three-stdlib 2.16.0 → 2.16.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1219) hide show
  1. package/BufferGeometryUtils-1a7a235c.js +655 -0
  2. package/BufferGeometryUtils-971dfde3.js +1 -0
  3. package/Nodes-4f766d71.js +471 -0
  4. package/Nodes-9aa16d74.js +1 -0
  5. package/animation/AnimationClipCreator.cjs.js +1 -0
  6. package/animation/AnimationClipCreator.js +52 -32
  7. package/animation/CCDIKSolver.cjs.js +1 -0
  8. package/animation/CCDIKSolver.js +143 -64
  9. package/animation/MMDAnimationHelper.cjs.js +1 -0
  10. package/animation/MMDAnimationHelper.js +341 -150
  11. package/animation/MMDPhysics.cjs.js +1 -0
  12. package/animation/MMDPhysics.js +361 -154
  13. package/cameras/CinematicCamera.cjs.js +1 -0
  14. package/cameras/CinematicCamera.js +77 -67
  15. package/controls/ArcballControls.cjs.js +1 -0
  16. package/controls/ArcballControls.js +1449 -544
  17. package/controls/DeviceOrientationControls.cjs.js +1 -0
  18. package/controls/DeviceOrientationControls.js +97 -52
  19. package/controls/DragControls.cjs.js +1 -0
  20. package/controls/DragControls.js +187 -85
  21. package/controls/FirstPersonControls.cjs.js +1 -0
  22. package/controls/FirstPersonControls.js +193 -123
  23. package/controls/FlyControls.cjs.js +1 -0
  24. package/controls/FlyControls.d.ts +5 -4
  25. package/controls/FlyControls.js +160 -90
  26. package/controls/OrbitControls.cjs.js +1 -0
  27. package/controls/OrbitControls.js +481 -232
  28. package/controls/PointerLockControls.cjs.js +1 -0
  29. package/controls/PointerLockControls.js +99 -63
  30. package/controls/TrackballControls.cjs.js +1 -0
  31. package/controls/TrackballControls.js +383 -211
  32. package/controls/TransformControls.cjs.js +1 -0
  33. package/controls/TransformControls.js +782 -575
  34. package/controls/experimental/CameraControls.cjs.js +1 -0
  35. package/controls/experimental/CameraControls.js +609 -329
  36. package/csm/CSM.cjs.js +1 -0
  37. package/csm/CSM.js +108 -47
  38. package/csm/CSMFrustum.cjs.js +1 -0
  39. package/csm/CSMFrustum.js +29 -14
  40. package/csm/CSMHelper.cjs.js +1 -0
  41. package/csm/CSMHelper.js +34 -20
  42. package/csm/CSMShader.cjs.js +1 -0
  43. package/csm/CSMShader.js +11 -7
  44. package/curves/CurveExtras.cjs.js +1 -0
  45. package/curves/CurveExtras.js +115 -73
  46. package/curves/NURBSCurve.cjs.js +1 -0
  47. package/curves/NURBSCurve.js +43 -15
  48. package/curves/NURBSSurface.cjs.js +1 -0
  49. package/curves/NURBSSurface.js +27 -11
  50. package/curves/NURBSUtils.cjs.js +1 -0
  51. package/curves/NURBSUtils.js +203 -54
  52. package/custom.d.cjs.js +1 -0
  53. package/{shaders/types.mjs → custom.d.js} +0 -0
  54. package/deprecated/Geometry.cjs.js +1 -0
  55. package/deprecated/Geometry.js +486 -191
  56. package/effects/AnaglyphEffect.cjs.js +1 -0
  57. package/effects/AnaglyphEffect.js +60 -95
  58. package/effects/AsciiEffect.cjs.js +1 -0
  59. package/effects/AsciiEffect.js +110 -80
  60. package/effects/OutlineEffect.cjs.js +1 -0
  61. package/effects/OutlineEffect.js +204 -121
  62. package/effects/ParallaxBarrierEffect.cjs.js +1 -0
  63. package/effects/ParallaxBarrierEffect.js +38 -39
  64. package/effects/PeppersGhostEffect.cjs.js +1 -0
  65. package/effects/PeppersGhostEffect.js +68 -19
  66. package/effects/StereoEffect.cjs.js +1 -0
  67. package/effects/StereoEffect.js +16 -12
  68. package/environments/RoomEnvironment.cjs.js +1 -0
  69. package/environments/RoomEnvironment.js +47 -52
  70. package/exporters/ColladaExporter.cjs.js +1 -0
  71. package/exporters/ColladaExporter.js +241 -115
  72. package/exporters/DRACOExporter.cjs.js +1 -0
  73. package/exporters/DRACOExporter.js +121 -67
  74. package/exporters/GLTFExporter.cjs.js +1 -0
  75. package/exporters/GLTFExporter.js +1014 -463
  76. package/exporters/MMDExporter.cjs.js +1 -0
  77. package/exporters/MMDExporter.js +102 -44
  78. package/exporters/OBJExporter.cjs.js +1 -0
  79. package/exporters/OBJExporter.js +140 -78
  80. package/exporters/PLYExporter.cjs.js +1 -0
  81. package/exporters/PLYExporter.js +154 -93
  82. package/exporters/STLExporter.cjs.js +1 -0
  83. package/exporters/STLExporter.js +81 -30
  84. package/exporters/USDZExporter.cjs.js +1 -0
  85. package/exporters/USDZExporter.js +144 -84
  86. package/geometries/BoxLineGeometry.cjs.js +1 -0
  87. package/geometries/BoxLineGeometry.js +14 -7
  88. package/geometries/ConvexGeometry.cjs.js +1 -0
  89. package/geometries/ConvexGeometry.js +23 -14
  90. package/geometries/DecalGeometry.cjs.js +1 -0
  91. package/geometries/DecalGeometry.js +162 -108
  92. package/geometries/LightningStrike.cjs.js +1 -0
  93. package/geometries/LightningStrike.js +294 -101
  94. package/geometries/ParametricGeometries.cjs.js +1 -0
  95. package/geometries/ParametricGeometries.js +76 -26
  96. package/geometries/ParametricGeometry.cjs.js +1 -0
  97. package/geometries/ParametricGeometry.js +48 -24
  98. package/geometries/RoundedBoxGeometry.cjs.js +1 -0
  99. package/geometries/RoundedBoxGeometry.js +64 -33
  100. package/geometries/TeapotGeometry.cjs.js +1 -0
  101. package/geometries/TeapotGeometry.js +174 -1434
  102. package/geometries/TextGeometry.cjs.js +1 -0
  103. package/geometries/TextGeometry.js +17 -9
  104. package/helpers/LightProbeHelper.cjs.js +1 -0
  105. package/helpers/LightProbeHelper.js +21 -53
  106. package/helpers/PositionalAudioHelper.cjs.js +1 -0
  107. package/helpers/PositionalAudioHelper.js +30 -23
  108. package/helpers/RectAreaLightHelper.cjs.js +1 -0
  109. package/helpers/RectAreaLightHelper.js +33 -17
  110. package/helpers/VertexNormalsHelper.cjs.js +1 -0
  111. package/helpers/VertexNormalsHelper.js +41 -20
  112. package/helpers/VertexTangentsHelper.cjs.js +1 -0
  113. package/helpers/VertexTangentsHelper.js +36 -18
  114. package/index.cjs.js +1 -0
  115. package/index.js +333 -969
  116. package/interactive/InteractiveGroup.cjs.js +1 -0
  117. package/interactive/InteractiveGroup.d.ts +5 -0
  118. package/interactive/InteractiveGroup.js +87 -0
  119. package/interactive/SelectionBox.cjs.js +1 -0
  120. package/interactive/SelectionBox.js +46 -31
  121. package/interactive/SelectionHelper.cjs.js +1 -0
  122. package/interactive/SelectionHelper.js +21 -16
  123. package/libs/MeshoptDecoder.cjs.js +1 -0
  124. package/libs/MeshoptDecoder.js +58 -147
  125. package/libs/MotionControllers.cjs.js +1 -0
  126. package/libs/MotionControllers.js +208 -66
  127. package/lights/LightProbeGenerator.cjs.js +1 -0
  128. package/lights/LightProbeGenerator.js +96 -40
  129. package/lights/RectAreaLightUniformsLib.cjs.js +1 -0
  130. package/lights/RectAreaLightUniformsLib.js +9 -32842
  131. package/lines/Line2.cjs.js +1 -0
  132. package/lines/Line2.js +12 -9
  133. package/lines/LineGeometry.cjs.js +1 -0
  134. package/lines/LineGeometry.js +19 -7
  135. package/lines/LineMaterial.cjs.js +1 -0
  136. package/lines/LineMaterial.js +89 -51
  137. package/lines/LineSegments2.cjs.js +1 -0
  138. package/lines/LineSegments2.js +165 -56
  139. package/lines/LineSegmentsGeometry.cjs.js +1 -0
  140. package/lines/LineSegmentsGeometry.js +71 -29
  141. package/lines/Wireframe.cjs.js +1 -0
  142. package/lines/Wireframe.js +29 -15
  143. package/lines/WireframeGeometry2.cjs.js +1 -0
  144. package/lines/WireframeGeometry2.js +9 -8
  145. package/loaders/3DMLoader.cjs.js +1 -0
  146. package/loaders/3DMLoader.js +469 -234
  147. package/loaders/3MFLoader.cjs.js +1 -0
  148. package/loaders/3MFLoader.js +555 -340
  149. package/loaders/AMFLoader.cjs.js +1 -0
  150. package/loaders/AMFLoader.js +219 -114
  151. package/loaders/AssimpLoader.cjs.js +1 -0
  152. package/loaders/AssimpLoader.js +725 -328
  153. package/loaders/BVHLoader.cjs.js +1 -0
  154. package/loaders/BVHLoader.js +200 -94
  155. package/loaders/BasisTextureLoader.cjs.js +1 -0
  156. package/loaders/BasisTextureLoader.js +357 -229
  157. package/loaders/ColladaLoader.cjs.js +1 -0
  158. package/loaders/ColladaLoader.js +1522 -932
  159. package/loaders/DDSLoader.cjs.js +1 -0
  160. package/loaders/DDSLoader.js +108 -42
  161. package/loaders/DRACOLoader.cjs.js +1 -0
  162. package/loaders/DRACOLoader.js +210 -103
  163. package/loaders/EXRLoader.cjs.js +1 -0
  164. package/loaders/EXRLoader.js +809 -461
  165. package/loaders/FBXLoader.cjs.js +1 -0
  166. package/loaders/FBXLoader.js +1397 -842
  167. package/loaders/FontLoader.cjs.js +1 -0
  168. package/loaders/FontLoader.js +66 -33
  169. package/loaders/GCodeLoader.cjs.js +1 -0
  170. package/loaders/GCodeLoader.js +111 -63
  171. package/loaders/GLTFLoader.cjs.js +1 -0
  172. package/loaders/GLTFLoader.js +1484 -771
  173. package/loaders/HDRCubeTextureLoader.cjs.js +1 -0
  174. package/loaders/HDRCubeTextureLoader.js +50 -45
  175. package/loaders/KMZLoader.cjs.js +1 -0
  176. package/loaders/KMZLoader.js +55 -42
  177. package/loaders/KTX2Loader.cjs.js +1 -0
  178. package/loaders/KTX2Loader.js +362 -229
  179. package/loaders/KTXLoader.cjs.js +1 -0
  180. package/loaders/KTXLoader.js +99 -37
  181. package/loaders/LDrawLoader.cjs.js +1 -0
  182. package/loaders/LDrawLoader.js +746 -313
  183. package/loaders/LUT3dlLoader.cjs.js +1 -0
  184. package/loaders/LUT3dlLoader.js +62 -50
  185. package/loaders/LUTCubeLoader.cjs.js +1 -0
  186. package/loaders/LUTCubeLoader.js +56 -45
  187. package/loaders/LWOLoader.cjs.js +1 -0
  188. package/loaders/LWOLoader.js +339 -227
  189. package/loaders/LottieLoader.cjs.js +1 -0
  190. package/loaders/LottieLoader.js +38 -36
  191. package/loaders/MD2Loader.cjs.js +1 -0
  192. package/loaders/MD2Loader.js +91 -248
  193. package/loaders/MDDLoader.cjs.js +1 -0
  194. package/loaders/MDDLoader.js +45 -25
  195. package/loaders/MMDLoader.cjs.js +1 -0
  196. package/loaders/MMDLoader.js +795 -359
  197. package/loaders/MTLLoader.cjs.js +1 -0
  198. package/loaders/MTLLoader.js +201 -91
  199. package/loaders/NRRDLoader.cjs.js +1 -0
  200. package/loaders/NRRDLoader.js +263 -182
  201. package/loaders/NodeMaterialLoader.cjs.js +1 -0
  202. package/loaders/NodeMaterialLoader.js +14 -121
  203. package/loaders/OBJLoader.cjs.js +1 -0
  204. package/loaders/OBJLoader.js +283 -161
  205. package/loaders/PCDLoader.cjs.js +1 -0
  206. package/loaders/PCDLoader.js +164 -145
  207. package/loaders/PDBLoader.cjs.js +1 -0
  208. package/loaders/PDBLoader.js +63 -45
  209. package/loaders/PLYLoader.cjs.js +1 -0
  210. package/loaders/PLYLoader.js +203 -106
  211. package/loaders/PRWMLoader.cjs.js +1 -0
  212. package/loaders/PRWMLoader.js +110 -73
  213. package/loaders/PVRLoader.cjs.js +1 -0
  214. package/loaders/PVRLoader.js +93 -32
  215. package/loaders/RGBELoader.cjs.js +1 -0
  216. package/loaders/RGBELoader.js +233 -96
  217. package/loaders/RGBMLoader.cjs.js +1 -0
  218. package/loaders/RGBMLoader.js +514 -344
  219. package/loaders/STLLoader.cjs.js +1 -0
  220. package/loaders/STLLoader.js +165 -59
  221. package/loaders/SVGLoader.cjs.js +1 -0
  222. package/loaders/SVGLoader.js +851 -481
  223. package/loaders/TDSLoader.cjs.js +1 -0
  224. package/loaders/TDSLoader.js +527 -137
  225. package/loaders/TGALoader.cjs.js +1 -0
  226. package/loaders/TGALoader.js +205 -94
  227. package/loaders/TTFLoader.cjs.js +1 -0
  228. package/loaders/TTFLoader.js +79 -58
  229. package/loaders/TiltLoader.cjs.js +1 -0
  230. package/loaders/TiltLoader.js +167 -129
  231. package/loaders/VOXLoader.cjs.js +1 -0
  232. package/loaders/VOXLoader.js +84 -320
  233. package/loaders/VRMLLoader.cjs.js +1 -0
  234. package/loaders/VRMLLoader.js +1268 -786
  235. package/loaders/VRMLoader.cjs.js +1 -0
  236. package/loaders/VRMLoader.js +31 -23
  237. package/loaders/VTKLoader.cjs.js +1 -0
  238. package/loaders/VTKLoader.js +407 -219
  239. package/loaders/XLoader.cjs.js +1 -0
  240. package/loaders/XLoader.js +1259 -1083
  241. package/loaders/XYZLoader.cjs.js +1 -0
  242. package/loaders/XYZLoader.js +34 -28
  243. package/loaders/lwo/IFFParser.cjs.js +1 -0
  244. package/loaders/lwo/IFFParser.js +492 -238
  245. package/loaders/lwo/LWO2Parser.cjs.js +1 -0
  246. package/loaders/lwo/LWO2Parser.js +279 -176
  247. package/loaders/lwo/LWO3Parser.cjs.js +1 -0
  248. package/loaders/lwo/LWO3Parser.js +247 -160
  249. package/math/Capsule.cjs.js +1 -0
  250. package/math/Capsule.js +43 -56
  251. package/math/ColorConverter.cjs.js +1 -0
  252. package/math/ColorConverter.js +32 -18
  253. package/math/ConvexHull.cjs.js +1 -0
  254. package/math/ConvexHull.js +357 -97
  255. package/math/ImprovedNoise.cjs.js +1 -0
  256. package/math/ImprovedNoise.js +32 -282
  257. package/math/Lut.cjs.js +1 -0
  258. package/math/Lut.js +35 -51
  259. package/math/MeshSurfaceSampler.cjs.js +1 -0
  260. package/math/MeshSurfaceSampler.js +68 -25
