three-stdlib 2.25.0 → 2.25.1
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- package/index.cjs +116401 -611
- package/index.js +116037 -263
- package/package.json +17 -4
- package/_polyfill/CapsuleGeometry.cjs +0 -22
- package/_polyfill/CapsuleGeometry.js +0 -22
- package/_polyfill/CompressedArrayTexture.cjs +0 -12
- package/_polyfill/CompressedArrayTexture.js +0 -12
- package/_polyfill/Data3DTexture.cjs +0 -17
- package/_polyfill/Data3DTexture.js +0 -17
- package/animation/AnimationClipCreator.cjs +0 -56
- package/animation/AnimationClipCreator.js +0 -56
- package/animation/CCDIKSolver.cjs +0 -269
- package/animation/CCDIKSolver.js +0 -269
- package/animation/MMDAnimationHelper.cjs +0 -688
- package/animation/MMDAnimationHelper.js +0 -688
- package/animation/MMDPhysics.cjs +0 -830
- package/animation/MMDPhysics.js +0 -830
- package/cameras/CinematicCamera.cjs +0 -131
- package/cameras/CinematicCamera.js +0 -131
- package/controls/ArcballControls.cjs +0 -2033
- package/controls/ArcballControls.js +0 -2033
- package/controls/DeviceOrientationControls.cjs +0 -85
- package/controls/DeviceOrientationControls.js +0 -85
- package/controls/DragControls.cjs +0 -182
- package/controls/DragControls.js +0 -182
- package/controls/FirstPersonControls.cjs +0 -229
- package/controls/FirstPersonControls.js +0 -229
- package/controls/FlyControls.cjs +0 -248
- package/controls/FlyControls.js +0 -248
- package/controls/OrbitControls.cjs +0 -791
- package/controls/OrbitControls.js +0 -791
- package/controls/PointerLockControls.cjs +0 -103
- package/controls/PointerLockControls.js +0 -103
- package/controls/TrackballControls.cjs +0 -502
- package/controls/TrackballControls.js +0 -502
- package/controls/TransformControls.cjs +0 -1089
- package/controls/TransformControls.js +0 -1089
- package/controls/experimental/CameraControls.cjs +0 -736
- package/controls/experimental/CameraControls.js +0 -736
- package/csm/CSM.cjs +0 -244
- package/csm/CSM.js +0 -244
- package/csm/CSMFrustum.cjs +0 -75
- package/csm/CSMFrustum.js +0 -75
- package/csm/CSMHelper.cjs +0 -114
- package/csm/CSMHelper.js +0 -114
- package/csm/CSMShader.cjs +0 -261
- package/csm/CSMShader.js +0 -261
- package/curves/CurveExtras.cjs +0 -214
- package/curves/CurveExtras.js +0 -214
- package/curves/NURBSCurve.cjs +0 -35
- package/curves/NURBSCurve.js +0 -35
- package/curves/NURBSSurface.cjs +0 -28
- package/curves/NURBSSurface.js +0 -28
- package/curves/NURBSUtils.cjs +0 -226
- package/curves/NURBSUtils.js +0 -226
- package/deprecated/Geometry.cjs +0 -971
- package/deprecated/Geometry.js +0 -971
- package/effects/AnaglyphEffect.cjs +0 -102
- package/effects/AnaglyphEffect.js +0 -102
- package/effects/AsciiEffect.cjs +0 -155
- package/effects/AsciiEffect.js +0 -155
- package/effects/OutlineEffect.cjs +0 -275
- package/effects/OutlineEffect.js +0 -275
- package/effects/ParallaxBarrierEffect.cjs +0 -65
- package/effects/ParallaxBarrierEffect.js +0 -65
- package/effects/PeppersGhostEffect.cjs +0 -88
- package/effects/PeppersGhostEffect.js +0 -88
- package/effects/StereoEffect.cjs +0 -35
- package/effects/StereoEffect.js +0 -35
- package/environments/RoomEnvironment.cjs +0 -95
- package/environments/RoomEnvironment.js +0 -78
- package/exporters/ColladaExporter.cjs +0 -331
- package/exporters/ColladaExporter.js +0 -331
- package/exporters/DRACOExporter.cjs +0 -141
- package/exporters/DRACOExporter.js +0 -141
- package/exporters/GLTFExporter.cjs +0 -1909
- package/exporters/GLTFExporter.js +0 -1909
- package/exporters/MMDExporter.cjs +0 -131
- package/exporters/MMDExporter.js +0 -131
- package/exporters/OBJExporter.cjs +0 -181
- package/exporters/OBJExporter.js +0 -181
- package/exporters/PLYExporter.cjs +0 -280
- package/exporters/PLYExporter.js +0 -280
- package/exporters/STLExporter.cjs +0 -146
- package/exporters/STLExporter.js +0 -146
- package/exporters/USDZExporter.cjs +0 -340
- package/exporters/USDZExporter.js +0 -340
- package/geometries/BoxLineGeometry.cjs +0 -45
- package/geometries/BoxLineGeometry.js +0 -45
- package/geometries/ConvexGeometry.cjs +0 -26
- package/geometries/ConvexGeometry.js +0 -26
- package/geometries/DecalGeometry.cjs +0 -184
- package/geometries/DecalGeometry.js +0 -184
- package/geometries/LightningStrike.cjs +0 -553
- package/geometries/LightningStrike.js +0 -553
- package/geometries/ParametricGeometries.cjs +0 -130
- package/geometries/ParametricGeometries.js +0 -130
- package/geometries/ParametricGeometry.cjs +0 -63
- package/geometries/ParametricGeometry.js +0 -63
- package/geometries/RoundedBoxGeometry.cjs +0 -91
- package/geometries/RoundedBoxGeometry.js +0 -91
- package/geometries/TeapotGeometry.cjs +0 -1563
- package/geometries/TeapotGeometry.js +0 -1563
- package/geometries/TextGeometry.cjs +0 -27
- package/geometries/TextGeometry.js +0 -27
- package/helpers/LightProbeHelper.cjs +0 -73
- package/helpers/LightProbeHelper.js +0 -73
- package/helpers/PositionalAudioHelper.cjs +0 -68
- package/helpers/PositionalAudioHelper.js +0 -68
- package/helpers/RectAreaLightHelper.cjs +0 -44
- package/helpers/RectAreaLightHelper.js +0 -44
- package/helpers/VertexNormalsHelper.cjs +0 -47
- package/helpers/VertexNormalsHelper.js +0 -47
- package/helpers/VertexTangentsHelper.cjs +0 -43
- package/helpers/VertexTangentsHelper.js +0 -43
- package/interactive/HTMLMesh.cjs +0 -325
- package/interactive/HTMLMesh.js +0 -325
- package/interactive/InteractiveGroup.cjs +0 -68
- package/interactive/InteractiveGroup.js +0 -68
- package/interactive/SelectionBox.cjs +0 -134
- package/interactive/SelectionBox.js +0 -134
- package/interactive/SelectionHelper.cjs +0 -51
- package/interactive/SelectionHelper.js +0 -51
- package/libs/MeshoptDecoder.cjs +0 -221
- package/libs/MeshoptDecoder.js +0 -221
- package/libs/MotionControllers.cjs +0 -325
- package/libs/MotionControllers.js +0 -325
- package/lights/LightProbeGenerator.cjs +0 -145
- package/lights/LightProbeGenerator.js +0 -145
- package/lights/RectAreaLightUniformsLib.cjs +0 -32846
- package/lights/RectAreaLightUniformsLib.js +0 -32846
- package/lines/Line2.cjs +0 -13
- package/lines/Line2.js +0 -13
- package/lines/LineGeometry.cjs +0 -44
- package/lines/LineGeometry.js +0 -44
- package/lines/LineMaterial.cjs +0 -547
- package/lines/LineMaterial.js +0 -547
- package/lines/LineSegments2.cjs +0 -203
- package/lines/LineSegments2.js +0 -203
- package/lines/LineSegmentsGeometry.cjs +0 -124
- package/lines/LineSegmentsGeometry.js +0 -124
- package/lines/Wireframe.cjs +0 -32
- package/lines/Wireframe.js +0 -32
- package/lines/WireframeGeometry2.cjs +0 -13
- package/lines/WireframeGeometry2.js +0 -13
- package/loaders/3DMLoader.cjs +0 -803
- package/loaders/3DMLoader.js +0 -803
- package/loaders/3MFLoader.cjs +0 -854
- package/loaders/3MFLoader.js +0 -854
- package/loaders/AMFLoader.cjs +0 -284
- package/loaders/AMFLoader.js +0 -284
- package/loaders/AssimpLoader.cjs +0 -1434
- package/loaders/AssimpLoader.js +0 -1434
- package/loaders/BVHLoader.cjs +0 -207
- package/loaders/BVHLoader.js +0 -207
- package/loaders/BasisTextureLoader.cjs +0 -489
- package/loaders/BasisTextureLoader.js +0 -489
- package/loaders/ColladaLoader.cjs +0 -2405
- package/loaders/ColladaLoader.js +0 -2405
- package/loaders/DDSLoader.cjs +0 -148
- package/loaders/DDSLoader.js +0 -148
- package/loaders/DRACOLoader.cjs +0 -341
- package/loaders/DRACOLoader.js +0 -341
- package/loaders/EXRLoader.cjs +0 -1356
- package/loaders/EXRLoader.js +0 -1356
- package/loaders/FBXLoader.cjs +0 -2457
- package/loaders/FBXLoader.js +0 -2457
- package/loaders/FontLoader.cjs +0 -123
- package/loaders/FontLoader.js +0 -123
- package/loaders/GCodeLoader.cjs +0 -141
- package/loaders/GCodeLoader.js +0 -141
