three-stdlib 2.25.0 → 2.25.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (539) hide show
  1. package/index.cjs +116401 -611
  2. package/index.js +116037 -263
  3. package/package.json +17 -4
  4. package/_polyfill/CapsuleGeometry.cjs +0 -22
  5. package/_polyfill/CapsuleGeometry.js +0 -22
  6. package/_polyfill/CompressedArrayTexture.cjs +0 -12
  7. package/_polyfill/CompressedArrayTexture.js +0 -12
  8. package/_polyfill/Data3DTexture.cjs +0 -17
  9. package/_polyfill/Data3DTexture.js +0 -17
  10. package/animation/AnimationClipCreator.cjs +0 -56
  11. package/animation/AnimationClipCreator.js +0 -56
  12. package/animation/CCDIKSolver.cjs +0 -269
  13. package/animation/CCDIKSolver.js +0 -269
  14. package/animation/MMDAnimationHelper.cjs +0 -688
  15. package/animation/MMDAnimationHelper.js +0 -688
  16. package/animation/MMDPhysics.cjs +0 -830
  17. package/animation/MMDPhysics.js +0 -830
  18. package/cameras/CinematicCamera.cjs +0 -131
  19. package/cameras/CinematicCamera.js +0 -131
  20. package/controls/ArcballControls.cjs +0 -2033
  21. package/controls/ArcballControls.js +0 -2033
  22. package/controls/DeviceOrientationControls.cjs +0 -85
  23. package/controls/DeviceOrientationControls.js +0 -85
  24. package/controls/DragControls.cjs +0 -182
  25. package/controls/DragControls.js +0 -182
  26. package/controls/FirstPersonControls.cjs +0 -229
  27. package/controls/FirstPersonControls.js +0 -229
  28. package/controls/FlyControls.cjs +0 -248
  29. package/controls/FlyControls.js +0 -248
  30. package/controls/OrbitControls.cjs +0 -791
  31. package/controls/OrbitControls.js +0 -791
  32. package/controls/PointerLockControls.cjs +0 -103
  33. package/controls/PointerLockControls.js +0 -103
  34. package/controls/TrackballControls.cjs +0 -502
  35. package/controls/TrackballControls.js +0 -502
  36. package/controls/TransformControls.cjs +0 -1089
  37. package/controls/TransformControls.js +0 -1089
  38. package/controls/experimental/CameraControls.cjs +0 -736
  39. package/controls/experimental/CameraControls.js +0 -736
  40. package/csm/CSM.cjs +0 -244
  41. package/csm/CSM.js +0 -244
  42. package/csm/CSMFrustum.cjs +0 -75
  43. package/csm/CSMFrustum.js +0 -75
  44. package/csm/CSMHelper.cjs +0 -114
  45. package/csm/CSMHelper.js +0 -114
  46. package/csm/CSMShader.cjs +0 -261
  47. package/csm/CSMShader.js +0 -261
  48. package/curves/CurveExtras.cjs +0 -214
  49. package/curves/CurveExtras.js +0 -214
  50. package/curves/NURBSCurve.cjs +0 -35
  51. package/curves/NURBSCurve.js +0 -35
  52. package/curves/NURBSSurface.cjs +0 -28
  53. package/curves/NURBSSurface.js +0 -28
  54. package/curves/NURBSUtils.cjs +0 -226
  55. package/curves/NURBSUtils.js +0 -226
  56. package/deprecated/Geometry.cjs +0 -971
  57. package/deprecated/Geometry.js +0 -971
  58. package/effects/AnaglyphEffect.cjs +0 -102
  59. package/effects/AnaglyphEffect.js +0 -102
  60. package/effects/AsciiEffect.cjs +0 -155
  61. package/effects/AsciiEffect.js +0 -155
  62. package/effects/OutlineEffect.cjs +0 -275
  63. package/effects/OutlineEffect.js +0 -275
  64. package/effects/ParallaxBarrierEffect.cjs +0 -65
  65. package/effects/ParallaxBarrierEffect.js +0 -65
  66. package/effects/PeppersGhostEffect.cjs +0 -88
  67. package/effects/PeppersGhostEffect.js +0 -88
  68. package/effects/StereoEffect.cjs +0 -35
  69. package/effects/StereoEffect.js +0 -35
  70. package/environments/RoomEnvironment.cjs +0 -95
  71. package/environments/RoomEnvironment.js +0 -78
  72. package/exporters/ColladaExporter.cjs +0 -331
  73. package/exporters/ColladaExporter.js +0 -331
  74. package/exporters/DRACOExporter.cjs +0 -141
  75. package/exporters/DRACOExporter.js +0 -141
  76. package/exporters/GLTFExporter.cjs +0 -1909
  77. package/exporters/GLTFExporter.js +0 -1909
  78. package/exporters/MMDExporter.cjs +0 -131
  79. package/exporters/MMDExporter.js +0 -131
  80. package/exporters/OBJExporter.cjs +0 -181
  81. package/exporters/OBJExporter.js +0 -181
  82. package/exporters/PLYExporter.cjs +0 -280
  83. package/exporters/PLYExporter.js +0 -280
  84. package/exporters/STLExporter.cjs +0 -146
  85. package/exporters/STLExporter.js +0 -146
  86. package/exporters/USDZExporter.cjs +0 -340
  87. package/exporters/USDZExporter.js +0 -340
  88. package/geometries/BoxLineGeometry.cjs +0 -45
  89. package/geometries/BoxLineGeometry.js +0 -45
  90. package/geometries/ConvexGeometry.cjs +0 -26
  91. package/geometries/ConvexGeometry.js +0 -26
  92. package/geometries/DecalGeometry.cjs +0 -184
  93. package/geometries/DecalGeometry.js +0 -184
  94. package/geometries/LightningStrike.cjs +0 -553
  95. package/geometries/LightningStrike.js +0 -553
  96. package/geometries/ParametricGeometries.cjs +0 -130
  97. package/geometries/ParametricGeometries.js +0 -130
  98. package/geometries/ParametricGeometry.cjs +0 -63
  99. package/geometries/ParametricGeometry.js +0 -63
  100. package/geometries/RoundedBoxGeometry.cjs +0 -91
  101. package/geometries/RoundedBoxGeometry.js +0 -91
  102. package/geometries/TeapotGeometry.cjs +0 -1563
  103. package/geometries/TeapotGeometry.js +0 -1563
  104. package/geometries/TextGeometry.cjs +0 -27
  105. package/geometries/TextGeometry.js +0 -27
  106. package/helpers/LightProbeHelper.cjs +0 -73
  107. package/helpers/LightProbeHelper.js +0 -73
  108. package/helpers/PositionalAudioHelper.cjs +0 -68
  109. package/helpers/PositionalAudioHelper.js +0 -68
  110. package/helpers/RectAreaLightHelper.cjs +0 -44
  111. package/helpers/RectAreaLightHelper.js +0 -44
  112. package/helpers/VertexNormalsHelper.cjs +0 -47
  113. package/helpers/VertexNormalsHelper.js +0 -47
  114. package/helpers/VertexTangentsHelper.cjs +0 -43
  115. package/helpers/VertexTangentsHelper.js +0 -43
  116. package/interactive/HTMLMesh.cjs +0 -325
  117. package/interactive/HTMLMesh.js +0 -325
  118. package/interactive/InteractiveGroup.cjs +0 -68
  119. package/interactive/InteractiveGroup.js +0 -68
  120. package/interactive/SelectionBox.cjs +0 -134
  121. package/interactive/SelectionBox.js +0 -134
  122. package/interactive/SelectionHelper.cjs +0 -51
  123. package/interactive/SelectionHelper.js +0 -51
