three-stdlib 2.25.0 → 2.25.1

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Files changed (539) hide show
  1. package/index.cjs +116401 -611
  2. package/index.js +116037 -263
  3. package/package.json +17 -4
  4. package/_polyfill/CapsuleGeometry.cjs +0 -22
  5. package/_polyfill/CapsuleGeometry.js +0 -22
  6. package/_polyfill/CompressedArrayTexture.cjs +0 -12
  7. package/_polyfill/CompressedArrayTexture.js +0 -12
  8. package/_polyfill/Data3DTexture.cjs +0 -17
  9. package/_polyfill/Data3DTexture.js +0 -17
  10. package/animation/AnimationClipCreator.cjs +0 -56
  11. package/animation/AnimationClipCreator.js +0 -56
  12. package/animation/CCDIKSolver.cjs +0 -269
  13. package/animation/CCDIKSolver.js +0 -269
  14. package/animation/MMDAnimationHelper.cjs +0 -688
  15. package/animation/MMDAnimationHelper.js +0 -688
  16. package/animation/MMDPhysics.cjs +0 -830
  17. package/animation/MMDPhysics.js +0 -830
  18. package/cameras/CinematicCamera.cjs +0 -131
  19. package/cameras/CinematicCamera.js +0 -131
  20. package/controls/ArcballControls.cjs +0 -2033
  21. package/controls/ArcballControls.js +0 -2033
  22. package/controls/DeviceOrientationControls.cjs +0 -85
  23. package/controls/DeviceOrientationControls.js +0 -85
  24. package/controls/DragControls.cjs +0 -182
  25. package/controls/DragControls.js +0 -182
  26. package/controls/FirstPersonControls.cjs +0 -229
  27. package/controls/FirstPersonControls.js +0 -229
  28. package/controls/FlyControls.cjs +0 -248
  29. package/controls/FlyControls.js +0 -248
  30. package/controls/OrbitControls.cjs +0 -791
  31. package/controls/OrbitControls.js +0 -791
  32. package/controls/PointerLockControls.cjs +0 -103
  33. package/controls/PointerLockControls.js +0 -103
  34. package/controls/TrackballControls.cjs +0 -502
  35. package/controls/TrackballControls.js +0 -502
  36. package/controls/TransformControls.cjs +0 -1089
  37. package/controls/TransformControls.js +0 -1089
  38. package/controls/experimental/CameraControls.cjs +0 -736
  39. package/controls/experimental/CameraControls.js +0 -736
  40. package/csm/CSM.cjs +0 -244
  41. package/csm/CSM.js +0 -244
  42. package/csm/CSMFrustum.cjs +0 -75
  43. package/csm/CSMFrustum.js +0 -75
  44. package/csm/CSMHelper.cjs +0 -114
  45. package/csm/CSMHelper.js +0 -114
  46. package/csm/CSMShader.cjs +0 -261
  47. package/csm/CSMShader.js +0 -261
  48. package/curves/CurveExtras.cjs +0 -214
  49. package/curves/CurveExtras.js +0 -214
  50. package/curves/NURBSCurve.cjs +0 -35
  51. package/curves/NURBSCurve.js +0 -35
  52. package/curves/NURBSSurface.cjs +0 -28
  53. package/curves/NURBSSurface.js +0 -28
  54. package/curves/NURBSUtils.cjs +0 -226
  55. package/curves/NURBSUtils.js +0 -226
  56. package/deprecated/Geometry.cjs +0 -971
  57. package/deprecated/Geometry.js +0 -971
  58. package/effects/AnaglyphEffect.cjs +0 -102
  59. package/effects/AnaglyphEffect.js +0 -102
  60. package/effects/AsciiEffect.cjs +0 -155
  61. package/effects/AsciiEffect.js +0 -155
  62. package/effects/OutlineEffect.cjs +0 -275
  63. package/effects/OutlineEffect.js +0 -275
  64. package/effects/ParallaxBarrierEffect.cjs +0 -65
  65. package/effects/ParallaxBarrierEffect.js +0 -65
  66. package/effects/PeppersGhostEffect.cjs +0 -88
  67. package/effects/PeppersGhostEffect.js +0 -88
  68. package/effects/StereoEffect.cjs +0 -35
  69. package/effects/StereoEffect.js +0 -35
  70. package/environments/RoomEnvironment.cjs +0 -95
  71. package/environments/RoomEnvironment.js +0 -78
  72. package/exporters/ColladaExporter.cjs +0 -331
  73. package/exporters/ColladaExporter.js +0 -331
  74. package/exporters/DRACOExporter.cjs +0 -141
  75. package/exporters/DRACOExporter.js +0 -141
  76. package/exporters/GLTFExporter.cjs +0 -1909
  77. package/exporters/GLTFExporter.js +0 -1909
  78. package/exporters/MMDExporter.cjs +0 -131
  79. package/exporters/MMDExporter.js +0 -131
  80. package/exporters/OBJExporter.cjs +0 -181
  81. package/exporters/OBJExporter.js +0 -181
  82. package/exporters/PLYExporter.cjs +0 -280
  83. package/exporters/PLYExporter.js +0 -280
  84. package/exporters/STLExporter.cjs +0 -146
  85. package/exporters/STLExporter.js +0 -146
  86. package/exporters/USDZExporter.cjs +0 -340
  87. package/exporters/USDZExporter.js +0 -340
  88. package/geometries/BoxLineGeometry.cjs +0 -45
  89. package/geometries/BoxLineGeometry.js +0 -45
  90. package/geometries/ConvexGeometry.cjs +0 -26
  91. package/geometries/ConvexGeometry.js +0 -26
  92. package/geometries/DecalGeometry.cjs +0 -184
  93. package/geometries/DecalGeometry.js +0 -184
  94. package/geometries/LightningStrike.cjs +0 -553
  95. package/geometries/LightningStrike.js +0 -553
  96. package/geometries/ParametricGeometries.cjs +0 -130
  97. package/geometries/ParametricGeometries.js +0 -130
  98. package/geometries/ParametricGeometry.cjs +0 -63
  99. package/geometries/ParametricGeometry.js +0 -63
  100. package/geometries/RoundedBoxGeometry.cjs +0 -91
  101. package/geometries/RoundedBoxGeometry.js +0 -91
  102. package/geometries/TeapotGeometry.cjs +0 -1563
  103. package/geometries/TeapotGeometry.js +0 -1563
  104. package/geometries/TextGeometry.cjs +0 -27
  105. package/geometries/TextGeometry.js +0 -27
  106. package/helpers/LightProbeHelper.cjs +0 -73
  107. package/helpers/LightProbeHelper.js +0 -73
  108. package/helpers/PositionalAudioHelper.cjs +0 -68
