three-stdlib 2.25.0 → 2.25.1

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Files changed (539) hide show
  1. package/index.cjs +116401 -611
  2. package/index.js +116037 -263
  3. package/package.json +17 -4
  4. package/_polyfill/CapsuleGeometry.cjs +0 -22
  5. package/_polyfill/CapsuleGeometry.js +0 -22
  6. package/_polyfill/CompressedArrayTexture.cjs +0 -12
  7. package/_polyfill/CompressedArrayTexture.js +0 -12
  8. package/_polyfill/Data3DTexture.cjs +0 -17
  9. package/_polyfill/Data3DTexture.js +0 -17
  10. package/animation/AnimationClipCreator.cjs +0 -56
  11. package/animation/AnimationClipCreator.js +0 -56
  12. package/animation/CCDIKSolver.cjs +0 -269
  13. package/animation/CCDIKSolver.js +0 -269
  14. package/animation/MMDAnimationHelper.cjs +0 -688
  15. package/animation/MMDAnimationHelper.js +0 -688
  16. package/animation/MMDPhysics.cjs +0 -830
  17. package/animation/MMDPhysics.js +0 -830
  18. package/cameras/CinematicCamera.cjs +0 -131
  19. package/cameras/CinematicCamera.js +0 -131
  20. package/controls/ArcballControls.cjs +0 -2033
  21. package/controls/ArcballControls.js +0 -2033
  22. package/controls/DeviceOrientationControls.cjs +0 -85
  23. package/controls/DeviceOrientationControls.js +0 -85
  24. package/controls/DragControls.cjs +0 -182
  25. package/controls/DragControls.js +0 -182
  26. package/controls/FirstPersonControls.cjs +0 -229
  27. package/controls/FirstPersonControls.js +0 -229
  28. package/controls/FlyControls.cjs +0 -248
  29. package/controls/FlyControls.js +0 -248
  30. package/controls/OrbitControls.cjs +0 -791
  31. package/controls/OrbitControls.js +0 -791
  32. package/controls/PointerLockControls.cjs +0 -103
  33. package/controls/PointerLockControls.js +0 -103
  34. package/controls/TrackballControls.cjs +0 -502
  35. package/controls/TrackballControls.js +0 -502
  36. package/controls/TransformControls.cjs +0 -1089
  37. package/controls/TransformControls.js +0 -1089
  38. package/controls/experimental/CameraControls.cjs +0 -736
  39. package/controls/experimental/CameraControls.js +0 -736
  40. package/csm/CSM.cjs +0 -244
  41. package/csm/CSM.js +0 -244
  42. package/csm/CSMFrustum.cjs +0 -75
  43. package/csm/CSMFrustum.js +0 -75
  44. package/csm/CSMHelper.cjs +0 -114
  45. package/csm/CSMHelper.js +0 -114
  46. package/csm/CSMShader.cjs +0 -261
  47. package/csm/CSMShader.js +0 -261
  48. package/curves/CurveExtras.cjs +0 -214
  49. package/curves/CurveExtras.js +0 -214
  50. package/curves/NURBSCurve.cjs +0 -35
  51. package/curves/NURBSCurve.js +0 -35
  52. package/curves/NURBSSurface.cjs +0 -28
  53. package/curves/NURBSSurface.js +0 -28
  54. package/curves/NURBSUtils.cjs +0 -226
  55. package/curves/NURBSUtils.js +0 -226
  56. package/deprecated/Geometry.cjs +0 -971
  57. package/deprecated/Geometry.js +0 -971
  58. package/effects/AnaglyphEffect.cjs +0 -102
  59. package/effects/AnaglyphEffect.js +0 -102
  60. package/effects/AsciiEffect.cjs +0 -155
  61. package/effects/AsciiEffect.js +0 -155
  62. package/effects/OutlineEffect.cjs +0 -275
  63. package/effects/OutlineEffect.js +0 -275
  64. package/effects/ParallaxBarrierEffect.cjs +0 -65
  65. package/effects/ParallaxBarrierEffect.js +0 -65
  66. package/effects/PeppersGhostEffect.cjs +0 -88
  67. package/effects/PeppersGhostEffect.js +0 -88
  68. package/effects/StereoEffect.cjs +0 -35
  69. package/effects/StereoEffect.js +0 -35
  70. package/environments/RoomEnvironment.cjs +0 -95
  71. package/environments/RoomEnvironment.js +0 -78
  72. package/exporters/ColladaExporter.cjs +0 -331
  73. package/exporters/ColladaExporter.js +0 -331
  74. package/exporters/DRACOExporter.cjs +0 -141
  75. package/exporters/DRACOExporter.js +0 -141
  76. package/exporters/GLTFExporter.cjs +0 -1909
  77. package/exporters/GLTFExporter.js +0 -1909
  78. package/exporters/MMDExporter.cjs +0 -131
  79. package/exporters/MMDExporter.js +0 -131
  80. package/exporters/OBJExporter.cjs +0 -181
  81. package/exporters/OBJExporter.js +0 -181
  82. package/exporters/PLYExporter.cjs +0 -280
  83. package/exporters/PLYExporter.js +0 -280
  84. package/exporters/STLExporter.cjs +0 -146
  85. package/exporters/STLExporter.js +0 -146
  86. package/exporters/USDZExporter.cjs +0 -340
  87. package/exporters/USDZExporter.js +0 -340
  88. package/geometries/BoxLineGeometry.cjs +0 -45
  89. package/geometries/BoxLineGeometry.js +0 -45
  90. package/geometries/ConvexGeometry.cjs +0 -26
  91. package/geometries/ConvexGeometry.js +0 -26
  92. package/geometries/DecalGeometry.cjs +0 -184
  93. package/geometries/DecalGeometry.js +0 -184
  94. package/geometries/LightningStrike.cjs +0 -553
  95. package/geometries/LightningStrike.js +0 -553
  96. package/geometries/ParametricGeometries.cjs +0 -130
  97. package/geometries/ParametricGeometries.js +0 -130
  98. package/geometries/ParametricGeometry.cjs +0 -63
  99. package/geometries/ParametricGeometry.js +0 -63
  100. package/geometries/RoundedBoxGeometry.cjs +0 -91
  101. package/geometries/RoundedBoxGeometry.js +0 -91
  102. package/geometries/TeapotGeometry.cjs +0 -1563
  103. package/geometries/TeapotGeometry.js +0 -1563
  104. package/geometries/TextGeometry.cjs +0 -27
  105. package/geometries/TextGeometry.js +0 -27
  106. package/helpers/LightProbeHelper.cjs +0 -73
  107. package/helpers/LightProbeHelper.js +0 -73
  108. package/helpers/PositionalAudioHelper.cjs +0 -68
  109. package/helpers/PositionalAudioHelper.js +0 -68
  110. package/helpers/RectAreaLightHelper.cjs +0 -44
  111. package/helpers/RectAreaLightHelper.js +0 -44
  112. package/helpers/VertexNormalsHelper.cjs +0 -47
  113. package/helpers/VertexNormalsHelper.js +0 -47
  114. package/helpers/VertexTangentsHelper.cjs +0 -43
  115. package/helpers/VertexTangentsHelper.js +0 -43
  116. package/interactive/HTMLMesh.cjs +0 -325
  117. package/interactive/HTMLMesh.js +0 -325
  118. package/interactive/InteractiveGroup.cjs +0 -68
  119. package/interactive/InteractiveGroup.js +0 -68
  120. package/interactive/SelectionBox.cjs +0 -134
  121. package/interactive/SelectionBox.js +0 -134
  122. package/interactive/SelectionHelper.cjs +0 -51
  123. package/interactive/SelectionHelper.js +0 -51
  124. package/libs/MeshoptDecoder.cjs +0 -221
  125. package/libs/MeshoptDecoder.js +0 -221
  126. package/libs/MotionControllers.cjs +0 -325
  127. package/libs/MotionControllers.js +0 -325
  128. package/lights/LightProbeGenerator.cjs +0 -145
