three-stdlib 2.16.0 → 2.16.2
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- package/BufferGeometryUtils-1a7a235c.js +655 -0
- package/BufferGeometryUtils-971dfde3.js +1 -0
- package/Nodes-4f766d71.js +471 -0
- package/Nodes-9aa16d74.js +1 -0
- package/animation/AnimationClipCreator.cjs.js +1 -0
- package/animation/AnimationClipCreator.js +52 -32
- package/animation/CCDIKSolver.cjs.js +1 -0
- package/animation/CCDIKSolver.js +143 -64
- package/animation/MMDAnimationHelper.cjs.js +1 -0
- package/animation/MMDAnimationHelper.js +341 -150
- package/animation/MMDPhysics.cjs.js +1 -0
- package/animation/MMDPhysics.js +361 -154
- package/cameras/CinematicCamera.cjs.js +1 -0
- package/cameras/CinematicCamera.js +77 -67
- package/controls/ArcballControls.cjs.js +1 -0
- package/controls/ArcballControls.js +1449 -544
- package/controls/DeviceOrientationControls.cjs.js +1 -0
- package/controls/DeviceOrientationControls.js +97 -52
- package/controls/DragControls.cjs.js +1 -0
- package/controls/DragControls.js +187 -85
- package/controls/FirstPersonControls.cjs.js +1 -0
- package/controls/FirstPersonControls.js +193 -123
- package/controls/FlyControls.cjs.js +1 -0
- package/controls/FlyControls.d.ts +5 -4
- package/controls/FlyControls.js +160 -90
- package/controls/OrbitControls.cjs.js +1 -0
- package/controls/OrbitControls.js +481 -232
- package/controls/PointerLockControls.cjs.js +1 -0
- package/controls/PointerLockControls.js +99 -63
- package/controls/TrackballControls.cjs.js +1 -0
- package/controls/TrackballControls.js +383 -211
- package/controls/TransformControls.cjs.js +1 -0
- package/controls/TransformControls.js +782 -575
- package/controls/experimental/CameraControls.cjs.js +1 -0
- package/controls/experimental/CameraControls.js +609 -329
- package/csm/CSM.cjs.js +1 -0
- package/csm/CSM.js +108 -47
- package/csm/CSMFrustum.cjs.js +1 -0
- package/csm/CSMFrustum.js +29 -14
- package/csm/CSMHelper.cjs.js +1 -0
- package/csm/CSMHelper.js +34 -20
- package/csm/CSMShader.cjs.js +1 -0
- package/csm/CSMShader.js +11 -7
- package/curves/CurveExtras.cjs.js +1 -0
- package/curves/CurveExtras.js +115 -73
- package/curves/NURBSCurve.cjs.js +1 -0
- package/curves/NURBSCurve.js +43 -15
- package/curves/NURBSSurface.cjs.js +1 -0
- package/curves/NURBSSurface.js +27 -11
- package/curves/NURBSUtils.cjs.js +1 -0
- package/curves/NURBSUtils.js +203 -54
- package/custom.d.cjs.js +1 -0
- package/{shaders/types.mjs → custom.d.js} +0 -0
- package/deprecated/Geometry.cjs.js +1 -0
- package/deprecated/Geometry.js +486 -191
- package/effects/AnaglyphEffect.cjs.js +1 -0
- package/effects/AnaglyphEffect.js +60 -95
- package/effects/AsciiEffect.cjs.js +1 -0
- package/effects/AsciiEffect.js +110 -80
- package/effects/OutlineEffect.cjs.js +1 -0
- package/effects/OutlineEffect.js +204 -121
- package/effects/ParallaxBarrierEffect.cjs.js +1 -0
- package/effects/ParallaxBarrierEffect.js +38 -39
- package/effects/PeppersGhostEffect.cjs.js +1 -0
- package/effects/PeppersGhostEffect.js +68 -19
- package/effects/StereoEffect.cjs.js +1 -0
- package/effects/StereoEffect.js +16 -12
- package/environments/RoomEnvironment.cjs.js +1 -0
- package/environments/RoomEnvironment.js +47 -52
- package/exporters/ColladaExporter.cjs.js +1 -0
- package/exporters/ColladaExporter.js +241 -115
- package/exporters/DRACOExporter.cjs.js +1 -0
- package/exporters/DRACOExporter.js +121 -67
- package/exporters/GLTFExporter.cjs.js +1 -0
- package/exporters/GLTFExporter.js +1014 -463
- package/exporters/MMDExporter.cjs.js +1 -0
- package/exporters/MMDExporter.js +102 -44
- package/exporters/OBJExporter.cjs.js +1 -0
- package/exporters/OBJExporter.js +140 -78
- package/exporters/PLYExporter.cjs.js +1 -0
- package/exporters/PLYExporter.js +154 -93
- package/exporters/STLExporter.cjs.js +1 -0
- package/exporters/STLExporter.js +81 -30
- package/exporters/USDZExporter.cjs.js +1 -0
- package/exporters/USDZExporter.js +144 -84
- package/geometries/BoxLineGeometry.cjs.js +1 -0
- package/geometries/BoxLineGeometry.js +14 -7
- package/geometries/ConvexGeometry.cjs.js +1 -0
- package/geometries/ConvexGeometry.js +23 -14
- package/geometries/DecalGeometry.cjs.js +1 -0
- package/geometries/DecalGeometry.js +162 -108
- package/geometries/LightningStrike.cjs.js +1 -0
- package/geometries/LightningStrike.js +294 -101
- package/geometries/ParametricGeometries.cjs.js +1 -0
- package/geometries/ParametricGeometries.js +76 -26
- package/geometries/ParametricGeometry.cjs.js +1 -0
- package/geometries/ParametricGeometry.js +48 -24
- package/geometries/RoundedBoxGeometry.cjs.js +1 -0
- package/geometries/RoundedBoxGeometry.js +64 -33
- package/geometries/TeapotGeometry.cjs.js +1 -0
- package/geometries/TeapotGeometry.js +174 -1434
- package/geometries/TextGeometry.cjs.js +1 -0
- package/geometries/TextGeometry.js +17 -9
- package/helpers/LightProbeHelper.cjs.js +1 -0
- package/helpers/LightProbeHelper.js +21 -53
- package/helpers/PositionalAudioHelper.cjs.js +1 -0
- package/helpers/PositionalAudioHelper.js +30 -23
- package/helpers/RectAreaLightHelper.cjs.js +1 -0
- package/helpers/RectAreaLightHelper.js +33 -17
- package/helpers/VertexNormalsHelper.cjs.js +1 -0
- package/helpers/VertexNormalsHelper.js +41 -20
- package/helpers/VertexTangentsHelper.cjs.js +1 -0
- package/helpers/VertexTangentsHelper.js +36 -18
- package/index.cjs.js +1 -0
- package/index.js +333 -969
- package/interactive/InteractiveGroup.cjs.js +1 -0
- package/interactive/InteractiveGroup.d.ts +5 -0
