three-stdlib 2.16.0 → 2.16.2

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Files changed (1219) hide show
  1. package/BufferGeometryUtils-1a7a235c.js +655 -0
  2. package/BufferGeometryUtils-971dfde3.js +1 -0
  3. package/Nodes-4f766d71.js +471 -0
  4. package/Nodes-9aa16d74.js +1 -0
  5. package/animation/AnimationClipCreator.cjs.js +1 -0
  6. package/animation/AnimationClipCreator.js +52 -32
  7. package/animation/CCDIKSolver.cjs.js +1 -0
  8. package/animation/CCDIKSolver.js +143 -64
  9. package/animation/MMDAnimationHelper.cjs.js +1 -0
  10. package/animation/MMDAnimationHelper.js +341 -150
  11. package/animation/MMDPhysics.cjs.js +1 -0
  12. package/animation/MMDPhysics.js +361 -154
  13. package/cameras/CinematicCamera.cjs.js +1 -0
  14. package/cameras/CinematicCamera.js +77 -67
  15. package/controls/ArcballControls.cjs.js +1 -0
  16. package/controls/ArcballControls.js +1449 -544
  17. package/controls/DeviceOrientationControls.cjs.js +1 -0
  18. package/controls/DeviceOrientationControls.js +97 -52
  19. package/controls/DragControls.cjs.js +1 -0
  20. package/controls/DragControls.js +187 -85
  21. package/controls/FirstPersonControls.cjs.js +1 -0
  22. package/controls/FirstPersonControls.js +193 -123
  23. package/controls/FlyControls.cjs.js +1 -0
  24. package/controls/FlyControls.d.ts +5 -4
  25. package/controls/FlyControls.js +160 -90
  26. package/controls/OrbitControls.cjs.js +1 -0
  27. package/controls/OrbitControls.js +481 -232
  28. package/controls/PointerLockControls.cjs.js +1 -0
  29. package/controls/PointerLockControls.js +99 -63
  30. package/controls/TrackballControls.cjs.js +1 -0
  31. package/controls/TrackballControls.js +383 -211
  32. package/controls/TransformControls.cjs.js +1 -0
  33. package/controls/TransformControls.js +782 -575
  34. package/controls/experimental/CameraControls.cjs.js +1 -0
  35. package/controls/experimental/CameraControls.js +609 -329
  36. package/csm/CSM.cjs.js +1 -0
  37. package/csm/CSM.js +108 -47
  38. package/csm/CSMFrustum.cjs.js +1 -0
  39. package/csm/CSMFrustum.js +29 -14
  40. package/csm/CSMHelper.cjs.js +1 -0
  41. package/csm/CSMHelper.js +34 -20
  42. package/csm/CSMShader.cjs.js +1 -0
  43. package/csm/CSMShader.js +11 -7
  44. package/curves/CurveExtras.cjs.js +1 -0
  45. package/curves/CurveExtras.js +115 -73
  46. package/curves/NURBSCurve.cjs.js +1 -0
  47. package/curves/NURBSCurve.js +43 -15
  48. package/curves/NURBSSurface.cjs.js +1 -0
  49. package/curves/NURBSSurface.js +27 -11
  50. package/curves/NURBSUtils.cjs.js +1 -0
  51. package/curves/NURBSUtils.js +203 -54
  52. package/custom.d.cjs.js +1 -0
  53. package/{shaders/types.mjs → custom.d.js} +0 -0
  54. package/deprecated/Geometry.cjs.js +1 -0
  55. package/deprecated/Geometry.js +486 -191
  56. package/effects/AnaglyphEffect.cjs.js +1 -0
  57. package/effects/AnaglyphEffect.js +60 -95
  58. package/effects/AsciiEffect.cjs.js +1 -0
  59. package/effects/AsciiEffect.js +110 -80
  60. package/effects/OutlineEffect.cjs.js +1 -0
  61. package/effects/OutlineEffect.js +204 -121
  62. package/effects/ParallaxBarrierEffect.cjs.js +1 -0
  63. package/effects/ParallaxBarrierEffect.js +38 -39
  64. package/effects/PeppersGhostEffect.cjs.js +1 -0
  65. package/effects/PeppersGhostEffect.js +68 -19
  66. package/effects/StereoEffect.cjs.js +1 -0
  67. package/effects/StereoEffect.js +16 -12
  68. package/environments/RoomEnvironment.cjs.js +1 -0
  69. package/environments/RoomEnvironment.js +47 -52
  70. package/exporters/ColladaExporter.cjs.js +1 -0
  71. package/exporters/ColladaExporter.js +241 -115
  72. package/exporters/DRACOExporter.cjs.js +1 -0
  73. package/exporters/DRACOExporter.js +121 -67
  74. package/exporters/GLTFExporter.cjs.js +1 -0
  75. package/exporters/GLTFExporter.js +1014 -463
  76. package/exporters/MMDExporter.cjs.js +1 -0
  77. package/exporters/MMDExporter.js +102 -44
  78. package/exporters/OBJExporter.cjs.js +1 -0
  79. package/exporters/OBJExporter.js +140 -78
  80. package/exporters/PLYExporter.cjs.js +1 -0
  81. package/exporters/PLYExporter.js +154 -93
  82. package/exporters/STLExporter.cjs.js +1 -0
  83. package/exporters/STLExporter.js +81 -30
  84. package/exporters/USDZExporter.cjs.js +1 -0
  85. package/exporters/USDZExporter.js +144 -84
  86. package/geometries/BoxLineGeometry.cjs.js +1 -0
  87. package/geometries/BoxLineGeometry.js +14 -7
  88. package/geometries/ConvexGeometry.cjs.js +1 -0
  89. package/geometries/ConvexGeometry.js +23 -14
  90. package/geometries/DecalGeometry.cjs.js +1 -0
  91. package/geometries/DecalGeometry.js +162 -108
  92. package/geometries/LightningStrike.cjs.js +1 -0
  93. package/geometries/LightningStrike.js +294 -101
  94. package/geometries/ParametricGeometries.cjs.js +1 -0
  95. package/geometries/ParametricGeometries.js +76 -26
  96. package/geometries/ParametricGeometry.cjs.js +1 -0
  97. package/geometries/ParametricGeometry.js +48 -24
  98. package/geometries/RoundedBoxGeometry.cjs.js +1 -0
  99. package/geometries/RoundedBoxGeometry.js +64 -33
  100. package/geometries/TeapotGeometry.cjs.js +1 -0
  101. package/geometries/TeapotGeometry.js +174 -1434
  102. package/geometries/TextGeometry.cjs.js +1 -0
  103. package/geometries/TextGeometry.js +17 -9
  104. package/helpers/LightProbeHelper.cjs.js +1 -0
  105. package/helpers/LightProbeHelper.js +21 -53
  106. package/helpers/PositionalAudioHelper.cjs.js +1 -0
  107. package/helpers/PositionalAudioHelper.js +30 -23
  108. package/helpers/RectAreaLightHelper.cjs.js +1 -0
  109. package/helpers/RectAreaLightHelper.js +33 -17
  110. package/helpers/VertexNormalsHelper.cjs.js +1 -0
  111. package/helpers/VertexNormalsHelper.js +41 -20
  112. package/helpers/VertexTangentsHelper.cjs.js +1 -0
  113. package/helpers/VertexTangentsHelper.js +36 -18
  114. package/index.cjs.js +1 -0
  115. package/index.js +333 -969
  116. package/interactive/InteractiveGroup.cjs.js +1 -0
  117. package/interactive/InteractiveGroup.d.ts +5 -0
  118. package/interactive/InteractiveGroup.js +87 -0
  119. package/interactive/SelectionBox.cjs.js +1 -0
  120. package/interactive/SelectionBox.js +46 -31
  121. package/interactive/SelectionHelper.cjs.js +1 -0
  122. package/interactive/SelectionHelper.js +21 -16
  123. package/libs/MeshoptDecoder.cjs.js +1 -0
  124. package/libs/MeshoptDecoder.js +58 -147
  125. package/libs/MotionControllers.cjs.js +1 -0
  126. package/libs/MotionControllers.js +208 -66
  127. package/lights/LightProbeGenerator.cjs.js +1 -0
  128. package/lights/LightProbeGenerator.js +96 -40
  129. package/lights/RectAreaLightUniformsLib.cjs.js +1 -0
  130. package/lights/RectAreaLightUniformsLib.js +9 -32842
  131. package/lines/Line2.cjs.js +1 -0
  132. package/lines/Line2.js +12 -9
  133. package/lines/LineGeometry.cjs.js +1 -0
  134. package/lines/LineGeometry.js +19 -7
  135. package/lines/LineMaterial.cjs.js +1 -0
  136. package/lines/LineMaterial.js +89 -51
  137. package/lines/LineSegments2.cjs.js +1 -0
  138. package/lines/LineSegments2.js +165 -56
  139. package/lines/LineSegmentsGeometry.cjs.js +1 -0
  140. package/lines/LineSegmentsGeometry.js +71 -29
  141. package/lines/Wireframe.cjs.js +1 -0
  142. package/lines/Wireframe.js +29 -15
  143. package/lines/WireframeGeometry2.cjs.js +1 -0
  144. package/lines/WireframeGeometry2.js +9 -8
  145. package/loaders/3DMLoader.cjs.js +1 -0
  146. package/loaders/3DMLoader.js +469 -234
  147. package/loaders/3MFLoader.cjs.js +1 -0
  148. package/loaders/3MFLoader.js +555 -340
  149. package/loaders/AMFLoader.cjs.js +1 -0
  150. package/loaders/AMFLoader.js +219 -114
  151. package/loaders/AssimpLoader.cjs.js +1 -0
  152. package/loaders/AssimpLoader.js +725 -328
  153. package/loaders/BVHLoader.cjs.js +1 -0
  154. package/loaders/BVHLoader.js +200 -94
  155. package/loaders/BasisTextureLoader.cjs.js +1 -0
  156. package/loaders/BasisTextureLoader.js +357 -229
  157. package/loaders/ColladaLoader.cjs.js +1 -0
  158. package/loaders/ColladaLoader.js +1522 -932
  159. package/loaders/DDSLoader.cjs.js +1 -0
  160. package/loaders/DDSLoader.js +108 -42
  161. package/loaders/DRACOLoader.cjs.js +1 -0
  162. package/loaders/DRACOLoader.js +210 -103
  163. package/loaders/EXRLoader.cjs.js +1 -0
  164. package/loaders/EXRLoader.js +809 -461
  165. package/loaders/FBXLoader.cjs.js +1 -0
  166. package/loaders/FBXLoader.js +1397 -842
  167. package/loaders/FontLoader.cjs.js +1 -0
  168. package/loaders/FontLoader.js +66 -33
  169. package/loaders/GCodeLoader.cjs.js +1 -0
  170. package/loaders/GCodeLoader.js +111 -63
  171. package/loaders/GLTFLoader.cjs.js +1 -0
  172. package/loaders/GLTFLoader.js +1484 -771
  173. package/loaders/HDRCubeTextureLoader.cjs.js +1 -0
