three-stdlib 2.25.0 → 2.25.1
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- package/index.cjs +116401 -611
- package/index.js +116037 -263
- package/package.json +17 -4
- package/_polyfill/CapsuleGeometry.cjs +0 -22
- package/_polyfill/CapsuleGeometry.js +0 -22
- package/_polyfill/CompressedArrayTexture.cjs +0 -12
- package/_polyfill/CompressedArrayTexture.js +0 -12
- package/_polyfill/Data3DTexture.cjs +0 -17
- package/_polyfill/Data3DTexture.js +0 -17
- package/animation/AnimationClipCreator.cjs +0 -56
- package/animation/AnimationClipCreator.js +0 -56
- package/animation/CCDIKSolver.cjs +0 -269
- package/animation/CCDIKSolver.js +0 -269
- package/animation/MMDAnimationHelper.cjs +0 -688
- package/animation/MMDAnimationHelper.js +0 -688
- package/animation/MMDPhysics.cjs +0 -830
- package/animation/MMDPhysics.js +0 -830
- package/cameras/CinematicCamera.cjs +0 -131
- package/cameras/CinematicCamera.js +0 -131
- package/controls/ArcballControls.cjs +0 -2033
- package/controls/ArcballControls.js +0 -2033
- package/controls/DeviceOrientationControls.cjs +0 -85
- package/controls/DeviceOrientationControls.js +0 -85
- package/controls/DragControls.cjs +0 -182
- package/controls/DragControls.js +0 -182
- package/controls/FirstPersonControls.cjs +0 -229
- package/controls/FirstPersonControls.js +0 -229
- package/controls/FlyControls.cjs +0 -248
- package/controls/FlyControls.js +0 -248
- package/controls/OrbitControls.cjs +0 -791
- package/controls/OrbitControls.js +0 -791
- package/controls/PointerLockControls.cjs +0 -103
- package/controls/PointerLockControls.js +0 -103
- package/controls/TrackballControls.cjs +0 -502
- package/controls/TrackballControls.js +0 -502
- package/controls/TransformControls.cjs +0 -1089
- package/controls/TransformControls.js +0 -1089
- package/controls/experimental/CameraControls.cjs +0 -736
- package/controls/experimental/CameraControls.js +0 -736
- package/csm/CSM.cjs +0 -244
- package/csm/CSM.js +0 -244
- package/csm/CSMFrustum.cjs +0 -75
- package/csm/CSMFrustum.js +0 -75
- package/csm/CSMHelper.cjs +0 -114
- package/csm/CSMHelper.js +0 -114
- package/csm/CSMShader.cjs +0 -261
- package/csm/CSMShader.js +0 -261
- package/curves/CurveExtras.cjs +0 -214
- package/curves/CurveExtras.js +0 -214
- package/curves/NURBSCurve.cjs +0 -35
- package/curves/NURBSCurve.js +0 -35
- package/curves/NURBSSurface.cjs +0 -28
- package/curves/NURBSSurface.js +0 -28
- package/curves/NURBSUtils.cjs +0 -226
- package/curves/NURBSUtils.js +0 -226
- package/deprecated/Geometry.cjs +0 -971
- package/deprecated/Geometry.js +0 -971
- package/effects/AnaglyphEffect.cjs +0 -102
- package/effects/AnaglyphEffect.js +0 -102
- package/effects/AsciiEffect.cjs +0 -155
- package/effects/AsciiEffect.js +0 -155
- package/effects/OutlineEffect.cjs +0 -275
- package/effects/OutlineEffect.js +0 -275
- package/effects/ParallaxBarrierEffect.cjs +0 -65
- package/effects/ParallaxBarrierEffect.js +0 -65
- package/effects/PeppersGhostEffect.cjs +0 -88
- package/effects/PeppersGhostEffect.js +0 -88
- package/effects/StereoEffect.cjs +0 -35
- package/effects/StereoEffect.js +0 -35
- package/environments/RoomEnvironment.cjs +0 -95
- package/environments/RoomEnvironment.js +0 -78
- package/exporters/ColladaExporter.cjs +0 -331
- package/exporters/ColladaExporter.js +0 -331
- package/exporters/DRACOExporter.cjs +0 -141
- package/exporters/DRACOExporter.js +0 -141
- package/exporters/GLTFExporter.cjs +0 -1909
- package/exporters/GLTFExporter.js +0 -1909
- package/exporters/MMDExporter.cjs +0 -131
- package/exporters/MMDExporter.js +0 -131
- package/exporters/OBJExporter.cjs +0 -181
- package/exporters/OBJExporter.js +0 -181
- package/exporters/PLYExporter.cjs +0 -280
- package/exporters/PLYExporter.js +0 -280
- package/exporters/STLExporter.cjs +0 -146
- package/exporters/STLExporter.js +0 -146
- package/exporters/USDZExporter.cjs +0 -340
- package/exporters/USDZExporter.js +0 -340
- package/geometries/BoxLineGeometry.cjs +0 -45
- package/geometries/BoxLineGeometry.js +0 -45
- package/geometries/ConvexGeometry.cjs +0 -26
- package/geometries/ConvexGeometry.js +0 -26
- package/geometries/DecalGeometry.cjs +0 -184
- package/geometries/DecalGeometry.js +0 -184
- package/geometries/LightningStrike.cjs +0 -553
- package/geometries/LightningStrike.js +0 -553
- package/geometries/ParametricGeometries.cjs +0 -130
- package/geometries/ParametricGeometries.js +0 -130
- package/geometries/ParametricGeometry.cjs +0 -63
- package/geometries/ParametricGeometry.js +0 -63
- package/geometries/RoundedBoxGeometry.cjs +0 -91
- package/geometries/RoundedBoxGeometry.js +0 -91
- package/geometries/TeapotGeometry.cjs +0 -1563
- package/geometries/TeapotGeometry.js +0 -1563
- package/geometries/TextGeometry.cjs +0 -27
- package/geometries/TextGeometry.js +0 -27
- package/helpers/LightProbeHelper.cjs +0 -73
- package/helpers/LightProbeHelper.js +0 -73
- package/helpers/PositionalAudioHelper.cjs +0 -68
- package/helpers/PositionalAudioHelper.js +0 -68
- package/helpers/RectAreaLightHelper.cjs +0 -44
- package/helpers/RectAreaLightHelper.js +0 -44
- package/helpers/VertexNormalsHelper.cjs +0 -47
- package/helpers/VertexNormalsHelper.js +0 -47
- package/helpers/VertexTangentsHelper.cjs +0 -43
- package/helpers/VertexTangentsHelper.js +0 -43
- package/interactive/HTMLMesh.cjs +0 -325
- package/interactive/HTMLMesh.js +0 -325
- package/interactive/InteractiveGroup.cjs +0 -68
- package/interactive/InteractiveGroup.js +0 -68
- package/interactive/SelectionBox.cjs +0 -134
- package/interactive/SelectionBox.js +0 -134
- package/interactive/SelectionHelper.cjs +0 -51
- package/interactive/SelectionHelper.js +0 -51
- package/libs/MeshoptDecoder.cjs +0 -221
- package/libs/MeshoptDecoder.js +0 -221
- package/libs/MotionControllers.cjs +0 -325
- package/libs/MotionControllers.js +0 -325
- package/lights/LightProbeGenerator.cjs +0 -145
- package/lights/LightProbeGenerator.js +0 -145
- package/lights/RectAreaLightUniformsLib.cjs +0 -32846
- package/lights/RectAreaLightUniformsLib.js +0 -32846
- package/lines/Line2.cjs +0 -13
- package/lines/Line2.js +0 -13
- package/lines/LineGeometry.cjs +0 -44
- package/lines/LineGeometry.js +0 -44
- package/lines/LineMaterial.cjs +0 -547
- package/lines/LineMaterial.js +0 -547
- package/lines/LineSegments2.cjs +0 -203
- package/lines/LineSegments2.js +0 -203
- package/lines/LineSegmentsGeometry.cjs +0 -124
- package/lines/LineSegmentsGeometry.js +0 -124
- package/lines/Wireframe.cjs +0 -32
- package/lines/Wireframe.js +0 -32
- package/lines/WireframeGeometry2.cjs +0 -13
- package/lines/WireframeGeometry2.js +0 -13
- package/loaders/3DMLoader.cjs +0 -803
- package/loaders/3DMLoader.js +0 -803
- package/loaders/3MFLoader.cjs +0 -854
- package/loaders/3MFLoader.js +0 -854
- package/loaders/AMFLoader.cjs +0 -284
- package/loaders/AMFLoader.js +0 -284
- package/loaders/AssimpLoader.cjs +0 -1434
