@anov/3d 0.0.1 → 0.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (570) hide show
  1. package/README.md +142 -1
  2. package/dist/core/camera.d.ts +31 -4
  3. package/dist/core/camera.js +62 -52
  4. package/dist/core/control/transformControls.d.ts +12 -0
  5. package/dist/core/control/transformControls.js +72 -0
  6. package/dist/core/cssRenderer.d.ts +17 -0
  7. package/dist/core/cssRenderer.js +36 -0
  8. package/dist/core/global/global.d.ts +27 -0
  9. package/dist/core/global/global.js +72 -0
  10. package/dist/core/global/globalControl.d.ts +17 -0
  11. package/dist/core/global/globalControl.js +62 -0
  12. package/dist/core/group.d.ts +51 -6
  13. package/dist/core/group.js +124 -16
  14. package/dist/core/line.d.ts +13 -0
  15. package/dist/core/line.js +83 -0
  16. package/dist/core/mesh.d.ts +12 -7
  17. package/dist/core/mesh.js +57 -56
  18. package/dist/core/model.d.ts +11 -3
  19. package/dist/core/model.js +34 -7
  20. package/dist/core/scene.d.ts +84 -25
  21. package/dist/core/scene.js +207 -53
  22. package/dist/core/use/useScene.d.ts +10 -0
  23. package/dist/core/use/useScene.js +14 -0
  24. package/dist/core/use/useframe.d.ts +6 -0
  25. package/dist/core/use/useframe.js +11 -0
  26. package/dist/export.d.ts +41 -0
  27. package/dist/export.js +37 -0
  28. package/dist/index.d.ts +3 -6
  29. package/dist/index.js +5 -6
  30. package/dist/threeCell.d.ts +8 -0
  31. package/dist/threeCell.js +16 -0
  32. package/dist/type.d.ts +4 -3
  33. package/dist/utils/createElement.d.ts +103 -0
  34. package/dist/utils/createElement.js +145 -0
  35. package/dist/utils/createLabel.d.ts +2 -0
  36. package/dist/utils/createLabel.js +4 -0
  37. package/dist/utils/index.d.ts +36 -0
  38. package/dist/utils/index.js +76 -0
  39. package/dist/utils/line.d.ts +0 -0
  40. package/dist/utils/line.js +0 -0
  41. package/dist/utils/move.d.ts +48 -0
  42. package/dist/utils/move.js +149 -0
  43. package/examples/fonts/LICENSE +13 -0
  44. package/examples/fonts/README.md +11 -0
  45. package/examples/fonts/droid/NOTICE +190 -0
  46. package/examples/fonts/droid/README.txt +18 -0
  47. package/examples/fonts/droid/droid_sans_bold.typeface.json +1 -0
  48. package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +1 -0
  49. package/examples/fonts/droid/droid_sans_regular.typeface.json +1 -0
  50. package/examples/fonts/droid/droid_serif_bold.typeface.json +1 -0
  51. package/examples/fonts/droid/droid_serif_regular.typeface.json +1 -0
  52. package/examples/fonts/gentilis_bold.typeface.json +1 -0
  53. package/examples/fonts/gentilis_regular.typeface.json +1 -0
  54. package/examples/fonts/helvetiker_bold.typeface.json +1 -0
  55. package/examples/fonts/helvetiker_regular.typeface.json +1 -0
  56. package/examples/fonts/optimer_bold.typeface.json +1 -0
  57. package/examples/fonts/optimer_regular.typeface.json +1 -0
  58. package/examples/fonts/ttf/README.md +9 -0
  59. package/examples/fonts/ttf/kenpixel.ttf +0 -0
  60. package/examples/jsm/animation/AnimationClipCreator.js +116 -0
  61. package/examples/jsm/animation/CCDIKSolver.js +482 -0
  62. package/examples/jsm/animation/MMDAnimationHelper.js +1207 -0
  63. package/examples/jsm/animation/MMDPhysics.js +1406 -0
  64. package/examples/jsm/cameras/CinematicCamera.js +208 -0
  65. package/examples/jsm/capabilities/WebGL.js +91 -0
  66. package/examples/jsm/capabilities/WebGPU.js +53 -0
  67. package/examples/jsm/controls/ArcballControls.js +3224 -0
  68. package/examples/jsm/controls/DragControls.js +220 -0
  69. package/examples/jsm/controls/FirstPersonControls.js +325 -0
  70. package/examples/jsm/controls/FlyControls.js +300 -0
  71. package/examples/jsm/controls/MapControls.js +28 -0
  72. package/examples/jsm/controls/OrbitControls.js +1388 -0
  73. package/examples/jsm/controls/PointerLockControls.js +162 -0
  74. package/examples/jsm/controls/TrackballControls.js +828 -0
  75. package/examples/jsm/controls/TransformControls.js +1557 -0
  76. package/examples/jsm/csm/CSM.js +384 -0
  77. package/examples/jsm/csm/CSMFrustum.js +152 -0
  78. package/examples/jsm/csm/CSMHelper.js +193 -0
  79. package/examples/jsm/csm/CSMShader.js +252 -0
  80. package/examples/jsm/curves/CurveExtras.js +422 -0
  81. package/examples/jsm/curves/NURBSCurve.js +80 -0
  82. package/examples/jsm/curves/NURBSSurface.js +52 -0
  83. package/examples/jsm/curves/NURBSUtils.js +487 -0
  84. package/examples/jsm/effects/AnaglyphEffect.js +154 -0
  85. package/examples/jsm/effects/AsciiEffect.js +263 -0
  86. package/examples/jsm/effects/OutlineEffect.js +539 -0
  87. package/examples/jsm/effects/ParallaxBarrierEffect.js +119 -0
  88. package/examples/jsm/effects/PeppersGhostEffect.js +153 -0
  89. package/examples/jsm/effects/StereoEffect.js +55 -0
  90. package/examples/jsm/environments/DebugEnvironment.js +52 -0
  91. package/examples/jsm/environments/RoomEnvironment.js +148 -0
  92. package/examples/jsm/exporters/DRACOExporter.js +267 -0
  93. package/examples/jsm/exporters/EXRExporter.js +501 -0
  94. package/examples/jsm/exporters/GLTFExporter.js +3161 -0
  95. package/examples/jsm/exporters/KTX2Exporter.js +292 -0
  96. package/examples/jsm/exporters/MMDExporter.js +217 -0
  97. package/examples/jsm/exporters/OBJExporter.js +284 -0
  98. package/examples/jsm/exporters/PLYExporter.js +528 -0
  99. package/examples/jsm/exporters/STLExporter.js +199 -0
  100. package/examples/jsm/exporters/USDZExporter.js +711 -0
  101. package/examples/jsm/geometries/BoxLineGeometry.js +69 -0
  102. package/examples/jsm/geometries/ConvexGeometry.js +53 -0
  103. package/examples/jsm/geometries/DecalGeometry.js +356 -0
  104. package/examples/jsm/geometries/ParametricGeometries.js +254 -0
  105. package/examples/jsm/geometries/ParametricGeometry.js +139 -0
  106. package/examples/jsm/geometries/RoundedBoxGeometry.js +155 -0
  107. package/examples/jsm/geometries/TeapotGeometry.js +704 -0
  108. package/examples/jsm/geometries/TextGeometry.js +57 -0
  109. package/examples/jsm/helpers/LightProbeHelper.js +130 -0
  110. package/examples/jsm/helpers/OctreeHelper.js +73 -0
  111. package/examples/jsm/helpers/PositionalAudioHelper.js +109 -0
  112. package/examples/jsm/helpers/RectAreaLightHelper.js +85 -0
  113. package/examples/jsm/helpers/VertexNormalsHelper.js +96 -0
  114. package/examples/jsm/helpers/VertexTangentsHelper.js +88 -0
  115. package/examples/jsm/helpers/ViewHelper.js +333 -0
  116. package/examples/jsm/interactive/HTMLMesh.js +565 -0
  117. package/examples/jsm/interactive/InteractiveGroup.js +116 -0
  118. package/examples/jsm/interactive/SelectionBox.js +227 -0
  119. package/examples/jsm/interactive/SelectionHelper.js +104 -0
  120. package/examples/jsm/libs/ammo.wasm.js +822 -0
  121. package/examples/jsm/libs/ammo.wasm.wasm +0 -0
  122. package/examples/jsm/libs/basis/README.md +46 -0
  123. package/examples/jsm/libs/basis/basis_transcoder.js +21 -0
