three-stdlib 2.16.0 → 2.16.2

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Files changed (1219) hide show
  1. package/BufferGeometryUtils-1a7a235c.js +655 -0
  2. package/BufferGeometryUtils-971dfde3.js +1 -0
  3. package/Nodes-4f766d71.js +471 -0
  4. package/Nodes-9aa16d74.js +1 -0
  5. package/animation/AnimationClipCreator.cjs.js +1 -0
  6. package/animation/AnimationClipCreator.js +52 -32
  7. package/animation/CCDIKSolver.cjs.js +1 -0
  8. package/animation/CCDIKSolver.js +143 -64
  9. package/animation/MMDAnimationHelper.cjs.js +1 -0
  10. package/animation/MMDAnimationHelper.js +341 -150
  11. package/animation/MMDPhysics.cjs.js +1 -0
  12. package/animation/MMDPhysics.js +361 -154
  13. package/cameras/CinematicCamera.cjs.js +1 -0
  14. package/cameras/CinematicCamera.js +77 -67
  15. package/controls/ArcballControls.cjs.js +1 -0
  16. package/controls/ArcballControls.js +1449 -544
  17. package/controls/DeviceOrientationControls.cjs.js +1 -0
  18. package/controls/DeviceOrientationControls.js +97 -52
  19. package/controls/DragControls.cjs.js +1 -0
  20. package/controls/DragControls.js +187 -85
  21. package/controls/FirstPersonControls.cjs.js +1 -0
  22. package/controls/FirstPersonControls.js +193 -123
  23. package/controls/FlyControls.cjs.js +1 -0
  24. package/controls/FlyControls.d.ts +5 -4
  25. package/controls/FlyControls.js +160 -90
  26. package/controls/OrbitControls.cjs.js +1 -0
  27. package/controls/OrbitControls.js +481 -232
  28. package/controls/PointerLockControls.cjs.js +1 -0
  29. package/controls/PointerLockControls.js +99 -63
  30. package/controls/TrackballControls.cjs.js +1 -0
  31. package/controls/TrackballControls.js +383 -211
  32. package/controls/TransformControls.cjs.js +1 -0
  33. package/controls/TransformControls.js +782 -575
  34. package/controls/experimental/CameraControls.cjs.js +1 -0
  35. package/controls/experimental/CameraControls.js +609 -329
  36. package/csm/CSM.cjs.js +1 -0
  37. package/csm/CSM.js +108 -47
  38. package/csm/CSMFrustum.cjs.js +1 -0
  39. package/csm/CSMFrustum.js +29 -14
  40. package/csm/CSMHelper.cjs.js +1 -0
  41. package/csm/CSMHelper.js +34 -20
  42. package/csm/CSMShader.cjs.js +1 -0
  43. package/csm/CSMShader.js +11 -7
  44. package/curves/CurveExtras.cjs.js +1 -0
  45. package/curves/CurveExtras.js +115 -73
  46. package/curves/NURBSCurve.cjs.js +1 -0
  47. package/curves/NURBSCurve.js +43 -15
  48. package/curves/NURBSSurface.cjs.js +1 -0
  49. package/curves/NURBSSurface.js +27 -11
  50. package/curves/NURBSUtils.cjs.js +1 -0
  51. package/curves/NURBSUtils.js +203 -54
  52. package/custom.d.cjs.js +1 -0
  53. package/{shaders/types.mjs → custom.d.js} +0 -0
  54. package/deprecated/Geometry.cjs.js +1 -0
  55. package/deprecated/Geometry.js +486 -191
  56. package/effects/AnaglyphEffect.cjs.js +1 -0
  57. package/effects/AnaglyphEffect.js +60 -95
  58. package/effects/AsciiEffect.cjs.js +1 -0
  59. package/effects/AsciiEffect.js +110 -80
  60. package/effects/OutlineEffect.cjs.js +1 -0
  61. package/effects/OutlineEffect.js +204 -121
  62. package/effects/ParallaxBarrierEffect.cjs.js +1 -0
  63. package/effects/ParallaxBarrierEffect.js +38 -39
  64. package/effects/PeppersGhostEffect.cjs.js +1 -0
  65. package/effects/PeppersGhostEffect.js +68 -19
  66. package/effects/StereoEffect.cjs.js +1 -0
  67. package/effects/StereoEffect.js +16 -12
  68. package/environments/RoomEnvironment.cjs.js +1 -0
  69. package/environments/RoomEnvironment.js +47 -52
  70. package/exporters/ColladaExporter.cjs.js +1 -0
  71. package/exporters/ColladaExporter.js +241 -115
  72. package/exporters/DRACOExporter.cjs.js +1 -0
  73. package/exporters/DRACOExporter.js +121 -67
  74. package/exporters/GLTFExporter.cjs.js +1 -0
  75. package/exporters/GLTFExporter.js +1014 -463
  76. package/exporters/MMDExporter.cjs.js +1 -0
  77. package/exporters/MMDExporter.js +102 -44
  78. package/exporters/OBJExporter.cjs.js +1 -0
  79. package/exporters/OBJExporter.js +140 -78
  80. package/exporters/PLYExporter.cjs.js +1 -0
  81. package/exporters/PLYExporter.js +154 -93
  82. package/exporters/STLExporter.cjs.js +1 -0
  83. package/exporters/STLExporter.js +81 -30
  84. package/exporters/USDZExporter.cjs.js +1 -0
  85. package/exporters/USDZExporter.js +144 -84
  86. package/geometries/BoxLineGeometry.cjs.js +1 -0
  87. package/geometries/BoxLineGeometry.js +14 -7
  88. package/geometries/ConvexGeometry.cjs.js +1 -0
  89. package/geometries/ConvexGeometry.js +23 -14
  90. package/geometries/DecalGeometry.cjs.js +1 -0
  91. package/geometries/DecalGeometry.js +162 -108
  92. package/geometries/LightningStrike.cjs.js +1 -0
  93. package/geometries/LightningStrike.js +294 -101
  94. package/geometries/ParametricGeometries.cjs.js +1 -0
  95. package/geometries/ParametricGeometries.js +76 -26
  96. package/geometries/ParametricGeometry.cjs.js +1 -0
  97. package/geometries/ParametricGeometry.js +48 -24
  98. package/geometries/RoundedBoxGeometry.cjs.js +1 -0
  99. package/geometries/RoundedBoxGeometry.js +64 -33
  100. package/geometries/TeapotGeometry.cjs.js +1 -0
  101. package/geometries/TeapotGeometry.js +174 -1434
  102. package/geometries/TextGeometry.cjs.js +1 -0
  103. package/geometries/TextGeometry.js +17 -9
  104. package/helpers/LightProbeHelper.cjs.js +1 -0
  105. package/helpers/LightProbeHelper.js +21 -53
  106. package/helpers/PositionalAudioHelper.cjs.js +1 -0
  107. package/helpers/PositionalAudioHelper.js +30 -23
  108. package/helpers/RectAreaLightHelper.cjs.js +1 -0
  109. package/helpers/RectAreaLightHelper.js +33 -17
  110. package/helpers/VertexNormalsHelper.cjs.js +1 -0
  111. package/helpers/VertexNormalsHelper.js +41 -20
  112. package/helpers/VertexTangentsHelper.cjs.js +1 -0
  113. package/helpers/VertexTangentsHelper.js +36 -18
  114. package/index.cjs.js +1 -0
  115. package/index.js +333 -969
  116. package/interactive/InteractiveGroup.cjs.js +1 -0
  117. package/interactive/InteractiveGroup.d.ts +5 -0
  118. package/interactive/InteractiveGroup.js +87 -0
  119. package/interactive/SelectionBox.cjs.js +1 -0
  120. package/interactive/SelectionBox.js +46 -31
  121. package/interactive/SelectionHelper.cjs.js +1 -0
  122. package/interactive/SelectionHelper.js +21 -16
  123. package/libs/MeshoptDecoder.cjs.js +1 -0
  124. package/libs/MeshoptDecoder.js +58 -147
  125. package/libs/MotionControllers.cjs.js +1 -0
  126. package/libs/MotionControllers.js +208 -66
  127. package/lights/LightProbeGenerator.cjs.js +1 -0
  128. package/lights/LightProbeGenerator.js +96 -40
  129. package/lights/RectAreaLightUniformsLib.cjs.js +1 -0
  130. package/lights/RectAreaLightUniformsLib.js +9 -32842
  131. package/lines/Line2.cjs.js +1 -0
  132. package/lines/Line2.js +12 -9
  133. package/lines/LineGeometry.cjs.js +1 -0
  134. package/lines/LineGeometry.js +19 -7
  135. package/lines/LineMaterial.cjs.js +1 -0
  136. package/lines/LineMaterial.js +89 -51
  137. package/lines/LineSegments2.cjs.js +1 -0
  138. package/lines/LineSegments2.js +165 -56
  139. package/lines/LineSegmentsGeometry.cjs.js +1 -0
  140. package/lines/LineSegmentsGeometry.js +71 -29
  141. package/lines/Wireframe.cjs.js +1 -0
  142. package/lines/Wireframe.js +29 -15
  143. package/lines/WireframeGeometry2.cjs.js +1 -0
  144. package/lines/WireframeGeometry2.js +9 -8
  145. package/loaders/3DMLoader.cjs.js +1 -0
  146. package/loaders/3DMLoader.js +469 -234
  147. package/loaders/3MFLoader.cjs.js +1 -0
  148. package/loaders/3MFLoader.js +555 -340
  149. package/loaders/AMFLoader.cjs.js +1 -0
  150. package/loaders/AMFLoader.js +219 -114
  151. package/loaders/AssimpLoader.cjs.js +1 -0
  152. package/loaders/AssimpLoader.js +725 -328
  153. package/loaders/BVHLoader.cjs.js +1 -0
  154. package/loaders/BVHLoader.js +200 -94
  155. package/loaders/BasisTextureLoader.cjs.js +1 -0
  156. package/loaders/BasisTextureLoader.js +357 -229
  157. package/loaders/ColladaLoader.cjs.js +1 -0
  158. package/loaders/ColladaLoader.js +1522 -932
  159. package/loaders/DDSLoader.cjs.js +1 -0
  160. package/loaders/DDSLoader.js +108 -42
  161. package/loaders/DRACOLoader.cjs.js +1 -0
  162. package/loaders/DRACOLoader.js +210 -103
  163. package/loaders/EXRLoader.cjs.js +1 -0
  164. package/loaders/EXRLoader.js +809 -461
  165. package/loaders/FBXLoader.cjs.js +1 -0
  166. package/loaders/FBXLoader.js +1397 -842
  167. package/loaders/FontLoader.cjs.js +1 -0
  168. package/loaders/FontLoader.js +66 -33
  169. package/loaders/GCodeLoader.cjs.js +1 -0
  170. package/loaders/GCodeLoader.js +111 -63
  171. package/loaders/GLTFLoader.cjs.js +1 -0
  172. package/loaders/GLTFLoader.js +1484 -771
  173. package/loaders/HDRCubeTextureLoader.cjs.js +1 -0
  174. package/loaders/HDRCubeTextureLoader.js +50 -45
  175. package/loaders/KMZLoader.cjs.js +1 -0
  176. package/loaders/KMZLoader.js +55 -42
  177. package/loaders/KTX2Loader.cjs.js +1 -0
  178. package/loaders/KTX2Loader.js +362 -229
  179. package/loaders/KTXLoader.cjs.js +1 -0
  180. package/loaders/KTXLoader.js +99 -37
  181. package/loaders/LDrawLoader.cjs.js +1 -0
  182. package/loaders/LDrawLoader.js +746 -313
  183. package/loaders/LUT3dlLoader.cjs.js +1 -0
  184. package/loaders/LUT3dlLoader.js +62 -50
  185. package/loaders/LUTCubeLoader.cjs.js +1 -0
  186. package/loaders/LUTCubeLoader.js +56 -45
  187. package/loaders/LWOLoader.cjs.js +1 -0
  188. package/loaders/LWOLoader.js +339 -227
  189. package/loaders/LottieLoader.cjs.js +1 -0
  190. package/loaders/LottieLoader.js +38 -36
  191. package/loaders/MD2Loader.cjs.js +1 -0
  192. package/loaders/MD2Loader.js +91 -248
  193. package/loaders/MDDLoader.cjs.js +1 -0
  194. package/loaders/MDDLoader.js +45 -25
  195. package/loaders/MMDLoader.cjs.js +1 -0
  196. package/loaders/MMDLoader.js +795 -359
  197. package/loaders/MTLLoader.cjs.js +1 -0
  198. package/loaders/MTLLoader.js +201 -91
  199. package/loaders/NRRDLoader.cjs.js +1 -0
  200. package/loaders/NRRDLoader.js +263 -182
  201. package/loaders/NodeMaterialLoader.cjs.js +1 -0
  202. package/loaders/NodeMaterialLoader.js +14 -121
  203. package/loaders/OBJLoader.cjs.js +1 -0
  204. package/loaders/OBJLoader.js +283 -161
  205. package/loaders/PCDLoader.cjs.js +1 -0
  206. package/loaders/PCDLoader.js +164 -145
  207. package/loaders/PDBLoader.cjs.js +1 -0
  208. package/loaders/PDBLoader.js +63 -45
  209. package/loaders/PLYLoader.cjs.js +1 -0
  210. package/loaders/PLYLoader.js +203 -106
  211. package/loaders/PRWMLoader.cjs.js +1 -0
  212. package/loaders/PRWMLoader.js +110 -73
  213. package/loaders/PVRLoader.cjs.js +1 -0
  214. package/loaders/PVRLoader.js +93 -32
  215. package/loaders/RGBELoader.cjs.js +1 -0
  216. package/loaders/RGBELoader.js +233 -96
  217. package/loaders/RGBMLoader.cjs.js +1 -0
  218. package/loaders/RGBMLoader.js +514 -344
  219. package/loaders/STLLoader.cjs.js +1 -0
  220. package/loaders/STLLoader.js +165 -59
  221. package/loaders/SVGLoader.cjs.js +1 -0
  222. package/loaders/SVGLoader.js +851 -481
  223. package/loaders/TDSLoader.cjs.js +1 -0
  224. package/loaders/TDSLoader.js +527 -137
  225. package/loaders/TGALoader.cjs.js +1 -0
  226. package/loaders/TGALoader.js +205 -94
  227. package/loaders/TTFLoader.cjs.js +1 -0
  228. package/loaders/TTFLoader.js +79 -58
  229. package/loaders/TiltLoader.cjs.js +1 -0
  230. package/loaders/TiltLoader.js +167 -129
  231. package/loaders/VOXLoader.cjs.js +1 -0
  232. package/loaders/VOXLoader.js +84 -320
  233. package/loaders/VRMLLoader.cjs.js +1 -0
  234. package/loaders/VRMLLoader.js +1268 -786
  235. package/loaders/VRMLoader.cjs.js +1 -0
  236. package/loaders/VRMLoader.js +31 -23
  237. package/loaders/VTKLoader.cjs.js +1 -0
  238. package/loaders/VTKLoader.js +407 -219
  239. package/loaders/XLoader.cjs.js +1 -0
  240. package/loaders/XLoader.js +1259 -1083
  241. package/loaders/XYZLoader.cjs.js +1 -0
  242. package/loaders/XYZLoader.js +34 -28
  243. package/loaders/lwo/IFFParser.cjs.js +1 -0
  244. package/loaders/lwo/IFFParser.js +492 -238
  245. package/loaders/lwo/LWO2Parser.cjs.js +1 -0
  246. package/loaders/lwo/LWO2Parser.js +279 -176
  247. package/loaders/lwo/LWO3Parser.cjs.js +1 -0
  248. package/loaders/lwo/LWO3Parser.js +247 -160
  249. package/math/Capsule.cjs.js +1 -0
  250. package/math/Capsule.js +43 -56
  251. package/math/ColorConverter.cjs.js +1 -0
  252. package/math/ColorConverter.js +32 -18
  253. package/math/ConvexHull.cjs.js +1 -0
  254. package/math/ConvexHull.js +357 -97
  255. package/math/ImprovedNoise.cjs.js +1 -0
  256. package/math/ImprovedNoise.js +32 -282
  257. package/math/Lut.cjs.js +1 -0
