three-stdlib 2.25.0 → 2.25.1
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- package/index.cjs +116401 -611
- package/index.js +116037 -263
- package/package.json +17 -4
- package/_polyfill/CapsuleGeometry.cjs +0 -22
- package/_polyfill/CapsuleGeometry.js +0 -22
- package/_polyfill/CompressedArrayTexture.cjs +0 -12
- package/_polyfill/CompressedArrayTexture.js +0 -12
- package/_polyfill/Data3DTexture.cjs +0 -17
- package/_polyfill/Data3DTexture.js +0 -17
- package/animation/AnimationClipCreator.cjs +0 -56
- package/animation/AnimationClipCreator.js +0 -56
- package/animation/CCDIKSolver.cjs +0 -269
- package/animation/CCDIKSolver.js +0 -269
- package/animation/MMDAnimationHelper.cjs +0 -688
- package/animation/MMDAnimationHelper.js +0 -688
- package/animation/MMDPhysics.cjs +0 -830
- package/animation/MMDPhysics.js +0 -830
- package/cameras/CinematicCamera.cjs +0 -131
- package/cameras/CinematicCamera.js +0 -131
- package/controls/ArcballControls.cjs +0 -2033
- package/controls/ArcballControls.js +0 -2033
- package/controls/DeviceOrientationControls.cjs +0 -85
- package/controls/DeviceOrientationControls.js +0 -85
- package/controls/DragControls.cjs +0 -182
- package/controls/DragControls.js +0 -182
- package/controls/FirstPersonControls.cjs +0 -229
- package/controls/FirstPersonControls.js +0 -229
- package/controls/FlyControls.cjs +0 -248
- package/controls/FlyControls.js +0 -248
- package/controls/OrbitControls.cjs +0 -791
- package/controls/OrbitControls.js +0 -791
- package/controls/PointerLockControls.cjs +0 -103
- package/controls/PointerLockControls.js +0 -103
- package/controls/TrackballControls.cjs +0 -502
- package/controls/TrackballControls.js +0 -502
- package/controls/TransformControls.cjs +0 -1089
- package/controls/TransformControls.js +0 -1089
- package/controls/experimental/CameraControls.cjs +0 -736
- package/controls/experimental/CameraControls.js +0 -736
- package/csm/CSM.cjs +0 -244
- package/csm/CSM.js +0 -244
- package/csm/CSMFrustum.cjs +0 -75
- package/csm/CSMFrustum.js +0 -75
- package/csm/CSMHelper.cjs +0 -114
- package/csm/CSMHelper.js +0 -114
- package/csm/CSMShader.cjs +0 -261
- package/csm/CSMShader.js +0 -261
- package/curves/CurveExtras.cjs +0 -214
- package/curves/CurveExtras.js +0 -214
- package/curves/NURBSCurve.cjs +0 -35
- package/curves/NURBSCurve.js +0 -35
- package/curves/NURBSSurface.cjs +0 -28
- package/curves/NURBSSurface.js +0 -28
- package/curves/NURBSUtils.cjs +0 -226
- package/curves/NURBSUtils.js +0 -226
- package/deprecated/Geometry.cjs +0 -971
- package/deprecated/Geometry.js +0 -971
- package/effects/AnaglyphEffect.cjs +0 -102
- package/effects/AnaglyphEffect.js +0 -102
- package/effects/AsciiEffect.cjs +0 -155
- package/effects/AsciiEffect.js +0 -155
- package/effects/OutlineEffect.cjs +0 -275
- package/effects/OutlineEffect.js +0 -275
- package/effects/ParallaxBarrierEffect.cjs +0 -65
- package/effects/ParallaxBarrierEffect.js +0 -65
- package/effects/PeppersGhostEffect.cjs +0 -88
- package/effects/PeppersGhostEffect.js +0 -88
- package/effects/StereoEffect.cjs +0 -35
- package/effects/StereoEffect.js +0 -35
- package/environments/RoomEnvironment.cjs +0 -95
- package/environments/RoomEnvironment.js +0 -78
- package/exporters/ColladaExporter.cjs +0 -331
- package/exporters/ColladaExporter.js +0 -331
- package/exporters/DRACOExporter.cjs +0 -141
- package/exporters/DRACOExporter.js +0 -141
- package/exporters/GLTFExporter.cjs +0 -1909
- package/exporters/GLTFExporter.js +0 -1909
- package/exporters/MMDExporter.cjs +0 -131
- package/exporters/MMDExporter.js +0 -131
- package/exporters/OBJExporter.cjs +0 -181
- package/exporters/OBJExporter.js +0 -181
- package/exporters/PLYExporter.cjs +0 -280
- package/exporters/PLYExporter.js +0 -280
- package/exporters/STLExporter.cjs +0 -146
- package/exporters/STLExporter.js +0 -146
- package/exporters/USDZExporter.cjs +0 -340
- package/exporters/USDZExporter.js +0 -340
- package/geometries/BoxLineGeometry.cjs +0 -45
- package/geometries/BoxLineGeometry.js +0 -45
- package/geometries/ConvexGeometry.cjs +0 -26
- package/geometries/ConvexGeometry.js +0 -26
- package/geometries/DecalGeometry.cjs +0 -184
- package/geometries/DecalGeometry.js +0 -184
- package/geometries/LightningStrike.cjs +0 -553
- package/geometries/LightningStrike.js +0 -553
- package/geometries/ParametricGeometries.cjs +0 -130
- package/geometries/ParametricGeometries.js +0 -130
- package/geometries/ParametricGeometry.cjs +0 -63
- package/geometries/ParametricGeometry.js +0 -63
- package/geometries/RoundedBoxGeometry.cjs +0 -91
- package/geometries/RoundedBoxGeometry.js +0 -91
- package/geometries/TeapotGeometry.cjs +0 -1563
- package/geometries/TeapotGeometry.js +0 -1563
- package/geometries/TextGeometry.cjs +0 -27
- package/geometries/TextGeometry.js +0 -27
- package/helpers/LightProbeHelper.cjs +0 -73
- package/helpers/LightProbeHelper.js +0 -73
- package/helpers/PositionalAudioHelper.cjs +0 -68
- package/helpers/PositionalAudioHelper.js +0 -68
- package/helpers/RectAreaLightHelper.cjs +0 -44
- package/helpers/RectAreaLightHelper.js +0 -44
- package/helpers/VertexNormalsHelper.cjs +0 -47
- package/helpers/VertexNormalsHelper.js +0 -47
- package/helpers/VertexTangentsHelper.cjs +0 -43
- package/helpers/VertexTangentsHelper.js +0 -43
- package/interactive/HTMLMesh.cjs +0 -325
- package/interactive/HTMLMesh.js +0 -325
- package/interactive/InteractiveGroup.cjs +0 -68
- package/interactive/InteractiveGroup.js +0 -68
- package/interactive/SelectionBox.cjs +0 -134
- package/interactive/SelectionBox.js +0 -134
- package/interactive/SelectionHelper.cjs +0 -51
- package/interactive/SelectionHelper.js +0 -51
- package/libs/MeshoptDecoder.cjs +0 -221
- package/libs/MeshoptDecoder.js +0 -221
- package/libs/MotionControllers.cjs +0 -325
- package/libs/MotionControllers.js +0 -325
