three-stdlib 2.25.0 → 2.25.1
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- package/index.cjs +116401 -611
- package/index.js +116037 -263
- package/package.json +17 -4
- package/_polyfill/CapsuleGeometry.cjs +0 -22
- package/_polyfill/CapsuleGeometry.js +0 -22
- package/_polyfill/CompressedArrayTexture.cjs +0 -12
- package/_polyfill/CompressedArrayTexture.js +0 -12
- package/_polyfill/Data3DTexture.cjs +0 -17
- package/_polyfill/Data3DTexture.js +0 -17
- package/animation/AnimationClipCreator.cjs +0 -56
- package/animation/AnimationClipCreator.js +0 -56
- package/animation/CCDIKSolver.cjs +0 -269
- package/animation/CCDIKSolver.js +0 -269
- package/animation/MMDAnimationHelper.cjs +0 -688
- package/animation/MMDAnimationHelper.js +0 -688
- package/animation/MMDPhysics.cjs +0 -830
- package/animation/MMDPhysics.js +0 -830
- package/cameras/CinematicCamera.cjs +0 -131
- package/cameras/CinematicCamera.js +0 -131
- package/controls/ArcballControls.cjs +0 -2033
- package/controls/ArcballControls.js +0 -2033
- package/controls/DeviceOrientationControls.cjs +0 -85
- package/controls/DeviceOrientationControls.js +0 -85
- package/controls/DragControls.cjs +0 -182
- package/controls/DragControls.js +0 -182
- package/controls/FirstPersonControls.cjs +0 -229
- package/controls/FirstPersonControls.js +0 -229
- package/controls/FlyControls.cjs +0 -248
- package/controls/FlyControls.js +0 -248
- package/controls/OrbitControls.cjs +0 -791
- package/controls/OrbitControls.js +0 -791
- package/controls/PointerLockControls.cjs +0 -103
- package/controls/PointerLockControls.js +0 -103
- package/controls/TrackballControls.cjs +0 -502
- package/controls/TrackballControls.js +0 -502
- package/controls/TransformControls.cjs +0 -1089
- package/controls/TransformControls.js +0 -1089
- package/controls/experimental/CameraControls.cjs +0 -736
- package/controls/experimental/CameraControls.js +0 -736
- package/csm/CSM.cjs +0 -244
- package/csm/CSM.js +0 -244
- package/csm/CSMFrustum.cjs +0 -75
- package/csm/CSMFrustum.js +0 -75
- package/csm/CSMHelper.cjs +0 -114
- package/csm/CSMHelper.js +0 -114
- package/csm/CSMShader.cjs +0 -261
- package/csm/CSMShader.js +0 -261
- package/curves/CurveExtras.cjs +0 -214
- package/curves/CurveExtras.js +0 -214
- package/curves/NURBSCurve.cjs +0 -35
- package/curves/NURBSCurve.js +0 -35
- package/curves/NURBSSurface.cjs +0 -28
- package/curves/NURBSSurface.js +0 -28
- package/curves/NURBSUtils.cjs +0 -226
- package/curves/NURBSUtils.js +0 -226
- package/deprecated/Geometry.cjs +0 -971
- package/deprecated/Geometry.js +0 -971
- package/effects/AnaglyphEffect.cjs +0 -102
- package/effects/AnaglyphEffect.js +0 -102
- package/effects/AsciiEffect.cjs +0 -155
- package/effects/AsciiEffect.js +0 -155
- package/effects/OutlineEffect.cjs +0 -275
- package/effects/OutlineEffect.js +0 -275
- package/effects/ParallaxBarrierEffect.cjs +0 -65
- package/effects/ParallaxBarrierEffect.js +0 -65
- package/effects/PeppersGhostEffect.cjs +0 -88
- package/effects/PeppersGhostEffect.js +0 -88
- package/effects/StereoEffect.cjs +0 -35
- package/effects/StereoEffect.js +0 -35
- package/environments/RoomEnvironment.cjs +0 -95
- package/environments/RoomEnvironment.js +0 -78
- package/exporters/ColladaExporter.cjs +0 -331
- package/exporters/ColladaExporter.js +0 -331
- package/exporters/DRACOExporter.cjs +0 -141
- package/exporters/DRACOExporter.js +0 -141
- package/exporters/GLTFExporter.cjs +0 -1909
- package/exporters/GLTFExporter.js +0 -1909
- package/exporters/MMDExporter.cjs +0 -131
- package/exporters/MMDExporter.js +0 -131
- package/exporters/OBJExporter.cjs +0 -181
- package/exporters/OBJExporter.js +0 -181
- package/exporters/PLYExporter.cjs +0 -280
- package/exporters/PLYExporter.js +0 -280
- package/exporters/STLExporter.cjs +0 -146
- package/exporters/STLExporter.js +0 -146
- package/exporters/USDZExporter.cjs +0 -340
- package/exporters/USDZExporter.js +0 -340
- package/geometries/BoxLineGeometry.cjs +0 -45
- package/geometries/BoxLineGeometry.js +0 -45
- package/geometries/ConvexGeometry.cjs +0 -26
- package/geometries/ConvexGeometry.js +0 -26
- package/geometries/DecalGeometry.cjs +0 -184
- package/geometries/DecalGeometry.js +0 -184
- package/geometries/LightningStrike.cjs +0 -553
- package/geometries/LightningStrike.js +0 -553
- package/geometries/ParametricGeometries.cjs +0 -130
- package/geometries/ParametricGeometries.js +0 -130
- package/geometries/ParametricGeometry.cjs +0 -63
- package/geometries/ParametricGeometry.js +0 -63
- package/geometries/RoundedBoxGeometry.cjs +0 -91
- package/geometries/RoundedBoxGeometry.js +0 -91
- package/geometries/TeapotGeometry.cjs +0 -1563
- package/geometries/TeapotGeometry.js +0 -1563
- package/geometries/TextGeometry.cjs +0 -27
- package/geometries/TextGeometry.js +0 -27
- package/helpers/LightProbeHelper.cjs +0 -73
- package/helpers/LightProbeHelper.js +0 -73
- package/helpers/PositionalAudioHelper.cjs +0 -68
- package/helpers/PositionalAudioHelper.js +0 -68
- package/helpers/RectAreaLightHelper.cjs +0 -44
- package/helpers/RectAreaLightHelper.js +0 -44
- package/helpers/VertexNormalsHelper.cjs +0 -47
- package/helpers/VertexNormalsHelper.js +0 -47
- package/helpers/VertexTangentsHelper.cjs +0 -43
- package/helpers/VertexTangentsHelper.js +0 -43
- package/interactive/HTMLMesh.cjs +0 -325
- package/interactive/HTMLMesh.js +0 -325
- package/interactive/InteractiveGroup.cjs +0 -68
- package/interactive/InteractiveGroup.js +0 -68
- package/interactive/SelectionBox.cjs +0 -134
- package/interactive/SelectionBox.js +0 -134
- package/interactive/SelectionHelper.cjs +0 -51
- package/interactive/SelectionHelper.js +0 -51
- package/libs/MeshoptDecoder.cjs +0 -221
- package/libs/MeshoptDecoder.js +0 -221
- package/libs/MotionControllers.cjs +0 -325
- package/libs/MotionControllers.js +0 -325
- package/lights/LightProbeGenerator.cjs +0 -145
- package/lights/LightProbeGenerator.js +0 -145
- package/lights/RectAreaLightUniformsLib.cjs +0 -32846
- package/lights/RectAreaLightUniformsLib.js +0 -32846
- package/lines/Line2.cjs +0 -13
- package/lines/Line2.js +0 -13
- package/lines/LineGeometry.cjs +0 -44
- package/lines/LineGeometry.js +0 -44
- package/lines/LineMaterial.cjs +0 -547
- package/lines/LineMaterial.js +0 -547
- package/lines/LineSegments2.cjs +0 -203
- package/lines/LineSegments2.js +0 -203
- package/lines/LineSegmentsGeometry.cjs +0 -124
- package/lines/LineSegmentsGeometry.js +0 -124
- package/lines/Wireframe.cjs +0 -32
- package/lines/Wireframe.js +0 -32
- package/lines/WireframeGeometry2.cjs +0 -13
- package/lines/WireframeGeometry2.js +0 -13
- package/loaders/3DMLoader.cjs +0 -803
- package/loaders/3DMLoader.js +0 -803
- package/loaders/3MFLoader.cjs +0 -854
- package/loaders/3MFLoader.js +0 -854
- package/loaders/AMFLoader.cjs +0 -284
- package/loaders/AMFLoader.js +0 -284
- package/loaders/AssimpLoader.cjs +0 -1434
- package/loaders/AssimpLoader.js +0 -1434
- package/loaders/BVHLoader.cjs +0 -207
- package/loaders/BVHLoader.js +0 -207
- package/loaders/BasisTextureLoader.cjs +0 -489
- package/loaders/BasisTextureLoader.js +0 -489
- package/loaders/ColladaLoader.cjs +0 -2405
- package/loaders/ColladaLoader.js +0 -2405
- package/loaders/DDSLoader.cjs +0 -148
- package/loaders/DDSLoader.js +0 -148
- package/loaders/DRACOLoader.cjs +0 -341
- package/loaders/DRACOLoader.js +0 -341
- package/loaders/EXRLoader.cjs +0 -1356
- package/loaders/EXRLoader.js +0 -1356
- package/loaders/FBXLoader.cjs +0 -2457
- package/loaders/FBXLoader.js +0 -2457