  174. package/loaders/HDRCubeTextureLoader.js +50 -45
  175. package/loaders/KMZLoader.cjs.js +1 -0
  176. package/loaders/KMZLoader.js +55 -42
  177. package/loaders/KTX2Loader.cjs.js +1 -0
  178. package/loaders/KTX2Loader.js +362 -229
  179. package/loaders/KTXLoader.cjs.js +1 -0
  180. package/loaders/KTXLoader.js +99 -37
  181. package/loaders/LDrawLoader.cjs.js +1 -0
  182. package/loaders/LDrawLoader.js +746 -313
  183. package/loaders/LUT3dlLoader.cjs.js +1 -0
  184. package/loaders/LUT3dlLoader.js +62 -50
  185. package/loaders/LUTCubeLoader.cjs.js +1 -0
  186. package/loaders/LUTCubeLoader.js +56 -45
  187. package/loaders/LWOLoader.cjs.js +1 -0
  188. package/loaders/LWOLoader.js +339 -227
  189. package/loaders/LottieLoader.cjs.js +1 -0
  190. package/loaders/LottieLoader.js +38 -36
  191. package/loaders/MD2Loader.cjs.js +1 -0
  192. package/loaders/MD2Loader.js +91 -248
  193. package/loaders/MDDLoader.cjs.js +1 -0
  194. package/loaders/MDDLoader.js +45 -25
  195. package/loaders/MMDLoader.cjs.js +1 -0
  196. package/loaders/MMDLoader.js +795 -359
  197. package/loaders/MTLLoader.cjs.js +1 -0
  198. package/loaders/MTLLoader.js +201 -91
  199. package/loaders/NRRDLoader.cjs.js +1 -0
  200. package/loaders/NRRDLoader.js +263 -182
  201. package/loaders/NodeMaterialLoader.cjs.js +1 -0
  202. package/loaders/NodeMaterialLoader.js +14 -121
  203. package/loaders/OBJLoader.cjs.js +1 -0
  204. package/loaders/OBJLoader.js +283 -161
  205. package/loaders/PCDLoader.cjs.js +1 -0
  206. package/loaders/PCDLoader.js +164 -145
  207. package/loaders/PDBLoader.cjs.js +1 -0
  208. package/loaders/PDBLoader.js +63 -45
  209. package/loaders/PLYLoader.cjs.js +1 -0
  210. package/loaders/PLYLoader.js +203 -106
  211. package/loaders/PRWMLoader.cjs.js +1 -0
  212. package/loaders/PRWMLoader.js +110 -73
  213. package/loaders/PVRLoader.cjs.js +1 -0
  214. package/loaders/PVRLoader.js +93 -32
  215. package/loaders/RGBELoader.cjs.js +1 -0
  216. package/loaders/RGBELoader.js +233 -96
  217. package/loaders/RGBMLoader.cjs.js +1 -0
  218. package/loaders/RGBMLoader.js +514 -344
  219. package/loaders/STLLoader.cjs.js +1 -0
  220. package/loaders/STLLoader.js +165 -59
  221. package/loaders/SVGLoader.cjs.js +1 -0
  222. package/loaders/SVGLoader.js +851 -481
  223. package/loaders/TDSLoader.cjs.js +1 -0
  224. package/loaders/TDSLoader.js +527 -137
  225. package/loaders/TGALoader.cjs.js +1 -0
  226. package/loaders/TGALoader.js +205 -94
  227. package/loaders/TTFLoader.cjs.js +1 -0
  228. package/loaders/TTFLoader.js +79 -58
  229. package/loaders/TiltLoader.cjs.js +1 -0
  230. package/loaders/TiltLoader.js +167 -129
  231. package/loaders/VOXLoader.cjs.js +1 -0
  232. package/loaders/VOXLoader.js +84 -320
  233. package/loaders/VRMLLoader.cjs.js +1 -0
  234. package/loaders/VRMLLoader.js +1268 -786
  235. package/loaders/VRMLoader.cjs.js +1 -0
  236. package/loaders/VRMLoader.js +31 -23
  237. package/loaders/VTKLoader.cjs.js +1 -0
  238. package/loaders/VTKLoader.js +407 -219
  239. package/loaders/XLoader.cjs.js +1 -0
  240. package/loaders/XLoader.js +1259 -1083
  241. package/loaders/XYZLoader.cjs.js +1 -0
  242. package/loaders/XYZLoader.js +34 -28
  243. package/loaders/lwo/IFFParser.cjs.js +1 -0
  244. package/loaders/lwo/IFFParser.js +492 -238
  245. package/loaders/lwo/LWO2Parser.cjs.js +1 -0
  246. package/loaders/lwo/LWO2Parser.js +279 -176
  247. package/loaders/lwo/LWO3Parser.cjs.js +1 -0
  248. package/loaders/lwo/LWO3Parser.js +247 -160
  249. package/math/Capsule.cjs.js +1 -0
  250. package/math/Capsule.js +43 -56
  251. package/math/ColorConverter.cjs.js +1 -0
  252. package/math/ColorConverter.js +32 -18
  253. package/math/ConvexHull.cjs.js +1 -0
  254. package/math/ConvexHull.js +357 -97
  255. package/math/ImprovedNoise.cjs.js +1 -0
  256. package/math/ImprovedNoise.js +32 -282
  257. package/math/Lut.cjs.js +1 -0
  258. package/math/Lut.js +35 -51
  259. package/math/MeshSurfaceSampler.cjs.js +1 -0
  260. package/math/MeshSurfaceSampler.js +68 -25
  261. package/math/OBB.cjs.js +1 -0
  262. package/math/OBB.js +152 -91
  263. package/math/Octree.cjs.js +1 -0
  264. package/math/Octree.js +139 -76
  265. package/math/SimplexNoise.cjs.js +1 -0
  266. package/math/SimplexNoise.js +238 -217
  267. package/misc/ConvexObjectBreaker.cjs.js +1 -0
  268. package/misc/ConvexObjectBreaker.js +185 -79
  269. package/misc/GPUComputationRenderer.cjs.js +1 -0
  270. package/misc/GPUComputationRenderer.js +194 -69
  271. package/misc/Gyroscope.cjs.js +1 -0
  272. package/misc/Gyroscope.js +22 -16
  273. package/misc/MD2Character.cjs.js +1 -0
  274. package/misc/MD2Character.js +74 -52
  275. package/misc/MD2CharacterComplex.cjs.js +1 -0
  276. package/misc/MD2CharacterComplex.js +163 -112
  277. package/misc/MorphAnimMesh.cjs.js +1 -0
  278. package/misc/MorphAnimMesh.js +28 -20
  279. package/misc/MorphBlendMesh.cjs.js +1 -0
  280. package/misc/MorphBlendMesh.js +69 -45
  281. package/misc/ProgressiveLightmap.cjs.js +1 -0
  282. package/misc/ProgressiveLightmap.js +187 -70
  283. package/misc/RollerCoaster.cjs.js +1 -0
  284. package/misc/RollerCoaster.js +135 -106
  285. package/misc/TubePainter.cjs.js +1 -0
  286. package/misc/TubePainter.js +92 -74
  287. package/misc/Volume.cjs.js +1 -0
  288. package/misc/Volume.js +270 -108
  289. package/misc/VolumeSlice.cjs.js +1 -0
  290. package/misc/VolumeSlice.js +122 -34
  291. package/misc/WebGL.cjs.js +1 -0
  292. package/misc/WebGL.js +34 -37
  293. package/modifiers/CurveModifier.cjs.js +1 -0
  294. package/modifiers/CurveModifier.js +151 -46
  295. package/modifiers/EdgeSplitModifier.cjs.js +1 -0
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  297. package/modifiers/SimplifyModifier.cjs.js +1 -0
  298. package/modifiers/SimplifyModifier.js +202 -77
  299. package/modifiers/TessellateModifier.cjs.js +1 -0
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  301. package/nodes/Nodes.cjs.js +1 -0
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  303. package/nodes/ShaderNode.cjs.js +1 -0
  304. package/nodes/ShaderNode.js +196 -296
  305. package/nodes/accessors/BufferNode.cjs.js +1 -0
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  307. package/nodes/accessors/CameraNode.cjs.js +1 -0
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  309. package/nodes/accessors/CubeTextureNode.cjs.js +1 -0
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  311. package/nodes/accessors/MaterialNode.cjs.js +1 -0
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  313. package/nodes/accessors/MaterialReferenceNode.cjs.js +1 -0
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  1135. package/renderers/webgpu/WebGPUStorageBuffer.mjs +0 -15
  1136. package/renderers/webgpu/WebGPUTextureRenderer.mjs +0 -23
  1137. package/renderers/webgpu/WebGPUTextureUtils.mjs +0 -98
  1138. package/renderers/webgpu/WebGPUTextures.mjs +0 -484
  1139. package/renderers/webgpu/WebGPUUniform.mjs +0 -81
  1140. package/renderers/webgpu/WebGPUUniformsGroup.mjs +0 -176
  1141. package/renderers/webgpu/constants.mjs +0 -230
  1142. package/renderers/webgpu/nodes/ShaderLib.mjs +0 -42
  1143. package/renderers/webgpu/nodes/WebGPUNodeBuilder.mjs +0 -165
  1144. package/renderers/webgpu/nodes/WebGPUNodeUniform.mjs +0 -73
  1145. package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.mjs +0 -15
  1146. package/renderers/webgpu/nodes/WebGPUNodes.mjs +0 -40
  1147. package/shaders/ACESFilmicToneMappingShader.mjs +0 -48
  1148. package/shaders/AfterimageShader.mjs +0 -32
  1149. package/shaders/BasicShader.mjs +0 -12
  1150. package/shaders/BleachBypassShader.mjs +0 -35
  1151. package/shaders/BlendShader.mjs +0 -30
  1152. package/shaders/BokehShader.mjs +0 -106
  1153. package/shaders/BokehShader2.mjs +0 -269
  1154. package/shaders/BrightnessContrastShader.mjs +0 -32
  1155. package/shaders/ColorCorrectionShader.mjs +0 -30
  1156. package/shaders/ColorifyShader.mjs +0 -28
  1157. package/shaders/ConvolutionShader.mjs +0 -55
  1158. package/shaders/CopyShader.mjs +0 -25
  1159. package/shaders/DOFMipMapShader.mjs +0 -32
  1160. package/shaders/DepthLimitedBlurShader.mjs +0 -114
  1161. package/shaders/DigitalGlitch.mjs +0 -78
  1162. package/shaders/DotScreenShader.mjs +0 -39
  1163. package/shaders/FXAAShader.mjs +0 -1098
  1164. package/shaders/FilmShader.mjs +0 -42
  1165. package/shaders/FocusShader.mjs +0 -55
  1166. package/shaders/FreiChenShader.mjs +0 -61
  1167. package/shaders/FresnelShader.mjs +0 -47
  1168. package/shaders/GammaCorrectionShader.mjs +0 -23
  1169. package/shaders/GodRaysShader.mjs +0 -146
  1170. package/shaders/HalftoneShader.mjs +0 -212
