@anov/3d 0.0.1 → 0.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (570) hide show
  1. package/README.md +142 -1
  2. package/dist/core/camera.d.ts +31 -4
  3. package/dist/core/camera.js +62 -52
  4. package/dist/core/control/transformControls.d.ts +12 -0
  5. package/dist/core/control/transformControls.js +72 -0
  6. package/dist/core/cssRenderer.d.ts +17 -0
  7. package/dist/core/cssRenderer.js +36 -0
  8. package/dist/core/global/global.d.ts +27 -0
  9. package/dist/core/global/global.js +72 -0
  10. package/dist/core/global/globalControl.d.ts +17 -0
  11. package/dist/core/global/globalControl.js +62 -0
  12. package/dist/core/group.d.ts +51 -6
  13. package/dist/core/group.js +124 -16
  14. package/dist/core/line.d.ts +13 -0
  15. package/dist/core/line.js +83 -0
  16. package/dist/core/mesh.d.ts +12 -7
  17. package/dist/core/mesh.js +57 -56
  18. package/dist/core/model.d.ts +11 -3
  19. package/dist/core/model.js +34 -7
  20. package/dist/core/scene.d.ts +84 -25
  21. package/dist/core/scene.js +207 -53
  22. package/dist/core/use/useScene.d.ts +10 -0
  23. package/dist/core/use/useScene.js +14 -0
  24. package/dist/core/use/useframe.d.ts +6 -0
  25. package/dist/core/use/useframe.js +11 -0
  26. package/dist/export.d.ts +41 -0
  27. package/dist/export.js +37 -0
  28. package/dist/index.d.ts +3 -6
  29. package/dist/index.js +5 -6
  30. package/dist/threeCell.d.ts +8 -0
  31. package/dist/threeCell.js +16 -0
  32. package/dist/type.d.ts +4 -3
  33. package/dist/utils/createElement.d.ts +103 -0
  34. package/dist/utils/createElement.js +145 -0
  35. package/dist/utils/createLabel.d.ts +2 -0
  36. package/dist/utils/createLabel.js +4 -0
  37. package/dist/utils/index.d.ts +36 -0
  38. package/dist/utils/index.js +76 -0
  39. package/dist/utils/line.d.ts +0 -0
  40. package/dist/utils/line.js +0 -0
  41. package/dist/utils/move.d.ts +48 -0
  42. package/dist/utils/move.js +149 -0
  43. package/examples/fonts/LICENSE +13 -0
  44. package/examples/fonts/README.md +11 -0
  45. package/examples/fonts/droid/NOTICE +190 -0
  46. package/examples/fonts/droid/README.txt +18 -0
  47. package/examples/fonts/droid/droid_sans_bold.typeface.json +1 -0
  48. package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +1 -0
  49. package/examples/fonts/droid/droid_sans_regular.typeface.json +1 -0
  50. package/examples/fonts/droid/droid_serif_bold.typeface.json +1 -0
  51. package/examples/fonts/droid/droid_serif_regular.typeface.json +1 -0
  52. package/examples/fonts/gentilis_bold.typeface.json +1 -0
  53. package/examples/fonts/gentilis_regular.typeface.json +1 -0
  54. package/examples/fonts/helvetiker_bold.typeface.json +1 -0
  55. package/examples/fonts/helvetiker_regular.typeface.json +1 -0
  56. package/examples/fonts/optimer_bold.typeface.json +1 -0
  57. package/examples/fonts/optimer_regular.typeface.json +1 -0
  58. package/examples/fonts/ttf/README.md +9 -0
  59. package/examples/fonts/ttf/kenpixel.ttf +0 -0
  60. package/examples/jsm/animation/AnimationClipCreator.js +116 -0
  61. package/examples/jsm/animation/CCDIKSolver.js +482 -0
  62. package/examples/jsm/animation/MMDAnimationHelper.js +1207 -0
  63. package/examples/jsm/animation/MMDPhysics.js +1406 -0
  64. package/examples/jsm/cameras/CinematicCamera.js +208 -0
  65. package/examples/jsm/capabilities/WebGL.js +91 -0
  66. package/examples/jsm/capabilities/WebGPU.js +53 -0
  67. package/examples/jsm/controls/ArcballControls.js +3224 -0
  68. package/examples/jsm/controls/DragControls.js +220 -0
  69. package/examples/jsm/controls/FirstPersonControls.js +325 -0
  70. package/examples/jsm/controls/FlyControls.js +300 -0
  71. package/examples/jsm/controls/MapControls.js +28 -0
  72. package/examples/jsm/controls/OrbitControls.js +1388 -0
  73. package/examples/jsm/controls/PointerLockControls.js +162 -0
  74. package/examples/jsm/controls/TrackballControls.js +828 -0
  75. package/examples/jsm/controls/TransformControls.js +1557 -0
  76. package/examples/jsm/csm/CSM.js +384 -0
  77. package/examples/jsm/csm/CSMFrustum.js +152 -0
  78. package/examples/jsm/csm/CSMHelper.js +193 -0
  79. package/examples/jsm/csm/CSMShader.js +252 -0
  80. package/examples/jsm/curves/CurveExtras.js +422 -0
  81. package/examples/jsm/curves/NURBSCurve.js +80 -0
  82. package/examples/jsm/curves/NURBSSurface.js +52 -0
  83. package/examples/jsm/curves/NURBSUtils.js +487 -0
  84. package/examples/jsm/effects/AnaglyphEffect.js +154 -0
  85. package/examples/jsm/effects/AsciiEffect.js +263 -0
  86. package/examples/jsm/effects/OutlineEffect.js +539 -0
  87. package/examples/jsm/effects/ParallaxBarrierEffect.js +119 -0
  88. package/examples/jsm/effects/PeppersGhostEffect.js +153 -0
  89. package/examples/jsm/effects/StereoEffect.js +55 -0
  90. package/examples/jsm/environments/DebugEnvironment.js +52 -0
  91. package/examples/jsm/environments/RoomEnvironment.js +148 -0
  92. package/examples/jsm/exporters/DRACOExporter.js +267 -0
  93. package/examples/jsm/exporters/EXRExporter.js +501 -0
  94. package/examples/jsm/exporters/GLTFExporter.js +3161 -0
  95. package/examples/jsm/exporters/KTX2Exporter.js +292 -0
  96. package/examples/jsm/exporters/MMDExporter.js +217 -0
  97. package/examples/jsm/exporters/OBJExporter.js +284 -0
  98. package/examples/jsm/exporters/PLYExporter.js +528 -0
  99. package/examples/jsm/exporters/STLExporter.js +199 -0
  100. package/examples/jsm/exporters/USDZExporter.js +711 -0
  101. package/examples/jsm/geometries/BoxLineGeometry.js +69 -0
  102. package/examples/jsm/geometries/ConvexGeometry.js +53 -0
  103. package/examples/jsm/geometries/DecalGeometry.js +356 -0
  104. package/examples/jsm/geometries/ParametricGeometries.js +254 -0
  105. package/examples/jsm/geometries/ParametricGeometry.js +139 -0
  106. package/examples/jsm/geometries/RoundedBoxGeometry.js +155 -0
  107. package/examples/jsm/geometries/TeapotGeometry.js +704 -0
  108. package/examples/jsm/geometries/TextGeometry.js +57 -0
  109. package/examples/jsm/helpers/LightProbeHelper.js +130 -0
  110. package/examples/jsm/helpers/OctreeHelper.js +73 -0
  111. package/examples/jsm/helpers/PositionalAudioHelper.js +109 -0
  112. package/examples/jsm/helpers/RectAreaLightHelper.js +85 -0
  113. package/examples/jsm/helpers/VertexNormalsHelper.js +96 -0
  114. package/examples/jsm/helpers/VertexTangentsHelper.js +88 -0
  115. package/examples/jsm/helpers/ViewHelper.js +333 -0
  116. package/examples/jsm/interactive/HTMLMesh.js +565 -0
  117. package/examples/jsm/interactive/InteractiveGroup.js +116 -0
  118. package/examples/jsm/interactive/SelectionBox.js +227 -0
  119. package/examples/jsm/interactive/SelectionHelper.js +104 -0
  120. package/examples/jsm/libs/ammo.wasm.js +822 -0
  121. package/examples/jsm/libs/ammo.wasm.wasm +0 -0
  122. package/examples/jsm/libs/basis/README.md +46 -0
  123. package/examples/jsm/libs/basis/basis_transcoder.js +21 -0