  261. package/math/OBB.cjs.js +1 -0
  262. package/math/OBB.js +152 -91
  263. package/math/Octree.cjs.js +1 -0
  264. package/math/Octree.js +139 -76
  265. package/math/SimplexNoise.cjs.js +1 -0
  266. package/math/SimplexNoise.js +238 -217
  267. package/misc/ConvexObjectBreaker.cjs.js +1 -0
  268. package/misc/ConvexObjectBreaker.js +185 -79
  269. package/misc/GPUComputationRenderer.cjs.js +1 -0
  270. package/misc/GPUComputationRenderer.js +194 -69
  271. package/misc/Gyroscope.cjs.js +1 -0
  272. package/misc/Gyroscope.js +22 -16
  273. package/misc/MD2Character.cjs.js +1 -0
  274. package/misc/MD2Character.js +74 -52
  275. package/misc/MD2CharacterComplex.cjs.js +1 -0
  276. package/misc/MD2CharacterComplex.js +163 -112
  277. package/misc/MorphAnimMesh.cjs.js +1 -0
  278. package/misc/MorphAnimMesh.js +28 -20
  279. package/misc/MorphBlendMesh.cjs.js +1 -0
  280. package/misc/MorphBlendMesh.js +69 -45
  281. package/misc/ProgressiveLightmap.cjs.js +1 -0
  282. package/misc/ProgressiveLightmap.js +187 -70
  283. package/misc/RollerCoaster.cjs.js +1 -0
  284. package/misc/RollerCoaster.js +135 -106
  285. package/misc/TubePainter.cjs.js +1 -0
  286. package/misc/TubePainter.js +92 -74
  287. package/misc/Volume.cjs.js +1 -0
  288. package/misc/Volume.js +270 -108
  289. package/misc/VolumeSlice.cjs.js +1 -0
  290. package/misc/VolumeSlice.js +122 -34
  291. package/misc/WebGL.cjs.js +1 -0
  292. package/misc/WebGL.js +34 -37
  293. package/modifiers/CurveModifier.cjs.js +1 -0
  294. package/modifiers/CurveModifier.js +151 -46
  295. package/modifiers/EdgeSplitModifier.cjs.js +1 -0
  296. package/modifiers/EdgeSplitModifier.js +90 -46
  297. package/modifiers/SimplifyModifier.cjs.js +1 -0
  298. package/modifiers/SimplifyModifier.js +202 -77
  299. package/modifiers/TessellateModifier.cjs.js +1 -0
  300. package/modifiers/TessellateModifier.js +90 -65
  301. package/nodes/Nodes.cjs.js +1 -0
  302. package/nodes/Nodes.js +140 -274
  303. package/nodes/ShaderNode.cjs.js +1 -0
  304. package/nodes/ShaderNode.js +196 -296
  305. package/nodes/accessors/BufferNode.cjs.js +1 -0
  306. package/nodes/accessors/BufferNode.js +8 -4
  307. package/nodes/accessors/CameraNode.cjs.js +1 -0
  308. package/nodes/accessors/CameraNode.js +25 -20
  309. package/nodes/accessors/CubeTextureNode.cjs.js +1 -0
  310. package/nodes/accessors/CubeTextureNode.js +26 -14
  311. package/nodes/accessors/MaterialNode.cjs.js +1 -0
  312. package/nodes/accessors/MaterialNode.js +53 -43
  313. package/nodes/accessors/MaterialReferenceNode.cjs.js +1 -0
  314. package/nodes/accessors/MaterialReferenceNode.js +6 -3
  315. package/nodes/accessors/ModelNode.cjs.js +1 -0
  316. package/nodes/accessors/ModelNode.js +5 -3
  317. package/nodes/accessors/ModelViewProjectionNode.cjs.js +1 -0
  318. package/nodes/accessors/ModelViewProjectionNode.js +13 -14
  319. package/nodes/accessors/NormalNode.cjs.js +1 -0
  320. package/nodes/accessors/NormalNode.js +39 -40
  321. package/nodes/accessors/Object3DNode.cjs.js +1 -0
  322. package/nodes/accessors/Object3DNode.js +50 -40
  323. package/nodes/accessors/PointUVNode.cjs.js +1 -0
  324. package/nodes/accessors/PointUVNode.js +9 -5
  325. package/nodes/accessors/PositionNode.cjs.js +1 -0
  326. package/nodes/accessors/PositionNode.js +41 -42
  327. package/nodes/accessors/ReferenceNode.cjs.js +1 -0
  328. package/nodes/accessors/ReferenceNode.js +17 -10
  329. package/nodes/accessors/ReflectNode.cjs.js +1 -0
  330. package/nodes/accessors/ReflectNode.js +26 -23
  331. package/nodes/accessors/SkinningNode.cjs.js +1 -0
  332. package/nodes/accessors/SkinningNode.js +48 -46
  333. package/nodes/accessors/TextureNode.cjs.js +1 -0
  334. package/nodes/accessors/TextureNode.js +29 -14
  335. package/nodes/accessors/UVNode.cjs.js +1 -0
  336. package/nodes/accessors/UVNode.js +11 -5
  337. package/nodes/core/ArrayUniformNode.cjs.js +1 -0
  338. package/nodes/core/ArrayUniformNode.js +7 -3
  339. package/nodes/core/AttributeNode.cjs.js +1 -0
  340. package/nodes/core/AttributeNode.js +12 -5
  341. package/nodes/core/BypassNode.cjs.js +1 -0
  342. package/nodes/core/BypassNode.js +12 -5
  343. package/nodes/core/CodeNode.cjs.js +1 -0
  344. package/nodes/core/CodeNode.js +12 -4
  345. package/nodes/core/ConstNode.cjs.js +1 -0
  346. package/nodes/core/ConstNode.js +7 -3
  347. package/nodes/core/ContextNode.cjs.js +1 -0
  348. package/nodes/core/ContextNode.js +8 -3
  349. package/nodes/core/ExpressionNode.cjs.js +1 -0
  350. package/nodes/core/ExpressionNode.js +9 -5
  351. package/nodes/core/FunctionCallNode.cjs.js +1 -0
  352. package/nodes/core/FunctionCallNode.js +15 -6
  353. package/nodes/core/FunctionNode.cjs.js +1 -0
  354. package/nodes/core/FunctionNode.js +25 -10
  355. package/nodes/core/InputNode.cjs.js +1 -0
  356. package/nodes/core/InputNode.js +23 -12
  357. package/nodes/core/Node.cjs.js +1 -0
  358. package/nodes/core/Node.js +75 -35
  359. package/nodes/core/NodeAttribute.cjs.js +1 -0
  360. package/nodes/core/NodeAttribute.js +4 -2
  361. package/nodes/core/NodeBuilder.cjs.js +1 -0
  362. package/nodes/core/NodeBuilder.js +224 -110
  363. package/nodes/core/NodeCode.cjs.js +1 -0
  364. package/nodes/core/NodeCode.js +7 -4
  365. package/nodes/core/NodeFrame.cjs.js +1 -0
  366. package/nodes/core/NodeFrame.js +12 -9
  367. package/nodes/core/NodeFunction.cjs.js +1 -0
  368. package/nodes/core/NodeFunction.js +17 -0
  369. package/nodes/core/NodeFunctionInput.cjs.js +1 -0
  370. package/nodes/core/NodeFunctionInput.js +5 -3
  371. package/nodes/core/NodeKeywords.cjs.js +1 -0
  372. package/nodes/core/NodeKeywords.js +16 -5
  373. package/nodes/core/NodeParser.cjs.js +1 -0
  374. package/nodes/core/NodeParser.js +8 -0
  375. package/nodes/core/NodeUniform.cjs.js +1 -0
  376. package/nodes/core/NodeUniform.js +7 -3
  377. package/nodes/core/NodeUtils.cjs.js +1 -0
  378. package/nodes/core/NodeUtils.js +43 -39
  379. package/nodes/core/NodeVar.cjs.js +1 -0
  380. package/nodes/core/NodeVar.js +4 -2
  381. package/nodes/core/NodeVary.cjs.js +1 -0
  382. package/nodes/core/NodeVary.js +4 -2
  383. package/nodes/core/PropertyNode.cjs.js +1 -0
  384. package/nodes/core/PropertyNode.js +10 -4
  385. package/nodes/core/TempNode.cjs.js +1 -0
  386. package/nodes/core/TempNode.js +11 -5
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  1134. package/renderers/webgpu/WebGPUSampler.mjs +0 -15
  1135. package/renderers/webgpu/WebGPUStorageBuffer.mjs +0 -15
  1136. package/renderers/webgpu/WebGPUTextureRenderer.mjs +0 -23
  1137. package/renderers/webgpu/WebGPUTextureUtils.mjs +0 -98
  1138. package/renderers/webgpu/WebGPUTextures.mjs +0 -484
  1139. package/renderers/webgpu/WebGPUUniform.mjs +0 -81
  1140. package/renderers/webgpu/WebGPUUniformsGroup.mjs +0 -176
  1141. package/renderers/webgpu/constants.mjs +0 -230
  1142. package/renderers/webgpu/nodes/ShaderLib.mjs +0 -42
  1143. package/renderers/webgpu/nodes/WebGPUNodeBuilder.mjs +0 -165
  1144. package/renderers/webgpu/nodes/WebGPUNodeUniform.mjs +0 -73
  1145. package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.mjs +0 -15
  1146. package/renderers/webgpu/nodes/WebGPUNodes.mjs +0 -40
  1147. package/shaders/ACESFilmicToneMappingShader.mjs +0 -48
  1148. package/shaders/AfterimageShader.mjs +0 -32
  1149. package/shaders/BasicShader.mjs +0 -12
  1150. package/shaders/BleachBypassShader.mjs +0 -35
  1151. package/shaders/BlendShader.mjs +0 -30
  1152. package/shaders/BokehShader.mjs +0 -106
  1153. package/shaders/BokehShader2.mjs +0 -269
  1154. package/shaders/BrightnessContrastShader.mjs +0 -32
  1155. package/shaders/ColorCorrectionShader.mjs +0 -30
  1156. package/shaders/ColorifyShader.mjs +0 -28
  1157. package/shaders/ConvolutionShader.mjs +0 -55
  1158. package/shaders/CopyShader.mjs +0 -25
  1159. package/shaders/DOFMipMapShader.mjs +0 -32
  1160. package/shaders/DepthLimitedBlurShader.mjs +0 -114
  1161. package/shaders/DigitalGlitch.mjs +0 -78
  1162. package/shaders/DotScreenShader.mjs +0 -39
  1163. package/shaders/FXAAShader.mjs +0 -1098
  1164. package/shaders/FilmShader.mjs +0 -42
  1165. package/shaders/FocusShader.mjs +0 -55
  1166. package/shaders/FreiChenShader.mjs +0 -61
  1167. package/shaders/FresnelShader.mjs +0 -47
  1168. package/shaders/GammaCorrectionShader.mjs +0 -23
  1169. package/shaders/GodRaysShader.mjs +0 -146
  1170. package/shaders/HalftoneShader.mjs +0 -212
  1171. package/shaders/HorizontalBlurShader.mjs +0 -43
  1172. package/shaders/HorizontalTiltShiftShader.mjs +0 -37
  1173. package/shaders/HueSaturationShader.mjs +0 -41
  1174. package/shaders/KaleidoShader.mjs +0 -34
  1175. package/shaders/LuminosityHighPassShader.mjs +0 -37
  1176. package/shaders/LuminosityShader.mjs +0 -25
  1177. package/shaders/MirrorShader.mjs +0 -35
  1178. package/shaders/NormalMapShader.mjs +0 -31
  1179. package/shaders/ParallaxShader.mjs +0 -113
  1180. package/shaders/PixelShader.mjs +0 -28
  1181. package/shaders/RGBShiftShader.mjs +0 -30
  1182. package/shaders/SAOShader.mjs +0 -144
  1183. package/shaders/SMAAShader.mjs +0 -272
  1184. package/shaders/SSAOShader.mjs +0 -172
  1185. package/shaders/SSRShader.mjs +0 -324
  1186. package/shaders/SepiaShader.mjs +0 -29
  1187. package/shaders/SobelOperatorShader.mjs +0 -44
  1188. package/shaders/SubsurfaceScatteringShader.mjs +0 -59
  1189. package/shaders/TechnicolorShader.mjs +0 -24
  1190. package/shaders/ToneMapShader.mjs +0 -48
  1191. package/shaders/ToonShader.mjs +0 -188
  1192. package/shaders/TriangleBlurShader.mjs +0 -36
  1193. package/shaders/UnpackDepthRGBAShader.mjs +0 -26
  1194. package/shaders/VerticalBlurShader.mjs +0 -44
  1195. package/shaders/VerticalTiltShiftShader.mjs +0 -37
  1196. package/shaders/VignetteShader.mjs +0 -28
  1197. package/shaders/VolumeShader.mjs +0 -178
  1198. package/shaders/WaterRefractionShader.mjs +0 -57
  1199. package/textures/FlakesTexture.mjs +0 -30
  1200. package/types/helpers.mjs +0 -4
  1201. package/utils/BufferGeometryUtils.mjs +0 -570
  1202. package/utils/GeometryCompressionUtils.mjs +0 -547
  1203. package/utils/GeometryUtils.mjs +0 -108
  1204. package/utils/RoughnessMipmapper.mjs +0 -213
  1205. package/utils/SceneUtils.mjs +0 -36
  1206. package/utils/ShadowMapViewer.mjs +0 -114
  1207. package/utils/SkeletonUtils.mjs +0 -292
  1208. package/utils/UVsDebug.mjs +0 -85
  1209. package/utils/WorkerPool.mjs +0 -62
  1210. package/webxr/ARButton.mjs +0 -119
  1211. package/webxr/OculusHandModel.mjs +0 -71
  1212. package/webxr/OculusHandPointerModel.mjs +0 -207
  1213. package/webxr/Text2D.mjs +0 -31
  1214. package/webxr/VRButton.mjs +0 -105
  1215. package/webxr/XRControllerModelFactory.mjs +0 -146
  1216. package/webxr/XREstimatedLight.mjs +0 -126
  1217. package/webxr/XRHandMeshModel.mjs +0 -73
  1218. package/webxr/XRHandModelFactory.mjs +0 -61
  1219. package/webxr/XRHandPrimitiveModel.mjs +0 -68
@@ -1,2403 +0,0 @@
1
- import { Loader, LoaderUtils, FileLoader, MathUtils, Vector3, Quaternion, VectorKeyframeTrack, QuaternionKeyframeTrack, AnimationClip, Matrix4, MeshBasicMaterial, MeshLambertMaterial, MeshPhongMaterial, RepeatWrapping, ClampToEdgeWrapping, Vector2, DoubleSide, FrontSide, PerspectiveCamera, OrthographicCamera, Color, AmbientLight, SpotLight, PointLight, DirectionalLight, BufferGeometry, Float32BufferAttribute, Skeleton, Bone, Group, LineBasicMaterial, SkinnedMesh, Mesh, Line, LineSegments, Scene, TextureLoader, Euler } from "three";
2
- import { TGALoader } from "./TGALoader.mjs";
3
- class ColladaLoader extends Loader {
4
- constructor(manager) {
5
- super(manager);
6
- }
7
- load(url, onLoad, onProgress, onError) {
8
- const scope = this;
9
- const path = scope.path === "" ? LoaderUtils.extractUrlBase(url) : scope.path;
10
- const loader = new FileLoader(scope.manager);
11
- loader.setPath(scope.path);
12
- loader.setRequestHeader(scope.requestHeader);
13
- loader.setWithCredentials(scope.withCredentials);
14
- loader.load(
15
- url,
16
- function(text) {
17
- try {
18
- onLoad(scope.parse(text, path));
19
- } catch (e) {
20
- if (onError) {
21
- onError(e);
22
- } else {
23
- console.error(e);
24
- }
25
- scope.manager.itemError(url);
26
- }
27
- },
28
- onProgress,
29
- onError
30
- );
31
- }
32
- parse(text, path) {
33
- function getElementsByTagName(xml2, name) {
34
- const array = [];
35
- const childNodes = xml2.childNodes;
36
- for (let i = 0, l = childNodes.length; i < l; i++) {
37
- const child = childNodes[i];
38
- if (child.nodeName === name) {
39
- array.push(child);
40
- }
41
- }
42
- return array;
43
- }
44
- function parseStrings(text2) {
45
- if (text2.length === 0)
46
- return [];
47
- const parts = text2.trim().split(/\s+/);
48
