three-stdlib 2.25.0 → 2.25.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (539) hide show
  1. package/index.cjs +116401 -611
  2. package/index.js +116037 -263
  3. package/package.json +17 -4
  4. package/_polyfill/CapsuleGeometry.cjs +0 -22
  5. package/_polyfill/CapsuleGeometry.js +0 -22
  6. package/_polyfill/CompressedArrayTexture.cjs +0 -12
  7. package/_polyfill/CompressedArrayTexture.js +0 -12
  8. package/_polyfill/Data3DTexture.cjs +0 -17
  9. package/_polyfill/Data3DTexture.js +0 -17
  10. package/animation/AnimationClipCreator.cjs +0 -56
  11. package/animation/AnimationClipCreator.js +0 -56
  12. package/animation/CCDIKSolver.cjs +0 -269
  13. package/animation/CCDIKSolver.js +0 -269
  14. package/animation/MMDAnimationHelper.cjs +0 -688
  15. package/animation/MMDAnimationHelper.js +0 -688
  16. package/animation/MMDPhysics.cjs +0 -830
  17. package/animation/MMDPhysics.js +0 -830
  18. package/cameras/CinematicCamera.cjs +0 -131
  19. package/cameras/CinematicCamera.js +0 -131
  20. package/controls/ArcballControls.cjs +0 -2033
  21. package/controls/ArcballControls.js +0 -2033
  22. package/controls/DeviceOrientationControls.cjs +0 -85
  23. package/controls/DeviceOrientationControls.js +0 -85
  24. package/controls/DragControls.cjs +0 -182
  25. package/controls/DragControls.js +0 -182
  26. package/controls/FirstPersonControls.cjs +0 -229
  27. package/controls/FirstPersonControls.js +0 -229
  28. package/controls/FlyControls.cjs +0 -248
  29. package/controls/FlyControls.js +0 -248
  30. package/controls/OrbitControls.cjs +0 -791
  31. package/controls/OrbitControls.js +0 -791
  32. package/controls/PointerLockControls.cjs +0 -103
  33. package/controls/PointerLockControls.js +0 -103
  34. package/controls/TrackballControls.cjs +0 -502
  35. package/controls/TrackballControls.js +0 -502
  36. package/controls/TransformControls.cjs +0 -1089
  37. package/controls/TransformControls.js +0 -1089
  38. package/controls/experimental/CameraControls.cjs +0 -736
  39. package/controls/experimental/CameraControls.js +0 -736
  40. package/csm/CSM.cjs +0 -244
  41. package/csm/CSM.js +0 -244
  42. package/csm/CSMFrustum.cjs +0 -75
  43. package/csm/CSMFrustum.js +0 -75
  44. package/csm/CSMHelper.cjs +0 -114
  45. package/csm/CSMHelper.js +0 -114
  46. package/csm/CSMShader.cjs +0 -261
  47. package/csm/CSMShader.js +0 -261
  48. package/curves/CurveExtras.cjs +0 -214
  49. package/curves/CurveExtras.js +0 -214
  50. package/curves/NURBSCurve.cjs +0 -35
  51. package/curves/NURBSCurve.js +0 -35
  52. package/curves/NURBSSurface.cjs +0 -28
  53. package/curves/NURBSSurface.js +0 -28
  54. package/curves/NURBSUtils.cjs +0 -226
  55. package/curves/NURBSUtils.js +0 -226
  56. package/deprecated/Geometry.cjs +0 -971
  57. package/deprecated/Geometry.js +0 -971
  58. package/effects/AnaglyphEffect.cjs +0 -102
  59. package/effects/AnaglyphEffect.js +0 -102
  60. package/effects/AsciiEffect.cjs +0 -155
  61. package/effects/AsciiEffect.js +0 -155
  62. package/effects/OutlineEffect.cjs +0 -275
  63. package/effects/OutlineEffect.js +0 -275
  64. package/effects/ParallaxBarrierEffect.cjs +0 -65
  65. package/effects/ParallaxBarrierEffect.js +0 -65
  66. package/effects/PeppersGhostEffect.cjs +0 -88
  67. package/effects/PeppersGhostEffect.js +0 -88
  68. package/effects/StereoEffect.cjs +0 -35
  69. package/effects/StereoEffect.js +0 -35
  70. package/environments/RoomEnvironment.cjs +0 -95
  71. package/environments/RoomEnvironment.js +0 -78
  72. package/exporters/ColladaExporter.cjs +0 -331
  73. package/exporters/ColladaExporter.js +0 -331
  74. package/exporters/DRACOExporter.cjs +0 -141
  75. package/exporters/DRACOExporter.js +0 -141
  76. package/exporters/GLTFExporter.cjs +0 -1909
  77. package/exporters/GLTFExporter.js +0 -1909
  78. package/exporters/MMDExporter.cjs +0 -131
  79. package/exporters/MMDExporter.js +0 -131
  80. package/exporters/OBJExporter.cjs +0 -181
  81. package/exporters/OBJExporter.js +0 -181
  82. package/exporters/PLYExporter.cjs +0 -280
  83. package/exporters/PLYExporter.js +0 -280
  84. package/exporters/STLExporter.cjs +0 -146
  85. package/exporters/STLExporter.js +0 -146
  86. package/exporters/USDZExporter.cjs +0 -340
  87. package/exporters/USDZExporter.js +0 -340
  88. package/geometries/BoxLineGeometry.cjs +0 -45
  89. package/geometries/BoxLineGeometry.js +0 -45
  90. package/geometries/ConvexGeometry.cjs +0 -26
  91. package/geometries/ConvexGeometry.js +0 -26
  92. package/geometries/DecalGeometry.cjs +0 -184
  93. package/geometries/DecalGeometry.js +0 -184
  94. package/geometries/LightningStrike.cjs +0 -553
  95. package/geometries/LightningStrike.js +0 -553
  96. package/geometries/ParametricGeometries.cjs +0 -130
  97. package/geometries/ParametricGeometries.js +0 -130
  98. package/geometries/ParametricGeometry.cjs +0 -63
  99. package/geometries/ParametricGeometry.js +0 -63
  100. package/geometries/RoundedBoxGeometry.cjs +0 -91
  101. package/geometries/RoundedBoxGeometry.js +0 -91
  102. package/geometries/TeapotGeometry.cjs +0 -1563
  103. package/geometries/TeapotGeometry.js +0 -1563
  104. package/geometries/TextGeometry.cjs +0 -27
  105. package/geometries/TextGeometry.js +0 -27
  106. package/helpers/LightProbeHelper.cjs +0 -73
  107. package/helpers/LightProbeHelper.js +0 -73
  108. package/helpers/PositionalAudioHelper.cjs +0 -68
  109. package/helpers/PositionalAudioHelper.js +0 -68
  110. package/helpers/RectAreaLightHelper.cjs +0 -44
  111. package/helpers/RectAreaLightHelper.js +0 -44
  112. package/helpers/VertexNormalsHelper.cjs +0 -47
  113. package/helpers/VertexNormalsHelper.js +0 -47
  114. package/helpers/VertexTangentsHelper.cjs +0 -43
  115. package/helpers/VertexTangentsHelper.js +0 -43
  116. package/interactive/HTMLMesh.cjs +0 -325
  117. package/interactive/HTMLMesh.js +0 -325
  118. package/interactive/InteractiveGroup.cjs +0 -68
  119. package/interactive/InteractiveGroup.js +0 -68
  120. package/interactive/SelectionBox.cjs +0 -134
  121. package/interactive/SelectionBox.js +0 -134
  122. package/interactive/SelectionHelper.cjs +0 -51
  123. package/interactive/SelectionHelper.js +0 -51
  124. package/libs/MeshoptDecoder.cjs +0 -221
  125. package/libs/MeshoptDecoder.js +0 -221
  126. package/libs/MotionControllers.cjs +0 -325
  127. package/libs/MotionControllers.js +0 -325
  128. package/lights/LightProbeGenerator.cjs +0 -145
  129. package/lights/LightProbeGenerator.js +0 -145
  130. package/lights/RectAreaLightUniformsLib.cjs +0 -32846
  131. package/lights/RectAreaLightUniformsLib.js +0 -32846
  132. package/lines/Line2.cjs +0 -13
  133. package/lines/Line2.js +0 -13
  134. package/lines/LineGeometry.cjs +0 -44
  135. package/lines/LineGeometry.js +0 -44
  136. package/lines/LineMaterial.cjs +0 -547
  137. package/lines/LineMaterial.js +0 -547
  138. package/lines/LineSegments2.cjs +0 -203
  139. package/lines/LineSegments2.js +0 -203
  140. package/lines/LineSegmentsGeometry.cjs +0 -124
  141. package/lines/LineSegmentsGeometry.js +0 -124
  142. package/lines/Wireframe.cjs +0 -32
  143. package/lines/Wireframe.js +0 -32
  144. package/lines/WireframeGeometry2.cjs +0 -13
  145. package/lines/WireframeGeometry2.js +0 -13
  146. package/loaders/3DMLoader.cjs +0 -803
  147. package/loaders/3DMLoader.js +0 -803
  148. package/loaders/3MFLoader.cjs +0 -854
  149. package/loaders/3MFLoader.js +0 -854
  150. package/loaders/AMFLoader.cjs +0 -284
