three-stdlib 2.16.0 → 2.16.2
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- package/BufferGeometryUtils-1a7a235c.js +655 -0
- package/BufferGeometryUtils-971dfde3.js +1 -0
- package/Nodes-4f766d71.js +471 -0
- package/Nodes-9aa16d74.js +1 -0
- package/animation/AnimationClipCreator.cjs.js +1 -0
- package/animation/AnimationClipCreator.js +52 -32
- package/animation/CCDIKSolver.cjs.js +1 -0
- package/animation/CCDIKSolver.js +143 -64
- package/animation/MMDAnimationHelper.cjs.js +1 -0
- package/animation/MMDAnimationHelper.js +341 -150
- package/animation/MMDPhysics.cjs.js +1 -0
- package/animation/MMDPhysics.js +361 -154
- package/cameras/CinematicCamera.cjs.js +1 -0
- package/cameras/CinematicCamera.js +77 -67
- package/controls/ArcballControls.cjs.js +1 -0
- package/controls/ArcballControls.js +1449 -544
- package/controls/DeviceOrientationControls.cjs.js +1 -0
- package/controls/DeviceOrientationControls.js +97 -52
- package/controls/DragControls.cjs.js +1 -0
- package/controls/DragControls.js +187 -85
- package/controls/FirstPersonControls.cjs.js +1 -0
- package/controls/FirstPersonControls.js +193 -123
- package/controls/FlyControls.cjs.js +1 -0
- package/controls/FlyControls.d.ts +5 -4
- package/controls/FlyControls.js +160 -90
- package/controls/OrbitControls.cjs.js +1 -0
- package/controls/OrbitControls.js +481 -232
- package/controls/PointerLockControls.cjs.js +1 -0
- package/controls/PointerLockControls.js +99 -63
- package/controls/TrackballControls.cjs.js +1 -0
- package/controls/TrackballControls.js +383 -211
- package/controls/TransformControls.cjs.js +1 -0
- package/controls/TransformControls.js +782 -575
- package/controls/experimental/CameraControls.cjs.js +1 -0
- package/controls/experimental/CameraControls.js +609 -329
- package/csm/CSM.cjs.js +1 -0
- package/csm/CSM.js +108 -47
- package/csm/CSMFrustum.cjs.js +1 -0
- package/csm/CSMFrustum.js +29 -14
- package/csm/CSMHelper.cjs.js +1 -0
- package/csm/CSMHelper.js +34 -20
- package/csm/CSMShader.cjs.js +1 -0
- package/csm/CSMShader.js +11 -7
- package/curves/CurveExtras.cjs.js +1 -0
- package/curves/CurveExtras.js +115 -73
- package/curves/NURBSCurve.cjs.js +1 -0
- package/curves/NURBSCurve.js +43 -15
- package/curves/NURBSSurface.cjs.js +1 -0
- package/curves/NURBSSurface.js +27 -11
- package/curves/NURBSUtils.cjs.js +1 -0
- package/curves/NURBSUtils.js +203 -54
- package/custom.d.cjs.js +1 -0
- package/{shaders/types.mjs → custom.d.js} +0 -0
- package/deprecated/Geometry.cjs.js +1 -0
- package/deprecated/Geometry.js +486 -191
- package/effects/AnaglyphEffect.cjs.js +1 -0
- package/effects/AnaglyphEffect.js +60 -95
- package/effects/AsciiEffect.cjs.js +1 -0
- package/effects/AsciiEffect.js +110 -80
- package/effects/OutlineEffect.cjs.js +1 -0
- package/effects/OutlineEffect.js +204 -121
- package/effects/ParallaxBarrierEffect.cjs.js +1 -0
- package/effects/ParallaxBarrierEffect.js +38 -39
- package/effects/PeppersGhostEffect.cjs.js +1 -0
- package/effects/PeppersGhostEffect.js +68 -19
- package/effects/StereoEffect.cjs.js +1 -0
- package/effects/StereoEffect.js +16 -12
- package/environments/RoomEnvironment.cjs.js +1 -0
- package/environments/RoomEnvironment.js +47 -52
- package/exporters/ColladaExporter.cjs.js +1 -0
- package/exporters/ColladaExporter.js +241 -115
- package/exporters/DRACOExporter.cjs.js +1 -0
- package/exporters/DRACOExporter.js +121 -67
- package/exporters/GLTFExporter.cjs.js +1 -0
- package/exporters/GLTFExporter.js +1014 -463
- package/exporters/MMDExporter.cjs.js +1 -0
- package/exporters/MMDExporter.js +102 -44
- package/exporters/OBJExporter.cjs.js +1 -0
- package/exporters/OBJExporter.js +140 -78
- package/exporters/PLYExporter.cjs.js +1 -0
- package/exporters/PLYExporter.js +154 -93
- package/exporters/STLExporter.cjs.js +1 -0
- package/exporters/STLExporter.js +81 -30
- package/exporters/USDZExporter.cjs.js +1 -0
- package/exporters/USDZExporter.js +144 -84
- package/geometries/BoxLineGeometry.cjs.js +1 -0
- package/geometries/BoxLineGeometry.js +14 -7
- package/geometries/ConvexGeometry.cjs.js +1 -0
- package/geometries/ConvexGeometry.js +23 -14
- package/geometries/DecalGeometry.cjs.js +1 -0
- package/geometries/DecalGeometry.js +162 -108
- package/geometries/LightningStrike.cjs.js +1 -0
- package/geometries/LightningStrike.js +294 -101
- package/geometries/ParametricGeometries.cjs.js +1 -0
- package/geometries/ParametricGeometries.js +76 -26
- package/geometries/ParametricGeometry.cjs.js +1 -0
- package/geometries/ParametricGeometry.js +48 -24
- package/geometries/RoundedBoxGeometry.cjs.js +1 -0
- package/geometries/RoundedBoxGeometry.js +64 -33
- package/geometries/TeapotGeometry.cjs.js +1 -0
- package/geometries/TeapotGeometry.js +174 -1434
- package/geometries/TextGeometry.cjs.js +1 -0
- package/geometries/TextGeometry.js +17 -9
- package/helpers/LightProbeHelper.cjs.js +1 -0
- package/helpers/LightProbeHelper.js +21 -53
- package/helpers/PositionalAudioHelper.cjs.js +1 -0
- package/helpers/PositionalAudioHelper.js +30 -23
- package/helpers/RectAreaLightHelper.cjs.js +1 -0
- package/helpers/RectAreaLightHelper.js +33 -17
- package/helpers/VertexNormalsHelper.cjs.js +1 -0
- package/helpers/VertexNormalsHelper.js +41 -20
- package/helpers/VertexTangentsHelper.cjs.js +1 -0
- package/helpers/VertexTangentsHelper.js +36 -18
- package/index.cjs.js +1 -0
- package/index.js +333 -969
- package/interactive/InteractiveGroup.cjs.js +1 -0
- package/interactive/InteractiveGroup.d.ts +5 -0
- package/interactive/InteractiveGroup.js +87 -0
- package/interactive/SelectionBox.cjs.js +1 -0
- package/interactive/SelectionBox.js +46 -31
- package/interactive/SelectionHelper.cjs.js +1 -0
