+ import { transformedNormalView, transformedClearcoatNormalView } from '../accessors/NormalNode.js';
11
+ import { positionViewDirection } from '../accessors/PositionNode.js';
12
+ import { float, vec3, mat3 } from '../shadernode/ShaderNode.js';
13
+ import { cond } from '../math/CondNode.js';
14
+ import { mix, smoothstep } from '../math/MathNode.js';
15
+
16
+ //
17
+ // Iridescence
18
+ //
19
+
20
+ // XYZ to linear-sRGB color space
21
+ const XYZ_TO_REC709 = mat3(
22
+ 3.2404542, - 0.9692660, 0.0556434,
23
+ - 1.5371385, 1.8760108, - 0.2040259,
24
+ - 0.4985314, 0.0415560, 1.0572252
25
+ );
26
+
27
+ // Assume air interface for top
28
+ // Note: We don't handle the case fresnel0 == 1
29
+ const Fresnel0ToIor = ( fresnel0 ) => {
30
+
31
+ const sqrtF0 = fresnel0.sqrt();
32
+ return vec3( 1.0 ).add( sqrtF0 ).div( vec3( 1.0 ).sub( sqrtF0 ) );
33
+
34
+ };
35
+
36
+ // ior is a value between 1.0 and 3.0. 1.0 is air interface
37
+ const IorToFresnel0 = ( transmittedIor, incidentIor ) => {
38
+
39
+ return transmittedIor.sub( incidentIor ).div( transmittedIor.add( incidentIor ) ).pow2();
40
+
41
+ };
42
+
43
+ // Fresnel equations for dielectric/dielectric interfaces.
44
+ // Ref: https://belcour.github.io/blog/research/2017/05/01/brdf-thin-film.html
45
+ // Evaluation XYZ sensitivity curves in Fourier space
46
+ const evalSensitivity = ( OPD, shift ) => {
47
+
48
+ const phase = OPD.mul( 2.0 * Math.PI * 1.0e-9 );
49
+ const val = vec3( 5.4856e-13, 4.4201e-13, 5.2481e-13 );
50
+ const pos = vec3( 1.6810e+06, 1.7953e+06, 2.2084e+06 );
51
+ const VAR = vec3( 4.3278e+09, 9.3046e+09, 6.6121e+09 );
52
+
53
+ const x = float( 9.7470e-14 * Math.sqrt( 2.0 * Math.PI * 4.5282e+09 ) ).mul( phase.mul( 2.2399e+06 ).add( shift.x ).cos() ).mul( phase.pow2().mul( - 4.5282e+09 ).exp() );
54
+
55
+ let xyz = val.mul( VAR.mul( 2.0 * Math.PI ).sqrt() ).mul( pos.mul( phase ).add( shift ).cos() ).mul( phase.pow2().negate().mul( VAR ).exp() );
56
+ xyz = vec3( xyz.x.add( x ), xyz.y, xyz.z ).div( 1.0685e-7 );
57
+
58
+ const rgb = XYZ_TO_REC709.mul( xyz );
59
+ return rgb;
60
+
61
+ };
62
+
63
+ const evalIridescence = ( outsideIOR, eta2, cosTheta1, thinFilmThickness, baseF0 ) => {
64
+
65
+ // Force iridescenceIOR -> outsideIOR when thinFilmThickness -> 0.0
66
+ const iridescenceIOR = mix( outsideIOR, eta2, smoothstep( 0.0, 0.03, thinFilmThickness ) );
67
+ // Evaluate the cosTheta on the base layer (Snell law)
68
+ const sinTheta2Sq = outsideIOR.div( iridescenceIOR ).pow2().mul( float( 1 ).sub( cosTheta1.pow2() ) );
69
+
70
+ // Handle TIR:
71
+ const cosTheta2Sq = float( 1 ).sub( sinTheta2Sq );
72
+ /*if ( cosTheta2Sq < 0.0 ) {
73
+
74
+ return vec3( 1.0 );
75
+
76
+ }*/
77
+
78
+ const cosTheta2 = cosTheta2Sq.sqrt();
79
+
80
+ // First interface
81
+ const R0 = IorToFresnel0( iridescenceIOR, outsideIOR );
82
+ const R12 = F_Schlick( { f0: R0, f90: 1.0, dotVH: cosTheta1 } );
83
+ //const R21 = R12;
84
+ const T121 = R12.oneMinus();
85
+ const phi12 = iridescenceIOR.lessThan( outsideIOR ).cond( Math.PI, 0.0 );
86
+ const phi21 = float( Math.PI ).sub( phi12 );
87
+
88
+ // Second interface
89
+ const baseIOR = Fresnel0ToIor( baseF0.clamp( 0.0, 0.9999 ) ); // guard against 1.0
90