- package/loaders/AssimpLoader.js +0 -1434
- package/loaders/BVHLoader.cjs +0 -207
- package/loaders/BVHLoader.js +0 -207
- package/loaders/BasisTextureLoader.cjs +0 -489
- package/loaders/BasisTextureLoader.js +0 -489
- package/loaders/ColladaLoader.cjs +0 -2405
- package/loaders/ColladaLoader.js +0 -2405
- package/loaders/DDSLoader.cjs +0 -148
- package/loaders/DDSLoader.js +0 -148
- package/loaders/DRACOLoader.cjs +0 -341
- package/loaders/DRACOLoader.js +0 -341
- package/loaders/EXRLoader.cjs +0 -1356
- package/loaders/EXRLoader.js +0 -1356
- package/loaders/FBXLoader.cjs +0 -2457
- package/loaders/FBXLoader.js +0 -2457
- package/loaders/FontLoader.cjs +0 -123
- package/loaders/FontLoader.js +0 -123
- package/loaders/GCodeLoader.cjs +0 -141
- package/loaders/GCodeLoader.js +0 -141
- package/loaders/GLTFLoader.cjs +0 -2504
- package/loaders/GLTFLoader.js +0 -2504
- package/loaders/HDRCubeTextureLoader.cjs +0 -75
- package/loaders/HDRCubeTextureLoader.js +0 -75
- package/loaders/KMZLoader.cjs +0 -75
- package/loaders/KMZLoader.js +0 -75
- package/loaders/KTX2Loader.cjs +0 -480
- package/loaders/KTX2Loader.js +0 -480
- package/loaders/KTXLoader.cjs +0 -93
- package/loaders/KTXLoader.js +0 -93
- package/loaders/LDrawLoader.cjs +0 -1424
- package/loaders/LDrawLoader.js +0 -1424
- package/loaders/LUT3dlLoader.cjs +0 -103
- package/loaders/LUT3dlLoader.js +0 -103
- package/loaders/LUTCubeLoader.cjs +0 -107
- package/loaders/LUTCubeLoader.js +0 -107
- package/loaders/LWOLoader.cjs +0 -645
- package/loaders/LWOLoader.js +0 -645
- package/loaders/LottieLoader.cjs +0 -47
- package/loaders/LottieLoader.js +0 -47
- package/loaders/MD2Loader.cjs +0 -359
- package/loaders/MD2Loader.js +0 -359
- package/loaders/MDDLoader.cjs +0 -58
- package/loaders/MDDLoader.js +0 -58
- package/loaders/MMDLoader.cjs +0 -1121
- package/loaders/MMDLoader.js +0 -1121
- package/loaders/MTLLoader.cjs +0 -304
- package/loaders/MTLLoader.js +0 -304
- package/loaders/NRRDLoader.cjs +0 -401
- package/loaders/NRRDLoader.js +0 -401
- package/loaders/OBJLoader.cjs +0 -487
- package/loaders/OBJLoader.js +0 -487
- package/loaders/PCDLoader.cjs +0 -248
- package/loaders/PCDLoader.js +0 -248
- package/loaders/PDBLoader.cjs +0 -247
- package/loaders/PDBLoader.js +0 -247
- package/loaders/PLYLoader.cjs +0 -317
- package/loaders/PLYLoader.js +0 -317
- package/loaders/PRWMLoader.cjs +0 -160
- package/loaders/PRWMLoader.js +0 -160
- package/loaders/PVRLoader.cjs +0 -131
- package/loaders/PVRLoader.js +0 -131
- package/loaders/RGBELoader.cjs +0 -252
- package/loaders/RGBELoader.js +0 -252
- package/loaders/RGBMLoader.cjs +0 -1004
- package/loaders/RGBMLoader.js +0 -1004
- package/loaders/STLLoader.cjs +0 -190
- package/loaders/STLLoader.js +0 -190
- package/loaders/SVGLoader.cjs +0 -1712
- package/loaders/SVGLoader.js +0 -1712
- package/loaders/TDSLoader.cjs +0 -650
- package/loaders/TDSLoader.js +0 -650
- package/loaders/TGALoader.cjs +0 -285
- package/loaders/TGALoader.js +0 -285
- package/loaders/TTFLoader.cjs +0 -131
- package/loaders/TTFLoader.js +0 -131
- package/loaders/TiltLoader.cjs +0 -375
- package/loaders/TiltLoader.js +0 -375
- package/loaders/VOXLoader.cjs +0 -432
- package/loaders/VOXLoader.js +0 -432
- package/loaders/VRMLLoader.cjs +0 -2105
- package/loaders/VRMLLoader.js +0 -2105
- package/loaders/VRMLoader.cjs +0 -38
- package/loaders/VRMLoader.js +0 -38
- package/loaders/VTKLoader.cjs +0 -648
- package/loaders/VTKLoader.js +0 -648
- package/loaders/XLoader.cjs +0 -1258
- package/loaders/XLoader.js +0 -1258
- package/loaders/XYZLoader.cjs +0 -60
- package/loaders/XYZLoader.js +0 -60
- package/loaders/lwo/IFFParser.cjs +0 -743
- package/loaders/lwo/IFFParser.js +0 -743
- package/loaders/lwo/LWO2Parser.cjs +0 -312
- package/loaders/lwo/LWO2Parser.js +0 -312
- package/loaders/lwo/LWO3Parser.cjs +0 -282
- package/loaders/lwo/LWO3Parser.js +0 -282
- package/math/Capsule.cjs +0 -98
- package/math/Capsule.js +0 -98
- package/math/ColorConverter.cjs +0 -42
- package/math/ColorConverter.js +0 -42
- package/math/ConvexHull.cjs +0 -596
- package/math/ConvexHull.js +0 -596
- package/math/ImprovedNoise.cjs +0 -304
- package/math/ImprovedNoise.js +0 -304
- package/math/Lut.cjs +0 -137
- package/math/Lut.js +0 -137
- package/math/MeshSurfaceSampler.cjs +0 -103
- package/math/MeshSurfaceSampler.js +0 -103
- package/math/OBB.cjs +0 -242
- package/math/OBB.js +0 -242
- package/math/Octree.cjs +0 -273
- package/math/Octree.js +0 -273
- package/math/SimplexNoise.cjs +0 -440
- package/math/SimplexNoise.js +0 -440
- package/misc/ConvexObjectBreaker.cjs +0 -292
- package/misc/ConvexObjectBreaker.js +0 -292
- package/misc/GPUComputationRenderer.cjs +0 -205
- package/misc/GPUComputationRenderer.js +0 -205
- package/misc/Gyroscope.cjs +0 -33
- package/misc/Gyroscope.js +0 -33
- package/misc/MD2Character.cjs +0 -167
- package/misc/MD2Character.js +0 -167
- package/misc/MD2CharacterComplex.cjs +0 -332
- package/misc/MD2CharacterComplex.js +0 -332
- package/misc/MorphAnimMesh.cjs +0 -40
- package/misc/MorphAnimMesh.js +0 -40
- package/misc/MorphBlendMesh.cjs +0 -179
- package/misc/MorphBlendMesh.js +0 -179
- package/misc/ProgressiveLightmap.cjs +0 -186
- package/misc/ProgressiveLightmap.js +0 -186
- package/misc/RollerCoaster.cjs +0 -353
- package/misc/RollerCoaster.js +0 -353
- package/misc/Timer.cjs +0 -101
- package/misc/Timer.js +0 -101
- package/misc/TubePainter.cjs +0 -123
- package/misc/TubePainter.js +0 -123
- package/misc/Volume.cjs +0 -305
- package/misc/Volume.js +0 -305
- package/misc/VolumeSlice.cjs +0 -114
- package/misc/VolumeSlice.js +0 -114
- package/misc/WebGL.cjs +0 -74
- package/misc/WebGL.js +0 -74
- package/modifiers/CurveModifier.cjs +0 -232
- package/modifiers/CurveModifier.js +0 -232
- package/modifiers/EdgeSplitModifier.cjs +0 -167
- package/modifiers/EdgeSplitModifier.js +0 -168
- package/modifiers/SimplifyModifier.cjs +0 -301
- package/modifiers/SimplifyModifier.js +0 -301
- package/modifiers/TessellateModifier.cjs +0 -214
- package/modifiers/TessellateModifier.js +0 -214
- package/objects/GroundProjectedEnv.cjs +0 -134
- package/objects/GroundProjectedEnv.js +0 -134
- package/objects/Lensflare.cjs +0 -291
- package/objects/Lensflare.js +0 -291
- package/objects/LightningStorm.cjs +0 -110
- package/objects/LightningStorm.js +0 -110
- package/objects/MarchingCubes.cjs +0 -4809
- package/objects/MarchingCubes.js +0 -4809
- package/objects/Reflector.cjs +0 -202
- package/objects/Reflector.js +0 -202
- package/objects/ReflectorForSSRPass.cjs +0 -260
- package/objects/ReflectorForSSRPass.js +0 -260
- package/objects/ReflectorRTT.cjs +0 -10
- package/objects/ReflectorRTT.js +0 -10
- package/objects/Refractor.cjs +0 -215
- package/objects/Refractor.js +0 -215
- package/objects/ShadowMesh.cjs +0 -45
- package/objects/ShadowMesh.js +0 -45
- package/objects/Sky.cjs +0 -200
- package/objects/Sky.js +0 -200
- package/objects/Water.cjs +0 -242
