three-stdlib 2.16.0 → 2.16.2

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Files changed (1219) hide show
  1. package/BufferGeometryUtils-1a7a235c.js +655 -0
  2. package/BufferGeometryUtils-971dfde3.js +1 -0
  3. package/Nodes-4f766d71.js +471 -0
  4. package/Nodes-9aa16d74.js +1 -0
  5. package/animation/AnimationClipCreator.cjs.js +1 -0
  6. package/animation/AnimationClipCreator.js +52 -32
  7. package/animation/CCDIKSolver.cjs.js +1 -0
  8. package/animation/CCDIKSolver.js +143 -64
  9. package/animation/MMDAnimationHelper.cjs.js +1 -0
  10. package/animation/MMDAnimationHelper.js +341 -150
  11. package/animation/MMDPhysics.cjs.js +1 -0
  12. package/animation/MMDPhysics.js +361 -154
  13. package/cameras/CinematicCamera.cjs.js +1 -0
  14. package/cameras/CinematicCamera.js +77 -67
  15. package/controls/ArcballControls.cjs.js +1 -0
  16. package/controls/ArcballControls.js +1449 -544
  17. package/controls/DeviceOrientationControls.cjs.js +1 -0
  18. package/controls/DeviceOrientationControls.js +97 -52
  19. package/controls/DragControls.cjs.js +1 -0
  20. package/controls/DragControls.js +187 -85
  21. package/controls/FirstPersonControls.cjs.js +1 -0
  22. package/controls/FirstPersonControls.js +193 -123
  23. package/controls/FlyControls.cjs.js +1 -0
  24. package/controls/FlyControls.d.ts +5 -4
  25. package/controls/FlyControls.js +160 -90
  26. package/controls/OrbitControls.cjs.js +1 -0
  27. package/controls/OrbitControls.js +481 -232
  28. package/controls/PointerLockControls.cjs.js +1 -0
  29. package/controls/PointerLockControls.js +99 -63
  30. package/controls/TrackballControls.cjs.js +1 -0
  31. package/controls/TrackballControls.js +383 -211
  32. package/controls/TransformControls.cjs.js +1 -0
  33. package/controls/TransformControls.js +782 -575
  34. package/controls/experimental/CameraControls.cjs.js +1 -0
  35. package/controls/experimental/CameraControls.js +609 -329
  36. package/csm/CSM.cjs.js +1 -0
  37. package/csm/CSM.js +108 -47
  38. package/csm/CSMFrustum.cjs.js +1 -0
  39. package/csm/CSMFrustum.js +29 -14
  40. package/csm/CSMHelper.cjs.js +1 -0
  41. package/csm/CSMHelper.js +34 -20
  42. package/csm/CSMShader.cjs.js +1 -0
  43. package/csm/CSMShader.js +11 -7
  44. package/curves/CurveExtras.cjs.js +1 -0
  45. package/curves/CurveExtras.js +115 -73
  46. package/curves/NURBSCurve.cjs.js +1 -0
  47. package/curves/NURBSCurve.js +43 -15
  48. package/curves/NURBSSurface.cjs.js +1 -0
  49. package/curves/NURBSSurface.js +27 -11
  50. package/curves/NURBSUtils.cjs.js +1 -0
  51. package/curves/NURBSUtils.js +203 -54
  52. package/custom.d.cjs.js +1 -0
  53. package/{shaders/types.mjs → custom.d.js} +0 -0
  54. package/deprecated/Geometry.cjs.js +1 -0
  55. package/deprecated/Geometry.js +486 -191
  56. package/effects/AnaglyphEffect.cjs.js +1 -0
  57. package/effects/AnaglyphEffect.js +60 -95
  58. package/effects/AsciiEffect.cjs.js +1 -0
  59. package/effects/AsciiEffect.js +110 -80
  60. package/effects/OutlineEffect.cjs.js +1 -0
  61. package/effects/OutlineEffect.js +204 -121
  62. package/effects/ParallaxBarrierEffect.cjs.js +1 -0
  63. package/effects/ParallaxBarrierEffect.js +38 -39
  64. package/effects/PeppersGhostEffect.cjs.js +1 -0
  65. package/effects/PeppersGhostEffect.js +68 -19
  66. package/effects/StereoEffect.cjs.js +1 -0
  67. package/effects/StereoEffect.js +16 -12
  68. package/environments/RoomEnvironment.cjs.js +1 -0
  69. package/environments/RoomEnvironment.js +47 -52
  70. package/exporters/ColladaExporter.cjs.js +1 -0
  71. package/exporters/ColladaExporter.js +241 -115
  72. package/exporters/DRACOExporter.cjs.js +1 -0
  73. package/exporters/DRACOExporter.js +121 -67
  74. package/exporters/GLTFExporter.cjs.js +1 -0
  75. package/exporters/GLTFExporter.js +1014 -463
  76. package/exporters/MMDExporter.cjs.js +1 -0
  77. package/exporters/MMDExporter.js +102 -44
  78. package/exporters/OBJExporter.cjs.js +1 -0
  79. package/exporters/OBJExporter.js +140 -78
  80. package/exporters/PLYExporter.cjs.js +1 -0
  81. package/exporters/PLYExporter.js +154 -93
  82. package/exporters/STLExporter.cjs.js +1 -0
  83. package/exporters/STLExporter.js +81 -30
  84. package/exporters/USDZExporter.cjs.js +1 -0
  85. package/exporters/USDZExporter.js +144 -84
  86. package/geometries/BoxLineGeometry.cjs.js +1 -0
  87. package/geometries/BoxLineGeometry.js +14 -7
  88. package/geometries/ConvexGeometry.cjs.js +1 -0
  89. package/geometries/ConvexGeometry.js +23 -14
  90. package/geometries/DecalGeometry.cjs.js +1 -0
  91. package/geometries/DecalGeometry.js +162 -108
  92. package/geometries/LightningStrike.cjs.js +1 -0
  93. package/geometries/LightningStrike.js +294 -101
  94. package/geometries/ParametricGeometries.cjs.js +1 -0
  95. package/geometries/ParametricGeometries.js +76 -26
  96. package/geometries/ParametricGeometry.cjs.js +1 -0
  97. package/geometries/ParametricGeometry.js +48 -24
  98. package/geometries/RoundedBoxGeometry.cjs.js +1 -0
  99. package/geometries/RoundedBoxGeometry.js +64 -33
  100. package/geometries/TeapotGeometry.cjs.js +1 -0
  101. package/geometries/TeapotGeometry.js +174 -1434
  102. package/geometries/TextGeometry.cjs.js +1 -0
  103. package/geometries/TextGeometry.js +17 -9
  104. package/helpers/LightProbeHelper.cjs.js +1 -0
  105. package/helpers/LightProbeHelper.js +21 -53
  106. package/helpers/PositionalAudioHelper.cjs.js +1 -0
  107. package/helpers/PositionalAudioHelper.js +30 -23
  108. package/helpers/RectAreaLightHelper.cjs.js +1 -0
  109. package/helpers/RectAreaLightHelper.js +33 -17
  110. package/helpers/VertexNormalsHelper.cjs.js +1 -0
  111. package/helpers/VertexNormalsHelper.js +41 -20
  112. package/helpers/VertexTangentsHelper.cjs.js +1 -0
  113. package/helpers/VertexTangentsHelper.js +36 -18
  114. package/index.cjs.js +1 -0
  115. package/index.js +333 -969
  116. package/interactive/InteractiveGroup.cjs.js +1 -0
  117. package/interactive/InteractiveGroup.d.ts +5 -0
  118. package/interactive/InteractiveGroup.js +87 -0
  119. package/interactive/SelectionBox.cjs.js +1 -0
  120. package/interactive/SelectionBox.js +46 -31
  121. package/interactive/SelectionHelper.cjs.js +1 -0
  122. package/interactive/SelectionHelper.js +21 -16
  123. package/libs/MeshoptDecoder.cjs.js +1 -0
  124. package/libs/MeshoptDecoder.js +58 -147
  125. package/libs/MotionControllers.cjs.js +1 -0
  126. package/libs/MotionControllers.js +208 -66
  127. package/lights/LightProbeGenerator.cjs.js +1 -0
  128. package/lights/LightProbeGenerator.js +96 -40
  129. package/lights/RectAreaLightUniformsLib.cjs.js +1 -0
  130. package/lights/RectAreaLightUniformsLib.js +9 -32842
  131. package/lines/Line2.cjs.js +1 -0
  132. package/lines/Line2.js +12 -9
  133. package/lines/LineGeometry.cjs.js +1 -0
  134. package/lines/LineGeometry.js +19 -7
  135. package/lines/LineMaterial.cjs.js +1 -0
  136. package/lines/LineMaterial.js +89 -51
  137. package/lines/LineSegments2.cjs.js +1 -0
  138. package/lines/LineSegments2.js +165 -56
  139. package/lines/LineSegmentsGeometry.cjs.js +1 -0
  140. package/lines/LineSegmentsGeometry.js +71 -29
  141. package/lines/Wireframe.cjs.js +1 -0
  142. package/lines/Wireframe.js +29 -15
  143. package/lines/WireframeGeometry2.cjs.js +1 -0
  144. package/lines/WireframeGeometry2.js +9 -8
  145. package/loaders/3DMLoader.cjs.js +1 -0
  146. package/loaders/3DMLoader.js +469 -234
  147. package/loaders/3MFLoader.cjs.js +1 -0
  148. package/loaders/3MFLoader.js +555 -340
  149. package/loaders/AMFLoader.cjs.js +1 -0
  150. package/loaders/AMFLoader.js +219 -114
  151. package/loaders/AssimpLoader.cjs.js +1 -0
  152. package/loaders/AssimpLoader.js +725 -328
  153. package/loaders/BVHLoader.cjs.js +1 -0
  154. package/loaders/BVHLoader.js +200 -94
  155. package/loaders/BasisTextureLoader.cjs.js +1 -0
  156. package/loaders/BasisTextureLoader.js +357 -229
  157. package/loaders/ColladaLoader.cjs.js +1 -0
  158. package/loaders/ColladaLoader.js +1522 -932
  159. package/loaders/DDSLoader.cjs.js +1 -0
  160. package/loaders/DDSLoader.js +108 -42
  161. package/loaders/DRACOLoader.cjs.js +1 -0
  162. package/loaders/DRACOLoader.js +210 -103
  163. package/loaders/EXRLoader.cjs.js +1 -0
  164. package/loaders/EXRLoader.js +809 -461
  165. package/loaders/FBXLoader.cjs.js +1 -0
  166. package/loaders/FBXLoader.js +1397 -842
  167. package/loaders/FontLoader.cjs.js +1 -0
  168. package/loaders/FontLoader.js +66 -33
  169. package/loaders/GCodeLoader.cjs.js +1 -0
  170. package/loaders/GCodeLoader.js +111 -63
  171. package/loaders/GLTFLoader.cjs.js +1 -0
  172. package/loaders/GLTFLoader.js +1484 -771
  173. package/loaders/HDRCubeTextureLoader.cjs.js +1 -0
  174. package/loaders/HDRCubeTextureLoader.js +50 -45
  175. package/loaders/KMZLoader.cjs.js +1 -0
  176. package/loaders/KMZLoader.js +55 -42
  177. package/loaders/KTX2Loader.cjs.js +1 -0
  178. package/loaders/KTX2Loader.js +362 -229
  179. package/loaders/KTXLoader.cjs.js +1 -0
  180. package/loaders/KTXLoader.js +99 -37
  181. package/loaders/LDrawLoader.cjs.js +1 -0
  182. package/loaders/LDrawLoader.js +746 -313
  183. package/loaders/LUT3dlLoader.cjs.js +1 -0
  184. package/loaders/LUT3dlLoader.js +62 -50
  185. package/loaders/LUTCubeLoader.cjs.js +1 -0
  186. package/loaders/LUTCubeLoader.js +56 -45
  187. package/loaders/LWOLoader.cjs.js +1 -0
  188. package/loaders/LWOLoader.js +339 -227
  189. package/loaders/LottieLoader.cjs.js +1 -0
  190. package/loaders/LottieLoader.js +38 -36