  124. package/libs/MeshoptDecoder.cjs +0 -221
  125. package/libs/MeshoptDecoder.js +0 -221
  126. package/libs/MotionControllers.cjs +0 -325
  127. package/libs/MotionControllers.js +0 -325
  128. package/lights/LightProbeGenerator.cjs +0 -145
  129. package/lights/LightProbeGenerator.js +0 -145
  130. package/lights/RectAreaLightUniformsLib.cjs +0 -32846
  131. package/lights/RectAreaLightUniformsLib.js +0 -32846
  132. package/lines/Line2.cjs +0 -13
  133. package/lines/Line2.js +0 -13
  134. package/lines/LineGeometry.cjs +0 -44
  135. package/lines/LineGeometry.js +0 -44
  136. package/lines/LineMaterial.cjs +0 -547
  137. package/lines/LineMaterial.js +0 -547
  138. package/lines/LineSegments2.cjs +0 -203
  139. package/lines/LineSegments2.js +0 -203
  140. package/lines/LineSegmentsGeometry.cjs +0 -124
  141. package/lines/LineSegmentsGeometry.js +0 -124
  142. package/lines/Wireframe.cjs +0 -32
  143. package/lines/Wireframe.js +0 -32
  144. package/lines/WireframeGeometry2.cjs +0 -13
  145. package/lines/WireframeGeometry2.js +0 -13
  146. package/loaders/3DMLoader.cjs +0 -803
  147. package/loaders/3DMLoader.js +0 -803
  148. package/loaders/3MFLoader.cjs +0 -854
  149. package/loaders/3MFLoader.js +0 -854
  150. package/loaders/AMFLoader.cjs +0 -284
  151. package/loaders/AMFLoader.js +0 -284
  152. package/loaders/AssimpLoader.cjs +0 -1434
  153. package/loaders/AssimpLoader.js +0 -1434
  154. package/loaders/BVHLoader.cjs +0 -207
  155. package/loaders/BVHLoader.js +0 -207
  156. package/loaders/BasisTextureLoader.cjs +0 -489
  157. package/loaders/BasisTextureLoader.js +0 -489
  158. package/loaders/ColladaLoader.cjs +0 -2405
  159. package/loaders/ColladaLoader.js +0 -2405
  160. package/loaders/DDSLoader.cjs +0 -148
  161. package/loaders/DDSLoader.js +0 -148
  162. package/loaders/DRACOLoader.cjs +0 -341
  163. package/loaders/DRACOLoader.js +0 -341
  164. package/loaders/EXRLoader.cjs +0 -1356
  165. package/loaders/EXRLoader.js +0 -1356
  166. package/loaders/FBXLoader.cjs +0 -2457
  167. package/loaders/FBXLoader.js +0 -2457
  168. package/loaders/FontLoader.cjs +0 -123
  169. package/loaders/FontLoader.js +0 -123
  170. package/loaders/GCodeLoader.cjs +0 -141
  171. package/loaders/GCodeLoader.js +0 -141
  172. package/loaders/GLTFLoader.cjs +0 -2504
  173. package/loaders/GLTFLoader.js +0 -2504
  174. package/loaders/HDRCubeTextureLoader.cjs +0 -75
  175. package/loaders/HDRCubeTextureLoader.js +0 -75
  176. package/loaders/KMZLoader.cjs +0 -75
  177. package/loaders/KMZLoader.js +0 -75
  178. package/loaders/KTX2Loader.cjs +0 -480
  179. package/loaders/KTX2Loader.js +0 -480
  180. package/loaders/KTXLoader.cjs +0 -93
  181. package/loaders/KTXLoader.js +0 -93
  182. package/loaders/LDrawLoader.cjs +0 -1424
  183. package/loaders/LDrawLoader.js +0 -1424
  184. package/loaders/LUT3dlLoader.cjs +0 -103
  185. package/loaders/LUT3dlLoader.js +0 -103
  186. package/loaders/LUTCubeLoader.cjs +0 -107
  187. package/loaders/LUTCubeLoader.js +0 -107
  188. package/loaders/LWOLoader.cjs +0 -645
  189. package/loaders/LWOLoader.js +0 -645
  190. package/loaders/LottieLoader.cjs +0 -47
  191. package/loaders/LottieLoader.js +0 -47
  192. package/loaders/MD2Loader.cjs +0 -359
  193. package/loaders/MD2Loader.js +0 -359
  194. package/loaders/MDDLoader.cjs +0 -58
  195. package/loaders/MDDLoader.js +0 -58
  196. package/loaders/MMDLoader.cjs +0 -1121
  197. package/loaders/MMDLoader.js +0 -1121
  198. package/loaders/MTLLoader.cjs +0 -304
  199. package/loaders/MTLLoader.js +0 -304
  200. package/loaders/NRRDLoader.cjs +0 -401
  201. package/loaders/NRRDLoader.js +0 -401
  202. package/loaders/OBJLoader.cjs +0 -487
  203. package/loaders/OBJLoader.js +0 -487
  204. package/loaders/PCDLoader.cjs +0 -248
  205. package/loaders/PCDLoader.js +0 -248
  206. package/loaders/PDBLoader.cjs +0 -247
  207. package/loaders/PDBLoader.js +0 -247
  208. package/loaders/PLYLoader.cjs +0 -317
  209. package/loaders/PLYLoader.js +0 -317
  210. package/loaders/PRWMLoader.cjs +0 -160
  211. package/loaders/PRWMLoader.js +0 -160
  212. package/loaders/PVRLoader.cjs +0 -131
  213. package/loaders/PVRLoader.js +0 -131
  214. package/loaders/RGBELoader.cjs +0 -252
  215. package/loaders/RGBELoader.js +0 -252
  216. package/loaders/RGBMLoader.cjs +0 -1004
  217. package/loaders/RGBMLoader.js +0 -1004
  218. package/loaders/STLLoader.cjs +0 -190
  219. package/loaders/STLLoader.js +0 -190
  220. package/loaders/SVGLoader.cjs +0 -1712
  221. package/loaders/SVGLoader.js +0 -1712
  222. package/loaders/TDSLoader.cjs +0 -650
  223. package/loaders/TDSLoader.js +0 -650
  224. package/loaders/TGALoader.cjs +0 -285
  225. package/loaders/TGALoader.js +0 -285
  226. package/loaders/TTFLoader.cjs +0 -131
  227. package/loaders/TTFLoader.js +0 -131
  228. package/loaders/TiltLoader.cjs +0 -375
  229. package/loaders/TiltLoader.js +0 -375
  230. package/loaders/VOXLoader.cjs +0 -432
  231. package/loaders/VOXLoader.js +0 -432
  232. package/loaders/VRMLLoader.cjs +0 -2105
  233. package/loaders/VRMLLoader.js +0 -2105
  234. package/loaders/VRMLoader.cjs +0 -38
  235. package/loaders/VRMLoader.js +0 -38
  236. package/loaders/VTKLoader.cjs +0 -648
  237. package/loaders/VTKLoader.js +0 -648
  238. package/loaders/XLoader.cjs +0 -1258
  239. package/loaders/XLoader.js +0 -1258
  240. package/loaders/XYZLoader.cjs +0 -60
  241. package/loaders/XYZLoader.js +0 -60
  242. package/loaders/lwo/IFFParser.cjs +0 -743
  243. package/loaders/lwo/IFFParser.js +0 -743
  244. package/loaders/lwo/LWO2Parser.cjs +0 -312
  245. package/loaders/lwo/LWO2Parser.js +0 -312
  246. package/loaders/lwo/LWO3Parser.cjs +0 -282
  247. package/loaders/lwo/LWO3Parser.js +0 -282
  248. package/math/Capsule.cjs +0 -98
  249. package/math/Capsule.js +0 -98
  250. package/math/ColorConverter.cjs +0 -42
  251. package/math/ColorConverter.js +0 -42
  252. package/math/ConvexHull.cjs +0 -596
  253. package/math/ConvexHull.js +0 -596
  254. package/math/ImprovedNoise.cjs +0 -304
  255. package/math/ImprovedNoise.js +0 -304
  256. package/math/Lut.cjs +0 -137
  257. package/math/Lut.js +0 -137
  258. package/math/MeshSurfaceSampler.cjs +0 -103