- package/lights/LightProbeGenerator.cjs +0 -145
- package/lights/LightProbeGenerator.js +0 -145
- package/lights/RectAreaLightUniformsLib.cjs +0 -32846
- package/lights/RectAreaLightUniformsLib.js +0 -32846
- package/lines/Line2.cjs +0 -13
- package/lines/Line2.js +0 -13
- package/lines/LineGeometry.cjs +0 -44
- package/lines/LineGeometry.js +0 -44
- package/lines/LineMaterial.cjs +0 -547
- package/lines/LineMaterial.js +0 -547
- package/lines/LineSegments2.cjs +0 -203
- package/lines/LineSegments2.js +0 -203
- package/lines/LineSegmentsGeometry.cjs +0 -124
- package/lines/LineSegmentsGeometry.js +0 -124
- package/lines/Wireframe.cjs +0 -32
- package/lines/Wireframe.js +0 -32
- package/lines/WireframeGeometry2.cjs +0 -13
- package/lines/WireframeGeometry2.js +0 -13
- package/loaders/3DMLoader.cjs +0 -803
- package/loaders/3DMLoader.js +0 -803
- package/loaders/3MFLoader.cjs +0 -854
- package/loaders/3MFLoader.js +0 -854
- package/loaders/AMFLoader.cjs +0 -284
- package/loaders/AMFLoader.js +0 -284
- package/loaders/AssimpLoader.cjs +0 -1434
- package/loaders/AssimpLoader.js +0 -1434
- package/loaders/BVHLoader.cjs +0 -207
- package/loaders/BVHLoader.js +0 -207
- package/loaders/BasisTextureLoader.cjs +0 -489
- package/loaders/BasisTextureLoader.js +0 -489
- package/loaders/ColladaLoader.cjs +0 -2405
- package/loaders/ColladaLoader.js +0 -2405
- package/loaders/DDSLoader.cjs +0 -148
- package/loaders/DDSLoader.js +0 -148
- package/loaders/DRACOLoader.cjs +0 -341
- package/loaders/DRACOLoader.js +0 -341
- package/loaders/EXRLoader.cjs +0 -1356
- package/loaders/EXRLoader.js +0 -1356
- package/loaders/FBXLoader.cjs +0 -2457
- package/loaders/FBXLoader.js +0 -2457
- package/loaders/FontLoader.cjs +0 -123
- package/loaders/FontLoader.js +0 -123
- package/loaders/GCodeLoader.cjs +0 -141
- package/loaders/GCodeLoader.js +0 -141
- package/loaders/GLTFLoader.cjs +0 -2504
- package/loaders/GLTFLoader.js +0 -2504
- package/loaders/HDRCubeTextureLoader.cjs +0 -75
- package/loaders/HDRCubeTextureLoader.js +0 -75
- package/loaders/KMZLoader.cjs +0 -75
- package/loaders/KMZLoader.js +0 -75
- package/loaders/KTX2Loader.cjs +0 -480
- package/loaders/KTX2Loader.js +0 -480
- package/loaders/KTXLoader.cjs +0 -93
- package/loaders/KTXLoader.js +0 -93
- package/loaders/LDrawLoader.cjs +0 -1424
- package/loaders/LDrawLoader.js +0 -1424
- package/loaders/LUT3dlLoader.cjs +0 -103
- package/loaders/LUT3dlLoader.js +0 -103
- package/loaders/LUTCubeLoader.cjs +0 -107
- package/loaders/LUTCubeLoader.js +0 -107
- package/loaders/LWOLoader.cjs +0 -645
- package/loaders/LWOLoader.js +0 -645
- package/loaders/LottieLoader.cjs +0 -47
- package/loaders/LottieLoader.js +0 -47
- package/loaders/MD2Loader.cjs +0 -359
- package/loaders/MD2Loader.js +0 -359
- package/loaders/MDDLoader.cjs +0 -58
- package/loaders/MDDLoader.js +0 -58
- package/loaders/MMDLoader.cjs +0 -1121
- package/loaders/MMDLoader.js +0 -1121
- package/loaders/MTLLoader.cjs +0 -304
- package/loaders/MTLLoader.js +0 -304
- package/loaders/NRRDLoader.cjs +0 -401
- package/loaders/NRRDLoader.js +0 -401
- package/loaders/OBJLoader.cjs +0 -487
- package/loaders/OBJLoader.js +0 -487
- package/loaders/PCDLoader.cjs +0 -248
- package/loaders/PCDLoader.js +0 -248
- package/loaders/PDBLoader.cjs +0 -247
- package/loaders/PDBLoader.js +0 -247
- package/loaders/PLYLoader.cjs +0 -317
- package/loaders/PLYLoader.js +0 -317
- package/loaders/PRWMLoader.cjs +0 -160
- package/loaders/PRWMLoader.js +0 -160
- package/loaders/PVRLoader.cjs +0 -131
- package/loaders/PVRLoader.js +0 -131
- package/loaders/RGBELoader.cjs +0 -252
- package/loaders/RGBELoader.js +0 -252
- package/loaders/RGBMLoader.cjs +0 -1004
- package/loaders/RGBMLoader.js +0 -1004
- package/loaders/STLLoader.cjs +0 -190
- package/loaders/STLLoader.js +0 -190
- package/loaders/SVGLoader.cjs +0 -1712
- package/loaders/SVGLoader.js +0 -1712
- package/loaders/TDSLoader.cjs +0 -650
- package/loaders/TDSLoader.js +0 -650
- package/loaders/TGALoader.cjs +0 -285
- package/loaders/TGALoader.js +0 -285
- package/loaders/TTFLoader.cjs +0 -131
- package/loaders/TTFLoader.js +0 -131
- package/loaders/TiltLoader.cjs +0 -375
- package/loaders/TiltLoader.js +0 -375
- package/loaders/VOXLoader.cjs +0 -432
- package/loaders/VOXLoader.js +0 -432
- package/loaders/VRMLLoader.cjs +0 -2105
- package/loaders/VRMLLoader.js +0 -2105
- package/loaders/VRMLoader.cjs +0 -38
- package/loaders/VRMLoader.js +0 -38
- package/loaders/VTKLoader.cjs +0 -648
- package/loaders/VTKLoader.js +0 -648
- package/loaders/XLoader.cjs +0 -1258
- package/loaders/XLoader.js +0 -1258
- package/loaders/XYZLoader.cjs +0 -60
- package/loaders/XYZLoader.js +0 -60
- package/loaders/lwo/IFFParser.cjs +0 -743
- package/loaders/lwo/IFFParser.js +0 -743
- package/loaders/lwo/LWO2Parser.cjs +0 -312
- package/loaders/lwo/LWO2Parser.js +0 -312
- package/loaders/lwo/LWO3Parser.cjs +0 -282
- package/loaders/lwo/LWO3Parser.js +0 -282
- package/math/Capsule.cjs +0 -98
- package/math/Capsule.js +0 -98
- package/math/ColorConverter.cjs +0 -42
- package/math/ColorConverter.js +0 -42
- package/math/ConvexHull.cjs +0 -596
- package/math/ConvexHull.js +0 -596
- package/math/ImprovedNoise.cjs +0 -304
- package/math/ImprovedNoise.js +0 -304
- package/math/Lut.cjs +0 -137
- package/math/Lut.js +0 -137
- package/math/MeshSurfaceSampler.cjs +0 -103
- package/math/MeshSurfaceSampler.js +0 -103
- package/math/OBB.cjs +0 -242
- package/math/OBB.js +0 -242
- package/math/Octree.cjs +0 -273
- package/math/Octree.js +0 -273
- package/math/SimplexNoise.cjs +0 -440
- package/math/SimplexNoise.js +0 -440
- package/misc/ConvexObjectBreaker.cjs +0 -292
- package/misc/ConvexObjectBreaker.js +0 -292
- package/misc/GPUComputationRenderer.cjs +0 -205
- package/misc/GPUComputationRenderer.js +0 -205
- package/misc/Gyroscope.cjs +0 -33
- package/misc/Gyroscope.js +0 -33
