three-stdlib 2.25.0 → 2.25.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (539) hide show
  1. package/index.cjs +116401 -611
  2. package/index.js +116037 -263
  3. package/package.json +17 -4
  4. package/_polyfill/CapsuleGeometry.cjs +0 -22
  5. package/_polyfill/CapsuleGeometry.js +0 -22
  6. package/_polyfill/CompressedArrayTexture.cjs +0 -12
  7. package/_polyfill/CompressedArrayTexture.js +0 -12
  8. package/_polyfill/Data3DTexture.cjs +0 -17
  9. package/_polyfill/Data3DTexture.js +0 -17
  10. package/animation/AnimationClipCreator.cjs +0 -56
  11. package/animation/AnimationClipCreator.js +0 -56
  12. package/animation/CCDIKSolver.cjs +0 -269
  13. package/animation/CCDIKSolver.js +0 -269
  14. package/animation/MMDAnimationHelper.cjs +0 -688
  15. package/animation/MMDAnimationHelper.js +0 -688
  16. package/animation/MMDPhysics.cjs +0 -830
  17. package/animation/MMDPhysics.js +0 -830
  18. package/cameras/CinematicCamera.cjs +0 -131
  19. package/cameras/CinematicCamera.js +0 -131
  20. package/controls/ArcballControls.cjs +0 -2033
  21. package/controls/ArcballControls.js +0 -2033
  22. package/controls/DeviceOrientationControls.cjs +0 -85
  23. package/controls/DeviceOrientationControls.js +0 -85
  24. package/controls/DragControls.cjs +0 -182
  25. package/controls/DragControls.js +0 -182
  26. package/controls/FirstPersonControls.cjs +0 -229
  27. package/controls/FirstPersonControls.js +0 -229
  28. package/controls/FlyControls.cjs +0 -248
  29. package/controls/FlyControls.js +0 -248
  30. package/controls/OrbitControls.cjs +0 -791
  31. package/controls/OrbitControls.js +0 -791
  32. package/controls/PointerLockControls.cjs +0 -103
  33. package/controls/PointerLockControls.js +0 -103
  34. package/controls/TrackballControls.cjs +0 -502
  35. package/controls/TrackballControls.js +0 -502
  36. package/controls/TransformControls.cjs +0 -1089
  37. package/controls/TransformControls.js +0 -1089
  38. package/controls/experimental/CameraControls.cjs +0 -736
  39. package/controls/experimental/CameraControls.js +0 -736
  40. package/csm/CSM.cjs +0 -244
  41. package/csm/CSM.js +0 -244
  42. package/csm/CSMFrustum.cjs +0 -75
  43. package/csm/CSMFrustum.js +0 -75
  44. package/csm/CSMHelper.cjs +0 -114
  45. package/csm/CSMHelper.js +0 -114
  46. package/csm/CSMShader.cjs +0 -261
  47. package/csm/CSMShader.js +0 -261
  48. package/curves/CurveExtras.cjs +0 -214
  49. package/curves/CurveExtras.js +0 -214
  50. package/curves/NURBSCurve.cjs +0 -35
  51. package/curves/NURBSCurve.js +0 -35
  52. package/curves/NURBSSurface.cjs +0 -28
  53. package/curves/NURBSSurface.js +0 -28
  54. package/curves/NURBSUtils.cjs +0 -226
  55. package/curves/NURBSUtils.js +0 -226
  56. package/deprecated/Geometry.cjs +0 -971
  57. package/deprecated/Geometry.js +0 -971
  58. package/effects/AnaglyphEffect.cjs +0 -102
  59. package/effects/AnaglyphEffect.js +0 -102
  60. package/effects/AsciiEffect.cjs +0 -155
  61. package/effects/AsciiEffect.js +0 -155
  62. package/effects/OutlineEffect.cjs +0 -275
  63. package/effects/OutlineEffect.js +0 -275
  64. package/effects/ParallaxBarrierEffect.cjs +0 -65
  65. package/effects/ParallaxBarrierEffect.js +0 -65
  66. package/effects/PeppersGhostEffect.cjs +0 -88
  67. package/effects/PeppersGhostEffect.js +0 -88
  68. package/effects/StereoEffect.cjs +0 -35
  69. package/effects/StereoEffect.js +0 -35
  70. package/environments/RoomEnvironment.cjs +0 -95
  71. package/environments/RoomEnvironment.js +0 -78
  72. package/exporters/ColladaExporter.cjs +0 -331
  73. package/exporters/ColladaExporter.js +0 -331
  74. package/exporters/DRACOExporter.cjs +0 -141
  75. package/exporters/DRACOExporter.js +0 -141
  76. package/exporters/GLTFExporter.cjs +0 -1909
  77. package/exporters/GLTFExporter.js +0 -1909
  78. package/exporters/MMDExporter.cjs +0 -131
  79. package/exporters/MMDExporter.js +0 -131
  80. package/exporters/OBJExporter.cjs +0 -181
  81. package/exporters/OBJExporter.js +0 -181
  82. package/exporters/PLYExporter.cjs +0 -280
  83. package/exporters/PLYExporter.js +0 -280
  84. package/exporters/STLExporter.cjs +0 -146
  85. package/exporters/STLExporter.js +0 -146
  86. package/exporters/USDZExporter.cjs +0 -340
  87. package/exporters/USDZExporter.js +0 -340
  88. package/geometries/BoxLineGeometry.cjs +0 -45
  89. package/geometries/BoxLineGeometry.js +0 -45
  90. package/geometries/ConvexGeometry.cjs +0 -26
  91. package/geometries/ConvexGeometry.js +0 -26
  92. package/geometries/DecalGeometry.cjs +0 -184
  93. package/geometries/DecalGeometry.js +0 -184
  94. package/geometries/LightningStrike.cjs +0 -553
  95. package/geometries/LightningStrike.js +0 -553
  96. package/geometries/ParametricGeometries.cjs +0 -130
  97. package/geometries/ParametricGeometries.js +0 -130
  98. package/geometries/ParametricGeometry.cjs +0 -63
  99. package/geometries/ParametricGeometry.js +0 -63
  100. package/geometries/RoundedBoxGeometry.cjs +0 -91
  101. package/geometries/RoundedBoxGeometry.js +0 -91
  102. package/geometries/TeapotGeometry.cjs +0 -1563
  103. package/geometries/TeapotGeometry.js +0 -1563
  104. package/geometries/TextGeometry.cjs +0 -27
  105. package/geometries/TextGeometry.js +0 -27
  106. package/helpers/LightProbeHelper.cjs +0 -73
  107. package/helpers/LightProbeHelper.js +0 -73
  108. package/helpers/PositionalAudioHelper.cjs +0 -68
  109. package/helpers/PositionalAudioHelper.js +0 -68
  110. package/helpers/RectAreaLightHelper.cjs +0 -44
  111. package/helpers/RectAreaLightHelper.js +0 -44
  112. package/helpers/VertexNormalsHelper.cjs +0 -47
  113. package/helpers/VertexNormalsHelper.js +0 -47
  114. package/helpers/VertexTangentsHelper.cjs +0 -43
  115. package/helpers/VertexTangentsHelper.js +0 -43
  116. package/interactive/HTMLMesh.cjs +0 -325
  117. package/interactive/HTMLMesh.js +0 -325
  118. package/interactive/InteractiveGroup.cjs +0 -68
  119. package/interactive/InteractiveGroup.js +0 -68
  120. package/interactive/SelectionBox.cjs +0 -134
  121. package/interactive/SelectionBox.js +0 -134
  122. package/interactive/SelectionHelper.cjs +0 -51
  123. package/interactive/SelectionHelper.js +0 -51
  124. package/libs/MeshoptDecoder.cjs +0 -221
  125. package/libs/MeshoptDecoder.js +0 -221
  126. package/libs/MotionControllers.cjs +0 -325
  127. package/libs/MotionControllers.js +0 -325
  128. package/lights/LightProbeGenerator.cjs +0 -145
  129. package/lights/LightProbeGenerator.js +0 -145
  130. package/lights/RectAreaLightUniformsLib.cjs +0 -32846
  131. package/lights/RectAreaLightUniformsLib.js +0 -32846
  132. package/lines/Line2.cjs +0 -13
  133. package/lines/Line2.js +0 -13
  134. package/lines/LineGeometry.cjs +0 -44
  135. package/lines/LineGeometry.js +0 -44
  136. package/lines/LineMaterial.cjs +0 -547
  137. package/lines/LineMaterial.js +0 -547
  138. package/lines/LineSegments2.cjs +0 -203
  139. package/lines/LineSegments2.js +0 -203
  140. package/lines/LineSegmentsGeometry.cjs +0 -124
  141. package/lines/LineSegmentsGeometry.js +0 -124
  142. package/lines/Wireframe.cjs +0 -32
  143. package/lines/Wireframe.js +0 -32
  144. package/lines/WireframeGeometry2.cjs +0 -13
  145. package/lines/WireframeGeometry2.js +0 -13
  146. package/loaders/3DMLoader.cjs +0 -803
  147. package/loaders/3DMLoader.js +0 -803
  148. package/loaders/3MFLoader.cjs +0 -854
  149. package/loaders/3MFLoader.js +0 -854
  150. package/loaders/AMFLoader.cjs +0 -284
  151. package/loaders/AMFLoader.js +0 -284
  152. package/loaders/AssimpLoader.cjs +0 -1434
  153. package/loaders/AssimpLoader.js +0 -1434
  154. package/loaders/BVHLoader.cjs +0 -207
  155. package/loaders/BVHLoader.js +0 -207
  156. package/loaders/BasisTextureLoader.cjs +0 -489
  157. package/loaders/BasisTextureLoader.js +0 -489
  158. package/loaders/ColladaLoader.cjs +0 -2405
  159. package/loaders/ColladaLoader.js +0 -2405
  160. package/loaders/DDSLoader.cjs +0 -148
  161. package/loaders/DDSLoader.js +0 -148
  162. package/loaders/DRACOLoader.cjs +0 -341