  124. package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
  125. package/examples/jsm/libs/chevrotain.module.min.js +141 -0
  126. package/examples/jsm/libs/draco/README.md +32 -0
  127. package/examples/jsm/libs/draco/draco_decoder.js +34 -0
  128. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  129. package/examples/jsm/libs/draco/draco_encoder.js +33 -0
  130. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
  131. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
  132. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  133. package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -0
  134. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
  135. package/examples/jsm/libs/ecsy.module.js +1792 -0
  136. package/examples/jsm/libs/fflate.module.js +2474 -0
  137. package/examples/jsm/libs/ktx-parse.module.js +1 -0
  138. package/examples/jsm/libs/lil-gui.module.min.js +8 -0
  139. package/examples/jsm/libs/lottie_canvas.module.js +14844 -0
  140. package/examples/jsm/libs/meshopt_decoder.module.js +178 -0
  141. package/examples/jsm/libs/mikktspace.module.js +128 -0
  142. package/examples/jsm/libs/mmdparser.module.js +11530 -0
  143. package/examples/jsm/libs/motion-controllers.module.js +397 -0
  144. package/examples/jsm/libs/opentype.module.js +14568 -0
  145. package/examples/jsm/libs/potpack.module.js +125 -0
  146. package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -0
  147. package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +16 -0
  148. package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
  149. package/examples/jsm/libs/stats.module.js +167 -0
  150. package/examples/jsm/libs/tween.module.js +803 -0
  151. package/examples/jsm/libs/utif.module.js +1579 -0
  152. package/examples/jsm/libs/zstddec.module.js +1 -0
  153. package/examples/jsm/lights/IESSpotLight.js +25 -0
  154. package/examples/jsm/lights/LightProbeGenerator.js +252 -0
  155. package/examples/jsm/lights/RectAreaLightUniformsLib.js +79 -0
  156. package/examples/jsm/lines/Line2.js +19 -0
  157. package/examples/jsm/lines/LineGeometry.js +79 -0
  158. package/examples/jsm/lines/LineMaterial.js +702 -0
  159. package/examples/jsm/lines/LineSegments2.js +361 -0
  160. package/examples/jsm/lines/LineSegmentsGeometry.js +241 -0
  161. package/examples/jsm/lines/Wireframe.js +56 -0
  162. package/examples/jsm/lines/WireframeGeometry2.js +24 -0
  163. package/examples/jsm/loaders/3DMLoader.js +1497 -0
  164. package/examples/jsm/loaders/3MFLoader.js +1478 -0
  165. package/examples/jsm/loaders/AMFLoader.js +521 -0
  166. package/examples/jsm/loaders/BVHLoader.js +437 -0
  167. package/examples/jsm/loaders/ColladaLoader.js +4122 -0
  168. package/examples/jsm/loaders/DDSLoader.js +274 -0
  169. package/examples/jsm/loaders/DRACOLoader.js +612 -0
  170. package/examples/jsm/loaders/EXRLoader.js +2309 -0
  171. package/examples/jsm/loaders/FBXLoader.js +4142 -0
  172. package/examples/jsm/loaders/FontLoader.js +183 -0
  173. package/examples/jsm/loaders/GCodeLoader.js +261 -0
  174. package/examples/jsm/loaders/GLTFLoader.js +4576 -0
  175. package/examples/jsm/loaders/HDRCubeTextureLoader.js +115 -0
  176. package/examples/jsm/loaders/IESLoader.js +337 -0
  177. package/examples/jsm/loaders/KMZLoader.js +130 -0
  178. package/examples/jsm/loaders/KTX2Loader.js +868 -0
  179. package/examples/jsm/loaders/KTXLoader.js +176 -0
  180. package/examples/jsm/loaders/LDrawLoader.js +2464 -0
  181. package/examples/jsm/loaders/LUT3dlLoader.js +151 -0
  182. package/examples/jsm/loaders/LUTCubeLoader.js +153 -0
  183. package/examples/jsm/loaders/LWOLoader.js +1052 -0
  184. package/examples/jsm/loaders/LogLuvLoader.js +606 -0
  185. package/examples/jsm/loaders/LottieLoader.js +77 -0
  186. package/examples/jsm/loaders/MD2Loader.js +399 -0
  187. package/examples/jsm/loaders/MDDLoader.js +102 -0
  188. package/examples/jsm/loaders/MMDLoader.js +2273 -0
  189. package/examples/jsm/loaders/MTLLoader.js +567 -0
  190. package/examples/jsm/loaders/MaterialXLoader.js +734 -0
  191. package/examples/jsm/loaders/NRRDLoader.js +699 -0
  192. package/examples/jsm/loaders/OBJLoader.js +905 -0
  193. package/examples/jsm/loaders/PCDLoader.js +467 -0
  194. package/examples/jsm/loaders/PDBLoader.js +232 -0
  195. package/examples/jsm/loaders/PLYLoader.js +771 -0
  196. package/examples/jsm/loaders/PVRLoader.js +251 -0
  197. package/examples/jsm/loaders/RGBELoader.js +468 -0
  198. package/examples/jsm/loaders/RGBMLoader.js +1065 -0
  199. package/examples/jsm/loaders/STLLoader.js +403 -0
  200. package/examples/jsm/loaders/SVGLoader.js +3172 -0
  201. package/examples/jsm/loaders/TDSLoader.js +1124 -0
  202. package/examples/jsm/loaders/TGALoader.js +517 -0
  203. package/examples/jsm/loaders/TIFFLoader.js +36 -0
  204. package/examples/jsm/loaders/TTFLoader.js +214 -0
  205. package/examples/jsm/loaders/TiltLoader.js +520 -0
  206. package/examples/jsm/loaders/USDZLoader.js +633 -0
  207. package/examples/jsm/loaders/VOXLoader.js +311 -0
  208. package/examples/jsm/loaders/VRMLLoader.js +3533 -0
  209. package/examples/jsm/loaders/VTKLoader.js +1163 -0
  210. package/examples/jsm/loaders/XYZLoader.js +106 -0
  211. package/examples/jsm/loaders/lwo/IFFParser.js +1218 -0
  212. package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -0
  213. package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -0
  214. package/examples/jsm/materials/MeshGouraudMaterial.js +420 -0
  215. package/examples/jsm/math/Capsule.js +137 -0
  216. package/examples/jsm/math/ColorConverter.js +36 -0
  217. package/examples/jsm/math/ConvexHull.js +1271 -0
  218. package/examples/jsm/math/ImprovedNoise.js +71 -0
  219. package/examples/jsm/math/Lut.js +204 -0
  220. package/examples/jsm/math/MeshSurfaceSampler.js +250 -0
  221. package/examples/jsm/math/OBB.js +423 -0
  222. package/examples/jsm/math/Octree.js +462 -0
  223. package/examples/jsm/math/SimplexNoise.js +444 -0
  224. package/examples/jsm/misc/ConvexObjectBreaker.js +519 -0
  225. package/examples/jsm/misc/GPUComputationRenderer.js +446 -0
  226. package/examples/jsm/misc/Gyroscope.js +66 -0
  227. package/examples/jsm/misc/MD2Character.js +276 -0
  228. package/examples/jsm/misc/MD2CharacterComplex.js +576 -0
  229. package/examples/jsm/misc/MorphAnimMesh.js +75 -0
  230. package/examples/jsm/misc/MorphBlendMesh.js +322 -0
  231. package/examples/jsm/misc/ProgressiveLightMap.js +323 -0
  232. package/examples/jsm/misc/RollerCoaster.js +566 -0
  233. package/examples/jsm/misc/TubePainter.js +205 -0
  234. package/examples/jsm/misc/Volume.js +473 -0
  235. package/examples/jsm/misc/VolumeSlice.js +229 -0
  236. package/examples/jsm/modifiers/CurveModifier.js +326 -0
  237. package/examples/jsm/modifiers/EdgeSplitModifier.js +279 -0
  238. package/examples/jsm/modifiers/SimplifyModifier.js +525 -0
  239. package/examples/jsm/modifiers/TessellateModifier.js +307 -0
