@anov/3d 0.0.1 → 0.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (570) hide show
  1. package/README.md +142 -1
  2. package/dist/core/camera.d.ts +31 -4
  3. package/dist/core/camera.js +62 -52
  4. package/dist/core/control/transformControls.d.ts +12 -0
  5. package/dist/core/control/transformControls.js +72 -0
  6. package/dist/core/cssRenderer.d.ts +17 -0
  7. package/dist/core/cssRenderer.js +36 -0
  8. package/dist/core/global/global.d.ts +27 -0
  9. package/dist/core/global/global.js +72 -0
  10. package/dist/core/global/globalControl.d.ts +17 -0
  11. package/dist/core/global/globalControl.js +62 -0
  12. package/dist/core/group.d.ts +51 -6
  13. package/dist/core/group.js +124 -16
  14. package/dist/core/line.d.ts +13 -0
  15. package/dist/core/line.js +83 -0
  16. package/dist/core/mesh.d.ts +12 -7
  17. package/dist/core/mesh.js +57 -56
  18. package/dist/core/model.d.ts +11 -3
  19. package/dist/core/model.js +34 -7
  20. package/dist/core/scene.d.ts +84 -25
  21. package/dist/core/scene.js +207 -53
  22. package/dist/core/use/useScene.d.ts +10 -0
  23. package/dist/core/use/useScene.js +14 -0
  24. package/dist/core/use/useframe.d.ts +6 -0
  25. package/dist/core/use/useframe.js +11 -0
  26. package/dist/export.d.ts +41 -0
  27. package/dist/export.js +37 -0
  28. package/dist/index.d.ts +3 -6
  29. package/dist/index.js +5 -6
  30. package/dist/threeCell.d.ts +8 -0
  31. package/dist/threeCell.js +16 -0
  32. package/dist/type.d.ts +4 -3
  33. package/dist/utils/createElement.d.ts +103 -0
  34. package/dist/utils/createElement.js +145 -0
  35. package/dist/utils/createLabel.d.ts +2 -0
  36. package/dist/utils/createLabel.js +4 -0
  37. package/dist/utils/index.d.ts +36 -0
  38. package/dist/utils/index.js +76 -0
  39. package/dist/utils/line.d.ts +0 -0
  40. package/dist/utils/line.js +0 -0
  41. package/dist/utils/move.d.ts +48 -0
  42. package/dist/utils/move.js +149 -0
  43. package/examples/fonts/LICENSE +13 -0
  44. package/examples/fonts/README.md +11 -0
  45. package/examples/fonts/droid/NOTICE +190 -0
  46. package/examples/fonts/droid/README.txt +18 -0
  47. package/examples/fonts/droid/droid_sans_bold.typeface.json +1 -0
  48. package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +1 -0
  49. package/examples/fonts/droid/droid_sans_regular.typeface.json +1 -0
  50. package/examples/fonts/droid/droid_serif_bold.typeface.json +1 -0
  51. package/examples/fonts/droid/droid_serif_regular.typeface.json +1 -0
  52. package/examples/fonts/gentilis_bold.typeface.json +1 -0
  53. package/examples/fonts/gentilis_regular.typeface.json +1 -0
  54. package/examples/fonts/helvetiker_bold.typeface.json +1 -0
  55. package/examples/fonts/helvetiker_regular.typeface.json +1 -0
  56. package/examples/fonts/optimer_bold.typeface.json +1 -0
  57. package/examples/fonts/optimer_regular.typeface.json +1 -0
  58. package/examples/fonts/ttf/README.md +9 -0
  59. package/examples/fonts/ttf/kenpixel.ttf +0 -0
  60. package/examples/jsm/animation/AnimationClipCreator.js +116 -0
  61. package/examples/jsm/animation/CCDIKSolver.js +482 -0
  62. package/examples/jsm/animation/MMDAnimationHelper.js +1207 -0
  63. package/examples/jsm/animation/MMDPhysics.js +1406 -0
  64. package/examples/jsm/cameras/CinematicCamera.js +208 -0
  65. package/examples/jsm/capabilities/WebGL.js +91 -0
  66. package/examples/jsm/capabilities/WebGPU.js +53 -0
  67. package/examples/jsm/controls/ArcballControls.js +3224 -0
  68. package/examples/jsm/controls/DragControls.js +220 -0
  69. package/examples/jsm/controls/FirstPersonControls.js +325 -0
  70. package/examples/jsm/controls/FlyControls.js +300 -0
  71. package/examples/jsm/controls/MapControls.js +28 -0
  72. package/examples/jsm/controls/OrbitControls.js +1388 -0
  73. package/examples/jsm/controls/PointerLockControls.js +162 -0
  74. package/examples/jsm/controls/TrackballControls.js +828 -0
  75. package/examples/jsm/controls/TransformControls.js +1557 -0
  76. package/examples/jsm/csm/CSM.js +384 -0
  77. package/examples/jsm/csm/CSMFrustum.js +152 -0
  78. package/examples/jsm/csm/CSMHelper.js +193 -0
  79. package/examples/jsm/csm/CSMShader.js +252 -0
  80. package/examples/jsm/curves/CurveExtras.js +422 -0
  81. package/examples/jsm/curves/NURBSCurve.js +80 -0
  82. package/examples/jsm/curves/NURBSSurface.js +52 -0
  83. package/examples/jsm/curves/NURBSUtils.js +487 -0
  84. package/examples/jsm/effects/AnaglyphEffect.js +154 -0
  85. package/examples/jsm/effects/AsciiEffect.js +263 -0
  86. package/examples/jsm/effects/OutlineEffect.js +539 -0
  87. package/examples/jsm/effects/ParallaxBarrierEffect.js +119 -0
  88. package/examples/jsm/effects/PeppersGhostEffect.js +153 -0
  89. package/examples/jsm/effects/StereoEffect.js +55 -0
  90. package/examples/jsm/environments/DebugEnvironment.js +52 -0
  91. package/examples/jsm/environments/RoomEnvironment.js +148 -0
  92. package/examples/jsm/exporters/DRACOExporter.js +267 -0