- package/misc/MD2Character.cjs +0 -167
- package/misc/MD2Character.js +0 -167
- package/misc/MD2CharacterComplex.cjs +0 -332
- package/misc/MD2CharacterComplex.js +0 -332
- package/misc/MorphAnimMesh.cjs +0 -40
- package/misc/MorphAnimMesh.js +0 -40
- package/misc/MorphBlendMesh.cjs +0 -179
- package/misc/MorphBlendMesh.js +0 -179
- package/misc/ProgressiveLightmap.cjs +0 -186
- package/misc/ProgressiveLightmap.js +0 -186
- package/misc/RollerCoaster.cjs +0 -353
- package/misc/RollerCoaster.js +0 -353
- package/misc/Timer.cjs +0 -101
- package/misc/Timer.js +0 -101
- package/misc/TubePainter.cjs +0 -123
- package/misc/TubePainter.js +0 -123
- package/misc/Volume.cjs +0 -305
- package/misc/Volume.js +0 -305
- package/misc/VolumeSlice.cjs +0 -114
- package/misc/VolumeSlice.js +0 -114
- package/misc/WebGL.cjs +0 -74
- package/misc/WebGL.js +0 -74
- package/modifiers/CurveModifier.cjs +0 -232
- package/modifiers/CurveModifier.js +0 -232
- package/modifiers/EdgeSplitModifier.cjs +0 -167
- package/modifiers/EdgeSplitModifier.js +0 -168
- package/modifiers/SimplifyModifier.cjs +0 -301
- package/modifiers/SimplifyModifier.js +0 -301
- package/modifiers/TessellateModifier.cjs +0 -214
- package/modifiers/TessellateModifier.js +0 -214
- package/objects/GroundProjectedEnv.cjs +0 -134
- package/objects/GroundProjectedEnv.js +0 -134
- package/objects/Lensflare.cjs +0 -291
- package/objects/Lensflare.js +0 -291
- package/objects/LightningStorm.cjs +0 -110
- package/objects/LightningStorm.js +0 -110
- package/objects/MarchingCubes.cjs +0 -4809
- package/objects/MarchingCubes.js +0 -4809
- package/objects/Reflector.cjs +0 -202
- package/objects/Reflector.js +0 -202
- package/objects/ReflectorForSSRPass.cjs +0 -260
- package/objects/ReflectorForSSRPass.js +0 -260
- package/objects/ReflectorRTT.cjs +0 -10
- package/objects/ReflectorRTT.js +0 -10
- package/objects/Refractor.cjs +0 -215
- package/objects/Refractor.js +0 -215
- package/objects/ShadowMesh.cjs +0 -45
- package/objects/ShadowMesh.js +0 -45
- package/objects/Sky.cjs +0 -200
- package/objects/Sky.js +0 -200
- package/objects/Water.cjs +0 -242
- package/objects/Water.js +0 -242
- package/objects/Water2.cjs +0 -256
- package/objects/Water2.js +0 -256
- package/physics/AmmoPhysics.cjs +0 -166
- package/physics/AmmoPhysics.js +0 -166
- package/postprocessing/AdaptiveToneMappingPass.cjs +0 -218
- package/postprocessing/AdaptiveToneMappingPass.js +0 -218
- package/postprocessing/AfterimagePass.cjs +0 -68
- package/postprocessing/AfterimagePass.js +0 -68
- package/postprocessing/BloomPass.cjs +0 -109
- package/postprocessing/BloomPass.js +0 -109
- package/postprocessing/BokehPass.cjs +0 -90
- package/postprocessing/BokehPass.js +0 -90
- package/postprocessing/ClearPass.cjs +0 -36
- package/postprocessing/ClearPass.js +0 -36
- package/postprocessing/CubeTexturePass.cjs +0 -53
- package/postprocessing/CubeTexturePass.js +0 -53
- package/postprocessing/DotScreenPass.cjs +0 -49
- package/postprocessing/DotScreenPass.js +0 -49
- package/postprocessing/EffectComposer.cjs +0 -157
- package/postprocessing/EffectComposer.js +0 -157
- package/postprocessing/FilmPass.cjs +0 -51
- package/postprocessing/FilmPass.js +0 -51
- package/postprocessing/GlitchPass.cjs +0 -84
- package/postprocessing/GlitchPass.js +0 -84
- package/postprocessing/HalftonePass.cjs +0 -53
- package/postprocessing/HalftonePass.js +0 -53
- package/postprocessing/LUTPass.cjs +0 -142
- package/postprocessing/LUTPass.js +0 -142
- package/postprocessing/MaskPass.cjs +0 -69
- package/postprocessing/MaskPass.js +0 -69
- package/postprocessing/OutlinePass.cjs +0 -479
- package/postprocessing/OutlinePass.js +0 -479
- package/postprocessing/Pass.cjs +0 -48
- package/postprocessing/Pass.js +0 -48
- package/postprocessing/RenderPass.cjs +0 -59
- package/postprocessing/RenderPass.js +0 -59
- package/postprocessing/RenderPixelatedPass.cjs +0 -199
- package/postprocessing/RenderPixelatedPass.js +0 -199
- package/postprocessing/SAOPass.cjs +0 -288
- package/postprocessing/SAOPass.js +0 -288
- package/postprocessing/SMAAPass.cjs +0 -112
- package/postprocessing/SMAAPass.js +0 -112
- package/postprocessing/SSAARenderPass.cjs +0 -189
- package/postprocessing/SSAARenderPass.js +0 -189
- package/postprocessing/SSAOPass.cjs +0 -272
- package/postprocessing/SSAOPass.js +0 -272
- package/postprocessing/SSRPass.cjs +0 -411
- package/postprocessing/SSRPass.js +0 -411
- package/postprocessing/SavePass.cjs +0 -38
- package/postprocessing/SavePass.js +0 -38
- package/postprocessing/ShaderPass.cjs +0 -49
- package/postprocessing/ShaderPass.js +0 -49
- package/postprocessing/TAARenderPass.cjs +0 -174
- package/postprocessing/TAARenderPass.js +0 -174
- package/postprocessing/TexturePass.cjs +0 -42
- package/postprocessing/TexturePass.js +0 -42
- package/postprocessing/UnrealBloomPass.cjs +0 -277
- package/postprocessing/UnrealBloomPass.js +0 -277
- package/postprocessing/WaterPass.cjs +0 -72
- package/postprocessing/WaterPass.js +0 -72
- package/renderers/CSS2DRenderer.cjs +0 -122
- package/renderers/CSS2DRenderer.js +0 -122
- package/renderers/CSS3DRenderer.cjs +0 -167
- package/renderers/CSS3DRenderer.js +0 -167
- package/renderers/Projector.cjs +0 -499
- package/renderers/Projector.js +0 -499
- package/renderers/SVGRenderer.cjs +0 -311
- package/renderers/SVGRenderer.js +0 -311
- package/shaders/ACESFilmicToneMappingShader.cjs +0 -55
- package/shaders/ACESFilmicToneMappingShader.js +0 -55
- package/shaders/AfterimageShader.cjs +0 -32
- package/shaders/AfterimageShader.js +0 -32
- package/shaders/BasicShader.cjs +0 -12
- package/shaders/BasicShader.js +0 -12
- package/shaders/BleachBypassShader.cjs +0 -35
- package/shaders/BleachBypassShader.js +0 -35
- package/shaders/BlendShader.cjs +0 -30
- package/shaders/BlendShader.js +0 -30
- package/shaders/BokehShader.cjs +0 -109
- package/shaders/BokehShader.js +0 -109