  151. package/loaders/AMFLoader.js +0 -284
  152. package/loaders/AssimpLoader.cjs +0 -1434
  153. package/loaders/AssimpLoader.js +0 -1434
  154. package/loaders/BVHLoader.cjs +0 -207
  155. package/loaders/BVHLoader.js +0 -207
  156. package/loaders/BasisTextureLoader.cjs +0 -489
  157. package/loaders/BasisTextureLoader.js +0 -489
  158. package/loaders/ColladaLoader.cjs +0 -2405
  159. package/loaders/ColladaLoader.js +0 -2405
  160. package/loaders/DDSLoader.cjs +0 -148
  161. package/loaders/DDSLoader.js +0 -148
  162. package/loaders/DRACOLoader.cjs +0 -341
  163. package/loaders/DRACOLoader.js +0 -341
  164. package/loaders/EXRLoader.cjs +0 -1356
  165. package/loaders/EXRLoader.js +0 -1356
  166. package/loaders/FBXLoader.cjs +0 -2457
  167. package/loaders/FBXLoader.js +0 -2457
  168. package/loaders/FontLoader.cjs +0 -123
  169. package/loaders/FontLoader.js +0 -123
  170. package/loaders/GCodeLoader.cjs +0 -141
  171. package/loaders/GCodeLoader.js +0 -141
  172. package/loaders/GLTFLoader.cjs +0 -2504
  173. package/loaders/GLTFLoader.js +0 -2504
  174. package/loaders/HDRCubeTextureLoader.cjs +0 -75
  175. package/loaders/HDRCubeTextureLoader.js +0 -75
  176. package/loaders/KMZLoader.cjs +0 -75
  177. package/loaders/KMZLoader.js +0 -75
  178. package/loaders/KTX2Loader.cjs +0 -480
  179. package/loaders/KTX2Loader.js +0 -480
  180. package/loaders/KTXLoader.cjs +0 -93
  181. package/loaders/KTXLoader.js +0 -93
  182. package/loaders/LDrawLoader.cjs +0 -1424
  183. package/loaders/LDrawLoader.js +0 -1424
  184. package/loaders/LUT3dlLoader.cjs +0 -103
  185. package/loaders/LUT3dlLoader.js +0 -103
  186. package/loaders/LUTCubeLoader.cjs +0 -107
  187. package/loaders/LUTCubeLoader.js +0 -107
  188. package/loaders/LWOLoader.cjs +0 -645
  189. package/loaders/LWOLoader.js +0 -645
  190. package/loaders/LottieLoader.cjs +0 -47
  191. package/loaders/LottieLoader.js +0 -47
  192. package/loaders/MD2Loader.cjs +0 -359
  193. package/loaders/MD2Loader.js +0 -359
  194. package/loaders/MDDLoader.cjs +0 -58
  195. package/loaders/MDDLoader.js +0 -58
  196. package/loaders/MMDLoader.cjs +0 -1121
  197. package/loaders/MMDLoader.js +0 -1121
  198. package/loaders/MTLLoader.cjs +0 -304
  199. package/loaders/MTLLoader.js +0 -304
  200. package/loaders/NRRDLoader.cjs +0 -401
  201. package/loaders/NRRDLoader.js +0 -401
  202. package/loaders/OBJLoader.cjs +0 -487
  203. package/loaders/OBJLoader.js +0 -487
  204. package/loaders/PCDLoader.cjs +0 -248
  205. package/loaders/PCDLoader.js +0 -248
  206. package/loaders/PDBLoader.cjs +0 -247
  207. package/loaders/PDBLoader.js +0 -247
  208. package/loaders/PLYLoader.cjs +0 -317
  209. package/loaders/PLYLoader.js +0 -317
  210. package/loaders/PRWMLoader.cjs +0 -160
  211. package/loaders/PRWMLoader.js +0 -160
  212. package/loaders/PVRLoader.cjs +0 -131
  213. package/loaders/PVRLoader.js +0 -131
  214. package/loaders/RGBELoader.cjs +0 -252
  215. package/loaders/RGBELoader.js +0 -252
  216. package/loaders/RGBMLoader.cjs +0 -1004
  217. package/loaders/RGBMLoader.js +0 -1004
  218. package/loaders/STLLoader.cjs +0 -190
  219. package/loaders/STLLoader.js +0 -190
  220. package/loaders/SVGLoader.cjs +0 -1712
  221. package/loaders/SVGLoader.js +0 -1712
  222. package/loaders/TDSLoader.cjs +0 -650
  223. package/loaders/TDSLoader.js +0 -650
  224. package/loaders/TGALoader.cjs +0 -285
  225. package/loaders/TGALoader.js +0 -285
  226. package/loaders/TTFLoader.cjs +0 -131
  227. package/loaders/TTFLoader.js +0 -131
  228. package/loaders/TiltLoader.cjs +0 -375
  229. package/loaders/TiltLoader.js +0 -375
  230. package/loaders/VOXLoader.cjs +0 -432
  231. package/loaders/VOXLoader.js +0 -432
  232. package/loaders/VRMLLoader.cjs +0 -2105
  233. package/loaders/VRMLLoader.js +0 -2105
  234. package/loaders/VRMLoader.cjs +0 -38
  235. package/loaders/VRMLoader.js +0 -38
  236. package/loaders/VTKLoader.cjs +0 -648
  237. package/loaders/VTKLoader.js +0 -648
  238. package/loaders/XLoader.cjs +0 -1258
  239. package/loaders/XLoader.js +0 -1258
  240. package/loaders/XYZLoader.cjs +0 -60
  241. package/loaders/XYZLoader.js +0 -60
  242. package/loaders/lwo/IFFParser.cjs +0 -743
  243. package/loaders/lwo/IFFParser.js +0 -743
  244. package/loaders/lwo/LWO2Parser.cjs +0 -312
  245. package/loaders/lwo/LWO2Parser.js +0 -312
  246. package/loaders/lwo/LWO3Parser.cjs +0 -282
  247. package/loaders/lwo/LWO3Parser.js +0 -282
  248. package/math/Capsule.cjs +0 -98
  249. package/math/Capsule.js +0 -98
  250. package/math/ColorConverter.cjs +0 -42
  251. package/math/ColorConverter.js +0 -42
  252. package/math/ConvexHull.cjs +0 -596
  253. package/math/ConvexHull.js +0 -596
  254. package/math/ImprovedNoise.cjs +0 -304
  255. package/math/ImprovedNoise.js +0 -304
  256. package/math/Lut.cjs +0 -137
  257. package/math/Lut.js +0 -137
  258. package/math/MeshSurfaceSampler.cjs +0 -103
  259. package/math/MeshSurfaceSampler.js +0 -103
  260. package/math/OBB.cjs +0 -242
  261. package/math/OBB.js +0 -242
  262. package/math/Octree.cjs +0 -273
  263. package/math/Octree.js +0 -273
  264. package/math/SimplexNoise.cjs +0 -440
  265. package/math/SimplexNoise.js +0 -440
  266. package/misc/ConvexObjectBreaker.cjs +0 -292
  267. package/misc/ConvexObjectBreaker.js +0 -292
  268. package/misc/GPUComputationRenderer.cjs +0 -205
  269. package/misc/GPUComputationRenderer.js +0 -205
  270. package/misc/Gyroscope.cjs +0 -33
  271. package/misc/Gyroscope.js +0 -33
  272. package/misc/MD2Character.cjs +0 -167
  273. package/misc/MD2Character.js +0 -167
  274. package/misc/MD2CharacterComplex.cjs +0 -332
  275. package/misc/MD2CharacterComplex.js +0 -332
  276. package/misc/MorphAnimMesh.cjs +0 -40
  277. package/misc/MorphAnimMesh.js +0 -40
  278. package/misc/MorphBlendMesh.cjs +0 -179
  279. package/misc/MorphBlendMesh.js +0 -179
  280. package/misc/ProgressiveLightmap.cjs +0 -186
  281. package/misc/ProgressiveLightmap.js +0 -186
  282. package/misc/RollerCoaster.cjs +0 -353
  283. package/misc/RollerCoaster.js +0 -353
  284. package/misc/Timer.cjs +0 -101
  285. package/misc/Timer.js +0 -101
  286. package/misc/TubePainter.cjs +0 -123
  287. package/misc/TubePainter.js +0 -123
  288. package/misc/Volume.cjs +0 -305
  289. package/misc/Volume.js +0 -305
  290. package/misc/VolumeSlice.cjs +0 -114
  291. package/misc/VolumeSlice.js +0 -114
  292. package/misc/WebGL.cjs +0 -74
  293. package/misc/WebGL.js +0 -74
  294. package/modifiers/CurveModifier.cjs +0 -232
  295. package/modifiers/CurveModifier.js +0 -232
  296. package/modifiers/EdgeSplitModifier.cjs +0 -167
  297. package/modifiers/EdgeSplitModifier.js +0 -168
  298. package/modifiers/SimplifyModifier.cjs +0 -301
  299. package/modifiers/SimplifyModifier.js +0 -301
  300. package/modifiers/TessellateModifier.cjs +0 -214
  301. package/modifiers/TessellateModifier.js +0 -214
  302. package/objects/GroundProjectedEnv.cjs +0 -134
  303. package/objects/GroundProjectedEnv.js +0 -134
  304. package/objects/Lensflare.cjs +0 -291
  305. package/objects/Lensflare.js +0 -291
  306. package/objects/LightningStorm.cjs +0 -110
  307. package/objects/LightningStorm.js +0 -110
  308. package/objects/MarchingCubes.cjs +0 -4809
  309. package/objects/MarchingCubes.js +0 -4809
  310. package/objects/Reflector.cjs +0 -202
  311. package/objects/Reflector.js +0 -202
  312. package/objects/ReflectorForSSRPass.cjs +0 -260
  313. package/objects/ReflectorForSSRPass.js +0 -260