  258. package/math/Lut.js +35 -51
  259. package/math/MeshSurfaceSampler.cjs.js +1 -0
  260. package/math/MeshSurfaceSampler.js +68 -25
  261. package/math/OBB.cjs.js +1 -0
  262. package/math/OBB.js +152 -91
  263. package/math/Octree.cjs.js +1 -0
  264. package/math/Octree.js +139 -76
  265. package/math/SimplexNoise.cjs.js +1 -0
  266. package/math/SimplexNoise.js +238 -217
  267. package/misc/ConvexObjectBreaker.cjs.js +1 -0
  268. package/misc/ConvexObjectBreaker.js +185 -79
  269. package/misc/GPUComputationRenderer.cjs.js +1 -0
  270. package/misc/GPUComputationRenderer.js +194 -69
  271. package/misc/Gyroscope.cjs.js +1 -0
  272. package/misc/Gyroscope.js +22 -16
  273. package/misc/MD2Character.cjs.js +1 -0
  274. package/misc/MD2Character.js +74 -52
  275. package/misc/MD2CharacterComplex.cjs.js +1 -0
  276. package/misc/MD2CharacterComplex.js +163 -112
  277. package/misc/MorphAnimMesh.cjs.js +1 -0
  278. package/misc/MorphAnimMesh.js +28 -20
  279. package/misc/MorphBlendMesh.cjs.js +1 -0
  280. package/misc/MorphBlendMesh.js +69 -45
  281. package/misc/ProgressiveLightmap.cjs.js +1 -0
  282. package/misc/ProgressiveLightmap.js +187 -70
  283. package/misc/RollerCoaster.cjs.js +1 -0
  284. package/misc/RollerCoaster.js +135 -106
  285. package/misc/TubePainter.cjs.js +1 -0
  286. package/misc/TubePainter.js +92 -74
  287. package/misc/Volume.cjs.js +1 -0
  288. package/misc/Volume.js +270 -108
  289. package/misc/VolumeSlice.cjs.js +1 -0
  290. package/misc/VolumeSlice.js +122 -34
  291. package/misc/WebGL.cjs.js +1 -0
  292. package/misc/WebGL.js +34 -37
  293. package/modifiers/CurveModifier.cjs.js +1 -0
  294. package/modifiers/CurveModifier.js +151 -46
  295. package/modifiers/EdgeSplitModifier.cjs.js +1 -0
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  297. package/modifiers/SimplifyModifier.cjs.js +1 -0
  298. package/modifiers/SimplifyModifier.js +202 -77
  299. package/modifiers/TessellateModifier.cjs.js +1 -0
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  301. package/nodes/Nodes.cjs.js +1 -0
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  303. package/nodes/ShaderNode.cjs.js +1 -0
  304. package/nodes/ShaderNode.js +196 -296
  305. package/nodes/accessors/BufferNode.cjs.js +1 -0
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  307. package/nodes/accessors/CameraNode.cjs.js +1 -0
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  309. package/nodes/accessors/CubeTextureNode.cjs.js +1 -0
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  311. package/nodes/accessors/MaterialNode.cjs.js +1 -0
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  313. package/nodes/accessors/MaterialReferenceNode.cjs.js +1 -0
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  1135. package/renderers/webgpu/WebGPUStorageBuffer.mjs +0 -15
  1136. package/renderers/webgpu/WebGPUTextureRenderer.mjs +0 -23
  1137. package/renderers/webgpu/WebGPUTextureUtils.mjs +0 -98
  1138. package/renderers/webgpu/WebGPUTextures.mjs +0 -484
  1139. package/renderers/webgpu/WebGPUUniform.mjs +0 -81
  1140. package/renderers/webgpu/WebGPUUniformsGroup.mjs +0 -176
  1141. package/renderers/webgpu/constants.mjs +0 -230
  1142. package/renderers/webgpu/nodes/ShaderLib.mjs +0 -42
  1143. package/renderers/webgpu/nodes/WebGPUNodeBuilder.mjs +0 -165
  1144. package/renderers/webgpu/nodes/WebGPUNodeUniform.mjs +0 -73
  1145. package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.mjs +0 -15
  1146. package/renderers/webgpu/nodes/WebGPUNodes.mjs +0 -40
  1147. package/shaders/ACESFilmicToneMappingShader.mjs +0 -48
  1148. package/shaders/AfterimageShader.mjs +0 -32
  1149. package/shaders/BasicShader.mjs +0 -12
  1150. package/shaders/BleachBypassShader.mjs +0 -35
  1151. package/shaders/BlendShader.mjs +0 -30
  1152. package/shaders/BokehShader.mjs +0 -106
  1153. package/shaders/BokehShader2.mjs +0 -269
  1154. package/shaders/BrightnessContrastShader.mjs +0 -32
  1155. package/shaders/ColorCorrectionShader.mjs +0 -30
  1156. package/shaders/ColorifyShader.mjs +0 -28
  1157. package/shaders/ConvolutionShader.mjs +0 -55
  1158. package/shaders/CopyShader.mjs +0 -25
  1159. package/shaders/DOFMipMapShader.mjs +0 -32
  1160. package/shaders/DepthLimitedBlurShader.mjs +0 -114
  1161. package/shaders/DigitalGlitch.mjs +0 -78
  1162. package/shaders/DotScreenShader.mjs +0 -39
  1163. package/shaders/FXAAShader.mjs +0 -1098
  1164. package/shaders/FilmShader.mjs +0 -42
  1165. package/shaders/FocusShader.mjs +0 -55
  1166. package/shaders/FreiChenShader.mjs +0 -61
  1167. package/shaders/FresnelShader.mjs +0 -47
  1168. package/shaders/GammaCorrectionShader.mjs +0 -23
  1169. package/shaders/GodRaysShader.mjs +0 -146
  1170. package/shaders/HalftoneShader.mjs +0 -212
  1171. package/shaders/HorizontalBlurShader.mjs +0 -43
  1172. package/shaders/HorizontalTiltShiftShader.mjs +0 -37
  1173. package/shaders/HueSaturationShader.mjs +0 -41
  1174. package/shaders/KaleidoShader.mjs +0 -34
  1175. package/shaders/LuminosityHighPassShader.mjs +0 -37
  1176. package/shaders/LuminosityShader.mjs +0 -25
  1177. package/shaders/MirrorShader.mjs +0 -35
  1178. package/shaders/NormalMapShader.mjs +0 -31
  1179. package/shaders/ParallaxShader.mjs +0 -113
  1180. package/shaders/PixelShader.mjs +0 -28
  1181. package/shaders/RGBShiftShader.mjs +0 -30
  1182. package/shaders/SAOShader.mjs +0 -144
  1183. package/shaders/SMAAShader.mjs +0 -272
  1184. package/shaders/SSAOShader.mjs +0 -172
  1185. package/shaders/SSRShader.mjs +0 -324
  1186. package/shaders/SepiaShader.mjs +0 -29
  1187. package/shaders/SobelOperatorShader.mjs +0 -44
  1188. package/shaders/SubsurfaceScatteringShader.mjs +0 -59
  1189. package/shaders/TechnicolorShader.mjs +0 -24
  1190. package/shaders/ToneMapShader.mjs +0 -48
  1191. package/shaders/ToonShader.mjs +0 -188
  1192. package/shaders/TriangleBlurShader.mjs +0 -36
  1193. package/shaders/UnpackDepthRGBAShader.mjs +0 -26
  1194. package/shaders/VerticalBlurShader.mjs +0 -44
  1195. package/shaders/VerticalTiltShiftShader.mjs +0 -37
  1196. package/shaders/VignetteShader.mjs +0 -28
  1197. package/shaders/VolumeShader.mjs +0 -178
  1198. package/shaders/WaterRefractionShader.mjs +0 -57
  1199. package/textures/FlakesTexture.mjs +0 -30
  1200. package/types/helpers.mjs +0 -4
  1201. package/utils/BufferGeometryUtils.mjs +0 -570
  1202. package/utils/GeometryCompressionUtils.mjs +0 -547
  1203. package/utils/GeometryUtils.mjs +0 -108
  1204. package/utils/RoughnessMipmapper.mjs +0 -213
  1205. package/utils/SceneUtils.mjs +0 -36
  1206. package/utils/ShadowMapViewer.mjs +0 -114
  1207. package/utils/SkeletonUtils.mjs +0 -292
  1208. package/utils/UVsDebug.mjs +0 -85
  1209. package/utils/WorkerPool.mjs +0 -62
  1210. package/webxr/ARButton.mjs +0 -119
  1211. package/webxr/OculusHandModel.mjs +0 -71
  1212. package/webxr/OculusHandPointerModel.mjs +0 -207
  1213. package/webxr/Text2D.mjs +0 -31
  1214. package/webxr/VRButton.mjs +0 -105
  1215. package/webxr/XRControllerModelFactory.mjs +0 -146
  1216. package/webxr/XREstimatedLight.mjs +0 -126
  1217. package/webxr/XRHandMeshModel.mjs +0 -73
  1218. package/webxr/XRHandModelFactory.mjs +0 -61
  1219. package/webxr/XRHandPrimitiveModel.mjs +0 -68
@@ -1,86 +1,161 @@
1
- "use strict";
2
- Object.defineProperties(exports, { __esModule: { value: true }, [Symbol.toStringTag]: { value: "Module" } });
3
- const THREE = require("three");
4
- class TransformControls extends THREE.Object3D {
5
- constructor(camera, domElement) {
1
+ import _defineProperty from '@babel/runtime/helpers/esm/defineProperty';
2
+ import { Object3D, Raycaster, Vector3, Quaternion, Euler, Matrix4, Color, MeshBasicMaterial, DoubleSide, LineBasicMaterial, CylinderGeometry, BoxGeometry, BufferGeometry, Float32BufferAttribute, Mesh, Line, OctahedronGeometry, PlaneGeometry, TorusGeometry, SphereGeometry } from 'three';
3
+
4
+ class TransformControls extends Object3D {
5
+ // events
6
+ constructor(camera, _domElement) {
6
7
  super();
7
- this.isTransformControls = true;
8
- this.visible = false;
9
- this.raycaster = new THREE.Raycaster();
10
- this.tempVector = new THREE.Vector3();
11
- this.tempVector2 = new THREE.Vector3();
12
- this.tempQuaternion = new THREE.Quaternion();
13
- this.unit = {
14
- X: new THREE.Vector3(1, 0, 0),
15
- Y: new THREE.Vector3(0, 1, 0),
16
- Z: new THREE.Vector3(0, 0, 1)
17
- };
18
- this.pointStart = new THREE.Vector3();
19
- this.pointEnd = new THREE.Vector3();
20
- this.offset = new THREE.Vector3();
21
- this.rotationAxis = new THREE.Vector3();
22
- this.startNorm = new THREE.Vector3();
23
- this.endNorm = new THREE.Vector3();
24
- this.rotationAngle = 0;
25
- this.cameraPosition = new THREE.Vector3();
26
- this.cameraQuaternion = new THREE.Quaternion();
27
- this.cameraScale = new THREE.Vector3();
28
- this.parentPosition = new THREE.Vector3();
29
- this.parentQuaternion = new THREE.Quaternion();
30
- this.parentQuaternionInv = new THREE.Quaternion();
31
- this.parentScale = new THREE.Vector3();
32
- this.worldPositionStart = new THREE.Vector3();
33
- this.worldQuaternionStart = new THREE.Quaternion();
34
- this.worldScaleStart = new THREE.Vector3();
35
- this.worldPosition = new THREE.Vector3();
36
- this.worldQuaternion = new THREE.Quaternion();
37
- this.worldQuaternionInv = new THREE.Quaternion();
38
- this.worldScale = new THREE.Vector3();
39
- this.eye = new THREE.Vector3();
40
- this.positionStart = new THREE.Vector3();
41
- this.quaternionStart = new THREE.Quaternion();
42
- this.scaleStart = new THREE.Vector3();
43
- this.enabled = true;
44
- this.axis = null;
45
- this.mode = "translate";
46
- this.translationSnap = null;
47
- this.rotationSnap = null;
48
- this.scaleSnap = null;
49
- this.space = "world";
50
- this.size = 1;
51
- this.dragging = false;
52
- this.showX = true;
53
- this.showY = true;
54
- this.showZ = true;
55
- this.changeEvent = { type: "change" };
56
- this.mouseDownEvent = { type: "mouseDown", mode: this.mode };
57
- this.mouseUpEvent = { type: "mouseUp", mode: this.mode };
58
- this.objectChangeEvent = { type: "objectChange" };
59
- this.intersectObjectWithRay = (object, raycaster, includeInvisible) => {
8
+
9
+ _defineProperty(this, "isTransformControls", true);
10
+
11
+ _defineProperty(this, "visible", false);
12
+
13
+ _defineProperty(this, "domElement", void 0);
14
+
15
+ _defineProperty(this, "raycaster", new Raycaster());
16
+
17
+ _defineProperty(this, "gizmo", void 0);
18
+
19
+ _defineProperty(this, "plane", void 0);
20
+
21
+ _defineProperty(this, "tempVector", new Vector3());
22
+
23
+ _defineProperty(this, "tempVector2", new Vector3());
24
+
25
+ _defineProperty(this, "tempQuaternion", new Quaternion());
26
+
27
+ _defineProperty(this, "unit", {
28
+ X: new Vector3(1, 0, 0),
29
+ Y: new Vector3(0, 1, 0),
30
+ Z: new Vector3(0, 0, 1)
31
+ });
32
+
33
+ _defineProperty(this, "pointStart", new Vector3());
34
+
35
+ _defineProperty(this, "pointEnd", new Vector3());
36
+
37
+ _defineProperty(this, "offset", new Vector3());
38
+
39
+ _defineProperty(this, "rotationAxis", new Vector3());
40
+
41
+ _defineProperty(this, "startNorm", new Vector3());
42
+
43
+ _defineProperty(this, "endNorm", new Vector3());
44
+
45
+ _defineProperty(this, "rotationAngle", 0);
46
+
47
+ _defineProperty(this, "cameraPosition", new Vector3());
48
+
49
+ _defineProperty(this, "cameraQuaternion", new Quaternion());
50
+
51
+ _defineProperty(this, "cameraScale", new Vector3());
52
+
53
+ _defineProperty(this, "parentPosition", new Vector3());
54
+
55
+ _defineProperty(this, "parentQuaternion", new Quaternion());
56
+
57
+ _defineProperty(this, "parentQuaternionInv", new Quaternion());
58
+
59
+ _defineProperty(this, "parentScale", new Vector3());
60
+
61
+ _defineProperty(this, "worldPositionStart", new Vector3());
62
+
63
+ _defineProperty(this, "worldQuaternionStart", new Quaternion());
64
+
65
+ _defineProperty(this, "worldScaleStart", new Vector3());
66
+
67
+ _defineProperty(this, "worldPosition", new Vector3());
68
+
69
+ _defineProperty(this, "worldQuaternion", new Quaternion());
70
+
71
+ _defineProperty(this, "worldQuaternionInv", new Quaternion());
72
+
73
+ _defineProperty(this, "worldScale", new Vector3());
74
+
75
+ _defineProperty(this, "eye", new Vector3());
76
+
77
+ _defineProperty(this, "positionStart", new Vector3());
78
+
79
+ _defineProperty(this, "quaternionStart", new Quaternion());
80
+
81
+ _defineProperty(this, "scaleStart", new Vector3());
82
+
83
+ _defineProperty(this, "camera", void 0);
84
+
85
+ _defineProperty(this, "object", void 0);
86
+
87
+ _defineProperty(this, "enabled", true);
