three-stdlib 2.25.0 → 2.25.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (539) hide show
  1. package/index.cjs +116401 -611
  2. package/index.js +116037 -263
  3. package/package.json +17 -4
  4. package/_polyfill/CapsuleGeometry.cjs +0 -22
  5. package/_polyfill/CapsuleGeometry.js +0 -22
  6. package/_polyfill/CompressedArrayTexture.cjs +0 -12
  7. package/_polyfill/CompressedArrayTexture.js +0 -12
  8. package/_polyfill/Data3DTexture.cjs +0 -17
  9. package/_polyfill/Data3DTexture.js +0 -17
  10. package/animation/AnimationClipCreator.cjs +0 -56
  11. package/animation/AnimationClipCreator.js +0 -56
  12. package/animation/CCDIKSolver.cjs +0 -269
  13. package/animation/CCDIKSolver.js +0 -269
  14. package/animation/MMDAnimationHelper.cjs +0 -688
  15. package/animation/MMDAnimationHelper.js +0 -688
  16. package/animation/MMDPhysics.cjs +0 -830
  17. package/animation/MMDPhysics.js +0 -830
  18. package/cameras/CinematicCamera.cjs +0 -131
  19. package/cameras/CinematicCamera.js +0 -131
  20. package/controls/ArcballControls.cjs +0 -2033
  21. package/controls/ArcballControls.js +0 -2033
  22. package/controls/DeviceOrientationControls.cjs +0 -85
  23. package/controls/DeviceOrientationControls.js +0 -85
  24. package/controls/DragControls.cjs +0 -182
  25. package/controls/DragControls.js +0 -182
  26. package/controls/FirstPersonControls.cjs +0 -229
  27. package/controls/FirstPersonControls.js +0 -229
  28. package/controls/FlyControls.cjs +0 -248
  29. package/controls/FlyControls.js +0 -248
  30. package/controls/OrbitControls.cjs +0 -791
  31. package/controls/OrbitControls.js +0 -791
  32. package/controls/PointerLockControls.cjs +0 -103
  33. package/controls/PointerLockControls.js +0 -103
  34. package/controls/TrackballControls.cjs +0 -502
  35. package/controls/TrackballControls.js +0 -502
  36. package/controls/TransformControls.cjs +0 -1089
  37. package/controls/TransformControls.js +0 -1089
  38. package/controls/experimental/CameraControls.cjs +0 -736
  39. package/controls/experimental/CameraControls.js +0 -736
  40. package/csm/CSM.cjs +0 -244
  41. package/csm/CSM.js +0 -244
  42. package/csm/CSMFrustum.cjs +0 -75
  43. package/csm/CSMFrustum.js +0 -75
  44. package/csm/CSMHelper.cjs +0 -114
  45. package/csm/CSMHelper.js +0 -114
  46. package/csm/CSMShader.cjs +0 -261
  47. package/csm/CSMShader.js +0 -261
  48. package/curves/CurveExtras.cjs +0 -214
  49. package/curves/CurveExtras.js +0 -214
  50. package/curves/NURBSCurve.cjs +0 -35
  51. package/curves/NURBSCurve.js +0 -35
  52. package/curves/NURBSSurface.cjs +0 -28
  53. package/curves/NURBSSurface.js +0 -28
  54. package/curves/NURBSUtils.cjs +0 -226
  55. package/curves/NURBSUtils.js +0 -226
  56. package/deprecated/Geometry.cjs +0 -971
  57. package/deprecated/Geometry.js +0 -971
  58. package/effects/AnaglyphEffect.cjs +0 -102
  59. package/effects/AnaglyphEffect.js +0 -102
  60. package/effects/AsciiEffect.cjs +0 -155
  61. package/effects/AsciiEffect.js +0 -155
  62. package/effects/OutlineEffect.cjs +0 -275
  63. package/effects/OutlineEffect.js +0 -275
  64. package/effects/ParallaxBarrierEffect.cjs +0 -65
  65. package/effects/ParallaxBarrierEffect.js +0 -65
  66. package/effects/PeppersGhostEffect.cjs +0 -88
  67. package/effects/PeppersGhostEffect.js +0 -88
  68. package/effects/StereoEffect.cjs +0 -35
  69. package/effects/StereoEffect.js +0 -35
  70. package/environments/RoomEnvironment.cjs +0 -95
  71. package/environments/RoomEnvironment.js +0 -78
  72. package/exporters/ColladaExporter.cjs +0 -331
  73. package/exporters/ColladaExporter.js +0 -331
  74. package/exporters/DRACOExporter.cjs +0 -141
  75. package/exporters/DRACOExporter.js +0 -141
  76. package/exporters/GLTFExporter.cjs +0 -1909
  77. package/exporters/GLTFExporter.js +0 -1909
  78. package/exporters/MMDExporter.cjs +0 -131
  79. package/exporters/MMDExporter.js +0 -131
  80. package/exporters/OBJExporter.cjs +0 -181
  81. package/exporters/OBJExporter.js +0 -181
  82. package/exporters/PLYExporter.cjs +0 -280
  83. package/exporters/PLYExporter.js +0 -280
  84. package/exporters/STLExporter.cjs +0 -146
  85. package/exporters/STLExporter.js +0 -146
  86. package/exporters/USDZExporter.cjs +0 -340
  87. package/exporters/USDZExporter.js +0 -340
  88. package/geometries/BoxLineGeometry.cjs +0 -45
  89. package/geometries/BoxLineGeometry.js +0 -45
  90. package/geometries/ConvexGeometry.cjs +0 -26
  91. package/geometries/ConvexGeometry.js +0 -26
  92. package/geometries/DecalGeometry.cjs +0 -184
  93. package/geometries/DecalGeometry.js +0 -184
  94. package/geometries/LightningStrike.cjs +0 -553
  95. package/geometries/LightningStrike.js +0 -553
  96. package/geometries/ParametricGeometries.cjs +0 -130
  97. package/geometries/ParametricGeometries.js +0 -130
  98. package/geometries/ParametricGeometry.cjs +0 -63
  99. package/geometries/ParametricGeometry.js +0 -63
  100. package/geometries/RoundedBoxGeometry.cjs +0 -91
  101. package/geometries/RoundedBoxGeometry.js +0 -91
  102. package/geometries/TeapotGeometry.cjs +0 -1563
  103. package/geometries/TeapotGeometry.js +0 -1563
  104. package/geometries/TextGeometry.cjs +0 -27
  105. package/geometries/TextGeometry.js +0 -27
  106. package/helpers/LightProbeHelper.cjs +0 -73
  107. package/helpers/LightProbeHelper.js +0 -73
  108. package/helpers/PositionalAudioHelper.cjs +0 -68
  109. package/helpers/PositionalAudioHelper.js +0 -68
  110. package/helpers/RectAreaLightHelper.cjs +0 -44
  111. package/helpers/RectAreaLightHelper.js +0 -44
  112. package/helpers/VertexNormalsHelper.cjs +0 -47
  113. package/helpers/VertexNormalsHelper.js +0 -47
  114. package/helpers/VertexTangentsHelper.cjs +0 -43
  115. package/helpers/VertexTangentsHelper.js +0 -43
  116. package/interactive/HTMLMesh.cjs +0 -325
  117. package/interactive/HTMLMesh.js +0 -325
  118. package/interactive/InteractiveGroup.cjs +0 -68
  119. package/interactive/InteractiveGroup.js +0 -68
  120. package/interactive/SelectionBox.cjs +0 -134
  121. package/interactive/SelectionBox.js +0 -134
  122. package/interactive/SelectionHelper.cjs +0 -51
  123. package/interactive/SelectionHelper.js +0 -51
  124. package/libs/MeshoptDecoder.cjs +0 -221
  125. package/libs/MeshoptDecoder.js +0 -221
  126. package/libs/MotionControllers.cjs +0 -325
  127. package/libs/MotionControllers.js +0 -325
  128. package/lights/LightProbeGenerator.cjs +0 -145
  129. package/lights/LightProbeGenerator.js +0 -145
  130. package/lights/RectAreaLightUniformsLib.cjs +0 -32846
  131. package/lights/RectAreaLightUniformsLib.js +0 -32846
  132. package/lines/Line2.cjs +0 -13
  133. package/lines/Line2.js +0 -13
  134. package/lines/LineGeometry.cjs +0 -44
  135. package/lines/LineGeometry.js +0 -44
  136. package/lines/LineMaterial.cjs +0 -547
  137. package/lines/LineMaterial.js +0 -547
  138. package/lines/LineSegments2.cjs +0 -203
  139. package/lines/LineSegments2.js +0 -203
  140. package/lines/LineSegmentsGeometry.cjs +0 -124
  141. package/lines/LineSegmentsGeometry.js +0 -124
  142. package/lines/Wireframe.cjs +0 -32
  143. package/lines/Wireframe.js +0 -32
  144. package/lines/WireframeGeometry2.cjs +0 -13
  145. package/lines/WireframeGeometry2.js +0 -13
  146. package/loaders/3DMLoader.cjs +0 -803
  147. package/loaders/3DMLoader.js +0 -803
  148. package/loaders/3MFLoader.cjs +0 -854
  149. package/loaders/3MFLoader.js +0 -854
  150. package/loaders/AMFLoader.cjs +0 -284
  151. package/loaders/AMFLoader.js +0 -284
  152. package/loaders/AssimpLoader.cjs +0 -1434
  153. package/loaders/AssimpLoader.js +0 -1434
  154. package/loaders/BVHLoader.cjs +0 -207
  155. package/loaders/BVHLoader.js +0 -207
  156. package/loaders/BasisTextureLoader.cjs +0 -489
  157. package/loaders/BasisTextureLoader.js +0 -489
  158. package/loaders/ColladaLoader.cjs +0 -2405
  159. package/loaders/ColladaLoader.js +0 -2405
  160. package/loaders/DDSLoader.cjs +0 -148
  161. package/loaders/DDSLoader.js +0 -148
  162. package/loaders/DRACOLoader.cjs +0 -341
  163. package/loaders/DRACOLoader.js +0 -341
  164. package/loaders/EXRLoader.cjs +0 -1356
  165. package/loaders/EXRLoader.js +0 -1356
  166. package/loaders/FBXLoader.cjs +0 -2457
  167. package/loaders/FBXLoader.js +0 -2457
  168. package/loaders/FontLoader.cjs +0 -123
  169. package/loaders/FontLoader.js +0 -123
  170. package/loaders/GCodeLoader.cjs +0 -141
  171. package/loaders/GCodeLoader.js +0 -141
  172. package/loaders/GLTFLoader.cjs +0 -2504
  173. package/loaders/GLTFLoader.js +0 -2504
  174. package/loaders/HDRCubeTextureLoader.cjs +0 -75
  175. package/loaders/HDRCubeTextureLoader.js +0 -75
  176. package/loaders/KMZLoader.cjs +0 -75
  177. package/loaders/KMZLoader.js +0 -75
  178. package/loaders/KTX2Loader.cjs +0 -480
  179. package/loaders/KTX2Loader.js +0 -480
  180. package/loaders/KTXLoader.cjs +0 -93
  181. package/loaders/KTXLoader.js +0 -93
  182. package/loaders/LDrawLoader.cjs +0 -1424
  183. package/loaders/LDrawLoader.js +0 -1424
  184. package/loaders/LUT3dlLoader.cjs +0 -103
  185. package/loaders/LUT3dlLoader.js +0 -103
  186. package/loaders/LUTCubeLoader.cjs +0 -107
  187. package/loaders/LUTCubeLoader.js +0 -107
  188. package/loaders/LWOLoader.cjs +0 -645
  189. package/loaders/LWOLoader.js +0 -645
  190. package/loaders/LottieLoader.cjs +0 -47
  191. package/loaders/LottieLoader.js +0 -47
  192. package/loaders/MD2Loader.cjs +0 -359
  193. package/loaders/MD2Loader.js +0 -359
  194. package/loaders/MDDLoader.cjs +0 -58
  195. package/loaders/MDDLoader.js +0 -58
  196. package/loaders/MMDLoader.cjs +0 -1121
  197. package/loaders/MMDLoader.js +0 -1121
  198. package/loaders/MTLLoader.cjs +0 -304
  199. package/loaders/MTLLoader.js +0 -304
  200. package/loaders/NRRDLoader.cjs +0 -401
  201. package/loaders/NRRDLoader.js +0 -401
  202. package/loaders/OBJLoader.cjs +0 -487
  203. package/loaders/OBJLoader.js +0 -487
  204. package/loaders/PCDLoader.cjs +0 -248
  205. package/loaders/PCDLoader.js +0 -248
  206. package/loaders/PDBLoader.cjs +0 -247
  207. package/loaders/PDBLoader.js +0 -247
  208. package/loaders/PLYLoader.cjs +0 -317
  209. package/loaders/PLYLoader.js +0 -317
  210. package/loaders/PRWMLoader.cjs +0 -160
  211. package/loaders/PRWMLoader.js +0 -160
  212. package/loaders/PVRLoader.cjs +0 -131
  213. package/loaders/PVRLoader.js +0 -131