  314. package/objects/ReflectorRTT.cjs +0 -10
  315. package/objects/ReflectorRTT.js +0 -10
  316. package/objects/Refractor.cjs +0 -215
  317. package/objects/Refractor.js +0 -215
  318. package/objects/ShadowMesh.cjs +0 -45
  319. package/objects/ShadowMesh.js +0 -45
  320. package/objects/Sky.cjs +0 -200
  321. package/objects/Sky.js +0 -200
  322. package/objects/Water.cjs +0 -242
  323. package/objects/Water.js +0 -242
  324. package/objects/Water2.cjs +0 -256
  325. package/objects/Water2.js +0 -256
  326. package/physics/AmmoPhysics.cjs +0 -166
  327. package/physics/AmmoPhysics.js +0 -166
  328. package/postprocessing/AdaptiveToneMappingPass.cjs +0 -218
  329. package/postprocessing/AdaptiveToneMappingPass.js +0 -218
  330. package/postprocessing/AfterimagePass.cjs +0 -68
  331. package/postprocessing/AfterimagePass.js +0 -68
  332. package/postprocessing/BloomPass.cjs +0 -109
  333. package/postprocessing/BloomPass.js +0 -109
  334. package/postprocessing/BokehPass.cjs +0 -90
  335. package/postprocessing/BokehPass.js +0 -90
  336. package/postprocessing/ClearPass.cjs +0 -36
  337. package/postprocessing/ClearPass.js +0 -36
  338. package/postprocessing/CubeTexturePass.cjs +0 -53
  339. package/postprocessing/CubeTexturePass.js +0 -53
  340. package/postprocessing/DotScreenPass.cjs +0 -49
  341. package/postprocessing/DotScreenPass.js +0 -49
  342. package/postprocessing/EffectComposer.cjs +0 -157
  343. package/postprocessing/EffectComposer.js +0 -157
  344. package/postprocessing/FilmPass.cjs +0 -51
  345. package/postprocessing/FilmPass.js +0 -51
  346. package/postprocessing/GlitchPass.cjs +0 -84
  347. package/postprocessing/GlitchPass.js +0 -84
  348. package/postprocessing/HalftonePass.cjs +0 -53
  349. package/postprocessing/HalftonePass.js +0 -53
  350. package/postprocessing/LUTPass.cjs +0 -142
  351. package/postprocessing/LUTPass.js +0 -142
  352. package/postprocessing/MaskPass.cjs +0 -69
  353. package/postprocessing/MaskPass.js +0 -69
  354. package/postprocessing/OutlinePass.cjs +0 -479
  355. package/postprocessing/OutlinePass.js +0 -479
  356. package/postprocessing/Pass.cjs +0 -48
  357. package/postprocessing/Pass.js +0 -48
  358. package/postprocessing/RenderPass.cjs +0 -59
  359. package/postprocessing/RenderPass.js +0 -59
  360. package/postprocessing/RenderPixelatedPass.cjs +0 -199
  361. package/postprocessing/RenderPixelatedPass.js +0 -199
  362. package/postprocessing/SAOPass.cjs +0 -288
  363. package/postprocessing/SAOPass.js +0 -288
  364. package/postprocessing/SMAAPass.cjs +0 -112
  365. package/postprocessing/SMAAPass.js +0 -112
  366. package/postprocessing/SSAARenderPass.cjs +0 -189
  367. package/postprocessing/SSAARenderPass.js +0 -189
  368. package/postprocessing/SSAOPass.cjs +0 -272
  369. package/postprocessing/SSAOPass.js +0 -272
  370. package/postprocessing/SSRPass.cjs +0 -411
  371. package/postprocessing/SSRPass.js +0 -411
  372. package/postprocessing/SavePass.cjs +0 -38
  373. package/postprocessing/SavePass.js +0 -38
  374. package/postprocessing/ShaderPass.cjs +0 -49
  375. package/postprocessing/ShaderPass.js +0 -49
  376. package/postprocessing/TAARenderPass.cjs +0 -174
  377. package/postprocessing/TAARenderPass.js +0 -174
  378. package/postprocessing/TexturePass.cjs +0 -42
  379. package/postprocessing/TexturePass.js +0 -42
  380. package/postprocessing/UnrealBloomPass.cjs +0 -277
  381. package/postprocessing/UnrealBloomPass.js +0 -277
  382. package/postprocessing/WaterPass.cjs +0 -72
  383. package/postprocessing/WaterPass.js +0 -72
  384. package/renderers/CSS2DRenderer.cjs +0 -122
  385. package/renderers/CSS2DRenderer.js +0 -122
  386. package/renderers/CSS3DRenderer.cjs +0 -167
  387. package/renderers/CSS3DRenderer.js +0 -167
  388. package/renderers/Projector.cjs +0 -499
  389. package/renderers/Projector.js +0 -499
  390. package/renderers/SVGRenderer.cjs +0 -311
  391. package/renderers/SVGRenderer.js +0 -311
  392. package/shaders/ACESFilmicToneMappingShader.cjs +0 -55
  393. package/shaders/ACESFilmicToneMappingShader.js +0 -55
  394. package/shaders/AfterimageShader.cjs +0 -32
  395. package/shaders/AfterimageShader.js +0 -32
  396. package/shaders/BasicShader.cjs +0 -12
  397. package/shaders/BasicShader.js +0 -12
  398. package/shaders/BleachBypassShader.cjs +0 -35
  399. package/shaders/BleachBypassShader.js +0 -35
  400. package/shaders/BlendShader.cjs +0 -30
  401. package/shaders/BlendShader.js +0 -30
  402. package/shaders/BokehShader.cjs +0 -109
  403. package/shaders/BokehShader.js +0 -109
  404. package/shaders/BokehShader2.cjs +0 -269
  405. package/shaders/BokehShader2.js +0 -269
  406. package/shaders/BrightnessContrastShader.cjs +0 -32
  407. package/shaders/BrightnessContrastShader.js +0 -32
  408. package/shaders/ColorCorrectionShader.cjs +0 -30
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  414. package/shaders/CopyShader.cjs +0 -25
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  422. package/shaders/DotScreenShader.cjs +0 -39
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  492. package/shaders/VolumeShader.cjs +0 -225
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  494. package/shaders/WaterRefractionShader.cjs +0 -59
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  500. package/types/helpers.cjs +0 -4
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  502. package/utils/BufferGeometryUtils.cjs +0 -636
  503. package/utils/BufferGeometryUtils.js +0 -636
  504. package/utils/GeometryCompressionUtils.cjs +0 -573
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  506. package/utils/GeometryUtils.cjs +0 -109
  507. package/utils/GeometryUtils.js +0 -109
  508. package/utils/RoughnessMipmapper.cjs +0 -223
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  510. package/utils/SceneUtils.cjs +0 -36
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  512. package/utils/ShadowMapViewer.cjs +0 -111
  513. package/utils/ShadowMapViewer.js +0 -111
  514. package/utils/SkeletonUtils.cjs +0 -211
  515. package/utils/SkeletonUtils.js +0 -211
  516. package/utils/UVsDebug.cjs +0 -80
  517. package/utils/UVsDebug.js +0 -80
  518. package/utils/WorkerPool.cjs +0 -62
  519. package/utils/WorkerPool.js +0 -62
  520. package/webxr/ARButton.cjs +0 -119
  521. package/webxr/ARButton.js +0 -119
  522. package/webxr/OculusHandModel.cjs +0 -82
  523. package/webxr/OculusHandModel.js +0 -82
  524. package/webxr/OculusHandPointerModel.cjs +0 -241
  525. package/webxr/OculusHandPointerModel.js +0 -224
  526. package/webxr/Text2D.cjs +0 -48
  527. package/webxr/Text2D.js +0 -31
  528. package/webxr/VRButton.cjs +0 -111
  529. package/webxr/VRButton.js +0 -111
  530. package/webxr/XRControllerModelFactory.cjs +0 -174
  531. package/webxr/XRControllerModelFactory.js +0 -174
  532. package/webxr/XREstimatedLight.cjs +0 -126
  533. package/webxr/XREstimatedLight.js +0 -126
  534. package/webxr/XRHandMeshModel.cjs +0 -82
  535. package/webxr/XRHandMeshModel.js +0 -82
  536. package/webxr/XRHandModelFactory.cjs +0 -61
  537. package/webxr/XRHandModelFactory.js +0 -61
  538. package/webxr/XRHandPrimitiveModel.cjs +0 -68
  539. package/webxr/XRHandPrimitiveModel.js +0 -68
@@ -1,971 +0,0 @@
1
- import { Matrix4, Object3D, Vector3, EventDispatcher, BufferGeometry, Float32BufferAttribute, MathUtils, Matrix3, Color, Vector2, Box3, Sphere, BufferAttribute } from "three";
2
- const _m1 = /* @__PURE__ */ new Matrix4();
3
- const _obj = /* @__PURE__ */ new Object3D();
4