+ const R1 = IorToFresnel0( baseIOR, iridescenceIOR.vec3() );
91
+ const R23 = F_Schlick( { f0: R1, f90: 1.0, dotVH: cosTheta2 } );
92
+ const phi23 = vec3(
93
+ baseIOR.x.lessThan( iridescenceIOR ).cond( Math.PI, 0.0 ),
94
+ baseIOR.y.lessThan( iridescenceIOR ).cond( Math.PI, 0.0 ),
95
+ baseIOR.z.lessThan( iridescenceIOR ).cond( Math.PI, 0.0 )
96
+ );
97
+
98
+ // Phase shift
99
+ const OPD = iridescenceIOR.mul( thinFilmThickness, cosTheta2, 2.0 );
100
+ const phi = vec3( phi21 ).add( phi23 );
101
+
102
+ // Compound terms
103
+ const R123 = R12.mul( R23 ).clamp( 1e-5, 0.9999 );
104
+ const r123 = R123.sqrt();
105
+ const Rs = T121.pow2().mul( R23 ).div( vec3( 1.0 ).sub( R123 ) );
106
+
107
+ // Reflectance term for m = 0 (DC term amplitude)
108
+ const C0 = R12.add( Rs );
109
+ let I = C0;
110
+
111
+ // Reflectance term for m > 0 (pairs of diracs)
112
+ let Cm = Rs.sub( T121 );
113
+ for ( let m = 1; m <= 2; ++ m ) {
114
+
115
+ Cm = Cm.mul( r123 );
116
+ const Sm = evalSensitivity( float( m ).mul( OPD ), float( m ).mul( phi ) ).mul( 2.0 );
117
+ I = I.add( Cm.mul( Sm ) );
118
+
119
+ }
120
+
121
+ // Since out of gamut colors might be produced, negative color values are clamped to 0.
122
+ return I.max( vec3( 0.0 ) );
123
+
124
+ };
125
+
126
+ //
127
+ // Sheen
128
+ //
129
+
130
+ // This is a curve-fit approxmation to the "Charlie sheen" BRDF integrated over the hemisphere from
131
+ // Estevez and Kulla 2017, "Production Friendly Microfacet Sheen BRDF". The analysis can be found
132
+ // in the Sheen section of https://drive.google.com/file/d/1T0D1VSyR4AllqIJTQAraEIzjlb5h4FKH/view?usp=sharing
133
+ const IBLSheenBRDF = ( normal, viewDir, roughness ) => {
134
+
135
+ const dotNV = normal.dot( viewDir ).saturate();
136
+
137
+ const r2 = roughness.pow2();
138
+
139
+ const a = cond(
140
+ roughness.lessThan( 0.25 ),
141
+ float( - 339.2 ).mul( r2 ).add( float( 161.4 ).mul( roughness ) ).sub( 25.9 ),
142
+ float( - 8.48 ).mul( r2 ).add( float( 14.3 ).mul( roughness ) ).sub( 9.95 )
143
+ );
144
+
145
+ const b = cond(
146
+ roughness.lessThan( 0.25 ),
147
+ float( 44.0 ).mul( r2 ).sub( float( 23.7 ).mul( roughness ) ).add( 3.26 ),
148
+ float( 1.97 ).mul( r2 ).sub( float( 3.27 ).mul( roughness ) ).add( 0.72 )
149
+ );
150
+
151
+ const DG = cond( roughness.lessThan( 0.25 ), 0.0, float( 0.1 ).mul( roughness ).sub( 0.025 ) ).add( a.mul( dotNV ).add( b ).exp() );
152
+
153
+ return DG.mul( 1.0 / Math.PI ).saturate();
154
+
155
+ };
156
+
157
+ const clearcoatF0 = vec3( 0.04 );
158
+ const clearcoatF90 = vec3( 1 );
159
+
160
+ //
161
+
162
+ class PhysicalLightingModel extends LightingModel {
163
+
164
+ constructor( clearcoat = true, sheen = true, iridescence = true ) {
165
+
166
+ super();
167
+
168
+ this.clearcoat = clearcoat;
169
+ this.sheen = sheen;
170
+ this.iridescence = iridescence;
171
+
172
+ this.clearcoatRadiance = null;
173
+ this.clearcoatSpecular = null;
174
+ this.sheenSpecular = null;
175
+ this.iridescenceFresnel = null;
176
+ this.iridescenceF0 = null;
177
+
178
+ }
179
+
180
+ init( { reflectedLight } ) {
181
+
182
+ if ( this.clearcoat === true ) {
183
+
184
+ this.clearcoatRadiance = vec3().temp();
185
+ this.clearcoatSpecular = vec3().temp();
186
+
187