- package/shaders/BokehShader2.cjs +0 -269
- package/shaders/BokehShader2.js +0 -269
- package/shaders/BrightnessContrastShader.cjs +0 -32
- package/shaders/BrightnessContrastShader.js +0 -32
- package/shaders/ColorCorrectionShader.cjs +0 -30
- package/shaders/ColorCorrectionShader.js +0 -30
- package/shaders/ColorifyShader.cjs +0 -28
- package/shaders/ColorifyShader.js +0 -28
- package/shaders/ConvolutionShader.cjs +0 -55
- package/shaders/ConvolutionShader.js +0 -55
- package/shaders/CopyShader.cjs +0 -25
- package/shaders/CopyShader.js +0 -25
- package/shaders/DOFMipMapShader.cjs +0 -32
- package/shaders/DOFMipMapShader.js +0 -32
- package/shaders/DepthLimitedBlurShader.cjs +0 -114
- package/shaders/DepthLimitedBlurShader.js +0 -114
- package/shaders/DigitalGlitch.cjs +0 -85
- package/shaders/DigitalGlitch.js +0 -85
- package/shaders/DotScreenShader.cjs +0 -39
- package/shaders/DotScreenShader.js +0 -39
- package/shaders/FXAAShader.cjs +0 -1098
- package/shaders/FXAAShader.js +0 -1098
- package/shaders/FilmShader.cjs +0 -53
- package/shaders/FilmShader.js +0 -53
- package/shaders/FocusShader.cjs +0 -55
- package/shaders/FocusShader.js +0 -55
- package/shaders/FreiChenShader.cjs +0 -64
- package/shaders/FreiChenShader.js +0 -64
- package/shaders/FresnelShader.cjs +0 -47
- package/shaders/FresnelShader.js +0 -47
- package/shaders/GammaCorrectionShader.cjs +0 -23
- package/shaders/GammaCorrectionShader.js +0 -23
- package/shaders/GodRaysShader.cjs +0 -183
- package/shaders/GodRaysShader.js +0 -183
- package/shaders/HalftoneShader.cjs +0 -228
- package/shaders/HalftoneShader.js +0 -228
- package/shaders/HorizontalBlurShader.cjs +0 -49
- package/shaders/HorizontalBlurShader.js +0 -49
- package/shaders/HorizontalTiltShiftShader.cjs +0 -37
- package/shaders/HorizontalTiltShiftShader.js +0 -37
- package/shaders/HueSaturationShader.cjs +0 -43
- package/shaders/HueSaturationShader.js +0 -43
- package/shaders/KaleidoShader.cjs +0 -34
- package/shaders/KaleidoShader.js +0 -34
- package/shaders/LuminosityHighPassShader.cjs +0 -37
- package/shaders/LuminosityHighPassShader.js +0 -37
- package/shaders/LuminosityShader.cjs +0 -25
- package/shaders/LuminosityShader.js +0 -25
- package/shaders/MirrorShader.cjs +0 -35
- package/shaders/MirrorShader.js +0 -35
- package/shaders/NormalMapShader.cjs +0 -31
- package/shaders/NormalMapShader.js +0 -31
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- package/shaders/RGBShiftShader.js +0 -30
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- package/shaders/SobelOperatorShader.cjs +0 -54
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- package/shaders/SubsurfaceScatteringShader.cjs +0 -98
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- package/shaders/TechnicolorShader.cjs +0 -24
- package/shaders/TechnicolorShader.js +0 -24
- package/shaders/ToneMapShader.cjs +0 -51
- package/shaders/ToneMapShader.js +0 -51
- package/shaders/ToonShader.cjs +0 -188
- package/shaders/ToonShader.js +0 -188
- package/shaders/TriangleBlurShader.cjs +0 -37
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- package/shaders/UnpackDepthRGBAShader.cjs +0 -26
- package/shaders/UnpackDepthRGBAShader.js +0 -26
- package/shaders/VerticalBlurShader.cjs +0 -50
- package/shaders/VerticalBlurShader.js +0 -50
- package/shaders/VerticalTiltShiftShader.cjs +0 -37
- package/shaders/VerticalTiltShiftShader.js +0 -37
- package/shaders/VignetteShader.cjs +0 -38
- package/shaders/VignetteShader.js +0 -38
- package/shaders/VolumeShader.cjs +0 -225
- package/shaders/VolumeShader.js +0 -225
- package/shaders/WaterRefractionShader.cjs +0 -59
- package/shaders/WaterRefractionShader.js +0 -59
- package/shaders/types.cjs +0 -1
- package/shaders/types.js +0 -1
- package/textures/FlakesTexture.cjs +0 -30
- package/textures/FlakesTexture.js +0 -30
- package/types/helpers.cjs +0 -4
- package/types/helpers.js +0 -4
- package/utils/BufferGeometryUtils.cjs +0 -636
- package/utils/BufferGeometryUtils.js +0 -636
- package/utils/GeometryCompressionUtils.cjs +0 -573
- package/utils/GeometryCompressionUtils.js +0 -573
- package/utils/GeometryUtils.cjs +0 -109
- package/utils/GeometryUtils.js +0 -109
- package/utils/RoughnessMipmapper.cjs +0 -223
- package/utils/RoughnessMipmapper.js +0 -223
- package/utils/SceneUtils.cjs +0 -36
- package/utils/SceneUtils.js +0 -36
- package/utils/ShadowMapViewer.cjs +0 -111
- package/utils/ShadowMapViewer.js +0 -111
- package/utils/SkeletonUtils.cjs +0 -211
- package/utils/SkeletonUtils.js +0 -211
- package/utils/UVsDebug.cjs +0 -80
- package/utils/UVsDebug.js +0 -80
- package/utils/WorkerPool.cjs +0 -62
- package/utils/WorkerPool.js +0 -62
- package/webxr/ARButton.cjs +0 -119
- package/webxr/ARButton.js +0 -119
- package/webxr/OculusHandModel.cjs +0 -82
- package/webxr/OculusHandModel.js +0 -82
- package/webxr/OculusHandPointerModel.cjs +0 -241
- package/webxr/OculusHandPointerModel.js +0 -224
- package/webxr/Text2D.cjs +0 -48
- package/webxr/Text2D.js +0 -31
- package/webxr/VRButton.cjs +0 -111
- package/webxr/VRButton.js +0 -111
- package/webxr/XRControllerModelFactory.cjs +0 -174
- package/webxr/XRControllerModelFactory.js +0 -174
- package/webxr/XREstimatedLight.cjs +0 -126
- package/webxr/XREstimatedLight.js +0 -126
- package/webxr/XRHandMeshModel.cjs +0 -82
- package/webxr/XRHandMeshModel.js +0 -82
- package/webxr/XRHandModelFactory.cjs +0 -61
- package/webxr/XRHandModelFactory.js +0 -61
- package/webxr/XRHandPrimitiveModel.cjs +0 -68
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package/objects/Lensflare.cjs
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constructor() {
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}`
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});
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exports.Lensflare = Lensflare;