  240. package/examples/jsm/nodes/Nodes.js +171 -0
  241. package/examples/jsm/nodes/accessors/BitangentNode.js +89 -0
  242. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +99 -0
  243. package/examples/jsm/nodes/accessors/BufferNode.js +30 -0
  244. package/examples/jsm/nodes/accessors/CameraNode.js +98 -0
  245. package/examples/jsm/nodes/accessors/CubeTextureNode.js +103 -0
  246. package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +77 -0
  247. package/examples/jsm/nodes/accessors/InstanceNode.js +71 -0
  248. package/examples/jsm/nodes/accessors/MaterialNode.js +267 -0
  249. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +39 -0
  250. package/examples/jsm/nodes/accessors/ModelNode.js +34 -0
  251. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +29 -0
  252. package/examples/jsm/nodes/accessors/MorphNode.js +70 -0
  253. package/examples/jsm/nodes/accessors/NormalNode.js +96 -0
  254. package/examples/jsm/nodes/accessors/Object3DNode.js +150 -0
  255. package/examples/jsm/nodes/accessors/PointUVNode.js +26 -0
  256. package/examples/jsm/nodes/accessors/PositionNode.js +104 -0
  257. package/examples/jsm/nodes/accessors/ReferenceNode.js +72 -0
  258. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +35 -0
  259. package/examples/jsm/nodes/accessors/SceneNode.js +52 -0
  260. package/examples/jsm/nodes/accessors/SkinningNode.js +93 -0
  261. package/examples/jsm/nodes/accessors/StorageBufferNode.js +27 -0
  262. package/examples/jsm/nodes/accessors/TangentNode.js +103 -0
  263. package/examples/jsm/nodes/accessors/TextureBicubicNode.js +94 -0
  264. package/examples/jsm/nodes/accessors/TextureNode.js +271 -0
  265. package/examples/jsm/nodes/accessors/TextureSizeNode.js +35 -0
  266. package/examples/jsm/nodes/accessors/UVNode.js +47 -0
  267. package/examples/jsm/nodes/accessors/UserDataNode.js +29 -0
  268. package/examples/jsm/nodes/code/CodeNode.js +78 -0
  269. package/examples/jsm/nodes/code/ExpressionNode.js +37 -0
  270. package/examples/jsm/nodes/code/FunctionCallNode.js +96 -0
  271. package/examples/jsm/nodes/code/FunctionNode.js +127 -0
  272. package/examples/jsm/nodes/code/ScriptableNode.js +488 -0
  273. package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -0
  274. package/examples/jsm/nodes/core/ArrayUniformNode.js +26 -0
  275. package/examples/jsm/nodes/core/AttributeNode.js +102 -0
  276. package/examples/jsm/nodes/core/BypassNode.js +45 -0
  277. package/examples/jsm/nodes/core/CacheNode.js +46 -0
  278. package/examples/jsm/nodes/core/ConstNode.js +32 -0
  279. package/examples/jsm/nodes/core/ContextNode.js +61 -0
  280. package/examples/jsm/nodes/core/IndexNode.js +66 -0
  281. package/examples/jsm/nodes/core/InputNode.js +83 -0
  282. package/examples/jsm/nodes/core/LightingModel.js +15 -0
  283. package/examples/jsm/nodes/core/Node.js +454 -0
  284. package/examples/jsm/nodes/core/NodeAttribute.js +15 -0
  285. package/examples/jsm/nodes/core/NodeBuilder.js +1016 -0
  286. package/examples/jsm/nodes/core/NodeCache.js +26 -0
  287. package/examples/jsm/nodes/core/NodeCode.js +15 -0
  288. package/examples/jsm/nodes/core/NodeFrame.js +110 -0
  289. package/examples/jsm/nodes/core/NodeFunction.js +22 -0
  290. package/examples/jsm/nodes/core/NodeFunctionInput.js +17 -0
  291. package/examples/jsm/nodes/core/NodeKeywords.js +80 -0
  292. package/examples/jsm/nodes/core/NodeParser.js +11 -0
  293. package/examples/jsm/nodes/core/NodeUniform.js +28 -0
  294. package/examples/jsm/nodes/core/NodeUtils.js +212 -0
  295. package/examples/jsm/nodes/core/NodeVar.js +14 -0
  296. package/examples/jsm/nodes/core/NodeVarying.js +17 -0
  297. package/examples/jsm/nodes/core/PropertyNode.js +61 -0
  298. package/examples/jsm/nodes/core/StackNode.js +99 -0
  299. package/examples/jsm/nodes/core/TempNode.js +58 -0
  300. package/examples/jsm/nodes/core/UniformNode.js +61 -0
  301. package/examples/jsm/nodes/core/VarNode.js +87 -0
  302. package/examples/jsm/nodes/core/VaryingNode.js +69 -0
  303. package/examples/jsm/nodes/core/constants.js +27 -0
  304. package/examples/jsm/nodes/display/BlendModeNode.js +99 -0
  305. package/examples/jsm/nodes/display/BumpMapNode.js +77 -0
  306. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +100 -0
  307. package/examples/jsm/nodes/display/ColorSpaceNode.js +108 -0
  308. package/examples/jsm/nodes/display/FrontFacingNode.js +27 -0
  309. package/examples/jsm/nodes/display/NormalMapNode.js +106 -0
  310. package/examples/jsm/nodes/display/PosterizeNode.js +32 -0
  311. package/examples/jsm/nodes/display/ToneMappingNode.js +141 -0
  312. package/examples/jsm/nodes/display/ViewportDepthNode.js +69 -0
  313. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +34 -0
  314. package/examples/jsm/nodes/display/ViewportNode.js +115 -0
  315. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +31 -0
  316. package/examples/jsm/nodes/display/ViewportTextureNode.js +75 -0
  317. package/examples/jsm/nodes/fog/FogExp2Node.js +35 -0
  318. package/examples/jsm/nodes/fog/FogNode.js +37 -0
  319. package/examples/jsm/nodes/fog/FogRangeNode.js +34 -0
  320. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +40 -0
  321. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +9 -0
  322. package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +43 -0
  323. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +29 -0
  324. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +18 -0
  325. package/examples/jsm/nodes/functions/BSDF/EnvironmentBRDF.js +13 -0
  326. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +16 -0
  327. package/examples/jsm/nodes/functions/BSDF/Schlick_to_F0.js +13 -0
  328. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +20 -0
  329. package/examples/jsm/nodes/functions/PhongLightingModel.js +67 -0
  330. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +343 -0
  331. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +13 -0
  332. package/examples/jsm/nodes/functions/material/getRoughness.js +18 -0
  333. package/examples/jsm/nodes/geometry/RangeNode.js +104 -0
  334. package/examples/jsm/nodes/gpgpu/ComputeNode.js +85 -0
  335. package/examples/jsm/nodes/lighting/AONode.js +27 -0
  336. package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -0
  337. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +184 -0
  338. package/examples/jsm/nodes/lighting/DirectionalLightNode.js +40 -0
  339. package/examples/jsm/nodes/lighting/EnvironmentNode.js +191 -0
  340. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +55 -0
  341. package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -0
  342. package/examples/jsm/nodes/lighting/LightNode.js +57 -0
  343. package/examples/jsm/nodes/lighting/LightUtils.js +17 -0
  344. package/examples/jsm/nodes/lighting/LightingContextNode.js +102 -0
  345. package/examples/jsm/nodes/lighting/LightingNode.js +21 -0
  346. package/examples/jsm/nodes/lighting/LightsNode.js +128 -0