- package/loaders/FontLoader.cjs +0 -123
- package/loaders/FontLoader.js +0 -123
- package/loaders/GCodeLoader.cjs +0 -141
- package/loaders/GCodeLoader.js +0 -141
- package/loaders/GLTFLoader.cjs +0 -2504
- package/loaders/GLTFLoader.js +0 -2504
- package/loaders/HDRCubeTextureLoader.cjs +0 -75
- package/loaders/HDRCubeTextureLoader.js +0 -75
- package/loaders/KMZLoader.cjs +0 -75
- package/loaders/KMZLoader.js +0 -75
- package/loaders/KTX2Loader.cjs +0 -480
- package/loaders/KTX2Loader.js +0 -480
- package/loaders/KTXLoader.cjs +0 -93
- package/loaders/KTXLoader.js +0 -93
- package/loaders/LDrawLoader.cjs +0 -1424
- package/loaders/LDrawLoader.js +0 -1424
- package/loaders/LUT3dlLoader.cjs +0 -103
- package/loaders/LUT3dlLoader.js +0 -103
- package/loaders/LUTCubeLoader.cjs +0 -107
- package/loaders/LUTCubeLoader.js +0 -107
- package/loaders/LWOLoader.cjs +0 -645
- package/loaders/LWOLoader.js +0 -645
- package/loaders/LottieLoader.cjs +0 -47
- package/loaders/LottieLoader.js +0 -47
- package/loaders/MD2Loader.cjs +0 -359
- package/loaders/MD2Loader.js +0 -359
- package/loaders/MDDLoader.cjs +0 -58
- package/loaders/MDDLoader.js +0 -58
- package/loaders/MMDLoader.cjs +0 -1121
- package/loaders/MMDLoader.js +0 -1121
- package/loaders/MTLLoader.cjs +0 -304
- package/loaders/MTLLoader.js +0 -304
- package/loaders/NRRDLoader.cjs +0 -401
- package/loaders/NRRDLoader.js +0 -401
- package/loaders/OBJLoader.cjs +0 -487
- package/loaders/OBJLoader.js +0 -487
- package/loaders/PCDLoader.cjs +0 -248
- package/loaders/PCDLoader.js +0 -248
- package/loaders/PDBLoader.cjs +0 -247
- package/loaders/PDBLoader.js +0 -247
- package/loaders/PLYLoader.cjs +0 -317
- package/loaders/PLYLoader.js +0 -317
- package/loaders/PRWMLoader.cjs +0 -160
- package/loaders/PRWMLoader.js +0 -160
- package/loaders/PVRLoader.cjs +0 -131
- package/loaders/PVRLoader.js +0 -131
- package/loaders/RGBELoader.cjs +0 -252
- package/loaders/RGBELoader.js +0 -252
- package/loaders/RGBMLoader.cjs +0 -1004
- package/loaders/RGBMLoader.js +0 -1004
- package/loaders/STLLoader.cjs +0 -190
- package/loaders/STLLoader.js +0 -190
- package/loaders/SVGLoader.cjs +0 -1712
- package/loaders/SVGLoader.js +0 -1712
- package/loaders/TDSLoader.cjs +0 -650
- package/loaders/TDSLoader.js +0 -650
- package/loaders/TGALoader.cjs +0 -285
- package/loaders/TGALoader.js +0 -285
- package/loaders/TTFLoader.cjs +0 -131
- package/loaders/TTFLoader.js +0 -131
- package/loaders/TiltLoader.cjs +0 -375
- package/loaders/TiltLoader.js +0 -375
- package/loaders/VOXLoader.cjs +0 -432
- package/loaders/VOXLoader.js +0 -432
- package/loaders/VRMLLoader.cjs +0 -2105
- package/loaders/VRMLLoader.js +0 -2105
- package/loaders/VRMLoader.cjs +0 -38
- package/loaders/VRMLoader.js +0 -38
- package/loaders/VTKLoader.cjs +0 -648
- package/loaders/VTKLoader.js +0 -648
- package/loaders/XLoader.cjs +0 -1258
- package/loaders/XLoader.js +0 -1258
- package/loaders/XYZLoader.cjs +0 -60
- package/loaders/XYZLoader.js +0 -60
- package/loaders/lwo/IFFParser.cjs +0 -743
- package/loaders/lwo/IFFParser.js +0 -743
- package/loaders/lwo/LWO2Parser.cjs +0 -312
- package/loaders/lwo/LWO2Parser.js +0 -312
- package/loaders/lwo/LWO3Parser.cjs +0 -282
- package/loaders/lwo/LWO3Parser.js +0 -282
- package/math/Capsule.cjs +0 -98
- package/math/Capsule.js +0 -98
- package/math/ColorConverter.cjs +0 -42
- package/math/ColorConverter.js +0 -42
- package/math/ConvexHull.cjs +0 -596
- package/math/ConvexHull.js +0 -596
- package/math/ImprovedNoise.cjs +0 -304
- package/math/ImprovedNoise.js +0 -304
- package/math/Lut.cjs +0 -137
- package/math/Lut.js +0 -137
- package/math/MeshSurfaceSampler.cjs +0 -103
- package/math/MeshSurfaceSampler.js +0 -103
- package/math/OBB.cjs +0 -242
- package/math/OBB.js +0 -242
- package/math/Octree.cjs +0 -273
- package/math/Octree.js +0 -273
- package/math/SimplexNoise.cjs +0 -440
- package/math/SimplexNoise.js +0 -440
- package/misc/ConvexObjectBreaker.cjs +0 -292
- package/misc/ConvexObjectBreaker.js +0 -292
- package/misc/GPUComputationRenderer.cjs +0 -205
- package/misc/GPUComputationRenderer.js +0 -205
- package/misc/Gyroscope.cjs +0 -33
- package/misc/Gyroscope.js +0 -33
- package/misc/MD2Character.cjs +0 -167
- package/misc/MD2Character.js +0 -167
- package/misc/MD2CharacterComplex.cjs +0 -332
- package/misc/MD2CharacterComplex.js +0 -332
- package/misc/MorphAnimMesh.cjs +0 -40
- package/misc/MorphAnimMesh.js +0 -40
- package/misc/MorphBlendMesh.cjs +0 -179
- package/misc/MorphBlendMesh.js +0 -179
- package/misc/ProgressiveLightmap.cjs +0 -186
- package/misc/ProgressiveLightmap.js +0 -186
- package/misc/RollerCoaster.cjs +0 -353
- package/misc/RollerCoaster.js +0 -353
- package/misc/Timer.cjs +0 -101
- package/misc/Timer.js +0 -101
- package/misc/TubePainter.cjs +0 -123
- package/misc/TubePainter.js +0 -123
- package/misc/Volume.cjs +0 -305
- package/misc/Volume.js +0 -305
- package/misc/VolumeSlice.cjs +0 -114
- package/misc/VolumeSlice.js +0 -114
- package/misc/WebGL.cjs +0 -74
- package/misc/WebGL.js +0 -74
- package/modifiers/CurveModifier.cjs +0 -232
- package/modifiers/CurveModifier.js +0 -232
- package/modifiers/EdgeSplitModifier.cjs +0 -167
- package/modifiers/EdgeSplitModifier.js +0 -168
- package/modifiers/SimplifyModifier.cjs +0 -301
- package/modifiers/SimplifyModifier.js +0 -301
- package/modifiers/TessellateModifier.cjs +0 -214
- package/modifiers/TessellateModifier.js +0 -214
- package/objects/GroundProjectedEnv.cjs +0 -134
- package/objects/GroundProjectedEnv.js +0 -134
- package/objects/Lensflare.cjs +0 -291
- package/objects/Lensflare.js +0 -291
- package/objects/LightningStorm.cjs +0 -110
- package/objects/LightningStorm.js +0 -110
- package/objects/MarchingCubes.cjs +0 -4809
- package/objects/MarchingCubes.js +0 -4809
- package/objects/Reflector.cjs +0 -202
- package/objects/Reflector.js +0 -202
- package/objects/ReflectorForSSRPass.cjs +0 -260
- package/objects/ReflectorForSSRPass.js +0 -260
- package/objects/ReflectorRTT.cjs +0 -10
- package/objects/ReflectorRTT.js +0 -10
- package/objects/Refractor.cjs +0 -215
- package/objects/Refractor.js +0 -215
- package/objects/ShadowMesh.cjs +0 -45
- package/objects/ShadowMesh.js +0 -45
- package/objects/Sky.cjs +0 -200
- package/objects/Sky.js +0 -200
- package/objects/Water.cjs +0 -242
- package/objects/Water.js +0 -242
- package/objects/Water2.cjs +0 -256
- package/objects/Water2.js +0 -256
- package/physics/AmmoPhysics.cjs +0 -166
- package/physics/AmmoPhysics.js +0 -166
- package/postprocessing/AdaptiveToneMappingPass.cjs +0 -218
- package/postprocessing/AdaptiveToneMappingPass.js +0 -218
- package/postprocessing/AfterimagePass.cjs +0 -68
- package/postprocessing/AfterimagePass.js +0 -68
- package/postprocessing/BloomPass.cjs +0 -109
- package/postprocessing/BloomPass.js +0 -109
- package/postprocessing/BokehPass.cjs +0 -90
- package/postprocessing/BokehPass.js +0 -90
- package/postprocessing/ClearPass.cjs +0 -36
- package/postprocessing/ClearPass.js +0 -36
- package/postprocessing/CubeTexturePass.cjs +0 -53
- package/postprocessing/CubeTexturePass.js +0 -53
- package/postprocessing/DotScreenPass.cjs +0 -49
- package/postprocessing/DotScreenPass.js +0 -49
- package/postprocessing/EffectComposer.cjs +0 -157
- package/postprocessing/EffectComposer.js +0 -157
- package/postprocessing/FilmPass.cjs +0 -51
- package/postprocessing/FilmPass.js +0 -51
- package/postprocessing/GlitchPass.cjs +0 -84
- package/postprocessing/GlitchPass.js +0 -84
- package/postprocessing/HalftonePass.cjs +0 -53
