three-stdlib 2.16.0 → 2.16.2

Sign up to get free protection for your applications and to get access to all the features.
Files changed (1219) hide show
  1. package/BufferGeometryUtils-1a7a235c.js +655 -0
  2. package/BufferGeometryUtils-971dfde3.js +1 -0
  3. package/Nodes-4f766d71.js +471 -0
  4. package/Nodes-9aa16d74.js +1 -0
  5. package/animation/AnimationClipCreator.cjs.js +1 -0
  6. package/animation/AnimationClipCreator.js +52 -32
  7. package/animation/CCDIKSolver.cjs.js +1 -0
  8. package/animation/CCDIKSolver.js +143 -64
  9. package/animation/MMDAnimationHelper.cjs.js +1 -0
  10. package/animation/MMDAnimationHelper.js +341 -150
  11. package/animation/MMDPhysics.cjs.js +1 -0
  12. package/animation/MMDPhysics.js +361 -154
  13. package/cameras/CinematicCamera.cjs.js +1 -0
  14. package/cameras/CinematicCamera.js +77 -67
  15. package/controls/ArcballControls.cjs.js +1 -0
  16. package/controls/ArcballControls.js +1449 -544
  17. package/controls/DeviceOrientationControls.cjs.js +1 -0
  18. package/controls/DeviceOrientationControls.js +97 -52
  19. package/controls/DragControls.cjs.js +1 -0
  20. package/controls/DragControls.js +187 -85
  21. package/controls/FirstPersonControls.cjs.js +1 -0
  22. package/controls/FirstPersonControls.js +193 -123
  23. package/controls/FlyControls.cjs.js +1 -0
  24. package/controls/FlyControls.d.ts +5 -4
  25. package/controls/FlyControls.js +160 -90
  26. package/controls/OrbitControls.cjs.js +1 -0
  27. package/controls/OrbitControls.js +481 -232
  28. package/controls/PointerLockControls.cjs.js +1 -0
  29. package/controls/PointerLockControls.js +99 -63
  30. package/controls/TrackballControls.cjs.js +1 -0
  31. package/controls/TrackballControls.js +383 -211
  32. package/controls/TransformControls.cjs.js +1 -0
  33. package/controls/TransformControls.js +782 -575
  34. package/controls/experimental/CameraControls.cjs.js +1 -0
  35. package/controls/experimental/CameraControls.js +609 -329
  36. package/csm/CSM.cjs.js +1 -0
  37. package/csm/CSM.js +108 -47
  38. package/csm/CSMFrustum.cjs.js +1 -0
  39. package/csm/CSMFrustum.js +29 -14
  40. package/csm/CSMHelper.cjs.js +1 -0
  41. package/csm/CSMHelper.js +34 -20
  42. package/csm/CSMShader.cjs.js +1 -0
  43. package/csm/CSMShader.js +11 -7
  44. package/curves/CurveExtras.cjs.js +1 -0
  45. package/curves/CurveExtras.js +115 -73
  46. package/curves/NURBSCurve.cjs.js +1 -0
  47. package/curves/NURBSCurve.js +43 -15
  48. package/curves/NURBSSurface.cjs.js +1 -0
  49. package/curves/NURBSSurface.js +27 -11
  50. package/curves/NURBSUtils.cjs.js +1 -0
  51. package/curves/NURBSUtils.js +203 -54
  52. package/custom.d.cjs.js +1 -0
  53. package/{shaders/types.mjs → custom.d.js} +0 -0
  54. package/deprecated/Geometry.cjs.js +1 -0
  55. package/deprecated/Geometry.js +486 -191
  56. package/effects/AnaglyphEffect.cjs.js +1 -0
  57. package/effects/AnaglyphEffect.js +60 -95
  58. package/effects/AsciiEffect.cjs.js +1 -0
  59. package/effects/AsciiEffect.js +110 -80
  60. package/effects/OutlineEffect.cjs.js +1 -0
  61. package/effects/OutlineEffect.js +204 -121
  62. package/effects/ParallaxBarrierEffect.cjs.js +1 -0
  63. package/effects/ParallaxBarrierEffect.js +38 -39
  64. package/effects/PeppersGhostEffect.cjs.js +1 -0
  65. package/effects/PeppersGhostEffect.js +68 -19
  66. package/effects/StereoEffect.cjs.js +1 -0
  67. package/effects/StereoEffect.js +16 -12
  68. package/environments/RoomEnvironment.cjs.js +1 -0
  69. package/environments/RoomEnvironment.js +47 -52
  70. package/exporters/ColladaExporter.cjs.js +1 -0
  71. package/exporters/ColladaExporter.js +241 -115
  72. package/exporters/DRACOExporter.cjs.js +1 -0
  73. package/exporters/DRACOExporter.js +121 -67
  74. package/exporters/GLTFExporter.cjs.js +1 -0
  75. package/exporters/GLTFExporter.js +1014 -463
  76. package/exporters/MMDExporter.cjs.js +1 -0
  77. package/exporters/MMDExporter.js +102 -44
  78. package/exporters/OBJExporter.cjs.js +1 -0
  79. package/exporters/OBJExporter.js +140 -78
  80. package/exporters/PLYExporter.cjs.js +1 -0
  81. package/exporters/PLYExporter.js +154 -93
  82. package/exporters/STLExporter.cjs.js +1 -0
  83. package/exporters/STLExporter.js +81 -30
  84. package/exporters/USDZExporter.cjs.js +1 -0
  85. package/exporters/USDZExporter.js +144 -84
  86. package/geometries/BoxLineGeometry.cjs.js +1 -0
  87. package/geometries/BoxLineGeometry.js +14 -7
  88. package/geometries/ConvexGeometry.cjs.js +1 -0
  89. package/geometries/ConvexGeometry.js +23 -14
  90. package/geometries/DecalGeometry.cjs.js +1 -0
  91. package/geometries/DecalGeometry.js +162 -108
  92. package/geometries/LightningStrike.cjs.js +1 -0
  93. package/geometries/LightningStrike.js +294 -101
  94. package/geometries/ParametricGeometries.cjs.js +1 -0
  95. package/geometries/ParametricGeometries.js +76 -26
  96. package/geometries/ParametricGeometry.cjs.js +1 -0
  97. package/geometries/ParametricGeometry.js +48 -24
  98. package/geometries/RoundedBoxGeometry.cjs.js +1 -0
  99. package/geometries/RoundedBoxGeometry.js +64 -33
  100. package/geometries/TeapotGeometry.cjs.js +1 -0
  101. package/geometries/TeapotGeometry.js +174 -1434
  102. package/geometries/TextGeometry.cjs.js +1 -0
  103. package/geometries/TextGeometry.js +17 -9
  104. package/helpers/LightProbeHelper.cjs.js +1 -0
  105. package/helpers/LightProbeHelper.js +21 -53
  106. package/helpers/PositionalAudioHelper.cjs.js +1 -0
  107. package/helpers/PositionalAudioHelper.js +30 -23
  108. package/helpers/RectAreaLightHelper.cjs.js +1 -0
  109. package/helpers/RectAreaLightHelper.js +33 -17
  110. package/helpers/VertexNormalsHelper.cjs.js +1 -0
  111. package/helpers/VertexNormalsHelper.js +41 -20
  112. package/helpers/VertexTangentsHelper.cjs.js +1 -0
  113. package/helpers/VertexTangentsHelper.js +36 -18
  114. package/index.cjs.js +1 -0
  115. package/index.js +333 -969
  116. package/interactive/InteractiveGroup.cjs.js +1 -0
  117. package/interactive/InteractiveGroup.d.ts +5 -0
  118. package/interactive/InteractiveGroup.js +87 -0
  119. package/interactive/SelectionBox.cjs.js +1 -0
  120. package/interactive/SelectionBox.js +46 -31
  121. package/interactive/SelectionHelper.cjs.js +1 -0
  122. package/interactive/SelectionHelper.js +21 -16
  123. package/libs/MeshoptDecoder.cjs.js +1 -0
  124. package/libs/MeshoptDecoder.js +58 -147
  125. package/libs/MotionControllers.cjs.js +1 -0
  126. package/libs/MotionControllers.js +208 -66
  127. package/lights/LightProbeGenerator.cjs.js +1 -0
  128. package/lights/LightProbeGenerator.js +96 -40
  129. package/lights/RectAreaLightUniformsLib.cjs.js +1 -0
  130. package/lights/RectAreaLightUniformsLib.js +9 -32842
  131. package/lines/Line2.cjs.js +1 -0
  132. package/lines/Line2.js +12 -9
  133. package/lines/LineGeometry.cjs.js +1 -0
  134. package/lines/LineGeometry.js +19 -7
  135. package/lines/LineMaterial.cjs.js +1 -0
  136. package/lines/LineMaterial.js +89 -51
  137. package/lines/LineSegments2.cjs.js +1 -0
  138. package/lines/LineSegments2.js +165 -56
  139. package/lines/LineSegmentsGeometry.cjs.js +1 -0
  140. package/lines/LineSegmentsGeometry.js +71 -29
  141. package/lines/Wireframe.cjs.js +1 -0
  142. package/lines/Wireframe.js +29 -15
  143. package/lines/WireframeGeometry2.cjs.js +1 -0
  144. package/lines/WireframeGeometry2.js +9 -8
  145. package/loaders/3DMLoader.cjs.js +1 -0
  146. package/loaders/3DMLoader.js +469 -234
  147. package/loaders/3MFLoader.cjs.js +1 -0
  148. package/loaders/3MFLoader.js +555 -340
  149. package/loaders/AMFLoader.cjs.js +1 -0
  150. package/loaders/AMFLoader.js +219 -114
  151. package/loaders/AssimpLoader.cjs.js +1 -0
  152. package/loaders/AssimpLoader.js +725 -328
  153. package/loaders/BVHLoader.cjs.js +1 -0
  154. package/loaders/BVHLoader.js +200 -94
  155. package/loaders/BasisTextureLoader.cjs.js +1 -0
  156. package/loaders/BasisTextureLoader.js +357 -229
  157. package/loaders/ColladaLoader.cjs.js +1 -0
  158. package/loaders/ColladaLoader.js +1522 -932
  159. package/loaders/DDSLoader.cjs.js +1 -0
  160. package/loaders/DDSLoader.js +108 -42
  161. package/loaders/DRACOLoader.cjs.js +1 -0
  162. package/loaders/DRACOLoader.js +210 -103
  163. package/loaders/EXRLoader.cjs.js +1 -0
  164. package/loaders/EXRLoader.js +809 -461
  165. package/loaders/FBXLoader.cjs.js +1 -0
  166. package/loaders/FBXLoader.js +1397 -842
  167. package/loaders/FontLoader.cjs.js +1 -0
  168. package/loaders/FontLoader.js +66 -33
  169. package/loaders/GCodeLoader.cjs.js +1 -0
  170. package/loaders/GCodeLoader.js +111 -63
  171. package/loaders/GLTFLoader.cjs.js +1 -0
  172. package/loaders/GLTFLoader.js +1484 -771
  173. package/loaders/HDRCubeTextureLoader.cjs.js +1 -0
  174. package/loaders/HDRCubeTextureLoader.js +50 -45
  175. package/loaders/KMZLoader.cjs.js +1 -0
  176. package/loaders/KMZLoader.js +55 -42
  177. package/loaders/KTX2Loader.cjs.js +1 -0
  178. package/loaders/KTX2Loader.js +362 -229
  179. package/loaders/KTXLoader.cjs.js +1 -0
  180. package/loaders/KTXLoader.js +99 -37
  181. package/loaders/LDrawLoader.cjs.js +1 -0
  182. package/loaders/LDrawLoader.js +746 -313
  183. package/loaders/LUT3dlLoader.cjs.js +1 -0
  184. package/loaders/LUT3dlLoader.js +62 -50
  185. package/loaders/LUTCubeLoader.cjs.js +1 -0
  186. package/loaders/LUTCubeLoader.js +56 -45
  187. package/loaders/LWOLoader.cjs.js +1 -0
  188. package/loaders/LWOLoader.js +339 -227
  189. package/loaders/LottieLoader.cjs.js +1 -0
  190. package/loaders/LottieLoader.js +38 -36
  191. package/loaders/MD2Loader.cjs.js +1 -0
  192. package/loaders/MD2Loader.js +91 -248
  193. package/loaders/MDDLoader.cjs.js +1 -0
  194. package/loaders/MDDLoader.js +45 -25
  195. package/loaders/MMDLoader.cjs.js +1 -0
  196. package/loaders/MMDLoader.js +795 -359
  197. package/loaders/MTLLoader.cjs.js +1 -0
  198. package/loaders/MTLLoader.js +201 -91
  199. package/loaders/NRRDLoader.cjs.js +1 -0
  200. package/loaders/NRRDLoader.js +263 -182
  201. package/loaders/NodeMaterialLoader.cjs.js +1 -0
  202. package/loaders/NodeMaterialLoader.js +14 -121
  203. package/loaders/OBJLoader.cjs.js +1 -0
  204. package/loaders/OBJLoader.js +283 -161
  205. package/loaders/PCDLoader.cjs.js +1 -0
  206. package/loaders/PCDLoader.js +164 -145
  207. package/loaders/PDBLoader.cjs.js +1 -0
  208. package/loaders/PDBLoader.js +63 -45
  209. package/loaders/PLYLoader.cjs.js +1 -0
  210. package/loaders/PLYLoader.js +203 -106
  211. package/loaders/PRWMLoader.cjs.js +1 -0
  212. package/loaders/PRWMLoader.js +110 -73
  213. package/loaders/PVRLoader.cjs.js +1 -0
  214. package/loaders/PVRLoader.js +93 -32
  215. package/loaders/RGBELoader.cjs.js +1 -0
  216. package/loaders/RGBELoader.js +233 -96
  217. package/loaders/RGBMLoader.cjs.js +1 -0
  218. package/loaders/RGBMLoader.js +514 -344
  219. package/loaders/STLLoader.cjs.js +1 -0
  220. package/loaders/STLLoader.js +165 -59
  221. package/loaders/SVGLoader.cjs.js +1 -0
  222. package/loaders/SVGLoader.js +851 -481
  223. package/loaders/TDSLoader.cjs.js +1 -0
  224. package/loaders/TDSLoader.js +527 -137
  225. package/loaders/TGALoader.cjs.js +1 -0
  226. package/loaders/TGALoader.js +205 -94
  227. package/loaders/TTFLoader.cjs.js +1 -0
  228. package/loaders/TTFLoader.js +79 -58
  229. package/loaders/TiltLoader.cjs.js +1 -0
  230. package/loaders/TiltLoader.js +167 -129
  231. package/loaders/VOXLoader.cjs.js +1 -0