88
+
89
+ _defineProperty(this, "axis", null);
90
+
91
+ _defineProperty(this, "mode", 'translate');
92
+
93
+ _defineProperty(this, "translationSnap", null);
94
+
95
+ _defineProperty(this, "rotationSnap", null);
96
+
97
+ _defineProperty(this, "scaleSnap", null);
98
+
99
+ _defineProperty(this, "space", 'world');
100
+
101
+ _defineProperty(this, "size", 1);
102
+
103
+ _defineProperty(this, "dragging", false);
104
+
105
+ _defineProperty(this, "showX", true);
106
+
107
+ _defineProperty(this, "showY", true);
108
+
109
+ _defineProperty(this, "showZ", true);
110
+
111
+ _defineProperty(this, "changeEvent", {
112
+ type: 'change'
113
+ });
114
+
115
+ _defineProperty(this, "mouseDownEvent", {
116
+ type: 'mouseDown',
117
+ mode: this.mode
118
+ });
119
+
120
+ _defineProperty(this, "mouseUpEvent", {
121
+ type: 'mouseUp',
122
+ mode: this.mode
123
+ });
124
+
125
+ _defineProperty(this, "objectChangeEvent", {
126
+ type: 'objectChange'
127
+ });
128
+
129
+ _defineProperty(this, "intersectObjectWithRay", (object, raycaster, includeInvisible) => {
60
130
  const allIntersections = raycaster.intersectObject(object, true);
131
+
61
132
  for (let i = 0; i < allIntersections.length; i++) {
62
133
  if (allIntersections[i].object.visible || includeInvisible) {
63
134
  return allIntersections[i];
64
135
  }
65
136
  }
137
+
66
138
  return false;
67
- };
68
- this.attach = (object) => {
139
+ });
140
+
141
+ _defineProperty(this, "attach", object => {
69
142
  this.object = object;
70
143
  this.visible = true;
71
144
  return this;
72
- };
73
- this.detach = () => {
74
- this.object = void 0;
145
+ });
146
+
147
+ _defineProperty(this, "detach", () => {
148
+ this.object = undefined;
75
149
  this.visible = false;
76
150
  this.axis = null;
77
151
  return this;
78
- };
79
- this.reset = () => {
80
- if (!this.enabled)
81
- return this;
152
+ });
153
+
154
+ _defineProperty(this, "reset", () => {
155
+ if (!this.enabled) return this;
156
+
82
157
  if (this.dragging) {
83
- if (this.object !== void 0) {
158
+ if (this.object !== undefined) {
84
159
  this.object.position.copy(this.positionStart);
85
160
  this.object.quaternion.copy(this.quaternionStart);
86
161
  this.object.scale.copy(this.scaleStart);
@@ -89,144 +164,168 @@ class TransformControls extends THREE.Object3D {
89
164
  this.pointStart.copy(this.pointEnd);
90
165
  }
91
166
  }
167
+
92
168
  return this;
93
- };
94
- this.updateMatrixWorld = () => {
95
- if (this.object !== void 0) {
169
+ });
170
+
171
+ _defineProperty(this, "updateMatrixWorld", () => {
172
+ if (this.object !== undefined) {
96
173
  this.object.updateMatrixWorld();
174
+
97
175
  if (this.object.parent === null) {
98
- console.error("TransformControls: The attached 3D object must be a part of the scene graph.");
176
+ console.error('TransformControls: The attached 3D object must be a part of the scene graph.');
99
177
  } else {
100
178
  this.object.parent.matrixWorld.decompose(this.parentPosition, this.parentQuaternion, this.parentScale);
101
179
  }
180
+
102
181
  this.object.matrixWorld.decompose(this.worldPosition, this.worldQuaternion, this.worldScale);
103
182
  this.parentQuaternionInv.copy(this.parentQuaternion).invert();
104
183
  this.worldQuaternionInv.copy(this.worldQuaternion).invert();
105
184
  }
185
+
106
186
  this.camera.updateMatrixWorld();
107
187
  this.camera.matrixWorld.decompose(this.cameraPosition, this.cameraQuaternion, this.cameraScale);
108
188
  this.eye.copy(this.cameraPosition).sub(this.worldPosition).normalize();
109
189
  super.updateMatrixWorld();
110
- };
111
- this.pointerHover = (pointer) => {
112
- if (this.object === void 0 || this.dragging === true)
113
- return;
190
+ });
191
+
192
+ _defineProperty(this, "pointerHover", pointer => {
193
+ if (this.object === undefined || this.dragging === true) return;
114
194
  this.raycaster.setFromCamera(pointer, this.camera);
115
195
  const intersect = this.intersectObjectWithRay(this.gizmo.picker[this.mode], this.raycaster);
196
+
116
197
  if (intersect) {
117
198
  this.axis = intersect.object.name;
118
199
  } else {
119
200
  this.axis = null;
120
201
  }
121
- };
122
- this.pointerDown = (pointer) => {
123
- if (this.object === void 0 || this.dragging === true || pointer.button !== 0)
124
- return;
202
+ });
203
+
204
+ _defineProperty(this, "pointerDown", pointer => {
205
+ if (this.object === undefined || this.dragging === true || pointer.button !== 0) return;
206
+
125
207
  if (this.axis !== null) {
126
208
  this.raycaster.setFromCamera(pointer, this.camera);
127
209
  const planeIntersect = this.intersectObjectWithRay(this.plane, this.raycaster, true);
210
+
128
211
  if (planeIntersect) {
129
212
  let space = this.space;
130
- if (this.mode === "scale") {
131
- space = "local";
132
- } else if (this.axis === "E" || this.axis === "XYZE" || this.axis === "XYZ") {
133
- space = "world";
213
+
214
+ if (this.mode === 'scale') {
215
+ space = 'local';
216
+ } else if (this.axis === 'E' || this.axis === 'XYZE' || this.axis === 'XYZ') {
217
+ space = 'world';
134
218
  }
135
- if (space === "local" && this.mode === "rotate") {
219
+
220
+ if (space === 'local' && this.mode === 'rotate') {
136
221
  const snap = this.rotationSnap;
137
- if (this.axis === "X" && snap)
138
- this.object.rotation.x = Math.round(this.object.rotation.x / snap) * snap;
139
- if (this.axis === "Y" && snap)
140
- this.object.rotation.y = Math.round(this.object.rotation.y / snap) * snap;
141
- if (this.axis === "Z" && snap)
142
- this.object.rotation.z = Math.round(this.object.rotation.z / snap) * snap;
222
+ if (this.axis === 'X' && snap) this.object.rotation.x = Math.round(this.object.rotation.x / snap) * snap;
223
+ if (this.axis === 'Y' && snap) this.object.rotation.y = Math.round(this.object.rotation.y / snap) * snap;
224
+ if (this.axis === 'Z' && snap) this.object.rotation.z = Math.round(this.object.rotation.z / snap) * snap;
143
225
  }
226
+
144
227
  this.object.updateMatrixWorld();
228
+
145
229
  if (this.object.parent) {
146
230
  this.object.parent.updateMatrixWorld();
147
231
  }
232
+
148
233
  this.positionStart.copy(this.object.position);
149
234
  this.quaternionStart.copy(this.object.quaternion);
150
235
  this.scaleStart.copy(this.object.scale);
151
236
  this.object.matrixWorld.decompose(this.worldPositionStart, this.worldQuaternionStart, this.worldScaleStart);
152
237
  this.pointStart.copy(planeIntersect.point).sub(this.worldPositionStart);
153
238
  }
239
+
154
240
  this.dragging = true;
155
241
  this.mouseDownEvent.mode = this.mode;
156
242
  this.dispatchEvent(this.mouseDownEvent);
157
243
  }
158
- };
159
- this.pointerMove = (pointer) => {
244
+ });
245
+
246
+ _defineProperty(this, "pointerMove", pointer => {
160
247
  const axis = this.axis;
161
248
  const mode = this.mode;
162
249
  const object = this.object;
163
250
  let space = this.space;
164
- if (mode === "scale") {
165
- space = "local";
166
- } else if (axis === "E" || axis === "XYZE" || axis === "XYZ") {
167
- space = "world";
251
+
252
+ if (mode === 'scale') {
253
+ space = 'local';
254
+ } else if (axis === 'E' || axis === 'XYZE' || axis === 'XYZ') {
255
+ space = 'world';
168
256
  }
169
- if (object === void 0 || axis === null || this.dragging === false || pointer.button !== -1)
170
- return;
257
+
258
+ if (object === undefined || axis === null || this.dragging === false || pointer.button !== -1) return;
171
259
  this.raycaster.setFromCamera(pointer, this.camera);
172
260
  const planeIntersect = this.intersectObjectWithRay(this.plane, this.raycaster, true);
173
- if (!planeIntersect)
174
- return;
261
+ if (!planeIntersect) return;
175
262
  this.pointEnd.copy(planeIntersect.point).sub(this.worldPositionStart);
176
- if (mode === "translate") {
263
+
264
+ if (mode === 'translate') {
265
+ // Apply translate
177
266
  this.offset.copy(this.pointEnd).sub(this.pointStart);
178
- if (space === "local" && axis !== "XYZ") {
267
+
268
+ if (space === 'local' && axis !== 'XYZ') {
179
269
  this.offset.applyQuaternion(this.worldQuaternionInv);
180
270
  }
181
- if (axis.indexOf("X") === -1)
182
- this.offset.x = 0;
183
- if (axis.indexOf("Y") === -1)
184
- this.offset.y = 0;
185
- if (axis.indexOf("Z") === -1)
186
- this.offset.z = 0;
187
- if (space === "local" && axis !== "XYZ") {
271
+
272
+ if (axis.indexOf('X') === -1) this.offset.x = 0;
273
+ if (axis.indexOf('Y') === -1) this.offset.y = 0;
274
+ if (axis.indexOf('Z') === -1) this.offset.z = 0;
275
+
276
+ if (space === 'local' && axis !== 'XYZ') {
188
277
  this.offset.applyQuaternion(this.quaternionStart).divide(this.parentScale);
189
278
  } else {
190
279
  this.offset.applyQuaternion(this.parentQuaternionInv).divide(this.parentScale);
191
280
  }
192
- object.position.copy(this.offset).add(this.positionStart);
281
+
282
+ object.position.copy(this.offset).add(this.positionStart); // Apply translation snap
283
+
193
284
  if (this.translationSnap) {
194
- if (space === "local") {
285
+ if (space === 'local') {
195
286
  object.position.applyQuaternion(this.tempQuaternion.copy(this.quaternionStart).invert());
196
- if (axis.search("X") !== -1) {
287
+
288
+ if (axis.search('X') !== -1) {
197
289
  object.position.x = Math.round(object.position.x / this.translationSnap) * this.translationSnap;
198
290
  }
199
- if (axis.search("Y") !== -1) {
291
+
292
+ if (axis.search('Y') !== -1) {
200
293
  object.position.y = Math.round(object.position.y / this.translationSnap) * this.translationSnap;
201
294
  }
202
- if (axis.search("Z") !== -1) {
295
+
296
+ if (axis.search('Z') !== -1) {
203
297
  object.position.z = Math.round(object.position.z / this.translationSnap) * this.translationSnap;
204
298
  }
299
+
205
300
  object.position.applyQuaternion(this.quaternionStart);
206
301
  }
207
- if (space === "world") {
302
+
303
+ if (space === 'world') {
208
304
  if (object.parent) {
209
305
  object.position.add(this.tempVector.setFromMatrixPosition(object.parent.matrixWorld));
210
306
  }
211
- if (axis.search("X") !== -1) {
307
+
308
+ if (axis.search('X') !== -1) {
212
309
  object.position.x = Math.round(object.position.x / this.translationSnap) * this.translationSnap;
213
310
  }
214
- if (axis.search("Y") !== -1) {
311
+
312
+ if (axis.search('Y') !== -1) {
215
313
  object.position.y = Math.round(object.position.y / this.translationSnap) * this.translationSnap;
216
314
  }
217
- if (axis.search("Z") !== -1) {
315
+
316
+ if (axis.search('Z') !== -1) {
218
317
  object.position.z = Math.round(object.position.z / this.translationSnap) * this.translationSnap;
219
318
  }
319
+
220
320
  if (object.parent) {
221
321
  object.position.sub(this.tempVector.setFromMatrixPosition(object.parent.matrixWorld));
222
322
  }
223
323
  }
224
324
  }
225
- } else if (mode === "scale") {
226
- if (axis.search("XYZ") !== -1) {
325
+ } else if (mode === 'scale') {
326
+ if (axis.search('XYZ') !== -1) {
227
327
  let d = this.pointEnd.length() / this.pointStart.length();
228
- if (this.pointEnd.dot(this.pointStart) < 0)
229
- d *= -1;
328
+ if (this.pointEnd.dot(this.pointStart) < 0) d *= -1;
230
329
  this.tempVector2.set(d, d, d);
231
330
  } else {
232
331
  this.tempVector.copy(this.pointStart);
@@ -234,52 +333,67 @@ class TransformControls extends THREE.Object3D {
234
333
  this.tempVector.applyQuaternion(this.worldQuaternionInv);
235
334
  this.tempVector2.applyQuaternion(this.worldQuaternionInv);
236
335
  this.tempVector2.divide(this.tempVector);
237
- if (axis.search("X") === -1) {
336
+
337
+ if (axis.search('X') === -1) {
238
338
  this.tempVector2.x = 1;
239
339
  }
240
- if (axis.search("Y") === -1) {
340
+
341
+ if (axis.search('Y') === -1) {
241
342
  this.tempVector2.y = 1;
242
343
  }
243
- if (axis.search("Z") === -1) {
344
+
345
+ if (axis.search('Z') === -1) {
244
346
  this.tempVector2.z = 1;
245
347
  }
246
- }
348
+ } // Apply scale
349
+
350
+
247
351
  object.scale.copy(this.scaleStart).multiply(this.tempVector2);
352
+
248
353
  if (this.scaleSnap && this.object) {
249
- if (axis.search("X") !== -1) {
354
+ if (axis.search('X') !== -1) {
250
355
  this.object.scale.x = Math.round(object.scale.x / this.scaleSnap) * this.scaleSnap || this.scaleSnap;
251
356
  }
252
- if (axis.search("Y") !== -1) {
357
+
358
+ if (axis.search('Y') !== -1) {
253
359
  object.scale.y = Math.round(object.scale.y / this.scaleSnap) * this.scaleSnap || this.scaleSnap;
254
360
  }
255
- if (axis.search("Z") !== -1) {
361
+
362
+ if (axis.search('Z') !== -1) {
256
363
  object.scale.z = Math.round(object.scale.z / this.scaleSnap) * this.scaleSnap || this.scaleSnap;