  214. package/loaders/RGBELoader.cjs +0 -252
  215. package/loaders/RGBELoader.js +0 -252
  216. package/loaders/RGBMLoader.cjs +0 -1004
  217. package/loaders/RGBMLoader.js +0 -1004
  218. package/loaders/STLLoader.cjs +0 -190
  219. package/loaders/STLLoader.js +0 -190
  220. package/loaders/SVGLoader.cjs +0 -1712
  221. package/loaders/SVGLoader.js +0 -1712
  222. package/loaders/TDSLoader.cjs +0 -650
  223. package/loaders/TDSLoader.js +0 -650
  224. package/loaders/TGALoader.cjs +0 -285
  225. package/loaders/TGALoader.js +0 -285
  226. package/loaders/TTFLoader.cjs +0 -131
  227. package/loaders/TTFLoader.js +0 -131
  228. package/loaders/TiltLoader.cjs +0 -375
  229. package/loaders/TiltLoader.js +0 -375
  230. package/loaders/VOXLoader.cjs +0 -432
  231. package/loaders/VOXLoader.js +0 -432
  232. package/loaders/VRMLLoader.cjs +0 -2105
  233. package/loaders/VRMLLoader.js +0 -2105
  234. package/loaders/VRMLoader.cjs +0 -38
  235. package/loaders/VRMLoader.js +0 -38
  236. package/loaders/VTKLoader.cjs +0 -648
  237. package/loaders/VTKLoader.js +0 -648
  238. package/loaders/XLoader.cjs +0 -1258
  239. package/loaders/XLoader.js +0 -1258
  240. package/loaders/XYZLoader.cjs +0 -60
  241. package/loaders/XYZLoader.js +0 -60
  242. package/loaders/lwo/IFFParser.cjs +0 -743
  243. package/loaders/lwo/IFFParser.js +0 -743
  244. package/loaders/lwo/LWO2Parser.cjs +0 -312
  245. package/loaders/lwo/LWO2Parser.js +0 -312
  246. package/loaders/lwo/LWO3Parser.cjs +0 -282
  247. package/loaders/lwo/LWO3Parser.js +0 -282
  248. package/math/Capsule.cjs +0 -98
  249. package/math/Capsule.js +0 -98
  250. package/math/ColorConverter.cjs +0 -42
  251. package/math/ColorConverter.js +0 -42
  252. package/math/ConvexHull.cjs +0 -596
  253. package/math/ConvexHull.js +0 -596
  254. package/math/ImprovedNoise.cjs +0 -304
  255. package/math/ImprovedNoise.js +0 -304
  256. package/math/Lut.cjs +0 -137
  257. package/math/Lut.js +0 -137
  258. package/math/MeshSurfaceSampler.cjs +0 -103
  259. package/math/MeshSurfaceSampler.js +0 -103
  260. package/math/OBB.cjs +0 -242
  261. package/math/OBB.js +0 -242
  262. package/math/Octree.cjs +0 -273
  263. package/math/Octree.js +0 -273
  264. package/math/SimplexNoise.cjs +0 -440
  265. package/math/SimplexNoise.js +0 -440
  266. package/misc/ConvexObjectBreaker.cjs +0 -292
  267. package/misc/ConvexObjectBreaker.js +0 -292
  268. package/misc/GPUComputationRenderer.cjs +0 -205
  269. package/misc/GPUComputationRenderer.js +0 -205
  270. package/misc/Gyroscope.cjs +0 -33
  271. package/misc/Gyroscope.js +0 -33
  272. package/misc/MD2Character.cjs +0 -167
  273. package/misc/MD2Character.js +0 -167
  274. package/misc/MD2CharacterComplex.cjs +0 -332
  275. package/misc/MD2CharacterComplex.js +0 -332
  276. package/misc/MorphAnimMesh.cjs +0 -40
  277. package/misc/MorphAnimMesh.js +0 -40
  278. package/misc/MorphBlendMesh.cjs +0 -179
  279. package/misc/MorphBlendMesh.js +0 -179
  280. package/misc/ProgressiveLightmap.cjs +0 -186
  281. package/misc/ProgressiveLightmap.js +0 -186
  282. package/misc/RollerCoaster.cjs +0 -353
  283. package/misc/RollerCoaster.js +0 -353
  284. package/misc/Timer.cjs +0 -101
  285. package/misc/Timer.js +0 -101
  286. package/misc/TubePainter.cjs +0 -123
  287. package/misc/TubePainter.js +0 -123
  288. package/misc/Volume.cjs +0 -305
  289. package/misc/Volume.js +0 -305
  290. package/misc/VolumeSlice.cjs +0 -114
  291. package/misc/VolumeSlice.js +0 -114
  292. package/misc/WebGL.cjs +0 -74
  293. package/misc/WebGL.js +0 -74
  294. package/modifiers/CurveModifier.cjs +0 -232
  295. package/modifiers/CurveModifier.js +0 -232
  296. package/modifiers/EdgeSplitModifier.cjs +0 -167
  297. package/modifiers/EdgeSplitModifier.js +0 -168
  298. package/modifiers/SimplifyModifier.cjs +0 -301
  299. package/modifiers/SimplifyModifier.js +0 -301
  300. package/modifiers/TessellateModifier.cjs +0 -214
  301. package/modifiers/TessellateModifier.js +0 -214
  302. package/objects/GroundProjectedEnv.cjs +0 -134
  303. package/objects/GroundProjectedEnv.js +0 -134
  304. package/objects/Lensflare.cjs +0 -291
  305. package/objects/Lensflare.js +0 -291
  306. package/objects/LightningStorm.cjs +0 -110
  307. package/objects/LightningStorm.js +0 -110
  308. package/objects/MarchingCubes.cjs +0 -4809
  309. package/objects/MarchingCubes.js +0 -4809
  310. package/objects/Reflector.cjs +0 -202
  311. package/objects/Reflector.js +0 -202
  312. package/objects/ReflectorForSSRPass.cjs +0 -260
  313. package/objects/ReflectorForSSRPass.js +0 -260
  314. package/objects/ReflectorRTT.cjs +0 -10
  315. package/objects/ReflectorRTT.js +0 -10
  316. package/objects/Refractor.cjs +0 -215
  317. package/objects/Refractor.js +0 -215
  318. package/objects/ShadowMesh.cjs +0 -45
  319. package/objects/ShadowMesh.js +0 -45
  320. package/objects/Sky.cjs +0 -200
  321. package/objects/Sky.js +0 -200
  322. package/objects/Water.cjs +0 -242
  323. package/objects/Water.js +0 -242
  324. package/objects/Water2.cjs +0 -256
  325. package/objects/Water2.js +0 -256
  326. package/physics/AmmoPhysics.cjs +0 -166
  327. package/physics/AmmoPhysics.js +0 -166
  328. package/postprocessing/AdaptiveToneMappingPass.cjs +0 -218
  329. package/postprocessing/AdaptiveToneMappingPass.js +0 -218
  330. package/postprocessing/AfterimagePass.cjs +0 -68
  331. package/postprocessing/AfterimagePass.js +0 -68
  332. package/postprocessing/BloomPass.cjs +0 -109
  333. package/postprocessing/BloomPass.js +0 -109
  334. package/postprocessing/BokehPass.cjs +0 -90
  335. package/postprocessing/BokehPass.js +0 -90
  336. package/postprocessing/ClearPass.cjs +0 -36
  337. package/postprocessing/ClearPass.js +0 -36
  338. package/postprocessing/CubeTexturePass.cjs +0 -53
  339. package/postprocessing/CubeTexturePass.js +0 -53
  340. package/postprocessing/DotScreenPass.cjs +0 -49
  341. package/postprocessing/DotScreenPass.js +0 -49
  342. package/postprocessing/EffectComposer.cjs +0 -157
  343. package/postprocessing/EffectComposer.js +0 -157
  344. package/postprocessing/FilmPass.cjs +0 -51
  345. package/postprocessing/FilmPass.js +0 -51
  346. package/postprocessing/GlitchPass.cjs +0 -84
  347. package/postprocessing/GlitchPass.js +0 -84
  348. package/postprocessing/HalftonePass.cjs +0 -53
  349. package/postprocessing/HalftonePass.js +0 -53
  350. package/postprocessing/LUTPass.cjs +0 -142
  351. package/postprocessing/LUTPass.js +0 -142
  352. package/postprocessing/MaskPass.cjs +0 -69
  353. package/postprocessing/MaskPass.js +0 -69
  354. package/postprocessing/OutlinePass.cjs +0 -479
  355. package/postprocessing/OutlinePass.js +0 -479
  356. package/postprocessing/Pass.cjs +0 -48
  357. package/postprocessing/Pass.js +0 -48
  358. package/postprocessing/RenderPass.cjs +0 -59
  359. package/postprocessing/RenderPass.js +0 -59
  360. package/postprocessing/RenderPixelatedPass.cjs +0 -199
  361. package/postprocessing/RenderPixelatedPass.js +0 -199
  362. package/postprocessing/SAOPass.cjs +0 -288
  363. package/postprocessing/SAOPass.js +0 -288
  364. package/postprocessing/SMAAPass.cjs +0 -112
  365. package/postprocessing/SMAAPass.js +0 -112
  366. package/postprocessing/SSAARenderPass.cjs +0 -189
  367. package/postprocessing/SSAARenderPass.js +0 -189
  368. package/postprocessing/SSAOPass.cjs +0 -272
  369. package/postprocessing/SSAOPass.js +0 -272
  370. package/postprocessing/SSRPass.cjs +0 -411
  371. package/postprocessing/SSRPass.js +0 -411
  372. package/postprocessing/SavePass.cjs +0 -38
  373. package/postprocessing/SavePass.js +0 -38
  374. package/postprocessing/ShaderPass.cjs +0 -49
  375. package/postprocessing/ShaderPass.js +0 -49
  376. package/postprocessing/TAARenderPass.cjs +0 -174
  377. package/postprocessing/TAARenderPass.js +0 -174
  378. package/postprocessing/TexturePass.cjs +0 -42
  379. package/postprocessing/TexturePass.js +0 -42
  380. package/postprocessing/UnrealBloomPass.cjs +0 -277
  381. package/postprocessing/UnrealBloomPass.js +0 -277
  382. package/postprocessing/WaterPass.cjs +0 -72
  383. package/postprocessing/WaterPass.js +0 -72
  384. package/renderers/CSS2DRenderer.cjs +0 -122
  385. package/renderers/CSS2DRenderer.js +0 -122
  386. package/renderers/CSS3DRenderer.cjs +0 -167
  387. package/renderers/CSS3DRenderer.js +0 -167
  388. package/renderers/Projector.cjs +0 -499
  389. package/renderers/Projector.js +0 -499
  390. package/renderers/SVGRenderer.cjs +0 -311
  391. package/renderers/SVGRenderer.js +0 -311
  392. package/shaders/ACESFilmicToneMappingShader.cjs +0 -55
  393. package/shaders/ACESFilmicToneMappingShader.js +0 -55
  394. package/shaders/AfterimageShader.cjs +0 -32
  395. package/shaders/AfterimageShader.js +0 -32
  396. package/shaders/BasicShader.cjs +0 -12
  397. package/shaders/BasicShader.js +0 -12
  398. package/shaders/BleachBypassShader.cjs +0 -35
  399. package/shaders/BleachBypassShader.js +0 -35
  400. package/shaders/BlendShader.cjs +0 -30
  401. package/shaders/BlendShader.js +0 -30
  402. package/shaders/BokehShader.cjs +0 -109
  403. package/shaders/BokehShader.js +0 -109
  404. package/shaders/BokehShader2.cjs +0 -269
  405. package/shaders/BokehShader2.js +0 -269
  406. package/shaders/BrightnessContrastShader.cjs +0 -32
  407. package/shaders/BrightnessContrastShader.js +0 -32
  408. package/shaders/ColorCorrectionShader.cjs +0 -30
  409. package/shaders/ColorCorrectionShader.js +0 -30
  410. package/shaders/ColorifyShader.cjs +0 -28
  411. package/shaders/ColorifyShader.js +0 -28
  412. package/shaders/ConvolutionShader.cjs +0 -55
  413. package/shaders/ConvolutionShader.js +0 -55
  414. package/shaders/CopyShader.cjs +0 -25
  415. package/shaders/CopyShader.js +0 -25
  416. package/shaders/DOFMipMapShader.cjs +0 -32
  417. package/shaders/DOFMipMapShader.js +0 -32
  418. package/shaders/DepthLimitedBlurShader.cjs +0 -114
  419. package/shaders/DepthLimitedBlurShader.js +0 -114
  420. package/shaders/DigitalGlitch.cjs +0 -85
  421. package/shaders/DigitalGlitch.js +0 -85
  422. package/shaders/DotScreenShader.cjs +0 -39
  423. package/shaders/DotScreenShader.js +0 -39
  424. package/shaders/FXAAShader.cjs +0 -1098
  425. package/shaders/FXAAShader.js +0 -1098
  426. package/shaders/FilmShader.cjs +0 -53
  427. package/shaders/FilmShader.js +0 -53