  124. package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
  125. package/examples/jsm/libs/chevrotain.module.min.js +141 -0
  126. package/examples/jsm/libs/draco/README.md +32 -0
  127. package/examples/jsm/libs/draco/draco_decoder.js +34 -0
  128. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  129. package/examples/jsm/libs/draco/draco_encoder.js +33 -0
  130. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
  131. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
  132. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  133. package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -0
  134. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
  135. package/examples/jsm/libs/ecsy.module.js +1792 -0
  136. package/examples/jsm/libs/fflate.module.js +2474 -0
  137. package/examples/jsm/libs/ktx-parse.module.js +1 -0
  138. package/examples/jsm/libs/lil-gui.module.min.js +8 -0
  139. package/examples/jsm/libs/lottie_canvas.module.js +14844 -0
  140. package/examples/jsm/libs/meshopt_decoder.module.js +178 -0
  141. package/examples/jsm/libs/mikktspace.module.js +128 -0
  142. package/examples/jsm/libs/mmdparser.module.js +11530 -0
  143. package/examples/jsm/libs/motion-controllers.module.js +397 -0
  144. package/examples/jsm/libs/opentype.module.js +14568 -0
  145. package/examples/jsm/libs/potpack.module.js +125 -0
  146. package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -0
  147. package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +16 -0
  148. package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
  149. package/examples/jsm/libs/stats.module.js +167 -0
  150. package/examples/jsm/libs/tween.module.js +803 -0
  151. package/examples/jsm/libs/utif.module.js +1579 -0
  152. package/examples/jsm/libs/zstddec.module.js +1 -0
  153. package/examples/jsm/lights/IESSpotLight.js +25 -0
  154. package/examples/jsm/lights/LightProbeGenerator.js +252 -0
  155. package/examples/jsm/lights/RectAreaLightUniformsLib.js +79 -0
  156. package/examples/jsm/lines/Line2.js +19 -0
  157. package/examples/jsm/lines/LineGeometry.js +79 -0
  158. package/examples/jsm/lines/LineMaterial.js +702 -0
  159. package/examples/jsm/lines/LineSegments2.js +361 -0
  160. package/examples/jsm/lines/LineSegmentsGeometry.js +241 -0
  161. package/examples/jsm/lines/Wireframe.js +56 -0
  162. package/examples/jsm/lines/WireframeGeometry2.js +24 -0
  163. package/examples/jsm/loaders/3DMLoader.js +1497 -0
  164. package/examples/jsm/loaders/3MFLoader.js +1478 -0
  165. package/examples/jsm/loaders/AMFLoader.js +521 -0
  166. package/examples/jsm/loaders/BVHLoader.js +437 -0
  167. package/examples/jsm/loaders/ColladaLoader.js +4122 -0
  168. package/examples/jsm/loaders/DDSLoader.js +274 -0
  169. package/examples/jsm/loaders/DRACOLoader.js +612 -0
  170. package/examples/jsm/loaders/EXRLoader.js +2309 -0
  171. package/examples/jsm/loaders/FBXLoader.js +4142 -0
  172. package/examples/jsm/loaders/FontLoader.js +183 -0
  173. package/examples/jsm/loaders/GCodeLoader.js +261 -0
  174. package/examples/jsm/loaders/GLTFLoader.js +4576 -0
  175. package/examples/jsm/loaders/HDRCubeTextureLoader.js +115 -0
  176. package/examples/jsm/loaders/IESLoader.js +337 -0
  177. package/examples/jsm/loaders/KMZLoader.js +130 -0
  178. package/examples/jsm/loaders/KTX2Loader.js +868 -0
  179. package/examples/jsm/loaders/KTXLoader.js +176 -0
  180. package/examples/jsm/loaders/LDrawLoader.js +2464 -0
  181. package/examples/jsm/loaders/LUT3dlLoader.js +151 -0
  182. package/examples/jsm/loaders/LUTCubeLoader.js +153 -0
  183. package/examples/jsm/loaders/LWOLoader.js +1052 -0
  184. package/examples/jsm/loaders/LogLuvLoader.js +606 -0
  185. package/examples/jsm/loaders/LottieLoader.js +77 -0
  186. package/examples/jsm/loaders/MD2Loader.js +399 -0
  187. package/examples/jsm/loaders/MDDLoader.js +102 -0
  188. package/examples/jsm/loaders/MMDLoader.js +2273 -0
  189. package/examples/jsm/loaders/MTLLoader.js +567 -0
  190. package/examples/jsm/loaders/MaterialXLoader.js +734 -0
  191. package/examples/jsm/loaders/NRRDLoader.js +699 -0
  192. package/examples/jsm/loaders/OBJLoader.js +905 -0
  193. package/examples/jsm/loaders/PCDLoader.js +467 -0
  194. package/examples/jsm/loaders/PDBLoader.js +232 -0
  195. package/examples/jsm/loaders/PLYLoader.js +771 -0
  196. package/examples/jsm/loaders/PVRLoader.js +251 -0
  197. package/examples/jsm/loaders/RGBELoader.js +468 -0
  198. package/examples/jsm/loaders/RGBMLoader.js +1065 -0
  199. package/examples/jsm/loaders/STLLoader.js +403 -0
  200. package/examples/jsm/loaders/SVGLoader.js +3172 -0
  201. package/examples/jsm/loaders/TDSLoader.js +1124 -0
  202. package/examples/jsm/loaders/TGALoader.js +517 -0
  203. package/examples/jsm/loaders/TIFFLoader.js +36 -0
  204. package/examples/jsm/loaders/TTFLoader.js +214 -0
  205. package/examples/jsm/loaders/TiltLoader.js +520 -0
  206. package/examples/jsm/loaders/USDZLoader.js +633 -0
  207. package/examples/jsm/loaders/VOXLoader.js +311 -0
  208. package/examples/jsm/loaders/VRMLLoader.js +3533 -0
  209. package/examples/jsm/loaders/VTKLoader.js +1163 -0
  210. package/examples/jsm/loaders/XYZLoader.js +106 -0
  211. package/examples/jsm/loaders/lwo/IFFParser.js +1218 -0
  212. package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -0
  213. package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -0
  214. package/examples/jsm/materials/MeshGouraudMaterial.js +420 -0
  215. package/examples/jsm/math/Capsule.js +137 -0
  216. package/examples/jsm/math/ColorConverter.js +36 -0
  217. package/examples/jsm/math/ConvexHull.js +1271 -0
  218. package/examples/jsm/math/ImprovedNoise.js +71 -0
  219. package/examples/jsm/math/Lut.js +204 -0
  220. package/examples/jsm/math/MeshSurfaceSampler.js +250 -0
  221. package/examples/jsm/math/OBB.js +423 -0
  222. package/examples/jsm/math/Octree.js +462 -0
  223. package/examples/jsm/math/SimplexNoise.js +444 -0
  224. package/examples/jsm/misc/ConvexObjectBreaker.js +519 -0
  225. package/examples/jsm/misc/GPUComputationRenderer.js +446 -0
  226. package/examples/jsm/misc/Gyroscope.js +66 -0
  227. package/examples/jsm/misc/MD2Character.js +276 -0
  228. package/examples/jsm/misc/MD2CharacterComplex.js +576 -0
  229. package/examples/jsm/misc/MorphAnimMesh.js +75 -0
  230. package/examples/jsm/misc/MorphBlendMesh.js +322 -0
  231. package/examples/jsm/misc/ProgressiveLightMap.js +323 -0
  232. package/examples/jsm/misc/RollerCoaster.js +566 -0
  233. package/examples/jsm/misc/TubePainter.js +205 -0
  234. package/examples/jsm/misc/Volume.js +473 -0
  235. package/examples/jsm/misc/VolumeSlice.js +229 -0
  236. package/examples/jsm/modifiers/CurveModifier.js +326 -0
  237. package/examples/jsm/modifiers/EdgeSplitModifier.js +279 -0
  238. package/examples/jsm/modifiers/SimplifyModifier.js +525 -0
  239. package/examples/jsm/modifiers/TessellateModifier.js +307 -0