  259. package/math/MeshSurfaceSampler.js +0 -103
  260. package/math/OBB.cjs +0 -242
  261. package/math/OBB.js +0 -242
  262. package/math/Octree.cjs +0 -273
  263. package/math/Octree.js +0 -273
  264. package/math/SimplexNoise.cjs +0 -440
  265. package/math/SimplexNoise.js +0 -440
  266. package/misc/ConvexObjectBreaker.cjs +0 -292
  267. package/misc/ConvexObjectBreaker.js +0 -292
  268. package/misc/GPUComputationRenderer.cjs +0 -205
  269. package/misc/GPUComputationRenderer.js +0 -205
  270. package/misc/Gyroscope.cjs +0 -33
  271. package/misc/Gyroscope.js +0 -33
  272. package/misc/MD2Character.cjs +0 -167
  273. package/misc/MD2Character.js +0 -167
  274. package/misc/MD2CharacterComplex.cjs +0 -332
  275. package/misc/MD2CharacterComplex.js +0 -332
  276. package/misc/MorphAnimMesh.cjs +0 -40
  277. package/misc/MorphAnimMesh.js +0 -40
  278. package/misc/MorphBlendMesh.cjs +0 -179
  279. package/misc/MorphBlendMesh.js +0 -179
  280. package/misc/ProgressiveLightmap.cjs +0 -186
  281. package/misc/ProgressiveLightmap.js +0 -186
  282. package/misc/RollerCoaster.cjs +0 -353
  283. package/misc/RollerCoaster.js +0 -353
  284. package/misc/Timer.cjs +0 -101
  285. package/misc/Timer.js +0 -101
  286. package/misc/TubePainter.cjs +0 -123
  287. package/misc/TubePainter.js +0 -123
  288. package/misc/Volume.cjs +0 -305
  289. package/misc/Volume.js +0 -305
  290. package/misc/VolumeSlice.cjs +0 -114
  291. package/misc/VolumeSlice.js +0 -114
  292. package/misc/WebGL.cjs +0 -74
  293. package/misc/WebGL.js +0 -74
  294. package/modifiers/CurveModifier.cjs +0 -232
  295. package/modifiers/CurveModifier.js +0 -232
  296. package/modifiers/EdgeSplitModifier.cjs +0 -167
  297. package/modifiers/EdgeSplitModifier.js +0 -168
  298. package/modifiers/SimplifyModifier.cjs +0 -301
  299. package/modifiers/SimplifyModifier.js +0 -301
  300. package/modifiers/TessellateModifier.cjs +0 -214
  301. package/modifiers/TessellateModifier.js +0 -214
  302. package/objects/GroundProjectedEnv.cjs +0 -134
  303. package/objects/GroundProjectedEnv.js +0 -134
  304. package/objects/Lensflare.cjs +0 -291
  305. package/objects/Lensflare.js +0 -291
  306. package/objects/LightningStorm.cjs +0 -110
  307. package/objects/LightningStorm.js +0 -110
  308. package/objects/MarchingCubes.cjs +0 -4809
  309. package/objects/MarchingCubes.js +0 -4809
  310. package/objects/Reflector.cjs +0 -202
  311. package/objects/Reflector.js +0 -202
  312. package/objects/ReflectorForSSRPass.cjs +0 -260
  313. package/objects/ReflectorForSSRPass.js +0 -260
  314. package/objects/ReflectorRTT.cjs +0 -10
  315. package/objects/ReflectorRTT.js +0 -10
  316. package/objects/Refractor.cjs +0 -215
  317. package/objects/Refractor.js +0 -215
  318. package/objects/ShadowMesh.cjs +0 -45
  319. package/objects/ShadowMesh.js +0 -45
  320. package/objects/Sky.cjs +0 -200
  321. package/objects/Sky.js +0 -200
  322. package/objects/Water.cjs +0 -242
  323. package/objects/Water.js +0 -242
  324. package/objects/Water2.cjs +0 -256
  325. package/objects/Water2.js +0 -256
  326. package/physics/AmmoPhysics.cjs +0 -166
  327. package/physics/AmmoPhysics.js +0 -166
  328. package/postprocessing/AdaptiveToneMappingPass.cjs +0 -218
  329. package/postprocessing/AdaptiveToneMappingPass.js +0 -218
  330. package/postprocessing/AfterimagePass.cjs +0 -68
  331. package/postprocessing/AfterimagePass.js +0 -68
  332. package/postprocessing/BloomPass.cjs +0 -109
  333. package/postprocessing/BloomPass.js +0 -109
  334. package/postprocessing/BokehPass.cjs +0 -90
  335. package/postprocessing/BokehPass.js +0 -90
  336. package/postprocessing/ClearPass.cjs +0 -36
  337. package/postprocessing/ClearPass.js +0 -36
  338. package/postprocessing/CubeTexturePass.cjs +0 -53
  339. package/postprocessing/CubeTexturePass.js +0 -53
  340. package/postprocessing/DotScreenPass.cjs +0 -49
  341. package/postprocessing/DotScreenPass.js +0 -49
  342. package/postprocessing/EffectComposer.cjs +0 -157
  343. package/postprocessing/EffectComposer.js +0 -157
  344. package/postprocessing/FilmPass.cjs +0 -51
  345. package/postprocessing/FilmPass.js +0 -51
  346. package/postprocessing/GlitchPass.cjs +0 -84
  347. package/postprocessing/GlitchPass.js +0 -84
  348. package/postprocessing/HalftonePass.cjs +0 -53
  349. package/postprocessing/HalftonePass.js +0 -53
  350. package/postprocessing/LUTPass.cjs +0 -142
  351. package/postprocessing/LUTPass.js +0 -142
  352. package/postprocessing/MaskPass.cjs +0 -69
  353. package/postprocessing/MaskPass.js +0 -69
  354. package/postprocessing/OutlinePass.cjs +0 -479
  355. package/postprocessing/OutlinePass.js +0 -479
  356. package/postprocessing/Pass.cjs +0 -48
  357. package/postprocessing/Pass.js +0 -48
  358. package/postprocessing/RenderPass.cjs +0 -59
  359. package/postprocessing/RenderPass.js +0 -59
  360. package/postprocessing/RenderPixelatedPass.cjs +0 -199
  361. package/postprocessing/RenderPixelatedPass.js +0 -199
  362. package/postprocessing/SAOPass.cjs +0 -288
  363. package/postprocessing/SAOPass.js +0 -288
  364. package/postprocessing/SMAAPass.cjs +0 -112
  365. package/postprocessing/SMAAPass.js +0 -112
  366. package/postprocessing/SSAARenderPass.cjs +0 -189
  367. package/postprocessing/SSAARenderPass.js +0 -189
  368. package/postprocessing/SSAOPass.cjs +0 -272
  369. package/postprocessing/SSAOPass.js +0 -272
  370. package/postprocessing/SSRPass.cjs +0 -411
  371. package/postprocessing/SSRPass.js +0 -411
  372. package/postprocessing/SavePass.cjs +0 -38
  373. package/postprocessing/SavePass.js +0 -38
  374. package/postprocessing/ShaderPass.cjs +0 -49
  375. package/postprocessing/ShaderPass.js +0 -49
  376. package/postprocessing/TAARenderPass.cjs +0 -174
  377. package/postprocessing/TAARenderPass.js +0 -174
  378. package/postprocessing/TexturePass.cjs +0 -42
  379. package/postprocessing/TexturePass.js +0 -42
  380. package/postprocessing/UnrealBloomPass.cjs +0 -277
  381. package/postprocessing/UnrealBloomPass.js +0 -277
  382. package/postprocessing/WaterPass.cjs +0 -72
  383. package/postprocessing/WaterPass.js +0 -72
  384. package/renderers/CSS2DRenderer.cjs +0 -122