  109. package/helpers/PositionalAudioHelper.js +0 -68
  110. package/helpers/RectAreaLightHelper.cjs +0 -44
  111. package/helpers/RectAreaLightHelper.js +0 -44
  112. package/helpers/VertexNormalsHelper.cjs +0 -47
  113. package/helpers/VertexNormalsHelper.js +0 -47
  114. package/helpers/VertexTangentsHelper.cjs +0 -43
  115. package/helpers/VertexTangentsHelper.js +0 -43
  116. package/interactive/HTMLMesh.cjs +0 -325
  117. package/interactive/HTMLMesh.js +0 -325
  118. package/interactive/InteractiveGroup.cjs +0 -68
  119. package/interactive/InteractiveGroup.js +0 -68
  120. package/interactive/SelectionBox.cjs +0 -134
  121. package/interactive/SelectionBox.js +0 -134
  122. package/interactive/SelectionHelper.cjs +0 -51
  123. package/interactive/SelectionHelper.js +0 -51
  124. package/libs/MeshoptDecoder.cjs +0 -221
  125. package/libs/MeshoptDecoder.js +0 -221
  126. package/libs/MotionControllers.cjs +0 -325
  127. package/libs/MotionControllers.js +0 -325
  128. package/lights/LightProbeGenerator.cjs +0 -145
  129. package/lights/LightProbeGenerator.js +0 -145
  130. package/lights/RectAreaLightUniformsLib.cjs +0 -32846
  131. package/lights/RectAreaLightUniformsLib.js +0 -32846
  132. package/lines/Line2.cjs +0 -13
  133. package/lines/Line2.js +0 -13
  134. package/lines/LineGeometry.cjs +0 -44
  135. package/lines/LineGeometry.js +0 -44
  136. package/lines/LineMaterial.cjs +0 -547
  137. package/lines/LineMaterial.js +0 -547
  138. package/lines/LineSegments2.cjs +0 -203
  139. package/lines/LineSegments2.js +0 -203
  140. package/lines/LineSegmentsGeometry.cjs +0 -124
  141. package/lines/LineSegmentsGeometry.js +0 -124
  142. package/lines/Wireframe.cjs +0 -32
  143. package/lines/Wireframe.js +0 -32
  144. package/lines/WireframeGeometry2.cjs +0 -13
  145. package/lines/WireframeGeometry2.js +0 -13
  146. package/loaders/3DMLoader.cjs +0 -803
  147. package/loaders/3DMLoader.js +0 -803
  148. package/loaders/3MFLoader.cjs +0 -854
  149. package/loaders/3MFLoader.js +0 -854
  150. package/loaders/AMFLoader.cjs +0 -284
  151. package/loaders/AMFLoader.js +0 -284
  152. package/loaders/AssimpLoader.cjs +0 -1434
  153. package/loaders/AssimpLoader.js +0 -1434
  154. package/loaders/BVHLoader.cjs +0 -207
  155. package/loaders/BVHLoader.js +0 -207
  156. package/loaders/BasisTextureLoader.cjs +0 -489
  157. package/loaders/BasisTextureLoader.js +0 -489
  158. package/loaders/ColladaLoader.cjs +0 -2405
  159. package/loaders/ColladaLoader.js +0 -2405
  160. package/loaders/DDSLoader.cjs +0 -148
  161. package/loaders/DDSLoader.js +0 -148
  162. package/loaders/DRACOLoader.cjs +0 -341
  163. package/loaders/DRACOLoader.js +0 -341
  164. package/loaders/EXRLoader.cjs +0 -1356
  165. package/loaders/EXRLoader.js +0 -1356
  166. package/loaders/FBXLoader.cjs +0 -2457
  167. package/loaders/FBXLoader.js +0 -2457
  168. package/loaders/FontLoader.cjs +0 -123
  169. package/loaders/FontLoader.js +0 -123
  170. package/loaders/GCodeLoader.cjs +0 -141
  171. package/loaders/GCodeLoader.js +0 -141
  172. package/loaders/GLTFLoader.cjs +0 -2504
  173. package/loaders/GLTFLoader.js +0 -2504
  174. package/loaders/HDRCubeTextureLoader.cjs +0 -75
  175. package/loaders/HDRCubeTextureLoader.js +0 -75
  176. package/loaders/KMZLoader.cjs +0 -75
  177. package/loaders/KMZLoader.js +0 -75
  178. package/loaders/KTX2Loader.cjs +0 -480
  179. package/loaders/KTX2Loader.js +0 -480
  180. package/loaders/KTXLoader.cjs +0 -93
  181. package/loaders/KTXLoader.js +0 -93
  182. package/loaders/LDrawLoader.cjs +0 -1424
  183. package/loaders/LDrawLoader.js +0 -1424
  184. package/loaders/LUT3dlLoader.cjs +0 -103
  185. package/loaders/LUT3dlLoader.js +0 -103
  186. package/loaders/LUTCubeLoader.cjs +0 -107
  187. package/loaders/LUTCubeLoader.js +0 -107
  188. package/loaders/LWOLoader.cjs +0 -645
  189. package/loaders/LWOLoader.js +0 -645
  190. package/loaders/LottieLoader.cjs +0 -47
  191. package/loaders/LottieLoader.js +0 -47
  192. package/loaders/MD2Loader.cjs +0 -359
  193. package/loaders/MD2Loader.js +0 -359
  194. package/loaders/MDDLoader.cjs +0 -58
  195. package/loaders/MDDLoader.js +0 -58
  196. package/loaders/MMDLoader.cjs +0 -1121
  197. package/loaders/MMDLoader.js +0 -1121
  198. package/loaders/MTLLoader.cjs +0 -304
  199. package/loaders/MTLLoader.js +0 -304
  200. package/loaders/NRRDLoader.cjs +0 -401
  201. package/loaders/NRRDLoader.js +0 -401
  202. package/loaders/OBJLoader.cjs +0 -487
  203. package/loaders/OBJLoader.js +0 -487
  204. package/loaders/PCDLoader.cjs +0 -248
  205. package/loaders/PCDLoader.js +0 -248
  206. package/loaders/PDBLoader.cjs +0 -247
  207. package/loaders/PDBLoader.js +0 -247
  208. package/loaders/PLYLoader.cjs +0 -317
  209. package/loaders/PLYLoader.js +0 -317
  210. package/loaders/PRWMLoader.cjs +0 -160
  211. package/loaders/PRWMLoader.js +0 -160
  212. package/loaders/PVRLoader.cjs +0 -131
  213. package/loaders/PVRLoader.js +0 -131
  214. package/loaders/RGBELoader.cjs +0 -252
  215. package/loaders/RGBELoader.js +0 -252
  216. package/loaders/RGBMLoader.cjs +0 -1004
  217. package/loaders/RGBMLoader.js +0 -1004
  218. package/loaders/STLLoader.cjs +0 -190
  219. package/loaders/STLLoader.js +0 -190
  220. package/loaders/SVGLoader.cjs +0 -1712
  221. package/loaders/SVGLoader.js +0 -1712
  222. package/loaders/TDSLoader.cjs +0 -650