  191. package/loaders/MD2Loader.cjs.js +1 -0
  192. package/loaders/MD2Loader.js +91 -248
  193. package/loaders/MDDLoader.cjs.js +1 -0
  194. package/loaders/MDDLoader.js +45 -25
  195. package/loaders/MMDLoader.cjs.js +1 -0
  196. package/loaders/MMDLoader.js +795 -359
  197. package/loaders/MTLLoader.cjs.js +1 -0
  198. package/loaders/MTLLoader.js +201 -91
  199. package/loaders/NRRDLoader.cjs.js +1 -0
  200. package/loaders/NRRDLoader.js +263 -182
  201. package/loaders/NodeMaterialLoader.cjs.js +1 -0
  202. package/loaders/NodeMaterialLoader.js +14 -121
  203. package/loaders/OBJLoader.cjs.js +1 -0
  204. package/loaders/OBJLoader.js +283 -161
  205. package/loaders/PCDLoader.cjs.js +1 -0
  206. package/loaders/PCDLoader.js +164 -145
  207. package/loaders/PDBLoader.cjs.js +1 -0
  208. package/loaders/PDBLoader.js +63 -45
  209. package/loaders/PLYLoader.cjs.js +1 -0
  210. package/loaders/PLYLoader.js +203 -106
  211. package/loaders/PRWMLoader.cjs.js +1 -0
  212. package/loaders/PRWMLoader.js +110 -73
  213. package/loaders/PVRLoader.cjs.js +1 -0
  214. package/loaders/PVRLoader.js +93 -32
  215. package/loaders/RGBELoader.cjs.js +1 -0
  216. package/loaders/RGBELoader.js +233 -96
  217. package/loaders/RGBMLoader.cjs.js +1 -0
  218. package/loaders/RGBMLoader.js +514 -344
  219. package/loaders/STLLoader.cjs.js +1 -0
  220. package/loaders/STLLoader.js +165 -59
  221. package/loaders/SVGLoader.cjs.js +1 -0
  222. package/loaders/SVGLoader.js +851 -481
  223. package/loaders/TDSLoader.cjs.js +1 -0
  224. package/loaders/TDSLoader.js +527 -137
  225. package/loaders/TGALoader.cjs.js +1 -0
  226. package/loaders/TGALoader.js +205 -94
  227. package/loaders/TTFLoader.cjs.js +1 -0
  228. package/loaders/TTFLoader.js +79 -58
  229. package/loaders/TiltLoader.cjs.js +1 -0
  230. package/loaders/TiltLoader.js +167 -129
  231. package/loaders/VOXLoader.cjs.js +1 -0
  232. package/loaders/VOXLoader.js +84 -320
  233. package/loaders/VRMLLoader.cjs.js +1 -0
  234. package/loaders/VRMLLoader.js +1268 -786
  235. package/loaders/VRMLoader.cjs.js +1 -0
  236. package/loaders/VRMLoader.js +31 -23
  237. package/loaders/VTKLoader.cjs.js +1 -0
  238. package/loaders/VTKLoader.js +407 -219
  239. package/loaders/XLoader.cjs.js +1 -0
  240. package/loaders/XLoader.js +1259 -1083
  241. package/loaders/XYZLoader.cjs.js +1 -0
  242. package/loaders/XYZLoader.js +34 -28
  243. package/loaders/lwo/IFFParser.cjs.js +1 -0
  244. package/loaders/lwo/IFFParser.js +492 -238
  245. package/loaders/lwo/LWO2Parser.cjs.js +1 -0
  246. package/loaders/lwo/LWO2Parser.js +279 -176
  247. package/loaders/lwo/LWO3Parser.cjs.js +1 -0
  248. package/loaders/lwo/LWO3Parser.js +247 -160
  249. package/math/Capsule.cjs.js +1 -0
  250. package/math/Capsule.js +43 -56
  251. package/math/ColorConverter.cjs.js +1 -0
  252. package/math/ColorConverter.js +32 -18
  253. package/math/ConvexHull.cjs.js +1 -0
  254. package/math/ConvexHull.js +357 -97
  255. package/math/ImprovedNoise.cjs.js +1 -0
  256. package/math/ImprovedNoise.js +32 -282
  257. package/math/Lut.cjs.js +1 -0
  258. package/math/Lut.js +35 -51
  259. package/math/MeshSurfaceSampler.cjs.js +1 -0
  260. package/math/MeshSurfaceSampler.js +68 -25
  261. package/math/OBB.cjs.js +1 -0
  262. package/math/OBB.js +152 -91
  263. package/math/Octree.cjs.js +1 -0
  264. package/math/Octree.js +139 -76
  265. package/math/SimplexNoise.cjs.js +1 -0
  266. package/math/SimplexNoise.js +238 -217
  267. package/misc/ConvexObjectBreaker.cjs.js +1 -0
  268. package/misc/ConvexObjectBreaker.js +185 -79
  269. package/misc/GPUComputationRenderer.cjs.js +1 -0
  270. package/misc/GPUComputationRenderer.js +194 -69
  271. package/misc/Gyroscope.cjs.js +1 -0
  272. package/misc/Gyroscope.js +22 -16
  273. package/misc/MD2Character.cjs.js +1 -0
  274. package/misc/MD2Character.js +74 -52
  275. package/misc/MD2CharacterComplex.cjs.js +1 -0
  276. package/misc/MD2CharacterComplex.js +163 -112
  277. package/misc/MorphAnimMesh.cjs.js +1 -0
  278. package/misc/MorphAnimMesh.js +28 -20
  279. package/misc/MorphBlendMesh.cjs.js +1 -0
  280. package/misc/MorphBlendMesh.js +69 -45
  281. package/misc/ProgressiveLightmap.cjs.js +1 -0
  282. package/misc/ProgressiveLightmap.js +187 -70
  283. package/misc/RollerCoaster.cjs.js +1 -0
  284. package/misc/RollerCoaster.js +135 -106
  285. package/misc/TubePainter.cjs.js +1 -0
  286. package/misc/TubePainter.js +92 -74
  287. package/misc/Volume.cjs.js +1 -0
  288. package/misc/Volume.js +270 -108
  289. package/misc/VolumeSlice.cjs.js +1 -0
  290. package/misc/VolumeSlice.js +122 -34
  291. package/misc/WebGL.cjs.js +1 -0
  292. package/misc/WebGL.js +34 -37
  293. package/modifiers/CurveModifier.cjs.js +1 -0
  294. package/modifiers/CurveModifier.js +151 -46
  295. package/modifiers/EdgeSplitModifier.cjs.js +1 -0
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  297. package/modifiers/SimplifyModifier.cjs.js +1 -0
  298. package/modifiers/SimplifyModifier.js +202 -77
  299. package/modifiers/TessellateModifier.cjs.js +1 -0
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  301. package/nodes/Nodes.cjs.js +1 -0
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  303. package/nodes/ShaderNode.cjs.js +1 -0
  304. package/nodes/ShaderNode.js +196 -296
  305. package/nodes/accessors/BufferNode.cjs.js +1 -0
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  307. package/nodes/accessors/CameraNode.cjs.js +1 -0
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  309. package/nodes/accessors/CubeTextureNode.cjs.js +1 -0
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  311. package/nodes/accessors/MaterialNode.cjs.js +1 -0
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  313. package/nodes/accessors/MaterialReferenceNode.cjs.js +1 -0
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  1135. package/renderers/webgpu/WebGPUStorageBuffer.mjs +0 -15
  1136. package/renderers/webgpu/WebGPUTextureRenderer.mjs +0 -23
  1137. package/renderers/webgpu/WebGPUTextureUtils.mjs +0 -98
  1138. package/renderers/webgpu/WebGPUTextures.mjs +0 -484
  1139. package/renderers/webgpu/WebGPUUniform.mjs +0 -81
  1140. package/renderers/webgpu/WebGPUUniformsGroup.mjs +0 -176
  1141. package/renderers/webgpu/constants.mjs +0 -230
  1142. package/renderers/webgpu/nodes/ShaderLib.mjs +0 -42
  1143. package/renderers/webgpu/nodes/WebGPUNodeBuilder.mjs +0 -165
  1144. package/renderers/webgpu/nodes/WebGPUNodeUniform.mjs +0 -73
  1145. package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.mjs +0 -15
  1146. package/renderers/webgpu/nodes/WebGPUNodes.mjs +0 -40
  1147. package/shaders/ACESFilmicToneMappingShader.mjs +0 -48
  1148. package/shaders/AfterimageShader.mjs +0 -32
  1149. package/shaders/BasicShader.mjs +0 -12
  1150. package/shaders/BleachBypassShader.mjs +0 -35
  1151. package/shaders/BlendShader.mjs +0 -30
  1152. package/shaders/BokehShader.mjs +0 -106
  1153. package/shaders/BokehShader2.mjs +0 -269
  1154. package/shaders/BrightnessContrastShader.mjs +0 -32
  1155. package/shaders/ColorCorrectionShader.mjs +0 -30
  1156. package/shaders/ColorifyShader.mjs +0 -28
  1157. package/shaders/ConvolutionShader.mjs +0 -55
  1158. package/shaders/CopyShader.mjs +0 -25
  1159. package/shaders/DOFMipMapShader.mjs +0 -32
  1160. package/shaders/DepthLimitedBlurShader.mjs +0 -114
  1161. package/shaders/DigitalGlitch.mjs +0 -78
  1162. package/shaders/DotScreenShader.mjs +0 -39
  1163. package/shaders/FXAAShader.mjs +0 -1098
  1164. package/shaders/FilmShader.mjs +0 -42
  1165. package/shaders/FocusShader.mjs +0 -55
  1166. package/shaders/FreiChenShader.mjs +0 -61
  1167. package/shaders/FresnelShader.mjs +0 -47
  1168. package/shaders/GammaCorrectionShader.mjs +0 -23
  1169. package/shaders/GodRaysShader.mjs +0 -146
  1170. package/shaders/HalftoneShader.mjs +0 -212
  1171. package/shaders/HorizontalBlurShader.mjs +0 -43
  1172. package/shaders/HorizontalTiltShiftShader.mjs +0 -37
  1173. package/shaders/HueSaturationShader.mjs +0 -41
  1174. package/shaders/KaleidoShader.mjs +0 -34
  1175. package/shaders/LuminosityHighPassShader.mjs +0 -37
  1176. package/shaders/LuminosityShader.mjs +0 -25
  1177. package/shaders/MirrorShader.mjs +0 -35
  1178. package/shaders/NormalMapShader.mjs +0 -31
  1179. package/shaders/ParallaxShader.mjs +0 -113
  1180. package/shaders/PixelShader.mjs +0 -28
  1181. package/shaders/RGBShiftShader.mjs +0 -30
  1182. package/shaders/SAOShader.mjs +0 -144
  1183. package/shaders/SMAAShader.mjs +0 -272
  1184. package/shaders/SSAOShader.mjs +0 -172
  1185. package/shaders/SSRShader.mjs +0 -324
  1186. package/shaders/SepiaShader.mjs +0 -29
  1187. package/shaders/SobelOperatorShader.mjs +0 -44
  1188. package/shaders/SubsurfaceScatteringShader.mjs +0 -59
  1189. package/shaders/TechnicolorShader.mjs +0 -24
  1190. package/shaders/ToneMapShader.mjs +0 -48
  1191. package/shaders/ToonShader.mjs +0 -188
  1192. package/shaders/TriangleBlurShader.mjs +0 -36
  1193. package/shaders/UnpackDepthRGBAShader.mjs +0 -26
  1194. package/shaders/VerticalBlurShader.mjs +0 -44
  1195. package/shaders/VerticalTiltShiftShader.mjs +0 -37
  1196. package/shaders/VignetteShader.mjs +0 -28
  1197. package/shaders/VolumeShader.mjs +0 -178
  1198. package/shaders/WaterRefractionShader.mjs +0 -57
  1199. package/textures/FlakesTexture.mjs +0 -30
  1200. package/types/helpers.mjs +0 -4
  1201. package/utils/BufferGeometryUtils.mjs +0 -570
  1202. package/utils/GeometryCompressionUtils.mjs +0 -547
  1203. package/utils/GeometryUtils.mjs +0 -108