- const array = new Array(parts.length);
49
- for (let i = 0, l = parts.length; i < l; i++) {
50
- array[i] = parts[i];
51
- }
52
- return array;
53
- }
54
- function parseFloats(text2) {
55
- if (text2.length === 0)
56
- return [];
57
- const parts = text2.trim().split(/\s+/);
58
- const array = new Array(parts.length);
59
- for (let i = 0, l = parts.length; i < l; i++) {
60
- array[i] = parseFloat(parts[i]);
61
- }
62
- return array;
63
- }
64
- function parseInts(text2) {
65
- if (text2.length === 0)
66
- return [];
67
- const parts = text2.trim().split(/\s+/);
68
- const array = new Array(parts.length);
69
- for (let i = 0, l = parts.length; i < l; i++) {
70
- array[i] = parseInt(parts[i]);
71
- }
72
- return array;
73
- }
74
- function parseId(text2) {
75
- return text2.substring(1);
76
- }
77
- function generateId() {
78
- return "three_default_" + count++;
79
- }
80
- function isEmpty(object) {
81
- return Object.keys(object).length === 0;
82
- }
83
- function parseAsset(xml2) {
84
- return {
85
- unit: parseAssetUnit(getElementsByTagName(xml2, "unit")[0]),
86
- upAxis: parseAssetUpAxis(getElementsByTagName(xml2, "up_axis")[0])
87
- };
88
- }
89
- function parseAssetUnit(xml2) {
90
- if (xml2 !== void 0 && xml2.hasAttribute("meter") === true) {
91
- return parseFloat(xml2.getAttribute("meter"));
92
- } else {
93
- return 1;
94
- }
95
- }
96
- function parseAssetUpAxis(xml2) {
97
- return xml2 !== void 0 ? xml2.textContent : "Y_UP";
98
- }
99
- function parseLibrary(xml2, libraryName, nodeName, parser) {
100
- const library2 = getElementsByTagName(xml2, libraryName)[0];
101
- if (library2 !== void 0) {
102
- const elements = getElementsByTagName(library2, nodeName);
103
- for (let i = 0; i < elements.length; i++) {
104
- parser(elements[i]);
105
- }
106
- }
107
- }
108
- function buildLibrary(data, builder) {
109
- for (const name in data) {
110
- const object = data[name];
111
- object.build = builder(data[name]);
112
- }
113
- }
114
- function getBuild(data, builder) {
115
- if (data.build !== void 0)
116
- return data.build;
117
- data.build = builder(data);
118
- return data.build;
119
- }
120
- function parseAnimation(xml2) {
121
- const data = {
122
- sources: {},
123
- samplers: {},
124
- channels: {}
125
- };
126
- let hasChildren = false;
127
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
128
- const child = xml2.childNodes[i];
129
- if (child.nodeType !== 1)
130
- continue;
131
- let id;
132
- switch (child.nodeName) {
133
- case "source":
134
- id = child.getAttribute("id");
135
- data.sources[id] = parseSource(child);
136
- break;
137
- case "sampler":
138
- id = child.getAttribute("id");
139
- data.samplers[id] = parseAnimationSampler(child);
140
- break;
141
- case "channel":
142
- id = child.getAttribute("target");
143
- data.channels[id] = parseAnimationChannel(child);
144
- break;
145
- case "animation":
146
- parseAnimation(child);
147
- hasChildren = true;
148
- break;
149
- default:
150
- console.log(child);
151
- }
152
- }
153
- if (hasChildren === false) {
154
- library.animations[xml2.getAttribute("id") || MathUtils.generateUUID()] = data;
155
- }
156
- }
157
- function parseAnimationSampler(xml2) {
158
- const data = {
159
- inputs: {}
160
- };
161
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
162
- const child = xml2.childNodes[i];
163
- if (child.nodeType !== 1)
164
- continue;
165
- switch (child.nodeName) {
166
- case "input":
167
- const id = parseId(child.getAttribute("source"));
168
- const semantic = child.getAttribute("semantic");
169
- data.inputs[semantic] = id;
170
- break;
171
- }
172
- }
173
- return data;
174
- }
175
- function parseAnimationChannel(xml2) {
176
- const data = {};
177
- const target = xml2.getAttribute("target");
178
- let parts = target.split("/");
179
- const id = parts.shift();
180
- let sid = parts.shift();
181
- const arraySyntax = sid.indexOf("(") !== -1;
182
- const memberSyntax = sid.indexOf(".") !== -1;
183
- if (memberSyntax) {
184
- parts = sid.split(".");
185
- sid = parts.shift();
186
- data.member = parts.shift();
187
- } else if (arraySyntax) {
188
- const indices = sid.split("(");
189
- sid = indices.shift();
190
- for (let i = 0; i < indices.length; i++) {
191
- indices[i] = parseInt(indices[i].replace(/\)/, ""));
192
- }
193
- data.indices = indices;
194
- }
195
- data.id = id;
196
- data.sid = sid;
197
- data.arraySyntax = arraySyntax;
198
- data.memberSyntax = memberSyntax;
199
- data.sampler = parseId(xml2.getAttribute("source"));
200
- return data;
201
- }
202
- function buildAnimation(data) {
203
- const tracks = [];
204
- const channels = data.channels;
205
- const samplers = data.samplers;
206
- const sources = data.sources;
207
- for (const target in channels) {
208
- if (channels.hasOwnProperty(target)) {
209
- const channel = channels[target];
210
- const sampler = samplers[channel.sampler];
211
- const inputId = sampler.inputs.INPUT;
212
- const outputId = sampler.inputs.OUTPUT;
213
- const inputSource = sources[inputId];
214
- const outputSource = sources[outputId];
215
- const animation = buildAnimationChannel(channel, inputSource, outputSource);
216
- createKeyframeTracks(animation, tracks);
217
- }
218
- }
219
- return tracks;
220
- }
221
- function getAnimation(id) {
222
- return getBuild(library.animations[id], buildAnimation);
223
- }
224
- function buildAnimationChannel(channel, inputSource, outputSource) {
225
- const node = library.nodes[channel.id];
226
- const object3D = getNode(node.id);
227
- const transform = node.transforms[channel.sid];
228
- const defaultMatrix = node.matrix.clone().transpose();
229
- let time, stride;
230
- let i, il, j, jl;
231
- const data = {};
232
- switch (transform) {
233
- case "matrix":
234
- for (i = 0, il = inputSource.array.length; i < il; i++) {
235
- time = inputSource.array[i];
236
- stride = i * outputSource.stride;
237
- if (data[time] === void 0)
238
- data[time] = {};
239
- if (channel.arraySyntax === true) {
240
- const value = outputSource.array[stride];
241
- const index = channel.indices[0] + 4 * channel.indices[1];
242
- data[time][index] = value;
243
- } else {
244
- for (j = 0, jl = outputSource.stride; j < jl; j++) {
245
- data[time][j] = outputSource.array[stride + j];
246
- }
247
- }
248
- }
249
- break;
250
- case "translate":
251
- console.warn('THREE.ColladaLoader: Animation transform type "%s" not yet implemented.', transform);
252
- break;
253
- case "rotate":
254
- console.warn('THREE.ColladaLoader: Animation transform type "%s" not yet implemented.', transform);
255
- break;
256
- case "scale":
257
- console.warn('THREE.ColladaLoader: Animation transform type "%s" not yet implemented.', transform);
258
- break;
259
- }
260
- const keyframes = prepareAnimationData(data, defaultMatrix);
261
- const animation = {
262
- name: object3D.uuid,
263
- keyframes
264
- };
265
- return animation;
266
- }
267
- function prepareAnimationData(data, defaultMatrix) {
268
- const keyframes = [];
269
- for (const time in data) {
270
- keyframes.push({ time: parseFloat(time), value: data[time] });
271
- }
272
- keyframes.sort(ascending);
273
- for (let i = 0; i < 16; i++) {
274
- transformAnimationData(keyframes, i, defaultMatrix.elements[i]);
275
- }
276
- return keyframes;
277
- function ascending(a, b) {
278
- return a.time - b.time;
279
- }
280
- }
281
- const position = new Vector3();
282
- const scale = new Vector3();
283
- const quaternion = new Quaternion();
284
- function createKeyframeTracks(animation, tracks) {
285
- const keyframes = animation.keyframes;
286
- const name = animation.name;
287
- const times = [];
288
- const positionData = [];
289
- const quaternionData = [];
290
- const scaleData = [];
291
- for (let i = 0, l = keyframes.length; i < l; i++) {
292
- const keyframe = keyframes[i];
293
- const time = keyframe.time;
294
- const value = keyframe.value;
295
- matrix.fromArray(value).transpose();
296
- matrix.decompose(position, quaternion, scale);
297
- times.push(time);
298
- positionData.push(position.x, position.y, position.z);
299
- quaternionData.push(quaternion.x, quaternion.y, quaternion.z, quaternion.w);
300
- scaleData.push(scale.x, scale.y, scale.z);
301
- }
302
- if (positionData.length > 0)
303
- tracks.push(new VectorKeyframeTrack(name + ".position", times, positionData));
304
- if (quaternionData.length > 0) {
305
- tracks.push(new QuaternionKeyframeTrack(name + ".quaternion", times, quaternionData));
306
- }
307
- if (scaleData.length > 0)
308
- tracks.push(new VectorKeyframeTrack(name + ".scale", times, scaleData));
309
- return tracks;
310
- }
311
- function transformAnimationData(keyframes, property, defaultValue) {
312
- let keyframe;
313
- let empty = true;
314
- let i, l;
315
- for (i = 0, l = keyframes.length; i < l; i++) {
316
- keyframe = keyframes[i];
317
- if (keyframe.value[property] === void 0) {
318
- keyframe.value[property] = null;
319
- } else {
320
- empty = false;
321
- }
322
- }
323
- if (empty === true) {
324
- for (i = 0, l = keyframes.length; i < l; i++) {
325
- keyframe = keyframes[i];
326
- keyframe.value[property] = defaultValue;
327
- }
328
- } else {
329
- createMissingKeyframes(keyframes, property);
330
- }
331
- }
332
- function createMissingKeyframes(keyframes, property) {
333
- let prev, next;
334
- for (let i = 0, l = keyframes.length; i < l; i++) {
335
- const keyframe = keyframes[i];
336
- if (keyframe.value[property] === null) {
337
- prev = getPrev(keyframes, i, property);
338
- next = getNext(keyframes, i, property);
339
- if (prev === null) {
340
- keyframe.value[property] = next.value[property];
341
- continue;
342
- }
343
- if (next === null) {
344
- keyframe.value[property] = prev.value[property];
345
- continue;
346
- }
347
- interpolate(keyframe, prev, next, property);
348
- }
349
- }
350
- }
351
- function getPrev(keyframes, i, property) {
352
- while (i >= 0) {
353
- const keyframe = keyframes[i];
354
- if (keyframe.value[property] !== null)
355
- return keyframe;
356
- i--;
357
- }
358
- return null;
359
- }
360
- function getNext(keyframes, i, property) {
361
- while (i < keyframes.length) {
362
- const keyframe = keyframes[i];
363
- if (keyframe.value[property] !== null)
364
- return keyframe;
365
- i++;
366
- }
367
- return null;
368
- }
369
- function interpolate(key, prev, next, property) {
370
- if (next.time - prev.time === 0) {
371
- key.value[property] = prev.value[property];
372
- return;
373
- }
374
- key.value[property] = (key.time - prev.time) * (next.value[property] - prev.value[property]) / (next.time - prev.time) + prev.value[property];
375
- }
376
- function parseAnimationClip(xml2) {
377
- const data = {
378
- name: xml2.getAttribute("id") || "default",
379
- start: parseFloat(xml2.getAttribute("start") || 0),
380
- end: parseFloat(xml2.getAttribute("end") || 0),
381
- animations: []
382
- };
383
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
384
- const child = xml2.childNodes[i];
385
- if (child.nodeType !== 1)
386
- continue;
387
- switch (child.nodeName) {
388
- case "instance_animation":
389
- data.animations.push(parseId(child.getAttribute("url")));
390
- break;
391
- }
392
- }
393
- library.clips[xml2.getAttribute("id")] = data;
394
- }
395
- function buildAnimationClip(data) {
396
- const tracks = [];
397
- const name = data.name;
398
- const duration = data.end - data.start || -1;
399
- const animations2 = data.animations;
400
- for (let i = 0, il = animations2.length; i < il; i++) {
401
- const animationTracks = getAnimation(animations2[i]);
402
- for (let j = 0, jl = animationTracks.length; j < jl; j++) {
403
- tracks.push(animationTracks[j]);
404
- }
405
- }
406
- return new AnimationClip(name, duration, tracks);
407
- }
408
- function getAnimationClip(id) {
409
- return getBuild(library.clips[id], buildAnimationClip);
410
- }
411
- function parseController(xml2) {
412
- const data = {};
413
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
414
- const child = xml2.childNodes[i];
415
- if (child.nodeType !== 1)
416
- continue;
417
- switch (child.nodeName) {
418
- case "skin":
419
- data.id = parseId(child.getAttribute("source"));
420
- data.skin = parseSkin(child);
421
- break;
422
- case "morph":
423
- data.id = parseId(child.getAttribute("source"));
424
- console.warn("THREE.ColladaLoader: Morph target animation not supported yet.");
425
- break;
426
- }
427
- }
428
- library.controllers[xml2.getAttribute("id")] = data;
429
- }
430
- function parseSkin(xml2) {
431
- const data = {
432
- sources: {}
433
- };
434
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
435
- const child = xml2.childNodes[i];
436
- if (child.nodeType !== 1)
437
- continue;
438
- switch (child.nodeName) {
439
- case "bind_shape_matrix":
440