  428. package/shaders/FocusShader.cjs +0 -55
  429. package/shaders/FocusShader.js +0 -55
  430. package/shaders/FreiChenShader.cjs +0 -64
  431. package/shaders/FreiChenShader.js +0 -64
  432. package/shaders/FresnelShader.cjs +0 -47
  433. package/shaders/FresnelShader.js +0 -47
  434. package/shaders/GammaCorrectionShader.cjs +0 -23
  435. package/shaders/GammaCorrectionShader.js +0 -23
  436. package/shaders/GodRaysShader.cjs +0 -183
  437. package/shaders/GodRaysShader.js +0 -183
  438. package/shaders/HalftoneShader.cjs +0 -228
  439. package/shaders/HalftoneShader.js +0 -228
  440. package/shaders/HorizontalBlurShader.cjs +0 -49
  441. package/shaders/HorizontalBlurShader.js +0 -49
  442. package/shaders/HorizontalTiltShiftShader.cjs +0 -37
  443. package/shaders/HorizontalTiltShiftShader.js +0 -37
  444. package/shaders/HueSaturationShader.cjs +0 -43
  445. package/shaders/HueSaturationShader.js +0 -43
  446. package/shaders/KaleidoShader.cjs +0 -34
  447. package/shaders/KaleidoShader.js +0 -34
  448. package/shaders/LuminosityHighPassShader.cjs +0 -37
  449. package/shaders/LuminosityHighPassShader.js +0 -37
  450. package/shaders/LuminosityShader.cjs +0 -25
  451. package/shaders/LuminosityShader.js +0 -25
  452. package/shaders/MirrorShader.cjs +0 -35
  453. package/shaders/MirrorShader.js +0 -35
  454. package/shaders/NormalMapShader.cjs +0 -31
  455. package/shaders/NormalMapShader.js +0 -31
  456. package/shaders/ParallaxShader.cjs +0 -133
  457. package/shaders/ParallaxShader.js +0 -133
  458. package/shaders/PixelShader.cjs +0 -28
  459. package/shaders/PixelShader.js +0 -28
  460. package/shaders/RGBShiftShader.cjs +0 -30
  461. package/shaders/RGBShiftShader.js +0 -30
  462. package/shaders/SAOShader.cjs +0 -144
  463. package/shaders/SAOShader.js +0 -144
  464. package/shaders/SMAAShader.cjs +0 -358
  465. package/shaders/SMAAShader.js +0 -358
  466. package/shaders/SSAOShader.cjs +0 -182
  467. package/shaders/SSAOShader.js +0 -182
  468. package/shaders/SSRShader.cjs +0 -342
  469. package/shaders/SSRShader.js +0 -342
  470. package/shaders/SepiaShader.cjs +0 -29
  471. package/shaders/SepiaShader.js +0 -29
  472. package/shaders/SobelOperatorShader.cjs +0 -54
  473. package/shaders/SobelOperatorShader.js +0 -54
  474. package/shaders/SubsurfaceScatteringShader.cjs +0 -98
  475. package/shaders/SubsurfaceScatteringShader.js +0 -98
  476. package/shaders/TechnicolorShader.cjs +0 -24
  477. package/shaders/TechnicolorShader.js +0 -24
  478. package/shaders/ToneMapShader.cjs +0 -51
  479. package/shaders/ToneMapShader.js +0 -51
  480. package/shaders/ToonShader.cjs +0 -188
  481. package/shaders/ToonShader.js +0 -188
  482. package/shaders/TriangleBlurShader.cjs +0 -37
  483. package/shaders/TriangleBlurShader.js +0 -37
  484. package/shaders/UnpackDepthRGBAShader.cjs +0 -26
  485. package/shaders/UnpackDepthRGBAShader.js +0 -26
  486. package/shaders/VerticalBlurShader.cjs +0 -50
  487. package/shaders/VerticalBlurShader.js +0 -50
  488. package/shaders/VerticalTiltShiftShader.cjs +0 -37
  489. package/shaders/VerticalTiltShiftShader.js +0 -37
  490. package/shaders/VignetteShader.cjs +0 -38
  491. package/shaders/VignetteShader.js +0 -38
  492. package/shaders/VolumeShader.cjs +0 -225
  493. package/shaders/VolumeShader.js +0 -225
  494. package/shaders/WaterRefractionShader.cjs +0 -59
  495. package/shaders/WaterRefractionShader.js +0 -59
  496. package/shaders/types.cjs +0 -1
  497. package/shaders/types.js +0 -1
  498. package/textures/FlakesTexture.cjs +0 -30
  499. package/textures/FlakesTexture.js +0 -30
  500. package/types/helpers.cjs +0 -4
  501. package/types/helpers.js +0 -4
  502. package/utils/BufferGeometryUtils.cjs +0 -636
  503. package/utils/BufferGeometryUtils.js +0 -636
  504. package/utils/GeometryCompressionUtils.cjs +0 -573
  505. package/utils/GeometryCompressionUtils.js +0 -573
  506. package/utils/GeometryUtils.cjs +0 -109
  507. package/utils/GeometryUtils.js +0 -109
  508. package/utils/RoughnessMipmapper.cjs +0 -223
  509. package/utils/RoughnessMipmapper.js +0 -223
  510. package/utils/SceneUtils.cjs +0 -36
  511. package/utils/SceneUtils.js +0 -36
  512. package/utils/ShadowMapViewer.cjs +0 -111
  513. package/utils/ShadowMapViewer.js +0 -111
  514. package/utils/SkeletonUtils.cjs +0 -211
  515. package/utils/SkeletonUtils.js +0 -211
  516. package/utils/UVsDebug.cjs +0 -80
  517. package/utils/UVsDebug.js +0 -80
  518. package/utils/WorkerPool.cjs +0 -62
  519. package/utils/WorkerPool.js +0 -62
  520. package/webxr/ARButton.cjs +0 -119
  521. package/webxr/ARButton.js +0 -119
  522. package/webxr/OculusHandModel.cjs +0 -82
  523. package/webxr/OculusHandModel.js +0 -82
  524. package/webxr/OculusHandPointerModel.cjs +0 -241
  525. package/webxr/OculusHandPointerModel.js +0 -224
  526. package/webxr/Text2D.cjs +0 -48
  527. package/webxr/Text2D.js +0 -31
  528. package/webxr/VRButton.cjs +0 -111
  529. package/webxr/VRButton.js +0 -111
  530. package/webxr/XRControllerModelFactory.cjs +0 -174
  531. package/webxr/XRControllerModelFactory.js +0 -174
  532. package/webxr/XREstimatedLight.cjs +0 -126
  533. package/webxr/XREstimatedLight.js +0 -126
  534. package/webxr/XRHandMeshModel.cjs +0 -82
  535. package/webxr/XRHandMeshModel.js +0 -82
  536. package/webxr/XRHandModelFactory.cjs +0 -61
  537. package/webxr/XRHandModelFactory.js +0 -61
  538. package/webxr/XRHandPrimitiveModel.cjs +0 -68
  539. package/webxr/XRHandPrimitiveModel.js +0 -68
@@ -1,1712 +0,0 @@
1
- import { Loader, FileLoader, ShapePath, Vector2, Path, Matrix3, Vector3, ShapeUtils, Box2, Shape, BufferGeometry, Float32BufferAttribute } from "three";
2
- class SVGLoader extends Loader {
3
- constructor(manager) {
4
- super(manager);
5
- this.defaultDPI = 90;
6
- this.defaultUnit = "px";
7
- }
8
- load(url, onLoad, onProgress, onError) {
9
- const scope = this;
10
- const loader = new FileLoader(scope.manager);
11
- loader.setPath(scope.path);
12
- loader.setRequestHeader(scope.requestHeader);
13
- loader.setWithCredentials(scope.withCredentials);
14
- loader.load(
15
- url,
16
- function(text) {
17
- try {
18
- onLoad(scope.parse(text));
19
- } catch (e) {
20
- if (onError) {
21
- onError(e);
22
- } else {
23
- console.error(e);
24
- }
25
- scope.manager.itemError(url);
26
- }
27
- },
28
- onProgress,
29
- onError
30
- );
31
- }
32
- parse(text) {
33
- const scope = this;
34
- function parseNode(node, style) {
35
- if (node.nodeType !== 1)
36
- return;
37
- const transform = getNodeTransform(node);
38
- let traverseChildNodes = true;
39
- let path = null;
40
- switch (node.nodeName) {
41
- case "svg":
42
- break;
43
- case "style":
44
- parseCSSStylesheet(node);
45
- break;
46
- case "g":
47
- style = parseStyle(node, style);
48
- break;
49
- case "path":
50
- style = parseStyle(node, style);
51
- if (node.hasAttribute("d"))
52
- path = parsePathNode(node);
53
- break;
54
- case "rect":
55
- style = parseStyle(node, style);
56
- path = parseRectNode(node);
57
- break;
58
- case "polygon":
59
- style = parseStyle(node, style);
60
- path = parsePolygonNode(node);
61
- break;
62
- case "polyline":
63
- style = parseStyle(node, style);
64
- path = parsePolylineNode(node);
65
- break;
66
- case "circle":
67
- style = parseStyle(node, style);
68
- path = parseCircleNode(node);
69
- break;
70
- case "ellipse":
71
- style = parseStyle(node, style);
72
- path = parseEllipseNode(node);
73
- break;
74
- case "line":
75
- style = parseStyle(node, style);
76
- path = parseLineNode(node);
77
- break;
78
- case "defs":
79
- traverseChildNodes = false;
80
- break;
81
- case "mask":
82
- traverseChildNodes = false;
83
- break;
84
- case "use":
85
- style = parseStyle(node, style);
86
- const usedNodeId = node.href.baseVal.substring(1);
87
- const usedNode = node.viewportElement.getElementById(usedNodeId);
88
- if (usedNode) {
89
- parseNode(usedNode, style);
90
- } else {
91
- console.warn("SVGLoader: 'use node' references non-existent node id: " + usedNodeId);
92
- }
93
- break;
94
- default:
95
- }
96
- if (path) {
97
- if (style.fill !== void 0 && style.fill !== "none") {
98
- path.color.setStyle(style.fill);
99
- }
100
- transformPath(path, currentTransform);
101
- paths.push(path);
102
- path.userData = { node, style };
103
- }
104
- if (traverseChildNodes) {
105
- const nodes = node.childNodes;
106
- for (let i = 0; i < nodes.length; i++) {
107
- parseNode(nodes[i], style);
108
- }
109
- }
110
- if (transform) {
111
- transformStack.pop();
112
- if (transformStack.length > 0) {
113
- currentTransform.copy(transformStack[transformStack.length - 1]);
114
- } else {
115
- currentTransform.identity();
116
- }
117
- }
118
- }
119
- function parsePathNode(node) {
120
- const path = new ShapePath();
121
- const point = new Vector2();
122
- const control = new Vector2();
123
- const firstPoint = new Vector2();
124
- let isFirstPoint = true;
125
- let doSetFirstPoint = false;
126
- const d = node.getAttribute("d");
127
- const commands = d.match(/[a-df-z][^a-df-z]*/gi);
128
- for (let i = 0, l = commands.length; i < l; i++) {
129
- const command = commands[i];
130
- const type = command.charAt(0);
131
- const data2 = command.substr(1).trim();
132
- if (isFirstPoint === true) {
133
- doSetFirstPoint = true;
134
- isFirstPoint = false;
135
- }
136
- let numbers;
137
- switch (type) {
138
- case "M":
139
- numbers = parseFloats(data2);
140
- for (let j = 0, jl = numbers.length; j < jl; j += 2) {
141
- point.x = numbers[j + 0];
142
- point.y = numbers[j + 1];
143
- control.x = point.x;
144
- control.y = point.y;
145
- if (j === 0) {
146
- path.moveTo(point.x, point.y);
147
- } else {
148
- path.lineTo(point.x, point.y);
149
- }
150
- if (j === 0)
151
- firstPoint.copy(point);
152
- }
153
- break;
154
- case "H":
155
- numbers = parseFloats(data2);
156
- for (let j = 0, jl = numbers.length; j < jl; j++) {
157
- point.x = numbers[j];
158
- control.x = point.x;
159
- control.y = point.y;
160
- path.lineTo(point.x, point.y);
161
- if (j === 0 && doSetFirstPoint === true)
162
- firstPoint.copy(point);
163
- }
164
- break;
165
- case "V":
166
- numbers = parseFloats(data2);
167
- for (let j = 0, jl = numbers.length; j < jl; j++) {
168
- point.y = numbers[j];
169
- control.x = point.x;
170
- control.y = point.y;
171
- path.lineTo(point.x, point.y);
172