+ const dotNVcc = transformedClearcoatNormalView.dot( positionViewDirection ).clamp();
188
+
189
+ const Fcc = F_Schlick( {
190
+ dotVH: dotNVcc,
191
+ f0: clearcoatF0,
192
+ f90: clearcoatF90
193
+ } );
194
+
195
+ const outgoingLight = reflectedLight.total;
196
+ const clearcoatLight = outgoingLight.mul( clearcoat.mul( Fcc ).oneMinus() ).add( this.clearcoatSpecular.mul( clearcoat ) );
197
+
198
+ outgoingLight.assign( clearcoatLight );
199
+
200
+ }
201
+
202
+ if ( this.sheen === true ) {
203
+
204
+ this.sheenSpecular = vec3().temp();
205
+
206
+ const outgoingLight = reflectedLight.total;
207
+
208
+ const sheenEnergyComp = sheen.r.max( sheen.g ).max( sheen.b ).mul( 0.157 ).oneMinus();
209
+ const sheenLight = outgoingLight.mul( sheenEnergyComp ).add( this.sheenSpecular );
210
+
211
+ outgoingLight.assign( sheenLight );
212
+
213
+ }
214
+
215
+ if ( this.iridescence === true ) {
216
+
217
+ const dotNVi = transformedNormalView.dot( positionViewDirection ).clamp();
218
+
219
+ this.iridescenceFresnel = evalIridescence( float( 1.0 ), iridescenceIOR, dotNVi, iridescenceThickness, specularColor );
220
+ this.iridescenceF0 = Schlick_to_F0( { f: this.iridescenceFresnel, f90: 1.0, dotVH: dotNVi } );
221
+
222
+ }
223
+
224
+ }
225
+
226
+ // Fdez-Agüera's "Multiple-Scattering Microfacet Model for Real-Time Image Based Lighting"
227
+ // Approximates multiscattering in order to preserve energy.
228
+ // http://www.jcgt.org/published/0008/01/03/
229
+
230
+ computeMultiscattering( singleScatter, multiScatter, specularF90 = float( 1 ) ) {
231
+
232
+ const fab = DFGApprox( { roughness } );
233
+
234
+ const Fr = this.iridescenceF0 ? iridescence.mix( specularColor, this.iridescenceF0 ) : specularColor;
235
+
236
+ const FssEss = Fr.mul( fab.x ).add( specularF90.mul( fab.y ) );
237
+
238
+ const Ess = fab.x.add( fab.y );
239
+ const Ems = Ess.oneMinus();
240
+
241
+ const Favg = specularColor.add( specularColor.oneMinus().mul( 0.047619 ) ); // 1/21
242
+ const Fms = FssEss.mul( Favg ).div( Ems.mul( Favg ).oneMinus() );
243
+
244
+ singleScatter.addAssign( FssEss );
245
+ multiScatter.addAssign( Fms.mul( Ems ) );
246
+
247
+ }
248
+
249
+ direct( { lightDirection, lightColor, reflectedLight } ) {
250
+
251
+ const dotNL = transformedNormalView.dot( lightDirection ).clamp();
252
+ const irradiance = dotNL.mul( lightColor );
253
+
254
+ if ( this.sheen === true ) {
255
+
256
+ this.sheenSpecular.addAssign( irradiance.mul( BRDF_Sheen( { lightDirection } ) ) );
257
+
258
+ }
259
+
260
+ if ( this.clearcoat === true ) {
261
+
262
+ const dotNLcc = transformedClearcoatNormalView.dot( lightDirection ).clamp();
263
+ const ccIrradiance = dotNLcc.mul( lightColor );
264
+
265
+ this.clearcoatSpecular.addAssign( ccIrradiance.mul( BRDF_GGX( { lightDirection, f0: clearcoatF0, f90: clearcoatF90, roughness: clearcoatRoughness, normalView: transformedClearcoatNormalView } ) ) );
266
+
267
+ }
268
+
269
+ reflectedLight.directDiffuse.addAssign( irradiance.mul( BRDF_Lambert( { diffuseColor: diffuseColor.rgb } ) ) );
270
+
271
+ reflectedLight.directSpecular.addAssign( irradiance.mul( BRDF_GGX( { lightDirection, f0: specularColor, f90: 1, roughness, iridescence: this.iridescence, iridescenceFresnel: this.iridescenceFresnel } ) ) );
