three-stdlib 2.16.0 → 2.16.2

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Files changed (1219) hide show
  1. package/BufferGeometryUtils-1a7a235c.js +655 -0
  2. package/BufferGeometryUtils-971dfde3.js +1 -0
  3. package/Nodes-4f766d71.js +471 -0
  4. package/Nodes-9aa16d74.js +1 -0
  5. package/animation/AnimationClipCreator.cjs.js +1 -0
  6. package/animation/AnimationClipCreator.js +52 -32
  7. package/animation/CCDIKSolver.cjs.js +1 -0
  8. package/animation/CCDIKSolver.js +143 -64
  9. package/animation/MMDAnimationHelper.cjs.js +1 -0
  10. package/animation/MMDAnimationHelper.js +341 -150
  11. package/animation/MMDPhysics.cjs.js +1 -0
  12. package/animation/MMDPhysics.js +361 -154
  13. package/cameras/CinematicCamera.cjs.js +1 -0
  14. package/cameras/CinematicCamera.js +77 -67
  15. package/controls/ArcballControls.cjs.js +1 -0
  16. package/controls/ArcballControls.js +1449 -544
  17. package/controls/DeviceOrientationControls.cjs.js +1 -0
  18. package/controls/DeviceOrientationControls.js +97 -52
  19. package/controls/DragControls.cjs.js +1 -0
  20. package/controls/DragControls.js +187 -85
  21. package/controls/FirstPersonControls.cjs.js +1 -0
  22. package/controls/FirstPersonControls.js +193 -123
  23. package/controls/FlyControls.cjs.js +1 -0
  24. package/controls/FlyControls.d.ts +5 -4
  25. package/controls/FlyControls.js +160 -90
  26. package/controls/OrbitControls.cjs.js +1 -0
  27. package/controls/OrbitControls.js +481 -232
  28. package/controls/PointerLockControls.cjs.js +1 -0
  29. package/controls/PointerLockControls.js +99 -63
  30. package/controls/TrackballControls.cjs.js +1 -0
  31. package/controls/TrackballControls.js +383 -211
  32. package/controls/TransformControls.cjs.js +1 -0
  33. package/controls/TransformControls.js +782 -575
  34. package/controls/experimental/CameraControls.cjs.js +1 -0
  35. package/controls/experimental/CameraControls.js +609 -329
  36. package/csm/CSM.cjs.js +1 -0
  37. package/csm/CSM.js +108 -47
  38. package/csm/CSMFrustum.cjs.js +1 -0
  39. package/csm/CSMFrustum.js +29 -14
  40. package/csm/CSMHelper.cjs.js +1 -0
  41. package/csm/CSMHelper.js +34 -20
  42. package/csm/CSMShader.cjs.js +1 -0
  43. package/csm/CSMShader.js +11 -7
  44. package/curves/CurveExtras.cjs.js +1 -0
  45. package/curves/CurveExtras.js +115 -73
  46. package/curves/NURBSCurve.cjs.js +1 -0
  47. package/curves/NURBSCurve.js +43 -15
  48. package/curves/NURBSSurface.cjs.js +1 -0
  49. package/curves/NURBSSurface.js +27 -11
  50. package/curves/NURBSUtils.cjs.js +1 -0
  51. package/curves/NURBSUtils.js +203 -54
  52. package/custom.d.cjs.js +1 -0
  53. package/{shaders/types.mjs → custom.d.js} +0 -0
  54. package/deprecated/Geometry.cjs.js +1 -0
  55. package/deprecated/Geometry.js +486 -191
  56. package/effects/AnaglyphEffect.cjs.js +1 -0
  57. package/effects/AnaglyphEffect.js +60 -95
  58. package/effects/AsciiEffect.cjs.js +1 -0
  59. package/effects/AsciiEffect.js +110 -80
  60. package/effects/OutlineEffect.cjs.js +1 -0
  61. package/effects/OutlineEffect.js +204 -121
  62. package/effects/ParallaxBarrierEffect.cjs.js +1 -0
  63. package/effects/ParallaxBarrierEffect.js +38 -39
  64. package/effects/PeppersGhostEffect.cjs.js +1 -0
  65. package/effects/PeppersGhostEffect.js +68 -19
  66. package/effects/StereoEffect.cjs.js +1 -0
  67. package/effects/StereoEffect.js +16 -12
  68. package/environments/RoomEnvironment.cjs.js +1 -0
  69. package/environments/RoomEnvironment.js +47 -52
  70. package/exporters/ColladaExporter.cjs.js +1 -0
  71. package/exporters/ColladaExporter.js +241 -115
  72. package/exporters/DRACOExporter.cjs.js +1 -0
  73. package/exporters/DRACOExporter.js +121 -67
  74. package/exporters/GLTFExporter.cjs.js +1 -0
  75. package/exporters/GLTFExporter.js +1014 -463
  76. package/exporters/MMDExporter.cjs.js +1 -0
  77. package/exporters/MMDExporter.js +102 -44
  78. package/exporters/OBJExporter.cjs.js +1 -0
  79. package/exporters/OBJExporter.js +140 -78
  80. package/exporters/PLYExporter.cjs.js +1 -0
  81. package/exporters/PLYExporter.js +154 -93
  82. package/exporters/STLExporter.cjs.js +1 -0
  83. package/exporters/STLExporter.js +81 -30
  84. package/exporters/USDZExporter.cjs.js +1 -0
  85. package/exporters/USDZExporter.js +144 -84
  86. package/geometries/BoxLineGeometry.cjs.js +1 -0
  87. package/geometries/BoxLineGeometry.js +14 -7
  88. package/geometries/ConvexGeometry.cjs.js +1 -0
  89. package/geometries/ConvexGeometry.js +23 -14
  90. package/geometries/DecalGeometry.cjs.js +1 -0
  91. package/geometries/DecalGeometry.js +162 -108
  92. package/geometries/LightningStrike.cjs.js +1 -0
  93. package/geometries/LightningStrike.js +294 -101
  94. package/geometries/ParametricGeometries.cjs.js +1 -0
  95. package/geometries/ParametricGeometries.js +76 -26
  96. package/geometries/ParametricGeometry.cjs.js +1 -0
  97. package/geometries/ParametricGeometry.js +48 -24
  98. package/geometries/RoundedBoxGeometry.cjs.js +1 -0
  99. package/geometries/RoundedBoxGeometry.js +64 -33
  100. package/geometries/TeapotGeometry.cjs.js +1 -0
  101. package/geometries/TeapotGeometry.js +174 -1434