  1171. package/shaders/HorizontalBlurShader.mjs +0 -43
  1172. package/shaders/HorizontalTiltShiftShader.mjs +0 -37
  1173. package/shaders/HueSaturationShader.mjs +0 -41
  1174. package/shaders/KaleidoShader.mjs +0 -34
  1175. package/shaders/LuminosityHighPassShader.mjs +0 -37
  1176. package/shaders/LuminosityShader.mjs +0 -25
  1177. package/shaders/MirrorShader.mjs +0 -35
  1178. package/shaders/NormalMapShader.mjs +0 -31
  1179. package/shaders/ParallaxShader.mjs +0 -113
  1180. package/shaders/PixelShader.mjs +0 -28
  1181. package/shaders/RGBShiftShader.mjs +0 -30
  1182. package/shaders/SAOShader.mjs +0 -144
  1183. package/shaders/SMAAShader.mjs +0 -272
  1184. package/shaders/SSAOShader.mjs +0 -172
  1185. package/shaders/SSRShader.mjs +0 -324
  1186. package/shaders/SepiaShader.mjs +0 -29
  1187. package/shaders/SobelOperatorShader.mjs +0 -44
  1188. package/shaders/SubsurfaceScatteringShader.mjs +0 -59
  1189. package/shaders/TechnicolorShader.mjs +0 -24
  1190. package/shaders/ToneMapShader.mjs +0 -48
  1191. package/shaders/ToonShader.mjs +0 -188
  1192. package/shaders/TriangleBlurShader.mjs +0 -36
  1193. package/shaders/UnpackDepthRGBAShader.mjs +0 -26
  1194. package/shaders/VerticalBlurShader.mjs +0 -44
  1195. package/shaders/VerticalTiltShiftShader.mjs +0 -37
  1196. package/shaders/VignetteShader.mjs +0 -28
  1197. package/shaders/VolumeShader.mjs +0 -178
  1198. package/shaders/WaterRefractionShader.mjs +0 -57
  1199. package/textures/FlakesTexture.mjs +0 -30
  1200. package/types/helpers.mjs +0 -4
  1201. package/utils/BufferGeometryUtils.mjs +0 -570
  1202. package/utils/GeometryCompressionUtils.mjs +0 -547
  1203. package/utils/GeometryUtils.mjs +0 -108
  1204. package/utils/RoughnessMipmapper.mjs +0 -213
  1205. package/utils/SceneUtils.mjs +0 -36
  1206. package/utils/ShadowMapViewer.mjs +0 -114
  1207. package/utils/SkeletonUtils.mjs +0 -292
  1208. package/utils/UVsDebug.mjs +0 -85
  1209. package/utils/WorkerPool.mjs +0 -62
  1210. package/webxr/ARButton.mjs +0 -119
  1211. package/webxr/OculusHandModel.mjs +0 -71
  1212. package/webxr/OculusHandPointerModel.mjs +0 -207
  1213. package/webxr/Text2D.mjs +0 -31
  1214. package/webxr/VRButton.mjs +0 -105
  1215. package/webxr/XRControllerModelFactory.mjs +0 -146
  1216. package/webxr/XREstimatedLight.mjs +0 -126
  1217. package/webxr/XRHandMeshModel.mjs +0 -73
  1218. package/webxr/XRHandModelFactory.mjs +0 -61
  1219. package/webxr/XRHandPrimitiveModel.mjs +0 -68
@@ -1,1068 +0,0 @@
1
- import { Object3D, Raycaster, Vector3, Quaternion, Euler, Matrix4, Color, MeshBasicMaterial, DoubleSide, LineBasicMaterial, CylinderGeometry, BoxGeometry, BufferGeometry, Float32BufferAttribute, Mesh, Line, OctahedronGeometry, PlaneGeometry, TorusGeometry, SphereGeometry } from "three";
2
- class TransformControls extends Object3D {
3
- constructor(camera, domElement) {
4
- super();
5
- this.isTransformControls = true;
6
- this.visible = false;
7
- this.raycaster = new Raycaster();
8
- this.tempVector = new Vector3();
9
- this.tempVector2 = new Vector3();
10
- this.tempQuaternion = new Quaternion();
11
- this.unit = {
12
- X: new Vector3(1, 0, 0),
13
- Y: new Vector3(0, 1, 0),
14
- Z: new Vector3(0, 0, 1)
15
- };
16
- this.pointStart = new Vector3();
17
- this.pointEnd = new Vector3();
18
- this.offset = new Vector3();
19
- this.rotationAxis = new Vector3();
20
- this.startNorm = new Vector3();
21
- this.endNorm = new Vector3();
22
- this.rotationAngle = 0;
23
- this.cameraPosition = new Vector3();
24
- this.cameraQuaternion = new Quaternion();
25
- this.cameraScale = new Vector3();
26
- this.parentPosition = new Vector3();
27
- this.parentQuaternion = new Quaternion();
28
- this.parentQuaternionInv = new Quaternion();
29
- this.parentScale = new Vector3();
30
- this.worldPositionStart = new Vector3();
31
- this.worldQuaternionStart = new Quaternion();
32
- this.worldScaleStart = new Vector3();
33
- this.worldPosition = new Vector3();
34
- this.worldQuaternion = new Quaternion();
35
- this.worldQuaternionInv = new Quaternion();
36
- this.worldScale = new Vector3();
37
- this.eye = new Vector3();
38
- this.positionStart = new Vector3();
39
- this.quaternionStart = new Quaternion();
40
- this.scaleStart = new Vector3();
41
- this.enabled = true;
42
- this.axis = null;
43
- this.mode = "translate";
44
- this.translationSnap = null;
45
- this.rotationSnap = null;
46
- this.scaleSnap = null;
47
- this.space = "world";
48
- this.size = 1;
49
- this.dragging = false;
50
- this.showX = true;
51
- this.showY = true;
52
- this.showZ = true;
53
- this.changeEvent = { type: "change" };
54
- this.mouseDownEvent = { type: "mouseDown", mode: this.mode };
55
- this.mouseUpEvent = { type: "mouseUp", mode: this.mode };
56
- this.objectChangeEvent = { type: "objectChange" };
57
- this.intersectObjectWithRay = (object, raycaster, includeInvisible) => {
58
- const allIntersections = raycaster.intersectObject(object, true);
59
- for (let i = 0; i < allIntersections.length; i++) {
60
- if (allIntersections[i].object.visible || includeInvisible) {
61
- return allIntersections[i];
62
- }
63
- }
64
- return false;
65
- };
66
- this.attach = (object) => {
67
- this.object = object;
68
- this.visible = true;
69
- return this;
70
- };
71
- this.detach = () => {
72
- this.object = void 0;
73
- this.visible = false;
74
- this.axis = null;
75
- return this;
76
- };
77
- this.reset = () => {
78
- if (!this.enabled)
79
- return this;
80
- if (this.dragging) {
81
- if (this.object !== void 0) {
82
- this.object.position.copy(this.positionStart);
83
- this.object.quaternion.copy(this.quaternionStart);
84
- this.object.scale.copy(this.scaleStart);
85
- this.dispatchEvent(this.changeEvent);
86
- this.dispatchEvent(this.objectChangeEvent);
87
- this.pointStart.copy(this.pointEnd);
88
- }
89
- }
90
- return this;
91
- };
92
- this.updateMatrixWorld = () => {
93
- if (this.object !== void 0) {
94
- this.object.updateMatrixWorld();
95
- if (this.object.parent === null) {
96
- console.error("TransformControls: The attached 3D object must be a part of the scene graph.");
97
- } else {
98
- this.object.parent.matrixWorld.decompose(this.parentPosition, this.parentQuaternion, this.parentScale);
99
- }
100
- this.object.matrixWorld.decompose(this.worldPosition, this.worldQuaternion, this.worldScale);
101
- this.parentQuaternionInv.copy(this.parentQuaternion).invert();
102
- this.worldQuaternionInv.copy(this.worldQuaternion).invert();
103
- }
104
- this.camera.updateMatrixWorld();
105
- this.camera.matrixWorld.decompose(this.cameraPosition, this.cameraQuaternion, this.cameraScale);
106
- this.eye.copy(this.cameraPosition).sub(this.worldPosition).normalize();
107
- super.updateMatrixWorld();
108
- };
109
- this.pointerHover = (pointer) => {
110
- if (this.object === void 0 || this.dragging === true)
111
- return;
112
- this.raycaster.setFromCamera(pointer, this.camera);
113
- const intersect = this.intersectObjectWithRay(this.gizmo.picker[this.mode], this.raycaster);
114
- if (intersect) {
115
- this.axis = intersect.object.name;
116
- } else {
117
- this.axis = null;
118
- }
119
- };
120
- this.pointerDown = (pointer) => {
121
- if (this.object === void 0 || this.dragging === true || pointer.button !== 0)
122
- return;
123
- if (this.axis !== null) {
124
- this.raycaster.setFromCamera(pointer, this.camera);
125
- const planeIntersect = this.intersectObjectWithRay(this.plane, this.raycaster, true);
126
- if (planeIntersect) {
127
- let space = this.space;
128
- if (this.mode === "scale") {
129
- space = "local";
130
- } else if (this.axis === "E" || this.axis === "XYZE" || this.axis === "XYZ") {
131
- space = "world";
132
- }
133
- if (space === "local" && this.mode === "rotate") {
134
- const snap = this.rotationSnap;
135
- if (this.axis === "X" && snap)
136
- this.object.rotation.x = Math.round(this.object.rotation.x / snap) * snap;
137
- if (this.axis === "Y" && snap)
138
- this.object.rotation.y = Math.round(this.object.rotation.y / snap) * snap;
139
- if (this.axis === "Z" && snap)
140
- this.object.rotation.z = Math.round(this.object.rotation.z / snap) * snap;
141
- }
142
- this.object.updateMatrixWorld();
143
- if (this.object.parent) {
144
- this.object.parent.updateMatrixWorld();
145
- }
146
- this.positionStart.copy(this.object.position);
147
- this.quaternionStart.copy(this.object.quaternion);
148
- this.scaleStart.copy(this.object.scale);
149
- this.object.matrixWorld.decompose(this.worldPositionStart, this.worldQuaternionStart, this.worldScaleStart);
150
- this.pointStart.copy(planeIntersect.point).sub(this.worldPositionStart);
151
- }
152
- this.dragging = true;
153
- this.mouseDownEvent.mode = this.mode;
154