- package/interactive/InteractiveGroup.js +87 -0
- package/interactive/SelectionBox.cjs.js +1 -0
- package/interactive/SelectionBox.js +46 -31
- package/interactive/SelectionHelper.cjs.js +1 -0
- package/interactive/SelectionHelper.js +21 -16
- package/libs/MeshoptDecoder.cjs.js +1 -0
- package/libs/MeshoptDecoder.js +58 -147
- package/libs/MotionControllers.cjs.js +1 -0
- package/libs/MotionControllers.js +208 -66
- package/lights/LightProbeGenerator.cjs.js +1 -0
- package/lights/LightProbeGenerator.js +96 -40
- package/lights/RectAreaLightUniformsLib.cjs.js +1 -0
- package/lights/RectAreaLightUniformsLib.js +9 -32842
- package/lines/Line2.cjs.js +1 -0
- package/lines/Line2.js +12 -9
- package/lines/LineGeometry.cjs.js +1 -0
- package/lines/LineGeometry.js +19 -7
- package/lines/LineMaterial.cjs.js +1 -0
- package/lines/LineMaterial.js +89 -51
- package/lines/LineSegments2.cjs.js +1 -0
- package/lines/LineSegments2.js +165 -56
- package/lines/LineSegmentsGeometry.cjs.js +1 -0
- package/lines/LineSegmentsGeometry.js +71 -29
- package/lines/Wireframe.cjs.js +1 -0
- package/lines/Wireframe.js +29 -15
- package/lines/WireframeGeometry2.cjs.js +1 -0
- package/lines/WireframeGeometry2.js +9 -8
- package/loaders/3DMLoader.cjs.js +1 -0
- package/loaders/3DMLoader.js +469 -234
- package/loaders/3MFLoader.cjs.js +1 -0
- package/loaders/3MFLoader.js +555 -340
- package/loaders/AMFLoader.cjs.js +1 -0
- package/loaders/AMFLoader.js +219 -114
- package/loaders/AssimpLoader.cjs.js +1 -0
- package/loaders/AssimpLoader.js +725 -328
- package/loaders/BVHLoader.cjs.js +1 -0
- package/loaders/BVHLoader.js +200 -94
- package/loaders/BasisTextureLoader.cjs.js +1 -0
- package/loaders/BasisTextureLoader.js +357 -229
- package/loaders/ColladaLoader.cjs.js +1 -0
- package/loaders/ColladaLoader.js +1522 -932
- package/loaders/DDSLoader.cjs.js +1 -0
- package/loaders/DDSLoader.js +108 -42
- package/loaders/DRACOLoader.cjs.js +1 -0
- package/loaders/DRACOLoader.js +210 -103
- package/loaders/EXRLoader.cjs.js +1 -0
- package/loaders/EXRLoader.js +809 -461
- package/loaders/FBXLoader.cjs.js +1 -0
- package/loaders/FBXLoader.js +1397 -842
- package/loaders/FontLoader.cjs.js +1 -0
- package/loaders/FontLoader.js +66 -33
- package/loaders/GCodeLoader.cjs.js +1 -0
- package/loaders/GCodeLoader.js +111 -63
- package/loaders/GLTFLoader.cjs.js +1 -0
- package/loaders/GLTFLoader.js +1484 -771
- package/loaders/HDRCubeTextureLoader.cjs.js +1 -0
- package/loaders/HDRCubeTextureLoader.js +50 -45
- package/loaders/KMZLoader.cjs.js +1 -0
- package/loaders/KMZLoader.js +55 -42
- package/loaders/KTX2Loader.cjs.js +1 -0
- package/loaders/KTX2Loader.js +362 -229
- package/loaders/KTXLoader.cjs.js +1 -0
- package/loaders/KTXLoader.js +99 -37
- package/loaders/LDrawLoader.cjs.js +1 -0
- package/loaders/LDrawLoader.js +746 -313
- package/loaders/LUT3dlLoader.cjs.js +1 -0
- package/loaders/LUT3dlLoader.js +62 -50
- package/loaders/LUTCubeLoader.cjs.js +1 -0
- package/loaders/LUTCubeLoader.js +56 -45
- package/loaders/LWOLoader.cjs.js +1 -0
- package/loaders/LWOLoader.js +339 -227
- package/loaders/LottieLoader.cjs.js +1 -0
- package/loaders/LottieLoader.js +38 -36
- package/loaders/MD2Loader.cjs.js +1 -0
- package/loaders/MD2Loader.js +91 -248
- package/loaders/MDDLoader.cjs.js +1 -0
- package/loaders/MDDLoader.js +45 -25
- package/loaders/MMDLoader.cjs.js +1 -0
- package/loaders/MMDLoader.js +795 -359
- package/loaders/MTLLoader.cjs.js +1 -0
- package/loaders/MTLLoader.js +201 -91
- package/loaders/NRRDLoader.cjs.js +1 -0
- package/loaders/NRRDLoader.js +263 -182
- package/loaders/NodeMaterialLoader.cjs.js +1 -0
- package/loaders/NodeMaterialLoader.js +14 -121
- package/loaders/OBJLoader.cjs.js +1 -0
- package/loaders/OBJLoader.js +283 -161
- package/loaders/PCDLoader.cjs.js +1 -0
- package/loaders/PCDLoader.js +164 -145
- package/loaders/PDBLoader.cjs.js +1 -0
- package/loaders/PDBLoader.js +63 -45
- package/loaders/PLYLoader.cjs.js +1 -0
- package/loaders/PLYLoader.js +203 -106
- package/loaders/PRWMLoader.cjs.js +1 -0
- package/loaders/PRWMLoader.js +110 -73
- package/loaders/PVRLoader.cjs.js +1 -0
- package/loaders/PVRLoader.js +93 -32
- package/loaders/RGBELoader.cjs.js +1 -0
- package/loaders/RGBELoader.js +233 -96
- package/loaders/RGBMLoader.cjs.js +1 -0
- package/loaders/RGBMLoader.js +514 -344
- package/loaders/STLLoader.cjs.js +1 -0
- package/loaders/STLLoader.js +165 -59
- package/loaders/SVGLoader.cjs.js +1 -0
- package/loaders/SVGLoader.js +851 -481
- package/loaders/TDSLoader.cjs.js +1 -0
- package/loaders/TDSLoader.js +527 -137
- package/loaders/TGALoader.cjs.js +1 -0
- package/loaders/TGALoader.js +205 -94
- package/loaders/TTFLoader.cjs.js +1 -0
- package/loaders/TTFLoader.js +79 -58
- package/loaders/TiltLoader.cjs.js +1 -0
- package/loaders/TiltLoader.js +167 -129
- package/loaders/VOXLoader.cjs.js +1 -0
- package/loaders/VOXLoader.js +84 -320
- package/loaders/VRMLLoader.cjs.js +1 -0
- package/loaders/VRMLLoader.js +1268 -786
- package/loaders/VRMLoader.cjs.js +1 -0
- package/loaders/VRMLoader.js +31 -23
- package/loaders/VTKLoader.cjs.js +1 -0
- package/loaders/VTKLoader.js +407 -219
- package/loaders/XLoader.cjs.js +1 -0
- package/loaders/XLoader.js +1259 -1083
- package/loaders/XYZLoader.cjs.js +1 -0
- package/loaders/XYZLoader.js +34 -28
- package/loaders/lwo/IFFParser.cjs.js +1 -0
- package/loaders/lwo/IFFParser.js +492 -238
- package/loaders/lwo/LWO2Parser.cjs.js +1 -0
- package/loaders/lwo/LWO2Parser.js +279 -176
- package/loaders/lwo/LWO3Parser.cjs.js +1 -0