- const _offset = /* @__PURE__ */ new Vector3();
5
- class Geometry extends EventDispatcher {
6
- static createBufferGeometryFromObject(object) {
7
- let buffergeometry = new BufferGeometry();
8
- const geometry = object.geometry;
9
- if (object.isPoints || object.isLine) {
10
- const positions = new Float32BufferAttribute(geometry.vertices.length * 3, 3);
11
- const colors = new Float32BufferAttribute(geometry.colors.length * 3, 3);
12
- buffergeometry.setAttribute("position", positions.copyVector3sArray(geometry.vertices));
13
- buffergeometry.setAttribute("color", colors.copyColorsArray(geometry.colors));
14
- if (geometry.lineDistances && geometry.lineDistances.length === geometry.vertices.length) {
15
- const lineDistances = new Float32BufferAttribute(geometry.lineDistances.length, 1);
16
- buffergeometry.setAttribute("lineDistance", lineDistances.copyArray(geometry.lineDistances));
17
- }
18
- if (geometry.boundingSphere !== null) {
19
- buffergeometry.boundingSphere = geometry.boundingSphere.clone();
20
- }
21
- if (geometry.boundingBox !== null) {
22
- buffergeometry.boundingBox = geometry.boundingBox.clone();
23
- }
24
- } else if (object.isMesh) {
25
- buffergeometry = geometry.toBufferGeometry();
26
- }
27
- return buffergeometry;
28
- }
29
- constructor() {
30
- super();
31
- this.isGeometry = true;
32
- this.uuid = MathUtils.generateUUID();
33
- this.name = "";
34
- this.type = "Geometry";
35
- this.vertices = [];
36
- this.colors = [];
37
- this.faces = [];
38
- this.faceVertexUvs = [[]];
39
- this.morphTargets = [];
40
- this.morphNormals = [];
41
- this.skinWeights = [];
42
- this.skinIndices = [];
43
- this.lineDistances = [];
44
- this.boundingBox = null;
45
- this.boundingSphere = null;
46
- this.elementsNeedUpdate = false;
47
- this.verticesNeedUpdate = false;
48
- this.uvsNeedUpdate = false;
49
- this.normalsNeedUpdate = false;
50
- this.colorsNeedUpdate = false;
51
- this.lineDistancesNeedUpdate = false;
52
- this.groupsNeedUpdate = false;
53
- }
54
- applyMatrix4(matrix) {
55
- const normalMatrix = new Matrix3().getNormalMatrix(matrix);
56
- for (let i = 0, il = this.vertices.length; i < il; i++) {
57
- const vertex = this.vertices[i];
58
- vertex.applyMatrix4(matrix);
59
- }
60
- for (let i = 0, il = this.faces.length; i < il; i++) {
61
- const face = this.faces[i];
62
- face.normal.applyMatrix3(normalMatrix).normalize();
63
- for (let j = 0, jl = face.vertexNormals.length; j < jl; j++) {
64
- face.vertexNormals[j].applyMatrix3(normalMatrix).normalize();
65
- }
66
- }
67
- if (this.boundingBox !== null) {
68
- this.computeBoundingBox();
69
- }
70
- if (this.boundingSphere !== null) {
71
- this.computeBoundingSphere();
72
- }
73
- this.verticesNeedUpdate = true;
74
- this.normalsNeedUpdate = true;
75
- return this;
76
- }
77
- rotateX(angle) {
78
- _m1.makeRotationX(angle);
79
- this.applyMatrix4(_m1);
80
- return this;
81
- }
82
- rotateY(angle) {
83
- _m1.makeRotationY(angle);
84
- this.applyMatrix4(_m1);
85
- return this;
86
- }
87
- rotateZ(angle) {
88
- _m1.makeRotationZ(angle);
89
- this.applyMatrix4(_m1);
90
- return this;
91
- }
92
- translate(x, y, z) {
93
- _m1.makeTranslation(x, y, z);
94
- this.applyMatrix4(_m1);
95
- return this;
96
- }
97
- scale(x, y, z) {
98
- _m1.makeScale(x, y, z);
99
- this.applyMatrix4(_m1);
100
- return this;
101
- }
102
- lookAt(vector) {
103
- _obj.lookAt(vector);
104
- _obj.updateMatrix();
105
- this.applyMatrix4(_obj.matrix);
106
- return this;
107
- }
108
- fromBufferGeometry(geometry) {
109
- const scope = this;
110
- const index = geometry.index !== null ? geometry.index : void 0;
111
- const attributes = geometry.attributes;
112
- if (attributes.position === void 0) {
113
- console.error("THREE.Geometry.fromBufferGeometry(): Position attribute required for conversion.");
114
- return this;
115
- }
116
- const position = attributes.position;
117
- const normal = attributes.normal;
118
- const color = attributes.color;
119
- const uv = attributes.uv;
120
- const uv2 = attributes.uv2;
121
- if (uv2 !== void 0)
122
- this.faceVertexUvs[1] = [];
123
- for (let i = 0; i < position.count; i++) {
124
- scope.vertices.push(new Vector3().fromBufferAttribute(position, i));
125
- if (color !== void 0) {
126
- scope.colors.push(new Color().fromBufferAttribute(color, i));
127
- }
128
- }
129
- function addFace(a, b, c, materialIndex) {
130
- const vertexColors = color === void 0 ? [] : [scope.colors[a].clone(), scope.colors[b].clone(), scope.colors[c].clone()];
131
- const vertexNormals = normal === void 0 ? [] : [
132
- new Vector3().fromBufferAttribute(normal, a),
133
- new Vector3().fromBufferAttribute(normal, b),
134
- new Vector3().fromBufferAttribute(normal, c)
135
- ];
136
- const face = new Face3(a, b, c, vertexNormals, vertexColors, materialIndex);
137
- scope.faces.push(face);
138
- if (uv !== void 0) {
139
- scope.faceVertexUvs[0].push([
140
- new Vector2().fromBufferAttribute(uv, a),
141
- new Vector2().fromBufferAttribute(uv, b),
142
- new Vector2().fromBufferAttribute(uv, c)
143
- ]);
144
- }
145
- if (uv2 !== void 0) {
146
- scope.faceVertexUvs[1].push([
147
- new Vector2().fromBufferAttribute(uv2, a),
148
- new Vector2().fromBufferAttribute(uv2, b),
149
- new Vector2().fromBufferAttribute(uv2, c)
150
- ]);
151
- }
152
- }
153
- const groups = geometry.groups;
154
- if (groups.length > 0) {
155
- for (let i = 0; i < groups.length; i++) {
156
- const group = groups[i];
157
- const start = group.start;
158
- const count = group.count;
159
- for (let j = start, jl = start + count; j < jl; j += 3) {
160
- if (index !== void 0) {
161
- addFace(index.getX(j), index.getX(j + 1), index.getX(j + 2), group.materialIndex);
162
- } else {
163
- addFace(j, j + 1, j + 2, group.materialIndex);
164
- }
165
- }
166
- }
167
- } else {
168
- if (index !== void 0) {
169
- for (let i = 0; i < index.count; i += 3) {
170
- addFace(index.getX(i), index.getX(i + 1), index.getX(i + 2));
171
- }
172
- } else {
173
- for (let i = 0; i < position.count; i += 3) {
174
- addFace(i, i + 1, i + 2);
175
- }
176
- }
177
- }
178
- this.computeFaceNormals();
179
- if (geometry.boundingBox !== null) {
180
- this.boundingBox = geometry.boundingBox.clone();
181
- }
182
- if (geometry.boundingSphere !== null) {
183
- this.boundingSphere = geometry.boundingSphere.clone();
184
- }
185
- return this;
186
- }
187
- center() {
188
- this.computeBoundingBox();
189
- this.boundingBox.getCenter(_offset).negate();
190
- this.translate(_offset.x, _offset.y, _offset.z);
191
- return this;
192
- }
193
- normalize() {
194
- this.computeBoundingSphere();
195
- const center = this.boundingSphere.center;
196
- const radius = this.boundingSphere.radius;
197
- const s = radius === 0 ? 1 : 1 / radius;
198
- const matrix = new Matrix4();
199
- matrix.set(s, 0, 0, -s * center.x, 0, s, 0, -s * center.y, 0, 0, s, -s * center.z, 0, 0, 0, 1);
200
- this.applyMatrix4(matrix);
201
- return this;
202
- }
203
- computeFaceNormals() {
204
- const cb = new Vector3(), ab = new Vector3();
205
- for (let f = 0, fl = this.faces.length; f < fl; f++) {
206
- const face = this.faces[f];
207
- const vA = this.vertices[face.a];
208
- const vB = this.vertices[face.b];
209
- const vC = this.vertices[face.c];
210
- cb.subVectors(vC, vB);
211
- ab.subVectors(vA, vB);
212
- cb.cross(ab);
213
- cb.normalize();
214
- face.normal.copy(cb);
215
- }
216
- }
217
- computeVertexNormals(areaWeighted = true) {
218
- const vertices = new Array(this.vertices.length);
219