- this.dispatchEvent(this.mouseDownEvent);
155
- }
156
- };
157
- this.pointerMove = (pointer) => {
158
- const axis = this.axis;
159
- const mode = this.mode;
160
- const object = this.object;
161
- let space = this.space;
162
- if (mode === "scale") {
163
- space = "local";
164
- } else if (axis === "E" || axis === "XYZE" || axis === "XYZ") {
165
- space = "world";
166
- }
167
- if (object === void 0 || axis === null || this.dragging === false || pointer.button !== -1)
168
- return;
169
- this.raycaster.setFromCamera(pointer, this.camera);
170
- const planeIntersect = this.intersectObjectWithRay(this.plane, this.raycaster, true);
171
- if (!planeIntersect)
172
- return;
173
- this.pointEnd.copy(planeIntersect.point).sub(this.worldPositionStart);
174
- if (mode === "translate") {
175
- this.offset.copy(this.pointEnd).sub(this.pointStart);
176
- if (space === "local" && axis !== "XYZ") {
177
- this.offset.applyQuaternion(this.worldQuaternionInv);
178
- }
179
- if (axis.indexOf("X") === -1)
180
- this.offset.x = 0;
181
- if (axis.indexOf("Y") === -1)
182
- this.offset.y = 0;
183
- if (axis.indexOf("Z") === -1)
184
- this.offset.z = 0;
185
- if (space === "local" && axis !== "XYZ") {
186
- this.offset.applyQuaternion(this.quaternionStart).divide(this.parentScale);
187
- } else {
188
- this.offset.applyQuaternion(this.parentQuaternionInv).divide(this.parentScale);
189
- }
190
- object.position.copy(this.offset).add(this.positionStart);
191
- if (this.translationSnap) {
192
- if (space === "local") {
193
- object.position.applyQuaternion(this.tempQuaternion.copy(this.quaternionStart).invert());
194
- if (axis.search("X") !== -1) {
195
- object.position.x = Math.round(object.position.x / this.translationSnap) * this.translationSnap;
196
- }
197
- if (axis.search("Y") !== -1) {
198
- object.position.y = Math.round(object.position.y / this.translationSnap) * this.translationSnap;
199
- }
200
- if (axis.search("Z") !== -1) {
201
- object.position.z = Math.round(object.position.z / this.translationSnap) * this.translationSnap;
202
- }
203
- object.position.applyQuaternion(this.quaternionStart);
204
- }
205
- if (space === "world") {
206
- if (object.parent) {
207
- object.position.add(this.tempVector.setFromMatrixPosition(object.parent.matrixWorld));
208
- }
209
- if (axis.search("X") !== -1) {
210
- object.position.x = Math.round(object.position.x / this.translationSnap) * this.translationSnap;
211
- }
212
- if (axis.search("Y") !== -1) {
213
- object.position.y = Math.round(object.position.y / this.translationSnap) * this.translationSnap;
214
- }
215
- if (axis.search("Z") !== -1) {
216
- object.position.z = Math.round(object.position.z / this.translationSnap) * this.translationSnap;
217
- }
218
- if (object.parent) {
219
- object.position.sub(this.tempVector.setFromMatrixPosition(object.parent.matrixWorld));
220
- }
221
- }
222
- }
223
- } else if (mode === "scale") {
224
- if (axis.search("XYZ") !== -1) {
225
- let d = this.pointEnd.length() / this.pointStart.length();
226
- if (this.pointEnd.dot(this.pointStart) < 0)
227
- d *= -1;
228
- this.tempVector2.set(d, d, d);
229
- } else {
230
- this.tempVector.copy(this.pointStart);
231
- this.tempVector2.copy(this.pointEnd);
232
- this.tempVector.applyQuaternion(this.worldQuaternionInv);
233
- this.tempVector2.applyQuaternion(this.worldQuaternionInv);
234
- this.tempVector2.divide(this.tempVector);
235
- if (axis.search("X") === -1) {
236
- this.tempVector2.x = 1;
237
- }
238
- if (axis.search("Y") === -1) {
239
- this.tempVector2.y = 1;
240
- }
241
- if (axis.search("Z") === -1) {
242
- this.tempVector2.z = 1;
243
- }
244
- }
245
- object.scale.copy(this.scaleStart).multiply(this.tempVector2);
246
- if (this.scaleSnap && this.object) {
247
- if (axis.search("X") !== -1) {
248
- this.object.scale.x = Math.round(object.scale.x / this.scaleSnap) * this.scaleSnap || this.scaleSnap;
249
- }
250
- if (axis.search("Y") !== -1) {
251
- object.scale.y = Math.round(object.scale.y / this.scaleSnap) * this.scaleSnap || this.scaleSnap;
252
- }
253
- if (axis.search("Z") !== -1) {
254
- object.scale.z = Math.round(object.scale.z / this.scaleSnap) * this.scaleSnap || this.scaleSnap;
255
- }
256
- }
257
- } else if (mode === "rotate") {
258
- this.offset.copy(this.pointEnd).sub(this.pointStart);
259
- const ROTATION_SPEED = 20 / this.worldPosition.distanceTo(this.tempVector.setFromMatrixPosition(this.camera.matrixWorld));
260
- if (axis === "E") {
261
- this.rotationAxis.copy(this.eye);
262
- this.rotationAngle = this.pointEnd.angleTo(this.pointStart);
263
- this.startNorm.copy(this.pointStart).normalize();
264
- this.endNorm.copy(this.pointEnd).normalize();
265
- this.rotationAngle *= this.endNorm.cross(this.startNorm).dot(this.eye) < 0 ? 1 : -1;
266
- } else if (axis === "XYZE") {
267
- this.rotationAxis.copy(this.offset).cross(this.eye).normalize();
268
- this.rotationAngle = this.offset.dot(this.tempVector.copy(this.rotationAxis).cross(this.eye)) * ROTATION_SPEED;
269
- } else if (axis === "X" || axis === "Y" || axis === "Z") {
270
- this.rotationAxis.copy(this.unit[axis]);
271
- this.tempVector.copy(this.unit[axis]);
272
- if (space === "local") {
273
- this.tempVector.applyQuaternion(this.worldQuaternion);
274
- }
275
- this.rotationAngle = this.offset.dot(this.tempVector.cross(this.eye).normalize()) * ROTATION_SPEED;
276
- }
277
- if (this.rotationSnap) {
278
- this.rotationAngle = Math.round(this.rotationAngle / this.rotationSnap) * this.rotationSnap;
279
- }
280
- if (space === "local" && axis !== "E" && axis !== "XYZE") {
281
- object.quaternion.copy(this.quaternionStart);
282
- object.quaternion.multiply(this.tempQuaternion.setFromAxisAngle(this.rotationAxis, this.rotationAngle)).normalize();
283
- } else {
284
- this.rotationAxis.applyQuaternion(this.parentQuaternionInv);
285
- object.quaternion.copy(this.tempQuaternion.setFromAxisAngle(this.rotationAxis, this.rotationAngle));
286
- object.quaternion.multiply(this.quaternionStart).normalize();
287
- }
288
- }
289
- this.dispatchEvent(this.changeEvent);
290
- this.dispatchEvent(this.objectChangeEvent);
291
- };
292
- this.pointerUp = (pointer) => {
293
- if (pointer.button !== 0)
294
- return;
295
- if (this.dragging && this.axis !== null) {
296
- this.mouseUpEvent.mode = this.mode;
297
- this.dispatchEvent(this.mouseUpEvent);
298
- }
299
- this.dragging = false;
300
- this.axis = null;
301
- };
302
- this.getPointer = (event) => {
303
- var _a, _b;
304
- if (this.domElement && ((_a = this.domElement.ownerDocument) == null ? void 0 : _a.pointerLockElement)) {
305
- return {
306
- x: 0,
307
- y: 0,
308
- button: event.button
309
- };
310
- } else {
311
- const pointer = event.changedTouches ? event.changedTouches[0] : event;
312
- const rect = (_b = this.domElement) == null ? void 0 : _b.getBoundingClientRect();
313
- return {
314
- x: (pointer.clientX - rect.left) / rect.width * 2 - 1,
315
- y: -(pointer.clientY - rect.top) / rect.height * 2 + 1,
316
- button: event.button
317
- };
318
- }
319
- };
320
- this.onPointerHover = (event) => {
321
- if (!this.enabled)
322
- return;
323
- switch (event.pointerType) {
324
- case "mouse":
325
- case "pen":
326
- this.pointerHover(this.getPointer(event));
327
- break;
328
- }
329
- };
330
- this.onPointerDown = (event) => {
331
- if (!this.enabled || !this.domElement)
332
- return;
333
- this.domElement.style.touchAction = "none";
334
- this.domElement.ownerDocument.addEventListener("pointermove", this.onPointerMove);
335
- this.pointerHover(this.getPointer(event));
336
- this.pointerDown(this.getPointer(event));
337
- };
338
- this.onPointerMove = (event) => {
339
- if (!this.enabled)
340
- return;
341
- this.pointerMove(this.getPointer(event));
342
- };
343
- this.onPointerUp = (event) => {
344
- if (!this.enabled || !this.domElement)
345
- return;
346
- this.domElement.style.touchAction = "";
347
- this.domElement.ownerDocument.removeEventListener("pointermove", this.onPointerMove);
348
- this.pointerUp(this.getPointer(event));
349
- };
350
- this.getMode = () => this.mode;
351
- this.setMode = (mode) => {
352
- this.mode = mode;
353
- };
354
- this.setTranslationSnap = (translationSnap) => {
355
- this.translationSnap = translationSnap;
356
- };
357
- this.setRotationSnap = (rotationSnap) => {
358
- this.rotationSnap = rotationSnap;
359
- };
360
- this.setScaleSnap = (scaleSnap) => {
361
- this.scaleSnap = scaleSnap;
362
- };
363
- this.setSize = (size) => {
364
- this.size = size;
365
- };
366
- this.setSpace = (space) => {
367
- this.space = space;
368
- };
369
- this.update = () => {
370
- console.warn(
371
- "THREE.TransformControls: update function has no more functionality and therefore has been deprecated."