  102. package/geometries/TextGeometry.cjs.js +1 -0
  103. package/geometries/TextGeometry.js +17 -9
  104. package/helpers/LightProbeHelper.cjs.js +1 -0
  105. package/helpers/LightProbeHelper.js +21 -53
  106. package/helpers/PositionalAudioHelper.cjs.js +1 -0
  107. package/helpers/PositionalAudioHelper.js +30 -23
  108. package/helpers/RectAreaLightHelper.cjs.js +1 -0
  109. package/helpers/RectAreaLightHelper.js +33 -17
  110. package/helpers/VertexNormalsHelper.cjs.js +1 -0
  111. package/helpers/VertexNormalsHelper.js +41 -20
  112. package/helpers/VertexTangentsHelper.cjs.js +1 -0
  113. package/helpers/VertexTangentsHelper.js +36 -18
  114. package/index.cjs.js +1 -0
  115. package/index.js +333 -969
  116. package/interactive/InteractiveGroup.cjs.js +1 -0
  117. package/interactive/InteractiveGroup.d.ts +5 -0
  118. package/interactive/InteractiveGroup.js +87 -0
  119. package/interactive/SelectionBox.cjs.js +1 -0
  120. package/interactive/SelectionBox.js +46 -31
  121. package/interactive/SelectionHelper.cjs.js +1 -0
  122. package/interactive/SelectionHelper.js +21 -16
  123. package/libs/MeshoptDecoder.cjs.js +1 -0
  124. package/libs/MeshoptDecoder.js +58 -147
  125. package/libs/MotionControllers.cjs.js +1 -0
  126. package/libs/MotionControllers.js +208 -66
  127. package/lights/LightProbeGenerator.cjs.js +1 -0
  128. package/lights/LightProbeGenerator.js +96 -40
  129. package/lights/RectAreaLightUniformsLib.cjs.js +1 -0
  130. package/lights/RectAreaLightUniformsLib.js +9 -32842
  131. package/lines/Line2.cjs.js +1 -0
  132. package/lines/Line2.js +12 -9
  133. package/lines/LineGeometry.cjs.js +1 -0
  134. package/lines/LineGeometry.js +19 -7
  135. package/lines/LineMaterial.cjs.js +1 -0
  136. package/lines/LineMaterial.js +89 -51
  137. package/lines/LineSegments2.cjs.js +1 -0
  138. package/lines/LineSegments2.js +165 -56
  139. package/lines/LineSegmentsGeometry.cjs.js +1 -0
  140. package/lines/LineSegmentsGeometry.js +71 -29
  141. package/lines/Wireframe.cjs.js +1 -0
  142. package/lines/Wireframe.js +29 -15
  143. package/lines/WireframeGeometry2.cjs.js +1 -0
  144. package/lines/WireframeGeometry2.js +9 -8
  145. package/loaders/3DMLoader.cjs.js +1 -0
  146. package/loaders/3DMLoader.js +469 -234
  147. package/loaders/3MFLoader.cjs.js +1 -0
  148. package/loaders/3MFLoader.js +555 -340
  149. package/loaders/AMFLoader.cjs.js +1 -0
  150. package/loaders/AMFLoader.js +219 -114
  151. package/loaders/AssimpLoader.cjs.js +1 -0
  152. package/loaders/AssimpLoader.js +725 -328
  153. package/loaders/BVHLoader.cjs.js +1 -0
  154. package/loaders/BVHLoader.js +200 -94
  155. package/loaders/BasisTextureLoader.cjs.js +1 -0
  156. package/loaders/BasisTextureLoader.js +357 -229
  157. package/loaders/ColladaLoader.cjs.js +1 -0
  158. package/loaders/ColladaLoader.js +1522 -932
  159. package/loaders/DDSLoader.cjs.js +1 -0
  160. package/loaders/DDSLoader.js +108 -42
  161. package/loaders/DRACOLoader.cjs.js +1 -0
  162. package/loaders/DRACOLoader.js +210 -103
  163. package/loaders/EXRLoader.cjs.js +1 -0
  164. package/loaders/EXRLoader.js +809 -461
  165. package/loaders/FBXLoader.cjs.js +1 -0
  166. package/loaders/FBXLoader.js +1397 -842
  167. package/loaders/FontLoader.cjs.js +1 -0
  168. package/loaders/FontLoader.js +66 -33
  169. package/loaders/GCodeLoader.cjs.js +1 -0
  170. package/loaders/GCodeLoader.js +111 -63
  171. package/loaders/GLTFLoader.cjs.js +1 -0
  172. package/loaders/GLTFLoader.js +1484 -771
  173. package/loaders/HDRCubeTextureLoader.cjs.js +1 -0
  174. package/loaders/HDRCubeTextureLoader.js +50 -45
  175. package/loaders/KMZLoader.cjs.js +1 -0
  176. package/loaders/KMZLoader.js +55 -42
  177. package/loaders/KTX2Loader.cjs.js +1 -0
  178. package/loaders/KTX2Loader.js +362 -229
  179. package/loaders/KTXLoader.cjs.js +1 -0
  180. package/loaders/KTXLoader.js +99 -37
  181. package/loaders/LDrawLoader.cjs.js +1 -0
  182. package/loaders/LDrawLoader.js +746 -313
  183. package/loaders/LUT3dlLoader.cjs.js +1 -0
  184. package/loaders/LUT3dlLoader.js +62 -50
  185. package/loaders/LUTCubeLoader.cjs.js +1 -0
  186. package/loaders/LUTCubeLoader.js +56 -45
  187. package/loaders/LWOLoader.cjs.js +1 -0
  188. package/loaders/LWOLoader.js +339 -227
  189. package/loaders/LottieLoader.cjs.js +1 -0
  190. package/loaders/LottieLoader.js +38 -36
  191. package/loaders/MD2Loader.cjs.js +1 -0
  192. package/loaders/MD2Loader.js +91 -248
  193. package/loaders/MDDLoader.cjs.js +1 -0
  194. package/loaders/MDDLoader.js +45 -25
  195. package/loaders/MMDLoader.cjs.js +1 -0
  196. package/loaders/MMDLoader.js +795 -359
  197. package/loaders/MTLLoader.cjs.js +1 -0
  198. package/loaders/MTLLoader.js +201 -91
  199. package/loaders/NRRDLoader.cjs.js +1 -0
  200. package/loaders/NRRDLoader.js +263 -182
  201. package/loaders/NodeMaterialLoader.cjs.js +1 -0
  202. package/loaders/NodeMaterialLoader.js +14 -121
  203. package/loaders/OBJLoader.cjs.js +1 -0
  204. package/loaders/OBJLoader.js +283 -161
  205. package/loaders/PCDLoader.cjs.js +1 -0
  206. package/loaders/PCDLoader.js +164 -145
  207. package/loaders/PDBLoader.cjs.js +1 -0
  208. package/loaders/PDBLoader.js +63 -45