  347. package/examples/jsm/nodes/lighting/PointLightNode.js +68 -0
  348. package/examples/jsm/nodes/lighting/SpotLightNode.js +89 -0
  349. package/examples/jsm/nodes/loaders/NodeLoader.js +108 -0
  350. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +59 -0
  351. package/examples/jsm/nodes/loaders/NodeObjectLoader.js +70 -0
  352. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +28 -0
  353. package/examples/jsm/nodes/materials/Materials.js +12 -0
  354. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +27 -0
  355. package/examples/jsm/nodes/materials/MeshLambertNodeMaterial.js +34 -0
  356. package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +40 -0
  357. package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +65 -0
  358. package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +128 -0
  359. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +80 -0
  360. package/examples/jsm/nodes/materials/NodeMaterial.js +536 -0
  361. package/examples/jsm/nodes/materials/PointsNodeMaterial.js +49 -0
  362. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +103 -0
  363. package/examples/jsm/nodes/materialx/DISCLAIMER.md +199 -0
  364. package/examples/jsm/nodes/materialx/MaterialXNodes.js +68 -0
  365. package/examples/jsm/nodes/materialx/lib/mx_hsv.js +56 -0
  366. package/examples/jsm/nodes/materialx/lib/mx_noise.js +618 -0
  367. package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +19 -0
  368. package/examples/jsm/nodes/math/CondNode.js +86 -0
  369. package/examples/jsm/nodes/math/MathNode.js +359 -0
  370. package/examples/jsm/nodes/math/OperatorNode.js +269 -0
  371. package/examples/jsm/nodes/parsers/GLSLNodeFunction.js +152 -0
  372. package/examples/jsm/nodes/parsers/GLSLNodeParser.js +14 -0
  373. package/examples/jsm/nodes/procedural/CheckerNode.js +42 -0
  374. package/examples/jsm/nodes/shadernode/ShaderNode.js +420 -0
  375. package/examples/jsm/nodes/utils/ArrayElementNode.js +33 -0
  376. package/examples/jsm/nodes/utils/ConvertNode.js +65 -0
  377. package/examples/jsm/nodes/utils/DiscardNode.js +26 -0
  378. package/examples/jsm/nodes/utils/EquirectUVNode.js +33 -0
  379. package/examples/jsm/nodes/utils/JoinNode.js +51 -0
  380. package/examples/jsm/nodes/utils/LoopNode.js +186 -0
  381. package/examples/jsm/nodes/utils/MatcapUVNode.js +30 -0
  382. package/examples/jsm/nodes/utils/MaxMipLevelNode.js +46 -0
  383. package/examples/jsm/nodes/utils/OscNode.js +81 -0
  384. package/examples/jsm/nodes/utils/PackingNode.js +55 -0
  385. package/examples/jsm/nodes/utils/RemapNode.js +42 -0
  386. package/examples/jsm/nodes/utils/RotateUVNode.js +43 -0
  387. package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +37 -0
  388. package/examples/jsm/nodes/utils/SplitNode.js +104 -0
  389. package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +41 -0
  390. package/examples/jsm/nodes/utils/TimerNode.js +94 -0
  391. package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +62 -0
  392. package/examples/jsm/objects/GroundProjectedSkybox.js +172 -0
  393. package/examples/jsm/objects/Lensflare.js +377 -0
  394. package/examples/jsm/objects/MarchingCubes.js +1176 -0
  395. package/examples/jsm/objects/Reflector.js +264 -0
  396. package/examples/jsm/objects/ReflectorForSSRPass.js +349 -0
  397. package/examples/jsm/objects/Refractor.js +324 -0
  398. package/examples/jsm/objects/ShadowMesh.js +80 -0
  399. package/examples/jsm/objects/Sky.js +219 -0
  400. package/examples/jsm/objects/Water.js +330 -0
  401. package/examples/jsm/objects/Water2.js +358 -0
  402. package/examples/jsm/offscreen/jank.js +45 -0
  403. package/examples/jsm/offscreen/offscreen.js +8 -0
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  405. package/examples/jsm/physics/AmmoPhysics.js +285 -0
  406. package/examples/jsm/physics/RapierPhysics.js +199 -0
  407. package/examples/jsm/postprocessing/AfterimagePass.js +104 -0
  408. package/examples/jsm/postprocessing/BloomPass.js +172 -0
  409. package/examples/jsm/postprocessing/BokehPass.js +140 -0
  410. package/examples/jsm/postprocessing/ClearPass.js +46 -0
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  413. package/examples/jsm/postprocessing/EffectComposer.js +231 -0
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  424. package/examples/jsm/postprocessing/SAOPass.js +411 -0
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  429. package/examples/jsm/postprocessing/SavePass.js +79 -0
  430. package/examples/jsm/postprocessing/ShaderPass.js +77 -0
  431. package/examples/jsm/postprocessing/TAARenderPass.js +189 -0
  432. package/examples/jsm/postprocessing/TexturePass.js +67 -0
  433. package/examples/jsm/postprocessing/UnrealBloomPass.js +415 -0
  434. package/examples/jsm/renderers/CSS2DRenderer.js +215 -0
  435. package/examples/jsm/renderers/CSS3DRenderer.js +335 -0
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  437. package/examples/jsm/renderers/SVGRenderer.js +553 -0
  438. package/examples/jsm/renderers/common/Animation.js +58 -0
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  445. package/examples/jsm/renderers/common/BufferUtils.js +33 -0
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  447. package/examples/jsm/renderers/common/ComputePipeline.js +17 -0
  448. package/examples/jsm/renderers/common/Constants.js +14 -0
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  450. package/examples/jsm/renderers/common/DataMap.js +54 -0
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  453. package/examples/jsm/renderers/common/Pipeline.js +13 -0
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  455. package/examples/jsm/renderers/common/ProgrammableStage.js +18 -0
  456. package/examples/jsm/renderers/common/RenderContext.js +38 -0
  457. package/examples/jsm/renderers/common/RenderContexts.js +49 -0
  458. package/examples/jsm/renderers/common/RenderList.js +178 -0
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  460. package/examples/jsm/renderers/common/RenderObject.js +129 -0
  461. package/examples/jsm/renderers/common/RenderObjects.js +95 -0
  462. package/examples/jsm/renderers/common/RenderPipeline.js +16 -0
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  473. package/examples/jsm/renderers/common/nodes/NodeUniform.js +135 -0
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  487. package/examples/jsm/renderers/webgpu/utils/WebGPUPipelineUtils.js +533 -0
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  489. package/examples/jsm/renderers/webgpu/utils/WebGPUTextureUtils.js +964 -0
  490. package/examples/jsm/renderers/webgpu/utils/WebGPUUtils.js +92 -0
  491. package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +87 -0
  492. package/examples/jsm/shaders/AfterimageShader.js +56 -0
  493. package/examples/jsm/shaders/BasicShader.js +27 -0
  494. package/examples/jsm/shaders/BleachBypassShader.js +62 -0
  495. package/examples/jsm/shaders/BlendShader.js +47 -0