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exports.LensflareElement = LensflareElement;
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var __publicField = (obj, key, value) => {
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__defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
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return value;
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};
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import { BufferGeometry, InterleavedBuffer, InterleavedBufferAttribute, Mesh, MeshBasicMaterial, Vector3, DataTexture, RGBAFormat, NearestFilter, ClampToEdgeWrapping, RawShaderMaterial, Color, Vector2, AdditiveBlending, Box2, Vector4 } from "three";
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const geometry = /* @__PURE__ */ new BufferGeometry();
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const float32Array = /* @__PURE__ */ new Float32Array([-1, -1, 0, 0, 0, 1, -1, 0, 1, 0, 1, 1, 0, 1, 1, -1, 1, 0, 0, 1]);
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const interleavedBuffer = /* @__PURE__ */ new InterleavedBuffer(float32Array, 5);
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/* @__PURE__ */ geometry.setIndex([0, 1, 2, 0, 2, 3]);
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/* @__PURE__ */ geometry.setAttribute(
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"position",
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/* @__PURE__ */ new InterleavedBufferAttribute(interleavedBuffer, 3, 0, false)
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);
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/* @__PURE__ */ geometry.setAttribute(
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"uv",
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/* @__PURE__ */ new InterleavedBufferAttribute(interleavedBuffer, 2, 3, false)
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);
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const _Lensflare = class extends Mesh {
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constructor() {
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super(_Lensflare.Geometry, new MeshBasicMaterial({ opacity: 0, transparent: true }));
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this.isLensflare = true;
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this.type = "Lensflare";
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this.frustumCulled = false;
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this.renderOrder = Infinity;
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const positionScreen = new Vector3();
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const positionView = new Vector3();
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const tempMap = new DataTexture(new Uint8Array(16 * 16 * 3), 16, 16, RGBAFormat);
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tempMap.minFilter = NearestFilter;
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tempMap.magFilter = NearestFilter;
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tempMap.wrapS = ClampToEdgeWrapping;
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tempMap.wrapT = ClampToEdgeWrapping;
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const occlusionMap = new DataTexture(new Uint8Array(16 * 16 * 3), 16, 16, RGBAFormat);
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occlusionMap.minFilter = NearestFilter;
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occlusionMap.magFilter = NearestFilter;
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occlusionMap.wrapS = ClampToEdgeWrapping;
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occlusionMap.wrapT = ClampToEdgeWrapping;
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const geometry2 = _Lensflare.Geometry;
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const material1a = new RawShaderMaterial({
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uniforms: {
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scale: { value: null },
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screenPosition: { value: null }
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},
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vertexShader: (
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/* glsl */
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`
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precision highp float;
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uniform vec3 screenPosition;
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uniform vec2 scale;
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attribute vec3 position;
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void main() {
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gl_Position = vec4( position.xy * scale + screenPosition.xy, screenPosition.z, 1.0 );
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}`
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),
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fragmentShader: (
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/* glsl */
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`
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precision highp float;
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void main() {
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gl_FragColor = vec4( 1.0, 0.0, 1.0, 1.0 );
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}`
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),
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depthTest: true,
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depthWrite: false,
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transparent: false
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});