  209. package/loaders/PLYLoader.cjs.js +1 -0
  210. package/loaders/PLYLoader.js +203 -106
  211. package/loaders/PRWMLoader.cjs.js +1 -0
  212. package/loaders/PRWMLoader.js +110 -73
  213. package/loaders/PVRLoader.cjs.js +1 -0
  214. package/loaders/PVRLoader.js +93 -32
  215. package/loaders/RGBELoader.cjs.js +1 -0
  216. package/loaders/RGBELoader.js +233 -96
  217. package/loaders/RGBMLoader.cjs.js +1 -0
  218. package/loaders/RGBMLoader.js +514 -344
  219. package/loaders/STLLoader.cjs.js +1 -0
  220. package/loaders/STLLoader.js +165 -59
  221. package/loaders/SVGLoader.cjs.js +1 -0
  222. package/loaders/SVGLoader.js +851 -481
  223. package/loaders/TDSLoader.cjs.js +1 -0
  224. package/loaders/TDSLoader.js +527 -137
  225. package/loaders/TGALoader.cjs.js +1 -0
  226. package/loaders/TGALoader.js +205 -94
  227. package/loaders/TTFLoader.cjs.js +1 -0
  228. package/loaders/TTFLoader.js +79 -58
  229. package/loaders/TiltLoader.cjs.js +1 -0
  230. package/loaders/TiltLoader.js +167 -129
  231. package/loaders/VOXLoader.cjs.js +1 -0
  232. package/loaders/VOXLoader.js +84 -320
  233. package/loaders/VRMLLoader.cjs.js +1 -0
  234. package/loaders/VRMLLoader.js +1268 -786
  235. package/loaders/VRMLoader.cjs.js +1 -0
  236. package/loaders/VRMLoader.js +31 -23
  237. package/loaders/VTKLoader.cjs.js +1 -0
  238. package/loaders/VTKLoader.js +407 -219
  239. package/loaders/XLoader.cjs.js +1 -0
  240. package/loaders/XLoader.js +1259 -1083
  241. package/loaders/XYZLoader.cjs.js +1 -0
  242. package/loaders/XYZLoader.js +34 -28
  243. package/loaders/lwo/IFFParser.cjs.js +1 -0
  244. package/loaders/lwo/IFFParser.js +492 -238
  245. package/loaders/lwo/LWO2Parser.cjs.js +1 -0
  246. package/loaders/lwo/LWO2Parser.js +279 -176
  247. package/loaders/lwo/LWO3Parser.cjs.js +1 -0
  248. package/loaders/lwo/LWO3Parser.js +247 -160
  249. package/math/Capsule.cjs.js +1 -0
  250. package/math/Capsule.js +43 -56
  251. package/math/ColorConverter.cjs.js +1 -0
  252. package/math/ColorConverter.js +32 -18
  253. package/math/ConvexHull.cjs.js +1 -0
  254. package/math/ConvexHull.js +357 -97
  255. package/math/ImprovedNoise.cjs.js +1 -0
  256. package/math/ImprovedNoise.js +32 -282
  257. package/math/Lut.cjs.js +1 -0
  258. package/math/Lut.js +35 -51
  259. package/math/MeshSurfaceSampler.cjs.js +1 -0
  260. package/math/MeshSurfaceSampler.js +68 -25
  261. package/math/OBB.cjs.js +1 -0
  262. package/math/OBB.js +152 -91
  263. package/math/Octree.cjs.js +1 -0
  264. package/math/Octree.js +139 -76
  265. package/math/SimplexNoise.cjs.js +1 -0
  266. package/math/SimplexNoise.js +238 -217
  267. package/misc/ConvexObjectBreaker.cjs.js +1 -0
  268. package/misc/ConvexObjectBreaker.js +185 -79
  269. package/misc/GPUComputationRenderer.cjs.js +1 -0
  270. package/misc/GPUComputationRenderer.js +194 -69
  271. package/misc/Gyroscope.cjs.js +1 -0
  272. package/misc/Gyroscope.js +22 -16
  273. package/misc/MD2Character.cjs.js +1 -0
  274. package/misc/MD2Character.js +74 -52
  275. package/misc/MD2CharacterComplex.cjs.js +1 -0
  276. package/misc/MD2CharacterComplex.js +163 -112
  277. package/misc/MorphAnimMesh.cjs.js +1 -0
  278. package/misc/MorphAnimMesh.js +28 -20
  279. package/misc/MorphBlendMesh.cjs.js +1 -0
  280. package/misc/MorphBlendMesh.js +69 -45
  281. package/misc/ProgressiveLightmap.cjs.js +1 -0
  282. package/misc/ProgressiveLightmap.js +187 -70
  283. package/misc/RollerCoaster.cjs.js +1 -0
  284. package/misc/RollerCoaster.js +135 -106
  285. package/misc/TubePainter.cjs.js +1 -0
  286. package/misc/TubePainter.js +92 -74
  287. package/misc/Volume.cjs.js +1 -0
  288. package/misc/Volume.js +270 -108
  289. package/misc/VolumeSlice.cjs.js +1 -0
  290. package/misc/VolumeSlice.js +122 -34
  291. package/misc/WebGL.cjs.js +1 -0
  292. package/misc/WebGL.js +34 -37
  293. package/modifiers/CurveModifier.cjs.js +1 -0
  294. package/modifiers/CurveModifier.js +151 -46
  295. package/modifiers/EdgeSplitModifier.cjs.js +1 -0
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  297. package/modifiers/SimplifyModifier.cjs.js +1 -0
  298. package/modifiers/SimplifyModifier.js +202 -77
  299. package/modifiers/TessellateModifier.cjs.js +1 -0
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  301. package/nodes/Nodes.cjs.js +1 -0
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  303. package/nodes/ShaderNode.cjs.js +1 -0
  304. package/nodes/ShaderNode.js +196 -296
  305. package/nodes/accessors/BufferNode.cjs.js +1 -0
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  307. package/nodes/accessors/CameraNode.cjs.js +1 -0
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  309. package/nodes/accessors/CubeTextureNode.cjs.js +1 -0
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  311. package/nodes/accessors/MaterialNode.cjs.js +1 -0
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  313. package/nodes/accessors/MaterialReferenceNode.cjs.js +1 -0
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  1135. package/renderers/webgpu/WebGPUStorageBuffer.mjs +0 -15
  1136. package/renderers/webgpu/WebGPUTextureRenderer.mjs +0 -23
  1137. package/renderers/webgpu/WebGPUTextureUtils.mjs +0 -98