  240. package/examples/jsm/nodes/Nodes.js +171 -0
  241. package/examples/jsm/nodes/accessors/BitangentNode.js +89 -0
  242. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +99 -0
  243. package/examples/jsm/nodes/accessors/BufferNode.js +30 -0
  244. package/examples/jsm/nodes/accessors/CameraNode.js +98 -0
  245. package/examples/jsm/nodes/accessors/CubeTextureNode.js +103 -0
  246. package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +77 -0
  247. package/examples/jsm/nodes/accessors/InstanceNode.js +71 -0
  248. package/examples/jsm/nodes/accessors/MaterialNode.js +267 -0
  249. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +39 -0
  250. package/examples/jsm/nodes/accessors/ModelNode.js +34 -0
  251. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +29 -0
  252. package/examples/jsm/nodes/accessors/MorphNode.js +70 -0
  253. package/examples/jsm/nodes/accessors/NormalNode.js +96 -0
  254. package/examples/jsm/nodes/accessors/Object3DNode.js +150 -0
  255. package/examples/jsm/nodes/accessors/PointUVNode.js +26 -0
  256. package/examples/jsm/nodes/accessors/PositionNode.js +104 -0
  257. package/examples/jsm/nodes/accessors/ReferenceNode.js +72 -0
  258. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +35 -0
  259. package/examples/jsm/nodes/accessors/SceneNode.js +52 -0
  260. package/examples/jsm/nodes/accessors/SkinningNode.js +93 -0
  261. package/examples/jsm/nodes/accessors/StorageBufferNode.js +27 -0
  262. package/examples/jsm/nodes/accessors/TangentNode.js +103 -0
  263. package/examples/jsm/nodes/accessors/TextureBicubicNode.js +94 -0
  264. package/examples/jsm/nodes/accessors/TextureNode.js +271 -0
  265. package/examples/jsm/nodes/accessors/TextureSizeNode.js +35 -0
  266. package/examples/jsm/nodes/accessors/UVNode.js +47 -0
  267. package/examples/jsm/nodes/accessors/UserDataNode.js +29 -0
  268. package/examples/jsm/nodes/code/CodeNode.js +78 -0
  269. package/examples/jsm/nodes/code/ExpressionNode.js +37 -0
  270. package/examples/jsm/nodes/code/FunctionCallNode.js +96 -0
  271. package/examples/jsm/nodes/code/FunctionNode.js +127 -0
  272. package/examples/jsm/nodes/code/ScriptableNode.js +488 -0
  273. package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -0
  274. package/examples/jsm/nodes/core/ArrayUniformNode.js +26 -0
  275. package/examples/jsm/nodes/core/AttributeNode.js +102 -0
  276. package/examples/jsm/nodes/core/BypassNode.js +45 -0
  277. package/examples/jsm/nodes/core/CacheNode.js +46 -0
  278. package/examples/jsm/nodes/core/ConstNode.js +32 -0
  279. package/examples/jsm/nodes/core/ContextNode.js +61 -0
  280. package/examples/jsm/nodes/core/IndexNode.js +66 -0
  281. package/examples/jsm/nodes/core/InputNode.js +83 -0
  282. package/examples/jsm/nodes/core/LightingModel.js +15 -0
  283. package/examples/jsm/nodes/core/Node.js +454 -0
  284. package/examples/jsm/nodes/core/NodeAttribute.js +15 -0
  285. package/examples/jsm/nodes/core/NodeBuilder.js +1016 -0
  286. package/examples/jsm/nodes/core/NodeCache.js +26 -0
  287. package/examples/jsm/nodes/core/NodeCode.js +15 -0
  288. package/examples/jsm/nodes/core/NodeFrame.js +110 -0
  289. package/examples/jsm/nodes/core/NodeFunction.js +22 -0
  290. package/examples/jsm/nodes/core/NodeFunctionInput.js +17 -0
  291. package/examples/jsm/nodes/core/NodeKeywords.js +80 -0
  292. package/examples/jsm/nodes/core/NodeParser.js +11 -0
  293. package/examples/jsm/nodes/core/NodeUniform.js +28 -0
  294. package/examples/jsm/nodes/core/NodeUtils.js +212 -0
  295. package/examples/jsm/nodes/core/NodeVar.js +14 -0
  296. package/examples/jsm/nodes/core/NodeVarying.js +17 -0
  297. package/examples/jsm/nodes/core/PropertyNode.js +61 -0
  298. package/examples/jsm/nodes/core/StackNode.js +99 -0
  299. package/examples/jsm/nodes/core/TempNode.js +58 -0
  300. package/examples/jsm/nodes/core/UniformNode.js +61 -0
  301. package/examples/jsm/nodes/core/VarNode.js +87 -0
  302. package/examples/jsm/nodes/core/VaryingNode.js +69 -0
  303. package/examples/jsm/nodes/core/constants.js +27 -0
  304. package/examples/jsm/nodes/display/BlendModeNode.js +99 -0
  305. package/examples/jsm/nodes/display/BumpMapNode.js +77 -0
  306. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +100 -0
  307. package/examples/jsm/nodes/display/ColorSpaceNode.js +108 -0
  308. package/examples/jsm/nodes/display/FrontFacingNode.js +27 -0
  309. package/examples/jsm/nodes/display/NormalMapNode.js +106 -0
  310. package/examples/jsm/nodes/display/PosterizeNode.js +32 -0
  311. package/examples/jsm/nodes/display/ToneMappingNode.js +141 -0
  312. package/examples/jsm/nodes/display/ViewportDepthNode.js +69 -0
  313. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +34 -0
  314. package/examples/jsm/nodes/display/ViewportNode.js +115 -0
  315. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +31 -0
  316. package/examples/jsm/nodes/display/ViewportTextureNode.js +75 -0
  317. package/examples/jsm/nodes/fog/FogExp2Node.js +35 -0
  318. package/examples/jsm/nodes/fog/FogNode.js +37 -0
  319. package/examples/jsm/nodes/fog/FogRangeNode.js +34 -0
  320. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +40 -0
  321. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +9 -0
  322. package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +43 -0
  323. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +29 -0
  324. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +18 -0
  325. package/examples/jsm/nodes/functions/BSDF/EnvironmentBRDF.js +13 -0
  326. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +16 -0
  327. package/examples/jsm/nodes/functions/BSDF/Schlick_to_F0.js +13 -0
  328. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +20 -0
  329. package/examples/jsm/nodes/functions/PhongLightingModel.js +67 -0
  330. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +343 -0
  331. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +13 -0
  332. package/examples/jsm/nodes/functions/material/getRoughness.js +18 -0
  333. package/examples/jsm/nodes/geometry/RangeNode.js +104 -0
  334. package/examples/jsm/nodes/gpgpu/ComputeNode.js +85 -0
  335. package/examples/jsm/nodes/lighting/AONode.js +27 -0
  336. package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -0
  337. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +184 -0
  338. package/examples/jsm/nodes/lighting/DirectionalLightNode.js +40 -0
  339. package/examples/jsm/nodes/lighting/EnvironmentNode.js +191 -0
  340. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +55 -0
  341. package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -0
  342. package/examples/jsm/nodes/lighting/LightNode.js +57 -0
  343. package/examples/jsm/nodes/lighting/LightUtils.js +17 -0
  344. package/examples/jsm/nodes/lighting/LightingContextNode.js +102 -0
  345. package/examples/jsm/nodes/lighting/LightingNode.js +21 -0