- package/loaders/GLTFLoader.cjs +0 -2504
- package/loaders/GLTFLoader.js +0 -2504
- package/loaders/HDRCubeTextureLoader.cjs +0 -75
- package/loaders/HDRCubeTextureLoader.js +0 -75
- package/loaders/KMZLoader.cjs +0 -75
- package/loaders/KMZLoader.js +0 -75
- package/loaders/KTX2Loader.cjs +0 -480
- package/loaders/KTX2Loader.js +0 -480
- package/loaders/KTXLoader.cjs +0 -93
- package/loaders/KTXLoader.js +0 -93
- package/loaders/LDrawLoader.cjs +0 -1424
- package/loaders/LDrawLoader.js +0 -1424
- package/loaders/LUT3dlLoader.cjs +0 -103
- package/loaders/LUT3dlLoader.js +0 -103
- package/loaders/LUTCubeLoader.cjs +0 -107
- package/loaders/LUTCubeLoader.js +0 -107
- package/loaders/LWOLoader.cjs +0 -645
- package/loaders/LWOLoader.js +0 -645
- package/loaders/LottieLoader.cjs +0 -47
- package/loaders/LottieLoader.js +0 -47
- package/loaders/MD2Loader.cjs +0 -359
- package/loaders/MD2Loader.js +0 -359
- package/loaders/MDDLoader.cjs +0 -58
- package/loaders/MDDLoader.js +0 -58
- package/loaders/MMDLoader.cjs +0 -1121
- package/loaders/MMDLoader.js +0 -1121
- package/loaders/MTLLoader.cjs +0 -304
- package/loaders/MTLLoader.js +0 -304
- package/loaders/NRRDLoader.cjs +0 -401
- package/loaders/NRRDLoader.js +0 -401
- package/loaders/OBJLoader.cjs +0 -487
- package/loaders/OBJLoader.js +0 -487
- package/loaders/PCDLoader.cjs +0 -248
- package/loaders/PCDLoader.js +0 -248
- package/loaders/PDBLoader.cjs +0 -247
- package/loaders/PDBLoader.js +0 -247
- package/loaders/PLYLoader.cjs +0 -317
- package/loaders/PLYLoader.js +0 -317
- package/loaders/PRWMLoader.cjs +0 -160
- package/loaders/PRWMLoader.js +0 -160
- package/loaders/PVRLoader.cjs +0 -131
- package/loaders/PVRLoader.js +0 -131
- package/loaders/RGBELoader.cjs +0 -252
- package/loaders/RGBELoader.js +0 -252
- package/loaders/RGBMLoader.cjs +0 -1004
- package/loaders/RGBMLoader.js +0 -1004
- package/loaders/STLLoader.cjs +0 -190
- package/loaders/STLLoader.js +0 -190
- package/loaders/SVGLoader.cjs +0 -1712
- package/loaders/SVGLoader.js +0 -1712
- package/loaders/TDSLoader.cjs +0 -650
- package/loaders/TDSLoader.js +0 -650
- package/loaders/TGALoader.cjs +0 -285
- package/loaders/TGALoader.js +0 -285
- package/loaders/TTFLoader.cjs +0 -131
- package/loaders/TTFLoader.js +0 -131
- package/loaders/TiltLoader.cjs +0 -375
- package/loaders/TiltLoader.js +0 -375
- package/loaders/VOXLoader.cjs +0 -432
- package/loaders/VOXLoader.js +0 -432
- package/loaders/VRMLLoader.cjs +0 -2105
- package/loaders/VRMLLoader.js +0 -2105
- package/loaders/VRMLoader.cjs +0 -38
- package/loaders/VRMLoader.js +0 -38
- package/loaders/VTKLoader.cjs +0 -648
- package/loaders/VTKLoader.js +0 -648
- package/loaders/XLoader.cjs +0 -1258
- package/loaders/XLoader.js +0 -1258
- package/loaders/XYZLoader.cjs +0 -60
- package/loaders/XYZLoader.js +0 -60
- package/loaders/lwo/IFFParser.cjs +0 -743
- package/loaders/lwo/IFFParser.js +0 -743
- package/loaders/lwo/LWO2Parser.cjs +0 -312
- package/loaders/lwo/LWO2Parser.js +0 -312
- package/loaders/lwo/LWO3Parser.cjs +0 -282
- package/loaders/lwo/LWO3Parser.js +0 -282
- package/math/Capsule.cjs +0 -98
- package/math/Capsule.js +0 -98
- package/math/ColorConverter.cjs +0 -42
- package/math/ColorConverter.js +0 -42
- package/math/ConvexHull.cjs +0 -596
- package/math/ConvexHull.js +0 -596
- package/math/ImprovedNoise.cjs +0 -304
- package/math/ImprovedNoise.js +0 -304
- package/math/Lut.cjs +0 -137
- package/math/Lut.js +0 -137
- package/math/MeshSurfaceSampler.cjs +0 -103
- package/math/MeshSurfaceSampler.js +0 -103
- package/math/OBB.cjs +0 -242
- package/math/OBB.js +0 -242
- package/math/Octree.cjs +0 -273
- package/math/Octree.js +0 -273
- package/math/SimplexNoise.cjs +0 -440
- package/math/SimplexNoise.js +0 -440
- package/misc/ConvexObjectBreaker.cjs +0 -292
- package/misc/ConvexObjectBreaker.js +0 -292
- package/misc/GPUComputationRenderer.cjs +0 -205
- package/misc/GPUComputationRenderer.js +0 -205
- package/misc/Gyroscope.cjs +0 -33
- package/misc/Gyroscope.js +0 -33
- package/misc/MD2Character.cjs +0 -167
- package/misc/MD2Character.js +0 -167
- package/misc/MD2CharacterComplex.cjs +0 -332
- package/misc/MD2CharacterComplex.js +0 -332
- package/misc/MorphAnimMesh.cjs +0 -40
- package/misc/MorphAnimMesh.js +0 -40
- package/misc/MorphBlendMesh.cjs +0 -179
- package/misc/MorphBlendMesh.js +0 -179
- package/misc/ProgressiveLightmap.cjs +0 -186
- package/misc/ProgressiveLightmap.js +0 -186
- package/misc/RollerCoaster.cjs +0 -353
- package/misc/RollerCoaster.js +0 -353
- package/misc/Timer.cjs +0 -101
- package/misc/Timer.js +0 -101
- package/misc/TubePainter.cjs +0 -123
- package/misc/TubePainter.js +0 -123
- package/misc/Volume.cjs +0 -305
- package/misc/Volume.js +0 -305
- package/misc/VolumeSlice.cjs +0 -114
- package/misc/VolumeSlice.js +0 -114
- package/misc/WebGL.cjs +0 -74
- package/misc/WebGL.js +0 -74
- package/modifiers/CurveModifier.cjs +0 -232
- package/modifiers/CurveModifier.js +0 -232
- package/modifiers/EdgeSplitModifier.cjs +0 -167
- package/modifiers/EdgeSplitModifier.js +0 -168
- package/modifiers/SimplifyModifier.cjs +0 -301
- package/modifiers/SimplifyModifier.js +0 -301
- package/modifiers/TessellateModifier.cjs +0 -214
- package/modifiers/TessellateModifier.js +0 -214
- package/objects/GroundProjectedEnv.cjs +0 -134
- package/objects/GroundProjectedEnv.js +0 -134
- package/objects/Lensflare.cjs +0 -291
- package/objects/Lensflare.js +0 -291
- package/objects/LightningStorm.cjs +0 -110
- package/objects/LightningStorm.js +0 -110
- package/objects/MarchingCubes.cjs +0 -4809
- package/objects/MarchingCubes.js +0 -4809
- package/objects/Reflector.cjs +0 -202
- package/objects/Reflector.js +0 -202
- package/objects/ReflectorForSSRPass.cjs +0 -260
- package/objects/ReflectorForSSRPass.js +0 -260
- package/objects/ReflectorRTT.cjs +0 -10
- package/objects/ReflectorRTT.js +0 -10
- package/objects/Refractor.cjs +0 -215
- package/objects/Refractor.js +0 -215
- package/objects/ShadowMesh.cjs +0 -45
- package/objects/ShadowMesh.js +0 -45
- package/objects/Sky.cjs +0 -200
- package/objects/Sky.js +0 -200
- package/objects/Water.cjs +0 -242
- package/objects/Water.js +0 -242
- package/objects/Water2.cjs +0 -256
- package/objects/Water2.js +0 -256
- package/physics/AmmoPhysics.cjs +0 -166
- package/physics/AmmoPhysics.js +0 -166
- package/postprocessing/AdaptiveToneMappingPass.cjs +0 -218
- package/postprocessing/AdaptiveToneMappingPass.js +0 -218
- package/postprocessing/AfterimagePass.cjs +0 -68
- package/postprocessing/AfterimagePass.js +0 -68
- package/postprocessing/BloomPass.cjs +0 -109
- package/postprocessing/BloomPass.js +0 -109
- package/postprocessing/BokehPass.cjs +0 -90
- package/postprocessing/BokehPass.js +0 -90
- package/postprocessing/ClearPass.cjs +0 -36
- package/postprocessing/ClearPass.js +0 -36
- package/postprocessing/CubeTexturePass.cjs +0 -53
- package/postprocessing/CubeTexturePass.js +0 -53
- package/postprocessing/DotScreenPass.cjs +0 -49
- package/postprocessing/DotScreenPass.js +0 -49
- package/postprocessing/EffectComposer.cjs +0 -157
- package/postprocessing/EffectComposer.js +0 -157
- package/postprocessing/FilmPass.cjs +0 -51
- package/postprocessing/FilmPass.js +0 -51
- package/postprocessing/GlitchPass.cjs +0 -84
- package/postprocessing/GlitchPass.js +0 -84
- package/postprocessing/HalftonePass.cjs +0 -53
- package/postprocessing/HalftonePass.js +0 -53
- package/postprocessing/LUTPass.cjs +0 -142
- package/postprocessing/LUTPass.js +0 -142
- package/postprocessing/MaskPass.cjs +0 -69
- package/postprocessing/MaskPass.js +0 -69
- package/postprocessing/OutlinePass.cjs +0 -479
- package/postprocessing/OutlinePass.js +0 -479
- package/postprocessing/Pass.cjs +0 -48