  163. package/loaders/DRACOLoader.js +0 -341
  164. package/loaders/EXRLoader.cjs +0 -1356
  165. package/loaders/EXRLoader.js +0 -1356
  166. package/loaders/FBXLoader.cjs +0 -2457
  167. package/loaders/FBXLoader.js +0 -2457
  168. package/loaders/FontLoader.cjs +0 -123
  169. package/loaders/FontLoader.js +0 -123
  170. package/loaders/GCodeLoader.cjs +0 -141
  171. package/loaders/GCodeLoader.js +0 -141
  172. package/loaders/GLTFLoader.cjs +0 -2504
  173. package/loaders/GLTFLoader.js +0 -2504
  174. package/loaders/HDRCubeTextureLoader.cjs +0 -75
  175. package/loaders/HDRCubeTextureLoader.js +0 -75
  176. package/loaders/KMZLoader.cjs +0 -75
  177. package/loaders/KMZLoader.js +0 -75
  178. package/loaders/KTX2Loader.cjs +0 -480
  179. package/loaders/KTX2Loader.js +0 -480
  180. package/loaders/KTXLoader.cjs +0 -93
  181. package/loaders/KTXLoader.js +0 -93
  182. package/loaders/LDrawLoader.cjs +0 -1424
  183. package/loaders/LDrawLoader.js +0 -1424
  184. package/loaders/LUT3dlLoader.cjs +0 -103
  185. package/loaders/LUT3dlLoader.js +0 -103
  186. package/loaders/LUTCubeLoader.cjs +0 -107
  187. package/loaders/LUTCubeLoader.js +0 -107
  188. package/loaders/LWOLoader.cjs +0 -645
  189. package/loaders/LWOLoader.js +0 -645
  190. package/loaders/LottieLoader.cjs +0 -47
  191. package/loaders/LottieLoader.js +0 -47
  192. package/loaders/MD2Loader.cjs +0 -359
  193. package/loaders/MD2Loader.js +0 -359
  194. package/loaders/MDDLoader.cjs +0 -58
  195. package/loaders/MDDLoader.js +0 -58
  196. package/loaders/MMDLoader.cjs +0 -1121
  197. package/loaders/MMDLoader.js +0 -1121
  198. package/loaders/MTLLoader.cjs +0 -304
  199. package/loaders/MTLLoader.js +0 -304
  200. package/loaders/NRRDLoader.cjs +0 -401
  201. package/loaders/NRRDLoader.js +0 -401
  202. package/loaders/OBJLoader.cjs +0 -487
  203. package/loaders/OBJLoader.js +0 -487
  204. package/loaders/PCDLoader.cjs +0 -248
  205. package/loaders/PCDLoader.js +0 -248
  206. package/loaders/PDBLoader.cjs +0 -247
  207. package/loaders/PDBLoader.js +0 -247
  208. package/loaders/PLYLoader.cjs +0 -317
  209. package/loaders/PLYLoader.js +0 -317
  210. package/loaders/PRWMLoader.cjs +0 -160
  211. package/loaders/PRWMLoader.js +0 -160
  212. package/loaders/PVRLoader.cjs +0 -131
  213. package/loaders/PVRLoader.js +0 -131
  214. package/loaders/RGBELoader.cjs +0 -252
  215. package/loaders/RGBELoader.js +0 -252
  216. package/loaders/RGBMLoader.cjs +0 -1004
  217. package/loaders/RGBMLoader.js +0 -1004
  218. package/loaders/STLLoader.cjs +0 -190
  219. package/loaders/STLLoader.js +0 -190
  220. package/loaders/SVGLoader.cjs +0 -1712
  221. package/loaders/SVGLoader.js +0 -1712
  222. package/loaders/TDSLoader.cjs +0 -650
  223. package/loaders/TDSLoader.js +0 -650
  224. package/loaders/TGALoader.cjs +0 -285
  225. package/loaders/TGALoader.js +0 -285
  226. package/loaders/TTFLoader.cjs +0 -131
  227. package/loaders/TTFLoader.js +0 -131
  228. package/loaders/TiltLoader.cjs +0 -375
  229. package/loaders/TiltLoader.js +0 -375
  230. package/loaders/VOXLoader.cjs +0 -432
  231. package/loaders/VOXLoader.js +0 -432
  232. package/loaders/VRMLLoader.cjs +0 -2105
  233. package/loaders/VRMLLoader.js +0 -2105
  234. package/loaders/VRMLoader.cjs +0 -38
  235. package/loaders/VRMLoader.js +0 -38
  236. package/loaders/VTKLoader.cjs +0 -648
  237. package/loaders/VTKLoader.js +0 -648
  238. package/loaders/XLoader.cjs +0 -1258
  239. package/loaders/XLoader.js +0 -1258
  240. package/loaders/XYZLoader.cjs +0 -60
  241. package/loaders/XYZLoader.js +0 -60
  242. package/loaders/lwo/IFFParser.cjs +0 -743
  243. package/loaders/lwo/IFFParser.js +0 -743
  244. package/loaders/lwo/LWO2Parser.cjs +0 -312
  245. package/loaders/lwo/LWO2Parser.js +0 -312
  246. package/loaders/lwo/LWO3Parser.cjs +0 -282
  247. package/loaders/lwo/LWO3Parser.js +0 -282
  248. package/math/Capsule.cjs +0 -98
  249. package/math/Capsule.js +0 -98
  250. package/math/ColorConverter.cjs +0 -42
  251. package/math/ColorConverter.js +0 -42
  252. package/math/ConvexHull.cjs +0 -596
  253. package/math/ConvexHull.js +0 -596
  254. package/math/ImprovedNoise.cjs +0 -304
  255. package/math/ImprovedNoise.js +0 -304
  256. package/math/Lut.cjs +0 -137
  257. package/math/Lut.js +0 -137
  258. package/math/MeshSurfaceSampler.cjs +0 -103
  259. package/math/MeshSurfaceSampler.js +0 -103
  260. package/math/OBB.cjs +0 -242
  261. package/math/OBB.js +0 -242
  262. package/math/Octree.cjs +0 -273
  263. package/math/Octree.js +0 -273
  264. package/math/SimplexNoise.cjs +0 -440
  265. package/math/SimplexNoise.js +0 -440
  266. package/misc/ConvexObjectBreaker.cjs +0 -292
  267. package/misc/ConvexObjectBreaker.js +0 -292
  268. package/misc/GPUComputationRenderer.cjs +0 -205
  269. package/misc/GPUComputationRenderer.js +0 -205
  270. package/misc/Gyroscope.cjs +0 -33
  271. package/misc/Gyroscope.js +0 -33
  272. package/misc/MD2Character.cjs +0 -167
  273. package/misc/MD2Character.js +0 -167
  274. package/misc/MD2CharacterComplex.cjs +0 -332
  275. package/misc/MD2CharacterComplex.js +0 -332
  276. package/misc/MorphAnimMesh.cjs +0 -40
  277. package/misc/MorphAnimMesh.js +0 -40
  278. package/misc/MorphBlendMesh.cjs +0 -179
  279. package/misc/MorphBlendMesh.js +0 -179
  280. package/misc/ProgressiveLightmap.cjs +0 -186
  281. package/misc/ProgressiveLightmap.js +0 -186
  282. package/misc/RollerCoaster.cjs +0 -353
  283. package/misc/RollerCoaster.js +0 -353
  284. package/misc/Timer.cjs +0 -101
  285. package/misc/Timer.js +0 -101
  286. package/misc/TubePainter.cjs +0 -123
  287. package/misc/TubePainter.js +0 -123
  288. package/misc/Volume.cjs +0 -305
  289. package/misc/Volume.js +0 -305
  290. package/misc/VolumeSlice.cjs +0 -114
  291. package/misc/VolumeSlice.js +0 -114
  292. package/misc/WebGL.cjs +0 -74
  293. package/misc/WebGL.js +0 -74
  294. package/modifiers/CurveModifier.cjs +0 -232
  295. package/modifiers/CurveModifier.js +0 -232
  296. package/modifiers/EdgeSplitModifier.cjs +0 -167
  297. package/modifiers/EdgeSplitModifier.js +0 -168
  298. package/modifiers/SimplifyModifier.cjs +0 -301
  299. package/modifiers/SimplifyModifier.js +0 -301
  300. package/modifiers/TessellateModifier.cjs +0 -214
  301. package/modifiers/TessellateModifier.js +0 -214
  302. package/objects/GroundProjectedEnv.cjs +0 -134
  303. package/objects/GroundProjectedEnv.js +0 -134
  304. package/objects/Lensflare.cjs +0 -291
  305. package/objects/Lensflare.js +0 -291
  306. package/objects/LightningStorm.cjs +0 -110
  307. package/objects/LightningStorm.js +0 -110
  308. package/objects/MarchingCubes.cjs +0 -4809
  309. package/objects/MarchingCubes.js +0 -4809
  310. package/objects/Reflector.cjs +0 -202
  311. package/objects/Reflector.js +0 -202
  312. package/objects/ReflectorForSSRPass.cjs +0 -260
  313. package/objects/ReflectorForSSRPass.js +0 -260
  314. package/objects/ReflectorRTT.cjs +0 -10
  315. package/objects/ReflectorRTT.js +0 -10
  316. package/objects/Refractor.cjs +0 -215
  317. package/objects/Refractor.js +0 -215
  318. package/objects/ShadowMesh.cjs +0 -45
  319. package/objects/ShadowMesh.js +0 -45
  320. package/objects/Sky.cjs +0 -200
  321. package/objects/Sky.js +0 -200
  322. package/objects/Water.cjs +0 -242
  323. package/objects/Water.js +0 -242
  324. package/objects/Water2.cjs +0 -256
  325. package/objects/Water2.js +0 -256
  326. package/physics/AmmoPhysics.cjs +0 -166
  327. package/physics/AmmoPhysics.js +0 -166
  328. package/postprocessing/AdaptiveToneMappingPass.cjs +0 -218
  329. package/postprocessing/AdaptiveToneMappingPass.js +0 -218
  330. package/postprocessing/AfterimagePass.cjs +0 -68
  331. package/postprocessing/AfterimagePass.js +0 -68
  332. package/postprocessing/BloomPass.cjs +0 -109
  333. package/postprocessing/BloomPass.js +0 -109
  334. package/postprocessing/BokehPass.cjs +0 -90
  335. package/postprocessing/BokehPass.js +0 -90
  336. package/postprocessing/ClearPass.cjs +0 -36