- for (let v = 0, vl = this.vertices.length; v < vl; v++) {
220
- vertices[v] = new Vector3();
221
- }
222
- if (areaWeighted) {
223
- const cb = new Vector3(), ab = new Vector3();
224
- for (let f = 0, fl = this.faces.length; f < fl; f++) {
225
- const face = this.faces[f];
226
- const vA = this.vertices[face.a];
227
- const vB = this.vertices[face.b];
228
- const vC = this.vertices[face.c];
229
- cb.subVectors(vC, vB);
230
- ab.subVectors(vA, vB);
231
- cb.cross(ab);
232
- vertices[face.a].add(cb);
233
- vertices[face.b].add(cb);
234
- vertices[face.c].add(cb);
235
- }
236
- } else {
237
- this.computeFaceNormals();
238
- for (let f = 0, fl = this.faces.length; f < fl; f++) {
239
- const face = this.faces[f];
240
- vertices[face.a].add(face.normal);
241
- vertices[face.b].add(face.normal);
242
- vertices[face.c].add(face.normal);
243
- }
244
- }
245
- for (let v = 0, vl = this.vertices.length; v < vl; v++) {
246
- vertices[v].normalize();
247
- }
248
- for (let f = 0, fl = this.faces.length; f < fl; f++) {
249
- const face = this.faces[f];
250
- const vertexNormals = face.vertexNormals;
251
- if (vertexNormals.length === 3) {
252
- vertexNormals[0].copy(vertices[face.a]);
253
- vertexNormals[1].copy(vertices[face.b]);
254
- vertexNormals[2].copy(vertices[face.c]);
255
- } else {
256
- vertexNormals[0] = vertices[face.a].clone();
257
- vertexNormals[1] = vertices[face.b].clone();
258
- vertexNormals[2] = vertices[face.c].clone();
259
- }
260
- }
261
- if (this.faces.length > 0) {
262
- this.normalsNeedUpdate = true;
263
- }
264
- }
265
- computeFlatVertexNormals() {
266
- this.computeFaceNormals();
267
- for (let f = 0, fl = this.faces.length; f < fl; f++) {
268
- const face = this.faces[f];
269
- const vertexNormals = face.vertexNormals;
270
- if (vertexNormals.length === 3) {
271
- vertexNormals[0].copy(face.normal);
272
- vertexNormals[1].copy(face.normal);
273
- vertexNormals[2].copy(face.normal);
274
- } else {
275
- vertexNormals[0] = face.normal.clone();
276
- vertexNormals[1] = face.normal.clone();
277
- vertexNormals[2] = face.normal.clone();
278
- }
279
- }
280
- if (this.faces.length > 0) {
281
- this.normalsNeedUpdate = true;
282
- }
283
- }
284
- computeMorphNormals() {
285
- for (let f = 0, fl = this.faces.length; f < fl; f++) {
286
- const face = this.faces[f];
287
- if (!face.__originalFaceNormal) {
288
- face.__originalFaceNormal = face.normal.clone();
289
- } else {
290
- face.__originalFaceNormal.copy(face.normal);
291
- }
292
- if (!face.__originalVertexNormals)
293
- face.__originalVertexNormals = [];
294
- for (let i = 0, il = face.vertexNormals.length; i < il; i++) {
295
- if (!face.__originalVertexNormals[i]) {
296
- face.__originalVertexNormals[i] = face.vertexNormals[i].clone();
297
- } else {
298
- face.__originalVertexNormals[i].copy(face.vertexNormals[i]);
299
- }
300
- }
301
- }
302
- const tmpGeo = new Geometry();
303
- tmpGeo.faces = this.faces;
304
- for (let i = 0, il = this.morphTargets.length; i < il; i++) {
305
- if (!this.morphNormals[i]) {
306
- this.morphNormals[i] = {};
307
- this.morphNormals[i].faceNormals = [];
308
- this.morphNormals[i].vertexNormals = [];
309
- const dstNormalsFace = this.morphNormals[i].faceNormals;
310
- const dstNormalsVertex = this.morphNormals[i].vertexNormals;
311
- for (let f = 0, fl = this.faces.length; f < fl; f++) {
312
- const faceNormal = new Vector3();
313
- const vertexNormals = {
314
- a: new Vector3(),
315
- b: new Vector3(),
316
- c: new Vector3()
317
- };
318
- dstNormalsFace.push(faceNormal);
319
- dstNormalsVertex.push(vertexNormals);
320
- }
321
- }
322
- const morphNormals = this.morphNormals[i];
323
- tmpGeo.vertices = this.morphTargets[i].vertices;
324
- tmpGeo.computeFaceNormals();
325
- tmpGeo.computeVertexNormals();
326
- for (let f = 0, fl = this.faces.length; f < fl; f++) {
327
- const face = this.faces[f];
328
- const faceNormal = morphNormals.faceNormals[f];
329
- const vertexNormals = morphNormals.vertexNormals[f];
330
- faceNormal.copy(face.normal);
331
- vertexNormals.a.copy(face.vertexNormals[0]);
332
- vertexNormals.b.copy(face.vertexNormals[1]);
333
- vertexNormals.c.copy(face.vertexNormals[2]);
334
- }
335
- }
336
- for (let f = 0, fl = this.faces.length; f < fl; f++) {
337
- const face = this.faces[f];
338
- face.normal = face.__originalFaceNormal;
339
- face.vertexNormals = face.__originalVertexNormals;
340
- }
341
- }
342
- computeBoundingBox() {
343
- if (this.boundingBox === null) {
344
- this.boundingBox = new Box3();
345
- }
346
- this.boundingBox.setFromPoints(this.vertices);
347
- }
348
- computeBoundingSphere() {
349
- if (this.boundingSphere === null) {
350
- this.boundingSphere = new Sphere();
351
- }
352
- this.boundingSphere.setFromPoints(this.vertices);
353
- }
354
- merge(geometry, matrix, materialIndexOffset = 0) {
355
- if (!(geometry && geometry.isGeometry)) {
356
- console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", geometry);
357
- return;
358
- }
359
- let normalMatrix;
360
- const vertexOffset = this.vertices.length, vertices1 = this.vertices, vertices2 = geometry.vertices, faces1 = this.faces, faces2 = geometry.faces, colors1 = this.colors, colors2 = geometry.colors;
361
- if (matrix !== void 0) {
362
- normalMatrix = new Matrix3().getNormalMatrix(matrix);
363
- }
364
- for (let i = 0, il = vertices2.length; i < il; i++) {
365
- const vertex = vertices2[i];
366
- const vertexCopy = vertex.clone();
367
- if (matrix !== void 0)
368
- vertexCopy.applyMatrix4(matrix);
369
- vertices1.push(vertexCopy);
370
- }
371
- for (let i = 0, il = colors2.length; i < il; i++) {
372
- colors1.push(colors2[i].clone());
373
- }
374
- for (let i = 0, il = faces2.length; i < il; i++) {
375
- const face = faces2[i];
376
- let normal, color;
377
- const faceVertexNormals = face.vertexNormals, faceVertexColors = face.vertexColors;
378
- const faceCopy = new Face3(face.a + vertexOffset, face.b + vertexOffset, face.c + vertexOffset);
379
- faceCopy.normal.copy(face.normal);
380
- if (normalMatrix !== void 0) {
381
- faceCopy.normal.applyMatrix3(normalMatrix).normalize();
382
- }
383
- for (let j = 0, jl = faceVertexNormals.length; j < jl; j++) {
384
- normal = faceVertexNormals[j].clone();
385
- if (normalMatrix !== void 0) {
386
- normal.applyMatrix3(normalMatrix).normalize();
387
- }
388
- faceCopy.vertexNormals.push(normal);
389
- }
390
- faceCopy.color.copy(face.color);
391
- for (let j = 0, jl = faceVertexColors.length; j < jl; j++) {
392
- color = faceVertexColors[j];
393
- faceCopy.vertexColors.push(color.clone());
394
- }
395
- faceCopy.materialIndex = face.materialIndex + materialIndexOffset;
396
- faces1.push(faceCopy);
397
- }
398
- for (let i = 0, il = geometry.faceVertexUvs.length; i < il; i++) {
399
- const faceVertexUvs2 = geometry.faceVertexUvs[i];
400
- if (this.faceVertexUvs[i] === void 0)
401
- this.faceVertexUvs[i] = [];
402
- for (let j = 0, jl = faceVertexUvs2.length; j < jl; j++) {
403
- const uvs2 = faceVertexUvs2[j], uvsCopy = [];
404
- for (let k = 0, kl = uvs2.length; k < kl; k++) {
405
- uvsCopy.push(uvs2[k].clone());
406
- }
407
- this.faceVertexUvs[i].push(uvsCopy);
408
- }
409
- }
410
- }
411
- mergeMesh(mesh) {
412
- if (!(mesh && mesh.isMesh)) {
413
- console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", mesh);
414
- return;
415
- }
416
- if (mesh.matrixAutoUpdate)
417
- mesh.updateMatrix();
418
- this.merge(mesh.geometry, mesh.matrix);
419
- }
420
- /*
421
- * Checks for duplicate vertices with hashmap.