  385. package/renderers/CSS2DRenderer.js +0 -122
  386. package/renderers/CSS3DRenderer.cjs +0 -167
  387. package/renderers/CSS3DRenderer.js +0 -167
  388. package/renderers/Projector.cjs +0 -499
  389. package/renderers/Projector.js +0 -499
  390. package/renderers/SVGRenderer.cjs +0 -311
  391. package/renderers/SVGRenderer.js +0 -311
  392. package/shaders/ACESFilmicToneMappingShader.cjs +0 -55
  393. package/shaders/ACESFilmicToneMappingShader.js +0 -55
  394. package/shaders/AfterimageShader.cjs +0 -32
  395. package/shaders/AfterimageShader.js +0 -32
  396. package/shaders/BasicShader.cjs +0 -12
  397. package/shaders/BasicShader.js +0 -12
  398. package/shaders/BleachBypassShader.cjs +0 -35
  399. package/shaders/BleachBypassShader.js +0 -35
  400. package/shaders/BlendShader.cjs +0 -30
  401. package/shaders/BlendShader.js +0 -30
  402. package/shaders/BokehShader.cjs +0 -109
  403. package/shaders/BokehShader.js +0 -109
  404. package/shaders/BokehShader2.cjs +0 -269
  405. package/shaders/BokehShader2.js +0 -269
  406. package/shaders/BrightnessContrastShader.cjs +0 -32
  407. package/shaders/BrightnessContrastShader.js +0 -32
  408. package/shaders/ColorCorrectionShader.cjs +0 -30
  409. package/shaders/ColorCorrectionShader.js +0 -30
  410. package/shaders/ColorifyShader.cjs +0 -28
  411. package/shaders/ColorifyShader.js +0 -28
  412. package/shaders/ConvolutionShader.cjs +0 -55
  413. package/shaders/ConvolutionShader.js +0 -55
  414. package/shaders/CopyShader.cjs +0 -25
  415. package/shaders/CopyShader.js +0 -25
  416. package/shaders/DOFMipMapShader.cjs +0 -32
  417. package/shaders/DOFMipMapShader.js +0 -32
  418. package/shaders/DepthLimitedBlurShader.cjs +0 -114
  419. package/shaders/DepthLimitedBlurShader.js +0 -114
  420. package/shaders/DigitalGlitch.cjs +0 -85
  421. package/shaders/DigitalGlitch.js +0 -85
  422. package/shaders/DotScreenShader.cjs +0 -39
  423. package/shaders/DotScreenShader.js +0 -39
  424. package/shaders/FXAAShader.cjs +0 -1098
  425. package/shaders/FXAAShader.js +0 -1098
  426. package/shaders/FilmShader.cjs +0 -53
  427. package/shaders/FilmShader.js +0 -53
  428. package/shaders/FocusShader.cjs +0 -55
  429. package/shaders/FocusShader.js +0 -55
  430. package/shaders/FreiChenShader.cjs +0 -64
  431. package/shaders/FreiChenShader.js +0 -64
  432. package/shaders/FresnelShader.cjs +0 -47
  433. package/shaders/FresnelShader.js +0 -47
  434. package/shaders/GammaCorrectionShader.cjs +0 -23
  435. package/shaders/GammaCorrectionShader.js +0 -23
  436. package/shaders/GodRaysShader.cjs +0 -183
  437. package/shaders/GodRaysShader.js +0 -183
  438. package/shaders/HalftoneShader.cjs +0 -228
  439. package/shaders/HalftoneShader.js +0 -228
  440. package/shaders/HorizontalBlurShader.cjs +0 -49
  441. package/shaders/HorizontalBlurShader.js +0 -49
  442. package/shaders/HorizontalTiltShiftShader.cjs +0 -37
  443. package/shaders/HorizontalTiltShiftShader.js +0 -37
  444. package/shaders/HueSaturationShader.cjs +0 -43
  445. package/shaders/HueSaturationShader.js +0 -43
  446. package/shaders/KaleidoShader.cjs +0 -34
  447. package/shaders/KaleidoShader.js +0 -34
  448. package/shaders/LuminosityHighPassShader.cjs +0 -37
  449. package/shaders/LuminosityHighPassShader.js +0 -37
  450. package/shaders/LuminosityShader.cjs +0 -25
  451. package/shaders/LuminosityShader.js +0 -25
  452. package/shaders/MirrorShader.cjs +0 -35
  453. package/shaders/MirrorShader.js +0 -35
  454. package/shaders/NormalMapShader.cjs +0 -31
  455. package/shaders/NormalMapShader.js +0 -31
  456. package/shaders/ParallaxShader.cjs +0 -133
  457. package/shaders/ParallaxShader.js +0 -133
  458. package/shaders/PixelShader.cjs +0 -28
  459. package/shaders/PixelShader.js +0 -28
  460. package/shaders/RGBShiftShader.cjs +0 -30
  461. package/shaders/RGBShiftShader.js +0 -30
  462. package/shaders/SAOShader.cjs +0 -144
  463. package/shaders/SAOShader.js +0 -144
  464. package/shaders/SMAAShader.cjs +0 -358
  465. package/shaders/SMAAShader.js +0 -358
  466. package/shaders/SSAOShader.cjs +0 -182
  467. package/shaders/SSAOShader.js +0 -182
  468. package/shaders/SSRShader.cjs +0 -342
  469. package/shaders/SSRShader.js +0 -342
  470. package/shaders/SepiaShader.cjs +0 -29
  471. package/shaders/SepiaShader.js +0 -29
  472. package/shaders/SobelOperatorShader.cjs +0 -54
  473. package/shaders/SobelOperatorShader.js +0 -54
  474. package/shaders/SubsurfaceScatteringShader.cjs +0 -98
  475. package/shaders/SubsurfaceScatteringShader.js +0 -98
  476. package/shaders/TechnicolorShader.cjs +0 -24
  477. package/shaders/TechnicolorShader.js +0 -24
  478. package/shaders/ToneMapShader.cjs +0 -51
  479. package/shaders/ToneMapShader.js +0 -51
  480. package/shaders/ToonShader.cjs +0 -188
  481. package/shaders/ToonShader.js +0 -188
  482. package/shaders/TriangleBlurShader.cjs +0 -37
  483. package/shaders/TriangleBlurShader.js +0 -37
  484. package/shaders/UnpackDepthRGBAShader.cjs +0 -26
  485. package/shaders/UnpackDepthRGBAShader.js +0 -26
  486. package/shaders/VerticalBlurShader.cjs +0 -50
  487. package/shaders/VerticalBlurShader.js +0 -50
  488. package/shaders/VerticalTiltShiftShader.cjs +0 -37
  489. package/shaders/VerticalTiltShiftShader.js +0 -37
  490. package/shaders/VignetteShader.cjs +0 -38
  491. package/shaders/VignetteShader.js +0 -38
  492. package/shaders/VolumeShader.cjs +0 -225
  493. package/shaders/VolumeShader.js +0 -225
  494. package/shaders/WaterRefractionShader.cjs +0 -59
  495. package/shaders/WaterRefractionShader.js +0 -59
  496. package/shaders/types.cjs +0 -1
  497. package/shaders/types.js +0 -1
  498. package/textures/FlakesTexture.cjs +0 -30
  499. package/textures/FlakesTexture.js +0 -30
  500. package/types/helpers.cjs +0 -4
  501. package/types/helpers.js +0 -4
  502. package/utils/BufferGeometryUtils.cjs +0 -636
  503. package/utils/BufferGeometryUtils.js +0 -636
  504. package/utils/GeometryCompressionUtils.cjs +0 -573
  505. package/utils/GeometryCompressionUtils.js +0 -573
  506. package/utils/GeometryUtils.cjs +0 -109
  507. package/utils/GeometryUtils.js +0 -109
  508. package/utils/RoughnessMipmapper.cjs +0 -223