- package/postprocessing/Pass.js +0 -48
- package/postprocessing/RenderPass.cjs +0 -59
- package/postprocessing/RenderPass.js +0 -59
- package/postprocessing/RenderPixelatedPass.cjs +0 -199
- package/postprocessing/RenderPixelatedPass.js +0 -199
- package/postprocessing/SAOPass.cjs +0 -288
- package/postprocessing/SAOPass.js +0 -288
- package/postprocessing/SMAAPass.cjs +0 -112
- package/postprocessing/SMAAPass.js +0 -112
- package/postprocessing/SSAARenderPass.cjs +0 -189
- package/postprocessing/SSAARenderPass.js +0 -189
- package/postprocessing/SSAOPass.cjs +0 -272
- package/postprocessing/SSAOPass.js +0 -272
- package/postprocessing/SSRPass.cjs +0 -411
- package/postprocessing/SSRPass.js +0 -411
- package/postprocessing/SavePass.cjs +0 -38
- package/postprocessing/SavePass.js +0 -38
- package/postprocessing/ShaderPass.cjs +0 -49
- package/postprocessing/ShaderPass.js +0 -49
- package/postprocessing/TAARenderPass.cjs +0 -174
- package/postprocessing/TAARenderPass.js +0 -174
- package/postprocessing/TexturePass.cjs +0 -42
- package/postprocessing/TexturePass.js +0 -42
- package/postprocessing/UnrealBloomPass.cjs +0 -277
- package/postprocessing/UnrealBloomPass.js +0 -277
- package/postprocessing/WaterPass.cjs +0 -72
- package/postprocessing/WaterPass.js +0 -72
- package/renderers/CSS2DRenderer.cjs +0 -122
- package/renderers/CSS2DRenderer.js +0 -122
- package/renderers/CSS3DRenderer.cjs +0 -167
- package/renderers/CSS3DRenderer.js +0 -167
- package/renderers/Projector.cjs +0 -499
- package/renderers/Projector.js +0 -499
- package/renderers/SVGRenderer.cjs +0 -311
- package/renderers/SVGRenderer.js +0 -311
- package/shaders/ACESFilmicToneMappingShader.cjs +0 -55
- package/shaders/ACESFilmicToneMappingShader.js +0 -55
- package/shaders/AfterimageShader.cjs +0 -32
- package/shaders/AfterimageShader.js +0 -32
- package/shaders/BasicShader.cjs +0 -12
- package/shaders/BasicShader.js +0 -12
- package/shaders/BleachBypassShader.cjs +0 -35
- package/shaders/BleachBypassShader.js +0 -35
- package/shaders/BlendShader.cjs +0 -30
- package/shaders/BlendShader.js +0 -30
- package/shaders/BokehShader.cjs +0 -109
- package/shaders/BokehShader.js +0 -109
- package/shaders/BokehShader2.cjs +0 -269
- package/shaders/BokehShader2.js +0 -269
- package/shaders/BrightnessContrastShader.cjs +0 -32
- package/shaders/BrightnessContrastShader.js +0 -32
- package/shaders/ColorCorrectionShader.cjs +0 -30
- package/shaders/ColorCorrectionShader.js +0 -30
- package/shaders/ColorifyShader.cjs +0 -28
- package/shaders/ColorifyShader.js +0 -28
- package/shaders/ConvolutionShader.cjs +0 -55
- package/shaders/ConvolutionShader.js +0 -55
- package/shaders/CopyShader.cjs +0 -25
- package/shaders/CopyShader.js +0 -25
- package/shaders/DOFMipMapShader.cjs +0 -32
- package/shaders/DOFMipMapShader.js +0 -32
- package/shaders/DepthLimitedBlurShader.cjs +0 -114
- package/shaders/DepthLimitedBlurShader.js +0 -114
- package/shaders/DigitalGlitch.cjs +0 -85
- package/shaders/DigitalGlitch.js +0 -85
- package/shaders/DotScreenShader.cjs +0 -39
- package/shaders/DotScreenShader.js +0 -39
- package/shaders/FXAAShader.cjs +0 -1098
- package/shaders/FXAAShader.js +0 -1098
- package/shaders/FilmShader.cjs +0 -53
- package/shaders/FilmShader.js +0 -53
- package/shaders/FocusShader.cjs +0 -55
- package/shaders/FocusShader.js +0 -55
- package/shaders/FreiChenShader.cjs +0 -64
- package/shaders/FreiChenShader.js +0 -64
- package/shaders/FresnelShader.cjs +0 -47
- package/shaders/FresnelShader.js +0 -47
- package/shaders/GammaCorrectionShader.cjs +0 -23
- package/shaders/GammaCorrectionShader.js +0 -23
- package/shaders/GodRaysShader.cjs +0 -183
- package/shaders/GodRaysShader.js +0 -183
- package/shaders/HalftoneShader.cjs +0 -228
- package/shaders/HalftoneShader.js +0 -228
- package/shaders/HorizontalBlurShader.cjs +0 -49
- package/shaders/HorizontalBlurShader.js +0 -49
- package/shaders/HorizontalTiltShiftShader.cjs +0 -37
- package/shaders/HorizontalTiltShiftShader.js +0 -37
- package/shaders/HueSaturationShader.cjs +0 -43
- package/shaders/HueSaturationShader.js +0 -43
- package/shaders/KaleidoShader.cjs +0 -34
- package/shaders/KaleidoShader.js +0 -34
- package/shaders/LuminosityHighPassShader.cjs +0 -37
- package/shaders/LuminosityHighPassShader.js +0 -37
- package/shaders/LuminosityShader.cjs +0 -25
- package/shaders/LuminosityShader.js +0 -25
- package/shaders/MirrorShader.cjs +0 -35
- package/shaders/MirrorShader.js +0 -35
- package/shaders/NormalMapShader.cjs +0 -31
- package/shaders/NormalMapShader.js +0 -31
- package/shaders/ParallaxShader.cjs +0 -133
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- package/shaders/PixelShader.cjs +0 -28
- package/shaders/PixelShader.js +0 -28
- package/shaders/RGBShiftShader.cjs +0 -30
- package/shaders/RGBShiftShader.js +0 -30
- package/shaders/SAOShader.cjs +0 -144
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- package/shaders/SSAOShader.cjs +0 -182
- package/shaders/SSAOShader.js +0 -182
- package/shaders/SSRShader.cjs +0 -342
- package/shaders/SSRShader.js +0 -342
- package/shaders/SepiaShader.cjs +0 -29
- package/shaders/SepiaShader.js +0 -29
- package/shaders/SobelOperatorShader.cjs +0 -54
- package/shaders/SobelOperatorShader.js +0 -54
- package/shaders/SubsurfaceScatteringShader.cjs +0 -98
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- package/shaders/TechnicolorShader.cjs +0 -24
- package/shaders/TechnicolorShader.js +0 -24
- package/shaders/ToneMapShader.cjs +0 -51
- package/shaders/ToneMapShader.js +0 -51
- package/shaders/ToonShader.cjs +0 -188
- package/shaders/ToonShader.js +0 -188
- package/shaders/TriangleBlurShader.cjs +0 -37
- package/shaders/TriangleBlurShader.js +0 -37
- package/shaders/UnpackDepthRGBAShader.cjs +0 -26
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- package/shaders/VerticalBlurShader.cjs +0 -50
- package/shaders/VerticalBlurShader.js +0 -50
- package/shaders/VerticalTiltShiftShader.cjs +0 -37
- package/shaders/VerticalTiltShiftShader.js +0 -37
- package/shaders/VignetteShader.cjs +0 -38
- package/shaders/VignetteShader.js +0 -38
- package/shaders/VolumeShader.cjs +0 -225
- package/shaders/VolumeShader.js +0 -225
- package/shaders/WaterRefractionShader.cjs +0 -59
- package/shaders/WaterRefractionShader.js +0 -59
- package/shaders/types.cjs +0 -1
- package/shaders/types.js +0 -1
- package/textures/FlakesTexture.cjs +0 -30
- package/textures/FlakesTexture.js +0 -30
- package/types/helpers.cjs +0 -4
- package/types/helpers.js +0 -4
- package/utils/BufferGeometryUtils.cjs +0 -636
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- package/utils/GeometryCompressionUtils.cjs +0 -573
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- package/utils/GeometryUtils.cjs +0 -109
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- package/utils/RoughnessMipmapper.cjs +0 -223
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- package/utils/ShadowMapViewer.cjs +0 -111
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- package/utils/SkeletonUtils.cjs +0 -211
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- package/utils/UVsDebug.cjs +0 -80
- package/utils/UVsDebug.js +0 -80
- package/utils/WorkerPool.cjs +0 -62
- package/utils/WorkerPool.js +0 -62
- package/webxr/ARButton.cjs +0 -119
- package/webxr/ARButton.js +0 -119
- package/webxr/OculusHandModel.cjs +0 -82
- package/webxr/OculusHandModel.js +0 -82
- package/webxr/OculusHandPointerModel.cjs +0 -241
- package/webxr/OculusHandPointerModel.js +0 -224
- package/webxr/Text2D.cjs +0 -48
- package/webxr/Text2D.js +0 -31
- package/webxr/VRButton.cjs +0 -111
- package/webxr/VRButton.js +0 -111
- package/webxr/XRControllerModelFactory.cjs +0 -174