  129. package/lights/LightProbeGenerator.js +0 -145
  130. package/lights/RectAreaLightUniformsLib.cjs +0 -32846
  131. package/lights/RectAreaLightUniformsLib.js +0 -32846
  132. package/lines/Line2.cjs +0 -13
  133. package/lines/Line2.js +0 -13
  134. package/lines/LineGeometry.cjs +0 -44
  135. package/lines/LineGeometry.js +0 -44
  136. package/lines/LineMaterial.cjs +0 -547
  137. package/lines/LineMaterial.js +0 -547
  138. package/lines/LineSegments2.cjs +0 -203
  139. package/lines/LineSegments2.js +0 -203
  140. package/lines/LineSegmentsGeometry.cjs +0 -124
  141. package/lines/LineSegmentsGeometry.js +0 -124
  142. package/lines/Wireframe.cjs +0 -32
  143. package/lines/Wireframe.js +0 -32
  144. package/lines/WireframeGeometry2.cjs +0 -13
  145. package/lines/WireframeGeometry2.js +0 -13
  146. package/loaders/3DMLoader.cjs +0 -803
  147. package/loaders/3DMLoader.js +0 -803
  148. package/loaders/3MFLoader.cjs +0 -854
  149. package/loaders/3MFLoader.js +0 -854
  150. package/loaders/AMFLoader.cjs +0 -284
  151. package/loaders/AMFLoader.js +0 -284
  152. package/loaders/AssimpLoader.cjs +0 -1434
  153. package/loaders/AssimpLoader.js +0 -1434
  154. package/loaders/BVHLoader.cjs +0 -207
  155. package/loaders/BVHLoader.js +0 -207
  156. package/loaders/BasisTextureLoader.cjs +0 -489
  157. package/loaders/BasisTextureLoader.js +0 -489
  158. package/loaders/ColladaLoader.cjs +0 -2405
  159. package/loaders/ColladaLoader.js +0 -2405
  160. package/loaders/DDSLoader.cjs +0 -148
  161. package/loaders/DDSLoader.js +0 -148
  162. package/loaders/DRACOLoader.cjs +0 -341
  163. package/loaders/DRACOLoader.js +0 -341
  164. package/loaders/EXRLoader.cjs +0 -1356
  165. package/loaders/EXRLoader.js +0 -1356
  166. package/loaders/FBXLoader.cjs +0 -2457
  167. package/loaders/FBXLoader.js +0 -2457
  168. package/loaders/FontLoader.cjs +0 -123
  169. package/loaders/FontLoader.js +0 -123
  170. package/loaders/GCodeLoader.cjs +0 -141
  171. package/loaders/GCodeLoader.js +0 -141
  172. package/loaders/GLTFLoader.cjs +0 -2504
  173. package/loaders/GLTFLoader.js +0 -2504
  174. package/loaders/HDRCubeTextureLoader.cjs +0 -75
  175. package/loaders/HDRCubeTextureLoader.js +0 -75
  176. package/loaders/KMZLoader.cjs +0 -75
  177. package/loaders/KMZLoader.js +0 -75
  178. package/loaders/KTX2Loader.cjs +0 -480
  179. package/loaders/KTX2Loader.js +0 -480
  180. package/loaders/KTXLoader.cjs +0 -93
  181. package/loaders/KTXLoader.js +0 -93
  182. package/loaders/LDrawLoader.cjs +0 -1424
  183. package/loaders/LDrawLoader.js +0 -1424
  184. package/loaders/LUT3dlLoader.cjs +0 -103
  185. package/loaders/LUT3dlLoader.js +0 -103
  186. package/loaders/LUTCubeLoader.cjs +0 -107
  187. package/loaders/LUTCubeLoader.js +0 -107
  188. package/loaders/LWOLoader.cjs +0 -645
  189. package/loaders/LWOLoader.js +0 -645
  190. package/loaders/LottieLoader.cjs +0 -47
  191. package/loaders/LottieLoader.js +0 -47
  192. package/loaders/MD2Loader.cjs +0 -359
  193. package/loaders/MD2Loader.js +0 -359
  194. package/loaders/MDDLoader.cjs +0 -58
  195. package/loaders/MDDLoader.js +0 -58
  196. package/loaders/MMDLoader.cjs +0 -1121
  197. package/loaders/MMDLoader.js +0 -1121
  198. package/loaders/MTLLoader.cjs +0 -304
  199. package/loaders/MTLLoader.js +0 -304
  200. package/loaders/NRRDLoader.cjs +0 -401
  201. package/loaders/NRRDLoader.js +0 -401
  202. package/loaders/OBJLoader.cjs +0 -487
  203. package/loaders/OBJLoader.js +0 -487
  204. package/loaders/PCDLoader.cjs +0 -248
  205. package/loaders/PCDLoader.js +0 -248
  206. package/loaders/PDBLoader.cjs +0 -247
  207. package/loaders/PDBLoader.js +0 -247
  208. package/loaders/PLYLoader.cjs +0 -317
  209. package/loaders/PLYLoader.js +0 -317
  210. package/loaders/PRWMLoader.cjs +0 -160
  211. package/loaders/PRWMLoader.js +0 -160
  212. package/loaders/PVRLoader.cjs +0 -131
  213. package/loaders/PVRLoader.js +0 -131
  214. package/loaders/RGBELoader.cjs +0 -252
  215. package/loaders/RGBELoader.js +0 -252
  216. package/loaders/RGBMLoader.cjs +0 -1004
  217. package/loaders/RGBMLoader.js +0 -1004
  218. package/loaders/STLLoader.cjs +0 -190
  219. package/loaders/STLLoader.js +0 -190
  220. package/loaders/SVGLoader.cjs +0 -1712
  221. package/loaders/SVGLoader.js +0 -1712
  222. package/loaders/TDSLoader.cjs +0 -650
  223. package/loaders/TDSLoader.js +0 -650
  224. package/loaders/TGALoader.cjs +0 -285
  225. package/loaders/TGALoader.js +0 -285
  226. package/loaders/TTFLoader.cjs +0 -131
  227. package/loaders/TTFLoader.js +0 -131
  228. package/loaders/TiltLoader.cjs +0 -375
  229. package/loaders/TiltLoader.js +0 -375
  230. package/loaders/VOXLoader.cjs +0 -432
  231. package/loaders/VOXLoader.js +0 -432
  232. package/loaders/VRMLLoader.cjs +0 -2105
  233. package/loaders/VRMLLoader.js +0 -2105
  234. package/loaders/VRMLoader.cjs +0 -38
  235. package/loaders/VRMLoader.js +0 -38
  236. package/loaders/VTKLoader.cjs +0 -648
  237. package/loaders/VTKLoader.js +0 -648
  238. package/loaders/XLoader.cjs +0 -1258
  239. package/loaders/XLoader.js +0 -1258
  240. package/loaders/XYZLoader.cjs +0 -60
  241. package/loaders/XYZLoader.js +0 -60
  242. package/loaders/lwo/IFFParser.cjs +0 -743
  243. package/loaders/lwo/IFFParser.js +0 -743
  244. package/loaders/lwo/LWO2Parser.cjs +0 -312
  245. package/loaders/lwo/LWO2Parser.js +0 -312
  246. package/loaders/lwo/LWO3Parser.cjs +0 -282
  247. package/loaders/lwo/LWO3Parser.js +0 -282
  248. package/math/Capsule.cjs +0 -98
  249. package/math/Capsule.js +0 -98
  250. package/math/ColorConverter.cjs +0 -42
  251. package/math/ColorConverter.js +0 -42
  252. package/math/ConvexHull.cjs +0 -596
  253. package/math/ConvexHull.js +0 -596
  254. package/math/ImprovedNoise.cjs +0 -304
  255. package/math/ImprovedNoise.js +0 -304
  256. package/math/Lut.cjs +0 -137
  257. package/math/Lut.js +0 -137
  258. package/math/MeshSurfaceSampler.cjs +0 -103
  259. package/math/MeshSurfaceSampler.js +0 -103
  260. package/math/OBB.cjs +0 -242
  261. package/math/OBB.js +0 -242
  262. package/math/Octree.cjs +0 -273
  263. package/math/Octree.js +0 -273
  264. package/math/SimplexNoise.cjs +0 -440
  265. package/math/SimplexNoise.js +0 -440
  266. package/misc/ConvexObjectBreaker.cjs +0 -292
  267. package/misc/ConvexObjectBreaker.js +0 -292
  268. package/misc/GPUComputationRenderer.cjs +0 -205
  269. package/misc/GPUComputationRenderer.js +0 -205