- package/objects/Water.js +0 -242
- package/objects/Water2.cjs +0 -256
- package/objects/Water2.js +0 -256
- package/physics/AmmoPhysics.cjs +0 -166
- package/physics/AmmoPhysics.js +0 -166
- package/postprocessing/AdaptiveToneMappingPass.cjs +0 -218
- package/postprocessing/AdaptiveToneMappingPass.js +0 -218
- package/postprocessing/AfterimagePass.cjs +0 -68
- package/postprocessing/AfterimagePass.js +0 -68
- package/postprocessing/BloomPass.cjs +0 -109
- package/postprocessing/BloomPass.js +0 -109
- package/postprocessing/BokehPass.cjs +0 -90
- package/postprocessing/BokehPass.js +0 -90
- package/postprocessing/ClearPass.cjs +0 -36
- package/postprocessing/ClearPass.js +0 -36
- package/postprocessing/CubeTexturePass.cjs +0 -53
- package/postprocessing/CubeTexturePass.js +0 -53
- package/postprocessing/DotScreenPass.cjs +0 -49
- package/postprocessing/DotScreenPass.js +0 -49
- package/postprocessing/EffectComposer.cjs +0 -157
- package/postprocessing/EffectComposer.js +0 -157
- package/postprocessing/FilmPass.cjs +0 -51
- package/postprocessing/FilmPass.js +0 -51
- package/postprocessing/GlitchPass.cjs +0 -84
- package/postprocessing/GlitchPass.js +0 -84
- package/postprocessing/HalftonePass.cjs +0 -53
- package/postprocessing/HalftonePass.js +0 -53
- package/postprocessing/LUTPass.cjs +0 -142
- package/postprocessing/LUTPass.js +0 -142
- package/postprocessing/MaskPass.cjs +0 -69
- package/postprocessing/MaskPass.js +0 -69
- package/postprocessing/OutlinePass.cjs +0 -479
- package/postprocessing/OutlinePass.js +0 -479
- package/postprocessing/Pass.cjs +0 -48
- package/postprocessing/Pass.js +0 -48
- package/postprocessing/RenderPass.cjs +0 -59
- package/postprocessing/RenderPass.js +0 -59
- package/postprocessing/RenderPixelatedPass.cjs +0 -199
- package/postprocessing/RenderPixelatedPass.js +0 -199
- package/postprocessing/SAOPass.cjs +0 -288
- package/postprocessing/SAOPass.js +0 -288
- package/postprocessing/SMAAPass.cjs +0 -112
- package/postprocessing/SMAAPass.js +0 -112
- package/postprocessing/SSAARenderPass.cjs +0 -189
- package/postprocessing/SSAARenderPass.js +0 -189
- package/postprocessing/SSAOPass.cjs +0 -272
- package/postprocessing/SSAOPass.js +0 -272
- package/postprocessing/SSRPass.cjs +0 -411
- package/postprocessing/SSRPass.js +0 -411
- package/postprocessing/SavePass.cjs +0 -38
- package/postprocessing/SavePass.js +0 -38
- package/postprocessing/ShaderPass.cjs +0 -49
- package/postprocessing/ShaderPass.js +0 -49
- package/postprocessing/TAARenderPass.cjs +0 -174
- package/postprocessing/TAARenderPass.js +0 -174
- package/postprocessing/TexturePass.cjs +0 -42
- package/postprocessing/TexturePass.js +0 -42
- package/postprocessing/UnrealBloomPass.cjs +0 -277
- package/postprocessing/UnrealBloomPass.js +0 -277
- package/postprocessing/WaterPass.cjs +0 -72
- package/postprocessing/WaterPass.js +0 -72
- package/renderers/CSS2DRenderer.cjs +0 -122
- package/renderers/CSS2DRenderer.js +0 -122
- package/renderers/CSS3DRenderer.cjs +0 -167
- package/renderers/CSS3DRenderer.js +0 -167
- package/renderers/Projector.cjs +0 -499
- package/renderers/Projector.js +0 -499
- package/renderers/SVGRenderer.cjs +0 -311
- package/renderers/SVGRenderer.js +0 -311
- package/shaders/ACESFilmicToneMappingShader.cjs +0 -55
- package/shaders/ACESFilmicToneMappingShader.js +0 -55
- package/shaders/AfterimageShader.cjs +0 -32
- package/shaders/AfterimageShader.js +0 -32
- package/shaders/BasicShader.cjs +0 -12
- package/shaders/BasicShader.js +0 -12
- package/shaders/BleachBypassShader.cjs +0 -35
- package/shaders/BleachBypassShader.js +0 -35
- package/shaders/BlendShader.cjs +0 -30
- package/shaders/BlendShader.js +0 -30
- package/shaders/BokehShader.cjs +0 -109
- package/shaders/BokehShader.js +0 -109
- package/shaders/BokehShader2.cjs +0 -269
- package/shaders/BokehShader2.js +0 -269
- package/shaders/BrightnessContrastShader.cjs +0 -32
- package/shaders/BrightnessContrastShader.js +0 -32
- package/shaders/ColorCorrectionShader.cjs +0 -30
- package/shaders/ColorCorrectionShader.js +0 -30
- package/shaders/ColorifyShader.cjs +0 -28
- package/shaders/ColorifyShader.js +0 -28
- package/shaders/ConvolutionShader.cjs +0 -55
- package/shaders/ConvolutionShader.js +0 -55
- package/shaders/CopyShader.cjs +0 -25
- package/shaders/CopyShader.js +0 -25
- package/shaders/DOFMipMapShader.cjs +0 -32
- package/shaders/DOFMipMapShader.js +0 -32
- package/shaders/DepthLimitedBlurShader.cjs +0 -114
- package/shaders/DepthLimitedBlurShader.js +0 -114
- package/shaders/DigitalGlitch.cjs +0 -85
- package/shaders/DigitalGlitch.js +0 -85
- package/shaders/DotScreenShader.cjs +0 -39
- package/shaders/DotScreenShader.js +0 -39
- package/shaders/FXAAShader.cjs +0 -1098
- package/shaders/FXAAShader.js +0 -1098
- package/shaders/FilmShader.cjs +0 -53
- package/shaders/FilmShader.js +0 -53
- package/shaders/FocusShader.cjs +0 -55
- package/shaders/FocusShader.js +0 -55
- package/shaders/FreiChenShader.cjs +0 -64
- package/shaders/FreiChenShader.js +0 -64
- package/shaders/FresnelShader.cjs +0 -47
- package/shaders/FresnelShader.js +0 -47
- package/shaders/GammaCorrectionShader.cjs +0 -23
- package/shaders/GammaCorrectionShader.js +0 -23
- package/shaders/GodRaysShader.cjs +0 -183
- package/shaders/GodRaysShader.js +0 -183
- package/shaders/HalftoneShader.cjs +0 -228
- package/shaders/HalftoneShader.js +0 -228
- package/shaders/HorizontalBlurShader.cjs +0 -49
- package/shaders/HorizontalBlurShader.js +0 -49
- package/shaders/HorizontalTiltShiftShader.cjs +0 -37
- package/shaders/HorizontalTiltShiftShader.js +0 -37
- package/shaders/HueSaturationShader.cjs +0 -43
- package/shaders/HueSaturationShader.js +0 -43
- package/shaders/KaleidoShader.cjs +0 -34
- package/shaders/KaleidoShader.js +0 -34
- package/shaders/LuminosityHighPassShader.cjs +0 -37
- package/shaders/LuminosityHighPassShader.js +0 -37
- package/shaders/LuminosityShader.cjs +0 -25
- package/shaders/LuminosityShader.js +0 -25
- package/shaders/MirrorShader.cjs +0 -35
- package/shaders/MirrorShader.js +0 -35
- package/shaders/NormalMapShader.cjs +0 -31
- package/shaders/NormalMapShader.js +0 -31
- package/shaders/ParallaxShader.cjs +0 -133
- package/shaders/ParallaxShader.js +0 -133
- package/shaders/PixelShader.cjs +0 -28
- package/shaders/PixelShader.js +0 -28
- package/shaders/RGBShiftShader.cjs +0 -30
- package/shaders/RGBShiftShader.js +0 -30
- package/shaders/SAOShader.cjs +0 -144
- package/shaders/SAOShader.js +0 -144
- package/shaders/SMAAShader.cjs +0 -358
- package/shaders/SMAAShader.js +0 -358
- package/shaders/SSAOShader.cjs +0 -182
- package/shaders/SSAOShader.js +0 -182
- package/shaders/SSRShader.cjs +0 -342
- package/shaders/SSRShader.js +0 -342
- package/shaders/SepiaShader.cjs +0 -29
- package/shaders/SepiaShader.js +0 -29
- package/shaders/SobelOperatorShader.cjs +0 -54
- package/shaders/SobelOperatorShader.js +0 -54