  337. package/postprocessing/ClearPass.js +0 -36
  338. package/postprocessing/CubeTexturePass.cjs +0 -53
  339. package/postprocessing/CubeTexturePass.js +0 -53
  340. package/postprocessing/DotScreenPass.cjs +0 -49
  341. package/postprocessing/DotScreenPass.js +0 -49
  342. package/postprocessing/EffectComposer.cjs +0 -157
  343. package/postprocessing/EffectComposer.js +0 -157
  344. package/postprocessing/FilmPass.cjs +0 -51
  345. package/postprocessing/FilmPass.js +0 -51
  346. package/postprocessing/GlitchPass.cjs +0 -84
  347. package/postprocessing/GlitchPass.js +0 -84
  348. package/postprocessing/HalftonePass.cjs +0 -53
  349. package/postprocessing/HalftonePass.js +0 -53
  350. package/postprocessing/LUTPass.cjs +0 -142
  351. package/postprocessing/LUTPass.js +0 -142
  352. package/postprocessing/MaskPass.cjs +0 -69
  353. package/postprocessing/MaskPass.js +0 -69
  354. package/postprocessing/OutlinePass.cjs +0 -479
  355. package/postprocessing/OutlinePass.js +0 -479
  356. package/postprocessing/Pass.cjs +0 -48
  357. package/postprocessing/Pass.js +0 -48
  358. package/postprocessing/RenderPass.cjs +0 -59
  359. package/postprocessing/RenderPass.js +0 -59
  360. package/postprocessing/RenderPixelatedPass.cjs +0 -199
  361. package/postprocessing/RenderPixelatedPass.js +0 -199
  362. package/postprocessing/SAOPass.cjs +0 -288
  363. package/postprocessing/SAOPass.js +0 -288
  364. package/postprocessing/SMAAPass.cjs +0 -112
  365. package/postprocessing/SMAAPass.js +0 -112
  366. package/postprocessing/SSAARenderPass.cjs +0 -189
  367. package/postprocessing/SSAARenderPass.js +0 -189
  368. package/postprocessing/SSAOPass.cjs +0 -272
  369. package/postprocessing/SSAOPass.js +0 -272
  370. package/postprocessing/SSRPass.cjs +0 -411
  371. package/postprocessing/SSRPass.js +0 -411
  372. package/postprocessing/SavePass.cjs +0 -38
  373. package/postprocessing/SavePass.js +0 -38
  374. package/postprocessing/ShaderPass.cjs +0 -49
  375. package/postprocessing/ShaderPass.js +0 -49
  376. package/postprocessing/TAARenderPass.cjs +0 -174
  377. package/postprocessing/TAARenderPass.js +0 -174
  378. package/postprocessing/TexturePass.cjs +0 -42
  379. package/postprocessing/TexturePass.js +0 -42
  380. package/postprocessing/UnrealBloomPass.cjs +0 -277
  381. package/postprocessing/UnrealBloomPass.js +0 -277
  382. package/postprocessing/WaterPass.cjs +0 -72
  383. package/postprocessing/WaterPass.js +0 -72
  384. package/renderers/CSS2DRenderer.cjs +0 -122
  385. package/renderers/CSS2DRenderer.js +0 -122
  386. package/renderers/CSS3DRenderer.cjs +0 -167
  387. package/renderers/CSS3DRenderer.js +0 -167
  388. package/renderers/Projector.cjs +0 -499
  389. package/renderers/Projector.js +0 -499
  390. package/renderers/SVGRenderer.cjs +0 -311
  391. package/renderers/SVGRenderer.js +0 -311
  392. package/shaders/ACESFilmicToneMappingShader.cjs +0 -55
  393. package/shaders/ACESFilmicToneMappingShader.js +0 -55
  394. package/shaders/AfterimageShader.cjs +0 -32
  395. package/shaders/AfterimageShader.js +0 -32
  396. package/shaders/BasicShader.cjs +0 -12
  397. package/shaders/BasicShader.js +0 -12
  398. package/shaders/BleachBypassShader.cjs +0 -35
  399. package/shaders/BleachBypassShader.js +0 -35
  400. package/shaders/BlendShader.cjs +0 -30
  401. package/shaders/BlendShader.js +0 -30
  402. package/shaders/BokehShader.cjs +0 -109
  403. package/shaders/BokehShader.js +0 -109
  404. package/shaders/BokehShader2.cjs +0 -269
  405. package/shaders/BokehShader2.js +0 -269
  406. package/shaders/BrightnessContrastShader.cjs +0 -32
  407. package/shaders/BrightnessContrastShader.js +0 -32
  408. package/shaders/ColorCorrectionShader.cjs +0 -30
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  480. package/shaders/ToonShader.cjs +0 -188
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  491. package/shaders/VignetteShader.js +0 -38
  492. package/shaders/VolumeShader.cjs +0 -225
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  494. package/shaders/WaterRefractionShader.cjs +0 -59
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  500. package/types/helpers.cjs +0 -4
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  508. package/utils/RoughnessMipmapper.cjs +0 -223
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  510. package/utils/SceneUtils.cjs +0 -36
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  512. package/utils/ShadowMapViewer.cjs +0 -111
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  514. package/utils/SkeletonUtils.cjs +0 -211
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  516. package/utils/UVsDebug.cjs +0 -80
  517. package/utils/UVsDebug.js +0 -80
  518. package/utils/WorkerPool.cjs +0 -62
  519. package/utils/WorkerPool.js +0 -62
  520. package/webxr/ARButton.cjs +0 -119
  521. package/webxr/ARButton.js +0 -119
  522. package/webxr/OculusHandModel.cjs +0 -82
  523. package/webxr/OculusHandModel.js +0 -82
  524. package/webxr/OculusHandPointerModel.cjs +0 -241
  525. package/webxr/OculusHandPointerModel.js +0 -224
  526. package/webxr/Text2D.cjs +0 -48
  527. package/webxr/Text2D.js +0 -31
  528. package/webxr/VRButton.cjs +0 -111
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  530. package/webxr/XRControllerModelFactory.cjs +0 -174
  531. package/webxr/XRControllerModelFactory.js +0 -174
  532. package/webxr/XREstimatedLight.cjs +0 -126
  533. package/webxr/XREstimatedLight.js +0 -126
  534. package/webxr/XRHandMeshModel.cjs +0 -82
  535. package/webxr/XRHandMeshModel.js +0 -82
  536. package/webxr/XRHandModelFactory.cjs +0 -61
  537. package/webxr/XRHandModelFactory.js +0 -61
  538. package/webxr/XRHandPrimitiveModel.cjs +0 -68
  539. package/webxr/XRHandPrimitiveModel.js +0 -68
@@ -1,1121 +0,0 @@
1
- import { Loader, FileLoader, LoaderUtils, SkinnedMesh, Skeleton, Bone, Vector3, Float32BufferAttribute, BufferGeometry, Uint16BufferAttribute, TextureLoader, Color, CustomBlending, SrcAlphaFactor, OneMinusSrcAlphaFactor, DstAlphaFactor, DoubleSide, FrontSide, MultiplyOperation, AddOperation, MeshToonMaterial, NearestFilter, RepeatWrapping, AnimationClip, VectorKeyframeTrack, QuaternionKeyframeTrack, NumberKeyframeTrack, Quaternion, Euler, Interpolant } from "three";
2
- import { TGALoader } from "./TGALoader.js";
3
- import { Parser } from "mmd-parser";
4
- class MMDLoader extends Loader {
5
- constructor(manager) {
6
- super(manager);
7
- this.loader = new FileLoader(this.manager);
8
- this.parser = null;
9
- this.meshBuilder = new MeshBuilder(this.manager);
10
- this.animationBuilder = new AnimationBuilder();
11
- }
12
- /**
13
- * @param {string} animationPath
14
- * @return {MMDLoader}
15
- */
16
- setAnimationPath(animationPath) {
17
- this.animationPath = animationPath;
18
- return this;
19
- }
20
- // Load MMD assets as Three.js Object
21
- /**
22
- * Loads Model file (.pmd or .pmx) as a SkinnedMesh.
23
- *
24
- * @param {string} url - url to Model(.pmd or .pmx) file
25
- * @param {function} onLoad
26
- * @param {function} onProgress
27
- * @param {function} onError
28
- */
29
- load(url, onLoad, onProgress, onError) {
30
- const builder = this.meshBuilder.setCrossOrigin(this.crossOrigin);
31
- let resourcePath;
32
- if (this.resourcePath !== "") {
33
- resourcePath = this.resourcePath;
34
- } else if (this.path !== "") {
35
- resourcePath = this.path;
36
- } else {
37
- resourcePath = LoaderUtils.extractUrlBase(url);
38
- }
39
- const modelExtension = this._extractExtension(url).toLowerCase();
40
- if (modelExtension !== "pmd" && modelExtension !== "pmx") {
41
- if (onError)
42
- onError(new Error("THREE.MMDLoader: Unknown model file extension ." + modelExtension + "."));
43
- return;
44
- }
45
- this[modelExtension === "pmd" ? "loadPMD" : "loadPMX"](
46
- url,
47
- function(data) {
48
- onLoad(builder.build(data, resourcePath, onProgress, onError));
49
- },
50
- onProgress,
51
- onError
52
- );
53
- }
54
- /**
55
- * Loads Motion file(s) (.vmd) as a AnimationClip.