  270. package/misc/Gyroscope.cjs +0 -33
  271. package/misc/Gyroscope.js +0 -33
  272. package/misc/MD2Character.cjs +0 -167
  273. package/misc/MD2Character.js +0 -167
  274. package/misc/MD2CharacterComplex.cjs +0 -332
  275. package/misc/MD2CharacterComplex.js +0 -332
  276. package/misc/MorphAnimMesh.cjs +0 -40
  277. package/misc/MorphAnimMesh.js +0 -40
  278. package/misc/MorphBlendMesh.cjs +0 -179
  279. package/misc/MorphBlendMesh.js +0 -179
  280. package/misc/ProgressiveLightmap.cjs +0 -186
  281. package/misc/ProgressiveLightmap.js +0 -186
  282. package/misc/RollerCoaster.cjs +0 -353
  283. package/misc/RollerCoaster.js +0 -353
  284. package/misc/Timer.cjs +0 -101
  285. package/misc/Timer.js +0 -101
  286. package/misc/TubePainter.cjs +0 -123
  287. package/misc/TubePainter.js +0 -123
  288. package/misc/Volume.cjs +0 -305
  289. package/misc/Volume.js +0 -305
  290. package/misc/VolumeSlice.cjs +0 -114
  291. package/misc/VolumeSlice.js +0 -114
  292. package/misc/WebGL.cjs +0 -74
  293. package/misc/WebGL.js +0 -74
  294. package/modifiers/CurveModifier.cjs +0 -232
  295. package/modifiers/CurveModifier.js +0 -232
  296. package/modifiers/EdgeSplitModifier.cjs +0 -167
  297. package/modifiers/EdgeSplitModifier.js +0 -168
  298. package/modifiers/SimplifyModifier.cjs +0 -301
  299. package/modifiers/SimplifyModifier.js +0 -301
  300. package/modifiers/TessellateModifier.cjs +0 -214
  301. package/modifiers/TessellateModifier.js +0 -214
  302. package/objects/GroundProjectedEnv.cjs +0 -134
  303. package/objects/GroundProjectedEnv.js +0 -134
  304. package/objects/Lensflare.cjs +0 -291
  305. package/objects/Lensflare.js +0 -291
  306. package/objects/LightningStorm.cjs +0 -110
  307. package/objects/LightningStorm.js +0 -110
  308. package/objects/MarchingCubes.cjs +0 -4809
  309. package/objects/MarchingCubes.js +0 -4809
  310. package/objects/Reflector.cjs +0 -202
  311. package/objects/Reflector.js +0 -202
  312. package/objects/ReflectorForSSRPass.cjs +0 -260
  313. package/objects/ReflectorForSSRPass.js +0 -260
  314. package/objects/ReflectorRTT.cjs +0 -10
  315. package/objects/ReflectorRTT.js +0 -10
  316. package/objects/Refractor.cjs +0 -215
  317. package/objects/Refractor.js +0 -215
  318. package/objects/ShadowMesh.cjs +0 -45
  319. package/objects/ShadowMesh.js +0 -45
  320. package/objects/Sky.cjs +0 -200
  321. package/objects/Sky.js +0 -200
  322. package/objects/Water.cjs +0 -242
  323. package/objects/Water.js +0 -242
  324. package/objects/Water2.cjs +0 -256
  325. package/objects/Water2.js +0 -256
  326. package/physics/AmmoPhysics.cjs +0 -166
  327. package/physics/AmmoPhysics.js +0 -166
  328. package/postprocessing/AdaptiveToneMappingPass.cjs +0 -218
  329. package/postprocessing/AdaptiveToneMappingPass.js +0 -218
  330. package/postprocessing/AfterimagePass.cjs +0 -68
  331. package/postprocessing/AfterimagePass.js +0 -68
  332. package/postprocessing/BloomPass.cjs +0 -109
  333. package/postprocessing/BloomPass.js +0 -109
  334. package/postprocessing/BokehPass.cjs +0 -90
  335. package/postprocessing/BokehPass.js +0 -90
  336. package/postprocessing/ClearPass.cjs +0 -36
  337. package/postprocessing/ClearPass.js +0 -36
  338. package/postprocessing/CubeTexturePass.cjs +0 -53
  339. package/postprocessing/CubeTexturePass.js +0 -53
  340. package/postprocessing/DotScreenPass.cjs +0 -49
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  342. package/postprocessing/EffectComposer.cjs +0 -157
  343. package/postprocessing/EffectComposer.js +0 -157
  344. package/postprocessing/FilmPass.cjs +0 -51
  345. package/postprocessing/FilmPass.js +0 -51
  346. package/postprocessing/GlitchPass.cjs +0 -84
  347. package/postprocessing/GlitchPass.js +0 -84
  348. package/postprocessing/HalftonePass.cjs +0 -53
  349. package/postprocessing/HalftonePass.js +0 -53
  350. package/postprocessing/LUTPass.cjs +0 -142
  351. package/postprocessing/LUTPass.js +0 -142
  352. package/postprocessing/MaskPass.cjs +0 -69
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  354. package/postprocessing/OutlinePass.cjs +0 -479
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  356. package/postprocessing/Pass.cjs +0 -48
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  358. package/postprocessing/RenderPass.cjs +0 -59
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  370. package/postprocessing/SSRPass.cjs +0 -411
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  372. package/postprocessing/SavePass.cjs +0 -38
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  378. package/postprocessing/TexturePass.cjs +0 -42
  379. package/postprocessing/TexturePass.js +0 -42
  380. package/postprocessing/UnrealBloomPass.cjs +0 -277
  381. package/postprocessing/UnrealBloomPass.js +0 -277
  382. package/postprocessing/WaterPass.cjs +0 -72
  383. package/postprocessing/WaterPass.js +0 -72
  384. package/renderers/CSS2DRenderer.cjs +0 -122
  385. package/renderers/CSS2DRenderer.js +0 -122
  386. package/renderers/CSS3DRenderer.cjs +0 -167
  387. package/renderers/CSS3DRenderer.js +0 -167
  388. package/renderers/Projector.cjs +0 -499
  389. package/renderers/Projector.js +0 -499
  390. package/renderers/SVGRenderer.cjs +0 -311
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  392. package/shaders/ACESFilmicToneMappingShader.cjs +0 -55
  393. package/shaders/ACESFilmicToneMappingShader.js +0 -55
  394. package/shaders/AfterimageShader.cjs +0 -32
  395. package/shaders/AfterimageShader.js +0 -32
  396. package/shaders/BasicShader.cjs +0 -12
  397. package/shaders/BasicShader.js +0 -12
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  402. package/shaders/BokehShader.cjs +0 -109
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  408. package/shaders/ColorCorrectionShader.cjs +0 -30
  409. package/shaders/ColorCorrectionShader.js +0 -30
  410. package/shaders/ColorifyShader.cjs +0 -28
  411. package/shaders/ColorifyShader.js +0 -28
  412. package/shaders/ConvolutionShader.cjs +0 -55
  413. package/shaders/ConvolutionShader.js +0 -55
  414. package/shaders/CopyShader.cjs +0 -25
  415. package/shaders/CopyShader.js +0 -25
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  420. package/shaders/DigitalGlitch.cjs +0 -85
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  432. package/shaders/FresnelShader.cjs +0 -47
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  434. package/shaders/GammaCorrectionShader.cjs +0 -23