  509. package/utils/RoughnessMipmapper.js +0 -223
  510. package/utils/SceneUtils.cjs +0 -36
  511. package/utils/SceneUtils.js +0 -36
  512. package/utils/ShadowMapViewer.cjs +0 -111
  513. package/utils/ShadowMapViewer.js +0 -111
  514. package/utils/SkeletonUtils.cjs +0 -211
  515. package/utils/SkeletonUtils.js +0 -211
  516. package/utils/UVsDebug.cjs +0 -80
  517. package/utils/UVsDebug.js +0 -80
  518. package/utils/WorkerPool.cjs +0 -62
  519. package/utils/WorkerPool.js +0 -62
  520. package/webxr/ARButton.cjs +0 -119
  521. package/webxr/ARButton.js +0 -119
  522. package/webxr/OculusHandModel.cjs +0 -82
  523. package/webxr/OculusHandModel.js +0 -82
  524. package/webxr/OculusHandPointerModel.cjs +0 -241
  525. package/webxr/OculusHandPointerModel.js +0 -224
  526. package/webxr/Text2D.cjs +0 -48
  527. package/webxr/Text2D.js +0 -31
  528. package/webxr/VRButton.cjs +0 -111
  529. package/webxr/VRButton.js +0 -111
  530. package/webxr/XRControllerModelFactory.cjs +0 -174
  531. package/webxr/XRControllerModelFactory.js +0 -174
  532. package/webxr/XREstimatedLight.cjs +0 -126
  533. package/webxr/XREstimatedLight.js +0 -126
  534. package/webxr/XRHandMeshModel.cjs +0 -82
  535. package/webxr/XRHandMeshModel.js +0 -82
  536. package/webxr/XRHandModelFactory.cjs +0 -61
  537. package/webxr/XRHandModelFactory.js +0 -61
  538. package/webxr/XRHandPrimitiveModel.cjs +0 -68
  539. package/webxr/XRHandPrimitiveModel.js +0 -68
package/misc/Volume.cjs DELETED
@@ -1,305 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- const VolumeSlice = require("./VolumeSlice.cjs");
5
- class Volume {
6
- constructor(xLength, yLength, zLength, type, arrayBuffer) {
7
- if (xLength !== void 0) {
8
- this.xLength = Number(xLength) || 1;
9
- this.yLength = Number(yLength) || 1;
10
- this.zLength = Number(zLength) || 1;
11
- this.axisOrder = ["x", "y", "z"];
12
- switch (type) {
13
- case "Uint8":
14
- case "uint8":
15
- case "uchar":
16
- case "unsigned char":
17
- case "uint8_t":
18
- this.data = new Uint8Array(arrayBuffer);
19
- break;
20
- case "Int8":
21
- case "int8":
22
- case "signed char":
23
- case "int8_t":
24
- this.data = new Int8Array(arrayBuffer);
25
- break;
26
- case "Int16":
27
- case "int16":
28
- case "short":
29
- case "short int":
30
- case "signed short":
31
- case "signed short int":
32
- case "int16_t":
33
- this.data = new Int16Array(arrayBuffer);
34
- break;
35
- case "Uint16":
36
- case "uint16":
37
- case "ushort":
38
- case "unsigned short":
39
- case "unsigned short int":
40
- case "uint16_t":
41
- this.data = new Uint16Array(arrayBuffer);
42
- break;
43
- case "Int32":
44
- case "int32":
45
- case "int":
46
- case "signed int":
47
- case "int32_t":
48
- this.data = new Int32Array(arrayBuffer);
49
- break;
50
- case "Uint32":
51
- case "uint32":
52
- case "uint":
53
- case "unsigned int":
54
- case "uint32_t":
55
- this.data = new Uint32Array(arrayBuffer);
56
- break;
57
- case "longlong":
58
- case "long long":
59
- case "long long int":
60
- case "signed long long":
61
- case "signed long long int":
62
- case "int64":
63
- case "int64_t":
64
- case "ulonglong":
65
- case "unsigned long long":
66
- case "unsigned long long int":
67
- case "uint64":
68
- case "uint64_t":
69
- throw new Error("Error in Volume constructor : this type is not supported in JavaScript");
70
- break;
71
- case "Float32":
72
- case "float32":
73
- case "float":
74
- this.data = new Float32Array(arrayBuffer);
75
- break;
76
- case "Float64":
77
- case "float64":
78
- case "double":
79
- this.data = new Float64Array(arrayBuffer);
80
- break;
81
- default:
82
- this.data = new Uint8Array(arrayBuffer);
83
- }
84
- if (this.data.length !== this.xLength * this.yLength * this.zLength) {
85
- throw new Error("Error in Volume constructor, lengths are not matching arrayBuffer size");
86
- }
87
- }
88
- this.spacing = [1, 1, 1];
89
- this.offset = [0, 0, 0];
90
- this.matrix = new THREE.Matrix3();
91
- this.matrix.identity();
92
- let lowerThreshold = -Infinity;
93
- Object.defineProperty(this, "lowerThreshold", {
94
- get: function() {
95
- return lowerThreshold;
96
- },
97
- set: function(value) {
98
- lowerThreshold = value;
99
- this.sliceList.forEach(function(slice) {
100
- slice.geometryNeedsUpdate = true;
101
- });
102
- }
103
- });
104
- let upperThreshold = Infinity;
105
- Object.defineProperty(this, "upperThreshold", {
106
- get: function() {
107
- return upperThreshold;
108
- },
109
- set: function(value) {
110
- upperThreshold = value;
111
- this.sliceList.forEach(function(slice) {
112
- slice.geometryNeedsUpdate = true;
113
- });
114
- }
115
- });
116
- this.sliceList = [];
117
- this.segmentation = false;
118
- }
119
- /**
120
- * @member {Function} getData Shortcut for data[access(i,j,k)]
121
- * @memberof Volume
122
- * @param {number} i First coordinate
123
- * @param {number} j Second coordinate
124
- * @param {number} k Third coordinate
125
- * @returns {number} value in the data array
126
- */
127
- getData(i, j, k) {
128
- return this.data[k * this.xLength * this.yLength + j * this.xLength + i];
129
- }
130
- /**
131
- * @member {Function} access compute the index in the data array corresponding to the given coordinates in IJK system
132
- * @memberof Volume
133
- * @param {number} i First coordinate
134
- * @param {number} j Second coordinate
135
- * @param {number} k Third coordinate
136
- * @returns {number} index
137
- */
138
- access(i, j, k) {
139
- return k * this.xLength * this.yLength + j * this.xLength + i;
140
- }
141
- /**
142
- * @member {Function} reverseAccess Retrieve the IJK coordinates of the voxel corresponding of the given index in the data
143
- * @memberof Volume
144
- * @param {number} index index of the voxel
145
- * @returns {Array} [x,y,z]
146
- */
147
- reverseAccess(index) {
148
- const z = Math.floor(index / (this.yLength * this.xLength));
149
- const y = Math.floor((index - z * this.yLength * this.xLength) / this.xLength);
150
- const x = index - z * this.yLength * this.xLength - y * this.xLength;
151
- return [x, y, z];
152
- }
153
- /**
154
- * @member {Function} map Apply a function to all the voxels, be careful, the value will be replaced