56
- * If two or more files are specified, they'll be merged.
57
- *
58
- * @param {string|Array<string>} url - url(s) to animation(.vmd) file(s)
59
- * @param {SkinnedMesh|THREE.Camera} object - tracks will be fitting to this object
60
- * @param {function} onLoad
61
- * @param {function} onProgress
62
- * @param {function} onError
63
- */
64
- loadAnimation(url, object, onLoad, onProgress, onError) {
65
- const builder = this.animationBuilder;
66
- this.loadVMD(
67
- url,
68
- function(vmd) {
69
- onLoad(object.isCamera ? builder.buildCameraAnimation(vmd) : builder.build(vmd, object));
70
- },
71
- onProgress,
72
- onError
73
- );
74
- }
75
- /**
76
- * Loads mode file and motion file(s) as an object containing
77
- * a SkinnedMesh and a AnimationClip.
78
- * Tracks of AnimationClip are fitting to the model.
79
- *
80
- * @param {string} modelUrl - url to Model(.pmd or .pmx) file
81
- * @param {string|Array{string}} vmdUrl - url(s) to animation(.vmd) file
82
- * @param {function} onLoad
83
- * @param {function} onProgress
84
- * @param {function} onError
85
- */
86
- loadWithAnimation(modelUrl, vmdUrl, onLoad, onProgress, onError) {
87
- const scope = this;
88
- this.load(
89
- modelUrl,
90
- function(mesh) {
91
- scope.loadAnimation(
92
- vmdUrl,
93
- mesh,
94
- function(animation) {
95
- onLoad({
96
- mesh,
97
- animation
98
- });
99
- },
100
- onProgress,
101
- onError
102
- );
103
- },
104
- onProgress,
105
- onError
106
- );
107
- }
108
- // Load MMD assets as Object data parsed by MMDParser
109
- /**
110
- * Loads .pmd file as an Object.
111
- *
112
- * @param {string} url - url to .pmd file
113
- * @param {function} onLoad
114
- * @param {function} onProgress
115
- * @param {function} onError
116
- */
117
- loadPMD(url, onLoad, onProgress, onError) {
118
- const parser = this._getParser();
119
- this.loader.setMimeType(void 0).setPath(this.path).setResponseType("arraybuffer").setRequestHeader(this.requestHeader).setWithCredentials(this.withCredentials).load(
120
- url,
121
- function(buffer) {
122
- onLoad(parser.parsePmd(buffer, true));
123
- },
124
- onProgress,
125
- onError
126
- );
127
- }
128
- /**
129
- * Loads .pmx file as an Object.
130
- *
131
- * @param {string} url - url to .pmx file
132
- * @param {function} onLoad
133
- * @param {function} onProgress
134
- * @param {function} onError
135
- */
136
- loadPMX(url, onLoad, onProgress, onError) {
137
- const parser = this._getParser();
138
- this.loader.setMimeType(void 0).setPath(this.path).setResponseType("arraybuffer").setRequestHeader(this.requestHeader).setWithCredentials(this.withCredentials).load(
139
- url,
140
- function(buffer) {
141
- onLoad(parser.parsePmx(buffer, true));
142
- },
143
- onProgress,
144
- onError
145
- );
146
- }
147
- /**
148
- * Loads .vmd file as an Object. If two or more files are specified
149
- * they'll be merged.
150
- *
151
- * @param {string|Array<string>} url - url(s) to .vmd file(s)
152
- * @param {function} onLoad
153
- * @param {function} onProgress
154
- * @param {function} onError
155
- */
156
- loadVMD(url, onLoad, onProgress, onError) {
157
- const urls = Array.isArray(url) ? url : [url];
158
- const vmds = [];
159
- const vmdNum = urls.length;
160
- const parser = this._getParser();
161
- this.loader.setMimeType(void 0).setPath(this.animationPath).setResponseType("arraybuffer").setRequestHeader(this.requestHeader).setWithCredentials(this.withCredentials);
162
- for (let i = 0, il = urls.length; i < il; i++) {
163
- this.loader.load(
164
- urls[i],
165
- function(buffer) {
166
- vmds.push(parser.parseVmd(buffer, true));
167
- if (vmds.length === vmdNum)
168
- onLoad(parser.mergeVmds(vmds));
169
- },
170
- onProgress,
171
- onError
172
- );
173
- }
174
- }
175
- /**
176
- * Loads .vpd file as an Object.
177
- *
178
- * @param {string} url - url to .vpd file
179
- * @param {boolean} isUnicode
180
- * @param {function} onLoad
181
- * @param {function} onProgress
182
- * @param {function} onError
183
- */
184
- loadVPD(url, isUnicode, onLoad, onProgress, onError) {
185
- const parser = this._getParser();
186
- this.loader.setMimeType(isUnicode ? void 0 : "text/plain; charset=shift_jis").setPath(this.animationPath).setResponseType("text").setRequestHeader(this.requestHeader).setWithCredentials(this.withCredentials).load(
187
- url,
188
- function(text) {
189
- onLoad(parser.parseVpd(text, true));
190
- },
191
- onProgress,
192
- onError
193
- );
194
- }
195
- // private methods
196
- _extractExtension(url) {
197
- const index = url.lastIndexOf(".");
198
- return index < 0 ? "" : url.slice(index + 1);
199
- }
200
- _getParser() {
201
- if (this.parser === null) {
202
- this.parser = new Parser();
203
- }
204
- return this.parser;
205
- }
206
- }
207
- const DEFAULT_TOON_TEXTURES = [
208
- "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAL0lEQVRYR+3QQREAAAzCsOFfNJPBJ1XQS9r2hsUAAQIECBAgQIAAAQIECBAgsBZ4MUx/ofm2I/kAAAAASUVORK5CYII=",
209
- "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAN0lEQVRYR+3WQREAMBACsZ5/bWiiMvgEBTt5cW37hjsBBAgQIECAwFwgyfYPCCBAgAABAgTWAh8aBHZBl14e8wAAAABJRU5ErkJggg==",
210
- "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAOUlEQVRYR+3WMREAMAwDsYY/yoDI7MLwIiP40+RJklfcCCBAgAABAgTqArfb/QMCCBAgQIAAgbbAB3z/e0F3js2cAAAAAElFTkSuQmCC",
211
- "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAN0lEQVRYR+3WQREAMBACsZ5/B5ilMvgEBTt5cW37hjsBBAgQIECAwFwgyfYPCCBAgAABAgTWAh81dWyx0gFwKAAAAABJRU5ErkJggg==",
212
- "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAOklEQVRYR+3WoREAMAwDsWb/UQtCy9wxTOQJ/oQ8SXKKGwEECBAgQIBAXeDt7f4BAQQIECBAgEBb4AOz8Hzx7WLY4wAAAABJRU5ErkJggg==",
213
- "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAABPUlEQVRYR+1XwW7CMAy1+f9fZOMysSEOEweEOPRNdm3HbdOyIhAcklPrOs/PLy9RygBALxzcCDQFmgJNgaZAU6Ap0BR4PwX8gsRMVLssMRH5HcpzJEaWL7EVg9F1IHRlyqQohgVr4FGUlUcMJSjcUlDw0zvjeun70cLWmneoyf7NgBTQSniBTQQSuJAZsOnnaczjIMb5hCiuHKxokCrJfVnrctyZL0PkJAJe1HMil4nxeyi3Ypfn1kX51jpPvo/JeCNC4PhVdHdJw2XjBR8brF8PEIhNVn12AgP7uHsTBguBn53MUZCqv7Lp07Pn5k1Ro+uWmUNn7D+M57rtk7aG0Vo73xyF/fbFf0bPJjDXngnGocDTdFhygZjwUQrMNrDcmZlQT50VJ/g/UwNyHpu778+yW+/ksOz/BFo54P4AsUXMfRq7XWsAAAAASUVORK5CYII=",
214
- "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAACMElEQVRYR+2Xv4pTQRTGf2dubhLdICiii2KnYKHVolhauKWPoGAnNr6BD6CvIVaihYuI2i1ia0BY0MZGRHQXjZj/mSPnnskfNWiWZUlzJ5k7M2cm833nO5Mziej2DWWJRUoCpQKlAntSQCqgw39/iUWAGmh37jrRnVsKlgpiqmkoGVABA7E57fvY+pJDdgKqF6HzFCSADkDq+F6AHABtQ+UMVE5D7zXod7fFNhTEckTbj5XQgHzNN+5tQvc5NG7C6BNkp6D3EmpXHDR+dQAjFLchW3VS9rlw3JBh+B7ys5Cf9z0GW1C/7P32AyBAOAz1q4jGliIH3YPuBnSfQX4OGreTIgEYQb/pBDtPnEQ4CivXYPAWBk13oHrB54yA9QuSn2H4AcKRpEILDt0BUzj+RLR1V5EqjD66NPRBVpLcQwjHoHYJOhsQv6U4mnzmrIXJCFr4LDwm/xBUoboG9XX4cc9VKdYoSA2yk5NQLJaKDUjTBoveG3Z2TElTxwjNK4M3LEZgUdDdruvcXzKBpStgp2NPiWi3ks9ZXxIoFVi+AvHLdc9TqtjL3/aYjpPlrzOcEnK62Szhimdd7xX232zFDTgtxezOu3WNMRLjiKgjtOhHVMd1loynVHvOgjuIIJMaELEqhJAV/RCSLbWTcfPFakFgFlALTRRvx+ok6Hlp/Q+v3fmx90bMyUzaEAhmM3KvHlXTL5DxnbGf/1M8RNNACLL5MNtPxP/mypJAqcDSFfgFhpYqWUzhTEAAAAAASUVORK5CYII=",
215
- "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAL0lEQVRYR+3QQREAAAzCsOFfNJPBJ1XQS9r2hsUAAQIECBAgQIAAAQIECBAgsBZ4MUx/ofm2I/kAAAAASUVORK5CYII=",
216
- "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAL0lEQVRYR+3QQREAAAzCsOFfNJPBJ1XQS9r2hsUAAQIECBAgQIAAAQIECBAgsBZ4MUx/ofm2I/kAAAAASUVORK5CYII=",
217
- "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAL0lEQVRYR+3QQREAAAzCsOFfNJPBJ1XQS9r2hsUAAQIECBAgQIAAAQIECBAgsBZ4MUx/ofm2I/kAAAAASUVORK5CYII=",
218
- "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAL0lEQVRYR+3QQREAAAzCsOFfNJPBJ1XQS9r2hsUAAQIECBAgQIAAAQIECBAgsBZ4MUx/ofm2I/kAAAAASUVORK5CYII="
219
- ];
220
- class MeshBuilder {
221
- constructor(manager) {
222
- this.crossOrigin = "anonymous";
223
- this.geometryBuilder = new GeometryBuilder();