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  438. package/shaders/HalftoneShader.cjs +0 -228
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  444. package/shaders/HueSaturationShader.cjs +0 -43
  445. package/shaders/HueSaturationShader.js +0 -43
  446. package/shaders/KaleidoShader.cjs +0 -34
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  450. package/shaders/LuminosityShader.cjs +0 -25
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  452. package/shaders/MirrorShader.cjs +0 -35
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  456. package/shaders/ParallaxShader.cjs +0 -133
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  458. package/shaders/PixelShader.cjs +0 -28
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  538. package/webxr/XRHandPrimitiveModel.cjs +0 -68
  539. package/webxr/XRHandPrimitiveModel.js +0 -68
@@ -1,203 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- const LineSegmentsGeometry = require("./LineSegmentsGeometry.cjs");
5
- const LineMaterial = require("./LineMaterial.cjs");
6
- const _start = /* @__PURE__ */ new THREE.Vector3();
7
- const _end = /* @__PURE__ */ new THREE.Vector3();
8
- const _start4 = /* @__PURE__ */ new THREE.Vector4();
9
- const _end4 = /* @__PURE__ */ new THREE.Vector4();
10
- const _ssOrigin = /* @__PURE__ */ new THREE.Vector4();
11
- const _ssOrigin3 = /* @__PURE__ */ new THREE.Vector3();
12
- const _mvMatrix = /* @__PURE__ */ new THREE.Matrix4();
13
- const _line = /* @__PURE__ */ new THREE.Line3();
14
- const _closestPoint = /* @__PURE__ */ new THREE.Vector3();
15
- const _box = /* @__PURE__ */ new THREE.Box3();
16
- const _sphere = /* @__PURE__ */ new THREE.Sphere();
17
- const _clipToWorldVector = /* @__PURE__ */ new THREE.Vector4();
18
- let _ray, _instanceStart, _instanceEnd, _lineWidth;
19
- function getWorldSpaceHalfWidth(camera, distance, resolution) {
20
- _clipToWorldVector.set(0, 0, -distance, 1).applyMatrix4(camera.projectionMatrix);
21
- _clipToWorldVector.multiplyScalar(1 / _clipToWorldVector.w);
22
- _clipToWorldVector.x = _lineWidth / resolution.width;
23
- _clipToWorldVector.y = _lineWidth / resolution.height;
24
- _clipToWorldVector.applyMatrix4(camera.projectionMatrixInverse);
25
- _clipToWorldVector.multiplyScalar(1 / _clipToWorldVector.w);
26
- return Math.abs(Math.max(_clipToWorldVector.x, _clipToWorldVector.y));
27
- }
28
- function raycastWorldUnits(lineSegments, intersects) {
29
- for (let i = 0, l = _instanceStart.count; i < l; i++) {
30
- _line.start.fromBufferAttribute(_instanceStart, i);
31
- _line.end.fromBufferAttribute(_instanceEnd, i);
32
- const pointOnLine = new THREE.Vector3();
33
- const point = new THREE.Vector3();
34
- _ray.distanceSqToSegment(_line.start, _line.end, point, pointOnLine);
35
- const isInside = point.distanceTo(pointOnLine) < _lineWidth * 0.5;
36
- if (isInside) {
37
- intersects.push({
38
- point,
39
- pointOnLine,
40
- distance: _ray.origin.distanceTo(point),
41
- object: lineSegments,
42
- face: null,
43
- faceIndex: i,
44
- uv: null,
45
- uv2: null
46
- });
47
- }
48
- }
49
- }
50
- function raycastScreenSpace(lineSegments, camera, intersects) {
51
- const projectionMatrix = camera.projectionMatrix;
52
- const material = lineSegments.material;
53
- const resolution = material.resolution;
54
- const matrixWorld = lineSegments.matrixWorld;
55
- const geometry = lineSegments.geometry;
56
- const instanceStart = geometry.attributes.instanceStart;
57
- const instanceEnd = geometry.attributes.instanceEnd;
58
- const near = -camera.near;
59
- _ray.at(1, _ssOrigin);
60
- _ssOrigin.w = 1;
61
- _ssOrigin.applyMatrix4(camera.matrixWorldInverse);
62
- _ssOrigin.applyMatrix4(projectionMatrix);
63
- _ssOrigin.multiplyScalar(1 / _ssOrigin.w);
64
- _ssOrigin.x *= resolution.x / 2;
65
- _ssOrigin.y *= resolution.y / 2;
66
- _ssOrigin.z = 0;
67
- _ssOrigin3.copy(_ssOrigin);
68
- _mvMatrix.multiplyMatrices(camera.matrixWorldInverse, matrixWorld);
69
- for (let i = 0, l = instanceStart.count; i < l; i++) {
70
- _start4.fromBufferAttribute(instanceStart, i);
71
- _end4.fromBufferAttribute(instanceEnd, i);
72
- _start4.w = 1;
73
- _end4.w = 1;
74
- _start4.applyMatrix4(_mvMatrix);
75
- _end4.applyMatrix4(_mvMatrix);
76
- const isBehindCameraNear = _start4.z > near && _end4.z > near;
77
- if (isBehindCameraNear) {
78
- continue;
79
- }
80
- if (_start4.z > near) {
81
- const deltaDist = _start4.z - _end4.z;
82
- const t = (_start4.z - near) / deltaDist;
83
- _start4.lerp(_end4, t);
84
- } else if (_end4.z > near) {
85
- const deltaDist = _end4.z - _start4.z;
86
- const t = (_end4.z - near) / deltaDist;
87
- _end4.lerp(_start4, t);
88
- }
89
- _start4.applyMatrix4(projectionMatrix);
90
- _end4.applyMatrix4(projectionMatrix);
91
- _start4.multiplyScalar(1 / _start4.w);
92
- _end4.multiplyScalar(1 / _end4.w);
93
- _start4.x *= resolution.x / 2;
94
- _start4.y *= resolution.y / 2;
95
- _end4.x *= resolution.x / 2;
96
- _end4.y *= resolution.y / 2;
97
- _line.start.copy(_start4);
98
- _line.start.z = 0;
99
- _line.end.copy(_end4);
100
- _line.end.z = 0;
101
- const param = _line.closestPointToPointParameter(_ssOrigin3, true);
102
- _line.at(param, _closestPoint);
103
- const zPos = THREE.MathUtils.lerp(_start4.z, _end4.z, param);
104
- const isInClipSpace = zPos >= -1 && zPos <= 1;
105
- const isInside = _ssOrigin3.distanceTo(_closestPoint) < _lineWidth * 0.5;
106
- if (isInClipSpace && isInside) {
107
- _line.start.fromBufferAttribute(instanceStart, i);
108
- _line.end.fromBufferAttribute(instanceEnd, i);
109
- _line.start.applyMatrix4(matrixWorld);
110
- _line.end.applyMatrix4(matrixWorld);
111
- const pointOnLine = new THREE.Vector3();
112
- const point = new THREE.Vector3();
113
- _ray.distanceSqToSegment(_line.start, _line.end, point, pointOnLine);
114
- intersects.push({
115
- point,
116
- pointOnLine,
117
- distance: _ray.origin.distanceTo(point),
118
- object: lineSegments,
119
- face: null,
120
- faceIndex: i,
121
- uv: null,
122
- uv2: null
123
- });
124
- }
125
- }
126
- }
127
- class LineSegments2 extends THREE.Mesh {
128
- constructor(geometry = new LineSegmentsGeometry.LineSegmentsGeometry(), material = new LineMaterial.LineMaterial({ color: Math.random() * 16777215 })) {
129
- super(geometry, material);
130
- this.isLineSegments2 = true;
131
- this.type = "LineSegments2";
132
- }
133
- // for backwards-compatibility, but could be a method of LineSegmentsGeometry...