257
364
  }
258
365
  }
259
- } else if (mode === "rotate") {
366
+ } else if (mode === 'rotate') {
260
367
  this.offset.copy(this.pointEnd).sub(this.pointStart);
261
368
  const ROTATION_SPEED = 20 / this.worldPosition.distanceTo(this.tempVector.setFromMatrixPosition(this.camera.matrixWorld));
262
- if (axis === "E") {
369
+
370
+ if (axis === 'E') {
263
371
  this.rotationAxis.copy(this.eye);
264
372
  this.rotationAngle = this.pointEnd.angleTo(this.pointStart);
265
373
  this.startNorm.copy(this.pointStart).normalize();
266
374
  this.endNorm.copy(this.pointEnd).normalize();
267
375
  this.rotationAngle *= this.endNorm.cross(this.startNorm).dot(this.eye) < 0 ? 1 : -1;
268
- } else if (axis === "XYZE") {
376
+ } else if (axis === 'XYZE') {
269
377
  this.rotationAxis.copy(this.offset).cross(this.eye).normalize();
270
378
  this.rotationAngle = this.offset.dot(this.tempVector.copy(this.rotationAxis).cross(this.eye)) * ROTATION_SPEED;
271
- } else if (axis === "X" || axis === "Y" || axis === "Z") {
379
+ } else if (axis === 'X' || axis === 'Y' || axis === 'Z') {
272
380
  this.rotationAxis.copy(this.unit[axis]);
273
381
  this.tempVector.copy(this.unit[axis]);
274
- if (space === "local") {
382
+
383
+ if (space === 'local') {
275
384
  this.tempVector.applyQuaternion(this.worldQuaternion);
276
385
  }
386
+
277
387
  this.rotationAngle = this.offset.dot(this.tempVector.cross(this.eye).normalize()) * ROTATION_SPEED;
278
- }
388
+ } // Apply rotation snap
389
+
390
+
279
391
  if (this.rotationSnap) {
280
392
  this.rotationAngle = Math.round(this.rotationAngle / this.rotationSnap) * this.rotationSnap;
281
- }
282
- if (space === "local" && axis !== "E" && axis !== "XYZE") {
393
+ } // Apply rotate
394
+
395
+
396
+ if (space === 'local' && axis !== 'E' && axis !== 'XYZE') {
283
397
  object.quaternion.copy(this.quaternionStart);
284
398
  object.quaternion.multiply(this.tempQuaternion.setFromAxisAngle(this.rotationAxis, this.rotationAngle)).normalize();
285
399
  } else {
@@ -288,279 +402,362 @@ class TransformControls extends THREE.Object3D {
288
402
  object.quaternion.multiply(this.quaternionStart).normalize();
289
403
  }
290
404
  }
405
+
291
406
  this.dispatchEvent(this.changeEvent);
292
407
  this.dispatchEvent(this.objectChangeEvent);
293
- };
294
- this.pointerUp = (pointer) => {
295
- if (pointer.button !== 0)
296
- return;
408
+ });
409
+
410
+ _defineProperty(this, "pointerUp", pointer => {
411
+ if (pointer.button !== 0) return;
412
+
297
413
  if (this.dragging && this.axis !== null) {
298
414
  this.mouseUpEvent.mode = this.mode;
299
415
  this.dispatchEvent(this.mouseUpEvent);
300
416
  }
417
+
301
418
  this.dragging = false;
302
419
  this.axis = null;
303
- };
304
- this.getPointer = (event) => {
305
- var _a, _b;
306
- if (this.domElement && ((_a = this.domElement.ownerDocument) == null ? void 0 : _a.pointerLockElement)) {
420
+ });
421
+
422
+ _defineProperty(this, "getPointer", event => {
423
+ var _this$domElement$owne;
424
+
425
+ if (this.domElement && (_this$domElement$owne = this.domElement.ownerDocument) !== null && _this$domElement$owne !== void 0 && _this$domElement$owne.pointerLockElement) {
307
426
  return {
308
427
  x: 0,
309
428
  y: 0,
310
429
  button: event.button
311
430
  };
312
431
  } else {
432
+ var _this$domElement;
433
+
313
434
  const pointer = event.changedTouches ? event.changedTouches[0] : event;
314
- const rect = (_b = this.domElement) == null ? void 0 : _b.getBoundingClientRect();
435
+ const rect = (_this$domElement = this.domElement) === null || _this$domElement === void 0 ? void 0 : _this$domElement.getBoundingClientRect();
315
436
  return {
316
437
  x: (pointer.clientX - rect.left) / rect.width * 2 - 1,
317
438
  y: -(pointer.clientY - rect.top) / rect.height * 2 + 1,
318
439
  button: event.button
319
440
  };
320
441
  }
321
- };
322
- this.onPointerHover = (event) => {
323
- if (!this.enabled)
324
- return;
442
+ });
443
+
444
+ _defineProperty(this, "onPointerHover", event => {
445
+ if (!this.enabled) return;
446
+
325
447
  switch (event.pointerType) {
326
- case "mouse":
327
- case "pen":
448
+ case 'mouse':
449
+ case 'pen':
328
450
  this.pointerHover(this.getPointer(event));
329
451
  break;
330
452
  }
331
- };
332
- this.onPointerDown = (event) => {
333
- if (!this.enabled || !this.domElement)
334
- return;
335
- this.domElement.style.touchAction = "none";
336
- this.domElement.ownerDocument.addEventListener("pointermove", this.onPointerMove);
453
+ });
454
+
455
+ _defineProperty(this, "onPointerDown", event => {
456
+ if (!this.enabled || !this.domElement) return;
457
+ this.domElement.style.touchAction = 'none'; // disable touch scroll
458
+
459
+ this.domElement.ownerDocument.addEventListener('pointermove', this.onPointerMove);
337
460
  this.pointerHover(this.getPointer(event));
338
461
  this.pointerDown(this.getPointer(event));
339
- };
340
- this.onPointerMove = (event) => {
341
- if (!this.enabled)
342
- return;
462
+ });
463
+
464
+ _defineProperty(this, "onPointerMove", event => {
465
+ if (!this.enabled) return;
343
466
  this.pointerMove(this.getPointer(event));
344
- };
345
- this.onPointerUp = (event) => {
346
- if (!this.enabled || !this.domElement)
347
- return;
348
- this.domElement.style.touchAction = "";
349
- this.domElement.ownerDocument.removeEventListener("pointermove", this.onPointerMove);
467
+ });
468
+
469
+ _defineProperty(this, "onPointerUp", event => {
470
+ if (!this.enabled || !this.domElement) return;
471
+ this.domElement.style.touchAction = '';
472
+ this.domElement.ownerDocument.removeEventListener('pointermove', this.onPointerMove);
350
473
  this.pointerUp(this.getPointer(event));
351
- };
352
- this.getMode = () => this.mode;
353
- this.setMode = (mode) => {
474
+ });
475
+
476
+ _defineProperty(this, "getMode", () => this.mode);
477
+
478
+ _defineProperty(this, "setMode", mode => {
354
479
  this.mode = mode;
355
- };
356
- this.setTranslationSnap = (translationSnap) => {
480
+ });
481
+
482
+ _defineProperty(this, "setTranslationSnap", translationSnap => {
357
483
  this.translationSnap = translationSnap;
358
- };
359
- this.setRotationSnap = (rotationSnap) => {
484
+ });
485
+
486
+ _defineProperty(this, "setRotationSnap", rotationSnap => {
360
487
  this.rotationSnap = rotationSnap;
361
- };
362
- this.setScaleSnap = (scaleSnap) => {
488
+ });
489
+
490
+ _defineProperty(this, "setScaleSnap", scaleSnap => {
363
491
  this.scaleSnap = scaleSnap;
364
- };
365
- this.setSize = (size) => {
492
+ });
493
+
494
+ _defineProperty(this, "setSize", size => {
366
495
  this.size = size;
367
- };
368
- this.setSpace = (space) => {
496
+ });
497
+
498
+ _defineProperty(this, "setSpace", space => {
369
499
  this.space = space;
370
- };
371
- this.update = () => {
372
- console.warn(
373
- "THREE.TransformControls: update function has no more functionality and therefore has been deprecated."
374
- );
375
- };
376
- this.connect = (domElement2) => {
377
- if (domElement2 === document) {
378
- console.error(
379
- 'THREE.OrbitControls: "document" should not be used as the target "domElement". Please use "renderer.domElement" instead.'
380
- );
500
+ });
501
+
502
+ _defineProperty(this, "update", () => {
503
+ console.warn('THREE.TransformControls: update function has no more functionality and therefore has been deprecated.');
504
+ });
505
+
506
+ _defineProperty(this, "connect", domElement => {
507
+ if (domElement === document) {
508
+ console.error('THREE.OrbitControls: "document" should not be used as the target "domElement". Please use "renderer.domElement" instead.');
381
509
  }
382
- this.domElement = domElement2;
383
- this.domElement.addEventListener("pointerdown", this.onPointerDown);
384
- this.domElement.addEventListener("pointermove", this.onPointerHover);
385
- this.domElement.ownerDocument.addEventListener("pointerup", this.onPointerUp);
386
- };
387
- this.dispose = () => {
388
- var _a, _b, _c, _d, _e, _f;
389
- (_a = this.domElement) == null ? void 0 : _a.removeEventListener("pointerdown", this.onPointerDown);
390
- (_b = this.domElement) == null ? void 0 : _b.removeEventListener("pointermove", this.onPointerHover);
391
- (_d = (_c = this.domElement) == null ? void 0 : _c.ownerDocument) == null ? void 0 : _d.removeEventListener("pointermove", this.onPointerMove);
392
- (_f = (_e = this.domElement) == null ? void 0 : _e.ownerDocument) == null ? void 0 : _f.removeEventListener("pointerup", this.onPointerUp);
393
- this.traverse((child) => {
510
+
511
+ this.domElement = domElement;
512
+ this.domElement.addEventListener('pointerdown', this.onPointerDown);
513
+ this.domElement.addEventListener('pointermove', this.onPointerHover);
514
+ this.domElement.ownerDocument.addEventListener('pointerup', this.onPointerUp);
515
+ });
516
+
517
+ _defineProperty(this, "dispose", () => {
518
+ var _this$domElement2, _this$domElement3, _this$domElement4, _this$domElement4$own, _this$domElement5, _this$domElement5$own;
519
+
520
+ (_this$domElement2 = this.domElement) === null || _this$domElement2 === void 0 ? void 0 : _this$domElement2.removeEventListener('pointerdown', this.onPointerDown);
521
+ (_this$domElement3 = this.domElement) === null || _this$domElement3 === void 0 ? void 0 : _this$domElement3.removeEventListener('pointermove', this.onPointerHover);
522
+ (_this$domElement4 = this.domElement) === null || _this$domElement4 === void 0 ? void 0 : (_this$domElement4$own = _this$domElement4.ownerDocument) === null || _this$domElement4$own === void 0 ? void 0 : _this$domElement4$own.removeEventListener('pointermove', this.onPointerMove);
523
+ (_this$domElement5 = this.domElement) === null || _this$domElement5 === void 0 ? void 0 : (_this$domElement5$own = _this$domElement5.ownerDocument) === null || _this$domElement5$own === void 0 ? void 0 : _this$domElement5$own.removeEventListener('pointerup', this.onPointerUp);
524
+ this.traverse(child => {
394
525
  const mesh = child;
526
+
395
527
  if (mesh.geometry) {
396
528
  mesh.geometry.dispose();
397
529
  }
530
+
398
531
  if (mesh.material) {
399
532
  mesh.material.dispose();
400
533
  }
401
534
  });
402
- };
403
- this.domElement = domElement;
535
+ });
536
+
537
+ this.domElement = _domElement;
404
538
  this.camera = camera;
405
539
  this.gizmo = new TransformControlsGizmo();
406
540
  this.add(this.gizmo);
407
541
  this.plane = new TransformControlsPlane();
408
- this.add(this.plane);
542
+ this.add(this.plane); // Defined getter, setter and store for a property
543
+
409
544
  const defineProperty = (propName, defaultValue) => {
410
545
  let propValue = defaultValue;
411
546
  Object.defineProperty(this, propName, {
412
- get: function() {
413
- return propValue !== void 0 ? propValue : defaultValue;
547
+ get: function () {
548
+ return propValue !== undefined ? propValue : defaultValue;
414
549
  },
415
- set: function(value) {
550
+ set: function (value) {
416
551
  if (propValue !== value) {
417
552
  propValue = value;
418
553
  this.plane[propName] = value;
419
554
  this.gizmo[propName] = value;
420
- this.dispatchEvent({ type: propName + "-changed", value });
555
+ this.dispatchEvent({
556
+ type: propName + '-changed',
557
+ value: value
558
+ });
421
559
  this.dispatchEvent(this.changeEvent);
422
560
  }
423
561
  }
424
- });
425
- this[propName] = defaultValue;
426
- this.plane[propName] = defaultValue;
562
+ }); //@ts-ignore
563
+
564
+ this[propName] = defaultValue; // @ts-ignore
565
+
566
+ this.plane[propName] = defaultValue; // @ts-ignore
567
+
427
568
  this.gizmo[propName] = defaultValue;
428
569
  };
429
- defineProperty("camera", this.camera);
430
- defineProperty("object", this.object);
431
- defineProperty("enabled", this.enabled);
432
- defineProperty("axis", this.axis);
433
- defineProperty("mode", this.mode);
434
- defineProperty("translationSnap", this.translationSnap);
435
- defineProperty("rotationSnap", this.rotationSnap);
436
- defineProperty("scaleSnap", this.scaleSnap);
437
- defineProperty("space", this.space);
438
- defineProperty("size", this.size);
439
- defineProperty("dragging", this.dragging);
440
- defineProperty("showX", this.showX);
441
- defineProperty("showY", this.showY);
442
- defineProperty("showZ", this.showZ);
443
- defineProperty("worldPosition", this.worldPosition);
444
- defineProperty("worldPositionStart", this.worldPositionStart);
445
- defineProperty("worldQuaternion", this.worldQuaternion);
446
- defineProperty("worldQuaternionStart", this.worldQuaternionStart);
447
- defineProperty("cameraPosition", this.cameraPosition);
448