224
- this.materialBuilder = new MaterialBuilder(manager);
225
- }
226
- /**
227
- * @param {string} crossOrigin
228
- * @return {MeshBuilder}
229
- */
230
- setCrossOrigin(crossOrigin) {
231
- this.crossOrigin = crossOrigin;
232
- return this;
233
- }
234
- /**
235
- * @param {Object} data - parsed PMD/PMX data
236
- * @param {string} resourcePath
237
- * @param {function} onProgress
238
- * @param {function} onError
239
- * @return {SkinnedMesh}
240
- */
241
- build(data, resourcePath, onProgress, onError) {
242
- const geometry = this.geometryBuilder.build(data);
243
- const material = this.materialBuilder.setCrossOrigin(this.crossOrigin).setResourcePath(resourcePath).build(data, geometry, onProgress, onError);
244
- const mesh = new SkinnedMesh(geometry, material);
245
- const skeleton = new Skeleton(initBones(mesh));
246
- mesh.bind(skeleton);
247
- return mesh;
248
- }
249
- }
250
- function initBones(mesh) {
251
- const geometry = mesh.geometry;
252
- const bones = [];
253
- if (geometry && geometry.bones !== void 0) {
254
- for (let i = 0, il = geometry.bones.length; i < il; i++) {
255
- const gbone = geometry.bones[i];
256
- const bone = new Bone();
257
- bones.push(bone);
258
- bone.name = gbone.name;
259
- bone.position.fromArray(gbone.pos);
260
- bone.quaternion.fromArray(gbone.rotq);
261
- if (gbone.scl !== void 0)
262
- bone.scale.fromArray(gbone.scl);
263
- }
264
- for (let i = 0, il = geometry.bones.length; i < il; i++) {
265
- const gbone = geometry.bones[i];
266
- if (gbone.parent !== -1 && gbone.parent !== null && bones[gbone.parent] !== void 0) {
267
- bones[gbone.parent].add(bones[i]);
268
- } else {
269
- mesh.add(bones[i]);
270
- }
271
- }
272
- }
273
- mesh.updateMatrixWorld(true);
274
- return bones;
275
- }
276
- class GeometryBuilder {
277
- /**
278
- * @param {Object} data - parsed PMD/PMX data
279
- * @return {BufferGeometry}
280
- */
281
- build(data) {
282
- const positions = [];
283
- const uvs = [];
284
- const normals = [];
285
- const indices = [];
286
- const groups = [];
287
- const bones = [];
288
- const skinIndices = [];
289
- const skinWeights = [];
290
- const morphTargets = [];
291
- const morphPositions = [];
292
- const iks = [];
293
- const grants = [];
294
- const rigidBodies = [];
295
- const constraints = [];
296
- let offset = 0;
297
- const boneTypeTable = {};
298
- for (let i = 0; i < data.metadata.vertexCount; i++) {
299
- const v = data.vertices[i];
300
- for (let j = 0, jl = v.position.length; j < jl; j++) {
301
- positions.push(v.position[j]);
302
- }
303
- for (let j = 0, jl = v.normal.length; j < jl; j++) {
304
- normals.push(v.normal[j]);
305
- }
306
- for (let j = 0, jl = v.uv.length; j < jl; j++) {
307
- uvs.push(v.uv[j]);
308
- }
309
- for (let j = 0; j < 4; j++) {
310
- skinIndices.push(v.skinIndices.length - 1 >= j ? v.skinIndices[j] : 0);
311
- }
312
- for (let j = 0; j < 4; j++) {
313
- skinWeights.push(v.skinWeights.length - 1 >= j ? v.skinWeights[j] : 0);
314
- }
315
- }
316
- for (let i = 0; i < data.metadata.faceCount; i++) {
317
- const face = data.faces[i];
318
- for (let j = 0, jl = face.indices.length; j < jl; j++) {
319
- indices.push(face.indices[j]);
320
- }
321
- }
322
- for (let i = 0; i < data.metadata.materialCount; i++) {
323
- const material = data.materials[i];
324
- groups.push({
325
- offset: offset * 3,
326
- count: material.faceCount * 3
327
- });
328
- offset += material.faceCount;
329
- }
330
- for (let i = 0; i < data.metadata.rigidBodyCount; i++) {
331
- const body = data.rigidBodies[i];
332
- let value = boneTypeTable[body.boneIndex];
333
- value = value === void 0 ? body.type : Math.max(body.type, value);
334
- boneTypeTable[body.boneIndex] = value;
335
- }
336
- for (let i = 0; i < data.metadata.boneCount; i++) {
337
- const boneData = data.bones[i];
338
- const bone = {
339
- index: i,
340
- transformationClass: boneData.transformationClass,
341
- parent: boneData.parentIndex,
342
- name: boneData.name,
343
- pos: boneData.position.slice(0, 3),
344
- rotq: [0, 0, 0, 1],
345
- scl: [1, 1, 1],
346
- rigidBodyType: boneTypeTable[i] !== void 0 ? boneTypeTable[i] : -1
347
- };
348
- if (bone.parent !== -1) {
349
- bone.pos[0] -= data.bones[bone.parent].position[0];
350
- bone.pos[1] -= data.bones[bone.parent].position[1];
351
- bone.pos[2] -= data.bones[bone.parent].position[2];
352
- }
353
- bones.push(bone);
354
- }
355
- if (data.metadata.format === "pmd") {
356
- for (let i = 0; i < data.metadata.ikCount; i++) {
357
- const ik = data.iks[i];
358
- const param = {
359
- target: ik.target,
360
- effector: ik.effector,
361
- iteration: ik.iteration,
362
- maxAngle: ik.maxAngle * 4,
363
- links: []
364
- };
365
- for (let j = 0, jl = ik.links.length; j < jl; j++) {
366
- const link = {};
367
- link.index = ik.links[j].index;
368
- link.enabled = true;
369
- if (data.bones[link.index].name.indexOf("ひざ") >= 0) {
370
- link.limitation = new Vector3(1, 0, 0);
371
- }
372
- param.links.push(link);
373
- }
374
- iks.push(param);
375
- }
376
- } else {
377
- for (let i = 0; i < data.metadata.boneCount; i++) {
378
- const ik = data.bones[i].ik;
379
- if (ik === void 0)
380
- continue;
381
- const param = {
382
- target: i,
383
- effector: ik.effector,
384
- iteration: ik.iteration,
385
- maxAngle: ik.maxAngle,
386
- links: []
387
- };
388
- for (let j = 0, jl = ik.links.length; j < jl; j++) {
389
- const link = {};
390
- link.index = ik.links[j].index;
391
- link.enabled = true;
392
- if (ik.links[j].angleLimitation === 1) {
393
- const rotationMin = ik.links[j].lowerLimitationAngle;
394
- const rotationMax = ik.links[j].upperLimitationAngle;
395
- const tmp1 = -rotationMax[0];
396
- const tmp2 = -rotationMax[1];
397
- rotationMax[0] = -rotationMin[0];
398
- rotationMax[1] = -rotationMin[1];
399
- rotationMin[0] = tmp1;
400
- rotationMin[1] = tmp2;
401
- link.rotationMin = new Vector3().fromArray(rotationMin);
402
- link.rotationMax = new Vector3().fromArray(rotationMax);
403
- }
404
- param.links.push(link);
405
- }
406
- iks.push(param);
407
- bones[i].ik = param;
408
- }
409
- }
410
- if (data.metadata.format === "pmx") {
411
- let traverse = function(entry) {
412
- if (entry.param) {
413
- grants.push(entry.param);
414
- bones[entry.param.index].grant = entry.param;
415
- }
416
- entry.visited = true;
417
- for (let i = 0, il = entry.children.length; i < il; i++) {
418
- const child = entry.children[i];
419
- if (!child.visited)
420
- traverse(child);
421
- }
422
- };
423
- const grantEntryMap = {};
424
- for (let i = 0; i < data.metadata.boneCount; i++) {
425
- const boneData = data.bones[i];
426
- const grant = boneData.grant;
427
- if (grant === void 0)
428
- continue;
429
- const param = {
430
- index: i,
431
- parentIndex: grant.parentIndex,
432
- ratio: grant.ratio,
433
- isLocal: grant.isLocal,
434
- affectRotation: grant.affectRotation,
435
- affectPosition: grant.affectPosition,
436
- transformationClass: boneData.transformationClass
437
- };
438
- grantEntryMap[i] = { parent: null, children: [], param, visited: false };
439
- }
440
- const rootEntry = { parent: null, children: [], param: null, visited: false };
441
- for (const boneIndex in grantEntryMap) {
442
- const grantEntry = grantEntryMap[boneIndex];
443
- const parentGrantEntry = grantEntryMap[grantEntry.parentIndex] || rootEntry;
444
- grantEntry.parent = parentGrantEntry;
445
- parentGrantEntry.children.push(grantEntry);
446
- }
447
- traverse(rootEntry);
448
- }
449
- function updateAttributes(attribute, morph, ratio) {
450
- for (let i = 0; i < morph.elementCount; i++) {
451
- const element = morph.elements[i];
452
- let index;
453
- if (data.metadata.format === "pmd") {
454
- index = data.morphs[0].elements[element.index].index;