  232. package/loaders/VOXLoader.js +84 -320
  233. package/loaders/VRMLLoader.cjs.js +1 -0
  234. package/loaders/VRMLLoader.js +1268 -786
  235. package/loaders/VRMLoader.cjs.js +1 -0
  236. package/loaders/VRMLoader.js +31 -23
  237. package/loaders/VTKLoader.cjs.js +1 -0
  238. package/loaders/VTKLoader.js +407 -219
  239. package/loaders/XLoader.cjs.js +1 -0
  240. package/loaders/XLoader.js +1259 -1083
  241. package/loaders/XYZLoader.cjs.js +1 -0
  242. package/loaders/XYZLoader.js +34 -28
  243. package/loaders/lwo/IFFParser.cjs.js +1 -0
  244. package/loaders/lwo/IFFParser.js +492 -238
  245. package/loaders/lwo/LWO2Parser.cjs.js +1 -0
  246. package/loaders/lwo/LWO2Parser.js +279 -176
  247. package/loaders/lwo/LWO3Parser.cjs.js +1 -0
  248. package/loaders/lwo/LWO3Parser.js +247 -160
  249. package/math/Capsule.cjs.js +1 -0
  250. package/math/Capsule.js +43 -56
  251. package/math/ColorConverter.cjs.js +1 -0
  252. package/math/ColorConverter.js +32 -18
  253. package/math/ConvexHull.cjs.js +1 -0
  254. package/math/ConvexHull.js +357 -97
  255. package/math/ImprovedNoise.cjs.js +1 -0
  256. package/math/ImprovedNoise.js +32 -282
  257. package/math/Lut.cjs.js +1 -0
  258. package/math/Lut.js +35 -51
  259. package/math/MeshSurfaceSampler.cjs.js +1 -0
  260. package/math/MeshSurfaceSampler.js +68 -25
  261. package/math/OBB.cjs.js +1 -0
  262. package/math/OBB.js +152 -91
  263. package/math/Octree.cjs.js +1 -0
  264. package/math/Octree.js +139 -76
  265. package/math/SimplexNoise.cjs.js +1 -0
  266. package/math/SimplexNoise.js +238 -217
  267. package/misc/ConvexObjectBreaker.cjs.js +1 -0
  268. package/misc/ConvexObjectBreaker.js +185 -79
  269. package/misc/GPUComputationRenderer.cjs.js +1 -0
  270. package/misc/GPUComputationRenderer.js +194 -69
  271. package/misc/Gyroscope.cjs.js +1 -0
  272. package/misc/Gyroscope.js +22 -16
  273. package/misc/MD2Character.cjs.js +1 -0
  274. package/misc/MD2Character.js +74 -52
  275. package/misc/MD2CharacterComplex.cjs.js +1 -0
  276. package/misc/MD2CharacterComplex.js +163 -112
  277. package/misc/MorphAnimMesh.cjs.js +1 -0
  278. package/misc/MorphAnimMesh.js +28 -20
  279. package/misc/MorphBlendMesh.cjs.js +1 -0
  280. package/misc/MorphBlendMesh.js +69 -45
  281. package/misc/ProgressiveLightmap.cjs.js +1 -0
  282. package/misc/ProgressiveLightmap.js +187 -70
  283. package/misc/RollerCoaster.cjs.js +1 -0
  284. package/misc/RollerCoaster.js +135 -106
  285. package/misc/TubePainter.cjs.js +1 -0
  286. package/misc/TubePainter.js +92 -74
  287. package/misc/Volume.cjs.js +1 -0
  288. package/misc/Volume.js +270 -108
  289. package/misc/VolumeSlice.cjs.js +1 -0
  290. package/misc/VolumeSlice.js +122 -34
  291. package/misc/WebGL.cjs.js +1 -0
  292. package/misc/WebGL.js +34 -37
  293. package/modifiers/CurveModifier.cjs.js +1 -0
  294. package/modifiers/CurveModifier.js +151 -46
  295. package/modifiers/EdgeSplitModifier.cjs.js +1 -0
  296. package/modifiers/EdgeSplitModifier.js +90 -46
  297. package/modifiers/SimplifyModifier.cjs.js +1 -0
  298. package/modifiers/SimplifyModifier.js +202 -77
  299. package/modifiers/TessellateModifier.cjs.js +1 -0
  300. package/modifiers/TessellateModifier.js +90 -65
  301. package/nodes/Nodes.cjs.js +1 -0
  302. package/nodes/Nodes.js +140 -274
  303. package/nodes/ShaderNode.cjs.js +1 -0
  304. package/nodes/ShaderNode.js +196 -296
  305. package/nodes/accessors/BufferNode.cjs.js +1 -0
  306. package/nodes/accessors/BufferNode.js +8 -4
  307. package/nodes/accessors/CameraNode.cjs.js +1 -0
  308. package/nodes/accessors/CameraNode.js +25 -20
  309. package/nodes/accessors/CubeTextureNode.cjs.js +1 -0
  310. package/nodes/accessors/CubeTextureNode.js +26 -14
  311. package/nodes/accessors/MaterialNode.cjs.js +1 -0
  312. package/nodes/accessors/MaterialNode.js +53 -43
  313. package/nodes/accessors/MaterialReferenceNode.cjs.js +1 -0
  314. package/nodes/accessors/MaterialReferenceNode.js +6 -3
  315. package/nodes/accessors/ModelNode.cjs.js +1 -0
  316. package/nodes/accessors/ModelNode.js +5 -3
  317. package/nodes/accessors/ModelViewProjectionNode.cjs.js +1 -0
  318. package/nodes/accessors/ModelViewProjectionNode.js +13 -14
  319. package/nodes/accessors/NormalNode.cjs.js +1 -0
  320. package/nodes/accessors/NormalNode.js +39 -40
  321. package/nodes/accessors/Object3DNode.cjs.js +1 -0
  322. package/nodes/accessors/Object3DNode.js +50 -40
  323. package/nodes/accessors/PointUVNode.cjs.js +1 -0
  324. package/nodes/accessors/PointUVNode.js +9 -5
  325. package/nodes/accessors/PositionNode.cjs.js +1 -0
  326. package/nodes/accessors/PositionNode.js +41 -42
  327. package/nodes/accessors/ReferenceNode.cjs.js +1 -0
  328. package/nodes/accessors/ReferenceNode.js +17 -10
  329. package/nodes/accessors/ReflectNode.cjs.js +1 -0
  330. package/nodes/accessors/ReflectNode.js +26 -23
  331. package/nodes/accessors/SkinningNode.cjs.js +1 -0
  332. package/nodes/accessors/SkinningNode.js +48 -46
  333. package/nodes/accessors/TextureNode.cjs.js +1 -0
  334. package/nodes/accessors/TextureNode.js +29 -14
  335. package/nodes/accessors/UVNode.cjs.js +1 -0
  336. package/nodes/accessors/UVNode.js +11 -5
  337. package/nodes/core/ArrayUniformNode.cjs.js +1 -0
  338. package/nodes/core/ArrayUniformNode.js +7 -3
  339. package/nodes/core/AttributeNode.cjs.js +1 -0
  340. package/nodes/core/AttributeNode.js +12 -5
  341. package/nodes/core/BypassNode.cjs.js +1 -0
  342. package/nodes/core/BypassNode.js +12 -5
  343. package/nodes/core/CodeNode.cjs.js +1 -0
  344. package/nodes/core/CodeNode.js +12 -4
  345. package/nodes/core/ConstNode.cjs.js +1 -0
  346. package/nodes/core/ConstNode.js +7 -3
  347. package/nodes/core/ContextNode.cjs.js +1 -0
  348. package/nodes/core/ContextNode.js +8 -3
  349. package/nodes/core/ExpressionNode.cjs.js +1 -0
  350. package/nodes/core/ExpressionNode.js +9 -5
  351. package/nodes/core/FunctionCallNode.cjs.js +1 -0
  352. package/nodes/core/FunctionCallNode.js +15 -6
  353. package/nodes/core/FunctionNode.cjs.js +1 -0
  354. package/nodes/core/FunctionNode.js +25 -10
  355. package/nodes/core/InputNode.cjs.js +1 -0
  356. package/nodes/core/InputNode.js +23 -12
  357. package/nodes/core/Node.cjs.js +1 -0
  358. package/nodes/core/Node.js +75 -35
  359. package/nodes/core/NodeAttribute.cjs.js +1 -0
  360. package/nodes/core/NodeAttribute.js +4 -2
  361. package/nodes/core/NodeBuilder.cjs.js +1 -0
  362. package/nodes/core/NodeBuilder.js +224 -110
  363. package/nodes/core/NodeCode.cjs.js +1 -0
  364. package/nodes/core/NodeCode.js +7 -4
  365. package/nodes/core/NodeFrame.cjs.js +1 -0
  366. package/nodes/core/NodeFrame.js +12 -9
  367. package/nodes/core/NodeFunction.cjs.js +1 -0
  368. package/nodes/core/NodeFunction.js +17 -0
  369. package/nodes/core/NodeFunctionInput.cjs.js +1 -0
  370. package/nodes/core/NodeFunctionInput.js +5 -3
  371. package/nodes/core/NodeKeywords.cjs.js +1 -0
  372. package/nodes/core/NodeKeywords.js +16 -5
  373. package/nodes/core/NodeParser.cjs.js +1 -0
  374. package/nodes/core/NodeParser.js +8 -0
  375. package/nodes/core/NodeUniform.cjs.js +1 -0
  376. package/nodes/core/NodeUniform.js +7 -3
  377. package/nodes/core/NodeUtils.cjs.js +1 -0
  378. package/nodes/core/NodeUtils.js +43 -39
  379. package/nodes/core/NodeVar.cjs.js +1 -0
  380. package/nodes/core/NodeVar.js +4 -2
  381. package/nodes/core/NodeVary.cjs.js +1 -0
  382. package/nodes/core/NodeVary.js +4 -2
  383. package/nodes/core/PropertyNode.cjs.js +1 -0
  384. package/nodes/core/PropertyNode.js +10 -4
  385. package/nodes/core/TempNode.cjs.js +1 -0
  386. package/nodes/core/TempNode.js +11 -5
  387. package/nodes/core/UniformNode.cjs.js +1 -0
  388. package/nodes/core/UniformNode.js +10 -4
  389. package/nodes/core/VarNode.cjs.js +1 -0
  390. package/nodes/core/VarNode.js +11 -3
  391. package/nodes/core/VaryNode.cjs.js +1 -0
  392. package/nodes/core/VaryNode.js +15 -6
  393. package/nodes/core/constants.cjs.js +1 -0
  394. package/nodes/core/constants.js +7 -20
  395. package/nodes/display/ColorSpaceNode.cjs.js +1 -0
  396. package/nodes/display/ColorSpaceNode.js +38 -34
  397. package/nodes/display/NormalMapNode.cjs.js +1 -0
  398. package/nodes/display/NormalMapNode.js +53 -35
  399. package/nodes/fog/FogNode.cjs.js +1 -0
  400. package/nodes/fog/FogNode.js +9 -5
  401. package/nodes/fog/FogRangeNode.cjs.js +1 -0
  402. package/nodes/fog/FogRangeNode.js +9 -5
  403. package/nodes/functions/BSDFs.cjs.js +1 -0
  404. package/nodes/functions/BSDFs.js +118 -61
  405. package/nodes/functions/PhysicalMaterialFunctions.cjs.js +1 -0
  406. package/nodes/functions/PhysicalMaterialFunctions.js +57 -0
  407. package/nodes/lights/LightContextNode.cjs.js +1 -0
  408. package/nodes/lights/LightContextNode.js +23 -14
  409. package/nodes/lights/LightNode.cjs.js +1 -0
  410. package/nodes/lights/LightNode.js +31 -27
  411. package/nodes/lights/LightsNode.cjs.js +1 -0
  412. package/nodes/lights/LightsNode.js +28 -9
  413. package/nodes/loaders/NodeLoader.cjs.js +1 -0
  414. package/nodes/loaders/NodeLoader.js +42 -27
  415. package/nodes/loaders/NodeMaterialLoader.cjs.js +1 -0
  416. package/nodes/loaders/NodeMaterialLoader.js +10 -4
  417. package/nodes/loaders/NodeObjectLoader.cjs.js +1 -0
  418. package/nodes/loaders/NodeObjectLoader.js +19 -9
  419. package/nodes/materials/LineBasicNodeMaterial.cjs.js +1 -0
  420. package/nodes/materials/LineBasicNodeMaterial.js +10 -5
  421. package/nodes/materials/Materials.cjs.js +1 -0
  422. package/nodes/materials/Materials.js +17 -14
  423. package/nodes/materials/MeshBasicNodeMaterial.cjs.js +1 -0
  424. package/nodes/materials/MeshBasicNodeMaterial.js +10 -5
  425. package/nodes/materials/MeshStandardNodeMaterial.cjs.js +1 -0
  426. package/nodes/materials/MeshStandardNodeMaterial.js +8 -5
  427. package/nodes/materials/NodeMaterial.cjs.js +1 -0
  428. package/nodes/materials/NodeMaterial.js +36 -20
  429. package/nodes/materials/PointsNodeMaterial.cjs.js +1 -0
  430. package/nodes/materials/PointsNodeMaterial.js +10 -5
  431. package/nodes/math/CondNode.cjs.js +1 -0
  432. package/nodes/math/CondNode.js +23 -11
  433. package/nodes/math/MathNode.cjs.js +1 -0
  434. package/nodes/math/MathNode.js +142 -98
  435. package/nodes/math/OperatorNode.cjs.js +1 -0
  436. package/nodes/math/OperatorNode.js +46 -24
  437. package/nodes/parsers/GLSLNodeFunction.cjs.js +1 -0
  438. package/nodes/parsers/GLSLNodeFunction.js +101 -0
  439. package/nodes/parsers/GLSLNodeParser.cjs.js +1 -0
  440. package/nodes/parsers/GLSLNodeParser.js +13 -0
  441. package/nodes/parsers/WGSLNodeFunction.cjs.js +1 -0
  442. package/nodes/parsers/WGSLNodeFunction.js +71 -0
  443. package/nodes/parsers/WGSLNodeParser.cjs.js +1 -0
  444. package/nodes/parsers/WGSLNodeParser.js +13 -0
  445. package/nodes/procedural/CheckerNode.cjs.js +1 -0
  446. package/nodes/procedural/CheckerNode.js +19 -13
  447. package/nodes/utils/ArrayElementNode.cjs.js +1 -0
  448. package/nodes/utils/ArrayElementNode.js +8 -4
  449. package/nodes/utils/ConvertNode.cjs.js +1 -0
  450. package/nodes/utils/ConvertNode.js +8 -3
  451. package/nodes/utils/JoinNode.cjs.js +1 -0
  452. package/nodes/utils/JoinNode.js +11 -7
  453. package/nodes/utils/MatcapUVNode.cjs.js +1 -0
  454. package/nodes/utils/MatcapUVNode.js +11 -8
  455. package/nodes/utils/OscNode.cjs.js +1 -0
  456. package/nodes/utils/OscNode.js +33 -27
  457. package/nodes/utils/SplitNode.cjs.js +1 -0
