three-stdlib 2.16.0 → 2.16.2
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- package/BufferGeometryUtils-1a7a235c.js +655 -0
- package/BufferGeometryUtils-971dfde3.js +1 -0
- package/Nodes-4f766d71.js +471 -0
- package/Nodes-9aa16d74.js +1 -0
- package/animation/AnimationClipCreator.cjs.js +1 -0
- package/animation/AnimationClipCreator.js +52 -32
- package/animation/CCDIKSolver.cjs.js +1 -0
- package/animation/CCDIKSolver.js +143 -64
- package/animation/MMDAnimationHelper.cjs.js +1 -0
- package/animation/MMDAnimationHelper.js +341 -150
- package/animation/MMDPhysics.cjs.js +1 -0
- package/animation/MMDPhysics.js +361 -154
- package/cameras/CinematicCamera.cjs.js +1 -0
- package/cameras/CinematicCamera.js +77 -67
- package/controls/ArcballControls.cjs.js +1 -0
- package/controls/ArcballControls.js +1449 -544
- package/controls/DeviceOrientationControls.cjs.js +1 -0
- package/controls/DeviceOrientationControls.js +97 -52
- package/controls/DragControls.cjs.js +1 -0
- package/controls/DragControls.js +187 -85
- package/controls/FirstPersonControls.cjs.js +1 -0
- package/controls/FirstPersonControls.js +193 -123
- package/controls/FlyControls.cjs.js +1 -0
- package/controls/FlyControls.d.ts +5 -4
- package/controls/FlyControls.js +160 -90
- package/controls/OrbitControls.cjs.js +1 -0
- package/controls/OrbitControls.js +481 -232
- package/controls/PointerLockControls.cjs.js +1 -0
- package/controls/PointerLockControls.js +99 -63
- package/controls/TrackballControls.cjs.js +1 -0
- package/controls/TrackballControls.js +383 -211
- package/controls/TransformControls.cjs.js +1 -0
- package/controls/TransformControls.js +782 -575
- package/controls/experimental/CameraControls.cjs.js +1 -0
- package/controls/experimental/CameraControls.js +609 -329
- package/csm/CSM.cjs.js +1 -0
- package/csm/CSM.js +108 -47
- package/csm/CSMFrustum.cjs.js +1 -0
- package/csm/CSMFrustum.js +29 -14
- package/csm/CSMHelper.cjs.js +1 -0
- package/csm/CSMHelper.js +34 -20
- package/csm/CSMShader.cjs.js +1 -0
- package/csm/CSMShader.js +11 -7
- package/curves/CurveExtras.cjs.js +1 -0
- package/curves/CurveExtras.js +115 -73
- package/curves/NURBSCurve.cjs.js +1 -0
- package/curves/NURBSCurve.js +43 -15
- package/curves/NURBSSurface.cjs.js +1 -0
- package/curves/NURBSSurface.js +27 -11
- package/curves/NURBSUtils.cjs.js +1 -0
- package/curves/NURBSUtils.js +203 -54
- package/custom.d.cjs.js +1 -0
- package/{shaders/types.mjs → custom.d.js} +0 -0
- package/deprecated/Geometry.cjs.js +1 -0
- package/deprecated/Geometry.js +486 -191
- package/effects/AnaglyphEffect.cjs.js +1 -0
- package/effects/AnaglyphEffect.js +60 -95
- package/effects/AsciiEffect.cjs.js +1 -0
- package/effects/AsciiEffect.js +110 -80
- package/effects/OutlineEffect.cjs.js +1 -0
- package/effects/OutlineEffect.js +204 -121
- package/effects/ParallaxBarrierEffect.cjs.js +1 -0
- package/effects/ParallaxBarrierEffect.js +38 -39
- package/effects/PeppersGhostEffect.cjs.js +1 -0
- package/effects/PeppersGhostEffect.js +68 -19
- package/effects/StereoEffect.cjs.js +1 -0
- package/effects/StereoEffect.js +16 -12
- package/environments/RoomEnvironment.cjs.js +1 -0
- package/environments/RoomEnvironment.js +47 -52