422
- * Duplicated vertices are removed
423
- * and faces' vertices are updated.
424
- */
425
- mergeVertices(precisionPoints = 4) {
426
- const verticesMap = {};
427
- const unique = [], changes = [];
428
- const precision = Math.pow(10, precisionPoints);
429
- for (let i = 0, il = this.vertices.length; i < il; i++) {
430
- const v = this.vertices[i];
431
- const key = `${Math.round(v.x * precision)}_${Math.round(v.y * precision)}_${Math.round(v.z * precision)}`;
432
- if (verticesMap[key] === void 0) {
433
- verticesMap[key] = i;
434
- unique.push(this.vertices[i]);
435
- changes[i] = unique.length - 1;
436
- } else {
437
- changes[i] = changes[verticesMap[key]];
438
- }
439
- }
440
- const faceIndicesToRemove = [];
441
- for (let i = 0, il = this.faces.length; i < il; i++) {
442
- const face = this.faces[i];
443
- face.a = changes[face.a];
444
- face.b = changes[face.b];
445
- face.c = changes[face.c];
446
- const indices = [face.a, face.b, face.c];
447
- for (let n = 0; n < 3; n++) {
448
- if (indices[n] === indices[(n + 1) % 3]) {
449
- faceIndicesToRemove.push(i);
450
- break;
451
- }
452
- }
453
- }
454
- for (let i = faceIndicesToRemove.length - 1; i >= 0; i--) {
455
- const idx = faceIndicesToRemove[i];
456
- this.faces.splice(idx, 1);
457
- for (let j = 0, jl = this.faceVertexUvs.length; j < jl; j++) {
458
- this.faceVertexUvs[j].splice(idx, 1);
459
- }
460
- }
461
- const diff = this.vertices.length - unique.length;
462
- this.vertices = unique;
463
- return diff;
464
- }
465
- setFromPoints(points) {
466
- this.vertices = [];
467
- for (let i = 0, l = points.length; i < l; i++) {
468
- const point = points[i];
469
- this.vertices.push(new Vector3(point.x, point.y, point.z || 0));
470
- }
471
- return this;
472
- }
473
- sortFacesByMaterialIndex() {
474
- const faces = this.faces;
475
- const length = faces.length;
476
- for (let i = 0; i < length; i++) {
477
- faces[i]._id = i;
478
- }
479
- function materialIndexSort(a, b) {
480
- return a.materialIndex - b.materialIndex;
481
- }
482
- faces.sort(materialIndexSort);
483
- const uvs1 = this.faceVertexUvs[0];
484
- const uvs2 = this.faceVertexUvs[1];
485
- let newUvs1, newUvs2;
486
- if (uvs1 && uvs1.length === length)
487
- newUvs1 = [];
488
- if (uvs2 && uvs2.length === length)
489
- newUvs2 = [];
490
- for (let i = 0; i < length; i++) {
491
- const id = faces[i]._id;
492
- if (newUvs1)
493
- newUvs1.push(uvs1[id]);
494
- if (newUvs2)
495
- newUvs2.push(uvs2[id]);
496
- }
497
- if (newUvs1)
498
- this.faceVertexUvs[0] = newUvs1;
499
- if (newUvs2)
500
- this.faceVertexUvs[1] = newUvs2;
501
- }
502
- toJSON() {
503
- const data = {
504
- metadata: {
505
- version: 4.5,
506
- type: "Geometry",
507
- generator: "Geometry.toJSON"
508
- }
509
- };
510
- data.uuid = this.uuid;
511
- data.type = this.type;
512
- if (this.name !== "")
513
- data.name = this.name;
514
- if (this.parameters !== void 0) {
515
- const parameters = this.parameters;
516
- for (let key in parameters) {
517
- if (parameters[key] !== void 0)
518
- data[key] = parameters[key];
519
- }
520
- return data;
521
- }
522
- const vertices = [];
523
- for (let i = 0; i < this.vertices.length; i++) {
524
- const vertex = this.vertices[i];
525
- vertices.push(vertex.x, vertex.y, vertex.z);
526
- }
527
- const faces = [];
528
- const normals = [];
529
- const normalsHash = {};
530
- const colors = [];
531
- const colorsHash = {};
532
- const uvs = [];
533
- const uvsHash = {};
534
- for (let i = 0; i < this.faces.length; i++) {
535
- const face = this.faces[i];
536
- const hasMaterial = true;
537
- const hasFaceUv = false;
538
- const hasFaceVertexUv = this.faceVertexUvs[0][i] !== void 0;
539
- const hasFaceNormal = face.normal.length() > 0;
540
- const hasFaceVertexNormal = face.vertexNormals.length > 0;
541
- const hasFaceColor = face.color.r !== 1 || face.color.g !== 1 || face.color.b !== 1;
542
- const hasFaceVertexColor = face.vertexColors.length > 0;
543
- let faceType = 0;
544
- faceType = setBit(faceType, 0, 0);
545
- faceType = setBit(faceType, 1, hasMaterial);
546
- faceType = setBit(faceType, 2, hasFaceUv);
547
- faceType = setBit(faceType, 3, hasFaceVertexUv);
548
- faceType = setBit(faceType, 4, hasFaceNormal);
549
- faceType = setBit(faceType, 5, hasFaceVertexNormal);
550
- faceType = setBit(faceType, 6, hasFaceColor);
551
- faceType = setBit(faceType, 7, hasFaceVertexColor);
552
- faces.push(faceType);
553
- faces.push(face.a, face.b, face.c);
554
- faces.push(face.materialIndex);
555
- if (hasFaceVertexUv) {
556
- const faceVertexUvs = this.faceVertexUvs[0][i];
557
- faces.push(getUvIndex(faceVertexUvs[0]), getUvIndex(faceVertexUvs[1]), getUvIndex(faceVertexUvs[2]));
558
- }
559
- if (hasFaceNormal) {
560
- faces.push(getNormalIndex(face.normal));
561
- }
562
- if (hasFaceVertexNormal) {
563
- const vertexNormals = face.vertexNormals;
564
- faces.push(getNormalIndex(vertexNormals[0]), getNormalIndex(vertexNormals[1]), getNormalIndex(vertexNormals[2]));
565
- }
566
- if (hasFaceColor) {
567
- faces.push(getColorIndex(face.color));
568
- }
569
- if (hasFaceVertexColor) {
570
- const vertexColors = face.vertexColors;
571
- faces.push(getColorIndex(vertexColors[0]), getColorIndex(vertexColors[1]), getColorIndex(vertexColors[2]));
572
- }
573
- }
574
- function setBit(value, position, enabled) {
575
- return enabled ? value | 1 << position : value & ~(1 << position);
576
- }
577
- function getNormalIndex(normal) {
578
- const hash = normal.x.toString() + normal.y.toString() + normal.z.toString();
579
- if (normalsHash[hash] !== void 0) {
580
- return normalsHash[hash];
581
- }
582
- normalsHash[hash] = normals.length / 3;
583
- normals.push(normal.x, normal.y, normal.z);
584
- return normalsHash[hash];
585
- }
586
- function getColorIndex(color) {
587
- const hash = color.r.toString() + color.g.toString() + color.b.toString();
588
- if (colorsHash[hash] !== void 0) {
589
- return colorsHash[hash];
590
- }
591
- colorsHash[hash] = colors.length;
592
- colors.push(color.getHex());
593
- return colorsHash[hash];
594
- }
595
- function getUvIndex(uv) {
596
- const hash = uv.x.toString() + uv.y.toString();
597
- if (uvsHash[hash] !== void 0) {
598
- return uvsHash[hash];
599
- }
600
- uvsHash[hash] = uvs.length / 2;
601
- uvs.push(uv.x, uv.y);
602
- return uvsHash[hash];
603
- }
604
- data.data = {};
605
- data.data.vertices = vertices;
606
- data.data.normals = normals;
607
- if (colors.length > 0)
608
- data.data.colors = colors;
609
- if (uvs.length > 0)
610
- data.data.uvs = [uvs];
611
- data.data.faces = faces;
612
- return data;
613
- }
614
- clone() {
615
- return new Geometry().copy(this);
616
- }
617
- copy(source) {
618
- this.vertices = [];
619
- this.colors = [];
620
- this.faces = [];
621
- this.faceVertexUvs = [[]];
622
- this.morphTargets = [];
623