  1204. package/utils/RoughnessMipmapper.mjs +0 -213
  1205. package/utils/SceneUtils.mjs +0 -36
  1206. package/utils/ShadowMapViewer.mjs +0 -114
  1207. package/utils/SkeletonUtils.mjs +0 -292
  1208. package/utils/UVsDebug.mjs +0 -85
  1209. package/utils/WorkerPool.mjs +0 -62
  1210. package/webxr/ARButton.mjs +0 -119
  1211. package/webxr/OculusHandModel.mjs +0 -71
  1212. package/webxr/OculusHandPointerModel.mjs +0 -207
  1213. package/webxr/Text2D.mjs +0 -31
  1214. package/webxr/VRButton.mjs +0 -105
  1215. package/webxr/XRControllerModelFactory.mjs +0 -146
  1216. package/webxr/XREstimatedLight.mjs +0 -126
  1217. package/webxr/XRHandMeshModel.mjs +0 -73
  1218. package/webxr/XRHandModelFactory.mjs +0 -61
  1219. package/webxr/XRHandPrimitiveModel.mjs +0 -68
@@ -1,1709 +0,0 @@
1
- import { Loader, FileLoader, ShapePath, Vector2, Path, Matrix3, Vector3, ShapeUtils, Box2, Shape, BufferGeometry, Float32BufferAttribute } from "three";
2
- class SVGLoader extends Loader {
3
- constructor(manager) {
4
- super(manager);
5
- this.defaultDPI = 90;
6
- this.defaultUnit = "px";
7
- }
8
- load(url, onLoad, onProgress, onError) {
9
- const scope = this;
10
- const loader = new FileLoader(scope.manager);
11
- loader.setPath(scope.path);
12
- loader.setRequestHeader(scope.requestHeader);
13
- loader.setWithCredentials(scope.withCredentials);
14
- loader.load(
15
- url,
16
- function(text) {
17
- try {
18
- onLoad(scope.parse(text));
19
- } catch (e) {
20
- if (onError) {
21
- onError(e);
22
- } else {
23
- console.error(e);
24
- }
25
- scope.manager.itemError(url);
26
- }
27
- },
28
- onProgress,
29
- onError
30
- );
31
- }
32
- parse(text) {
33
- const scope = this;
34
- function parseNode(node, style) {
35
- if (node.nodeType !== 1)
36
- return;
37
- const transform = getNodeTransform(node);
38
- let traverseChildNodes = true;
39
- let path = null;
40
- switch (node.nodeName) {
41
- case "svg":
42
- break;
43
- case "style":
44
- parseCSSStylesheet(node);
45
- break;
46
- case "g":
47
- style = parseStyle(node, style);
48
- break;
49
- case "path":
50
- style = parseStyle(node, style);
51
- if (node.hasAttribute("d"))
52
- path = parsePathNode(node);
53
- break;
54
- case "rect":
55
- style = parseStyle(node, style);
56
- path = parseRectNode(node);
57
- break;
58
- case "polygon":
59
- style = parseStyle(node, style);
60
- path = parsePolygonNode(node);
61
- break;
62
- case "polyline":
63
- style = parseStyle(node, style);
64
- path = parsePolylineNode(node);
65
- break;
66
- case "circle":
67
- style = parseStyle(node, style);
68
- path = parseCircleNode(node);
69
- break;
70
- case "ellipse":
71
- style = parseStyle(node, style);
72
- path = parseEllipseNode(node);
73
- break;
74
- case "line":
75
- style = parseStyle(node, style);
76
- path = parseLineNode(node);
77
- break;
78
- case "defs":
79
- traverseChildNodes = false;
80
- break;
81
- case "use":
82
- style = parseStyle(node, style);
83
- const usedNodeId = node.href.baseVal.substring(1);
84
- const usedNode = node.viewportElement.getElementById(usedNodeId);
85
- if (usedNode) {
86
- parseNode(usedNode, style);
87
- } else {
88
- console.warn("SVGLoader: 'use node' references non-existent node id: " + usedNodeId);
89
- }
90
- break;
91
- default:
92
- }
93
- if (path) {
94
- if (style.fill !== void 0 && style.fill !== "none") {
95
- path.color.setStyle(style.fill);
96
- }
97
- transformPath(path, currentTransform);
98
- paths.push(path);
99
- path.userData = { node, style };
100
- }
101
- if (traverseChildNodes) {
102
- const nodes = node.childNodes;
103
- for (let i = 0; i < nodes.length; i++) {
104
- parseNode(nodes[i], style);
105
- }
106
- }
107
- if (transform) {
108
- transformStack.pop();
109
- if (transformStack.length > 0) {
110
- currentTransform.copy(transformStack[transformStack.length - 1]);
111
- } else {
112
- currentTransform.identity();
113
- }
114
- }
115
- }
116
- function parsePathNode(node) {
117
- const path = new ShapePath();
118
- const point = new Vector2();
119
- const control = new Vector2();
120
- const firstPoint = new Vector2();
121
- let isFirstPoint = true;
122
- let doSetFirstPoint = false;
123
- const d = node.getAttribute("d");
124
- const commands = d.match(/[a-df-z][^a-df-z]*/gi);
125
- for (let i = 0, l = commands.length; i < l; i++) {
126
- const command = commands[i];
127
- const type = command.charAt(0);
128
- const data2 = command.substr(1).trim();
129
- if (isFirstPoint === true) {
130
- doSetFirstPoint = true;
131
- isFirstPoint = false;
132
- }
133
- let numbers;
134
- switch (type) {
135
- case "M":
136
- numbers = parseFloats(data2);
137
- for (let j = 0, jl = numbers.length; j < jl; j += 2) {
138
- point.x = numbers[j + 0];
139
- point.y = numbers[j + 1];
140
- control.x = point.x;
141
- control.y = point.y;
142
- if (j === 0) {
143
- path.moveTo(point.x, point.y);
144
- } else {
145
- path.lineTo(point.x, point.y);
146
- }
147
- if (j === 0)
148
- firstPoint.copy(point);
149
- }
150
- break;
151
- case "H":
152
- numbers = parseFloats(data2);
153
- for (let j = 0, jl = numbers.length; j < jl; j++) {
154
- point.x = numbers[j];
155
- control.x = point.x;
156
- control.y = point.y;
157
- path.lineTo(point.x, point.y);
158
- if (j === 0 && doSetFirstPoint === true)
159
- firstPoint.copy(point);
160
- }
161
- break;
162
- case "V":
163
- numbers = parseFloats(data2);
164
- for (let j = 0, jl = numbers.length; j < jl; j++) {
165
- point.y = numbers[j];
166
- control.x = point.x;
167
- control.y = point.y;
168
- path.lineTo(point.x, point.y);
169
- if (j === 0 && doSetFirstPoint === true)
170
- firstPoint.copy(point);
171
- }
172
- break;
173
- case "L":
174
- numbers = parseFloats(data2);
175
- for (let j = 0, jl = numbers.length; j < jl; j += 2) {
176
- point.x = numbers[j + 0];
177
- point.y = numbers[j + 1];
178
- control.x = point.x;
179
- control.y = point.y;
180
- path.lineTo(point.x, point.y);
181
- if (j === 0 && doSetFirstPoint === true)
182
- firstPoint.copy(point);
183
- }
184
- break;
185
- case "C":
186
- numbers = parseFloats(data2);
187
- for (let j = 0, jl = numbers.length; j < jl; j += 6) {
188
- path.bezierCurveTo(
189
- numbers[j + 0],
190
- numbers[j + 1],
191
- numbers[j + 2],
192
- numbers[j + 3],
193
- numbers[j + 4],
194
- numbers[j + 5]
195
- );
196
- control.x = numbers[j + 2];
197
- control.y = numbers[j + 3];
198
- point.x = numbers[j + 4];
199
- point.y = numbers[j + 5];
200
- if (j === 0 && doSetFirstPoint === true)
201
- firstPoint.copy(point);
202
- }
203
- break;
204
- case "S":
205
- numbers = parseFloats(data2);
206
- for (let j = 0, jl = numbers.length; j < jl; j += 4) {
207
- path.bezierCurveTo(
208
- getReflection(point.x, control.x),
209
- getReflection(point.y, control.y),
210
- numbers[j + 0],
211
- numbers[j + 1],
212
- numbers[j + 2],
213
- numbers[j + 3]
214
- );
215
- control.x = numbers[j + 0];
216
- control.y = numbers[j + 1];
217
- point.x = numbers[j + 2];
218
- point.y = numbers[j + 3];
219
- if (j === 0 && doSetFirstPoint === true)
220
- firstPoint.copy(point);
221
- }
222
- break;
223
- case "Q":
224
- numbers = parseFloats(data2);
225
- for (let j = 0, jl = numbers.length; j < jl; j += 4) {
226
- path.quadraticCurveTo(numbers[j + 0], numbers[j + 1], numbers[j + 2], numbers[j + 3]);
227
- control.x = numbers[j + 0];
228
- control.y = numbers[j + 1];
229
- point.x = numbers[j + 2];
230
- point.y = numbers[j + 3];
231
- if (j === 0 && doSetFirstPoint === true)
232
- firstPoint.copy(point);
233
- }
234
- break;
235
- case "T":
236
- numbers = parseFloats(data2);
237
- for (let j = 0, jl = numbers.length; j < jl; j += 2) {
238
- const rx = getReflection(point.x, control.x);
239
- const ry = getReflection(point.y, control.y);
240
- path.quadraticCurveTo(rx, ry, numbers[j + 0], numbers[j + 1]);
241
- control.x = rx;
242
- control.y = ry;
243
- point.x = numbers[j + 0];
244
- point.y = numbers[j + 1];
245
- if (j === 0 && doSetFirstPoint === true)
246
- firstPoint.copy(point);
247
- }
248
- break;
249
- case "A":
250
- numbers = parseFloats(data2, [3, 4], 7);
251
- for (let j = 0, jl = numbers.length; j < jl; j += 7) {
252
- if (numbers[j + 5] == point.x && numbers[j + 6] == point.y)
253
- continue;
254
- const start = point.clone();
255
- point.x = numbers[j + 5];
256
- point.y = numbers[j + 6];
257
- control.x = point.x;
258
- control.y = point.y;
259
- parseArcCommand(
260
- path,
261
- numbers[j],
262
- numbers[j + 1],
263
- numbers[j + 2],
264
- numbers[j + 3],
265
- numbers[j + 4],
266
- start,
267
- point
268
- );
269
- if (j === 0 && doSetFirstPoint === true)
270
- firstPoint.copy(point);
271
- }
272
- break;
273
- case "m":
274
- numbers = parseFloats(data2);
275
- for (let j = 0, jl = numbers.length; j < jl; j += 2) {
276
- point.x += numbers[j + 0];
277
- point.y += numbers[j + 1];
278
- control.x = point.x;
279
- control.y = point.y;
280
- if (j === 0) {
281
- path.moveTo(point.x, point.y);
282
- } else {
283
- path.lineTo(point.x, point.y);
284
- }
285
- if (j === 0)
286
- firstPoint.copy(point);
287
- }
288
- break;
289
- case "h":
290
- numbers = parseFloats(data2);
291
- for (let j = 0, jl = numbers.length; j < jl; j++) {
292
- point.x += numbers[j];
293
- control.x = point.x;
294
- control.y = point.y;
295
- path.lineTo(point.x, point.y);
296
- if (j === 0 && doSetFirstPoint === true)
297
- firstPoint.copy(point);
298
- }
299
- break;
300
- case "v":
301
- numbers = parseFloats(data2);
302
- for (let j = 0, jl = numbers.length; j < jl; j++) {
303
- point.y += numbers[j];
304
- control.x = point.x;
305