- package/exporters/ColladaExporter.cjs.js +1 -0
- package/exporters/ColladaExporter.js +241 -115
- package/exporters/DRACOExporter.cjs.js +1 -0
- package/exporters/DRACOExporter.js +121 -67
- package/exporters/GLTFExporter.cjs.js +1 -0
- package/exporters/GLTFExporter.js +1014 -463
- package/exporters/MMDExporter.cjs.js +1 -0
- package/exporters/MMDExporter.js +102 -44
- package/exporters/OBJExporter.cjs.js +1 -0
- package/exporters/OBJExporter.js +140 -78
- package/exporters/PLYExporter.cjs.js +1 -0
- package/exporters/PLYExporter.js +154 -93
- package/exporters/STLExporter.cjs.js +1 -0
- package/exporters/STLExporter.js +81 -30
- package/exporters/USDZExporter.cjs.js +1 -0
- package/exporters/USDZExporter.js +144 -84
- package/geometries/BoxLineGeometry.cjs.js +1 -0
- package/geometries/BoxLineGeometry.js +14 -7
- package/geometries/ConvexGeometry.cjs.js +1 -0
- package/geometries/ConvexGeometry.js +23 -14
- package/geometries/DecalGeometry.cjs.js +1 -0
- package/geometries/DecalGeometry.js +162 -108
- package/geometries/LightningStrike.cjs.js +1 -0
- package/geometries/LightningStrike.js +294 -101
- package/geometries/ParametricGeometries.cjs.js +1 -0
- package/geometries/ParametricGeometries.js +76 -26
- package/geometries/ParametricGeometry.cjs.js +1 -0
- package/geometries/ParametricGeometry.js +48 -24
- package/geometries/RoundedBoxGeometry.cjs.js +1 -0
- package/geometries/RoundedBoxGeometry.js +64 -33
- package/geometries/TeapotGeometry.cjs.js +1 -0
- package/geometries/TeapotGeometry.js +174 -1434
- package/geometries/TextGeometry.cjs.js +1 -0
- package/geometries/TextGeometry.js +17 -9
- package/helpers/LightProbeHelper.cjs.js +1 -0
- package/helpers/LightProbeHelper.js +21 -53
- package/helpers/PositionalAudioHelper.cjs.js +1 -0
- package/helpers/PositionalAudioHelper.js +30 -23
- package/helpers/RectAreaLightHelper.cjs.js +1 -0
- package/helpers/RectAreaLightHelper.js +33 -17
- package/helpers/VertexNormalsHelper.cjs.js +1 -0
- package/helpers/VertexNormalsHelper.js +41 -20
- package/helpers/VertexTangentsHelper.cjs.js +1 -0
- package/helpers/VertexTangentsHelper.js +36 -18
- package/index.cjs.js +1 -0
- package/index.js +333 -969
- package/interactive/InteractiveGroup.cjs.js +1 -0
- package/interactive/InteractiveGroup.d.ts +5 -0
- package/interactive/InteractiveGroup.js +87 -0
- package/interactive/SelectionBox.cjs.js +1 -0
- package/interactive/SelectionBox.js +46 -31
- package/interactive/SelectionHelper.cjs.js +1 -0
- package/interactive/SelectionHelper.js +21 -16
- package/libs/MeshoptDecoder.cjs.js +1 -0
- package/libs/MeshoptDecoder.js +58 -147
- package/libs/MotionControllers.cjs.js +1 -0
- package/libs/MotionControllers.js +208 -66
- package/lights/LightProbeGenerator.cjs.js +1 -0
- package/lights/LightProbeGenerator.js +96 -40
- package/lights/RectAreaLightUniformsLib.cjs.js +1 -0
- package/lights/RectAreaLightUniformsLib.js +9 -32842
- package/lines/Line2.cjs.js +1 -0
- package/lines/Line2.js +12 -9
- package/lines/LineGeometry.cjs.js +1 -0
- package/lines/LineGeometry.js +19 -7
- package/lines/LineMaterial.cjs.js +1 -0
- package/lines/LineMaterial.js +89 -51
- package/lines/LineSegments2.cjs.js +1 -0
- package/lines/LineSegments2.js +165 -56