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const material1b = new RawShaderMaterial({
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uniforms: {
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map: { value: tempMap },
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scale: { value: null },
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screenPosition: { value: null }
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},
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vertexShader: (
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/* glsl */
|
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`
|
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|
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precision highp float;
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uniform vec3 screenPosition;
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uniform vec2 scale;
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attribute vec3 position;
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attribute vec2 uv;
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varying vec2 vUV;
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void main() {
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vUV = uv;
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gl_Position = vec4( position.xy * scale + screenPosition.xy, screenPosition.z, 1.0 );
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}`
|
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),
|
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fragmentShader: (
|
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/* glsl */
|
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`
|
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|
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precision highp float;
|
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|
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|
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|
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uniform sampler2D map;
|
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|
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|
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|
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varying vec2 vUV;
|
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|
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|
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void main() {
|
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|
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gl_FragColor = texture2D( map, vUV );
|
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|
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|
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}`
|
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),
|
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depthTest: false,
|
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depthWrite: false,
|
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transparent: false
|
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});
|
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|
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const mesh1 = new Mesh(geometry2, material1a);
|
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|
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const elements = [];
|
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|
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const shader = LensflareElement.Shader;
|
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|
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const material2 = new RawShaderMaterial({
|
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uniforms: {
|
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map: { value: null },
|
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occlusionMap: { value: occlusionMap },
|
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color: { value: new Color(16777215) },
|
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scale: { value: new Vector2() },
|
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screenPosition: { value: new Vector3() }
|
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|
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},
|
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vertexShader: shader.vertexShader,
|
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fragmentShader: shader.fragmentShader,
|
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|
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blending: AdditiveBlending,
|
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transparent: true,
|
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|
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depthWrite: false
|
142
|
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});
|
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|
-
const mesh2 = new Mesh(geometry2, material2);
|
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|
-
this.addElement = function(element) {
|
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|
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elements.push(element);
|
146
|
-
};
|
147
|
-
const scale = new Vector2();
|
148
|
-
const screenPositionPixels = new Vector2();
|
149
|
-
const validArea = new Box2();
|
150
|
-
const viewport = new Vector4();
|
151
|
-
this.onBeforeRender = function(renderer, scene, camera) {
|
152
|
-
renderer.getCurrentViewport(viewport);
|
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|
-
const invAspect = viewport.w / viewport.z;
|
154
|
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const halfViewportWidth = viewport.z / 2;
|
155
|
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const halfViewportHeight = viewport.w / 2;