- package/webxr/XRControllerModelFactory.js +0 -174
- package/webxr/XREstimatedLight.cjs +0 -126
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- package/webxr/XRHandMeshModel.cjs +0 -82
- package/webxr/XRHandMeshModel.js +0 -82
- package/webxr/XRHandModelFactory.cjs +0 -61
- package/webxr/XRHandModelFactory.js +0 -61
- package/webxr/XRHandPrimitiveModel.cjs +0 -68
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"use strict";
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Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
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const THREE = require("three");
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const THREE__namespace = /* @__PURE__ */ _interopNamespaceDefault(THREE);
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const PINCH_MAX = 0.05;
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const PINCH_THRESHOLD = 0.02;
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const PINCH_MIN = 0.01;
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const POINTER_ADVANCE_MAX = 0.02;
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const POINTER_OPACITY_MAX = 1;
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const POINTER_OPACITY_MIN = 0.4;
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const POINTER_FRONT_RADIUS = 2e-3;
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const POINTER_REAR_RADIUS = 0.01;
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const POINTER_REAR_RADIUS_MIN = 3e-3;
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const POINTER_LENGTH = 0.035;
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const POINTER_SEGMENTS = 16;
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const POINTER_RINGS = 12;
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const POINTER_HEMISPHERE_ANGLE = 110;
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const YAXIS = /* @__PURE__ */ new THREE__namespace.Vector3(0, 1, 0);
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const ZAXIS = /* @__PURE__ */ new THREE__namespace.Vector3(0, 0, 1);
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const CURSOR_RADIUS = 0.02;
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const CURSOR_MAX_DISTANCE = 1.5;
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class OculusHandPointerModel extends THREE__namespace.Object3D {
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constructor(hand, controller) {
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super();
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this.hand = hand;
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this._onConnected = this._onConnected.bind(this);
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this._onDisconnected = this._onDisconnected.bind(this);
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this.hand.addEventListener("connected", this._onConnected);
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this.hand.addEventListener("disconnected", this._onDisconnected);
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}
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_onConnected(event) {
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const xrInputSource = event.data;
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this.createPointer();
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_onDisconnected() {
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this.xrInputSource = null;
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(_a = this.pointerGeometry) == null ? void 0 : _a.dispose();
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this.clear();
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}
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_drawVerticesRing(vertices, baseVector, ringIndex) {
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const segmentVector = baseVector.clone();
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for (var i = 0; i < POINTER_SEGMENTS; i++) {
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segmentVector.applyAxisAngle(ZAXIS, Math.PI * 2 / POINTER_SEGMENTS);
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const vid = ringIndex * POINTER_SEGMENTS + i;
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vertices[3 * vid] = segmentVector.x;
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vertices[3 * vid + 1] = segmentVector.y;
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vertices[3 * vid + 2] = segmentVector.z;
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}
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}
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_updatePointerVertices(rearRadius) {
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const vertices = this.pointerGeometry.attributes.position.array;
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const frontFaceBase = new THREE__namespace.Vector3(POINTER_FRONT_RADIUS, 0, -1 * (POINTER_LENGTH - rearRadius));
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this._drawVerticesRing(vertices, frontFaceBase, 0);
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const rearBase = new THREE__namespace.Vector3(
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Math.sin(Math.PI * POINTER_HEMISPHERE_ANGLE / 180) * rearRadius,
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Math.cos(Math.PI * POINTER_HEMISPHERE_ANGLE / 180) * rearRadius,
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0
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);
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for (var i = 0; i < POINTER_RINGS; i++) {
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this._drawVerticesRing(vertices, rearBase, i + 1);
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rearBase.applyAxisAngle(YAXIS, Math.PI * POINTER_HEMISPHERE_ANGLE / 180 / (POINTER_RINGS * -2));
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}
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const frontCenterIndex = POINTER_SEGMENTS * (1 + POINTER_RINGS);
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const rearCenterIndex = POINTER_SEGMENTS * (1 + POINTER_RINGS) + 1;
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const frontCenter = new THREE__namespace.Vector3(0, 0, -1 * (POINTER_LENGTH - rearRadius));
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vertices[frontCenterIndex * 3] = frontCenter.x;
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vertices[frontCenterIndex * 3 + 1] = frontCenter.y;
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vertices[frontCenterIndex * 3 + 2] = frontCenter.z;
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const rearCenter = new THREE__namespace.Vector3(0, 0, rearRadius);
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vertices[rearCenterIndex * 3] = rearCenter.x;
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vertices[rearCenterIndex * 3 + 1] = rearCenter.y;
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vertices[rearCenterIndex * 3 + 2] = rearCenter.z;
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this.pointerGeometry.setAttribute("position", new THREE__namespace.Float32BufferAttribute(vertices, 3));
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}
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createPointer() {
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var i, j;
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const vertices = new Array(((POINTER_RINGS + 1) * POINTER_SEGMENTS + 2) * 3).fill(0);
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const indices = [];
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this.pointerGeometry = new THREE__namespace.BufferGeometry();