455
- } else {
456
- index = element.index;
457
- }
458
- attribute.array[index * 3 + 0] += element.position[0] * ratio;
459
- attribute.array[index * 3 + 1] += element.position[1] * ratio;
460
- attribute.array[index * 3 + 2] += element.position[2] * ratio;
461
- }
462
- }
463
- for (let i = 0; i < data.metadata.morphCount; i++) {
464
- const morph = data.morphs[i];
465
- const params = { name: morph.name };
466
- const attribute = new Float32BufferAttribute(data.metadata.vertexCount * 3, 3);
467
- attribute.name = morph.name;
468
- for (let j = 0; j < data.metadata.vertexCount * 3; j++) {
469
- attribute.array[j] = positions[j];
470
- }
471
- if (data.metadata.format === "pmd") {
472
- if (i !== 0) {
473
- updateAttributes(attribute, morph, 1);
474
- }
475
- } else {
476
- if (morph.type === 0) {
477
- for (let j = 0; j < morph.elementCount; j++) {
478
- const morph2 = data.morphs[morph.elements[j].index];
479
- const ratio = morph.elements[j].ratio;
480
- if (morph2.type === 1) {
481
- updateAttributes(attribute, morph2, ratio);
482
- } else {
483
- }
484
- }
485
- } else if (morph.type === 1) {
486
- updateAttributes(attribute, morph, 1);
487
- } else if (morph.type === 2) {
488
- } else if (morph.type === 3) {
489
- } else if (morph.type === 4) {
490
- } else if (morph.type === 5) {
491
- } else if (morph.type === 6) {
492
- } else if (morph.type === 7) {
493
- } else if (morph.type === 8) {
494
- }
495
- }
496
- morphTargets.push(params);
497
- morphPositions.push(attribute);
498
- }
499
- for (let i = 0; i < data.metadata.rigidBodyCount; i++) {
500
- const rigidBody = data.rigidBodies[i];
501
- const params = {};
502
- for (const key in rigidBody) {
503
- params[key] = rigidBody[key];
504
- }
505
- if (data.metadata.format === "pmx") {
506
- if (params.boneIndex !== -1) {
507
- const bone = data.bones[params.boneIndex];
508
- params.position[0] -= bone.position[0];
509
- params.position[1] -= bone.position[1];
510
- params.position[2] -= bone.position[2];
511
- }
512
- }
513
- rigidBodies.push(params);
514
- }
515
- for (let i = 0; i < data.metadata.constraintCount; i++) {
516
- const constraint = data.constraints[i];
517
- const params = {};
518
- for (const key in constraint) {
519
- params[key] = constraint[key];
520
- }
521
- const bodyA = rigidBodies[params.rigidBodyIndex1];
522
- const bodyB = rigidBodies[params.rigidBodyIndex2];
523
- if (bodyA.type !== 0 && bodyB.type === 2) {
524
- if (bodyA.boneIndex !== -1 && bodyB.boneIndex !== -1 && data.bones[bodyB.boneIndex].parentIndex === bodyA.boneIndex) {
525
- bodyB.type = 1;
526
- }
527
- }
528
- constraints.push(params);
529
- }
530
- const geometry = new BufferGeometry();
531
- geometry.setAttribute("position", new Float32BufferAttribute(positions, 3));
532
- geometry.setAttribute("normal", new Float32BufferAttribute(normals, 3));
533
- geometry.setAttribute("uv", new Float32BufferAttribute(uvs, 2));
534
- geometry.setAttribute("skinIndex", new Uint16BufferAttribute(skinIndices, 4));
535
- geometry.setAttribute("skinWeight", new Float32BufferAttribute(skinWeights, 4));
536
- geometry.setIndex(indices);
537
- for (let i = 0, il = groups.length; i < il; i++) {
538
- geometry.addGroup(groups[i].offset, groups[i].count, i);
539
- }
540
- geometry.bones = bones;
541
- geometry.morphTargets = morphTargets;
542
- geometry.morphAttributes.position = morphPositions;
543
- geometry.morphTargetsRelative = false;
544
- geometry.userData.MMD = {
545
- bones,
546
- iks,
547
- grants,
548
- rigidBodies,
549
- constraints,
550
- format: data.metadata.format
551
- };
552
- geometry.computeBoundingSphere();
553
- return geometry;
554
- }
555
- }
556
- class MaterialBuilder {
557
- constructor(manager) {
558
- this.manager = manager;
559
- this.textureLoader = new TextureLoader(this.manager);
560
- this.tgaLoader = null;
561
- this.crossOrigin = "anonymous";
562
- this.resourcePath = void 0;
563
- }
564
- /**
565
- * @param {string} crossOrigin
566
- * @return {MaterialBuilder}
567
- */
568
- setCrossOrigin(crossOrigin) {
569
- this.crossOrigin = crossOrigin;
570
- return this;
571
- }
572
- /**
573
- * @param {string} resourcePath
574
- * @return {MaterialBuilder}
575
- */
576
- setResourcePath(resourcePath) {
577
- this.resourcePath = resourcePath;
578
- return this;
579
- }
580
- /**
581
- * @param {Object} data - parsed PMD/PMX data
582
- * @param {BufferGeometry} geometry - some properties are dependend on geometry
583
- * @param {function} onProgress
584
- * @param {function} onError
585
- * @return {Array<MeshToonMaterial>}
586
- */
587
- build(data, geometry) {
588
- const materials = [];
589
- const textures = {};
590
- this.textureLoader.setCrossOrigin(this.crossOrigin);
591
- for (let i = 0; i < data.metadata.materialCount; i++) {
592
- const material = data.materials[i];
593
- const params = { userData: {} };
594
- if (material.name !== void 0)
595
- params.name = material.name;
596
- params.color = new Color().fromArray(material.diffuse);
597
- params.opacity = material.diffuse[3];
598
- params.emissive = new Color().fromArray(material.ambient);
599
- params.transparent = params.opacity !== 1;
600
- params.skinning = geometry.bones.length > 0 ? true : false;
601
- params.morphTargets = geometry.morphTargets.length > 0 ? true : false;
602
- params.fog = true;
603
- params.blending = CustomBlending;
604
- params.blendSrc = SrcAlphaFactor;
605
- params.blendDst = OneMinusSrcAlphaFactor;
606
- params.blendSrcAlpha = SrcAlphaFactor;
607
- params.blendDstAlpha = DstAlphaFactor;
608
- if (data.metadata.format === "pmx" && (material.flag & 1) === 1) {
609
- params.side = DoubleSide;
610
- } else {
611
- params.side = params.opacity === 1 ? FrontSide : DoubleSide;
612
- }
613
- if (data.metadata.format === "pmd") {
614
- if (material.fileName) {
615
- const fileName = material.fileName;
616
- const fileNames = fileName.split("*");
617
- params.map = this._loadTexture(fileNames[0], textures);
618
- if (fileNames.length > 1) {
619
- const extension = fileNames[1].slice(-4).toLowerCase();
620
- params.envMap = this._loadTexture(fileNames[1], textures);
621
- params.combine = extension === ".sph" ? MultiplyOperation : AddOperation;
622
- }
623
- }
624
- const toonFileName = material.toonIndex === -1 ? "toon00.bmp" : data.toonTextures[material.toonIndex].fileName;
625
- params.gradientMap = this._loadTexture(toonFileName, textures, {
626
- isToonTexture: true,
627
- isDefaultToonTexture: this._isDefaultToonTexture(toonFileName)
628
- });
629
- params.userData.outlineParameters = {
630
- thickness: material.edgeFlag === 1 ? 3e-3 : 0,
631
- color: [0, 0, 0],
632
- alpha: 1,
633
- visible: material.edgeFlag === 1
634
- };
635
- } else {
636
- if (material.textureIndex !== -1) {
637
- params.map = this._loadTexture(data.textures[material.textureIndex], textures);
638
- }
639
- if (material.envTextureIndex !== -1 && (material.envFlag === 1 || material.envFlag == 2)) {
640
- params.envMap = this._loadTexture(data.textures[material.envTextureIndex], textures);
641
- params.combine = material.envFlag === 1 ? MultiplyOperation : AddOperation;
642
- }
643
- let toonFileName, isDefaultToon;
644
- if (material.toonIndex === -1 || material.toonFlag !== 0) {
645
- toonFileName = "toon" + ("0" + (material.toonIndex + 1)).slice(-2) + ".bmp";
646
- isDefaultToon = true;
647
- } else {
648
- toonFileName = data.textures[material.toonIndex];
649
- isDefaultToon = false;
650
- }
651
- params.gradientMap = this._loadTexture(toonFileName, textures, {
652
- isToonTexture: true,
653
- isDefaultToonTexture: isDefaultToon
654
- });
655
- params.userData.outlineParameters = {
656
- thickness: material.edgeSize / 300,
657
- // TODO: better calculation?