155
- * @memberof Volume
156
- * @param {Function} functionToMap A function to apply to every voxel, will be called with the following parameters :
157
- * value of the voxel
158
- * index of the voxel
159
- * the data (TypedArray)
160
- * @param {Object} context You can specify a context in which call the function, default if this Volume
161
- * @returns {Volume} this
162
- */
163
- map(functionToMap, context) {
164
- const length = this.data.length;
165
- context = context || this;
166
- for (let i = 0; i < length; i++) {
167
- this.data[i] = functionToMap.call(context, this.data[i], i, this.data);
168
- }
169
- return this;
170
- }
171
- /**
172
- * @member {Function} extractPerpendicularPlane Compute the orientation of the slice and returns all the information relative to the geometry such as sliceAccess, the plane matrix (orientation and position in RAS coordinate) and the dimensions of the plane in both coordinate system.
173
- * @memberof Volume
174
- * @param {string} axis the normal axis to the slice 'x' 'y' or 'z'
175
- * @param {number} index the index of the slice
176
- * @returns {Object} an object containing all the usefull information on the geometry of the slice
177
- */
178
- extractPerpendicularPlane(axis, RASIndex) {
179
- let firstSpacing, secondSpacing, positionOffset, IJKIndex;
180
- const axisInIJK = new THREE.Vector3(), firstDirection = new THREE.Vector3(), secondDirection = new THREE.Vector3(), planeMatrix = new THREE.Matrix4().identity(), volume = this;
181
- const dimensions = new THREE.Vector3(this.xLength, this.yLength, this.zLength);
182
- switch (axis) {
183
- case "x":
184
- axisInIJK.set(1, 0, 0);
185
- firstDirection.set(0, 0, -1);
186
- secondDirection.set(0, -1, 0);
187
- firstSpacing = this.spacing[this.axisOrder.indexOf("z")];
188
- secondSpacing = this.spacing[this.axisOrder.indexOf("y")];
189
- IJKIndex = new THREE.Vector3(RASIndex, 0, 0);
190
- planeMatrix.multiply(new THREE.Matrix4().makeRotationY(Math.PI / 2));
191
- positionOffset = (volume.RASDimensions[0] - 1) / 2;
192
- planeMatrix.setPosition(new THREE.Vector3(RASIndex - positionOffset, 0, 0));
193
- break;
194
- case "y":
195
- axisInIJK.set(0, 1, 0);
196
- firstDirection.set(1, 0, 0);
197
- secondDirection.set(0, 0, 1);
198
- firstSpacing = this.spacing[this.axisOrder.indexOf("x")];
199
- secondSpacing = this.spacing[this.axisOrder.indexOf("z")];
200
- IJKIndex = new THREE.Vector3(0, RASIndex, 0);
201
- planeMatrix.multiply(new THREE.Matrix4().makeRotationX(-Math.PI / 2));
202
- positionOffset = (volume.RASDimensions[1] - 1) / 2;
203
- planeMatrix.setPosition(new THREE.Vector3(0, RASIndex - positionOffset, 0));
204
- break;
205
- case "z":
206
- default:
207
- axisInIJK.set(0, 0, 1);
208
- firstDirection.set(1, 0, 0);
209
- secondDirection.set(0, -1, 0);
210
- firstSpacing = this.spacing[this.axisOrder.indexOf("x")];
211
- secondSpacing = this.spacing[this.axisOrder.indexOf("y")];
212
- IJKIndex = new THREE.Vector3(0, 0, RASIndex);
213
- positionOffset = (volume.RASDimensions[2] - 1) / 2;
214
- planeMatrix.setPosition(new THREE.Vector3(0, 0, RASIndex - positionOffset));
215
- break;
216
- }
217
- let iLength, jLength;
218
- if (!this.segmentation) {
219
- firstDirection.applyMatrix4(volume.inverseMatrix).normalize();
220
- secondDirection.applyMatrix4(volume.inverseMatrix).normalize();
221
- axisInIJK.applyMatrix4(volume.inverseMatrix).normalize();
222
- }
223
- firstDirection.arglet = "i";
224
- secondDirection.arglet = "j";
225
- iLength = Math.floor(Math.abs(firstDirection.dot(dimensions)));
226
- jLength = Math.floor(Math.abs(secondDirection.dot(dimensions)));
227
- const planeWidth = Math.abs(iLength * firstSpacing);
228
- const planeHeight = Math.abs(jLength * secondSpacing);
229
- IJKIndex = Math.abs(Math.round(IJKIndex.applyMatrix4(volume.inverseMatrix).dot(axisInIJK)));
230
- const base = [new THREE.Vector3(1, 0, 0), new THREE.Vector3(0, 1, 0), new THREE.Vector3(0, 0, 1)];
231
- const iDirection = [firstDirection, secondDirection, axisInIJK].find(function(x) {
232
- return Math.abs(x.dot(base[0])) > 0.9;
233
- });
234
- const jDirection = [firstDirection, secondDirection, axisInIJK].find(function(x) {
235
- return Math.abs(x.dot(base[1])) > 0.9;
236
- });
237
- const kDirection = [firstDirection, secondDirection, axisInIJK].find(function(x) {
238
- return Math.abs(x.dot(base[2])) > 0.9;
239
- });
240
- function sliceAccess(i, j) {
241
- const si = iDirection === axisInIJK ? IJKIndex : iDirection.arglet === "i" ? i : j;
242
- const sj = jDirection === axisInIJK ? IJKIndex : jDirection.arglet === "i" ? i : j;
243
- const sk = kDirection === axisInIJK ? IJKIndex : kDirection.arglet === "i" ? i : j;
244
- const accessI = iDirection.dot(base[0]) > 0 ? si : volume.xLength - 1 - si;
245
- const accessJ = jDirection.dot(base[1]) > 0 ? sj : volume.yLength - 1 - sj;
246
- const accessK = kDirection.dot(base[2]) > 0 ? sk : volume.zLength - 1 - sk;
247
- return volume.access(accessI, accessJ, accessK);
248
- }
249
- return {
250
- iLength,
251
- jLength,
252
- sliceAccess,
253
- matrix: planeMatrix,
254
- planeWidth,
255
- planeHeight
256
- };
257
- }
258
- /**
259
- * @member {Function} extractSlice Returns a slice corresponding to the given axis and index
260
- * The coordinate are given in the Right Anterior Superior coordinate format
261
- * @memberof Volume
262
- * @param {string} axis the normal axis to the slice 'x' 'y' or 'z'
263
- * @param {number} index the index of the slice
264
- * @returns {VolumeSlice} the extracted slice
265
- */
266
- extractSlice(axis, index) {
267
- const slice = new VolumeSlice.VolumeSlice(this, index, axis);
268
- this.sliceList.push(slice);
269
- return slice;
270
- }
271
- /**
272
- * @member {Function} repaintAllSlices Call repaint on all the slices extracted from this volume
273
- * @see VolumeSlice.repaint
274
- * @memberof Volume
275
- * @returns {Volume} this
276
- */
277
- repaintAllSlices() {
278
- this.sliceList.forEach(function(slice) {
279
- slice.repaint();
280
- });
281
- return this;
282
- }
283
- /**
284
- * @member {Function} computeMinMax Compute the minimum and the maximum of the data in the volume