- defineProperty("cameraQuaternion", this.cameraQuaternion);
449
- defineProperty("pointStart", this.pointStart);
450
- defineProperty("pointEnd", this.pointEnd);
451
- defineProperty("rotationAxis", this.rotationAxis);
452
- defineProperty("rotationAngle", this.rotationAngle);
453
- defineProperty("eye", this.eye);
454
- if (domElement !== void 0)
455
- this.connect(domElement);
570
+
571
+ defineProperty('camera', this.camera);
572
+ defineProperty('object', this.object);
573
+ defineProperty('enabled', this.enabled);
574
+ defineProperty('axis', this.axis);
575
+ defineProperty('mode', this.mode);
576
+ defineProperty('translationSnap', this.translationSnap);
577
+ defineProperty('rotationSnap', this.rotationSnap);
578
+ defineProperty('scaleSnap', this.scaleSnap);
579
+ defineProperty('space', this.space);
580
+ defineProperty('size', this.size);
581
+ defineProperty('dragging', this.dragging);
582
+ defineProperty('showX', this.showX);
583
+ defineProperty('showY', this.showY);
584
+ defineProperty('showZ', this.showZ);
585
+ defineProperty('worldPosition', this.worldPosition);
586
+ defineProperty('worldPositionStart', this.worldPositionStart);
587
+ defineProperty('worldQuaternion', this.worldQuaternion);
588
+ defineProperty('worldQuaternionStart', this.worldQuaternionStart);
589
+ defineProperty('cameraPosition', this.cameraPosition);
590
+ defineProperty('cameraQuaternion', this.cameraQuaternion);
591
+ defineProperty('pointStart', this.pointStart);
592
+ defineProperty('pointEnd', this.pointEnd);
593
+ defineProperty('rotationAxis', this.rotationAxis);
594
+ defineProperty('rotationAngle', this.rotationAngle);
595
+ defineProperty('eye', this.eye); // connect events
596
+
597
+ if (_domElement !== undefined) this.connect(_domElement);
456
598
  }
599
+
457
600
  }
458
- class TransformControlsGizmo extends THREE.Object3D {
601
+
602
+ class TransformControlsGizmo extends Object3D {
603
+ // these are set from parent class TransformControls
459
604
  constructor() {
460
605
  super();
461
- this.isTransformControlsGizmo = true;
462
- this.type = "TransformControlsGizmo";
463
- this.tempVector = new THREE.Vector3(0, 0, 0);
464
- this.tempEuler = new THREE.Euler();
465
- this.alignVector = new THREE.Vector3(0, 1, 0);
466
- this.zeroVector = new THREE.Vector3(0, 0, 0);
467
- this.lookAtMatrix = new THREE.Matrix4();
468
- this.tempQuaternion = new THREE.Quaternion();
469
- this.tempQuaternion2 = new THREE.Quaternion();
470
- this.identityQuaternion = new THREE.Quaternion();
471
- this.unitX = new THREE.Vector3(1, 0, 0);
472
- this.unitY = new THREE.Vector3(0, 1, 0);
473
- this.unitZ = new THREE.Vector3(0, 0, 1);
474
- this.rotationAxis = new THREE.Vector3();
475
- this.cameraPosition = new THREE.Vector3();
476
- this.worldPositionStart = new THREE.Vector3();
477
- this.worldQuaternionStart = new THREE.Quaternion();
478
- this.worldPosition = new THREE.Vector3();
479
- this.worldQuaternion = new THREE.Quaternion();
480
- this.eye = new THREE.Vector3();
481
- this.camera = null;
482
- this.enabled = true;
483
- this.axis = null;
484
- this.mode = "translate";
485
- this.space = "world";
486
- this.size = 1;
487
- this.dragging = false;
488
- this.showX = true;
489
- this.showY = true;
490
- this.showZ = true;
491
- this.updateMatrixWorld = () => {
606
+
607
+ _defineProperty(this, "isTransformControlsGizmo", true);
608
+
609
+ _defineProperty(this, "type", 'TransformControlsGizmo');
610
+
611
+ _defineProperty(this, "tempVector", new Vector3(0, 0, 0));
612
+
613
+ _defineProperty(this, "tempEuler", new Euler());
614
+
615
+ _defineProperty(this, "alignVector", new Vector3(0, 1, 0));
616
+
617
+ _defineProperty(this, "zeroVector", new Vector3(0, 0, 0));
618
+
619
+ _defineProperty(this, "lookAtMatrix", new Matrix4());
620
+
621
+ _defineProperty(this, "tempQuaternion", new Quaternion());
622
+
623
+ _defineProperty(this, "tempQuaternion2", new Quaternion());
624
+
625
+ _defineProperty(this, "identityQuaternion", new Quaternion());
626
+
627
+ _defineProperty(this, "unitX", new Vector3(1, 0, 0));
628
+
629
+ _defineProperty(this, "unitY", new Vector3(0, 1, 0));
630
+
631
+ _defineProperty(this, "unitZ", new Vector3(0, 0, 1));
632
+
633
+ _defineProperty(this, "gizmo", void 0);
634
+
635
+ _defineProperty(this, "picker", void 0);
636
+
637
+ _defineProperty(this, "helper", void 0);
638
+
639
+ _defineProperty(this, "rotationAxis", new Vector3());
640
+
641
+ _defineProperty(this, "cameraPosition", new Vector3());
642
+
643
+ _defineProperty(this, "worldPositionStart", new Vector3());
644
+
645
+ _defineProperty(this, "worldQuaternionStart", new Quaternion());
646
+
647
+ _defineProperty(this, "worldPosition", new Vector3());
648
+
649
+ _defineProperty(this, "worldQuaternion", new Quaternion());
650
+
651
+ _defineProperty(this, "eye", new Vector3());
652
+
653
+ _defineProperty(this, "camera", null);
654
+
655
+ _defineProperty(this, "enabled", true);
656
+
657
+ _defineProperty(this, "axis", null);
658
+
659
+ _defineProperty(this, "mode", 'translate');
660
+
661
+ _defineProperty(this, "space", 'world');
662
+
663
+ _defineProperty(this, "size", 1);
664
+
665
+ _defineProperty(this, "dragging", false);
666
+
667
+ _defineProperty(this, "showX", true);
668
+
669
+ _defineProperty(this, "showY", true);
670
+
671
+ _defineProperty(this, "showZ", true);
672
+
673
+ _defineProperty(this, "updateMatrixWorld", () => {
492
674
  let space = this.space;
493
- if (this.mode === "scale") {
494
- space = "local";
675
+
676
+ if (this.mode === 'scale') {
677
+ space = 'local'; // scale always oriented to local rotation
495
678
  }
496
- const quaternion = space === "local" ? this.worldQuaternion : this.identityQuaternion;
497
- this.gizmo["translate"].visible = this.mode === "translate";
498
- this.gizmo["rotate"].visible = this.mode === "rotate";
499
- this.gizmo["scale"].visible = this.mode === "scale";
500
- this.helper["translate"].visible = this.mode === "translate";
501
- this.helper["rotate"].visible = this.mode === "rotate";
502
- this.helper["scale"].visible = this.mode === "scale";
679
+
680
+ const quaternion = space === 'local' ? this.worldQuaternion : this.identityQuaternion; // Show only gizmos for current transform mode
681
+
682
+ this.gizmo['translate'].visible = this.mode === 'translate';
683
+ this.gizmo['rotate'].visible = this.mode === 'rotate';
684
+ this.gizmo['scale'].visible = this.mode === 'scale';
685
+ this.helper['translate'].visible = this.mode === 'translate';
686
+ this.helper['rotate'].visible = this.mode === 'rotate';
687
+ this.helper['scale'].visible = this.mode === 'scale';
503
688
  let handles = [];
504
689
  handles = handles.concat(this.picker[this.mode].children);
505
690
  handles = handles.concat(this.gizmo[this.mode].children);
506
691
  handles = handles.concat(this.helper[this.mode].children);
692
+
507
693
  for (let i = 0; i < handles.length; i++) {
508
- const handle = handles[i];
694
+ const handle = handles[i]; // hide aligned to camera
695
+
509
696
  handle.visible = true;
510
697
  handle.rotation.set(0, 0, 0);
511
698
  handle.position.copy(this.worldPosition);
512
699
  let factor;
700
+
513
701
  if (this.camera.isOrthographicCamera) {
514
702
  factor = (this.camera.top - this.camera.bottom) / this.camera.zoom;
515
703
  } else {
516
704
  factor = this.worldPosition.distanceTo(this.cameraPosition) * Math.min(1.9 * Math.tan(Math.PI * this.camera.fov / 360) / this.camera.zoom, 7);
517
705
  }
518
- handle.scale.set(1, 1, 1).multiplyScalar(factor * this.size / 7);
519
- if (handle.tag === "helper") {
706
+
707
+ handle.scale.set(1, 1, 1).multiplyScalar(factor * this.size / 7); // TODO: simplify helpers and consider decoupling from gizmo
708
+
709
+ if (handle.tag === 'helper') {
520
710
  handle.visible = false;
521
- if (handle.name === "AXIS") {
711
+
712
+ if (handle.name === 'AXIS') {
522
713
  handle.position.copy(this.worldPositionStart);
523
714
  handle.visible = !!this.axis;
524
- if (this.axis === "X") {
715
+
716
+ if (this.axis === 'X') {
525
717
  this.tempQuaternion.setFromEuler(this.tempEuler.set(0, 0, 0));
526
718
  handle.quaternion.copy(quaternion).multiply(this.tempQuaternion);
719
+
527
720
  if (Math.abs(this.alignVector.copy(this.unitX).applyQuaternion(quaternion).dot(this.eye)) > 0.9) {
528
721
  handle.visible = false;
529
722
  }
530
723
  }
531
- if (this.axis === "Y") {
724
+
725
+ if (this.axis === 'Y') {
532
726
  this.tempQuaternion.setFromEuler(this.tempEuler.set(0, 0, Math.PI / 2));
533
727
  handle.quaternion.copy(quaternion).multiply(this.tempQuaternion);
728
+
534
729
  if (Math.abs(this.alignVector.copy(this.unitY).applyQuaternion(quaternion).dot(this.eye)) > 0.9) {
535
730
  handle.visible = false;
536
731
  }
537
732
  }
538
- if (this.axis === "Z") {
733
+
734
+ if (this.axis === 'Z') {
539
735
  this.tempQuaternion.setFromEuler(this.tempEuler.set(0, Math.PI / 2, 0));
540
736
  handle.quaternion.copy(quaternion).multiply(this.tempQuaternion);
737
+
541
738
  if (Math.abs(this.alignVector.copy(this.unitZ).applyQuaternion(quaternion).dot(this.eye)) > 0.9) {
542
739
  handle.visible = false;
543
740
  }
544
741
  }
545
- if (this.axis === "XYZE") {
742
+
743
+ if (this.axis === 'XYZE') {
546
744
  this.tempQuaternion.setFromEuler(this.tempEuler.set(0, Math.PI / 2, 0));
547
745
  this.alignVector.copy(this.rotationAxis);
548
- handle.quaternion.setFromRotationMatrix(
549
- this.lookAtMatrix.lookAt(this.zeroVector, this.alignVector, this.unitY)
550
- );
746
+ handle.quaternion.setFromRotationMatrix(this.lookAtMatrix.lookAt(this.zeroVector, this.alignVector, this.unitY));
551
747
  handle.quaternion.multiply(this.tempQuaternion);
552
748
  handle.visible = this.dragging;
553
749
  }
554
- if (this.axis === "E") {
750
+
751
+ if (this.axis === 'E') {
555
752
  handle.visible = false;
556
753
  }
557
- } else if (handle.name === "START") {
754
+ } else if (handle.name === 'START') {
558
755
  handle.position.copy(this.worldPositionStart);
559
756
  handle.visible = this.dragging;
560
- } else if (handle.name === "END") {
757
+ } else if (handle.name === 'END') {
561
758
  handle.position.copy(this.worldPosition);
562
759
  handle.visible = this.dragging;
563
- } else if (handle.name === "DELTA") {
760
+ } else if (handle.name === 'DELTA') {
564
761
  handle.position.copy(this.worldPositionStart);
565
762
  handle.quaternion.copy(this.worldQuaternionStart);
566
763
  this.tempVector.set(1e-10, 1e-10, 1e-10).add(this.worldPositionStart).sub(this.worldPosition).multiplyScalar(-1);
@@ -569,385 +766,360 @@ class TransformControlsGizmo extends THREE.Object3D {
569
766
  handle.visible = this.dragging;
570
767
  } else {
571
768
  handle.quaternion.copy(quaternion);
769
+
572
770
  if (this.dragging) {
573
771
  handle.position.copy(this.worldPositionStart);
574
772
  } else {
575
773
  handle.position.copy(this.worldPosition);
576
774
  }
775
+
577
776
  if (this.axis) {
578
777
  handle.visible = this.axis.search(handle.name) !== -1;
579
778
  }
580
- }
779
+ } // If updating helper, skip rest of the loop
780
+
781
+
581
782
  continue;
582
- }
783
+ } // Align handles to current local or world rotation
784
+
785
+
583
786
  handle.quaternion.copy(quaternion);
584
- if (this.mode === "translate" || this.mode === "scale") {
787
+
788
+ if (this.mode === 'translate' || this.mode === 'scale') {
789
+ // Hide translate and scale axis facing the camera
585
790
  const AXIS_HIDE_TRESHOLD = 0.99;
586
791
  const PLANE_HIDE_TRESHOLD = 0.2;
587
- const AXIS_FLIP_TRESHOLD = 0;
588
- if (handle.name === "X" || handle.name === "XYZX") {
792
+ const AXIS_FLIP_TRESHOLD = 0.0;
793
+
794
+ if (handle.name === 'X' || handle.name === 'XYZX') {
589
795
  if (Math.abs(this.alignVector.copy(this.unitX).applyQuaternion(quaternion).dot(this.eye)) > AXIS_HIDE_TRESHOLD) {
590
796
  handle.scale.set(1e-10, 1e-10, 1e-10);
591
797
  handle.visible = false;
592
798
  }
593
799
  }
594
- if (handle.name === "Y" || handle.name === "XYZY") {
800
+
801
+ if (handle.name === 'Y' || handle.name === 'XYZY') {
595
802
  if (Math.abs(this.alignVector.copy(this.unitY).applyQuaternion(quaternion).dot(this.eye)) > AXIS_HIDE_TRESHOLD) {
596
803
  handle.scale.set(1e-10, 1e-10, 1e-10);
597
804
  handle.visible = false;
598
805
  }
599
806
  }
600
- if (handle.name === "Z" || handle.name === "XYZZ") {
807
+
808
+ if (handle.name === 'Z' || handle.name === 'XYZZ') {
601
809
  if (Math.abs(this.alignVector.copy(this.unitZ).applyQuaternion(quaternion).dot(this.eye)) > AXIS_HIDE_TRESHOLD) {
602
810
  handle.scale.set(1e-10, 1e-10, 1e-10);
603
811
  handle.visible = false;
604
812
  }
605