- if (j === 0 && doSetFirstPoint === true)
173
- firstPoint.copy(point);
174
- }
175
- break;
176
- case "L":
177
- numbers = parseFloats(data2);
178
- for (let j = 0, jl = numbers.length; j < jl; j += 2) {
179
- point.x = numbers[j + 0];
180
- point.y = numbers[j + 1];
181
- control.x = point.x;
182
- control.y = point.y;
183
- path.lineTo(point.x, point.y);
184
- if (j === 0 && doSetFirstPoint === true)
185
- firstPoint.copy(point);
186
- }
187
- break;
188
- case "C":
189
- numbers = parseFloats(data2);
190
- for (let j = 0, jl = numbers.length; j < jl; j += 6) {
191
- path.bezierCurveTo(
192
- numbers[j + 0],
193
- numbers[j + 1],
194
- numbers[j + 2],
195
- numbers[j + 3],
196
- numbers[j + 4],
197
- numbers[j + 5]
198
- );
199
- control.x = numbers[j + 2];
200
- control.y = numbers[j + 3];
201
- point.x = numbers[j + 4];
202
- point.y = numbers[j + 5];
203
- if (j === 0 && doSetFirstPoint === true)
204
- firstPoint.copy(point);
205
- }
206
- break;
207
- case "S":
208
- numbers = parseFloats(data2);
209
- for (let j = 0, jl = numbers.length; j < jl; j += 4) {
210
- path.bezierCurveTo(
211
- getReflection(point.x, control.x),
212
- getReflection(point.y, control.y),
213
- numbers[j + 0],
214
- numbers[j + 1],
215
- numbers[j + 2],
216
- numbers[j + 3]
217
- );
218
- control.x = numbers[j + 0];
219
- control.y = numbers[j + 1];
220
- point.x = numbers[j + 2];
221
- point.y = numbers[j + 3];
222
- if (j === 0 && doSetFirstPoint === true)
223
- firstPoint.copy(point);
224
- }
225
- break;
226
- case "Q":
227
- numbers = parseFloats(data2);
228
- for (let j = 0, jl = numbers.length; j < jl; j += 4) {
229
- path.quadraticCurveTo(numbers[j + 0], numbers[j + 1], numbers[j + 2], numbers[j + 3]);
230
- control.x = numbers[j + 0];
231
- control.y = numbers[j + 1];
232
- point.x = numbers[j + 2];
233
- point.y = numbers[j + 3];
234
- if (j === 0 && doSetFirstPoint === true)
235
- firstPoint.copy(point);
236
- }
237
- break;
238
- case "T":
239
- numbers = parseFloats(data2);
240
- for (let j = 0, jl = numbers.length; j < jl; j += 2) {
241
- const rx = getReflection(point.x, control.x);
242
- const ry = getReflection(point.y, control.y);
243
- path.quadraticCurveTo(rx, ry, numbers[j + 0], numbers[j + 1]);
244
- control.x = rx;
245
- control.y = ry;
246
- point.x = numbers[j + 0];
247
- point.y = numbers[j + 1];
248
- if (j === 0 && doSetFirstPoint === true)
249
- firstPoint.copy(point);
250
- }
251
- break;
252
- case "A":
253
- numbers = parseFloats(data2, [3, 4], 7);
254
- for (let j = 0, jl = numbers.length; j < jl; j += 7) {
255
- if (numbers[j + 5] == point.x && numbers[j + 6] == point.y)
256
- continue;
257
- const start = point.clone();
258
- point.x = numbers[j + 5];
259
- point.y = numbers[j + 6];
260
- control.x = point.x;
261
- control.y = point.y;
262
- parseArcCommand(
263
- path,
264
- numbers[j],
265
- numbers[j + 1],
266
- numbers[j + 2],
267
- numbers[j + 3],
268
- numbers[j + 4],
269
- start,
270
- point
271
- );
272
- if (j === 0 && doSetFirstPoint === true)
273
- firstPoint.copy(point);
274
- }
275
- break;
276
- case "m":
277
- numbers = parseFloats(data2);
278
- for (let j = 0, jl = numbers.length; j < jl; j += 2) {
279
- point.x += numbers[j + 0];
280
- point.y += numbers[j + 1];
281
- control.x = point.x;
282
- control.y = point.y;
283
- if (j === 0) {
284
- path.moveTo(point.x, point.y);
285
- } else {
286
- path.lineTo(point.x, point.y);
287
- }
288
- if (j === 0)
289
- firstPoint.copy(point);
290
- }
291
- break;
292
- case "h":
293
- numbers = parseFloats(data2);
294
- for (let j = 0, jl = numbers.length; j < jl; j++) {
295
- point.x += numbers[j];
296
- control.x = point.x;
297
- control.y = point.y;
298
- path.lineTo(point.x, point.y);
299
- if (j === 0 && doSetFirstPoint === true)
300
- firstPoint.copy(point);
301
- }
302
- break;
303
- case "v":
304
- numbers = parseFloats(data2);
305
- for (let j = 0, jl = numbers.length; j < jl; j++) {
306
- point.y += numbers[j];
307
- control.x = point.x;
308
- control.y = point.y;
309
- path.lineTo(point.x, point.y);
310
- if (j === 0 && doSetFirstPoint === true)
311
- firstPoint.copy(point);
312
- }
313
- break;
314
- case "l":
315
- numbers = parseFloats(data2);
316
- for (let j = 0, jl = numbers.length; j < jl; j += 2) {
317
- point.x += numbers[j + 0];
318
- point.y += numbers[j + 1];
319
- control.x = point.x;
320
- control.y = point.y;
321
- path.lineTo(point.x, point.y);
322
- if (j === 0 && doSetFirstPoint === true)
323
- firstPoint.copy(point);
324
- }
325
- break;
326
- case "c":
327
- numbers = parseFloats(data2);
328
- for (let j = 0, jl = numbers.length; j < jl; j += 6) {
329
- path.bezierCurveTo(
330
- point.x + numbers[j + 0],
331
- point.y + numbers[j + 1],
332
- point.x + numbers[j + 2],
333
- point.y + numbers[j + 3],
334
- point.x + numbers[j + 4],
335
- point.y + numbers[j + 5]
336
- );
337
- control.x = point.x + numbers[j + 2];
338
- control.y = point.y + numbers[j + 3];
339
- point.x += numbers[j + 4];
340
- point.y += numbers[j + 5];
341
- if (j === 0 && doSetFirstPoint === true)
342
- firstPoint.copy(point);
343
- }
344
- break;
345
- case "s":
346
- numbers = parseFloats(data2);
347
- for (let j = 0, jl = numbers.length; j < jl; j += 4) {
348
- path.bezierCurveTo(
349
- getReflection(point.x, control.x),
350
- getReflection(point.y, control.y),
351
- point.x + numbers[j + 0],
352
- point.y + numbers[j + 1],
353
- point.x + numbers[j + 2],
354
- point.y + numbers[j + 3]
355
- );
356
- control.x = point.x + numbers[j + 0];
357
- control.y = point.y + numbers[j + 1];
358
- point.x += numbers[j + 2];
359
- point.y += numbers[j + 3];
360
- if (j === 0 && doSetFirstPoint === true)
361
- firstPoint.copy(point);
362
- }
363
- break;
364
- case "q":
365
- numbers = parseFloats(data2);
366
- for (let j = 0, jl = numbers.length; j < jl; j += 4) {
367
- path.quadraticCurveTo(
368
- point.x + numbers[j + 0],
369
- point.y + numbers[j + 1],
370
- point.x + numbers[j + 2],
371
- point.y + numbers[j + 3]
372
- );
373
- control.x = point.x + numbers[j + 0];
374
- control.y = point.y + numbers[j + 1];
375
- point.x += numbers[j + 2];
376
- point.y += numbers[j + 3];
377
- if (j === 0 && doSetFirstPoint === true)
378
- firstPoint.copy(point);
379
- }
380
- break;
381
- case "t":
382
- numbers = parseFloats(data2);
383
- for (let j = 0, jl = numbers.length; j < jl; j += 2) {
384
- const rx = getReflection(point.x, control.x);
385
- const ry = getReflection(point.y, control.y);
386
- path.quadraticCurveTo(rx, ry, point.x + numbers[j + 0], point.y + numbers[j + 1]);
387
- control.x = rx;
388
- control.y = ry;
389
- point.x = point.x + numbers[j + 0];
390
- point.y = point.y + numbers[j + 1];
391
- if (j === 0 && doSetFirstPoint === true)
392
- firstPoint.copy(point);
393
- }
394
- break;
395
- case "a":
396
- numbers = parseFloats(data2, [3, 4], 7);
397
- for (let j = 0, jl = numbers.length; j < jl; j += 7) {
398
- if (numbers[j + 5] == 0 && numbers[j + 6] == 0)
399
- continue;
400
- const start = point.clone();
401
- point.x += numbers[j + 5];
402
- point.y += numbers[j + 6];
403
- control.x = point.x;
404
- control.y = point.y;
405
- parseArcCommand(
406
- path,
407
- numbers[j],
408
- numbers[j + 1],
409
- numbers[j + 2],
410
- numbers[j + 3],
411
- numbers[j + 4],
412
- start,
413
- point
414
- );
415
- if (j === 0 && doSetFirstPoint === true)
416
- firstPoint.copy(point);
417
- }
418
- break;
419
- case "Z":
420
- case "z":
421
- path.currentPath.autoClose = true;
422
- if (path.currentPath.curves.length > 0) {
423
- point.copy(firstPoint);
424
- path.currentPath.currentPoint.copy(point);
425
- isFirstPoint = true;
426
- }
427
- break;
428
- default:
429
- console.warn(command);
430
- }
431
- doSetFirstPoint = false;
432
- }
433
- return path;
434
- }
435
- function parseCSSStylesheet(node) {
436
- if (!node.sheet || !node.sheet.cssRules || !node.sheet.cssRules.length)
437
- return;
438
- for (let i = 0; i < node.sheet.cssRules.length; i++) {
439
- const stylesheet = node.sheet.cssRules[i];
440
- if (stylesheet.type !== 1)
441
- continue;
442
- const selectorList = stylesheet.selectorText.split(/,/gm).filter(Boolean).map((i2) => i2.trim());
443
- for (let j = 0; j < selectorList.length; j++) {
444
- stylesheets[selectorList[j]] = Object.assign(stylesheets[selectorList[j]] || {}, stylesheet.style);
445
- }
446
- }
447
- }
448
- function parseArcCommand(path, rx, ry, x_axis_rotation, large_arc_flag, sweep_flag, start, end) {
449
- if (rx == 0 || ry == 0) {
450
- path.lineTo(end.x, end.y);
451
- return;
452
- }
453
- x_axis_rotation = x_axis_rotation * Math.PI / 180;
454
- rx = Math.abs(rx);
455
- ry = Math.abs(ry);
456
- const dx2 = (start.x - end.x) / 2;
457
- const dy2 = (start.y - end.y) / 2;
458
- const x1p = Math.cos(x_axis_rotation) * dx2 + Math.sin(x_axis_rotation) * dy2;
459
- const y1p = -Math.sin(x_axis_rotation) * dx2 + Math.cos(x_axis_rotation) * dy2;
460
- let rxs = rx * rx;
461
- let rys = ry * ry;
462
- const x1ps = x1p * x1p;
463
- const y1ps = y1p * y1p;
464
- const cr = x1ps / rxs + y1ps / rys;
465
- if (cr > 1) {
466
- const s = Math.sqrt(cr);
467
- rx = s * rx;
468
- ry = s * ry;
469
- rxs = rx * rx;
470
- rys = ry * ry;
471
- }
472
- const dq = rxs * y1ps + rys * x1ps;
473
- const pq = (rxs * rys - dq) / dq;
474
- let q = Math.sqrt(Math.max(0, pq));
475
- if (large_arc_flag === sweep_flag)
476
- q = -q;
477
- const cxp = q * rx * y1p / ry;
478
- const cyp = -q * ry * x1p / rx;
479
- const cx = Math.cos(x_axis_rotation) * cxp - Math.sin(x_axis_rotation) * cyp + (start.x + end.x) / 2;
480
- const cy = Math.sin(x_axis_rotation) * cxp + Math.cos(x_axis_rotation) * cyp + (start.y + end.y) / 2;
481
- const theta = svgAngle(1, 0, (x1p - cxp) / rx, (y1p - cyp) / ry);
482
- const delta = svgAngle((x1p - cxp) / rx, (y1p - cyp) / ry, (-x1p - cxp) / rx, (-y1p - cyp) / ry) % (Math.PI * 2);
483
- path.currentPath.absellipse(cx, cy, rx, ry, theta, theta + delta, sweep_flag === 0, x_axis_rotation);
484
- }
485
- function svgAngle(ux, uy, vx, vy) {
486
- const dot = ux * vx + uy * vy;
487
- const len = Math.sqrt(ux * ux + uy * uy) * Math.sqrt(vx * vx + vy * vy);
488
- let ang = Math.acos(Math.max(-1, Math.min(1, dot / len)));
489
- if (ux * vy - uy * vx < 0)
490
- ang = -ang;
491
- return ang;
492
- }
493
- function parseRectNode(node) {
494
- const x = parseFloatWithUnits(node.getAttribute("x") || 0);