- package/postprocessing/HalftonePass.js +0 -53
- package/postprocessing/LUTPass.cjs +0 -142
- package/postprocessing/LUTPass.js +0 -142
- package/postprocessing/MaskPass.cjs +0 -69
- package/postprocessing/MaskPass.js +0 -69
- package/postprocessing/OutlinePass.cjs +0 -479
- package/postprocessing/OutlinePass.js +0 -479
- package/postprocessing/Pass.cjs +0 -48
- package/postprocessing/Pass.js +0 -48
- package/postprocessing/RenderPass.cjs +0 -59
- package/postprocessing/RenderPass.js +0 -59
- package/postprocessing/RenderPixelatedPass.cjs +0 -199
- package/postprocessing/RenderPixelatedPass.js +0 -199
- package/postprocessing/SAOPass.cjs +0 -288
- package/postprocessing/SAOPass.js +0 -288
- package/postprocessing/SMAAPass.cjs +0 -112
- package/postprocessing/SMAAPass.js +0 -112
- package/postprocessing/SSAARenderPass.cjs +0 -189
- package/postprocessing/SSAARenderPass.js +0 -189
- package/postprocessing/SSAOPass.cjs +0 -272
- package/postprocessing/SSAOPass.js +0 -272
- package/postprocessing/SSRPass.cjs +0 -411
- package/postprocessing/SSRPass.js +0 -411
- package/postprocessing/SavePass.cjs +0 -38
- package/postprocessing/SavePass.js +0 -38
- package/postprocessing/ShaderPass.cjs +0 -49
- package/postprocessing/ShaderPass.js +0 -49
- package/postprocessing/TAARenderPass.cjs +0 -174
- package/postprocessing/TAARenderPass.js +0 -174
- package/postprocessing/TexturePass.cjs +0 -42
- package/postprocessing/TexturePass.js +0 -42
- package/postprocessing/UnrealBloomPass.cjs +0 -277
- package/postprocessing/UnrealBloomPass.js +0 -277
- package/postprocessing/WaterPass.cjs +0 -72
- package/postprocessing/WaterPass.js +0 -72
- package/renderers/CSS2DRenderer.cjs +0 -122
- package/renderers/CSS2DRenderer.js +0 -122
- package/renderers/CSS3DRenderer.cjs +0 -167
- package/renderers/CSS3DRenderer.js +0 -167
- package/renderers/Projector.cjs +0 -499
- package/renderers/Projector.js +0 -499
- package/renderers/SVGRenderer.cjs +0 -311
- package/renderers/SVGRenderer.js +0 -311
- package/shaders/ACESFilmicToneMappingShader.cjs +0 -55
- package/shaders/ACESFilmicToneMappingShader.js +0 -55
- package/shaders/AfterimageShader.cjs +0 -32
- package/shaders/AfterimageShader.js +0 -32
- package/shaders/BasicShader.cjs +0 -12
- package/shaders/BasicShader.js +0 -12
- package/shaders/BleachBypassShader.cjs +0 -35
- package/shaders/BleachBypassShader.js +0 -35
- package/shaders/BlendShader.cjs +0 -30
- package/shaders/BlendShader.js +0 -30
- package/shaders/BokehShader.cjs +0 -109
- package/shaders/BokehShader.js +0 -109
- package/shaders/BokehShader2.cjs +0 -269
- package/shaders/BokehShader2.js +0 -269
- package/shaders/BrightnessContrastShader.cjs +0 -32
- package/shaders/BrightnessContrastShader.js +0 -32
- package/shaders/ColorCorrectionShader.cjs +0 -30
- package/shaders/ColorCorrectionShader.js +0 -30
- package/shaders/ColorifyShader.cjs +0 -28
- package/shaders/ColorifyShader.js +0 -28
- package/shaders/ConvolutionShader.cjs +0 -55
- package/shaders/ConvolutionShader.js +0 -55
- package/shaders/CopyShader.cjs +0 -25
- package/shaders/CopyShader.js +0 -25
- package/shaders/DOFMipMapShader.cjs +0 -32
- package/shaders/DOFMipMapShader.js +0 -32
- package/shaders/DepthLimitedBlurShader.cjs +0 -114
- package/shaders/DepthLimitedBlurShader.js +0 -114
- package/shaders/DigitalGlitch.cjs +0 -85
- package/shaders/DigitalGlitch.js +0 -85
- package/shaders/DotScreenShader.cjs +0 -39
- package/shaders/DotScreenShader.js +0 -39
- package/shaders/FXAAShader.cjs +0 -1098
- package/shaders/FXAAShader.js +0 -1098
- package/shaders/FilmShader.cjs +0 -53
- package/shaders/FilmShader.js +0 -53
- package/shaders/FocusShader.cjs +0 -55
- package/shaders/FocusShader.js +0 -55
- package/shaders/FreiChenShader.cjs +0 -64
- package/shaders/FreiChenShader.js +0 -64
- package/shaders/FresnelShader.cjs +0 -47
- package/shaders/FresnelShader.js +0 -47
- package/shaders/GammaCorrectionShader.cjs +0 -23
- package/shaders/GammaCorrectionShader.js +0 -23
- package/shaders/GodRaysShader.cjs +0 -183
- package/shaders/GodRaysShader.js +0 -183
- package/shaders/HalftoneShader.cjs +0 -228
- package/shaders/HalftoneShader.js +0 -228
- package/shaders/HorizontalBlurShader.cjs +0 -49
- package/shaders/HorizontalBlurShader.js +0 -49
- package/shaders/HorizontalTiltShiftShader.cjs +0 -37
- package/shaders/HorizontalTiltShiftShader.js +0 -37
- package/shaders/HueSaturationShader.cjs +0 -43
- package/shaders/HueSaturationShader.js +0 -43
- package/shaders/KaleidoShader.cjs +0 -34
- package/shaders/KaleidoShader.js +0 -34
- package/shaders/LuminosityHighPassShader.cjs +0 -37
- package/shaders/LuminosityHighPassShader.js +0 -37
- package/shaders/LuminosityShader.cjs +0 -25
- package/shaders/LuminosityShader.js +0 -25
- package/shaders/MirrorShader.cjs +0 -35
- package/shaders/MirrorShader.js +0 -35
- package/shaders/NormalMapShader.cjs +0 -31
- package/shaders/NormalMapShader.js +0 -31
- package/shaders/ParallaxShader.cjs +0 -133
- package/shaders/ParallaxShader.js +0 -133
- package/shaders/PixelShader.cjs +0 -28
- package/shaders/PixelShader.js +0 -28
- package/shaders/RGBShiftShader.cjs +0 -30
- package/shaders/RGBShiftShader.js +0 -30
- package/shaders/SAOShader.cjs +0 -144
- package/shaders/SAOShader.js +0 -144
- package/shaders/SMAAShader.cjs +0 -358
- package/shaders/SMAAShader.js +0 -358
- package/shaders/SSAOShader.cjs +0 -182
- package/shaders/SSAOShader.js +0 -182
- package/shaders/SSRShader.cjs +0 -342
- package/shaders/SSRShader.js +0 -342
- package/shaders/SepiaShader.cjs +0 -29
- package/shaders/SepiaShader.js +0 -29
- package/shaders/SobelOperatorShader.cjs +0 -54
- package/shaders/SobelOperatorShader.js +0 -54
- package/shaders/SubsurfaceScatteringShader.cjs +0 -98
- package/shaders/SubsurfaceScatteringShader.js +0 -98
- package/shaders/TechnicolorShader.cjs +0 -24
- package/shaders/TechnicolorShader.js +0 -24
- package/shaders/ToneMapShader.cjs +0 -51
- package/shaders/ToneMapShader.js +0 -51
- package/shaders/ToonShader.cjs +0 -188
- package/shaders/ToonShader.js +0 -188
- package/shaders/TriangleBlurShader.cjs +0 -37
- package/shaders/TriangleBlurShader.js +0 -37
- package/shaders/UnpackDepthRGBAShader.cjs +0 -26
- package/shaders/UnpackDepthRGBAShader.js +0 -26
- package/shaders/VerticalBlurShader.cjs +0 -50
- package/shaders/VerticalBlurShader.js +0 -50
- package/shaders/VerticalTiltShiftShader.cjs +0 -37
- package/shaders/VerticalTiltShiftShader.js +0 -37
- package/shaders/VignetteShader.cjs +0 -38
- package/shaders/VignetteShader.js +0 -38
- package/shaders/VolumeShader.cjs +0 -225
- package/shaders/VolumeShader.js +0 -225
- package/shaders/WaterRefractionShader.cjs +0 -59
- package/shaders/WaterRefractionShader.js +0 -59
- package/shaders/types.cjs +0 -1
- package/shaders/types.js +0 -1
- package/textures/FlakesTexture.cjs +0 -30
- package/textures/FlakesTexture.js +0 -30
- package/types/helpers.cjs +0 -4
- package/types/helpers.js +0 -4
- package/utils/BufferGeometryUtils.cjs +0 -636
- package/utils/BufferGeometryUtils.js +0 -636
- package/utils/GeometryCompressionUtils.cjs +0 -573
- package/utils/GeometryCompressionUtils.js +0 -573
- package/utils/GeometryUtils.cjs +0 -109
- package/utils/GeometryUtils.js +0 -109
- package/utils/RoughnessMipmapper.cjs +0 -223
- package/utils/RoughnessMipmapper.js +0 -223
- package/utils/SceneUtils.cjs +0 -36
- package/utils/SceneUtils.js +0 -36
- package/utils/ShadowMapViewer.cjs +0 -111
- package/utils/ShadowMapViewer.js +0 -111
- package/utils/SkeletonUtils.cjs +0 -211