  1138. package/renderers/webgpu/WebGPUTextures.mjs +0 -484
  1139. package/renderers/webgpu/WebGPUUniform.mjs +0 -81
  1140. package/renderers/webgpu/WebGPUUniformsGroup.mjs +0 -176
  1141. package/renderers/webgpu/constants.mjs +0 -230
  1142. package/renderers/webgpu/nodes/ShaderLib.mjs +0 -42
  1143. package/renderers/webgpu/nodes/WebGPUNodeBuilder.mjs +0 -165
  1144. package/renderers/webgpu/nodes/WebGPUNodeUniform.mjs +0 -73
  1145. package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.mjs +0 -15
  1146. package/renderers/webgpu/nodes/WebGPUNodes.mjs +0 -40
  1147. package/shaders/ACESFilmicToneMappingShader.mjs +0 -48
  1148. package/shaders/AfterimageShader.mjs +0 -32
  1149. package/shaders/BasicShader.mjs +0 -12
  1150. package/shaders/BleachBypassShader.mjs +0 -35
  1151. package/shaders/BlendShader.mjs +0 -30
  1152. package/shaders/BokehShader.mjs +0 -106
  1153. package/shaders/BokehShader2.mjs +0 -269
  1154. package/shaders/BrightnessContrastShader.mjs +0 -32
  1155. package/shaders/ColorCorrectionShader.mjs +0 -30
  1156. package/shaders/ColorifyShader.mjs +0 -28
  1157. package/shaders/ConvolutionShader.mjs +0 -55
  1158. package/shaders/CopyShader.mjs +0 -25
  1159. package/shaders/DOFMipMapShader.mjs +0 -32
  1160. package/shaders/DepthLimitedBlurShader.mjs +0 -114
  1161. package/shaders/DigitalGlitch.mjs +0 -78
  1162. package/shaders/DotScreenShader.mjs +0 -39
  1163. package/shaders/FXAAShader.mjs +0 -1098
  1164. package/shaders/FilmShader.mjs +0 -42
  1165. package/shaders/FocusShader.mjs +0 -55
  1166. package/shaders/FreiChenShader.mjs +0 -61
  1167. package/shaders/FresnelShader.mjs +0 -47
  1168. package/shaders/GammaCorrectionShader.mjs +0 -23
  1169. package/shaders/GodRaysShader.mjs +0 -146
  1170. package/shaders/HalftoneShader.mjs +0 -212
  1171. package/shaders/HorizontalBlurShader.mjs +0 -43
  1172. package/shaders/HorizontalTiltShiftShader.mjs +0 -37
  1173. package/shaders/HueSaturationShader.mjs +0 -41
  1174. package/shaders/KaleidoShader.mjs +0 -34
  1175. package/shaders/LuminosityHighPassShader.mjs +0 -37
  1176. package/shaders/LuminosityShader.mjs +0 -25
  1177. package/shaders/MirrorShader.mjs +0 -35
  1178. package/shaders/NormalMapShader.mjs +0 -31
  1179. package/shaders/ParallaxShader.mjs +0 -113
  1180. package/shaders/PixelShader.mjs +0 -28
  1181. package/shaders/RGBShiftShader.mjs +0 -30
  1182. package/shaders/SAOShader.mjs +0 -144
  1183. package/shaders/SMAAShader.mjs +0 -272
  1184. package/shaders/SSAOShader.mjs +0 -172
  1185. package/shaders/SSRShader.mjs +0 -324
  1186. package/shaders/SepiaShader.mjs +0 -29
  1187. package/shaders/SobelOperatorShader.mjs +0 -44
  1188. package/shaders/SubsurfaceScatteringShader.mjs +0 -59
  1189. package/shaders/TechnicolorShader.mjs +0 -24
  1190. package/shaders/ToneMapShader.mjs +0 -48
  1191. package/shaders/ToonShader.mjs +0 -188
  1192. package/shaders/TriangleBlurShader.mjs +0 -36
  1193. package/shaders/UnpackDepthRGBAShader.mjs +0 -26
  1194. package/shaders/VerticalBlurShader.mjs +0 -44
  1195. package/shaders/VerticalTiltShiftShader.mjs +0 -37
  1196. package/shaders/VignetteShader.mjs +0 -28
  1197. package/shaders/VolumeShader.mjs +0 -178
  1198. package/shaders/WaterRefractionShader.mjs +0 -57
  1199. package/textures/FlakesTexture.mjs +0 -30
  1200. package/types/helpers.mjs +0 -4
  1201. package/utils/BufferGeometryUtils.mjs +0 -570
  1202. package/utils/GeometryCompressionUtils.mjs +0 -547
  1203. package/utils/GeometryUtils.mjs +0 -108
  1204. package/utils/RoughnessMipmapper.mjs +0 -213
  1205. package/utils/SceneUtils.mjs +0 -36
  1206. package/utils/ShadowMapViewer.mjs +0 -114
  1207. package/utils/SkeletonUtils.mjs +0 -292
  1208. package/utils/UVsDebug.mjs +0 -85
  1209. package/utils/WorkerPool.mjs +0 -62
  1210. package/webxr/ARButton.mjs +0 -119
  1211. package/webxr/OculusHandModel.mjs +0 -71
  1212. package/webxr/OculusHandPointerModel.mjs +0 -207
  1213. package/webxr/Text2D.mjs +0 -31
  1214. package/webxr/VRButton.mjs +0 -105
  1215. package/webxr/XRControllerModelFactory.mjs +0 -146
  1216. package/webxr/XREstimatedLight.mjs +0 -126
  1217. package/webxr/XRHandMeshModel.mjs +0 -73
  1218. package/webxr/XRHandModelFactory.mjs +0 -61
  1219. package/webxr/XRHandPrimitiveModel.mjs +0 -68
@@ -0,0 +1 @@
1
+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e,t,r,a,s,n,h=require("three"),o=(e=function(e,t){if(!