272
+
273
+ }
274
+
275
+ indirectDiffuse( { irradiance, reflectedLight } ) {
276
+
277
+ reflectedLight.indirectDiffuse.addAssign( irradiance.mul( BRDF_Lambert( { diffuseColor } ) ) );
278
+
279
+ }
280
+
281
+ indirectSpecular( { radiance, iblIrradiance, reflectedLight, } ) {
282
+
283
+ if ( this.sheen === true ) {
284
+
285
+ this.sheenSpecular.addAssign( iblIrradiance.mul(
286
+ sheen,
287
+ IBLSheenBRDF( transformedNormalView, positionViewDirection, sheenRoughness )
288
+ ) );
289
+
290
+ }
291
+
292
+ if ( this.clearcoat === true ) {
293
+
294
+ const dotNVcc = transformedClearcoatNormalView.dot( positionViewDirection ).clamp();
295
+
296
+ const clearcoatEnv = EnvironmentBRDF( {
297
+ dotNV: dotNVcc,
298
+ specularColor: clearcoatF0,
299
+ specularF90: clearcoatF90,
300
+ roughness: clearcoatRoughness
301
+ } );
302
+
303
+ this.clearcoatSpecular.addAssign( this.clearcoatRadiance.mul( clearcoatEnv ) );
304
+
305
+ }
306
+
307
+ // Both indirect specular and indirect diffuse light accumulate here
308
+
309
+ const singleScattering = vec3().temp();
310
+ const multiScattering = vec3().temp();
311
+ const cosineWeightedIrradiance = iblIrradiance.mul( 1 / Math.PI );
312
+
313
+ this.computeMultiscattering( singleScattering, multiScattering );
314
+
315
+ const totalScattering = singleScattering.add( multiScattering );
316
+
317
+ const diffuse = diffuseColor.mul( totalScattering.r.max( totalScattering.g ).max( totalScattering.b ).oneMinus() );
318
+
319
+ reflectedLight.indirectSpecular.addAssign( radiance.mul( singleScattering ) );
320
+ reflectedLight.indirectSpecular.addAssign( multiScattering.mul( cosineWeightedIrradiance ) );
321
+
322
+ reflectedLight.indirectDiffuse.addAssign( diffuse.mul( cosineWeightedIrradiance ) );
323
+
324
+ }
325
+
326
+ ambientOcclusion( { ambientOcclusion, reflectedLight } ) {
327
+
328
+ const dotNV = transformedNormalView.dot( positionViewDirection ).clamp(); // @ TODO: Move to core dotNV
329
+
330
+ const aoNV = dotNV.add( ambientOcclusion );
331
+ const aoExp = roughness.mul( - 16.0 ).oneMinus().negate().exp2();
332
+
333
+ const aoNode = ambientOcclusion.sub( aoNV.pow( aoExp ).oneMinus() ).clamp();
334
+
335
+ reflectedLight.indirectDiffuse.mulAssign( ambientOcclusion );
336
+
337
+ reflectedLight.indirectSpecular.mulAssign( aoNode );
338
+
339
+ }
340
+
341
+ }
342
+
343
+ export default PhysicalLightingModel;
@@ -0,0 +1,13 @@
1
+ import { normalGeometry } from '../../accessors/NormalNode.js';
2
+ import { tslFn } from '../../shadernode/ShaderNode.js';
3
+
4
+ const getGeometryRoughness = tslFn( () => {
5
+
6
+ const dxy = normalGeometry.dFdx().abs().max( normalGeometry.dFdy().abs() );
7
+ const geometryRoughness = dxy.x.max( dxy.y ).max( dxy.z );
8
+
9
+ return geometryRoughness;
10
+
11
+ } );
12
+
13
+ export default getGeometryRoughness;
@@ -0,0 +1,18 @@
1
+ import getGeometryRoughness from './getGeometryRoughness.js';
2
+ import { tslFn } from '../../shadernode/ShaderNode.js';
3
+
4
+ const getRoughness = tslFn( ( inputs ) => {
5
+
6
+ const { roughness } = inputs;
7
+
8
+ const geometryRoughness = getGeometryRoughness();
9
+
10
+ let roughnessFactor = roughness.max( 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.