- package/utils/SkeletonUtils.js +0 -211
- package/utils/UVsDebug.cjs +0 -80
- package/utils/UVsDebug.js +0 -80
- package/utils/WorkerPool.cjs +0 -62
- package/utils/WorkerPool.js +0 -62
- package/webxr/ARButton.cjs +0 -119
- package/webxr/ARButton.js +0 -119
- package/webxr/OculusHandModel.cjs +0 -82
- package/webxr/OculusHandModel.js +0 -82
- package/webxr/OculusHandPointerModel.cjs +0 -241
- package/webxr/OculusHandPointerModel.js +0 -224
- package/webxr/Text2D.cjs +0 -48
- package/webxr/Text2D.js +0 -31
- package/webxr/VRButton.cjs +0 -111
- package/webxr/VRButton.js +0 -111
- package/webxr/XRControllerModelFactory.cjs +0 -174
- package/webxr/XRControllerModelFactory.js +0 -174
- package/webxr/XREstimatedLight.cjs +0 -126
- package/webxr/XREstimatedLight.js +0 -126
- package/webxr/XRHandMeshModel.cjs +0 -82
- package/webxr/XRHandMeshModel.js +0 -82
- package/webxr/XRHandModelFactory.cjs +0 -61
- package/webxr/XRHandModelFactory.js +0 -61
- package/webxr/XRHandPrimitiveModel.cjs +0 -68
- package/webxr/XRHandPrimitiveModel.js +0 -68
package/renderers/Projector.js
DELETED
@@ -1,499 +0,0 @@
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import { Vector3, Color, Vector2, Vector4, Box3, Matrix4, Frustum, Matrix3, DoubleSide } from "three";
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class RenderableObject {
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constructor() {
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this.id = 0;
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this.object = null;
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this.z = 0;
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this.renderOrder = 0;
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}
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}
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class RenderableFace {
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constructor() {
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this.id = 0;
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this.v1 = new RenderableVertex();
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this.v2 = new RenderableVertex();
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this.v3 = new RenderableVertex();
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this.normalModel = new Vector3();
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this.vertexNormalsModel = [new Vector3(), new Vector3(), new Vector3()];
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this.vertexNormalsLength = 0;
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this.color = new Color();
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this.material = null;
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this.uvs = [new Vector2(), new Vector2(), new Vector2()];
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this.z = 0;
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this.renderOrder = 0;
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}
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}
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class RenderableVertex {
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constructor() {
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this.position = new Vector3();
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this.positionWorld = new Vector3();
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this.positionScreen = new Vector4();
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this.visible = true;
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}
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copy(vertex) {
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this.positionWorld.copy(vertex.positionWorld);
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this.positionScreen.copy(vertex.positionScreen);
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}
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}
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class RenderableLine {
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constructor() {
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this.id = 0;
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this.v1 = new RenderableVertex();
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this.v2 = new RenderableVertex();
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this.vertexColors = [new Color(), new Color()];
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this.material = null;
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this.z = 0;
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this.renderOrder = 0;
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}
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}
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class RenderableSprite {
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constructor() {
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this.id = 0;
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this.object = null;
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this.x = 0;
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this.y = 0;
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this.z = 0;
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this.rotation = 0;
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this.scale = new Vector2();
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this.material = null;
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this.renderOrder = 0;
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}
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}
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class Projector {
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constructor() {
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let _object, _objectCount, _objectPoolLength = 0, _vertex, _vertexCount, _vertexPoolLength = 0, _face, _faceCount, _facePoolLength = 0, _line, _lineCount, _linePoolLength = 0, _sprite, _spriteCount, _spritePoolLength = 0, _modelMatrix;
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const _renderData = { objects: [], lights: [], elements: [] }, _vector3 = new Vector3(), _vector4 = new Vector4(), _clipBox = new Box3(new Vector3(-1, -1, -1), new Vector3(1, 1, 1)), _boundingBox = new Box3(), _points3 = new Array(3), _viewMatrix = new Matrix4(), _viewProjectionMatrix = new Matrix4(), _modelViewProjectionMatrix = new Matrix4(), _frustum = new Frustum(), _objectPool = [], _vertexPool = [], _facePool = [], _linePool = [], _spritePool = [];
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function RenderList() {
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67
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const normals = [];
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68
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const colors = [];
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69
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const uvs = [];
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70
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let object = null;
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71
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const normalMatrix = new Matrix3();
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72
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function setObject(value) {