- package/shaders/SubsurfaceScatteringShader.cjs +0 -98
- package/shaders/SubsurfaceScatteringShader.js +0 -98
- package/shaders/TechnicolorShader.cjs +0 -24
- package/shaders/TechnicolorShader.js +0 -24
- package/shaders/ToneMapShader.cjs +0 -51
- package/shaders/ToneMapShader.js +0 -51
- package/shaders/ToonShader.cjs +0 -188
- package/shaders/ToonShader.js +0 -188
- package/shaders/TriangleBlurShader.cjs +0 -37
- package/shaders/TriangleBlurShader.js +0 -37
- package/shaders/UnpackDepthRGBAShader.cjs +0 -26
- package/shaders/UnpackDepthRGBAShader.js +0 -26
- package/shaders/VerticalBlurShader.cjs +0 -50
- package/shaders/VerticalBlurShader.js +0 -50
- package/shaders/VerticalTiltShiftShader.cjs +0 -37
- package/shaders/VerticalTiltShiftShader.js +0 -37
- package/shaders/VignetteShader.cjs +0 -38
- package/shaders/VignetteShader.js +0 -38
- package/shaders/VolumeShader.cjs +0 -225
- package/shaders/VolumeShader.js +0 -225
- package/shaders/WaterRefractionShader.cjs +0 -59
- package/shaders/WaterRefractionShader.js +0 -59
- package/shaders/types.cjs +0 -1
- package/shaders/types.js +0 -1
- package/textures/FlakesTexture.cjs +0 -30
- package/textures/FlakesTexture.js +0 -30
- package/types/helpers.cjs +0 -4
- package/types/helpers.js +0 -4
- package/utils/BufferGeometryUtils.cjs +0 -636
- package/utils/BufferGeometryUtils.js +0 -636
- package/utils/GeometryCompressionUtils.cjs +0 -573
- package/utils/GeometryCompressionUtils.js +0 -573
- package/utils/GeometryUtils.cjs +0 -109
- package/utils/GeometryUtils.js +0 -109
- package/utils/RoughnessMipmapper.cjs +0 -223
- package/utils/RoughnessMipmapper.js +0 -223
- package/utils/SceneUtils.cjs +0 -36
- package/utils/SceneUtils.js +0 -36
- package/utils/ShadowMapViewer.cjs +0 -111
- package/utils/ShadowMapViewer.js +0 -111
- package/utils/SkeletonUtils.cjs +0 -211
- package/utils/SkeletonUtils.js +0 -211
- package/utils/UVsDebug.cjs +0 -80
- package/utils/UVsDebug.js +0 -80
- package/utils/WorkerPool.cjs +0 -62
- package/utils/WorkerPool.js +0 -62
- package/webxr/ARButton.cjs +0 -119
- package/webxr/ARButton.js +0 -119
- package/webxr/OculusHandModel.cjs +0 -82
- package/webxr/OculusHandModel.js +0 -82
- package/webxr/OculusHandPointerModel.cjs +0 -241
- package/webxr/OculusHandPointerModel.js +0 -224
- package/webxr/Text2D.cjs +0 -48
- package/webxr/Text2D.js +0 -31
- package/webxr/VRButton.cjs +0 -111
- package/webxr/VRButton.js +0 -111
- package/webxr/XRControllerModelFactory.cjs +0 -174
- package/webxr/XRControllerModelFactory.js +0 -174
- package/webxr/XREstimatedLight.cjs +0 -126
- package/webxr/XREstimatedLight.js +0 -126
- package/webxr/XRHandMeshModel.cjs +0 -82
- package/webxr/XRHandMeshModel.js +0 -82
- package/webxr/XRHandModelFactory.cjs +0 -61
- package/webxr/XRHandModelFactory.js +0 -61
- package/webxr/XRHandPrimitiveModel.cjs +0 -68
- package/webxr/XRHandPrimitiveModel.js +0 -68
package/lines/Line2.cjs
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"use strict";
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Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
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const LineSegments2 = require("./LineSegments2.cjs");
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const LineGeometry = require("./LineGeometry.cjs");
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const LineMaterial = require("./LineMaterial.cjs");
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class Line2 extends LineSegments2.LineSegments2 {
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constructor(geometry = new LineGeometry.LineGeometry(), material = new LineMaterial.LineMaterial({ color: Math.random() * 16777215 })) {
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super(geometry, material);
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this.isLine2 = true;
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this.type = "Line2";
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}
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}
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exports.Line2 = Line2;
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import { LineSegments2 } from "./LineSegments2.js";
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import { LineGeometry } from "./LineGeometry.js";
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import { LineMaterial } from "./LineMaterial.js";
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class Line2 extends LineSegments2 {
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constructor(geometry = new LineGeometry(), material = new LineMaterial({ color: Math.random() * 16777215 })) {
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super(geometry, material);
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this.isLine2 = true;
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this.type = "Line2";
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}
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}
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export {
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Line2
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};
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"use strict";
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Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
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const LineSegmentsGeometry = require("./LineSegmentsGeometry.cjs");
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class LineGeometry extends LineSegmentsGeometry.LineSegmentsGeometry {
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constructor() {
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super();
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this.isLineGeometry = true;
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this.type = "LineGeometry";
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}
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setPositions(array) {
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const length = array.length - 3;
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const points = new Float32Array(2 * length);
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for (let i = 0; i < length; i += 3) {
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points[2 * i] = array[i];
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points[2 * i + 1] = array[i + 1];
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points[2 * i + 2] = array[i + 2];
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points[2 * i + 3] = array[i + 3];
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points[2 * i + 4] = array[i + 4];
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points[2 * i + 5] = array[i + 5];
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}
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super.setPositions(points);