  223. package/loaders/TDSLoader.js +0 -650
  224. package/loaders/TGALoader.cjs +0 -285
  225. package/loaders/TGALoader.js +0 -285
  226. package/loaders/TTFLoader.cjs +0 -131
  227. package/loaders/TTFLoader.js +0 -131
  228. package/loaders/TiltLoader.cjs +0 -375
  229. package/loaders/TiltLoader.js +0 -375
  230. package/loaders/VOXLoader.cjs +0 -432
  231. package/loaders/VOXLoader.js +0 -432
  232. package/loaders/VRMLLoader.cjs +0 -2105
  233. package/loaders/VRMLLoader.js +0 -2105
  234. package/loaders/VRMLoader.cjs +0 -38
  235. package/loaders/VRMLoader.js +0 -38
  236. package/loaders/VTKLoader.cjs +0 -648
  237. package/loaders/VTKLoader.js +0 -648
  238. package/loaders/XLoader.cjs +0 -1258
  239. package/loaders/XLoader.js +0 -1258
  240. package/loaders/XYZLoader.cjs +0 -60
  241. package/loaders/XYZLoader.js +0 -60
  242. package/loaders/lwo/IFFParser.cjs +0 -743
  243. package/loaders/lwo/IFFParser.js +0 -743
  244. package/loaders/lwo/LWO2Parser.cjs +0 -312
  245. package/loaders/lwo/LWO2Parser.js +0 -312
  246. package/loaders/lwo/LWO3Parser.cjs +0 -282
  247. package/loaders/lwo/LWO3Parser.js +0 -282
  248. package/math/Capsule.cjs +0 -98
  249. package/math/Capsule.js +0 -98
  250. package/math/ColorConverter.cjs +0 -42
  251. package/math/ColorConverter.js +0 -42
  252. package/math/ConvexHull.cjs +0 -596
  253. package/math/ConvexHull.js +0 -596
  254. package/math/ImprovedNoise.cjs +0 -304
  255. package/math/ImprovedNoise.js +0 -304
  256. package/math/Lut.cjs +0 -137
  257. package/math/Lut.js +0 -137
  258. package/math/MeshSurfaceSampler.cjs +0 -103
  259. package/math/MeshSurfaceSampler.js +0 -103
  260. package/math/OBB.cjs +0 -242
  261. package/math/OBB.js +0 -242
  262. package/math/Octree.cjs +0 -273
  263. package/math/Octree.js +0 -273
  264. package/math/SimplexNoise.cjs +0 -440
  265. package/math/SimplexNoise.js +0 -440
  266. package/misc/ConvexObjectBreaker.cjs +0 -292
  267. package/misc/ConvexObjectBreaker.js +0 -292
  268. package/misc/GPUComputationRenderer.cjs +0 -205
  269. package/misc/GPUComputationRenderer.js +0 -205
  270. package/misc/Gyroscope.cjs +0 -33
  271. package/misc/Gyroscope.js +0 -33
  272. package/misc/MD2Character.cjs +0 -167
  273. package/misc/MD2Character.js +0 -167
  274. package/misc/MD2CharacterComplex.cjs +0 -332
  275. package/misc/MD2CharacterComplex.js +0 -332
  276. package/misc/MorphAnimMesh.cjs +0 -40
  277. package/misc/MorphAnimMesh.js +0 -40
  278. package/misc/MorphBlendMesh.cjs +0 -179
  279. package/misc/MorphBlendMesh.js +0 -179
  280. package/misc/ProgressiveLightmap.cjs +0 -186
  281. package/misc/ProgressiveLightmap.js +0 -186
  282. package/misc/RollerCoaster.cjs +0 -353
  283. package/misc/RollerCoaster.js +0 -353
  284. package/misc/Timer.cjs +0 -101
  285. package/misc/Timer.js +0 -101
  286. package/misc/TubePainter.cjs +0 -123
  287. package/misc/TubePainter.js +0 -123
  288. package/misc/Volume.cjs +0 -305
  289. package/misc/Volume.js +0 -305
  290. package/misc/VolumeSlice.cjs +0 -114
  291. package/misc/VolumeSlice.js +0 -114
  292. package/misc/WebGL.cjs +0 -74
  293. package/misc/WebGL.js +0 -74
  294. package/modifiers/CurveModifier.cjs +0 -232
  295. package/modifiers/CurveModifier.js +0 -232
  296. package/modifiers/EdgeSplitModifier.cjs +0 -167
  297. package/modifiers/EdgeSplitModifier.js +0 -168
  298. package/modifiers/SimplifyModifier.cjs +0 -301
  299. package/modifiers/SimplifyModifier.js +0 -301
  300. package/modifiers/TessellateModifier.cjs +0 -214
  301. package/modifiers/TessellateModifier.js +0 -214
  302. package/objects/GroundProjectedEnv.cjs +0 -134
  303. package/objects/GroundProjectedEnv.js +0 -134
  304. package/objects/Lensflare.cjs +0 -291
  305. package/objects/Lensflare.js +0 -291
  306. package/objects/LightningStorm.cjs +0 -110
  307. package/objects/LightningStorm.js +0 -110
  308. package/objects/MarchingCubes.cjs +0 -4809
  309. package/objects/MarchingCubes.js +0 -4809
  310. package/objects/Reflector.cjs +0 -202
  311. package/objects/Reflector.js +0 -202
  312. package/objects/ReflectorForSSRPass.cjs +0 -260
  313. package/objects/ReflectorForSSRPass.js +0 -260
  314. package/objects/ReflectorRTT.cjs +0 -10
  315. package/objects/ReflectorRTT.js +0 -10
  316. package/objects/Refractor.cjs +0 -215
  317. package/objects/Refractor.js +0 -215
  318. package/objects/ShadowMesh.cjs +0 -45
  319. package/objects/ShadowMesh.js +0 -45
  320. package/objects/Sky.cjs +0 -200
  321. package/objects/Sky.js +0 -200
  322. package/objects/Water.cjs +0 -242
  323. package/objects/Water.js +0 -242
  324. package/objects/Water2.cjs +0 -256
  325. package/objects/Water2.js +0 -256
  326. package/physics/AmmoPhysics.cjs +0 -166
  327. package/physics/AmmoPhysics.js +0 -166
  328. package/postprocessing/AdaptiveToneMappingPass.cjs +0 -218
  329. package/postprocessing/AdaptiveToneMappingPass.js +0 -218
  330. package/postprocessing/AfterimagePass.cjs +0 -68
  331. package/postprocessing/AfterimagePass.js +0 -68
  332. package/postprocessing/BloomPass.cjs +0 -109
  333. package/postprocessing/BloomPass.js +0 -109
  334. package/postprocessing/BokehPass.cjs +0 -90
  335. package/postprocessing/BokehPass.js +0 -90
  336. package/postprocessing/ClearPass.cjs +0 -36
  337. package/postprocessing/ClearPass.js +0 -36
  338. package/postprocessing/CubeTexturePass.cjs +0 -53