495
- const y = parseFloatWithUnits(node.getAttribute("y") || 0);
496
- const rx = parseFloatWithUnits(node.getAttribute("rx") || node.getAttribute("ry") || 0);
497
- const ry = parseFloatWithUnits(node.getAttribute("ry") || node.getAttribute("rx") || 0);
498
- const w = parseFloatWithUnits(node.getAttribute("width"));
499
- const h = parseFloatWithUnits(node.getAttribute("height"));
500
- const bci = 1 - 0.551915024494;
501
- const path = new ShapePath();
502
- path.moveTo(x + rx, y);
503
- path.lineTo(x + w - rx, y);
504
- if (rx !== 0 || ry !== 0) {
505
- path.bezierCurveTo(x + w - rx * bci, y, x + w, y + ry * bci, x + w, y + ry);
506
- }
507
- path.lineTo(x + w, y + h - ry);
508
- if (rx !== 0 || ry !== 0) {
509
- path.bezierCurveTo(x + w, y + h - ry * bci, x + w - rx * bci, y + h, x + w - rx, y + h);
510
- }
511
- path.lineTo(x + rx, y + h);
512
- if (rx !== 0 || ry !== 0) {
513
- path.bezierCurveTo(x + rx * bci, y + h, x, y + h - ry * bci, x, y + h - ry);
514
- }
515
- path.lineTo(x, y + ry);
516
- if (rx !== 0 || ry !== 0) {
517
- path.bezierCurveTo(x, y + ry * bci, x + rx * bci, y, x + rx, y);
518
- }
519
- return path;
520
- }
521
- function parsePolygonNode(node) {
522
- function iterator(match, a, b) {
523
- const x = parseFloatWithUnits(a);
524
- const y = parseFloatWithUnits(b);
525
- if (index === 0) {
526
- path.moveTo(x, y);
527
- } else {
528
- path.lineTo(x, y);
529
- }
530
- index++;
531
- }
532
- const regex = /(-?[\d\.?]+)[,|\s](-?[\d\.?]+)/g;
533
- const path = new ShapePath();
534
- let index = 0;
535
- node.getAttribute("points").replace(regex, iterator);
536
- path.currentPath.autoClose = true;
537
- return path;
538
- }
539
- function parsePolylineNode(node) {
540
- function iterator(match, a, b) {
541
- const x = parseFloatWithUnits(a);
542
- const y = parseFloatWithUnits(b);
543
- if (index === 0) {
544
- path.moveTo(x, y);
545
- } else {
546
- path.lineTo(x, y);
547
- }
548
- index++;
549
- }
550
- const regex = /(-?[\d\.?]+)[,|\s](-?[\d\.?]+)/g;
551
- const path = new ShapePath();
552
- let index = 0;
553
- node.getAttribute("points").replace(regex, iterator);
554
- path.currentPath.autoClose = false;
555
- return path;
556
- }
557
- function parseCircleNode(node) {
558
- const x = parseFloatWithUnits(node.getAttribute("cx") || 0);
559
- const y = parseFloatWithUnits(node.getAttribute("cy") || 0);
560
- const r = parseFloatWithUnits(node.getAttribute("r") || 0);
561
- const subpath = new Path();
562
- subpath.absarc(x, y, r, 0, Math.PI * 2);
563
- const path = new ShapePath();
564
- path.subPaths.push(subpath);
565
- return path;
566
- }
567
- function parseEllipseNode(node) {
568
- const x = parseFloatWithUnits(node.getAttribute("cx") || 0);
569
- const y = parseFloatWithUnits(node.getAttribute("cy") || 0);
570
- const rx = parseFloatWithUnits(node.getAttribute("rx") || 0);
571
- const ry = parseFloatWithUnits(node.getAttribute("ry") || 0);
572
- const subpath = new Path();
573
- subpath.absellipse(x, y, rx, ry, 0, Math.PI * 2);
574
- const path = new ShapePath();
575
- path.subPaths.push(subpath);
576
- return path;
577
- }
578
- function parseLineNode(node) {
579
- const x1 = parseFloatWithUnits(node.getAttribute("x1") || 0);
580
- const y1 = parseFloatWithUnits(node.getAttribute("y1") || 0);
581
- const x2 = parseFloatWithUnits(node.getAttribute("x2") || 0);
582
- const y2 = parseFloatWithUnits(node.getAttribute("y2") || 0);
583
- const path = new ShapePath();
584
- path.moveTo(x1, y1);
585
- path.lineTo(x2, y2);
586
- path.currentPath.autoClose = false;
587
- return path;
588
- }
589
- function parseStyle(node, style) {
590
- style = Object.assign({}, style);
591
- let stylesheetStyles = {};
592
- if (node.hasAttribute("class")) {
593
- const classSelectors = node.getAttribute("class").split(/\s/).filter(Boolean).map((i) => i.trim());
594
- for (let i = 0; i < classSelectors.length; i++) {
595
- stylesheetStyles = Object.assign(stylesheetStyles, stylesheets["." + classSelectors[i]]);
596
- }
597
- }
598
- if (node.hasAttribute("id")) {
599
- stylesheetStyles = Object.assign(stylesheetStyles, stylesheets["#" + node.getAttribute("id")]);
600
- }
601
- function addStyle(svgName, jsName, adjustFunction) {
602
- if (adjustFunction === void 0) {
603
- adjustFunction = function copy(v) {
604
- if (v.startsWith("url"))
605
- console.warn("SVGLoader: url access in attributes is not implemented.");
606
- return v;
607
- };
608
- }
609
- if (node.hasAttribute(svgName))
610
- style[jsName] = adjustFunction(node.getAttribute(svgName));
611
- if (stylesheetStyles[svgName])
612
- style[jsName] = adjustFunction(stylesheetStyles[svgName]);
613
- if (node.style && node.style[svgName] !== "")
614
- style[jsName] = adjustFunction(node.style[svgName]);
615
- }
616
- function clamp(v) {
617
- return Math.max(0, Math.min(1, parseFloatWithUnits(v)));
618
- }
619
- function positive(v) {
620
- return Math.max(0, parseFloatWithUnits(v));
621
- }
622
- addStyle("fill", "fill");
623
- addStyle("fill-opacity", "fillOpacity", clamp);
624
- addStyle("fill-rule", "fillRule");
625
- addStyle("opacity", "opacity", clamp);
626
- addStyle("stroke", "stroke");
627
- addStyle("stroke-opacity", "strokeOpacity", clamp);
628
- addStyle("stroke-width", "strokeWidth", positive);
629
- addStyle("stroke-linejoin", "strokeLineJoin");
630
- addStyle("stroke-linecap", "strokeLineCap");
631
- addStyle("stroke-miterlimit", "strokeMiterLimit", positive);
632
- addStyle("visibility", "visibility");
633
- return style;
634
- }
635
- function getReflection(a, b) {
636
- return a - (b - a);
637
- }
638
- function parseFloats(input, flags, stride) {
639
- if (typeof input !== "string") {
640
- throw new TypeError("Invalid input: " + typeof input);
641
- }
642
- const RE = {
643
- SEPARATOR: /[ \t\r\n\,.\-+]/,
644
- WHITESPACE: /[ \t\r\n]/,
645
- DIGIT: /[\d]/,
646
- SIGN: /[-+]/,
647
- POINT: /\./,
648
- COMMA: /,/,
649
- EXP: /e/i,
650
- FLAGS: /[01]/
651
- };
652
- const SEP = 0;
653
- const INT = 1;
654
- const FLOAT = 2;
655
- const EXP = 3;
656
- let state = SEP;
657
- let seenComma = true;
658
- let number = "", exponent = "";
659
- const result = [];
660
- function throwSyntaxError(current2, i, partial) {
661
- const error = new SyntaxError('Unexpected character "' + current2 + '" at index ' + i + ".");
662
- error.partial = partial;
663
- throw error;
664
- }
665
- function newNumber() {
666
- if (number !== "") {
667
- if (exponent === "")
668
- result.push(Number(number));
669
- else
670
- result.push(Number(number) * Math.pow(10, Number(exponent)));
671
- }
672
- number = "";
673
- exponent = "";
674
- }
675
- let current;
676
- const length = input.length;
677
- for (let i = 0; i < length; i++) {
678
- current = input[i];
679
- if (Array.isArray(flags) && flags.includes(result.length % stride) && RE.FLAGS.test(current)) {
680
- state = INT;
681
- number = current;
682
- newNumber();
683
- continue;
684
- }
685
- if (state === SEP) {
686
- if (RE.WHITESPACE.test(current)) {
687
- continue;
688
- }
689
- if (RE.DIGIT.test(current) || RE.SIGN.test(current)) {
690
- state = INT;
691
- number = current;
692
- continue;
693
- }
694
- if (RE.POINT.test(current)) {
695
- state = FLOAT;
696
- number = current;
697
- continue;
698
- }
699
- if (RE.COMMA.test(current)) {
700
- if (seenComma) {
701
- throwSyntaxError(current, i, result);
702
- }
703
- seenComma = true;
704
- }
705
- }
706
- if (state === INT) {
707
- if (RE.DIGIT.test(current)) {
708
- number += current;
709
- continue;
710
- }
711
- if (RE.POINT.test(current)) {
712
- number += current;
713
- state = FLOAT;
714
- continue;
715
- }
716
- if (RE.EXP.test(current)) {
717
- state = EXP;
718
- continue;
719
- }
720
- if (RE.SIGN.test(current) && number.length === 1 && RE.SIGN.test(number[0])) {
721
- throwSyntaxError(current, i, result);
722
- }
723
- }
724
- if (state === FLOAT) {
725
- if (RE.DIGIT.test(current)) {
726
- number += current;
727
- continue;
728
- }
729
- if (RE.EXP.test(current)) {
730
- state = EXP;
731
- continue;
732
- }
733
- if (RE.POINT.test(current) && number[number.length - 1] === ".") {
734
- throwSyntaxError(current, i, result);
735
- }
736
- }
737
- if (state === EXP) {
738
- if (RE.DIGIT.test(current)) {
739
- exponent += current;
740
- continue;
741
- }
742
- if (RE.SIGN.test(current)) {
743
- if (exponent === "") {
744
- exponent += current;
745
- continue;
746
- }
747
- if (exponent.length === 1 && RE.SIGN.test(exponent)) {
748
- throwSyntaxError(current, i, result);
749
- }
750
- }
751
- }
752
- if (RE.WHITESPACE.test(current)) {
753
- newNumber();
754
- state = SEP;
755
- seenComma = false;
756
- } else if (RE.COMMA.test(current)) {
757
- newNumber();
758
- state = SEP;
759
- seenComma = true;
760
- } else if (RE.SIGN.test(current)) {
761
- newNumber();
762
- state = INT;
763
- number = current;
764
- } else if (RE.POINT.test(current)) {
765
- newNumber();
766
- state = FLOAT;
767
- number = current;
768
- } else {
769
- throwSyntaxError(current, i, result);
770
- }
771
- }
772
- newNumber();
773
- return result;
774
- }
775
- const units = ["mm", "cm", "in", "pt", "pc", "px"];
776
- const unitConversion = {
777
- mm: {
778
- mm: 1,
779
- cm: 0.1,
780
- in: 1 / 25.4,
781
- pt: 72 / 25.4,
782
- pc: 6 / 25.4,
783
- px: -1
784
- },
785
- cm: {
786
- mm: 10,
787
- cm: 1,
788
- in: 1 / 2.54,
789
- pt: 72 / 2.54,
790
- pc: 6 / 2.54,
791
- px: -1
792
- },
793
- in: {
794
- mm: 25.4,
795
- cm: 2.54,
796
- in: 1,
797
- pt: 72,
798
- pc: 6,
799
- px: -1
800
- },
801
- pt: {
802
- mm: 25.4 / 72,
803
- cm: 2.54 / 72,
804
- in: 1 / 72,
805
- pt: 1,
806
- pc: 6 / 72,
807
- px: -1
808
- },
809
- pc: {
810
- mm: 25.4 / 6,
811
- cm: 2.54 / 6,
812
- in: 1 / 6,
813
- pt: 72 / 6,
814
- pc: 1,
815
- px: -1
816
- },
817
- px: {
818
- px: 1
819
- }
820
- };
821
- function parseFloatWithUnits(string) {
822
- let theUnit = "px";
823
- if (typeof string === "string" || string instanceof String) {
824
- for (let i = 0, n = units.length; i < n; i++) {
825
- const u = units[i];
826
- if (string.endsWith(u)) {
827
- theUnit = u;
828
- string = string.substring(0, string.length - u.length);
829
- break;
830
- }
831
- }
832
- }
833
- let scale = void 0;
834
- if (theUnit === "px" && scope.defaultUnit !== "px") {
835
- scale = unitConversion["in"][scope.defaultUnit] / scope.defaultDPI;
836
- } else {
