@anov/3d 0.0.1 → 0.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (570) hide show
  1. package/README.md +142 -1
  2. package/dist/core/camera.d.ts +31 -4
  3. package/dist/core/camera.js +62 -52
  4. package/dist/core/control/transformControls.d.ts +12 -0
  5. package/dist/core/control/transformControls.js +72 -0
  6. package/dist/core/cssRenderer.d.ts +17 -0
  7. package/dist/core/cssRenderer.js +36 -0
  8. package/dist/core/global/global.d.ts +27 -0
  9. package/dist/core/global/global.js +72 -0
  10. package/dist/core/global/globalControl.d.ts +17 -0
  11. package/dist/core/global/globalControl.js +62 -0
  12. package/dist/core/group.d.ts +51 -6
  13. package/dist/core/group.js +124 -16
  14. package/dist/core/line.d.ts +13 -0
  15. package/dist/core/line.js +83 -0
  16. package/dist/core/mesh.d.ts +12 -7
  17. package/dist/core/mesh.js +57 -56
  18. package/dist/core/model.d.ts +11 -3
  19. package/dist/core/model.js +34 -7
  20. package/dist/core/scene.d.ts +84 -25
  21. package/dist/core/scene.js +207 -53
  22. package/dist/core/use/useScene.d.ts +10 -0
  23. package/dist/core/use/useScene.js +14 -0
  24. package/dist/core/use/useframe.d.ts +6 -0
  25. package/dist/core/use/useframe.js +11 -0
  26. package/dist/export.d.ts +41 -0
  27. package/dist/export.js +37 -0
  28. package/dist/index.d.ts +3 -6
  29. package/dist/index.js +5 -6
  30. package/dist/threeCell.d.ts +8 -0
  31. package/dist/threeCell.js +16 -0
  32. package/dist/type.d.ts +4 -3
  33. package/dist/utils/createElement.d.ts +103 -0
  34. package/dist/utils/createElement.js +145 -0
  35. package/dist/utils/createLabel.d.ts +2 -0
  36. package/dist/utils/createLabel.js +4 -0
  37. package/dist/utils/index.d.ts +36 -0
  38. package/dist/utils/index.js +76 -0
  39. package/dist/utils/line.d.ts +0 -0
  40. package/dist/utils/line.js +0 -0
  41. package/dist/utils/move.d.ts +48 -0
  42. package/dist/utils/move.js +149 -0
  43. package/examples/fonts/LICENSE +13 -0
  44. package/examples/fonts/README.md +11 -0
  45. package/examples/fonts/droid/NOTICE +190 -0
  46. package/examples/fonts/droid/README.txt +18 -0
  47. package/examples/fonts/droid/droid_sans_bold.typeface.json +1 -0
  48. package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +1 -0
  49. package/examples/fonts/droid/droid_sans_regular.typeface.json +1 -0
  50. package/examples/fonts/droid/droid_serif_bold.typeface.json +1 -0
  51. package/examples/fonts/droid/droid_serif_regular.typeface.json +1 -0
  52. package/examples/fonts/gentilis_bold.typeface.json +1 -0
  53. package/examples/fonts/gentilis_regular.typeface.json +1 -0
  54. package/examples/fonts/helvetiker_bold.typeface.json +1 -0
  55. package/examples/fonts/helvetiker_regular.typeface.json +1 -0
  56. package/examples/fonts/optimer_bold.typeface.json +1 -0
  57. package/examples/fonts/optimer_regular.typeface.json +1 -0
  58. package/examples/fonts/ttf/README.md +9 -0
  59. package/examples/fonts/ttf/kenpixel.ttf +0 -0
  60. package/examples/jsm/animation/AnimationClipCreator.js +116 -0
  61. package/examples/jsm/animation/CCDIKSolver.js +482 -0
  62. package/examples/jsm/animation/MMDAnimationHelper.js +1207 -0
  63. package/examples/jsm/animation/MMDPhysics.js +1406 -0
  64. package/examples/jsm/cameras/CinematicCamera.js +208 -0
  65. package/examples/jsm/capabilities/WebGL.js +91 -0
  66. package/examples/jsm/capabilities/WebGPU.js +53 -0
  67. package/examples/jsm/controls/ArcballControls.js +3224 -0
  68. package/examples/jsm/controls/DragControls.js +220 -0
  69. package/examples/jsm/controls/FirstPersonControls.js +325 -0
  70. package/examples/jsm/controls/FlyControls.js +300 -0
  71. package/examples/jsm/controls/MapControls.js +28 -0
  72. package/examples/jsm/controls/OrbitControls.js +1388 -0
  73. package/examples/jsm/controls/PointerLockControls.js +162 -0
  74. package/examples/jsm/controls/TrackballControls.js +828 -0
  75. package/examples/jsm/controls/TransformControls.js +1557 -0
  76. package/examples/jsm/csm/CSM.js +384 -0
  77. package/examples/jsm/csm/CSMFrustum.js +152 -0
  78. package/examples/jsm/csm/CSMHelper.js +193 -0
  79. package/examples/jsm/csm/CSMShader.js +252 -0
  80. package/examples/jsm/curves/CurveExtras.js +422 -0
  81. package/examples/jsm/curves/NURBSCurve.js +80 -0
  82. package/examples/jsm/curves/NURBSSurface.js +52 -0
  83. package/examples/jsm/curves/NURBSUtils.js +487 -0
  84. package/examples/jsm/effects/AnaglyphEffect.js +154 -0
  85. package/examples/jsm/effects/AsciiEffect.js +263 -0
  86. package/examples/jsm/effects/OutlineEffect.js +539 -0
  87. package/examples/jsm/effects/ParallaxBarrierEffect.js +119 -0
  88. package/examples/jsm/effects/PeppersGhostEffect.js +153 -0
  89. package/examples/jsm/effects/StereoEffect.js +55 -0
  90. package/examples/jsm/environments/DebugEnvironment.js +52 -0
  91. package/examples/jsm/environments/RoomEnvironment.js +148 -0
  92. package/examples/jsm/exporters/DRACOExporter.js +267 -0
  93. package/examples/jsm/exporters/EXRExporter.js +501 -0
  94. package/examples/jsm/exporters/GLTFExporter.js +3161 -0
  95. package/examples/jsm/exporters/KTX2Exporter.js +292 -0
  96. package/examples/jsm/exporters/MMDExporter.js +217 -0
  97. package/examples/jsm/exporters/OBJExporter.js +284 -0
  98. package/examples/jsm/exporters/PLYExporter.js +528 -0
  99. package/examples/jsm/exporters/STLExporter.js +199 -0
  100. package/examples/jsm/exporters/USDZExporter.js +711 -0
  101. package/examples/jsm/geometries/BoxLineGeometry.js +69 -0
  102. package/examples/jsm/geometries/ConvexGeometry.js +53 -0
  103. package/examples/jsm/geometries/DecalGeometry.js +356 -0
  104. package/examples/jsm/geometries/ParametricGeometries.js +254 -0
  105. package/examples/jsm/geometries/ParametricGeometry.js +139 -0