- package/interactive/SelectionHelper.js +21 -16
- package/libs/MeshoptDecoder.cjs.js +1 -0
- package/libs/MeshoptDecoder.js +58 -147
- package/libs/MotionControllers.cjs.js +1 -0
- package/libs/MotionControllers.js +208 -66
- package/lights/LightProbeGenerator.cjs.js +1 -0
- package/lights/LightProbeGenerator.js +96 -40
- package/lights/RectAreaLightUniformsLib.cjs.js +1 -0
- package/lights/RectAreaLightUniformsLib.js +9 -32842
- package/lines/Line2.cjs.js +1 -0
- package/lines/Line2.js +12 -9
- package/lines/LineGeometry.cjs.js +1 -0
- package/lines/LineGeometry.js +19 -7
- package/lines/LineMaterial.cjs.js +1 -0
- package/lines/LineMaterial.js +89 -51
- package/lines/LineSegments2.cjs.js +1 -0
- package/lines/LineSegments2.js +165 -56
- package/lines/LineSegmentsGeometry.cjs.js +1 -0
- package/lines/LineSegmentsGeometry.js +71 -29
- package/lines/Wireframe.cjs.js +1 -0
- package/lines/Wireframe.js +29 -15
- package/lines/WireframeGeometry2.cjs.js +1 -0
- package/lines/WireframeGeometry2.js +9 -8
- package/loaders/3DMLoader.cjs.js +1 -0
- package/loaders/3DMLoader.js +469 -234
- package/loaders/3MFLoader.cjs.js +1 -0
- package/loaders/3MFLoader.js +555 -340
- package/loaders/AMFLoader.cjs.js +1 -0
- package/loaders/AMFLoader.js +219 -114
- package/loaders/AssimpLoader.cjs.js +1 -0
- package/loaders/AssimpLoader.js +725 -328
- package/loaders/BVHLoader.cjs.js +1 -0
- package/loaders/BVHLoader.js +200 -94
- package/loaders/BasisTextureLoader.cjs.js +1 -0
- package/loaders/BasisTextureLoader.js +357 -229
- package/loaders/ColladaLoader.cjs.js +1 -0
- package/loaders/ColladaLoader.js +1522 -932
- package/loaders/DDSLoader.cjs.js +1 -0
- package/loaders/DDSLoader.js +108 -42
- package/loaders/DRACOLoader.cjs.js +1 -0
- package/loaders/DRACOLoader.js +210 -103
- package/loaders/EXRLoader.cjs.js +1 -0
- package/loaders/EXRLoader.js +809 -461
- package/loaders/FBXLoader.cjs.js +1 -0
- package/loaders/FBXLoader.js +1397 -842
- package/loaders/FontLoader.cjs.js +1 -0
- package/loaders/FontLoader.js +66 -33
- package/loaders/GCodeLoader.cjs.js +1 -0
- package/loaders/GCodeLoader.js +111 -63
- package/loaders/GLTFLoader.cjs.js +1 -0
- package/loaders/GLTFLoader.js +1484 -771
- package/loaders/HDRCubeTextureLoader.cjs.js +1 -0
- package/loaders/HDRCubeTextureLoader.js +50 -45
- package/loaders/KMZLoader.cjs.js +1 -0
- package/loaders/KMZLoader.js +55 -42
- package/loaders/KTX2Loader.cjs.js +1 -0
- package/loaders/KTX2Loader.js +362 -229
- package/loaders/KTXLoader.cjs.js +1 -0
- package/loaders/KTXLoader.js +99 -37
- package/loaders/LDrawLoader.cjs.js +1 -0
- package/loaders/LDrawLoader.js +746 -313
- package/loaders/LUT3dlLoader.cjs.js +1 -0
- package/loaders/LUT3dlLoader.js +62 -50
- package/loaders/LUTCubeLoader.cjs.js +1 -0
- package/loaders/LUTCubeLoader.js +56 -45
- package/loaders/LWOLoader.cjs.js +1 -0
- package/loaders/LWOLoader.js +339 -227
- package/loaders/LottieLoader.cjs.js +1 -0
- package/loaders/LottieLoader.js +38 -36
- package/loaders/MD2Loader.cjs.js +1 -0
- package/loaders/MD2Loader.js +91 -248
- package/loaders/MDDLoader.cjs.js +1 -0
- package/loaders/MDDLoader.js +45 -25
- package/loaders/MMDLoader.cjs.js +1 -0
- package/loaders/MMDLoader.js +795 -359
- package/loaders/MTLLoader.cjs.js +1 -0
- package/loaders/MTLLoader.js +201 -91
- package/loaders/NRRDLoader.cjs.js +1 -0
- package/loaders/NRRDLoader.js +263 -182
- package/loaders/NodeMaterialLoader.cjs.js +1 -0
- package/loaders/NodeMaterialLoader.js +14 -121
- package/loaders/OBJLoader.cjs.js +1 -0
- package/loaders/OBJLoader.js +283 -161
- package/loaders/PCDLoader.cjs.js +1 -0
- package/loaders/PCDLoader.js +164 -145
- package/loaders/PDBLoader.cjs.js +1 -0
- package/loaders/PDBLoader.js +63 -45
- package/loaders/PLYLoader.cjs.js +1 -0
- package/loaders/PLYLoader.js +203 -106
- package/loaders/PRWMLoader.cjs.js +1 -0
- package/loaders/PRWMLoader.js +110 -73
- package/loaders/PVRLoader.cjs.js +1 -0
- package/loaders/PVRLoader.js +93 -32
- package/loaders/RGBELoader.cjs.js +1 -0
- package/loaders/RGBELoader.js +233 -96
- package/loaders/RGBMLoader.cjs.js +1 -0
- package/loaders/RGBMLoader.js +514 -344
- package/loaders/STLLoader.cjs.js +1 -0
- package/loaders/STLLoader.js +165 -59
- package/loaders/SVGLoader.cjs.js +1 -0
- package/loaders/SVGLoader.js +851 -481
- package/loaders/TDSLoader.cjs.js +1 -0
- package/loaders/TDSLoader.js +527 -137
- package/loaders/TGALoader.cjs.js +1 -0
- package/loaders/TGALoader.js +205 -94
- package/loaders/TTFLoader.cjs.js +1 -0
- package/loaders/TTFLoader.js +79 -58
- package/loaders/TiltLoader.cjs.js +1 -0
- package/loaders/TiltLoader.js +167 -129
- package/loaders/VOXLoader.cjs.js +1 -0
- package/loaders/VOXLoader.js +84 -320
- package/loaders/VRMLLoader.cjs.js +1 -0
- package/loaders/VRMLLoader.js +1268 -786
- package/loaders/VRMLoader.cjs.js +1 -0
- package/loaders/VRMLoader.js +31 -23
- package/loaders/VTKLoader.cjs.js +1 -0
- package/loaders/VTKLoader.js +407 -219
- package/loaders/XLoader.cjs.js +1 -0
- package/loaders/XLoader.js +1259 -1083
- package/loaders/XYZLoader.cjs.js +1 -0
- package/loaders/XYZLoader.js +34 -28
- package/loaders/lwo/IFFParser.cjs.js +1 -0
- package/loaders/lwo/IFFParser.js +492 -238
- package/loaders/lwo/LWO2Parser.cjs.js +1 -0
- package/loaders/lwo/LWO2Parser.js +279 -176
- package/loaders/lwo/LWO3Parser.cjs.js +1 -0
- package/loaders/lwo/LWO3Parser.js +247 -160
- package/math/Capsule.cjs.js +1 -0
- package/math/Capsule.js +43 -56
- package/math/ColorConverter.cjs.js +1 -0
- package/math/ColorConverter.js +32 -18
- package/math/ConvexHull.cjs.js +1 -0
- package/math/ConvexHull.js +357 -97
- package/math/ImprovedNoise.cjs.js +1 -0
- package/math/ImprovedNoise.js +32 -282
- package/math/Lut.cjs.js +1 -0