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  497. package/examples/jsm/shaders/BokehShader2.js +393 -0
  498. package/examples/jsm/shaders/BrightnessContrastShader.js +54 -0
  499. package/examples/jsm/shaders/ColorCorrectionShader.js +50 -0
  500. package/examples/jsm/shaders/ColorifyShader.js +51 -0
  501. package/examples/jsm/shaders/ConvolutionShader.js +103 -0
  502. package/examples/jsm/shaders/CopyShader.js +45 -0
  503. package/examples/jsm/shaders/DOFMipMapShader.js +54 -0
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  505. package/examples/jsm/shaders/DigitalGlitch.js +101 -0
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  507. package/examples/jsm/shaders/ExposureShader.js +44 -0
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  509. package/examples/jsm/shaders/FilmShader.js +102 -0
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  513. package/examples/jsm/shaders/GodRaysShader.js +313 -0
  514. package/examples/jsm/shaders/HalftoneShader.js +310 -0
  515. package/examples/jsm/shaders/HorizontalBlurShader.js +59 -0
  516. package/examples/jsm/shaders/HorizontalTiltShiftShader.js +61 -0
  517. package/examples/jsm/shaders/HueSaturationShader.js +65 -0
  518. package/examples/jsm/shaders/KaleidoShader.js +56 -0
  519. package/examples/jsm/shaders/LuminosityHighPassShader.js +64 -0
  520. package/examples/jsm/shaders/LuminosityShader.js +46 -0
  521. package/examples/jsm/shaders/MMDToonShader.js +132 -0
  522. package/examples/jsm/shaders/MirrorShader.js +54 -0
  523. package/examples/jsm/shaders/NormalMapShader.js +53 -0
  524. package/examples/jsm/shaders/OutputShader.js +78 -0
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  526. package/examples/jsm/shaders/SAOShader.js +188 -0
  527. package/examples/jsm/shaders/SMAAShader.js +460 -0
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  529. package/examples/jsm/shaders/SSRShader.js +364 -0
  530. package/examples/jsm/shaders/SepiaShader.js +52 -0
  531. package/examples/jsm/shaders/SobelOperatorShader.js +90 -0
  532. package/examples/jsm/shaders/SubsurfaceScatteringShader.js +88 -0
  533. package/examples/jsm/shaders/TechnicolorShader.js +43 -0
  534. package/examples/jsm/shaders/ToonShader.js +326 -0
  535. package/examples/jsm/shaders/TriangleBlurShader.js +72 -0
  536. package/examples/jsm/shaders/UnpackDepthRGBAShader.js +45 -0
  537. package/examples/jsm/shaders/VelocityShader.js +128 -0
  538. package/examples/jsm/shaders/VerticalBlurShader.js +59 -0
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  541. package/examples/jsm/shaders/VolumeShader.js +289 -0
  542. package/examples/jsm/shaders/WaterRefractionShader.js +93 -0
  543. package/examples/jsm/textures/FlakesTexture.js +40 -0
  544. package/examples/jsm/utils/BufferGeometryUtils.js +1373 -0
  545. package/examples/jsm/utils/CameraUtils.js +73 -0
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  547. package/examples/jsm/utils/GeometryCompressionUtils.js +639 -0
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  568. package/examples/jsm/webxr/XRPlanes.js +100 -0
  569. package/lib/3d.min.js +1 -0
  570. package/package.json +25 -12
@@ -0,0 +1,764 @@
1
+ import { defaultShaderStages, NodeFrame, MathNode, GLSLNodeParser, NodeBuilder, normalView } from 'three/nodes';
2
+ import SlotNode from './SlotNode.js';
3
+ import { PerspectiveCamera, ShaderChunk, ShaderLib, UniformsUtils, UniformsLib } from 'three';
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+
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+ const nodeFrame = new NodeFrame();
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+ nodeFrame.camera = new PerspectiveCamera();
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+
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+ const nodeShaderLib = {
9
+ LineBasicNodeMaterial: ShaderLib.basic,
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+ MeshBasicNodeMaterial: ShaderLib.basic,
11
+ PointsNodeMaterial: ShaderLib.points,
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+ MeshStandardNodeMaterial: ShaderLib.standard,
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+ MeshPhysicalNodeMaterial: ShaderLib.physical,
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+ MeshPhongNodeMaterial: ShaderLib.phong
15
+ };
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+
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+ const glslMethods = {
18
+ [ MathNode.ATAN2 ]: 'atan'
19
+ };
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+
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+ const precisionLib = {
22
+ low: 'lowp',
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+ medium: 'mediump',
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+ high: 'highp'
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+ };
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+
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+ function getIncludeSnippet( name ) {
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+
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+ return `#include <${name}>`;
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+
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+ }
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+
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+ function getShaderStageProperty( shaderStage ) {
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+
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+ return `${shaderStage}Shader`;
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+
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+ }
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+
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+ class WebGLNodeBuilder extends NodeBuilder {
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+
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+ constructor( object, renderer, shader ) {
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+
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+ super( object, renderer, new GLSLNodeParser() );
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+
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+ this.shader = shader;
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+ this.slots = { vertex: [], fragment: [] };
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+
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+ this._parseShaderLib();
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+ this._parseInclude( 'fragment', 'lights_physical_fragment', 'clearcoat_normal_fragment_begin', 'transmission_fragment' );
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+ this._parseObject();
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+
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+ this._sortSlotsToFlow();
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+