- data.bindShapeMatrix = parseFloats(child.textContent);
441
- break;
442
- case "source":
443
- const id = child.getAttribute("id");
444
- data.sources[id] = parseSource(child);
445
- break;
446
- case "joints":
447
- data.joints = parseJoints(child);
448
- break;
449
- case "vertex_weights":
450
- data.vertexWeights = parseVertexWeights(child);
451
- break;
452
- }
453
- }
454
- return data;
455
- }
456
- function parseJoints(xml2) {
457
- const data = {
458
- inputs: {}
459
- };
460
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
461
- const child = xml2.childNodes[i];
462
- if (child.nodeType !== 1)
463
- continue;
464
- switch (child.nodeName) {
465
- case "input":
466
- const semantic = child.getAttribute("semantic");
467
- const id = parseId(child.getAttribute("source"));
468
- data.inputs[semantic] = id;
469
- break;
470
- }
471
- }
472
- return data;
473
- }
474
- function parseVertexWeights(xml2) {
475
- const data = {
476
- inputs: {}
477
- };
478
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
479
- const child = xml2.childNodes[i];
480
- if (child.nodeType !== 1)
481
- continue;
482
- switch (child.nodeName) {
483
- case "input":
484
- const semantic = child.getAttribute("semantic");
485
- const id = parseId(child.getAttribute("source"));
486
- const offset = parseInt(child.getAttribute("offset"));
487
- data.inputs[semantic] = { id, offset };
488
- break;
489
- case "vcount":
490
- data.vcount = parseInts(child.textContent);
491
- break;
492
- case "v":
493
- data.v = parseInts(child.textContent);
494
- break;
495
- }
496
- }
497
- return data;
498
- }
499
- function buildController(data) {
500
- const build = {
501
- id: data.id
502
- };
503
- const geometry = library.geometries[build.id];
504
- if (data.skin !== void 0) {
505
- build.skin = buildSkin(data.skin);
506
- geometry.sources.skinIndices = build.skin.indices;
507
- geometry.sources.skinWeights = build.skin.weights;
508
- }
509
- return build;
510
- }
511
- function buildSkin(data) {
512
- const BONE_LIMIT = 4;
513
- const build = {
514
- joints: [],
515
- indices: {
516
- array: [],
517
- stride: BONE_LIMIT
518
- },
519
- weights: {
520
- array: [],
521
- stride: BONE_LIMIT
522
- }
523
- };
524
- const sources = data.sources;
525
- const vertexWeights = data.vertexWeights;
526
- const vcount = vertexWeights.vcount;
527
- const v = vertexWeights.v;
528
- const jointOffset = vertexWeights.inputs.JOINT.offset;
529
- const weightOffset = vertexWeights.inputs.WEIGHT.offset;
530
- const jointSource = data.sources[data.joints.inputs.JOINT];
531
- const inverseSource = data.sources[data.joints.inputs.INV_BIND_MATRIX];
532
- const weights = sources[vertexWeights.inputs.WEIGHT.id].array;
533
- let stride = 0;
534
- let i, j, l;
535
- for (i = 0, l = vcount.length; i < l; i++) {
536
- const jointCount = vcount[i];
537
- const vertexSkinData = [];
538
- for (j = 0; j < jointCount; j++) {
539
- const skinIndex = v[stride + jointOffset];
540
- const weightId = v[stride + weightOffset];
541
- const skinWeight = weights[weightId];
542
- vertexSkinData.push({ index: skinIndex, weight: skinWeight });
543
- stride += 2;
544
- }
545
- vertexSkinData.sort(descending);
546
- for (j = 0; j < BONE_LIMIT; j++) {
547
- const d = vertexSkinData[j];
548
- if (d !== void 0) {
549
- build.indices.array.push(d.index);
550
- build.weights.array.push(d.weight);
551
- } else {
552
- build.indices.array.push(0);
553
- build.weights.array.push(0);
554
- }
555
- }
556
- }
557
- if (data.bindShapeMatrix) {
558
- build.bindMatrix = new Matrix4().fromArray(data.bindShapeMatrix).transpose();
559
- } else {
560
- build.bindMatrix = new Matrix4().identity();
561
- }
562
- for (i = 0, l = jointSource.array.length; i < l; i++) {
563
- const name = jointSource.array[i];
564
- const boneInverse = new Matrix4().fromArray(inverseSource.array, i * inverseSource.stride).transpose();
565
- build.joints.push({ name, boneInverse });
566
- }
567
- return build;
568
- function descending(a, b) {
569
- return b.weight - a.weight;
570
- }
571
- }
572
- function getController(id) {
573
- return getBuild(library.controllers[id], buildController);
574
- }
575
- function parseImage(xml2) {
576
- const data = {
577
- init_from: getElementsByTagName(xml2, "init_from")[0].textContent
578
- };
579
- library.images[xml2.getAttribute("id")] = data;
580
- }
581
- function buildImage(data) {
582
- if (data.build !== void 0)
583
- return data.build;
584
- return data.init_from;
585
- }
586
- function getImage(id) {
587
- const data = library.images[id];
588
- if (data !== void 0) {
589
- return getBuild(data, buildImage);
590
- }
591
- console.warn("THREE.ColladaLoader: Couldn't find image with ID:", id);
592
- return null;
593
- }
594
- function parseEffect(xml2) {
595
- const data = {};
596
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
597
- const child = xml2.childNodes[i];
598
- if (child.nodeType !== 1)
599
- continue;
600
- switch (child.nodeName) {
601
- case "profile_COMMON":
602
- data.profile = parseEffectProfileCOMMON(child);
603
- break;
604
- }
605
- }
606
- library.effects[xml2.getAttribute("id")] = data;
607
- }
608
- function parseEffectProfileCOMMON(xml2) {
609
- const data = {
610
- surfaces: {},
611
- samplers: {}
612
- };
613
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
614
- const child = xml2.childNodes[i];
615
- if (child.nodeType !== 1)
616
- continue;
617
- switch (child.nodeName) {
618
- case "newparam":
619
- parseEffectNewparam(child, data);
620
- break;
621
- case "technique":
622
- data.technique = parseEffectTechnique(child);
623
- break;
624
- case "extra":
625
- data.extra = parseEffectExtra(child);
626
- break;
627
- }
628
- }
629
- return data;
630
- }
631
- function parseEffectNewparam(xml2, data) {
632
- const sid = xml2.getAttribute("sid");
633
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
634
- const child = xml2.childNodes[i];
635
- if (child.nodeType !== 1)
636
- continue;
637
- switch (child.nodeName) {
638
- case "surface":
639
- data.surfaces[sid] = parseEffectSurface(child);
640
- break;
641
- case "sampler2D":
642
- data.samplers[sid] = parseEffectSampler(child);
643
- break;
644
- }
645
- }
646
- }
647
- function parseEffectSurface(xml2) {
648
- const data = {};
649
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
650
- const child = xml2.childNodes[i];
651
- if (child.nodeType !== 1)
652
- continue;
653
- switch (child.nodeName) {
654
- case "init_from":
655
- data.init_from = child.textContent;
656
- break;
657
- }
658
- }
659
- return data;
660
- }
661
- function parseEffectSampler(xml2) {
662
- const data = {};
663
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
664
- const child = xml2.childNodes[i];
665
- if (child.nodeType !== 1)
666
- continue;
667
- switch (child.nodeName) {
668
- case "source":
669
- data.source = child.textContent;
670
- break;
671
- }
672
- }
673
- return data;
674
- }
675
- function parseEffectTechnique(xml2) {
676
- const data = {};
677
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
678
- const child = xml2.childNodes[i];
679
- if (child.nodeType !== 1)
680
- continue;
681
- switch (child.nodeName) {
682
- case "constant":
683
- case "lambert":
684
- case "blinn":
685
- case "phong":
686
- data.type = child.nodeName;
687
- data.parameters = parseEffectParameters(child);
688
- break;
689
- case "extra":
690
- data.extra = parseEffectExtra(child);
691
- break;
692
- }
693
- }
694
- return data;
695
- }
696
- function parseEffectParameters(xml2) {
697
- const data = {};
698
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
699
- const child = xml2.childNodes[i];
700
- if (child.nodeType !== 1)
701
- continue;
702
- switch (child.nodeName) {
703
- case "emission":
704
- case "diffuse":
705
- case "specular":
706
- case "bump":
707
- case "ambient":
708
- case "shininess":
709
- case "transparency":
710
- data[child.nodeName] = parseEffectParameter(child);
711
- break;
712
- case "transparent":
713
- data[child.nodeName] = {
714
- opaque: child.hasAttribute("opaque") ? child.getAttribute("opaque") : "A_ONE",
715
- data: parseEffectParameter(child)
716
- };
717
- break;
718
- }
719
- }
720
- return data;
721
- }
722
- function parseEffectParameter(xml2) {
723
- const data = {};
724
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
725
- const child = xml2.childNodes[i];
726
- if (child.nodeType !== 1)
727
- continue;
728
- switch (child.nodeName) {
729
- case "color":
730
- data[child.nodeName] = parseFloats(child.textContent);
731
- break;
732
- case "float":
733
- data[child.nodeName] = parseFloat(child.textContent);
734
- break;
735
- case "texture":
736
- data[child.nodeName] = { id: child.getAttribute("texture"), extra: parseEffectParameterTexture(child) };
737
- break;
738
- }
739
- }
740
- return data;
741
- }
742
- function parseEffectParameterTexture(xml2) {
743
- const data = {
744
- technique: {}
745
- };
746
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
747
- const child = xml2.childNodes[i];
748
- if (child.nodeType !== 1)
749
- continue;
750
- switch (child.nodeName) {
751
- case "extra":
752
- parseEffectParameterTextureExtra(child, data);
753
- break;
754
- }
755
- }
756
- return data;
757
- }
758
- function parseEffectParameterTextureExtra(xml2, data) {
759
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
760
- const child = xml2.childNodes[i];
761
- if (child.nodeType !== 1)
762
- continue;
763
- switch (child.nodeName) {
764
- case "technique":
765
- parseEffectParameterTextureExtraTechnique(child, data);
766
- break;
767
- }
768
- }
769
- }
770
- function parseEffectParameterTextureExtraTechnique(xml2, data) {
771
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
772
- const child = xml2.childNodes[i];
773
- if (child.nodeType !== 1)
774
- continue;
775
- switch (child.nodeName) {
776
- case "repeatU":
777
- case "repeatV":
778
- case "offsetU":
779
- case "offsetV":
780
- data.technique[child.nodeName] = parseFloat(child.textContent);
781
- break;
782
- case "wrapU":
783
- case "wrapV":
784
- if (child.textContent.toUpperCase() === "TRUE") {
785
- data.technique[child.nodeName] = 1;
786
- } else if (child.textContent.toUpperCase() === "FALSE") {
787
- data.technique[child.nodeName] = 0;
788
- } else {
789
- data.technique[child.nodeName] = parseInt(child.textContent);
790
- }
791
- break;
792
- case "bump":
793
- data[child.nodeName] = parseEffectExtraTechniqueBump(child);
794
- break;
795
- }
796
- }
797
- }
798
- function parseEffectExtra(xml2) {
799
- const data = {};
800
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
801
- const child = xml2.childNodes[i];
802
- if (child.nodeType !== 1)
803
- continue;
804
- switch (child.nodeName) {
805
- case "technique":
806
- data.technique = parseEffectExtraTechnique(child);
807
- break;
808
- }
809
- }
810
- return data;
811
- }
812
- function parseEffectExtraTechnique(xml2) {
813
- const data = {};
814
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
815
- const child = xml2.childNodes[i];
816
- if (child.nodeType !== 1)
817
- continue;
818
- switch (child.nodeName) {
819
- case "double_sided":
820
- data[child.nodeName] = parseInt(child.textContent);
821
- break;
822
- case "bump":
823
- data[child.nodeName] = parseEffectExtraTechniqueBump(child);
824
- break;
825
- }
826
- }
827
- return data;
828
- }
829
- function parseEffectExtraTechniqueBump(xml2) {
830
- var data = {};
831
- for (var i = 0, l = xml2.childNodes.length; i < l; i++) {
832
- var child = xml2.childNodes[i];
833
- if (child.nodeType !== 1)
834
- continue;
835
- switch (child.nodeName) {
836
- case "texture":
837
- data[child.nodeName] = {
838
- id: child.getAttribute("texture"),
839
- texcoord: child.getAttribute("texcoord"),
840
- extra: parseEffectParameterTexture(child)
841
- };
842
- break;
843
- }
844
- }
845
- return data;
846
- }
847
- function buildEffect(data) {
848
- return data;
849
- }
850
- function getEffect(id) {
851
- return getBuild(library.effects[id], buildEffect);
852
- }
853
- function parseMaterial(xml2) {
854
- const data = {
855
- name: xml2.getAttribute("name")
856
- };
857
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
858
- const child = xml2.childNodes[i];
859
- if (child.nodeType !== 1)
860
- continue;
861
- switch (child.nodeName) {
862
- case "instance_effect":
863
- data.url = parseId(child.getAttribute("url"));
864
- break;
865
- }
866
- }
867
- library.materials[xml2.getAttribute("id")] = data;
868
- }
869
- function getTextureLoader(image) {
870
- let loader;
871
- let extension = image.slice((image.lastIndexOf(".") - 1 >>> 0) + 2);
872
- extension = extension.toLowerCase();
873
- switch (extension) {
874
- case "tga":
875
- loader = tgaLoader;
876
- break;
877
- default:
878