- control.y = point.y;
306
- path.lineTo(point.x, point.y);
307
- if (j === 0 && doSetFirstPoint === true)
308
- firstPoint.copy(point);
309
- }
310
- break;
311
- case "l":
312
- numbers = parseFloats(data2);
313
- for (let j = 0, jl = numbers.length; j < jl; j += 2) {
314
- point.x += numbers[j + 0];
315
- point.y += numbers[j + 1];
316
- control.x = point.x;
317
- control.y = point.y;
318
- path.lineTo(point.x, point.y);
319
- if (j === 0 && doSetFirstPoint === true)
320
- firstPoint.copy(point);
321
- }
322
- break;
323
- case "c":
324
- numbers = parseFloats(data2);
325
- for (let j = 0, jl = numbers.length; j < jl; j += 6) {
326
- path.bezierCurveTo(
327
- point.x + numbers[j + 0],
328
- point.y + numbers[j + 1],
329
- point.x + numbers[j + 2],
330
- point.y + numbers[j + 3],
331
- point.x + numbers[j + 4],
332
- point.y + numbers[j + 5]
333
- );
334
- control.x = point.x + numbers[j + 2];
335
- control.y = point.y + numbers[j + 3];
336
- point.x += numbers[j + 4];
337
- point.y += numbers[j + 5];
338
- if (j === 0 && doSetFirstPoint === true)
339
- firstPoint.copy(point);
340
- }
341
- break;
342
- case "s":
343
- numbers = parseFloats(data2);
344
- for (let j = 0, jl = numbers.length; j < jl; j += 4) {
345
- path.bezierCurveTo(
346
- getReflection(point.x, control.x),
347
- getReflection(point.y, control.y),
348
- point.x + numbers[j + 0],
349
- point.y + numbers[j + 1],
350
- point.x + numbers[j + 2],
351
- point.y + numbers[j + 3]
352
- );
353
- control.x = point.x + numbers[j + 0];
354
- control.y = point.y + numbers[j + 1];
355
- point.x += numbers[j + 2];
356
- point.y += numbers[j + 3];
357
- if (j === 0 && doSetFirstPoint === true)
358
- firstPoint.copy(point);
359
- }
360
- break;
361
- case "q":
362
- numbers = parseFloats(data2);
363
- for (let j = 0, jl = numbers.length; j < jl; j += 4) {
364
- path.quadraticCurveTo(
365
- point.x + numbers[j + 0],
366
- point.y + numbers[j + 1],
367
- point.x + numbers[j + 2],
368
- point.y + numbers[j + 3]
369
- );
370
- control.x = point.x + numbers[j + 0];
371
- control.y = point.y + numbers[j + 1];
372
- point.x += numbers[j + 2];
373
- point.y += numbers[j + 3];
374
- if (j === 0 && doSetFirstPoint === true)
375
- firstPoint.copy(point);
376
- }
377
- break;
378
- case "t":
379
- numbers = parseFloats(data2);
380
- for (let j = 0, jl = numbers.length; j < jl; j += 2) {
381
- const rx = getReflection(point.x, control.x);
382
- const ry = getReflection(point.y, control.y);
383
- path.quadraticCurveTo(rx, ry, point.x + numbers[j + 0], point.y + numbers[j + 1]);
384
- control.x = rx;
385
- control.y = ry;
386
- point.x = point.x + numbers[j + 0];
387
- point.y = point.y + numbers[j + 1];
388
- if (j === 0 && doSetFirstPoint === true)
389
- firstPoint.copy(point);
390
- }
391
- break;
392
- case "a":
393
- numbers = parseFloats(data2, [3, 4], 7);
394
- for (let j = 0, jl = numbers.length; j < jl; j += 7) {
395
- if (numbers[j + 5] == 0 && numbers[j + 6] == 0)
396
- continue;
397
- const start = point.clone();
398
- point.x += numbers[j + 5];
399
- point.y += numbers[j + 6];
400
- control.x = point.x;
401
- control.y = point.y;
402
- parseArcCommand(
403
- path,
404
- numbers[j],
405
- numbers[j + 1],
406
- numbers[j + 2],
407
- numbers[j + 3],
408
- numbers[j + 4],
409
- start,
410
- point
411
- );
412
- if (j === 0 && doSetFirstPoint === true)
413
- firstPoint.copy(point);
414
- }
415
- break;
416
- case "Z":
417
- case "z":
418
- path.currentPath.autoClose = true;
419
- if (path.currentPath.curves.length > 0) {
420
- point.copy(firstPoint);
421
- path.currentPath.currentPoint.copy(point);
422
- isFirstPoint = true;
423
- }
424
- break;
425
- default:
426
- console.warn(command);
427
- }
428
- doSetFirstPoint = false;
429
- }
430
- return path;
431
- }
432
- function parseCSSStylesheet(node) {
433
- if (!node.sheet || !node.sheet.cssRules || !node.sheet.cssRules.length)
434
- return;
435
- for (let i = 0; i < node.sheet.cssRules.length; i++) {
436
- const stylesheet = node.sheet.cssRules[i];
437
- if (stylesheet.type !== 1)
438
- continue;
439
- const selectorList = stylesheet.selectorText.split(/,/gm).filter(Boolean).map((i2) => i2.trim());
440
- for (let j = 0; j < selectorList.length; j++) {
441
- stylesheets[selectorList[j]] = Object.assign(stylesheets[selectorList[j]] || {}, stylesheet.style);
442
- }
443
- }
444
- }
445
- function parseArcCommand(path, rx, ry, x_axis_rotation, large_arc_flag, sweep_flag, start, end) {
446
- if (rx == 0 || ry == 0) {
447
- path.lineTo(end.x, end.y);
448
- return;
449
- }
450
- x_axis_rotation = x_axis_rotation * Math.PI / 180;
451
- rx = Math.abs(rx);
452
- ry = Math.abs(ry);
453
- const dx2 = (start.x - end.x) / 2;
454
- const dy2 = (start.y - end.y) / 2;
455
- const x1p = Math.cos(x_axis_rotation) * dx2 + Math.sin(x_axis_rotation) * dy2;
456
- const y1p = -Math.sin(x_axis_rotation) * dx2 + Math.cos(x_axis_rotation) * dy2;
457
- let rxs = rx * rx;
458
- let rys = ry * ry;
459
- const x1ps = x1p * x1p;
460
- const y1ps = y1p * y1p;
461
- const cr = x1ps / rxs + y1ps / rys;
462
- if (cr > 1) {
463
- const s = Math.sqrt(cr);
464
- rx = s * rx;
465
- ry = s * ry;
466
- rxs = rx * rx;
467
- rys = ry * ry;
468
- }
469
- const dq = rxs * y1ps + rys * x1ps;
470
- const pq = (rxs * rys - dq) / dq;
471
- let q = Math.sqrt(Math.max(0, pq));
472
- if (large_arc_flag === sweep_flag)
473
- q = -q;
474
- const cxp = q * rx * y1p / ry;
475
- const cyp = -q * ry * x1p / rx;
476
- const cx = Math.cos(x_axis_rotation) * cxp - Math.sin(x_axis_rotation) * cyp + (start.x + end.x) / 2;
477
- const cy = Math.sin(x_axis_rotation) * cxp + Math.cos(x_axis_rotation) * cyp + (start.y + end.y) / 2;
478
- const theta = svgAngle(1, 0, (x1p - cxp) / rx, (y1p - cyp) / ry);
479
- const delta = svgAngle((x1p - cxp) / rx, (y1p - cyp) / ry, (-x1p - cxp) / rx, (-y1p - cyp) / ry) % (Math.PI * 2);
480
- path.currentPath.absellipse(cx, cy, rx, ry, theta, theta + delta, sweep_flag === 0, x_axis_rotation);
481
- }
482
- function svgAngle(ux, uy, vx, vy) {
483
- const dot = ux * vx + uy * vy;
484
- const len = Math.sqrt(ux * ux + uy * uy) * Math.sqrt(vx * vx + vy * vy);
485
- let ang = Math.acos(Math.max(-1, Math.min(1, dot / len)));
486
- if (ux * vy - uy * vx < 0)
487
- ang = -ang;
488
- return ang;
489
- }
490
- function parseRectNode(node) {
491
- const x = parseFloatWithUnits(node.getAttribute("x") || 0);
492
- const y = parseFloatWithUnits(node.getAttribute("y") || 0);
493
- const rx = parseFloatWithUnits(node.getAttribute("rx") || node.getAttribute("ry") || 0);
494
- const ry = parseFloatWithUnits(node.getAttribute("ry") || node.getAttribute("rx") || 0);
495
- const w = parseFloatWithUnits(node.getAttribute("width"));
496
- const h = parseFloatWithUnits(node.getAttribute("height"));
497
- const bci = 1 - 0.551915024494;
498
- const path = new ShapePath();
499
- path.moveTo(x + rx, y);
500
- path.lineTo(x + w - rx, y);
501
- if (rx !== 0 || ry !== 0) {
502
- path.bezierCurveTo(x + w - rx * bci, y, x + w, y + ry * bci, x + w, y + ry);
503
- }
504
- path.lineTo(x + w, y + h - ry);
505
- if (rx !== 0 || ry !== 0) {
506
- path.bezierCurveTo(x + w, y + h - ry * bci, x + w - rx * bci, y + h, x + w - rx, y + h);
507
- }
508
- path.lineTo(x + rx, y + h);
509
- if (rx !== 0 || ry !== 0) {
510
- path.bezierCurveTo(x + rx * bci, y + h, x, y + h - ry * bci, x, y + h - ry);
511
- }
512
- path.lineTo(x, y + ry);
513
- if (rx !== 0 || ry !== 0) {
514
- path.bezierCurveTo(x, y + ry * bci, x + rx * bci, y, x + rx, y);
515
- }
516
- return path;
517
- }
518
- function parsePolygonNode(node) {
519
- function iterator(match, a, b) {
520
- const x = parseFloatWithUnits(a);
521
- const y = parseFloatWithUnits(b);
522
- if (index === 0) {
523
- path.moveTo(x, y);
524
- } else {
525
- path.lineTo(x, y);
526
- }
527
- index++;
528
- }
529
- const regex = /(-?[\d\.?]+)[,|\s](-?[\d\.?]+)/g;
530
- const path = new ShapePath();
531
- let index = 0;
532
- node.getAttribute("points").replace(regex, iterator);
533
- path.currentPath.autoClose = true;
534
- return path;
535
- }
536
- function parsePolylineNode(node) {
537
- function iterator(match, a, b) {
538
- const x = parseFloatWithUnits(a);
539
- const y = parseFloatWithUnits(b);
540
- if (index === 0) {
541
- path.moveTo(x, y);
542
- } else {
543
- path.lineTo(x, y);
544
- }
545
- index++;
546
- }
547
- const regex = /(-?[\d\.?]+)[,|\s](-?[\d\.?]+)/g;
548
- const path = new ShapePath();
549
- let index = 0;
550
- node.getAttribute("points").replace(regex, iterator);
551
- path.currentPath.autoClose = false;
552
- return path;
553
- }
554
- function parseCircleNode(node) {
555
- const x = parseFloatWithUnits(node.getAttribute("cx") || 0);
556
- const y = parseFloatWithUnits(node.getAttribute("cy") || 0);
557
- const r = parseFloatWithUnits(node.getAttribute("r") || 0);
558
- const subpath = new Path();
559
- subpath.absarc(x, y, r, 0, Math.PI * 2);
560
- const path = new ShapePath();
561
- path.subPaths.push(subpath);
562
- return path;
563
- }
564
- function parseEllipseNode(node) {
565
- const x = parseFloatWithUnits(node.getAttribute("cx") || 0);
566
- const y = parseFloatWithUnits(node.getAttribute("cy") || 0);
567
- const rx = parseFloatWithUnits(node.getAttribute("rx") || 0);
568
- const ry = parseFloatWithUnits(node.getAttribute("ry") || 0);
569
- const subpath = new Path();
570
- subpath.absellipse(x, y, rx, ry, 0, Math.PI * 2);
571
- const path = new ShapePath();
572
- path.subPaths.push(subpath);
573
- return path;
574
- }
575
- function parseLineNode(node) {
576