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return this;
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}
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setColors(array) {
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const length = array.length - 3;
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const colors = new Float32Array(2 * length);
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colors[2 * i] = array[i];
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colors[2 * i + 1] = array[i + 1];
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colors[2 * i + 3] = array[i + 3];
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colors[2 * i + 4] = array[i + 4];
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}
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super.setColors(colors);
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return this;
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}
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fromLine(line) {
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const geometry = line.geometry;
|
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this.setPositions(geometry.attributes.position.array);
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return this;
|
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}
|
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}
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exports.LineGeometry = LineGeometry;
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import { LineSegmentsGeometry } from "./LineSegmentsGeometry.js";
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class LineGeometry extends LineSegmentsGeometry {
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constructor() {
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super();
|
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this.isLineGeometry = true;
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this.type = "LineGeometry";
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}
|
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setPositions(array) {
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const length = array.length - 3;
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const points = new Float32Array(2 * length);
|
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for (let i = 0; i < length; i += 3) {
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points[2 * i] = array[i];
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points[2 * i + 1] = array[i + 1];
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points[2 * i + 2] = array[i + 2];
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points[2 * i + 3] = array[i + 3];
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points[2 * i + 4] = array[i + 4];
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points[2 * i + 5] = array[i + 5];
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}
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super.setPositions(points);
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return this;
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}
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setColors(array) {
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const length = array.length - 3;
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const colors = new Float32Array(2 * length);
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for (let i = 0; i < length; i += 3) {
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colors[2 * i] = array[i];
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colors[2 * i + 1] = array[i + 1];
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colors[2 * i + 2] = array[i + 2];
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colors[2 * i + 3] = array[i + 3];
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colors[2 * i + 4] = array[i + 4];
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colors[2 * i + 5] = array[i + 5];
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}
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super.setColors(colors);
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return this;
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}
|
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fromLine(line) {
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const geometry = line.geometry;
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this.setPositions(geometry.attributes.position.array);
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return this;
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}
|
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}
|
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export {
|
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LineGeometry
|
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};
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"use strict";
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Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
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const THREE = require("three");
|
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class LineMaterial extends THREE.ShaderMaterial {
|
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constructor(parameters) {
|
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super({
|
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type: "LineMaterial",
|
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uniforms: THREE.UniformsUtils.clone(
|
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THREE.UniformsUtils.merge([
|
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THREE.UniformsLib.common,
|
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THREE.UniformsLib.fog,
|
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{
|
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worldUnits: { value: 1 },
|
14
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linewidth: { value: 1 },
|
15
|
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resolution: { value: new THREE.Vector2(1, 1) },
|
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|
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dashOffset: { value: 0 },
|
17
|
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dashScale: { value: 1 },
|
18
|
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dashSize: { value: 1 },
|
19
|
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gapSize: { value: 1 }
|
20
|
-
// todo FIX - maybe change to totalSize
|
21
|
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}
|
22
|
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])
|
23
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),
|
24
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-
vertexShader: (