837
- scale = unitConversion[theUnit][scope.defaultUnit];
838
- if (scale < 0) {
839
- scale = unitConversion[theUnit]["in"] * scope.defaultDPI;
840
- }
841
- }
842
- return scale * parseFloat(string);
843
- }
844
- function getNodeTransform(node) {
845
- if (!(node.hasAttribute("transform") || node.nodeName === "use" && (node.hasAttribute("x") || node.hasAttribute("y")))) {
846
- return null;
847
- }
848
- const transform = parseNodeTransform(node);
849
- if (transformStack.length > 0) {
850
- transform.premultiply(transformStack[transformStack.length - 1]);
851
- }
852
- currentTransform.copy(transform);
853
- transformStack.push(transform);
854
- return transform;
855
- }
856
- function parseNodeTransform(node) {
857
- const transform = new Matrix3();
858
- const currentTransform2 = tempTransform0;
859
- if (node.nodeName === "use" && (node.hasAttribute("x") || node.hasAttribute("y"))) {
860
- const tx = parseFloatWithUnits(node.getAttribute("x"));
861
- const ty = parseFloatWithUnits(node.getAttribute("y"));
862
- transform.translate(tx, ty);
863
- }
864
- if (node.hasAttribute("transform")) {
865
- const transformsTexts = node.getAttribute("transform").split(")");
866
- for (let tIndex = transformsTexts.length - 1; tIndex >= 0; tIndex--) {
867
- const transformText = transformsTexts[tIndex].trim();
868
- if (transformText === "")
869
- continue;
870
- const openParPos = transformText.indexOf("(");
871
- const closeParPos = transformText.length;
872
- if (openParPos > 0 && openParPos < closeParPos) {
873
- const transformType = transformText.substr(0, openParPos);
874
- const array = parseFloats(transformText.substr(openParPos + 1, closeParPos - openParPos - 1));
875
- currentTransform2.identity();
876
- switch (transformType) {
877
- case "translate":
878
- if (array.length >= 1) {
879
- const tx = array[0];
880
- let ty = tx;
881
- if (array.length >= 2) {
882
- ty = array[1];
883
- }
884
- currentTransform2.translate(tx, ty);
885
- }
886
- break;
887
- case "rotate":
888
- if (array.length >= 1) {
889
- let angle = 0;
890
- let cx = 0;
891
- let cy = 0;
892
- angle = -array[0] * Math.PI / 180;
893
- if (array.length >= 3) {
894
- cx = array[1];
895
- cy = array[2];
896
- }
897
- tempTransform1.identity().translate(-cx, -cy);
898
- tempTransform2.identity().rotate(angle);
899
- tempTransform3.multiplyMatrices(tempTransform2, tempTransform1);
900
- tempTransform1.identity().translate(cx, cy);
901
- currentTransform2.multiplyMatrices(tempTransform1, tempTransform3);
902
- }
903
- break;
904
- case "scale":
905
- if (array.length >= 1) {
906
- const scaleX = array[0];
907
- let scaleY = scaleX;
908
- if (array.length >= 2) {
909
- scaleY = array[1];
910
- }
911
- currentTransform2.scale(scaleX, scaleY);
912
- }
913
- break;
914
- case "skewX":
915
- if (array.length === 1) {
916
- currentTransform2.set(1, Math.tan(array[0] * Math.PI / 180), 0, 0, 1, 0, 0, 0, 1);
917
- }
918
- break;
919
- case "skewY":
920
- if (array.length === 1) {
921
- currentTransform2.set(1, 0, 0, Math.tan(array[0] * Math.PI / 180), 1, 0, 0, 0, 1);
922
- }
923
- break;
924
- case "matrix":
925
- if (array.length === 6) {
926
- currentTransform2.set(array[0], array[2], array[4], array[1], array[3], array[5], 0, 0, 1);
927
- }
928
- break;
929
- }
930
- }
931
- transform.premultiply(currentTransform2);
932
- }
933
- }
934
- return transform;
935
- }
936
- function transformPath(path, m) {
937
- function transfVec2(v2) {
938
- tempV3.set(v2.x, v2.y, 1).applyMatrix3(m);
939
- v2.set(tempV3.x, tempV3.y);
940
- }
941
- const isRotated = isTransformRotated(m);
942
- const subPaths = path.subPaths;
943
- for (let i = 0, n = subPaths.length; i < n; i++) {
944
- const subPath = subPaths[i];
945
- const curves = subPath.curves;
946
- for (let j = 0; j < curves.length; j++) {
947
- const curve = curves[j];
948
- if (curve.isLineCurve) {
949
- transfVec2(curve.v1);
950
- transfVec2(curve.v2);
951
- } else if (curve.isCubicBezierCurve) {
952
- transfVec2(curve.v0);
953
- transfVec2(curve.v1);
954
- transfVec2(curve.v2);
955
- transfVec2(curve.v3);
956
- } else if (curve.isQuadraticBezierCurve) {
957
- transfVec2(curve.v0);
958
- transfVec2(curve.v1);
959
- transfVec2(curve.v2);
960
- } else if (curve.isEllipseCurve) {
961
- if (isRotated) {
962
- console.warn("SVGLoader: Elliptic arc or ellipse rotation or skewing is not implemented.");
963
- }
964
- tempV2.set(curve.aX, curve.aY);
965
- transfVec2(tempV2);
966
- curve.aX = tempV2.x;
967
- curve.aY = tempV2.y;
968
- curve.xRadius *= getTransformScaleX(m);
969
- curve.yRadius *= getTransformScaleY(m);
970
- }
971
- }
972
- }
973
- }
974
- function isTransformRotated(m) {
975
- return m.elements[1] !== 0 || m.elements[3] !== 0;
976
- }
977
- function getTransformScaleX(m) {
978
- const te = m.elements;
979
- return Math.sqrt(te[0] * te[0] + te[1] * te[1]);
980
- }
981
- function getTransformScaleY(m) {
982
- const te = m.elements;
983
- return Math.sqrt(te[3] * te[3] + te[4] * te[4]);
984
- }
985
- const paths = [];
986
- const stylesheets = {};
987
- const transformStack = [];
988
- const tempTransform0 = new Matrix3();
989
- const tempTransform1 = new Matrix3();
990
- const tempTransform2 = new Matrix3();
991
- const tempTransform3 = new Matrix3();
992
- const tempV2 = new Vector2();
993
- const tempV3 = new Vector3();
994
- const currentTransform = new Matrix3();
995
- const xml = new DOMParser().parseFromString(text, "image/svg+xml");
996
- parseNode(xml.documentElement, {
997
- fill: "#000",
998
- fillOpacity: 1,
999
- strokeOpacity: 1,
1000
- strokeWidth: 1,
1001
- strokeLineJoin: "miter",
1002
- strokeLineCap: "butt",
1003
- strokeMiterLimit: 4
1004
- });
1005
- const data = { paths, xml: xml.documentElement };
1006
- return data;
1007
- }
1008
- static createShapes(shapePath) {
1009
- const BIGNUMBER = 999999999;
1010
- const IntersectionLocationType = {
1011
- ORIGIN: 0,
1012
- DESTINATION: 1,
1013
- BETWEEN: 2,
1014
- LEFT: 3,
1015
- RIGHT: 4,
1016
- BEHIND: 5,
1017
- BEYOND: 6
1018
- };
1019
- const classifyResult = {
1020
- loc: IntersectionLocationType.ORIGIN,
1021
- t: 0
1022
- };
1023
- function findEdgeIntersection(a0, a1, b0, b1) {
1024
- const x1 = a0.x;
1025
- const x2 = a1.x;
1026
- const x3 = b0.x;
1027
- const x4 = b1.x;
1028
- const y1 = a0.y;
1029
- const y2 = a1.y;
1030
- const y3 = b0.y;
1031
- const y4 = b1.y;
1032
- const nom1 = (x4 - x3) * (y1 - y3) - (y4 - y3) * (x1 - x3);
1033
- const nom2 = (x2 - x1) * (y1 - y3) - (y2 - y1) * (x1 - x3);
1034
- const denom = (y4 - y3) * (x2 - x1) - (x4 - x3) * (y2 - y1);
1035
- const t1 = nom1 / denom;
1036
- const t2 = nom2 / denom;
1037
- if (denom === 0 && nom1 !== 0 || t1 <= 0 || t1 >= 1 || t2 < 0 || t2 > 1) {
1038
- return null;
1039
- } else if (nom1 === 0 && denom === 0) {
1040
- for (let i = 0; i < 2; i++) {
1041
- classifyPoint(i === 0 ? b0 : b1, a0, a1);
1042
- if (classifyResult.loc == IntersectionLocationType.ORIGIN) {
1043
- const point = i === 0 ? b0 : b1;
1044
- return { x: point.x, y: point.y, t: classifyResult.t };
1045
- } else if (classifyResult.loc == IntersectionLocationType.BETWEEN) {
1046
- const x = +(x1 + classifyResult.t * (x2 - x1)).toPrecision(10);
1047
- const y = +(y1 + classifyResult.t * (y2 - y1)).toPrecision(10);
1048
- return { x, y, t: classifyResult.t };
1049
- }
1050
- }
1051
- return null;
1052
- } else {
1053
- for (let i = 0; i < 2; i++) {
1054
- classifyPoint(i === 0 ? b0 : b1, a0, a1);
1055
- if (classifyResult.loc == IntersectionLocationType.ORIGIN) {
1056
- const point = i === 0 ? b0 : b1;
1057
- return { x: point.x, y: point.y, t: classifyResult.t };
1058
- }
1059
- }
1060
- const x = +(x1 + t1 * (x2 - x1)).toPrecision(10);
1061
- const y = +(y1 + t1 * (y2 - y1)).toPrecision(10);
1062
- return { x, y, t: t1 };
1063
- }
1064
- }
1065
- function classifyPoint(p, edgeStart, edgeEnd) {
1066
- const ax = edgeEnd.x - edgeStart.x;
1067
- const ay = edgeEnd.y - edgeStart.y;
1068
- const bx = p.x - edgeStart.x;
1069
- const by = p.y - edgeStart.y;
1070
- const sa = ax * by - bx * ay;
1071
- if (p.x === edgeStart.x && p.y === edgeStart.y) {
1072
- classifyResult.loc = IntersectionLocationType.ORIGIN;
1073
- classifyResult.t = 0;
1074
- return;
1075
- }
1076
- if (p.x === edgeEnd.x && p.y === edgeEnd.y) {
1077
- classifyResult.loc = IntersectionLocationType.DESTINATION;
1078
- classifyResult.t = 1;
1079
- return;
1080
- }
1081
- if (sa < -Number.EPSILON) {
1082
- classifyResult.loc = IntersectionLocationType.LEFT;
1083
- return;
1084
- }
1085
- if (sa > Number.EPSILON) {
1086
- classifyResult.loc = IntersectionLocationType.RIGHT;
1087
- return;
1088
- }
1089
- if (ax * bx < 0 || ay * by < 0) {
1090
- classifyResult.loc = IntersectionLocationType.BEHIND;
1091
- return;
1092
- }
1093
- if (Math.sqrt(ax * ax + ay * ay) < Math.sqrt(bx * bx + by * by)) {
1094
- classifyResult.loc = IntersectionLocationType.BEYOND;
1095
- return;
1096
- }
1097
- let t;
1098
- if (ax !== 0) {
1099
- t = bx / ax;
1100
- } else {
1101
- t = by / ay;
1102
- }
1103
- classifyResult.loc = IntersectionLocationType.BETWEEN;
1104
- classifyResult.t = t;
1105
- }
1106
- function getIntersections(path1, path2) {
1107
- const intersectionsRaw = [];
1108
- const intersections = [];
1109
- for (let index = 1; index < path1.length; index++) {
1110
- const path1EdgeStart = path1[index - 1];
1111
- const path1EdgeEnd = path1[index];
1112
- for (let index2 = 1; index2 < path2.length; index2++) {
1113
- const path2EdgeStart = path2[index2 - 1];
1114
- const path2EdgeEnd = path2[index2];
1115
- const intersection = findEdgeIntersection(path1EdgeStart, path1EdgeEnd, path2EdgeStart, path2EdgeEnd);
1116
- if (intersection !== null && intersectionsRaw.find(
1117
- (i) => i.t <= intersection.t + Number.EPSILON && i.t >= intersection.t - Number.EPSILON
1118
- ) === void 0) {
1119
- intersectionsRaw.push(intersection);
1120
- intersections.push(new Vector2(intersection.x, intersection.y));
1121
- }
1122
- }
1123
- }
1124
- return intersections;
1125
- }
1126
- function getScanlineIntersections(scanline, boundingBox, paths) {
1127
- const center = new Vector2();
1128
- boundingBox.getCenter(center);
1129
- const allIntersections = [];
1130
- paths.forEach((path) => {
1131
- if (path.boundingBox.containsPoint(center)) {
1132
- const intersections = getIntersections(scanline, path.points);
1133