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+ }
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+
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+ getMethod( method ) {
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+
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+ return glslMethods[ method ] || method;
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+
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+ }
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+
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+ addSlot( shaderStage, slotNode ) {
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+
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+ this.slots[ shaderStage ].push( slotNode );
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+
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+ }
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+
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+ _parseShaderLib() {
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+
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+ const material = this.material;
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+
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+ let type = material.type;
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+
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+ // see https://github.com/mrdoob/three.js/issues/23707
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+
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+ if ( material.isMeshPhysicalNodeMaterial ) type = 'MeshPhysicalNodeMaterial';
77
+ else if ( material.isMeshStandardNodeMaterial ) type = 'MeshStandardNodeMaterial';
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+ else if ( material.isMeshPhongNodeMaterial ) type = 'MeshPhongNodeMaterial';
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+ else if ( material.isMeshBasicNodeMaterial ) type = 'MeshBasicNodeMaterial';
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+ else if ( material.isPointsNodeMaterial ) type = 'PointsNodeMaterial';
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+ else if ( material.isLineBasicNodeMaterial ) type = 'LineBasicNodeMaterial';
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+
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+ // shader lib
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+
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+ if ( nodeShaderLib[ type ] !== undefined ) {
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+
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+ const shaderLib = nodeShaderLib[ type ];
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+ const shader = this.shader;
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+
90
+ shader.vertexShader = shaderLib.vertexShader;
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+ shader.fragmentShader = shaderLib.fragmentShader;
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+ shader.uniforms = UniformsUtils.merge( [ shaderLib.uniforms, UniformsLib.lights ] );
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+
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+ }
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+
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+ }
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+
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+ _parseObject() {
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+
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+ const { material, renderer } = this;
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+
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+ this.addSlot( 'fragment', new SlotNode( {
103
+ node: normalView,
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+ nodeType: 'vec3',
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+ source: getIncludeSnippet( 'clipping_planes_fragment' ),
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+ target: 'vec3 TransformedNormalView = %RESULT%;',
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+ inclusionType: 'append'
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+ } ) );
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+
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+ if ( renderer.toneMappingNode && renderer.toneMappingNode.isNode === true ) {
111
+
112
+ this.addSlot( 'fragment', new SlotNode( {
113
+ node: material.colorNode,
114
+ nodeType: 'vec4',
115
+ source: getIncludeSnippet( 'tonemapping_fragment' ),
116
+ target: ''
117
+ } ) );
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+
119
+ }
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+
121
+ // parse inputs
122
+
123
+ if ( material.colorNode && material.colorNode.isNode ) {
124
+
125
+ this.addSlot( 'fragment', new SlotNode( {
126
+ node: material.colorNode,
127
+ nodeType: 'vec4',
128
+ source: 'vec4 diffuseColor = vec4( diffuse, opacity );',
129
+ target: 'vec4 diffuseColor = %RESULT%; diffuseColor.a *= opacity;',
130
+ } ) );
131
+
132
+ }
133
+
134
+ if ( material.opacityNode && material.opacityNode.isNode ) {
135
+
136
+ this.addSlot( 'fragment', new SlotNode( {
137
+ node: material.opacityNode,
138
+ nodeType: 'float',
139
+ source: getIncludeSnippet( 'alphatest_fragment' ),
140
+ target: 'diffuseColor.a = %RESULT%;',
141
+ inclusionType: 'append'
142
+ } ) );
143
+
144
+ }
145
+
146
+ if ( material.normalNode && material.normalNode.isNode ) {
147
+
148
+ this.addSlot( 'fragment', new SlotNode( {
149
+ node: material.normalNode,
150
+ nodeType: 'vec3',
151
+ source: getIncludeSnippet( 'normal_fragment_begin' ),
152
+ target: 'normal = %RESULT%;',
153
+ inclusionType: 'append'
154
+ } ) );
155
+
156
+ }
157
+
158
+ if ( material.emissiveNode && material.emissiveNode.isNode ) {
159
+
160
+ this.addSlot( 'fragment', new SlotNode( {
161
+ node: material.emissiveNode,
162
+ nodeType: 'vec3',
163
+ source: getIncludeSnippet( 'emissivemap_fragment' ),
164
+ target: 'totalEmissiveRadiance = %RESULT%;',
165
+ inclusionType: 'append'
166
+ } ) );
167
+
168
+ }
169
+
170
+ if ( material.isMeshStandardNodeMaterial ) {
171
+
172
+ if ( material.metalnessNode && material.metalnessNode.isNode ) {
173
+
174
+ this.addSlot( 'fragment', new SlotNode( {
175
+ node: material.metalnessNode,
176
+ nodeType: 'float',
177
+ source: getIncludeSnippet( 'metalnessmap_fragment' ),
178
+ target: 'metalnessFactor = %RESULT%;',
179
+ inclusionType: 'append'
180
+ } ) );
181
+
182
+ }
183
+
184
+ if ( material.roughnessNode && material.roughnessNode.isNode ) {
185
+
186
+ this.addSlot( 'fragment', new SlotNode( {
187
+ node: material.roughnessNode,
188
+ nodeType: 'float',
189
+ source: getIncludeSnippet( 'roughnessmap_fragment' ),
190
+ target: 'roughnessFactor = %RESULT%;',
191
+ inclusionType: 'append'
192
+ } ) );
193
+
194
+ }
195
+
196
+ if ( material.isMeshPhysicalNodeMaterial ) {
197