  93. package/examples/jsm/exporters/EXRExporter.js +501 -0
  94. package/examples/jsm/exporters/GLTFExporter.js +3161 -0
  95. package/examples/jsm/exporters/KTX2Exporter.js +292 -0
  96. package/examples/jsm/exporters/MMDExporter.js +217 -0
  97. package/examples/jsm/exporters/OBJExporter.js +284 -0
  98. package/examples/jsm/exporters/PLYExporter.js +528 -0
  99. package/examples/jsm/exporters/STLExporter.js +199 -0
  100. package/examples/jsm/exporters/USDZExporter.js +711 -0
  101. package/examples/jsm/geometries/BoxLineGeometry.js +69 -0
  102. package/examples/jsm/geometries/ConvexGeometry.js +53 -0
  103. package/examples/jsm/geometries/DecalGeometry.js +356 -0
  104. package/examples/jsm/geometries/ParametricGeometries.js +254 -0
  105. package/examples/jsm/geometries/ParametricGeometry.js +139 -0
  106. package/examples/jsm/geometries/RoundedBoxGeometry.js +155 -0
  107. package/examples/jsm/geometries/TeapotGeometry.js +704 -0
  108. package/examples/jsm/geometries/TextGeometry.js +57 -0
  109. package/examples/jsm/helpers/LightProbeHelper.js +130 -0
  110. package/examples/jsm/helpers/OctreeHelper.js +73 -0
  111. package/examples/jsm/helpers/PositionalAudioHelper.js +109 -0
  112. package/examples/jsm/helpers/RectAreaLightHelper.js +85 -0
  113. package/examples/jsm/helpers/VertexNormalsHelper.js +96 -0
  114. package/examples/jsm/helpers/VertexTangentsHelper.js +88 -0
  115. package/examples/jsm/helpers/ViewHelper.js +333 -0
  116. package/examples/jsm/interactive/HTMLMesh.js +565 -0
  117. package/examples/jsm/interactive/InteractiveGroup.js +116 -0
  118. package/examples/jsm/interactive/SelectionBox.js +227 -0
  119. package/examples/jsm/interactive/SelectionHelper.js +104 -0
  120. package/examples/jsm/libs/ammo.wasm.js +822 -0
  121. package/examples/jsm/libs/ammo.wasm.wasm +0 -0
  122. package/examples/jsm/libs/basis/README.md +46 -0
  123. package/examples/jsm/libs/basis/basis_transcoder.js +21 -0
  124. package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
  125. package/examples/jsm/libs/chevrotain.module.min.js +141 -0
  126. package/examples/jsm/libs/draco/README.md +32 -0
  127. package/examples/jsm/libs/draco/draco_decoder.js +34 -0
  128. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  129. package/examples/jsm/libs/draco/draco_encoder.js +33 -0
  130. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
  131. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
  132. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  133. package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -0
  134. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
  135. package/examples/jsm/libs/ecsy.module.js +1792 -0
  136. package/examples/jsm/libs/fflate.module.js +2474 -0
  137. package/examples/jsm/libs/ktx-parse.module.js +1 -0
  138. package/examples/jsm/libs/lil-gui.module.min.js +8 -0
  139. package/examples/jsm/libs/lottie_canvas.module.js +14844 -0
  140. package/examples/jsm/libs/meshopt_decoder.module.js +178 -0
  141. package/examples/jsm/libs/mikktspace.module.js +128 -0
  142. package/examples/jsm/libs/mmdparser.module.js +11530 -0
  143. package/examples/jsm/libs/motion-controllers.module.js +397 -0
  144. package/examples/jsm/libs/opentype.module.js +14568 -0
  145. package/examples/jsm/libs/potpack.module.js +125 -0
  146. package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -0
  147. package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +16 -0
  148. package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
  149. package/examples/jsm/libs/stats.module.js +167 -0
  150. package/examples/jsm/libs/tween.module.js +803 -0
  151. package/examples/jsm/libs/utif.module.js +1579 -0
  152. package/examples/jsm/libs/zstddec.module.js +1 -0
  153. package/examples/jsm/lights/IESSpotLight.js +25 -0
  154. package/examples/jsm/lights/LightProbeGenerator.js +252 -0
  155. package/examples/jsm/lights/RectAreaLightUniformsLib.js +79 -0
  156. package/examples/jsm/lines/Line2.js +19 -0
  157. package/examples/jsm/lines/LineGeometry.js +79 -0
  158. package/examples/jsm/lines/LineMaterial.js +702 -0
  159. package/examples/jsm/lines/LineSegments2.js +361 -0
  160. package/examples/jsm/lines/LineSegmentsGeometry.js +241 -0
  161. package/examples/jsm/lines/Wireframe.js +56 -0
  162. package/examples/jsm/lines/WireframeGeometry2.js +24 -0
  163. package/examples/jsm/loaders/3DMLoader.js +1497 -0
  164. package/examples/jsm/loaders/3MFLoader.js +1478 -0
  165. package/examples/jsm/loaders/AMFLoader.js +521 -0
  166. package/examples/jsm/loaders/BVHLoader.js +437 -0
  167. package/examples/jsm/loaders/ColladaLoader.js +4122 -0
  168. package/examples/jsm/loaders/DDSLoader.js +274 -0
  169. package/examples/jsm/loaders/DRACOLoader.js +612 -0
  170. package/examples/jsm/loaders/EXRLoader.js +2309 -0
  171. package/examples/jsm/loaders/FBXLoader.js +4142 -0
  172. package/examples/jsm/loaders/FontLoader.js +183 -0
  173. package/examples/jsm/loaders/GCodeLoader.js +261 -0