  339. package/postprocessing/CubeTexturePass.js +0 -53
  340. package/postprocessing/DotScreenPass.cjs +0 -49
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  342. package/postprocessing/EffectComposer.cjs +0 -157
  343. package/postprocessing/EffectComposer.js +0 -157
  344. package/postprocessing/FilmPass.cjs +0 -51
  345. package/postprocessing/FilmPass.js +0 -51
  346. package/postprocessing/GlitchPass.cjs +0 -84
  347. package/postprocessing/GlitchPass.js +0 -84
  348. package/postprocessing/HalftonePass.cjs +0 -53
  349. package/postprocessing/HalftonePass.js +0 -53
  350. package/postprocessing/LUTPass.cjs +0 -142
  351. package/postprocessing/LUTPass.js +0 -142
  352. package/postprocessing/MaskPass.cjs +0 -69
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  354. package/postprocessing/OutlinePass.cjs +0 -479
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  356. package/postprocessing/Pass.cjs +0 -48
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  358. package/postprocessing/RenderPass.cjs +0 -59
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  370. package/postprocessing/SSRPass.cjs +0 -411
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  372. package/postprocessing/SavePass.cjs +0 -38
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  378. package/postprocessing/TexturePass.cjs +0 -42
  379. package/postprocessing/TexturePass.js +0 -42
  380. package/postprocessing/UnrealBloomPass.cjs +0 -277
  381. package/postprocessing/UnrealBloomPass.js +0 -277
  382. package/postprocessing/WaterPass.cjs +0 -72
  383. package/postprocessing/WaterPass.js +0 -72
  384. package/renderers/CSS2DRenderer.cjs +0 -122
  385. package/renderers/CSS2DRenderer.js +0 -122
  386. package/renderers/CSS3DRenderer.cjs +0 -167
  387. package/renderers/CSS3DRenderer.js +0 -167
  388. package/renderers/Projector.cjs +0 -499
  389. package/renderers/Projector.js +0 -499
  390. package/renderers/SVGRenderer.cjs +0 -311
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  392. package/shaders/ACESFilmicToneMappingShader.cjs +0 -55
  393. package/shaders/ACESFilmicToneMappingShader.js +0 -55
  394. package/shaders/AfterimageShader.cjs +0 -32
  395. package/shaders/AfterimageShader.js +0 -32
  396. package/shaders/BasicShader.cjs +0 -12
  397. package/shaders/BasicShader.js +0 -12
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  402. package/shaders/BokehShader.cjs +0 -109
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  408. package/shaders/ColorCorrectionShader.cjs +0 -30
  409. package/shaders/ColorCorrectionShader.js +0 -30
  410. package/shaders/ColorifyShader.cjs +0 -28
  411. package/shaders/ColorifyShader.js +0 -28
  412. package/shaders/ConvolutionShader.cjs +0 -55
  413. package/shaders/ConvolutionShader.js +0 -55
  414. package/shaders/CopyShader.cjs +0 -25
  415. package/shaders/CopyShader.js +0 -25
  416. package/shaders/DOFMipMapShader.cjs +0 -32
  417. package/shaders/DOFMipMapShader.js +0 -32
  418. package/shaders/DepthLimitedBlurShader.cjs +0 -114
  419. package/shaders/DepthLimitedBlurShader.js +0 -114
  420. package/shaders/DigitalGlitch.cjs +0 -85
  421. package/shaders/DigitalGlitch.js +0 -85
  422. package/shaders/DotScreenShader.cjs +0 -39
  423. package/shaders/DotScreenShader.js +0 -39
  424. package/shaders/FXAAShader.cjs +0 -1098
  425. package/shaders/FXAAShader.js +0 -1098
  426. package/shaders/FilmShader.cjs +0 -53
  427. package/shaders/FilmShader.js +0 -53
  428. package/shaders/FocusShader.cjs +0 -55
  429. package/shaders/FocusShader.js +0 -55
  430. package/shaders/FreiChenShader.cjs +0 -64
  431. package/shaders/FreiChenShader.js +0 -64
  432. package/shaders/FresnelShader.cjs +0 -47
  433. package/shaders/FresnelShader.js +0 -47
  434. package/shaders/GammaCorrectionShader.cjs +0 -23
  435. package/shaders/GammaCorrectionShader.js +0 -23
  436. package/shaders/GodRaysShader.cjs +0 -183
  437. package/shaders/GodRaysShader.js +0 -183
  438. package/shaders/HalftoneShader.cjs +0 -228
  439. package/shaders/HalftoneShader.js +0 -228
  440. package/shaders/HorizontalBlurShader.cjs +0 -49
  441. package/shaders/HorizontalBlurShader.js +0 -49
  442. package/shaders/HorizontalTiltShiftShader.cjs +0 -37
  443. package/shaders/HorizontalTiltShiftShader.js +0 -37
  444. package/shaders/HueSaturationShader.cjs +0 -43
  445. package/shaders/HueSaturationShader.js +0 -43
  446. package/shaders/KaleidoShader.cjs +0 -34
  447. package/shaders/KaleidoShader.js +0 -34
  448. package/shaders/LuminosityHighPassShader.cjs +0 -37
  449. package/shaders/LuminosityHighPassShader.js +0 -37
  450. package/shaders/LuminosityShader.cjs +0 -25
  451. package/shaders/LuminosityShader.js +0 -25
  452. package/shaders/MirrorShader.cjs +0 -35
  453. package/shaders/MirrorShader.js +0 -35
  454. package/shaders/NormalMapShader.cjs +0 -31
  455. package/shaders/NormalMapShader.js +0 -31
  456. package/shaders/ParallaxShader.cjs +0 -133
  457. package/shaders/ParallaxShader.js +0 -133
  458. package/shaders/PixelShader.cjs +0 -28
  459. package/shaders/PixelShader.js +0 -28
  460. package/shaders/RGBShiftShader.cjs +0 -30
  461. package/shaders/RGBShiftShader.js +0 -30
  462. package/shaders/SAOShader.cjs +0 -144
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  467. package/shaders/SSAOShader.js +0 -182
  468. package/shaders/SSRShader.cjs +0 -342