  458. package/nodes/utils/SplitNode.js +20 -6
  459. package/nodes/utils/SpriteSheetUVNode.cjs.js +1 -0
  460. package/nodes/utils/SpriteSheetUVNode.js +23 -23
  461. package/nodes/utils/TimerNode.cjs.js +1 -0
  462. package/nodes/utils/TimerNode.js +24 -20
  463. package/objects/GroundProjectedEnv.cjs.js +1 -0
  464. package/objects/GroundProjectedEnv.js +37 -22
  465. package/objects/Lensflare.cjs.js +1 -0
  466. package/objects/Lensflare.js +156 -86
  467. package/objects/LightningStorm.cjs.js +1 -0
  468. package/objects/LightningStorm.js +102 -38
  469. package/objects/MarchingCubes.cjs.js +1 -0
  470. package/objects/MarchingCubes.js +303 -150
  471. package/objects/Reflector.cjs.js +1 -0
  472. package/objects/Reflector.js +72 -50
  473. package/objects/ReflectorForSSRPass.cjs.js +1 -0
  474. package/objects/ReflectorForSSRPass.js +131 -80
  475. package/objects/ReflectorRTT.cjs.js +1 -0
  476. package/objects/ReflectorRTT.js +7 -6
  477. package/objects/Refractor.cjs.js +1 -0
  478. package/objects/Refractor.js +106 -64
  479. package/objects/ShadowMesh.cjs.js +1 -0
  480. package/objects/ShadowMesh.js +17 -8
  481. package/objects/Sky.cjs.js +1 -0
  482. package/objects/Sky.js +80 -119
  483. package/objects/Water.cjs.js +1 -0
  484. package/objects/Water.js +127 -83
  485. package/objects/Water2.cjs.js +1 -0
  486. package/objects/Water2.js +108 -72
  487. package/offscreen/jank.cjs.js +1 -0
  488. package/offscreen/jank.js +14 -10
  489. package/offscreen/offscreen.cjs.js +1 -0
  490. package/offscreen/offscreen.js +5 -4
  491. package/offscreen/scene.cjs.js +1 -0
  492. package/offscreen/scene.js +48 -45
  493. package/package.json +3 -3
  494. package/physics/AmmoPhysics.cjs.js +1 -0
  495. package/physics/AmmoPhysics.js +71 -30
  496. package/postprocessing/AdaptiveToneMappingPass.cjs.js +1 -0
  497. package/postprocessing/AdaptiveToneMappingPass.js +123 -97
  498. package/postprocessing/AfterimagePass.cjs.js +1 -0
  499. package/postprocessing/AfterimagePass.js +49 -28
  500. package/postprocessing/BloomPass.cjs.js +1 -0
  501. package/postprocessing/BloomPass.js +69 -43
  502. package/postprocessing/BokehPass.cjs.js +1 -0
  503. package/postprocessing/BokehPass.js +69 -39
  504. package/postprocessing/ClearPass.cjs.js +1 -0
  505. package/postprocessing/ClearPass.js +25 -10
  506. package/postprocessing/CubeTexturePass.cjs.js +1 -0
  507. package/postprocessing/CubeTexturePass.js +27 -28
  508. package/postprocessing/DotScreenPass.cjs.js +1 -0
  509. package/postprocessing/DotScreenPass.js +32 -24
  510. package/postprocessing/EffectComposer.cjs.js +1 -0
  511. package/postprocessing/EffectComposer.js +86 -39
  512. package/postprocessing/FilmPass.cjs.js +1 -0
  513. package/postprocessing/FilmPass.js +30 -25
  514. package/postprocessing/GlitchPass.cjs.js +1 -0
  515. package/postprocessing/GlitchPass.js +61 -38
  516. package/postprocessing/HalftonePass.cjs.js +1 -0
  517. package/postprocessing/HalftonePass.js +39 -19
  518. package/postprocessing/LUTPass.cjs.js +1 -0
  519. package/postprocessing/LUTPass.js +38 -13
  520. package/postprocessing/MaskPass.cjs.js +1 -0
  521. package/postprocessing/MaskPass.js +38 -19
  522. package/postprocessing/OutlinePass.cjs.js +1 -0
  523. package/postprocessing/OutlinePass.js +277 -135
  524. package/postprocessing/Pass.cjs.js +1 -0
  525. package/postprocessing/Pass.js +44 -20
  526. package/postprocessing/RenderPass.cjs.js +1 -0
  527. package/postprocessing/RenderPass.js +36 -13
  528. package/postprocessing/RenderPixelatedPass.cjs.js +1 -0
  529. package/postprocessing/RenderPixelatedPass.js +58 -44
  530. package/postprocessing/SAOPass.cjs.js +1 -0
  531. package/postprocessing/SAOPass.js +189 -154
  532. package/postprocessing/SMAAPass.cjs.js +1 -0
  533. package/postprocessing/SMAAPass.js +84 -64
  534. package/postprocessing/SSAARenderPass.cjs.js +1 -0
  535. package/postprocessing/SSAARenderPass.js +69 -121
  536. package/postprocessing/SSAOPass.cjs.js +1 -0
  537. package/postprocessing/SSAOPass.js +172 -123
  538. package/postprocessing/SSRPass.cjs.js +1 -0
  539. package/postprocessing/SSRPass.js +280 -211
  540. package/postprocessing/SavePass.cjs.js +1 -0
  541. package/postprocessing/SavePass.js +25 -20
  542. package/postprocessing/ShaderPass.cjs.js +1 -0
  543. package/postprocessing/ShaderPass.js +30 -14
  544. package/postprocessing/TAARenderPass.cjs.js +1 -0
  545. package/postprocessing/TAARenderPass.js +61 -42
  546. package/postprocessing/TexturePass.cjs.js +1 -0
  547. package/postprocessing/TexturePass.js +22 -21
  548. package/postprocessing/UnrealBloomPass.cjs.js +1 -0
  549. package/postprocessing/UnrealBloomPass.js +213 -105
  550. package/renderers/CSS2DRenderer.cjs.js +1 -0
  551. package/renderers/CSS2DRenderer.js +56 -44
  552. package/renderers/CSS3DRenderer.cjs.js +1 -0
  553. package/renderers/CSS3DRenderer.js +86 -53
  554. package/renderers/Projector.cjs.js +1 -0
  555. package/renderers/Projector.js +274 -107
  556. package/renderers/SVGRenderer.cjs.js +1 -0
  557. package/renderers/SVGRenderer.js +182 -72
  558. package/renderers/nodes/accessors/CameraNode.cjs.js +1 -0
  559. package/renderers/nodes/accessors/CameraNode.js +40 -29
  560. package/renderers/nodes/accessors/ModelNode.cjs.js +1 -0
  561. package/renderers/nodes/accessors/ModelNode.js +37 -28
  562. package/renderers/nodes/accessors/ModelViewProjectionNode.cjs.js +1 -0
  563. package/renderers/nodes/accessors/ModelViewProjectionNode.js +23 -10
  564. package/renderers/nodes/accessors/NormalNode.cjs.js +1 -0
  565. package/renderers/nodes/accessors/NormalNode.js +45 -35
  566. package/renderers/nodes/accessors/PositionNode.cjs.js +1 -0
  567. package/renderers/nodes/accessors/PositionNode.js +19 -18
  568. package/renderers/nodes/accessors/UVNode.cjs.js +1 -0
  569. package/renderers/nodes/accessors/UVNode.js +10 -5
  570. package/renderers/nodes/core/AttributeNode.cjs.js +1 -0
  571. package/renderers/nodes/core/AttributeNode.js +14 -5
  572. package/renderers/nodes/core/InputNode.cjs.js +1 -0
  573. package/renderers/nodes/core/InputNode.js +14 -4
  574. package/renderers/nodes/core/Node.cjs.js +1 -0
  575. package/renderers/nodes/core/Node.js +17 -7
  576. package/renderers/nodes/core/NodeAttribute.cjs.js +1 -0
  577. package/renderers/nodes/core/NodeAttribute.js +6 -3
  578. package/renderers/nodes/core/NodeBuilder.cjs.js +1 -0
  579. package/renderers/nodes/core/NodeBuilder.js +154 -87
  580. package/renderers/nodes/core/NodeFrame.cjs.js +1 -0
  581. package/renderers/nodes/core/NodeFrame.js +12 -9
  582. package/renderers/nodes/core/NodeSlot.cjs.js +1 -0
  583. package/renderers/nodes/core/NodeSlot.js +3 -2
  584. package/renderers/nodes/core/NodeUniform.cjs.js +1 -0
  585. package/renderers/nodes/core/NodeUniform.js +9 -4
  586. package/renderers/nodes/core/NodeVary.cjs.js +1 -0
  587. package/renderers/nodes/core/NodeVary.js +7 -4
  588. package/renderers/nodes/core/VaryNode.cjs.js +1 -0
  589. package/renderers/nodes/core/VaryNode.js +12 -6
  590. package/renderers/nodes/core/constants.cjs.js +1 -0
  591. package/renderers/nodes/core/constants.js +13 -16
  592. package/renderers/nodes/inputs/ColorNode.cjs.js +1 -0
  593. package/renderers/nodes/inputs/ColorNode.js +11 -5
  594. package/renderers/nodes/inputs/FloatNode.cjs.js +1 -0
  595. package/renderers/nodes/inputs/FloatNode.js +11 -5
  596. package/renderers/nodes/inputs/Matrix3Node.cjs.js +1 -0
  597. package/renderers/nodes/inputs/Matrix3Node.js +13 -7
  598. package/renderers/nodes/inputs/Matrix4Node.cjs.js +1 -0
  599. package/renderers/nodes/inputs/Matrix4Node.js +13 -7
  600. package/renderers/nodes/inputs/TextureNode.cjs.js +1 -0
  601. package/renderers/nodes/inputs/TextureNode.js +15 -7
  602. package/renderers/nodes/inputs/Vector2Node.cjs.js +1 -0
  603. package/renderers/nodes/inputs/Vector2Node.js +11 -5
  604. package/renderers/nodes/inputs/Vector3Node.cjs.js +1 -0
  605. package/renderers/nodes/inputs/Vector3Node.js +13 -7
  606. package/renderers/nodes/inputs/Vector4Node.cjs.js +1 -0
  607. package/renderers/nodes/inputs/Vector4Node.js +13 -7
  608. package/renderers/nodes/math/MathNode.cjs.js +1 -0
  609. package/renderers/nodes/math/MathNode.js +30 -20
  610. package/renderers/nodes/math/OperatorNode.cjs.js +1 -0
  611. package/renderers/nodes/math/OperatorNode.js +20 -4
  612. package/renderers/nodes/utils/SwitchNode.cjs.js +1 -0
  613. package/renderers/nodes/utils/SwitchNode.js +9 -4
  614. package/renderers/nodes/utils/TimerNode.cjs.js +1 -0
  615. package/renderers/nodes/utils/TimerNode.js +10 -5
  616. package/renderers/webgpu/WebGPU.cjs.js +1 -0
  617. package/renderers/webgpu/WebGPU.js +16 -14
  618. package/renderers/webgpu/WebGPUAttributes.cjs.js +1 -0
  619. package/renderers/webgpu/WebGPUAttributes.js +23 -16
  620. package/renderers/webgpu/WebGPUBackground.cjs.js +1 -0
  621. package/renderers/webgpu/WebGPUBackground.js +30 -13
  622. package/renderers/webgpu/WebGPUBinding.cjs.js +1 -0
  623. package/renderers/webgpu/WebGPUBinding.js +7 -4
  624. package/renderers/webgpu/WebGPUBindings.cjs.js +1 -0
  625. package/renderers/webgpu/WebGPUBindings.js +57 -21
  626. package/renderers/webgpu/WebGPUComputePipelines.cjs.js +1 -0
  627. package/renderers/webgpu/WebGPUComputePipelines.js +25 -14
  628. package/renderers/webgpu/WebGPUGeometries.cjs.js +1 -0
  629. package/renderers/webgpu/WebGPUGeometries.js +15 -5
  630. package/renderers/webgpu/WebGPUInfo.cjs.js +1 -0
  631. package/renderers/webgpu/WebGPUInfo.js +8 -3
  632. package/renderers/webgpu/WebGPUObjects.cjs.js +1 -0
  633. package/renderers/webgpu/WebGPUObjects.js +10 -5
  634. package/renderers/webgpu/WebGPUProperties.cjs.js +1 -0
  635. package/renderers/webgpu/WebGPUProperties.js +11 -5
  636. package/renderers/webgpu/WebGPURenderLists.cjs.js +1 -0
  637. package/renderers/webgpu/WebGPURenderLists.js +36 -20
  638. package/renderers/webgpu/WebGPURenderPipelines.cjs.js +1 -0
  639. package/renderers/webgpu/WebGPURenderPipelines.js +387 -260
  640. package/renderers/webgpu/WebGPURenderer.cjs.js +1 -0
  641. package/renderers/webgpu/WebGPURenderer.js +262 -124
  642. package/renderers/webgpu/WebGPUSampledTexture.cjs.js +1 -0
  643. package/renderers/webgpu/WebGPUSampledTexture.js +31 -18
  644. package/renderers/webgpu/WebGPUSampler.cjs.js +1 -0
  645. package/renderers/webgpu/WebGPUSampler.js +12 -7
  646. package/renderers/webgpu/WebGPUStorageBuffer.cjs.js +1 -0
  647. package/renderers/webgpu/WebGPUStorageBuffer.js +12 -7
  648. package/renderers/webgpu/WebGPUTextureRenderer.cjs.js +1 -0
  649. package/renderers/webgpu/WebGPUTextureRenderer.js +11 -5
  650. package/renderers/webgpu/WebGPUTextureUtils.cjs.js +1 -0
  651. package/renderers/webgpu/WebGPUTextureUtils.js +40 -29
  652. package/renderers/webgpu/WebGPUTextures.cjs.js +1 -0
  653. package/renderers/webgpu/WebGPUTextures.js +333 -186
  654. package/renderers/webgpu/WebGPUUniform.cjs.js +1 -0
  655. package/renderers/webgpu/WebGPUUniform.js +51 -25
  656. package/renderers/webgpu/WebGPUUniformsGroup.cjs.js +1 -0
  657. package/renderers/webgpu/WebGPUUniformsGroup.js +72 -32
  658. package/renderers/webgpu/constants.cjs.js +1 -0
  659. package/renderers/webgpu/constants.js +181 -190
  660. package/renderers/webgpu/nodes/ShaderLib.cjs.js +1 -0
  661. package/renderers/webgpu/nodes/ShaderLib.js +2 -2
  662. package/renderers/webgpu/nodes/WebGPUNodeBuilder.cjs.js +1 -0