813
  }
606
- if (handle.name === "XY") {
814
+
815
+ if (handle.name === 'XY') {
607
816
  if (Math.abs(this.alignVector.copy(this.unitZ).applyQuaternion(quaternion).dot(this.eye)) < PLANE_HIDE_TRESHOLD) {
608
817
  handle.scale.set(1e-10, 1e-10, 1e-10);
609
818
  handle.visible = false;
610
819
  }
611
820
  }
612
- if (handle.name === "YZ") {
821
+
822
+ if (handle.name === 'YZ') {
613
823
  if (Math.abs(this.alignVector.copy(this.unitX).applyQuaternion(quaternion).dot(this.eye)) < PLANE_HIDE_TRESHOLD) {
614
824
  handle.scale.set(1e-10, 1e-10, 1e-10);
615
825
  handle.visible = false;
616
826
  }
617
827
  }
618
- if (handle.name === "XZ") {
828
+
829
+ if (handle.name === 'XZ') {
619
830
  if (Math.abs(this.alignVector.copy(this.unitY).applyQuaternion(quaternion).dot(this.eye)) < PLANE_HIDE_TRESHOLD) {
620
831
  handle.scale.set(1e-10, 1e-10, 1e-10);
621
832
  handle.visible = false;
622
833
  }
623
- }
624
- if (handle.name.search("X") !== -1) {
834
+ } // Flip translate and scale axis ocluded behind another axis
835
+
836
+
837
+ if (handle.name.search('X') !== -1) {
625
838
  if (this.alignVector.copy(this.unitX).applyQuaternion(quaternion).dot(this.eye) < AXIS_FLIP_TRESHOLD) {
626
- if (handle.tag === "fwd") {
839
+ if (handle.tag === 'fwd') {
627
840
  handle.visible = false;
628
841
  } else {
629
842
  handle.scale.x *= -1;
630
843
  }
631
- } else if (handle.tag === "bwd") {
844
+ } else if (handle.tag === 'bwd') {
632
845
  handle.visible = false;
633
846
  }
634
847
  }
635
- if (handle.name.search("Y") !== -1) {
848
+
849
+ if (handle.name.search('Y') !== -1) {
636
850
  if (this.alignVector.copy(this.unitY).applyQuaternion(quaternion).dot(this.eye) < AXIS_FLIP_TRESHOLD) {
637
- if (handle.tag === "fwd") {
851
+ if (handle.tag === 'fwd') {
638
852
  handle.visible = false;
639
853
  } else {
640
854
  handle.scale.y *= -1;
641
855
  }
642
- } else if (handle.tag === "bwd") {
856
+ } else if (handle.tag === 'bwd') {
643
857
  handle.visible = false;
644
858
  }
645
859
  }
646
- if (handle.name.search("Z") !== -1) {
860
+
861
+ if (handle.name.search('Z') !== -1) {
647
862
  if (this.alignVector.copy(this.unitZ).applyQuaternion(quaternion).dot(this.eye) < AXIS_FLIP_TRESHOLD) {
648
- if (handle.tag === "fwd") {
863
+ if (handle.tag === 'fwd') {
649
864
  handle.visible = false;
650
865
  } else {
651
866
  handle.scale.z *= -1;
652
867
  }
653
- } else if (handle.tag === "bwd") {
868
+ } else if (handle.tag === 'bwd') {
654
869
  handle.visible = false;
655
870
  }
656
871
  }
657
- } else if (this.mode === "rotate") {
872
+ } else if (this.mode === 'rotate') {
873
+ // Align handles to current local or world rotation
658
874
  this.tempQuaternion2.copy(quaternion);
659
875
  this.alignVector.copy(this.eye).applyQuaternion(this.tempQuaternion.copy(quaternion).invert());
660
- if (handle.name.search("E") !== -1) {
876
+
877
+ if (handle.name.search('E') !== -1) {
661
878
  handle.quaternion.setFromRotationMatrix(this.lookAtMatrix.lookAt(this.eye, this.zeroVector, this.unitY));
662
879
  }
663
- if (handle.name === "X") {
880
+
881
+ if (handle.name === 'X') {
664
882
  this.tempQuaternion.setFromAxisAngle(this.unitX, Math.atan2(-this.alignVector.y, this.alignVector.z));
665
883
  this.tempQuaternion.multiplyQuaternions(this.tempQuaternion2, this.tempQuaternion);
666
884
  handle.quaternion.copy(this.tempQuaternion);
667
885
  }
668
- if (handle.name === "Y") {
886
+
887
+ if (handle.name === 'Y') {
669
888
  this.tempQuaternion.setFromAxisAngle(this.unitY, Math.atan2(this.alignVector.x, this.alignVector.z));
670
889
  this.tempQuaternion.multiplyQuaternions(this.tempQuaternion2, this.tempQuaternion);
671
890
  handle.quaternion.copy(this.tempQuaternion);
672
891
  }
673
- if (handle.name === "Z") {
892
+
893
+ if (handle.name === 'Z') {
674
894
  this.tempQuaternion.setFromAxisAngle(this.unitZ, Math.atan2(this.alignVector.y, this.alignVector.x));
675
895
  this.tempQuaternion.multiplyQuaternions(this.tempQuaternion2, this.tempQuaternion);
676
896
  handle.quaternion.copy(this.tempQuaternion);
677
897
  }
678
- }
679
- handle.visible = handle.visible && (handle.name.indexOf("X") === -1 || this.showX);
680
- handle.visible = handle.visible && (handle.name.indexOf("Y") === -1 || this.showY);
681
- handle.visible = handle.visible && (handle.name.indexOf("Z") === -1 || this.showZ);
682
- handle.visible = handle.visible && (handle.name.indexOf("E") === -1 || this.showX && this.showY && this.showZ);
683
- handle.material.tempOpacity = handle.material.tempOpacity || handle.material.opacity;
684
- handle.material.tempColor = handle.material.tempColor || handle.material.color.clone();
685
- handle.material.color.copy(handle.material.tempColor);
898
+ } // Hide disabled axes
899
+
900
+
901
+ handle.visible = handle.visible && (handle.name.indexOf('X') === -1 || this.showX);
902
+ handle.visible = handle.visible && (handle.name.indexOf('Y') === -1 || this.showY);
903
+ handle.visible = handle.visible && (handle.name.indexOf('Z') === -1 || this.showZ);
904
+ handle.visible = handle.visible && (handle.name.indexOf('E') === -1 || this.showX && this.showY && this.showZ); // highlight selected axis
905
+ //@ts-ignore
906
+
907
+ handle.material.tempOpacity = handle.material.tempOpacity || handle.material.opacity; //@ts-ignore
908
+
909
+ handle.material.tempColor = handle.material.tempColor || handle.material.color.clone(); //@ts-ignore
910
+
911
+ handle.material.color.copy(handle.material.tempColor); //@ts-ignore
912
+
686
913
  handle.material.opacity = handle.material.tempOpacity;
914
+
687
915
  if (!this.enabled) {
688
- handle.material.opacity *= 0.5;
689
- handle.material.color.lerp(new THREE.Color(1, 1, 1), 0.5);
916
+ //@ts-ignore
917
+ handle.material.opacity *= 0.5; //@ts-ignore
918
+
919
+ handle.material.color.lerp(new Color(1, 1, 1), 0.5);
690
920
  } else if (this.axis) {
691
921
  if (handle.name === this.axis) {
692
- handle.material.opacity = 1;
693
- handle.material.color.lerp(new THREE.Color(1, 1, 1), 0.5);
694
- } else if (this.axis.split("").some(function(a) {
922
+ //@ts-ignore
923
+ handle.material.opacity = 1.0; //@ts-ignore
924
+
925
+ handle.material.color.lerp(new Color(1, 1, 1), 0.5);
926
+ } else if (this.axis.split('').some(function (a) {
695
927
  return handle.name === a;
696
928
  })) {
697
- handle.material.opacity = 1;
698
- handle.material.color.lerp(new THREE.Color(1, 1, 1), 0.5);
929
+ //@ts-ignore
930
+ handle.material.opacity = 1.0; //@ts-ignore
931
+
932
+ handle.material.color.lerp(new Color(1, 1, 1), 0.5);
699
933
  } else {
700
- handle.material.opacity *= 0.25;
701
- handle.material.color.lerp(new THREE.Color(1, 1, 1), 0.5);
934
+ //@ts-ignore
935
+ handle.material.opacity *= 0.25; //@ts-ignore
936
+
937
+ handle.material.color.lerp(new Color(1, 1, 1), 0.5);
702
938
  }
703
939
  }
704
940
  }
941
+
705
942
  super.updateMatrixWorld();
706
- };
707
- const gizmoMaterial = new THREE.MeshBasicMaterial({
943
+ });
944
+
945
+ const gizmoMaterial = new MeshBasicMaterial({
708
946
  depthTest: false,
709
947
  depthWrite: false,
710
948
  transparent: true,
711
- side: THREE.DoubleSide,
949
+ side: DoubleSide,
712
950
  fog: false,
713
951
  toneMapped: false
714
952
  });
715
- const gizmoLineMaterial = new THREE.LineBasicMaterial({
953
+ const gizmoLineMaterial = new LineBasicMaterial({
716
954
  depthTest: false,
717
955
  depthWrite: false,
718
956
  transparent: true,
719
957
  linewidth: 1,
720
958
  fog: false,
721
959
  toneMapped: false
722
- });
960
+ }); // Make unique material for each axis/color
961
+
723
962
  const matInvisible = gizmoMaterial.clone();
724
963
  matInvisible.opacity = 0.15;
725
964
  const matHelper = gizmoMaterial.clone();
726
965
  matHelper.opacity = 0.33;
727
966
  const matRed = gizmoMaterial.clone();
728
- matRed.color.set(16711680);
967
+ matRed.color.set(0xff0000);
729
968
  const matGreen = gizmoMaterial.clone();
730
- matGreen.color.set(65280);
969
+ matGreen.color.set(0x00ff00);
731
970
  const matBlue = gizmoMaterial.clone();
732
- matBlue.color.set(255);
971
+ matBlue.color.set(0x0000ff);
733
972
  const matWhiteTransparent = gizmoMaterial.clone();
734
973
  matWhiteTransparent.opacity = 0.25;
735
974
  const matYellowTransparent = matWhiteTransparent.clone();
736
- matYellowTransparent.color.set(16776960);
975
+ matYellowTransparent.color.set(0xffff00);
737
976
  const matCyanTransparent = matWhiteTransparent.clone();
738
- matCyanTransparent.color.set(65535);
977
+ matCyanTransparent.color.set(0x00ffff);
739
978
  const matMagentaTransparent = matWhiteTransparent.clone();
740
- matMagentaTransparent.color.set(16711935);
979
+ matMagentaTransparent.color.set(0xff00ff);
741
980
  const matYellow = gizmoMaterial.clone();
742
- matYellow.color.set(16776960);
981
+ matYellow.color.set(0xffff00);
743
982
  const matLineRed = gizmoLineMaterial.clone();
744
- matLineRed.color.set(16711680);
983
+ matLineRed.color.set(0xff0000);
745
984
  const matLineGreen = gizmoLineMaterial.clone();
746
- matLineGreen.color.set(65280);
985
+ matLineGreen.color.set(0x00ff00);
747
986
  const matLineBlue = gizmoLineMaterial.clone();
748
- matLineBlue.color.set(255);
987
+ matLineBlue.color.set(0x0000ff);
749
988
  const matLineCyan = gizmoLineMaterial.clone();
750
- matLineCyan.color.set(65535);
989
+ matLineCyan.color.set(0x00ffff);
751
990
  const matLineMagenta = gizmoLineMaterial.clone();
752
- matLineMagenta.color.set(16711935);
991
+ matLineMagenta.color.set(0xff00ff);
753
992
  const matLineYellow = gizmoLineMaterial.clone();
754
- matLineYellow.color.set(16776960);
993
+ matLineYellow.color.set(0xffff00);
755
994
  const matLineGray = gizmoLineMaterial.clone();
756
- matLineGray.color.set(7895160);
995
+ matLineGray.color.set(0x787878);
757
996
  const matLineYellowTransparent = matLineYellow.clone();
758
- matLineYellowTransparent.opacity = 0.25;
759
- const arrowGeometry = new THREE.CylinderGeometry(0, 0.05, 0.2, 12, 1, false);
760
- const scaleHandleGeometry = new THREE.BoxGeometry(0.125, 0.125, 0.125);
761
- const lineGeometry = new THREE.BufferGeometry();
762
- lineGeometry.setAttribute("position", new THREE.Float32BufferAttribute([0, 0, 0, 1, 0, 0], 3));
997
+ matLineYellowTransparent.opacity = 0.25; // reusable geometry
998
+
999
+ const arrowGeometry = new CylinderGeometry(0, 0.05, 0.2, 12, 1, false);
1000
+ const scaleHandleGeometry = new BoxGeometry(0.125, 0.125, 0.125);
1001
+ const lineGeometry = new BufferGeometry();
1002
+ lineGeometry.setAttribute('position', new Float32BufferAttribute([0, 0, 0, 1, 0, 0], 3));
1003
+
763
1004
  const CircleGeometry = (radius, arc) => {
764
- const geometry = new THREE.BufferGeometry();
1005
+ const geometry = new BufferGeometry();
765
1006
  const vertices = [];
1007
+
766
1008
  for (let i = 0; i <= 64 * arc; ++i) {
767
1009
  vertices.push(0, Math.cos(i / 32 * Math.PI) * radius, Math.sin(i / 32 * Math.PI) * radius);
768
1010
  }
769
- geometry.setAttribute("position", new THREE.Float32BufferAttribute(vertices, 3));
1011
+
1012
+ geometry.setAttribute('position', new Float32BufferAttribute(vertices, 3));
770
1013
  return geometry;
771
- };
1014
+ }; // Special geometry for transform helper. If scaled with position vector it spans from [0,0,0] to position
1015
+
1016
+
772
1017
  const TranslateHelperGeometry = () => {
773
- const geometry = new THREE.BufferGeometry();
774
- geometry.setAttribute("position", new THREE.Float32BufferAttribute([0, 0, 0, 1, 1, 1], 3));
1018
+ const geometry = new BufferGeometry();
1019
+ geometry.setAttribute('position', new Float32BufferAttribute([0, 0, 0, 1, 1, 1], 3));
775
1020
  return geometry;
776
- };
1021
+ }; // Gizmo definitions - custom hierarchy definitions for setupGizmo() function
1022
+
1023
+
777
1024
  const gizmoTranslate = {
778
- X: [
779
- [new THREE.Mesh(arrowGeometry, matRed), [1, 0, 0], [0, 0, -Math.PI / 2], null, "fwd"],
780
- [new THREE.Mesh(arrowGeometry, matRed), [1, 0, 0], [0, 0, Math.PI / 2], null, "bwd"],
781
- [new THREE.Line(lineGeometry, matLineRed)]
782
- ],
783
- Y: [
784
- [new THREE.Mesh(arrowGeometry, matGreen), [0, 1, 0], null, null, "fwd"],
785
- [new THREE.Mesh(arrowGeometry, matGreen), [0, 1, 0], [Math.PI, 0, 0], null, "bwd"],
786
- [new THREE.Line(lineGeometry, matLineGreen), null, [0, 0, Math.PI / 2]]
787
- ],
788
- Z: [
789
- [new THREE.Mesh(arrowGeometry, matBlue), [0, 0, 1], [Math.PI / 2, 0, 0], null, "fwd"],
790
- [new THREE.Mesh(arrowGeometry, matBlue), [0, 0, 1], [-Math.PI / 2, 0, 0], null, "bwd"],
791
- [new THREE.Line(lineGeometry, matLineBlue), null, [0, -Math.PI / 2, 0]]
792
- ],
793