  346. package/examples/jsm/nodes/lighting/LightsNode.js +128 -0
  347. package/examples/jsm/nodes/lighting/PointLightNode.js +68 -0
  348. package/examples/jsm/nodes/lighting/SpotLightNode.js +89 -0
  349. package/examples/jsm/nodes/loaders/NodeLoader.js +108 -0
  350. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +59 -0
  351. package/examples/jsm/nodes/loaders/NodeObjectLoader.js +70 -0
  352. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +28 -0
  353. package/examples/jsm/nodes/materials/Materials.js +12 -0
  354. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +27 -0
  355. package/examples/jsm/nodes/materials/MeshLambertNodeMaterial.js +34 -0
  356. package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +40 -0
  357. package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +65 -0
  358. package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +128 -0
  359. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +80 -0
  360. package/examples/jsm/nodes/materials/NodeMaterial.js +536 -0
  361. package/examples/jsm/nodes/materials/PointsNodeMaterial.js +49 -0
  362. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +103 -0
  363. package/examples/jsm/nodes/materialx/DISCLAIMER.md +199 -0
  364. package/examples/jsm/nodes/materialx/MaterialXNodes.js +68 -0
  365. package/examples/jsm/nodes/materialx/lib/mx_hsv.js +56 -0
  366. package/examples/jsm/nodes/materialx/lib/mx_noise.js +618 -0
  367. package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +19 -0
  368. package/examples/jsm/nodes/math/CondNode.js +86 -0
  369. package/examples/jsm/nodes/math/MathNode.js +359 -0
  370. package/examples/jsm/nodes/math/OperatorNode.js +269 -0
  371. package/examples/jsm/nodes/parsers/GLSLNodeFunction.js +152 -0
  372. package/examples/jsm/nodes/parsers/GLSLNodeParser.js +14 -0
  373. package/examples/jsm/nodes/procedural/CheckerNode.js +42 -0
  374. package/examples/jsm/nodes/shadernode/ShaderNode.js +420 -0
  375. package/examples/jsm/nodes/utils/ArrayElementNode.js +33 -0
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  378. package/examples/jsm/nodes/utils/EquirectUVNode.js +33 -0
  379. package/examples/jsm/nodes/utils/JoinNode.js +51 -0
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  381. package/examples/jsm/nodes/utils/MatcapUVNode.js +30 -0
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  383. package/examples/jsm/nodes/utils/OscNode.js +81 -0
  384. package/examples/jsm/nodes/utils/PackingNode.js +55 -0
  385. package/examples/jsm/nodes/utils/RemapNode.js +42 -0
  386. package/examples/jsm/nodes/utils/RotateUVNode.js +43 -0
  387. package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +37 -0
  388. package/examples/jsm/nodes/utils/SplitNode.js +104 -0
  389. package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +41 -0
  390. package/examples/jsm/nodes/utils/TimerNode.js +94 -0
  391. package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +62 -0
  392. package/examples/jsm/objects/GroundProjectedSkybox.js +172 -0
  393. package/examples/jsm/objects/Lensflare.js +377 -0
  394. package/examples/jsm/objects/MarchingCubes.js +1176 -0
  395. package/examples/jsm/objects/Reflector.js +264 -0
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  434. package/examples/jsm/renderers/CSS2DRenderer.js +215 -0
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  447. package/examples/jsm/renderers/common/ComputePipeline.js +17 -0
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  570. package/package.json +25 -12
@@ -0,0 +1,844 @@
1
+ /*// debugger tools
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+ import 'https://greggman.github.io/webgpu-avoid-redundant-state-setting/webgpu-check-redundant-state-setting.js';
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+ //*/
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+
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+ import { GPUFeatureName, GPUTextureFormat, GPULoadOp, GPUStoreOp, GPUIndexFormat, GPUTextureViewDimension } from './utils/WebGPUConstants.js';
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+
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+ import WGSLNodeBuilder from './nodes/WGSLNodeBuilder.js';
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+ import Backend from '../common/Backend.js';
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+
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+ import { DepthTexture, DepthFormat, DepthStencilFormat, UnsignedInt248Type, UnsignedIntType, WebGPUCoordinateSystem } from 'three';
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+
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+ import WebGPUUtils from './utils/WebGPUUtils.js';
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+ import WebGPUAttributeUtils from './utils/WebGPUAttributeUtils.js';
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+ import WebGPUBindingUtils from './utils/WebGPUBindingUtils.js';
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+ import WebGPUPipelineUtils from './utils/WebGPUPipelineUtils.js';
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+ import WebGPUTextureUtils from './utils/WebGPUTextureUtils.js';
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+
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+ // statics
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+
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+ let _staticAdapter = null;
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+
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+ if ( navigator.gpu !== undefined ) {
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+
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+ _staticAdapter = await navigator.gpu.requestAdapter();
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+
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+ }
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+
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+ //
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+
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+ class WebGPUBackend extends Backend {
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+
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+ constructor( parameters = {} ) {
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+
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+ super( parameters );
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+
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+ // some parameters require default values other than "undefined"
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+
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+ this.parameters.antialias = ( parameters.antialias === true );
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+
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+ if ( this.parameters.antialias === true ) {