  663. package/renderers/webgpu/nodes/WebGPUNodeBuilder.js +124 -53
  664. package/renderers/webgpu/nodes/WebGPUNodeUniform.cjs.js +1 -0
  665. package/renderers/webgpu/nodes/WebGPUNodeUniform.js +31 -17
  666. package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.cjs.js +1 -0
  667. package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.js +9 -8
  668. package/renderers/webgpu/nodes/WebGPUNodes.cjs.js +1 -0
  669. package/renderers/webgpu/nodes/WebGPUNodes.js +45 -7
  670. package/shaders/ACESFilmicToneMappingShader.cjs.js +1 -0
  671. package/shaders/ACESFilmicToneMappingShader.js +24 -44
  672. package/shaders/AfterimageShader.cjs.js +1 -0
  673. package/shaders/AfterimageShader.js +18 -28
  674. package/shaders/BasicShader.cjs.js +1 -0
  675. package/shaders/BasicShader.js +7 -9
  676. package/shaders/BleachBypassShader.cjs.js +1 -0
  677. package/shaders/BleachBypassShader.js +15 -31
  678. package/shaders/BlendShader.cjs.js +1 -0
  679. package/shaders/BlendShader.js +19 -26
  680. package/shaders/BokehShader.cjs.js +1 -0
  681. package/shaders/BokehShader.js +36 -98
  682. package/shaders/BokehShader2.cjs.js +1 -0
  683. package/shaders/BokehShader2.js +90 -261
  684. package/shaders/BrightnessContrastShader.cjs.js +1 -0
  685. package/shaders/BrightnessContrastShader.js +19 -28
  686. package/shaders/ColorCorrectionShader.cjs.js +1 -0
  687. package/shaders/ColorCorrectionShader.js +22 -26
  688. package/shaders/ColorifyShader.cjs.js +1 -0
  689. package/shaders/ColorifyShader.js +16 -24
  690. package/shaders/ConvolutionShader.cjs.js +1 -0
  691. package/shaders/ConvolutionShader.js +36 -40
  692. package/shaders/CopyShader.cjs.js +1 -0
  693. package/shaders/CopyShader.js +13 -21
  694. package/shaders/DOFMipMapShader.cjs.js +1 -0
  695. package/shaders/DOFMipMapShader.js +21 -28
  696. package/shaders/DepthLimitedBlurShader.cjs.js +1 -0
  697. package/shaders/DepthLimitedBlurShader.js +40 -85
  698. package/shaders/DigitalGlitch.cjs.js +1 -0
  699. package/shaders/DigitalGlitch.js +46 -74
  700. package/shaders/DotScreenShader.cjs.js +1 -0
  701. package/shaders/DotScreenShader.js +27 -35
  702. package/shaders/FXAAShader.cjs.js +1 -0
  703. package/shaders/FXAAShader.js +19 -1094
  704. package/shaders/FilmShader.cjs.js +1 -0
  705. package/shaders/FilmShader.js +52 -38
  706. package/shaders/FocusShader.cjs.js +1 -0
  707. package/shaders/FocusShader.js +24 -51
  708. package/shaders/FreiChenShader.cjs.js +1 -0
  709. package/shaders/FreiChenShader.js +24 -57
  710. package/shaders/FresnelShader.cjs.js +1 -0
  711. package/shaders/FresnelShader.js +22 -43
  712. package/shaders/GammaCorrectionShader.cjs.js +1 -0
  713. package/shaders/GammaCorrectionShader.js +11 -19
  714. package/shaders/GodRaysShader.cjs.js +1 -0
  715. package/shaders/GodRaysShader.js +94 -103
  716. package/shaders/HalftoneShader.cjs.js +1 -0
  717. package/shaders/HalftoneShader.js +65 -208
  718. package/shaders/HorizontalBlurShader.cjs.js +1 -0
  719. package/shaders/HorizontalBlurShader.js +23 -7
  720. package/shaders/HorizontalTiltShiftShader.cjs.js +1 -0
  721. package/shaders/HorizontalTiltShiftShader.js +21 -33
  722. package/shaders/HueSaturationShader.cjs.js +1 -0
  723. package/shaders/HueSaturationShader.js +21 -37
  724. package/shaders/KaleidoShader.cjs.js +1 -0
  725. package/shaders/KaleidoShader.js +22 -30
  726. package/shaders/LuminosityHighPassShader.cjs.js +1 -0
  727. package/shaders/LuminosityHighPassShader.js +27 -33
  728. package/shaders/LuminosityShader.cjs.js +1 -0
  729. package/shaders/LuminosityShader.js +11 -21
  730. package/shaders/MirrorShader.cjs.js +1 -0
  731. package/shaders/MirrorShader.js +16 -31
  732. package/shaders/NormalMapShader.cjs.js +1 -0
  733. package/shaders/NormalMapShader.js +23 -27
  734. package/shaders/ParallaxShader.cjs.js +1 -0
  735. package/shaders/ParallaxShader.js +48 -107
  736. package/shaders/PixelShader.cjs.js +1 -0
  737. package/shaders/PixelShader.js +16 -24
  738. package/shaders/RGBShiftShader.cjs.js +1 -0
  739. package/shaders/RGBShiftShader.js +22 -26
  740. package/shaders/SAOShader.cjs.js +1 -0
  741. package/shaders/SAOShader.js +48 -132
  742. package/shaders/SMAAShader.cjs.js +1 -0
  743. package/shaders/SMAAShader.js +135 -256
  744. package/shaders/SSAOShader.cjs.js +1 -0
  745. package/shaders/SSAOShader.js +81 -153
  746. package/shaders/SSRShader.cjs.js +1 -0
  747. package/shaders/SSRShader.js +87 -32
  748. package/shaders/SepiaShader.cjs.js +1 -0
  749. package/shaders/SepiaShader.js +15 -25
  750. package/shaders/SobelOperatorShader.cjs.js +1 -0
  751. package/shaders/SobelOperatorShader.js +29 -40
  752. package/shaders/SubsurfaceScatteringShader.cjs.js +1 -0
  753. package/shaders/SubsurfaceScatteringShader.js +39 -53
  754. package/shaders/TechnicolorShader.cjs.js +1 -0
  755. package/shaders/TechnicolorShader.js +13 -20
  756. package/shaders/ToneMapShader.cjs.js +1 -0
  757. package/shaders/ToneMapShader.js +28 -44
  758. package/shaders/ToonShader.cjs.js +1 -0
  759. package/shaders/ToonShader.js +96 -172
  760. package/shaders/TriangleBlurShader.cjs.js +1 -0
  761. package/shaders/TriangleBlurShader.js +23 -32
  762. package/shaders/UnpackDepthRGBAShader.cjs.js +1 -0
  763. package/shaders/UnpackDepthRGBAShader.js +14 -22
  764. package/shaders/VerticalBlurShader.cjs.js +1 -0
  765. package/shaders/VerticalBlurShader.js +23 -7
  766. package/shaders/VerticalTiltShiftShader.cjs.js +1 -0
  767. package/shaders/VerticalTiltShiftShader.js +21 -33
  768. package/shaders/VignetteShader.cjs.js +1 -0
  769. package/shaders/VignetteShader.js +28 -24
  770. package/shaders/VolumeShader.cjs.js +1 -0
  771. package/shaders/VolumeShader.js +77 -174
  772. package/shaders/WaterRefractionShader.cjs.js +1 -0
  773. package/shaders/WaterRefractionShader.js +6 -38
  774. package/shaders/types.cjs.js +1 -0
  775. package/shaders/types.js +1 -1
  776. package/textures/FlakesTexture.cjs.js +1 -0
  777. package/textures/FlakesTexture.js +10 -8
  778. package/types/helpers.cjs.js +1 -0
  779. package/types/helpers.js +2 -3
  780. package/types/shared.cjs.js +1 -0
  781. package/types/shared.js +1 -0
  782. package/types/utils.cjs.js +1 -0
  783. package/types/utils.js +1 -0
  784. package/utils/BufferGeometryUtils.cjs.js +1 -0
  785. package/utils/BufferGeometryUtils.js +325 -251
  786. package/utils/GeometryCompressionUtils.cjs.js +1 -0
  787. package/utils/GeometryCompressionUtils.js +239 -241
  788. package/utils/GeometryUtils.cjs.js +1 -0
  789. package/utils/GeometryUtils.js +94 -41
  790. package/utils/LDrawUtils.cjs.js +1 -0
  791. package/utils/LDrawUtils.d.ts +5 -0
  792. package/utils/LDrawUtils.js +144 -0
  793. package/utils/RoughnessMipmapper.cjs.js +1 -0
  794. package/utils/RoughnessMipmapper.js +82 -38
  795. package/utils/SceneUtils.cjs.js +1 -0
  796. package/utils/SceneUtils.js +20 -15
  797. package/utils/ShadowMapViewer.cjs.js +1 -0
  798. package/utils/ShadowMapViewer.js +95 -49
  799. package/utils/SkeletonUtils.cjs.js +1 -0
  800. package/utils/SkeletonUtils.js +165 -74
  801. package/utils/UVsDebug.cjs.js +1 -0
  802. package/utils/UVsDebug.js +62 -32
  803. package/utils/WorkerPool.cjs.js +1 -0
  804. package/utils/WorkerPool.js +33 -13
  805. package/webxr/ARButton.cjs.js +1 -0
  806. package/webxr/ARButton.js +98 -72
  807. package/webxr/OculusHandModel.cjs.js +1 -0
  808. package/webxr/OculusHandModel.js +37 -18
  809. package/webxr/OculusHandPointerModel.cjs.js +1 -0
  810. package/webxr/OculusHandPointerModel.js +80 -58
  811. package/webxr/Text2D.cjs.js +1 -0
  812. package/webxr/Text2D.js +19 -37
  813. package/webxr/VRButton.cjs.js +1 -0
  814. package/webxr/VRButton.js +90 -59
  815. package/webxr/XRControllerModelFactory.cjs.js +1 -0
  816. package/webxr/XRControllerModelFactory.js +116 -58
  817. package/webxr/XREstimatedLight.cjs.js +1 -0
  818. package/webxr/XREstimatedLight.js +66 -39
  819. package/webxr/XRHandMeshModel.cjs.js +1 -0
  820. package/webxr/XRHandMeshModel.js +29 -40
  821. package/webxr/XRHandModelFactory.cjs.js +1 -0
  822. package/webxr/XRHandModelFactory.js +31 -28
  823. package/webxr/XRHandPrimitiveModel.cjs.js +1 -0
  824. package/webxr/XRHandPrimitiveModel.js +27 -41
  825. package/animation/AnimationClipCreator.mjs +0 -57
  826. package/animation/CCDIKSolver.mjs +0 -223
  827. package/animation/MMDAnimationHelper.mjs +0 -514
  828. package/animation/MMDPhysics.mjs +0 -769
  829. package/cameras/CinematicCamera.mjs +0 -129
  830. package/controls/ArcballControls.mjs +0 -1737
  831. package/controls/DeviceOrientationControls.mjs +0 -74
  832. package/controls/DragControls.mjs +0 -172
  833. package/controls/FirstPersonControls.mjs +0 -220
  834. package/controls/FlyControls.mjs +0 -239
  835. package/controls/OrbitControls.mjs +0 -731
  836. package/controls/PointerLockControls.mjs +0 -88
  837. package/controls/TrackballControls.mjs +0 -481
  838. package/controls/TransformControls.mjs +0 -1068
  839. package/controls/experimental/CameraControls.mjs +0 -673
  840. package/csm/CSM.mjs +0 -244
  841. package/csm/CSMFrustum.mjs +0 -75
  842. package/csm/CSMHelper.mjs +0 -114
  843. package/csm/CSMShader.mjs +0 -251
  844. package/curves/CurveExtras.mjs +0 -224
  845. package/curves/NURBSCurve.mjs +0 -35
  846. package/curves/NURBSSurface.mjs +0 -28
  847. package/curves/NURBSUtils.mjs +0 -226
  848. package/deprecated/Geometry.mjs +0 -966
  849. package/effects/AnaglyphEffect.mjs +0 -120
  850. package/effects/AsciiEffect.mjs +0 -173
  851. package/effects/OutlineEffect.mjs +0 -295
  852. package/effects/ParallaxBarrierEffect.mjs +0 -64
  853. package/effects/PeppersGhostEffect.mjs +0 -85
  854. package/effects/StereoEffect.mjs +0 -32
  855. package/environments/RoomEnvironment.mjs +0 -78
  856. package/exporters/ColladaExporter.mjs +0 -299
  857. package/exporters/DRACOExporter.mjs +0 -132
  858. package/exporters/GLTFExporter.mjs +0 -1381
  859. package/exporters/MMDExporter.mjs +0 -102
  860. package/exporters/OBJExporter.mjs +0 -166
  861. package/exporters/PLYExporter.mjs +0 -278
  862. package/exporters/STLExporter.mjs +0 -129
  863. package/exporters/USDZExporter.mjs +0 -328
  864. package/geometries/BoxLineGeometry.mjs +0 -45
  865. package/geometries/ConvexGeometry.mjs +0 -29
  866. package/geometries/DecalGeometry.mjs +0 -184
  867. package/geometries/LightningStrike.mjs +0 -547
  868. package/geometries/ParametricGeometries.mjs +0 -129
  869. package/geometries/ParametricGeometry.mjs +0 -63
  870. package/geometries/RoundedBoxGeometry.mjs +0 -91
  871. package/geometries/TeapotGeometry.mjs +0 -1557
  872. package/geometries/TextGeometry.mjs +0 -23
  873. package/helpers/LightProbeHelper.mjs +0 -72
  874. package/helpers/PositionalAudioHelper.mjs +0 -68
  875. package/helpers/RectAreaLightHelper.mjs +0 -44
  876. package/helpers/VertexNormalsHelper.mjs +0 -54
  877. package/helpers/VertexTangentsHelper.mjs +0 -45
  878. package/index.mjs +0 -969
  879. package/interactive/SelectionBox.mjs +0 -137
  880. package/interactive/SelectionHelper.mjs +0 -54
  881. package/libs/MeshoptDecoder.mjs +0 -210
  882. package/libs/MotionControllers.mjs +0 -261
  883. package/lights/LightProbeGenerator.mjs +0 -145
  884. package/lights/RectAreaLightUniformsLib.mjs +0 -32842
  885. package/lines/Line2.mjs +0 -13
  886. package/lines/LineGeometry.mjs +0 -44
  887. package/lines/LineMaterial.mjs +0 -539