- this.morphNormals = [];
624
- this.skinWeights = [];
625
- this.skinIndices = [];
626
- this.lineDistances = [];
627
- this.boundingBox = null;
628
- this.boundingSphere = null;
629
- this.name = source.name;
630
- const vertices = source.vertices;
631
- for (let i = 0, il = vertices.length; i < il; i++) {
632
- this.vertices.push(vertices[i].clone());
633
- }
634
- const colors = source.colors;
635
- for (let i = 0, il = colors.length; i < il; i++) {
636
- this.colors.push(colors[i].clone());
637
- }
638
- const faces = source.faces;
639
- for (let i = 0, il = faces.length; i < il; i++) {
640
- this.faces.push(faces[i].clone());
641
- }
642
- for (let i = 0, il = source.faceVertexUvs.length; i < il; i++) {
643
- const faceVertexUvs = source.faceVertexUvs[i];
644
- if (this.faceVertexUvs[i] === void 0) {
645
- this.faceVertexUvs[i] = [];
646
- }
647
- for (let j = 0, jl = faceVertexUvs.length; j < jl; j++) {
648
- const uvs = faceVertexUvs[j], uvsCopy = [];
649
- for (let k = 0, kl = uvs.length; k < kl; k++) {
650
- const uv = uvs[k];
651
- uvsCopy.push(uv.clone());
652
- }
653
- this.faceVertexUvs[i].push(uvsCopy);
654
- }
655
- }
656
- const morphTargets = source.morphTargets;
657
- for (let i = 0, il = morphTargets.length; i < il; i++) {
658
- const morphTarget = {};
659
- morphTarget.name = morphTargets[i].name;
660
- if (morphTargets[i].vertices !== void 0) {
661
- morphTarget.vertices = [];
662
- for (let j = 0, jl = morphTargets[i].vertices.length; j < jl; j++) {
663
- morphTarget.vertices.push(morphTargets[i].vertices[j].clone());
664
- }
665
- }
666
- if (morphTargets[i].normals !== void 0) {
667
- morphTarget.normals = [];
668
- for (let j = 0, jl = morphTargets[i].normals.length; j < jl; j++) {
669
- morphTarget.normals.push(morphTargets[i].normals[j].clone());
670
- }
671
- }
672
- this.morphTargets.push(morphTarget);
673
- }
674
- const morphNormals = source.morphNormals;
675
- for (let i = 0, il = morphNormals.length; i < il; i++) {
676
- const morphNormal = {};
677
- if (morphNormals[i].vertexNormals !== void 0) {
678
- morphNormal.vertexNormals = [];
679
- for (let j = 0, jl = morphNormals[i].vertexNormals.length; j < jl; j++) {
680
- const srcVertexNormal = morphNormals[i].vertexNormals[j];
681
- const destVertexNormal = {};
682
- destVertexNormal.a = srcVertexNormal.a.clone();
683
- destVertexNormal.b = srcVertexNormal.b.clone();
684
- destVertexNormal.c = srcVertexNormal.c.clone();
685
- morphNormal.vertexNormals.push(destVertexNormal);
686
- }
687
- }
688
- if (morphNormals[i].faceNormals !== void 0) {
689
- morphNormal.faceNormals = [];
690
- for (let j = 0, jl = morphNormals[i].faceNormals.length; j < jl; j++) {
691
- morphNormal.faceNormals.push(morphNormals[i].faceNormals[j].clone());
692
- }
693
- }
694
- this.morphNormals.push(morphNormal);
695
- }
696
- const skinWeights = source.skinWeights;
697
- for (let i = 0, il = skinWeights.length; i < il; i++) {
698
- this.skinWeights.push(skinWeights[i].clone());
699
- }
700
- const skinIndices = source.skinIndices;
701
- for (let i = 0, il = skinIndices.length; i < il; i++) {
702
- this.skinIndices.push(skinIndices[i].clone());
703
- }
704
- const lineDistances = source.lineDistances;
705
- for (let i = 0, il = lineDistances.length; i < il; i++) {
706
- this.lineDistances.push(lineDistances[i]);
707
- }
708
- const boundingBox = source.boundingBox;
709
- if (boundingBox !== null) {
710
- this.boundingBox = boundingBox.clone();
711
- }
712
- const boundingSphere = source.boundingSphere;
713
- if (boundingSphere !== null) {
714
- this.boundingSphere = boundingSphere.clone();
715
- }
716
- this.elementsNeedUpdate = source.elementsNeedUpdate;
717
- this.verticesNeedUpdate = source.verticesNeedUpdate;
718
- this.uvsNeedUpdate = source.uvsNeedUpdate;
719
- this.normalsNeedUpdate = source.normalsNeedUpdate;
720
- this.colorsNeedUpdate = source.colorsNeedUpdate;
721
- this.lineDistancesNeedUpdate = source.lineDistancesNeedUpdate;
722
- this.groupsNeedUpdate = source.groupsNeedUpdate;
723
- return this;
724
- }
725
- toBufferGeometry() {
726
- const geometry = new DirectGeometry().fromGeometry(this);
727
- const buffergeometry = new BufferGeometry();
728
- const positions = new Float32Array(geometry.vertices.length * 3);
729
- buffergeometry.setAttribute("position", new BufferAttribute(positions, 3).copyVector3sArray(geometry.vertices));
730
- if (geometry.normals.length > 0) {
731
- const normals = new Float32Array(geometry.normals.length * 3);
732
- buffergeometry.setAttribute("normal", new BufferAttribute(normals, 3).copyVector3sArray(geometry.normals));
733
- }
734
- if (geometry.colors.length > 0) {
735
- const colors = new Float32Array(geometry.colors.length * 3);
736
- buffergeometry.setAttribute("color", new BufferAttribute(colors, 3).copyColorsArray(geometry.colors));
737
- }
738
- if (geometry.uvs.length > 0) {
739
- const uvs = new Float32Array(geometry.uvs.length * 2);
740
- buffergeometry.setAttribute("uv", new BufferAttribute(uvs, 2).copyVector2sArray(geometry.uvs));
741
- }
742
- if (geometry.uvs2.length > 0) {
743
- const uvs2 = new Float32Array(geometry.uvs2.length * 2);
744
- buffergeometry.setAttribute("uv2", new BufferAttribute(uvs2, 2).copyVector2sArray(geometry.uvs2));
745
- }
746
- buffergeometry.groups = geometry.groups;
747
- for (let name in geometry.morphTargets) {
748
- const array = [];
749
- const morphTargets = geometry.morphTargets[name];
750
- for (let i = 0, l = morphTargets.length; i < l; i++) {
751
- const morphTarget = morphTargets[i];
752
- const attribute = new Float32BufferAttribute(morphTarget.data.length * 3, 3);
753
- attribute.name = morphTarget.name;
754
- array.push(attribute.copyVector3sArray(morphTarget.data));
755
- }
756
- buffergeometry.morphAttributes[name] = array;
757
- }
758
- if (geometry.skinIndices.length > 0) {
759
- const skinIndices = new Float32BufferAttribute(geometry.skinIndices.length * 4, 4);
760
- buffergeometry.setAttribute("skinIndex", skinIndices.copyVector4sArray(geometry.skinIndices));
761
- }
762
- if (geometry.skinWeights.length > 0) {
763
- const skinWeights = new Float32BufferAttribute(geometry.skinWeights.length * 4, 4);
764
- buffergeometry.setAttribute("skinWeight", skinWeights.copyVector4sArray(geometry.skinWeights));
765
- }
766
- if (geometry.boundingSphere !== null) {
767
- buffergeometry.boundingSphere = geometry.boundingSphere.clone();
768
- }
769
- if (geometry.boundingBox !== null) {
770
- buffergeometry.boundingBox = geometry.boundingBox.clone();
771
- }
772
- return buffergeometry;
773
- }
774
- computeTangents() {
775
- console.error("THREE.Geometry: .computeTangents() has been removed.");
776
- }
777
- computeLineDistances() {
778
- console.error(
779
- "THREE.Geometry: .computeLineDistances() has been removed. Use THREE.Line.computeLineDistances() instead."