  469. package/shaders/SSRShader.js +0 -342
  470. package/shaders/SepiaShader.cjs +0 -29
  471. package/shaders/SepiaShader.js +0 -29
  472. package/shaders/SobelOperatorShader.cjs +0 -54
  473. package/shaders/SobelOperatorShader.js +0 -54
  474. package/shaders/SubsurfaceScatteringShader.cjs +0 -98
  475. package/shaders/SubsurfaceScatteringShader.js +0 -98
  476. package/shaders/TechnicolorShader.cjs +0 -24
  477. package/shaders/TechnicolorShader.js +0 -24
  478. package/shaders/ToneMapShader.cjs +0 -51
  479. package/shaders/ToneMapShader.js +0 -51
  480. package/shaders/ToonShader.cjs +0 -188
  481. package/shaders/ToonShader.js +0 -188
  482. package/shaders/TriangleBlurShader.cjs +0 -37
  483. package/shaders/TriangleBlurShader.js +0 -37
  484. package/shaders/UnpackDepthRGBAShader.cjs +0 -26
  485. package/shaders/UnpackDepthRGBAShader.js +0 -26
  486. package/shaders/VerticalBlurShader.cjs +0 -50
  487. package/shaders/VerticalBlurShader.js +0 -50
  488. package/shaders/VerticalTiltShiftShader.cjs +0 -37
  489. package/shaders/VerticalTiltShiftShader.js +0 -37
  490. package/shaders/VignetteShader.cjs +0 -38
  491. package/shaders/VignetteShader.js +0 -38
  492. package/shaders/VolumeShader.cjs +0 -225
  493. package/shaders/VolumeShader.js +0 -225
  494. package/shaders/WaterRefractionShader.cjs +0 -59
  495. package/shaders/WaterRefractionShader.js +0 -59
  496. package/shaders/types.cjs +0 -1
  497. package/shaders/types.js +0 -1
  498. package/textures/FlakesTexture.cjs +0 -30
  499. package/textures/FlakesTexture.js +0 -30
  500. package/types/helpers.cjs +0 -4
  501. package/types/helpers.js +0 -4
  502. package/utils/BufferGeometryUtils.cjs +0 -636
  503. package/utils/BufferGeometryUtils.js +0 -636
  504. package/utils/GeometryCompressionUtils.cjs +0 -573
  505. package/utils/GeometryCompressionUtils.js +0 -573
  506. package/utils/GeometryUtils.cjs +0 -109
  507. package/utils/GeometryUtils.js +0 -109
  508. package/utils/RoughnessMipmapper.cjs +0 -223
  509. package/utils/RoughnessMipmapper.js +0 -223
  510. package/utils/SceneUtils.cjs +0 -36
  511. package/utils/SceneUtils.js +0 -36
  512. package/utils/ShadowMapViewer.cjs +0 -111
  513. package/utils/ShadowMapViewer.js +0 -111
  514. package/utils/SkeletonUtils.cjs +0 -211
  515. package/utils/SkeletonUtils.js +0 -211
  516. package/utils/UVsDebug.cjs +0 -80
  517. package/utils/UVsDebug.js +0 -80
  518. package/utils/WorkerPool.cjs +0 -62
  519. package/utils/WorkerPool.js +0 -62
  520. package/webxr/ARButton.cjs +0 -119
  521. package/webxr/ARButton.js +0 -119
  522. package/webxr/OculusHandModel.cjs +0 -82
  523. package/webxr/OculusHandModel.js +0 -82
  524. package/webxr/OculusHandPointerModel.cjs +0 -241
  525. package/webxr/OculusHandPointerModel.js +0 -224
  526. package/webxr/Text2D.cjs +0 -48
  527. package/webxr/Text2D.js +0 -31
  528. package/webxr/VRButton.cjs +0 -111
  529. package/webxr/VRButton.js +0 -111
  530. package/webxr/XRControllerModelFactory.cjs +0 -174
  531. package/webxr/XRControllerModelFactory.js +0 -174
  532. package/webxr/XREstimatedLight.cjs +0 -126
  533. package/webxr/XREstimatedLight.js +0 -126
  534. package/webxr/XRHandMeshModel.cjs +0 -82
  535. package/webxr/XRHandMeshModel.js +0 -82
  536. package/webxr/XRHandModelFactory.cjs +0 -61
  537. package/webxr/XRHandModelFactory.js +0 -61
  538. package/webxr/XRHandPrimitiveModel.cjs +0 -68
  539. package/webxr/XRHandPrimitiveModel.js +0 -68
@@ -1,499 +0,0 @@
1
- import { Vector3, Color, Vector2, Vector4, Box3, Matrix4, Frustum, Matrix3, DoubleSide } from "three";
2
- class RenderableObject {
3
- constructor() {
4
- this.id = 0;
5
- this.object = null;
6
- this.z = 0;
7
- this.renderOrder = 0;
8
- }
9
- }
10
- class RenderableFace {
11
- constructor() {
12
- this.id = 0;
13
- this.v1 = new RenderableVertex();
14
- this.v2 = new RenderableVertex();
15
- this.v3 = new RenderableVertex();
16
- this.normalModel = new Vector3();
17
- this.vertexNormalsModel = [new Vector3(), new Vector3(), new Vector3()];
18
- this.vertexNormalsLength = 0;
19
- this.color = new Color();
20
- this.material = null;
21
- this.uvs = [new Vector2(), new Vector2(), new Vector2()];
22
- this.z = 0;
23
- this.renderOrder = 0;
24
- }
25
- }
26
- class RenderableVertex {
27
- constructor() {
28
- this.position = new Vector3();
29
- this.positionWorld = new Vector3();
30
- this.positionScreen = new Vector4();
31
- this.visible = true;
32
- }
33
- copy(vertex) {
34
- this.positionWorld.copy(vertex.positionWorld);
35
- this.positionScreen.copy(vertex.positionScreen);
36
- }
37
- }
38
- class RenderableLine {
39
- constructor() {
40
- this.id = 0;
41
- this.v1 = new RenderableVertex();
42
- this.v2 = new RenderableVertex();
43
- this.vertexColors = [new Color(), new Color()];
44
- this.material = null;
45
- this.z = 0;
46
- this.renderOrder = 0;
47
- }
48
- }
49
- class RenderableSprite {
50
- constructor() {
51
- this.id = 0;
52
- this.object = null;
53
- this.x = 0;
54
- this.y = 0;
55
- this.z = 0;
56
- this.rotation = 0;
57
- this.scale = new Vector2();
58
- this.material = null;
59
- this.renderOrder = 0;
60
- }
61
- }
62
- class Projector {
63
- constructor() {
64
- let _object, _objectCount, _objectPoolLength = 0, _vertex, _vertexCount, _vertexPoolLength = 0, _face, _faceCount, _facePoolLength = 0, _line, _lineCount, _linePoolLength = 0, _sprite, _spriteCount, _spritePoolLength = 0, _modelMatrix;