- const x1 = parseFloatWithUnits(node.getAttribute("x1") || 0);
577
- const y1 = parseFloatWithUnits(node.getAttribute("y1") || 0);
578
- const x2 = parseFloatWithUnits(node.getAttribute("x2") || 0);
579
- const y2 = parseFloatWithUnits(node.getAttribute("y2") || 0);
580
- const path = new ShapePath();
581
- path.moveTo(x1, y1);
582
- path.lineTo(x2, y2);
583
- path.currentPath.autoClose = false;
584
- return path;
585
- }
586
- function parseStyle(node, style) {
587
- style = Object.assign({}, style);
588
- let stylesheetStyles = {};
589
- if (node.hasAttribute("class")) {
590
- const classSelectors = node.getAttribute("class").split(/\s/).filter(Boolean).map((i) => i.trim());
591
- for (let i = 0; i < classSelectors.length; i++) {
592
- stylesheetStyles = Object.assign(stylesheetStyles, stylesheets["." + classSelectors[i]]);
593
- }
594
- }
595
- if (node.hasAttribute("id")) {
596
- stylesheetStyles = Object.assign(stylesheetStyles, stylesheets["#" + node.getAttribute("id")]);
597
- }
598
- function addStyle(svgName, jsName, adjustFunction) {
599
- if (adjustFunction === void 0) {
600
- adjustFunction = function copy(v) {
601
- if (v.startsWith("url"))
602
- console.warn("SVGLoader: url access in attributes is not implemented.");
603
- return v;
604
- };
605
- }
606
- if (node.hasAttribute(svgName))
607
- style[jsName] = adjustFunction(node.getAttribute(svgName));
608
- if (stylesheetStyles[svgName])
609
- style[jsName] = adjustFunction(stylesheetStyles[svgName]);
610
- if (node.style && node.style[svgName] !== "")
611
- style[jsName] = adjustFunction(node.style[svgName]);
612
- }
613
- function clamp(v) {
614
- return Math.max(0, Math.min(1, parseFloatWithUnits(v)));
615
- }
616
- function positive(v) {
617
- return Math.max(0, parseFloatWithUnits(v));
618
- }
619
- addStyle("fill", "fill");
620
- addStyle("fill-opacity", "fillOpacity", clamp);
621
- addStyle("fill-rule", "fillRule");
622
- addStyle("opacity", "opacity", clamp);
623
- addStyle("stroke", "stroke");
624
- addStyle("stroke-opacity", "strokeOpacity", clamp);
625
- addStyle("stroke-width", "strokeWidth", positive);
626
- addStyle("stroke-linejoin", "strokeLineJoin");
627
- addStyle("stroke-linecap", "strokeLineCap");
628
- addStyle("stroke-miterlimit", "strokeMiterLimit", positive);
629
- addStyle("visibility", "visibility");
630
- return style;
631
- }
632
- function getReflection(a, b) {
633
- return a - (b - a);
634
- }
635
- function parseFloats(input, flags, stride) {
636
- if (typeof input !== "string") {
637
- throw new TypeError("Invalid input: " + typeof input);
638
- }
639
- const RE = {
640
- SEPARATOR: /[ \t\r\n\,.\-+]/,
641
- WHITESPACE: /[ \t\r\n]/,
642
- DIGIT: /[\d]/,
643
- SIGN: /[-+]/,
644
- POINT: /\./,
645
- COMMA: /,/,
646
- EXP: /e/i,
647
- FLAGS: /[01]/
648
- };
649
- const SEP = 0;
650
- const INT = 1;
651
- const FLOAT = 2;
652
- const EXP = 3;
653
- let state = SEP;
654
- let seenComma = true;
655
- let number = "", exponent = "";
656
- const result = [];
657
- function throwSyntaxError(current2, i, partial) {
658
- const error = new SyntaxError('Unexpected character "' + current2 + '" at index ' + i + ".");
659
- error.partial = partial;
660
- throw error;
661
- }
662
- function newNumber() {
663
- if (number !== "") {
664
- if (exponent === "")
665
- result.push(Number(number));
666
- else
667
- result.push(Number(number) * Math.pow(10, Number(exponent)));
668
- }
669
- number = "";
670
- exponent = "";
671
- }
672
- let current;
673
- const length = input.length;
674
- for (let i = 0; i < length; i++) {
675
- current = input[i];
676
- if (Array.isArray(flags) && flags.includes(result.length % stride) && RE.FLAGS.test(current)) {
677
- state = INT;
678
- number = current;
679
- newNumber();
680
- continue;
681
- }
682
- if (state === SEP) {
683
- if (RE.WHITESPACE.test(current)) {
684
- continue;
685
- }
686
- if (RE.DIGIT.test(current) || RE.SIGN.test(current)) {
687
- state = INT;
688
- number = current;
689
- continue;
690
- }
691
- if (RE.POINT.test(current)) {
692
- state = FLOAT;
693
- number = current;
694
- continue;
695
- }
696
- if (RE.COMMA.test(current)) {
697
- if (seenComma) {
698
- throwSyntaxError(current, i, result);
699
- }
700
- seenComma = true;
701
- }
702
- }
703
- if (state === INT) {
704
- if (RE.DIGIT.test(current)) {
705
- number += current;
706
- continue;
707
- }
708
- if (RE.POINT.test(current)) {
709
- number += current;
710
- state = FLOAT;
711
- continue;
712
- }
713
- if (RE.EXP.test(current)) {
714
- state = EXP;
715
- continue;
716
- }
717
- if (RE.SIGN.test(current) && number.length === 1 && RE.SIGN.test(number[0])) {
718
- throwSyntaxError(current, i, result);
719
- }
720
- }
721
- if (state === FLOAT) {
722
- if (RE.DIGIT.test(current)) {
723
- number += current;
724
- continue;
725
- }
726
- if (RE.EXP.test(current)) {
727
- state = EXP;
728
- continue;
729
- }
730
- if (RE.POINT.test(current) && number[number.length - 1] === ".") {
731
- throwSyntaxError(current, i, result);
732
- }
733
- }
734
- if (state === EXP) {
735
- if (RE.DIGIT.test(current)) {
736
- exponent += current;
737
- continue;
738
- }
739
- if (RE.SIGN.test(current)) {
740
- if (exponent === "") {
741
- exponent += current;
742
- continue;
743
- }
744
- if (exponent.length === 1 && RE.SIGN.test(exponent)) {
745
- throwSyntaxError(current, i, result);
746
- }
747
- }
748
- }
749
- if (RE.WHITESPACE.test(current)) {
750
- newNumber();
751
- state = SEP;
752
- seenComma = false;
753
- } else if (RE.COMMA.test(current)) {
754
- newNumber();
755
- state = SEP;
756
- seenComma = true;
757
- } else if (RE.SIGN.test(current)) {
758
- newNumber();
759
- state = INT;
760
- number = current;
761
- } else if (RE.POINT.test(current)) {
762
- newNumber();
763
- state = FLOAT;
764
- number = current;
765
- } else {
766
- throwSyntaxError(current, i, result);
767
- }
768
- }
769
- newNumber();
770
- return result;
771
- }
772
- const units = ["mm", "cm", "in", "pt", "pc", "px"];
773
- const unitConversion = {
774
- mm: {
775
- mm: 1,
776
- cm: 0.1,
777
- in: 1 / 25.4,
778
- pt: 72 / 25.4,
779
- pc: 6 / 25.4,
780
- px: -1
781
- },
782
- cm: {
783
- mm: 10,
784
- cm: 1,
785
- in: 1 / 2.54,
786
- pt: 72 / 2.54,
787
- pc: 6 / 2.54,
788
- px: -1
789
- },
790
- in: {
791
- mm: 25.4,
792
- cm: 2.54,
793
- in: 1,
794
- pt: 72,
795
- pc: 6,
796
- px: -1
797
- },
798
- pt: {
799
- mm: 25.4 / 72,
800
- cm: 2.54 / 72,
801
- in: 1 / 72,
802
- pt: 1,
803
- pc: 6 / 72,
804
- px: -1
805
- },
806
- pc: {
807
- mm: 25.4 / 6,
808
- cm: 2.54 / 6,
809
- in: 1 / 6,
810
- pt: 72 / 6,
811
- pc: 1,
812
- px: -1
813
- },
814
- px: {
815
- px: 1
816
- }
817
- };
818
- function parseFloatWithUnits(string) {
819
- let theUnit = "px";
820
- if (typeof string === "string" || string instanceof String) {
821
- for (let i = 0, n = units.length; i < n; i++) {
822
- const u = units[i];
823
- if (string.endsWith(u)) {
824
- theUnit = u;
825
- string = string.substring(0, string.length - u.length);
826
- break;
827
- }
828
- }
829
- }
830
- let scale = void 0;
831
- if (theUnit === "px" && scope.defaultUnit !== "px") {
832
- scale = unitConversion["in"][scope.defaultUnit] / scope.defaultDPI;
833
- } else {
834
- scale = unitConversion[theUnit][scope.defaultUnit];
835
- if (scale < 0) {
836
- scale = unitConversion[theUnit]["in"] * scope.defaultDPI;
837
- }
838
- }
839
- return scale * parseFloat(string);
840
- }
841
- function getNodeTransform(node) {
842
- if (!(node.hasAttribute("transform") || node.nodeName === "use" && (node.hasAttribute("x") || node.hasAttribute("y")))) {
843
- return null;
844
- }
845
- const transform = parseNodeTransform(node);
846
- if (transformStack.length > 0) {
847
- transform.premultiply(transformStack[transformStack.length - 1]);
848
- }
849
- currentTransform.copy(transform);
850
- transformStack.push(transform);
851
- return transform;
852
- }
853
- function parseNodeTransform(node) {
854
- const transform = new Matrix3();
855
- const currentTransform2 = tempTransform0;
856
- if (node.nodeName === "use" && (node.hasAttribute("x") || node.hasAttribute("y"))) {
857
- const tx = parseFloatWithUnits(node.getAttribute("x"));
858
- const ty = parseFloatWithUnits(node.getAttribute("y"));
859
- transform.translate(tx, ty);
860
- }
861
- if (node.hasAttribute("transform")) {
862
- const transformsTexts = node.getAttribute("transform").split(")");
863
- for (let tIndex = transformsTexts.length - 1; tIndex >= 0; tIndex--) {
864
- const transformText = transformsTexts[tIndex].trim();
865
- if (transformText === "")
866
- continue;
867
- const openParPos = transformText.indexOf("(");
868
- const closeParPos = transformText.length;
869
- if (openParPos > 0 && openParPos < closeParPos) {
870
- const transformType = transformText.substr(0, openParPos);
871
- const array = parseFloats(transformText.substr(openParPos + 1, closeParPos - openParPos - 1));
872
- currentTransform2.identity();
873
- switch (transformType) {
874
- case "translate":
875
- if (array.length >= 1) {
876
- const tx = array[0];
877
- let ty = tx;
878
- if (array.length >= 2) {
879
- ty = array[1];
880
- }
881
- currentTransform2.translate(tx, ty);
882
- }
883
- break;
884
- case "rotate":
885
- if (array.length >= 1) {
886
- let angle = 0;
887
- let cx = 0;
888
- let cy = 0;
889
- angle = -array[0] * Math.PI / 180;
890
- if (array.length >= 3) {
891
- cx = array[1];
892
- cy = array[2];
893
- }
894
- tempTransform1.identity().translate(-cx, -cy);
895
- tempTransform2.identity().rotate(angle);
896
- tempTransform3.multiplyMatrices(tempTransform2, tempTransform1);
897