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+
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+ this.parameters.sampleCount = ( parameters.sampleCount === undefined ) ? 4 : parameters.sampleCount;
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+
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+ } else {
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+
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+ this.parameters.sampleCount = 1;
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+
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+ }
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+
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+ this.parameters.requiredLimits = ( parameters.requiredLimits === undefined ) ? {} : parameters.requiredLimits;
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+
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+ this.adapter = null;
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+ this.device = null;
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+ this.context = null;
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+ this.colorBuffer = null;
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+
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+ this.defaultDepthTexture = new DepthTexture();
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+ this.defaultDepthTexture.name = 'depthBuffer';
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+
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+ this.utils = new WebGPUUtils( this );
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+ this.attributeUtils = new WebGPUAttributeUtils( this );
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+ this.bindingUtils = new WebGPUBindingUtils( this );
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+ this.pipelineUtils = new WebGPUPipelineUtils( this );
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+ this.textureUtils = new WebGPUTextureUtils( this );
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+
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+ }
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+
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+ async init( renderer ) {
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+
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+ await super.init( renderer );
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+
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+ //
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+
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+ const parameters = this.parameters;
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+
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+ const adapterOptions = {
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+ powerPreference: parameters.powerPreference
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+ };
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+
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+ const adapter = await navigator.gpu.requestAdapter( adapterOptions );
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+
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+ if ( adapter === null ) {
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+
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+ throw new Error( 'WebGPUBackend: Unable to create WebGPU adapter.' );
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+
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+ }
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+
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+ // feature support
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+
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+ const features = Object.values( GPUFeatureName );
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+
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+ const supportedFeatures = [];
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+
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+ for ( const name of features ) {
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+
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+ if ( adapter.features.has( name ) ) {
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+
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+ supportedFeatures.push( name );
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+
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+ }
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+
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+ }
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+
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+ const deviceDescriptor = {
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+ requiredFeatures: supportedFeatures,
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+ requiredLimits: parameters.requiredLimits
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+ };
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+
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+ const device = await adapter.requestDevice( deviceDescriptor );
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+
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+ const context = ( parameters.context !== undefined ) ? parameters.context : renderer.domElement.getContext( 'webgpu' );
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+
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+ this.adapter = adapter;
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+ this.device = device;
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+ this.context = context;
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+
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+ this.updateSize();
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+
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+ }
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+
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+ get coordinateSystem() {
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+
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+ return WebGPUCoordinateSystem;
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+
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+ }
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+
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+ async getArrayBufferAsync( attribute ) {
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+
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+ return await this.attributeUtils.getArrayBufferAsync( attribute );
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+
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+ }
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+
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+ beginRender( renderContext ) {