  106. package/examples/jsm/geometries/RoundedBoxGeometry.js +155 -0
  107. package/examples/jsm/geometries/TeapotGeometry.js +704 -0
  108. package/examples/jsm/geometries/TextGeometry.js +57 -0
  109. package/examples/jsm/helpers/LightProbeHelper.js +130 -0
  110. package/examples/jsm/helpers/OctreeHelper.js +73 -0
  111. package/examples/jsm/helpers/PositionalAudioHelper.js +109 -0
  112. package/examples/jsm/helpers/RectAreaLightHelper.js +85 -0
  113. package/examples/jsm/helpers/VertexNormalsHelper.js +96 -0
  114. package/examples/jsm/helpers/VertexTangentsHelper.js +88 -0
  115. package/examples/jsm/helpers/ViewHelper.js +333 -0
  116. package/examples/jsm/interactive/HTMLMesh.js +565 -0
  117. package/examples/jsm/interactive/InteractiveGroup.js +116 -0
  118. package/examples/jsm/interactive/SelectionBox.js +227 -0
  119. package/examples/jsm/interactive/SelectionHelper.js +104 -0
  120. package/examples/jsm/libs/ammo.wasm.js +822 -0
  121. package/examples/jsm/libs/ammo.wasm.wasm +0 -0
  122. package/examples/jsm/libs/basis/README.md +46 -0
  123. package/examples/jsm/libs/basis/basis_transcoder.js +21 -0
  124. package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
  125. package/examples/jsm/libs/chevrotain.module.min.js +141 -0
  126. package/examples/jsm/libs/draco/README.md +32 -0
  127. package/examples/jsm/libs/draco/draco_decoder.js +34 -0
  128. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  129. package/examples/jsm/libs/draco/draco_encoder.js +33 -0
  130. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
  131. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
  132. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  133. package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -0
  134. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
  135. package/examples/jsm/libs/ecsy.module.js +1792 -0
  136. package/examples/jsm/libs/fflate.module.js +2474 -0
  137. package/examples/jsm/libs/ktx-parse.module.js +1 -0
  138. package/examples/jsm/libs/lil-gui.module.min.js +8 -0
  139. package/examples/jsm/libs/lottie_canvas.module.js +14844 -0
  140. package/examples/jsm/libs/meshopt_decoder.module.js +178 -0
  141. package/examples/jsm/libs/mikktspace.module.js +128 -0
  142. package/examples/jsm/libs/mmdparser.module.js +11530 -0
  143. package/examples/jsm/libs/motion-controllers.module.js +397 -0
  144. package/examples/jsm/libs/opentype.module.js +14568 -0
  145. package/examples/jsm/libs/potpack.module.js +125 -0
  146. package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -0
  147. package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +16 -0
  148. package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
  149. package/examples/jsm/libs/stats.module.js +167 -0
  150. package/examples/jsm/libs/tween.module.js +803 -0
  151. package/examples/jsm/libs/utif.module.js +1579 -0
  152. package/examples/jsm/libs/zstddec.module.js +1 -0
  153. package/examples/jsm/lights/IESSpotLight.js +25 -0
  154. package/examples/jsm/lights/LightProbeGenerator.js +252 -0
  155. package/examples/jsm/lights/RectAreaLightUniformsLib.js +79 -0
  156. package/examples/jsm/lines/Line2.js +19 -0
  157. package/examples/jsm/lines/LineGeometry.js +79 -0
  158. package/examples/jsm/lines/LineMaterial.js +702 -0
  159. package/examples/jsm/lines/LineSegments2.js +361 -0
  160. package/examples/jsm/lines/LineSegmentsGeometry.js +241 -0
  161. package/examples/jsm/lines/Wireframe.js +56 -0
  162. package/examples/jsm/lines/WireframeGeometry2.js +24 -0
  163. package/examples/jsm/loaders/3DMLoader.js +1497 -0
  164. package/examples/jsm/loaders/3MFLoader.js +1478 -0
  165. package/examples/jsm/loaders/AMFLoader.js +521 -0
  166. package/examples/jsm/loaders/BVHLoader.js +437 -0
  167. package/examples/jsm/loaders/ColladaLoader.js +4122 -0
  168. package/examples/jsm/loaders/DDSLoader.js +274 -0
  169. package/examples/jsm/loaders/DRACOLoader.js +612 -0
  170. package/examples/jsm/loaders/EXRLoader.js +2309 -0
  171. package/examples/jsm/loaders/FBXLoader.js +4142 -0
  172. package/examples/jsm/loaders/FontLoader.js +183 -0
  173. package/examples/jsm/loaders/GCodeLoader.js +261 -0
  174. package/examples/jsm/loaders/GLTFLoader.js +4576 -0
  175. package/examples/jsm/loaders/HDRCubeTextureLoader.js +115 -0
  176. package/examples/jsm/loaders/IESLoader.js +337 -0
  177. package/examples/jsm/loaders/KMZLoader.js +130 -0
  178. package/examples/jsm/loaders/KTX2Loader.js +868 -0
  179. package/examples/jsm/loaders/KTXLoader.js +176 -0
  180. package/examples/jsm/loaders/LDrawLoader.js +2464 -0
  181. package/examples/jsm/loaders/LUT3dlLoader.js +151 -0
  182. package/examples/jsm/loaders/LUTCubeLoader.js +153 -0
  183. package/examples/jsm/loaders/LWOLoader.js +1052 -0
  184. package/examples/jsm/loaders/LogLuvLoader.js +606 -0
  185. package/examples/jsm/loaders/LottieLoader.js +77 -0
  186. package/examples/jsm/loaders/MD2Loader.js +399 -0
  187. package/examples/jsm/loaders/MDDLoader.js +102 -0
  188. package/examples/jsm/loaders/MMDLoader.js +2273 -0
  189. package/examples/jsm/loaders/MTLLoader.js +567 -0
  190. package/examples/jsm/loaders/MaterialXLoader.js +734 -0
  191. package/examples/jsm/loaders/NRRDLoader.js +699 -0
  192. package/examples/jsm/loaders/OBJLoader.js +905 -0
  193. package/examples/jsm/loaders/PCDLoader.js +467 -0
  194. package/examples/jsm/loaders/PDBLoader.js +232 -0
  195. package/examples/jsm/loaders/PLYLoader.js +771 -0
  196. package/examples/jsm/loaders/PVRLoader.js +251 -0
  197. package/examples/jsm/loaders/RGBELoader.js +468 -0
  198. package/examples/jsm/loaders/RGBMLoader.js +1065 -0
  199. package/examples/jsm/loaders/STLLoader.js +403 -0
  200. package/examples/jsm/loaders/SVGLoader.js +3172 -0
  201. package/examples/jsm/loaders/TDSLoader.js +1124 -0