- package/loaders/lwo/LWO3Parser.js +247 -160
- package/math/Capsule.cjs.js +1 -0
- package/math/Capsule.js +43 -56
- package/math/ColorConverter.cjs.js +1 -0
- package/math/ColorConverter.js +32 -18
- package/math/ConvexHull.cjs.js +1 -0
- package/math/ConvexHull.js +357 -97
- package/math/ImprovedNoise.cjs.js +1 -0
- package/math/ImprovedNoise.js +32 -282
- package/math/Lut.cjs.js +1 -0
- package/math/Lut.js +35 -51
- package/math/MeshSurfaceSampler.cjs.js +1 -0
- package/math/MeshSurfaceSampler.js +68 -25
- package/math/OBB.cjs.js +1 -0
- package/math/OBB.js +152 -91
- package/math/Octree.cjs.js +1 -0
- package/math/Octree.js +139 -76
- package/math/SimplexNoise.cjs.js +1 -0
- package/math/SimplexNoise.js +238 -217
- package/misc/ConvexObjectBreaker.cjs.js +1 -0
- package/misc/ConvexObjectBreaker.js +185 -79
- package/misc/GPUComputationRenderer.cjs.js +1 -0
- package/misc/GPUComputationRenderer.js +194 -69
- package/misc/Gyroscope.cjs.js +1 -0
- package/misc/Gyroscope.js +22 -16
- package/misc/MD2Character.cjs.js +1 -0
- package/misc/MD2Character.js +74 -52
- package/misc/MD2CharacterComplex.cjs.js +1 -0
- package/misc/MD2CharacterComplex.js +163 -112
- package/misc/MorphAnimMesh.cjs.js +1 -0
- package/misc/MorphAnimMesh.js +28 -20
- package/misc/MorphBlendMesh.cjs.js +1 -0
- package/misc/MorphBlendMesh.js +69 -45
- package/misc/ProgressiveLightmap.cjs.js +1 -0
- package/misc/ProgressiveLightmap.js +187 -70
- package/misc/RollerCoaster.cjs.js +1 -0
- package/misc/RollerCoaster.js +135 -106
- package/misc/TubePainter.cjs.js +1 -0
- package/misc/TubePainter.js +92 -74
- package/misc/Volume.cjs.js +1 -0
- package/misc/Volume.js +270 -108
- package/misc/VolumeSlice.cjs.js +1 -0
- package/misc/VolumeSlice.js +122 -34
- package/misc/WebGL.cjs.js +1 -0
- package/misc/WebGL.js +34 -37
- package/modifiers/CurveModifier.cjs.js +1 -0
- package/modifiers/CurveModifier.js +151 -46
- package/modifiers/EdgeSplitModifier.cjs.js +1 -0
- package/modifiers/EdgeSplitModifier.js +90 -46
- package/modifiers/SimplifyModifier.cjs.js +1 -0
- package/modifiers/SimplifyModifier.js +202 -77
- package/modifiers/TessellateModifier.cjs.js +1 -0
- package/modifiers/TessellateModifier.js +90 -65
- package/nodes/Nodes.cjs.js +1 -0
- package/nodes/Nodes.js +140 -274
- package/nodes/ShaderNode.cjs.js +1 -0
- package/nodes/ShaderNode.js +196 -296
- package/nodes/accessors/BufferNode.cjs.js +1 -0
- package/nodes/accessors/BufferNode.js +8 -4
- package/nodes/accessors/CameraNode.cjs.js +1 -0
- package/nodes/accessors/CameraNode.js +25 -20
- package/nodes/accessors/CubeTextureNode.cjs.js +1 -0
- package/nodes/accessors/CubeTextureNode.js +26 -14
- package/nodes/accessors/MaterialNode.cjs.js +1 -0
- package/nodes/accessors/MaterialNode.js +53 -43
- package/nodes/accessors/MaterialReferenceNode.cjs.js +1 -0
- package/nodes/accessors/MaterialReferenceNode.js +6 -3
- package/nodes/accessors/ModelNode.cjs.js +1 -0
- package/nodes/accessors/ModelNode.js +5 -3
- package/nodes/accessors/ModelViewProjectionNode.cjs.js +1 -0
- package/nodes/accessors/ModelViewProjectionNode.js +13 -14
- package/nodes/accessors/NormalNode.cjs.js +1 -0
- package/nodes/accessors/NormalNode.js +39 -40
- package/nodes/accessors/Object3DNode.cjs.js +1 -0
- package/nodes/accessors/Object3DNode.js +50 -40
- package/nodes/accessors/PointUVNode.cjs.js +1 -0
- package/nodes/accessors/PointUVNode.js +9 -5
- package/nodes/accessors/PositionNode.cjs.js +1 -0
- package/nodes/accessors/PositionNode.js +41 -42
- package/nodes/accessors/ReferenceNode.cjs.js +1 -0
- package/nodes/accessors/ReferenceNode.js +17 -10
- package/nodes/accessors/ReflectNode.cjs.js +1 -0
- package/nodes/accessors/ReflectNode.js +26 -23
- package/nodes/accessors/SkinningNode.cjs.js +1 -0
- package/nodes/accessors/SkinningNode.js +48 -46
- package/nodes/accessors/TextureNode.cjs.js +1 -0
- package/nodes/accessors/TextureNode.js +29 -14
- package/nodes/accessors/UVNode.cjs.js +1 -0
- package/nodes/accessors/UVNode.js +11 -5
- package/nodes/core/ArrayUniformNode.cjs.js +1 -0
- package/nodes/core/ArrayUniformNode.js +7 -3
- package/nodes/core/AttributeNode.cjs.js +1 -0
- package/nodes/core/AttributeNode.js +12 -5
- package/nodes/core/BypassNode.cjs.js +1 -0
- package/nodes/core/BypassNode.js +12 -5
- package/nodes/core/CodeNode.cjs.js +1 -0
- package/nodes/core/CodeNode.js +12 -4
- package/nodes/core/ConstNode.cjs.js +1 -0
- package/nodes/core/ConstNode.js +7 -3
- package/nodes/core/ContextNode.cjs.js +1 -0
- package/nodes/core/ContextNode.js +8 -3
- package/nodes/core/ExpressionNode.cjs.js +1 -0
- package/nodes/core/ExpressionNode.js +9 -5
- package/nodes/core/FunctionCallNode.cjs.js +1 -0
- package/nodes/core/FunctionCallNode.js +15 -6
- package/nodes/core/FunctionNode.cjs.js +1 -0
- package/nodes/core/FunctionNode.js +25 -10
- package/nodes/core/InputNode.cjs.js +1 -0
- package/nodes/core/InputNode.js +23 -12
- package/nodes/core/Node.cjs.js +1 -0
- package/nodes/core/Node.js +75 -35
- package/nodes/core/NodeAttribute.cjs.js +1 -0
- package/nodes/core/NodeAttribute.js +4 -2
- package/nodes/core/NodeBuilder.cjs.js +1 -0
- package/nodes/core/NodeBuilder.js +224 -110
- package/nodes/core/NodeCode.cjs.js +1 -0
- package/nodes/core/NodeCode.js +7 -4
- package/nodes/core/NodeFrame.cjs.js +1 -0
- package/nodes/core/NodeFrame.js +12 -9
- package/nodes/core/NodeFunction.cjs.js +1 -0
- package/nodes/core/NodeFunction.js +17 -0
- package/nodes/core/NodeFunctionInput.cjs.js +1 -0
- package/nodes/core/NodeFunctionInput.js +5 -3