134
- computeLineDistances() {
135
- const geometry = this.geometry;
136
- const instanceStart = geometry.attributes.instanceStart;
137
- const instanceEnd = geometry.attributes.instanceEnd;
138
- const lineDistances = new Float32Array(2 * instanceStart.count);
139
- for (let i = 0, j = 0, l = instanceStart.count; i < l; i++, j += 2) {
140
- _start.fromBufferAttribute(instanceStart, i);
141
- _end.fromBufferAttribute(instanceEnd, i);
142
- lineDistances[j] = j === 0 ? 0 : lineDistances[j - 1];
143
- lineDistances[j + 1] = lineDistances[j] + _start.distanceTo(_end);
144
- }
145
- const instanceDistanceBuffer = new THREE.InstancedInterleavedBuffer(lineDistances, 2, 1);
146
- geometry.setAttribute("instanceDistanceStart", new THREE.InterleavedBufferAttribute(instanceDistanceBuffer, 1, 0));
147
- geometry.setAttribute("instanceDistanceEnd", new THREE.InterleavedBufferAttribute(instanceDistanceBuffer, 1, 1));
148
- return this;
149
- }
150
- raycast(raycaster, intersects) {
151
- const worldUnits = this.material.worldUnits;
152
- const camera = raycaster.camera;
153
- if (camera === null && !worldUnits) {
154
- console.error(
155
- 'LineSegments2: "Raycaster.camera" needs to be set in order to raycast against LineSegments2 while worldUnits is set to false.'
156
- );
157
- }
158
- const threshold = raycaster.params.Line2 !== void 0 ? raycaster.params.Line2.threshold || 0 : 0;
159
- _ray = raycaster.ray;
160
- const matrixWorld = this.matrixWorld;
161
- const geometry = this.geometry;
162
- const material = this.material;
163
- _lineWidth = material.linewidth + threshold;
164
- _instanceStart = geometry.attributes.instanceStart;
165
- _instanceEnd = geometry.attributes.instanceEnd;
166
- if (geometry.boundingSphere === null) {
167
- geometry.computeBoundingSphere();
168
- }
169
- _sphere.copy(geometry.boundingSphere).applyMatrix4(matrixWorld);
170
- let sphereMargin;
171
- if (worldUnits) {
172
- sphereMargin = _lineWidth * 0.5;
173
- } else {
174
- const distanceToSphere = Math.max(camera.near, _sphere.distanceToPoint(_ray.origin));
175
- sphereMargin = getWorldSpaceHalfWidth(camera, distanceToSphere, material.resolution);
176
- }
177
- _sphere.radius += sphereMargin;
178
- if (_ray.intersectsSphere(_sphere) === false) {
179
- return;
180
- }
181
- if (geometry.boundingBox === null) {
182
- geometry.computeBoundingBox();
183
- }
184
- _box.copy(geometry.boundingBox).applyMatrix4(matrixWorld);
185
- let boxMargin;
186
- if (worldUnits) {
187
- boxMargin = _lineWidth * 0.5;
188
- } else {
189
- const distanceToBox = Math.max(camera.near, _box.distanceToPoint(_ray.origin));
190
- boxMargin = getWorldSpaceHalfWidth(camera, distanceToBox, material.resolution);
191
- }
192
- _box.expandByScalar(boxMargin);
193
- if (_ray.intersectsBox(_box) === false) {
194
- return;
195
- }
196
- if (worldUnits) {
197
- raycastWorldUnits(this, intersects);
198
- } else {
199
- raycastScreenSpace(this, camera, intersects);
200
- }
201
- }
202
- }
203
- exports.LineSegments2 = LineSegments2;
@@ -1,203 +0,0 @@
1
- import { Vector3, Vector4, Matrix4, Line3, Box3, Sphere, MathUtils, Mesh, InstancedInterleavedBuffer, InterleavedBufferAttribute } from "three";
2
- import { LineSegmentsGeometry } from "./LineSegmentsGeometry.js";
3
- import { LineMaterial } from "./LineMaterial.js";
4
- const _start = /* @__PURE__ */ new Vector3();
5
- const _end = /* @__PURE__ */ new Vector3();
6
- const _start4 = /* @__PURE__ */ new Vector4();
7
- const _end4 = /* @__PURE__ */ new Vector4();
8
- const _ssOrigin = /* @__PURE__ */ new Vector4();
9
- const _ssOrigin3 = /* @__PURE__ */ new Vector3();
10
- const _mvMatrix = /* @__PURE__ */ new Matrix4();
11
- const _line = /* @__PURE__ */ new Line3();
12
- const _closestPoint = /* @__PURE__ */ new Vector3();
13
- const _box = /* @__PURE__ */ new Box3();
14
- const _sphere = /* @__PURE__ */ new Sphere();
15
- const _clipToWorldVector = /* @__PURE__ */ new Vector4();
16
- let _ray, _instanceStart, _instanceEnd, _lineWidth;
17
- function getWorldSpaceHalfWidth(camera, distance, resolution) {
18
- _clipToWorldVector.set(0, 0, -distance, 1).applyMatrix4(camera.projectionMatrix);
19
- _clipToWorldVector.multiplyScalar(1 / _clipToWorldVector.w);
20
- _clipToWorldVector.x = _lineWidth / resolution.width;
21
- _clipToWorldVector.y = _lineWidth / resolution.height;
22
- _clipToWorldVector.applyMatrix4(camera.projectionMatrixInverse);
23
- _clipToWorldVector.multiplyScalar(1 / _clipToWorldVector.w);
24
- return Math.abs(Math.max(_clipToWorldVector.x, _clipToWorldVector.y));
25
- }
26
- function raycastWorldUnits(lineSegments, intersects) {
27
- for (let i = 0, l = _instanceStart.count; i < l; i++) {
28
- _line.start.fromBufferAttribute(_instanceStart, i);
29
- _line.end.fromBufferAttribute(_instanceEnd, i);
30
- const pointOnLine = new Vector3();
31
- const point = new Vector3();
32