  202. package/examples/jsm/loaders/TGALoader.js +517 -0
  203. package/examples/jsm/loaders/TIFFLoader.js +36 -0
  204. package/examples/jsm/loaders/TTFLoader.js +214 -0
  205. package/examples/jsm/loaders/TiltLoader.js +520 -0
  206. package/examples/jsm/loaders/USDZLoader.js +633 -0
  207. package/examples/jsm/loaders/VOXLoader.js +311 -0
  208. package/examples/jsm/loaders/VRMLLoader.js +3533 -0
  209. package/examples/jsm/loaders/VTKLoader.js +1163 -0
  210. package/examples/jsm/loaders/XYZLoader.js +106 -0
  211. package/examples/jsm/loaders/lwo/IFFParser.js +1218 -0
  212. package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -0
  213. package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -0
  214. package/examples/jsm/materials/MeshGouraudMaterial.js +420 -0
  215. package/examples/jsm/math/Capsule.js +137 -0
  216. package/examples/jsm/math/ColorConverter.js +36 -0
  217. package/examples/jsm/math/ConvexHull.js +1271 -0
  218. package/examples/jsm/math/ImprovedNoise.js +71 -0
  219. package/examples/jsm/math/Lut.js +204 -0
  220. package/examples/jsm/math/MeshSurfaceSampler.js +250 -0
  221. package/examples/jsm/math/OBB.js +423 -0
  222. package/examples/jsm/math/Octree.js +462 -0
  223. package/examples/jsm/math/SimplexNoise.js +444 -0
  224. package/examples/jsm/misc/ConvexObjectBreaker.js +519 -0
  225. package/examples/jsm/misc/GPUComputationRenderer.js +446 -0
  226. package/examples/jsm/misc/Gyroscope.js +66 -0
  227. package/examples/jsm/misc/MD2Character.js +276 -0
  228. package/examples/jsm/misc/MD2CharacterComplex.js +576 -0
  229. package/examples/jsm/misc/MorphAnimMesh.js +75 -0
  230. package/examples/jsm/misc/MorphBlendMesh.js +322 -0
  231. package/examples/jsm/misc/ProgressiveLightMap.js +323 -0
  232. package/examples/jsm/misc/RollerCoaster.js +566 -0
  233. package/examples/jsm/misc/TubePainter.js +205 -0
  234. package/examples/jsm/misc/Volume.js +473 -0
  235. package/examples/jsm/misc/VolumeSlice.js +229 -0
  236. package/examples/jsm/modifiers/CurveModifier.js +326 -0
  237. package/examples/jsm/modifiers/EdgeSplitModifier.js +279 -0
  238. package/examples/jsm/modifiers/SimplifyModifier.js +525 -0
  239. package/examples/jsm/modifiers/TessellateModifier.js +307 -0
  240. package/examples/jsm/nodes/Nodes.js +171 -0
  241. package/examples/jsm/nodes/accessors/BitangentNode.js +89 -0
  242. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +99 -0
  243. package/examples/jsm/nodes/accessors/BufferNode.js +30 -0
  244. package/examples/jsm/nodes/accessors/CameraNode.js +98 -0
  245. package/examples/jsm/nodes/accessors/CubeTextureNode.js +103 -0
  246. package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +77 -0
  247. package/examples/jsm/nodes/accessors/InstanceNode.js +71 -0
  248. package/examples/jsm/nodes/accessors/MaterialNode.js +267 -0
  249. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +39 -0
  250. package/examples/jsm/nodes/accessors/ModelNode.js +34 -0
  251. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +29 -0
  252. package/examples/jsm/nodes/accessors/MorphNode.js +70 -0
  253. package/examples/jsm/nodes/accessors/NormalNode.js +96 -0
  254. package/examples/jsm/nodes/accessors/Object3DNode.js +150 -0
  255. package/examples/jsm/nodes/accessors/PointUVNode.js +26 -0
  256. package/examples/jsm/nodes/accessors/PositionNode.js +104 -0
  257. package/examples/jsm/nodes/accessors/ReferenceNode.js +72 -0
  258. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +35 -0
  259. package/examples/jsm/nodes/accessors/SceneNode.js +52 -0
  260. package/examples/jsm/nodes/accessors/SkinningNode.js +93 -0
  261. package/examples/jsm/nodes/accessors/StorageBufferNode.js +27 -0
  262. package/examples/jsm/nodes/accessors/TangentNode.js +103 -0
  263. package/examples/jsm/nodes/accessors/TextureBicubicNode.js +94 -0
  264. package/examples/jsm/nodes/accessors/TextureNode.js +271 -0
  265. package/examples/jsm/nodes/accessors/TextureSizeNode.js +35 -0
  266. package/examples/jsm/nodes/accessors/UVNode.js +47 -0
  267. package/examples/jsm/nodes/accessors/UserDataNode.js +29 -0
  268. package/examples/jsm/nodes/code/CodeNode.js +78 -0
  269. package/examples/jsm/nodes/code/ExpressionNode.js +37 -0
  270. package/examples/jsm/nodes/code/FunctionCallNode.js +96 -0
  271. package/examples/jsm/nodes/code/FunctionNode.js +127 -0
  272. package/examples/jsm/nodes/code/ScriptableNode.js +488 -0
  273. package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -0
  274. package/examples/jsm/nodes/core/ArrayUniformNode.js +26 -0
  275. package/examples/jsm/nodes/core/AttributeNode.js +102 -0
  276. package/examples/jsm/nodes/core/BypassNode.js +45 -0
  277. package/examples/jsm/nodes/core/CacheNode.js +46 -0
  278. package/examples/jsm/nodes/core/ConstNode.js +32 -0
  279. package/examples/jsm/nodes/core/ContextNode.js +61 -0
  280. package/examples/jsm/nodes/core/IndexNode.js +66 -0
  281. package/examples/jsm/nodes/core/InputNode.js +83 -0
  282. package/examples/jsm/nodes/core/LightingModel.js +15 -0
  283. package/examples/jsm/nodes/core/Node.js +454 -0
  284. package/examples/jsm/nodes/core/NodeAttribute.js +15 -0
  285. package/examples/jsm/nodes/core/NodeBuilder.js +1016 -0
  286. package/examples/jsm/nodes/core/NodeCache.js +26 -0
  287. package/examples/jsm/nodes/core/NodeCode.js +15 -0
  288. package/examples/jsm/nodes/core/NodeFrame.js +110 -0
  289. package/examples/jsm/nodes/core/NodeFunction.js +22 -0
  290. package/examples/jsm/nodes/core/NodeFunctionInput.js +17 -0
  291. package/examples/jsm/nodes/core/NodeKeywords.js +80 -0
  292. package/examples/jsm/nodes/core/NodeParser.js +11 -0
  293. package/examples/jsm/nodes/core/NodeUniform.js +28 -0
  294. package/examples/jsm/nodes/core/NodeUtils.js +212 -0
  295. package/examples/jsm/nodes/core/NodeVar.js +14 -0