372
- );
373
- };
374
- this.connect = (domElement2) => {
375
- if (domElement2 === document) {
376
- console.error(
377
- 'THREE.OrbitControls: "document" should not be used as the target "domElement". Please use "renderer.domElement" instead.'
378
- );
379
- }
380
- this.domElement = domElement2;
381
- this.domElement.addEventListener("pointerdown", this.onPointerDown);
382
- this.domElement.addEventListener("pointermove", this.onPointerHover);
383
- this.domElement.ownerDocument.addEventListener("pointerup", this.onPointerUp);
384
- };
385
- this.dispose = () => {
386
- var _a, _b, _c, _d, _e, _f;
387
- (_a = this.domElement) == null ? void 0 : _a.removeEventListener("pointerdown", this.onPointerDown);
388
- (_b = this.domElement) == null ? void 0 : _b.removeEventListener("pointermove", this.onPointerHover);
389
- (_d = (_c = this.domElement) == null ? void 0 : _c.ownerDocument) == null ? void 0 : _d.removeEventListener("pointermove", this.onPointerMove);
390
- (_f = (_e = this.domElement) == null ? void 0 : _e.ownerDocument) == null ? void 0 : _f.removeEventListener("pointerup", this.onPointerUp);
391
- this.traverse((child) => {
392
- const mesh = child;
393
- if (mesh.geometry) {
394
- mesh.geometry.dispose();
395
- }
396
- if (mesh.material) {
397
- mesh.material.dispose();
398
- }
399
- });
400
- };
401
- this.domElement = domElement;
402
- this.camera = camera;
403
- this.gizmo = new TransformControlsGizmo();
404
- this.add(this.gizmo);
405
- this.plane = new TransformControlsPlane();
406
- this.add(this.plane);
407
- const defineProperty = (propName, defaultValue) => {
408
- let propValue = defaultValue;
409
- Object.defineProperty(this, propName, {
410
- get: function() {
411
- return propValue !== void 0 ? propValue : defaultValue;
412
- },
413
- set: function(value) {
414
- if (propValue !== value) {
415
- propValue = value;
416
- this.plane[propName] = value;
417
- this.gizmo[propName] = value;
418
- this.dispatchEvent({ type: propName + "-changed", value });
419
- this.dispatchEvent(this.changeEvent);
420
- }
421
- }
422
- });
423
- this[propName] = defaultValue;
424
- this.plane[propName] = defaultValue;
425
- this.gizmo[propName] = defaultValue;
426
- };
427
- defineProperty("camera", this.camera);
428
- defineProperty("object", this.object);
429
- defineProperty("enabled", this.enabled);
430
- defineProperty("axis", this.axis);
431
- defineProperty("mode", this.mode);
432
- defineProperty("translationSnap", this.translationSnap);
433
- defineProperty("rotationSnap", this.rotationSnap);
434
- defineProperty("scaleSnap", this.scaleSnap);
435
- defineProperty("space", this.space);
436
- defineProperty("size", this.size);
437
- defineProperty("dragging", this.dragging);
438
- defineProperty("showX", this.showX);
439
- defineProperty("showY", this.showY);
440
- defineProperty("showZ", this.showZ);
441
- defineProperty("worldPosition", this.worldPosition);
442
- defineProperty("worldPositionStart", this.worldPositionStart);
443
- defineProperty("worldQuaternion", this.worldQuaternion);
444
- defineProperty("worldQuaternionStart", this.worldQuaternionStart);
445
- defineProperty("cameraPosition", this.cameraPosition);
446
- defineProperty("cameraQuaternion", this.cameraQuaternion);
447
- defineProperty("pointStart", this.pointStart);
448
- defineProperty("pointEnd", this.pointEnd);
449
- defineProperty("rotationAxis", this.rotationAxis);
450
- defineProperty("rotationAngle", this.rotationAngle);
451
- defineProperty("eye", this.eye);
452
- if (domElement !== void 0)
453
- this.connect(domElement);
454
- }
455
- }
456
- class TransformControlsGizmo extends Object3D {
457
- constructor() {
458
- super();
459
- this.isTransformControlsGizmo = true;
460
- this.type = "TransformControlsGizmo";
461
- this.tempVector = new Vector3(0, 0, 0);
462
- this.tempEuler = new Euler();
463
- this.alignVector = new Vector3(0, 1, 0);
464
- this.zeroVector = new Vector3(0, 0, 0);
465
- this.lookAtMatrix = new Matrix4();
466
- this.tempQuaternion = new Quaternion();
467
- this.tempQuaternion2 = new Quaternion();
468
- this.identityQuaternion = new Quaternion();
469
- this.unitX = new Vector3(1, 0, 0);
470
- this.unitY = new Vector3(0, 1, 0);
471
- this.unitZ = new Vector3(0, 0, 1);
472
- this.rotationAxis = new Vector3();
473
- this.cameraPosition = new Vector3();
474
- this.worldPositionStart = new Vector3();
475
- this.worldQuaternionStart = new Quaternion();
476
- this.worldPosition = new Vector3();
477
- this.worldQuaternion = new Quaternion();
478
- this.eye = new Vector3();
479
- this.camera = null;
480
- this.enabled = true;
481
- this.axis = null;
482
- this.mode = "translate";
483
- this.space = "world";
484
- this.size = 1;
485
- this.dragging = false;
486
- this.showX = true;
487
- this.showY = true;
488
- this.showZ = true;
489
- this.updateMatrixWorld = () => {
490
- let space = this.space;
491
- if (this.mode === "scale") {
492
- space = "local";
493
- }
494
- const quaternion = space === "local" ? this.worldQuaternion : this.identityQuaternion;
495
- this.gizmo["translate"].visible = this.mode === "translate";
496
- this.gizmo["rotate"].visible = this.mode === "rotate";
497
- this.gizmo["scale"].visible = this.mode === "scale";
498
- this.helper["translate"].visible = this.mode === "translate";
499
- this.helper["rotate"].visible = this.mode === "rotate";
500
- this.helper["scale"].visible = this.mode === "scale";
501
- let handles = [];
502
- handles = handles.concat(this.picker[this.mode].children);
503
- handles = handles.concat(this.gizmo[this.mode].children);
504
- handles = handles.concat(this.helper[this.mode].children);
505
- for (let i = 0; i < handles.length; i++) {
506
- const handle = handles[i];
507
- handle.visible = true;
508
- handle.rotation.set(0, 0, 0);
509
- handle.position.copy(this.worldPosition);
510
- let factor;
511
- if (this.camera.isOrthographicCamera) {
512
- factor = (this.camera.top - this.camera.bottom) / this.camera.zoom;
513
- } else {
514
- factor = this.worldPosition.distanceTo(this.cameraPosition) * Math.min(1.9 * Math.tan(Math.PI * this.camera.fov / 360) / this.camera.zoom, 7);
515
- }
516
- handle.scale.set(1, 1, 1).multiplyScalar(factor * this.size / 7);
517
- if (handle.tag === "helper") {
518
- handle.visible = false;
519
- if (handle.name === "AXIS") {
520
- handle.position.copy(this.worldPositionStart);
521
- handle.visible = !!this.axis;
522
- if (this.axis === "X") {
523
- this.tempQuaternion.setFromEuler(this.tempEuler.set(0, 0, 0));
524
- handle.quaternion.copy(quaternion).multiply(this.tempQuaternion);
525
- if (Math.abs(this.alignVector.copy(this.unitX).applyQuaternion(quaternion).dot(this.eye)) > 0.9) {
526
- handle.visible = false;
527
- }
528
- }
529
- if (this.axis === "Y") {
530
- this.tempQuaternion.setFromEuler(this.tempEuler.set(0, 0, Math.PI / 2));
531
- handle.quaternion.copy(quaternion).multiply(this.tempQuaternion);
532
- if (Math.abs(this.alignVector.copy(this.unitY).applyQuaternion(quaternion).dot(this.eye)) > 0.9) {
533
- handle.visible = false;
534
- }
535
- }
536
- if (this.axis === "Z") {
537
- this.tempQuaternion.setFromEuler(this.tempEuler.set(0, Math.PI / 2, 0));
538
- handle.quaternion.copy(quaternion).multiply(this.tempQuaternion);
539
- if (Math.abs(this.alignVector.copy(this.unitZ).applyQuaternion(quaternion).dot(this.eye)) > 0.9) {
540
- handle.visible = false;
541
- }
542
- }
543
- if (this.axis === "XYZE") {
544
- this.tempQuaternion.setFromEuler(this.tempEuler.set(0, Math.PI / 2, 0));
545
- this.alignVector.copy(this.rotationAxis);
546
- handle.quaternion.setFromRotationMatrix(
547
- this.lookAtMatrix.lookAt(this.zeroVector, this.alignVector, this.unitY)