658
- color: material.edgeColor.slice(0, 3),
659
- alpha: material.edgeColor[3],
660
- visible: (material.flag & 16) !== 0 && material.edgeSize > 0
661
- };
662
- }
663
- if (params.map !== void 0) {
664
- if (!params.transparent) {
665
- this._checkImageTransparency(params.map, geometry, i);
666
- }
667
- params.emissive.multiplyScalar(0.2);
668
- }
669
- materials.push(new MeshToonMaterial(params));
670
- }
671
- if (data.metadata.format === "pmx") {
672
- let checkAlphaMorph = function(elements, materials2) {
673
- for (let i = 0, il = elements.length; i < il; i++) {
674
- const element = elements[i];
675
- if (element.index === -1)
676
- continue;
677
- const material = materials2[element.index];
678
- if (material.opacity !== element.diffuse[3]) {
679
- material.transparent = true;
680
- }
681
- }
682
- };
683
- for (let i = 0, il = data.morphs.length; i < il; i++) {
684
- const morph = data.morphs[i];
685
- const elements = morph.elements;
686
- if (morph.type === 0) {
687
- for (let j = 0, jl = elements.length; j < jl; j++) {
688
- const morph2 = data.morphs[elements[j].index];
689
- if (morph2.type !== 8)
690
- continue;
691
- checkAlphaMorph(morph2.elements, materials);
692
- }
693
- } else if (morph.type === 8) {
694
- checkAlphaMorph(elements, materials);
695
- }
696
- }
697
- }
698
- return materials;
699
- }
700
- // private methods
701
- _getTGALoader() {
702
- if (this.tgaLoader === null) {
703
- if (TGALoader === void 0) {
704
- throw new Error("THREE.MMDLoader: Import TGALoader");
705
- }
706
- this.tgaLoader = new TGALoader(this.manager);
707
- }
708
- return this.tgaLoader;
709
- }
710
- _isDefaultToonTexture(name) {
711
- if (name.length !== 10)
712
- return false;
713
- return /toon(10|0[0-9])\.bmp/.test(name);
714
- }
715
- _loadTexture(filePath, textures, params, onProgress, onError) {
716
- params = params || {};
717
- const scope = this;
718
- let fullPath;
719
- if (params.isDefaultToonTexture === true) {
720
- let index;
721
- try {
722
- index = parseInt(filePath.match(/toon([0-9]{2})\.bmp$/)[1]);
723
- } catch (e) {
724
- console.warn(
725
- "THREE.MMDLoader: " + filePath + " seems like a not right default texture path. Using toon00.bmp instead."
726
- );
727
- index = 0;
728
- }
729
- fullPath = DEFAULT_TOON_TEXTURES[index];
730
- } else {
731
- fullPath = this.resourcePath + filePath;
732
- }
733
- if (textures[fullPath] !== void 0)
734
- return textures[fullPath];
735
- let loader = this.manager.getHandler(fullPath);
736
- if (loader === null) {
737
- loader = filePath.slice(-4).toLowerCase() === ".tga" ? this._getTGALoader() : this.textureLoader;
738
- }
739
- const texture = loader.load(
740
- fullPath,
741
- function(t) {
742
- if (params.isToonTexture === true) {
743
- t.image = scope._getRotatedImage(t.image);
744
- t.magFilter = NearestFilter;
745
- t.minFilter = NearestFilter;
746
- }
747
- t.flipY = false;
748
- t.wrapS = RepeatWrapping;
749
- t.wrapT = RepeatWrapping;
750
- for (let i = 0; i < texture.readyCallbacks.length; i++) {
751
- texture.readyCallbacks[i](texture);
752
- }
753
- delete texture.readyCallbacks;
754
- },
755
- onProgress,
756
- onError
757
- );
758
- texture.readyCallbacks = [];
759
- textures[fullPath] = texture;
760
- return texture;
761
- }
762
- _getRotatedImage(image) {
763
- const canvas = document.createElement("canvas");
764
- const context = canvas.getContext("2d");
765
- const width = image.width;
766
- const height = image.height;
767
- canvas.width = width;
768
- canvas.height = height;
769
- context.clearRect(0, 0, width, height);
770
- context.translate(width / 2, height / 2);
771
- context.rotate(0.5 * Math.PI);
772
- context.translate(-width / 2, -height / 2);
773
- context.drawImage(image, 0, 0);
774
- return context.getImageData(0, 0, width, height);
775
- }
776
- // Check if the partial image area used by the texture is transparent.
777
- _checkImageTransparency(map, geometry, groupIndex) {
778
- map.readyCallbacks.push(function(texture) {
779
- function createImageData(image) {
780
- const canvas = document.createElement("canvas");
781
- canvas.width = image.width;
782
- canvas.height = image.height;
783
- const context = canvas.getContext("2d");
784
- context.drawImage(image, 0, 0);
785
- return context.getImageData(0, 0, canvas.width, canvas.height);
786
- }
787
- function detectImageTransparency(image, uvs, indices) {
788
- const width = image.width;
789
- const height = image.height;
790
- const data = image.data;
791
- const threshold = 253;
792
- if (data.length / (width * height) !== 4)
793
- return false;
794
- for (let i = 0; i < indices.length; i += 3) {
795
- const centerUV = { x: 0, y: 0 };
796
- for (let j = 0; j < 3; j++) {
797
- const index = indices[i * 3 + j];
798
- const uv = { x: uvs[index * 2 + 0], y: uvs[index * 2 + 1] };
799
- if (getAlphaByUv(image, uv) < threshold)
800
- return true;
801
- centerUV.x += uv.x;
802
- centerUV.y += uv.y;
803
- }
804
- centerUV.x /= 3;
805
- centerUV.y /= 3;
806
- if (getAlphaByUv(image, centerUV) < threshold)
807
- return true;
808
- }
809
- return false;
810
- }
811
- function getAlphaByUv(image, uv) {
812
- const width = image.width;
813
- const height = image.height;
814
- let x = Math.round(uv.x * width) % width;
815
- let y = Math.round(uv.y * height) % height;
816
- if (x < 0)
817
- x += width;
818
- if (y < 0)
819
- y += height;
820
- const index = y * width + x;
821
- return image.data[index * 4 + 3];
822
- }
823
- const imageData = texture.image.data !== void 0 ? texture.image : createImageData(texture.image);
824
- const group = geometry.groups[groupIndex];
825
- if (detectImageTransparency(
826
- imageData,
827
- geometry.attributes.uv.array,
828
- geometry.index.array.slice(group.start, group.start + group.count)
829
- )) {
830
- map.transparent = true;
831
- }
832
- });
833
- }
834
- }
835
- class AnimationBuilder {
836
- /**
837
- * @param {Object} vmd - parsed VMD data
838
- * @param {SkinnedMesh} mesh - tracks will be fitting to mesh
839
- * @return {AnimationClip}
840
- */
841
- build(vmd, mesh) {
842
- const tracks = this.buildSkeletalAnimation(vmd, mesh).tracks;
843
- const tracks2 = this.buildMorphAnimation(vmd, mesh).tracks;
844
- for (let i = 0, il = tracks2.length; i < il; i++) {
845
- tracks.push(tracks2[i]);
846
- }
847
- return new AnimationClip("", -1, tracks);
848
- }
849
- /**
850
- * @param {Object} vmd - parsed VMD data
851
- * @param {SkinnedMesh} mesh - tracks will be fitting to mesh
852
- * @return {AnimationClip}
853
- */
854
- buildSkeletalAnimation(vmd, mesh) {
855
- function pushInterpolation(array, interpolation, index) {
856
- array.push(interpolation[index + 0] / 127);
857
- array.push(interpolation[index + 8] / 127);
858
- array.push(interpolation[index + 4] / 127);
859
- array.push(interpolation[index + 12] / 127);
860
- }
861
- const tracks = [];
862
- const motions = {};
863
- const bones = mesh.skeleton.bones;
864
- const boneNameDictionary = {};
865
- for (let i = 0, il = bones.length; i < il; i++) {
866
- boneNameDictionary[bones[i].name] = true;
867
- }
868
- for (let i = 0; i < vmd.metadata.motionCount; i++) {
869
- const motion = vmd.motions[i];
870
- const boneName = motion.boneName;
871
- if (boneNameDictionary[boneName] === void 0)
872
- continue;
873
- motions[boneName] = motions[boneName] || [];
874
- motions[boneName].push(motion);
875
- }
876
- for (const key in motions) {
877
- const array = motions[key];
878
- array.sort(function(a, b) {
879
- return a.frameNum - b.frameNum;
880
- });
881
- const times = [];
882
- const positions = [];
883
- const rotations = [];
884
- const pInterpolations = [];
885
- const rInterpolations = [];
886
- const basePosition = mesh.skeleton.getBoneByName(key).position.toArray();
887
- for (let i = 0, il = array.length; i < il; i++) {
888
- const time = array[i].frameNum / 30;
889
- const position = array[i].position;
890
- const rotation = array[i].rotation;
891
- const interpolation = array[i].interpolation;
892
- times.push(time);
893
- for (let j = 0; j < 3; j++)
894
- positions.push(basePosition[j] + position[j]);
895
- for (let j = 0; j < 4; j++)
896
- rotations.push(rotation[j]);
897
- for (let j = 0; j < 3; j++)
898
- pushInterpolation(pInterpolations, interpolation, j);
899
- pushInterpolation(rInterpolations, interpolation, 3);