  296. package/examples/jsm/nodes/core/NodeVarying.js +17 -0
  297. package/examples/jsm/nodes/core/PropertyNode.js +61 -0
  298. package/examples/jsm/nodes/core/StackNode.js +99 -0
  299. package/examples/jsm/nodes/core/TempNode.js +58 -0
  300. package/examples/jsm/nodes/core/UniformNode.js +61 -0
  301. package/examples/jsm/nodes/core/VarNode.js +87 -0
  302. package/examples/jsm/nodes/core/VaryingNode.js +69 -0
  303. package/examples/jsm/nodes/core/constants.js +27 -0
  304. package/examples/jsm/nodes/display/BlendModeNode.js +99 -0
  305. package/examples/jsm/nodes/display/BumpMapNode.js +77 -0
  306. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +100 -0
  307. package/examples/jsm/nodes/display/ColorSpaceNode.js +108 -0
  308. package/examples/jsm/nodes/display/FrontFacingNode.js +27 -0
  309. package/examples/jsm/nodes/display/NormalMapNode.js +106 -0
  310. package/examples/jsm/nodes/display/PosterizeNode.js +32 -0
  311. package/examples/jsm/nodes/display/ToneMappingNode.js +141 -0
  312. package/examples/jsm/nodes/display/ViewportDepthNode.js +69 -0
  313. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +34 -0
  314. package/examples/jsm/nodes/display/ViewportNode.js +115 -0
  315. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +31 -0
  316. package/examples/jsm/nodes/display/ViewportTextureNode.js +75 -0
  317. package/examples/jsm/nodes/fog/FogExp2Node.js +35 -0
  318. package/examples/jsm/nodes/fog/FogNode.js +37 -0
  319. package/examples/jsm/nodes/fog/FogRangeNode.js +34 -0
  320. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +40 -0
  321. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +9 -0
  322. package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +43 -0
  323. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +29 -0
  324. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +18 -0
  325. package/examples/jsm/nodes/functions/BSDF/EnvironmentBRDF.js +13 -0
  326. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +16 -0
  327. package/examples/jsm/nodes/functions/BSDF/Schlick_to_F0.js +13 -0
  328. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +20 -0
  329. package/examples/jsm/nodes/functions/PhongLightingModel.js +67 -0
  330. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +343 -0
  331. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +13 -0
  332. package/examples/jsm/nodes/functions/material/getRoughness.js +18 -0
  333. package/examples/jsm/nodes/geometry/RangeNode.js +104 -0
  334. package/examples/jsm/nodes/gpgpu/ComputeNode.js +85 -0
  335. package/examples/jsm/nodes/lighting/AONode.js +27 -0
  336. package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -0
  337. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +184 -0
  338. package/examples/jsm/nodes/lighting/DirectionalLightNode.js +40 -0
  339. package/examples/jsm/nodes/lighting/EnvironmentNode.js +191 -0
  340. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +55 -0
  341. package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -0
  342. package/examples/jsm/nodes/lighting/LightNode.js +57 -0
  343. package/examples/jsm/nodes/lighting/LightUtils.js +17 -0
  344. package/examples/jsm/nodes/lighting/LightingContextNode.js +102 -0
  345. package/examples/jsm/nodes/lighting/LightingNode.js +21 -0
  346. package/examples/jsm/nodes/lighting/LightsNode.js +128 -0
  347. package/examples/jsm/nodes/lighting/PointLightNode.js +68 -0
  348. package/examples/jsm/nodes/lighting/SpotLightNode.js +89 -0
  349. package/examples/jsm/nodes/loaders/NodeLoader.js +108 -0
  350. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +59 -0
  351. package/examples/jsm/nodes/loaders/NodeObjectLoader.js +70 -0
  352. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +28 -0
  353. package/examples/jsm/nodes/materials/Materials.js +12 -0
  354. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +27 -0
  355. package/examples/jsm/nodes/materials/MeshLambertNodeMaterial.js +34 -0
  356. package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +40 -0
  357. package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +65 -0
  358. package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +128 -0
  359. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +80 -0
  360. package/examples/jsm/nodes/materials/NodeMaterial.js +536 -0
  361. package/examples/jsm/nodes/materials/PointsNodeMaterial.js +49 -0
  362. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +103 -0
  363. package/examples/jsm/nodes/materialx/DISCLAIMER.md +199 -0
  364. package/examples/jsm/nodes/materialx/MaterialXNodes.js +68 -0
  365. package/examples/jsm/nodes/materialx/lib/mx_hsv.js +56 -0
  366. package/examples/jsm/nodes/materialx/lib/mx_noise.js +618 -0
  367. package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +19 -0
  368. package/examples/jsm/nodes/math/CondNode.js +86 -0
  369. package/examples/jsm/nodes/math/MathNode.js +359 -0
  370. package/examples/jsm/nodes/math/OperatorNode.js +269 -0
  371. package/examples/jsm/nodes/parsers/GLSLNodeFunction.js +152 -0
  372. package/examples/jsm/nodes/parsers/GLSLNodeParser.js +14 -0
  373. package/examples/jsm/nodes/procedural/CheckerNode.js +42 -0
  374. package/examples/jsm/nodes/shadernode/ShaderNode.js +420 -0
  375. package/examples/jsm/nodes/utils/ArrayElementNode.js +33 -0
  376. package/examples/jsm/nodes/utils/ConvertNode.js +65 -0
  377. package/examples/jsm/nodes/utils/DiscardNode.js +26 -0
  378. package/examples/jsm/nodes/utils/EquirectUVNode.js +33 -0
  379. package/examples/jsm/nodes/utils/JoinNode.js +51 -0
  380. package/examples/jsm/nodes/utils/LoopNode.js +186 -0
  381. package/examples/jsm/nodes/utils/MatcapUVNode.js +30 -0
  382. package/examples/jsm/nodes/utils/MaxMipLevelNode.js +46 -0