  174. package/examples/jsm/loaders/GLTFLoader.js +4576 -0
  175. package/examples/jsm/loaders/HDRCubeTextureLoader.js +115 -0
  176. package/examples/jsm/loaders/IESLoader.js +337 -0
  177. package/examples/jsm/loaders/KMZLoader.js +130 -0
  178. package/examples/jsm/loaders/KTX2Loader.js +868 -0
  179. package/examples/jsm/loaders/KTXLoader.js +176 -0
  180. package/examples/jsm/loaders/LDrawLoader.js +2464 -0
  181. package/examples/jsm/loaders/LUT3dlLoader.js +151 -0
  182. package/examples/jsm/loaders/LUTCubeLoader.js +153 -0
  183. package/examples/jsm/loaders/LWOLoader.js +1052 -0
  184. package/examples/jsm/loaders/LogLuvLoader.js +606 -0
  185. package/examples/jsm/loaders/LottieLoader.js +77 -0
  186. package/examples/jsm/loaders/MD2Loader.js +399 -0
  187. package/examples/jsm/loaders/MDDLoader.js +102 -0
  188. package/examples/jsm/loaders/MMDLoader.js +2273 -0
  189. package/examples/jsm/loaders/MTLLoader.js +567 -0
  190. package/examples/jsm/loaders/MaterialXLoader.js +734 -0
  191. package/examples/jsm/loaders/NRRDLoader.js +699 -0
  192. package/examples/jsm/loaders/OBJLoader.js +905 -0
  193. package/examples/jsm/loaders/PCDLoader.js +467 -0
  194. package/examples/jsm/loaders/PDBLoader.js +232 -0
  195. package/examples/jsm/loaders/PLYLoader.js +771 -0
  196. package/examples/jsm/loaders/PVRLoader.js +251 -0
  197. package/examples/jsm/loaders/RGBELoader.js +468 -0
  198. package/examples/jsm/loaders/RGBMLoader.js +1065 -0
  199. package/examples/jsm/loaders/STLLoader.js +403 -0
  200. package/examples/jsm/loaders/SVGLoader.js +3172 -0
  201. package/examples/jsm/loaders/TDSLoader.js +1124 -0
  202. package/examples/jsm/loaders/TGALoader.js +517 -0
  203. package/examples/jsm/loaders/TIFFLoader.js +36 -0
  204. package/examples/jsm/loaders/TTFLoader.js +214 -0
  205. package/examples/jsm/loaders/TiltLoader.js +520 -0
  206. package/examples/jsm/loaders/USDZLoader.js +633 -0
  207. package/examples/jsm/loaders/VOXLoader.js +311 -0
  208. package/examples/jsm/loaders/VRMLLoader.js +3533 -0
  209. package/examples/jsm/loaders/VTKLoader.js +1163 -0
  210. package/examples/jsm/loaders/XYZLoader.js +106 -0
  211. package/examples/jsm/loaders/lwo/IFFParser.js +1218 -0
  212. package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -0
  213. package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -0
  214. package/examples/jsm/materials/MeshGouraudMaterial.js +420 -0
  215. package/examples/jsm/math/Capsule.js +137 -0
  216. package/examples/jsm/math/ColorConverter.js +36 -0
  217. package/examples/jsm/math/ConvexHull.js +1271 -0
  218. package/examples/jsm/math/ImprovedNoise.js +71 -0
  219. package/examples/jsm/math/Lut.js +204 -0
  220. package/examples/jsm/math/MeshSurfaceSampler.js +250 -0
  221. package/examples/jsm/math/OBB.js +423 -0
  222. package/examples/jsm/math/Octree.js +462 -0
  223. package/examples/jsm/math/SimplexNoise.js +444 -0
  224. package/examples/jsm/misc/ConvexObjectBreaker.js +519 -0
  225. package/examples/jsm/misc/GPUComputationRenderer.js +446 -0
  226. package/examples/jsm/misc/Gyroscope.js +66 -0
  227. package/examples/jsm/misc/MD2Character.js +276 -0
  228. package/examples/jsm/misc/MD2CharacterComplex.js +576 -0
  229. package/examples/jsm/misc/MorphAnimMesh.js +75 -0
  230. package/examples/jsm/misc/MorphBlendMesh.js +322 -0
  231. package/examples/jsm/misc/ProgressiveLightMap.js +323 -0
  232. package/examples/jsm/misc/RollerCoaster.js +566 -0
  233. package/examples/jsm/misc/TubePainter.js +205 -0
  234. package/examples/jsm/misc/Volume.js +473 -0
  235. package/examples/jsm/misc/VolumeSlice.js +229 -0
  236. package/examples/jsm/modifiers/CurveModifier.js +326 -0
  237. package/examples/jsm/modifiers/EdgeSplitModifier.js +279 -0
  238. package/examples/jsm/modifiers/SimplifyModifier.js +525 -0
  239. package/examples/jsm/modifiers/TessellateModifier.js +307 -0
  240. package/examples/jsm/nodes/Nodes.js +171 -0
  241. package/examples/jsm/nodes/accessors/BitangentNode.js +89 -0
  242. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +99 -0
  243. package/examples/jsm/nodes/accessors/BufferNode.js +30 -0
  244. package/examples/jsm/nodes/accessors/CameraNode.js +98 -0
  245. package/examples/jsm/nodes/accessors/CubeTextureNode.js +103 -0
  246. package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +77 -0
  247. package/examples/jsm/nodes/accessors/InstanceNode.js +71 -0
  248. package/examples/jsm/nodes/accessors/MaterialNode.js +267 -0
  249. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +39 -0
  250. package/examples/jsm/nodes/accessors/ModelNode.js +34 -0
  251. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +29 -0
  252. package/examples/jsm/nodes/accessors/MorphNode.js +70 -0
  253. package/examples/jsm/nodes/accessors/NormalNode.js +96 -0
  254. package/examples/jsm/nodes/accessors/Object3DNode.js +150 -0
  255. package/examples/jsm/nodes/accessors/PointUVNode.js +26 -0
  256. package/examples/jsm/nodes/accessors/PositionNode.js +104 -0