|
156
|
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let size = 16 / viewport.w;
|
157
|
-
scale.set(size * invAspect, size);
|
158
|
-
validArea.min.set(viewport.x, viewport.y);
|
159
|
-
validArea.max.set(viewport.x + (viewport.z - 16), viewport.y + (viewport.w - 16));
|
160
|
-
positionView.setFromMatrixPosition(this.matrixWorld);
|
161
|
-
positionView.applyMatrix4(camera.matrixWorldInverse);
|
162
|
-
if (positionView.z > 0)
|
163
|
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return;
|
164
|
-
positionScreen.copy(positionView).applyMatrix4(camera.projectionMatrix);
|
165
|
-
screenPositionPixels.x = viewport.x + positionScreen.x * halfViewportWidth + halfViewportWidth - 8;
|
166
|
-
screenPositionPixels.y = viewport.y + positionScreen.y * halfViewportHeight + halfViewportHeight - 8;
|
167
|
-
if (validArea.containsPoint(screenPositionPixels)) {
|
168
|
-
renderer.copyFramebufferToTexture(screenPositionPixels, tempMap);
|
169
|
-
let uniforms = material1a.uniforms;
|
170
|
-
uniforms["scale"].value = scale;
|
171
|
-
uniforms["screenPosition"].value = positionScreen;
|
172
|
-
renderer.renderBufferDirect(camera, null, geometry2, material1a, mesh1, null);
|
173
|
-
renderer.copyFramebufferToTexture(screenPositionPixels, occlusionMap);
|
174
|
-
uniforms = material1b.uniforms;
|
175
|
-
uniforms["scale"].value = scale;
|
176
|
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uniforms["screenPosition"].value = positionScreen;
|
177
|
-
renderer.renderBufferDirect(camera, null, geometry2, material1b, mesh1, null);
|
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|
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const vecX = -positionScreen.x * 2;
|
179
|
-
const vecY = -positionScreen.y * 2;
|
180
|
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for (let i = 0, l = elements.length; i < l; i++) {
|
181
|
-
const element = elements[i];
|
182
|
-
const uniforms2 = material2.uniforms;
|
183
|
-
uniforms2["color"].value.copy(element.color);
|
184
|
-
uniforms2["map"].value = element.texture;
|
185
|
-
uniforms2["screenPosition"].value.x = positionScreen.x + vecX * element.distance;
|
186
|
-
uniforms2["screenPosition"].value.y = positionScreen.y + vecY * element.distance;
|
187
|
-
size = element.size / viewport.w;
|
188
|
-
const invAspect2 = viewport.w / viewport.z;
|
189
|
-
uniforms2["scale"].value.set(size * invAspect2, size);
|
190
|
-
material2.uniformsNeedUpdate = true;
|
191
|
-
renderer.renderBufferDirect(camera, null, geometry2, material2, mesh2, null);
|
192
|
-
}
|
193
|
-
}
|
194
|
-
};
|
195
|
-
this.dispose = function() {
|
196
|
-
material1a.dispose();
|
197
|
-
material1b.dispose();
|
198
|
-
material2.dispose();
|
199
|
-
tempMap.dispose();
|
200
|
-
occlusionMap.dispose();
|
201
|
-
for (let i = 0, l = elements.length; i < l; i++) {
|
202
|
-
elements[i].texture.dispose();
|
203
|
-
}
|
204
|
-
};
|
205
|
-
}
|
206
|
-
};
|
207
|
-
let Lensflare = _Lensflare;
|
208
|
-
__publicField(Lensflare, "Geometry", geometry);
|
209
|
-
class LensflareElement {
|
210
|
-
constructor(texture, size = 1, distance = 0, color = new Color(16777215)) {
|
211
|
-
this.texture = texture;
|
212
|
-
this.size = size;
|
213
|
-
this.distance = distance;
|
214
|
-
this.color = color;
|
215
|
-
}
|
216
|
-
}
|
217
|
-
__publicField(LensflareElement, "Shader", {
|
218
|
-
uniforms: {
|
219
|
-
map: { value: null },
|
220
|
-
occlusionMap: { value: null },
|
221
|
-
color: { value: null },
|
222
|
-
scale: { value: null },
|
223
|
-
screenPosition: { value: null }
|
224
|
-
},
|
225
|
-
vertexShader: (
|
226
|
-
/* glsl */
|
227
|
-
`
|
228
|
-
|
229
|
-
precision highp float;
|
230
|
-
|
231
|
-
uniform vec3 screenPosition;
|
232
|
-
uniform vec2 scale;
|
233
|
-
|
234
|
-
uniform sampler2D occlusionMap;
|
235
|
-
|
236
|
-
attribute vec3 position;
|
237
|
-
attribute vec2 uv;
|
238
|
-
|
239
|
-
varying vec2 vUV;
|
240
|
-
varying float vVisibility;
|
241
|
-
|
242
|
-
void main() {
|
243
|
-
|
244
|
-
vUV = uv;
|
245
|
-
|
246
|
-
vec2 pos = position.xy;
|
247
|
-
|
248
|
-
vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );
|
249
|
-
visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );
|
250
|
-
visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );
|
251
|
-
visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );
|
252
|
-
visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );
|
253
|
-
visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );
|
254
|
-
visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );
|
255
|
-
visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );
|
256
|
-
visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );
|
257
|
-
|
258
|
-
vVisibility = visibility.r / 9.0;
|
259
|
-
vVisibility *= 1.0 - visibility.g / 9.0;
|
260
|
-
vVisibility *= visibility.b / 9.0;
|
261
|
-
|
262
|
-
gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );
|
263
|
-
|
264
|
-
}`
|
265
|
-
),
|
266
|
-
fragmentShader: (
|
267
|
-
/* glsl */
|
268
|
-
`
|
269
|
-
|
270
|
-
precision highp float;
|
271
|
-
|
272
|
-
uniform sampler2D map;
|
273
|
-
uniform vec3 color;
|
274
|
-
|
275
|
-
varying vec2 vUV;
|
276
|
-
varying float vVisibility;
|
277
|
-
|
278
|
-
void main() {
|
279
|
-
|
280
|
-
vec4 texture = texture2D( map, vUV );
|
281
|
-
texture.a *= vVisibility;
|
282
|
-
gl_FragColor = texture;
|
283
|
-
gl_FragColor.rgb *= color;
|
284
|
-
|
285
|
-
}`
|
286
|
-
)
|
287
|
-
});
|
288
|
-
export {
|
289
|
-
Lensflare,
|
290
|
-
LensflareElement
|
291
|
-
};
|
@@ -1,110 +0,0 @@
|
|
1
|
-
"use strict";
|
2
|
-
Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
|
3
|
-
const THREE = require("three");
|
4
|
-
const LightningStrike = require("../geometries/LightningStrike.cjs");
|
5
|
-
class LightningStorm extends THREE.Object3D {
|
6
|
-