- loader = textureLoader;
879
- }
880
- return loader;
881
- }
882
- function buildMaterial(data) {
883
- const effect = getEffect(data.url);
884
- const technique = effect.profile.technique;
885
- let material;
886
- switch (technique.type) {
887
- case "phong":
888
- case "blinn":
889
- material = new MeshPhongMaterial();
890
- break;
891
- case "lambert":
892
- material = new MeshLambertMaterial();
893
- break;
894
- default:
895
- material = new MeshBasicMaterial();
896
- break;
897
- }
898
- material.name = data.name || "";
899
- function getTexture(textureObject) {
900
- const sampler = effect.profile.samplers[textureObject.id];
901
- let image = null;
902
- if (sampler !== void 0) {
903
- const surface = effect.profile.surfaces[sampler.source];
904
- image = getImage(surface.init_from);
905
- } else {
906
- console.warn("THREE.ColladaLoader: Undefined sampler. Access image directly (see #12530).");
907
- image = getImage(textureObject.id);
908
- }
909
- if (image !== null) {
910
- const loader = getTextureLoader(image);
911
- if (loader !== void 0) {
912
- const texture = loader.load(image);
913
- const extra = textureObject.extra;
914
- if (extra !== void 0 && extra.technique !== void 0 && isEmpty(extra.technique) === false) {
915
- const technique2 = extra.technique;
916
- texture.wrapS = technique2.wrapU ? RepeatWrapping : ClampToEdgeWrapping;
917
- texture.wrapT = technique2.wrapV ? RepeatWrapping : ClampToEdgeWrapping;
918
- texture.offset.set(technique2.offsetU || 0, technique2.offsetV || 0);
919
- texture.repeat.set(technique2.repeatU || 1, technique2.repeatV || 1);
920
- } else {
921
- texture.wrapS = RepeatWrapping;
922
- texture.wrapT = RepeatWrapping;
923
- }
924
- return texture;
925
- } else {
926
- console.warn("THREE.ColladaLoader: Loader for texture %s not found.", image);
927
- return null;
928
- }
929
- } else {
930
- console.warn("THREE.ColladaLoader: Couldn't create texture with ID:", textureObject.id);
931
- return null;
932
- }
933
- }
934
- const parameters = technique.parameters;
935
- for (const key in parameters) {
936
- const parameter = parameters[key];
937
- switch (key) {
938
- case "diffuse":
939
- if (parameter.color)
940
- material.color.fromArray(parameter.color);
941
- if (parameter.texture)
942
- material.map = getTexture(parameter.texture);
943
- break;
944
- case "specular":
945
- if (parameter.color && material.specular)
946
- material.specular.fromArray(parameter.color);
947
- if (parameter.texture)
948
- material.specularMap = getTexture(parameter.texture);
949
- break;
950
- case "bump":
951
- if (parameter.texture)
952
- material.normalMap = getTexture(parameter.texture);
953
- break;
954
- case "ambient":
955
- if (parameter.texture)
956
- material.lightMap = getTexture(parameter.texture);
957
- break;
958
- case "shininess":
959
- if (parameter.float && material.shininess)
960
- material.shininess = parameter.float;
961
- break;
962
- case "emission":
963
- if (parameter.color && material.emissive)
964
- material.emissive.fromArray(parameter.color);
965
- if (parameter.texture)
966
- material.emissiveMap = getTexture(parameter.texture);
967
- break;
968
- }
969
- }
970
- let transparent = parameters["transparent"];
971
- let transparency = parameters["transparency"];
972
- if (transparency === void 0 && transparent) {
973
- transparency = {
974
- float: 1
975
- };
976
- }
977
- if (transparent === void 0 && transparency) {
978
- transparent = {
979
- opaque: "A_ONE",
980
- data: {
981
- color: [1, 1, 1, 1]
982
- }
983
- };
984
- }
985
- if (transparent && transparency) {
986
- if (transparent.data.texture) {
987
- material.transparent = true;
988
- } else {
989
- const color = transparent.data.color;
990
- switch (transparent.opaque) {
991
- case "A_ONE":
992
- material.opacity = color[3] * transparency.float;
993
- break;
994
- case "RGB_ZERO":
995
- material.opacity = 1 - color[0] * transparency.float;
996
- break;
997
- case "A_ZERO":
998
- material.opacity = 1 - color[3] * transparency.float;
999
- break;
1000
- case "RGB_ONE":
1001
- material.opacity = color[0] * transparency.float;
1002
- break;
1003
- default:
1004
- console.warn('THREE.ColladaLoader: Invalid opaque type "%s" of transparent tag.', transparent.opaque);
1005
- }
1006
- if (material.opacity < 1)
1007
- material.transparent = true;
1008
- }
1009
- }
1010
- if (technique.extra !== void 0 && technique.extra.technique !== void 0) {
1011
- const techniques = technique.extra.technique;
1012
- for (const k in techniques) {
1013
- const v = techniques[k];
1014
- switch (k) {
1015
- case "double_sided":
1016
- material.side = v === 1 ? DoubleSide : FrontSide;
1017
- break;
1018
- case "bump":
1019
- material.normalMap = getTexture(v.texture);
1020
- material.normalScale = new Vector2(1, 1);
1021
- break;
1022
- }
1023
- }
1024
- }
1025
- return material;
1026
- }
1027
- function getMaterial(id) {
1028
- return getBuild(library.materials[id], buildMaterial);
1029
- }
1030
- function parseCamera(xml2) {
1031
- const data = {
1032
- name: xml2.getAttribute("name")
1033
- };
1034
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
1035
- const child = xml2.childNodes[i];
1036
- if (child.nodeType !== 1)
1037
- continue;
1038
- switch (child.nodeName) {
1039
- case "optics":
1040
- data.optics = parseCameraOptics(child);
1041
- break;
1042
- }
1043
- }
1044
- library.cameras[xml2.getAttribute("id")] = data;
1045
- }
1046
- function parseCameraOptics(xml2) {
1047
- for (let i = 0; i < xml2.childNodes.length; i++) {
1048
- const child = xml2.childNodes[i];
1049
- switch (child.nodeName) {
1050
- case "technique_common":
1051
- return parseCameraTechnique(child);
1052
- }
1053
- }
1054
- return {};
1055
- }
1056
- function parseCameraTechnique(xml2) {
1057
- const data = {};
1058
- for (let i = 0; i < xml2.childNodes.length; i++) {
1059
- const child = xml2.childNodes[i];
1060
- switch (child.nodeName) {
1061
- case "perspective":
1062
- case "orthographic":
1063
- data.technique = child.nodeName;
1064
- data.parameters = parseCameraParameters(child);
1065
- break;
1066
- }
1067
- }
1068
- return data;
1069
- }
1070
- function parseCameraParameters(xml2) {
1071
- const data = {};
1072
- for (let i = 0; i < xml2.childNodes.length; i++) {
1073
- const child = xml2.childNodes[i];
1074
- switch (child.nodeName) {
1075
- case "xfov":
1076
- case "yfov":
1077
- case "xmag":
1078
- case "ymag":
1079
- case "znear":
1080
- case "zfar":
1081
- case "aspect_ratio":
1082
- data[child.nodeName] = parseFloat(child.textContent);
1083
- break;
1084
- }
1085
- }
1086
- return data;
1087
- }
1088
- function buildCamera(data) {
1089
- let camera;
1090
- switch (data.optics.technique) {
1091
- case "perspective":
1092
- camera = new PerspectiveCamera(
1093
- data.optics.parameters.yfov,
1094
- data.optics.parameters.aspect_ratio,
1095
- data.optics.parameters.znear,
1096
- data.optics.parameters.zfar
1097
- );
1098
- break;
1099
- case "orthographic":
1100
- let ymag = data.optics.parameters.ymag;
1101
- let xmag = data.optics.parameters.xmag;
1102
- const aspectRatio = data.optics.parameters.aspect_ratio;
1103
- xmag = xmag === void 0 ? ymag * aspectRatio : xmag;
1104
- ymag = ymag === void 0 ? xmag / aspectRatio : ymag;
1105
- xmag *= 0.5;
1106
- ymag *= 0.5;
1107
- camera = new OrthographicCamera(
1108
- -xmag,
1109
- xmag,
1110
- ymag,
1111
- -ymag,
1112
- data.optics.parameters.znear,
1113
- data.optics.parameters.zfar
1114
- );
1115
- break;
1116
- default:
1117
- camera = new PerspectiveCamera();
1118
- break;
1119
- }
1120
- camera.name = data.name || "";
1121
- return camera;
1122
- }
1123
- function getCamera(id) {
1124
- const data = library.cameras[id];
1125
- if (data !== void 0) {
1126
- return getBuild(data, buildCamera);
1127
- }
1128
- console.warn("THREE.ColladaLoader: Couldn't find camera with ID:", id);
1129
- return null;
1130
- }
1131
- function parseLight(xml2) {
1132
- let data = {};
1133
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
1134
- const child = xml2.childNodes[i];
1135
- if (child.nodeType !== 1)
1136
- continue;
1137
- switch (child.nodeName) {
1138
- case "technique_common":
1139
- data = parseLightTechnique(child);
1140
- break;
1141
- }
1142
- }
1143
- library.lights[xml2.getAttribute("id")] = data;
1144
- }
1145
- function parseLightTechnique(xml2) {
1146
- const data = {};
1147
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
1148
- const child = xml2.childNodes[i];
1149
- if (child.nodeType !== 1)
1150
- continue;
1151
- switch (child.nodeName) {
1152
- case "directional":
1153
- case "point":
1154
- case "spot":
1155
- case "ambient":
1156
- data.technique = child.nodeName;
1157
- data.parameters = parseLightParameters(child);
1158
- }
1159
- }
1160
- return data;
1161
- }
1162
- function parseLightParameters(xml2) {
1163
- const data = {};
1164
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
1165
- const child = xml2.childNodes[i];
1166
- if (child.nodeType !== 1)
1167
- continue;
1168
- switch (child.nodeName) {
1169
- case "color":
1170
- const array = parseFloats(child.textContent);
1171
- data.color = new Color().fromArray(array);
1172
- break;
1173
- case "falloff_angle":
1174
- data.falloffAngle = parseFloat(child.textContent);
1175
- break;
1176
- case "quadratic_attenuation":
1177
- const f = parseFloat(child.textContent);
1178
- data.distance = f ? Math.sqrt(1 / f) : 0;
1179
- break;
1180
- }
1181
- }
1182
- return data;
1183
- }
1184
- function buildLight(data) {
1185
- let light;
1186
- switch (data.technique) {
1187
- case "directional":
1188
- light = new DirectionalLight();
1189
- break;
1190
- case "point":
1191
- light = new PointLight();
1192
- break;
1193
- case "spot":
1194
- light = new SpotLight();
1195
- break;
1196
- case "ambient":
1197
- light = new AmbientLight();
1198
- break;
1199
- }
1200
- if (data.parameters.color)
1201
- light.color.copy(data.parameters.color);
1202
- if (data.parameters.distance)
1203
- light.distance = data.parameters.distance;
1204
- return light;
1205
- }
1206
- function getLight(id) {
1207
- const data = library.lights[id];
1208
- if (data !== void 0) {
1209
- return getBuild(data, buildLight);
1210
- }
1211
- console.warn("THREE.ColladaLoader: Couldn't find light with ID:", id);
1212
- return null;
1213
- }
1214
- function parseGeometry(xml2) {
1215
- const data = {
1216
- name: xml2.getAttribute("name"),
1217
- sources: {},
1218
- vertices: {},
1219
- primitives: []
1220
- };
1221
- const mesh = getElementsByTagName(xml2, "mesh")[0];
1222
- if (mesh === void 0)
1223
- return;
1224
- for (let i = 0; i < mesh.childNodes.length; i++) {
1225
- const child = mesh.childNodes[i];
1226
- if (child.nodeType !== 1)
1227
- continue;
1228
- const id = child.getAttribute("id");
1229
- switch (child.nodeName) {
1230
- case "source":
1231
- data.sources[id] = parseSource(child);
1232
- break;
1233
- case "vertices":
1234
- data.vertices = parseGeometryVertices(child);
1235
- break;
1236
- case "polygons":
1237
- console.warn("THREE.ColladaLoader: Unsupported primitive type: ", child.nodeName);
1238
- break;
1239
- case "lines":
1240
- case "linestrips":
1241
- case "polylist":
1242
- case "triangles":
1243
- data.primitives.push(parseGeometryPrimitive(child));
1244
- break;
1245
- default:
1246
- console.log(child);
1247
- }
1248
- }
1249
- library.geometries[xml2.getAttribute("id")] = data;
1250
- }
1251
- function parseSource(xml2) {
1252
- const data = {
1253
- array: [],
1254
- stride: 3
1255
- };
1256
- for (let i = 0; i < xml2.childNodes.length; i++) {
1257
- const child = xml2.childNodes[i];
1258
- if (child.nodeType !== 1)
1259
- continue;
1260
- switch (child.nodeName) {
1261
- case "float_array":
1262
- data.array = parseFloats(child.textContent);
1263
- break;
1264
- case "Name_array":
1265
- data.array = parseStrings(child.textContent);
1266
- break;
1267
- case "technique_common":
1268
- const accessor = getElementsByTagName(child, "accessor")[0];
1269
- if (accessor !== void 0) {
1270
- data.stride = parseInt(accessor.getAttribute("stride"));
1271
- }
1272
- break;
1273
- }
1274
- }
1275
- return data;
1276
- }
1277
- function parseGeometryVertices(xml2) {
1278
- const data = {};
1279
- for (let i = 0; i < xml2.childNodes.length; i++) {
1280
- const child = xml2.childNodes[i];
1281
- if (child.nodeType !== 1)
1282
- continue;
1283
- data[child.getAttribute("semantic")] = parseId(child.getAttribute("source"));
1284
- }
1285
- return data;
1286
- }
1287
- function parseGeometryPrimitive(xml2) {
1288
- const primitive = {
1289
- type: xml2.nodeName,
1290
- material: xml2.getAttribute("material"),
1291
- count: parseInt(xml2.getAttribute("count")),
1292
- inputs: {},
1293
- stride: 0,
1294
- hasUV: false
1295