- tempTransform1.identity().translate(cx, cy);
898
- currentTransform2.multiplyMatrices(tempTransform1, tempTransform3);
899
- }
900
- break;
901
- case "scale":
902
- if (array.length >= 1) {
903
- const scaleX = array[0];
904
- let scaleY = scaleX;
905
- if (array.length >= 2) {
906
- scaleY = array[1];
907
- }
908
- currentTransform2.scale(scaleX, scaleY);
909
- }
910
- break;
911
- case "skewX":
912
- if (array.length === 1) {
913
- currentTransform2.set(1, Math.tan(array[0] * Math.PI / 180), 0, 0, 1, 0, 0, 0, 1);
914
- }
915
- break;
916
- case "skewY":
917
- if (array.length === 1) {
918
- currentTransform2.set(1, 0, 0, Math.tan(array[0] * Math.PI / 180), 1, 0, 0, 0, 1);
919
- }
920
- break;
921
- case "matrix":
922
- if (array.length === 6) {
923
- currentTransform2.set(array[0], array[2], array[4], array[1], array[3], array[5], 0, 0, 1);
924
- }
925
- break;
926
- }
927
- }
928
- transform.premultiply(currentTransform2);
929
- }
930
- }
931
- return transform;
932
- }
933
- function transformPath(path, m) {
934
- function transfVec2(v2) {
935
- tempV3.set(v2.x, v2.y, 1).applyMatrix3(m);
936
- v2.set(tempV3.x, tempV3.y);
937
- }
938
- const isRotated = isTransformRotated(m);
939
- const subPaths = path.subPaths;
940
- for (let i = 0, n = subPaths.length; i < n; i++) {
941
- const subPath = subPaths[i];
942
- const curves = subPath.curves;
943
- for (let j = 0; j < curves.length; j++) {
944
- const curve = curves[j];
945
- if (curve.isLineCurve) {
946
- transfVec2(curve.v1);
947
- transfVec2(curve.v2);
948
- } else if (curve.isCubicBezierCurve) {
949
- transfVec2(curve.v0);
950
- transfVec2(curve.v1);
951
- transfVec2(curve.v2);
952
- transfVec2(curve.v3);
953
- } else if (curve.isQuadraticBezierCurve) {
954
- transfVec2(curve.v0);
955
- transfVec2(curve.v1);
956
- transfVec2(curve.v2);
957
- } else if (curve.isEllipseCurve) {
958
- if (isRotated) {
959
- console.warn("SVGLoader: Elliptic arc or ellipse rotation or skewing is not implemented.");
960
- }
961
- tempV2.set(curve.aX, curve.aY);
962
- transfVec2(tempV2);
963
- curve.aX = tempV2.x;
964
- curve.aY = tempV2.y;
965
- curve.xRadius *= getTransformScaleX(m);
966
- curve.yRadius *= getTransformScaleY(m);
967
- }
968
- }
969
- }
970
- }
971
- function isTransformRotated(m) {
972
- return m.elements[1] !== 0 || m.elements[3] !== 0;
973
- }
974
- function getTransformScaleX(m) {
975
- const te = m.elements;
976
- return Math.sqrt(te[0] * te[0] + te[1] * te[1]);
977
- }
978
- function getTransformScaleY(m) {
979
- const te = m.elements;
980
- return Math.sqrt(te[3] * te[3] + te[4] * te[4]);
981
- }
982
- const paths = [];
983
- const stylesheets = {};
984
- const transformStack = [];
985
- const tempTransform0 = new Matrix3();
986
- const tempTransform1 = new Matrix3();
987
- const tempTransform2 = new Matrix3();
988
- const tempTransform3 = new Matrix3();
989
- const tempV2 = new Vector2();
990
- const tempV3 = new Vector3();
991
- const currentTransform = new Matrix3();
992
- const xml = new DOMParser().parseFromString(text, "image/svg+xml");
993
- parseNode(xml.documentElement, {
994
- fill: "#000",
995
- fillOpacity: 1,
996
- strokeOpacity: 1,
997
- strokeWidth: 1,
998
- strokeLineJoin: "miter",
999
- strokeLineCap: "butt",
1000
- strokeMiterLimit: 4
1001
- });
1002
- const data = { paths, xml: xml.documentElement };
1003
- return data;
1004
- }
1005
- static createShapes(shapePath) {
1006
- const BIGNUMBER = 999999999;
1007
- const IntersectionLocationType = {
1008
- ORIGIN: 0,
1009
- DESTINATION: 1,
1010
- BETWEEN: 2,
1011
- LEFT: 3,
1012
- RIGHT: 4,
1013
- BEHIND: 5,
1014
- BEYOND: 6
1015
- };
1016
- const classifyResult = {
1017
- loc: IntersectionLocationType.ORIGIN,
1018
- t: 0
1019
- };
1020
- function findEdgeIntersection(a0, a1, b0, b1) {
1021
- const x1 = a0.x;
1022
- const x2 = a1.x;
1023
- const x3 = b0.x;
1024
- const x4 = b1.x;
1025
- const y1 = a0.y;
1026
- const y2 = a1.y;
1027
- const y3 = b0.y;
1028
- const y4 = b1.y;
1029
- const nom1 = (x4 - x3) * (y1 - y3) - (y4 - y3) * (x1 - x3);
1030
- const nom2 = (x2 - x1) * (y1 - y3) - (y2 - y1) * (x1 - x3);
1031
- const denom = (y4 - y3) * (x2 - x1) - (x4 - x3) * (y2 - y1);
1032
- const t1 = nom1 / denom;
1033
- const t2 = nom2 / denom;
1034
- if (denom === 0 && nom1 !== 0 || t1 <= 0 || t1 >= 1 || t2 < 0 || t2 > 1) {
1035
- return null;
1036
- } else if (nom1 === 0 && denom === 0) {
1037
- for (let i = 0; i < 2; i++) {
1038
- classifyPoint(i === 0 ? b0 : b1, a0, a1);
1039
- if (classifyResult.loc == IntersectionLocationType.ORIGIN) {
1040
- const point = i === 0 ? b0 : b1;
1041
- return { x: point.x, y: point.y, t: classifyResult.t };
1042
- } else if (classifyResult.loc == IntersectionLocationType.BETWEEN) {
1043
- const x = +(x1 + classifyResult.t * (x2 - x1)).toPrecision(10);
1044
- const y = +(y1 + classifyResult.t * (y2 - y1)).toPrecision(10);
1045
- return { x, y, t: classifyResult.t };
1046
- }
1047
- }
1048
- return null;
1049
- } else {
1050
- for (let i = 0; i < 2; i++) {
1051
- classifyPoint(i === 0 ? b0 : b1, a0, a1);
1052
- if (classifyResult.loc == IntersectionLocationType.ORIGIN) {
1053
- const point = i === 0 ? b0 : b1;
1054
- return { x: point.x, y: point.y, t: classifyResult.t };
1055
- }
1056
- }
1057
- const x = +(x1 + t1 * (x2 - x1)).toPrecision(10);
1058
- const y = +(y1 + t1 * (y2 - y1)).toPrecision(10);
1059
- return { x, y, t: t1 };
1060
- }
1061
- }
1062
- function classifyPoint(p, edgeStart, edgeEnd) {
1063
- const ax = edgeEnd.x - edgeStart.x;
1064
- const ay = edgeEnd.y - edgeStart.y;
1065
- const bx = p.x - edgeStart.x;
1066
- const by = p.y - edgeStart.y;
1067
- const sa = ax * by - bx * ay;
1068
- if (p.x === edgeStart.x && p.y === edgeStart.y) {
1069
- classifyResult.loc = IntersectionLocationType.ORIGIN;
1070
- classifyResult.t = 0;
1071
- return;
1072
- }
1073
- if (p.x === edgeEnd.x && p.y === edgeEnd.y) {
1074
- classifyResult.loc = IntersectionLocationType.DESTINATION;
1075
- classifyResult.t = 1;
1076
- return;
1077
- }
1078
- if (sa < -Number.EPSILON) {
1079
- classifyResult.loc = IntersectionLocationType.LEFT;
1080
- return;
1081
- }
1082
- if (sa > Number.EPSILON) {
1083
- classifyResult.loc = IntersectionLocationType.RIGHT;
1084
- return;
1085
- }
1086
- if (ax * bx < 0 || ay * by < 0) {
1087
- classifyResult.loc = IntersectionLocationType.BEHIND;
1088
- return;
1089
- }
1090
- if (Math.sqrt(ax * ax + ay * ay) < Math.sqrt(bx * bx + by * by)) {
1091
- classifyResult.loc = IntersectionLocationType.BEYOND;
1092
- return;
1093
- }
1094
- let t;
1095
- if (ax !== 0) {
1096
- t = bx / ax;
1097
- } else {
1098
- t = by / ay;
1099
- }
1100
- classifyResult.loc = IntersectionLocationType.BETWEEN;
1101
- classifyResult.t = t;
1102
- }
1103
- function getIntersections(path1, path2) {
1104
- const intersectionsRaw = [];
1105
- const intersections = [];
1106
- for (let index = 1; index < path1.length; index++) {
1107
- const path1EdgeStart = path1[index - 1];
1108
- const path1EdgeEnd = path1[index];
1109
- for (let index2 = 1; index2 < path2.length; index2++) {
1110
- const path2EdgeStart = path2[index2 - 1];
1111
- const path2EdgeEnd = path2[index2];
1112
- const intersection = findEdgeIntersection(path1EdgeStart, path1EdgeEnd, path2EdgeStart, path2EdgeEnd);
1113
- if (intersection !== null && intersectionsRaw.find(
1114
- (i) => i.t <= intersection.t + Number.EPSILON && i.t >= intersection.t - Number.EPSILON
1115
- ) === void 0) {
1116
- intersectionsRaw.push(intersection);
1117
- intersections.push(new Vector2(intersection.x, intersection.y));
1118
- }
1119
- }
1120
- }
1121
- return intersections;
1122
- }
1123
- function getScanlineIntersections(scanline, boundingBox, paths) {
1124
- const center = new Vector2();
1125
- boundingBox.getCenter(center);
1126
- const allIntersections = [];
1127
- paths.forEach((path) => {
1128
- if (path.boundingBox.containsPoint(center)) {
1129
- const intersections = getIntersections(scanline, path.points);
1130
- intersections.forEach((p) => {
1131
- allIntersections.push({ identifier: path.identifier, isCW: path.isCW, point: p });
1132
- });
1133
- }
1134
- });
1135
- allIntersections.sort((i1, i2) => {
1136
- return i1.point.x - i2.point.x;
1137
- });
1138
- return allIntersections;
1139
- }
1140
- function isHoleTo(simplePath, allPaths, scanlineMinX2, scanlineMaxX2, _fillRule) {
1141
- if (_fillRule === null || _fillRule === void 0 || _fillRule === "") {
1142
- _fillRule = "nonzero";
1143
- }
1144
- const centerBoundingBox = new Vector2();
1145
- simplePath.boundingBox.getCenter(centerBoundingBox);
1146
- const scanline = [new Vector2(scanlineMinX2, centerBoundingBox.y), new Vector2(scanlineMaxX2, centerBoundingBox.y)];
1147
- const scanlineIntersections = getScanlineIntersections(scanline, simplePath.boundingBox, allPaths);
1148
- scanlineIntersections.sort((i1, i2) => {
1149
- return i1.point.x - i2.point.x;
1150
- });
1151
- const baseIntersections = [];
1152
- const otherIntersections = [];
1153
- scanlineIntersections.forEach((i2) => {
1154
- if (i2.identifier === simplePath.identifier) {
1155
- baseIntersections.push(i2);
1156
- } else {
1157
- otherIntersections.push(i2);
1158
- }
1159
- });
1160
- const firstXOfPath = baseIntersections[0].point.x;
1161
- const stack = [];
1162
- let i = 0;
1163
- while (i < otherIntersections.length && otherIntersections[i].point.x < firstXOfPath) {
1164
- if (stack.length > 0 && stack[stack.length - 1] === otherIntersections[i].identifier) {
1165
- stack.pop();
1166
- } else {
1167
- stack.push(otherIntersections[i].identifier);
1168
- }
1169