constructor(stormParams = {}) {
|
7
|
-
super();
|
8
|
-
this.isLightningStorm = true;
|
9
|
-
this.stormParams = stormParams;
|
10
|
-
stormParams.size = stormParams.size !== void 0 ? stormParams.size : 1e3;
|
11
|
-
stormParams.minHeight = stormParams.minHeight !== void 0 ? stormParams.minHeight : 80;
|
12
|
-
stormParams.maxHeight = stormParams.maxHeight !== void 0 ? stormParams.maxHeight : 100;
|
13
|
-
stormParams.maxSlope = stormParams.maxSlope !== void 0 ? stormParams.maxSlope : 1.1;
|
14
|
-
stormParams.maxLightnings = stormParams.maxLightnings !== void 0 ? stormParams.maxLightnings : 3;
|
15
|
-
stormParams.lightningMinPeriod = stormParams.lightningMinPeriod !== void 0 ? stormParams.lightningMinPeriod : 3;
|
16
|
-
stormParams.lightningMaxPeriod = stormParams.lightningMaxPeriod !== void 0 ? stormParams.lightningMaxPeriod : 7;
|
17
|
-
stormParams.lightningMinDuration = stormParams.lightningMinDuration !== void 0 ? stormParams.lightningMinDuration : 1;
|
18
|
-
stormParams.lightningMaxDuration = stormParams.lightningMaxDuration !== void 0 ? stormParams.lightningMaxDuration : 2.5;
|
19
|
-
this.lightningParameters = LightningStrike.LightningStrike.copyParameters(
|
20
|
-
stormParams.lightningParameters,
|
21
|
-
stormParams.lightningParameters
|
22
|
-
);
|
23
|
-
this.lightningParameters.isEternal = false;
|
24
|
-
this.lightningMaterial = stormParams.lightningMaterial !== void 0 ? stormParams.lightningMaterial : new THREE.MeshBasicMaterial({ color: 11599871 });
|
25
|
-
if (stormParams.onRayPosition !== void 0) {
|
26
|
-
this.onRayPosition = stormParams.onRayPosition;
|
27
|
-
} else {
|
28
|
-
this.onRayPosition = function(source, dest) {
|
29
|
-
dest.set((Math.random() - 0.5) * stormParams.size, 0, (Math.random() - 0.5) * stormParams.size);
|
30
|
-
const height = THREE.MathUtils.lerp(stormParams.minHeight, stormParams.maxHeight, Math.random());
|
31
|
-
source.set(stormParams.maxSlope * (2 * Math.random() - 1), 1, stormParams.maxSlope * (2 * Math.random() - 1)).multiplyScalar(height).add(dest);
|
32
|
-
};
|
33
|
-
}
|
34
|
-
this.onLightningDown = stormParams.onLightningDown;
|
35
|
-
this.inited = false;
|
36
|
-
this.nextLightningTime = 0;
|
37
|
-
this.lightningsMeshes = [];
|
38
|
-
this.deadLightningsMeshes = [];
|
39
|
-
for (let i = 0; i < this.stormParams.maxLightnings; i++) {
|
40
|
-
const lightning = new LightningStrike.LightningStrike(LightningStrike.LightningStrike.copyParameters({}, this.lightningParameters));
|
41
|
-
const mesh = new THREE.Mesh(lightning, this.lightningMaterial);
|
42
|
-
this.deadLightningsMeshes.push(mesh);
|
43
|
-
}
|
44
|
-
}
|
45
|
-
update(time) {
|
46
|
-
if (!this.inited) {
|
47
|
-
this.nextLightningTime = this.getNextLightningTime(time) * Math.random();
|
48
|
-
this.inited = true;
|
49
|
-
}
|
50
|
-
if (time >= this.nextLightningTime) {
|
51
|
-
const lightningMesh = this.deadLightningsMeshes.pop();
|
52
|
-
if (lightningMesh) {
|
53
|
-
const lightningParams1 = LightningStrike.LightningStrike.copyParameters(
|
54
|
-
lightningMesh.geometry.rayParameters,
|
55
|
-
this.lightningParameters
|
56
|
-
);
|
57
|
-
lightningParams1.birthTime = time;
|
58
|
-
lightningParams1.deathTime = time + THREE.MathUtils.lerp(this.stormParams.lightningMinDuration, this.stormParams.lightningMaxDuration, Math.random());
|
59
|
-
this.onRayPosition(lightningParams1.sourceOffset, lightningParams1.destOffset);
|
60
|
-
lightningParams1.noiseSeed = Math.random();
|
61
|
-
this.add(lightningMesh);
|
62
|
-
this.lightningsMeshes.push(lightningMesh);
|
63
|
-
}
|
64
|
-
this.nextLightningTime = this.getNextLightningTime(time);
|
65
|
-
}
|
66
|
-
let i = 0, il = this.lightningsMeshes.length;
|
67
|
-
while (i < il) {
|
68
|
-
const mesh = this.lightningsMeshes[i];
|
69
|
-
const lightning = mesh.geometry;
|
70
|
-
const prevState = lightning.state;
|
71
|
-
lightning.update(time);
|
72
|
-
if (prevState === LightningStrike.LightningStrike.RAY_PROPAGATING && lightning.state > prevState) {
|
73
|
-
if (this.onLightningDown) {
|
74
|
-
this.onLightningDown(lightning);
|
75
|
-
}
|
76
|
-
}
|
77
|
-
if (lightning.state === LightningStrike.LightningStrike.RAY_EXTINGUISHED) {
|
78
|
-
this.lightningsMeshes.splice(this.lightningsMeshes.indexOf(mesh), 1);
|
79
|
-
this.deadLightningsMeshes.push(mesh);
|
80
|
-
this.remove(mesh);
|
81
|
-
il--;
|
82
|
-
} else {
|
83
|
-
i++;
|
84
|
-
}
|
85
|
-
}
|
86
|
-
}
|
87
|
-
getNextLightningTime(currentTime) {
|
88
|
-
return currentTime + THREE.MathUtils.lerp(this.stormParams.lightningMinPeriod, this.stormParams.lightningMaxPeriod, Math.random()) / (this.stormParams.maxLightnings + 1);
|
89
|
-
}
|
90
|
-
copy(source, recursive) {
|
91
|
-
super.copy(source, recursive);
|
92
|
-
this.stormParams.size = source.stormParams.size;
|
93
|
-
this.stormParams.minHeight = source.stormParams.minHeight;
|
94
|
-
this.stormParams.maxHeight = source.stormParams.maxHeight;
|
95
|
-
this.stormParams.maxSlope = source.stormParams.maxSlope;
|
96
|
-
this.stormParams.maxLightnings = source.stormParams.maxLightnings;
|
97
|
-
this.stormParams.lightningMinPeriod = source.stormParams.lightningMinPeriod;
|
98
|
-
this.stormParams.lightningMaxPeriod = source.stormParams.lightningMaxPeriod;
|
99
|
-
this.stormParams.lightningMinDuration = source.stormParams.lightningMinDuration;
|
100
|
-
this.stormParams.lightningMaxDuration = source.stormParams.lightningMaxDuration;
|
101
|
-
this.lightningParameters = LightningStrike.LightningStrike.copyParameters({}, source.lightningParameters);
|
102
|
-
this.lightningMaterial = source.stormParams.lightningMaterial;
|
103
|
-
this.onLightningDown = source.onLightningDown;
|
104
|
-
return this;
|
105
|
-
}
|
106
|
-
clone() {
|
107
|
-
return new this.constructor(this.stormParams).copy(this);
|
108
|
-
}
|
109
|
-
}
|
110
|
-
exports.LightningStorm = LightningStorm;
|