  383. package/examples/jsm/nodes/utils/OscNode.js +81 -0
  384. package/examples/jsm/nodes/utils/PackingNode.js +55 -0
  385. package/examples/jsm/nodes/utils/RemapNode.js +42 -0
  386. package/examples/jsm/nodes/utils/RotateUVNode.js +43 -0
  387. package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +37 -0
  388. package/examples/jsm/nodes/utils/SplitNode.js +104 -0
  389. package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +41 -0
  390. package/examples/jsm/nodes/utils/TimerNode.js +94 -0
  391. package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +62 -0
  392. package/examples/jsm/objects/GroundProjectedSkybox.js +172 -0
  393. package/examples/jsm/objects/Lensflare.js +377 -0
  394. package/examples/jsm/objects/MarchingCubes.js +1176 -0
  395. package/examples/jsm/objects/Reflector.js +264 -0
  396. package/examples/jsm/objects/ReflectorForSSRPass.js +349 -0
  397. package/examples/jsm/objects/Refractor.js +324 -0
  398. package/examples/jsm/objects/ShadowMesh.js +80 -0
  399. package/examples/jsm/objects/Sky.js +219 -0
  400. package/examples/jsm/objects/Water.js +330 -0
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  402. package/examples/jsm/offscreen/jank.js +45 -0
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  404. package/examples/jsm/offscreen/scene.js +86 -0
  405. package/examples/jsm/physics/AmmoPhysics.js +285 -0
  406. package/examples/jsm/physics/RapierPhysics.js +199 -0
  407. package/examples/jsm/postprocessing/AfterimagePass.js +104 -0
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  409. package/examples/jsm/postprocessing/BokehPass.js +140 -0
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  414. package/examples/jsm/postprocessing/FilmPass.js +66 -0
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  424. package/examples/jsm/postprocessing/SAOPass.js +411 -0
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  426. package/examples/jsm/postprocessing/SSAARenderPass.js +228 -0
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  428. package/examples/jsm/postprocessing/SSRPass.js +641 -0
  429. package/examples/jsm/postprocessing/SavePass.js +79 -0
  430. package/examples/jsm/postprocessing/ShaderPass.js +77 -0
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  432. package/examples/jsm/postprocessing/TexturePass.js +67 -0
  433. package/examples/jsm/postprocessing/UnrealBloomPass.js +415 -0
  434. package/examples/jsm/renderers/CSS2DRenderer.js +215 -0
  435. package/examples/jsm/renderers/CSS3DRenderer.js +335 -0
  436. package/examples/jsm/renderers/Projector.js +918 -0
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  450. package/examples/jsm/renderers/common/DataMap.js +54 -0
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  462. package/examples/jsm/renderers/common/RenderPipeline.js +16 -0
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  466. package/examples/jsm/renderers/common/StorageBuffer.js +17 -0
  467. package/examples/jsm/renderers/common/Textures.js +218 -0
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  469. package/examples/jsm/renderers/common/UniformBuffer.js +15 -0
  470. package/examples/jsm/renderers/common/UniformsGroup.js +299 -0
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  481. package/examples/jsm/renderers/webgpu/nodes/WGSLNodeBuilder.js +902 -0
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  487. package/examples/jsm/renderers/webgpu/utils/WebGPUPipelineUtils.js +533 -0
  488. package/examples/jsm/renderers/webgpu/utils/WebGPUTextureMipmapUtils.js +163 -0
  489. package/examples/jsm/renderers/webgpu/utils/WebGPUTextureUtils.js +964 -0
  490. package/examples/jsm/renderers/webgpu/utils/WebGPUUtils.js +92 -0
  491. package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +87 -0
  492. package/examples/jsm/shaders/AfterimageShader.js +56 -0
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  494. package/examples/jsm/shaders/BleachBypassShader.js +62 -0
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  497. package/examples/jsm/shaders/BokehShader2.js +393 -0
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  568. package/examples/jsm/webxr/XRPlanes.js +100 -0
  569. package/lib/3d.min.js +1 -0
  570. package/package.json +25 -12
@@ -0,0 +1,519 @@
1
+ import {
2
+ Line3,
3
+ Mesh,
4
+ Plane,
5
+ Vector3
6
+ } from 'three';
7
+ import { ConvexGeometry } from '../geometries/ConvexGeometry.js';
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+
9
+ /**
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+ * @fileoverview This class can be used to subdivide a convex Geometry object into pieces.
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+ *
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+ * Usage:
13
+ *
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+ * Use the function prepareBreakableObject to prepare a Mesh object to be broken.
15
+ *
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+ * Then, call the various functions to subdivide the object (subdivideByImpact, cutByPlane)
17
+ *
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+ * Sub-objects that are product of subdivision don't need prepareBreakableObject to be called on them.
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+ *
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+ * Requisites for the object:
21
+ *
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+ * - Mesh object must have a buffer geometry and a material
23
+ *
24
+ * - Vertex normals must be planar (not smoothed)
25
+ *
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+ * - The geometry must be convex (this is not checked in the library). You can create convex
27
+ * geometries with ConvexGeometry. The BoxGeometry, SphereGeometry and other convex primitives
28
+ * can also be used.