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73
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object = value;
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74
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normalMatrix.getNormalMatrix(object.matrixWorld);
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75
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normals.length = 0;
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76
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colors.length = 0;
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77
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uvs.length = 0;
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}
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function projectVertex(vertex) {
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80
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const position = vertex.position;
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81
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const positionWorld = vertex.positionWorld;
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82
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const positionScreen = vertex.positionScreen;
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83
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positionWorld.copy(position).applyMatrix4(_modelMatrix);
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84
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positionScreen.copy(positionWorld).applyMatrix4(_viewProjectionMatrix);
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85
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const invW = 1 / positionScreen.w;
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86
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positionScreen.x *= invW;
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87
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positionScreen.y *= invW;
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positionScreen.z *= invW;
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vertex.visible = positionScreen.x >= -1 && positionScreen.x <= 1 && positionScreen.y >= -1 && positionScreen.y <= 1 && positionScreen.z >= -1 && positionScreen.z <= 1;
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}
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function pushVertex(x, y, z) {
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_vertex = getNextVertexInPool();
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_vertex.position.set(x, y, z);
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94
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projectVertex(_vertex);
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}
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function pushNormal(x, y, z) {
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normals.push(x, y, z);
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}
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function pushColor(r, g, b) {
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colors.push(r, g, b);
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}
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function pushUv(x, y) {
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uvs.push(x, y);
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}
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function checkTriangleVisibility(v1, v2, v3) {
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if (v1.visible === true || v2.visible === true || v3.visible === true)
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return true;
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_points3[0] = v1.positionScreen;
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_points3[1] = v2.positionScreen;
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_points3[2] = v3.positionScreen;
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return _clipBox.intersectsBox(_boundingBox.setFromPoints(_points3));
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}
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function checkBackfaceCulling(v1, v2, v3) {
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return (v3.positionScreen.x - v1.positionScreen.x) * (v2.positionScreen.y - v1.positionScreen.y) - (v3.positionScreen.y - v1.positionScreen.y) * (v2.positionScreen.x - v1.positionScreen.x) < 0;
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}
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function pushLine(a, b) {
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const v1 = _vertexPool[a];
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const v2 = _vertexPool[b];
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v1.positionScreen.copy(v1.position).applyMatrix4(_modelViewProjectionMatrix);
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v2.positionScreen.copy(v2.position).applyMatrix4(_modelViewProjectionMatrix);
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if (clipLine(v1.positionScreen, v2.positionScreen) === true) {
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v1.positionScreen.multiplyScalar(1 / v1.positionScreen.w);
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v2.positionScreen.multiplyScalar(1 / v2.positionScreen.w);
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_line = getNextLineInPool();
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_line.id = object.id;
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126
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_line.v1.copy(v1);
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_line.v2.copy(v2);
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_line.z = Math.max(v1.positionScreen.z, v2.positionScreen.z);
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_line.renderOrder = object.renderOrder;
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_line.material = object.material;
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if (object.material.vertexColors) {
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_line.vertexColors[0].fromArray(colors, a * 3);
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_line.vertexColors[1].fromArray(colors, b * 3);
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}
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_renderData.elements.push(_line);
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}
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}
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function pushTriangle(a, b, c, material) {
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const v1 = _vertexPool[a];
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const v2 = _vertexPool[b];
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141
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const v3 = _vertexPool[c];
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142
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if (checkTriangleVisibility(v1, v2, v3) === false)
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return;
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144
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if (material.side === DoubleSide || checkBackfaceCulling(v1, v2, v3) === true) {
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145
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_face = getNextFaceInPool();