- package/math/Lut.js +35 -51
- package/math/MeshSurfaceSampler.cjs.js +1 -0
- package/math/MeshSurfaceSampler.js +68 -25
- package/math/OBB.cjs.js +1 -0
- package/math/OBB.js +152 -91
- package/math/Octree.cjs.js +1 -0
- package/math/Octree.js +139 -76
- package/math/SimplexNoise.cjs.js +1 -0
- package/math/SimplexNoise.js +238 -217
- package/misc/ConvexObjectBreaker.cjs.js +1 -0
- package/misc/ConvexObjectBreaker.js +185 -79
- package/misc/GPUComputationRenderer.cjs.js +1 -0
- package/misc/GPUComputationRenderer.js +194 -69
- package/misc/Gyroscope.cjs.js +1 -0
- package/misc/Gyroscope.js +22 -16
- package/misc/MD2Character.cjs.js +1 -0
- package/misc/MD2Character.js +74 -52
- package/misc/MD2CharacterComplex.cjs.js +1 -0
- package/misc/MD2CharacterComplex.js +163 -112
- package/misc/MorphAnimMesh.cjs.js +1 -0
- package/misc/MorphAnimMesh.js +28 -20
- package/misc/MorphBlendMesh.cjs.js +1 -0
- package/misc/MorphBlendMesh.js +69 -45
- package/misc/ProgressiveLightmap.cjs.js +1 -0
- package/misc/ProgressiveLightmap.js +187 -70
- package/misc/RollerCoaster.cjs.js +1 -0
- package/misc/RollerCoaster.js +135 -106
- package/misc/TubePainter.cjs.js +1 -0
- package/misc/TubePainter.js +92 -74
- package/misc/Volume.cjs.js +1 -0
- package/misc/Volume.js +270 -108
- package/misc/VolumeSlice.cjs.js +1 -0
- package/misc/VolumeSlice.js +122 -34
- package/misc/WebGL.cjs.js +1 -0
- package/misc/WebGL.js +34 -37
- package/modifiers/CurveModifier.cjs.js +1 -0
- package/modifiers/CurveModifier.js +151 -46
- package/modifiers/EdgeSplitModifier.cjs.js +1 -0
- package/modifiers/EdgeSplitModifier.js +90 -46
- package/modifiers/SimplifyModifier.cjs.js +1 -0
- package/modifiers/SimplifyModifier.js +202 -77
- package/modifiers/TessellateModifier.cjs.js +1 -0
- package/modifiers/TessellateModifier.js +90 -65
- package/nodes/Nodes.cjs.js +1 -0
- package/nodes/Nodes.js +140 -274
- package/nodes/ShaderNode.cjs.js +1 -0
- package/nodes/ShaderNode.js +196 -296
- package/nodes/accessors/BufferNode.cjs.js +1 -0
- package/nodes/accessors/BufferNode.js +8 -4
- package/nodes/accessors/CameraNode.cjs.js +1 -0
- package/nodes/accessors/CameraNode.js +25 -20
- package/nodes/accessors/CubeTextureNode.cjs.js +1 -0
- package/nodes/accessors/CubeTextureNode.js +26 -14
- package/nodes/accessors/MaterialNode.cjs.js +1 -0
- package/nodes/accessors/MaterialNode.js +53 -43
- package/nodes/accessors/MaterialReferenceNode.cjs.js +1 -0
- package/nodes/accessors/MaterialReferenceNode.js +6 -3
- package/nodes/accessors/ModelNode.cjs.js +1 -0
- package/nodes/accessors/ModelNode.js +5 -3
- package/nodes/accessors/ModelViewProjectionNode.cjs.js +1 -0
- package/nodes/accessors/ModelViewProjectionNode.js +13 -14
- package/nodes/accessors/NormalNode.cjs.js +1 -0
- package/nodes/accessors/NormalNode.js +39 -40
- package/nodes/accessors/Object3DNode.cjs.js +1 -0
- package/nodes/accessors/Object3DNode.js +50 -40
- package/nodes/accessors/PointUVNode.cjs.js +1 -0
- package/nodes/accessors/PointUVNode.js +9 -5
- package/nodes/accessors/PositionNode.cjs.js +1 -0
- package/nodes/accessors/PositionNode.js +41 -42
- package/nodes/accessors/ReferenceNode.cjs.js +1 -0
- package/nodes/accessors/ReferenceNode.js +17 -10
- package/nodes/accessors/ReflectNode.cjs.js +1 -0
- package/nodes/accessors/ReflectNode.js +26 -23
- package/nodes/accessors/SkinningNode.cjs.js +1 -0
- package/nodes/accessors/SkinningNode.js +48 -46
- package/nodes/accessors/TextureNode.cjs.js +1 -0
- package/nodes/accessors/TextureNode.js +29 -14
- package/nodes/accessors/UVNode.cjs.js +1 -0
- package/nodes/accessors/UVNode.js +11 -5
- package/nodes/core/ArrayUniformNode.cjs.js +1 -0
- package/nodes/core/ArrayUniformNode.js +7 -3
- package/nodes/core/AttributeNode.cjs.js +1 -0
- package/nodes/core/AttributeNode.js +12 -5
- package/nodes/core/BypassNode.cjs.js +1 -0
- package/nodes/core/BypassNode.js +12 -5
- package/nodes/core/CodeNode.cjs.js +1 -0
- package/nodes/core/CodeNode.js +12 -4
- package/nodes/core/ConstNode.cjs.js +1 -0
- package/nodes/core/ConstNode.js +7 -3
- package/nodes/core/ContextNode.cjs.js +1 -0
- package/nodes/core/ContextNode.js +8 -3
- package/nodes/core/ExpressionNode.cjs.js +1 -0
- package/nodes/core/ExpressionNode.js +9 -5
- package/nodes/core/FunctionCallNode.cjs.js +1 -0
- package/nodes/core/FunctionCallNode.js +15 -6
- package/nodes/core/FunctionNode.cjs.js +1 -0
- package/nodes/core/FunctionNode.js +25 -10
- package/nodes/core/InputNode.cjs.js +1 -0
- package/nodes/core/InputNode.js +23 -12
- package/nodes/core/Node.cjs.js +1 -0
- package/nodes/core/Node.js +75 -35
- package/nodes/core/NodeAttribute.cjs.js +1 -0
- package/nodes/core/NodeAttribute.js +4 -2
- package/nodes/core/NodeBuilder.cjs.js +1 -0
- package/nodes/core/NodeBuilder.js +224 -110
- package/nodes/core/NodeCode.cjs.js +1 -0
- package/nodes/core/NodeCode.js +7 -4
- package/nodes/core/NodeFrame.cjs.js +1 -0
- package/nodes/core/NodeFrame.js +12 -9
- package/nodes/core/NodeFunction.cjs.js +1 -0
- package/nodes/core/NodeFunction.js +17 -0
- package/nodes/core/NodeFunctionInput.cjs.js +1 -0
- package/nodes/core/NodeFunctionInput.js +5 -3
- package/nodes/core/NodeKeywords.cjs.js +1 -0
- package/nodes/core/NodeKeywords.js +16 -5
- package/nodes/core/NodeParser.cjs.js +1 -0
- package/nodes/core/NodeParser.js +8 -0
- package/nodes/core/NodeUniform.cjs.js +1 -0
- package/nodes/core/NodeUniform.js +7 -3
- package/nodes/core/NodeUtils.cjs.js +1 -0
- package/nodes/core/NodeUtils.js +43 -39
- package/nodes/core/NodeVar.cjs.js +1 -0
- package/nodes/core/NodeVar.js +4 -2
- package/nodes/core/NodeVary.cjs.js +1 -0
- package/nodes/core/NodeVary.js +4 -2
- package/nodes/core/PropertyNode.cjs.js +1 -0