  888. package/lines/LineSegments2.mjs +0 -202
  889. package/lines/LineSegmentsGeometry.mjs +0 -124
  890. package/lines/Wireframe.mjs +0 -31
  891. package/lines/WireframeGeometry2.mjs +0 -13
  892. package/loaders/3DMLoader.mjs +0 -802
  893. package/loaders/3MFLoader.mjs +0 -837
  894. package/loaders/AMFLoader.mjs +0 -284
  895. package/loaders/AssimpLoader.mjs +0 -1396
  896. package/loaders/BVHLoader.mjs +0 -207
  897. package/loaders/BasisTextureLoader.mjs +0 -474
  898. package/loaders/ColladaLoader.mjs +0 -2403
  899. package/loaders/DDSLoader.mjs +0 -148
  900. package/loaders/DRACOLoader.mjs +0 -340
  901. package/loaders/EXRLoader.mjs +0 -1351
  902. package/loaders/FBXLoader.mjs +0 -2362
  903. package/loaders/FontLoader.mjs +0 -111
  904. package/loaders/GCodeLoader.mjs +0 -141
  905. package/loaders/GLTFLoader.mjs +0 -2316
  906. package/loaders/HDRCubeTextureLoader.mjs +0 -77
  907. package/loaders/KMZLoader.mjs +0 -75
  908. package/loaders/KTX2Loader.mjs +0 -427
  909. package/loaders/KTXLoader.mjs +0 -87
  910. package/loaders/LDrawLoader.mjs +0 -1409
  911. package/loaders/LUT3dlLoader.mjs +0 -100
  912. package/loaders/LUTCubeLoader.mjs +0 -104
  913. package/loaders/LWOLoader.mjs +0 -625
  914. package/loaders/LottieLoader.mjs +0 -47
  915. package/loaders/MD2Loader.mjs +0 -359
  916. package/loaders/MDDLoader.mjs +0 -58
  917. package/loaders/MMDLoader.mjs +0 -998
  918. package/loaders/MTLLoader.mjs +0 -280
  919. package/loaders/NRRDLoader.mjs +0 -401
  920. package/loaders/NodeMaterialLoader.mjs +0 -146
  921. package/loaders/OBJLoader.mjs +0 -487
  922. package/loaders/PCDLoader.mjs +0 -248
  923. package/loaders/PDBLoader.mjs +0 -246
  924. package/loaders/PLYLoader.mjs +0 -317
  925. package/loaders/PRWMLoader.mjs +0 -160
  926. package/loaders/PVRLoader.mjs +0 -131
  927. package/loaders/RGBELoader.mjs +0 -244
  928. package/loaders/RGBMLoader.mjs +0 -998
  929. package/loaders/STLLoader.mjs +0 -190
  930. package/loaders/SVGLoader.mjs +0 -1709
  931. package/loaders/TDSLoader.mjs +0 -480
  932. package/loaders/TGALoader.mjs +0 -285
  933. package/loaders/TTFLoader.mjs +0 -131
  934. package/loaders/TiltLoader.mjs +0 -373
  935. package/loaders/VOXLoader.mjs +0 -431
  936. package/loaders/VRMLLoader.mjs +0 -2093
  937. package/loaders/VRMLoader.mjs +0 -38
  938. package/loaders/VTKLoader.mjs +0 -646
  939. package/loaders/XLoader.mjs +0 -1258
  940. package/loaders/XYZLoader.mjs +0 -60
  941. package/loaders/lwo/IFFParser.mjs +0 -697
  942. package/loaders/lwo/LWO2Parser.mjs +0 -327
  943. package/loaders/lwo/LWO3Parser.mjs +0 -298
  944. package/math/Capsule.mjs +0 -100
  945. package/math/ColorConverter.mjs +0 -51
  946. package/math/ConvexHull.mjs +0 -574
  947. package/math/ImprovedNoise.mjs +0 -302
  948. package/math/Lut.mjs +0 -135
  949. package/math/MeshSurfaceSampler.mjs +0 -107
  950. package/math/OBB.mjs +0 -235
  951. package/math/Octree.mjs +0 -278
  952. package/math/SimplexNoise.mjs +0 -425
  953. package/misc/ConvexObjectBreaker.mjs +0 -292
  954. package/misc/GPUComputationRenderer.mjs +0 -171
  955. package/misc/Gyroscope.mjs +0 -35
  956. package/misc/MD2Character.mjs +0 -162
  957. package/misc/MD2CharacterComplex.mjs +0 -328
  958. package/misc/MorphAnimMesh.mjs +0 -40
  959. package/misc/MorphBlendMesh.mjs +0 -179
  960. package/misc/ProgressiveLightmap.mjs +0 -166
  961. package/misc/RollerCoaster.mjs +0 -346
  962. package/misc/TubePainter.mjs +0 -123
  963. package/misc/Volume.mjs +0 -244
  964. package/misc/VolumeSlice.mjs +0 -106
  965. package/misc/WebGL.mjs +0 -74
  966. package/modifiers/CurveModifier.mjs +0 -182
  967. package/modifiers/EdgeSplitModifier.mjs +0 -162
  968. package/modifiers/SimplifyModifier.mjs +0 -282
  969. package/modifiers/TessellateModifier.mjs +0 -206
  970. package/nodes/Nodes.mjs +0 -400
  971. package/nodes/ShaderNode.mjs +0 -408
  972. package/nodes/accessors/BufferNode.mjs +0 -15
  973. package/nodes/accessors/CameraNode.mjs +0 -44
  974. package/nodes/accessors/CubeTextureNode.mjs +0 -42
  975. package/nodes/accessors/MaterialNode.mjs +0 -71
  976. package/nodes/accessors/MaterialReferenceNode.mjs +0 -14
  977. package/nodes/accessors/ModelNode.mjs +0 -9
  978. package/nodes/accessors/ModelViewProjectionNode.mjs +0 -24
  979. package/nodes/accessors/NormalNode.mjs +0 -62
  980. package/nodes/accessors/Object3DNode.mjs +0 -76
  981. package/nodes/accessors/PointUVNode.mjs +0 -13
  982. package/nodes/accessors/PositionNode.mjs +0 -65
  983. package/nodes/accessors/ReferenceNode.mjs +0 -37
  984. package/nodes/accessors/ReflectNode.mjs +0 -43
  985. package/nodes/accessors/SkinningNode.mjs +0 -58
  986. package/nodes/accessors/TextureNode.mjs +0 -54
  987. package/nodes/accessors/UVNode.mjs +0 -23
  988. package/nodes/core/ArrayUniformNode.mjs +0 -14
  989. package/nodes/core/AttributeNode.mjs +0 -30
  990. package/nodes/core/BypassNode.mjs +0 -22
  991. package/nodes/core/CodeNode.mjs +0 -28
  992. package/nodes/core/ConstNode.mjs +0 -14
  993. package/nodes/core/ContextNode.mjs +0 -22
  994. package/nodes/core/ExpressionNode.mjs +0 -19
  995. package/nodes/core/FunctionCallNode.mjs +0 -37
  996. package/nodes/core/FunctionNode.mjs +0 -56
  997. package/nodes/core/InputNode.mjs +0 -38
  998. package/nodes/core/Node.mjs +0 -139
  999. package/nodes/core/NodeAttribute.mjs +0 -10
  1000. package/nodes/core/NodeBuilder.mjs +0 -395
  1001. package/nodes/core/NodeCode.mjs +0 -11
  1002. package/nodes/core/NodeFrame.mjs +0 -35
  1003. package/nodes/core/NodeFunctionInput.mjs +0 -13
  1004. package/nodes/core/NodeKeywords.mjs +0 -44
  1005. package/nodes/core/NodeUniform.mjs +0 -18
  1006. package/nodes/core/NodeUtils.mjs +0 -57
  1007. package/nodes/core/NodeVar.mjs +0 -10
  1008. package/nodes/core/NodeVary.mjs +0 -10
  1009. package/nodes/core/PropertyNode.mjs +0 -21
  1010. package/nodes/core/TempNode.mjs +0 -25
  1011. package/nodes/core/UniformNode.mjs +0 -23
  1012. package/nodes/core/VarNode.mjs +0 -31
  1013. package/nodes/core/VaryNode.mjs +0 -30
  1014. package/nodes/core/constants.mjs +0 -24
  1015. package/nodes/display/ColorSpaceNode.mjs +0 -63
  1016. package/nodes/display/NormalMapNode.mjs +0 -54
  1017. package/nodes/fog/FogNode.mjs +0 -15
  1018. package/nodes/fog/FogRangeNode.mjs +0 -17
  1019. package/nodes/functions/BSDFs.mjs +0 -64
  1020. package/nodes/lights/LightContextNode.mjs +0 -35
  1021. package/nodes/lights/LightNode.mjs +0 -58
  1022. package/nodes/lights/LightsNode.mjs +0 -59
  1023. package/nodes/loaders/NodeLoader.mjs +0 -66
  1024. package/nodes/loaders/NodeMaterialLoader.mjs +0 -24
  1025. package/nodes/loaders/NodeObjectLoader.mjs +0 -40
  1026. package/nodes/materials/LineBasicNodeMaterial.mjs +0 -27
  1027. package/nodes/materials/Materials.mjs +0 -28
  1028. package/nodes/materials/MeshBasicNodeMaterial.mjs +0 -28
  1029. package/nodes/materials/MeshStandardNodeMaterial.mjs +0 -41
  1030. package/nodes/materials/NodeMaterial.mjs +0 -64
  1031. package/nodes/materials/PointsNodeMaterial.mjs +0 -30
  1032. package/nodes/math/CondNode.mjs +0 -38
  1033. package/nodes/math/MathNode.mjs +0 -163
  1034. package/nodes/math/OperatorNode.mjs +0 -103
  1035. package/nodes/procedural/CheckerNode.mjs +0 -21
  1036. package/nodes/utils/ArrayElementNode.mjs +0 -19
  1037. package/nodes/utils/ConvertNode.mjs +0 -25
  1038. package/nodes/utils/JoinNode.mjs +0 -26
  1039. package/nodes/utils/MatcapUVNode.mjs +0 -16
  1040. package/nodes/utils/OscNode.mjs +0 -50
  1041. package/nodes/utils/SplitNode.mjs +0 -45
  1042. package/nodes/utils/SpriteSheetUVNode.mjs +0 -40
  1043. package/nodes/utils/TimerNode.mjs +0 -44
  1044. package/objects/GroundProjectedEnv.mjs +0 -130
  1045. package/objects/Lensflare.mjs +0 -262
  1046. package/objects/LightningStorm.mjs +0 -110
  1047. package/objects/MarchingCubes.mjs +0 -457
  1048. package/objects/Reflector.mjs +0 -166
  1049. package/objects/ReflectorForSSRPass.mjs +0 -247
  1050. package/objects/ReflectorRTT.mjs +0 -10
  1051. package/objects/Refractor.mjs +0 -178
  1052. package/objects/ShadowMesh.mjs +0 -41
  1053. package/objects/Sky.mjs +0 -124
  1054. package/objects/Water.mjs +0 -235
  1055. package/objects/Water2.mjs +0 -252
  1056. package/offscreen/jank.mjs +0 -27
  1057. package/offscreen/offscreen.mjs +0 -5
  1058. package/offscreen/scene.mjs +0 -52
  1059. package/physics/AmmoPhysics.mjs +0 -165
  1060. package/postprocessing/AdaptiveToneMappingPass.mjs +0 -221
  1061. package/postprocessing/AfterimagePass.mjs +0 -55
  1062. package/postprocessing/BloomPass.mjs +0 -90
  1063. package/postprocessing/BokehPass.mjs +0 -76
  1064. package/postprocessing/ClearPass.mjs +0 -27
  1065. package/postprocessing/CubeTexturePass.mjs +0 -49
  1066. package/postprocessing/DotScreenPass.mjs +0 -40
  1067. package/postprocessing/EffectComposer.mjs +0 -139
  1068. package/postprocessing/FilmPass.mjs +0 -42
  1069. package/postprocessing/GlitchPass.mjs +0 -75
  1070. package/postprocessing/HalftonePass.mjs +0 -44
  1071. package/postprocessing/LUTPass.mjs +0 -136
  1072. package/postprocessing/MaskPass.mjs +0 -60
  1073. package/postprocessing/OutlinePass.mjs +0 -438
  1074. package/postprocessing/Pass.mjs +0 -37
  1075. package/postprocessing/RenderPass.mjs +0 -48
  1076. package/postprocessing/RenderPixelatedPass.mjs +0 -199
  1077. package/postprocessing/SAOPass.mjs +0 -282
  1078. package/postprocessing/SMAAPass.mjs +0 -112
  1079. package/postprocessing/SSAARenderPass.mjs +0 -170
  1080. package/postprocessing/SSAOPass.mjs +0 -265
  1081. package/postprocessing/SSRPass.mjs +0 -432
  1082. package/postprocessing/SavePass.mjs +0 -37
  1083. package/postprocessing/ShaderPass.mjs +0 -39
  1084. package/postprocessing/TAARenderPass.mjs +0 -88
  1085. package/postprocessing/TexturePass.mjs +0 -39
  1086. package/postprocessing/UnrealBloomPass.mjs +0 -220
  1087. package/renderers/CSS2DRenderer.mjs +0 -112
  1088. package/renderers/CSS3DRenderer.mjs +0 -133
  1089. package/renderers/Projector.mjs +0 -511
  1090. package/renderers/SVGRenderer.mjs +0 -306
  1091. package/renderers/nodes/accessors/CameraNode.mjs +0 -63
  1092. package/renderers/nodes/accessors/ModelNode.mjs +0 -61
  1093. package/renderers/nodes/accessors/ModelViewProjectionNode.mjs +0 -21
  1094. package/renderers/nodes/accessors/NormalNode.mjs +0 -61
  1095. package/renderers/nodes/accessors/PositionNode.mjs +0 -30
  1096. package/renderers/nodes/accessors/UVNode.mjs +0 -13
  1097. package/renderers/nodes/core/AttributeNode.mjs +0 -35
  1098. package/renderers/nodes/core/InputNode.mjs +0 -31
  1099. package/renderers/nodes/core/Node.mjs +0 -34
  1100. package/renderers/nodes/core/NodeAttribute.mjs +0 -10
  1101. package/renderers/nodes/core/NodeBuilder.mjs +0 -243
  1102. package/renderers/nodes/core/NodeFrame.mjs +0 -35
  1103. package/renderers/nodes/core/NodeSlot.mjs +0 -10
  1104. package/renderers/nodes/core/NodeUniform.mjs +0 -18
  1105. package/renderers/nodes/core/NodeVary.mjs +0 -11
  1106. package/renderers/nodes/core/VaryNode.mjs +0 -22
  1107. package/renderers/nodes/core/constants.mjs +0 -22
  1108. package/renderers/nodes/inputs/ColorNode.mjs +0 -11
  1109. package/renderers/nodes/inputs/FloatNode.mjs +0 -11
  1110. package/renderers/nodes/inputs/Matrix3Node.mjs +0 -12
  1111. package/renderers/nodes/inputs/Matrix4Node.mjs +0 -12
  1112. package/renderers/nodes/inputs/TextureNode.mjs +0 -20
  1113. package/renderers/nodes/inputs/Vector2Node.mjs +0 -11