- };
1296
- for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
1297
- const child = xml2.childNodes[i];
1298
- if (child.nodeType !== 1)
1299
- continue;
1300
- switch (child.nodeName) {
1301
- case "input":
1302
- const id = parseId(child.getAttribute("source"));
1303
- const semantic = child.getAttribute("semantic");
1304
- const offset = parseInt(child.getAttribute("offset"));
1305
- const set = parseInt(child.getAttribute("set"));
1306
- const inputname = set > 0 ? semantic + set : semantic;
1307
- primitive.inputs[inputname] = { id, offset };
1308
- primitive.stride = Math.max(primitive.stride, offset + 1);
1309
- if (semantic === "TEXCOORD")
1310
- primitive.hasUV = true;
1311
- break;
1312
- case "vcount":
1313
- primitive.vcount = parseInts(child.textContent);
1314
- break;
1315
- case "p":
1316
- primitive.p = parseInts(child.textContent);
1317
- break;
1318
- }
1319
- }
1320
- return primitive;
1321
- }
1322
- function groupPrimitives(primitives) {
1323
- const build = {};
1324
- for (let i = 0; i < primitives.length; i++) {
1325
- const primitive = primitives[i];
1326
- if (build[primitive.type] === void 0)
1327
- build[primitive.type] = [];
1328
- build[primitive.type].push(primitive);
1329
- }
1330
- return build;
1331
- }
1332
- function checkUVCoordinates(primitives) {
1333
- let count2 = 0;
1334
- for (let i = 0, l = primitives.length; i < l; i++) {
1335
- const primitive = primitives[i];
1336
- if (primitive.hasUV === true) {
1337
- count2++;
1338
- }
1339
- }
1340
- if (count2 > 0 && count2 < primitives.length) {
1341
- primitives.uvsNeedsFix = true;
1342
- }
1343
- }
1344
- function buildGeometry(data) {
1345
- const build = {};
1346
- const sources = data.sources;
1347
- const vertices = data.vertices;
1348
- const primitives = data.primitives;
1349
- if (primitives.length === 0)
1350
- return {};
1351
- const groupedPrimitives = groupPrimitives(primitives);
1352
- for (const type in groupedPrimitives) {
1353
- const primitiveType = groupedPrimitives[type];
1354
- checkUVCoordinates(primitiveType);
1355
- build[type] = buildGeometryType(primitiveType, sources, vertices);
1356
- }
1357
- return build;
1358
- }
1359
- function buildGeometryType(primitives, sources, vertices) {
1360
- const build = {};
1361
- const position2 = { array: [], stride: 0 };
1362
- const normal = { array: [], stride: 0 };
1363
- const uv = { array: [], stride: 0 };
1364
- const uv2 = { array: [], stride: 0 };
1365
- const color = { array: [], stride: 0 };
1366
- const skinIndex = { array: [], stride: 4 };
1367
- const skinWeight = { array: [], stride: 4 };
1368
- const geometry = new BufferGeometry();
1369
- const materialKeys = [];
1370
- let start = 0;
1371
- for (let p = 0; p < primitives.length; p++) {
1372
- const primitive = primitives[p];
1373
- const inputs = primitive.inputs;
1374
- let count2 = 0;
1375
- switch (primitive.type) {
1376
- case "lines":
1377
- case "linestrips":
1378
- count2 = primitive.count * 2;
1379
- break;
1380
- case "triangles":
1381
- count2 = primitive.count * 3;
1382
- break;
1383
- case "polylist":
1384
- for (let g = 0; g < primitive.count; g++) {
1385
- const vc = primitive.vcount[g];
1386
- switch (vc) {
1387
- case 3:
1388
- count2 += 3;
1389
- break;
1390
- case 4:
1391
- count2 += 6;
1392
- break;
1393
- default:
1394
- count2 += (vc - 2) * 3;
1395
- break;
1396
- }
1397
- }
1398
- break;
1399
- default:
1400
- console.warn("THREE.ColladaLoader: Unknow primitive type:", primitive.type);
1401
- }
1402
- geometry.addGroup(start, count2, p);
1403
- start += count2;
1404
- if (primitive.material) {
1405
- materialKeys.push(primitive.material);
1406
- }
1407
- for (const name in inputs) {
1408
- const input = inputs[name];
1409
- switch (name) {
1410
- case "VERTEX":
1411
- for (const key in vertices) {
1412
- const id = vertices[key];
1413
- switch (key) {
1414
- case "POSITION":
1415
- const prevLength = position2.array.length;
1416
- buildGeometryData(primitive, sources[id], input.offset, position2.array);
1417
- position2.stride = sources[id].stride;
1418
- if (sources.skinWeights && sources.skinIndices) {
1419
- buildGeometryData(primitive, sources.skinIndices, input.offset, skinIndex.array);
1420
- buildGeometryData(primitive, sources.skinWeights, input.offset, skinWeight.array);
1421
- }
1422
- if (primitive.hasUV === false && primitives.uvsNeedsFix === true) {
1423
- const count3 = (position2.array.length - prevLength) / position2.stride;
1424
- for (let i = 0; i < count3; i++) {
1425
- uv.array.push(0, 0);
1426
- }
1427
- }
1428
- break;
1429
- case "NORMAL":
1430
- buildGeometryData(primitive, sources[id], input.offset, normal.array);
1431
- normal.stride = sources[id].stride;
1432
- break;
1433
- case "COLOR":
1434
- buildGeometryData(primitive, sources[id], input.offset, color.array);
1435
- color.stride = sources[id].stride;
1436
- break;
1437
- case "TEXCOORD":
1438
- buildGeometryData(primitive, sources[id], input.offset, uv.array);
1439
- uv.stride = sources[id].stride;
1440
- break;
1441
- case "TEXCOORD1":
1442
- buildGeometryData(primitive, sources[id], input.offset, uv2.array);
1443
- uv.stride = sources[id].stride;
1444
- break;
1445
- default:
1446
- console.warn('THREE.ColladaLoader: Semantic "%s" not handled in geometry build process.', key);
1447
- }
1448
- }
1449
- break;
1450
- case "NORMAL":
1451
- buildGeometryData(primitive, sources[input.id], input.offset, normal.array);
1452
- normal.stride = sources[input.id].stride;
1453
- break;
1454
- case "COLOR":
1455
- buildGeometryData(primitive, sources[input.id], input.offset, color.array);
1456
- color.stride = sources[input.id].stride;
1457
- break;
1458
- case "TEXCOORD":
1459
- buildGeometryData(primitive, sources[input.id], input.offset, uv.array);
1460
- uv.stride = sources[input.id].stride;
1461
- break;
1462
- case "TEXCOORD1":
1463
- buildGeometryData(primitive, sources[input.id], input.offset, uv2.array);
1464
- uv2.stride = sources[input.id].stride;
1465
- break;
1466
- }
1467
- }
1468
- }
1469
- if (position2.array.length > 0) {
1470
- geometry.setAttribute("position", new Float32BufferAttribute(position2.array, position2.stride));
1471
- }
1472
- if (normal.array.length > 0) {
1473
- geometry.setAttribute("normal", new Float32BufferAttribute(normal.array, normal.stride));
1474
- }
1475
- if (color.array.length > 0)
1476
- geometry.setAttribute("color", new Float32BufferAttribute(color.array, color.stride));
1477
- if (uv.array.length > 0)
1478
- geometry.setAttribute("uv", new Float32BufferAttribute(uv.array, uv.stride));
1479
- if (uv2.array.length > 0)
1480
- geometry.setAttribute("uv2", new Float32BufferAttribute(uv2.array, uv2.stride));
1481
- if (skinIndex.array.length > 0) {
1482
- geometry.setAttribute("skinIndex", new Float32BufferAttribute(skinIndex.array, skinIndex.stride));
1483
- }
1484
- if (skinWeight.array.length > 0) {
1485
- geometry.setAttribute("skinWeight", new Float32BufferAttribute(skinWeight.array, skinWeight.stride));
1486
- }
1487
- build.data = geometry;
1488
- build.type = primitives[0].type;
1489
- build.materialKeys = materialKeys;
1490
- return build;
1491
- }
1492
- function buildGeometryData(primitive, source, offset, array) {
1493
- const indices = primitive.p;
1494
- const stride = primitive.stride;
1495
- const vcount = primitive.vcount;
1496
- function pushVector(i) {
1497
- let index = indices[i + offset] * sourceStride;
1498
- const length = index + sourceStride;
1499
- for (; index < length; index++) {
1500
- array.push(sourceArray[index]);
1501
- }
1502
- }
1503
- const sourceArray = source.array;
1504
- const sourceStride = source.stride;
1505
- if (primitive.vcount !== void 0) {
1506
- let index = 0;
1507
- for (let i = 0, l = vcount.length; i < l; i++) {
1508
- const count2 = vcount[i];
1509
- if (count2 === 4) {
1510
- const a = index + stride * 0;
1511
- const b = index + stride * 1;
1512
- const c = index + stride * 2;
1513
- const d = index + stride * 3;
1514
- pushVector(a);
1515
- pushVector(b);
1516
- pushVector(d);
1517
- pushVector(b);
1518
- pushVector(c);
1519
- pushVector(d);
1520
- } else if (count2 === 3) {
1521
- const a = index + stride * 0;
1522
- const b = index + stride * 1;
1523
- const c = index + stride * 2;
1524
- pushVector(a);
1525
- pushVector(b);
1526
- pushVector(c);
1527
- } else if (count2 > 4) {
1528
- for (let k = 1, kl = count2 - 2; k <= kl; k++) {
1529
- const a = index + stride * 0;
1530
- const b = index + stride * k;
1531
- const c = index + stride * (k + 1);
1532
- pushVector(a);
1533
- pushVector(b);
1534
- pushVector(c);
1535
- }
1536
- }
1537
- index += stride * count2;
1538
- }
1539
- } else {
1540
- for (let i = 0, l = indices.length; i < l; i += stride) {
1541
- pushVector(i);
1542
- }
1543
- }
1544
- }
1545
- function getGeometry(id) {
1546
- return getBuild(library.geometries[id], buildGeometry);
1547
- }
1548
- function parseKinematicsModel(xml2) {
1549
- const data = {
1550
- name: xml2.getAttribute("name") || "",
1551
- joints: {},
1552
- links: []
1553
- };
1554
- for (let i = 0; i < xml2.childNodes.length; i++) {
1555
- const child = xml2.childNodes[i];
1556
- if (child.nodeType !== 1)
1557
- continue;
1558
- switch (child.nodeName) {
1559
- case "technique_common":
1560
- parseKinematicsTechniqueCommon(child, data);
1561
- break;
1562
- }
1563
- }
1564
- library.kinematicsModels[xml2.getAttribute("id")] = data;
1565
- }
1566
- function buildKinematicsModel(data) {
1567
- if (data.build !== void 0)
1568
- return data.build;
1569
- return data;
1570
- }
1571
- function getKinematicsModel(id) {
1572
- return getBuild(library.kinematicsModels[id], buildKinematicsModel);
1573
- }
1574
- function parseKinematicsTechniqueCommon(xml2, data) {
1575
- for (let i = 0; i < xml2.childNodes.length; i++) {
1576
- const child = xml2.childNodes[i];
1577
- if (child.nodeType !== 1)
1578
- continue;
1579
- switch (child.nodeName) {
1580
- case "joint":
1581
- data.joints[child.getAttribute("sid")] = parseKinematicsJoint(child);
1582
- break;
1583
- case "link":
1584
- data.links.push(parseKinematicsLink(child));
1585
- break;
1586
- }
1587
- }
1588
- }
1589
- function parseKinematicsJoint(xml2) {
1590
- let data;
1591
- for (let i = 0; i < xml2.childNodes.length; i++) {
1592
- const child = xml2.childNodes[i];
1593
- if (child.nodeType !== 1)
1594
- continue;
1595
- switch (child.nodeName) {
1596
- case "prismatic":
1597
- case "revolute":
1598
- data = parseKinematicsJointParameter(child);
1599
- break;
1600
- }
1601
- }
1602
- return data;
1603
- }
1604
- function parseKinematicsJointParameter(xml2) {
1605
- const data = {
1606
- sid: xml2.getAttribute("sid"),
1607
- name: xml2.getAttribute("name") || "",
1608
- axis: new Vector3(),
1609
- limits: {
1610
- min: 0,
1611
- max: 0
1612
- },
1613
- type: xml2.nodeName,
1614
- static: false,
1615
- zeroPosition: 0,
1616
- middlePosition: 0
1617
- };
1618
- for (let i = 0; i < xml2.childNodes.length; i++) {
1619
- const child = xml2.childNodes[i];
1620
- if (child.nodeType !== 1)
1621
- continue;
1622
- switch (child.nodeName) {
1623
- case "axis":
1624
- const array = parseFloats(child.textContent);
1625
- data.axis.fromArray(array);
1626
- break;
1627
- case "limits":
1628
- const max = child.getElementsByTagName("max")[0];
1629
- const min = child.getElementsByTagName("min")[0];
1630
- data.limits.max = parseFloat(max.textContent);
1631
- data.limits.min = parseFloat(min.textContent);
1632
- break;
1633
- }
1634
- }
1635
- if (data.limits.min >= data.limits.max) {
1636
- data.static = true;
1637
- }
1638
- data.middlePosition = (data.limits.min + data.limits.max) / 2;
1639
- return data;
1640
- }
1641
- function parseKinematicsLink(xml2) {
1642
- const data = {
1643
- sid: xml2.getAttribute("sid"),
1644
- name: xml2.getAttribute("name") || "",
1645
- attachments: [],
1646
- transforms: []
1647
- };
1648
- for (let i = 0; i < xml2.childNodes.length; i++) {
1649
- const child = xml2.childNodes[i];
1650
- if (child.nodeType !== 1)
1651
- continue;
1652
- switch (child.nodeName) {
1653
- case "attachment_full":
1654
- data.attachments.push(parseKinematicsAttachment(child));
1655
- break;
1656
- case "matrix":
1657
- case "translate":
1658
- case "rotate":
1659
- data.transforms.push(parseKinematicsTransform(child));
1660
- break;
1661
- }
1662
- }
1663
- return data;
1664
- }
1665
- function parseKinematicsAttachment(xml2) {
1666
- const data = {
1667
- joint: xml2.getAttribute("joint").split("/").pop(),
1668
- transforms: [],
1669
- links: []
1670
- };
1671
- for (let i = 0; i < xml2.childNodes.length; i++) {
1672
- const child = xml2.childNodes[i];
1673
- if (child.nodeType !== 1)
1674
- continue;
1675
- switch (child.nodeName) {
1676
- case "link":
1677