- package/nodes/core/PropertyNode.js +10 -4
- package/nodes/core/TempNode.cjs.js +1 -0
- package/nodes/core/TempNode.js +11 -5
- package/nodes/core/UniformNode.cjs.js +1 -0
- package/nodes/core/UniformNode.js +10 -4
- package/nodes/core/VarNode.cjs.js +1 -0
- package/nodes/core/VarNode.js +11 -3
- package/nodes/core/VaryNode.cjs.js +1 -0
- package/nodes/core/VaryNode.js +15 -6
- package/nodes/core/constants.cjs.js +1 -0
- package/nodes/core/constants.js +7 -20
- package/nodes/display/ColorSpaceNode.cjs.js +1 -0
- package/nodes/display/ColorSpaceNode.js +38 -34
- package/nodes/display/NormalMapNode.cjs.js +1 -0
- package/nodes/display/NormalMapNode.js +53 -35
- package/nodes/fog/FogNode.cjs.js +1 -0
- package/nodes/fog/FogNode.js +9 -5
- package/nodes/fog/FogRangeNode.cjs.js +1 -0
- package/nodes/fog/FogRangeNode.js +9 -5
- package/nodes/functions/BSDFs.cjs.js +1 -0
- package/nodes/functions/BSDFs.js +118 -61
- package/nodes/functions/PhysicalMaterialFunctions.cjs.js +1 -0
- package/nodes/functions/PhysicalMaterialFunctions.js +57 -0
- package/nodes/lights/LightContextNode.cjs.js +1 -0
- package/nodes/lights/LightContextNode.js +23 -14
- package/nodes/lights/LightNode.cjs.js +1 -0
- package/nodes/lights/LightNode.js +31 -27
- package/nodes/lights/LightsNode.cjs.js +1 -0
- package/nodes/lights/LightsNode.js +28 -9
- package/nodes/loaders/NodeLoader.cjs.js +1 -0
- package/nodes/loaders/NodeLoader.js +42 -27
- package/nodes/loaders/NodeMaterialLoader.cjs.js +1 -0
- package/nodes/loaders/NodeMaterialLoader.js +10 -4
- package/nodes/loaders/NodeObjectLoader.cjs.js +1 -0
- package/nodes/loaders/NodeObjectLoader.js +19 -9
- package/nodes/materials/LineBasicNodeMaterial.cjs.js +1 -0
- package/nodes/materials/LineBasicNodeMaterial.js +10 -5
- package/nodes/materials/Materials.cjs.js +1 -0
- package/nodes/materials/Materials.js +17 -14
- package/nodes/materials/MeshBasicNodeMaterial.cjs.js +1 -0
- package/nodes/materials/MeshBasicNodeMaterial.js +10 -5
- package/nodes/materials/MeshStandardNodeMaterial.cjs.js +1 -0
- package/nodes/materials/MeshStandardNodeMaterial.js +8 -5
- package/nodes/materials/NodeMaterial.cjs.js +1 -0
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- package/shaders/TriangleBlurShader.mjs +0 -36
- package/shaders/UnpackDepthRGBAShader.mjs +0 -26
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- package/webxr/OculusHandModel.mjs +0 -71
- package/webxr/OculusHandPointerModel.mjs +0 -207
- package/webxr/Text2D.mjs +0 -31
- package/webxr/VRButton.mjs +0 -105
- package/webxr/XRControllerModelFactory.mjs +0 -146
- package/webxr/XREstimatedLight.mjs +0 -126
- package/webxr/XRHandMeshModel.mjs +0 -73
- package/webxr/XRHandModelFactory.mjs +0 -61
- package/webxr/XRHandPrimitiveModel.mjs +0 -68
package/misc/Volume.mjs
DELETED
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import { Matrix3, Matrix4, Vector3 } from "three";
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import { VolumeSlice } from "./VolumeSlice.mjs";
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var Volume = function(xLength, yLength, zLength, type, arrayBuffer) {
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if (arguments.length > 0) {
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this.xLength = Number(xLength) || 1;
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this.yLength = Number(yLength) || 1;
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break;
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case "Int32":
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case "int32":
|
41
|
-
case "int":
|
42
|
-
case "signed int":
|
43
|
-
case "int32_t":
|
44
|
-
this.data = new Int32Array(arrayBuffer);
|
45
|
-
break;
|
46
|
-
case "Uint32":
|
47
|
-
case "uint32":
|
48
|
-
case "uint":
|
49
|
-
case "unsigned int":
|
50
|
-
case "uint32_t":
|
51
|
-
this.data = new Uint32Array(arrayBuffer);
|
52
|
-
break;
|
53
|
-
case "longlong":
|
54
|
-
case "long long":
|
55
|
-
case "long long int":
|
56
|
-
case "signed long long":
|
57
|
-
case "signed long long int":
|
58
|
-
case "int64":
|
59
|
-
case "int64_t":
|
60
|
-
case "ulonglong":
|
61
|
-
case "unsigned long long":
|
62
|
-
case "unsigned long long int":
|
63
|
-
case "uint64":
|
64
|
-
case "uint64_t":
|
65
|
-
throw "Error in Volume constructor : this type is not supported in JavaScript";
|
66
|
-
break;
|
67
|
-
case "Float32":
|
68
|
-
case "float32":
|
69
|
-
case "float":
|
70
|
-
this.data = new Float32Array(arrayBuffer);
|
71
|
-
break;
|
72
|
-
case "Float64":
|
73
|
-
case "float64":
|
74
|
-
case "double":
|
75
|
-
this.data = new Float64Array(arrayBuffer);
|
76
|
-
break;
|
77
|
-
default:
|
78
|
-
this.data = new Uint8Array(arrayBuffer);
|
79
|
-
}
|
80
|
-
if (this.data.length !== this.xLength * this.yLength * this.zLength) {
|
81
|
-
throw "Error in Volume constructor, lengths are not matching arrayBuffer size";
|
82
|
-
}
|
83
|
-
}
|
84
|
-
this.spacing = [1, 1, 1];
|
85
|
-
this.offset = [0, 0, 0];
|
86
|
-
this.matrix = new Matrix3();
|
87
|
-
this.matrix.identity();
|
88
|
-
var lowerThreshold = -Infinity;
|
89
|
-
Object.defineProperty(this, "lowerThreshold", {
|
90
|
-
get: function() {
|
91
|
-
return lowerThreshold;
|
92
|
-
},
|
93
|
-
set: function(value) {
|
94
|
-
lowerThreshold = value;
|
95
|
-
this.sliceList.forEach(function(slice) {
|
96
|
-
slice.geometryNeedsUpdate = true;
|
97
|
-
});
|
98
|
-
}
|
99
|
-
});
|
100
|
-
var upperThreshold = Infinity;
|
101
|
-
Object.defineProperty(this, "upperThreshold", {
|
102
|
-
get: function() {
|
103
|
-
return upperThreshold;
|
104
|
-
},
|
105
|
-
set: function(value) {
|
106
|
-
upperThreshold = value;
|
107
|
-
this.sliceList.forEach(function(slice) {
|
108