  1114. package/renderers/nodes/inputs/Vector3Node.mjs +0 -12
  1115. package/renderers/nodes/inputs/Vector4Node.mjs +0 -12
  1116. package/renderers/nodes/math/MathNode.mjs +0 -55
  1117. package/renderers/nodes/math/OperatorNode.mjs +0 -42
  1118. package/renderers/nodes/utils/SwitchNode.mjs +0 -20
  1119. package/renderers/nodes/utils/TimerNode.mjs +0 -14
  1120. package/renderers/webgpu/WebGPU.mjs +0 -24
  1121. package/renderers/webgpu/WebGPUAttributes.mjs +0 -69
  1122. package/renderers/webgpu/WebGPUBackground.mjs +0 -61
  1123. package/renderers/webgpu/WebGPUBinding.mjs +0 -14
  1124. package/renderers/webgpu/WebGPUBindings.mjs +0 -155
  1125. package/renderers/webgpu/WebGPUComputePipelines.mjs +0 -44
  1126. package/renderers/webgpu/WebGPUGeometries.mjs +0 -41
  1127. package/renderers/webgpu/WebGPUInfo.mjs +0 -46
  1128. package/renderers/webgpu/WebGPUObjects.mjs +0 -25
  1129. package/renderers/webgpu/WebGPUProperties.mjs +0 -22
  1130. package/renderers/webgpu/WebGPURenderLists.mjs +0 -119
  1131. package/renderers/webgpu/WebGPURenderPipelines.mjs +0 -545
  1132. package/renderers/webgpu/WebGPURenderer.mjs +0 -574
  1133. package/renderers/webgpu/WebGPUSampledTexture.mjs +0 -40
  1134. package/renderers/webgpu/WebGPUSampler.mjs +0 -15
  1135. package/renderers/webgpu/WebGPUStorageBuffer.mjs +0 -15
  1136. package/renderers/webgpu/WebGPUTextureRenderer.mjs +0 -23
  1137. package/renderers/webgpu/WebGPUTextureUtils.mjs +0 -98
  1138. package/renderers/webgpu/WebGPUTextures.mjs +0 -484
  1139. package/renderers/webgpu/WebGPUUniform.mjs +0 -81
  1140. package/renderers/webgpu/WebGPUUniformsGroup.mjs +0 -176
  1141. package/renderers/webgpu/constants.mjs +0 -230
  1142. package/renderers/webgpu/nodes/ShaderLib.mjs +0 -42
  1143. package/renderers/webgpu/nodes/WebGPUNodeBuilder.mjs +0 -165
  1144. package/renderers/webgpu/nodes/WebGPUNodeUniform.mjs +0 -73
  1145. package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.mjs +0 -15
  1146. package/renderers/webgpu/nodes/WebGPUNodes.mjs +0 -40
  1147. package/shaders/ACESFilmicToneMappingShader.mjs +0 -48
  1148. package/shaders/AfterimageShader.mjs +0 -32
  1149. package/shaders/BasicShader.mjs +0 -12
  1150. package/shaders/BleachBypassShader.mjs +0 -35
  1151. package/shaders/BlendShader.mjs +0 -30
  1152. package/shaders/BokehShader.mjs +0 -106
  1153. package/shaders/BokehShader2.mjs +0 -269
  1154. package/shaders/BrightnessContrastShader.mjs +0 -32
  1155. package/shaders/ColorCorrectionShader.mjs +0 -30
  1156. package/shaders/ColorifyShader.mjs +0 -28
  1157. package/shaders/ConvolutionShader.mjs +0 -55
  1158. package/shaders/CopyShader.mjs +0 -25
  1159. package/shaders/DOFMipMapShader.mjs +0 -32
  1160. package/shaders/DepthLimitedBlurShader.mjs +0 -114
  1161. package/shaders/DigitalGlitch.mjs +0 -78
  1162. package/shaders/DotScreenShader.mjs +0 -39
  1163. package/shaders/FXAAShader.mjs +0 -1098
  1164. package/shaders/FilmShader.mjs +0 -42
  1165. package/shaders/FocusShader.mjs +0 -55
  1166. package/shaders/FreiChenShader.mjs +0 -61
  1167. package/shaders/FresnelShader.mjs +0 -47
  1168. package/shaders/GammaCorrectionShader.mjs +0 -23
  1169. package/shaders/GodRaysShader.mjs +0 -146
  1170. package/shaders/HalftoneShader.mjs +0 -212
  1171. package/shaders/HorizontalBlurShader.mjs +0 -43
  1172. package/shaders/HorizontalTiltShiftShader.mjs +0 -37
  1173. package/shaders/HueSaturationShader.mjs +0 -41
  1174. package/shaders/KaleidoShader.mjs +0 -34
  1175. package/shaders/LuminosityHighPassShader.mjs +0 -37
  1176. package/shaders/LuminosityShader.mjs +0 -25
  1177. package/shaders/MirrorShader.mjs +0 -35
  1178. package/shaders/NormalMapShader.mjs +0 -31
  1179. package/shaders/ParallaxShader.mjs +0 -113
  1180. package/shaders/PixelShader.mjs +0 -28
  1181. package/shaders/RGBShiftShader.mjs +0 -30
  1182. package/shaders/SAOShader.mjs +0 -144
  1183. package/shaders/SMAAShader.mjs +0 -272
  1184. package/shaders/SSAOShader.mjs +0 -172
  1185. package/shaders/SSRShader.mjs +0 -324
  1186. package/shaders/SepiaShader.mjs +0 -29
  1187. package/shaders/SobelOperatorShader.mjs +0 -44
  1188. package/shaders/SubsurfaceScatteringShader.mjs +0 -59
  1189. package/shaders/TechnicolorShader.mjs +0 -24
  1190. package/shaders/ToneMapShader.mjs +0 -48
  1191. package/shaders/ToonShader.mjs +0 -188
  1192. package/shaders/TriangleBlurShader.mjs +0 -36
  1193. package/shaders/UnpackDepthRGBAShader.mjs +0 -26
  1194. package/shaders/VerticalBlurShader.mjs +0 -44
  1195. package/shaders/VerticalTiltShiftShader.mjs +0 -37
  1196. package/shaders/VignetteShader.mjs +0 -28
  1197. package/shaders/VolumeShader.mjs +0 -178
  1198. package/shaders/WaterRefractionShader.mjs +0 -57
  1199. package/textures/FlakesTexture.mjs +0 -30
  1200. package/types/helpers.mjs +0 -4
  1201. package/utils/BufferGeometryUtils.mjs +0 -570
  1202. package/utils/GeometryCompressionUtils.mjs +0 -547
  1203. package/utils/GeometryUtils.mjs +0 -108
  1204. package/utils/RoughnessMipmapper.mjs +0 -213
  1205. package/utils/SceneUtils.mjs +0 -36
  1206. package/utils/ShadowMapViewer.mjs +0 -114
  1207. package/utils/SkeletonUtils.mjs +0 -292
  1208. package/utils/UVsDebug.mjs +0 -85
  1209. package/utils/WorkerPool.mjs +0 -62
  1210. package/webxr/ARButton.mjs +0 -119
  1211. package/webxr/OculusHandModel.mjs +0 -71
  1212. package/webxr/OculusHandPointerModel.mjs +0 -207
  1213. package/webxr/Text2D.mjs +0 -31
  1214. package/webxr/VRButton.mjs +0 -105
  1215. package/webxr/XRControllerModelFactory.mjs +0 -146
  1216. package/webxr/XREstimatedLight.mjs +0 -126
  1217. package/webxr/XRHandMeshModel.mjs +0 -73
  1218. package/webxr/XRHandModelFactory.mjs +0 -61
  1219. package/webxr/XRHandPrimitiveModel.mjs +0 -68
@@ -1,37 +1,61 @@
1
- "use strict";
2
- Object.defineProperties(exports, { __esModule: { value: true }, [Symbol.toStringTag]: { value: "Module" } });
3
- const THREE = require("three");
1
+ import _defineProperty from '@babel/runtime/helpers/esm/defineProperty';
2
+ import { OrthographicCamera, PlaneGeometry, Mesh } from 'three';
3
+
4
4
  class Pass {
5
5
  constructor() {
6
- this.enabled = true;
7
- this.needsSwap = true;
8
- this.clear = false;
9
- this.renderToScreen = false;
10
- }
11
- setSize(width, height) {
12
- }
13
- render(renderer, writeBuffer, readBuffer, deltaTime, maskActive) {
14
- console.error("THREE.Pass: .render() must be implemented in derived pass.");
15
- }
16
- }
6
+ _defineProperty(this, "enabled", true);
7
+
8
+ _defineProperty(this, "needsSwap", true);
9
+
10
+ _defineProperty(this, "clear", false);
11
+
12
+ _defineProperty(this, "renderToScreen", false);
13
+ }
14
+
15
+ setSize(
16
+ /* eslint-disable @typescript-eslint/no-unused-vars */
17
+
18
+ /* eslint-disable no-unused-vars */
19
+ width, height) {}
20
+
21
+ render(
22
+ /* eslint-disable @typescript-eslint/no-unused-vars */
23
+
24
+ /* eslint-disable no-unused-vars */
25
+ renderer, writeBuffer, readBuffer, deltaTime, maskActive) {
26
+ console.error('THREE.Pass: .render() must be implemented in derived pass.');
27
+ }
28
+
29
+ } // Helper for passes that need to fill the viewport with a single quad.
30
+
31
+
17
32
  class FullScreenQuad {
18
33
  constructor(material) {
19
- this.camera = new THREE.OrthographicCamera(-1, 1, 1, -1, 0, 1);
20
- this.geometry = new THREE.PlaneGeometry(2, 2);
21
- this.mesh = new THREE.Mesh(this.geometry, material);
22
- }
34
+ _defineProperty(this, "camera", new OrthographicCamera(-1, 1, 1, -1, 0, 1));
35
+
36
+ _defineProperty(this, "geometry", new PlaneGeometry(2, 2));
37
+
38
+ _defineProperty(this, "mesh", void 0);
39
+
40
+ this.mesh = new Mesh(this.geometry, material);
41
+ }
42
+
23
43
  get material() {
24
44
  return this.mesh.material;
25
45
  }
46
+
26
47
  set material(value) {
27
48
  this.mesh.material = value;
28
49
  }
50
+
29
51
  dispose() {
30
52
  this.mesh.geometry.dispose();
31
53
  }
54
+
32
55
  render(renderer) {
33
56
  renderer.render(this.mesh, this.camera);
34
57
  }
58
+
35
59
  }
36
- exports.FullScreenQuad = FullScreenQuad;
37
- exports.Pass = Pass;
60
+
61
+ export { FullScreenQuad, Pass };
@@ -0,0 +1 @@
1
+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@babel/runtime/helpers/defineProperty"),r=require("three"),t=require("./Pass.cjs.js");function a(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}var l=a(e);class i extends t.Pass{constructor(e,t,a,i,o=0){super(),l.default(this,"scene",void 0),l.default(this,"camera",void 0),l.default(this,"overrideMaterial",void 0),l.default(this,"clearColor",void 0),l.default(this,"clearAlpha",void 0),l.default(this,"clearDepth",!1),l.default(this,"_oldClearColor",new r.Color),this.scene=e,this.camera=t,this.overrideMaterial=a,this.clearColor=i,this.clearAlpha=o,this.clear=!0,this.needsSwap=!1}render(e,r,t){let a,l=e.autoClear;e.autoClear=!1;let i=null;void 0!==this.overrideMaterial&&(i=this.scene.overrideMaterial,this.scene.overrideMaterial=this.overrideMaterial),this.clearColor&&(e.getClearColor(this._oldClearColor),a=e.getClearAlpha(),e.setClearColor(this.clearColor,this.clearAlpha)),this.clearDepth&&e.clearDepth(),e.setRenderTarget(this.renderToScreen?null:t),this.clear&&e.clear(e.autoClearColor,e.autoClearDepth,e.autoClearStencil),e.render(this.scene,this.camera),this.clearColor&&e.setClearColor(this._oldClearColor,a),void 0!==this.overrideMaterial&&(this.scene.overrideMaterial=i),e.autoClear=l}}exports.RenderPass=i;
@@ -1,12 +1,25 @@
1
- "use strict";
2
- Object.defineProperties(exports, { __esModule: { value: true }, [Symbol.toStringTag]: { value: "Module" } });
3
- const THREE = require("three");
4
- const Pass = require("./Pass.js");
5
- class RenderPass extends Pass.Pass {
1
+ import _defineProperty from '@babel/runtime/helpers/esm/defineProperty';
2
+ import { Color } from 'three';
3
+ import { Pass } from './Pass.js';
4
+
5
+ class RenderPass extends Pass {
6
6
  constructor(scene, camera, overrideMaterial, clearColor, clearAlpha = 0) {
7
7
  super();
8
- this.clearDepth = false;
9
- this._oldClearColor = new THREE.Color();
8
+
9
+ _defineProperty(this, "scene", void 0);
10
+
11
+ _defineProperty(this, "camera", void 0);
12
+
13
+ _defineProperty(this, "overrideMaterial", void 0);
14
+
15
+ _defineProperty(this, "clearColor", void 0);
16
+
17
+ _defineProperty(this, "clearAlpha", void 0);
18
+
19
+ _defineProperty(this, "clearDepth", false);
20
+
21
+ _defineProperty(this, "_oldClearColor", new Color());
22
+
10
23
  this.scene = scene;
11
24
  this.camera = camera;
12
25
  this.overrideMaterial = overrideMaterial;
@@ -15,34 +28,44 @@ class RenderPass extends Pass.Pass {
15
28
  this.clear = true;
16
29
  this.needsSwap = false;
17
30
  }
31
+
18
32
  render(renderer, writeBuffer, readBuffer) {
19
33
  let oldAutoClear = renderer.autoClear;
20
34
  renderer.autoClear = false;
21
35
  let oldClearAlpha;
22
36
  let oldOverrideMaterial = null;
23
- if (this.overrideMaterial !== void 0) {
37
+
38
+ if (this.overrideMaterial !== undefined) {
24
39
  oldOverrideMaterial = this.scene.overrideMaterial;
25
40
  this.scene.overrideMaterial = this.overrideMaterial;
26
41
  }
42
+
27
43
  if (this.clearColor) {
28
44
  renderer.getClearColor(this._oldClearColor);
29
45
  oldClearAlpha = renderer.getClearAlpha();
30
46
  renderer.setClearColor(this.clearColor, this.clearAlpha);
31
47
  }
48
+
32
49
  if (this.clearDepth) {
33
50
  renderer.clearDepth();
34
51
  }
35