- package/nodes/core/NodeKeywords.cjs.js +1 -0
- package/nodes/core/NodeKeywords.js +16 -5
- package/nodes/core/NodeParser.cjs.js +1 -0
- package/nodes/core/NodeParser.js +8 -0
- package/nodes/core/NodeUniform.cjs.js +1 -0
- package/nodes/core/NodeUniform.js +7 -3
- package/nodes/core/NodeUtils.cjs.js +1 -0
- package/nodes/core/NodeUtils.js +43 -39
- package/nodes/core/NodeVar.cjs.js +1 -0
- package/nodes/core/NodeVar.js +4 -2
- package/nodes/core/NodeVary.cjs.js +1 -0
- package/nodes/core/NodeVary.js +4 -2
- package/nodes/core/PropertyNode.cjs.js +1 -0
- package/nodes/core/PropertyNode.js +10 -4
- package/nodes/core/TempNode.cjs.js +1 -0
- package/nodes/core/TempNode.js +11 -5
- package/nodes/core/UniformNode.cjs.js +1 -0
- package/nodes/core/UniformNode.js +10 -4
- package/nodes/core/VarNode.cjs.js +1 -0
- package/nodes/core/VarNode.js +11 -3
- package/nodes/core/VaryNode.cjs.js +1 -0
- package/nodes/core/VaryNode.js +15 -6
- package/nodes/core/constants.cjs.js +1 -0
- package/nodes/core/constants.js +7 -20
- package/nodes/display/ColorSpaceNode.cjs.js +1 -0
- package/nodes/display/ColorSpaceNode.js +38 -34
- package/nodes/display/NormalMapNode.cjs.js +1 -0
- package/nodes/display/NormalMapNode.js +53 -35
- package/nodes/fog/FogNode.cjs.js +1 -0
- package/nodes/fog/FogNode.js +9 -5
- package/nodes/fog/FogRangeNode.cjs.js +1 -0
- package/nodes/fog/FogRangeNode.js +9 -5
- package/nodes/functions/BSDFs.cjs.js +1 -0
- package/nodes/functions/BSDFs.js +118 -61
- package/nodes/functions/PhysicalMaterialFunctions.cjs.js +1 -0
- package/nodes/functions/PhysicalMaterialFunctions.js +57 -0
- package/nodes/lights/LightContextNode.cjs.js +1 -0
- package/nodes/lights/LightContextNode.js +23 -14
- package/nodes/lights/LightNode.cjs.js +1 -0
- package/nodes/lights/LightNode.js +31 -27
- package/nodes/lights/LightsNode.cjs.js +1 -0
- package/nodes/lights/LightsNode.js +28 -9
- package/nodes/loaders/NodeLoader.cjs.js +1 -0
- package/nodes/loaders/NodeLoader.js +42 -27
- package/nodes/loaders/NodeMaterialLoader.cjs.js +1 -0
- package/nodes/loaders/NodeMaterialLoader.js +10 -4
- package/nodes/loaders/NodeObjectLoader.cjs.js +1 -0
- package/nodes/loaders/NodeObjectLoader.js +19 -9
- package/nodes/materials/LineBasicNodeMaterial.cjs.js +1 -0
- package/nodes/materials/LineBasicNodeMaterial.js +10 -5
- package/nodes/materials/Materials.cjs.js +1 -0
- package/nodes/materials/Materials.js +17 -14
- package/nodes/materials/MeshBasicNodeMaterial.cjs.js +1 -0
- package/nodes/materials/MeshBasicNodeMaterial.js +10 -5
- package/nodes/materials/MeshStandardNodeMaterial.cjs.js +1 -0
- package/nodes/materials/MeshStandardNodeMaterial.js +8 -5
- package/nodes/materials/NodeMaterial.cjs.js +1 -0
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- package/webxr/XRHandMeshModel.mjs +0 -73
- package/webxr/XRHandModelFactory.mjs +0 -61
- package/webxr/XRHandPrimitiveModel.mjs +0 -68
package/utils/SkeletonUtils.js
CHANGED
@@ -1,119 +1,176 @@
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-
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2
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-
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3
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-
const THREE = require("three");
|
1
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+
import { Vector3, Quaternion, Matrix4, AnimationMixer, VectorKeyframeTrack, QuaternionKeyframeTrack, AnimationClip, SkeletonHelper, Vector2, Euler } from 'three';
|
2
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+
|
4
3
|
var SkeletonUtils = {
|
5
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-
retarget: function() {
|
6
|
-
var pos = new
|
7
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-
|
4
|
+
retarget: function () {
|
5
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+
var pos = new Vector3(),
|
6
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+
quat = new Quaternion(),
|
7
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+
scale = new Vector3(),
|
8
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+
bindBoneMatrix = new Matrix4(),
|
9
|
+
relativeMatrix = new Matrix4(),
|
10
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+
globalMatrix = new Matrix4();
|
11
|
+
return function (target, source, options) {
|
8
12
|
options = options || {};
|
9
|
-
options.preserveMatrix = options.preserveMatrix !==
|
10
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-
options.preservePosition = options.preservePosition !==
|
11
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-
options.preserveHipPosition = options.preserveHipPosition !==
|
12
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options.useTargetMatrix = options.useTargetMatrix !==
|
13
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options.hip = options.hip !==
|
13
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+
options.preserveMatrix = options.preserveMatrix !== undefined ? options.preserveMatrix : true;
|
14
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+
options.preservePosition = options.preservePosition !== undefined ? options.preservePosition : true;
|
15
|
+
options.preserveHipPosition = options.preserveHipPosition !== undefined ? options.preserveHipPosition : false;
|
16
|
+
options.useTargetMatrix = options.useTargetMatrix !== undefined ? options.useTargetMatrix : false;
|
17
|
+
options.hip = options.hip !== undefined ? options.hip : 'hip';
|
14
18
|
options.names = options.names || {};
|
15
|