- data.links.push(parseKinematicsLink(child));
1678
- break;
1679
- case "matrix":
1680
- case "translate":
1681
- case "rotate":
1682
- data.transforms.push(parseKinematicsTransform(child));
1683
- break;
1684
- }
1685
- }
1686
- return data;
1687
- }
1688
- function parseKinematicsTransform(xml2) {
1689
- const data = {
1690
- type: xml2.nodeName
1691
- };
1692
- const array = parseFloats(xml2.textContent);
1693
- switch (data.type) {
1694
- case "matrix":
1695
- data.obj = new Matrix4();
1696
- data.obj.fromArray(array).transpose();
1697
- break;
1698
- case "translate":
1699
- data.obj = new Vector3();
1700
- data.obj.fromArray(array);
1701
- break;
1702
- case "rotate":
1703
- data.obj = new Vector3();
1704
- data.obj.fromArray(array);
1705
- data.angle = MathUtils.degToRad(array[3]);
1706
- break;
1707
- }
1708
- return data;
1709
- }
1710
- function parsePhysicsModel(xml2) {
1711
- const data = {
1712
- name: xml2.getAttribute("name") || "",
1713
- rigidBodies: {}
1714
- };
1715
- for (let i = 0; i < xml2.childNodes.length; i++) {
1716
- const child = xml2.childNodes[i];
1717
- if (child.nodeType !== 1)
1718
- continue;
1719
- switch (child.nodeName) {
1720
- case "rigid_body":
1721
- data.rigidBodies[child.getAttribute("name")] = {};
1722
- parsePhysicsRigidBody(child, data.rigidBodies[child.getAttribute("name")]);
1723
- break;
1724
- }
1725
- }
1726
- library.physicsModels[xml2.getAttribute("id")] = data;
1727
- }
1728
- function parsePhysicsRigidBody(xml2, data) {
1729
- for (let i = 0; i < xml2.childNodes.length; i++) {
1730
- const child = xml2.childNodes[i];
1731
- if (child.nodeType !== 1)
1732
- continue;
1733
- switch (child.nodeName) {
1734
- case "technique_common":
1735
- parsePhysicsTechniqueCommon(child, data);
1736
- break;
1737
- }
1738
- }
1739
- }
1740
- function parsePhysicsTechniqueCommon(xml2, data) {
1741
- for (let i = 0; i < xml2.childNodes.length; i++) {
1742
- const child = xml2.childNodes[i];
1743
- if (child.nodeType !== 1)
1744
- continue;
1745
- switch (child.nodeName) {
1746
- case "inertia":
1747
- data.inertia = parseFloats(child.textContent);
1748
- break;
1749
- case "mass":
1750
- data.mass = parseFloats(child.textContent)[0];
1751
- break;
1752
- }
1753
- }
1754
- }
1755
- function parseKinematicsScene(xml2) {
1756
- const data = {
1757
- bindJointAxis: []
1758
- };
1759
- for (let i = 0; i < xml2.childNodes.length; i++) {
1760
- const child = xml2.childNodes[i];
1761
- if (child.nodeType !== 1)
1762
- continue;
1763
- switch (child.nodeName) {
1764
- case "bind_joint_axis":
1765
- data.bindJointAxis.push(parseKinematicsBindJointAxis(child));
1766
- break;
1767
- }
1768
- }
1769
- library.kinematicsScenes[parseId(xml2.getAttribute("url"))] = data;
1770
- }
1771
- function parseKinematicsBindJointAxis(xml2) {
1772
- const data = {
1773
- target: xml2.getAttribute("target").split("/").pop()
1774
- };
1775
- for (let i = 0; i < xml2.childNodes.length; i++) {
1776
- const child = xml2.childNodes[i];
1777
- if (child.nodeType !== 1)
1778
- continue;
1779
- switch (child.nodeName) {
1780
- case "axis":
1781
- const param = child.getElementsByTagName("param")[0];
1782
- data.axis = param.textContent;
1783
- const tmpJointIndex = data.axis.split("inst_").pop().split("axis")[0];
1784
- data.jointIndex = tmpJointIndex.substr(0, tmpJointIndex.length - 1);
1785
- break;
1786
- }
1787
- }
1788
- return data;
1789
- }
1790
- function buildKinematicsScene(data) {
1791
- if (data.build !== void 0)
1792
- return data.build;
1793
- return data;
1794
- }
1795
- function getKinematicsScene(id) {
1796
- return getBuild(library.kinematicsScenes[id], buildKinematicsScene);
1797
- }
1798
- function setupKinematics() {
1799
- const kinematicsModelId = Object.keys(library.kinematicsModels)[0];
1800
- const kinematicsSceneId = Object.keys(library.kinematicsScenes)[0];
1801
- const visualSceneId = Object.keys(library.visualScenes)[0];
1802
- if (kinematicsModelId === void 0 || kinematicsSceneId === void 0)
1803
- return;
1804
- const kinematicsModel = getKinematicsModel(kinematicsModelId);
1805
- const kinematicsScene = getKinematicsScene(kinematicsSceneId);
1806
- const visualScene = getVisualScene(visualSceneId);
1807
- const bindJointAxis = kinematicsScene.bindJointAxis;
1808
- const jointMap = {};
1809
- for (let i = 0, l = bindJointAxis.length; i < l; i++) {
1810
- const axis = bindJointAxis[i];
1811
- const targetElement = collada.querySelector('[sid="' + axis.target + '"]');
1812
- if (targetElement) {
1813
- const parentVisualElement = targetElement.parentElement;
1814
- connect(axis.jointIndex, parentVisualElement);
1815
- }
1816
- }
1817
- function connect(jointIndex, visualElement) {
1818
- const visualElementName = visualElement.getAttribute("name");
1819
- const joint = kinematicsModel.joints[jointIndex];
1820
- visualScene.traverse(function(object) {
1821
- if (object.name === visualElementName) {
1822
- jointMap[jointIndex] = {
1823
- object,
1824
- transforms: buildTransformList(visualElement),
1825
- joint,
1826
- position: joint.zeroPosition
1827
- };
1828
- }
1829
- });
1830
- }
1831
- const m0 = new Matrix4();
1832
- kinematics = {
1833
- joints: kinematicsModel && kinematicsModel.joints,
1834
- getJointValue: function(jointIndex) {
1835
- const jointData = jointMap[jointIndex];
1836
- if (jointData) {
1837
- return jointData.position;
1838
- } else {
1839
- console.warn("THREE.ColladaLoader: Joint " + jointIndex + " doesn't exist.");
1840
- }
1841
- },
1842
- setJointValue: function(jointIndex, value) {
1843
- const jointData = jointMap[jointIndex];
1844
- if (jointData) {
1845
- const joint = jointData.joint;
1846
- if (value > joint.limits.max || value < joint.limits.min) {
1847
- console.warn(
1848
- "THREE.ColladaLoader: Joint " + jointIndex + " value " + value + " outside of limits (min: " + joint.limits.min + ", max: " + joint.limits.max + ")."
1849
- );
1850
- } else if (joint.static) {
1851
- console.warn("THREE.ColladaLoader: Joint " + jointIndex + " is static.");
1852
- } else {
1853
- const object = jointData.object;
1854
- const axis = joint.axis;
1855
- const transforms = jointData.transforms;
1856
- matrix.identity();
1857
- for (let i = 0; i < transforms.length; i++) {
1858
- const transform = transforms[i];
1859
- if (transform.sid && transform.sid.indexOf(jointIndex) !== -1) {
1860
- switch (joint.type) {
1861
- case "revolute":
1862
- matrix.multiply(m0.makeRotationAxis(axis, MathUtils.degToRad(value)));
1863
- break;
1864
- case "prismatic":
1865
- matrix.multiply(m0.makeTranslation(axis.x * value, axis.y * value, axis.z * value));
1866
- break;
1867
- default:
1868
- console.warn("THREE.ColladaLoader: Unknown joint type: " + joint.type);
1869
- break;
1870
- }
1871
- } else {
1872
- switch (transform.type) {
1873
- case "matrix":
1874
- matrix.multiply(transform.obj);
1875
- break;
1876
- case "translate":
1877
- matrix.multiply(m0.makeTranslation(transform.obj.x, transform.obj.y, transform.obj.z));
1878
- break;
1879
- case "scale":
1880
- matrix.scale(transform.obj);
1881
- break;
1882
- case "rotate":
1883
- matrix.multiply(m0.makeRotationAxis(transform.obj, transform.angle));
1884
- break;
1885
- }
1886
- }
1887
- }
1888
- object.matrix.copy(matrix);
1889
- object.matrix.decompose(object.position, object.quaternion, object.scale);
1890
- jointMap[jointIndex].position = value;
1891
- }
1892
- } else {
1893
- console.log("THREE.ColladaLoader: " + jointIndex + " does not exist.");
1894
- }
1895
- }
1896
- };
1897
- }
1898
- function buildTransformList(node) {
1899
- const transforms = [];
1900
- const xml2 = collada.querySelector('[id="' + node.id + '"]');
1901
- for (let i = 0; i < xml2.childNodes.length; i++) {
1902
- const child = xml2.childNodes[i];
1903
- if (child.nodeType !== 1)
1904
- continue;
1905
- let array, vector2;
1906
- switch (child.nodeName) {
1907
- case "matrix":
1908
- array = parseFloats(child.textContent);
1909
- const matrix2 = new Matrix4().fromArray(array).transpose();
1910
- transforms.push({
1911
- sid: child.getAttribute("sid"),
1912
- type: child.nodeName,
1913
- obj: matrix2
1914
- });
1915
- break;
1916
- case "translate":
1917
- case "scale":
1918
- array = parseFloats(child.textContent);
1919
- vector2 = new Vector3().fromArray(array);
1920
- transforms.push({
1921
- sid: child.getAttribute("sid"),
1922
- type: child.nodeName,
1923
- obj: vector2
1924
- });
1925
- break;
1926
- case "rotate":
1927
- array = parseFloats(child.textContent);
1928
- vector2 = new Vector3().fromArray(array);
1929
- const angle = MathUtils.degToRad(array[3]);
1930
- transforms.push({
1931
- sid: child.getAttribute("sid"),
1932
- type: child.nodeName,
1933
- obj: vector2,
1934
- angle
1935
- });
1936
- break;
1937
- }
1938
- }
1939
- return transforms;
1940
- }
1941
- function prepareNodes(xml2) {
1942
- const elements = xml2.getElementsByTagName("node");
1943
- for (let i = 0; i < elements.length; i++) {
1944
- const element = elements[i];
1945
- if (element.hasAttribute("id") === false) {
1946
- element.setAttribute("id", generateId());
1947
- }
1948
- }
1949
- }
1950
- const matrix = new Matrix4();
1951
- const vector = new Vector3();
1952
- function parseNode(xml2) {
1953
- const data = {
1954
- name: xml2.getAttribute("name") || "",
1955
- type: xml2.getAttribute("type"),
1956
- id: xml2.getAttribute("id"),
1957
- sid: xml2.getAttribute("sid"),
1958
- matrix: new Matrix4(),
1959
- nodes: [],
1960
- instanceCameras: [],
1961
- instanceControllers: [],
1962
- instanceLights: [],
1963
- instanceGeometries: [],
1964
- instanceNodes: [],
1965
- transforms: {}
1966
- };
1967
- for (let i = 0; i < xml2.childNodes.length; i++) {
1968
- const child = xml2.childNodes[i];
1969
- if (child.nodeType !== 1)
1970
- continue;
1971
- let array;
1972
- switch (child.nodeName) {
1973
- case "node":
1974
- data.nodes.push(child.getAttribute("id"));
1975
- parseNode(child);
1976
- break;
1977
- case "instance_camera":
1978
- data.instanceCameras.push(parseId(child.getAttribute("url")));
1979
- break;
1980
- case "instance_controller":
1981
- data.instanceControllers.push(parseNodeInstance(child));
1982
- break;
1983
- case "instance_light":
1984
- data.instanceLights.push(parseId(child.getAttribute("url")));
1985
- break;
1986
- case "instance_geometry":
1987
- data.instanceGeometries.push(parseNodeInstance(child));
1988
- break;
1989
- case "instance_node":
1990
- data.instanceNodes.push(parseId(child.getAttribute("url")));
1991
- break;
1992
- case "matrix":
1993
- array = parseFloats(child.textContent);
1994
- data.matrix.multiply(matrix.fromArray(array).transpose());
1995
- data.transforms[child.getAttribute("sid")] = child.nodeName;
1996
- break;
1997
- case "translate":
1998
- array = parseFloats(child.textContent);
1999
- vector.fromArray(array);
2000
- data.matrix.multiply(matrix.makeTranslation(vector.x, vector.y, vector.z));
2001
- data.transforms[child.getAttribute("sid")] = child.nodeName;
2002
- break;
2003
- case "rotate":
2004
- array = parseFloats(child.textContent);
2005
- const angle = MathUtils.degToRad(array[3]);
2006
- data.matrix.multiply(matrix.makeRotationAxis(vector.fromArray(array), angle));
2007
- data.transforms[child.getAttribute("sid")] = child.nodeName;
2008
- break;
2009
- case "scale":
2010
- array = parseFloats(child.textContent);
2011
- data.matrix.scale(vector.fromArray(array));
2012
- data.transforms[child.getAttribute("sid")] = child.nodeName;
2013
- break;
2014
- case "extra":
2015
- break;
2016
- default:
2017
- console.log(child);
2018
- }
2019
- }
2020
- if (hasNode(data.id)) {
2021
- console.warn(
2022
- "THREE.ColladaLoader: There is already a node with ID %s. Exclude current node from further processing.",
2023
- data.id
2024
- );
2025
- } else {
2026
- library.nodes[data.id] = data;
2027
- }
2028
- return data;
2029
- }
2030
- function parseNodeInstance(xml2) {
2031
- const data = {
2032
- id: parseId(xml2.getAttribute("url")),
2033
- materials: {},
2034
- skeletons: []
2035
- };
2036
- for (let i = 0; i < xml2.childNodes.length; i++) {
2037
- const child = xml2.childNodes[i];
2038
- switch (child.nodeName) {
2039
- case "bind_material":
2040
- const instances = child.getElementsByTagName("instance_material");
2041
- for (let j = 0; j < instances.length; j++) {
2042
- const instance = instances[j];
2043
- const symbol = instance.getAttribute("symbol");
2044
- const target = instance.getAttribute("target");
2045
- data.materials[symbol] = parseId(target);
2046
- }
2047
- break;
2048
- case "skeleton":
2049
- data.skeletons.push(parseId(child.textContent));
2050
- break;
2051
- default:
2052
- break;
2053
- }
2054
- }
2055
- return data;
2056
- }
2057
- function buildSkeleton(skeletons, joints) {
2058