- renderer.setRenderTarget(this.renderToScreen ? null : readBuffer);
36
- if (this.clear)
37
- renderer.clear(renderer.autoClearColor, renderer.autoClearDepth, renderer.autoClearStencil);
52
+
53
+ renderer.setRenderTarget(this.renderToScreen ? null : readBuffer); // TODO: Avoid using autoClear properties, see https://github.com/mrdoob/three.js/pull/15571#issuecomment-465669600
54
+
55
+ if (this.clear) renderer.clear(renderer.autoClearColor, renderer.autoClearDepth, renderer.autoClearStencil);
38
56
  renderer.render(this.scene, this.camera);
57
+
39
58
  if (this.clearColor) {
40
59
  renderer.setClearColor(this._oldClearColor, oldClearAlpha);
41
60
  }
42
- if (this.overrideMaterial !== void 0) {
61
+
62
+ if (this.overrideMaterial !== undefined) {
43
63
  this.scene.overrideMaterial = oldOverrideMaterial;
44
64
  }
65
+
45
66
  renderer.autoClear = oldAutoClear;
46
67
  }
68
+
47
69
  }
48
- exports.RenderPass = RenderPass;
70
+
71
+ export { RenderPass };
@@ -0,0 +1 @@
1
+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var t=require("three"),e=require("./Pass.cjs.js");require("@babel/runtime/helpers/defineProperty");class n extends e.Pass{constructor(n,i,a,o,l={}){var s,d;super(),this.pixelSize=i,this.resolution=new t.Vector2,this.renderResolution=new t.Vector2,this.setSize(n.x,n.y),this.fsQuad=new e.FullScreenQuad(this.material()),this.scene=a,this.camera=o,this.normalEdgeStrength=null!=(s=l.normalEdgeStrength)?s:.3,this.depthEdgeStrength=null!=(d=l.depthEdgeStrength)?d:.4,this.rgbRenderTarget=r(this.renderResolution,t.RGBAFormat,!0),this.normalRenderTarget=r(this.renderResolution,t.RGBAFormat,!1),this.normalMaterial=new t.MeshNormalMaterial}dispose(){this.rgbRenderTarget.dispose(),this.normalRenderTarget.dispose(),this.fsQuad.dispose()}setSize(t,e){var n,r,i;this.resolution.set(t,e),this.renderResolution.set(t/this.pixelSize|0,e/this.pixelSize|0);const{x:a,y:o}=this.renderResolution;null===(n=this.rgbRenderTarget)||void 0===n||n.setSize(a,o),null===(r=this.normalRenderTarget)||void 0===r||r.setSize(a,o),null===(i=this.fsQuad)||void 0===i||i.material.uniforms.resolution.value.set(a,o,1/a,1/o)}setPixelSize(t){this.pixelSize=t,this.setSize(this.resolution.x,this.resolution.y)}render(t,e){const n=this.fsQuad.material.uniforms;n.normalEdgeStrength.value=this.normalEdgeStrength,n.depthEdgeStrength.value=this.depthEdgeStrength,t.setRenderTarget(this.rgbRenderTarget),t.render(this.scene,this.camera);const r=this.scene.overrideMaterial;t.setRenderTarget(this.normalRenderTarget),this.scene.overrideMaterial=this.normalMaterial,t.render(this.scene,this.camera),this.scene.overrideMaterial=r,n.tDiffuse.value=this.rgbRenderTarget.texture,n.tDepth.value=this.rgbRenderTarget.depthTexture,n.tNormal.value=this.normalRenderTarget.texture,this.renderToScreen?t.setRenderTarget(null):(t.setRenderTarget(e),this.clear&&t.clear()),this.fsQuad.render(t)}material(){return new t.ShaderMaterial({uniforms:{tDiffuse:{value:null},tDepth:{value:null},tNormal:{value:null},resolution:{value:new t.Vector4(this.renderResolution.x,this.renderResolution.y,1/this.renderResolution.x,1/this.renderResolution.y)},normalEdgeStrength:{value:0},depthEdgeStrength:{value:0}},vertexShader:"\n\t\t\t\tvarying vec2 vUv;\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvUv = uv;\n\t\t\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n\t\t\t\t}\n\t\t\t\t",fragmentShader:"\n\t\t\t\tuniform sampler2D tDiffuse;\n\t\t\t\tuniform sampler2D tDepth;\n\t\t\t\tuniform sampler2D tNormal;\n\t\t\t\tuniform vec4 resolution;\n\t\t\t\tuniform float normalEdgeStrength;\n\t\t\t\tuniform float depthEdgeStrength;\n\t\t\t\tvarying vec2 vUv;\n\n\t\t\t\tfloat getDepth(int x, int y) {\n\n\t\t\t\t\treturn texture2D( tDepth, vUv + vec2(x, y) * resolution.zw ).r;\n\n\t\t\t\t}\n\n\t\t\t\tvec3 getNormal(int x, int y) {\n\n\t\t\t\t\treturn texture2D( tNormal, vUv + vec2(x, y) * resolution.zw ).rgb * 2.0 - 1.0;\n\n\t\t\t\t}\n\n\t\t\t\tfloat depthEdgeIndicator(float depth, vec3 normal) {\n\n\t\t\t\t\tfloat diff = 0.0;\n\t\t\t\t\tdiff += clamp(getDepth(1, 0) - depth, 0.0, 1.0);\n\t\t\t\t\tdiff += clamp(getDepth(-1, 0) - depth, 0.0, 1.0);\n\t\t\t\t\tdiff += clamp(getDepth(0, 1) - depth, 0.0, 1.0);\n\t\t\t\t\tdiff += clamp(getDepth(0, -1) - depth, 0.0, 1.0);\n\t\t\t\t\treturn floor(smoothstep(0.01, 0.02, diff) * 2.) / 2.;\n\n\t\t\t\t}\n\n\t\t\t\tfloat neighborNormalEdgeIndicator(int x, int y, float depth, vec3 normal) {\n\n\t\t\t\t\tfloat depthDiff = getDepth(x, y) - depth;\n\t\t\t\t\tvec3 neighborNormal = getNormal(x, y);\n\t\t\t\t\t\n\t\t\t\t\t// Edge pixels should yield to faces who's normals are closer to the bias normal.\n\t\t\t\t\tvec3 normalEdgeBias = vec3(1., 1., 1.); // This should probably be a parameter.\n\t\t\t\t\tfloat normalDiff = dot(normal - neighborNormal, normalEdgeBias);\n\t\t\t\t\tfloat normalIndicator = clamp(smoothstep(-.01, .01, normalDiff), 0.0, 1.0);\n\t\t\t\t\t\n\t\t\t\t\t// Only the shallower pixel should detect the normal edge.\n\t\t\t\t\tfloat depthIndicator = clamp(sign(depthDiff * .25 + .0025), 0.0, 1.0);\n\n\t\t\t\t\treturn (1.0 - dot(normal, neighborNormal)) * depthIndicator * normalIndicator;\n\n\t\t\t\t}\n\n\t\t\t\tfloat normalEdgeIndicator(float depth, vec3 normal) {\n\t\t\t\t\t\n\t\t\t\t\tfloat indicator = 0.0;\n\n\t\t\t\t\tindicator += neighborNormalEdgeIndicator(0, -1, depth, normal);\n\t\t\t\t\tindicator += neighborNormalEdgeIndicator(0, 1, depth, normal);\n\t\t\t\t\tindicator += neighborNormalEdgeIndicator(-1, 0, depth, normal);\n\t\t\t\t\tindicator += neighborNormalEdgeIndicator(1, 0, depth, normal);\n\n\t\t\t\t\treturn step(0.1, indicator);\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec4 texel = texture2D( tDiffuse, vUv );\n\n\t\t\t\t\tfloat depth = 0.0;\n\t\t\t\t\tvec3 normal = vec3(0.0);\n\n\t\t\t\t\tif (depthEdgeStrength > 0.0 || normalEdgeStrength > 0.0) {\n\n\t\t\t\t\t\tdepth = getDepth(0, 0);\n\t\t\t\t\t\tnormal = getNormal(0, 0);\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfloat dei = 0.0;\n\t\t\t\t\tif (depthEdgeStrength > 0.0) \n\t\t\t\t\t\tdei = depthEdgeIndicator(depth, normal);\n\n\t\t\t\t\tfloat nei = 0.0; \n\t\t\t\t\tif (normalEdgeStrength > 0.0) \n\t\t\t\t\t\tnei = normalEdgeIndicator(depth, normal);\n\n\t\t\t\t\tfloat Strength = dei > 0.0 ? (1.0 - depthEdgeStrength * dei) : (1.0 + normalEdgeStrength * nei);\n\n\t\t\t\t\tgl_FragColor = texel * Strength;\n\n\t\t\t\t}\n\t\t\t\t"})}}function r(e,n,r){const i=new t.WebGLRenderTarget(e.x,e.y,r?{depthTexture:new t.DepthTexture(e.x,e.y),depthBuffer:!0}:void 0);return i.texture.format=n,i.texture.minFilter=t.NearestFilter,i.texture.magFilter=t.NearestFilter,i.texture.generateMipmaps=!1,i.stencilBuffer=!1,i}exports.RenderPixelatedPass=n;
@@ -1,42 +1,50 @@
1
- "use strict";
2
- Object.defineProperties(exports, { __esModule: { value: true }, [Symbol.toStringTag]: { value: "Module" } });
3
- const THREE = require("three");
4
- const Pass = require("./Pass.js");
5
- class RenderPixelatedPass extends Pass.Pass {
1
+ import { Vector2, MeshNormalMaterial, ShaderMaterial, Vector4, WebGLRenderTarget, DepthTexture, NearestFilter, RGBAFormat } from 'three';
2
+ import { Pass, FullScreenQuad } from './Pass.js';
3
+
4
+ class RenderPixelatedPass extends Pass {
6
5
  constructor(resolution, pixelSize, scene, camera, options = {}) {
7
- var _a, _b;
6
+ var _options$normalEdgeSt, _options$depthEdgeStr;
7
+
8
8
  super();
9
9
  this.pixelSize = pixelSize;
10
- this.resolution = new THREE.Vector2();
11
- this.renderResolution = new THREE.Vector2();
10
+ this.resolution = new Vector2();
11
+ this.renderResolution = new Vector2();
12
12
  this.setSize(resolution.x, resolution.y);
13
- this.fsQuad = new Pass.FullScreenQuad(this.material());
13
+ this.fsQuad = new FullScreenQuad(this.material());
14
14
  this.scene = scene;
15
15
  this.camera = camera;
16
- this.normalEdgeStrength = (_a = options.normalEdgeStrength) != null ? _a : 0.3;
17
- this.depthEdgeStrength = (_b = options.depthEdgeStrength) != null ? _b : 0.4;
18
- this.rgbRenderTarget = pixelRenderTarget(this.renderResolution, THREE.RGBAFormat, true);
19
- this.normalRenderTarget = pixelRenderTarget(this.renderResolution, THREE.RGBAFormat, false);
20
- this.normalMaterial = new THREE.MeshNormalMaterial();
16
+ this.normalEdgeStrength = (_options$normalEdgeSt = options.normalEdgeStrength) != null ? _options$normalEdgeSt : 0.3;
17
+ this.depthEdgeStrength = (_options$depthEdgeStr = options.depthEdgeStrength) != null ? _options$depthEdgeStr : 0.4;
18
+ this.rgbRenderTarget = pixelRenderTarget(this.renderResolution, RGBAFormat, true);
19
+ this.normalRenderTarget = pixelRenderTarget(this.renderResolution, RGBAFormat, false);
20
+ this.normalMaterial = new MeshNormalMaterial();
21
21
  }
22
+
22
23
  dispose() {
23
24
  this.rgbRenderTarget.dispose();
24
25
  this.normalRenderTarget.dispose();
25
26
  this.fsQuad.dispose();
26
27
  }
28
+
27
29
  setSize(width, height) {
28
- var _a, _b, _c;
30
+ var _this$rgbRenderTarget, _this$normalRenderTar, _this$fsQuad;
31
+
29
32
  this.resolution.set(width, height);
30
33
  this.renderResolution.set(width / this.pixelSize | 0, height / this.pixelSize | 0);
31
- const { x, y } = this.renderResolution;
32
- (_a = this.rgbRenderTarget) == null ? void 0 : _a.setSize(x, y);
33
- (_b = this.normalRenderTarget) == null ? void 0 : _b.setSize(x, y);
34
- (_c = this.fsQuad) == null ? void 0 : _c.material.uniforms.resolution.value.set(x, y, 1 / x, 1 / y);
34
+ const {
35
+ x,
36
+ y
37
+ } = this.renderResolution;
38
+ (_this$rgbRenderTarget = this.rgbRenderTarget) === null || _this$rgbRenderTarget === void 0 ? void 0 : _this$rgbRenderTarget.setSize(x, y);
39
+ (_this$normalRenderTar = this.normalRenderTarget) === null || _this$normalRenderTar === void 0 ? void 0 : _this$normalRenderTar.setSize(x, y);
40
+ (_this$fsQuad = this.fsQuad) === null || _this$fsQuad === void 0 ? void 0 : _this$fsQuad.material.uniforms.resolution.value.set(x, y, 1 / x, 1 / y);
35
41
  }
42
+
36
43
  setPixelSize(pixelSize) {
37
44
  this.pixelSize = pixelSize;
38
45
  this.setSize(this.resolution.x, this.resolution.y);
39
46
  }
47
+
40
48
  render(renderer, writeBuffer) {
41
49
  const uniforms = this.fsQuad.material.uniforms;
42
50
  uniforms.normalEdgeStrength.value = this.normalEdgeStrength;
@@ -51,31 +59,38 @@ class RenderPixelatedPass extends Pass.Pass {
51
59
  uniforms.tDiffuse.value = this.rgbRenderTarget.texture;
52
60
  uniforms.tDepth.value = this.rgbRenderTarget.depthTexture;
53
61
  uniforms.tNormal.value = this.normalRenderTarget.texture;
62
+
54
63
  if (this.renderToScreen) {
55
64
  renderer.setRenderTarget(null);
56
65
  } else {
57
66
  renderer.setRenderTarget(writeBuffer);
58
- if (this.clear)
59
- renderer.clear();
67
+ if (this.clear) renderer.clear();
60
68
  }
69
+
61
70
  this.fsQuad.render(renderer);
62
71
  }
72
+
63
73
  material() {
64
- return new THREE.ShaderMaterial({
74
+ return new ShaderMaterial({
65
75
  uniforms: {
66
- tDiffuse: { value: null },
67
- tDepth: { value: null },
68
- tNormal: { value: null },
76
+ tDiffuse: {
77
+ value: null
78
+ },
79
+ tDepth: {
80
+ value: null
81
+ },
82
+ tNormal: {
83
+ value: null
84
+ },
69
85
  resolution: {
70
- value: new THREE.Vector4(
71
- this.renderResolution.x,
72
- this.renderResolution.y,
73
- 1 / this.renderResolution.x,
74
- 1 / this.renderResolution.y
75
- )
86
+ value: new Vector4(this.renderResolution.x, this.renderResolution.y, 1 / this.renderResolution.x, 1 / this.renderResolution.y)