548
- );
549
- handle.quaternion.multiply(this.tempQuaternion);
550
- handle.visible = this.dragging;
551
- }
552
- if (this.axis === "E") {
553
- handle.visible = false;
554
- }
555
- } else if (handle.name === "START") {
556
- handle.position.copy(this.worldPositionStart);
557
- handle.visible = this.dragging;
558
- } else if (handle.name === "END") {
559
- handle.position.copy(this.worldPosition);
560
- handle.visible = this.dragging;
561
- } else if (handle.name === "DELTA") {
562
- handle.position.copy(this.worldPositionStart);
563
- handle.quaternion.copy(this.worldQuaternionStart);
564
- this.tempVector.set(1e-10, 1e-10, 1e-10).add(this.worldPositionStart).sub(this.worldPosition).multiplyScalar(-1);
565
- this.tempVector.applyQuaternion(this.worldQuaternionStart.clone().invert());
566
- handle.scale.copy(this.tempVector);
567
- handle.visible = this.dragging;
568
- } else {
569
- handle.quaternion.copy(quaternion);
570
- if (this.dragging) {
571
- handle.position.copy(this.worldPositionStart);
572
- } else {
573
- handle.position.copy(this.worldPosition);
574
- }
575
- if (this.axis) {
576
- handle.visible = this.axis.search(handle.name) !== -1;
577
- }
578
- }
579
- continue;
580
- }
581
- handle.quaternion.copy(quaternion);
582
- if (this.mode === "translate" || this.mode === "scale") {
583
- const AXIS_HIDE_TRESHOLD = 0.99;
584
- const PLANE_HIDE_TRESHOLD = 0.2;
585
- const AXIS_FLIP_TRESHOLD = 0;
586
- if (handle.name === "X" || handle.name === "XYZX") {
587
- if (Math.abs(this.alignVector.copy(this.unitX).applyQuaternion(quaternion).dot(this.eye)) > AXIS_HIDE_TRESHOLD) {
588
- handle.scale.set(1e-10, 1e-10, 1e-10);
589
- handle.visible = false;
590
- }
591
- }
592
- if (handle.name === "Y" || handle.name === "XYZY") {
593
- if (Math.abs(this.alignVector.copy(this.unitY).applyQuaternion(quaternion).dot(this.eye)) > AXIS_HIDE_TRESHOLD) {
594
- handle.scale.set(1e-10, 1e-10, 1e-10);
595
- handle.visible = false;
596
- }
597
- }
598
- if (handle.name === "Z" || handle.name === "XYZZ") {
599
- if (Math.abs(this.alignVector.copy(this.unitZ).applyQuaternion(quaternion).dot(this.eye)) > AXIS_HIDE_TRESHOLD) {
600
- handle.scale.set(1e-10, 1e-10, 1e-10);
601
- handle.visible = false;
602
- }
603
- }
604
- if (handle.name === "XY") {
605
- if (Math.abs(this.alignVector.copy(this.unitZ).applyQuaternion(quaternion).dot(this.eye)) < PLANE_HIDE_TRESHOLD) {
606
- handle.scale.set(1e-10, 1e-10, 1e-10);
607
- handle.visible = false;
608
- }
609
- }
610
- if (handle.name === "YZ") {
611
- if (Math.abs(this.alignVector.copy(this.unitX).applyQuaternion(quaternion).dot(this.eye)) < PLANE_HIDE_TRESHOLD) {
612
- handle.scale.set(1e-10, 1e-10, 1e-10);
613
- handle.visible = false;
614
- }
615
- }
616
- if (handle.name === "XZ") {
617
- if (Math.abs(this.alignVector.copy(this.unitY).applyQuaternion(quaternion).dot(this.eye)) < PLANE_HIDE_TRESHOLD) {
618
- handle.scale.set(1e-10, 1e-10, 1e-10);
619
- handle.visible = false;
620
- }
621
- }
622
- if (handle.name.search("X") !== -1) {
623
- if (this.alignVector.copy(this.unitX).applyQuaternion(quaternion).dot(this.eye) < AXIS_FLIP_TRESHOLD) {
624
- if (handle.tag === "fwd") {
625
- handle.visible = false;
626
- } else {
627
- handle.scale.x *= -1;
628
- }
629
- } else if (handle.tag === "bwd") {
630
- handle.visible = false;
631
- }
632
- }
633
- if (handle.name.search("Y") !== -1) {
634
- if (this.alignVector.copy(this.unitY).applyQuaternion(quaternion).dot(this.eye) < AXIS_FLIP_TRESHOLD) {
635
- if (handle.tag === "fwd") {
636
- handle.visible = false;
637
- } else {
638
- handle.scale.y *= -1;
639
- }
640
- } else if (handle.tag === "bwd") {
641
- handle.visible = false;
642
- }
643
- }
644
- if (handle.name.search("Z") !== -1) {
645
- if (this.alignVector.copy(this.unitZ).applyQuaternion(quaternion).dot(this.eye) < AXIS_FLIP_TRESHOLD) {
646
- if (handle.tag === "fwd") {
647
- handle.visible = false;
648
- } else {
649
- handle.scale.z *= -1;
650
- }
651
- } else if (handle.tag === "bwd") {
652
- handle.visible = false;
653
- }
654
- }
655
- } else if (this.mode === "rotate") {
656
- this.tempQuaternion2.copy(quaternion);
657
- this.alignVector.copy(this.eye).applyQuaternion(this.tempQuaternion.copy(quaternion).invert());
658
- if (handle.name.search("E") !== -1) {
659
- handle.quaternion.setFromRotationMatrix(this.lookAtMatrix.lookAt(this.eye, this.zeroVector, this.unitY));
660
- }
661
- if (handle.name === "X") {
662
- this.tempQuaternion.setFromAxisAngle(this.unitX, Math.atan2(-this.alignVector.y, this.alignVector.z));
663
- this.tempQuaternion.multiplyQuaternions(this.tempQuaternion2, this.tempQuaternion);
664
- handle.quaternion.copy(this.tempQuaternion);
665
- }
666
- if (handle.name === "Y") {
667
- this.tempQuaternion.setFromAxisAngle(this.unitY, Math.atan2(this.alignVector.x, this.alignVector.z));
668
- this.tempQuaternion.multiplyQuaternions(this.tempQuaternion2, this.tempQuaternion);
669
- handle.quaternion.copy(this.tempQuaternion);
670
- }
671
- if (handle.name === "Z") {
672
- this.tempQuaternion.setFromAxisAngle(this.unitZ, Math.atan2(this.alignVector.y, this.alignVector.x));
673
- this.tempQuaternion.multiplyQuaternions(this.tempQuaternion2, this.tempQuaternion);
674
- handle.quaternion.copy(this.tempQuaternion);
675
- }
676
- }
677
- handle.visible = handle.visible && (handle.name.indexOf("X") === -1 || this.showX);
678
- handle.visible = handle.visible && (handle.name.indexOf("Y") === -1 || this.showY);
679
- handle.visible = handle.visible && (handle.name.indexOf("Z") === -1 || this.showZ);
680
- handle.visible = handle.visible && (handle.name.indexOf("E") === -1 || this.showX && this.showY && this.showZ);
681
- handle.material.tempOpacity = handle.material.tempOpacity || handle.material.opacity;
682
- handle.material.tempColor = handle.material.tempColor || handle.material.color.clone();
683
- handle.material.color.copy(handle.material.tempColor);
684
- handle.material.opacity = handle.material.tempOpacity;
685
- if (!this.enabled) {
686
- handle.material.opacity *= 0.5;
687
- handle.material.color.lerp(new Color(1, 1, 1), 0.5);
688
- } else if (this.axis) {
689
- if (handle.name === this.axis) {
690
- handle.material.opacity = 1;
691
- handle.material.color.lerp(new Color(1, 1, 1), 0.5);
692
- } else if (this.axis.split("").some(function(a) {
693
- return handle.name === a;
694
- })) {
695
- handle.material.opacity = 1;
696
- handle.material.color.lerp(new Color(1, 1, 1), 0.5);
697
- } else {
698
- handle.material.opacity *= 0.25;
699
- handle.material.color.lerp(new Color(1, 1, 1), 0.5);
700
- }
701
- }
702
- }
703
- super.updateMatrixWorld();
704
- };
705
- const gizmoMaterial = new MeshBasicMaterial({
706
- depthTest: false,
707
- depthWrite: false,
708
- transparent: true,
709
- side: DoubleSide,
710
- fog: false,
711
- toneMapped: false
712
- });
713
- const gizmoLineMaterial = new LineBasicMaterial({
714
- depthTest: false,
715
- depthWrite: false,
716
- transparent: true,
717
- linewidth: 1,
718
- fog: false,
719
- toneMapped: false
720
- });
721
- const matInvisible = gizmoMaterial.clone();
722
- matInvisible.opacity = 0.15;
723
- const matHelper = gizmoMaterial.clone();
724
- matHelper.opacity = 0.33;
725
- const matRed = gizmoMaterial.clone();
726
- matRed.color.set(16711680);
727
- const matGreen = gizmoMaterial.clone();
728
- matGreen.color.set(65280);
729
- const matBlue = gizmoMaterial.clone();
730
- matBlue.color.set(255);
731
- const matWhiteTransparent = gizmoMaterial.clone();
732
- matWhiteTransparent.opacity = 0.25;
733
- const matYellowTransparent = matWhiteTransparent.clone();
734
- matYellowTransparent.color.set(16776960);
735