11
+ roughnessFactor = roughnessFactor.add( geometryRoughness );
12
+ roughnessFactor = roughnessFactor.min( 1.0 );
13
+
14
+ return roughnessFactor;
15
+
16
+ } );
17
+
18
+ export default getRoughness;
@@ -0,0 +1,104 @@
1
+ import Node, { addNodeClass } from '../core/Node.js';
2
+ import { getValueType } from '../core/NodeUtils.js';
3
+ import { buffer } from '../accessors/BufferNode.js';
4
+ //import { bufferAttribute } from '../accessors/BufferAttributeNode.js';
5
+ import { instanceIndex } from '../core/IndexNode.js';
6
+ import { nodeProxy, float } from '../shadernode/ShaderNode.js';
7
+
8
+ import { Vector4, MathUtils } from 'three';
9
+
10
+ let min = null;
11
+ let max = null;
12
+
13
+ class RangeNode extends Node {
14
+
15
+ constructor( minNode = float(), maxNode = float() ) {
16
+
17
+ super();
18
+
19
+ this.minNode = minNode;
20
+ this.maxNode = maxNode;
21
+
22
+ }
23
+
24
+ getVectorLength( builder ) {
25
+
26
+ const minLength = builder.getTypeLength( getValueType( this.minNode.value ) );
27
+ const maxLength = builder.getTypeLength( getValueType( this.maxNode.value ) );
28
+
29
+ return minLength > maxLength ? minLength : maxLength;
30
+
31
+ }
32
+
33
+ getNodeType( builder ) {
34
+
35
+ return builder.object.isInstancedMesh === true ? builder.getTypeFromLength( this.getVectorLength( builder ) ) : 'float';
36
+
37
+ }
38
+
39
+ construct( builder ) {
40
+
41
+ const object = builder.object;
42
+
43
+ let output = null;
44
+
45
+ if ( object.isInstancedMesh === true ) {
46
+
47
+ const minValue = this.minNode.value;
48
+ const maxValue = this.maxNode.value;
49
+
50
+ const minLength = builder.getTypeLength( getValueType( minValue ) );
51
+ const maxLength = builder.getTypeLength( getValueType( maxValue ) );
52
+
53
+ min = min || new Vector4();
54
+ max = max || new Vector4();
55
+
56
+ min.setScalar( 0 );
57
+ max.setScalar( 0 );
58
+
59
+ if ( minLength === 1 ) min.setScalar( minValue );
60
+ else if ( minValue.isColor ) min.set( minValue.r, minValue.g, minValue.b );
61
+ else min.set( minValue.x, minValue.y, minValue.z || 0, minValue.w || 0 );
62
+
63
+ if ( maxLength === 1 ) max.setScalar( maxValue );
64
+ else if ( maxValue.isColor ) max.set( maxValue.r, maxValue.g, maxValue.b );
65
+ else max.set( maxValue.x, maxValue.y, maxValue.z || 0, maxValue.w || 0 );
66
+
67
+ const stride = 4;
68
+
69
+ const length = stride * object.count;
70
+ const array = new Float32Array( length );
71
+
72
+ for ( let i = 0; i < length; i ++ ) {
73
+
74
+ const index = i % stride;
75
+
76
+ const minElementValue = min.getComponent( index );
77
+ const maxElementValue = max.getComponent( index );
78
+
79
+ array[ i ] = MathUtils.lerp( minElementValue, maxElementValue, Math.random() );
80
+
81
+ }
82
+
83
+ const nodeType = this.getNodeType( builder );
84
+
85
+ output = buffer( array, 'vec4', object.count ).element( instanceIndex ).convert( nodeType );
86
+ //output = bufferAttribute( array, 'vec4', 4, 0 ).convert( nodeType );
87
+
88
+ } else {
89
+
90
+ output = float( 0 );
91
+
92
+ }
93
+
94
+ return output;
95
+
96
+ }
97
+
98
+ }
99
+
100