  257. package/examples/jsm/nodes/accessors/ReferenceNode.js +72 -0
  258. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +35 -0
  259. package/examples/jsm/nodes/accessors/SceneNode.js +52 -0
  260. package/examples/jsm/nodes/accessors/SkinningNode.js +93 -0
  261. package/examples/jsm/nodes/accessors/StorageBufferNode.js +27 -0
  262. package/examples/jsm/nodes/accessors/TangentNode.js +103 -0
  263. package/examples/jsm/nodes/accessors/TextureBicubicNode.js +94 -0
  264. package/examples/jsm/nodes/accessors/TextureNode.js +271 -0
  265. package/examples/jsm/nodes/accessors/TextureSizeNode.js +35 -0
  266. package/examples/jsm/nodes/accessors/UVNode.js +47 -0
  267. package/examples/jsm/nodes/accessors/UserDataNode.js +29 -0
  268. package/examples/jsm/nodes/code/CodeNode.js +78 -0
  269. package/examples/jsm/nodes/code/ExpressionNode.js +37 -0
  270. package/examples/jsm/nodes/code/FunctionCallNode.js +96 -0
  271. package/examples/jsm/nodes/code/FunctionNode.js +127 -0
  272. package/examples/jsm/nodes/code/ScriptableNode.js +488 -0
  273. package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -0
  274. package/examples/jsm/nodes/core/ArrayUniformNode.js +26 -0
  275. package/examples/jsm/nodes/core/AttributeNode.js +102 -0
  276. package/examples/jsm/nodes/core/BypassNode.js +45 -0
  277. package/examples/jsm/nodes/core/CacheNode.js +46 -0
  278. package/examples/jsm/nodes/core/ConstNode.js +32 -0
  279. package/examples/jsm/nodes/core/ContextNode.js +61 -0
  280. package/examples/jsm/nodes/core/IndexNode.js +66 -0
  281. package/examples/jsm/nodes/core/InputNode.js +83 -0
  282. package/examples/jsm/nodes/core/LightingModel.js +15 -0
  283. package/examples/jsm/nodes/core/Node.js +454 -0
  284. package/examples/jsm/nodes/core/NodeAttribute.js +15 -0
  285. package/examples/jsm/nodes/core/NodeBuilder.js +1016 -0
  286. package/examples/jsm/nodes/core/NodeCache.js +26 -0
  287. package/examples/jsm/nodes/core/NodeCode.js +15 -0
  288. package/examples/jsm/nodes/core/NodeFrame.js +110 -0
  289. package/examples/jsm/nodes/core/NodeFunction.js +22 -0
  290. package/examples/jsm/nodes/core/NodeFunctionInput.js +17 -0
  291. package/examples/jsm/nodes/core/NodeKeywords.js +80 -0
  292. package/examples/jsm/nodes/core/NodeParser.js +11 -0
  293. package/examples/jsm/nodes/core/NodeUniform.js +28 -0
  294. package/examples/jsm/nodes/core/NodeUtils.js +212 -0
  295. package/examples/jsm/nodes/core/NodeVar.js +14 -0
  296. package/examples/jsm/nodes/core/NodeVarying.js +17 -0
  297. package/examples/jsm/nodes/core/PropertyNode.js +61 -0
  298. package/examples/jsm/nodes/core/StackNode.js +99 -0
  299. package/examples/jsm/nodes/core/TempNode.js +58 -0
  300. package/examples/jsm/nodes/core/UniformNode.js +61 -0
  301. package/examples/jsm/nodes/core/VarNode.js +87 -0
  302. package/examples/jsm/nodes/core/VaryingNode.js +69 -0
  303. package/examples/jsm/nodes/core/constants.js +27 -0
  304. package/examples/jsm/nodes/display/BlendModeNode.js +99 -0
  305. package/examples/jsm/nodes/display/BumpMapNode.js +77 -0
  306. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +100 -0
  307. package/examples/jsm/nodes/display/ColorSpaceNode.js +108 -0
  308. package/examples/jsm/nodes/display/FrontFacingNode.js +27 -0
  309. package/examples/jsm/nodes/display/NormalMapNode.js +106 -0
  310. package/examples/jsm/nodes/display/PosterizeNode.js +32 -0
  311. package/examples/jsm/nodes/display/ToneMappingNode.js +141 -0
  312. package/examples/jsm/nodes/display/ViewportDepthNode.js +69 -0
  313. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +34 -0
  314. package/examples/jsm/nodes/display/ViewportNode.js +115 -0
  315. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +31 -0
  316. package/examples/jsm/nodes/display/ViewportTextureNode.js +75 -0
  317. package/examples/jsm/nodes/fog/FogExp2Node.js +35 -0
  318. package/examples/jsm/nodes/fog/FogNode.js +37 -0
  319. package/examples/jsm/nodes/fog/FogRangeNode.js +34 -0
  320. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +40 -0
  321. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +9 -0
  322. package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +43 -0
  323. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +29 -0
  324. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +18 -0
  325. package/examples/jsm/nodes/functions/BSDF/EnvironmentBRDF.js +13 -0
  326. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +16 -0
  327. package/examples/jsm/nodes/functions/BSDF/Schlick_to_F0.js +13 -0
  328. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +20 -0
  329. package/examples/jsm/nodes/functions/PhongLightingModel.js +67 -0
  330. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +343 -0
  331. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +13 -0
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  333. package/examples/jsm/nodes/geometry/RangeNode.js +104 -0