- _ray.distanceSqToSegment(_line.start, _line.end, point, pointOnLine);
33
- const isInside = point.distanceTo(pointOnLine) < _lineWidth * 0.5;
34
- if (isInside) {
35
- intersects.push({
36
- point,
37
- pointOnLine,
38
- distance: _ray.origin.distanceTo(point),
39
- object: lineSegments,
40
- face: null,
41
- faceIndex: i,
42
- uv: null,
43
- uv2: null
44
- });
45
- }
46
- }
47
- }
48
- function raycastScreenSpace(lineSegments, camera, intersects) {
49
- const projectionMatrix = camera.projectionMatrix;
50
- const material = lineSegments.material;
51
- const resolution = material.resolution;
52
- const matrixWorld = lineSegments.matrixWorld;
53
- const geometry = lineSegments.geometry;
54
- const instanceStart = geometry.attributes.instanceStart;
55
- const instanceEnd = geometry.attributes.instanceEnd;
56
- const near = -camera.near;
57
- _ray.at(1, _ssOrigin);
58
- _ssOrigin.w = 1;
59
- _ssOrigin.applyMatrix4(camera.matrixWorldInverse);
60
- _ssOrigin.applyMatrix4(projectionMatrix);
61
- _ssOrigin.multiplyScalar(1 / _ssOrigin.w);
62
- _ssOrigin.x *= resolution.x / 2;
63
- _ssOrigin.y *= resolution.y / 2;
64
- _ssOrigin.z = 0;
65
- _ssOrigin3.copy(_ssOrigin);
66
- _mvMatrix.multiplyMatrices(camera.matrixWorldInverse, matrixWorld);
67
- for (let i = 0, l = instanceStart.count; i < l; i++) {
68
- _start4.fromBufferAttribute(instanceStart, i);
69
- _end4.fromBufferAttribute(instanceEnd, i);
70
- _start4.w = 1;
71
- _end4.w = 1;
72
- _start4.applyMatrix4(_mvMatrix);
73
- _end4.applyMatrix4(_mvMatrix);
74
- const isBehindCameraNear = _start4.z > near && _end4.z > near;
75
- if (isBehindCameraNear) {
76
- continue;
77
- }
78
- if (_start4.z > near) {
79
- const deltaDist = _start4.z - _end4.z;
80
- const t = (_start4.z - near) / deltaDist;
81
- _start4.lerp(_end4, t);
82
- } else if (_end4.z > near) {
83
- const deltaDist = _end4.z - _start4.z;
84
- const t = (_end4.z - near) / deltaDist;
85
- _end4.lerp(_start4, t);
86
- }
87
- _start4.applyMatrix4(projectionMatrix);
88
- _end4.applyMatrix4(projectionMatrix);
89
- _start4.multiplyScalar(1 / _start4.w);
90
- _end4.multiplyScalar(1 / _end4.w);
91
- _start4.x *= resolution.x / 2;
92
- _start4.y *= resolution.y / 2;
93
- _end4.x *= resolution.x / 2;
94
- _end4.y *= resolution.y / 2;
95
- _line.start.copy(_start4);
96
- _line.start.z = 0;
97
- _line.end.copy(_end4);
98
- _line.end.z = 0;
99
- const param = _line.closestPointToPointParameter(_ssOrigin3, true);
100
- _line.at(param, _closestPoint);
101
- const zPos = MathUtils.lerp(_start4.z, _end4.z, param);
102
- const isInClipSpace = zPos >= -1 && zPos <= 1;
103
- const isInside = _ssOrigin3.distanceTo(_closestPoint) < _lineWidth * 0.5;
104
- if (isInClipSpace && isInside) {
105
- _line.start.fromBufferAttribute(instanceStart, i);
106
- _line.end.fromBufferAttribute(instanceEnd, i);
107
- _line.start.applyMatrix4(matrixWorld);
108
- _line.end.applyMatrix4(matrixWorld);
109
- const pointOnLine = new Vector3();
110
- const point = new Vector3();
111
- _ray.distanceSqToSegment(_line.start, _line.end, point, pointOnLine);
112
- intersects.push({
113
- point,
114
- pointOnLine,
115
- distance: _ray.origin.distanceTo(point),
116
- object: lineSegments,
117
- face: null,
118
- faceIndex: i,
119
- uv: null,
120
- uv2: null
121
- });
122
- }
123
- }
124
- }
125
- class LineSegments2 extends Mesh {
126
- constructor(geometry = new LineSegmentsGeometry(), material = new LineMaterial({ color: Math.random() * 16777215 })) {
127
- super(geometry, material);
128
- this.isLineSegments2 = true;
129
- this.type = "LineSegments2";
130
- }
131
- // for backwards-compatibility, but could be a method of LineSegmentsGeometry...
132
- computeLineDistances() {
133
- const geometry = this.geometry;
134
- const instanceStart = geometry.attributes.instanceStart;
135
- const instanceEnd = geometry.attributes.instanceEnd;
136
- const lineDistances = new Float32Array(2 * instanceStart.count);
137
- for (let i = 0, j = 0, l = instanceStart.count; i < l; i++, j += 2) {
138
- _start.fromBufferAttribute(instanceStart, i);
139
- _end.fromBufferAttribute(instanceEnd, i);
140
- lineDistances[j] = j === 0 ? 0 : lineDistances[j - 1];
141
- lineDistances[j + 1] = lineDistances[j] + _start.distanceTo(_end);
142
- }
143
- const instanceDistanceBuffer = new InstancedInterleavedBuffer(lineDistances, 2, 1);
144
- geometry.setAttribute("instanceDistanceStart", new InterleavedBufferAttribute(instanceDistanceBuffer, 1, 0));
145
- geometry.setAttribute("instanceDistanceEnd", new InterleavedBufferAttribute(instanceDistanceBuffer, 1, 1));
146
- return this;
147
- }
148
- raycast(raycaster, intersects) {
149
- const worldUnits = this.material.worldUnits;
150
- const camera = raycaster.camera;
151
- if (camera === null && !worldUnits) {
152
- console.error(
153
- 'LineSegments2: "Raycaster.camera" needs to be set in order to raycast against LineSegments2 while worldUnits is set to false.'