- const boneData = [];
2059
- const sortedBoneData = [];
2060
- let i, j, data;
2061
- for (i = 0; i < skeletons.length; i++) {
2062
- const skeleton = skeletons[i];
2063
- let root;
2064
- if (hasNode(skeleton)) {
2065
- root = getNode(skeleton);
2066
- buildBoneHierarchy(root, joints, boneData);
2067
- } else if (hasVisualScene(skeleton)) {
2068
- const visualScene = library.visualScenes[skeleton];
2069
- const children = visualScene.children;
2070
- for (let j2 = 0; j2 < children.length; j2++) {
2071
- const child = children[j2];
2072
- if (child.type === "JOINT") {
2073
- const root2 = getNode(child.id);
2074
- buildBoneHierarchy(root2, joints, boneData);
2075
- }
2076
- }
2077
- } else {
2078
- console.error("THREE.ColladaLoader: Unable to find root bone of skeleton with ID:", skeleton);
2079
- }
2080
- }
2081
- for (i = 0; i < joints.length; i++) {
2082
- for (j = 0; j < boneData.length; j++) {
2083
- data = boneData[j];
2084
- if (data.bone.name === joints[i].name) {
2085
- sortedBoneData[i] = data;
2086
- data.processed = true;
2087
- break;
2088
- }
2089
- }
2090
- }
2091
- for (i = 0; i < boneData.length; i++) {
2092
- data = boneData[i];
2093
- if (data.processed === false) {
2094
- sortedBoneData.push(data);
2095
- data.processed = true;
2096
- }
2097
- }
2098
- const bones = [];
2099
- const boneInverses = [];
2100
- for (i = 0; i < sortedBoneData.length; i++) {
2101
- data = sortedBoneData[i];
2102
- bones.push(data.bone);
2103
- boneInverses.push(data.boneInverse);
2104
- }
2105
- return new Skeleton(bones, boneInverses);
2106
- }
2107
- function buildBoneHierarchy(root, joints, boneData) {
2108
- root.traverse(function(object) {
2109
- if (object.isBone === true) {
2110
- let boneInverse;
2111
- for (let i = 0; i < joints.length; i++) {
2112
- const joint = joints[i];
2113
- if (joint.name === object.name) {
2114
- boneInverse = joint.boneInverse;
2115
- break;
2116
- }
2117
- }
2118
- if (boneInverse === void 0) {
2119
- boneInverse = new Matrix4();
2120
- }
2121
- boneData.push({ bone: object, boneInverse, processed: false });
2122
- }
2123
- });
2124
- }
2125
- function buildNode(data) {
2126
- const objects = [];
2127
- const matrix2 = data.matrix;
2128
- const nodes = data.nodes;
2129
- const type = data.type;
2130
- const instanceCameras = data.instanceCameras;
2131
- const instanceControllers = data.instanceControllers;
2132
- const instanceLights = data.instanceLights;
2133
- const instanceGeometries = data.instanceGeometries;
2134
- const instanceNodes = data.instanceNodes;
2135
- for (let i = 0, l = nodes.length; i < l; i++) {
2136
- objects.push(getNode(nodes[i]));
2137
- }
2138
- for (let i = 0, l = instanceCameras.length; i < l; i++) {
2139
- const instanceCamera = getCamera(instanceCameras[i]);
2140
- if (instanceCamera !== null) {
2141
- objects.push(instanceCamera.clone());
2142
- }
2143
- }
2144
- for (let i = 0, l = instanceControllers.length; i < l; i++) {
2145
- const instance = instanceControllers[i];
2146
- const controller = getController(instance.id);
2147
- const geometries = getGeometry(controller.id);
2148
- const newObjects = buildObjects(geometries, instance.materials);
2149
- const skeletons = instance.skeletons;
2150
- const joints = controller.skin.joints;
2151
- const skeleton = buildSkeleton(skeletons, joints);
2152
- for (let j = 0, jl = newObjects.length; j < jl; j++) {
2153
- const object2 = newObjects[j];
2154
- if (object2.isSkinnedMesh) {
2155
- object2.bind(skeleton, controller.skin.bindMatrix);
2156
- object2.normalizeSkinWeights();
2157
- }
2158
- objects.push(object2);
2159
- }
2160
- }
2161
- for (let i = 0, l = instanceLights.length; i < l; i++) {
2162
- const instanceLight = getLight(instanceLights[i]);
2163
- if (instanceLight !== null) {
2164
- objects.push(instanceLight.clone());
2165
- }
2166
- }
2167
- for (let i = 0, l = instanceGeometries.length; i < l; i++) {
2168
- const instance = instanceGeometries[i];
2169
- const geometries = getGeometry(instance.id);
2170
- const newObjects = buildObjects(geometries, instance.materials);
2171
- for (let j = 0, jl = newObjects.length; j < jl; j++) {
2172
- objects.push(newObjects[j]);
2173
- }
2174
- }
2175
- for (let i = 0, l = instanceNodes.length; i < l; i++) {
2176
- objects.push(getNode(instanceNodes[i]).clone());
2177
- }
2178
- let object;
2179
- if (nodes.length === 0 && objects.length === 1) {
2180
- object = objects[0];
2181
- } else {
2182
- object = type === "JOINT" ? new Bone() : new Group();
2183
- for (let i = 0; i < objects.length; i++) {
2184
- object.add(objects[i]);
2185
- }
2186
- }
2187
- object.name = type === "JOINT" ? data.sid : data.name;
2188
- object.matrix.copy(matrix2);
2189
- object.matrix.decompose(object.position, object.quaternion, object.scale);
2190
- return object;
2191
- }
2192
- const fallbackMaterial = new MeshBasicMaterial({ color: 16711935 });
2193
- function resolveMaterialBinding(keys, instanceMaterials) {
2194
- const materials = [];
2195
- for (let i = 0, l = keys.length; i < l; i++) {
2196
- const id = instanceMaterials[keys[i]];
2197
- if (id === void 0) {
2198
- console.warn("THREE.ColladaLoader: Material with key %s not found. Apply fallback material.", keys[i]);
2199
- materials.push(fallbackMaterial);
2200
- } else {
2201
- materials.push(getMaterial(id));
2202
- }
2203
- }
2204
- return materials;
2205
- }
2206
- function buildObjects(geometries, instanceMaterials) {
2207
- const objects = [];
2208
- for (const type in geometries) {
2209
- const geometry = geometries[type];
2210
- const materials = resolveMaterialBinding(geometry.materialKeys, instanceMaterials);
2211
- if (materials.length === 0) {
2212
- if (type === "lines" || type === "linestrips") {
2213
- materials.push(new LineBasicMaterial());
2214
- } else {
2215
- materials.push(new MeshPhongMaterial());
2216
- }
2217
- }
2218
- const skinning = geometry.data.attributes.skinIndex !== void 0;
2219
- const material = materials.length === 1 ? materials[0] : materials;
2220
- let object;
2221
- switch (type) {
2222
- case "lines":
2223
- object = new LineSegments(geometry.data, material);
2224
- break;
2225
- case "linestrips":
2226
- object = new Line(geometry.data, material);
2227
- break;
2228
- case "triangles":
2229
- case "polylist":
2230
- if (skinning) {
2231
- object = new SkinnedMesh(geometry.data, material);
2232
- } else {
2233
- object = new Mesh(geometry.data, material);
2234
- }
2235
- break;
2236
- }
2237
- objects.push(object);
2238
- }
2239
- return objects;
2240
- }
2241
- function hasNode(id) {
2242
- return library.nodes[id] !== void 0;
2243
- }
2244
- function getNode(id) {
2245
- return getBuild(library.nodes[id], buildNode);
2246
- }
2247
- function parseVisualScene(xml2) {
2248
- const data = {
2249
- name: xml2.getAttribute("name"),
2250
- children: []
2251
- };
2252
- prepareNodes(xml2);
2253
- const elements = getElementsByTagName(xml2, "node");
2254
- for (let i = 0; i < elements.length; i++) {
2255
- data.children.push(parseNode(elements[i]));
2256
- }
2257
- library.visualScenes[xml2.getAttribute("id")] = data;
2258
- }
2259
- function buildVisualScene(data) {
2260
- const group = new Group();
2261
- group.name = data.name;
2262
- const children = data.children;
2263
- for (let i = 0; i < children.length; i++) {
2264
- const child = children[i];
2265
- group.add(getNode(child.id));
2266
- }
2267
- return group;
2268
- }
2269
- function hasVisualScene(id) {
2270
- return library.visualScenes[id] !== void 0;
2271
- }
2272
- function getVisualScene(id) {
2273
- return getBuild(library.visualScenes[id], buildVisualScene);
2274
- }
2275
- function parseScene(xml2) {
2276
- const instance = getElementsByTagName(xml2, "instance_visual_scene")[0];
2277
- return getVisualScene(parseId(instance.getAttribute("url")));
2278
- }
2279
- function setupAnimations() {
2280
- const clips = library.clips;
2281
- if (isEmpty(clips) === true) {
2282
- if (isEmpty(library.animations) === false) {
2283
- const tracks = [];
2284
- for (const id in library.animations) {
2285
- const animationTracks = getAnimation(id);
2286
- for (let i = 0, l = animationTracks.length; i < l; i++) {
2287
- tracks.push(animationTracks[i]);
2288
- }
2289
- }
2290
- animations.push(new AnimationClip("default", -1, tracks));
2291
- }
2292
- } else {
2293
- for (const id in clips) {
2294
- animations.push(getAnimationClip(id));
2295
- }
2296
- }
2297
- }
2298
- function parserErrorToText(parserError2) {
2299
- let result = "";
2300
- const stack = [parserError2];
2301
- while (stack.length) {
2302
- const node = stack.shift();
2303
- if (node.nodeType === Node.TEXT_NODE) {
2304
- result += node.textContent;
2305
- } else {
2306
- result += "\n";
2307
- stack.push.apply(stack, node.childNodes);
2308
- }
2309
- }
2310
- return result.trim();
2311
- }
2312
- if (text.length === 0) {
2313
- return { scene: new Scene() };
2314
- }
2315
- const xml = new DOMParser().parseFromString(text, "application/xml");
2316
- const collada = getElementsByTagName(xml, "COLLADA")[0];
2317
- const parserError = xml.getElementsByTagName("parsererror")[0];
2318
- if (parserError !== void 0) {
2319
- const errorElement = getElementsByTagName(parserError, "div")[0];
2320
- let errorText;
2321
- if (errorElement) {
2322
- errorText = errorElement.textContent;
2323
- } else {
2324
- errorText = parserErrorToText(parserError);
2325
- }
2326
- console.error("THREE.ColladaLoader: Failed to parse collada file.\n", errorText);
2327
- return null;
2328
- }
2329
- const version = collada.getAttribute("version");
2330
- console.log("THREE.ColladaLoader: File version", version);
2331
- const asset = parseAsset(getElementsByTagName(collada, "asset")[0]);
2332
- const textureLoader = new TextureLoader(this.manager);
2333
- textureLoader.setPath(this.resourcePath || path).setCrossOrigin(this.crossOrigin);
2334
- let tgaLoader;
2335
- if (TGALoader) {
2336
- tgaLoader = new TGALoader(this.manager);
2337
- tgaLoader.setPath(this.resourcePath || path);
2338
- }
2339
- const animations = [];
2340
- let kinematics = {};
2341
- let count = 0;
2342
- const library = {
2343
- animations: {},
2344
- clips: {},
2345
- controllers: {},
2346
- images: {},
2347
- effects: {},
2348
- materials: {},
2349
- cameras: {},
2350
- lights: {},
2351
- geometries: {},
2352
- nodes: {},
2353
- visualScenes: {},
2354
- kinematicsModels: {},
2355
- physicsModels: {},
2356
- kinematicsScenes: {}
2357
- };
2358
- parseLibrary(collada, "library_animations", "animation", parseAnimation);
2359
- parseLibrary(collada, "library_animation_clips", "animation_clip", parseAnimationClip);
2360
- parseLibrary(collada, "library_controllers", "controller", parseController);
2361
- parseLibrary(collada, "library_images", "image", parseImage);
2362
- parseLibrary(collada, "library_effects", "effect", parseEffect);
2363
- parseLibrary(collada, "library_materials", "material", parseMaterial);
2364
- parseLibrary(collada, "library_cameras", "camera", parseCamera);
2365
- parseLibrary(collada, "library_lights", "light", parseLight);
2366
- parseLibrary(collada, "library_geometries", "geometry", parseGeometry);
2367
- parseLibrary(collada, "library_nodes", "node", parseNode);
2368
- parseLibrary(collada, "library_visual_scenes", "visual_scene", parseVisualScene);
2369
- parseLibrary(collada, "library_kinematics_models", "kinematics_model", parseKinematicsModel);
2370
- parseLibrary(collada, "library_physics_models", "physics_model", parsePhysicsModel);
2371
- parseLibrary(collada, "scene", "instance_kinematics_scene", parseKinematicsScene);
2372
- buildLibrary(library.animations, buildAnimation);
2373
- buildLibrary(library.clips, buildAnimationClip);
2374
- buildLibrary(library.controllers, buildController);
2375
- buildLibrary(library.images, buildImage);
2376
- buildLibrary(library.effects, buildEffect);
2377
- buildLibrary(library.materials, buildMaterial);
2378
- buildLibrary(library.cameras, buildCamera);
2379
- buildLibrary(library.lights, buildLight);
2380
- buildLibrary(library.geometries, buildGeometry);
2381
- buildLibrary(library.visualScenes, buildVisualScene);
2382
- setupAnimations();
2383
- setupKinematics();
2384
- const scene = parseScene(getElementsByTagName(collada, "scene")[0]);
2385
- scene.animations = animations;
2386
- if (asset.upAxis === "Z_UP") {
2387
- scene.quaternion.setFromEuler(new Euler(-Math.PI / 2, 0, 0));
2388
- }
2389
- scene.scale.multiplyScalar(asset.unit);
2390
- return {
2391
- get animations() {
2392
- console.warn("THREE.ColladaLoader: Please access animations over scene.animations now.");
2393
- return animations;
2394
- },
2395
- kinematics,
2396
- library,
2397
- scene
2398
- };
2399
- }
2400
- }
2401
- export {
2402
- ColladaLoader
2403
- };