- XYZ: [[new THREE.Mesh(new THREE.OctahedronGeometry(0.1, 0), matWhiteTransparent.clone()), [0, 0, 0], [0, 0, 0]]],
794
- XY: [
795
- [new THREE.Mesh(new THREE.PlaneGeometry(0.295, 0.295), matYellowTransparent.clone()), [0.15, 0.15, 0]],
796
- [new THREE.Line(lineGeometry, matLineYellow), [0.18, 0.3, 0], null, [0.125, 1, 1]],
797
- [new THREE.Line(lineGeometry, matLineYellow), [0.3, 0.18, 0], [0, 0, Math.PI / 2], [0.125, 1, 1]]
798
- ],
799
- YZ: [
800
- [new THREE.Mesh(new THREE.PlaneGeometry(0.295, 0.295), matCyanTransparent.clone()), [0, 0.15, 0.15], [0, Math.PI / 2, 0]],
801
- [new THREE.Line(lineGeometry, matLineCyan), [0, 0.18, 0.3], [0, 0, Math.PI / 2], [0.125, 1, 1]],
802
- [new THREE.Line(lineGeometry, matLineCyan), [0, 0.3, 0.18], [0, -Math.PI / 2, 0], [0.125, 1, 1]]
803
- ],
804
- XZ: [
805
- [
806
- new THREE.Mesh(new THREE.PlaneGeometry(0.295, 0.295), matMagentaTransparent.clone()),
807
- [0.15, 0, 0.15],
808
- [-Math.PI / 2, 0, 0]
809
- ],
810
- [new THREE.Line(lineGeometry, matLineMagenta), [0.18, 0, 0.3], null, [0.125, 1, 1]],
811
- [new THREE.Line(lineGeometry, matLineMagenta), [0.3, 0, 0.18], [0, -Math.PI / 2, 0], [0.125, 1, 1]]
812
- ]
1025
+ X: [[new Mesh(arrowGeometry, matRed), [1, 0, 0], [0, 0, -Math.PI / 2], null, 'fwd'], [new Mesh(arrowGeometry, matRed), [1, 0, 0], [0, 0, Math.PI / 2], null, 'bwd'], [new Line(lineGeometry, matLineRed)]],
1026
+ Y: [[new Mesh(arrowGeometry, matGreen), [0, 1, 0], null, null, 'fwd'], [new Mesh(arrowGeometry, matGreen), [0, 1, 0], [Math.PI, 0, 0], null, 'bwd'], [new Line(lineGeometry, matLineGreen), null, [0, 0, Math.PI / 2]]],
1027
+ Z: [[new Mesh(arrowGeometry, matBlue), [0, 0, 1], [Math.PI / 2, 0, 0], null, 'fwd'], [new Mesh(arrowGeometry, matBlue), [0, 0, 1], [-Math.PI / 2, 0, 0], null, 'bwd'], [new Line(lineGeometry, matLineBlue), null, [0, -Math.PI / 2, 0]]],
1028
+ XYZ: [[new Mesh(new OctahedronGeometry(0.1, 0), matWhiteTransparent.clone()), [0, 0, 0], [0, 0, 0]]],
1029
+ XY: [[new Mesh(new PlaneGeometry(0.295, 0.295), matYellowTransparent.clone()), [0.15, 0.15, 0]], [new Line(lineGeometry, matLineYellow), [0.18, 0.3, 0], null, [0.125, 1, 1]], [new Line(lineGeometry, matLineYellow), [0.3, 0.18, 0], [0, 0, Math.PI / 2], [0.125, 1, 1]]],
1030
+ YZ: [[new Mesh(new PlaneGeometry(0.295, 0.295), matCyanTransparent.clone()), [0, 0.15, 0.15], [0, Math.PI / 2, 0]], [new Line(lineGeometry, matLineCyan), [0, 0.18, 0.3], [0, 0, Math.PI / 2], [0.125, 1, 1]], [new Line(lineGeometry, matLineCyan), [0, 0.3, 0.18], [0, -Math.PI / 2, 0], [0.125, 1, 1]]],
1031
+ XZ: [[new Mesh(new PlaneGeometry(0.295, 0.295), matMagentaTransparent.clone()), [0.15, 0, 0.15], [-Math.PI / 2, 0, 0]], [new Line(lineGeometry, matLineMagenta), [0.18, 0, 0.3], null, [0.125, 1, 1]], [new Line(lineGeometry, matLineMagenta), [0.3, 0, 0.18], [0, -Math.PI / 2, 0], [0.125, 1, 1]]]
813
1032
  };
814
1033
  const pickerTranslate = {
815
- X: [[new THREE.Mesh(new THREE.CylinderGeometry(0.2, 0, 1, 4, 1, false), matInvisible), [0.6, 0, 0], [0, 0, -Math.PI / 2]]],
816
- Y: [[new THREE.Mesh(new THREE.CylinderGeometry(0.2, 0, 1, 4, 1, false), matInvisible), [0, 0.6, 0]]],
817
- Z: [[new THREE.Mesh(new THREE.CylinderGeometry(0.2, 0, 1, 4, 1, false), matInvisible), [0, 0, 0.6], [Math.PI / 2, 0, 0]]],
818
- XYZ: [[new THREE.Mesh(new THREE.OctahedronGeometry(0.2, 0), matInvisible)]],
819
- XY: [[new THREE.Mesh(new THREE.PlaneGeometry(0.4, 0.4), matInvisible), [0.2, 0.2, 0]]],
820
- YZ: [[new THREE.Mesh(new THREE.PlaneGeometry(0.4, 0.4), matInvisible), [0, 0.2, 0.2], [0, Math.PI / 2, 0]]],
821
- XZ: [[new THREE.Mesh(new THREE.PlaneGeometry(0.4, 0.4), matInvisible), [0.2, 0, 0.2], [-Math.PI / 2, 0, 0]]]
1034
+ X: [[new Mesh(new CylinderGeometry(0.2, 0, 1, 4, 1, false), matInvisible), [0.6, 0, 0], [0, 0, -Math.PI / 2]]],
1035
+ Y: [[new Mesh(new CylinderGeometry(0.2, 0, 1, 4, 1, false), matInvisible), [0, 0.6, 0]]],
1036
+ Z: [[new Mesh(new CylinderGeometry(0.2, 0, 1, 4, 1, false), matInvisible), [0, 0, 0.6], [Math.PI / 2, 0, 0]]],
1037
+ XYZ: [[new Mesh(new OctahedronGeometry(0.2, 0), matInvisible)]],
1038
+ XY: [[new Mesh(new PlaneGeometry(0.4, 0.4), matInvisible), [0.2, 0.2, 0]]],
1039
+ YZ: [[new Mesh(new PlaneGeometry(0.4, 0.4), matInvisible), [0, 0.2, 0.2], [0, Math.PI / 2, 0]]],
1040
+ XZ: [[new Mesh(new PlaneGeometry(0.4, 0.4), matInvisible), [0.2, 0, 0.2], [-Math.PI / 2, 0, 0]]]
822
1041
  };
823
1042
  const helperTranslate = {
824
- START: [[new THREE.Mesh(new THREE.OctahedronGeometry(0.01, 2), matHelper), null, null, null, "helper"]],
825
- END: [[new THREE.Mesh(new THREE.OctahedronGeometry(0.01, 2), matHelper), null, null, null, "helper"]],
826
- DELTA: [[new THREE.Line(TranslateHelperGeometry(), matHelper), null, null, null, "helper"]],
827
- X: [[new THREE.Line(lineGeometry, matHelper.clone()), [-1e3, 0, 0], null, [1e6, 1, 1], "helper"]],
828
- Y: [[new THREE.Line(lineGeometry, matHelper.clone()), [0, -1e3, 0], [0, 0, Math.PI / 2], [1e6, 1, 1], "helper"]],
829
- Z: [[new THREE.Line(lineGeometry, matHelper.clone()), [0, 0, -1e3], [0, -Math.PI / 2, 0], [1e6, 1, 1], "helper"]]
1043
+ START: [[new Mesh(new OctahedronGeometry(0.01, 2), matHelper), null, null, null, 'helper']],
1044
+ END: [[new Mesh(new OctahedronGeometry(0.01, 2), matHelper), null, null, null, 'helper']],
1045
+ DELTA: [[new Line(TranslateHelperGeometry(), matHelper), null, null, null, 'helper']],
1046
+ X: [[new Line(lineGeometry, matHelper.clone()), [-1e3, 0, 0], null, [1e6, 1, 1], 'helper']],
1047
+ Y: [[new Line(lineGeometry, matHelper.clone()), [0, -1e3, 0], [0, 0, Math.PI / 2], [1e6, 1, 1], 'helper']],
1048
+ Z: [[new Line(lineGeometry, matHelper.clone()), [0, 0, -1e3], [0, -Math.PI / 2, 0], [1e6, 1, 1], 'helper']]
830
1049
  };
831
1050
  const gizmoRotate = {
832
- X: [
833
- [new THREE.Line(CircleGeometry(1, 0.5), matLineRed)],
834
- [new THREE.Mesh(new THREE.OctahedronGeometry(0.04, 0), matRed), [0, 0, 0.99], null, [1, 3, 1]]
835
- ],
836
- Y: [
837
- [new THREE.Line(CircleGeometry(1, 0.5), matLineGreen), null, [0, 0, -Math.PI / 2]],
838
- [new THREE.Mesh(new THREE.OctahedronGeometry(0.04, 0), matGreen), [0, 0, 0.99], null, [3, 1, 1]]
839
- ],
840
- Z: [
841
- [new THREE.Line(CircleGeometry(1, 0.5), matLineBlue), null, [0, Math.PI / 2, 0]],
842
- [new THREE.Mesh(new THREE.OctahedronGeometry(0.04, 0), matBlue), [0.99, 0, 0], null, [1, 3, 1]]
843
- ],
844
- E: [
845
- [new THREE.Line(CircleGeometry(1.25, 1), matLineYellowTransparent), null, [0, Math.PI / 2, 0]],
846
- [
847
- new THREE.Mesh(new THREE.CylinderGeometry(0.03, 0, 0.15, 4, 1, false), matLineYellowTransparent),
848
- [1.17, 0, 0],
849
- [0, 0, -Math.PI / 2],
850
- [1, 1, 1e-3]
851
- ],
852
- [
853
- new THREE.Mesh(new THREE.CylinderGeometry(0.03, 0, 0.15, 4, 1, false), matLineYellowTransparent),
854
- [-1.17, 0, 0],
855
- [0, 0, Math.PI / 2],
856
- [1, 1, 1e-3]
857
- ],
858
- [
859
- new THREE.Mesh(new THREE.CylinderGeometry(0.03, 0, 0.15, 4, 1, false), matLineYellowTransparent),
860
- [0, -1.17, 0],
861
- [Math.PI, 0, 0],
862
- [1, 1, 1e-3]
863
- ],
864
- [
865
- new THREE.Mesh(new THREE.CylinderGeometry(0.03, 0, 0.15, 4, 1, false), matLineYellowTransparent),
866
- [0, 1.17, 0],
867
- [0, 0, 0],
868
- [1, 1, 1e-3]
869
- ]
870
- ],
871
- XYZE: [[new THREE.Line(CircleGeometry(1, 1), matLineGray), null, [0, Math.PI / 2, 0]]]
1051
+ X: [[new Line(CircleGeometry(1, 0.5), matLineRed)], [new Mesh(new OctahedronGeometry(0.04, 0), matRed), [0, 0, 0.99], null, [1, 3, 1]]],
1052
+ Y: [[new Line(CircleGeometry(1, 0.5), matLineGreen), null, [0, 0, -Math.PI / 2]], [new Mesh(new OctahedronGeometry(0.04, 0), matGreen), [0, 0, 0.99], null, [3, 1, 1]]],
1053
+ Z: [[new Line(CircleGeometry(1, 0.5), matLineBlue), null, [0, Math.PI / 2, 0]], [new Mesh(new OctahedronGeometry(0.04, 0), matBlue), [0.99, 0, 0], null, [1, 3, 1]]],
1054
+ E: [[new Line(CircleGeometry(1.25, 1), matLineYellowTransparent), null, [0, Math.PI / 2, 0]], [new Mesh(new CylinderGeometry(0.03, 0, 0.15, 4, 1, false), matLineYellowTransparent), [1.17, 0, 0], [0, 0, -Math.PI / 2], [1, 1, 0.001]], [new Mesh(new CylinderGeometry(0.03, 0, 0.15, 4, 1, false), matLineYellowTransparent), [-1.17, 0, 0], [0, 0, Math.PI / 2], [1, 1, 0.001]], [new Mesh(new CylinderGeometry(0.03, 0, 0.15, 4, 1, false), matLineYellowTransparent), [0, -1.17, 0], [Math.PI, 0, 0], [1, 1, 0.001]], [new Mesh(new CylinderGeometry(0.03, 0, 0.15, 4, 1, false), matLineYellowTransparent), [0, 1.17, 0], [0, 0, 0], [1, 1, 0.001]]],
1055
+ XYZE: [[new Line(CircleGeometry(1, 1), matLineGray), null, [0, Math.PI / 2, 0]]]
872
1056
  };
873
1057
  const helperRotate = {
874
- AXIS: [[new THREE.Line(lineGeometry, matHelper.clone()), [-1e3, 0, 0], null, [1e6, 1, 1], "helper"]]
1058
+ AXIS: [[new Line(lineGeometry, matHelper.clone()), [-1e3, 0, 0], null, [1e6, 1, 1], 'helper']]
875
1059
  };
876
1060
  const pickerRotate = {
877
- X: [[new THREE.Mesh(new THREE.TorusGeometry(1, 0.1, 4, 24), matInvisible), [0, 0, 0], [0, -Math.PI / 2, -Math.PI / 2]]],
878
- Y: [[new THREE.Mesh(new THREE.TorusGeometry(1, 0.1, 4, 24), matInvisible), [0, 0, 0], [Math.PI / 2, 0, 0]]],
879
- Z: [[new THREE.Mesh(new THREE.TorusGeometry(1, 0.1, 4, 24), matInvisible), [0, 0, 0], [0, 0, -Math.PI / 2]]],
880
- E: [[new THREE.Mesh(new THREE.TorusGeometry(1.25, 0.1, 2, 24), matInvisible)]],
881
- XYZE: [[new THREE.Mesh(new THREE.SphereGeometry(0.7, 10, 8), matInvisible)]]
1061
+ X: [[new Mesh(new TorusGeometry(1, 0.1, 4, 24), matInvisible), [0, 0, 0], [0, -Math.PI / 2, -Math.PI / 2]]],
1062
+ Y: [[new Mesh(new TorusGeometry(1, 0.1, 4, 24), matInvisible), [0, 0, 0], [Math.PI / 2, 0, 0]]],
1063
+ Z: [[new Mesh(new TorusGeometry(1, 0.1, 4, 24), matInvisible), [0, 0, 0], [0, 0, -Math.PI / 2]]],
1064
+ E: [[new Mesh(new TorusGeometry(1.25, 0.1, 2, 24), matInvisible)]],
1065
+ XYZE: [[new Mesh(new SphereGeometry(0.7, 10, 8), matInvisible)]]
882
1066
  };
883
1067
  const gizmoScale = {
884
- X: [
885
- [new THREE.Mesh(scaleHandleGeometry, matRed), [0.8, 0, 0], [0, 0, -Math.PI / 2]],
886
- [new THREE.Line(lineGeometry, matLineRed), null, null, [0.8, 1, 1]]
887
- ],
888
- Y: [
889
- [new THREE.Mesh(scaleHandleGeometry, matGreen), [0, 0.8, 0]],
890
- [new THREE.Line(lineGeometry, matLineGreen), null, [0, 0, Math.PI / 2], [0.8, 1, 1]]
891
- ],
892
- Z: [
893
- [new THREE.Mesh(scaleHandleGeometry, matBlue), [0, 0, 0.8], [Math.PI / 2, 0, 0]],
894
- [new THREE.Line(lineGeometry, matLineBlue), null, [0, -Math.PI / 2, 0], [0.8, 1, 1]]
895
- ],
896
- XY: [
897
- [new THREE.Mesh(scaleHandleGeometry, matYellowTransparent), [0.85, 0.85, 0], null, [2, 2, 0.2]],
898
- [new THREE.Line(lineGeometry, matLineYellow), [0.855, 0.98, 0], null, [0.125, 1, 1]],
899
- [new THREE.Line(lineGeometry, matLineYellow), [0.98, 0.855, 0], [0, 0, Math.PI / 2], [0.125, 1, 1]]
900
- ],
901
- YZ: [
902
- [new THREE.Mesh(scaleHandleGeometry, matCyanTransparent), [0, 0.85, 0.85], null, [0.2, 2, 2]],
903
- [new THREE.Line(lineGeometry, matLineCyan), [0, 0.855, 0.98], [0, 0, Math.PI / 2], [0.125, 1, 1]],
904
- [new THREE.Line(lineGeometry, matLineCyan), [0, 0.98, 0.855], [0, -Math.PI / 2, 0], [0.125, 1, 1]]
905
- ],
906
- XZ: [
907
- [new THREE.Mesh(scaleHandleGeometry, matMagentaTransparent), [0.85, 0, 0.85], null, [2, 0.2, 2]],
908
- [new THREE.Line(lineGeometry, matLineMagenta), [0.855, 0, 0.98], null, [0.125, 1, 1]],
909
- [new THREE.Line(lineGeometry, matLineMagenta), [0.98, 0, 0.855], [0, -Math.PI / 2, 0], [0.125, 1, 1]]
910
- ],
911
- XYZX: [[new THREE.Mesh(new THREE.BoxGeometry(0.125, 0.125, 0.125), matWhiteTransparent.clone()), [1.1, 0, 0]]],
912
- XYZY: [[new THREE.Mesh(new THREE.BoxGeometry(0.125, 0.125, 0.125), matWhiteTransparent.clone()), [0, 1.1, 0]]],
913
- XYZZ: [[new THREE.Mesh(new THREE.BoxGeometry(0.125, 0.125, 0.125), matWhiteTransparent.clone()), [0, 0, 1.1]]]
1068
+ X: [[new Mesh(scaleHandleGeometry, matRed), [0.8, 0, 0], [0, 0, -Math.PI / 2]], [new Line(lineGeometry, matLineRed), null, null, [0.8, 1, 1]]],
1069
+ Y: [[new Mesh(scaleHandleGeometry, matGreen), [0, 0.8, 0]], [new Line(lineGeometry, matLineGreen), null, [0, 0, Math.PI / 2], [0.8, 1, 1]]],
1070
+ Z: [[new Mesh(scaleHandleGeometry, matBlue), [0, 0, 0.8], [Math.PI / 2, 0, 0]], [new Line(lineGeometry, matLineBlue), null, [0, -Math.PI / 2, 0], [0.8, 1, 1]]],
1071
+ XY: [[new Mesh(scaleHandleGeometry, matYellowTransparent), [0.85, 0.85, 0], null, [2, 2, 0.2]], [new Line(lineGeometry, matLineYellow), [0.855, 0.98, 0], null, [0.125, 1, 1]], [new Line(lineGeometry, matLineYellow), [0.98, 0.855, 0], [0, 0, Math.PI / 2], [0.125, 1, 1]]],
1072