900
- }
901
- const targetName = ".bones[" + key + "]";
902
- tracks.push(this._createTrack(targetName + ".position", VectorKeyframeTrack, times, positions, pInterpolations));
903
- tracks.push(
904
- this._createTrack(targetName + ".quaternion", QuaternionKeyframeTrack, times, rotations, rInterpolations)
905
- );
906
- }
907
- return new AnimationClip("", -1, tracks);
908
- }
909
- /**
910
- * @param {Object} vmd - parsed VMD data
911
- * @param {SkinnedMesh} mesh - tracks will be fitting to mesh
912
- * @return {AnimationClip}
913
- */
914
- buildMorphAnimation(vmd, mesh) {
915
- const tracks = [];
916
- const morphs = {};
917
- const morphTargetDictionary = mesh.morphTargetDictionary;
918
- for (let i = 0; i < vmd.metadata.morphCount; i++) {
919
- const morph = vmd.morphs[i];
920
- const morphName = morph.morphName;
921
- if (morphTargetDictionary[morphName] === void 0)
922
- continue;
923
- morphs[morphName] = morphs[morphName] || [];
924
- morphs[morphName].push(morph);
925
- }
926
- for (const key in morphs) {
927
- const array = morphs[key];
928
- array.sort(function(a, b) {
929
- return a.frameNum - b.frameNum;
930
- });
931
- const times = [];
932
- const values = [];
933
- for (let i = 0, il = array.length; i < il; i++) {
934
- times.push(array[i].frameNum / 30);
935
- values.push(array[i].weight);
936
- }
937
- tracks.push(new NumberKeyframeTrack(".morphTargetInfluences[" + morphTargetDictionary[key] + "]", times, values));
938
- }
939
- return new AnimationClip("", -1, tracks);
940
- }
941
- /**
942
- * @param {Object} vmd - parsed VMD data
943
- * @return {AnimationClip}
944
- */
945
- buildCameraAnimation(vmd) {
946
- function pushVector3(array, vec) {
947
- array.push(vec.x);
948
- array.push(vec.y);
949
- array.push(vec.z);
950
- }
951
- function pushQuaternion(array, q) {
952
- array.push(q.x);
953
- array.push(q.y);
954
- array.push(q.z);
955
- array.push(q.w);
956
- }
957
- function pushInterpolation(array, interpolation, index) {
958
- array.push(interpolation[index * 4 + 0] / 127);
959
- array.push(interpolation[index * 4 + 1] / 127);
960
- array.push(interpolation[index * 4 + 2] / 127);
961
- array.push(interpolation[index * 4 + 3] / 127);
962
- }
963
- const cameras = vmd.cameras === void 0 ? [] : vmd.cameras.slice();
964
- cameras.sort(function(a, b) {
965
- return a.frameNum - b.frameNum;
966
- });
967
- const times = [];
968
- const centers = [];
969
- const quaternions = [];
970
- const positions = [];
971
- const fovs = [];
972
- const cInterpolations = [];
973
- const qInterpolations = [];
974
- const pInterpolations = [];
975
- const fInterpolations = [];
976
- const quaternion = new Quaternion();
977
- const euler = new Euler();
978
- const position = new Vector3();
979
- const center = new Vector3();
980
- for (let i = 0, il = cameras.length; i < il; i++) {
981
- const motion = cameras[i];
982
- const time = motion.frameNum / 30;
983
- const pos = motion.position;
984
- const rot = motion.rotation;
985
- const distance = motion.distance;
986
- const fov = motion.fov;
987
- const interpolation = motion.interpolation;
988
- times.push(time);
989
- position.set(0, 0, -distance);
990
- center.set(pos[0], pos[1], pos[2]);
991
- euler.set(-rot[0], -rot[1], -rot[2]);
992
- quaternion.setFromEuler(euler);
993
- position.add(center);
994
- position.applyQuaternion(quaternion);
995
- pushVector3(centers, center);
996
- pushQuaternion(quaternions, quaternion);
997
- pushVector3(positions, position);
998
- fovs.push(fov);
999
- for (let j = 0; j < 3; j++) {
1000
- pushInterpolation(cInterpolations, interpolation, j);
1001
- }
1002
- pushInterpolation(qInterpolations, interpolation, 3);
1003
- for (let j = 0; j < 3; j++) {
1004
- pushInterpolation(pInterpolations, interpolation, 4);
1005
- }
1006
- pushInterpolation(fInterpolations, interpolation, 5);
1007
- }
1008
- const tracks = [];
1009
- tracks.push(this._createTrack("target.position", VectorKeyframeTrack, times, centers, cInterpolations));
1010
- tracks.push(this._createTrack(".quaternion", QuaternionKeyframeTrack, times, quaternions, qInterpolations));
1011
- tracks.push(this._createTrack(".position", VectorKeyframeTrack, times, positions, pInterpolations));
1012
- tracks.push(this._createTrack(".fov", NumberKeyframeTrack, times, fovs, fInterpolations));
1013
- return new AnimationClip("", -1, tracks);
1014
- }
1015
- // private method
1016
- _createTrack(node, typedKeyframeTrack, times, values, interpolations) {
1017
- if (times.length > 2) {
1018
- times = times.slice();
1019
- values = values.slice();
1020
- interpolations = interpolations.slice();
1021
- const stride = values.length / times.length;
1022
- const interpolateStride = interpolations.length / times.length;
1023
- let index = 1;
1024
- for (let aheadIndex = 2, endIndex = times.length; aheadIndex < endIndex; aheadIndex++) {
1025
- for (let i = 0; i < stride; i++) {
1026
- if (values[index * stride + i] !== values[(index - 1) * stride + i] || values[index * stride + i] !== values[aheadIndex * stride + i]) {
1027
- index++;
1028
- break;
1029
- }
1030
- }
1031
- if (aheadIndex > index) {
1032
- times[index] = times[aheadIndex];
1033
- for (let i = 0; i < stride; i++) {
1034
- values[index * stride + i] = values[aheadIndex * stride + i];
1035
- }
1036
- for (let i = 0; i < interpolateStride; i++) {
1037
- interpolations[index * interpolateStride + i] = interpolations[aheadIndex * interpolateStride + i];
1038
- }
1039
- }
1040
- }
1041
- times.length = index + 1;
1042
- values.length = (index + 1) * stride;
1043
- interpolations.length = (index + 1) * interpolateStride;
1044
- }
1045
- const track = new typedKeyframeTrack(node, times, values);
1046
- track.createInterpolant = function InterpolantFactoryMethodCubicBezier(result) {
1047
- return new CubicBezierInterpolation(
1048
- this.times,
1049
- this.values,
1050
- this.getValueSize(),
1051
- result,
1052
- new Float32Array(interpolations)
1053
- );
1054
- };
1055
- return track;
1056
- }
1057
- }
1058
- class CubicBezierInterpolation extends Interpolant {
1059
- constructor(parameterPositions, sampleValues, sampleSize, resultBuffer, params) {
1060
- super(parameterPositions, sampleValues, sampleSize, resultBuffer);
1061
- this.interpolationParams = params;
1062
- }
1063
- interpolate_(i1, t0, t, t1) {
1064
- const result = this.resultBuffer;
1065
- const values = this.sampleValues;
1066
- const stride = this.valueSize;
1067
- const params = this.interpolationParams;
1068
- const offset1 = i1 * stride;
1069
- const offset0 = offset1 - stride;
1070
- const weight1 = t1 - t0 < 1 / 30 * 1.5 ? 0 : (t - t0) / (t1 - t0);
1071
- if (stride === 4) {
1072
- const x1 = params[i1 * 4 + 0];
1073
- const x2 = params[i1 * 4 + 1];
1074
- const y1 = params[i1 * 4 + 2];
1075
- const y2 = params[i1 * 4 + 3];
1076
- const ratio = this._calculate(x1, x2, y1, y2, weight1);
1077
- Quaternion.slerpFlat(result, 0, values, offset0, values, offset1, ratio);
1078
- } else if (stride === 3) {
1079
- for (let i = 0; i !== stride; ++i) {
1080
- const x1 = params[i1 * 12 + i * 4 + 0];
1081
- const x2 = params[i1 * 12 + i * 4 + 1];
1082
- const y1 = params[i1 * 12 + i * 4 + 2];
1083
- const y2 = params[i1 * 12 + i * 4 + 3];
1084
- const ratio = this._calculate(x1, x2, y1, y2, weight1);
1085
- result[i] = values[offset0 + i] * (1 - ratio) + values[offset1 + i] * ratio;
1086
- }
1087
- } else {
1088
- const x1 = params[i1 * 4 + 0];
1089
- const x2 = params[i1 * 4 + 1];
1090
- const y1 = params[i1 * 4 + 2];
1091
- const y2 = params[i1 * 4 + 3];
1092
- const ratio = this._calculate(x1, x2, y1, y2, weight1);
1093
- result[0] = values[offset0] * (1 - ratio) + values[offset1] * ratio;
1094
- }
1095
- return result;
1096
- }
1097
- _calculate(x1, x2, y1, y2, x) {
1098
- let c = 0.5;
1099
- let t = c;
1100
- let s = 1 - t;
1101
- const loop = 15;
1102
- const eps = 1e-5;
1103
- const math = Math;
1104
- let sst3, stt3, ttt;
1105
- for (let i = 0; i < loop; i++) {
1106
- sst3 = 3 * s * s * t;
1107
- stt3 = 3 * s * t * t;
1108
- ttt = t * t * t;
1109
- const ft = sst3 * x1 + stt3 * x2 + ttt - x;
1110
- if (math.abs(ft) < eps)
1111
- break;
1112
- c /= 2;
1113
- t += ft < 0 ? c : -c;
1114
- s = 1 - t;
1115
- }
1116
- return sst3 * y1 + stt3 * y2 + ttt;
1117
- }
1118
- }
1119
- export {
1120
- MMDLoader
1121
- };