780
- );
781
- }
782
- applyMatrix(matrix) {
783
- console.warn("THREE.Geometry: .applyMatrix() has been renamed to .applyMatrix4().");
784
- return this.applyMatrix4(matrix);
785
- }
786
- dispose() {
787
- this.dispatchEvent({ type: "dispose" });
788
- }
789
- }
790
- class DirectGeometry {
791
- constructor() {
792
- this.vertices = [];
793
- this.normals = [];
794
- this.colors = [];
795
- this.uvs = [];
796
- this.uvs2 = [];
797
- this.groups = [];
798
- this.morphTargets = {};
799
- this.skinWeights = [];
800
- this.skinIndices = [];
801
- this.boundingBox = null;
802
- this.boundingSphere = null;
803
- this.verticesNeedUpdate = false;
804
- this.normalsNeedUpdate = false;
805
- this.colorsNeedUpdate = false;
806
- this.uvsNeedUpdate = false;
807
- this.groupsNeedUpdate = false;
808
- }
809
- computeGroups(geometry) {
810
- const groups = [];
811
- let group, i;
812
- let materialIndex = void 0;
813
- const faces = geometry.faces;
814
- for (i = 0; i < faces.length; i++) {
815
- const face = faces[i];
816
- if (face.materialIndex !== materialIndex) {
817
- materialIndex = face.materialIndex;
818
- if (group !== void 0) {
819
- group.count = i * 3 - group.start;
820
- groups.push(group);
821
- }
822
- group = {
823
- start: i * 3,
824
- materialIndex
825
- };
826
- }
827
- }
828
- if (group !== void 0) {
829
- group.count = i * 3 - group.start;
830
- groups.push(group);
831
- }
832
- this.groups = groups;
833
- }
834
- fromGeometry(geometry) {
835
- const faces = geometry.faces;
836
- const vertices = geometry.vertices;
837
- const faceVertexUvs = geometry.faceVertexUvs;
838
- const hasFaceVertexUv = faceVertexUvs[0] && faceVertexUvs[0].length > 0;
839
- const hasFaceVertexUv2 = faceVertexUvs[1] && faceVertexUvs[1].length > 0;
840
- const morphTargets = geometry.morphTargets;
841
- const morphTargetsLength = morphTargets.length;
842
- let morphTargetsPosition;
843
- if (morphTargetsLength > 0) {
844
- morphTargetsPosition = [];
845
- for (let i = 0; i < morphTargetsLength; i++) {
846
- morphTargetsPosition[i] = {
847
- name: morphTargets[i].name,
848
- data: []
849
- };
850
- }
851
- this.morphTargets.position = morphTargetsPosition;
852
- }
853
- const morphNormals = geometry.morphNormals;
854
- const morphNormalsLength = morphNormals.length;
855
- let morphTargetsNormal;
856
- if (morphNormalsLength > 0) {
857
- morphTargetsNormal = [];
858
- for (let i = 0; i < morphNormalsLength; i++) {
859
- morphTargetsNormal[i] = {
860
- name: morphNormals[i].name,
861
- data: []
862
- };
863
- }
864
- this.morphTargets.normal = morphTargetsNormal;
865
- }
866
- const skinIndices = geometry.skinIndices;
867
- const skinWeights = geometry.skinWeights;
868
- const hasSkinIndices = skinIndices.length === vertices.length;
869
- const hasSkinWeights = skinWeights.length === vertices.length;
870
- if (vertices.length > 0 && faces.length === 0) {
871
- console.error("THREE.DirectGeometry: Faceless geometries are not supported.");
872
- }
873
- for (let i = 0; i < faces.length; i++) {
874
- const face = faces[i];
875
- this.vertices.push(vertices[face.a], vertices[face.b], vertices[face.c]);
876
- const vertexNormals = face.vertexNormals;
877
- if (vertexNormals.length === 3) {
878
- this.normals.push(vertexNormals[0], vertexNormals[1], vertexNormals[2]);
879
- } else {
880
- const normal = face.normal;
881
- this.normals.push(normal, normal, normal);
882
- }
883
- const vertexColors = face.vertexColors;
884
- if (vertexColors.length === 3) {
885
- this.colors.push(vertexColors[0], vertexColors[1], vertexColors[2]);
886
- } else {
887
- const color = face.color;
888
- this.colors.push(color, color, color);
889
- }
890
- if (hasFaceVertexUv === true) {
891
- const vertexUvs = faceVertexUvs[0][i];
892
- if (vertexUvs !== void 0) {
893
- this.uvs.push(vertexUvs[0], vertexUvs[1], vertexUvs[2]);
894
- } else {
895
- console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", i);
896
- this.uvs.push(new Vector2(), new Vector2(), new Vector2());
897
- }
898
- }
899
- if (hasFaceVertexUv2 === true) {
900
- const vertexUvs = faceVertexUvs[1][i];
901
- if (vertexUvs !== void 0) {
902
- this.uvs2.push(vertexUvs[0], vertexUvs[1], vertexUvs[2]);
903
- } else {
904
- console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", i);
905
- this.uvs2.push(new Vector2(), new Vector2(), new Vector2());
906
- }
907
- }
908
- for (let j = 0; j < morphTargetsLength; j++) {
909
- const morphTarget = morphTargets[j].vertices;
910
- morphTargetsPosition[j].data.push(morphTarget[face.a], morphTarget[face.b], morphTarget[face.c]);
911
- }
912
- for (let j = 0; j < morphNormalsLength; j++) {
913
- const morphNormal = morphNormals[j].vertexNormals[i];
914
- morphTargetsNormal[j].data.push(morphNormal.a, morphNormal.b, morphNormal.c);
915
- }
916
- if (hasSkinIndices) {
917
- this.skinIndices.push(skinIndices[face.a], skinIndices[face.b], skinIndices[face.c]);
918
- }
919
- if (hasSkinWeights) {
920
- this.skinWeights.push(skinWeights[face.a], skinWeights[face.b], skinWeights[face.c]);
921
- }
922
- }
923
- this.computeGroups(geometry);
924
- this.verticesNeedUpdate = geometry.verticesNeedUpdate;
925
- this.normalsNeedUpdate = geometry.normalsNeedUpdate;
926
- this.colorsNeedUpdate = geometry.colorsNeedUpdate;
927
- this.uvsNeedUpdate = geometry.uvsNeedUpdate;
928
- this.groupsNeedUpdate = geometry.groupsNeedUpdate;
929
- if (geometry.boundingSphere !== null) {
930
- this.boundingSphere = geometry.boundingSphere.clone();
931
- }
932
- if (geometry.boundingBox !== null) {
933
- this.boundingBox = geometry.boundingBox.clone();
934
- }
935
- return this;
936
- }
937
- }
938
- class Face3 {
939
- constructor(a, b, c, normal, color, materialIndex = 0) {
940
- this.a = a;
941
- this.b = b;
942
- this.c = c;
943
- this.normal = normal && normal.isVector3 ? normal : new Vector3();
944
- this.vertexNormals = Array.isArray(normal) ? normal : [];
945
- this.color = color && color.isColor ? color : new Color();
946
- this.vertexColors = Array.isArray(color) ? color : [];
947
- this.materialIndex = materialIndex;
948
- }
949
- clone() {
950
- return new this.constructor().copy(this);
951
- }
952
- copy(source) {
953
- this.a = source.a;
954
- this.b = source.b;
955
- this.c = source.c;
956
- this.normal.copy(source.normal);
957
- this.color.copy(source.color);
958
- this.materialIndex = source.materialIndex;
959
- for (let i = 0, il = source.vertexNormals.length; i < il; i++) {
960
- this.vertexNormals[i] = source.vertexNormals[i].clone();
961
- }
962
- for (let i = 0, il = source.vertexColors.length; i < il; i++) {
963
- this.vertexColors[i] = source.vertexColors[i].clone();
964
- }
965
- return this;
966
- }
967
- }
968
- export {
969
- Face3,
970
- Geometry
971
- };