(e instanceof t))throw new TypeError("Cannot call a class as a function")},t=function(){function e(e,t){for(let a=0;a<t.length;a++){var r=t[a];r.enumerable=r.enumerable||!1,r.configurable=!0,"value"in r&&(r.writable=!0),Object.defineProperty(e,r.key,r)}}return function(t,r,a){return r&&e(t.prototype,r),a&&e(t,a),t}}(),r=function t(){e(this,t),this.boneName="",this.BoneIndex=0,this.Indeces=[],this.Weights=[],this.initMatrix=null,this.OffsetMatrix=null},a=function t(){e(this,t),this.animeName="",this.boneName="",this.targetBone=null,this.keyType=4,this.frameStartLv=0,this.keyFrames=[],this.InverseMx=null},s=function(){function r(t){e(this,r),this.fps=30,this.name="xanimation",this.length=0,this.hierarchy=[],this.putFlags=t,void 0===this.putFlags.putPos&&(this.putFlags.putPos=!0),void 0===this.putFlags.putRot&&(this.putFlags.putRot=!0),void 0===this.putFlags.putScl&&(this.putFlags.putScl=!0)}return t(r,[{key:"make",value:function(e){for(let t=0;t<e.length;t++)this.hierarchy.push(this.makeBonekeys(e[t]));this.length=this.hierarchy[0].keys[this.hierarchy[0].keys.length-1].time}},{key:"clone",value:function(){return Object.assign({},this)}},{key:"makeBonekeys",value:function(e){var t={};return t.name=e.boneName,t.parent="",t.keys=this.keyFrameRefactor(e),t.copy=function(){return Object.assign({},this)},t}},{key:"keyFrameRefactor",value:function(e){var t=[];for(let a=0;a<e.keyFrames.length;a++){var r={};r.time=e.keyFrames[a].time*this.fps,e.keyFrames[a].pos&&this.putFlags.putPos&&(r.pos=e.keyFrames[a].pos),e.keyFrames[a].rot&&this.putFlags.putRot&&(r.rot=e.keyFrames[a].rot),e.keyFrames[a].scl&&this.putFlags.putScl&&(r.scl=e.keyFrames[a].scl),e.keyFrames[a].matrix&&(r.matrix=e.keyFrames[a].matrix,this.putFlags.putPos&&(r.pos=(new h.Vector3).setFromMatrixPosition(r.matrix)),this.putFlags.putRot&&(r.rot=(new h.Quaternion).setFromRotationMatrix(r.matrix)),this.putFlags.putScl&&(r.scl=(new h.Vector3).setFromMatrixScale(r.matrix))),t.push(r)}return t}}]),r}(),n=function t(){e(this,t),this.index=0,this.Frame=0,this.time=0,this.matrix=null},function(){function o(t){h.Loader.call(this,t),e(this,o),this.debug=!1,this.texloader=new h.TextureLoader(this.manager),this.url="",this._putMatLength=0,this._nowMat=null,this._nowFrameName="",this.frameHierarchie=[],this.Hierarchies={},this.HieStack=[],this._currentObject={},this._currentFrame={},this._data=null,this.onLoad=null,this.IsUvYReverse=!0,this.Meshes=[],this.animations=[],this.animTicksPerSecond=30,this._currentGeo=null,this._currentAnime=null,this._currentAnimeFrames=null}return t(o,[{key:"_setArgOption",value:function(e){var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:0;if(e){for(let r=t;r<e.length;r++)switch(r){case 0:this.url=e[r];break;case 1:this.options=e[r]}void 0===this.options&&(this.options={})}}},{key:"load",value:function(e,t,r,a){var s=this;this._setArgOption(e);var i=new h.FileLoader(this.manager);i.setPath(this.path),i.setResponseType("arraybuffer"),i.setRequestHeader(this.requestHeader),i.setWithCredentials(this.withCredentials),i.load(this.url,(function(e){try{s.parse(e,t)}catch(e){a?a(e):console.error(e),s.manager.itemError(s.url)}}),r,a)}},{key:"_readLine",value:function(e){for(var t=0;;){var r=-1;if(-1===(r=e.indexOf("//",t))&&(r=e.indexOf("#",t)),!(r>-1&&r<2))break;var a=-1;t=(a=e.indexOf("\r\n",t))>0?a+2:(a=e.indexOf("\r",t))>0?a+1:e.indexOf("\n",t)+1}return e.substr(t)}},{key:"_readLine",value:function(e){for(var t=0;;){var r=-1;if(-1===(r=e.indexOf("//",t))&&(r=e.indexOf("#",t)),!(r>-1&&r<2))break;var a=-1;t=(a=e.indexOf("\r\n",t))>0?a+2:(a=e.indexOf("\r",t))>0?a+1:e.indexOf("\n",t)+1}return e.substr(t)}},{key:"_isBinary",value:function(e){var t=new DataView(e);if(84+50*t.getUint32(80,!0)===t.byteLength)return!0;var r=t.byteLength;for(let e=0;e<r;e++)if(t.getUint8(e,!1)>127)return!0;return!1}},{key:"_ensureBinary",value:function(e){if("string"==typeof e){var t=new Uint8Array(e.length);for(let r=0;r<e.length;r++)t[r]=255&e.charCodeAt(r);return t.buffer||t}return e}},{key:"_ensureString",value:function(e){return"string"!=typeof e?h.LoaderUtils.decodeText(new Uint8Array(e)):e}},{key:"parse",value:function(e,t){var r=this._ensureBinary(e);return this._data=this._ensureString(e),this.onLoad=t,this._isBinary(r)?this._parseBinary(r):this._parseASCII()}},{key:"_parseBinary",value:function(e){return this._parseASCII(h.LoaderUtils.decodeText(new Uint8Array(e)))}},{key:"_parseASCII",value:function(){var e;e=""!==this.resourcePath?this.resourcePath:""!==this.path?this.path:h.LoaderUtils.extractUrlBase(this.url),this.texloader.setPath(e).setCrossOrigin(this.crossOrigin),this.Hierarchies.children=[],this._hierarchieParse(this.Hierarchies,16),this._changeRoot(),this._currentObject=this.Hierarchies.children.shift(),this._mainloop()}},{key:"_hierarchieParse",value:function(e,t){for(var r=t;;){var a=this._data.indexOf("{",r)+1,s=this._data.indexOf("}",r),i=this._data.indexOf("{",a)+1;if(!(a>0&&s>a)){r=-1===a?this._data.length:s+1;break}var n={children:[]},h=this._readLine(this._data.substr(r,a-r-1)).trim(),o=h.split(/ /g);if(o.length>0?(n.type=o[0],o.length>=2?n.name=o[1]:n.name=o[0]+this.Hierarchies.children.length):(n.name=h,n.type=""),"Animation"===n.type){n.data=this._data.substr(i,s-i).trim();var c=this._hierarchieParse(n,s+1);r=c.end,n.children=c.parent.children}else{var u=this._data.lastIndexOf(";",i>0?Math.min(i,s):s);if(n.data=this._data.substr(a,u-a).trim(),i<=0||s<i)r=s+1;else{var l=Math.max(u+1,a),m=this._hierarchieParse(n,l);r=m.end,n.children=m.parent.children}}n.parent=e,"template"!