  334. package/examples/jsm/nodes/gpgpu/ComputeNode.js +85 -0
  335. package/examples/jsm/nodes/lighting/AONode.js +27 -0
  336. package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -0
  337. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +184 -0
  338. package/examples/jsm/nodes/lighting/DirectionalLightNode.js +40 -0
  339. package/examples/jsm/nodes/lighting/EnvironmentNode.js +191 -0
  340. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +55 -0
  341. package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -0
  342. package/examples/jsm/nodes/lighting/LightNode.js +57 -0
  343. package/examples/jsm/nodes/lighting/LightUtils.js +17 -0
  344. package/examples/jsm/nodes/lighting/LightingContextNode.js +102 -0
  345. package/examples/jsm/nodes/lighting/LightingNode.js +21 -0
  346. package/examples/jsm/nodes/lighting/LightsNode.js +128 -0
  347. package/examples/jsm/nodes/lighting/PointLightNode.js +68 -0
  348. package/examples/jsm/nodes/lighting/SpotLightNode.js +89 -0
  349. package/examples/jsm/nodes/loaders/NodeLoader.js +108 -0
  350. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +59 -0
  351. package/examples/jsm/nodes/loaders/NodeObjectLoader.js +70 -0
  352. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +28 -0
  353. package/examples/jsm/nodes/materials/Materials.js +12 -0
  354. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +27 -0
  355. package/examples/jsm/nodes/materials/MeshLambertNodeMaterial.js +34 -0
  356. package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +40 -0
  357. package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +65 -0
  358. package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +128 -0
  359. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +80 -0
  360. package/examples/jsm/nodes/materials/NodeMaterial.js +536 -0
  361. package/examples/jsm/nodes/materials/PointsNodeMaterial.js +49 -0
  362. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +103 -0
  363. package/examples/jsm/nodes/materialx/DISCLAIMER.md +199 -0
  364. package/examples/jsm/nodes/materialx/MaterialXNodes.js +68 -0
  365. package/examples/jsm/nodes/materialx/lib/mx_hsv.js +56 -0
  366. package/examples/jsm/nodes/materialx/lib/mx_noise.js +618 -0
  367. package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +19 -0
  368. package/examples/jsm/nodes/math/CondNode.js +86 -0
  369. package/examples/jsm/nodes/math/MathNode.js +359 -0
  370. package/examples/jsm/nodes/math/OperatorNode.js +269 -0
  371. package/examples/jsm/nodes/parsers/GLSLNodeFunction.js +152 -0
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  373. package/examples/jsm/nodes/procedural/CheckerNode.js +42 -0
  374. package/examples/jsm/nodes/shadernode/ShaderNode.js +420 -0
  375. package/examples/jsm/nodes/utils/ArrayElementNode.js +33 -0
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  378. package/examples/jsm/nodes/utils/EquirectUVNode.js +33 -0
  379. package/examples/jsm/nodes/utils/JoinNode.js +51 -0
  380. package/examples/jsm/nodes/utils/LoopNode.js +186 -0
  381. package/examples/jsm/nodes/utils/MatcapUVNode.js +30 -0
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  383. package/examples/jsm/nodes/utils/OscNode.js +81 -0
  384. package/examples/jsm/nodes/utils/PackingNode.js +55 -0
  385. package/examples/jsm/nodes/utils/RemapNode.js +42 -0
  386. package/examples/jsm/nodes/utils/RotateUVNode.js +43 -0
  387. package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +37 -0
  388. package/examples/jsm/nodes/utils/SplitNode.js +104 -0
  389. package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +41 -0
  390. package/examples/jsm/nodes/utils/TimerNode.js +94 -0
  391. package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +62 -0
  392. package/examples/jsm/objects/GroundProjectedSkybox.js +172 -0
  393. package/examples/jsm/objects/Lensflare.js +377 -0
  394. package/examples/jsm/objects/MarchingCubes.js +1176 -0
  395. package/examples/jsm/objects/Reflector.js +264 -0
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  399. package/examples/jsm/objects/Sky.js +219 -0
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  407. package/examples/jsm/postprocessing/AfterimagePass.js +104 -0
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  424. package/examples/jsm/postprocessing/SAOPass.js +411 -0
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  426. package/examples/jsm/postprocessing/SSAARenderPass.js +228 -0
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  494. package/examples/jsm/shaders/BleachBypassShader.js +62 -0
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  515. package/examples/jsm/shaders/HorizontalBlurShader.js +59 -0
  516. package/examples/jsm/shaders/HorizontalTiltShiftShader.js +61 -0
  517. package/examples/jsm/shaders/HueSaturationShader.js +65 -0
  518. package/examples/jsm/shaders/KaleidoShader.js +56 -0
  519. package/examples/jsm/shaders/LuminosityHighPassShader.js +64 -0