285
- * @memberof Volume
286
- * @returns {Array} [min,max]
287
- */
288
- computeMinMax() {
289
- let min = Infinity;
290
- let max = -Infinity;
291
- const datasize = this.data.length;
292
- let i = 0;
293
- for (i = 0; i < datasize; i++) {
294
- if (!isNaN(this.data[i])) {
295
- const value = this.data[i];
296
- min = Math.min(min, value);
297
- max = Math.max(max, value);
298
- }
299
- }
300
- this.min = min;
301
- this.max = max;
302
- return [min, max];
303
- }
304
- }
305
- exports.Volume = Volume;
package/misc/Volume.js DELETED
@@ -1,305 +0,0 @@
1
- import { Matrix3, Vector3, Matrix4 } from "three";
2
- import { VolumeSlice } from "./VolumeSlice.js";
3
- class Volume {
4
- constructor(xLength, yLength, zLength, type, arrayBuffer) {
5
- if (xLength !== void 0) {
6
- this.xLength = Number(xLength) || 1;
7
- this.yLength = Number(yLength) || 1;
8
- this.zLength = Number(zLength) || 1;
9
- this.axisOrder = ["x", "y", "z"];
10
- switch (type) {
11
- case "Uint8":
12
- case "uint8":
13
- case "uchar":
14
- case "unsigned char":
15
- case "uint8_t":
16
- this.data = new Uint8Array(arrayBuffer);
17
- break;
18
- case "Int8":
19
- case "int8":
20
- case "signed char":
21
- case "int8_t":
22
- this.data = new Int8Array(arrayBuffer);
23
- break;
24
- case "Int16":
25
- case "int16":
26
- case "short":
27
- case "short int":
28
- case "signed short":
29
- case "signed short int":
30
- case "int16_t":
31
- this.data = new Int16Array(arrayBuffer);
32
- break;
33
- case "Uint16":
34
- case "uint16":
35
- case "ushort":
36
- case "unsigned short":
37
- case "unsigned short int":
38
- case "uint16_t":
39
- this.data = new Uint16Array(arrayBuffer);
40
- break;
41
- case "Int32":
42
- case "int32":
43
- case "int":
44
- case "signed int":
45
- case "int32_t":
46
- this.data = new Int32Array(arrayBuffer);
47
- break;
48
- case "Uint32":
49
- case "uint32":
50
- case "uint":
51
- case "unsigned int":
52
- case "uint32_t":
53
- this.data = new Uint32Array(arrayBuffer);
54
- break;
55
- case "longlong":
56
- case "long long":
57
- case "long long int":
58
- case "signed long long":
59
- case "signed long long int":
60
- case "int64":
61
- case "int64_t":
62
- case "ulonglong":
63
- case "unsigned long long":
64
- case "unsigned long long int":
65
- case "uint64":
66
- case "uint64_t":
67
- throw new Error("Error in Volume constructor : this type is not supported in JavaScript");
68
- break;
69
- case "Float32":
70
- case "float32":
71
- case "float":
72
- this.data = new Float32Array(arrayBuffer);
73
- break;
74
- case "Float64":
75
- case "float64":
76
- case "double":
77
- this.data = new Float64Array(arrayBuffer);
78
- break;
79
- default:
80
- this.data = new Uint8Array(arrayBuffer);
81
- }
82
- if (this.data.length !== this.xLength * this.yLength * this.zLength) {
83
- throw new Error("Error in Volume constructor, lengths are not matching arrayBuffer size");
84
- }
85
- }
86
- this.spacing = [1, 1, 1];
87
- this.offset = [0, 0, 0];
88
- this.matrix = new Matrix3();
89
- this.matrix.identity();
90
- let lowerThreshold = -Infinity;
91
- Object.defineProperty(this, "lowerThreshold", {
92
- get: function() {
93
- return lowerThreshold;
94
- },
95
- set: function(value) {
96
- lowerThreshold = value;
97
- this.sliceList.forEach(function(slice) {
98
- slice.geometryNeedsUpdate = true;
99
- });
100
- }
101
- });
102
- let upperThreshold = Infinity;
103
- Object.defineProperty(this, "upperThreshold", {
104
- get: function() {
105
- return upperThreshold;
106
- },
107
- set: function(value) {
108
- upperThreshold = value;
109
- this.sliceList.forEach(function(slice) {
110
- slice.geometryNeedsUpdate = true;
111
- });
112
- }
113
- });
114
- this.sliceList = [];
115
- this.segmentation = false;
116
- }
117
- /**
118
- * @member {Function} getData Shortcut for data[access(i,j,k)]
119
- * @memberof Volume
120
- * @param {number} i First coordinate
121
- * @param {number} j Second coordinate
122
- * @param {number} k Third coordinate
123
- * @returns {number} value in the data array
124
- */
125
- getData(i, j, k) {
126
- return this.data[k * this.xLength * this.yLength + j * this.xLength + i];
127
- }
128
- /**
129
- * @member {Function} access compute the index in the data array corresponding to the given coordinates in IJK system
130
- * @memberof Volume
131
- * @param {number} i First coordinate
132
- * @param {number} j Second coordinate
133
- * @param {number} k Third coordinate
134
- * @returns {number} index
135
- */
136
- access(i, j, k) {
137
- return k * this.xLength * this.yLength + j * this.xLength + i;
138
- }
139
- /**
140
- * @member {Function} reverseAccess Retrieve the IJK coordinates of the voxel corresponding of the given index in the data
141
- * @memberof Volume
142
- * @param {number} index index of the voxel
143
- * @returns {Array} [x,y,z]
144
- */
145
- reverseAccess(index) {
146
- const z = Math.floor(index / (this.yLength * this.xLength));
147
- const y = Math.floor((index - z * this.yLength * this.xLength) / this.xLength);
148
- const x = index - z * this.yLength * this.xLength - y * this.xLength;
149
- return [x, y, z];
150
- }
151
- /**
152
- * @member {Function} map Apply a function to all the voxels, be careful, the value will be replaced
153
- * @memberof Volume
154
- * @param {Function} functionToMap A function to apply to every voxel, will be called with the following parameters :
155
- * value of the voxel
156
- * index of the voxel
157
- * the data (TypedArray)
158
- * @param {Object} context You can specify a context in which call the function, default if this Volume
159
- * @returns {Volume} this
160
- */
161
- map(functionToMap, context) {
162
- const length = this.data.length;
163
- context = context || this;
164
- for (let i = 0; i < length; i++) {
165
- this.data[i] = functionToMap.call(context, this.data[i], i, this.data);
166
- }
167
- return this;
168
- }
169
- /**
170
- * @member {Function} extractPerpendicularPlane Compute the orientation of the slice and returns all the information relative to the geometry such as sliceAccess, the plane matrix (orientation and position in RAS coordinate) and the dimensions of the plane in both coordinate system.