=n.type&&e.children.push(n)}return{parent:e,end:r}}},{key:"_mainloop",value:function(){var e=this;this._mainProc(),this._currentObject.parent||this._currentObject.children.length>0||!this._currentObject.worked?setTimeout((function(){e._mainloop()}),1):setTimeout((function(){e.onLoad({models:e.Meshes,animations:e.animations})}),1)}},{key:"_mainProc",value:function(){for(var e=!1;;){if(!this._currentObject.worked){switch(this._currentObject.type){case"template":break;case"AnimTicksPerSecond":this.animTicksPerSecond=parseInt(this._currentObject.data);break;case"Frame":this._setFrame();break;case"FrameTransformMatrix":this._setFrameTransformMatrix();break;case"Mesh":this._changeRoot(),this._currentGeo={},this._currentGeo.name=this._currentObject.name.trim(),this._currentGeo.parentName=this._getParentName(this._currentObject).trim(),this._currentGeo.VertexSetedBoneCount=[],this._currentGeo.GeometryData={vertices:[],normals:[],uvs:[],skinIndices:[],skinWeights:[],indices:[],materialIndices:[]},this._currentGeo.Materials=[],this._currentGeo.normalVectors=[],this._currentGeo.BoneInfs=[],this._currentGeo.baseFrame=this._currentFrame,this._makeBoneFrom_CurrentFrame(),this._readVertexDatas(),e=!0;break;case"MeshNormals":this._readVertexDatas();break;case"MeshTextureCoords":this._setMeshTextureCoords();break;case"VertexDuplicationIndices":break;case"MeshMaterialList":this._setMeshMaterialList();break;case"Material":this._setMaterial();break;case"SkinWeights":this._setSkinWeights();break;case"AnimationSet":this._changeRoot(),this._currentAnime={},this._currentAnime.name=this._currentObject.name.trim(),this._currentAnime.AnimeFrames=[];break;case"Animation":this._currentAnimeFrames&&this._currentAnime.AnimeFrames.push(this._currentAnimeFrames),this._currentAnimeFrames=new a,this._currentAnimeFrames.boneName=this._currentObject.data.trim();break;case"AnimationKey":this._readAnimationKey(),e=!0}this._currentObject.worked=!0}if(this._currentObject.children.length>0){if(this._currentObject=this._currentObject.children.shift(),this.debug&&console.log("processing "+this._currentObject.name),e)break}else if(this._currentObject.worked&&this._currentObject.parent&&!this._currentObject.parent.parent&&this._changeRoot(),this._currentObject.parent?this._currentObject=this._currentObject.parent:e=!0,e)break}}},{key:"_changeRoot",value:function(){null!=this._currentGeo&&this._currentGeo.name&&this._makeOutputGeometry(),this._currentGeo={},null!=this._currentAnime&&this._currentAnime.name&&(this._currentAnimeFrames&&(this._currentAnime.AnimeFrames.push(this._currentAnimeFrames),this._currentAnimeFrames=null),this._makeOutputAnimation()),this._currentAnime={}}},{key:"_getParentName",value:function(e){return e.parent?e.parent.name?e.parent.name:this._getParentName(e.parent):""}},{key:"_setFrame",value:function(){this._nowFrameName=this._currentObject.name.trim(),this._currentFrame={},this._currentFrame.name=this._nowFrameName,this._currentFrame.children=[],this._currentObject.parent&&this._currentObject.parent.name&&(this._currentFrame.parentName=this._currentObject.parent.name),this.frameHierarchie.push(this._nowFrameName),this.HieStack[this._nowFrameName]=this._currentFrame}},{key:"_setFrameTransformMatrix",value:function(){this._currentFrame.FrameTransformMatrix=new h.Matrix4;var e=this._currentObject.data.split(",");this._ParseMatrixData(this._currentFrame.FrameTransformMatrix,e),this._makeBoneFrom_CurrentFrame()}},{key:"_makeBoneFrom_CurrentFrame",value:function(){if(this._currentFrame.FrameTransformMatrix){var e=new h.Bone;if(e.name=this._currentFrame.name,e.applyMatrix4(this._currentFrame.FrameTransformMatrix),e.matrixWorld=e.matrix,e.FrameTransformMatrix=this._currentFrame.FrameTransformMatrix,this._currentFrame.putBone=e,this._currentFrame.parentName)for(let e in this.HieStack)this.HieStack[e].name===this._currentFrame.parentName&&this.HieStack[e].putBone.add(this._currentFrame.putBone)}}},{key:"_readVertexDatas",value:function(){for(var e=0,t=0,r=0,a=0;;){var s=!1;if(0===r)e=this._readInt1(e).endRead,r=1,(a=this._currentObject.data.indexOf(";;",e)+1)<=0&&(a=this._currentObject.data.length);else{var i=0;switch(t){case 0:i=this._currentObject.data.indexOf(",",e)+1;break;case 1:i=this._currentObject.data.indexOf(";,",e)+1}switch((0===i||i>a)&&(i=a,r=0,s=!0),this._currentObject.type){case"Mesh":switch(t){case 0:this._readVertex1(this._currentObject.data.substr(e,i-e));break;case 1:this._readFace1(this._currentObject.data.substr(e,i-e))}break;case"MeshNormals":switch(t){case 0:this._readNormalVector1(this._currentObject.data.substr(e,i-e))}}e=i+1,s&&t++}if(e>=this._currentObject.data.length)break}}},{key:"_readInt1",value:function(e){var t=this._currentObject.data.indexOf(";",e);return{refI:parseInt(this._currentObject.data.substr(e,t-e)),endRead:t+1}}},{key:"_readVertex1",value:function(e){var t=this._readLine(e.trim()).substr(0,e.length-2).split(";");this._currentGeo.GeometryData.vertices.push(parseFloat(t[0]),parseFloat(t[1]),parseFloat(t[2])),this._currentGeo.GeometryData.skinIndices.push(0,0,0,0),this._currentGeo.GeometryData.skinWeights.push(1,0,0,0),this._currentGeo.VertexSetedBoneCount.push(0)}},{key:"_readFace1",value:function(e){var t=this._readLine(e.trim()).substr(2,e.length-4).split(",");this._currentGeo.GeometryData.indices.push(parseInt(t[0],10),parseInt(t[1],10),parseInt(t[2],10))}},{key:"_readNormalVector1",value:function(e){var t=this._readLine(e.trim()).substr(0,e.length-2).split(";");this._currentGeo.GeometryData.normals.push(parseFloat(t[0]),parseFloat(t[1]),parseFloat(t[2]))}},{key:"_buildGeometry",value:function(){var