- const matCyanTransparent = matWhiteTransparent.clone();
736
- matCyanTransparent.color.set(65535);
737
- const matMagentaTransparent = matWhiteTransparent.clone();
738
- matMagentaTransparent.color.set(16711935);
739
- const matYellow = gizmoMaterial.clone();
740
- matYellow.color.set(16776960);
741
- const matLineRed = gizmoLineMaterial.clone();
742
- matLineRed.color.set(16711680);
743
- const matLineGreen = gizmoLineMaterial.clone();
744
- matLineGreen.color.set(65280);
745
- const matLineBlue = gizmoLineMaterial.clone();
746
- matLineBlue.color.set(255);
747
- const matLineCyan = gizmoLineMaterial.clone();
748
- matLineCyan.color.set(65535);
749
- const matLineMagenta = gizmoLineMaterial.clone();
750
- matLineMagenta.color.set(16711935);
751
- const matLineYellow = gizmoLineMaterial.clone();
752
- matLineYellow.color.set(16776960);
753
- const matLineGray = gizmoLineMaterial.clone();
754
- matLineGray.color.set(7895160);
755
- const matLineYellowTransparent = matLineYellow.clone();
756
- matLineYellowTransparent.opacity = 0.25;
757
- const arrowGeometry = new CylinderGeometry(0, 0.05, 0.2, 12, 1, false);
758
- const scaleHandleGeometry = new BoxGeometry(0.125, 0.125, 0.125);
759
- const lineGeometry = new BufferGeometry();
760
- lineGeometry.setAttribute("position", new Float32BufferAttribute([0, 0, 0, 1, 0, 0], 3));
761
- const CircleGeometry = (radius, arc) => {
762
- const geometry = new BufferGeometry();
763
- const vertices = [];
764
- for (let i = 0; i <= 64 * arc; ++i) {
765
- vertices.push(0, Math.cos(i / 32 * Math.PI) * radius, Math.sin(i / 32 * Math.PI) * radius);
766
- }
767
- geometry.setAttribute("position", new Float32BufferAttribute(vertices, 3));
768
- return geometry;
769
- };
770
- const TranslateHelperGeometry = () => {
771
- const geometry = new BufferGeometry();
772
- geometry.setAttribute("position", new Float32BufferAttribute([0, 0, 0, 1, 1, 1], 3));
773
- return geometry;
774
- };
775
- const gizmoTranslate = {
776
- X: [
777
- [new Mesh(arrowGeometry, matRed), [1, 0, 0], [0, 0, -Math.PI / 2], null, "fwd"],
778
- [new Mesh(arrowGeometry, matRed), [1, 0, 0], [0, 0, Math.PI / 2], null, "bwd"],
779
- [new Line(lineGeometry, matLineRed)]
780
- ],
781
- Y: [
782
- [new Mesh(arrowGeometry, matGreen), [0, 1, 0], null, null, "fwd"],
783
- [new Mesh(arrowGeometry, matGreen), [0, 1, 0], [Math.PI, 0, 0], null, "bwd"],
784
- [new Line(lineGeometry, matLineGreen), null, [0, 0, Math.PI / 2]]
785
- ],
786
- Z: [
787
- [new Mesh(arrowGeometry, matBlue), [0, 0, 1], [Math.PI / 2, 0, 0], null, "fwd"],
788
- [new Mesh(arrowGeometry, matBlue), [0, 0, 1], [-Math.PI / 2, 0, 0], null, "bwd"],
789
- [new Line(lineGeometry, matLineBlue), null, [0, -Math.PI / 2, 0]]
790
- ],
791
- XYZ: [[new Mesh(new OctahedronGeometry(0.1, 0), matWhiteTransparent.clone()), [0, 0, 0], [0, 0, 0]]],
792
- XY: [
793
- [new Mesh(new PlaneGeometry(0.295, 0.295), matYellowTransparent.clone()), [0.15, 0.15, 0]],
794
- [new Line(lineGeometry, matLineYellow), [0.18, 0.3, 0], null, [0.125, 1, 1]],
795
- [new Line(lineGeometry, matLineYellow), [0.3, 0.18, 0], [0, 0, Math.PI / 2], [0.125, 1, 1]]
796
- ],
797
- YZ: [
798
- [new Mesh(new PlaneGeometry(0.295, 0.295), matCyanTransparent.clone()), [0, 0.15, 0.15], [0, Math.PI / 2, 0]],
799
- [new Line(lineGeometry, matLineCyan), [0, 0.18, 0.3], [0, 0, Math.PI / 2], [0.125, 1, 1]],
800
- [new Line(lineGeometry, matLineCyan), [0, 0.3, 0.18], [0, -Math.PI / 2, 0], [0.125, 1, 1]]
801
- ],
802
- XZ: [
803
- [
804
- new Mesh(new PlaneGeometry(0.295, 0.295), matMagentaTransparent.clone()),
805
- [0.15, 0, 0.15],
806
- [-Math.PI / 2, 0, 0]
807
- ],
808
- [new Line(lineGeometry, matLineMagenta), [0.18, 0, 0.3], null, [0.125, 1, 1]],
809
- [new Line(lineGeometry, matLineMagenta), [0.3, 0, 0.18], [0, -Math.PI / 2, 0], [0.125, 1, 1]]
810
- ]
811
- };
812
- const pickerTranslate = {
813
- X: [[new Mesh(new CylinderGeometry(0.2, 0, 1, 4, 1, false), matInvisible), [0.6, 0, 0], [0, 0, -Math.PI / 2]]],
814
- Y: [[new Mesh(new CylinderGeometry(0.2, 0, 1, 4, 1, false), matInvisible), [0, 0.6, 0]]],
815
- Z: [[new Mesh(new CylinderGeometry(0.2, 0, 1, 4, 1, false), matInvisible), [0, 0, 0.6], [Math.PI / 2, 0, 0]]],
816
- XYZ: [[new Mesh(new OctahedronGeometry(0.2, 0), matInvisible)]],
817
- XY: [[new Mesh(new PlaneGeometry(0.4, 0.4), matInvisible), [0.2, 0.2, 0]]],
818
- YZ: [[new Mesh(new PlaneGeometry(0.4, 0.4), matInvisible), [0, 0.2, 0.2], [0, Math.PI / 2, 0]]],
819
- XZ: [[new Mesh(new PlaneGeometry(0.4, 0.4), matInvisible), [0.2, 0, 0.2], [-Math.PI / 2, 0, 0]]]
820
- };
821
- const helperTranslate = {
822
- START: [[new Mesh(new OctahedronGeometry(0.01, 2), matHelper), null, null, null, "helper"]],
823
- END: [[new Mesh(new OctahedronGeometry(0.01, 2), matHelper), null, null, null, "helper"]],
824
- DELTA: [[new Line(TranslateHelperGeometry(), matHelper), null, null, null, "helper"]],
825
- X: [[new Line(lineGeometry, matHelper.clone()), [-1e3, 0, 0], null, [1e6, 1, 1], "helper"]],
826
- Y: [[new Line(lineGeometry, matHelper.clone()), [0, -1e3, 0], [0, 0, Math.PI / 2], [1e6, 1, 1], "helper"]],
827
- Z: [[new Line(lineGeometry, matHelper.clone()), [0, 0, -1e3], [0, -Math.PI / 2, 0], [1e6, 1, 1], "helper"]]
828
- };
829
- const gizmoRotate = {
830
- X: [
831
- [new Line(CircleGeometry(1, 0.5), matLineRed)],
832
- [new Mesh(new OctahedronGeometry(0.04, 0), matRed), [0, 0, 0.99], null, [1, 3, 1]]
833
- ],
834
- Y: [
835
- [new Line(CircleGeometry(1, 0.5), matLineGreen), null, [0, 0, -Math.PI / 2]],
836
- [new Mesh(new OctahedronGeometry(0.04, 0), matGreen), [0, 0, 0.99], null, [3, 1, 1]]
837
- ],
838
- Z: [
839
- [new Line(CircleGeometry(1, 0.5), matLineBlue), null, [0, Math.PI / 2, 0]],
840
- [new Mesh(new OctahedronGeometry(0.04, 0), matBlue), [0.99, 0, 0], null, [1, 3, 1]]
841
- ],
842
- E: [
843
- [new Line(CircleGeometry(1.25, 1), matLineYellowTransparent), null, [0, Math.PI / 2, 0]],
844
- [
845
- new Mesh(new CylinderGeometry(0.03, 0, 0.15, 4, 1, false), matLineYellowTransparent),
846
- [1.17, 0, 0],
847
- [0, 0, -Math.PI / 2],
848
- [1, 1, 1e-3]
849
- ],
850
- [
851
- new Mesh(new CylinderGeometry(0.03, 0, 0.15, 4, 1, false), matLineYellowTransparent),
852
- [-1.17, 0, 0],
853
- [0, 0, Math.PI / 2],
854
- [1, 1, 1e-3]
855
- ],
856
- [
857
- new Mesh(new CylinderGeometry(0.03, 0, 0.15, 4, 1, false), matLineYellowTransparent),
858
- [0, -1.17, 0],
859
- [Math.PI, 0, 0],
860
- [1, 1, 1e-3]
861
- ],
862
- [
863
- new Mesh(new CylinderGeometry(0.03, 0, 0.15, 4, 1, false), matLineYellowTransparent),
864
- [0, 1.17, 0],
865
- [0, 0, 0],
866
- [1, 1, 1e-3]
867
- ]
868
- ],
869
- XYZE: [[new Line(CircleGeometry(1, 1), matLineGray), null, [0, Math.PI / 2, 0]]]
870
- };
871
- const helperRotate = {
872
- AXIS: [[new Line(lineGeometry, matHelper.clone()), [-1e3, 0, 0], null, [1e6, 1, 1], "helper"]]
873
- };
874
- const pickerRotate = {
875
- X: [[new Mesh(new TorusGeometry(1, 0.1, 4, 24), matInvisible), [0, 0, 0], [0, -Math.PI / 2, -Math.PI / 2]]],
876
- Y: [[new Mesh(new TorusGeometry(1, 0.1, 4, 24), matInvisible), [0, 0, 0], [Math.PI / 2, 0, 0]]],
877
- Z: [[new Mesh(new TorusGeometry(1, 0.1, 4, 24), matInvisible), [0, 0, 0], [0, 0, -Math.PI / 2]]],
878
- E: [[new Mesh(new TorusGeometry(1.25, 0.1, 2, 24), matInvisible)]],
879
- XYZE: [[new Mesh(new SphereGeometry(0.7, 10, 8), matInvisible)]]
880
- };
881
- const gizmoScale = {
882
- X: [
883
- [new Mesh(scaleHandleGeometry, matRed), [0.8, 0, 0], [0, 0, -Math.PI / 2]],
884
- [new Line(lineGeometry, matLineRed), null, null, [0.8, 1, 1]]
885
- ],
886
- Y: [
887
- [new Mesh(scaleHandleGeometry, matGreen), [0, 0.8, 0]],
888
- [new Line(lineGeometry, matLineGreen), null, [0, 0, Math.PI / 2], [0.8, 1, 1]]