-
var sourceBones = source.isObject3D ? source.skeleton.bones : this.getBones(source),
|
19
|
+
var sourceBones = source.isObject3D ? source.skeleton.bones : this.getBones(source),
|
20
|
+
bones = target.isObject3D ? target.skeleton.bones : this.getBones(target),
|
21
|
+
bindBones,
|
22
|
+
bone,
|
23
|
+
name,
|
24
|
+
boneTo,
|
25
|
+
bonesPosition,
|
26
|
+
i; // reset bones
|
27
|
+
|
16
28
|
if (target.isObject3D) {
|
17
29
|
target.skeleton.pose();
|
18
30
|
} else {
|
19
31
|
options.useTargetMatrix = true;
|
20
32
|
options.preserveMatrix = false;
|
21
33
|
}
|
34
|
+
|
22
35
|
if (options.preservePosition) {
|
23
36
|
bonesPosition = [];
|
37
|
+
|
24
38
|
for (i = 0; i < bones.length; i++) {
|
25
39
|
bonesPosition.push(bones[i].position.clone());
|
26
40
|
}
|
27
41
|
}
|
42
|
+
|
28
43
|
if (options.preserveMatrix) {
|
44
|
+
// reset matrix
|
29
45
|
target.updateMatrixWorld();
|
30
|
-
target.matrixWorld.identity();
|
46
|
+
target.matrixWorld.identity(); // reset children matrix
|
47
|
+
|
31
48
|
for (i = 0; i < target.children.length; ++i) {
|
32
49
|
target.children[i].updateMatrixWorld(true);
|
33
50
|
}
|
34
51
|
}
|
52
|
+
|
35
53
|
if (options.offsets) {
|
36
54
|
bindBones = [];
|
55
|
+
|
37
56
|
for (i = 0; i < bones.length; ++i) {
|
38
57
|
bone = bones[i];
|
39
58
|
name = options.names[bone.name] || bone.name;
|
59
|
+
|
40
60
|
if (options.offsets && options.offsets[name]) {
|
41
61
|
bone.matrix.multiply(options.offsets[name]);
|
42
62
|
bone.matrix.decompose(bone.position, bone.quaternion, bone.scale);
|
43
63
|
bone.updateMatrixWorld();
|
44
64
|
}
|
65
|
+
|
45
66
|
bindBones.push(bone.matrixWorld.clone());
|
46
67
|
}
|
47
68
|
}
|
69
|
+
|
48
70
|
for (i = 0; i < bones.length; ++i) {
|
49
71
|
bone = bones[i];
|
50
72
|
name = options.names[bone.name] || bone.name;
|
51
73
|
boneTo = this.getBoneByName(name, sourceBones);
|
52
74
|
globalMatrix.copy(bone.matrixWorld);
|
75
|
+
|
53
76
|
if (boneTo) {
|
54
77
|
boneTo.updateMatrixWorld();
|
78
|
+
|
55
79
|
if (options.useTargetMatrix) {
|
56
80
|
relativeMatrix.copy(boneTo.matrixWorld);
|
57
81
|
} else {
|
58
82
|
relativeMatrix.copy(target.matrixWorld).invert();
|
59
83
|
relativeMatrix.multiply(boneTo.matrixWorld);
|
60
|
-
}
|
84
|
+
} // ignore scale to extract rotation
|
85
|
+
|
86
|
+
|
61
87
|
scale.setFromMatrixScale(relativeMatrix);
|
62
|
-
relativeMatrix.scale(scale.set(1 / scale.x, 1 / scale.y, 1 / scale.z));
|
88
|
+
relativeMatrix.scale(scale.set(1 / scale.x, 1 / scale.y, 1 / scale.z)); // apply to global matrix
|
89
|
+
|
63
90
|
globalMatrix.makeRotationFromQuaternion(quat.setFromRotationMatrix(relativeMatrix));
|
91
|
+
|
64
92
|
if (target.isObject3D) {
|
65
|
-
var boneIndex = bones.indexOf(bone),
|
93
|
+
var boneIndex = bones.indexOf(bone),
|
94
|
+
wBindMatrix = bindBones ? bindBones[boneIndex] : bindBoneMatrix.copy(target.skeleton.boneInverses[boneIndex]).invert();
|
66
95
|
globalMatrix.multiply(wBindMatrix);
|
67
96
|
}
|
97
|
+
|
68
98
|
globalMatrix.copyPosition(relativeMatrix);
|
69
99
|
}
|
100
|
+
|
70
101
|
if (bone.parent && bone.parent.isBone) {
|
71
102
|
bone.matrix.copy(bone.parent.matrixWorld).invert();
|
72
103
|
bone.matrix.multiply(globalMatrix);
|
73
104
|
} else {
|
74
105
|
bone.matrix.copy(globalMatrix);
|
75
106
|
}
|
107
|
+
|
76
108
|
if (options.preserveHipPosition && name === options.hip) {
|
77
109
|
bone.matrix.setPosition(pos.set(0, bone.position.y, 0));
|
78
110
|
}
|
111
|
+
|
79
112
|
bone.matrix.decompose(bone.position, bone.quaternion, bone.scale);
|
80
113
|
bone.updateMatrixWorld();
|
81
114
|
}
|
115
|
+
|
82
116
|
if (options.preservePosition) {
|
83
117
|
for (i = 0; i < bones.length; ++i) {
|
84
118
|
bone = bones[i];
|
85
119
|
name = options.names[bone.name] || bone.name;
|
120
|
+
|
86
121
|
if (name !== options.hip) {
|
87
122
|
bone.position.copy(bonesPosition[i]);
|
88
123
|
}
|
89
124
|
}
|
90
125
|
}
|
126
|
+
|
91
127
|
if (options.preserveMatrix) {
|
128
|
+
// restore matrix
|
92
129
|
target.updateMatrixWorld(true);
|
93
130
|
}
|
94
131
|
};
|
95
132
|
}(),
|
96
|
-
retargetClip: function(target, source, clip, options) {
|
133
|
+
retargetClip: function (target, source, clip, options) {
|
97
134
|
options = options || {};
|
98
|
-
options.useFirstFramePosition = options.useFirstFramePosition !==
|
99
|
-
options.fps = options.fps !==
|
135
|
+
options.useFirstFramePosition = options.useFirstFramePosition !== undefined ? options.useFirstFramePosition : false;
|
136
|
+
options.fps = options.fps !== undefined ? options.fps : 30;
|
100
137
|
options.names = options.names || [];
|
138
|
+
|
101
139
|
if (!source.isObject3D) {
|
102
140
|
source = this.getHelperFromSkeleton(source);
|
103
141
|
}
|
104
|
-
|
142
|
+
|
143
|
+
var numFrames = Math.round(clip.duration * (options.fps / 1000) * 1000),
|
144
|
+
delta = 1 / options.fps,
|
145
|
+
convertedTracks = [],
|
146
|
+
mixer = new AnimationMixer(source),
|
147
|
+
bones = this.getBones(target.skeleton),
|
148
|
+
boneDatas = [],
|
149
|
+
positionOffset,
|
150
|
+
bone,
|
151
|
+
boneTo,
|
152
|
+
boneData,
|
153
|
+
name,
|
154
|
+
i,
|
155
|
+
j;
|
105
156
|
mixer.clipAction(clip).play();
|
106
157
|
mixer.update(0);
|
107
158
|
source.updateMatrixWorld();
|
159
|
+
|
108
160
|
for (i = 0; i < numFrames; ++i) {
|
109
161
|
var time = i * delta;
|
110
162
|
this.retarget(target, source, options);
|
163
|
+
|
111
164
|
for (j = 0; j < bones.length; ++j) {
|
112
165
|
name = options.names[bones[j].name] || bones[j].name;