- i++;
1170
- }
1171
- stack.push(simplePath.identifier);
1172
- if (_fillRule === "evenodd") {
1173
- const isHole = stack.length % 2 === 0 ? true : false;
1174
- const isHoleFor = stack[stack.length - 2];
1175
- return { identifier: simplePath.identifier, isHole, for: isHoleFor };
1176
- } else if (_fillRule === "nonzero") {
1177
- let isHole = true;
1178
- let isHoleFor = null;
1179
- let lastCWValue = null;
1180
- for (let i2 = 0; i2 < stack.length; i2++) {
1181
- const identifier2 = stack[i2];
1182
- if (isHole) {
1183
- lastCWValue = allPaths[identifier2].isCW;
1184
- isHole = false;
1185
- isHoleFor = identifier2;
1186
- } else if (lastCWValue !== allPaths[identifier2].isCW) {
1187
- lastCWValue = allPaths[identifier2].isCW;
1188
- isHole = true;
1189
- }
1190
- }
1191
- return { identifier: simplePath.identifier, isHole, for: isHoleFor };
1192
- } else {
1193
- console.warn('fill-rule: "' + _fillRule + '" is currently not implemented.');
1194
- }
1195
- }
1196
- let identifier = 0;
1197
- let scanlineMinX = BIGNUMBER;
1198
- let scanlineMaxX = -BIGNUMBER;
1199
- let simplePaths = shapePath.subPaths.map((p) => {
1200
- const points = p.getPoints();
1201
- let maxY = -BIGNUMBER;
1202
- let minY = BIGNUMBER;
1203
- let maxX = -BIGNUMBER;
1204
- let minX = BIGNUMBER;
1205
- for (let i = 0; i < points.length; i++) {
1206
- const p2 = points[i];
1207
- if (p2.y > maxY) {
1208
- maxY = p2.y;
1209
- }
1210
- if (p2.y < minY) {
1211
- minY = p2.y;
1212
- }
1213
- if (p2.x > maxX) {
1214
- maxX = p2.x;
1215
- }
1216
- if (p2.x < minX) {
1217
- minX = p2.x;
1218
- }
1219
- }
1220
- if (scanlineMaxX <= maxX) {
1221
- scanlineMaxX = maxX + 1;
1222
- }
1223
- if (scanlineMinX >= minX) {
1224
- scanlineMinX = minX - 1;
1225
- }
1226
- return {
1227
- curves: p.curves,
1228
- points,
1229
- isCW: ShapeUtils.isClockWise(points),
1230
- identifier: identifier++,
1231
- boundingBox: new Box2(new Vector2(minX, minY), new Vector2(maxX, maxY))
1232
- };
1233
- });
1234
- simplePaths = simplePaths.filter((sp) => sp.points.length > 1);
1235
- const isAHole = simplePaths.map(
1236
- (p) => isHoleTo(p, simplePaths, scanlineMinX, scanlineMaxX, shapePath.userData.style.fillRule)
1237
- );
1238
- const shapesToReturn = [];
1239
- simplePaths.forEach((p) => {
1240
- const amIAHole = isAHole[p.identifier];
1241
- if (!amIAHole.isHole) {
1242
- const shape = new Shape();
1243
- shape.curves = p.curves;
1244
- const holes = isAHole.filter((h) => h.isHole && h.for === p.identifier);
1245
- holes.forEach((h) => {
1246
- const hole = simplePaths[h.identifier];
1247
- const path = new Path();
1248
- path.curves = hole.curves;
1249
- shape.holes.push(path);
1250
- });
1251
- shapesToReturn.push(shape);
1252
- }
1253
- });
1254
- return shapesToReturn;
1255
- }
1256
- static getStrokeStyle(width, color, lineJoin, lineCap, miterLimit) {
1257
- width = width !== void 0 ? width : 1;
1258
- color = color !== void 0 ? color : "#000";
1259
- lineJoin = lineJoin !== void 0 ? lineJoin : "miter";
1260
- lineCap = lineCap !== void 0 ? lineCap : "butt";
1261
- miterLimit = miterLimit !== void 0 ? miterLimit : 4;
1262
- return {
1263
- strokeColor: color,
1264
- strokeWidth: width,
1265
- strokeLineJoin: lineJoin,
1266
- strokeLineCap: lineCap,
1267
- strokeMiterLimit: miterLimit
1268
- };
1269
- }
1270
- static pointsToStroke(points, style, arcDivisions, minDistance) {
1271
- const vertices = [];
1272
- const normals = [];
1273
- const uvs = [];
1274
- if (SVGLoader.pointsToStrokeWithBuffers(points, style, arcDivisions, minDistance, vertices, normals, uvs) === 0) {
1275
- return null;
1276
- }
1277
- const geometry = new BufferGeometry();
1278
- geometry.setAttribute("position", new Float32BufferAttribute(vertices, 3));
1279
- geometry.setAttribute("normal", new Float32BufferAttribute(normals, 3));
1280
- geometry.setAttribute("uv", new Float32BufferAttribute(uvs, 2));
1281
- return geometry;
1282
- }
1283
- static pointsToStrokeWithBuffers(points, style, arcDivisions, minDistance, vertices, normals, uvs, vertexOffset) {
1284
- const tempV2_1 = new Vector2();
1285
- const tempV2_2 = new Vector2();
1286
- const tempV2_3 = new Vector2();
1287
- const tempV2_4 = new Vector2();
1288
- const tempV2_5 = new Vector2();
1289
- const tempV2_6 = new Vector2();
1290
- const tempV2_7 = new Vector2();
1291
- const lastPointL = new Vector2();
1292
- const lastPointR = new Vector2();
1293
- const point0L = new Vector2();
1294
- const point0R = new Vector2();
1295
- const currentPointL = new Vector2();
1296
- const currentPointR = new Vector2();
1297
- const nextPointL = new Vector2();
1298
- const nextPointR = new Vector2();
1299
- const innerPoint = new Vector2();
1300
- const outerPoint = new Vector2();
1301
- arcDivisions = arcDivisions !== void 0 ? arcDivisions : 12;
1302
- minDistance = minDistance !== void 0 ? minDistance : 1e-3;
1303
- vertexOffset = vertexOffset !== void 0 ? vertexOffset : 0;
1304
- points = removeDuplicatedPoints(points);
1305
- const numPoints = points.length;
1306
- if (numPoints < 2)
1307
- return 0;
1308
- const isClosed = points[0].equals(points[numPoints - 1]);
1309
- let currentPoint;
1310
- let previousPoint = points[0];
1311
- let nextPoint;
1312
- const strokeWidth2 = style.strokeWidth / 2;
1313
- const deltaU = 1 / (numPoints - 1);
1314
- let u0 = 0, u1;
1315
- let innerSideModified;
1316
- let joinIsOnLeftSide;
1317
- let isMiter;
1318
- let initialJoinIsOnLeftSide = false;
1319
- let numVertices = 0;
1320
- let currentCoordinate = vertexOffset * 3;
1321
- let currentCoordinateUV = vertexOffset * 2;
1322
- getNormal(points[0], points[1], tempV2_1).multiplyScalar(strokeWidth2);
1323
- lastPointL.copy(points[0]).sub(tempV2_1);
1324
- lastPointR.copy(points[0]).add(tempV2_1);
1325
- point0L.copy(lastPointL);
1326
- point0R.copy(lastPointR);
1327
- for (let iPoint = 1; iPoint < numPoints; iPoint++) {
1328
- currentPoint = points[iPoint];
1329
- if (iPoint === numPoints - 1) {
1330
- if (isClosed) {
1331
- nextPoint = points[1];
1332
- } else {
1333
- nextPoint = void 0;
1334
- }
1335
- } else {
1336
- nextPoint = points[iPoint + 1];
1337
- }
1338
- const normal1 = tempV2_1;
1339
- getNormal(previousPoint, currentPoint, normal1);
1340
- tempV2_3.copy(normal1).multiplyScalar(strokeWidth2);
1341
- currentPointL.copy(currentPoint).sub(tempV2_3);
1342
- currentPointR.copy(currentPoint).add(tempV2_3);
1343
- u1 = u0 + deltaU;
1344
- innerSideModified = false;
1345
- if (nextPoint !== void 0) {
1346
- getNormal(currentPoint, nextPoint, tempV2_2);
1347
- tempV2_3.copy(tempV2_2).multiplyScalar(strokeWidth2);
1348
- nextPointL.copy(currentPoint).sub(tempV2_3);
1349
- nextPointR.copy(currentPoint).add(tempV2_3);
1350
- joinIsOnLeftSide = true;
1351
- tempV2_3.subVectors(nextPoint, previousPoint);
1352
- if (normal1.dot(tempV2_3) < 0) {
1353
- joinIsOnLeftSide = false;
1354
- }
1355
- if (iPoint === 1)
1356
- initialJoinIsOnLeftSide = joinIsOnLeftSide;
1357
- tempV2_3.subVectors(nextPoint, currentPoint);
1358
- tempV2_3.normalize();
1359
- const dot = Math.abs(normal1.dot(tempV2_3));
1360
- if (dot !== 0) {
1361
- const miterSide = strokeWidth2 / dot;
1362
- tempV2_3.multiplyScalar(-miterSide);
1363
- tempV2_4.subVectors(currentPoint, previousPoint);
1364
- tempV2_5.copy(tempV2_4).setLength(miterSide).add(tempV2_3);
1365
- innerPoint.copy(tempV2_5).negate();
1366
- const miterLength2 = tempV2_5.length();
1367
- const segmentLengthPrev = tempV2_4.length();
1368
- tempV2_4.divideScalar(segmentLengthPrev);
1369
- tempV2_6.subVectors(nextPoint, currentPoint);
1370
- const segmentLengthNext = tempV2_6.length();
1371
- tempV2_6.divideScalar(segmentLengthNext);
1372
- if (tempV2_4.dot(innerPoint) < segmentLengthPrev && tempV2_6.dot(innerPoint) < segmentLengthNext) {
1373
- innerSideModified = true;
1374
- }
1375
- outerPoint.copy(tempV2_5).add(currentPoint);
1376
- innerPoint.add(currentPoint);
1377
- isMiter = false;
1378
- if (innerSideModified) {
1379
- if (joinIsOnLeftSide) {
1380
- nextPointR.copy(innerPoint);
1381
- currentPointR.copy(innerPoint);
1382
- } else {
1383
- nextPointL.copy(innerPoint);
1384
- currentPointL.copy(innerPoint);
1385
- }
1386
- } else {
1387
- makeSegmentTriangles();
1388
- }
1389
- switch (style.strokeLineJoin) {
1390
- case "bevel":
1391
- makeSegmentWithBevelJoin(joinIsOnLeftSide, innerSideModified, u1);
1392
- break;
1393
- case "round":
1394
- createSegmentTrianglesWithMiddleSection(joinIsOnLeftSide, innerSideModified);
1395
- if (joinIsOnLeftSide) {
1396
- makeCircularSector(currentPoint, currentPointL, nextPointL, u1, 0);
1397
- } else {
1398
- makeCircularSector(currentPoint, nextPointR, currentPointR, u1, 1);
1399
- }
1400
- break;
1401
- case "miter":
1402
- case "miter-clip":
1403
- default:
1404
- const miterFraction = strokeWidth2 * style.strokeMiterLimit / miterLength2;
1405
- if (miterFraction < 1) {
1406
- if (style.strokeLineJoin !== "miter-clip") {
1407
- makeSegmentWithBevelJoin(joinIsOnLeftSide, innerSideModified, u1);
1408
- break;
1409
- } else {
1410
- createSegmentTrianglesWithMiddleSection(joinIsOnLeftSide, innerSideModified);
1411
- if (joinIsOnLeftSide) {
1412
- tempV2_6.subVectors(outerPoint, currentPointL).multiplyScalar(miterFraction).add(currentPointL);
1413
- tempV2_7.subVectors(outerPoint, nextPointL).multiplyScalar(miterFraction).add(nextPointL);
1414
- addVertex(currentPointL, u1, 0);
1415
- addVertex(tempV2_6, u1, 0);
1416
- addVertex(currentPoint, u1, 0.5);
1417
- addVertex(currentPoint, u1, 0.5);
1418
- addVertex(tempV2_6, u1, 0);
1419