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_face.id = object.id;
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147
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_face.v1.copy(v1);
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148
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_face.v2.copy(v2);
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149
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_face.v3.copy(v3);
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_face.z = (v1.positionScreen.z + v2.positionScreen.z + v3.positionScreen.z) / 3;
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_face.renderOrder = object.renderOrder;
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_vector3.subVectors(v3.position, v2.position);
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153
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_vector4.subVectors(v1.position, v2.position);
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_vector3.cross(_vector4);
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155
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_face.normalModel.copy(_vector3);
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156
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_face.normalModel.applyMatrix3(normalMatrix).normalize();
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157
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for (let i = 0; i < 3; i++) {
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const normal = _face.vertexNormalsModel[i];
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normal.fromArray(normals, arguments[i] * 3);
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160
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normal.applyMatrix3(normalMatrix).normalize();
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161
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const uv = _face.uvs[i];
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uv.fromArray(uvs, arguments[i] * 2);
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163
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}
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164
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_face.vertexNormalsLength = 3;
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165
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_face.material = material;
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166
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if (material.vertexColors) {
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167
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_face.color.fromArray(colors, a * 3);
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168
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}
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_renderData.elements.push(_face);
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170
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}
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171
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}
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172
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return {
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173
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setObject,
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174
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projectVertex,
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checkTriangleVisibility,
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176
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checkBackfaceCulling,
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177
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pushVertex,
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178
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pushNormal,
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179
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pushColor,
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180
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pushUv,
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181
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pushLine,
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182
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pushTriangle
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183
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};
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184
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}
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185
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const renderList = new RenderList();
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186
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function projectObject(object) {
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187
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if (object.visible === false)
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188
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return;
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189
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if (object.isLight) {
|
190
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_renderData.lights.push(object);
|
191
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-
} else if (object.isMesh || object.isLine || object.isPoints) {
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192
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if (object.material.visible === false)
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193
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return;
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194
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if (object.frustumCulled === true && _frustum.intersectsObject(object) === false)
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195
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return;
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196
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addObject(object);
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197
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} else if (object.isSprite) {
|
198
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if (object.material.visible === false)
|
199
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return;
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200
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if (object.frustumCulled === true && _frustum.intersectsSprite(object) === false)
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201
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return;
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202
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addObject(object);
|
203
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}
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const children = object.children;
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205
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for (let i = 0, l = children.length; i < l; i++) {
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206
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projectObject(children[i]);
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207