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this.pointerGeometry.setAttribute("position", new THREE__namespace.Float32BufferAttribute(vertices, 3));
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this._updatePointerVertices(POINTER_REAR_RADIUS);
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for (i = 0; i < POINTER_RINGS; i++) {
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for (j = 0; j < POINTER_SEGMENTS - 1; j++) {
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indices.push(i * POINTER_SEGMENTS + j, i * POINTER_SEGMENTS + j + 1, (i + 1) * POINTER_SEGMENTS + j);
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indices.push(i * POINTER_SEGMENTS + j + 1, (i + 1) * POINTER_SEGMENTS + j + 1, (i + 1) * POINTER_SEGMENTS + j);
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}
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indices.push((i + 1) * POINTER_SEGMENTS - 1, i * POINTER_SEGMENTS, (i + 2) * POINTER_SEGMENTS - 1);
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indices.push(i * POINTER_SEGMENTS, (i + 1) * POINTER_SEGMENTS, (i + 2) * POINTER_SEGMENTS - 1);
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}
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const frontCenterIndex = POINTER_SEGMENTS * (1 + POINTER_RINGS);
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const rearCenterIndex = POINTER_SEGMENTS * (1 + POINTER_RINGS) + 1;
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for (i = 0; i < POINTER_SEGMENTS - 1; i++) {
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indices.push(frontCenterIndex, i + 1, i);
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indices.push(rearCenterIndex, i + POINTER_SEGMENTS * POINTER_RINGS, i + POINTER_SEGMENTS * POINTER_RINGS + 1);
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}
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indices.push(frontCenterIndex, 0, POINTER_SEGMENTS - 1);
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indices.push(rearCenterIndex, POINTER_SEGMENTS * (POINTER_RINGS + 1) - 1, POINTER_SEGMENTS * POINTER_RINGS);
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const material = new THREE__namespace.MeshBasicMaterial();
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material.transparent = true;
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material.opacity = POINTER_OPACITY_MIN;
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this.pointerGeometry.setIndex(indices);
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this.pointerMesh = new THREE__namespace.Mesh(this.pointerGeometry, material);
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this.pointerMesh.position.set(0, 0, -1 * POINTER_REAR_RADIUS);
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this.pointerObject = new THREE__namespace.Object3D();
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this.pointerObject.add(this.pointerMesh);
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this.raycaster = new THREE__namespace.Raycaster();
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const cursorGeometry = new THREE__namespace.SphereGeometry(CURSOR_RADIUS, 10, 10);
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const cursorMaterial = new THREE__namespace.MeshBasicMaterial();
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cursorMaterial.transparent = true;
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this.cursorObject = new THREE__namespace.Mesh(cursorGeometry, cursorMaterial);
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this.pointerObject.add(this.cursorObject);
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this.add(this.pointerObject);
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}
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_updateRaycaster() {
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if (this.raycaster) {
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const pointerMatrix = this.pointerObject.matrixWorld;
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const tempMatrix = new THREE__namespace.Matrix4();
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tempMatrix.identity().extractRotation(pointerMatrix);
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this.raycaster.ray.direction.set(0, 0, -1).applyMatrix4(tempMatrix);
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}
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}
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_updatePointer() {
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this.pointerObject.visible = this.controller.visible;
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const indexTip = this.hand.joints["index-finger-tip"];
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const thumbTip = this.hand.joints["thumb-tip"];
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const distance = indexTip.position.distanceTo(thumbTip.position);
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const position = indexTip.position.clone().add(thumbTip.position).multiplyScalar(0.5);
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this.pointerObject.position.copy(position);
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this.pointerObject.quaternion.copy(this.controller.quaternion);
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this.pinched = distance <= PINCH_THRESHOLD;
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const pinchScale = (distance - PINCH_MIN) / (PINCH_MAX - PINCH_MIN);
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const focusScale = (distance - PINCH_MIN) / (PINCH_THRESHOLD - PINCH_MIN);
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if (pinchScale > 1) {
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this._updatePointerVertices(POINTER_REAR_RADIUS);
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this.pointerMesh.position.set(0, 0, -1 * POINTER_REAR_RADIUS);
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this.pointerMesh.material.opacity = POINTER_OPACITY_MIN;
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} else if (pinchScale > 0) {
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const rearRadius = (POINTER_REAR_RADIUS - POINTER_REAR_RADIUS_MIN) * pinchScale + POINTER_REAR_RADIUS_MIN;
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this._updatePointerVertices(rearRadius);
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this.pointerMesh.position.set(0, 0, -1 * rearRadius - (1 - focusScale) * POINTER_ADVANCE_MAX);
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this.pointerMesh.material.opacity = POINTER_OPACITY_MIN + (1 - focusScale) * (POINTER_OPACITY_MAX - POINTER_OPACITY_MIN);
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} else {
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this.pointerMesh.position.set(0, 0, -1 * rearRadius);
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}
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} else {
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this._updatePointerVertices(POINTER_REAR_RADIUS_MIN);
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this.pointerMesh.position.set(0, 0, -1 * POINTER_REAR_RADIUS_MIN - POINTER_ADVANCE_MAX);
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this.pointerMesh.material.opacity = POINTER_OPACITY_MAX;
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}
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this.cursorObject.material.opacity = this.pointerMesh.material.opacity;
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}
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updateMatrixWorld(force) {