|
-
slice.geometryNeedsUpdate = true;
|
109
|
-
});
|
110
|
-
}
|
111
|
-
});
|
112
|
-
this.sliceList = [];
|
113
|
-
};
|
114
|
-
Volume.prototype = {
|
115
|
-
constructor: Volume,
|
116
|
-
getData: function(i, j, k) {
|
117
|
-
return this.data[k * this.xLength * this.yLength + j * this.xLength + i];
|
118
|
-
},
|
119
|
-
access: function(i, j, k) {
|
120
|
-
return k * this.xLength * this.yLength + j * this.xLength + i;
|
121
|
-
},
|
122
|
-
reverseAccess: function(index) {
|
123
|
-
var z = Math.floor(index / (this.yLength * this.xLength));
|
124
|
-
var y = Math.floor((index - z * this.yLength * this.xLength) / this.xLength);
|
125
|
-
var x = index - z * this.yLength * this.xLength - y * this.xLength;
|
126
|
-
return [x, y, z];
|
127
|
-
},
|
128
|
-
map: function(functionToMap, context) {
|
129
|
-
var length = this.data.length;
|
130
|
-
context = context || this;
|
131
|
-
for (let i = 0; i < length; i++) {
|
132
|
-
this.data[i] = functionToMap.call(context, this.data[i], i, this.data);
|
133
|
-
}
|
134
|
-
return this;
|
135
|
-
},
|
136
|
-
extractPerpendicularPlane: function(axis, RASIndex) {
|
137
|
-
var iLength, jLength, sliceAccess, planeMatrix = new Matrix4().identity(), volume = this, planeWidth, planeHeight, firstSpacing, secondSpacing, positionOffset, IJKIndex;
|
138
|
-
var axisInIJK = new Vector3(), firstDirection = new Vector3(), secondDirection = new Vector3();
|
139
|
-
var dimensions = new Vector3(this.xLength, this.yLength, this.zLength);
|
140
|
-
switch (axis) {
|
141
|
-
case "x":
|
142
|
-
axisInIJK.set(1, 0, 0);
|
143
|
-
firstDirection.set(0, 0, -1);
|
144
|
-
secondDirection.set(0, -1, 0);
|
145
|
-
firstSpacing = this.spacing[2];
|
146
|
-
secondSpacing = this.spacing[1];
|
147
|
-
IJKIndex = new Vector3(RASIndex, 0, 0);
|
148
|
-
planeMatrix.multiply(new Matrix4().makeRotationY(Math.PI / 2));
|
149
|
-
positionOffset = (volume.RASDimensions[0] - 1) / 2;
|
150
|
-
planeMatrix.setPosition(new Vector3(RASIndex - positionOffset, 0, 0));
|
151
|
-
break;
|
152
|
-
case "y":
|
153
|
-
axisInIJK.set(0, 1, 0);
|
154
|
-
firstDirection.set(1, 0, 0);
|
155
|
-
secondDirection.set(0, 0, 1);
|
156
|
-
firstSpacing = this.spacing[0];
|
157
|
-
secondSpacing = this.spacing[2];
|
158
|
-
IJKIndex = new Vector3(0, RASIndex, 0);
|
159
|
-
planeMatrix.multiply(new Matrix4().makeRotationX(-Math.PI / 2));
|
160
|
-
positionOffset = (volume.RASDimensions[1] - 1) / 2;
|
161
|
-
planeMatrix.setPosition(new Vector3(0, RASIndex - positionOffset, 0));
|
162
|
-
break;
|
163
|
-
case "z":
|
164
|
-
default:
|
165
|
-
axisInIJK.set(0, 0, 1);
|
166
|
-
firstDirection.set(1, 0, 0);
|
167
|
-
secondDirection.set(0, -1, 0);
|
168
|
-
firstSpacing = this.spacing[0];
|
169
|
-
secondSpacing = this.spacing[1];
|
170
|
-
IJKIndex = new Vector3(0, 0, RASIndex);
|
171
|
-
positionOffset = (volume.RASDimensions[2] - 1) / 2;
|
172
|
-
planeMatrix.setPosition(new Vector3(0, 0, RASIndex - positionOffset));
|
173
|
-
break;
|
174
|
-
}
|
175
|
-
firstDirection.applyMatrix4(volume.inverseMatrix).normalize();
|
176
|
-
firstDirection.argVar = "i";
|
177
|
-
secondDirection.applyMatrix4(volume.inverseMatrix).normalize();
|
178
|
-
secondDirection.argVar = "j";
|
179
|
-
axisInIJK.applyMatrix4(volume.inverseMatrix).normalize();
|
180
|
-
iLength = Math.floor(Math.abs(firstDirection.dot(dimensions)));
|
181
|
-
jLength = Math.floor(Math.abs(secondDirection.dot(dimensions)));
|
182
|
-
planeWidth = Math.abs(iLength * firstSpacing);
|
183
|
-
planeHeight = Math.abs(jLength * secondSpacing);
|
184
|
-
IJKIndex = Math.abs(Math.round(IJKIndex.applyMatrix4(volume.inverseMatrix).dot(axisInIJK)));
|
185
|
-
var base = [new Vector3(1, 0, 0), new Vector3(0, 1, 0), new Vector3(0, 0, 1)];
|
186
|
-
var iDirection = [firstDirection, secondDirection, axisInIJK].find(function(x) {
|
187
|
-
return Math.abs(x.dot(base[0])) > 0.9;
|
188
|
-
});
|
189
|
-
var jDirection = [firstDirection, secondDirection, axisInIJK].find(function(x) {
|
190
|
-
return Math.abs(x.dot(base[1])) > 0.9;
|
191
|
-
});
|
192
|
-
var kDirection = [firstDirection, secondDirection, axisInIJK].find(function(x) {
|
193
|
-
return Math.abs(x.dot(base[2])) > 0.9;
|
194
|
-
});
|
195
|
-
sliceAccess = function(i, j) {
|
196
|
-
var accessI, accessJ, accessK;
|
197
|
-
var si = iDirection === axisInIJK ? IJKIndex : iDirection.argVar === "i" ? i : j;
|
198
|
-
var sj = jDirection === axisInIJK ? IJKIndex : jDirection.argVar === "i" ? i : j;
|
199
|
-
var sk = kDirection === axisInIJK ? IJKIndex : kDirection.argVar === "i" ? i : j;
|
200
|
-
var accessI = iDirection.dot(base[0]) > 0 ? si : volume.xLength - 1 - si;
|
201
|
-
var accessJ = jDirection.dot(base[1]) > 0 ? sj : volume.yLength - 1 - sj;
|
202
|
-
var accessK = kDirection.dot(base[2]) > 0 ? sk : volume.zLength - 1 - sk;
|
203
|
-
return volume.access(accessI, accessJ, accessK);
|
204
|
-
};
|
205
|
-
return {
|
206
|
-
iLength,
|
207
|
-
jLength,
|
208
|
-
sliceAccess,
|
209
|
-
matrix: planeMatrix,
|
210
|
-
planeWidth,
|
211
|
-
planeHeight
|
212
|
-
};
|
213
|
-
},
|
214
|
-
extractSlice: function(axis, index) {
|
215
|
-
var slice = new VolumeSlice(this, index, axis);
|
216
|
-
this.sliceList.push(slice);
|
217
|
-
return slice;
|
218
|
-
},
|
219
|
-
repaintAllSlices: function() {
|
220
|
-
this.sliceList.forEach(function(slice) {
|
221
|
-
slice.repaint();
|
222
|
-
});
|
223
|
-
return this;
|
224
|
-
},
|
225
|
-
computeMinMax: function() {
|
226
|
-
var min = Infinity;
|
227
|
-
var max = -Infinity;
|
228
|
-
var datasize = this.data.length;
|
229
|
-
var i = 0;
|
230
|
-
for (i = 0; i < datasize; i++) {
|
231
|
-
if (!isNaN(this.data[i])) {
|
232
|
-
var value = this.data[i];
|
233
|