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  526. package/examples/jsm/shaders/SAOShader.js +188 -0
  527. package/examples/jsm/shaders/SMAAShader.js +460 -0
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  529. package/examples/jsm/shaders/SSRShader.js +364 -0
  530. package/examples/jsm/shaders/SepiaShader.js +52 -0
  531. package/examples/jsm/shaders/SobelOperatorShader.js +90 -0
  532. package/examples/jsm/shaders/SubsurfaceScatteringShader.js +88 -0
  533. package/examples/jsm/shaders/TechnicolorShader.js +43 -0
  534. package/examples/jsm/shaders/ToonShader.js +326 -0
  535. package/examples/jsm/shaders/TriangleBlurShader.js +72 -0
  536. package/examples/jsm/shaders/UnpackDepthRGBAShader.js +45 -0
  537. package/examples/jsm/shaders/VelocityShader.js +128 -0
  538. package/examples/jsm/shaders/VerticalBlurShader.js +59 -0
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  544. package/examples/jsm/utils/BufferGeometryUtils.js +1373 -0
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  569. package/lib/3d.min.js +1 -0
  570. package/package.json +25 -12
@@ -0,0 +1,440 @@
1
+ import {
2
+ AddEquation,
3
+ Color,
4
+ CustomBlending,
5
+ DataTexture,
6
+ DepthTexture,
7
+ DstAlphaFactor,
8
+ DstColorFactor,
9
+ FloatType,
10
+ HalfFloatType,
11
+ MathUtils,
12
+ MeshNormalMaterial,
13
+ NearestFilter,
14
+ NoBlending,
15
+ RedFormat,
16
+ LuminanceFormat,
17
+ DepthStencilFormat,
18
+ UnsignedInt248Type,
19
+ RepeatWrapping,
20
+ ShaderMaterial,
21
+ UniformsUtils,
22
+ Vector3,
23
+ WebGLRenderTarget,
24
+ ZeroFactor
25
+ } from 'three';
26
+ import { Pass, FullScreenQuad } from './Pass.js';
27
+ import { SimplexNoise } from '../math/SimplexNoise.js';
28
+ import { SSAOShader } from '../shaders/SSAOShader.js';
29
+ import { SSAOBlurShader } from '../shaders/SSAOShader.js';
30
+ import { SSAODepthShader } from '../shaders/SSAOShader.js';
31
+ import { CopyShader } from '../shaders/CopyShader.js';
32
+
33
+ class SSAOPass extends Pass {
34
+
35
+ constructor( scene, camera, width, height ) {
36
+
37
+ super();
38
+
39
+ this.width = ( width !== undefined ) ? width : 512;
40
+ this.height = ( height !== undefined ) ? height : 512;
41
+
42
+ this.clear = true;
43
+
44
+ this.camera = camera;
45
+ this.scene = scene;
46
+
47
+ this.kernelRadius = 8;
48
+ this.kernelSize = 32;
49
+ this.kernel = [];
50
+ this.noiseTexture = null;
51
+ this.output = 0;
52
+
53
+ this.minDistance = 0.005;
54
+ this.maxDistance = 0.1;
55
+
56
+ this._visibilityCache = new Map();
57
+
58
+ //
59
+
60
+ this.generateSampleKernel();
61
+ this.generateRandomKernelRotations();
62
+
63
+ // beauty render target
64
+
65
+ const depthTexture = new DepthTexture();
66
+ depthTexture.format = DepthStencilFormat;
67
+ depthTexture.type = UnsignedInt248Type;
68
+
69
+ this.beautyRenderTarget = new WebGLRenderTarget( this.width, this.height, { type: HalfFloatType } );
70
+
71
+ // normal render target with depth buffer
72
+
73
+ this.normalRenderTarget = new WebGLRenderTarget( this.width, this.height, {
74
+ minFilter: NearestFilter,
75
+ magFilter: NearestFilter,
76
+ type: HalfFloatType,
77
+ depthTexture: depthTexture
78
+ } );
79
+
80
+ // ssao render target
81
+
82
+ this.ssaoRenderTarget = new WebGLRenderTarget( this.width, this.height, { type: HalfFloatType } );
83
+
84
+ this.blurRenderTarget = this.ssaoRenderTarget.clone();
85
+
86
+ // ssao material
87
+
88
+ this.ssaoMaterial = new ShaderMaterial( {
89
+ defines: Object.assign( {}, SSAOShader.defines ),
90
+ uniforms: UniformsUtils.clone( SSAOShader.uniforms ),
91
+ vertexShader: SSAOShader.vertexShader,
92
+ fragmentShader: SSAOShader.fragmentShader,
93
+ blending: NoBlending
94
+ } );
95
+
96
+ this.ssaoMaterial.uniforms[ 'tDiffuse' ].value = this.beautyRenderTarget.texture;
97
+ this.ssaoMaterial.uniforms[ 'tNormal' ].value = this.normalRenderTarget.texture;
98
+ this.ssaoMaterial.uniforms[ 'tDepth' ].value = this.normalRenderTarget.depthTexture;
99
+ this.ssaoMaterial.uniforms[ 'tNoise' ].value = this.noiseTexture;
100
+ this.ssaoMaterial.uniforms[ 'kernel' ].value = this.kernel;
101
+ this.ssaoMaterial.uniforms[ 'cameraNear' ].value = this.camera.near;
102
+ this.ssaoMaterial.uniforms[ 'cameraFar' ].value = this.camera.far;
103
+ this.ssaoMaterial.uniforms[ 'resolution' ].value.set( this.width, this.height );
104
+ this.ssaoMaterial.uniforms[ 'cameraProjectionMatrix' ].value.copy( this.camera.projectionMatrix );
105
+ this.ssaoMaterial.uniforms[ 'cameraInverseProjectionMatrix' ].value.copy( this.camera.projectionMatrixInverse );
106
+
107
+ // normal material
108
+
109
+ this.normalMaterial = new MeshNormalMaterial();
110
+ this.normalMaterial.blending = NoBlending;
111
+
112
+ // blur material
113
+
114
+ this.blurMaterial = new ShaderMaterial( {
115
+ defines: Object.assign( {}, SSAOBlurShader.defines ),
116
+ uniforms: UniformsUtils.clone( SSAOBlurShader.uniforms ),
117
+ vertexShader: SSAOBlurShader.vertexShader,
118
+ fragmentShader: SSAOBlurShader.fragmentShader