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super.updateMatrixWorld(force);
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if (this.pointerGeometry) {
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this._updatePointer();
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this._updateRaycaster();
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}
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}
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isPinched() {
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return this.pinched;
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}
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setAttached(attached) {
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this.attached = attached;
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}
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isAttached() {
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return this.attached;
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}
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intersectObject(object, recursive = true) {
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if (this.raycaster) {
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return this.raycaster.intersectObject(object, recursive);
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}
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}
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intersectObjects(objects, recursive = true) {
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if (this.raycaster) {
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return this.raycaster.intersectObjects(objects, recursive);
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}
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}
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checkIntersections(objects, recursive = false) {
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if (this.raycaster && !this.attached) {
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const intersections = this.raycaster.intersectObjects(objects, recursive);
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const direction = new THREE__namespace.Vector3(0, 0, -1);
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if (intersections.length > 0) {
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const intersection = intersections[0];
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const distance = intersection.distance;
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this.cursorObject.position.copy(direction.multiplyScalar(distance));
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} else {
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this.cursorObject.position.copy(direction.multiplyScalar(CURSOR_MAX_DISTANCE));
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}
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}
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}
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setCursor(distance) {
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const direction = new THREE__namespace.Vector3(0, 0, -1);
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if (this.raycaster && !this.attached) {
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this.cursorObject.position.copy(direction.multiplyScalar(distance));
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}
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}
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dispose() {
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this._onDisconnected();
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this.hand.removeEventListener("connected", this._onConnected);
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this.hand.removeEventListener("disconnected", this._onDisconnected);
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}
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}
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exports.OculusHandPointerModel = OculusHandPointerModel;
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import * as THREE from "three";
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const PINCH_MAX = 0.05;
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const PINCH_THRESHOLD = 0.02;
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const PINCH_MIN = 0.01;
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const POINTER_ADVANCE_MAX = 0.02;
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const POINTER_OPACITY_MAX = 1;
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const POINTER_OPACITY_MIN = 0.4;
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const POINTER_FRONT_RADIUS = 2e-3;
|
9
|
-
const POINTER_REAR_RADIUS = 0.01;
|
10
|
-
const POINTER_REAR_RADIUS_MIN = 3e-3;
|
11
|
-
const POINTER_LENGTH = 0.035;
|
12
|
-
const POINTER_SEGMENTS = 16;
|
13
|
-
const POINTER_RINGS = 12;
|
14
|
-
const POINTER_HEMISPHERE_ANGLE = 110;
|
15
|
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const YAXIS = /* @__PURE__ */ new THREE.Vector3(0, 1, 0);
|
16
|
-
const ZAXIS = /* @__PURE__ */ new THREE.Vector3(0, 0, 1);
|
17
|
-
const CURSOR_RADIUS = 0.02;
|
18
|
-
const CURSOR_MAX_DISTANCE = 1.5;
|
19
|
-
class OculusHandPointerModel extends THREE.Object3D {
|
20
|
-
constructor(hand, controller) {
|
21
|
-
super();
|
22
|
-
this.hand = hand;
|
23
|
-
this.controller = controller;
|
24
|
-
this.motionController = null;
|
25
|
-
this.envMap = null;
|
26
|
-
this.mesh = null;
|
27
|
-
this.pointerGeometry = null;
|
28
|
-
this.pointerMesh = null;
|
29
|
-
this.pointerObject = null;
|
30
|
-
this.pinched = false;
|
31
|
-
this.attached = false;
|
32
|
-
this.cursorObject = null;
|
33
|
-
this.raycaster = null;
|
34
|
-
this._onConnected = this._onConnected.bind(this);
|
35
|
-
this._onDisconnected = this._onDisconnected.bind(this);
|
36
|
-
this.hand.addEventListener("connected", this._onConnected);
|
37
|
-
this.hand.addEventListener("disconnected", this._onDisconnected);
|
38
|
-
}
|
39
|
-
_onConnected(event) {
|
40
|
-
const xrInputSource = event.data;
|
41
|
-
if (xrInputSource.hand) {
|
42
|
-
this.visible = true;
|
43
|
-
this.xrInputSource = xrInputSource;
|
44
|
-
this.createPointer();
|
45
|
-
}
|
46
|
-
}
|
47
|
-
_onDisconnected() {
|
48
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var _a, _b;
|
49
|
-
this.visible = false;
|
50
|
-
this.xrInputSource = null;
|
51
|
-
(_a = this.pointerGeometry) == null ? void 0 : _a.dispose();
|
52
|
-
(_b = this.pointerMesh) == null ? void 0 : _b.material.dispose();
|
53
|
-
this.clear();
|
54
|
-
}
|
55
|
-
_drawVerticesRing(vertices, baseVector, ringIndex) {
|
56
|
-
const segmentVector = baseVector.clone();
|
57
|
-
for (var i = 0; i < POINTER_SEGMENTS; i++) {
|
58
|
-
segmentVector.applyAxisAngle(ZAXIS, Math.PI * 2 / POINTER_SEGMENTS);
|
59
|
-
const vid = ringIndex * POINTER_SEGMENTS + i;
|
60
|
-
vertices[3 * vid] = segmentVector.x;
|
61
|
-
vertices[3 * vid + 1] = segmentVector.y;
|
62
|
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vertices[3 * vid + 2] = segmentVector.z;
|
63
|
-
}
|
64
|
-
}
|
65
|
-
_updatePointerVertices(rearRadius) {
|
66
|
-
const vertices = this.pointerGeometry.attributes.position.array;
|
67
|
-
const frontFaceBase = new THREE.Vector3(POINTER_FRONT_RADIUS, 0, -1 * (POINTER_LENGTH - rearRadius));
|
68
|
-
this._drawVerticesRing(vertices, frontFaceBase, 0);
|
69
|
-
const rearBase = new THREE.Vector3(
|
70
|
-
Math.sin(Math.PI * POINTER_HEMISPHERE_ANGLE / 180) * rearRadius,
|
71
|
-
Math.cos(Math.PI * POINTER_HEMISPHERE_ANGLE / 180) * rearRadius,
|
72
|
-
0
|
73