171
- * @memberof Volume
172
- * @param {string} axis the normal axis to the slice 'x' 'y' or 'z'
173
- * @param {number} index the index of the slice
174
- * @returns {Object} an object containing all the usefull information on the geometry of the slice
175
- */
176
- extractPerpendicularPlane(axis, RASIndex) {
177
- let firstSpacing, secondSpacing, positionOffset, IJKIndex;
178
- const axisInIJK = new Vector3(), firstDirection = new Vector3(), secondDirection = new Vector3(), planeMatrix = new Matrix4().identity(), volume = this;
179
- const dimensions = new Vector3(this.xLength, this.yLength, this.zLength);
180
- switch (axis) {
181
- case "x":
182
- axisInIJK.set(1, 0, 0);
183
- firstDirection.set(0, 0, -1);
184
- secondDirection.set(0, -1, 0);
185
- firstSpacing = this.spacing[this.axisOrder.indexOf("z")];
186
- secondSpacing = this.spacing[this.axisOrder.indexOf("y")];
187
- IJKIndex = new Vector3(RASIndex, 0, 0);
188
- planeMatrix.multiply(new Matrix4().makeRotationY(Math.PI / 2));
189
- positionOffset = (volume.RASDimensions[0] - 1) / 2;
190
- planeMatrix.setPosition(new Vector3(RASIndex - positionOffset, 0, 0));
191
- break;
192
- case "y":
193
- axisInIJK.set(0, 1, 0);
194
- firstDirection.set(1, 0, 0);
195
- secondDirection.set(0, 0, 1);
196
- firstSpacing = this.spacing[this.axisOrder.indexOf("x")];
197
- secondSpacing = this.spacing[this.axisOrder.indexOf("z")];
198
- IJKIndex = new Vector3(0, RASIndex, 0);
199
- planeMatrix.multiply(new Matrix4().makeRotationX(-Math.PI / 2));
200
- positionOffset = (volume.RASDimensions[1] - 1) / 2;
201
- planeMatrix.setPosition(new Vector3(0, RASIndex - positionOffset, 0));
202
- break;
203
- case "z":
204
- default:
205
- axisInIJK.set(0, 0, 1);
206
- firstDirection.set(1, 0, 0);
207
- secondDirection.set(0, -1, 0);
208
- firstSpacing = this.spacing[this.axisOrder.indexOf("x")];
209
- secondSpacing = this.spacing[this.axisOrder.indexOf("y")];
210
- IJKIndex = new Vector3(0, 0, RASIndex);
211
- positionOffset = (volume.RASDimensions[2] - 1) / 2;
212
- planeMatrix.setPosition(new Vector3(0, 0, RASIndex - positionOffset));
213
- break;
214
- }
215
- let iLength, jLength;
216
- if (!this.segmentation) {
217
- firstDirection.applyMatrix4(volume.inverseMatrix).normalize();
218
- secondDirection.applyMatrix4(volume.inverseMatrix).normalize();
219
- axisInIJK.applyMatrix4(volume.inverseMatrix).normalize();
220
- }
221
- firstDirection.arglet = "i";
222
- secondDirection.arglet = "j";
223
- iLength = Math.floor(Math.abs(firstDirection.dot(dimensions)));
224
- jLength = Math.floor(Math.abs(secondDirection.dot(dimensions)));
225
- const planeWidth = Math.abs(iLength * firstSpacing);
226
- const planeHeight = Math.abs(jLength * secondSpacing);
227
- IJKIndex = Math.abs(Math.round(IJKIndex.applyMatrix4(volume.inverseMatrix).dot(axisInIJK)));
228
- const base = [new Vector3(1, 0, 0), new Vector3(0, 1, 0), new Vector3(0, 0, 1)];
229
- const iDirection = [firstDirection, secondDirection, axisInIJK].find(function(x) {
230
- return Math.abs(x.dot(base[0])) > 0.9;
231
- });
232
- const jDirection = [firstDirection, secondDirection, axisInIJK].find(function(x) {
233
- return Math.abs(x.dot(base[1])) > 0.9;
234
- });
235
- const kDirection = [firstDirection, secondDirection, axisInIJK].find(function(x) {
236
- return Math.abs(x.dot(base[2])) > 0.9;
237
- });
238
- function sliceAccess(i, j) {
239
- const si = iDirection === axisInIJK ? IJKIndex : iDirection.arglet === "i" ? i : j;
240
- const sj = jDirection === axisInIJK ? IJKIndex : jDirection.arglet === "i" ? i : j;
241
- const sk = kDirection === axisInIJK ? IJKIndex : kDirection.arglet === "i" ? i : j;
242
- const accessI = iDirection.dot(base[0]) > 0 ? si : volume.xLength - 1 - si;
243
- const accessJ = jDirection.dot(base[1]) > 0 ? sj : volume.yLength - 1 - sj;
244
- const accessK = kDirection.dot(base[2]) > 0 ? sk : volume.zLength - 1 - sk;
245
- return volume.access(accessI, accessJ, accessK);
246
- }
247
- return {
248
- iLength,
249
- jLength,
250
- sliceAccess,
251
- matrix: planeMatrix,
252
- planeWidth,
253
- planeHeight
254
- };
255
- }
256
- /**
257
- * @member {Function} extractSlice Returns a slice corresponding to the given axis and index
258
- * The coordinate are given in the Right Anterior Superior coordinate format
259
- * @memberof Volume
260
- * @param {string} axis the normal axis to the slice 'x' 'y' or 'z'
261
- * @param {number} index the index of the slice
262
- * @returns {VolumeSlice} the extracted slice
263
- */
264
- extractSlice(axis, index) {
265
- const slice = new VolumeSlice(this, index, axis);
266
- this.sliceList.push(slice);
267
- return slice;
268
- }
269
- /**
270
- * @member {Function} repaintAllSlices Call repaint on all the slices extracted from this volume
271
- * @see VolumeSlice.repaint
272
- * @memberof Volume
273
- * @returns {Volume} this
274
- */
275
- repaintAllSlices() {
276
- this.sliceList.forEach(function(slice) {
277
- slice.repaint();
278
- });
279
- return this;
280
- }
281
- /**
282
- * @member {Function} computeMinMax Compute the minimum and the maximum of the data in the volume
283
- * @memberof Volume
284
- * @returns {Array} [min,max]
285
- */
286
- computeMinMax() {
287
- let min = Infinity;
288
- let max = -Infinity;
289
- const datasize = this.data.length;
290
- let i = 0;
291
- for (i = 0; i < datasize; i++) {
292
- if (!isNaN(this.data[i])) {
293
- const value = this.data[i];
294
- min = Math.min(min, value);
295
- max = Math.max(max, value);
296
- }
297
- }
298
- this.min = min;
299
- this.max = max;
300
- return [min, max];
301
- }
302
- }
303
- export {
304
- Volume
305
- };