119
+ } );
120
+ this.blurMaterial.uniforms[ 'tDiffuse' ].value = this.ssaoRenderTarget.texture;
121
+ this.blurMaterial.uniforms[ 'resolution' ].value.set( this.width, this.height );
122
+
123
+ // material for rendering the depth
124
+
125
+ this.depthRenderMaterial = new ShaderMaterial( {
126
+ defines: Object.assign( {}, SSAODepthShader.defines ),
127
+ uniforms: UniformsUtils.clone( SSAODepthShader.uniforms ),
128
+ vertexShader: SSAODepthShader.vertexShader,
129
+ fragmentShader: SSAODepthShader.fragmentShader,
130
+ blending: NoBlending
131
+ } );
132
+ this.depthRenderMaterial.uniforms[ 'tDepth' ].value = this.normalRenderTarget.depthTexture;
133
+ this.depthRenderMaterial.uniforms[ 'cameraNear' ].value = this.camera.near;
134
+ this.depthRenderMaterial.uniforms[ 'cameraFar' ].value = this.camera.far;
135
+
136
+ // material for rendering the content of a render target
137
+
138
+ this.copyMaterial = new ShaderMaterial( {
139
+ uniforms: UniformsUtils.clone( CopyShader.uniforms ),
140
+ vertexShader: CopyShader.vertexShader,
141
+ fragmentShader: CopyShader.fragmentShader,
142
+ transparent: true,
143
+ depthTest: false,
144
+ depthWrite: false,
145
+ blendSrc: DstColorFactor,
146
+ blendDst: ZeroFactor,
147
+ blendEquation: AddEquation,
148
+ blendSrcAlpha: DstAlphaFactor,
149
+ blendDstAlpha: ZeroFactor,
150
+ blendEquationAlpha: AddEquation
151
+ } );
152
+
153
+ this.fsQuad = new FullScreenQuad( null );
154
+
155
+ this.originalClearColor = new Color();
156
+
157
+ }
158
+
159
+ dispose() {
160
+
161
+ // dispose render targets
162
+
163
+ this.beautyRenderTarget.dispose();
164
+ this.normalRenderTarget.dispose();
165
+ this.ssaoRenderTarget.dispose();
166
+ this.blurRenderTarget.dispose();
167
+
168
+ // dispose materials
169
+
170
+ this.normalMaterial.dispose();
171
+ this.blurMaterial.dispose();
172
+ this.copyMaterial.dispose();
173
+ this.depthRenderMaterial.dispose();
174
+
175
+ // dipsose full screen quad
176
+
177
+ this.fsQuad.dispose();
178
+
179
+ }
180
+
181
+ render( renderer, writeBuffer /*, readBuffer, deltaTime, maskActive */ ) {
182
+
183
+ if ( renderer.capabilities.isWebGL2 === false ) this.noiseTexture.format = LuminanceFormat;
184
+
185
+ // render beauty
186
+
187
+ renderer.setRenderTarget( this.beautyRenderTarget );
188
+ renderer.clear();
189
+ renderer.render( this.scene, this.camera );
190
+
191
+ // render normals and depth (honor only meshes, points and lines do not contribute to SSAO)
192
+
193
+ this.overrideVisibility();
194
+ this.renderOverride( renderer, this.normalMaterial, this.normalRenderTarget, 0x7777ff, 1.0 );
195
+ this.restoreVisibility();
196
+
197
+ // render SSAO
198
+
199
+ this.ssaoMaterial.uniforms[ 'kernelRadius' ].value = this.kernelRadius;
200
+ this.ssaoMaterial.uniforms[ 'minDistance' ].value = this.minDistance;
201
+ this.ssaoMaterial.uniforms[ 'maxDistance' ].value = this.maxDistance;
202
+ this.renderPass( renderer, this.ssaoMaterial, this.ssaoRenderTarget );
203
+
204
+ // render blur
205
+
206
+ this.renderPass( renderer, this.blurMaterial, this.blurRenderTarget );
207
+
208
+ // output result to screen
209
+
210
+ switch ( this.output ) {
211
+
212
+ case SSAOPass.OUTPUT.SSAO:
213
+
214
+ this.copyMaterial.uniforms[ 'tDiffuse' ].value = this.ssaoRenderTarget.texture;
215
+ this.copyMaterial.blending = NoBlending;
216
+ this.renderPass( renderer, this.copyMaterial, this.renderToScreen ? null : writeBuffer );
217
+
218
+ break;
219
+
220
+ case SSAOPass.OUTPUT.Blur:
221
+
222
+ this.copyMaterial.uniforms[ 'tDiffuse' ].value = this.blurRenderTarget.texture;
223
+ this.copyMaterial.blending = NoBlending;
224
+ this.renderPass( renderer, this.copyMaterial, this.renderToScreen ? null : writeBuffer );
225
+
226
+ break;
227
+
228
+ case SSAOPass.OUTPUT.Beauty:
229
+
230
+ this.copyMaterial.uniforms[ 'tDiffuse' ].value = this.beautyRenderTarget.texture;
231
+ this.copyMaterial.blending = NoBlending;
232
+ this.renderPass( renderer, this.copyMaterial, this.renderToScreen ? null : writeBuffer );
233
+
234
+ break;
235
+
236
+ case SSAOPass.OUTPUT.Depth:
237
+
238
+ this.renderPass( renderer, this.depthRenderMaterial, this.renderToScreen ? null : writeBuffer );
239
+
240
+ break;
241
+
242
+ case SSAOPass.OUTPUT.Normal:
243
+
244
+ this.copyMaterial.uniforms[ 'tDiffuse' ].value = this.normalRenderTarget.texture;
245
+ this.copyMaterial.blending = NoBlending;
246
+ this.renderPass( renderer, this.copyMaterial, this.renderToScreen ? null : writeBuffer );
247
+
248
+ break;
249
+
250
+ case SSAOPass.OUTPUT.Default:
251
+
252
+ this.copyMaterial.uniforms[ 'tDiffuse' ].value = this.beautyRenderTarget.texture;
253
+ this.copyMaterial.blending = NoBlending;
254
+ this.renderPass( renderer, this.copyMaterial, this.renderToScreen ? null : writeBuffer );
255
+
256
+ this.copyMaterial.uniforms[ 'tDiffuse' ].value = this.blurRenderTarget.texture;
257
+ this.copyMaterial.blending = CustomBlending;
258