|
-
);
|
74
|
-
for (var i = 0; i < POINTER_RINGS; i++) {
|
75
|
-
this._drawVerticesRing(vertices, rearBase, i + 1);
|
76
|
-
rearBase.applyAxisAngle(YAXIS, Math.PI * POINTER_HEMISPHERE_ANGLE / 180 / (POINTER_RINGS * -2));
|
77
|
-
}
|
78
|
-
const frontCenterIndex = POINTER_SEGMENTS * (1 + POINTER_RINGS);
|
79
|
-
const rearCenterIndex = POINTER_SEGMENTS * (1 + POINTER_RINGS) + 1;
|
80
|
-
const frontCenter = new THREE.Vector3(0, 0, -1 * (POINTER_LENGTH - rearRadius));
|
81
|
-
vertices[frontCenterIndex * 3] = frontCenter.x;
|
82
|
-
vertices[frontCenterIndex * 3 + 1] = frontCenter.y;
|
83
|
-
vertices[frontCenterIndex * 3 + 2] = frontCenter.z;
|
84
|
-
const rearCenter = new THREE.Vector3(0, 0, rearRadius);
|
85
|
-
vertices[rearCenterIndex * 3] = rearCenter.x;
|
86
|
-
vertices[rearCenterIndex * 3 + 1] = rearCenter.y;
|
87
|
-
vertices[rearCenterIndex * 3 + 2] = rearCenter.z;
|
88
|
-
this.pointerGeometry.setAttribute("position", new THREE.Float32BufferAttribute(vertices, 3));
|
89
|
-
}
|
90
|
-
createPointer() {
|
91
|
-
var i, j;
|
92
|
-
const vertices = new Array(((POINTER_RINGS + 1) * POINTER_SEGMENTS + 2) * 3).fill(0);
|
93
|
-
const indices = [];
|
94
|
-
this.pointerGeometry = new THREE.BufferGeometry();
|
95
|
-
this.pointerGeometry.setAttribute("position", new THREE.Float32BufferAttribute(vertices, 3));
|
96
|
-
this._updatePointerVertices(POINTER_REAR_RADIUS);
|
97
|
-
for (i = 0; i < POINTER_RINGS; i++) {
|
98
|
-
for (j = 0; j < POINTER_SEGMENTS - 1; j++) {
|
99
|
-
indices.push(i * POINTER_SEGMENTS + j, i * POINTER_SEGMENTS + j + 1, (i + 1) * POINTER_SEGMENTS + j);
|
100
|
-
indices.push(i * POINTER_SEGMENTS + j + 1, (i + 1) * POINTER_SEGMENTS + j + 1, (i + 1) * POINTER_SEGMENTS + j);
|
101
|
-
}
|
102
|
-
indices.push((i + 1) * POINTER_SEGMENTS - 1, i * POINTER_SEGMENTS, (i + 2) * POINTER_SEGMENTS - 1);
|
103
|
-
indices.push(i * POINTER_SEGMENTS, (i + 1) * POINTER_SEGMENTS, (i + 2) * POINTER_SEGMENTS - 1);
|
104
|
-
}
|
105
|
-
const frontCenterIndex = POINTER_SEGMENTS * (1 + POINTER_RINGS);
|
106
|
-
const rearCenterIndex = POINTER_SEGMENTS * (1 + POINTER_RINGS) + 1;
|
107
|
-
for (i = 0; i < POINTER_SEGMENTS - 1; i++) {
|
108
|
-
indices.push(frontCenterIndex, i + 1, i);
|
109
|
-
indices.push(rearCenterIndex, i + POINTER_SEGMENTS * POINTER_RINGS, i + POINTER_SEGMENTS * POINTER_RINGS + 1);
|
110
|
-
}
|
111
|
-
indices.push(frontCenterIndex, 0, POINTER_SEGMENTS - 1);
|
112
|
-
indices.push(rearCenterIndex, POINTER_SEGMENTS * (POINTER_RINGS + 1) - 1, POINTER_SEGMENTS * POINTER_RINGS);
|
113
|
-
const material = new THREE.MeshBasicMaterial();
|
114
|
-
material.transparent = true;
|
115
|
-
material.opacity = POINTER_OPACITY_MIN;
|
116
|
-
this.pointerGeometry.setIndex(indices);
|
117
|
-
this.pointerMesh = new THREE.Mesh(this.pointerGeometry, material);
|
118
|
-
this.pointerMesh.position.set(0, 0, -1 * POINTER_REAR_RADIUS);
|
119
|
-
this.pointerObject = new THREE.Object3D();
|
120
|
-
this.pointerObject.add(this.pointerMesh);
|
121
|
-
this.raycaster = new THREE.Raycaster();
|
122
|
-
const cursorGeometry = new THREE.SphereGeometry(CURSOR_RADIUS, 10, 10);
|
123
|
-
const cursorMaterial = new THREE.MeshBasicMaterial();
|
124
|
-
cursorMaterial.transparent = true;
|
125
|
-
cursorMaterial.opacity = POINTER_OPACITY_MIN;
|
126
|
-
this.cursorObject = new THREE.Mesh(cursorGeometry, cursorMaterial);
|
127
|
-
this.pointerObject.add(this.cursorObject);
|
128
|
-
this.add(this.pointerObject);
|
129
|
-
}
|
130
|
-
_updateRaycaster() {
|
131
|
-
if (this.raycaster) {
|
132
|
-
const pointerMatrix = this.pointerObject.matrixWorld;
|
133
|
-
const tempMatrix = new THREE.Matrix4();
|
134
|
-
tempMatrix.identity().extractRotation(pointerMatrix);
|
135
|
-
this.raycaster.ray.origin.setFromMatrixPosition(pointerMatrix);
|
136
|
-
this.raycaster.ray.direction.set(0, 0, -1).applyMatrix4(tempMatrix);
|
137
|
-
}
|
138
|
-
}
|
139
|
-
_updatePointer() {
|
140
|
-
this.pointerObject.visible = this.controller.visible;
|
141
|
-
const indexTip = this.hand.joints["index-finger-tip"];
|
142
|
-
const thumbTip = this.hand.joints["thumb-tip"];
|
143
|
-
const distance = indexTip.position.distanceTo(thumbTip.position);
|
144
|
-
const position = indexTip.position.clone().add(thumbTip.position).multiplyScalar(0.5);
|
145
|
-
this.pointerObject.position.copy(position);
|
146
|
-
this.pointerObject.quaternion.copy(this.controller.quaternion);
|
147
|
-
this.pinched = distance <= PINCH_THRESHOLD;
|
148
|
-
const pinchScale = (distance - PINCH_MIN) / (PINCH_MAX - PINCH_MIN);
|
149
|
-
const focusScale = (distance - PINCH_MIN) / (PINCH_THRESHOLD - PINCH_MIN);
|
150
|
-
if (pinchScale > 1) {
|
151
|
-
this._updatePointerVertices(POINTER_REAR_RADIUS);
|
152
|
-
this.pointerMesh.position.set(0, 0, -1 * POINTER_REAR_RADIUS);
|
153
|
-
this.pointerMesh.material.opacity = POINTER_OPACITY_MIN;
|
154
|
-
} else if (pinchScale > 0) {
|
155
|
-
const rearRadius = (POINTER_REAR_RADIUS - POINTER_REAR_RADIUS_MIN) * pinchScale + POINTER_REAR_RADIUS_MIN;
|
156
|
-
this._updatePointerVertices(rearRadius);
|
157
|
-
if (focusScale < 1) {
|
158
|
-
this.pointerMesh.position.set(0, 0, -1 * rearRadius - (1 - focusScale) * POINTER_ADVANCE_MAX);
|
159
|
-
this.pointerMesh.material.opacity = POINTER_OPACITY_MIN + (1 - focusScale) * (POINTER_OPACITY_MAX - POINTER_OPACITY_MIN);
|
160
|
-
} else {
|
161
|
-
this.pointerMesh.position.set(0, 0, -1 * rearRadius);
|
162
|
-
this.pointerMesh.material.opacity = POINTER_OPACITY_MIN;
|
163
|
-
}
|
164
|
-
} else {
|
165
|
-
this._updatePointerVertices(POINTER_REAR_RADIUS_MIN);
|
166
|
-
this.pointerMesh.position.set(0, 0, -1 * POINTER_REAR_RADIUS_MIN - POINTER_ADVANCE_MAX);
|
167
|
-
this.pointerMesh.material.opacity = POINTER_OPACITY_MAX;
|
168
|
-
}
|
169
|
-
this.cursorObject.material.opacity = this.pointerMesh.material.opacity;
|
170
|
-
}
|
171
|
-
updateMatrixWorld(force) {
|
172
|
-
super.updateMatrixWorld(force);
|
173
|
-
if (this.pointerGeometry) {
|
174
|
-
this._updatePointer();
|
175
|
-
this._updateRaycaster();
|
176
|
-
}
|
177
|
-
}
|
178
|
-
isPinched() {
|
179
|
-
return this.pinched;
|
180
|
-
}
|
181
|
-
setAttached(attached) {
|
182
|
-
this.attached = attached;
|
183
|
-
}
|
184
|
-
isAttached() {
|
185
|
-
return this.attached;
|
186
|
-
}
|
187
|
-
intersectObject(object, recursive = true) {
|
188
|
-
if (this.raycaster) {
|
189
|
-
return this.raycaster.intersectObject(object, recursive);
|
190
|
-
}
|
191
|
-
}
|
192
|
-
intersectObjects(objects, recursive = true) {
|
193
|
-
if (this.raycaster) {
|
194
|
-
return this.raycaster.intersectObjects(objects, recursive);
|
195
|
-
}
|
196
|
-
}
|
197
|
-
checkIntersections(objects, recursive = false) {
|
198
|
-
if (this.raycaster && !this.attached) {
|
199
|
-
const intersections = this.raycaster.intersectObjects(objects, recursive);
|
200
|
-
const direction = new THREE.Vector3(0, 0, -1);
|
201
|
-
if (intersections.length > 0) {
|
202
|
-
const intersection = intersections[0];
|
203
|
-
const distance = intersection.distance;
|
204
|
-
this.cursorObject.position.copy(direction.multiplyScalar(distance));
|
205
|
-
} else {
|
206
|
-
this.cursorObject.position.copy(direction.multiplyScalar(CURSOR_MAX_DISTANCE));
|
207
|
-
}
|
208
|
-
}
|
209
|
-
}
|
210
|
-
setCursor(distance) {
|
211
|
-
const direction = new THREE.Vector3(0, 0, -1);
|
212
|
-
if (this.raycaster && !this.attached) {
|
213
|
-
this.cursorObject.position.copy(direction.multiplyScalar(distance));
|
214
|
-
}
|
215
|
-
}
|
216
|
-
dispose() {
|
217
|
-
this._onDisconnected();
|
218
|
-
this.hand.removeEventListener("connected", this._onConnected);
|
219
|
-
this.hand.removeEventListener("disconnected", this._onDisconnected);