65
- const _renderData = { objects: [], lights: [], elements: [] }, _vector3 = new Vector3(), _vector4 = new Vector4(), _clipBox = new Box3(new Vector3(-1, -1, -1), new Vector3(1, 1, 1)), _boundingBox = new Box3(), _points3 = new Array(3), _viewMatrix = new Matrix4(), _viewProjectionMatrix = new Matrix4(), _modelViewProjectionMatrix = new Matrix4(), _frustum = new Frustum(), _objectPool = [], _vertexPool = [], _facePool = [], _linePool = [], _spritePool = [];
66
- function RenderList() {
67
- const normals = [];
68
- const colors = [];
69
- const uvs = [];
70
- let object = null;
71
- const normalMatrix = new Matrix3();
72
- function setObject(value) {
73
- object = value;
74
- normalMatrix.getNormalMatrix(object.matrixWorld);
75
- normals.length = 0;
76
- colors.length = 0;
77
- uvs.length = 0;
78
- }
79
- function projectVertex(vertex) {
80
- const position = vertex.position;
81
- const positionWorld = vertex.positionWorld;
82
- const positionScreen = vertex.positionScreen;
83
- positionWorld.copy(position).applyMatrix4(_modelMatrix);
84
- positionScreen.copy(positionWorld).applyMatrix4(_viewProjectionMatrix);
85
- const invW = 1 / positionScreen.w;
86
- positionScreen.x *= invW;
87
- positionScreen.y *= invW;
88
- positionScreen.z *= invW;
89
- vertex.visible = positionScreen.x >= -1 && positionScreen.x <= 1 && positionScreen.y >= -1 && positionScreen.y <= 1 && positionScreen.z >= -1 && positionScreen.z <= 1;
90
- }
91
- function pushVertex(x, y, z) {
92
- _vertex = getNextVertexInPool();
93
- _vertex.position.set(x, y, z);
94
- projectVertex(_vertex);
95
- }
96
- function pushNormal(x, y, z) {
97
- normals.push(x, y, z);
98
- }
99
- function pushColor(r, g, b) {
100
- colors.push(r, g, b);
101
- }
102
- function pushUv(x, y) {
103
- uvs.push(x, y);
104
- }
105
- function checkTriangleVisibility(v1, v2, v3) {
106
- if (v1.visible === true || v2.visible === true || v3.visible === true)
107
- return true;
108
- _points3[0] = v1.positionScreen;
109
- _points3[1] = v2.positionScreen;
110
- _points3[2] = v3.positionScreen;
111
- return _clipBox.intersectsBox(_boundingBox.setFromPoints(_points3));
112
- }
113
- function checkBackfaceCulling(v1, v2, v3) {
114
- return (v3.positionScreen.x - v1.positionScreen.x) * (v2.positionScreen.y - v1.positionScreen.y) - (v3.positionScreen.y - v1.positionScreen.y) * (v2.positionScreen.x - v1.positionScreen.x) < 0;
115
- }
116
- function pushLine(a, b) {
117
- const v1 = _vertexPool[a];
118
- const v2 = _vertexPool[b];
119
- v1.positionScreen.copy(v1.position).applyMatrix4(_modelViewProjectionMatrix);
120
- v2.positionScreen.copy(v2.position).applyMatrix4(_modelViewProjectionMatrix);
121
- if (clipLine(v1.positionScreen, v2.positionScreen) === true) {
122
- v1.positionScreen.multiplyScalar(1 / v1.positionScreen.w);
123
- v2.positionScreen.multiplyScalar(1 / v2.positionScreen.w);
124
- _line = getNextLineInPool();
125
- _line.id = object.id;
126
- _line.v1.copy(v1);
127
- _line.v2.copy(v2);
128
- _line.z = Math.max(v1.positionScreen.z, v2.positionScreen.z);
129
- _line.renderOrder = object.renderOrder;
130
- _line.material = object.material;
131
- if (object.material.vertexColors) {
132
- _line.vertexColors[0].fromArray(colors, a * 3);
133
- _line.vertexColors[1].fromArray(colors, b * 3);
134
- }
135
- _renderData.elements.push(_line);
136
- }
137
- }
138
- function pushTriangle(a, b, c, material) {
139
- const v1 = _vertexPool[a];
140
- const v2 = _vertexPool[b];
141
- const v3 = _vertexPool[c];
142
- if (checkTriangleVisibility(v1, v2, v3) === false)
143
- return;
144
- if (material.side === DoubleSide || checkBackfaceCulling(v1, v2, v3) === true) {
145
- _face = getNextFaceInPool();
146
- _face.id = object.id;
147
- _face.v1.copy(v1);
148
- _face.v2.copy(v2);
149
- _face.v3.copy(v3);
150
- _face.z = (v1.positionScreen.z + v2.positionScreen.z + v3.positionScreen.z) / 3;
151
- _face.renderOrder = object.renderOrder;
152
- _vector3.subVectors(v3.position, v2.position);
153
- _vector4.subVectors(v1.position, v2.position);
154
- _vector3.cross(_vector4);
155
- _face.normalModel.copy(_vector3);
156
- _face.normalModel.applyMatrix3(normalMatrix).normalize();
157
- for (let i = 0; i < 3; i++) {
158
- const normal = _face.vertexNormalsModel[i];
159
- normal.fromArray(normals, arguments[i] * 3);
160
- normal.applyMatrix3(normalMatrix).normalize();
161
- const uv = _face.uvs[i];
162
- uv.fromArray(uvs, arguments[i] * 2);
163
- }
164
- _face.vertexNormalsLength = 3;
165
- _face.material = material;
166
- if (material.vertexColors) {
167
- _face.color.fromArray(colors, a * 3);
168
- }
169
- _renderData.elements.push(_face);
170
- }
171
- }
172
- return {
173
- setObject,
174
- projectVertex,
175
- checkTriangleVisibility,
176
- checkBackfaceCulling,
177
- pushVertex,
178
- pushNormal,
179
- pushColor,
180
- pushUv,
181
- pushLine,
182
- pushTriangle
183
- };
184
- }
185
- const renderList = new RenderList();
186
- function projectObject(object) {
187
- if (object.visible === false)
188
- return;
189
- if (object.isLight) {
190
- _renderData.lights.push(object);
191
- } else if (object.isMesh || object.isLine || object.isPoints) {
192
- if (object.material.visible === false)
193
- return;
194
- if (object.frustumCulled === true && _frustum.intersectsObject(object) === false)
195
- return;
196
- addObject(object);
197
- } else if (object.isSprite) {