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}
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208
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-
}
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209
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-
function addObject(object) {
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210
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_object = getNextObjectInPool();
|
211
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_object.id = object.id;
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212
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_object.object = object;
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213
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_vector3.setFromMatrixPosition(object.matrixWorld);
|
214
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_vector3.applyMatrix4(_viewProjectionMatrix);
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215
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_object.z = _vector3.z;
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216
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-
_object.renderOrder = object.renderOrder;
|
217
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_renderData.objects.push(_object);
|
218
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-
}
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219
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-
this.projectScene = function(scene, camera, sortObjects, sortElements) {
|
220
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-
_faceCount = 0;
|
221
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_lineCount = 0;
|
222
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_spriteCount = 0;
|
223
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_renderData.elements.length = 0;
|
224
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if (scene.matrixWorldAutoUpdate === true)
|
225
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scene.updateMatrixWorld();
|
226
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if (camera.parent === null && camera.matrixWorldAutoUpdate === true)
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227
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camera.updateMatrixWorld();
|
228
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-
_viewMatrix.copy(camera.matrixWorldInverse);
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229
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_viewProjectionMatrix.multiplyMatrices(camera.projectionMatrix, _viewMatrix);
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230
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_frustum.setFromProjectionMatrix(_viewProjectionMatrix);
|
231
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_objectCount = 0;
|
232
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_renderData.objects.length = 0;
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233
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_renderData.lights.length = 0;
|
234
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projectObject(scene);
|
235
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-
if (sortObjects === true) {
|
236
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-
_renderData.objects.sort(painterSort);
|
237
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-
}
|
238
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-
const objects = _renderData.objects;
|
239
|
-
for (let o = 0, ol = objects.length; o < ol; o++) {
|
240
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-
const object = objects[o].object;
|
241
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-
const geometry = object.geometry;
|
242
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-
renderList.setObject(object);
|
243
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-
_modelMatrix = object.matrixWorld;
|
244
|
-
_vertexCount = 0;
|
245
|
-
if (object.isMesh) {
|
246
|
-
let material = object.material;
|
247
|
-
const isMultiMaterial = Array.isArray(material);
|
248
|
-
const attributes = geometry.attributes;
|
249
|
-
const groups = geometry.groups;
|
250
|
-
if (attributes.position === void 0)
|
251
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-
continue;
|
252
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-
const positions = attributes.position.array;
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253
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-
for (let i = 0, l = positions.length; i < l; i += 3) {
|
254
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let x = positions[i];
|
255
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let y = positions[i + 1];
|
256
|
-
let z = positions[i + 2];
|
257
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-
const morphTargets = geometry.morphAttributes.position;
|
258
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-
if (morphTargets !== void 0) {
|
259
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-
const morphTargetsRelative = geometry.morphTargetsRelative;
|
260
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-
const morphInfluences = object.morphTargetInfluences;
|
261
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-
for (let t = 0, tl = morphTargets.length; t < tl; t++) {
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262
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-
const influence = morphInfluences[t];
|
263
|
-
if (influence === 0)
|
264
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continue;
|
265
|
-
const target = morphTargets[t];
|
266
|
-
if (morphTargetsRelative) {
|
267
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-
x += target.getX(i / 3) * influence;
|
268
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-
y += target.getY(i / 3) * influence;
|
269
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-
z += target.getZ(i / 3) * influence;
|
270
|
-
} else {
|
271
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x += (target.getX(i / 3) - positions[i]) * influence;
|
272
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y += (target.getY(i / 3) - positions[i + 1]) * influence;
|
273
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-
z += (target.getZ(i / 3) - positions[i + 2]) * influence;
|
274
|
-
}
|
275
|
-
}
|
276
|
-
}
|
277
|
-
renderList.pushVertex(x, y, z);
|
278
|
-
}
|
279
|
-
if (attributes.normal !== void 0) {
|
280
|
-
const normals = attributes.normal.array;
|
281
|
-
for (let i = 0, l = normals.length; i < l; i += 3) {
|
282
|
-
renderList.pushNormal(normals[i], normals[i + 1], normals[i + 2]);
|
283
|
-
}
|
284
|
-
}
|
285
|
-
if (attributes.color !== void 0) {
|
286
|
-
const colors = attributes.color.array;
|
287
|
-
for (let i = 0, l = colors.length; i < l; i += 3) {
|
288
|
-
renderList.pushColor(colors[i], colors[i + 1], colors[i + 2]);
|
289
|
-
}
|
290
|
-
}
|
291
|
-
if (attributes.uv !== void 0) {
|
292
|
-
const uvs = attributes.uv.array;
|
293
|
-
for (let i = 0, l = uvs.length; i < l; i += 2) {
|
294
|
-
renderList.pushUv(uvs[i], uvs[i + 1]);
|
295
|
-
}
|
296
|
-
}
|
297
|
-
if (geometry.index !== null) {
|
298
|
-
const indices = geometry.index.array;
|
299
|
-
if (groups.length > 0) {
|
300
|
-
for (let g = 0; g < groups.length; g++) {
|
301
|
-
const group = groups[g];
|
302
|
-
material = isMultiMaterial === true ? object.material[group.materialIndex] : object.material;