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+
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+ const renderContextData = this.get( renderContext );
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+
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+ const device = this.device;
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+
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+ const descriptor = {
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+ colorAttachments: [ {
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+ view: null
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+ } ],
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+ depthStencilAttachment: {
144
+ view: null
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+ }
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+ };
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+
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+ const colorAttachment = descriptor.colorAttachments[ 0 ];
149
+ const depthStencilAttachment = descriptor.depthStencilAttachment;
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+
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+ const antialias = this.parameters.antialias;
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+
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+ if ( renderContext.texture !== null ) {
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+
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+ const textureData = this.get( renderContext.texture );
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+ const depthTextureData = this.get( renderContext.depthTexture );
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+
158
+ const view = textureData.texture.createView( {
159
+ baseMipLevel: 0,
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+ mipLevelCount: 1,
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+ baseArrayLayer: renderContext.activeCubeFace,
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+ dimension: GPUTextureViewDimension.TwoD
163
+ } );
164
+
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+ if ( textureData.msaaTexture !== undefined ) {
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+
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+ colorAttachment.view = textureData.msaaTexture.createView();
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+ colorAttachment.resolveTarget = view;
169
+
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+ } else {
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+
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+ colorAttachment.view = view;
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+ colorAttachment.resolveTarget = undefined;
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+
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+ }
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+
177
+ depthStencilAttachment.view = depthTextureData.texture.createView();
178
+
179
+ if ( renderContext.stencil && renderContext.depthTexture.format === DepthFormat ) {
180
+
181
+ renderContext.stencil = false;
182
+
183
+ }
184
+
185
+ } else {
186
+
187
+ if ( antialias === true ) {
188
+
189
+ colorAttachment.view = this.colorBuffer.createView();
190
+ colorAttachment.resolveTarget = this.context.getCurrentTexture().createView();
191
+
192
+ } else {
193
+
194
+ colorAttachment.view = this.context.getCurrentTexture().createView();
195
+ colorAttachment.resolveTarget = undefined;
196
+
197
+ }
198
+
199
+ depthStencilAttachment.view = this._getDepthBufferGPU( renderContext ).createView();
200
+
201
+ }
202
+
203
+ if ( renderContext.clearColor ) {
204
+
205
+ colorAttachment.clearValue = renderContext.clearColorValue;
206
+ colorAttachment.loadOp = GPULoadOp.Clear;
207
+ colorAttachment.storeOp = GPUStoreOp.Store;
208
+
209
+ } else {
210
+
211
+ colorAttachment.loadOp = GPULoadOp.Load;
212
+ colorAttachment.storeOp = GPUStoreOp.Store;
213
+
214
+ }
215
+
216
+ //
217
+
218
+ if ( renderContext.depth ) {
219
+
220
+ if ( renderContext.clearDepth ) {
221
+
222
+ depthStencilAttachment.depthClearValue = renderContext.clearDepthValue;
223
+ depthStencilAttachment.depthLoadOp = GPULoadOp.Clear;
224
+ depthStencilAttachment.depthStoreOp = GPUStoreOp.Store;
225
+
226
+ } else {
227
+
228
+ depthStencilAttachment.depthLoadOp = GPULoadOp.Load;
229
+ depthStencilAttachment.depthStoreOp = GPUStoreOp.Store;
230
+
231
+ }
232
+
233
+ }
234
+
235
+ if ( renderContext.stencil ) {
236
+
237
+ if ( renderContext.clearStencil ) {
238
+
239
+ depthStencilAttachment.stencilClearValue = renderContext.clearStencilValue;
240
+ depthStencilAttachment.stencilLoadOp = GPULoadOp.Clear;
241
+ depthStencilAttachment.stencilStoreOp = GPUStoreOp.Store;
242
+
243
+ } else {
244
+
245
+ depthStencilAttachment.stencilLoadOp = GPULoadOp.Load;
246
+ depthStencilAttachment.stencilStoreOp = GPUStoreOp.Store;
247
+
248
+ }
249
+
250
+ }
251
+
252
+ //
253
+
254
+ const encoder = device.createCommandEncoder( { label: 'renderContext_' + renderContext.id } );
255
+ const currentPass = encoder.beginRenderPass( descriptor );
256
+
257
+ //
258
+
259
+ renderContextData.descriptor = descriptor;
260
+ renderContextData.encoder = encoder;
261
+ renderContextData.currentPass = currentPass;
262
+ renderContextData.currentAttributesSet = {};
263
+
264
+ //
265
+
266
+ if ( renderContext.viewport ) {
267
+
268
+ this.updateViewport( renderContext );
269
+
270
+ }
271
+
272
+ if ( renderContext.scissor ) {
273
+
274
+ const { x, y, width, height } = renderContext.scissorValue;
275
+
276
+ currentPass.setScissorRect( x, y, width, height );
277
+
278
+ }
279
+
280
+ }
281
+
282
+ finishRender( renderContext ) {
283
+
284
+ const renderContextData = this.get( renderContext );
285
+
286
+ renderContextData.currentPass.end();
287
+
288
+ this.device.queue.submit( [ renderContextData.encoder.finish() ] );
289
+
290
+ //
291
+
292
+ if ( renderContext.texture !== null && renderContext.texture.generateMipmaps === true ) {
293
+
294
+ this.textureUtils.generateMipmaps( renderContext.texture );
295
+
296
+ }
297
+
298
+ }
299
+
300
+ updateViewport( renderContext ) {
301
+
302
+ const { currentPass } = this.get( renderContext );
303
+ const { x, y, width, height, minDepth, maxDepth } = renderContext.viewportValue;
304
+
305
+ currentPass.setViewport( x, y, width, height, minDepth, maxDepth );
306
+
307
+ }
308
+
309
+ clear( renderContext, color, depth, stencil ) {
310
+
311
+ const device = this.device;
312
+ const renderContextData = this.get( renderContext );
313
+
314
+ const { descriptor } = renderContextData;
315
+
316
+ depth = depth && renderContext.depth;
317
+ stencil = stencil && renderContext.stencil;
318
+
319
+ const colorAttachment = descriptor.colorAttachments[ 0 ];
320
+
321
+ const antialias = this.parameters.antialias;
322