198
- if (object.material.visible === false)
199
- return;
200
- if (object.frustumCulled === true && _frustum.intersectsSprite(object) === false)
201
- return;
202
- addObject(object);
203
- }
204
- const children = object.children;
205
- for (let i = 0, l = children.length; i < l; i++) {
206
- projectObject(children[i]);
207
- }
208
- }
209
- function addObject(object) {
210
- _object = getNextObjectInPool();
211
- _object.id = object.id;
212
- _object.object = object;
213
- _vector3.setFromMatrixPosition(object.matrixWorld);
214
- _vector3.applyMatrix4(_viewProjectionMatrix);
215
- _object.z = _vector3.z;
216
- _object.renderOrder = object.renderOrder;
217
- _renderData.objects.push(_object);
218
- }
219
- this.projectScene = function(scene, camera, sortObjects, sortElements) {
220
- _faceCount = 0;
221
- _lineCount = 0;
222
- _spriteCount = 0;
223
- _renderData.elements.length = 0;
224
- if (scene.matrixWorldAutoUpdate === true)
225
- scene.updateMatrixWorld();
226
- if (camera.parent === null && camera.matrixWorldAutoUpdate === true)
227
- camera.updateMatrixWorld();
228
- _viewMatrix.copy(camera.matrixWorldInverse);
229
- _viewProjectionMatrix.multiplyMatrices(camera.projectionMatrix, _viewMatrix);
230
- _frustum.setFromProjectionMatrix(_viewProjectionMatrix);
231
- _objectCount = 0;
232
- _renderData.objects.length = 0;
233
- _renderData.lights.length = 0;
234
- projectObject(scene);
235
- if (sortObjects === true) {
236
- _renderData.objects.sort(painterSort);
237
- }
238
- const objects = _renderData.objects;
239
- for (let o = 0, ol = objects.length; o < ol; o++) {
240
- const object = objects[o].object;
241
- const geometry = object.geometry;
242
- renderList.setObject(object);
243
- _modelMatrix = object.matrixWorld;
244
- _vertexCount = 0;
245
- if (object.isMesh) {
246
- let material = object.material;
247
- const isMultiMaterial = Array.isArray(material);
248
- const attributes = geometry.attributes;
249
- const groups = geometry.groups;
250
- if (attributes.position === void 0)
251
- continue;
252
- const positions = attributes.position.array;
253
- for (let i = 0, l = positions.length; i < l; i += 3) {
254
- let x = positions[i];
255
- let y = positions[i + 1];
256
- let z = positions[i + 2];
257
- const morphTargets = geometry.morphAttributes.position;
258
- if (morphTargets !== void 0) {
259
- const morphTargetsRelative = geometry.morphTargetsRelative;
260
- const morphInfluences = object.morphTargetInfluences;
261
- for (let t = 0, tl = morphTargets.length; t < tl; t++) {
262
- const influence = morphInfluences[t];
263
- if (influence === 0)
264
- continue;
265
- const target = morphTargets[t];
266
- if (morphTargetsRelative) {
267
- x += target.getX(i / 3) * influence;
268
- y += target.getY(i / 3) * influence;
269
- z += target.getZ(i / 3) * influence;
270
- } else {
271
- x += (target.getX(i / 3) - positions[i]) * influence;
272
- y += (target.getY(i / 3) - positions[i + 1]) * influence;
273
- z += (target.getZ(i / 3) - positions[i + 2]) * influence;
274
- }
275
- }
276
- }
277
- renderList.pushVertex(x, y, z);
278
- }
279
- if (attributes.normal !== void 0) {
280
- const normals = attributes.normal.array;
281
- for (let i = 0, l = normals.length; i < l; i += 3) {
282
- renderList.pushNormal(normals[i], normals[i + 1], normals[i + 2]);
283
- }
284
- }
285
- if (attributes.color !== void 0) {
286
- const colors = attributes.color.array;
287
- for (let i = 0, l = colors.length; i < l; i += 3) {
288
- renderList.pushColor(colors[i], colors[i + 1], colors[i + 2]);
289
- }
290
- }
291
- if (attributes.uv !== void 0) {
292
- const uvs = attributes.uv.array;
293
- for (let i = 0, l = uvs.length; i < l; i += 2) {
294
- renderList.pushUv(uvs[i], uvs[i + 1]);
295
- }
296
- }
297
- if (geometry.index !== null) {
298
- const indices = geometry.index.array;
299
- if (groups.length > 0) {
300
- for (let g = 0; g < groups.length; g++) {
301
- const group = groups[g];
302
- material = isMultiMaterial === true ? object.material[group.materialIndex] : object.material;
303
- if (material === void 0)
304
- continue;
305
- for (let i = group.start, l = group.start + group.count; i < l; i += 3) {
306
- renderList.pushTriangle(indices[i], indices[i + 1], indices[i + 2], material);
307
- }
308
- }
309
- } else {
310
- for (let i = 0, l = indices.length; i < l; i += 3) {
311
- renderList.pushTriangle(indices[i], indices[i + 1], indices[i + 2], material);
312
- }
313
- }
314
- } else {
315
- if (groups.length > 0) {
316
- for (let g = 0; g < groups.length; g++) {
317
- const group = groups[g];
318
- material = isMultiMaterial === true ? object.material[group.materialIndex] : object.material;
319
- if (material === void 0)
320
- continue;
321
- for (let i = group.start, l = group.start + group.count; i < l; i += 3) {
322
- renderList.pushTriangle(i, i + 1, i + 2, material);
323
- }
324
- }
325
- } else {
326
- for (let i = 0, l = positions.length / 3; i < l; i += 3) {
327
- renderList.pushTriangle(i, i + 1, i + 2, material);
328
- }
329
- }
330
- }
331
- } else if (object.isLine) {
332
- _modelViewProjectionMatrix.multiplyMatrices(_viewProjectionMatrix, _modelMatrix);
333
- const attributes = geometry.attributes;
334
- if (attributes.position !== void 0) {
335
- const positions = attributes.position.array;
336
- for (let i = 0, l = positions.length; i < l; i += 3) {
337