+
198
+ if ( material.clearcoatNode && material.clearcoatNode.isNode ) {
199
+
200
+ this.addSlot( 'fragment', new SlotNode( {
201
+ node: material.clearcoatNode,
202
+ nodeType: 'float',
203
+ source: 'material.clearcoat = clearcoat;',
204
+ target: 'material.clearcoat = %RESULT%;'
205
+ } ) );
206
+
207
+ if ( material.clearcoatRoughnessNode && material.clearcoatRoughnessNode.isNode ) {
208
+
209
+ this.addSlot( 'fragment', new SlotNode( {
210
+ node: material.clearcoatRoughnessNode,
211
+ nodeType: 'float',
212
+ source: 'material.clearcoatRoughness = clearcoatRoughness;',
213
+ target: 'material.clearcoatRoughness = %RESULT%;'
214
+ } ) );
215
+
216
+ }
217
+
218
+ if ( material.clearcoatNormalNode && material.clearcoatNormalNode.isNode ) {
219
+
220
+ this.addSlot( 'fragment', new SlotNode( {
221
+ node: material.clearcoatNormalNode,
222
+ nodeType: 'vec3',
223
+ source: 'vec3 clearcoatNormal = geometryNormal;',
224
+ target: 'vec3 clearcoatNormal = %RESULT%;'
225
+ } ) );
226
+
227
+ }
228
+
229
+ material.defines.USE_CLEARCOAT = '';
230
+
231
+ } else {
232
+
233
+ delete material.defines.USE_CLEARCOAT;
234
+
235
+ }
236
+
237
+ if ( material.sheenNode && material.sheenNode.isNode ) {
238
+
239
+ this.addSlot( 'fragment', new SlotNode( {
240
+ node: material.sheenNode,
241
+ nodeType: 'vec3',
242
+ source: 'material.sheenColor = sheenColor;',
243
+ target: 'material.sheenColor = %RESULT%;'
244
+ } ) );
245
+
246
+ if ( material.sheenRoughnessNode && material.sheenRoughnessNode.isNode ) {
247
+
248
+ this.addSlot( 'fragment', new SlotNode( {
249
+ node: material.sheenRoughnessNode,
250
+ nodeType: 'float',
251
+ source: 'material.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );',
252
+ target: 'material.sheenRoughness = clamp( %RESULT%, 0.07, 1.0 );'
253
+ } ) );
254
+
255
+ }
256
+
257
+ material.defines.USE_SHEEN = '';
258
+
259
+ } else {
260
+
261
+ delete material.defines.USE_SHEEN;
262
+
263
+ }
264
+
265
+ if ( material.iridescenceNode && material.iridescenceNode.isNode ) {
266
+
267
+ this.addSlot( 'fragment', new SlotNode( {
268
+ node: material.iridescenceNode,
269
+ nodeType: 'float',
270
+ source: 'material.iridescence = iridescence;',
271
+ target: 'material.iridescence = %RESULT%;'
272
+ } ) );
273
+
274
+ if ( material.iridescenceIORNode && material.iridescenceIORNode.isNode ) {
275
+
276
+ this.addSlot( 'fragment', new SlotNode( {
277
+ node: material.iridescenceIORNode,
278
+ nodeType: 'float',
279
+ source: 'material.iridescenceIOR = iridescenceIOR;',
280
+ target: 'material.iridescenceIOR = %RESULT%;'
281
+ } ) );
282
+
283
+ }
284
+
285
+ if ( material.iridescenceThicknessNode && material.iridescenceThicknessNode.isNode ) {
286
+
287
+ this.addSlot( 'fragment', new SlotNode( {
288
+ node: material.iridescenceThicknessNode,
289
+ nodeType: 'float',
290
+ source: 'material.iridescenceThickness = iridescenceThicknessMaximum;',
291
+ target: 'material.iridescenceThickness = %RESULT%;'
292
+ } ) );
293
+
294
+ }
295
+
296
+ material.defines.USE_IRIDESCENCE = '';
297
+
298
+ } else {
299
+
300
+ delete material.defines.USE_IRIDESCENCE;
301
+
302
+ }
303
+
304
+ if ( material.iorNode && material.iorNode.isNode ) {
305
+
306
+ this.addSlot( 'fragment', new SlotNode( {
307
+ node: material.iorNode,
308
+ nodeType: 'float',
309
+ source: 'material.ior = ior;',
310
+ target: 'material.ior = %RESULT%;'
311
+ } ) );
312
+
313
+ }
314
+
315
+ if ( material.specularColorNode && material.specularColorNode.isNode ) {
316
+
317
+ this.addSlot( 'fragment', new SlotNode( {
318
+ node: material.specularColorNode,
319
+ nodeType: 'vec3',
320
+ source: 'vec3 specularColorFactor = specularColor;',
321
+ target: 'vec3 specularColorFactor = %RESULT%;'
322
+ } ) );
323
+
324
+ }
325
+
326
+ if ( material.specularIntensityNode && material.specularIntensityNode.isNode ) {
327
+
328
+ this.addSlot( 'fragment', new SlotNode( {
329
+ node: material.specularIntensityNode,
330
+ nodeType: 'float',
331
+ source: 'float specularIntensityFactor = specularIntensity;',
332
+ target: 'float specularIntensityFactor = %RESULT%;'
333
+ } ) );
334
+
335
+ }
336
+
337
+ if ( material.transmissionNode && material.transmissionNode.isNode ) {
338
+
339
+ this.addSlot( 'fragment', new SlotNode( {
340
+ node: material.transmissionNode,
341
+ nodeType: 'float',
342
+ source: 'material.transmission = transmission;',
343
+ target: 'material.transmission = %RESULT%;'
344
+ } ) );
345
+
346
+ if ( material.thicknessNode && material.thicknessNode.isNode ) {
347
+
348
+ this.addSlot( 'fragment', new SlotNode( {
349
+ node: material.thicknessNode,
350
+ nodeType: 'float',
351
+ source: 'material.thickness = thickness;',
352
+ target: 'material.thickness = %RESULT%;'
353
+ } ) );
354
+
355
+ }
356
+
357
+ if ( material.attenuationDistanceNode && material.attenuationDistanceNode.isNode ) {
358
+
359
+ this.addSlot( 'fragment', new SlotNode( {
360
+ node: material.attenuationDistanceNode,
361
+ nodeType: 'float',
362
+ source: 'material.attenuationDistance = attenuationDistance;',
363
+ target: 'material.attenuationDistance = %RESULT%;'
364
+ } ) );
365
+
366
+ }
367
+
368
+ if ( material.attenuationColorNode && material.attenuationColorNode.isNode ) {
369
+
370
+ this.addSlot( 'fragment', new SlotNode( {
371
+ node: material.attenuationColorNode,
372
+ nodeType: 'vec3',
373
+ source: 'material.attenuationColor = attenuationColor;',
374
+ target: 'material.attenuationColor = %RESULT%;'
375
+ } ) );
376
+
377
+ }
378
+
379
+ material.transmission = 1;
380
+ material.defines.USE_TRANSMISSION = '';
381
+
382
+ } else {
383
+
384
+ material.transmission = 0;
385
+ delete material.defines.USE_TRANSMISSION;
386
+
387
+ }
388
+
389
+ }
390
+
391
+ }
392
+
393
+ //
394
+
395
+ if ( material.positionNode && material.positionNode.isNode ) {
396
+
397
+ this.addSlot( 'vertex', new SlotNode( {
398
+ node: material.positionNode,
399
+ nodeType: 'vec3',
400
+ source: getIncludeSnippet( 'begin_vertex' ),
401
+ target: 'transformed = %RESULT%;',
402
+ inclusionType: 'append'
403
+ } ) );
404
+
405
+ }
406
+
407
+ if ( material.sizeNode && material.sizeNode.isNode ) {
408
+
409
+ this.addSlot( 'vertex', new SlotNode( {
410
+ node: material.sizeNode,
411
+ nodeType: 'float',
412
+ source: 'gl_PointSize = size;',
413
+ target: 'gl_PointSize = %RESULT%;'
414
+ } ) );
415
+
416
+ }
417
+
418
+ }
419
+
420
+ getTexture( texture, textureProperty, uvSnippet ) {
421
+
422
+ if ( texture.isTextureCube ) {
423
+
424
+ return `textureCube( ${textureProperty}, ${uvSnippet} )`;
425
+
426
+ } else {
427
+
428
+ return `texture2D( ${textureProperty}, ${uvSnippet} )`;
429
+
430
+ }
431
+
432
+ }
433
+
434
+ getTextureBias( texture, textureProperty, uvSnippet, biasSnippet ) {
435
+
436
+ if ( this.material.extensions !== undefined ) this.material.extensions.shaderTextureLOD = true;
437
+
438
+ return `textureLod( ${textureProperty}, ${uvSnippet}, ${biasSnippet} )`;
439