-
min = Math.min(min, value);
|
234
|
-
max = Math.max(max, value);
|
235
|
-
}
|
236
|
-
}
|
237
|
-
this.min = min;
|
238
|
-
this.max = max;
|
239
|
-
return [min, max];
|
240
|
-
}
|
241
|
-
};
|
242
|
-
export {
|
243
|
-
Volume
|
244
|
-
};
|
package/misc/VolumeSlice.mjs
DELETED
@@ -1,106 +0,0 @@
|
|
1
|
-
import { Texture, LinearFilter, ClampToEdgeWrapping, MeshBasicMaterial, DoubleSide, Mesh, PlaneGeometry } from "three";
|
2
|
-
var VolumeSlice = function(volume, index, axis) {
|
3
|
-
var slice = this;
|
4
|
-
this.volume = volume;
|
5
|
-
index = index || 0;
|
6
|
-
Object.defineProperty(this, "index", {
|
7
|
-
get: function() {
|
8
|
-
return index;
|
9
|
-
},
|
10
|
-
set: function(value) {
|
11
|
-
index = value;
|
12
|
-
slice.geometryNeedsUpdate = true;
|
13
|
-
return index;
|
14
|
-
}
|
15
|
-
});
|
16
|
-
this.axis = axis || "z";
|
17
|
-
this.canvas = document.createElement("canvas");
|
18
|
-
this.canvasBuffer = document.createElement("canvas");
|
19
|
-
this.updateGeometry();
|
20
|
-
var canvasMap = new Texture(this.canvas);
|
21
|
-
canvasMap.minFilter = LinearFilter;
|
22
|
-
canvasMap.wrapS = canvasMap.wrapT = ClampToEdgeWrapping;
|
23
|
-
var material = new MeshBasicMaterial({
|
24
|
-
map: canvasMap,
|
25
|
-
side: DoubleSide,
|
26
|
-
transparent: true
|
27
|
-
});
|
28
|
-
this.mesh = new Mesh(this.geometry, material);
|
29
|
-
this.mesh.matrixAutoUpdate = false;
|
30
|
-
this.geometryNeedsUpdate = true;
|
31
|
-
this.repaint();
|
32
|
-
};
|
33
|
-
VolumeSlice.prototype = {
|
34
|
-
constructor: VolumeSlice,
|
35
|
-
repaint: function() {
|
36
|
-
if (this.geometryNeedsUpdate) {
|
37
|
-
this.updateGeometry();
|
38
|
-
}
|
39
|
-
var iLength = this.iLength, jLength = this.jLength, sliceAccess = this.sliceAccess, volume = this.volume, canvas = this.canvasBuffer, ctx = this.ctxBuffer;
|
40
|
-
var imgData = ctx.getImageData(0, 0, iLength, jLength);
|
41
|
-
var data = imgData.data;
|
42
|
-
var volumeData = volume.data;
|
43
|
-
var upperThreshold = volume.upperThreshold;
|
44
|
-
var lowerThreshold = volume.lowerThreshold;
|
45
|
-
var windowLow = volume.windowLow;
|
46
|
-
var windowHigh = volume.windowHigh;
|
47
|
-
var pixelCount = 0;
|
48
|
-
if (volume.dataType === "label") {
|
49
|
-
for (let j = 0; j < jLength; j++) {
|
50
|
-
for (let i = 0; i < iLength; i++) {
|
51
|
-
var label = volumeData[sliceAccess(i, j)];
|
52
|
-
label = label >= this.colorMap.length ? label % this.colorMap.length + 1 : label;
|
53
|
-
var color = this.colorMap[label];
|
54
|
-
data[4 * pixelCount] = color >> 24 & 255;
|
55
|
-
data[4 * pixelCount + 1] = color >> 16 & 255;
|
56
|
-
data[4 * pixelCount + 2] = color >> 8 & 255;
|
57
|
-
data[4 * pixelCount + 3] = color & 255;
|
58
|
-
pixelCount++;
|
59
|
-
}
|
60
|
-
}
|
61
|
-
} else {
|
62
|
-
for (let j = 0; j < jLength; j++) {
|
63
|
-
for (let i = 0; i < iLength; i++) {
|
64
|
-
var value = volumeData[sliceAccess(i, j)];
|
65
|
-
var alpha = 255;
|
66
|
-
alpha = upperThreshold >= value ? lowerThreshold <= value ? alpha : 0 : 0;
|
67
|
-
value = Math.floor(255 * (value - windowLow) / (windowHigh - windowLow));
|
68
|
-
value = value > 255 ? 255 : value < 0 ? 0 : value | 0;
|
69
|
-
data[4 * pixelCount] = value;
|
70
|
-
data[4 * pixelCount + 1] = value;
|
71
|
-
data[4 * pixelCount + 2] = value;
|
72
|
-
data[4 * pixelCount + 3] = alpha;
|
73
|
-
pixelCount++;
|
74
|
-
}
|
75
|
-
}
|
76
|
-
}
|
77
|
-
ctx.putImageData(imgData, 0, 0);
|
78
|
-
this.ctx.drawImage(canvas, 0, 0, iLength, jLength, 0, 0, this.canvas.width, this.canvas.height);
|
79
|
-
this.mesh.material.map.needsUpdate = true;
|
80
|
-
},
|
81
|
-
updateGeometry: function() {
|
82
|
-
var extracted = this.volume.extractPerpendicularPlane(this.axis, this.index);
|
83
|
-
this.sliceAccess = extracted.sliceAccess;
|
84
|
-
this.jLength = extracted.jLength;
|
85
|
-
this.iLength = extracted.iLength;
|
86
|
-
this.matrix = extracted.matrix;
|
87
|
-
this.canvas.width = extracted.planeWidth;
|
88
|
-
this.canvas.height = extracted.planeHeight;
|
89
|
-
this.canvasBuffer.width = this.iLength;
|
90
|
-
this.canvasBuffer.height = this.jLength;
|
91
|
-
this.ctx = this.canvas.getContext("2d");
|
92
|
-
this.ctxBuffer = this.canvasBuffer.getContext("2d");
|
93
|
-
if (this.geometry)
|
94
|
-
this.geometry.dispose();
|
95
|
-
this.geometry = new PlaneGeometry(extracted.planeWidth, extracted.planeHeight);
|
96
|
-
if (this.mesh) {
|
97
|
-
this.mesh.geometry = this.geometry;
|
98
|
-
this.mesh.matrix.identity();
|
99
|
-
this.mesh.applyMatrix4(this.matrix);
|
100
|
-
}
|
101
|
-
this.geometryNeedsUpdate = false;
|
102
|
-
}
|
103
|
-
};
|
104
|
-
export {
|
105
|
-
VolumeSlice
|
106
|
-
};
|
package/misc/WebGL.mjs
DELETED
@@ -1,74 +0,0 @@
|
|
1
|
-
let webGLAvailable, webGL2Available;
|
2
|
-
function isWebGLAvailable() {
|
3
|
-
var _a;
|
4
|
-
if (webGLAvailable !== void 0)
|
5
|
-
return webGLAvailable;
|
6
|
-
try {
|
7
|
-
let gl;
|
8
|
-
const canvas = document.createElement("canvas");
|
9
|
-
webGLAvailable = !!(window.WebGLRenderingContext && (gl = canvas.getContext("webgl")));
|
10
|
-
if (gl)
|
11
|
-
(_a = gl.getExtension("WEBGL_lose_context")) == null ? void 0 : _a.loseContext();
|
12
|
-
return webGLAvailable;
|
13
|
-
} catch (e) {
|
14
|
-
return webGLAvailable = false;
|
15
|
-
}
|
16
|
-
}
|
17
|
-
function isWebGL2Available() {
|
18
|
-
var _a;
|
19
|
-
if (webGL2Available !== void 0)
|
20
|
-
return webGL2Available;
|
21
|
-
try {
|
22
|
-
let gl;
|
23
|
-
const canvas = document.createElement("canvas");
|
24
|
-
webGL2Available = !!(window.WebGL2RenderingContext && (gl = canvas.getContext("webgl2")));
|
25
|
-
if (gl)
|
26
|
-