29
+ *
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+ * Note: This lib adds member variables to object's userData member (see prepareBreakableObject function)
31
+ * Use with caution and read the code when using with other libs.
32
+ *
33
+ * @param {double} minSizeForBreak Min size a debris can have to break.
34
+ * @param {double} smallDelta Max distance to consider that a point belongs to a plane.
35
+ *
36
+ */
37
+
38
+ const _v1 = new Vector3();
39
+
40
+ class ConvexObjectBreaker {
41
+
42
+ constructor( minSizeForBreak = 1.4, smallDelta = 0.0001 ) {
43
+
44
+ this.minSizeForBreak = minSizeForBreak;
45
+ this.smallDelta = smallDelta;
46
+
47
+ this.tempLine1 = new Line3();
48
+ this.tempPlane1 = new Plane();
49
+ this.tempPlane2 = new Plane();
50
+ this.tempPlane_Cut = new Plane();
51
+ this.tempCM1 = new Vector3();
52
+ this.tempCM2 = new Vector3();
53
+ this.tempVector3 = new Vector3();
54
+ this.tempVector3_2 = new Vector3();
55
+ this.tempVector3_3 = new Vector3();
56
+ this.tempVector3_P0 = new Vector3();
57
+ this.tempVector3_P1 = new Vector3();
58
+ this.tempVector3_P2 = new Vector3();
59
+ this.tempVector3_N0 = new Vector3();
60
+ this.tempVector3_N1 = new Vector3();
61
+ this.tempVector3_AB = new Vector3();
62
+ this.tempVector3_CB = new Vector3();
63
+ this.tempResultObjects = { object1: null, object2: null };
64
+
65
+ this.segments = [];
66
+ const n = 30 * 30;
67
+ for ( let i = 0; i < n; i ++ ) this.segments[ i ] = false;
68
+
69
+ }
70
+
71
+ prepareBreakableObject( object, mass, velocity, angularVelocity, breakable ) {
72
+
73
+ // object is a Object3d (normally a Mesh), must have a buffer geometry, and it must be convex.
74
+ // Its material property is propagated to its children (sub-pieces)
75
+ // mass must be > 0
76
+
77
+ const userData = object.userData;
78
+ userData.mass = mass;
79
+ userData.velocity = velocity.clone();
80
+ userData.angularVelocity = angularVelocity.clone();
81
+ userData.breakable = breakable;
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+
83
+ }
84
+
85
+ /*
86
+ * @param {int} maxRadialIterations Iterations for radial cuts.
87
+ * @param {int} maxRandomIterations Max random iterations for not-radial cuts
88
+ *
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+ * Returns the array of pieces
90
+ */
91
+ subdivideByImpact( object, pointOfImpact, normal, maxRadialIterations, maxRandomIterations ) {
92
+
93
+ const debris = [];
94
+
95
+ const tempPlane1 = this.tempPlane1;
96
+ const tempPlane2 = this.tempPlane2;
97
+
98
+ this.tempVector3.addVectors( pointOfImpact, normal );
99
+ tempPlane1.setFromCoplanarPoints( pointOfImpact, object.position, this.tempVector3 );
100
+
101
+ const maxTotalIterations = maxRandomIterations + maxRadialIterations;
102
+
103
+ const scope = this;
104
+
105
+ function subdivideRadial( subObject, startAngle, endAngle, numIterations ) {
106
+
107
+ if ( Math.random() < numIterations * 0.05 || numIterations > maxTotalIterations ) {
108
+
109
+ debris.push( subObject );
110
+
111
+ return;
112
+
113
+ }
114
+
115
+ let angle = Math.PI;
116
+
117
+ if ( numIterations === 0 ) {
118
+
119
+ tempPlane2.normal.copy( tempPlane1.normal );
120
+ tempPlane2.constant = tempPlane1.constant;
121
+
122
+ } else {
123
+
124
+ if ( numIterations <= maxRadialIterations ) {
125
+
126
+ angle = ( endAngle - startAngle ) * ( 0.2 + 0.6 * Math.random() ) + startAngle;
127
+
128
+ // Rotate tempPlane2 at impact point around normal axis and the angle
129
+ scope.tempVector3_2.copy( object.position ).sub( pointOfImpact ).applyAxisAngle( normal, angle ).add( pointOfImpact );
130
+ tempPlane2.setFromCoplanarPoints( pointOfImpact, scope.tempVector3, scope.tempVector3_2 );
131
+
132
+ } else {
133
+
134
+ angle = ( ( 0.5 * ( numIterations & 1 ) ) + 0.2 * ( 2 - Math.random() ) ) * Math.PI;
135
+
136
+ // Rotate tempPlane2 at object position around normal axis and the angle
137
+ scope.tempVector3_2.copy( pointOfImpact ).sub( subObject.position ).applyAxisAngle( normal, angle ).add( subObject.position );
138
+ scope.tempVector3_3.copy( normal ).add( subObject.position );
139
+ tempPlane2.setFromCoplanarPoints( subObject.position, scope.tempVector3_3, scope.tempVector3_2 );
140
+
141
+ }
142
+
143
+ }
144
+
145
+ // Perform the cut
146
+ scope.cutByPlane( subObject, tempPlane2, scope.tempResultObjects );
147
+
148
+ const obj1 = scope.tempResultObjects.object1;
149
+ const obj2 = scope.tempResultObjects.object2;
150
+
151
+ if ( obj1 ) {
152
+
153
+ subdivideRadial( obj1, startAngle, angle, numIterations + 1 );
154
+
155
+ }
156
+
157
+ if ( obj2 ) {
158
+
159
+ subdivideRadial( obj2, angle, endAngle, numIterations + 1 );
160
+
161
+ }
162
+
163
+ }
164
+
165
+ subdivideRadial( object, 0, 2 * Math.PI, 0 );
166
+
167
+ return debris;
168
+
169
+ }
170
+
171
+ cutByPlane( object, plane, output ) {
172
+
173
+ // Returns breakable objects in output.object1 and output.object2 members, the resulting 2 pieces of the cut.
174
+ // object2 can be null if the plane doesn't cut the object.
175
+ // object1 can be null only in case of internal error
176
+ // Returned value is number of pieces, 0 for error.