+ export default RangeNode;
101
+
102
+ export const range = nodeProxy( RangeNode );
103
+
104
+ addNodeClass( RangeNode );
@@ -0,0 +1,85 @@
1
+ import Node, { addNodeClass } from '../core/Node.js';
2
+ import { NodeUpdateType } from '../core/constants.js';
3
+ import { addNodeElement, nodeObject } from '../shadernode/ShaderNode.js';
4
+
5
+ class ComputeNode extends Node {
6
+
7
+ constructor( computeNode, count, workgroupSize = [ 64 ] ) {
8
+
9
+ super( 'void' );
10
+
11
+ this.isComputeNode = true;
12
+
13
+ this.computeNode = computeNode;
14
+
15
+ this.count = count;
16
+ this.workgroupSize = workgroupSize;
17
+ this.dispatchCount = 0;
18
+
19
+ this.version = 1;
20
+ this.updateType = NodeUpdateType.OBJECT;
21
+
22
+ this.updateDispatchCount();
23
+
24
+ }
25
+
26
+ dispose() {
27
+
28
+ this.dispatchEvent( { type: 'dispose' } );
29
+
30
+ }
31
+
32
+ set needsUpdate( value ) {
33
+
34
+ if ( value === true ) this.version ++;
35
+
36
+ }
37
+
38
+ updateDispatchCount() {
39
+
40
+ const { count, workgroupSize } = this;
41
+
42
+ let size = workgroupSize[ 0 ];
43
+
44
+ for ( let i = 1; i < workgroupSize.length; i ++ )
45
+ size *= workgroupSize[ i ];
46
+
47
+ this.dispatchCount = Math.ceil( count / size );
48
+
49
+ }
50
+
51
+ onInit() { }
52
+
53
+ update( { renderer } ) {
54
+
55
+ renderer.compute( this );
56
+
57
+ }
58
+
59
+ generate( builder ) {
60
+
61
+ const { shaderStage } = builder;
62
+
63
+ if ( shaderStage === 'compute' ) {
64
+
65
+ const snippet = this.computeNode.build( builder, 'void' );
66
+
67
+ if ( snippet !== '' ) {
68
+
69
+ builder.addLineFlowCode( snippet );
70
+
71
+ }
72
+
73
+ }
74
+
75
+ }
76
+
77
+ }
78
+
79
+ export default ComputeNode;
80
+
81
+ export const compute = ( node, count, workgroupSize ) => nodeObject( new ComputeNode( nodeObject( node ), count, workgroupSize ) );
82
+
83
+ addNodeElement( 'compute', compute );
84
+
85
+ addNodeClass( ComputeNode );
@@ -0,0 +1,27 @@
1
+ import LightingNode from './LightingNode.js';
2
+ import { addNodeClass } from '../core/Node.js';
3
+
4
+ class AONode extends LightingNode {
5
+
6
+ constructor( aoNode = null ) {
7
+
8
+ super();
9
+
10
+ this.aoNode = aoNode;
11
+
12
+ }
13
+
14
+ construct( builder ) {
15
+
16
+ const aoIntensity = 1;
17
+ const aoNode = this.aoNode.x.sub( 1.0 ).mul( aoIntensity ).add( 1.0 );
18
+
19
+ builder.context.ambientOcclusion.mulAssign( aoNode );
20
+
21
+ }
22
+
23
+ }
24
+
25
+ export default AONode;
26
+
27
+ addNodeClass( AONode );
@@ -0,0 +1,27 @@
1
+ import AnalyticLightNode from './AnalyticLightNode.js';
2
+ import { addLightNode } from './LightsNode.js';
3
+ import { addNodeClass } from '../core/Node.js';
4
+
5
+ import { AmbientLight } from 'three';
6
+
7
+ class AmbientLightNode extends AnalyticLightNode {
8
+
9
+ constructor( light = null ) {
10
+
11
+ super( light );
12
+
13
+ }
14
+
15
+ construct( { context } ) {
16
+
17
+ context.irradiance.addAssign( this.colorNode );
18
+
19
+ }
20
+
21
+ }
22
+
23
+ export default AmbientLightNode;
24
+
25
+ addLightNode( AmbientLight, AmbientLightNode );
26
+
27
+ addNodeClass( AmbientLightNode );