+
440
+ }
441
+
442
+ getUniforms( shaderStage ) {
443
+
444
+ const uniforms = this.uniforms[ shaderStage ];
445
+
446
+ let output = '';
447
+
448
+ for ( const uniform of uniforms ) {
449
+
450
+ if ( /^(modelViewMatrix|projectionMatrix)$/.test( uniform.name ) )
451
+ continue;
452
+
453
+ let snippet = null;
454
+
455
+ if ( uniform.type === 'texture' ) {
456
+
457
+ snippet = `sampler2D ${uniform.name}; `;
458
+
459
+ } else if ( uniform.type === 'cubeTexture' ) {
460
+
461
+ snippet = `samplerCube ${uniform.name}; `;
462
+
463
+ } else {
464
+
465
+ const vectorType = this.getVectorType( uniform.type );
466
+
467
+ snippet = `${vectorType} ${uniform.name}; `;
468
+
469
+ }
470
+
471
+ const precision = uniform.node.precision;
472
+
473
+ if ( precision !== null ) {
474
+
475
+ snippet = 'uniform ' + precisionLib[ precision ] + ' ' + snippet;
476
+
477
+ } else {
478
+
479
+ snippet = 'uniform ' + snippet;
480
+
481
+ }
482
+
483
+ output += snippet;
484
+
485
+ }
486
+
487
+ return output;
488
+
489
+ }
490
+
491
+ getAttributes( shaderStage ) {
492
+
493
+ let snippet = '';
494
+
495
+ if ( shaderStage === 'vertex' ) {
496
+
497
+ const attributes = this.attributes;
498
+
499
+ for ( const attribute of attributes ) {
500
+
501
+ // ignore common attributes to prevent redefinitions
502
+ if ( /^(position|normal|uv\d?)$/.test( attribute.name ) )
503
+ continue;
504
+
505
+ snippet += `attribute ${attribute.type} ${attribute.name}; `;
506
+
507
+ }
508
+
509
+ }
510
+
511
+ return snippet;
512
+
513
+ }
514
+
515
+ getVaryings( shaderStage ) {
516
+
517
+ let snippet = '';
518
+
519
+ const varyings = this.varyings;
520
+
521
+ if ( shaderStage === 'vertex' ) {
522
+
523
+ for ( const varying of varyings ) {
524
+
525
+ snippet += `${varying.needsInterpolation ? 'varying' : '/*varying*/'} ${varying.type} ${varying.name}; `;
526
+
527
+ }
528
+
529
+ } else if ( shaderStage === 'fragment' ) {
530
+
531
+ for ( const varying of varyings ) {
532
+
533
+ if ( varying.needsInterpolation ) {
534
+
535
+ snippet += `varying ${varying.type} ${varying.name}; `;
536
+
537
+ }
538
+
539
+ }
540
+
541
+ }
542
+
543
+ return snippet;
544
+
545
+ }
546
+
547
+ addCode( shaderStage, source, code, scope = this ) {
548
+
549
+ const shaderProperty = getShaderStageProperty( shaderStage );
550
+
551
+ let snippet = scope[ shaderProperty ];
552
+
553
+ const index = snippet.indexOf( source );
554
+
555
+ if ( index !== - 1 ) {
556
+
557
+ const start = snippet.substring( 0, index + source.length );
558
+ const end = snippet.substring( index + source.length );
559
+
560
+ snippet = `${start}\n${code}\n${end}`;
561
+
562
+ }
563
+
564
+ scope[ shaderProperty ] = snippet;
565
+
566
+ }
567
+
568
+ replaceCode( shaderStage, source, target, scope = this ) {
569
+
570
+ const shaderProperty = getShaderStageProperty( shaderStage );
571
+
572
+ scope[ shaderProperty ] = scope[ shaderProperty ].replaceAll( source, target );
573
+
574
+ }
575
+
576
+ getVertexIndex() {
577
+
578
+ return 'gl_VertexID';
579
+
580
+ }
581
+
582
+ getFrontFacing() {
583
+
584
+ return 'gl_FrontFacing';
585
+
586
+ }
587
+
588
+ getFragCoord() {
589
+
590
+ return 'gl_FragCoord';
591
+
592
+ }
593
+
594
+ isFlipY() {
595
+
596
+ return true;
597
+
598
+ }
599
+
600
+ buildCode() {
601
+
602
+ const shaderData = {};
603
+
604
+ for ( const shaderStage of defaultShaderStages ) {
605
+
606
+ const uniforms = this.getUniforms( shaderStage );
607
+ const attributes = this.getAttributes( shaderStage );
608
+ const varyings = this.getVaryings( shaderStage );
609
+ const vars = this.getVars( shaderStage );
610
+ const codes = this.getCodes( shaderStage );
611
+
612
+ shaderData[ shaderStage ] = `${this.getSignature()}
613
+ // <node_builder>
614
+
615
+ // uniforms
616
+ ${uniforms}
617
+
618
+ // attributes
619
+ ${attributes}
620
+
621
+ // varyings
622
+ ${varyings}
623
+
624
+ // vars
625
+ ${vars}
626
+
627
+ // codes
628
+ ${codes}
629
+
630
+ // </node_builder>
631
+
632
+ ${this.shader[ getShaderStageProperty( shaderStage ) ]}
633
+ `;
634
+
635
+ }
636
+
637
+ this.vertexShader = shaderData.vertex;
638
+ this.fragmentShader = shaderData.fragment;
639
+
640
+ }
641
+
642
+ build() {
643
+
644
+ super.build();
645
+
646
+ this._addSnippets();
647
+ this._addUniforms();
648
+
649
+ this._updateUniforms();
650
+
651
+ this.shader.vertexShader = this.vertexShader;
652
+ this.shader.fragmentShader = this.fragmentShader;
653
+
654
+ return this;
655
+
656
+ }
657
+
658
+ _parseInclude( shaderStage, ...includes ) {
659
+
660
+ for ( const name of includes ) {
661
+
662
+ const includeSnippet = getIncludeSnippet( name );
663
+ const code = ShaderChunk[ name ];
664
+
665
+ const shaderProperty = getShaderStageProperty( shaderStage );
666
+
667
+ this.shader[ shaderProperty ] = this.shader[ shaderProperty ].replaceAll( includeSnippet, code );
668
+
669
+ }
670
+
671
+ }
672
+
673
+ _sortSlotsToFlow() {
674
+
675
+ for ( const shaderStage of defaultShaderStages ) {
676
+
677
+ const sourceCode = this.shader[ getShaderStageProperty( shaderStage ) ];
678
+
679
+ const slots = this.slots[ shaderStage ].sort( ( slotA, slotB ) => {
680
+
681
+ return sourceCode.indexOf( slotA.source ) > sourceCode.indexOf( slotB.source ) ? 1 : - 1;
682
+
683
+ } );
684
+
685
+ for ( const slotNode of slots ) {
686
+
687
+ this.addFlow( shaderStage, slotNode );
688
+
689
+ }
690
+
691
+ }
692
+
693
+ }
694
+
695
+ _addSnippets() {
696
+
697
+ for ( const shaderStage of defaultShaderStages ) {
698
+
699
+ for ( const slotNode of this.slots[ shaderStage ] ) {
700
+
701
+ const flowData = this.getFlowData( slotNode/*, shaderStage*/ );
702
+
703
+ const inclusionType = slotNode.inclusionType;
704
+ const source = slotNode.source;
705
+ const target = flowData.code + '\n\t' + slotNode.target.replace( '%RESULT%', flowData.result );
706
+
707
+ if ( inclusionType === 'append' ) {
708
+
709
+ this.addCode( shaderStage, source, target );
710
+
711
+ } else if ( inclusionType === 'replace' ) {
712
+
713
+ this.replaceCode( shaderStage, source, target );
714
+
715
+ } else {
716
+
717
+ console.warn( `Inclusion type "${ inclusionType }" not compatible.` );
718
+
719
+ }
720
+
721
+ }
722
+
723
+ this.addCode(
724
+ shaderStage,
725
+ 'main() {',
726
+ '\n\t' + this.flowCode[ shaderStage ]
727
+ );
728
+
729
+ }
730
+
731
+ }
732
+
733
+ _addUniforms() {
734
+
735
+ for ( const shaderStage of defaultShaderStages ) {
736
+
737
+ // uniforms
738
+
739
+ for ( const uniform of this.uniforms[ shaderStage ] ) {
740
+
741
+ this.shader.uniforms[ uniform.name ] = uniform;
742
+
743
+ }
744
+
745
+ }
746
+
747
+ }
748
+
749
+ _updateUniforms() {
750
+
751
+ nodeFrame.object = this.object;
752
+ nodeFrame.renderer = this.renderer;
753
+
754
+ for ( const node of this.updateNodes ) {
755
+
756
+ nodeFrame.updateNode( node );
757
+
758
+ }
759
+
760
+ }
761
+
762
+ }
763
+
764
+ export { WebGLNodeBuilder };