177
+
178
+ const geometry = object.geometry;
179
+ const coords = geometry.attributes.position.array;
180
+ const normals = geometry.attributes.normal.array;
181
+
182
+ const numPoints = coords.length / 3;
183
+ let numFaces = numPoints / 3;
184
+
185
+ let indices = geometry.getIndex();
186
+
187
+ if ( indices ) {
188
+
189
+ indices = indices.array;
190
+ numFaces = indices.length / 3;
191
+
192
+ }
193
+
194
+ function getVertexIndex( faceIdx, vert ) {
195
+
196
+ // vert = 0, 1 or 2.
197
+
198
+ const idx = faceIdx * 3 + vert;
199
+
200
+ return indices ? indices[ idx ] : idx;
201
+
202
+ }
203
+
204
+ const points1 = [];
205
+ const points2 = [];
206
+
207
+ const delta = this.smallDelta;
208
+
209
+ // Reset segments mark
210
+ const numPointPairs = numPoints * numPoints;
211
+ for ( let i = 0; i < numPointPairs; i ++ ) this.segments[ i ] = false;
212
+
213
+ const p0 = this.tempVector3_P0;
214
+ const p1 = this.tempVector3_P1;
215
+ const n0 = this.tempVector3_N0;
216
+ const n1 = this.tempVector3_N1;
217
+
218
+ // Iterate through the faces to mark edges shared by coplanar faces
219
+ for ( let i = 0; i < numFaces - 1; i ++ ) {
220
+
221
+ const a1 = getVertexIndex( i, 0 );
222
+ const b1 = getVertexIndex( i, 1 );
223
+ const c1 = getVertexIndex( i, 2 );
224
+
225
+ // Assuming all 3 vertices have the same normal
226
+ n0.set( normals[ a1 ], normals[ a1 ] + 1, normals[ a1 ] + 2 );
227
+
228
+ for ( let j = i + 1; j < numFaces; j ++ ) {
229
+
230
+ const a2 = getVertexIndex( j, 0 );
231
+ const b2 = getVertexIndex( j, 1 );
232
+ const c2 = getVertexIndex( j, 2 );
233
+
234
+ // Assuming all 3 vertices have the same normal
235
+ n1.set( normals[ a2 ], normals[ a2 ] + 1, normals[ a2 ] + 2 );
236
+
237
+ const coplanar = 1 - n0.dot( n1 ) < delta;
238
+
239
+ if ( coplanar ) {
240
+
241
+ if ( a1 === a2 || a1 === b2 || a1 === c2 ) {
242
+
243
+ if ( b1 === a2 || b1 === b2 || b1 === c2 ) {
244
+
245
+ this.segments[ a1 * numPoints + b1 ] = true;
246
+ this.segments[ b1 * numPoints + a1 ] = true;
247
+
248
+ } else {
249
+
250
+ this.segments[ c1 * numPoints + a1 ] = true;
251
+ this.segments[ a1 * numPoints + c1 ] = true;
252
+
253
+ }
254
+
255
+ } else if ( b1 === a2 || b1 === b2 || b1 === c2 ) {
256
+
257
+ this.segments[ c1 * numPoints + b1 ] = true;
258
+ this.segments[ b1 * numPoints + c1 ] = true;
259
+
260
+ }
261
+
262
+ }
263
+
264
+ }
265
+
266
+ }
267
+
268
+ // Transform the plane to object local space
269
+ const localPlane = this.tempPlane_Cut;
270
+ object.updateMatrix();
271
+ ConvexObjectBreaker.transformPlaneToLocalSpace( plane, object.matrix, localPlane );
272
+
273
+ // Iterate through the faces adding points to both pieces
274
+ for ( let i = 0; i < numFaces; i ++ ) {
275
+
276
+ const va = getVertexIndex( i, 0 );
277
+ const vb = getVertexIndex( i, 1 );
278
+ const vc = getVertexIndex( i, 2 );
279
+
280
+ for ( let segment = 0; segment < 3; segment ++ ) {
281
+
282
+ const i0 = segment === 0 ? va : ( segment === 1 ? vb : vc );
283
+ const i1 = segment === 0 ? vb : ( segment === 1 ? vc : va );
284
+
285
+ const segmentState = this.segments[ i0 * numPoints + i1 ];
286
+
287
+ if ( segmentState ) continue; // The segment already has been processed in another face
288
+
289
+ // Mark segment as processed (also inverted segment)
290
+ this.segments[ i0 * numPoints + i1 ] = true;
291
+ this.segments[ i1 * numPoints + i0 ] = true;
292
+
293
+ p0.set( coords[ 3 * i0 ], coords[ 3 * i0 + 1 ], coords[ 3 * i0 + 2 ] );
294
+ p1.set( coords[ 3 * i1 ], coords[ 3 * i1 + 1 ], coords[ 3 * i1 + 2 ] );
295
+
296
+ // mark: 1 for negative side, 2 for positive side, 3 for coplanar point
297
+ let mark0 = 0;
298
+
299
+ let d = localPlane.distanceToPoint( p0 );
300
+
301
+ if ( d > delta ) {
302
+
303
+ mark0 = 2;
304
+ points2.push( p0.clone() );
305
+
306
+ } else if ( d < - delta ) {
307
+
308
+ mark0 = 1;
309
+ points1.push( p0.clone() );
310
+
311
+ } else {
312
+
313
+ mark0 = 3;
314
+ points1.push( p0.clone() );
315
+ points2.push( p0.clone() );
316
+
317
+ }
318
+
319
+ // mark: 1 for negative side, 2 for positive side, 3 for coplanar point
320
+ let mark1 = 0;
321
+
322
+ d = localPlane.distanceToPoint( p1 );
323
+
324
+ if ( d > delta ) {
325
+
326
+ mark1 = 2;
327
+ points2.push( p1.clone() );
328
+
329
+ } else if ( d < - delta ) {
330
+
331
+ mark1 = 1;
332
+ points1.push( p1.clone() );
333
+
334
+ } else {
335
+
336
+ mark1 = 3;
337
+ points1.push( p1.clone() );
338
+ points2.push( p1.clone() );
339
+
340
+ }
341
+
342
+ if ( ( mark0 === 1 && mark1 === 2 ) || ( mark0 === 2 && mark1 === 1 ) ) {
343
+
344
+ // Intersection of segment with the plane
345
+
346
+ this.tempLine1.start.copy( p0 );
347
+ this.tempLine1.end.copy( p1 );
348