(_a = gl.getExtension("WEBGL_lose_context")) == null ? void 0 : _a.loseContext();
|
27
|
-
return webGL2Available;
|
28
|
-
} catch (e) {
|
29
|
-
return webGL2Available = false;
|
30
|
-
}
|
31
|
-
}
|
32
|
-
function getWebGLErrorMessage() {
|
33
|
-
return this.getErrorMessage(1);
|
34
|
-
}
|
35
|
-
function getWebGL2ErrorMessage() {
|
36
|
-
return this.getErrorMessage(2);
|
37
|
-
}
|
38
|
-
function getErrorMessage(version) {
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39
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const names = {
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40
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1: "WebGL",
|
41
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2: "WebGL 2"
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42
|
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};
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43
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const contexts = {
|
44
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1: window.WebGLRenderingContext,
|
45
|
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2: window.WebGL2RenderingContext
|
46
|
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};
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47
|
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const element = document.createElement("div");
|
48
|
-
element.id = "webglmessage";
|
49
|
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element.style.fontFamily = "monospace";
|
50
|
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element.style.fontSize = "13px";
|
51
|
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element.style.fontWeight = "normal";
|
52
|
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element.style.textAlign = "center";
|
53
|
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element.style.background = "#fff";
|
54
|
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element.style.color = "#000";
|
55
|
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element.style.padding = "1.5em";
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56
|
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element.style.width = "400px";
|
57
|
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element.style.margin = "5em auto 0";
|
58
|
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let message = 'Your $0 does not seem to support <a href="http://khronos.org/webgl/wiki/Getting_a_WebGL_Implementation" style="color:#000">$1</a>';
|
59
|
-
if (contexts[version]) {
|
60
|
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message = message.replace("$0", "graphics card");
|
61
|
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} else {
|
62
|
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message = message.replace("$0", "browser");
|
63
|
-
}
|
64
|
-
message = message.replace("$1", names[version]);
|
65
|
-
element.innerHTML = message;
|
66
|
-
return element;
|
67
|
-
}
|
68
|
-
export {
|
69
|
-
getErrorMessage,
|
70
|
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getWebGL2ErrorMessage,
|
71
|
-
getWebGLErrorMessage,
|
72
|
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isWebGL2Available,
|
73
|
-
isWebGLAvailable
|
74
|
-
};
|
@@ -1,182 +0,0 @@
|
|
1
|
-
import { DataTexture, RGBAFormat, FloatType, RepeatWrapping, NearestFilter, Mesh, InstancedMesh, Matrix4, DynamicDrawUsage } from "three";
|
2
|
-
const CHANNELS = 4;
|
3
|
-
const TEXTURE_WIDTH = 1024;
|
4
|
-
const TEXTURE_HEIGHT = 4;
|
5
|
-
const initSplineTexture = (numberOfCurves = 1) => {
|
6
|
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const dataArray = new Float32Array(TEXTURE_WIDTH * TEXTURE_HEIGHT * numberOfCurves * CHANNELS);
|
7
|
-
const dataTexture = new DataTexture(dataArray, TEXTURE_WIDTH, TEXTURE_HEIGHT * numberOfCurves, RGBAFormat, FloatType);
|
8
|
-
dataTexture.wrapS = RepeatWrapping;
|
9
|
-
dataTexture.wrapT = RepeatWrapping;
|
10
|
-
dataTexture.magFilter = NearestFilter;
|
11
|
-
dataTexture.needsUpdate = true;
|
12
|
-
return dataTexture;
|
13
|
-
};
|
14
|
-
const updateSplineTexture = (texture, splineCurve, offset = 0) => {
|
15
|
-
const numberOfPoints = Math.floor(TEXTURE_WIDTH * (TEXTURE_HEIGHT / 4));
|
16
|
-
splineCurve.arcLengthDivisions = numberOfPoints / 2;
|
17
|
-
splineCurve.updateArcLengths();
|
18
|
-
const points = splineCurve.getSpacedPoints(numberOfPoints);
|
19
|
-
const frenetFrames = splineCurve.computeFrenetFrames(numberOfPoints, true);
|
20
|
-
for (let i = 0; i < numberOfPoints; i++) {
|
21
|
-
const rowOffset = Math.floor(i / TEXTURE_WIDTH);
|
22
|
-
const rowIndex = i % TEXTURE_WIDTH;
|
23
|
-
let pt = points[i];
|
24
|
-
setTextureValue(texture, rowIndex, pt.x, pt.y, pt.z, 0 + rowOffset + TEXTURE_HEIGHT * offset);
|
25
|
-
pt = frenetFrames.tangents[i];
|
26
|
-
setTextureValue(texture, rowIndex, pt.x, pt.y, pt.z, 1 + rowOffset + TEXTURE_HEIGHT * offset);
|
27
|
-
pt = frenetFrames.normals[i];
|
28
|
-
setTextureValue(texture, rowIndex, pt.x, pt.y, pt.z, 2 + rowOffset + TEXTURE_HEIGHT * offset);
|
29
|
-
pt = frenetFrames.binormals[i];
|
30
|
-
setTextureValue(texture, rowIndex, pt.x, pt.y, pt.z, 3 + rowOffset + TEXTURE_HEIGHT * offset);
|
31
|
-
}
|
32
|
-
texture.needsUpdate = true;
|
33
|
-
};
|
34
|
-
const setTextureValue = (texture, index, x, y, z, o) => {
|
35
|
-
const image = texture.image;
|
36
|
-
const { data } = image;
|
37
|
-
const i = CHANNELS * TEXTURE_WIDTH * o;
|
38
|
-
data[index * CHANNELS + i + 0] = x;
|
39
|
-
data[index * CHANNELS + i + 1] = y;
|
40
|
-
data[index * CHANNELS + i + 2] = z;
|
41
|
-
data[index * CHANNELS + i + 3] = 1;
|
42
|
-
};
|
43
|
-
const getUniforms = (splineTexture) => ({
|
44