|
303
|
-
if (material === void 0)
|
304
|
-
continue;
|
305
|
-
for (let i = group.start, l = group.start + group.count; i < l; i += 3) {
|
306
|
-
renderList.pushTriangle(indices[i], indices[i + 1], indices[i + 2], material);
|
307
|
-
}
|
308
|
-
}
|
309
|
-
} else {
|
310
|
-
for (let i = 0, l = indices.length; i < l; i += 3) {
|
311
|
-
renderList.pushTriangle(indices[i], indices[i + 1], indices[i + 2], material);
|
312
|
-
}
|
313
|
-
}
|
314
|
-
} else {
|
315
|
-
if (groups.length > 0) {
|
316
|
-
for (let g = 0; g < groups.length; g++) {
|
317
|
-
const group = groups[g];
|
318
|
-
material = isMultiMaterial === true ? object.material[group.materialIndex] : object.material;
|
319
|
-
if (material === void 0)
|
320
|
-
continue;
|
321
|
-
for (let i = group.start, l = group.start + group.count; i < l; i += 3) {
|
322
|
-
renderList.pushTriangle(i, i + 1, i + 2, material);
|
323
|
-
}
|
324
|
-
}
|
325
|
-
} else {
|
326
|
-
for (let i = 0, l = positions.length / 3; i < l; i += 3) {
|
327
|
-
renderList.pushTriangle(i, i + 1, i + 2, material);
|
328
|
-
}
|
329
|
-
}
|
330
|
-
}
|
331
|
-
} else if (object.isLine) {
|
332
|
-
_modelViewProjectionMatrix.multiplyMatrices(_viewProjectionMatrix, _modelMatrix);
|
333
|
-
const attributes = geometry.attributes;
|
334
|
-
if (attributes.position !== void 0) {
|
335
|
-
const positions = attributes.position.array;
|
336
|
-
for (let i = 0, l = positions.length; i < l; i += 3) {
|
337
|
-
renderList.pushVertex(positions[i], positions[i + 1], positions[i + 2]);
|
338
|
-
}
|
339
|
-
if (attributes.color !== void 0) {
|
340
|
-
const colors = attributes.color.array;
|
341
|
-
for (let i = 0, l = colors.length; i < l; i += 3) {
|
342
|
-
renderList.pushColor(colors[i], colors[i + 1], colors[i + 2]);
|
343
|
-
}
|
344
|
-
}
|
345
|
-
if (geometry.index !== null) {
|
346
|
-
const indices = geometry.index.array;
|
347
|
-
for (let i = 0, l = indices.length; i < l; i += 2) {
|
348
|
-
renderList.pushLine(indices[i], indices[i + 1]);
|
349
|
-
}
|
350
|
-
} else {
|
351
|
-
const step = object.isLineSegments ? 2 : 1;
|
352
|
-
for (let i = 0, l = positions.length / 3 - 1; i < l; i += step) {
|
353
|
-
renderList.pushLine(i, i + 1);
|
354
|
-
}
|
355
|
-
}
|
356
|
-
}
|
357
|
-
} else if (object.isPoints) {
|
358
|
-
_modelViewProjectionMatrix.multiplyMatrices(_viewProjectionMatrix, _modelMatrix);
|
359
|
-
const attributes = geometry.attributes;
|
360
|
-
if (attributes.position !== void 0) {
|
361
|
-
const positions = attributes.position.array;
|
362
|
-
for (let i = 0, l = positions.length; i < l; i += 3) {
|
363
|
-
_vector4.set(positions[i], positions[i + 1], positions[i + 2], 1);
|
364
|
-
_vector4.applyMatrix4(_modelViewProjectionMatrix);
|
365
|
-
pushPoint(_vector4, object, camera);
|
366
|
-
}
|
367
|
-
}
|
368
|
-
} else if (object.isSprite) {
|
369
|
-
object.modelViewMatrix.multiplyMatrices(camera.matrixWorldInverse, object.matrixWorld);
|
370
|
-
_vector4.set(_modelMatrix.elements[12], _modelMatrix.elements[13], _modelMatrix.elements[14], 1);
|
371
|
-
_vector4.applyMatrix4(_viewProjectionMatrix);
|
372
|
-
pushPoint(_vector4, object, camera);
|
373
|
-
}
|
374
|
-
}
|
375
|
-
if (sortElements === true) {
|
376
|
-
_renderData.elements.sort(painterSort);
|
377
|
-
}
|
378
|
-
return _renderData;
|
379
|
-
};
|
380
|
-
function pushPoint(_vector42, object, camera) {
|
381
|
-
const invW = 1 / _vector42.w;
|
382
|
-
_vector42.z *= invW;
|
383
|
-
if (_vector42.z >= -1 && _vector42.z <= 1) {
|
384
|
-
_sprite = getNextSpriteInPool();
|
385
|
-
_sprite.id = object.id;
|
386
|
-
_sprite.x = _vector42.x * invW;
|
387
|
-
_sprite.y = _vector42.y * invW;
|
388
|
-
_sprite.z = _vector42.z;
|
389
|
-
_sprite.renderOrder = object.renderOrder;
|
390
|
-
_sprite.object = object;
|
391
|
-
_sprite.rotation = object.rotation;
|
392
|
-
_sprite.scale.x = object.scale.x * Math.abs(
|
393
|
-
_sprite.x - (_vector42.x + camera.projectionMatrix.elements[0]) / (_vector42.w + camera.projectionMatrix.elements[12])
|
394
|
-
);
|
395
|
-
_sprite.scale.y = object.scale.y * Math.abs(
|
396
|
-
_sprite.y - (_vector42.y + camera.projectionMatrix.elements[5]) / (_vector42.w + camera.projectionMatrix.elements[13])
|
397
|
-
);
|
398
|
-
_sprite.material = object.material;
|
399
|
-
_renderData.elements.push(_sprite);
|
400
|
-
}
|
401
|
-
}
|
402
|
-
function getNextObjectInPool() {
|
403
|
-
if (_objectCount === _objectPoolLength) {
|
404
|
-
const object = new RenderableObject();
|
405
|
-
_objectPool.push(object);
|
406
|
-
_objectPoolLength++;
|
407
|
-
_objectCount++;
|
408
|
-
return object;
|
409
|
-
}
|
410
|
-
return _objectPool[_objectCount++];
|
411
|
-
}
|
412
|
-
function getNextVertexInPool() {
|
413
|
-
if (_vertexCount === _vertexPoolLength) {
|
414
|
-
const vertex = new RenderableVertex();
|
415
|
-
_vertexPool.push(vertex);
|
416
|
-
_vertexPoolLength++;
|
417
|
-
_vertexCount++;
|
418
|
-
return vertex;
|
419
|
-
}
|
420
|
-
return _vertexPool[_vertexCount++];
|
421
|
-
}
|
422
|
-
function getNextFaceInPool() {
|
423
|
-
if (_faceCount === _facePoolLength) {
|
424
|
-
const face = new RenderableFace();
|
425
|
-
_facePool.push(face);
|
426
|
-
_facePoolLength++;
|
427
|
-
_faceCount++;
|
428
|
-
return face;
|
429
|
-
}
|
430
|
-
return _facePool[_faceCount++];
|
431
|
-
}
|
432
|
-
function getNextLineInPool() {
|
433
|
-
if (_lineCount === _linePoolLength) {
|
434
|
-
const line = new RenderableLine();
|
435
|
-
_linePool.push(line);
|
436
|
-
_linePoolLength++;
|
437
|
-
_lineCount++;
|
438
|
-
return line;
|
439
|
-
}
|
440
|
-
return _linePool[_lineCount++];
|
441
|
-
}
|
442
|
-
function getNextSpriteInPool() {
|
443
|
-
if (_spriteCount === _spritePoolLength) {
|
444
|
-
const sprite = new RenderableSprite();
|
445
|
-
_spritePool.push(sprite);
|
446
|
-
_spritePoolLength++;
|
447
|
-
_spriteCount++;
|
448
|
-
return sprite;
|
449
|
-
}
|
450
|
-
return _spritePool[_spriteCount++];
|
451
|
-
}
|
452
|
-
function painterSort(a, b) {
|
453
|
-
if (a.renderOrder !== b.renderOrder) {
|
454
|
-
return a.renderOrder - b.renderOrder;
|
455
|
-
} else if (a.z !== b.z) {
|
456
|
-
return b.z - a.z;
|
457
|
-
} else if (a.id !== b.id) {
|
458
|
-
return a.id - b.id;
|
459
|
-
} else {
|
460
|
-
return 0;
|
461
|
-
}
|
462
|
-
}
|
463
|
-
function clipLine(s1, s2) {
|
464
|
-
let alpha1 = 0, alpha2 = 1;
|
465
|
-
const bc1near = s1.z + s1.w, bc2near = s2.z + s2.w, bc1far = -s1.z + s1.w, bc2far = -s2.z + s2.w;
|
466
|
-
if (bc1near >= 0 && bc2near >= 0 && bc1far >= 0 && bc2far >= 0) {
|
467
|
-
return true;
|
468
|
-
} else if (bc1near < 0 && bc2near < 0 || bc1far < 0 && bc2far < 0) {
|
469
|
-
return false;
|
470
|
-
} else {
|
471
|
-
if (bc1near < 0) {
|
472
|
-
alpha1 = Math.max(alpha1, bc1near / (bc1near - bc2near));
|
473
|
-
} else if (bc2near < 0) {
|
474
|
-
alpha2 = Math.min(alpha2, bc1near / (bc1near - bc2near));
|
475
|
-
}
|
476
|
-
if (bc1far < 0) {
|
477
|
-
alpha1 = Math.max(alpha1, bc1far / (bc1far - bc2far));
|
478
|
-
} else if (bc2far < 0) {
|
479
|
-
alpha2 = Math.min(alpha2, bc1far / (bc1far - bc2far));
|
480
|
-
}
|
481
|
-
if (alpha2 < alpha1) {
|
482
|
-
return false;
|
483
|
-
} else {
|
484
|
-
s1.lerp(s2, alpha1);
|
485
|
-
s2.lerp(s1, 1 - alpha2);
|
486
|
-
return true;
|
487
|
-
}
|
488
|
-
}
|
489
|
-
}
|
490
|
-
}
|
491
|
-
}
|
492
|
-
export {
|
493
|
-
Projector,
|
494
|
-
RenderableFace,
|
495
|
-
RenderableLine,
|
496
|
-
RenderableObject,
|
497
|
-
RenderableSprite,
|
498
|
-
RenderableVertex
|
499
|
-
};
|