+
349
+ let intersection = new Vector3();
350
+ intersection = localPlane.intersectLine( this.tempLine1, intersection );
351
+
352
+ if ( intersection === null ) {
353
+
354
+ // Shouldn't happen
355
+ console.error( 'Internal error: segment does not intersect plane.' );
356
+ output.segmentedObject1 = null;
357
+ output.segmentedObject2 = null;
358
+ return 0;
359
+
360
+ }
361
+
362
+ points1.push( intersection );
363
+ points2.push( intersection.clone() );
364
+
365
+ }
366
+
367
+ }
368
+
369
+ }
370
+
371
+ // Calculate debris mass (very fast and imprecise):
372
+ const newMass = object.userData.mass * 0.5;
373
+
374
+ // Calculate debris Center of Mass (again fast and imprecise)
375
+ this.tempCM1.set( 0, 0, 0 );
376
+ let radius1 = 0;
377
+ const numPoints1 = points1.length;
378
+
379
+ if ( numPoints1 > 0 ) {
380
+
381
+ for ( let i = 0; i < numPoints1; i ++ ) this.tempCM1.add( points1[ i ] );
382
+
383
+ this.tempCM1.divideScalar( numPoints1 );
384
+ for ( let i = 0; i < numPoints1; i ++ ) {
385
+
386
+ const p = points1[ i ];
387
+ p.sub( this.tempCM1 );
388
+ radius1 = Math.max( radius1, p.x, p.y, p.z );
389
+
390
+ }
391
+
392
+ this.tempCM1.add( object.position );
393
+
394
+ }
395
+
396
+ this.tempCM2.set( 0, 0, 0 );
397
+ let radius2 = 0;
398
+ const numPoints2 = points2.length;
399
+ if ( numPoints2 > 0 ) {
400
+
401
+ for ( let i = 0; i < numPoints2; i ++ ) this.tempCM2.add( points2[ i ] );
402
+
403
+ this.tempCM2.divideScalar( numPoints2 );
404
+ for ( let i = 0; i < numPoints2; i ++ ) {
405
+
406
+ const p = points2[ i ];
407
+ p.sub( this.tempCM2 );
408
+ radius2 = Math.max( radius2, p.x, p.y, p.z );
409
+
410
+ }
411
+
412
+ this.tempCM2.add( object.position );
413
+
414
+ }
415
+
416
+ let object1 = null;
417
+ let object2 = null;
418
+
419
+ let numObjects = 0;
420
+
421
+ if ( numPoints1 > 4 ) {
422
+
423
+ object1 = new Mesh( new ConvexGeometry( points1 ), object.material );
424
+ object1.position.copy( this.tempCM1 );
425
+ object1.quaternion.copy( object.quaternion );
426
+
427
+ this.prepareBreakableObject( object1, newMass, object.userData.velocity, object.userData.angularVelocity, 2 * radius1 > this.minSizeForBreak );
428
+
429
+ numObjects ++;
430
+
431
+ }
432
+
433
+ if ( numPoints2 > 4 ) {
434
+
435
+ object2 = new Mesh( new ConvexGeometry( points2 ), object.material );
436
+ object2.position.copy( this.tempCM2 );
437
+ object2.quaternion.copy( object.quaternion );
438
+
439
+ this.prepareBreakableObject( object2, newMass, object.userData.velocity, object.userData.angularVelocity, 2 * radius2 > this.minSizeForBreak );
440
+
441
+ numObjects ++;
442
+
443
+ }
444
+
445
+ output.object1 = object1;
446
+ output.object2 = object2;
447
+
448
+ return numObjects;
449
+
450
+ }
451
+
452
+ static transformFreeVector( v, m ) {
453
+
454
+ // input:
455
+ // vector interpreted as a free vector
456
+ // THREE.Matrix4 orthogonal matrix (matrix without scale)
457
+
458
+ const x = v.x, y = v.y, z = v.z;
459
+ const e = m.elements;
460
+
461
+ v.x = e[ 0 ] * x + e[ 4 ] * y + e[ 8 ] * z;
462
+ v.y = e[ 1 ] * x + e[ 5 ] * y + e[ 9 ] * z;
463
+ v.z = e[ 2 ] * x + e[ 6 ] * y + e[ 10 ] * z;
464
+
465
+ return v;
466
+
467
+ }
468
+
469
+ static transformFreeVectorInverse( v, m ) {
470
+
471
+ // input:
472
+ // vector interpreted as a free vector
473
+ // THREE.Matrix4 orthogonal matrix (matrix without scale)
474
+
475
+ const x = v.x, y = v.y, z = v.z;
476
+ const e = m.elements;
477
+
478
+ v.x = e[ 0 ] * x + e[ 1 ] * y + e[ 2 ] * z;
479
+ v.y = e[ 4 ] * x + e[ 5 ] * y + e[ 6 ] * z;
480
+ v.z = e[ 8 ] * x + e[ 9 ] * y + e[ 10 ] * z;
481
+
482
+ return v;
483
+
484
+ }
485
+
486
+ static transformTiedVectorInverse( v, m ) {
487
+
488
+ // input:
489
+ // vector interpreted as a tied (ordinary) vector
490
+ // THREE.Matrix4 orthogonal matrix (matrix without scale)
491
+
492
+ const x = v.x, y = v.y, z = v.z;
493
+ const e = m.elements;
494
+
495
+ v.x = e[ 0 ] * x + e[ 1 ] * y + e[ 2 ] * z - e[ 12 ];
496
+ v.y = e[ 4 ] * x + e[ 5 ] * y + e[ 6 ] * z - e[ 13 ];
497
+ v.z = e[ 8 ] * x + e[ 9 ] * y + e[ 10 ] * z - e[ 14 ];
498
+
499
+ return v;
500
+
501
+ }
502
+
503
+ static transformPlaneToLocalSpace( plane, m, resultPlane ) {
504
+
505
+ resultPlane.normal.copy( plane.normal );
506
+ resultPlane.constant = plane.constant;
507
+
508
+ const referencePoint = ConvexObjectBreaker.transformTiedVectorInverse( plane.coplanarPoint( _v1 ), m );
509
+
510
+ ConvexObjectBreaker.transformFreeVectorInverse( resultPlane.normal, m );
511
+
512
+ // recalculate constant (like in setFromNormalAndCoplanarPoint)
513
+ resultPlane.constant = - referencePoint.dot( resultPlane.normal );
514
+
515
+ }
516
+
517
+ }
518
+
519
+ export { ConvexObjectBreaker };