|
113
166
|
boneTo = this.getBoneByName(name, source.skeleton);
|
167
|
+
|
114
168
|
if (boneTo) {
|
115
169
|
bone = bones[j];
|
116
|
-
boneData = boneDatas[j] = boneDatas[j] || {
|
170
|
+
boneData = boneDatas[j] = boneDatas[j] || {
|
171
|
+
bone: bone
|
172
|
+
};
|
173
|
+
|
117
174
|
if (options.hip === name) {
|
118
175
|
if (!boneData.pos) {
|
119
176
|
boneData.pos = {
|
@@ -121,161 +178,192 @@ var SkeletonUtils = {
|
|
121
178
|
values: new Float32Array(numFrames * 3)
|
122
179
|
};
|
123
180
|
}
|
181
|
+
|
124
182
|
if (options.useFirstFramePosition) {
|
125
183
|
if (i === 0) {
|
126
184
|
positionOffset = bone.position.clone();
|
127
185
|
}
|
186
|
+
|
128
187
|
bone.position.sub(positionOffset);
|
129
188
|
}
|
189
|
+
|
130
190
|
boneData.pos.times[i] = time;
|
131
191
|
bone.position.toArray(boneData.pos.values, i * 3);
|
132
192
|
}
|
193
|
+
|
133
194
|
if (!boneData.quat) {
|
134
195
|
boneData.quat = {
|
135
196
|
times: new Float32Array(numFrames),
|
136
197
|
values: new Float32Array(numFrames * 4)
|
137
198
|
};
|
138
199
|
}
|
200
|
+
|
139
201
|
boneData.quat.times[i] = time;
|
140
202
|
bone.quaternion.toArray(boneData.quat.values, i * 4);
|
141
203
|
}
|
142
204
|
}
|
205
|
+
|
143
206
|
mixer.update(delta);
|
144
207
|
source.updateMatrixWorld();
|
145
208
|
}
|
209
|
+
|
146
210
|
for (i = 0; i < boneDatas.length; ++i) {
|
147
211
|
boneData = boneDatas[i];
|
212
|
+
|
148
213
|
if (boneData) {
|
149
214
|
if (boneData.pos) {
|
150
|
-
convertedTracks.push(
|
151
|
-
new THREE.VectorKeyframeTrack(
|
152
|
-
".bones[" + boneData.bone.name + "].position",
|
153
|
-
boneData.pos.times,
|
154
|
-
boneData.pos.values
|
155
|
-
)
|
156
|
-
);
|
215
|
+
convertedTracks.push(new VectorKeyframeTrack('.bones[' + boneData.bone.name + '].position', boneData.pos.times, boneData.pos.values));
|
157
216
|
}
|
158
|
-
|
159
|
-
|
160
|
-
".bones[" + boneData.bone.name + "].quaternion",
|
161
|
-
boneData.quat.times,
|
162
|
-
boneData.quat.values
|
163
|
-
)
|
164
|
-
);
|
217
|
+
|
218
|
+
convertedTracks.push(new QuaternionKeyframeTrack('.bones[' + boneData.bone.name + '].quaternion', boneData.quat.times, boneData.quat.values));
|
165
219
|
}
|
166
220
|
}
|
221
|
+
|
167
222
|
mixer.uncacheAction(clip);
|
168
|
-
return new
|
223
|
+
return new AnimationClip(clip.name, -1, convertedTracks);
|
169
224
|
},
|
170
|
-
getHelperFromSkeleton: function(skeleton) {
|
171
|
-
var source = new
|
225
|
+
getHelperFromSkeleton: function (skeleton) {
|
226
|
+
var source = new SkeletonHelper(skeleton.bones[0]);
|
172
227
|
source.skeleton = skeleton;
|
173
228
|
return source;
|
174
229
|
},
|
175
|
-
getSkeletonOffsets: function() {
|
176
|
-
var targetParentPos = new
|
177
|
-
|
230
|
+
getSkeletonOffsets: function () {
|
231
|
+
var targetParentPos = new Vector3(),
|
232
|
+
targetPos = new Vector3(),
|
233
|
+
sourceParentPos = new Vector3(),
|
234
|
+
sourcePos = new Vector3(),
|
235
|
+
targetDir = new Vector2(),
|
236
|
+
sourceDir = new Vector2();
|
237
|
+
return function (target, source, options) {
|
178
238
|
options = options || {};
|
179
|
-
options.hip = options.hip !==
|
239
|
+
options.hip = options.hip !== undefined ? options.hip : 'hip';
|
180
240
|
options.names = options.names || {};
|
241
|
+
|
181
242
|
if (!source.isObject3D) {
|
182
243
|
source = this.getHelperFromSkeleton(source);
|
183
244
|
}
|
184
|
-
|
245
|
+
|
246
|
+
var nameKeys = Object.keys(options.names),
|
247
|
+
nameValues = Object.values(options.names),
|
248
|
+
sourceBones = source.isObject3D ? source.skeleton.bones : this.getBones(source),
|
249
|
+
bones = target.isObject3D ? target.skeleton.bones : this.getBones(target),
|
250
|
+
offsets = [],
|
251
|
+
bone,
|
252
|
+
boneTo,
|
253
|
+
name,
|
254
|
+
i;
|
185
255
|
target.skeleton.pose();
|
256
|
+
|
186
257
|
for (i = 0; i < bones.length; ++i) {
|
187
258
|
bone = bones[i];
|
188
259
|
name = options.names[bone.name] || bone.name;
|
189
260
|
boneTo = this.getBoneByName(name, sourceBones);
|
261
|
+
|
190
262
|
if (boneTo && name !== options.hip) {
|
191
|
-
var boneParent = this.getNearestBone(bone.parent, nameKeys),
|
263
|
+
var boneParent = this.getNearestBone(bone.parent, nameKeys),
|
264
|
+
boneToParent = this.getNearestBone(boneTo.parent, nameValues);
|
192
265
|
boneParent.updateMatrixWorld();
|
193
266
|
boneToParent.updateMatrixWorld();
|
194
267
|
targetParentPos.setFromMatrixPosition(boneParent.matrixWorld);
|
195
268
|
targetPos.setFromMatrixPosition(bone.matrixWorld);
|
196
269
|
sourceParentPos.setFromMatrixPosition(boneToParent.matrixWorld);
|
197
270
|
sourcePos.setFromMatrixPosition(boneTo.matrixWorld);
|
198
|
-
targetDir.subVectors(new
|
199
|
-
sourceDir.subVectors(new
|
271
|
+
targetDir.subVectors(new Vector2(targetPos.x, targetPos.y), new Vector2(targetParentPos.x, targetParentPos.y)).normalize();
|
272
|
+
sourceDir.subVectors(new Vector2(sourcePos.x, sourcePos.y), new Vector2(sourceParentPos.x, sourceParentPos.y)).normalize();
|
200
273
|
var laterialAngle = targetDir.angle() - sourceDir.angle();
|
201
|
-
var offset = new
|
274
|
+
var offset = new Matrix4().makeRotationFromEuler(new Euler(0, 0, laterialAngle));
|
202
275
|
bone.matrix.multiply(offset);
|
203
276
|
bone.matrix.decompose(bone.position, bone.quaternion, bone.scale);
|
204
277
|
bone.updateMatrixWorld();
|
205
278
|
offsets[name] = offset;
|
206
279
|
}
|
207
280
|
}
|
281
|
+
|
208
282
|
return offsets;
|
209
283
|
};
|
210
284
|
}(),