- intersections.forEach((p) => {
1134
- allIntersections.push({ identifier: path.identifier, isCW: path.isCW, point: p });
1135
- });
1136
- }
1137
- });
1138
- allIntersections.sort((i1, i2) => {
1139
- return i1.point.x - i2.point.x;
1140
- });
1141
- return allIntersections;
1142
- }
1143
- function isHoleTo(simplePath, allPaths, scanlineMinX2, scanlineMaxX2, _fillRule) {
1144
- if (_fillRule === null || _fillRule === void 0 || _fillRule === "") {
1145
- _fillRule = "nonzero";
1146
- }
1147
- const centerBoundingBox = new Vector2();
1148
- simplePath.boundingBox.getCenter(centerBoundingBox);
1149
- const scanline = [new Vector2(scanlineMinX2, centerBoundingBox.y), new Vector2(scanlineMaxX2, centerBoundingBox.y)];
1150
- const scanlineIntersections = getScanlineIntersections(scanline, simplePath.boundingBox, allPaths);
1151
- scanlineIntersections.sort((i1, i2) => {
1152
- return i1.point.x - i2.point.x;
1153
- });
1154
- const baseIntersections = [];
1155
- const otherIntersections = [];
1156
- scanlineIntersections.forEach((i2) => {
1157
- if (i2.identifier === simplePath.identifier) {
1158
- baseIntersections.push(i2);
1159
- } else {
1160
- otherIntersections.push(i2);
1161
- }
1162
- });
1163
- const firstXOfPath = baseIntersections[0].point.x;
1164
- const stack = [];
1165
- let i = 0;
1166
- while (i < otherIntersections.length && otherIntersections[i].point.x < firstXOfPath) {
1167
- if (stack.length > 0 && stack[stack.length - 1] === otherIntersections[i].identifier) {
1168
- stack.pop();
1169
- } else {
1170
- stack.push(otherIntersections[i].identifier);
1171
- }
1172
- i++;
1173
- }
1174
- stack.push(simplePath.identifier);
1175
- if (_fillRule === "evenodd") {
1176
- const isHole = stack.length % 2 === 0 ? true : false;
1177
- const isHoleFor = stack[stack.length - 2];
1178
- return { identifier: simplePath.identifier, isHole, for: isHoleFor };
1179
- } else if (_fillRule === "nonzero") {
1180
- let isHole = true;
1181
- let isHoleFor = null;
1182
- let lastCWValue = null;
1183
- for (let i2 = 0; i2 < stack.length; i2++) {
1184
- const identifier2 = stack[i2];
1185
- if (isHole) {
1186
- lastCWValue = allPaths[identifier2].isCW;
1187
- isHole = false;
1188
- isHoleFor = identifier2;
1189
- } else if (lastCWValue !== allPaths[identifier2].isCW) {
1190
- lastCWValue = allPaths[identifier2].isCW;
1191
- isHole = true;
1192
- }
1193
- }
1194
- return { identifier: simplePath.identifier, isHole, for: isHoleFor };
1195
- } else {
1196
- console.warn('fill-rule: "' + _fillRule + '" is currently not implemented.');
1197
- }
1198
- }
1199
- let identifier = 0;
1200
- let scanlineMinX = BIGNUMBER;
1201
- let scanlineMaxX = -BIGNUMBER;
1202
- let simplePaths = shapePath.subPaths.map((p) => {
1203
- const points = p.getPoints();
1204
- let maxY = -BIGNUMBER;
1205
- let minY = BIGNUMBER;
1206
- let maxX = -BIGNUMBER;
1207
- let minX = BIGNUMBER;
1208
- for (let i = 0; i < points.length; i++) {
1209
- const p2 = points[i];
1210
- if (p2.y > maxY) {
1211
- maxY = p2.y;
1212
- }
1213
- if (p2.y < minY) {
1214
- minY = p2.y;
1215
- }
1216
- if (p2.x > maxX) {
1217
- maxX = p2.x;
1218
- }
1219
- if (p2.x < minX) {
1220
- minX = p2.x;
1221
- }
1222
- }
1223
- if (scanlineMaxX <= maxX) {
1224
- scanlineMaxX = maxX + 1;
1225
- }
1226
- if (scanlineMinX >= minX) {
1227
- scanlineMinX = minX - 1;
1228
- }
1229
- return {
1230
- curves: p.curves,
1231
- points,
1232
- isCW: ShapeUtils.isClockWise(points),
1233
- identifier: identifier++,
1234
- boundingBox: new Box2(new Vector2(minX, minY), new Vector2(maxX, maxY))
1235
- };
1236
- });
1237
- simplePaths = simplePaths.filter((sp) => sp.points.length > 1);
1238
- const isAHole = simplePaths.map(
1239
- (p) => isHoleTo(p, simplePaths, scanlineMinX, scanlineMaxX, shapePath.userData.style.fillRule)
1240
- );
1241
- const shapesToReturn = [];
1242
- simplePaths.forEach((p) => {
1243
- const amIAHole = isAHole[p.identifier];
1244
- if (!amIAHole.isHole) {
1245
- const shape = new Shape();
1246
- shape.curves = p.curves;
1247
- const holes = isAHole.filter((h) => h.isHole && h.for === p.identifier);
1248
- holes.forEach((h) => {
1249
- const hole = simplePaths[h.identifier];
1250
- const path = new Path();
1251
- path.curves = hole.curves;
1252
- shape.holes.push(path);
1253
- });
1254
- shapesToReturn.push(shape);
1255
- }
1256
- });
1257
- return shapesToReturn;
1258
- }
1259
- static getStrokeStyle(width, color, lineJoin, lineCap, miterLimit) {
1260
- width = width !== void 0 ? width : 1;
1261
- color = color !== void 0 ? color : "#000";
1262
- lineJoin = lineJoin !== void 0 ? lineJoin : "miter";
1263
- lineCap = lineCap !== void 0 ? lineCap : "butt";
1264
- miterLimit = miterLimit !== void 0 ? miterLimit : 4;
1265
- return {
1266
- strokeColor: color,
1267
- strokeWidth: width,
1268
- strokeLineJoin: lineJoin,
1269
- strokeLineCap: lineCap,
1270
- strokeMiterLimit: miterLimit
1271
- };
1272
- }
1273
- static pointsToStroke(points, style, arcDivisions, minDistance) {
1274
- const vertices = [];
1275
- const normals = [];
1276
- const uvs = [];
1277
- if (SVGLoader.pointsToStrokeWithBuffers(points, style, arcDivisions, minDistance, vertices, normals, uvs) === 0) {
1278
- return null;
1279
- }
1280
- const geometry = new BufferGeometry();
1281
- geometry.setAttribute("position", new Float32BufferAttribute(vertices, 3));
1282
- geometry.setAttribute("normal", new Float32BufferAttribute(normals, 3));
1283
- geometry.setAttribute("uv", new Float32BufferAttribute(uvs, 2));
1284
- return geometry;
1285
- }
1286
- static pointsToStrokeWithBuffers(points, style, arcDivisions, minDistance, vertices, normals, uvs, vertexOffset) {
1287
- const tempV2_1 = new Vector2();
1288
- const tempV2_2 = new Vector2();
1289
- const tempV2_3 = new Vector2();
1290
- const tempV2_4 = new Vector2();
1291
- const tempV2_5 = new Vector2();
1292
- const tempV2_6 = new Vector2();
1293
- const tempV2_7 = new Vector2();
1294
- const lastPointL = new Vector2();
1295
- const lastPointR = new Vector2();
1296
- const point0L = new Vector2();
1297
- const point0R = new Vector2();
1298
- const currentPointL = new Vector2();
1299
- const currentPointR = new Vector2();
1300
- const nextPointL = new Vector2();
1301
- const nextPointR = new Vector2();
1302
- const innerPoint = new Vector2();
1303
- const outerPoint = new Vector2();
1304
- arcDivisions = arcDivisions !== void 0 ? arcDivisions : 12;
1305
- minDistance = minDistance !== void 0 ? minDistance : 1e-3;
1306
- vertexOffset = vertexOffset !== void 0 ? vertexOffset : 0;
1307
- points = removeDuplicatedPoints(points);
1308
- const numPoints = points.length;
1309
- if (numPoints < 2)
1310
- return 0;
1311
- const isClosed = points[0].equals(points[numPoints - 1]);
1312
- let currentPoint;
1313
- let previousPoint = points[0];
1314
- let nextPoint;
1315
- const strokeWidth2 = style.strokeWidth / 2;
1316
- const deltaU = 1 / (numPoints - 1);
1317
- let u0 = 0, u1;
1318
- let innerSideModified;
1319
- let joinIsOnLeftSide;
1320
- let isMiter;
1321
- let initialJoinIsOnLeftSide = false;
1322
- let numVertices = 0;
1323
- let currentCoordinate = vertexOffset * 3;
1324
- let currentCoordinateUV = vertexOffset * 2;
1325
- getNormal(points[0], points[1], tempV2_1).multiplyScalar(strokeWidth2);
1326
- lastPointL.copy(points[0]).sub(tempV2_1);
1327
- lastPointR.copy(points[0]).add(tempV2_1);
1328
- point0L.copy(lastPointL);
1329
- point0R.copy(lastPointR);
1330
- for (let iPoint = 1; iPoint < numPoints; iPoint++) {
1331
- currentPoint = points[iPoint];
1332
- if (iPoint === numPoints - 1) {
1333
- if (isClosed) {
1334
- nextPoint = points[1];
1335
- } else {
1336
- nextPoint = void 0;
1337
- }
1338
- } else {
1339
- nextPoint = points[iPoint + 1];
1340
- }
1341
- const normal1 = tempV2_1;
1342
- getNormal(previousPoint, currentPoint, normal1);
1343
- tempV2_3.copy(normal1).multiplyScalar(strokeWidth2);
1344
- currentPointL.copy(currentPoint).sub(tempV2_3);
1345
- currentPointR.copy(currentPoint).add(tempV2_3);
1346
- u1 = u0 + deltaU;
1347
- innerSideModified = false;
1348
- if (nextPoint !== void 0) {
1349
- getNormal(currentPoint, nextPoint, tempV2_2);
1350
- tempV2_3.copy(tempV2_2).multiplyScalar(strokeWidth2);
1351
- nextPointL.copy(currentPoint).sub(tempV2_3);
1352
- nextPointR.copy(currentPoint).add(tempV2_3);
1353
- joinIsOnLeftSide = true;
1354
- tempV2_3.subVectors(nextPoint, previousPoint);
1355
- if (normal1.dot(tempV2_3) < 0) {
1356
- joinIsOnLeftSide = false;
1357
- }
1358
- if (iPoint === 1)
1359
- initialJoinIsOnLeftSide = joinIsOnLeftSide;
1360
- tempV2_3.subVectors(nextPoint, currentPoint);
1361
- tempV2_3.normalize();
1362
- const dot = Math.abs(normal1.dot(tempV2_3));
1363
- if (dot !== 0) {
1364
- const miterSide = strokeWidth2 / dot;
1365
- tempV2_3.multiplyScalar(-miterSide);
1366
- tempV2_4.subVectors(currentPoint, previousPoint);
1367
- tempV2_5.copy(tempV2_4).setLength(miterSide).add(tempV2_3);
1368
- innerPoint.copy(tempV2_5).negate();
1369
- const miterLength2 = tempV2_5.length();
1370
- const segmentLengthPrev = tempV2_4.length();
1371
- tempV2_4.divideScalar(segmentLengthPrev);
1372
- tempV2_6.subVectors(nextPoint, currentPoint);
1373
- const segmentLengthNext = tempV2_6.length();
1374
- tempV2_6.divideScalar(segmentLengthNext);
1375
- if (tempV2_4.dot(innerPoint) < segmentLengthPrev && tempV2_6.dot(innerPoint) < segmentLengthNext) {
1376
- innerSideModified = true;
1377
- }
1378
- outerPoint.copy(tempV2_5).add(currentPoint);
1379
- innerPoint.add(currentPoint);
1380
- isMiter = false;
1381
- if (innerSideModified) {
1382
- if (joinIsOnLeftSide) {
1383
- nextPointR.copy(innerPoint);
1384
- currentPointR.copy(innerPoint);
1385
- } else {
1386
- nextPointL.copy(innerPoint);
1387
- currentPointL.copy(innerPoint);
1388
- }
1389
- } else {
1390
- makeSegmentTriangles();
1391
- }
1392
- switch (style.strokeLineJoin) {
1393
- case "bevel":
1394
- makeSegmentWithBevelJoin(joinIsOnLeftSide, innerSideModified, u1);
1395
- break;
1396
- case "round":
1397
- createSegmentTrianglesWithMiddleSection(joinIsOnLeftSide, innerSideModified);
1398
- if (joinIsOnLeftSide) {
1399
- makeCircularSector(currentPoint, currentPointL, nextPointL, u1, 0);
1400
- } else {
1401
- makeCircularSector(currentPoint, nextPointR, currentPointR, u1, 1);
1402
- }
1403
- break;
1404
- case "miter":
1405
- case "miter-clip":
1406
- default:
1407
- const miterFraction = strokeWidth2 * style.strokeMiterLimit / miterLength2;
1408
- if (miterFraction < 1) {
1409
- if (style.strokeLineJoin !== "miter-clip") {
1410
- makeSegmentWithBevelJoin(joinIsOnLeftSide, innerSideModified, u1);
1411
- break;
1412
- } else {
1413
- createSegmentTrianglesWithMiddleSection(joinIsOnLeftSide, innerSideModified);
1414
- if (joinIsOnLeftSide) {
1415
- tempV2_6.subVectors(outerPoint, currentPointL).multiplyScalar(miterFraction).add(currentPointL);
1416
- tempV2_7.subVectors(outerPoint, nextPointL).multiplyScalar(miterFraction).add(nextPointL);
1417
- addVertex(currentPointL, u1, 0);
1418
- addVertex(tempV2_6, u1, 0);
1419
- addVertex(currentPoint, u1, 0.5);
1420
- addVertex(currentPoint, u1, 0.5);
1421
- addVertex(tempV2_6, u1, 0);
1422
- addVertex(tempV2_7, u1, 0);
1423
- addVertex(currentPoint, u1, 0.5);
1424
- addVertex(tempV2_7, u1, 0);
1425
- addVertex(nextPointL, u1, 0);
1426
- } else {
1427
- tempV2_6.subVectors(outerPoint, currentPointR).multiplyScalar(miterFraction).add(currentPointR);
1428
- tempV2_7.subVectors(outerPoint, nextPointR).multiplyScalar(miterFraction).add(nextPointR);
1429
- addVertex(currentPointR, u1, 1);
1430
- addVertex(tempV2_6, u1, 1);
1431
- addVertex(currentPoint, u1, 0.5);
1432
- addVertex(currentPoint, u1, 0.5);
1433
- addVertex(tempV2_6, u1, 1);
1434
- addVertex(tempV2_7, u1, 1);
1435
- addVertex(currentPoint, u1, 0.5);
1436
- addVertex(tempV2_7, u1, 1);
1437
- addVertex(nextPointR, u1, 1);
1438
- }
1439
- }
1440
- } else {
1441
- if (innerSideModified) {
1442
- if (joinIsOnLeftSide) {
1443
- addVertex(lastPointR, u0, 1);
1444
- addVertex(lastPointL, u0, 0);
1445
- addVertex(outerPoint, u1, 0);
1446
- addVertex(lastPointR, u0, 1);
1447
- addVertex(outerPoint, u1, 0);
1448
- addVertex(innerPoint, u1, 1);
1449
- } else {
1450
- addVertex(lastPointR, u0, 1);
1451
- addVertex(lastPointL, u0, 0);
1452
- addVertex(outerPoint, u1, 1);
1453
- addVertex(lastPointL, u0, 0);
1454
- addVertex(innerPoint, u1, 0);
1455
- addVertex(outerPoint, u1, 1);
1456
- }
1457
- if (joinIsOnLeftSide) {
1458
- nextPointL.copy(outerPoint);
1459
- } else {
1460
- nextPointR.copy(outerPoint);
1461
- }
1462
- } else {
1463
- if (joinIsOnLeftSide) {
1464
- addVertex(currentPointL, u1, 0);
1465
- addVertex(outerPoint, u1, 0);
1466
- addVertex(currentPoint, u1, 0.5);
1467
- addVertex(currentPoint, u1, 0.5);
1468
- addVertex(outerPoint, u1, 0);
1469
- addVertex(nextPointL, u1, 0);
1470
- } else {
1471
- addVertex(currentPointR, u1, 1);
1472
- addVertex(outerPoint, u1, 1);
1473
- addVertex(currentPoint, u1, 0.5);
1474
- addVertex(currentPoint, u1, 0.5);
1475
- addVertex(outerPoint, u1, 1);
1476
- addVertex(nextPointR, u1, 1);
1477
- }
1478
- }
1479
- isMiter = true;
1480
- }
1481
- break;
1482
- }
1483
- } else {
1484
- makeSegmentTriangles();
1485
- }
1486
- } else {
1487
- makeSegmentTriangles();
1488
- }
1489
- if (!isClosed && iPoint === numPoints - 1) {
1490
- addCapGeometry(points[0], point0L, point0R, joinIsOnLeftSide, true, u0);
1491
- }
1492
- u0 = u1;
1493
- previousPoint = currentPoint;
1494
- lastPointL.copy(nextPointL);
1495
- lastPointR.copy(nextPointR);
1496
- }
1497
- if (!isClosed) {
1498
- addCapGeometry(currentPoint, currentPointL, currentPointR, joinIsOnLeftSide, false, u1);
1499
- } else if (innerSideModified && vertices) {
1500
- let lastOuter = outerPoint;
1501
- let lastInner = innerPoint;
1502
- if (initialJoinIsOnLeftSide !== joinIsOnLeftSide) {
1503
- lastOuter = innerPoint;
1504
- lastInner = outerPoint;
1505
- }
1506
- if (joinIsOnLeftSide) {
1507
- if (isMiter || initialJoinIsOnLeftSide) {
1508
- lastInner.toArray(vertices, 0 * 3);
1509
- lastInner.toArray(vertices, 3 * 3);
1510
- if (isMiter) {
1511
- lastOuter.toArray(vertices, 1 * 3);
1512
- }
1513
- }
1514
- } else {
1515
- if (isMiter || !initialJoinIsOnLeftSide) {
1516
- lastInner.toArray(vertices, 1 * 3);
1517
- lastInner.toArray(vertices, 3 * 3);
1518
- if (isMiter) {
1519
- lastOuter.toArray(vertices, 0 * 3);
1520
- }
1521
- }
1522
- }
1523
- }
1524
- return numVertices;
1525
- function getNormal(p1, p2, result) {
1526
- result.subVectors(p2, p1);
1527
- return result.set(-result.y, result.x).normalize();
1528
- }
1529
- function addVertex(position, u, v) {
1530
- if (vertices) {
1531
- vertices[currentCoordinate] = position.x;
1532
- vertices[currentCoordinate + 1] = position.y;
1533
- vertices[currentCoordinate + 2] = 0;
1534
- if (normals) {
1535
- normals[currentCoordinate] = 0;
1536
- normals[currentCoordinate + 1] = 0;
1537
- normals[currentCoordinate + 2] = 1;
1538
- }
1539
- currentCoordinate += 3;
1540
- if (uvs) {
1541
- uvs[currentCoordinateUV] = u;
1542
- uvs[currentCoordinateUV + 1] = v;
1543
- currentCoordinateUV += 2;
1544
- }
1545
- }
1546
- numVertices += 3;
1547
- }
1548
- function makeCircularSector(center, p1, p2, u, v) {
1549
- tempV2_1.copy(p1).sub(center).normalize();
1550
- tempV2_2.copy(p2).sub(center).normalize();
1551
- let angle = Math.PI;
1552
- const dot = tempV2_1.dot(tempV2_2);
1553
- if (Math.abs(dot) < 1)
1554
- angle = Math.abs(Math.acos(dot));
1555
- angle /= arcDivisions;
1556
- tempV2_3.copy(p1);
1557
- for (let i = 0, il = arcDivisions - 1; i < il; i++) {
1558
- tempV2_4.copy(tempV2_3).rotateAround(center, angle);
1559
- addVertex(tempV2_3, u, v);
1560
- addVertex(tempV2_4, u, v);
1561
- addVertex(center, u, 0.5);
1562
- tempV2_3.copy(tempV2_4);
1563
- }
1564
- addVertex(tempV2_4, u, v);
1565
- addVertex(p2, u, v);
1566
- addVertex(center, u, 0.5);
1567
- }
1568
- function makeSegmentTriangles() {
1569
- addVertex(lastPointR, u0, 1);
1570
- addVertex(lastPointL, u0, 0);
1571
- addVertex(currentPointL, u1, 0);
1572
- addVertex(lastPointR, u0, 1);
1573
- addVertex(currentPointL, u1, 1);
1574
- addVertex(currentPointR, u1, 0);
1575
- }
1576
- function makeSegmentWithBevelJoin(joinIsOnLeftSide2, innerSideModified2, u) {
1577
- if (innerSideModified2) {
1578
- if (joinIsOnLeftSide2) {
1579
- addVertex(lastPointR, u0, 1);
1580
- addVertex(lastPointL, u0, 0);
1581
- addVertex(currentPointL, u1, 0);
1582
- addVertex(lastPointR, u0, 1);
1583
- addVertex(currentPointL, u1, 0);
1584
- addVertex(innerPoint, u1, 1);
1585
- addVertex(currentPointL, u, 0);
1586
- addVertex(nextPointL, u, 0);
1587
- addVertex(innerPoint, u, 0.5);
1588
- } else {
1589
- addVertex(lastPointR, u0, 1);
1590
- addVertex(lastPointL, u0, 0);
1591
- addVertex(currentPointR, u1, 1);
1592
- addVertex(lastPointL, u0, 0);
1593
- addVertex(innerPoint, u1, 0);
1594
- addVertex(currentPointR, u1, 1);
1595
- addVertex(currentPointR, u, 1);
1596
- addVertex(nextPointR, u, 0);
1597
- addVertex(innerPoint, u, 0.5);
1598
- }
1599
- } else {
1600
- if (joinIsOnLeftSide2) {
1601
- addVertex(currentPointL, u, 0);
1602
- addVertex(nextPointL, u, 0);
1603
- addVertex(currentPoint, u, 0.5);
1604
- } else {
1605
- addVertex(currentPointR, u, 1);
1606
- addVertex(nextPointR, u, 0);
1607
- addVertex(currentPoint, u, 0.5);
1608
- }
1609
- }
1610
- }
1611
- function createSegmentTrianglesWithMiddleSection(joinIsOnLeftSide2, innerSideModified2) {
1612
- if (innerSideModified2) {
1613
- if (joinIsOnLeftSide2) {
1614
- addVertex(lastPointR, u0, 1);
1615
- addVertex(lastPointL, u0, 0);
1616
- addVertex(currentPointL, u1, 0);
1617
- addVertex(lastPointR, u0, 1);
1618
- addVertex(currentPointL, u1, 0);
1619
- addVertex(innerPoint, u1, 1);
1620
- addVertex(currentPointL, u0, 0);
1621
- addVertex(currentPoint, u1, 0.5);
1622
- addVertex(innerPoint, u1, 1);
1623
- addVertex(currentPoint, u1, 0.5);
1624
- addVertex(nextPointL, u0, 0);
1625
- addVertex(innerPoint, u1, 1);
1626
- } else {
1627
- addVertex(lastPointR, u0, 1);
1628
- addVertex(lastPointL, u0, 0);
1629
- addVertex(currentPointR, u1, 1);
1630
- addVertex(lastPointL, u0, 0);
1631
- addVertex(innerPoint, u1, 0);
1632
- addVertex(currentPointR, u1, 1);
1633
- addVertex(currentPointR, u0, 1);
1634
- addVertex(innerPoint, u1, 0);
1635
- addVertex(currentPoint, u1, 0.5);
1636
- addVertex(currentPoint, u1, 0.5);
1637
- addVertex(innerPoint, u1, 0);
1638
- addVertex(nextPointR, u0, 1);
1639
- }
1640
- }
1641
- }
1642
- function addCapGeometry(center, p1, p2, joinIsOnLeftSide2, start, u) {
1643
- switch (style.strokeLineCap) {
1644
- case "round":
1645
- if (start) {
1646
- makeCircularSector(center, p2, p1, u, 0.5);
1647
- } else {
1648
- makeCircularSector(center, p1, p2, u, 0.5);
1649
- }
1650
- break;
1651
- case "square":
1652
- if (start) {
1653
- tempV2_1.subVectors(p1, center);
1654
- tempV2_2.set(tempV2_1.y, -tempV2_1.x);
1655
- tempV2_3.addVectors(tempV2_1, tempV2_2).add(center);
1656
- tempV2_4.subVectors(tempV2_2, tempV2_1).add(center);
1657
- if (joinIsOnLeftSide2) {
1658
- tempV2_3.toArray(vertices, 1 * 3);
1659
- tempV2_4.toArray(vertices, 0 * 3);
1660
- tempV2_4.toArray(vertices, 3 * 3);
1661
- } else {
1662
- tempV2_3.toArray(vertices, 1 * 3);
1663
- tempV2_3.toArray(vertices, 3 * 3);
1664
- tempV2_4.toArray(vertices, 0 * 3);
1665
- }
1666
- } else {
1667
- tempV2_1.subVectors(p2, center);
1668
- tempV2_2.set(tempV2_1.y, -tempV2_1.x);
1669
- tempV2_3.addVectors(tempV2_1, tempV2_2).add(center);
1670
- tempV2_4.subVectors(tempV2_2, tempV2_1).add(center);
1671
- const vl = vertices.length;
1672
- if (joinIsOnLeftSide2) {
1673
- tempV2_3.toArray(vertices, vl - 1 * 3);
1674
- tempV2_4.toArray(vertices, vl - 2 * 3);
1675
- tempV2_4.toArray(vertices, vl - 4 * 3);
1676
- } else {
1677
- tempV2_3.toArray(vertices, vl - 2 * 3);
1678
- tempV2_4.toArray(vertices, vl - 1 * 3);
1679
- tempV2_4.toArray(vertices, vl - 4 * 3);
1680
- }
1681
- }
1682
- break;
1683
- case "butt":
1684
- default:
1685
- break;
1686
- }
1687
- }
1688
- function removeDuplicatedPoints(points2) {
1689
- let dupPoints = false;
1690
- for (let i = 1, n = points2.length - 1; i < n; i++) {
1691
- if (points2[i].distanceTo(points2[i + 1]) < minDistance) {
1692
- dupPoints = true;
1693
- break;
1694
- }
1695
- }
1696
- if (!dupPoints)
1697
- return points2;
1698
- const newPoints = [];
1699
- newPoints.push(points2[0]);
1700
- for (let i = 1, n = points2.length - 1; i < n; i++) {
1701
- if (points2[i].distanceTo(points2[i + 1]) >= minDistance) {
1702
- newPoints.push(points2[i]);
1703
- }
1704
- }
1705
- newPoints.push(points2[points2.length - 1]);
1706
- return newPoints;
1707
- }
1708
- }
1709
- }
1710
- export {
1711
- SVGLoader
1712
- };