+ this.renderPass( renderer, this.copyMaterial, this.renderToScreen ? null : writeBuffer );
259
+
260
+ break;
261
+
262
+ default:
263
+ console.warn( 'THREE.SSAOPass: Unknown output type.' );
264
+
265
+ }
266
+
267
+ }
268
+
269
+ renderPass( renderer, passMaterial, renderTarget, clearColor, clearAlpha ) {
270
+
271
+ // save original state
272
+ renderer.getClearColor( this.originalClearColor );
273
+ const originalClearAlpha = renderer.getClearAlpha();
274
+ const originalAutoClear = renderer.autoClear;
275
+
276
+ renderer.setRenderTarget( renderTarget );
277
+
278
+ // setup pass state
279
+ renderer.autoClear = false;
280
+ if ( ( clearColor !== undefined ) && ( clearColor !== null ) ) {
281
+
282
+ renderer.setClearColor( clearColor );
283
+ renderer.setClearAlpha( clearAlpha || 0.0 );
284
+ renderer.clear();
285
+
286
+ }
287
+
288
+ this.fsQuad.material = passMaterial;
289
+ this.fsQuad.render( renderer );
290
+
291
+ // restore original state
292
+ renderer.autoClear = originalAutoClear;
293
+ renderer.setClearColor( this.originalClearColor );
294
+ renderer.setClearAlpha( originalClearAlpha );
295
+
296
+ }
297
+
298
+ renderOverride( renderer, overrideMaterial, renderTarget, clearColor, clearAlpha ) {
299
+
300
+ renderer.getClearColor( this.originalClearColor );
301
+ const originalClearAlpha = renderer.getClearAlpha();
302
+ const originalAutoClear = renderer.autoClear;
303
+
304
+ renderer.setRenderTarget( renderTarget );
305
+ renderer.autoClear = false;
306
+
307
+ clearColor = overrideMaterial.clearColor || clearColor;
308
+ clearAlpha = overrideMaterial.clearAlpha || clearAlpha;
309
+
310
+ if ( ( clearColor !== undefined ) && ( clearColor !== null ) ) {
311
+
312
+ renderer.setClearColor( clearColor );
313
+ renderer.setClearAlpha( clearAlpha || 0.0 );
314
+ renderer.clear();
315
+
316
+ }
317
+
318
+ this.scene.overrideMaterial = overrideMaterial;
319
+ renderer.render( this.scene, this.camera );
320
+ this.scene.overrideMaterial = null;
321
+
322
+ // restore original state
323
+
324
+ renderer.autoClear = originalAutoClear;
325
+ renderer.setClearColor( this.originalClearColor );
326
+ renderer.setClearAlpha( originalClearAlpha );
327
+
328
+ }
329
+
330
+ setSize( width, height ) {
331
+
332
+ this.width = width;
333
+ this.height = height;
334
+
335
+ this.beautyRenderTarget.setSize( width, height );
336
+ this.ssaoRenderTarget.setSize( width, height );
337
+ this.normalRenderTarget.setSize( width, height );
338
+ this.blurRenderTarget.setSize( width, height );
339
+
340
+ this.ssaoMaterial.uniforms[ 'resolution' ].value.set( width, height );
341
+ this.ssaoMaterial.uniforms[ 'cameraProjectionMatrix' ].value.copy( this.camera.projectionMatrix );
342
+ this.ssaoMaterial.uniforms[ 'cameraInverseProjectionMatrix' ].value.copy( this.camera.projectionMatrixInverse );
343
+
344
+ this.blurMaterial.uniforms[ 'resolution' ].value.set( width, height );
345
+
346
+ }
347
+
348
+ generateSampleKernel() {
349
+
350
+ const kernelSize = this.kernelSize;
351
+ const kernel = this.kernel;
352
+
353
+ for ( let i = 0; i < kernelSize; i ++ ) {
354
+
355
+ const sample = new Vector3();
356
+ sample.x = ( Math.random() * 2 ) - 1;
357
+ sample.y = ( Math.random() * 2 ) - 1;
358
+ sample.z = Math.random();
359
+
360
+ sample.normalize();
361
+
362
+ let scale = i / kernelSize;
363
+ scale = MathUtils.lerp( 0.1, 1, scale * scale );
364
+ sample.multiplyScalar( scale );
365
+
366
+ kernel.push( sample );
367
+
368
+ }
369
+
370
+ }
371
+
372
+ generateRandomKernelRotations() {
373
+
374
+ const width = 4, height = 4;
375
+
376
+ const simplex = new SimplexNoise();
377
+
378
+ const size = width * height;
379
+ const data = new Float32Array( size );
380
+
381
+ for ( let i = 0; i < size; i ++ ) {
382
+
383
+ const x = ( Math.random() * 2 ) - 1;
384
+ const y = ( Math.random() * 2 ) - 1;
385
+ const z = 0;
386
+
387
+ data[ i ] = simplex.noise3d( x, y, z );
388
+
389
+ }
390
+
391
+ this.noiseTexture = new DataTexture( data, width, height, RedFormat, FloatType );
392
+ this.noiseTexture.wrapS = RepeatWrapping;
393
+ this.noiseTexture.wrapT = RepeatWrapping;
394
+ this.noiseTexture.needsUpdate = true;
395
+
396
+ }
397
+
398
+ overrideVisibility() {
399
+
400
+ const scene = this.scene;
401
+ const cache = this._visibilityCache;
402
+
403
+ scene.traverse( function ( object ) {
404
+
405
+ cache.set( object, object.visible );
406
+
407
+ if ( object.isPoints || object.isLine ) object.visible = false;
408
+
409
+ } );
410
+
411
+ }
412
+
413
+ restoreVisibility() {
414
+
415
+ const scene = this.scene;
416
+ const cache = this._visibilityCache;
417
+
418
+ scene.traverse( function ( object ) {
419
+
420
+ const visible = cache.get( object );
421
+ object.visible = visible;
422
+
423
+ } );
424
+
425
+ cache.clear();
426
+
427
+ }
428
+
429
+ }
430
+
431
+ SSAOPass.OUTPUT = {
432
+ 'Default': 0,
433
+ 'SSAO': 1,
434
+ 'Blur': 2,
435
+ 'Beauty': 3,
436
+ 'Depth': 4,
437
+ 'Normal': 5
438
+ };
439
+
440
+ export { SSAOPass };