889
- ],
890
- Z: [
891
- [new Mesh(scaleHandleGeometry, matBlue), [0, 0, 0.8], [Math.PI / 2, 0, 0]],
892
- [new Line(lineGeometry, matLineBlue), null, [0, -Math.PI / 2, 0], [0.8, 1, 1]]
893
- ],
894
- XY: [
895
- [new Mesh(scaleHandleGeometry, matYellowTransparent), [0.85, 0.85, 0], null, [2, 2, 0.2]],
896
- [new Line(lineGeometry, matLineYellow), [0.855, 0.98, 0], null, [0.125, 1, 1]],
897
- [new Line(lineGeometry, matLineYellow), [0.98, 0.855, 0], [0, 0, Math.PI / 2], [0.125, 1, 1]]
898
- ],
899
- YZ: [
900
- [new Mesh(scaleHandleGeometry, matCyanTransparent), [0, 0.85, 0.85], null, [0.2, 2, 2]],
901
- [new Line(lineGeometry, matLineCyan), [0, 0.855, 0.98], [0, 0, Math.PI / 2], [0.125, 1, 1]],
902
- [new Line(lineGeometry, matLineCyan), [0, 0.98, 0.855], [0, -Math.PI / 2, 0], [0.125, 1, 1]]
903
- ],
904
- XZ: [
905
- [new Mesh(scaleHandleGeometry, matMagentaTransparent), [0.85, 0, 0.85], null, [2, 0.2, 2]],
906
- [new Line(lineGeometry, matLineMagenta), [0.855, 0, 0.98], null, [0.125, 1, 1]],
907
- [new Line(lineGeometry, matLineMagenta), [0.98, 0, 0.855], [0, -Math.PI / 2, 0], [0.125, 1, 1]]
908
- ],
909
- XYZX: [[new Mesh(new BoxGeometry(0.125, 0.125, 0.125), matWhiteTransparent.clone()), [1.1, 0, 0]]],
910
- XYZY: [[new Mesh(new BoxGeometry(0.125, 0.125, 0.125), matWhiteTransparent.clone()), [0, 1.1, 0]]],
911
- XYZZ: [[new Mesh(new BoxGeometry(0.125, 0.125, 0.125), matWhiteTransparent.clone()), [0, 0, 1.1]]]
912
- };
913
- const pickerScale = {
914
- X: [[new Mesh(new CylinderGeometry(0.2, 0, 0.8, 4, 1, false), matInvisible), [0.5, 0, 0], [0, 0, -Math.PI / 2]]],
915
- Y: [[new Mesh(new CylinderGeometry(0.2, 0, 0.8, 4, 1, false), matInvisible), [0, 0.5, 0]]],
916
- Z: [[new Mesh(new CylinderGeometry(0.2, 0, 0.8, 4, 1, false), matInvisible), [0, 0, 0.5], [Math.PI / 2, 0, 0]]],
917
- XY: [[new Mesh(scaleHandleGeometry, matInvisible), [0.85, 0.85, 0], null, [3, 3, 0.2]]],
918
- YZ: [[new Mesh(scaleHandleGeometry, matInvisible), [0, 0.85, 0.85], null, [0.2, 3, 3]]],
919
- XZ: [[new Mesh(scaleHandleGeometry, matInvisible), [0.85, 0, 0.85], null, [3, 0.2, 3]]],
920
- XYZX: [[new Mesh(new BoxGeometry(0.2, 0.2, 0.2), matInvisible), [1.1, 0, 0]]],
921
- XYZY: [[new Mesh(new BoxGeometry(0.2, 0.2, 0.2), matInvisible), [0, 1.1, 0]]],
922
- XYZZ: [[new Mesh(new BoxGeometry(0.2, 0.2, 0.2), matInvisible), [0, 0, 1.1]]]
923
- };
924
- const helperScale = {
925
- X: [[new Line(lineGeometry, matHelper.clone()), [-1e3, 0, 0], null, [1e6, 1, 1], "helper"]],
926
- Y: [[new Line(lineGeometry, matHelper.clone()), [0, -1e3, 0], [0, 0, Math.PI / 2], [1e6, 1, 1], "helper"]],
927
- Z: [[new Line(lineGeometry, matHelper.clone()), [0, 0, -1e3], [0, -Math.PI / 2, 0], [1e6, 1, 1], "helper"]]
928
- };
929
- const setupGizmo = (gizmoMap) => {
930
- const gizmo = new Object3D();
931
- for (let name in gizmoMap) {
932
- for (let i = gizmoMap[name].length; i--; ) {
933
- const object = gizmoMap[name][i][0].clone();
934
- const position = gizmoMap[name][i][1];
935
- const rotation = gizmoMap[name][i][2];
936
- const scale = gizmoMap[name][i][3];
937
- const tag = gizmoMap[name][i][4];
938
- object.name = name;
939
- object.tag = tag;
940
- if (position) {
941
- object.position.set(position[0], position[1], position[2]);
942
- }
943
- if (rotation) {
944
- object.rotation.set(rotation[0], rotation[1], rotation[2]);
945
- }
946
- if (scale) {
947
- object.scale.set(scale[0], scale[1], scale[2]);
948
- }
949
- object.updateMatrix();
950
- const tempGeometry = object.geometry.clone();
951
- tempGeometry.applyMatrix4(object.matrix);
952
- object.geometry = tempGeometry;
953
- object.renderOrder = Infinity;
954
- object.position.set(0, 0, 0);
955
- object.rotation.set(0, 0, 0);
956
- object.scale.set(1, 1, 1);
957
- gizmo.add(object);
958
- }
959
- }
960
- return gizmo;
961
- };
962
- this.gizmo = {};
963
- this.picker = {};
964
- this.helper = {};
965
- this.add(this.gizmo["translate"] = setupGizmo(gizmoTranslate));
966
- this.add(this.gizmo["rotate"] = setupGizmo(gizmoRotate));
967
- this.add(this.gizmo["scale"] = setupGizmo(gizmoScale));
968
- this.add(this.picker["translate"] = setupGizmo(pickerTranslate));
969
- this.add(this.picker["rotate"] = setupGizmo(pickerRotate));
970
- this.add(this.picker["scale"] = setupGizmo(pickerScale));
971
- this.add(this.helper["translate"] = setupGizmo(helperTranslate));
972
- this.add(this.helper["rotate"] = setupGizmo(helperRotate));
973
- this.add(this.helper["scale"] = setupGizmo(helperScale));
974
- this.picker["translate"].visible = false;
975
- this.picker["rotate"].visible = false;
976
- this.picker["scale"].visible = false;
977
- }
978
- }
979
- class TransformControlsPlane extends Mesh {
980
- constructor() {
981
- super(
982
- new PlaneGeometry(1e5, 1e5, 2, 2),
983
- new MeshBasicMaterial({
984
- visible: false,
985
- wireframe: true,
986
- side: DoubleSide,
987
- transparent: true,
988
- opacity: 0.1,
989
- toneMapped: false
990
- })
991
- );
992
- this.isTransformControlsPlane = true;
993
- this.type = "TransformControlsPlane";
994
- this.unitX = new Vector3(1, 0, 0);
995
- this.unitY = new Vector3(0, 1, 0);
996
- this.unitZ = new Vector3(0, 0, 1);
997
- this.tempVector = new Vector3();
998
- this.dirVector = new Vector3();
999
- this.alignVector = new Vector3();
1000
- this.tempMatrix = new Matrix4();
1001
- this.identityQuaternion = new Quaternion();
1002
- this.cameraQuaternion = new Quaternion();
1003
- this.worldPosition = new Vector3();
1004
- this.worldQuaternion = new Quaternion();
1005
- this.eye = new Vector3();
1006
- this.axis = null;
1007
- this.mode = "translate";
1008
- this.space = "world";
1009
- this.updateMatrixWorld = () => {
1010
- let space = this.space;
1011
- this.position.copy(this.worldPosition);
1012
- if (this.mode === "scale")
1013
- space = "local";
1014
- this.unitX.set(1, 0, 0).applyQuaternion(space === "local" ? this.worldQuaternion : this.identityQuaternion);
1015
- this.unitY.set(0, 1, 0).applyQuaternion(space === "local" ? this.worldQuaternion : this.identityQuaternion);
1016
- this.unitZ.set(0, 0, 1).applyQuaternion(space === "local" ? this.worldQuaternion : this.identityQuaternion);
1017
- this.alignVector.copy(this.unitY);
1018
- switch (this.mode) {
1019
- case "translate":
1020
- case "scale":
1021
- switch (this.axis) {
1022
- case "X":
1023
- this.alignVector.copy(this.eye).cross(this.unitX);
1024
- this.dirVector.copy(this.unitX).cross(this.alignVector);
1025
- break;
1026
- case "Y":
1027
- this.alignVector.copy(this.eye).cross(this.unitY);
1028
- this.dirVector.copy(this.unitY).cross(this.alignVector);
1029
- break;
1030
- case "Z":
1031
- this.alignVector.copy(this.eye).cross(this.unitZ);
1032
- this.dirVector.copy(this.unitZ).cross(this.alignVector);
1033
- break;
1034
- case "XY":
1035
- this.dirVector.copy(this.unitZ);
1036
- break;
1037
- case "YZ":
1038
- this.dirVector.copy(this.unitX);
1039
- break;
1040
- case "XZ":
1041
- this.alignVector.copy(this.unitZ);
1042
- this.dirVector.copy(this.unitY);
1043
- break;
1044
- case "XYZ":
1045
- case "E":
1046
- this.dirVector.set(0, 0, 0);
1047
- break;
1048
- }
1049
- break;
1050
- case "rotate":
1051
- default:
1052
- this.dirVector.set(0, 0, 0);
1053
- }
1054
- if (this.dirVector.length() === 0) {
1055
- this.quaternion.copy(this.cameraQuaternion);
1056
- } else {
1057
- this.tempMatrix.lookAt(this.tempVector.set(0, 0, 0), this.dirVector, this.alignVector);
1058
- this.quaternion.setFromRotationMatrix(this.tempMatrix);
1059
- }
1060
- super.updateMatrixWorld();
1061
- };
1062
- }
1063
- }
1064
- export {
1065
- TransformControls,
1066
- TransformControlsGizmo,
1067
- TransformControlsPlane
1068
- };