|
25
|
-
/* glsl */
|
26
|
-
`
|
27
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#include <common>
|
28
|
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#include <color_pars_vertex>
|
29
|
-
#include <fog_pars_vertex>
|
30
|
-
#include <logdepthbuf_pars_vertex>
|
31
|
-
#include <clipping_planes_pars_vertex>
|
32
|
-
|
33
|
-
uniform float linewidth;
|
34
|
-
uniform vec2 resolution;
|
35
|
-
|
36
|
-
attribute vec3 instanceStart;
|
37
|
-
attribute vec3 instanceEnd;
|
38
|
-
|
39
|
-
attribute vec3 instanceColorStart;
|
40
|
-
attribute vec3 instanceColorEnd;
|
41
|
-
|
42
|
-
#ifdef WORLD_UNITS
|
43
|
-
|
44
|
-
varying vec4 worldPos;
|
45
|
-
varying vec3 worldStart;
|
46
|
-
varying vec3 worldEnd;
|
47
|
-
|
48
|
-
#ifdef USE_DASH
|
49
|
-
|
50
|
-
varying vec2 vUv;
|
51
|
-
|
52
|
-
#endif
|
53
|
-
|
54
|
-
#else
|
55
|
-
|
56
|
-
varying vec2 vUv;
|
57
|
-
|
58
|
-
#endif
|
59
|
-
|
60
|
-
#ifdef USE_DASH
|
61
|
-
|
62
|
-
uniform float dashScale;
|
63
|
-
attribute float instanceDistanceStart;
|
64
|
-
attribute float instanceDistanceEnd;
|
65
|
-
varying float vLineDistance;
|
66
|
-
|
67
|
-
#endif
|
68
|
-
|
69
|
-
void trimSegment( const in vec4 start, inout vec4 end ) {
|
70
|
-
|
71
|
-
// trim end segment so it terminates between the camera plane and the near plane
|
72
|
-
|
73
|
-
// conservative estimate of the near plane
|
74
|
-
float a = projectionMatrix[ 2 ][ 2 ]; // 3nd entry in 3th column
|
75
|
-
float b = projectionMatrix[ 3 ][ 2 ]; // 3nd entry in 4th column
|
76
|
-
float nearEstimate = - 0.5 * b / a;
|
77
|
-
|
78
|
-
float alpha = ( nearEstimate - start.z ) / ( end.z - start.z );
|
79
|
-
|
80
|
-
end.xyz = mix( start.xyz, end.xyz, alpha );
|
81
|
-
|
82
|
-
}
|
83
|
-
|
84
|
-
void main() {
|
85
|
-
|
86
|
-
#ifdef USE_COLOR
|
87
|
-
|
88
|
-
vColor.xyz = ( position.y < 0.5 ) ? instanceColorStart : instanceColorEnd;
|
89
|
-
|
90
|
-
#endif
|
91
|
-
|
92
|
-
#ifdef USE_DASH
|
93
|
-
|
94
|
-
vLineDistance = ( position.y < 0.5 ) ? dashScale * instanceDistanceStart : dashScale * instanceDistanceEnd;
|
95
|
-
vUv = uv;
|
96
|
-
|
97
|
-
#endif
|
98
|
-
|
99
|
-
float aspect = resolution.x / resolution.y;
|
100
|
-
|
101
|
-
// camera space
|
102
|
-
vec4 start = modelViewMatrix * vec4( instanceStart, 1.0 );
|
103
|
-
vec4 end = modelViewMatrix * vec4( instanceEnd, 1.0 );
|
104
|
-
|
105
|
-
#ifdef WORLD_UNITS
|
106
|
-
|
107
|
-
worldStart = start.xyz;
|
108
|
-
worldEnd = end.xyz;
|
109
|
-
|
110
|
-
#else
|
111
|
-
|
112
|
-
vUv = uv;
|
113
|
-
|
114
|
-
#endif
|
115
|
-
|
116
|
-
// special case for perspective projection, and segments that terminate either in, or behind, the camera plane
|
117
|
-
// clearly the gpu firmware has a way of addressing this issue when projecting into ndc space
|
118
|
-
// but we need to perform ndc-space calculations in the shader, so we must address this issue directly
|
119
|
-
// perhaps there is a more elegant solution -- WestLangley
|
120
|
-
|
121
|
-
bool perspective = ( projectionMatrix[ 2 ][ 3 ] == - 1.0 ); // 4th entry in the 3rd column
|
122
|
-
|
123
|
-
if ( perspective ) {
|
124
|
-
|
125
|
-
if ( start.z < 0.0 && end.z >= 0.0 ) {
|
126
|
-
|
127
|
-
trimSegment( start, end );
|
128
|
-
|
129
|
-
} else if ( end.z < 0.0 && start.z >= 0.0 ) {
|
130
|
-
|
131
|
-
trimSegment( end, start );
|
132
|
-
|
133
|
-
}
|
134
|
-
|
135
|
-
}
|
136
|
-
|
137
|
-
// clip space
|
138
|
-
vec4 clipStart = projectionMatrix * start;
|
139
|
-
vec4 clipEnd = projectionMatrix * end;
|
140
|
-
|
141
|
-
// ndc space
|
142
|
-
vec3 ndcStart = clipStart.xyz / clipStart.w;
|
143
|
-
vec3 ndcEnd = clipEnd.xyz / clipEnd.w;
|
144
|
-
|
145
|
-
// direction
|
146
|
-
vec2 dir = ndcEnd.xy - ndcStart.xy;
|
147
|
-
|
148
|
-
// account for clip-space aspect ratio
|
149
|
-
dir.x *= aspect;
|
150
|
-
dir = normalize( dir );
|
151
|
-
|
152
|
-
#ifdef WORLD_UNITS
|
153
|
-
|
154
|
-
// get the offset direction as perpendicular to the view vector
|
155
|
-
vec3 worldDir = normalize( end.xyz - start.xyz );
|
156
|
-
vec3 offset;
|
157
|
-
if ( position.y < 0.5 ) {
|
158
|
-
|
159
|
-
offset = normalize( cross( start.xyz, worldDir ) );
|
160
|
-
|
161
|
-
} else {
|
162
|
-
|
163
|
-
offset = normalize( cross( end.xyz, worldDir ) );
|
164
|
-
|
165
|
-
}
|
166
|
-
|
167
|
-
// sign flip
|
168
|
-
if ( position.x < 0.0 ) offset *= - 1.0;
|
169
|
-
|
170
|
-
float forwardOffset = dot( worldDir, vec3( 0.0, 0.0, 1.0 ) );
|
171
|
-
|
172
|
-
// don't extend the line if we're rendering dashes because we
|
173
|
-
// won't be rendering the endcaps
|
174
|
-
#ifndef USE_DASH
|
175
|
-
|
176
|
-
// extend the line bounds to encompass endcaps
|
177
|
-
start.xyz += - worldDir * linewidth * 0.5;
|
178
|
-
end.xyz += worldDir * linewidth * 0.5;
|
179
|
-
|
180
|
-
// shift the position of the quad so it hugs the forward edge of the line
|
181
|
-
offset.xy -= dir * forwardOffset;
|
182
|
-
offset.z += 0.5;
|
183
|
-
|
184
|
-
#endif
|
185
|
-
|
186
|
-
// endcaps
|
187
|
-
if ( position.y > 1.0 || position.y < 0.0 ) {
|
188
|
-
|
189
|
-
offset.xy += dir * 2.0 * forwardOffset;
|
190
|
-
|
191
|
-
}
|
192
|
-
|
193
|
-
// adjust for linewidth
|
194
|
-
offset *= linewidth * 0.5;
|
195
|
-
|
196
|
-
// set the world position
|
197
|
-
worldPos = ( position.y < 0.5 ) ? start : end;
|
198
|
-
worldPos.xyz += offset;
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199
|
-
|
200
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-
// project the worldpos
|
201
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-
vec4 clip = projectionMatrix * worldPos;
|
202
|
-
|
203
|
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// shift the depth of the projected points so the line
|
204
|
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// segments overlap neatly
|
205
|
-
vec3 clipPose = ( position.y < 0.5 ) ? ndcStart : ndcEnd;
|
206
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-
clip.z = clipPose.z * clip.w;
|
207
|
-
|
208
|
-
#else
|
209
|
-
|
210
|
-
vec2 offset = vec2( dir.y, - dir.x );
|
211
|
-
// undo aspect ratio adjustment
|
212
|
-
dir.x /= aspect;
|
213
|
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offset.x /= aspect;
|
214
|
-
|
215
|
-
// sign flip
|
216
|
-
if ( position.x < 0.0 ) offset *= - 1.0;
|
217
|
-
|
218
|
-
// endcaps
|
219
|
-
if ( position.y < 0.0 ) {
|
220
|
-
|
221
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-
offset += - dir;
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222
|
-
|
223
|
-
} else if ( position.y > 1.0 ) {
|
224
|
-
|
225
|
-
offset += dir;
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226
|
-
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227
|
-
}
|
228
|
-
|
229
|
-
// adjust for linewidth
|
230
|
-
offset *= linewidth;
|
231
|
-
|
232
|
-
// adjust for clip-space to screen-space conversion // maybe resolution should be based on viewport ...