- renderList.pushVertex(positions[i], positions[i + 1], positions[i + 2]);
338
- }
339
- if (attributes.color !== void 0) {
340
- const colors = attributes.color.array;
341
- for (let i = 0, l = colors.length; i < l; i += 3) {
342
- renderList.pushColor(colors[i], colors[i + 1], colors[i + 2]);
343
- }
344
- }
345
- if (geometry.index !== null) {
346
- const indices = geometry.index.array;
347
- for (let i = 0, l = indices.length; i < l; i += 2) {
348
- renderList.pushLine(indices[i], indices[i + 1]);
349
- }
350
- } else {
351
- const step = object.isLineSegments ? 2 : 1;
352
- for (let i = 0, l = positions.length / 3 - 1; i < l; i += step) {
353
- renderList.pushLine(i, i + 1);
354
- }
355
- }
356
- }
357
- } else if (object.isPoints) {
358
- _modelViewProjectionMatrix.multiplyMatrices(_viewProjectionMatrix, _modelMatrix);
359
- const attributes = geometry.attributes;
360
- if (attributes.position !== void 0) {
361
- const positions = attributes.position.array;
362
- for (let i = 0, l = positions.length; i < l; i += 3) {
363
- _vector4.set(positions[i], positions[i + 1], positions[i + 2], 1);
364
- _vector4.applyMatrix4(_modelViewProjectionMatrix);
365
- pushPoint(_vector4, object, camera);
366
- }
367
- }
368
- } else if (object.isSprite) {
369
- object.modelViewMatrix.multiplyMatrices(camera.matrixWorldInverse, object.matrixWorld);
370
- _vector4.set(_modelMatrix.elements[12], _modelMatrix.elements[13], _modelMatrix.elements[14], 1);
371
- _vector4.applyMatrix4(_viewProjectionMatrix);
372
- pushPoint(_vector4, object, camera);
373
- }
374
- }
375
- if (sortElements === true) {
376
- _renderData.elements.sort(painterSort);
377
- }
378
- return _renderData;
379
- };
380
- function pushPoint(_vector42, object, camera) {
381
- const invW = 1 / _vector42.w;
382
- _vector42.z *= invW;
383
- if (_vector42.z >= -1 && _vector42.z <= 1) {
384
- _sprite = getNextSpriteInPool();
385
- _sprite.id = object.id;
386
- _sprite.x = _vector42.x * invW;
387
- _sprite.y = _vector42.y * invW;
388
- _sprite.z = _vector42.z;
389
- _sprite.renderOrder = object.renderOrder;
390
- _sprite.object = object;
391
- _sprite.rotation = object.rotation;
392
- _sprite.scale.x = object.scale.x * Math.abs(
393
- _sprite.x - (_vector42.x + camera.projectionMatrix.elements[0]) / (_vector42.w + camera.projectionMatrix.elements[12])
394
- );
395
- _sprite.scale.y = object.scale.y * Math.abs(
396
- _sprite.y - (_vector42.y + camera.projectionMatrix.elements[5]) / (_vector42.w + camera.projectionMatrix.elements[13])
397
- );
398
- _sprite.material = object.material;
399
- _renderData.elements.push(_sprite);
400
- }
401
- }
402
- function getNextObjectInPool() {
403
- if (_objectCount === _objectPoolLength) {
404
- const object = new RenderableObject();
405
- _objectPool.push(object);
406
- _objectPoolLength++;
407
- _objectCount++;
408
- return object;
409
- }
410
- return _objectPool[_objectCount++];
411
- }
412
- function getNextVertexInPool() {
413
- if (_vertexCount === _vertexPoolLength) {
414
- const vertex = new RenderableVertex();
415
- _vertexPool.push(vertex);
416
- _vertexPoolLength++;
417
- _vertexCount++;
418
- return vertex;
419
- }
420
- return _vertexPool[_vertexCount++];
421
- }
422
- function getNextFaceInPool() {
423
- if (_faceCount === _facePoolLength) {
424
- const face = new RenderableFace();
425
- _facePool.push(face);
426
- _facePoolLength++;
427
- _faceCount++;
428
- return face;
429
- }
430
- return _facePool[_faceCount++];
431
- }
432
- function getNextLineInPool() {
433
- if (_lineCount === _linePoolLength) {
434
- const line = new RenderableLine();
435
- _linePool.push(line);
436
- _linePoolLength++;
437
- _lineCount++;
438
- return line;
439
- }
440
- return _linePool[_lineCount++];
441
- }
442
- function getNextSpriteInPool() {
443
- if (_spriteCount === _spritePoolLength) {
444
- const sprite = new RenderableSprite();
445
- _spritePool.push(sprite);
446
- _spritePoolLength++;
447
- _spriteCount++;
448
- return sprite;
449
- }
450
- return _spritePool[_spriteCount++];
451
- }
452
- function painterSort(a, b) {
453
- if (a.renderOrder !== b.renderOrder) {
454
- return a.renderOrder - b.renderOrder;
455
- } else if (a.z !== b.z) {
456
- return b.z - a.z;
457
- } else if (a.id !== b.id) {
458
- return a.id - b.id;
459
- } else {
460
- return 0;
461
- }
462
- }
463
- function clipLine(s1, s2) {
464
- let alpha1 = 0, alpha2 = 1;
465
- const bc1near = s1.z + s1.w, bc2near = s2.z + s2.w, bc1far = -s1.z + s1.w, bc2far = -s2.z + s2.w;
466
- if (bc1near >= 0 && bc2near >= 0 && bc1far >= 0 && bc2far >= 0) {
467
- return true;
468
- } else if (bc1near < 0 && bc2near < 0 || bc1far < 0 && bc2far < 0) {
469
- return false;
470
- } else {
471
- if (bc1near < 0) {
472
- alpha1 = Math.max(alpha1, bc1near / (bc1near - bc2near));
473
- } else if (bc2near < 0) {
474
- alpha2 = Math.min(alpha2, bc1near / (bc1near - bc2near));
475
- }
476
- if (bc1far < 0) {
477
- alpha1 = Math.max(alpha1, bc1far / (bc1far - bc2far));
478
- } else if (bc2far < 0) {
479
- alpha2 = Math.min(alpha2, bc1far / (bc1far - bc2far));
480
- }
481
- if (alpha2 < alpha1) {
482
- return false;
483
- } else {
484
- s1.lerp(s2, alpha1);
485
- s2.lerp(s1, 1 - alpha2);
486
- return true;
487
- }
488
- }
489
- }
490
- }
491
- }
492
- export {
493
- Projector,
494
- RenderableFace,
495
- RenderableLine,
496
- RenderableObject,
497
- RenderableSprite,
498
- RenderableVertex
499
- };