87
+ },
88
+ normalEdgeStrength: {
89
+ value: 0
76
90
  },
77
- normalEdgeStrength: { value: 0 },
78
- depthEdgeStrength: { value: 0 }
91
+ depthEdgeStrength: {
92
+ value: 0
93
+ }
79
94
  },
80
95
  vertexShader: `
81
96
  varying vec2 vUv;
@@ -179,21 +194,20 @@ class RenderPixelatedPass extends Pass.Pass {
179
194
  `
180
195
  });
181
196
  }
197
+
182
198
  }
199
+
183
200
  function pixelRenderTarget(resolution, pixelFormat, useDepthTexture) {
184
- const renderTarget = new THREE.WebGLRenderTarget(
185
- resolution.x,
186
- resolution.y,
187
- !useDepthTexture ? void 0 : {
188
- depthTexture: new THREE.DepthTexture(resolution.x, resolution.y),
189
- depthBuffer: true
190
- }
191
- );
201
+ const renderTarget = new WebGLRenderTarget(resolution.x, resolution.y, !useDepthTexture ? undefined : {
202
+ depthTexture: new DepthTexture(resolution.x, resolution.y),
203
+ depthBuffer: true
204
+ });
192
205
  renderTarget.texture.format = pixelFormat;
193
- renderTarget.texture.minFilter = THREE.NearestFilter;
194
- renderTarget.texture.magFilter = THREE.NearestFilter;
206
+ renderTarget.texture.minFilter = NearestFilter;
207
+ renderTarget.texture.magFilter = NearestFilter;
195
208
  renderTarget.texture.generateMipmaps = false;
196
209
  renderTarget.stencilBuffer = false;
197
210
  return renderTarget;
198
211
  }
199
- exports.RenderPixelatedPass = RenderPixelatedPass;
212
+
213
+ export { RenderPixelatedPass };
@@ -0,0 +1 @@
1
+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),r=require("./Pass.cjs.js"),t=require("../shaders/SAOShader.cjs.js"),a=require("../shaders/DepthLimitedBlurShader.cjs.js"),s=require("../shaders/CopyShader.cjs.js"),i=require("../shaders/UnpackDepthRGBAShader.cjs.js");require("@babel/runtime/helpers/defineProperty");var l=function(l,o,h,n,u){(this.scene=l,this.camera=o,this.clear=!0,this.needsSwap=!1,this.supportsDepthTextureExtension=void 0!==h&&h,this.supportsNormalTexture=void 0!==n&&n,this.originalClearColor=new e.Color,this._oldClearColor=new e.Color,this.oldClearAlpha=1,this.params={output:0,saoBias:.5,saoIntensity:.18,saoScale:1,saoKernelRadius:100,saoMinResolution:0,saoBlur:!0,saoBlurRadius:8,saoBlurStdDev:4,saoBlurDepthCutoff:.01},this.resolution=void 0!==u?new e.Vector2(u.x,u.y):new e.Vector2(256,256),this.saoRenderTarget=new e.WebGLRenderTarget(this.resolution.x,this.resolution.y,{minFilter:e.LinearFilter,magFilter:e.LinearFilter,format:e.RGBAFormat}),this.blurIntermediateRenderTarget=this.saoRenderTarget.clone(),this.beautyRenderTarget=this.saoRenderTarget.clone(),this.normalRenderTarget=new e.WebGLRenderTarget(this.resolution.x,this.resolution.y,{minFilter:e.NearestFilter,magFilter:e.NearestFilter,format:e.RGBAFormat}),this.depthRenderTarget=this.normalRenderTarget.clone(),this.supportsDepthTextureExtension)&&((h=new e.DepthTexture).type=e.UnsignedShortType,this.beautyRenderTarget.depthTexture=h,this.beautyRenderTarget.depthBuffer=!0);this.depthMaterial=new e.MeshDepthMaterial,this.depthMaterial.depthPacking=e.RGBADepthPacking,this.depthMaterial.blending=e.NoBlending,this.normalMaterial=new e.MeshNormalMaterial,this.normalMaterial.blending=e.NoBlending,void 0===t.SAOShader&&console.error("THREE.SAOPass relies on SAOShader"),this.saoMaterial=new e.ShaderMaterial({defines:Object.assign({},t.SAOShader.defines),fragmentShader:t.SAOShader.fragmentShader,vertexShader:t.SAOShader.vertexShader,uniforms:e.UniformsUtils.clone(t.SAOShader.uniforms)}),this.saoMaterial.extensions.derivatives=!0,this.saoMaterial.defines.DEPTH_PACKING=this.supportsDepthTextureExtension?0:1,this.saoMaterial.defines.NORMAL_TEXTURE=this.supportsNormalTexture?1:0,this.saoMaterial.defines.PERSPECTIVE_CAMERA=this.camera.isPerspectiveCamera?1:0,this.saoMaterial.uniforms.tDepth.value=this.supportsDepthTextureExtension?h:this.depthRenderTarget.texture,this.saoMaterial.uniforms.tNormal.value=this.normalRenderTarget.texture,this.saoMaterial.uniforms.size.value.set(this.resolution.x,this.resolution.y),this.saoMaterial.uniforms.cameraInverseProjectionMatrix.value.copy(this.camera.projectionMatrixInverse),this.saoMaterial.uniforms.cameraProjectionMatrix.value=this.camera.projectionMatrix,this.saoMaterial.blending=e.NoBlending,void 0===a.DepthLimitedBlurShader&&console.error("THREE.SAOPass relies on DepthLimitedBlurShader"),this.vBlurMaterial=new e.ShaderMaterial({uniforms:e.UniformsUtils.clone(a.DepthLimitedBlurShader.uniforms),defines:Object.assign({},a.DepthLimitedBlurShader.defines),vertexShader:a.DepthLimitedBlurShader.vertexShader,fragmentShader:a.DepthLimitedBlurShader.fragmentShader}),this.vBlurMaterial.defines.DEPTH_PACKING=this.supportsDepthTextureExtension?0:1,this.vBlurMaterial.defines.PERSPECTIVE_CAMERA=this.camera.isPerspectiveCamera?1:0,this.vBlurMaterial.uniforms.tDiffuse.value=this.saoRenderTarget.texture,this.vBlurMaterial.uniforms.tDepth.value=this.supportsDepthTextureExtension?h:this.depthRenderTarget.texture,this.vBlurMaterial.uniforms.size.value.set(this.resolution.x,this.resolution.y),this.vBlurMaterial.blending=e.NoBlending,this.hBlurMaterial=new e.ShaderMaterial({uniforms:e.UniformsUtils.clone(a.DepthLimitedBlurShader.uniforms),defines:Object.assign({},a.DepthLimitedBlurShader.defines),vertexShader:a.DepthLimitedBlurShader.vertexShader,fragmentShader:a.DepthLimitedBlurShader.fragmentShader}),this.hBlurMaterial.defines.DEPTH_PACKING=this.supportsDepthTextureExtension?0:1,this.hBlurMaterial.defines.PERSPECTIVE_CAMERA=this.camera.isPerspectiveCamera?1:0,this.hBlurMaterial.uniforms.tDiffuse.value=this.blurIntermediateRenderTarget.texture,this.hBlurMaterial.uniforms.tDepth.value=this.supportsDepthTextureExtension?h:this.depthRenderTarget.texture,this.hBlurMaterial.uniforms.size.value.set(this.resolution.x,this.resolution.y),this.hBlurMaterial.blending=e.NoBlending,void 0===s.CopyShader&&console.error("THREE.SAOPass relies on CopyShader"),this.materialCopy=new e.ShaderMaterial({uniforms:e.UniformsUtils.clone(s.CopyShader.uniforms),vertexShader:s.CopyShader.vertexShader,fragmentShader:s.CopyShader.fragmentShader,blending:e.NoBlending}),this.materialCopy.transparent=!0,this.materialCopy.depthTest=!1,this.materialCopy.depthWrite=!1,this.materialCopy.blending=e.CustomBlending,this.materialCopy.blendSrc=e.DstColorFactor,this.materialCopy.blendDst=e.ZeroFactor,this.materialCopy.blendEquation=e.AddEquation,this.materialCopy.blendSrcAlpha=e.DstAlphaFactor,this.materialCopy.blendDstAlpha=e.ZeroFactor,this.materialCopy.blendEquationAlpha=e.AddEquation,void 0===i.UnpackDepthRGBAShader&&console.error("THREE.SAOPass relies on UnpackDepthRGBAShader"),this.depthCopy=new e.ShaderMaterial({uniforms:e.UniformsUtils.clone(i.UnpackDepthRGBAShader.uniforms),vertexShader:i.UnpackDepthRGBAShader.vertexShader,fragmentShader:i.UnpackDepthRGBAShader.fragmentShader,blending:e.NoBlending}),this.fsQuad=new r.FullScreenQuad(null)};l.OUTPUT={Beauty:1,Default:0,SAO:2,Depth:3,Normal:4},l.prototype=Object.assign(Object.create(r.Pass.prototype),{constructor:l,render:function(r,t,s){if(this.renderToScreen&&(this.materialCopy.blending=e.NoBlending,this.materialCopy.uniforms.tDiffuse.value=s.texture,this.materialCopy.needsUpdate=!0,this.renderPass(r,this.materialCopy,null)),1!==this.params.output){r.getClearColor(this._oldClearColor),this.oldClearAlpha=r.getClearAlpha();var i=r.autoClear;r.autoClear=!1,r.setRenderTarget(this.depthRenderTarget),r.clear(),this.saoMaterial.uniforms.bias.value=this.params.saoBias,this.saoMaterial.uniforms.intensity.value=this.params.saoIntensity,this.saoMaterial.uniforms.scale.value=this.params.saoScale,this.saoMaterial.uniforms.kernelRadius.value=this.params.saoKernelRadius,this.saoMaterial.uniforms.minResolution.value=this.params.saoMinResolution,this.saoMaterial.uniforms.cameraNear.value=this.camera.near,this.saoMaterial.uniforms.cameraFar.value=this.camera.far;var l=this.params.saoBlurDepthCutoff*(this.camera.far-this.camera.near);this.vBlurMaterial.uniforms.depthCutoff.value=l,this.hBlurMaterial.uniforms.depthCutoff.value=l,this.vBlurMaterial.uniforms.cameraNear.value=this.camera.near,this.vBlurMaterial.uniforms.cameraFar.value=this.camera.far,this.hBlurMaterial.uniforms.cameraNear.value=this.camera.near,this.hBlurMaterial.uniforms.cameraFar.value=this.camera.far,this.params.saoBlurRadius=Math.floor(this.params.saoBlurRadius),this.prevStdDev===this.params.saoBlurStdDev&&this.prevNumSamples===this.params.saoBlurRadius||(a.BlurShaderUtils.configure(this.vBlurMaterial,this.params.saoBlurRadius,this.params.saoBlurStdDev,new e.Vector2(0,1)),a.BlurShaderUtils.configure(this.hBlurMaterial,this.params.saoBlurRadius,this.params.saoBlurStdDev,new e.Vector2(1,0)),this.prevStdDev=this.params.saoBlurStdDev,this.prevNumSamples=this.params.saoBlurRadius),r.setClearColor(0),r.setRenderTarget(this.beautyRenderTarget),r.clear(),r.render(this.scene,this.camera),this.supportsDepthTextureExtension||this.renderOverride(r,this.depthMaterial,this.depthRenderTarget,0,1),this.supportsNormalTexture&&this.renderOverride(r,this.normalMaterial,this.normalRenderTarget,7829503,1),this.renderPass(r,this.saoMaterial,this.saoRenderTarget,16777215,1),this.params.saoBlur&&(this.renderPass(r,this.vBlurMaterial,this.blurIntermediateRenderTarget,16777215,1),this.renderPass(r,this.hBlurMaterial,this.saoRenderTarget,16777215,1));var o=this.materialCopy;3===this.params.output?this.supportsDepthTextureExtension?(this.materialCopy.uniforms.tDiffuse.value=this.beautyRenderTarget.depthTexture,this.materialCopy.needsUpdate=!0):(this.depthCopy.uniforms.tDiffuse.value=this.depthRenderTarget.texture,this.depthCopy.needsUpdate=!0,o=this.depthCopy):4===this.params.output?(this.materialCopy.uniforms.tDiffuse.value=this.normalRenderTarget.texture,this.materialCopy.needsUpdate=!0):(this.materialCopy.uniforms.tDiffuse.value=this.saoRenderTarget.texture,this.materialCopy.needsUpdate=!0),0===this.params.output?o.blending=e.CustomBlending:o.blending=e.NoBlending,this.renderPass(r,o,this.renderToScreen?null:s),r.setClearColor(this._oldClearColor,this.oldClearAlpha),r.autoClear=i}},renderPass:function(e,r,t,a,s){e.getClearColor(this.originalClearColor);var i=e.getClearAlpha(),l=e.autoClear;e.setRenderTarget(t),e.autoClear=!1,null!=a&&(e.setClearColor(a),e.setClearAlpha(s||0),e.clear()),this.fsQuad.material=r,this.fsQuad.render(e),e.autoClear=l,e.setClearColor(this.originalClearColor),e.setClearAlpha(i)},renderOverride:function(e,r,t,a,s){e.getClearColor(this.originalClearColor);var i=e.getClearAlpha(),l=e.autoClear;e.setRenderTarget(t),e.autoClear=!1,a=r.clearColor||a,s=r.clearAlpha||s,null!=a&&(e.setClearColor(a),e.setClearAlpha(s||0),e.clear()),this.scene.overrideMaterial=r,e.render(this.scene,this.camera),this.scene.overrideMaterial=null,e.autoClear=l,e.setClearColor(this.originalClearColor),e.setClearAlpha(i)},setSize:function(e,r){this.beautyRenderTarget.setSize(e,r),this.saoRenderTarget.setSize(e,r),this.blurIntermediateRenderTarget.setSize(e,r),this.normalRenderTarget.setSize(e,r),this.depthRenderTarget.setSize(e,r),this.saoMaterial.uniforms.size.value.set(e,r),this.saoMaterial.uniforms.cameraInverseProjectionMatrix.value.copy(this.camera.projectionMatrixInverse),this.saoMaterial.uniforms.cameraProjectionMatrix.value=this.camera.projectionMatrix,this.saoMaterial.needsUpdate=!0,this.vBlurMaterial.uniforms.size.value.set(e,r),this.vBlurMaterial.needsUpdate=!0,this.hBlurMaterial.uniforms.size.value.set(e,r),this.hBlurMaterial.needsUpdate=!0}}),exports.SAOPass=l;