- addVertex(tempV2_7, u1, 0);
1420
- addVertex(currentPoint, u1, 0.5);
1421
- addVertex(tempV2_7, u1, 0);
1422
- addVertex(nextPointL, u1, 0);
1423
- } else {
1424
- tempV2_6.subVectors(outerPoint, currentPointR).multiplyScalar(miterFraction).add(currentPointR);
1425
- tempV2_7.subVectors(outerPoint, nextPointR).multiplyScalar(miterFraction).add(nextPointR);
1426
- addVertex(currentPointR, u1, 1);
1427
- addVertex(tempV2_6, u1, 1);
1428
- addVertex(currentPoint, u1, 0.5);
1429
- addVertex(currentPoint, u1, 0.5);
1430
- addVertex(tempV2_6, u1, 1);
1431
- addVertex(tempV2_7, u1, 1);
1432
- addVertex(currentPoint, u1, 0.5);
1433
- addVertex(tempV2_7, u1, 1);
1434
- addVertex(nextPointR, u1, 1);
1435
- }
1436
- }
1437
- } else {
1438
- if (innerSideModified) {
1439
- if (joinIsOnLeftSide) {
1440
- addVertex(lastPointR, u0, 1);
1441
- addVertex(lastPointL, u0, 0);
1442
- addVertex(outerPoint, u1, 0);
1443
- addVertex(lastPointR, u0, 1);
1444
- addVertex(outerPoint, u1, 0);
1445
- addVertex(innerPoint, u1, 1);
1446
- } else {
1447
- addVertex(lastPointR, u0, 1);
1448
- addVertex(lastPointL, u0, 0);
1449
- addVertex(outerPoint, u1, 1);
1450
- addVertex(lastPointL, u0, 0);
1451
- addVertex(innerPoint, u1, 0);
1452
- addVertex(outerPoint, u1, 1);
1453
- }
1454
- if (joinIsOnLeftSide) {
1455
- nextPointL.copy(outerPoint);
1456
- } else {
1457
- nextPointR.copy(outerPoint);
1458
- }
1459
- } else {
1460
- if (joinIsOnLeftSide) {
1461
- addVertex(currentPointL, u1, 0);
1462
- addVertex(outerPoint, u1, 0);
1463
- addVertex(currentPoint, u1, 0.5);
1464
- addVertex(currentPoint, u1, 0.5);
1465
- addVertex(outerPoint, u1, 0);
1466
- addVertex(nextPointL, u1, 0);
1467
- } else {
1468
- addVertex(currentPointR, u1, 1);
1469
- addVertex(outerPoint, u1, 1);
1470
- addVertex(currentPoint, u1, 0.5);
1471
- addVertex(currentPoint, u1, 0.5);
1472
- addVertex(outerPoint, u1, 1);
1473
- addVertex(nextPointR, u1, 1);
1474
- }
1475
- }
1476
- isMiter = true;
1477
- }
1478
- break;
1479
- }
1480
- } else {
1481
- makeSegmentTriangles();
1482
- }
1483
- } else {
1484
- makeSegmentTriangles();
1485
- }
1486
- if (!isClosed && iPoint === numPoints - 1) {
1487
- addCapGeometry(points[0], point0L, point0R, joinIsOnLeftSide, true, u0);
1488
- }
1489
- u0 = u1;
1490
- previousPoint = currentPoint;
1491
- lastPointL.copy(nextPointL);
1492
- lastPointR.copy(nextPointR);
1493
- }
1494
- if (!isClosed) {
1495
- addCapGeometry(currentPoint, currentPointL, currentPointR, joinIsOnLeftSide, false, u1);
1496
- } else if (innerSideModified && vertices) {
1497
- let lastOuter = outerPoint;
1498
- let lastInner = innerPoint;
1499
- if (initialJoinIsOnLeftSide !== joinIsOnLeftSide) {
1500
- lastOuter = innerPoint;
1501
- lastInner = outerPoint;
1502
- }
1503
- if (joinIsOnLeftSide) {
1504
- if (isMiter || initialJoinIsOnLeftSide) {
1505
- lastInner.toArray(vertices, 0 * 3);
1506
- lastInner.toArray(vertices, 3 * 3);
1507
- if (isMiter) {
1508
- lastOuter.toArray(vertices, 1 * 3);
1509
- }
1510
- }
1511
- } else {
1512
- if (isMiter || !initialJoinIsOnLeftSide) {
1513
- lastInner.toArray(vertices, 1 * 3);
1514
- lastInner.toArray(vertices, 3 * 3);
1515
- if (isMiter) {
1516
- lastOuter.toArray(vertices, 0 * 3);
1517
- }
1518
- }
1519
- }
1520
- }
1521
- return numVertices;
1522
- function getNormal(p1, p2, result) {
1523
- result.subVectors(p2, p1);
1524
- return result.set(-result.y, result.x).normalize();
1525
- }
1526
- function addVertex(position, u, v) {
1527
- if (vertices) {
1528
- vertices[currentCoordinate] = position.x;
1529
- vertices[currentCoordinate + 1] = position.y;
1530
- vertices[currentCoordinate + 2] = 0;
1531
- if (normals) {
1532
- normals[currentCoordinate] = 0;
1533
- normals[currentCoordinate + 1] = 0;
1534
- normals[currentCoordinate + 2] = 1;
1535
- }
1536
- currentCoordinate += 3;
1537
- if (uvs) {
1538
- uvs[currentCoordinateUV] = u;
1539
- uvs[currentCoordinateUV + 1] = v;
1540
- currentCoordinateUV += 2;
1541
- }
1542
- }
1543
- numVertices += 3;
1544
- }
1545
- function makeCircularSector(center, p1, p2, u, v) {
1546
- tempV2_1.copy(p1).sub(center).normalize();
1547
- tempV2_2.copy(p2).sub(center).normalize();
1548
- let angle = Math.PI;
1549
- const dot = tempV2_1.dot(tempV2_2);
1550
- if (Math.abs(dot) < 1)
1551
- angle = Math.abs(Math.acos(dot));
1552
- angle /= arcDivisions;
1553
- tempV2_3.copy(p1);
1554
- for (let i = 0, il = arcDivisions - 1; i < il; i++) {
1555
- tempV2_4.copy(tempV2_3).rotateAround(center, angle);
1556
- addVertex(tempV2_3, u, v);
1557
- addVertex(tempV2_4, u, v);
1558
- addVertex(center, u, 0.5);
1559
- tempV2_3.copy(tempV2_4);
1560
- }
1561
- addVertex(tempV2_4, u, v);
1562
- addVertex(p2, u, v);
1563
- addVertex(center, u, 0.5);
1564
- }
1565
- function makeSegmentTriangles() {
1566
- addVertex(lastPointR, u0, 1);
1567
- addVertex(lastPointL, u0, 0);
1568
- addVertex(currentPointL, u1, 0);
1569
- addVertex(lastPointR, u0, 1);
1570
- addVertex(currentPointL, u1, 1);
1571
- addVertex(currentPointR, u1, 0);
1572
- }
1573
- function makeSegmentWithBevelJoin(joinIsOnLeftSide2, innerSideModified2, u) {
1574
- if (innerSideModified2) {
1575
- if (joinIsOnLeftSide2) {
1576
- addVertex(lastPointR, u0, 1);
1577
- addVertex(lastPointL, u0, 0);
1578
- addVertex(currentPointL, u1, 0);
1579
- addVertex(lastPointR, u0, 1);
1580
- addVertex(currentPointL, u1, 0);
1581
- addVertex(innerPoint, u1, 1);
1582
- addVertex(currentPointL, u, 0);
1583
- addVertex(nextPointL, u, 0);
1584
- addVertex(innerPoint, u, 0.5);
1585
- } else {
1586
- addVertex(lastPointR, u0, 1);
1587
- addVertex(lastPointL, u0, 0);
1588
- addVertex(currentPointR, u1, 1);
1589
- addVertex(lastPointL, u0, 0);
1590
- addVertex(innerPoint, u1, 0);
1591
- addVertex(currentPointR, u1, 1);
1592
- addVertex(currentPointR, u, 1);
1593
- addVertex(nextPointR, u, 0);
1594
- addVertex(innerPoint, u, 0.5);
1595
- }
1596
- } else {
1597
- if (joinIsOnLeftSide2) {
1598
- addVertex(currentPointL, u, 0);
1599
- addVertex(nextPointL, u, 0);
1600
- addVertex(currentPoint, u, 0.5);
1601
- } else {
1602
- addVertex(currentPointR, u, 1);
1603
- addVertex(nextPointR, u, 0);
1604
- addVertex(currentPoint, u, 0.5);
1605
- }
1606
- }
1607
- }
1608
- function createSegmentTrianglesWithMiddleSection(joinIsOnLeftSide2, innerSideModified2) {
1609
- if (innerSideModified2) {
1610
- if (joinIsOnLeftSide2) {
1611
- addVertex(lastPointR, u0, 1);
1612
- addVertex(lastPointL, u0, 0);
1613
- addVertex(currentPointL, u1, 0);
1614
- addVertex(lastPointR, u0, 1);
1615
- addVertex(currentPointL, u1, 0);
1616
- addVertex(innerPoint, u1, 1);
1617
- addVertex(currentPointL, u0, 0);
1618
- addVertex(currentPoint, u1, 0.5);
1619
- addVertex(innerPoint, u1, 1);
1620
- addVertex(currentPoint, u1, 0.5);
1621
- addVertex(nextPointL, u0, 0);
1622
- addVertex(innerPoint, u1, 1);
1623
- } else {
1624
- addVertex(lastPointR, u0, 1);
1625
- addVertex(lastPointL, u0, 0);
1626
- addVertex(currentPointR, u1, 1);
1627
- addVertex(lastPointL, u0, 0);
1628
- addVertex(innerPoint, u1, 0);
1629
- addVertex(currentPointR, u1, 1);
1630
- addVertex(currentPointR, u0, 1);
1631
- addVertex(innerPoint, u1, 0);
1632
- addVertex(currentPoint, u1, 0.5);
1633
- addVertex(currentPoint, u1, 0.5);
1634
- addVertex(innerPoint, u1, 0);
1635
- addVertex(nextPointR, u0, 1);
1636
- }
1637
- }
1638
- }
1639
- function addCapGeometry(center, p1, p2, joinIsOnLeftSide2, start, u) {
1640
- switch (style.strokeLineCap) {
1641
- case "round":
1642
- if (start) {
1643
- makeCircularSector(center, p2, p1, u, 0.5);
1644
- } else {
1645
- makeCircularSector(center, p1, p2, u, 0.5);
1646
- }
1647
- break;
1648
- case "square":
1649
- if (start) {
1650
- tempV2_1.subVectors(p1, center);
1651
- tempV2_2.set(tempV2_1.y, -tempV2_1.x);
1652
- tempV2_3.addVectors(tempV2_1, tempV2_2).add(center);
1653
- tempV2_4.subVectors(tempV2_2, tempV2_1).add(center);
1654
- if (joinIsOnLeftSide2) {
1655
- tempV2_3.toArray(vertices, 1 * 3);
1656
- tempV2_4.toArray(vertices, 0 * 3);
1657
- tempV2_4.toArray(vertices, 3 * 3);
1658
- } else {
1659
- tempV2_3.toArray(vertices, 1 * 3);
1660
- tempV2_3.toArray(vertices, 3 * 3);
1661
- tempV2_4.toArray(vertices, 0 * 3);
1662
- }
1663
- } else {
1664
- tempV2_1.subVectors(p2, center);
1665
- tempV2_2.set(tempV2_1.y, -tempV2_1.x);
1666
- tempV2_3.addVectors(tempV2_1, tempV2_2).add(center);
1667
- tempV2_4.subVectors(tempV2_2, tempV2_1).add(center);
1668
- const vl = vertices.length;
1669
- if (joinIsOnLeftSide2) {
1670
- tempV2_3.toArray(vertices, vl - 1 * 3);
1671
- tempV2_4.toArray(vertices, vl - 2 * 3);
1672
- tempV2_4.toArray(vertices, vl - 4 * 3);
1673
- } else {
1674
- tempV2_3.toArray(vertices, vl - 2 * 3);
1675
- tempV2_4.toArray(vertices, vl - 1 * 3);
1676
- tempV2_4.toArray(vertices, vl - 4 * 3);
1677
- }
1678
- }
1679
- break;
1680
- case "butt":
1681
- default:
1682
- break;
1683
- }
1684
- }
1685
- function removeDuplicatedPoints(points2) {
1686
- let dupPoints = false;
1687
- for (let i = 1, n = points2.length - 1; i < n; i++) {
1688
- if (points2[i].distanceTo(points2[i + 1]) < minDistance) {
1689
- dupPoints = true;
1690
- break;
1691
- }
1692
- }
1693
- if (!dupPoints)
1694
- return points2;
1695
- const newPoints = [];
1696
- newPoints.push(points2[0]);
1697
- for (let i = 1, n = points2.length - 1; i < n; i++) {
1698
- if (points2[i].distanceTo(points2[i + 1]) >= minDistance) {
1699
- newPoints.push(points2[i]);
1700
- }
1701
- }
1702
- newPoints.push(points2[points2.length - 1]);
1703
- return newPoints;
1704
- }
1705
- }
1706
- }
1707
- export {
1708
- SVGLoader
1709
- };