+
323
+ // @TODO: Include render target in clear operation.
324
+ if ( antialias === true ) {
325
+
326
+ colorAttachment.view = this.colorBuffer.createView();
327
+ colorAttachment.resolveTarget = this.context.getCurrentTexture().createView();
328
+
329
+ } else {
330
+
331
+ colorAttachment.view = this.context.getCurrentTexture().createView();
332
+ colorAttachment.resolveTarget = undefined;
333
+
334
+ }
335
+
336
+ descriptor.depthStencilAttachment.view = this._getDepthBufferGPU( renderContext ).createView();
337
+
338
+ if ( color ) {
339
+
340
+ colorAttachment.loadOp = GPULoadOp.Clear;
341
+ colorAttachment.clearValue = renderContext.clearColorValue;
342
+
343
+ }
344
+
345
+ if ( depth ) {
346
+
347
+ descriptor.depthStencilAttachment.depthLoadOp = GPULoadOp.Clear;
348
+ descriptor.depthStencilAttachment.depthClearValue = renderContext.clearDepthValue;
349
+
350
+ }
351
+
352
+ if ( stencil ) {
353
+
354
+ descriptor.depthStencilAttachment.stencilLoadOp = GPULoadOp.Clear;
355
+ descriptor.depthStencilAttachment.stencilClearValue = renderContext.clearStencilValue;
356
+
357
+ }
358
+
359
+ renderContextData.encoder = device.createCommandEncoder( {} );
360
+ renderContextData.currentPass = renderContextData.encoder.beginRenderPass( descriptor );
361
+
362
+ renderContextData.currentPass.end();
363
+
364
+ device.queue.submit( [ renderContextData.encoder.finish() ] );
365
+
366
+ }
367
+
368
+ // compute
369
+
370
+ beginCompute( computeGroup ) {
371
+
372
+ const groupGPU = this.get( computeGroup );
373
+
374
+ groupGPU.cmdEncoderGPU = this.device.createCommandEncoder( {} );
375
+ groupGPU.passEncoderGPU = groupGPU.cmdEncoderGPU.beginComputePass();
376
+
377
+ }
378
+
379
+ compute( computeGroup, computeNode, bindings, pipeline ) {
380
+
381
+ const { passEncoderGPU } = this.get( computeGroup );
382
+
383
+ // pipeline
384
+
385
+ const pipelineGPU = this.get( pipeline ).pipeline;
386
+ passEncoderGPU.setPipeline( pipelineGPU );
387
+
388
+ // bind group
389
+
390
+ const bindGroupGPU = this.get( bindings ).group;
391
+ passEncoderGPU.setBindGroup( 0, bindGroupGPU );
392
+
393
+ passEncoderGPU.dispatchWorkgroups( computeNode.dispatchCount );
394
+
395
+ }
396
+
397
+ finishCompute( computeGroup ) {
398
+
399
+ const groupData = this.get( computeGroup );
400
+
401
+ groupData.passEncoderGPU.end();
402
+ this.device.queue.submit( [ groupData.cmdEncoderGPU.finish() ] );
403
+
404
+ }
405
+
406
+ // render object
407
+
408
+ draw( renderObject, info ) {
409
+
410
+ const { object, geometry, context, pipeline } = renderObject;
411
+
412
+ const bindingsData = this.get( renderObject.getBindings() );
413
+ const contextData = this.get( context );
414
+ const pipelineGPU = this.get( pipeline ).pipeline;
415
+ const attributesSet = contextData.currentAttributesSet;
416
+
417
+ // pipeline
418
+
419
+ const passEncoderGPU = contextData.currentPass;
420
+ passEncoderGPU.setPipeline( pipelineGPU );
421
+
422
+ // bind group
423
+
424
+ const bindGroupGPU = bindingsData.group;
425
+ passEncoderGPU.setBindGroup( 0, bindGroupGPU );
426
+
427
+ // attributes
428
+
429
+ const index = renderObject.getIndex();
430
+
431
+ const hasIndex = ( index !== null );
432
+
433
+ // index
434
+
435
+ if ( hasIndex === true ) {
436
+
437
+ if ( attributesSet.index !== index ) {
438
+
439
+ const buffer = this.get( index ).buffer;
440
+ const indexFormat = ( index.array instanceof Uint16Array ) ? GPUIndexFormat.Uint16 : GPUIndexFormat.Uint32;
441
+
442
+ passEncoderGPU.setIndexBuffer( buffer, indexFormat );
443
+
444
+ attributesSet.index = index;
445
+
446
+ }
447
+
448
+ }
449
+
450
+ // vertex buffers
451
+
452
+ const vertexBuffers = renderObject.getVertexBuffers();
453
+
454
+ for ( let i = 0, l = vertexBuffers.length; i < l; i ++ ) {
455
+
456
+ const vertexBuffer = vertexBuffers[ i ];
457
+
458
+ if ( attributesSet[ i ] !== vertexBuffer ) {
459
+
460
+ const buffer = this.get( vertexBuffer ).buffer;
461
+ passEncoderGPU.setVertexBuffer( i, buffer );
462
+
463
+ attributesSet[ i ] = vertexBuffer;
464
+
465
+ }
466
+
467
+ }
468
+
469
+ // draw
470
+
471
+ const drawRange = geometry.drawRange;
472
+ const firstVertex = drawRange.start;
473
+
474
+ const instanceCount = this.getInstanceCount( renderObject );
475
+
476
+ if ( hasIndex === true ) {
477
+
478
+ const indexCount = ( drawRange.count !== Infinity ) ? drawRange.count : index.count;
479
+
480
+ passEncoderGPU.drawIndexed( indexCount, instanceCount, firstVertex, 0, 0 );
481
+
482
+ info.update( object, indexCount, instanceCount );
483
+
484
+ } else {
485
+
486
+ const positionAttribute = geometry.attributes.position;
487
+ const vertexCount = ( drawRange.count !== Infinity ) ? drawRange.count : positionAttribute.count;
488
+
489
+ passEncoderGPU.draw( vertexCount, instanceCount, firstVertex, 0 );
490
+
491
+ info.update( object, vertexCount, instanceCount );
492
+
493
+ }
494
+
495
+ }
496
+
497
+ // cache key
498
+
499
+ needsUpdate( renderObject ) {
500
+
501
+ const renderObjectGPU = this.get( renderObject );
502
+
503
+ const { object, material } = renderObject;
504
+
505
+ const utils = this.utils;
506
+
507
+ const sampleCount = utils.getSampleCount( renderObject.context );
508
+ const colorSpace = utils.getCurrentColorSpace( renderObject.context );
509
+ const colorFormat = utils.getCurrentColorFormat( renderObject.context );
510
+ const depthStencilFormat = utils.getCurrentDepthStencilFormat( renderObject.context );
511
+ const primitiveTopology = utils.getPrimitiveTopology( object, material );
512
+
513
+ let needsUpdate = false;
514
+
515
+ if ( renderObjectGPU.sampleCount !== sampleCount || renderObjectGPU.colorSpace !== colorSpace ||
516
+ renderObjectGPU.colorFormat !== colorFormat || renderObjectGPU.depthStencilFormat !== depthStencilFormat ||
517
+ renderObjectGPU.primitiveTopology !== primitiveTopology ) {
518
+
519
+ renderObjectGPU.sampleCount = sampleCount;
520
+ renderObjectGPU.colorSpace = colorSpace;
521
+ renderObjectGPU.colorFormat = colorFormat;
522
+ renderObjectGPU.depthStencilFormat = depthStencilFormat;
523
+ renderObjectGPU.primitiveTopology = primitiveTopology;
524
+
525
+ needsUpdate = true;
526
+
527
+ }
528
+
529
+ return needsUpdate;
530
+
531
+ }
532
+
533
+ getCacheKey( renderObject ) {
534
+
535
+ const { object, material } = renderObject;
536
+
537
+ const utils = this.utils;
538
+ const renderContext = renderObject.context;
539
+
540
+ return [
541
+ utils.getSampleCount( renderContext ),
542
+ utils.getCurrentColorSpace( renderContext ), utils.getCurrentColorFormat( renderContext ), utils.getCurrentDepthStencilFormat( renderContext ),
543
+ utils.getPrimitiveTopology( object, material )
544
+ ].join();
545
+
546
+ }
547
+
548
+ // textures
549
+
550
+ createSampler( texture ) {
551
+
552
+ this.textureUtils.createSampler( texture );
553
+
554
+ }
555
+
556
+ destroySampler( texture ) {
557
+
558