- package/lines/LineSegmentsGeometry.cjs.js +1 -0
- package/lines/LineSegmentsGeometry.js +71 -29
- package/lines/Wireframe.cjs.js +1 -0
- package/lines/Wireframe.js +29 -15
- package/lines/WireframeGeometry2.cjs.js +1 -0
- package/lines/WireframeGeometry2.js +9 -8
- package/loaders/3DMLoader.cjs.js +1 -0
- package/loaders/3DMLoader.js +469 -234
- package/loaders/3MFLoader.cjs.js +1 -0
- package/loaders/3MFLoader.js +555 -340
- package/loaders/AMFLoader.cjs.js +1 -0
- package/loaders/AMFLoader.js +219 -114
- package/loaders/AssimpLoader.cjs.js +1 -0
- package/loaders/AssimpLoader.js +725 -328
- package/loaders/BVHLoader.cjs.js +1 -0
- package/loaders/BVHLoader.js +200 -94
- package/loaders/BasisTextureLoader.cjs.js +1 -0
- package/loaders/BasisTextureLoader.js +357 -229
- package/loaders/ColladaLoader.cjs.js +1 -0
- package/loaders/ColladaLoader.js +1522 -932
- package/loaders/DDSLoader.cjs.js +1 -0
- package/loaders/DDSLoader.js +108 -42
- package/loaders/DRACOLoader.cjs.js +1 -0
- package/loaders/DRACOLoader.js +210 -103
- package/loaders/EXRLoader.cjs.js +1 -0
- package/loaders/EXRLoader.js +809 -461
- package/loaders/FBXLoader.cjs.js +1 -0
- package/loaders/FBXLoader.js +1397 -842
- package/loaders/FontLoader.cjs.js +1 -0
- package/loaders/FontLoader.js +66 -33
- package/loaders/GCodeLoader.cjs.js +1 -0
- package/loaders/GCodeLoader.js +111 -63
- package/loaders/GLTFLoader.cjs.js +1 -0
- package/loaders/GLTFLoader.js +1484 -771
- package/loaders/HDRCubeTextureLoader.cjs.js +1 -0
- package/loaders/HDRCubeTextureLoader.js +50 -45
- package/loaders/KMZLoader.cjs.js +1 -0
- package/loaders/KMZLoader.js +55 -42
- package/loaders/KTX2Loader.cjs.js +1 -0
- package/loaders/KTX2Loader.js +362 -229
- package/loaders/KTXLoader.cjs.js +1 -0
- package/loaders/KTXLoader.js +99 -37
- package/loaders/LDrawLoader.cjs.js +1 -0
- package/loaders/LDrawLoader.js +746 -313
- package/loaders/LUT3dlLoader.cjs.js +1 -0
- package/loaders/LUT3dlLoader.js +62 -50
- package/loaders/LUTCubeLoader.cjs.js +1 -0
- package/loaders/LUTCubeLoader.js +56 -45
- package/loaders/LWOLoader.cjs.js +1 -0
- package/loaders/LWOLoader.js +339 -227
- package/loaders/LottieLoader.cjs.js +1 -0
- package/loaders/LottieLoader.js +38 -36
- package/loaders/MD2Loader.cjs.js +1 -0
- package/loaders/MD2Loader.js +91 -248
- package/loaders/MDDLoader.cjs.js +1 -0
- package/loaders/MDDLoader.js +45 -25
- package/loaders/MMDLoader.cjs.js +1 -0
- package/loaders/MMDLoader.js +795 -359
- package/loaders/MTLLoader.cjs.js +1 -0
- package/loaders/MTLLoader.js +201 -91
- package/loaders/NRRDLoader.cjs.js +1 -0
- package/loaders/NRRDLoader.js +263 -182
- package/loaders/NodeMaterialLoader.cjs.js +1 -0
- package/loaders/NodeMaterialLoader.js +14 -121
- package/loaders/OBJLoader.cjs.js +1 -0
- package/loaders/OBJLoader.js +283 -161
- package/loaders/PCDLoader.cjs.js +1 -0
- package/loaders/PCDLoader.js +164 -145
- package/loaders/PDBLoader.cjs.js +1 -0
- package/loaders/PDBLoader.js +63 -45
- package/loaders/PLYLoader.cjs.js +1 -0
- package/loaders/PLYLoader.js +203 -106
- package/loaders/PRWMLoader.cjs.js +1 -0
- package/loaders/PRWMLoader.js +110 -73
- package/loaders/PVRLoader.cjs.js +1 -0