e=new h.BufferGeometry,t=[],r=[],a=[],s=[],i=[],n=this._currentGeo.GeometryData;for(let e=0,h=n.indices.length;e<h;e++){var o=2*n.indices[e],c=3*n.indices[e],u=4*n.indices[e];t.push(n.vertices[c],n.vertices[c+1],n.vertices[c+2]),r.push(n.normals[c],n.normals[c+1],n.normals[c+2]),s.push(n.skinIndices[u],n.skinIndices[u+1],n.skinIndices[u+2],n.skinIndices[u+3]),i.push(n.skinWeights[u],n.skinWeights[u+1],n.skinWeights[u+2],n.skinWeights[u+3]),a.push(n.uvs[o],n.uvs[o+1])}return e.setAttribute("position",new h.Float32BufferAttribute(t,3)),e.setAttribute("normal",new h.Float32BufferAttribute(r,3)),e.setAttribute("uv",new h.Float32BufferAttribute(a,2)),e.setAttribute("skinIndex",new h.Uint16BufferAttribute(s,4)),e.setAttribute("skinWeight",new h.Float32BufferAttribute(i,4)),this._computeGroups(e,n.materialIndices),e}},{key:"_computeGroups",value:function(e,t){var r,a=[],s=void 0;for(let e=0;e<t.length;e++){var n=t[e];n!==s&&(s=n,void 0!==r&&(r.count=3*e-r.start,a.push(r)),r={start:3*e,materialIndex:s})}void 0!==r&&(r.count=3*i-r.start,a.push(r)),e.groups=a}},{key:"_setMeshTextureCoords",value:function(){for(var e=0,t=0,r=0;;){switch(t){case 0:if(0===r)e=this._readInt1(0).endRead,r=1;else{var a=this._currentObject.data.indexOf(",",e)+1;0===a&&(a=this._currentObject.data.length,t=2,r=0);var s=this._currentObject.data.substr(e,a-e),i=this._readLine(s.trim()).split(";");this.IsUvYReverse?this._currentGeo.GeometryData.uvs.push(parseFloat(i[0]),1-parseFloat(i[1])):this._currentGeo.GeometryData.uvs.push(parseFloat(i[0]),parseFloat(i[1])),e=a+1}}if(e>=this._currentObject.data.length)break}}},{key:"_setMeshMaterialList",value:function(){for(var e=0,t=0,r=0;;){if(r<2)e=this._readInt1(e).endRead,r++;else{var a=this._currentObject.data.indexOf(";",e);-1===a&&(a=this._currentObject.data.length,t=3,r=0);var s=this._currentObject.data.substr(e,a-e),i=this._readLine(s.trim()).split(",");for(let e=0;e<i.length;e++)this._currentGeo.GeometryData.materialIndices[e]=parseInt(i[e]);e=this._currentObject.data.length}if(e>=this._currentObject.data.length||t>=3)break}}},{key:"_setMaterial",value:function(){var e=new h.MeshPhongMaterial({color:16777215*Math.random()});e.side=h.FrontSide,e.name=this._currentObject.name;var t=0,r=this._currentObject.data.indexOf(";;",t),a=this._currentObject.data.substr(t,r-t),s=this._readLine(a.trim()).split(";");e.color.r=parseFloat(s[0]),e.color.g=parseFloat(s[1]),e.color.b=parseFloat(s[2]),t=r+2,r=this._currentObject.data.indexOf(";",t),a=this._currentObject.data.substr(t,r-t),e.shininess=parseFloat(this._readLine(a)),t=r+1,r=this._currentObject.data.indexOf(";;",t),a=this._currentObject.data.substr(t,r-t);var i=this._readLine(a.trim()).split(";");e.specular.r=parseFloat(i[0]),e.specular.g=parseFloat(i[1]),e.specular.b=parseFloat(i[2]),t=r+2,-1===(r=this._currentObject.data.indexOf(";;",t))&&(r=this._currentObject.data.length),a=this._currentObject.data.substr(t,r-t);var n=this._readLine(a.trim()).split(";");e.emissive.r=parseFloat(n[0]),e.emissive.g=parseFloat(n[1]),e.emissive.b=parseFloat(n[2]);for(var o=null;this._currentObject.children.length>0;){o=this._currentObject.children.shift(),this.debug&&console.log("processing "+o.name);var c=o.data.substr(1,o.data.length-2);switch(o.type){case"TextureFilename":e.map=this.texloader.load(c);break;case"BumpMapFilename":e.bumpMap=this.texloader.load(c),e.bumpScale=.05;break;case"NormalMapFilename":e.normalMap=this.texloader.load(c),e.normalScale=new h.Vector2(2,2);break;case"EmissiveMapFilename":e.emissiveMap=this.texloader.load(c);break;case"LightMapFilename":e.lightMap=this.texloader.load(c)}}this._currentGeo.Materials.push(e)}},{key:"_setSkinWeights",value:function(){var e=new r,t=0,a=this._currentObject.data.indexOf(";",t),s=this._currentObject.data.substr(t,a-t);t=a+1,e.boneName=s.substr(1,s.length-2),e.BoneIndex=this._currentGeo.BoneInfs.length,t=(a=this._currentObject.data.indexOf(";",t))+1,a=this._currentObject.data.indexOf(";",t),s=this._currentObject.data.substr(t,a-t);var i=this._readLine(s.trim()).split(",");for(let t=0;t<i.length;t++)e.Indeces.push(parseInt(i[t]));t=a+1,a=this._currentObject.data.indexOf(";",t),s=this._currentObject.data.substr(t,a-t);var n=this._readLine(s.trim()).split(",");for(let t=0;t<n.length;t++)e.Weights.push(parseFloat(n[t]));t=a+1,(a=this._currentObject.data.indexOf(";",t))<=0&&(a=this._currentObject.data.length),s=this._currentObject.data.substr(t,a-t);var o=this._readLine(s.trim()).split(",");e.OffsetMatrix=new h.Matrix4,this._ParseMatrixData(e.OffsetMatrix,o),this._currentGeo.BoneInfs.push(e)}},{key:"_makePutBoneList",value:function(e,t){var r=!1;for(let s in this.HieStack)if(this.HieStack[s].name===e||r){r=!0;var a=new h.Bone;if(a.name=this.HieStack[s].name,a.applyMatrix4(this.HieStack[s].FrameTransformMatrix),a.matrixWorld=a.matrix,a.FrameTransformMatrix=this.HieStack[s].FrameTransformMatrix,a.pos=(new h.Vector3).setFromMatrixPosition(a.FrameTransformMatrix).toArray(),a.rotq=(new h.Quaternion).setFromRotationMatrix(a.FrameTransformMatrix).toArray(),a.scl=(new h.Vector3).setFromMatrixScale(a.FrameTransformMatrix).toArray(),this.HieStack[s].parentName&&this.HieStack[s].parentName.length>0)for(let