154
- );
155
- }
156
- const threshold = raycaster.params.Line2 !== void 0 ? raycaster.params.Line2.threshold || 0 : 0;
157
- _ray = raycaster.ray;
158
- const matrixWorld = this.matrixWorld;
159
- const geometry = this.geometry;
160
- const material = this.material;
161
- _lineWidth = material.linewidth + threshold;
162
- _instanceStart = geometry.attributes.instanceStart;
163
- _instanceEnd = geometry.attributes.instanceEnd;
164
- if (geometry.boundingSphere === null) {
165
- geometry.computeBoundingSphere();
166
- }
167
- _sphere.copy(geometry.boundingSphere).applyMatrix4(matrixWorld);
168
- let sphereMargin;
169
- if (worldUnits) {
170
- sphereMargin = _lineWidth * 0.5;
171
- } else {
172
- const distanceToSphere = Math.max(camera.near, _sphere.distanceToPoint(_ray.origin));
173
- sphereMargin = getWorldSpaceHalfWidth(camera, distanceToSphere, material.resolution);
174
- }
175
- _sphere.radius += sphereMargin;
176
- if (_ray.intersectsSphere(_sphere) === false) {
177
- return;
178
- }
179
- if (geometry.boundingBox === null) {
180
- geometry.computeBoundingBox();
181
- }
182
- _box.copy(geometry.boundingBox).applyMatrix4(matrixWorld);
183
- let boxMargin;
184
- if (worldUnits) {
185
- boxMargin = _lineWidth * 0.5;
186
- } else {
187
- const distanceToBox = Math.max(camera.near, _box.distanceToPoint(_ray.origin));
188
- boxMargin = getWorldSpaceHalfWidth(camera, distanceToBox, material.resolution);
189
- }
190
- _box.expandByScalar(boxMargin);
191
- if (_ray.intersectsBox(_box) === false) {
192
- return;
193
- }
194
- if (worldUnits) {
195
- raycastWorldUnits(this, intersects);
196
- } else {
197
- raycastScreenSpace(this, camera, intersects);
198
- }
199
- }
200
- }
201
- export {
202
- LineSegments2
203
- };
@@ -1,124 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- const _box = /* @__PURE__ */ new THREE.Box3();
5
- const _vector = /* @__PURE__ */ new THREE.Vector3();
6
- class LineSegmentsGeometry extends THREE.InstancedBufferGeometry {
7
- constructor() {
8
- super();
9
- this.isLineSegmentsGeometry = true;
10
- this.type = "LineSegmentsGeometry";
11
- const positions = [-1, 2, 0, 1, 2, 0, -1, 1, 0, 1, 1, 0, -1, 0, 0, 1, 0, 0, -1, -1, 0, 1, -1, 0];
12
- const uvs = [-1, 2, 1, 2, -1, 1, 1, 1, -1, -1, 1, -1, -1, -2, 1, -2];
13
- const index = [0, 2, 1, 2, 3, 1, 2, 4, 3, 4, 5, 3, 4, 6, 5, 6, 7, 5];
14
- this.setIndex(index);
15
- this.setAttribute("position", new THREE.Float32BufferAttribute(positions, 3));
16
- this.setAttribute("uv", new THREE.Float32BufferAttribute(uvs, 2));
17
- }
18
- applyMatrix4(matrix) {
19
- const start = this.attributes.instanceStart;
20
- const end = this.attributes.instanceEnd;
21
- if (start !== void 0) {
22
- start.applyMatrix4(matrix);
23
- end.applyMatrix4(matrix);
24
- start.needsUpdate = true;
25
- }
26
- if (this.boundingBox !== null) {
27
- this.computeBoundingBox();
28
- }
29
- if (this.boundingSphere !== null) {
30
- this.computeBoundingSphere();
31
- }
32
- return this;
33
- }
34
- setPositions(array) {
35
- let lineSegments;
36
- if (array instanceof Float32Array) {
37
- lineSegments = array;
38
- } else if (Array.isArray(array)) {
39
- lineSegments = new Float32Array(array);
40
- }
41
- const instanceBuffer = new THREE.InstancedInterleavedBuffer(lineSegments, 6, 1);
42
- this.setAttribute("instanceStart", new THREE.InterleavedBufferAttribute(instanceBuffer, 3, 0));
43
- this.setAttribute("instanceEnd", new THREE.InterleavedBufferAttribute(instanceBuffer, 3, 3));
44
- this.computeBoundingBox();
45
- this.computeBoundingSphere();
46
- return this;
47
- }
48
- setColors(array) {
49
- let colors;
50
- if (array instanceof Float32Array) {
51
- colors = array;
52
- } else if (Array.isArray(array)) {
53
- colors = new Float32Array(array);
54
- }
55
- const instanceColorBuffer = new THREE.InstancedInterleavedBuffer(colors, 6, 1);
56
- this.setAttribute("instanceColorStart", new THREE.InterleavedBufferAttribute(instanceColorBuffer, 3, 0));
57
- this.setAttribute("instanceColorEnd", new THREE.InterleavedBufferAttribute(instanceColorBuffer, 3, 3));
58
- return this;
59
- }
60
- fromWireframeGeometry(geometry) {
61
- this.setPositions(geometry.attributes.position.array);
62
- return this;
63
- }
64
- fromEdgesGeometry(geometry) {
65
- this.setPositions(geometry.attributes.position.array);
66
- return this;
67
- }
68
- fromMesh(mesh) {
69
- this.fromWireframeGeometry(new THREE.WireframeGeometry(mesh.geometry));
70
- return this;
71
- }
72
- fromLineSegments(lineSegments) {
73
- const geometry = lineSegments.geometry;
74
- this.setPositions(geometry.attributes.position.array);
75
- return this;
76
- }
77
- computeBoundingBox() {
78
- if (this.boundingBox === null) {
79
- this.boundingBox = new THREE.Box3();
80
- }
81
- const start = this.attributes.instanceStart;
82
- const end = this.attributes.instanceEnd;
83
- if (start !== void 0 && end !== void 0) {
84
- this.boundingBox.setFromBufferAttribute(start);
85
- _box.setFromBufferAttribute(end);
86
- this.boundingBox.union(_box);
87
- }
88
- }
89
- computeBoundingSphere() {
90
- if (this.boundingSphere === null) {
91
- this.boundingSphere = new THREE.Sphere();
92
- }
93
- if (this.boundingBox === null) {
94
- this.computeBoundingBox();
95
- }
96
- const start = this.attributes.instanceStart;
97
- const end = this.attributes.instanceEnd;
98
- if (start !== void 0 && end !== void 0) {
99
- const center = this.boundingSphere.center;
100
- this.boundingBox.getCenter(center);
101
- let maxRadiusSq = 0;
102
- for (let i = 0, il = start.count; i < il; i++) {
103
- _vector.fromBufferAttribute(start, i);
104
- maxRadiusSq = Math.max(maxRadiusSq, center.distanceToSquared(_vector));
105
- _vector.fromBufferAttribute(end, i);
106
- maxRadiusSq = Math.max(maxRadiusSq, center.distanceToSquared(_vector));
107
- }
108
- this.boundingSphere.radius = Math.sqrt(maxRadiusSq);
109
- if (isNaN(this.boundingSphere.radius)) {
110
- console.error(
111
- "THREE.LineSegmentsGeometry.computeBoundingSphere(): Computed radius is NaN. The instanced position data is likely to have NaN values.",
112
- this
113
- );
114
- }
115
- }
116
- }
117
- toJSON() {
118
- }
119
- applyMatrix(matrix) {
120
- console.warn("THREE.LineSegmentsGeometry: applyMatrix() has been renamed to applyMatrix4().");
121
- return this.applyMatrix4(matrix);
122
- }
123
- }
124