+ YZ: [[new Mesh(scaleHandleGeometry, matCyanTransparent), [0, 0.85, 0.85], null, [0.2, 2, 2]], [new Line(lineGeometry, matLineCyan), [0, 0.855, 0.98], [0, 0, Math.PI / 2], [0.125, 1, 1]], [new Line(lineGeometry, matLineCyan), [0, 0.98, 0.855], [0, -Math.PI / 2, 0], [0.125, 1, 1]]],
1073
+ XZ: [[new Mesh(scaleHandleGeometry, matMagentaTransparent), [0.85, 0, 0.85], null, [2, 0.2, 2]], [new Line(lineGeometry, matLineMagenta), [0.855, 0, 0.98], null, [0.125, 1, 1]], [new Line(lineGeometry, matLineMagenta), [0.98, 0, 0.855], [0, -Math.PI / 2, 0], [0.125, 1, 1]]],
1074
+ XYZX: [[new Mesh(new BoxGeometry(0.125, 0.125, 0.125), matWhiteTransparent.clone()), [1.1, 0, 0]]],
1075
+ XYZY: [[new Mesh(new BoxGeometry(0.125, 0.125, 0.125), matWhiteTransparent.clone()), [0, 1.1, 0]]],
1076
+ XYZZ: [[new Mesh(new BoxGeometry(0.125, 0.125, 0.125), matWhiteTransparent.clone()), [0, 0, 1.1]]]
914
1077
  };
915
1078
  const pickerScale = {
916
- X: [[new THREE.Mesh(new THREE.CylinderGeometry(0.2, 0, 0.8, 4, 1, false), matInvisible), [0.5, 0, 0], [0, 0, -Math.PI / 2]]],
917
- Y: [[new THREE.Mesh(new THREE.CylinderGeometry(0.2, 0, 0.8, 4, 1, false), matInvisible), [0, 0.5, 0]]],
918
- Z: [[new THREE.Mesh(new THREE.CylinderGeometry(0.2, 0, 0.8, 4, 1, false), matInvisible), [0, 0, 0.5], [Math.PI / 2, 0, 0]]],
919
- XY: [[new THREE.Mesh(scaleHandleGeometry, matInvisible), [0.85, 0.85, 0], null, [3, 3, 0.2]]],
920
- YZ: [[new THREE.Mesh(scaleHandleGeometry, matInvisible), [0, 0.85, 0.85], null, [0.2, 3, 3]]],
921
- XZ: [[new THREE.Mesh(scaleHandleGeometry, matInvisible), [0.85, 0, 0.85], null, [3, 0.2, 3]]],
922
- XYZX: [[new THREE.Mesh(new THREE.BoxGeometry(0.2, 0.2, 0.2), matInvisible), [1.1, 0, 0]]],
923
- XYZY: [[new THREE.Mesh(new THREE.BoxGeometry(0.2, 0.2, 0.2), matInvisible), [0, 1.1, 0]]],
924
- XYZZ: [[new THREE.Mesh(new THREE.BoxGeometry(0.2, 0.2, 0.2), matInvisible), [0, 0, 1.1]]]
1079
+ X: [[new Mesh(new CylinderGeometry(0.2, 0, 0.8, 4, 1, false), matInvisible), [0.5, 0, 0], [0, 0, -Math.PI / 2]]],
1080
+ Y: [[new Mesh(new CylinderGeometry(0.2, 0, 0.8, 4, 1, false), matInvisible), [0, 0.5, 0]]],
1081
+ Z: [[new Mesh(new CylinderGeometry(0.2, 0, 0.8, 4, 1, false), matInvisible), [0, 0, 0.5], [Math.PI / 2, 0, 0]]],
1082
+ XY: [[new Mesh(scaleHandleGeometry, matInvisible), [0.85, 0.85, 0], null, [3, 3, 0.2]]],
1083
+ YZ: [[new Mesh(scaleHandleGeometry, matInvisible), [0, 0.85, 0.85], null, [0.2, 3, 3]]],
1084
+ XZ: [[new Mesh(scaleHandleGeometry, matInvisible), [0.85, 0, 0.85], null, [3, 0.2, 3]]],
1085
+ XYZX: [[new Mesh(new BoxGeometry(0.2, 0.2, 0.2), matInvisible), [1.1, 0, 0]]],
1086
+ XYZY: [[new Mesh(new BoxGeometry(0.2, 0.2, 0.2), matInvisible), [0, 1.1, 0]]],
1087
+ XYZZ: [[new Mesh(new BoxGeometry(0.2, 0.2, 0.2), matInvisible), [0, 0, 1.1]]]
925
1088
  };
926
1089
  const helperScale = {
927
- X: [[new THREE.Line(lineGeometry, matHelper.clone()), [-1e3, 0, 0], null, [1e6, 1, 1], "helper"]],
928
- Y: [[new THREE.Line(lineGeometry, matHelper.clone()), [0, -1e3, 0], [0, 0, Math.PI / 2], [1e6, 1, 1], "helper"]],
929
- Z: [[new THREE.Line(lineGeometry, matHelper.clone()), [0, 0, -1e3], [0, -Math.PI / 2, 0], [1e6, 1, 1], "helper"]]
930
- };
931
- const setupGizmo = (gizmoMap) => {
932
- const gizmo = new THREE.Object3D();
1090
+ X: [[new Line(lineGeometry, matHelper.clone()), [-1e3, 0, 0], null, [1e6, 1, 1], 'helper']],
1091
+ Y: [[new Line(lineGeometry, matHelper.clone()), [0, -1e3, 0], [0, 0, Math.PI / 2], [1e6, 1, 1], 'helper']],
1092
+ Z: [[new Line(lineGeometry, matHelper.clone()), [0, 0, -1e3], [0, -Math.PI / 2, 0], [1e6, 1, 1], 'helper']]
1093
+ }; // Creates an Object3D with gizmos described in custom hierarchy definition.
1094
+ // this is nearly impossible to Type so i'm leaving it
1095
+
1096
+ const setupGizmo = gizmoMap => {
1097
+ const gizmo = new Object3D();
1098
+
933
1099
  for (let name in gizmoMap) {
934
- for (let i = gizmoMap[name].length; i--; ) {
1100
+ for (let i = gizmoMap[name].length; i--;) {
935
1101
  const object = gizmoMap[name][i][0].clone();
936
1102
  const position = gizmoMap[name][i][1];
937
1103
  const rotation = gizmoMap[name][i][2];
938
1104
  const scale = gizmoMap[name][i][3];
939
- const tag = gizmoMap[name][i][4];
940
- object.name = name;
1105
+ const tag = gizmoMap[name][i][4]; // name and tag properties are essential for picking and updating logic.
1106
+
1107
+ object.name = name; // @ts-ignore
1108
+
941
1109
  object.tag = tag;
1110
+
942
1111
  if (position) {
943
1112
  object.position.set(position[0], position[1], position[2]);
944
1113
  }
1114
+
945
1115
  if (rotation) {
946
1116
  object.rotation.set(rotation[0], rotation[1], rotation[2]);
947
1117
  }
1118
+
948
1119
  if (scale) {
949
1120
  object.scale.set(scale[0], scale[1], scale[2]);
950
1121
  }
1122
+
951
1123
  object.updateMatrix();
952
1124
  const tempGeometry = object.geometry.clone();
953
1125
  tempGeometry.applyMatrix4(object.matrix);
@@ -959,110 +1131,145 @@ class TransformControlsGizmo extends THREE.Object3D {
959
1131
  gizmo.add(object);
960
1132
  }
961
1133
  }
1134
+
962
1135
  return gizmo;
963
1136
  };
1137
+
964
1138
  this.gizmo = {};
965
1139
  this.picker = {};
966
1140
  this.helper = {};
967
- this.add(this.gizmo["translate"] = setupGizmo(gizmoTranslate));
968
- this.add(this.gizmo["rotate"] = setupGizmo(gizmoRotate));
969
- this.add(this.gizmo["scale"] = setupGizmo(gizmoScale));
970
- this.add(this.picker["translate"] = setupGizmo(pickerTranslate));
971
- this.add(this.picker["rotate"] = setupGizmo(pickerRotate));
972
- this.add(this.picker["scale"] = setupGizmo(pickerScale));
973
- this.add(this.helper["translate"] = setupGizmo(helperTranslate));
974
- this.add(this.helper["rotate"] = setupGizmo(helperRotate));
975
- this.add(this.helper["scale"] = setupGizmo(helperScale));
976
- this.picker["translate"].visible = false;
977
- this.picker["rotate"].visible = false;
978
- this.picker["scale"].visible = false;
979
- }
1141
+ this.add(this.gizmo['translate'] = setupGizmo(gizmoTranslate));
1142
+ this.add(this.gizmo['rotate'] = setupGizmo(gizmoRotate));
1143
+ this.add(this.gizmo['scale'] = setupGizmo(gizmoScale));
1144
+ this.add(this.picker['translate'] = setupGizmo(pickerTranslate));
1145
+ this.add(this.picker['rotate'] = setupGizmo(pickerRotate));
1146
+ this.add(this.picker['scale'] = setupGizmo(pickerScale));
1147
+ this.add(this.helper['translate'] = setupGizmo(helperTranslate));
1148
+ this.add(this.helper['rotate'] = setupGizmo(helperRotate));
1149
+ this.add(this.helper['scale'] = setupGizmo(helperScale)); // Pickers should be hidden always
1150
+
1151
+ this.picker['translate'].visible = false;
1152
+ this.picker['rotate'].visible = false;
1153
+ this.picker['scale'].visible = false;
1154
+ } // updateMatrixWorld will update transformations and appearance of individual handles
1155
+
1156
+
980
1157
  }
981
- class TransformControlsPlane extends THREE.Mesh {
1158
+
1159
+ class TransformControlsPlane extends Mesh {
982
1160
  constructor() {
983
- super(
984
- new THREE.PlaneGeometry(1e5, 1e5, 2, 2),
985
- new THREE.MeshBasicMaterial({
986
- visible: false,
987
- wireframe: true,
988
- side: THREE.DoubleSide,
989
- transparent: true,
990
- opacity: 0.1,
991
- toneMapped: false
992
- })
993
- );
994
- this.isTransformControlsPlane = true;
995
- this.type = "TransformControlsPlane";
996
- this.unitX = new THREE.Vector3(1, 0, 0);
997
- this.unitY = new THREE.Vector3(0, 1, 0);
998
- this.unitZ = new THREE.Vector3(0, 0, 1);
999
- this.tempVector = new THREE.Vector3();
1000
- this.dirVector = new THREE.Vector3();
1001
- this.alignVector = new THREE.Vector3();
1002
- this.tempMatrix = new THREE.Matrix4();
1003
- this.identityQuaternion = new THREE.Quaternion();
1004
- this.cameraQuaternion = new THREE.Quaternion();
1005
- this.worldPosition = new THREE.Vector3();
1006
- this.worldQuaternion = new THREE.Quaternion();
1007
- this.eye = new THREE.Vector3();
1008
- this.axis = null;
1009
- this.mode = "translate";
1010
- this.space = "world";
1011
- this.updateMatrixWorld = () => {
1161
+ super(new PlaneGeometry(100000, 100000, 2, 2), new MeshBasicMaterial({
1162
+ visible: false,
1163
+ wireframe: true,
1164
+ side: DoubleSide,
1165
+ transparent: true,
1166
+ opacity: 0.1,
1167
+ toneMapped: false
1168
+ }));
1169
+
1170
+ _defineProperty(this, "isTransformControlsPlane", true);
1171
+
1172
+ _defineProperty(this, "type", 'TransformControlsPlane');
1173
+
1174
+ _defineProperty(this, "unitX", new Vector3(1, 0, 0));
1175
+
1176
+ _defineProperty(this, "unitY", new Vector3(0, 1, 0));
1177
+
1178
+ _defineProperty(this, "unitZ", new Vector3(0, 0, 1));
1179
+
1180
+ _defineProperty(this, "tempVector", new Vector3());
1181
+
1182
+ _defineProperty(this, "dirVector", new Vector3());
1183
+
1184
+ _defineProperty(this, "alignVector", new Vector3());
1185
+
1186
+ _defineProperty(this, "tempMatrix", new Matrix4());
1187
+
1188
+ _defineProperty(this, "identityQuaternion", new Quaternion());
1189
+
1190
+ _defineProperty(this, "cameraQuaternion", new Quaternion());
1191
+
1192
+ _defineProperty(this, "worldPosition", new Vector3());
1193
+
1194
+ _defineProperty(this, "worldQuaternion", new Quaternion());
1195
+
1196
+ _defineProperty(this, "eye", new Vector3());
1197
+
1198
+ _defineProperty(this, "axis", null);
1199
+
1200
+ _defineProperty(this, "mode", 'translate');
1201
+
1202
+ _defineProperty(this, "space", 'world');
1203
+
1204
+ _defineProperty(this, "updateMatrixWorld", () => {
1012
1205
  let space = this.space;
1013
1206
  this.position.copy(this.worldPosition);
1014
- if (this.mode === "scale")
1015
- space = "local";
1016
- this.unitX.set(1, 0, 0).applyQuaternion(space === "local" ? this.worldQuaternion : this.identityQuaternion);
1017
- this.unitY.set(0, 1, 0).applyQuaternion(space === "local" ? this.worldQuaternion : this.identityQuaternion);
1018
- this.unitZ.set(0, 0, 1).applyQuaternion(space === "local" ? this.worldQuaternion : this.identityQuaternion);
1207
+ if (this.mode === 'scale') space = 'local'; // scale always oriented to local rotation
1208
+
1209
+ this.unitX.set(1, 0, 0).applyQuaternion(space === 'local' ? this.worldQuaternion : this.identityQuaternion);
1210
+ this.unitY.set(0, 1, 0).applyQuaternion(space === 'local' ? this.worldQuaternion : this.identityQuaternion);
1211
+ this.unitZ.set(0, 0, 1).applyQuaternion(space === 'local' ? this.worldQuaternion : this.identityQuaternion); // Align the plane for current transform mode, axis and space.
1212
+
1019
1213
  this.alignVector.copy(this.unitY);
1214
+
1020
1215
  switch (this.mode) {
1021
- case "translate":
1022
- case "scale":
1216
+ case 'translate':
1217
+ case 'scale':
1023
1218
  switch (this.axis) {
1024
- case "X":
1219
+ case 'X':
1025
1220
  this.alignVector.copy(this.eye).cross(this.unitX);
1026
1221
  this.dirVector.copy(this.unitX).cross(this.alignVector);
1027
1222
  break;
1028
- case "Y":
1223
+
1224
+ case 'Y':
1029
1225
  this.alignVector.copy(this.eye).cross(this.unitY);
1030
1226
  this.dirVector.copy(this.unitY).cross(this.alignVector);
1031
1227
  break;
1032
- case "Z":
1228
+
1229
+ case 'Z':
1033
1230
  this.alignVector.copy(this.eye).cross(this.unitZ);
1034
1231
  this.dirVector.copy(this.unitZ).cross(this.alignVector);
1035
1232
  break;
1036
- case "XY":
1233
+
1234
+ case 'XY':
1037
1235
  this.dirVector.copy(this.unitZ);
1038
1236
  break;
1039
- case "YZ":
1237
+
1238
+ case 'YZ':
1040
1239
  this.dirVector.copy(this.unitX);
1041
1240
  break;
1042
- case "XZ":
1241
+
1242
+ case 'XZ':
1043
1243
  this.alignVector.copy(this.unitZ);
1044
1244
  this.dirVector.copy(this.unitY);
1045
1245
  break;
1046
- case "XYZ":
1047
- case "E":
1246
+
1247
+ case 'XYZ':
1248
+ case 'E':
1048
1249
  this.dirVector.set(0, 0, 0);
1049
1250
  break;
1050
1251
  }
1252
+
1051
1253
  break;
1052
- case "rotate":
1254
+
1255
+ case 'rotate':
1053
1256
  default:
1257
+ // special case for rotate
1054
1258
  this.dirVector.set(0, 0, 0);
1055
1259
  }
1260
+
1056
1261
  if (this.dirVector.length() === 0) {
1262
+ // If in rotate mode, make the plane parallel to camera
1057
1263
  this.quaternion.copy(this.cameraQuaternion);
1058
1264
  } else {
1059
1265
  this.tempMatrix.lookAt(this.tempVector.set(0, 0, 0), this.dirVector, this.alignVector);
1060
1266
  this.quaternion.setFromRotationMatrix(this.tempMatrix);
1061
1267
  }
1268
+
1062
1269
  super.updateMatrixWorld();
1063
- };
1270
+ });
1064
1271
  }
1272
+
1065
1273
  }
1066
- exports.TransformControls = TransformControls;
1067
- exports.TransformControlsGizmo = TransformControlsGizmo;
1068
- exports.TransformControlsPlane = TransformControlsPlane;
1274
+
1275
+ export { TransformControls, TransformControlsGizmo, TransformControlsPlane };