|
220
|
-
}
|
221
|
-
}
|
222
|
-
export {
|
223
|
-
OculusHandPointerModel
|
224
|
-
};
|
package/webxr/Text2D.cjs
DELETED
@@ -1,48 +0,0 @@
|
|
1
|
-
"use strict";
|
2
|
-
Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
|
3
|
-
const THREE = require("three");
|
4
|
-
function _interopNamespaceDefault(e) {
|
5
|
-
const n = Object.create(null, { [Symbol.toStringTag]: { value: "Module" } });
|
6
|
-
if (e) {
|
7
|
-
for (const k in e) {
|
8
|
-
if (k !== "default") {
|
9
|
-
const d = Object.getOwnPropertyDescriptor(e, k);
|
10
|
-
Object.defineProperty(n, k, d.get ? d : {
|
11
|
-
enumerable: true,
|
12
|
-
get: () => e[k]
|
13
|
-
});
|
14
|
-
}
|
15
|
-
}
|
16
|
-
}
|
17
|
-
n.default = e;
|
18
|
-
return Object.freeze(n);
|
19
|
-
}
|
20
|
-
const THREE__namespace = /* @__PURE__ */ _interopNamespaceDefault(THREE);
|
21
|
-
function createText(message, height) {
|
22
|
-
const canvas = document.createElement("canvas");
|
23
|
-
const context = canvas.getContext("2d");
|
24
|
-
let metrics = null;
|
25
|
-
const textHeight = 100;
|
26
|
-
context.font = "normal " + textHeight + "px Arial";
|
27
|
-
metrics = context.measureText(message);
|
28
|
-
const textWidth = metrics.width;
|
29
|
-
canvas.width = textWidth;
|
30
|
-
canvas.height = textHeight;
|
31
|
-
context.font = "normal " + textHeight + "px Arial";
|
32
|
-
context.textAlign = "center";
|
33
|
-
context.textBaseline = "middle";
|
34
|
-
context.fillStyle = "#ffffff";
|
35
|
-
context.fillText(message, textWidth / 2, textHeight / 2);
|
36
|
-
const texture = new THREE__namespace.Texture(canvas);
|
37
|
-
texture.needsUpdate = true;
|
38
|
-
const material = new THREE__namespace.MeshBasicMaterial({
|
39
|
-
color: 16777215,
|
40
|
-
side: THREE__namespace.DoubleSide,
|
41
|
-
map: texture,
|
42
|
-
transparent: true
|
43
|
-
});
|
44
|
-
const geometry = new THREE__namespace.PlaneGeometry(height * textWidth / textHeight, height);
|
45
|
-
const plane = new THREE__namespace.Mesh(geometry, material);
|
46
|
-
return plane;
|
47
|
-
}
|
48
|
-
exports.createText = createText;
|
package/webxr/Text2D.js
DELETED
@@ -1,31 +0,0 @@
|
|
1
|
-
import * as THREE from "three";
|
2
|
-
function createText(message, height) {
|
3
|
-
const canvas = document.createElement("canvas");
|
4
|
-
const context = canvas.getContext("2d");
|
5
|
-
let metrics = null;
|
6
|
-
const textHeight = 100;
|
7
|
-
context.font = "normal " + textHeight + "px Arial";
|
8
|
-
metrics = context.measureText(message);
|
9
|
-
const textWidth = metrics.width;
|
10
|
-
canvas.width = textWidth;
|
11
|
-
canvas.height = textHeight;
|
12
|
-
context.font = "normal " + textHeight + "px Arial";
|
13
|
-
context.textAlign = "center";
|
14
|
-
context.textBaseline = "middle";
|
15
|
-
context.fillStyle = "#ffffff";
|
16
|
-
context.fillText(message, textWidth / 2, textHeight / 2);
|
17
|
-
const texture = new THREE.Texture(canvas);
|
18
|
-
texture.needsUpdate = true;
|
19
|
-
const material = new THREE.MeshBasicMaterial({
|
20
|
-
color: 16777215,
|
21
|
-
side: THREE.DoubleSide,
|
22
|
-
map: texture,
|
23
|
-
transparent: true
|
24
|
-
});
|
25
|
-
const geometry = new THREE.PlaneGeometry(height * textWidth / textHeight, height);
|
26
|
-
const plane = new THREE.Mesh(geometry, material);
|
27
|
-
return plane;
|
28
|
-
}
|
29
|
-
export {
|
30
|
-
createText
|
31
|
-
};
|
package/webxr/VRButton.cjs
DELETED
@@ -1,111 +0,0 @@
|
|
1
|
-
"use strict";
|
2
|
-
var __defProp = Object.defineProperty;
|
3
|
-
var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
4
|
-
var __publicField = (obj, key, value) => {
|
5
|
-
__defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
|
6
|
-
return value;
|
7
|
-
};
|
8
|
-
Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
|
9
|
-
const _VRButton = class {
|
10
|
-
static createButton(renderer, sessionInit = {}) {
|
11
|
-
const button = document.createElement("button");
|
12
|
-
function showEnterVR() {
|
13
|
-
let currentSession = null;
|
14
|
-
async function onSessionStarted(session) {
|
15
|
-
session.addEventListener("end", onSessionEnded);
|
16
|
-
await renderer.xr.setSession(session);
|
17
|
-
button.textContent = "EXIT VR";
|
18
|
-
currentSession = session;
|
19
|
-
}
|
20
|
-
function onSessionEnded() {
|
21
|
-
currentSession.removeEventListener("end", onSessionEnded);
|
22
|
-
button.textContent = "ENTER VR";
|
23
|
-
currentSession = null;
|
24
|
-
}
|
25
|
-
button.style.display = "";
|
26
|
-
button.style.cursor = "pointer";
|
27
|
-
button.style.left = "calc(50% - 50px)";
|
28
|
-
button.style.width = "100px";
|
29
|
-
button.textContent = "ENTER VR";
|
30
|
-
button.onmouseenter = () => {
|
31
|
-
button.style.opacity = "1.0";
|
32
|
-
};
|
33
|
-
button.onmouseleave = () => {
|
34
|
-
button.style.opacity = "0.5";
|
35
|
-
};
|
36
|
-
button.onclick = () => {
|
37
|
-
var _a;
|
38
|
-
if (currentSession === null) {
|
39
|
-
const optionalFeatures = [sessionInit.optionalFeatures, "local-floor", "bounded-floor", "hand-tracking"].flat().filter(Boolean);
|
40
|
-
(_a = navigator.xr) == null ? void 0 : _a.requestSession("immersive-vr", { ...sessionInit, optionalFeatures }).then(onSessionStarted);
|
41
|
-
} else {
|
42
|
-
currentSession.end();
|
43
|
-
}
|
44
|
-
};
|
45
|
-
}
|
46
|
-
function disableButton() {
|
47
|
-
button.style.display = "";
|
48
|
-
button.style.cursor = "auto";
|
49
|
-
button.style.left = "calc(50% - 75px)";
|
50
|
-
button.style.width = "150px";
|
51
|
-
button.onmouseenter = null;
|
52
|
-
button.onmouseleave = null;
|
53
|
-
button.onclick = null;
|
54
|
-
}
|
55
|
-
function showWebXRNotFound() {
|
56
|
-
disableButton();
|
57
|
-
button.textContent = "VR NOT SUPPORTED";
|
58
|
-
}
|
59
|
-
function stylizeElement(element) {
|
60
|
-
element.style.position = "absolute";
|
61
|
-
element.style.bottom = "20px";
|
62
|
-
element.style.padding = "12px 6px";
|
63
|
-
element.style.border = "1px solid #fff";
|
64
|
-
element.style.borderRadius = "4px";
|
65
|
-
element.style.background = "rgba(0,0,0,0.1)";
|
66
|
-
element.style.color = "#fff";
|
67
|
-
element.style.font = "normal 13px sans-serif";
|
68
|
-
element.style.textAlign = "center";
|
69
|
-
element.style.opacity = "0.5";
|
70
|
-
element.style.outline = "none";
|
71
|
-
element.style.zIndex = "999";
|
72
|
-
}
|
73
|
-
if ("xr" in navigator) {
|
74
|
-
stylizeElement(button);
|
75
|
-
button.id = "VRButton";
|
76
|
-
button.style.display = "none";
|
77
|
-
navigator.xr.isSessionSupported("immersive-vr").then((supported) => {
|
78
|
-
supported ? showEnterVR() : showWebXRNotFound();
|
79
|
-
if (supported && _VRButton.xrSessionIsGranted) {
|
80
|
-
button.click();
|
81
|
-
}
|
82
|
-
});
|
83
|
-
return button;
|
84
|
-
} else {
|
85
|
-
const message = document.createElement("a");
|
86
|
-
if (window.isSecureContext === false) {
|
87
|
-
message.href = document.location.href.replace(/^http:/, "https:");
|
88
|
-
message.innerHTML = "WEBXR NEEDS HTTPS";
|
89
|
-
} else {
|
90
|
-
message.href = "https://immersiveweb.dev/";
|
91
|
-
message.innerHTML = "WEBXR NOT AVAILABLE";
|
92
|
-
}
|
93
|
-
message.style.left = "calc(50% - 90px)";
|
94
|
-
message.style.width = "180px";
|
95
|
-
message.style.textDecoration = "none";
|
96
|
-
stylizeElement(message);
|
97
|
-
return message;
|
98
|
-
}
|
99
|
-
}
|
100
|
-
static registerSessionGrantedListener() {
|
101
|
-
if ("xr" in navigator) {
|
102
|
-
;
|
103
|
-
navigator.xr.addEventListener("sessiongranted", () => {
|
104
|
-
_VRButton.xrSessionIsGranted = true;
|
105
|
-
});
|
106
|
-
}
|
107
|
-
}
|
108
|
-
};
|
109
|
-
let VRButton = _VRButton;
|
110
|
-
__publicField(VRButton, "xrSessionIsGranted", false);
|
111
|
-
exports.VRButton = VRButton;
|