- exports.LineSegmentsGeometry = LineSegmentsGeometry;
@@ -1,124 +0,0 @@
1
- import { Box3, Vector3, InstancedBufferGeometry, Float32BufferAttribute, InstancedInterleavedBuffer, InterleavedBufferAttribute, WireframeGeometry, Sphere } from "three";
2
- const _box = /* @__PURE__ */ new Box3();
3
- const _vector = /* @__PURE__ */ new Vector3();
4
- class LineSegmentsGeometry extends InstancedBufferGeometry {
5
- constructor() {
6
- super();
7
- this.isLineSegmentsGeometry = true;
8
- this.type = "LineSegmentsGeometry";
9
- const positions = [-1, 2, 0, 1, 2, 0, -1, 1, 0, 1, 1, 0, -1, 0, 0, 1, 0, 0, -1, -1, 0, 1, -1, 0];
10
- const uvs = [-1, 2, 1, 2, -1, 1, 1, 1, -1, -1, 1, -1, -1, -2, 1, -2];
11
- const index = [0, 2, 1, 2, 3, 1, 2, 4, 3, 4, 5, 3, 4, 6, 5, 6, 7, 5];
12
- this.setIndex(index);
13
- this.setAttribute("position", new Float32BufferAttribute(positions, 3));
14
- this.setAttribute("uv", new Float32BufferAttribute(uvs, 2));
15
- }
16
- applyMatrix4(matrix) {
17
- const start = this.attributes.instanceStart;
18
- const end = this.attributes.instanceEnd;
19
- if (start !== void 0) {
20
- start.applyMatrix4(matrix);
21
- end.applyMatrix4(matrix);
22
- start.needsUpdate = true;
23
- }
24
- if (this.boundingBox !== null) {
25
- this.computeBoundingBox();
26
- }
27
- if (this.boundingSphere !== null) {
28
- this.computeBoundingSphere();
29
- }
30
- return this;
31
- }
32
- setPositions(array) {
33
- let lineSegments;
34
- if (array instanceof Float32Array) {
35
- lineSegments = array;
36
- } else if (Array.isArray(array)) {
37
- lineSegments = new Float32Array(array);
38
- }
39
- const instanceBuffer = new InstancedInterleavedBuffer(lineSegments, 6, 1);
40
- this.setAttribute("instanceStart", new InterleavedBufferAttribute(instanceBuffer, 3, 0));
41
- this.setAttribute("instanceEnd", new InterleavedBufferAttribute(instanceBuffer, 3, 3));
42
- this.computeBoundingBox();
43
- this.computeBoundingSphere();
44
- return this;
45
- }
46
- setColors(array) {
47
- let colors;
48
- if (array instanceof Float32Array) {
49
- colors = array;
50
- } else if (Array.isArray(array)) {
51
- colors = new Float32Array(array);
52
- }
53
- const instanceColorBuffer = new InstancedInterleavedBuffer(colors, 6, 1);
54
- this.setAttribute("instanceColorStart", new InterleavedBufferAttribute(instanceColorBuffer, 3, 0));
55
- this.setAttribute("instanceColorEnd", new InterleavedBufferAttribute(instanceColorBuffer, 3, 3));
56
- return this;
57
- }
58
- fromWireframeGeometry(geometry) {
59
- this.setPositions(geometry.attributes.position.array);
60
- return this;
61
- }
62
- fromEdgesGeometry(geometry) {
63
- this.setPositions(geometry.attributes.position.array);
64
- return this;
65
- }
66
- fromMesh(mesh) {
67
- this.fromWireframeGeometry(new WireframeGeometry(mesh.geometry));
68
- return this;
69
- }
70
- fromLineSegments(lineSegments) {
71
- const geometry = lineSegments.geometry;
72
- this.setPositions(geometry.attributes.position.array);
73
- return this;
74
- }
75
- computeBoundingBox() {
76
- if (this.boundingBox === null) {
77
- this.boundingBox = new Box3();
78
- }
79
- const start = this.attributes.instanceStart;
80
- const end = this.attributes.instanceEnd;
81
- if (start !== void 0 && end !== void 0) {
82
- this.boundingBox.setFromBufferAttribute(start);
83
- _box.setFromBufferAttribute(end);
84
- this.boundingBox.union(_box);
85
- }
86
- }
87
- computeBoundingSphere() {
88
- if (this.boundingSphere === null) {
89
- this.boundingSphere = new Sphere();
90
- }
91
- if (this.boundingBox === null) {
92
- this.computeBoundingBox();
93
- }
94
- const start = this.attributes.instanceStart;
95
- const end = this.attributes.instanceEnd;
96
- if (start !== void 0 && end !== void 0) {
97
- const center = this.boundingSphere.center;
98
- this.boundingBox.getCenter(center);
99
- let maxRadiusSq = 0;
100
- for (let i = 0, il = start.count; i < il; i++) {
101
- _vector.fromBufferAttribute(start, i);
102
- maxRadiusSq = Math.max(maxRadiusSq, center.distanceToSquared(_vector));
103
- _vector.fromBufferAttribute(end, i);
104
- maxRadiusSq = Math.max(maxRadiusSq, center.distanceToSquared(_vector));
105
- }
106
- this.boundingSphere.radius = Math.sqrt(maxRadiusSq);
107
- if (isNaN(this.boundingSphere.radius)) {
108
- console.error(
109
- "THREE.LineSegmentsGeometry.computeBoundingSphere(): Computed radius is NaN. The instanced position data is likely to have NaN values.",
110
- this
111
- );
112
- }
113
- }
114
- }
115
- toJSON() {
116
- }
117
- applyMatrix(matrix) {
118
- console.warn("THREE.LineSegmentsGeometry: applyMatrix() has been renamed to applyMatrix4().");
119
- return this.applyMatrix4(matrix);
120
- }
121
- }
122
- export {
123
- LineSegmentsGeometry
124
- };
@@ -1,32 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- const LineSegmentsGeometry = require("./LineSegmentsGeometry.cjs");
5
- const LineMaterial = require("./LineMaterial.cjs");
6
- const _start = /* @__PURE__ */ new THREE.Vector3();
7
- const _end = /* @__PURE__ */ new THREE.Vector3();
8
- class Wireframe extends THREE.Mesh {
9
- constructor(geometry = new LineSegmentsGeometry.LineSegmentsGeometry(), material = new LineMaterial.LineMaterial({ color: Math.random() * 16777215 })) {
10
- super(geometry, material);
11
- this.isWireframe = true;
12
- this.type = "Wireframe";
13
- }
14
- // for backwards-compatibility, but could be a method of LineSegmentsGeometry...
15
- computeLineDistances() {
16
- const geometry = this.geometry;
17
- const instanceStart = geometry.attributes.instanceStart;
18
- const instanceEnd = geometry.attributes.instanceEnd;
19
- const lineDistances = new Float32Array(2 * instanceStart.count);
20
- for (let i = 0, j = 0, l = instanceStart.count; i < l; i++, j += 2) {
21
- _start.fromBufferAttribute(instanceStart, i);
22
- _end.fromBufferAttribute(instanceEnd, i);
23
- lineDistances[j] = j === 0 ? 0 : lineDistances[j - 1];
24
- lineDistances[j + 1] = lineDistances[j] + _start.distanceTo(_end);
25
- }
26
- const instanceDistanceBuffer = new THREE.InstancedInterleavedBuffer(lineDistances, 2, 1);
27
- geometry.setAttribute("instanceDistanceStart", new THREE.InterleavedBufferAttribute(instanceDistanceBuffer, 1, 0));
28
- geometry.setAttribute("instanceDistanceEnd", new THREE.InterleavedBufferAttribute(instanceDistanceBuffer, 1, 1));
29
- return this;
30
- }
31
- }
32
- exports.Wireframe = Wireframe;