|
211
|
-
renameBones: function(skeleton, names) {
|
285
|
+
renameBones: function (skeleton, names) {
|
212
286
|
var bones = this.getBones(skeleton);
|
287
|
+
|
213
288
|
for (let i = 0; i < bones.length; ++i) {
|
214
289
|
var bone = bones[i];
|
290
|
+
|
215
291
|
if (names[bone.name]) {
|
216
292
|
bone.name = names[bone.name];
|
217
293
|
}
|
218
294
|
}
|
295
|
+
|
219
296
|
return this;
|
220
297
|
},
|
221
|
-
getBones: function(skeleton) {
|
298
|
+
getBones: function (skeleton) {
|
222
299
|
return Array.isArray(skeleton) ? skeleton : skeleton.bones;
|
223
300
|
},
|
224
|
-
getBoneByName: function(name, skeleton) {
|
301
|
+
getBoneByName: function (name, skeleton) {
|
225
302
|
for (let i = 0, bones = this.getBones(skeleton); i < bones.length; i++) {
|
226
|
-
if (name === bones[i].name)
|
227
|
-
return bones[i];
|
303
|
+
if (name === bones[i].name) return bones[i];
|
228
304
|
}
|
229
305
|
},
|
230
|
-
getNearestBone: function(bone, names) {
|
306
|
+
getNearestBone: function (bone, names) {
|
231
307
|
while (bone.isBone) {
|
232
308
|
if (names.indexOf(bone.name) !== -1) {
|
233
309
|
return bone;
|
234
310
|
}
|
311
|
+
|
235
312
|
bone = bone.parent;
|
236
313
|
}
|
237
314
|
},
|
238
|
-
findBoneTrackData: function(name, tracks) {
|
239
|
-
var regexp = /\[(.*)\]\.(.*)/,
|
315
|
+
findBoneTrackData: function (name, tracks) {
|
316
|
+
var regexp = /\[(.*)\]\.(.*)/,
|
317
|
+
result = {
|
318
|
+
name: name
|
319
|
+
};
|
320
|
+
|
240
321
|
for (let i = 0; i < tracks.length; ++i) {
|
322
|
+
// 1 is track name
|
323
|
+
// 2 is track type
|
241
324
|
var trackData = regexp.exec(tracks[i].name);
|
325
|
+
|
242
326
|
if (trackData && name === trackData[1]) {
|
243
327
|
result[trackData[2]] = i;
|
244
328
|
}
|
245
329
|
}
|
330
|
+
|
246
331
|
return result;
|
247
332
|
},
|
248
|
-
getEqualsBonesNames: function(skeleton, targetSkeleton) {
|
249
|
-
var sourceBones = this.getBones(skeleton),
|
250
|
-
|
251
|
-
|
252
|
-
|
253
|
-
|
254
|
-
|
255
|
-
|
256
|
-
|
257
|
-
|
333
|
+
getEqualsBonesNames: function (skeleton, targetSkeleton) {
|
334
|
+
var sourceBones = this.getBones(skeleton),
|
335
|
+
targetBones = this.getBones(targetSkeleton),
|
336
|
+
bones = [];
|
337
|
+
|
338
|
+
search: for (let i = 0; i < sourceBones.length; i++) {
|
339
|
+
var boneName = sourceBones[i].name;
|
340
|
+
|
341
|
+
for (let j = 0; j < targetBones.length; j++) {
|
342
|
+
if (boneName === targetBones[j].name) {
|
343
|
+
bones.push(boneName);
|
344
|
+
continue search;
|
258
345
|
}
|
259
346
|
}
|
347
|
+
}
|
348
|
+
|
260
349
|
return bones;
|
261
350
|
},
|
262
|
-
clone: function(source) {
|
263
|
-
var sourceLookup =
|
264
|
-
var cloneLookup =
|
351
|
+
clone: function (source) {
|
352
|
+
var sourceLookup = new Map();
|
353
|
+
var cloneLookup = new Map();
|
265
354
|
var clone = source.clone();
|
266
|
-
parallelTraverse(source, clone, function(sourceNode, clonedNode) {
|
355
|
+
parallelTraverse(source, clone, function (sourceNode, clonedNode) {
|
267
356
|
sourceLookup.set(clonedNode, sourceNode);
|
268
357
|
cloneLookup.set(sourceNode, clonedNode);
|
269
358
|
});
|
270
|
-
clone.traverse(function(node) {
|
271
|
-
if (!node.isSkinnedMesh)
|
272
|
-
return;
|
359
|
+
clone.traverse(function (node) {
|
360
|
+
if (!node.isSkinnedMesh) return;
|
273
361
|
var clonedMesh = node;
|
274
362
|
var sourceMesh = sourceLookup.get(node);
|
275
363
|
var sourceBones = sourceMesh.skeleton.bones;
|
276
364
|
clonedMesh.skeleton = sourceMesh.skeleton.clone();
|
277
365
|
clonedMesh.bindMatrix.copy(sourceMesh.bindMatrix);
|
278
|
-
clonedMesh.skeleton.bones = sourceBones.map(function(bone) {
|
366
|
+
clonedMesh.skeleton.bones = sourceBones.map(function (bone) {
|
279
367
|
return cloneLookup.get(bone);
|
280
368
|
});
|
281
369
|
clonedMesh.bind(clonedMesh.skeleton, clonedMesh.bindMatrix);
|
@@ -283,10 +371,13 @@ var SkeletonUtils = {
|
|
283
371
|
return clone;
|
284
372
|
}
|
285
373
|
};
|
374
|
+
|
286
375
|
function parallelTraverse(a, b, callback) {
|
287
376
|
callback(a, b);
|
377
|
+
|
288
378
|
for (let i = 0; i < a.children.length; i++) {
|
289
379
|
parallelTraverse(a.children[i], b.children[i], callback);
|
290
380
|
}
|
291
381
|
}
|
292
|
-
|
382
|
+
|
383
|
+
export { SkeletonUtils };
|
@@ -0,0 +1 @@
|
|
1
|
+
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three");exports.UVsDebug=function(t,r){var o=new e.Vector2,l=new e.Vector2,f=[new e.Vector2,new e.Vector2,new e.Vector2],i=[],n=document.createElement("canvas"),u=r||1024,a=r||1024;n.width=u,n.height=a;var c=n.getContext("2d");if(c.lineWidth=1,c.strokeStyle="rgb( 63, 63, 63 )",c.textAlign="center",c.fillStyle="rgb( 255, 255, 255 )",c.fillRect(0,0,u,a),!t.isGeometry){var s=t.index,x=t.attributes.uv;if(s)for(let e=0,t=s.count;e<t;e+=3)i[0]=s.getX(e),i[1]=s.getX(e+1),i[2]=s.getX(e+2),f[0].fromBufferAttribute(x,i[0]),f[1].fromBufferAttribute(x,i[1]),f[2].fromBufferAttribute(x,i[2]),b(i,f,e/3);else for(let e=0,t=x.count;e<t;e+=3)i[0]=e,i[1]=e+1,i[2]=e+2,f[0].fromBufferAttribute(x,i[0]),f[1].fromBufferAttribute(x,i[1]),f[2].fromBufferAttribute(x,i[2]),b(i,f,e/3);return n}function b(e,t,r){c.beginPath(),o.set(0,0);for(let e=0,r=t.length;e<r;e++){var f=t[e];o.x+=f.x,o.y+=f.y,0===e?c.moveTo(f.x*(u-2)+.5,(1-f.y)*(a-2)+.5):c.lineTo(f.x*(u-2)+.5,(1-f.y)*(a-2)+.5)}for(c.closePath(),c.stroke(),o.divideScalar(t.length),c.font="18px Arial",c.fillStyle="rgb( 63, 63, 63 )",c.fillText(r,o.x*u,(1-o.y)*a),o.x>.95&&c.fillText(r,o.x%1*u,(1-o.y)*a),c.font="12px Arial",c.fillStyle="rgb( 191, 191, 191 )",j=0,jl=t.length;j<jl;j++){f=t[j];l.addVectors(o,f).divideScalar(2);var i=e[j];c.fillText("abc"[j]+i,l.x*u,(1-l.y)*a),l.x>.95&&c.fillText("abc"[j]+i,l.x%1*u,(1-l.y)*a)}}console.error("THREE.UVsDebug no longer supports Geometry. Use THREE.BufferGeometry instead.")};