e=0;e<t.length;e++)if(this.HieStack[s].parentName===t[e].name){t[e].add(a),a.parent=e;break}t.push(a)}}},{key:"_makeOutputGeometry",value:function(){var e=null;if(this._currentGeo.BoneInfs.length>0){var t=[];this._makePutBoneList(this._currentGeo.baseFrame.parentName,t);for(let e=0;e<this._currentGeo.BoneInfs.length;e++){var r=0;for(let a=0;a<t.length;a++)if(t[a].name===this._currentGeo.BoneInfs[e].boneName){r=a,t[a].OffsetMatrix=new h.Matrix4,t[a].OffsetMatrix.copy(this._currentGeo.BoneInfs[e].OffsetMatrix);break}for(let t=0;t<this._currentGeo.BoneInfs[e].Indeces.length;t++){var a=this._currentGeo.BoneInfs[e].Indeces[t],s=this._currentGeo.BoneInfs[e].Weights[t],i=4*a;switch(this._currentGeo.VertexSetedBoneCount[a]){case 0:this._currentGeo.GeometryData.skinIndices[i]=r,this._currentGeo.GeometryData.skinWeights[i]=s;break;case 1:this._currentGeo.GeometryData.skinIndices[i+1]=r,this._currentGeo.GeometryData.skinWeights[i+1]=s;break;case 2:this._currentGeo.GeometryData.skinIndices[i+2]=r,this._currentGeo.GeometryData.skinWeights[i+2]=s;break;case 3:this._currentGeo.GeometryData.skinIndices[i+3]=r,this._currentGeo.GeometryData.skinWeights[i+3]=s}this._currentGeo.VertexSetedBoneCount[a]++,this._currentGeo.VertexSetedBoneCount[a]>4&&console.log("warn! over 4 bone weight! :"+a)}}for(let e=0;e<this._currentGeo.Materials.length;e++)this._currentGeo.Materials[e].skinning=!0;var n=[];for(let e=0;e<t.length;e++)t[e].OffsetMatrix?n.push(t[e].OffsetMatrix):n.push(new h.Matrix4);var o=this._buildGeometry();e=new h.SkinnedMesh(o,1===this._currentGeo.Materials.length?this._currentGeo.Materials[0]:this._currentGeo.Materials),this._initSkeleton(e,t,n)}else{var c=this._buildGeometry();e=new h.Mesh(c,1===this._currentGeo.Materials.length?this._currentGeo.Materials[0]:this._currentGeo.Materials)}e.name=this._currentGeo.name;var u=new h.Matrix4,l=this._currentGeo.baseFrame.putBone;if(l&&l.parent){for(;l=l.parent;)u.multiply(l.FrameTransformMatrix);e.applyMatrix4(u)}this.Meshes.push(e)}},{key:"_initSkeleton",value:function(e,t,r){var a,s,i,n,o=[];for(i=0,n=t.length;i<n;i++)s=t[i],a=new h.Bone,o.push(a),a.name=s.name,a.position.fromArray(s.pos),a.quaternion.fromArray(s.rotq),void 0!==s.scl&&a.scale.fromArray(s.scl);for(i=0,n=t.length;i<n;i++)-1!==(s=t[i]).parent&&null!==s.parent&&void 0!==o[s.parent]?o[s.parent].add(o[i]):e.add(o[i]);e.updateMatrixWorld(!0);var c=new h.Skeleton(o,r);e.bind(c,e.matrixWorld)}},{key:"_readAnimationKey",value:function(){var e=0,t=this._currentObject.data.indexOf(";",e),r=this._currentObject.data.substr(e,t-e);e=t+1;var a=parseInt(this._readLine(r));e=(t=this._currentObject.data.indexOf(";",e))+1,r=this._currentObject.data.substr(e);var s=this._readLine(r.trim()).split(";;,");for(let e=0;e<s.length;e++){var i=s[e].split(";"),o=new n;if(o.type=a,o.Frame=parseInt(i[0]),o.index=this._currentAnimeFrames.keyFrames.length,o.time=o.Frame,4!=a){var c=!1;for(let e=0;e<this._currentAnimeFrames.keyFrames.length;e++)if(this._currentAnimeFrames.keyFrames[e].Frame===o.Frame){o=this._currentAnimeFrames.keyFrames[e],c=!0;break}var u=i[2].split(",");switch(a){case 0:o.rot=new h.Quaternion(parseFloat(u[1]),parseFloat(u[2]),parseFloat(u[3]),-1*parseFloat(u[0]));break;case 1:o.scl=new h.Vector3(parseFloat(u[0]),parseFloat(u[1]),parseFloat(u[2]));break;case 2:o.pos=new h.Vector3(parseFloat(u[0]),parseFloat(u[1]),parseFloat(u[2]))}c||this._currentAnimeFrames.keyFrames.push(o)}else o.matrix=new h.Matrix4,this._ParseMatrixData(o.matrix,i[2].split(",")),this._currentAnimeFrames.keyFrames.push(o)}}},{key:"_makeOutputAnimation",value:function(){var e=new s(this.options);e.fps=this.animTicksPerSecond,e.name=this._currentAnime.name,e.make(this._currentAnime.AnimeFrames),this.animations.push(e)}},{key:"assignAnimation",value:function(e,t){var r=e,a=t;if(r||(r=this.Meshes[0]),a||(a=this.animations[0]),!r||!a)return null;var s={};s.fps=a.fps,s.name=a.name,s.length=a.length,s.hierarchy=[];for(let e=0;e<r.skeleton.bones.length;e++){var i=!1;for(let t=0;t<a.hierarchy.length;t++)if(r.skeleton.bones[e].name===a.hierarchy[t].name){i=!0;var n=a.hierarchy[t].copy();if(n.parent=-1,r.skeleton.bones[e].parent&&"Bone"===r.skeleton.bones[e].parent.type)for(let t=0;t<s.hierarchy.length;t++)s.hierarchy[t].name===r.skeleton.bones[e].parent.name&&(n.parent=t,n.parentName=r.skeleton.bones[e].parent.name);s.hierarchy.push(n);break}if(!i){var o=a.hierarchy[0].copy();o.name=r.skeleton.bones[e].name,o.parent=-1;for(let e=0;e<o.keys.length;e++)o.keys[e].pos&&o.keys[e].pos.set(0,0,0),o.keys[e].scl&&o.keys[e].scl.set(1,1,1),o.keys[e].rot&&o.keys[e].rot.set(0,0,0,1);s.hierarchy.push(o)}}return r.geometry.animations||(r.geometry.animations=[]),r.geometry.animations.push(h.AnimationClip.parseAnimation(s,r.skeleton.bones)),r.animationMixer||(r.animationMixer=new h.AnimationMixer(r)),s}},{key:"_ParseMatrixData",value:function(e,t){e.set(parseFloat(t[0]),parseFloat(t[4]),parseFloat(t[8]),parseFloat(t[12]),parseFloat(t[1]),parseFloat(t[5]),parseFloat(t[9]),parseFloat(t[13]),parseFloat(t[2]),parseFloat(t[6]),parseFloat(t[10]),parseFloat(t[14]),parseFloat(t[3]),parseFloat(t[7]),parseFloat(t[11]),parseFloat(t[15]))}}]),o}());exports.XLoader=o;