|
233
|
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offset /= resolution.y;
|
234
|
-
|
235
|
-
// select end
|
236
|
-
vec4 clip = ( position.y < 0.5 ) ? clipStart : clipEnd;
|
237
|
-
|
238
|
-
// back to clip space
|
239
|
-
offset *= clip.w;
|
240
|
-
|
241
|
-
clip.xy += offset;
|
242
|
-
|
243
|
-
#endif
|
244
|
-
|
245
|
-
gl_Position = clip;
|
246
|
-
|
247
|
-
vec4 mvPosition = ( position.y < 0.5 ) ? start : end; // this is an approximation
|
248
|
-
|
249
|
-
#include <logdepthbuf_vertex>
|
250
|
-
#include <clipping_planes_vertex>
|
251
|
-
#include <fog_vertex>
|
252
|
-
|
253
|
-
}
|
254
|
-
`
|
255
|
-
),
|
256
|
-
fragmentShader: (
|
257
|
-
/* glsl */
|
258
|
-
`
|
259
|
-
uniform vec3 diffuse;
|
260
|
-
uniform float opacity;
|
261
|
-
uniform float linewidth;
|
262
|
-
|
263
|
-
#ifdef USE_DASH
|
264
|
-
|
265
|
-
uniform float dashOffset;
|
266
|
-
uniform float dashSize;
|
267
|
-
uniform float gapSize;
|
268
|
-
|
269
|
-
#endif
|
270
|
-
|
271
|
-
varying float vLineDistance;
|
272
|
-
|
273
|
-
#ifdef WORLD_UNITS
|
274
|
-
|
275
|
-
varying vec4 worldPos;
|
276
|
-
varying vec3 worldStart;
|
277
|
-
varying vec3 worldEnd;
|
278
|
-
|
279
|
-
#ifdef USE_DASH
|
280
|
-
|
281
|
-
varying vec2 vUv;
|
282
|
-
|
283
|
-
#endif
|
284
|
-
|
285
|
-
#else
|
286
|
-
|
287
|
-
varying vec2 vUv;
|
288
|
-
|
289
|
-
#endif
|
290
|
-
|
291
|
-
#include <common>
|
292
|
-
#include <color_pars_fragment>
|
293
|
-
#include <fog_pars_fragment>
|
294
|
-
#include <logdepthbuf_pars_fragment>
|
295
|
-
#include <clipping_planes_pars_fragment>
|
296
|
-
|
297
|
-
vec2 closestLineToLine(vec3 p1, vec3 p2, vec3 p3, vec3 p4) {
|
298
|
-
|
299
|
-
float mua;
|
300
|
-
float mub;
|
301
|
-
|
302
|
-
vec3 p13 = p1 - p3;
|
303
|
-
vec3 p43 = p4 - p3;
|
304
|
-
|
305
|
-
vec3 p21 = p2 - p1;
|
306
|
-
|
307
|
-
float d1343 = dot( p13, p43 );
|
308
|
-
float d4321 = dot( p43, p21 );
|
309
|
-
float d1321 = dot( p13, p21 );
|
310
|
-
float d4343 = dot( p43, p43 );
|
311
|
-
float d2121 = dot( p21, p21 );
|
312
|
-
|
313
|
-
float denom = d2121 * d4343 - d4321 * d4321;
|
314
|
-
|
315
|
-
float numer = d1343 * d4321 - d1321 * d4343;
|
316
|
-
|
317
|
-
mua = numer / denom;
|
318
|
-
mua = clamp( mua, 0.0, 1.0 );
|
319
|
-
mub = ( d1343 + d4321 * ( mua ) ) / d4343;
|
320
|
-
mub = clamp( mub, 0.0, 1.0 );
|
321
|
-
|
322
|
-
return vec2( mua, mub );
|
323
|
-
|
324
|
-
}
|
325
|
-
|
326
|
-
void main() {
|
327
|
-
|
328
|
-
#include <clipping_planes_fragment>
|
329
|
-
|
330
|
-
#ifdef USE_DASH
|
331
|
-
|
332
|
-
if ( vUv.y < - 1.0 || vUv.y > 1.0 ) discard; // discard endcaps
|
333
|
-
|
334
|
-
if ( mod( vLineDistance + dashOffset, dashSize + gapSize ) > dashSize ) discard; // todo - FIX
|
335
|
-
|
336
|
-
#endif
|
337
|
-
|
338
|
-
float alpha = opacity;
|
339
|
-
|
340
|
-
#ifdef WORLD_UNITS
|
341
|
-
|
342
|
-
// Find the closest points on the view ray and the line segment
|
343
|
-
vec3 rayEnd = normalize( worldPos.xyz ) * 1e5;
|
344
|
-
vec3 lineDir = worldEnd - worldStart;
|
345
|
-
vec2 params = closestLineToLine( worldStart, worldEnd, vec3( 0.0, 0.0, 0.0 ), rayEnd );
|
346
|
-
|
347
|
-
vec3 p1 = worldStart + lineDir * params.x;
|
348
|
-
vec3 p2 = rayEnd * params.y;
|
349
|
-
vec3 delta = p1 - p2;
|
350
|
-
float len = length( delta );
|
351
|
-
float norm = len / linewidth;
|
352
|
-
|
353
|
-
#ifndef USE_DASH
|
354
|
-
|
355
|
-
#ifdef USE_ALPHA_TO_COVERAGE
|
356
|
-
|
357
|
-
float dnorm = fwidth( norm );
|
358
|
-
alpha = 1.0 - smoothstep( 0.5 - dnorm, 0.5 + dnorm, norm );
|
359
|
-
|
360
|
-
#else
|
361
|
-
|
362
|
-
if ( norm > 0.5 ) {
|
363
|
-
|
364
|
-
discard;
|
365
|
-
|
366
|
-
}
|
367
|
-
|
368
|
-
#endif
|
369
|
-
|
370
|
-
#endif
|
371
|
-
|
372
|
-
#else
|
373
|
-
|
374
|
-
#ifdef USE_ALPHA_TO_COVERAGE
|
375
|
-
|
376
|
-
// artifacts appear on some hardware if a derivative is taken within a conditional
|
377
|
-
float a = vUv.x;
|
378
|
-
float b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;
|
379
|
-
float len2 = a * a + b * b;
|
380
|
-
float dlen = fwidth( len2 );
|
381
|
-
|
382
|
-
if ( abs( vUv.y ) > 1.0 ) {
|
383
|
-
|
384
|
-
alpha = 1.0 - smoothstep( 1.0 - dlen, 1.0 + dlen, len2 );
|
385
|
-
|
386
|
-
}
|
387
|
-
|
388
|
-
#else
|
389
|
-
|
390
|
-
if ( abs( vUv.y ) > 1.0 ) {
|
391
|
-
|
392
|
-
float a = vUv.x;
|
393
|
-
float b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;