|
package/utils/UVsDebug.js
CHANGED
@@ -1,30 +1,43 @@
|
|
1
|
-
|
2
|
-
|
3
|
-
|
4
|
-
|
5
|
-
|
6
|
-
|
7
|
-
|
8
|
-
|
1
|
+
import { Vector2 } from 'three';
|
2
|
+
|
3
|
+
/**
|
4
|
+
* tool for "unwrapping" and debugging three.js geometries UV mapping
|
5
|
+
*
|
6
|
+
* Sample usage:
|
7
|
+
* document.body.appendChild( UVsDebug( new THREE.SphereGeometry( 10, 10, 10, 10 ) );
|
8
|
+
*
|
9
|
+
*/
|
10
|
+
|
11
|
+
var UVsDebug = function (geometry, size) {
|
12
|
+
// handles wrapping of uv.x > 1 only
|
13
|
+
var abc = 'abc';
|
14
|
+
var a = new Vector2();
|
15
|
+
var b = new Vector2();
|
16
|
+
var uvs = [new Vector2(), new Vector2(), new Vector2()];
|
9
17
|
var face = [];
|
10
|
-
var canvas = document.createElement(
|
11
|
-
var width = size || 1024;
|
18
|
+
var canvas = document.createElement('canvas');
|
19
|
+
var width = size || 1024; // power of 2 required for wrapping
|
20
|
+
|
12
21
|
var height = size || 1024;
|
13
22
|
canvas.width = width;
|
14
23
|
canvas.height = height;
|
15
|
-
var ctx = canvas.getContext(
|
24
|
+
var ctx = canvas.getContext('2d');
|
16
25
|
ctx.lineWidth = 1;
|
17
|
-
ctx.strokeStyle =
|
18
|
-
ctx.textAlign =
|
19
|
-
|
26
|
+
ctx.strokeStyle = 'rgb( 63, 63, 63 )';
|
27
|
+
ctx.textAlign = 'center'; // paint background white
|
28
|
+
|
29
|
+
ctx.fillStyle = 'rgb( 255, 255, 255 )';
|
20
30
|
ctx.fillRect(0, 0, width, height);
|
31
|
+
|
21
32
|
if (geometry.isGeometry) {
|
22
|
-
console.error(
|
33
|
+
console.error('THREE.UVsDebug no longer supports Geometry. Use THREE.BufferGeometry instead.');
|
23
34
|
return;
|
24
35
|
} else {
|
25
36
|
var index = geometry.index;
|
26
37
|
var uvAttribute = geometry.attributes.uv;
|
38
|
+
|
27
39
|
if (index) {
|
40
|
+
// indexed geometry
|
28
41
|
for (let i = 0, il = index.count; i < il; i += 3) {
|
29
42
|
face[0] = index.getX(i);
|
30
43
|
face[1] = index.getX(i + 1);
|
@@ -35,6 +48,7 @@ var UVsDebug = function(geometry, size) {
|
|
35
48
|
processFace(face, uvs, i / 3);
|
36
49
|
}
|
37
50
|
} else {
|
51
|
+
// non-indexed geometry
|
38
52
|
for (let i = 0, il = uvAttribute.count; i < il; i += 3) {
|
39
53
|
face[0] = i;
|
40
54
|
face[1] = i + 1;
|
@@ -46,40 +60,56 @@ var UVsDebug = function(geometry, size) {
|
|
46
60
|
}
|
47
61
|
}
|
48
62
|
}
|
63
|
+
|
49
64
|
return canvas;
|
50
|
-
|
65
|
+
|
66
|
+
function processFace(face, uvs, index) {
|
67
|
+
// draw contour of face
|
51
68
|
ctx.beginPath();
|
52
69
|
a.set(0, 0);
|
53
|
-
|
54
|
-
|
70
|
+
|
71
|
+
for (let j = 0, jl = uvs.length; j < jl; j++) {
|
72
|
+
var uv = uvs[j];
|
55
73
|
a.x += uv.x;
|
56
74
|
a.y += uv.y;
|
57
|
-
|
75
|
+
|
76
|
+
if (j === 0) {
|
58
77
|
ctx.moveTo(uv.x * (width - 2) + 0.5, (1 - uv.y) * (height - 2) + 0.5);
|
59
78
|
} else {
|
60
79
|
ctx.lineTo(uv.x * (width - 2) + 0.5, (1 - uv.y) * (height - 2) + 0.5);
|
61
80
|
}
|
62
81
|
}
|
82
|
+
|
63
83
|
ctx.closePath();
|
64
|
-
ctx.stroke();
|
65
|
-
|
66
|
-
|
67
|
-
|
68
|
-
ctx.
|
84
|
+
ctx.stroke(); // calculate center of face
|
85
|
+
|
86
|
+
a.divideScalar(uvs.length); // label the face number
|
87
|
+
|
88
|
+
ctx.font = '18px Arial';
|
89
|
+
ctx.fillStyle = 'rgb( 63, 63, 63 )';
|
90
|
+
ctx.fillText(index, a.x * width, (1 - a.y) * height);
|
91
|
+
|
69
92
|
if (a.x > 0.95) {
|
70
|
-
|
71
|
-
|
72
|
-
|
73
|
-
|
74
|
-
|
75
|
-
|
93
|
+
// wrap x // 0.95 is arbitrary
|
94
|
+
ctx.fillText(index, a.x % 1 * width, (1 - a.y) * height);
|
95
|
+
} //
|
96
|
+
|
97
|
+
|
98
|
+
ctx.font = '12px Arial';
|
99
|
+
ctx.fillStyle = 'rgb( 191, 191, 191 )'; // label uv edge orders
|
100
|
+
|
101
|
+
for (j = 0, jl = uvs.length; j < jl; j++) {
|
102
|
+
var uv = uvs[j];
|
76
103
|
b.addVectors(a, uv).divideScalar(2);
|
77
|
-
var vnum =
|
104
|
+
var vnum = face[j];
|
78
105
|
ctx.fillText(abc[j] + vnum, b.x * width, (1 - b.y) * height);
|
106
|
+
|
79
107
|
if (b.x > 0.95) {
|
108
|
+
// wrap x
|
80
109
|
ctx.fillText(abc[j] + vnum, b.x % 1 * width, (1 - b.y) * height);
|
81
110
|
}
|
82
111
|
}
|
83
112
|
}
|
84
113
|
};
|
85
|
-
|
114
|
+
|
115
|
+
export { UVsDebug };
|
@@ -0,0 +1 @@
|
|
1
|
+
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});exports.WorkerPool=class{constructor(e=4){this.pool=e,this.queue=[],this.workers=[],this.workersResolve=[],this.workerStatus=0}_initWorker(e){if(!this.workers[e]){const s=this.workerCreator();s.addEventListener("message",this._onMessage.bind(this,e)),this.workers[e]=s}}_getIdleWorker(){for(let e=0;e<this.pool;e++)if(!(this.workerStatus&1<<e))return e;return-1}_onMessage(e,s){const r=this.workersResolve[e];if(r&&r(s),this.queue.length){const{resolve:s,msg:r,transfer:t}=this.queue.shift();this.workersResolve[e]=s,this.workers[e].postMessage(r,t)}else this.workerStatus^=1<<e}setWorkerCreator(e){this.workerCreator=e}setWorkerLimit(e){this.pool=e}postMessage(e,s){return new Promise((r=>{const t=this._getIdleWorker();-1!==t?(this._initWorker(t),this.workerStatus|=1<<t,this.workersResolve[t]=r,this.workers[t].postMessage(e,s)):this.queue.push({resolve:r,msg:e,transfer:s})}))}dispose(){this.workers.forEach((e=>e.terminate())),this.workersResolve.length=0,this.workers.length=0,this.queue.length=0,this.workerStatus=0}};
|