|
-
spineTexture: { value: splineTexture },
|
45
|
-
pathOffset: { type: "f", value: 0 },
|
46
|
-
pathSegment: { type: "f", value: 1 },
|
47
|
-
spineOffset: { type: "f", value: 161 },
|
48
|
-
spineLength: { type: "f", value: 400 },
|
49
|
-
flow: { type: "i", value: 1 }
|
50
|
-
});
|
51
|
-
function modifyShader(material, uniforms, numberOfCurves = 1) {
|
52
|
-
if (material.__ok)
|
53
|
-
return;
|
54
|
-
material.__ok = true;
|
55
|
-
material.onBeforeCompile = (shader) => {
|
56
|
-
if (shader.__modified)
|
57
|
-
return;
|
58
|
-
shader.__modified = true;
|
59
|
-
Object.assign(shader.uniforms, uniforms);
|
60
|
-
const vertexShader = `
|
61
|
-
uniform sampler2D spineTexture;
|
62
|
-
uniform float pathOffset;
|
63
|
-
uniform float pathSegment;
|
64
|
-
uniform float spineOffset;
|
65
|
-
uniform float spineLength;
|
66
|
-
uniform int flow;
|
67
|
-
|
68
|
-
float textureLayers = ${TEXTURE_HEIGHT * numberOfCurves}.;
|
69
|
-
float textureStacks = ${TEXTURE_HEIGHT / 4}.;
|
70
|
-
|
71
|
-
${shader.vertexShader}
|
72
|
-
`.replace("#include <beginnormal_vertex>", "").replace("#include <defaultnormal_vertex>", "").replace("#include <begin_vertex>", "").replace(
|
73
|
-
/void\s*main\s*\(\)\s*\{/,
|
74
|
-
`
|
75
|
-
void main() {
|
76
|
-
#include <beginnormal_vertex>
|
77
|
-
|
78
|
-
vec4 worldPos = modelMatrix * vec4(position, 1.);
|
79
|
-
|
80
|
-
bool bend = flow > 0;
|
81
|
-
float xWeight = bend ? 0. : 1.;
|
82
|
-
|
83
|
-
#ifdef USE_INSTANCING
|
84
|
-
float pathOffsetFromInstanceMatrix = instanceMatrix[3][2];
|
85
|
-
float spineLengthFromInstanceMatrix = instanceMatrix[3][0];
|
86
|
-
float spinePortion = bend ? (worldPos.x + spineOffset) / spineLengthFromInstanceMatrix : 0.;
|
87
|
-
float mt = (spinePortion * pathSegment + pathOffset + pathOffsetFromInstanceMatrix)*textureStacks;
|
88
|
-
#else
|
89
|
-
float spinePortion = bend ? (worldPos.x + spineOffset) / spineLength : 0.;
|
90
|
-
float mt = (spinePortion * pathSegment + pathOffset)*textureStacks;
|
91
|
-
#endif
|
92
|
-
|
93
|
-
mt = mod(mt, textureStacks);
|
94
|
-
float rowOffset = floor(mt);
|
95
|
-
|
96
|
-
#ifdef USE_INSTANCING
|
97
|
-
rowOffset += instanceMatrix[3][1] * ${TEXTURE_HEIGHT}.;
|
98
|
-
#endif
|
99
|
-
|
100
|
-
vec3 spinePos = texture2D(spineTexture, vec2(mt, (0. + rowOffset + 0.5) / textureLayers)).xyz;
|
101
|
-
vec3 a = texture2D(spineTexture, vec2(mt, (1. + rowOffset + 0.5) / textureLayers)).xyz;
|
102
|
-
vec3 b = texture2D(spineTexture, vec2(mt, (2. + rowOffset + 0.5) / textureLayers)).xyz;
|
103
|
-
vec3 c = texture2D(spineTexture, vec2(mt, (3. + rowOffset + 0.5) / textureLayers)).xyz;
|
104
|
-
mat3 basis = mat3(a, b, c);
|
105
|
-
|
106
|
-
vec3 transformed = basis
|
107
|
-
* vec3(worldPos.x * xWeight, worldPos.y * 1., worldPos.z * 1.)
|
108
|
-
+ spinePos;
|
109
|
-
|
110
|
-
vec3 transformedNormal = normalMatrix * (basis * objectNormal);
|
111
|
-
`
|
112
|
-
).replace(
|
113
|
-
"#include <project_vertex>",
|
114
|
-
`vec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );
|
115
|
-
gl_Position = projectionMatrix * mvPosition;`
|
116
|
-
);
|
117
|
-
shader.vertexShader = vertexShader;
|
118
|
-
};
|
119
|
-
}
|
120
|
-
class Flow {
|
121
|
-
constructor(mesh, numberOfCurves = 1) {
|
122
|
-
const obj3D = mesh.clone();
|
123
|
-
const splineTexure = initSplineTexture(numberOfCurves);
|
124
|
-
const uniforms = getUniforms(splineTexure);
|
125
|
-
obj3D.traverse((child) => {
|
126
|
-
if (child instanceof Mesh || child instanceof InstancedMesh) {
|
127
|
-
child.material = child.material.clone();
|
128
|
-
modifyShader(child.material, uniforms, numberOfCurves);
|
129
|
-
}
|
130
|
-
});
|
131
|
-
this.curveArray = new Array(numberOfCurves);
|
132
|
-
this.curveLengthArray = new Array(numberOfCurves);
|
133
|
-
this.object3D = obj3D;
|
134
|
-
this.splineTexure = splineTexure;
|
135
|
-
this.uniforms = uniforms;
|
136
|
-
}
|
137
|
-
updateCurve(index, curve) {
|
138
|
-
if (index >= this.curveArray.length)
|
139
|
-
throw Error("Index out of range for Flow");
|
140
|
-
const curveLength = curve.getLength();
|
141
|
-
this.uniforms.spineLength.value = curveLength;
|
142
|
-
this.curveLengthArray[index] = curveLength;
|
143
|
-
this.curveArray[index] = curve;
|
144
|
-
updateSplineTexture(this.splineTexure, curve, index);
|
145
|
-
}
|
146
|
-
moveAlongCurve(amount) {
|
147
|
-
this.uniforms.pathOffset.value += amount;
|
148
|
-
}
|
149
|
-
}
|
150
|
-
const matrix = new Matrix4();
|
151
|
-
class InstancedFlow extends Flow {
|
152
|
-
constructor(count, curveCount, geometry, material) {
|
153
|
-
const mesh = new InstancedMesh(geometry, material, count);
|
154
|
-
mesh.instanceMatrix.setUsage(DynamicDrawUsage);
|
155
|
-
super(mesh, curveCount);
|
156
|
-
this.offsets = new Array(count).fill(0);
|
157
|
-
this.whichCurve = new Array(count).fill(0);
|
158
|
-
}
|
159
|
-
writeChanges(index) {
|
160
|
-
matrix.makeTranslation(this.curveLengthArray[this.whichCurve[index]], this.whichCurve[index], this.offsets[index]);
|
161
|
-
this.object3D.setMatrixAt(index, matrix);
|
162
|
-
this.object3D.instanceMatrix.needsUpdate = true;
|
163
|
-
}
|
164
|
-
moveIndividualAlongCurve(index, offset) {
|
165
|
-
this.offsets[index] += offset;
|
166
|
-
this.writeChanges(index);
|
167
|
-
}
|
168
|
-
setCurve(index, curveNo) {
|
169
|
-
if (isNaN(curveNo))
|
170
|
-
throw Error("curve index being set is Not a Number (NaN)");
|
171
|
-
this.whichCurve[index] = curveNo;
|
172
|
-
this.writeChanges(index);
|
173
|
-
}
|
174
|
-
}
|
175
|
-
export {
|
176
|
-
Flow,
|
177
|
-
InstancedFlow,
|
178
|
-
getUniforms,
|
179
|
-
initSplineTexture,
|
180
|
-
modifyShader,
|
181
|
-
updateSplineTexture
|
182
|
-
};
|