|
394
|
-
float len2 = a * a + b * b;
|
395
|
-
|
396
|
-
if ( len2 > 1.0 ) discard;
|
397
|
-
|
398
|
-
}
|
399
|
-
|
400
|
-
#endif
|
401
|
-
|
402
|
-
#endif
|
403
|
-
|
404
|
-
vec4 diffuseColor = vec4( diffuse, alpha );
|
405
|
-
|
406
|
-
#include <logdepthbuf_fragment>
|
407
|
-
#include <color_fragment>
|
408
|
-
|
409
|
-
gl_FragColor = vec4( diffuseColor.rgb, alpha );
|
410
|
-
|
411
|
-
#include <tonemapping_fragment>
|
412
|
-
#include <${parseInt(THREE.REVISION.replace(/\D+/g, "")) >= 154 ? "colorspace_fragment" : "encodings_fragment"}>
|
413
|
-
#include <fog_fragment>
|
414
|
-
#include <premultiplied_alpha_fragment>
|
415
|
-
|
416
|
-
}
|
417
|
-
`
|
418
|
-
),
|
419
|
-
clipping: true
|
420
|
-
// required for clipping support
|
421
|
-
});
|
422
|
-
this.isLineMaterial = true;
|
423
|
-
Object.defineProperties(this, {
|
424
|
-
color: {
|
425
|
-
enumerable: true,
|
426
|
-
get: function() {
|
427
|
-
return this.uniforms.diffuse.value;
|
428
|
-
},
|
429
|
-
set: function(value) {
|
430
|
-
this.uniforms.diffuse.value = value;
|
431
|
-
}
|
432
|
-
},
|
433
|
-
worldUnits: {
|
434
|
-
enumerable: true,
|
435
|
-
get: function() {
|
436
|
-
return "WORLD_UNITS" in this.defines;
|
437
|
-
},
|
438
|
-
set: function(value) {
|
439
|
-
if (value === true) {
|
440
|
-
this.defines.WORLD_UNITS = "";
|
441
|
-
} else {
|
442
|
-
delete this.defines.WORLD_UNITS;
|
443
|
-
}
|
444
|
-
}
|
445
|
-
},
|
446
|
-
linewidth: {
|
447
|
-
enumerable: true,
|
448
|
-
get: function() {
|
449
|
-
return this.uniforms.linewidth.value;
|
450
|
-
},
|
451
|
-
set: function(value) {
|
452
|
-
this.uniforms.linewidth.value = value;
|
453
|
-
}
|
454
|
-
},
|
455
|
-
dashed: {
|
456
|
-
enumerable: true,
|
457
|
-
get: function() {
|
458
|
-
return Boolean("USE_DASH" in this.defines);
|
459
|
-
},
|
460
|
-
set(value) {
|
461
|
-
if (Boolean(value) !== Boolean("USE_DASH" in this.defines)) {
|
462
|
-
this.needsUpdate = true;
|
463
|
-
}
|
464
|
-
if (value === true) {
|
465
|
-
this.defines.USE_DASH = "";
|
466
|
-
} else {
|
467
|
-
delete this.defines.USE_DASH;
|
468
|
-
}
|
469
|
-
}
|
470
|
-
},
|
471
|
-
dashScale: {
|
472
|
-
enumerable: true,
|
473
|
-
get: function() {
|
474
|
-
return this.uniforms.dashScale.value;
|
475
|
-
},
|
476
|
-
set: function(value) {
|
477
|
-
this.uniforms.dashScale.value = value;
|
478
|
-
}
|
479
|
-
},
|
480
|
-
dashSize: {
|
481
|
-
enumerable: true,
|
482
|
-
get: function() {
|
483
|
-
return this.uniforms.dashSize.value;
|
484
|
-
},
|
485
|
-
set: function(value) {
|
486
|
-
this.uniforms.dashSize.value = value;
|
487
|
-
}
|
488
|
-
},
|
489
|
-
dashOffset: {
|
490
|
-
enumerable: true,
|
491
|
-
get: function() {
|
492
|
-
return this.uniforms.dashOffset.value;
|
493
|
-
},
|
494
|
-
set: function(value) {
|
495
|
-
this.uniforms.dashOffset.value = value;
|
496
|
-
}
|
497
|
-
},
|
498
|
-
gapSize: {
|
499
|
-
enumerable: true,
|
500
|
-
get: function() {
|
501
|
-
return this.uniforms.gapSize.value;
|
502
|
-
},
|
503
|
-
set: function(value) {
|
504
|
-
this.uniforms.gapSize.value = value;
|
505
|
-
}
|
506
|
-
},
|
507
|
-
opacity: {
|
508
|
-
enumerable: true,
|
509
|
-
get: function() {
|
510
|
-
return this.uniforms.opacity.value;
|
511
|
-
},
|
512
|
-
set: function(value) {
|
513
|
-
this.uniforms.opacity.value = value;
|
514
|
-
}
|
515
|
-
},
|
516
|
-
resolution: {
|
517
|
-
enumerable: true,
|
518
|
-
get: function() {
|
519
|
-
return this.uniforms.resolution.value;
|
520
|
-
},
|
521
|
-
set: function(value) {
|
522
|
-
this.uniforms.resolution.value.copy(value);
|
523
|
-
}
|
524
|
-
},
|
525
|
-
alphaToCoverage: {
|
526
|
-
enumerable: true,
|
527
|
-
get: function() {
|
528
|
-
return Boolean("USE_ALPHA_TO_COVERAGE" in this.defines);
|
529
|
-
},
|
530
|
-
set: function(value) {
|
531
|
-
if (Boolean(value) !== Boolean("USE_ALPHA_TO_COVERAGE" in this.defines)) {
|
532
|
-
this.needsUpdate = true;
|
533
|
-
}
|
534
|
-
if (value === true) {
|
535
|
-
this.defines.USE_ALPHA_TO_COVERAGE = "";
|
536
|
-
this.extensions.derivatives = true;
|
537
|
-
} else {
|
538
|
-
delete this.defines.USE_ALPHA_TO_COVERAGE;
|
539
|
-
this.extensions.derivatives = false;
|
540
|
-
}
|
541
|
-
}
|
542
|
-
}
|
543
|
-
});
|
544
|
-
this.setValues(parameters);
|
545
|
-
}
|
546
|
-
}
|
547
|
-
exports.LineMaterial = LineMaterial;
|