+ this.textureUtils.destroySampler( texture );
559
+
560
+ }
561
+
562
+ createDefaultTexture( texture ) {
563
+
564
+ this.textureUtils.createDefaultTexture( texture );
565
+
566
+ }
567
+
568
+ createTexture( texture, options ) {
569
+
570
+ this.textureUtils.createTexture( texture, options );
571
+
572
+ }
573
+
574
+ updateTexture( texture ) {
575
+
576
+ this.textureUtils.updateTexture( texture );
577
+
578
+ }
579
+
580
+ destroyTexture( texture ) {
581
+
582
+ this.textureUtils.destroyTexture( texture );
583
+
584
+ }
585
+
586
+ copyTextureToBuffer( texture, x, y, width, height ) {
587
+
588
+ return this.textureUtils.copyTextureToBuffer( texture, x, y, width, height );
589
+
590
+ }
591
+
592
+ // node builder
593
+
594
+ createNodeBuilder( object, renderer, scene = null ) {
595
+
596
+ return new WGSLNodeBuilder( object, renderer, scene );
597
+
598
+ }
599
+
600
+ // program
601
+
602
+ createProgram( program ) {
603
+
604
+ const programGPU = this.get( program );
605
+
606
+ programGPU.module = {
607
+ module: this.device.createShaderModule( { code: program.code, label: program.stage } ),
608
+ entryPoint: 'main'
609
+ };
610
+
611
+ }
612
+
613
+ destroyProgram( program ) {
614
+
615
+ this.delete( program );
616
+
617
+ }
618
+
619
+ // pipelines
620
+
621
+ createRenderPipeline( renderObject ) {
622
+
623
+ this.pipelineUtils.createRenderPipeline( renderObject );
624
+
625
+ }
626
+
627
+ createComputePipeline( computePipeline, bindings ) {
628
+
629
+ this.pipelineUtils.createComputePipeline( computePipeline, bindings );
630
+
631
+ }
632
+
633
+ // bindings
634
+
635
+ createBindings( bindings ) {
636
+
637
+ this.bindingUtils.createBindings( bindings );
638
+
639
+ }
640
+
641
+ updateBindings( bindings ) {
642
+
643
+ this.bindingUtils.createBindings( bindings );
644
+
645
+ }
646
+
647
+ updateBinding( binding ) {
648
+
649
+ this.bindingUtils.updateBinding( binding );
650
+
651
+ }
652
+
653
+ // attributes
654
+
655
+ createIndexAttribute( attribute ) {
656
+
657
+ this.attributeUtils.createAttribute( attribute, GPUBufferUsage.INDEX | GPUBufferUsage.COPY_SRC | GPUBufferUsage.COPY_DST );
658
+
659
+ }
660
+
661
+ createAttribute( attribute ) {
662
+
663
+ this.attributeUtils.createAttribute( attribute, GPUBufferUsage.VERTEX | GPUBufferUsage.COPY_SRC | GPUBufferUsage.COPY_DST );
664
+
665
+ }
666
+
667
+ createStorageAttribute( attribute ) {
668
+
669
+ this.attributeUtils.createAttribute( attribute, GPUBufferUsage.STORAGE | GPUBufferUsage.VERTEX | GPUBufferUsage.COPY_SRC | GPUBufferUsage.COPY_DST );
670
+
671
+ }
672
+
673
+ updateAttribute( attribute ) {
674
+
675
+ this.attributeUtils.updateAttribute( attribute );
676
+
677
+ }
678
+
679
+ destroyAttribute( attribute ) {
680
+
681
+ this.attributeUtils.destroyAttribute( attribute );
682
+
683
+ }
684
+
685
+ // canvas
686
+
687
+ updateSize() {
688
+
689
+ this._configureContext();
690
+ this._setupColorBuffer();
691
+
692
+ }
693
+
694
+ // utils public
695
+
696
+ hasFeature( name ) {
697
+
698
+ const adapter = this.adapter || _staticAdapter;
699
+
700
+ //
701
+
702
+ const features = Object.values( GPUFeatureName );
703
+
704
+ if ( features.includes( name ) === false ) {
705
+
706
+ throw new Error( 'THREE.WebGPURenderer: Unknown WebGPU GPU feature: ' + name );
707
+
708
+ }
709
+
710
+ //
711
+
712
+ return adapter.features.has( name );
713
+
714
+ }
715
+
716
+ copyFramebufferToTexture( texture, renderContext ) {
717
+
718
+ const renderContextData = this.get( renderContext );
719
+
720
+ const { encoder, descriptor } = renderContextData;
721
+
722
+ let sourceGPU = null;
723
+
724
+ if ( texture.isFramebufferTexture ) {
725
+
726
+ sourceGPU = this.context.getCurrentTexture();
727
+
728
+ } else if ( texture.isDepthTexture ) {
729
+
730
+ sourceGPU = this._getDepthBufferGPU( renderContext );
731
+
732
+ }
733
+
734
+ const destinationGPU = this.get( texture ).texture;
735
+
736
+ renderContextData.currentPass.end();
737
+
738
+ encoder.copyTextureToTexture(
739
+ {
740
+ texture: sourceGPU,
741
+ origin: { x: 0, y: 0, z: 0 }
742
+ },
743
+ {
744
+ texture: destinationGPU
745
+ },
746
+ [
747
+ texture.image.width,
748
+ texture.image.height
749
+ ]
750
+ );
751
+
752
+ if ( texture.generateMipmaps ) this.textureUtils.generateMipmaps( texture );
753
+
754
+ descriptor.colorAttachments[ 0 ].loadOp = GPULoadOp.Load;
755
+ if ( renderContext.depth ) descriptor.depthStencilAttachment.depthLoadOp = GPULoadOp.Load;
756
+ if ( renderContext.stencil ) descriptor.depthStencilAttachment.stencilLoadOp = GPULoadOp.Load;
757
+
758
+ renderContextData.currentPass = encoder.beginRenderPass( descriptor );
759
+ renderContextData.currentAttributesSet = {};
760
+
761
+ }
762
+
763
+ // utils
764
+
765
+ _getDepthBufferGPU( renderContext ) {
766
+
767
+ const { width, height } = this.getDrawingBufferSize();
768
+
769
+ const depthTexture = this.defaultDepthTexture;
770
+ const depthTextureGPU = this.get( depthTexture ).texture;
771
+
772
+ let format, type;
773
+
774
+ if ( renderContext.stencil ) {
775
+
776
+ format = DepthStencilFormat;
777
+ type = UnsignedInt248Type;
778
+
779
+ } else if ( renderContext.depth ) {
780
+
781
+ format = DepthFormat;
782
+ type = UnsignedIntType;
783
+
784
+ }
785
+
786
+ if ( depthTextureGPU !== undefined ) {
787
+
788
+ if ( depthTexture.image.width === width && depthTexture.image.height === height && depthTexture.format === format && depthTexture.type === type ) {
789
+
790
+ return depthTextureGPU;
791
+
792
+ }
793
+
794
+ this.textureUtils.destroyTexture( depthTexture );
795
+
796
+ }
797
+
798
+ depthTexture.name = 'depthBuffer';
799
+ depthTexture.format = format;
800
+ depthTexture.type = type;
801
+ depthTexture.image.width = width;
802
+ depthTexture.image.height = height;
803
+
804
+ this.textureUtils.createTexture( depthTexture, { sampleCount: this.parameters.sampleCount } );
805
+
806
+ return this.get( depthTexture ).texture;
807
+
808
+ }
809
+
810
+ _configureContext() {
811
+
812
+ this.context.configure( {
813
+ device: this.device,
814
+ format: GPUTextureFormat.BGRA8Unorm,
815
+ usage: GPUTextureUsage.RENDER_ATTACHMENT | GPUTextureUsage.COPY_SRC,
816
+ alphaMode: 'premultiplied'
817
+ } );
818
+
819
+ }
820
+
821
+ _setupColorBuffer() {
822
+
823
+ if ( this.colorBuffer ) this.colorBuffer.destroy();
824
+
825
+ const { width, height } = this.getDrawingBufferSize();
826
+ //const format = navigator.gpu.getPreferredCanvasFormat(); // @TODO: Move to WebGPUUtils
827
+
828
+ this.colorBuffer = this.device.createTexture( {
829
+ label: 'colorBuffer',
830
+ size: {
831
+ width: width,
832
+ height: height,
833
+ depthOrArrayLayers: 1
834
+ },
835
+ sampleCount: this.parameters.sampleCount,
836
+ format: GPUTextureFormat.BGRA8Unorm,
837
+ usage: GPUTextureUsage.RENDER_ATTACHMENT | GPUTextureUsage.COPY_SRC
838
+ } );
839
+
840
+ }
841
+
842
+ }
843
+
844
+ export default WebGPUBackend;