- package/loaders/PVRLoader.js +93 -32
- package/loaders/RGBELoader.cjs.js +1 -0
- package/loaders/RGBELoader.js +233 -96
- package/loaders/RGBMLoader.cjs.js +1 -0
- package/loaders/RGBMLoader.js +514 -344
- package/loaders/STLLoader.cjs.js +1 -0
- package/loaders/STLLoader.js +165 -59
- package/loaders/SVGLoader.cjs.js +1 -0
- package/loaders/SVGLoader.js +851 -481
- package/loaders/TDSLoader.cjs.js +1 -0
- package/loaders/TDSLoader.js +527 -137
- package/loaders/TGALoader.cjs.js +1 -0
- package/loaders/TGALoader.js +205 -94
- package/loaders/TTFLoader.cjs.js +1 -0
- package/loaders/TTFLoader.js +79 -58
- package/loaders/TiltLoader.cjs.js +1 -0
- package/loaders/TiltLoader.js +167 -129
- package/loaders/VOXLoader.cjs.js +1 -0
- package/loaders/VOXLoader.js +84 -320
- package/loaders/VRMLLoader.cjs.js +1 -0
- package/loaders/VRMLLoader.js +1268 -786
- package/loaders/VRMLoader.cjs.js +1 -0
- package/loaders/VRMLoader.js +31 -23
- package/loaders/VTKLoader.cjs.js +1 -0
- package/loaders/VTKLoader.js +407 -219
- package/loaders/XLoader.cjs.js +1 -0
- package/loaders/XLoader.js +1259 -1083
- package/loaders/XYZLoader.cjs.js +1 -0
- package/loaders/XYZLoader.js +34 -28
- package/loaders/lwo/IFFParser.cjs.js +1 -0
- package/loaders/lwo/IFFParser.js +492 -238
- package/loaders/lwo/LWO2Parser.cjs.js +1 -0
- package/loaders/lwo/LWO2Parser.js +279 -176
- package/loaders/lwo/LWO3Parser.cjs.js +1 -0
- package/loaders/lwo/LWO3Parser.js +247 -160
- package/math/Capsule.cjs.js +1 -0
- package/math/Capsule.js +43 -56
- package/math/ColorConverter.cjs.js +1 -0
- package/math/ColorConverter.js +32 -18
- package/math/ConvexHull.cjs.js +1 -0
- package/math/ConvexHull.js +357 -97
- package/math/ImprovedNoise.cjs.js +1 -0
- package/math/ImprovedNoise.js +32 -282
- package/math/Lut.cjs.js +1 -0
- package/math/Lut.js +35 -51
- package/math/MeshSurfaceSampler.cjs.js +1 -0
- package/math/MeshSurfaceSampler.js +68 -25
- package/math/OBB.cjs.js +1 -0
- package/math/OBB.js +152 -91
- package/math/Octree.cjs.js +1 -0
- package/math/Octree.js +139 -76
- package/math/SimplexNoise.cjs.js +1 -0
- package/math/SimplexNoise.js +238 -217
- package/misc/ConvexObjectBreaker.cjs.js +1 -0
- package/misc/ConvexObjectBreaker.js +185 -79
- package/misc/GPUComputationRenderer.cjs.js +1 -0
- package/misc/GPUComputationRenderer.js +194 -69
- package/misc/Gyroscope.cjs.js +1 -0
- package/misc/Gyroscope.js +22 -16
- package/misc/MD2Character.cjs.js +1 -0
- package/misc/MD2Character.js +74 -52
- package/misc/MD2CharacterComplex.cjs.js +1 -0
- package/misc/MD2CharacterComplex.js +163 -112
- package/misc/MorphAnimMesh.cjs.js +1 -0
- package/misc/MorphAnimMesh.js +28 -20
- package/misc/MorphBlendMesh.cjs.js +1 -0
- package/misc/MorphBlendMesh.js +69 -45
- package/misc/ProgressiveLightmap.cjs.js +1 -0
- package/misc/ProgressiveLightmap.js +187 -70
- package/misc/RollerCoaster.cjs.js +1 -0
- package/misc/RollerCoaster.js +135 -106
- package/misc/TubePainter.cjs.js +1 -0
- package/misc/TubePainter.js +92 -74
- package/misc/Volume.cjs.js +1 -0
- package/misc/Volume.js +270 -108
- package/misc/VolumeSlice.cjs.js +1 -0
- package/misc/VolumeSlice.js +122 -34
- package/misc/WebGL.cjs.js +1 -0
- package/misc/WebGL.js +34 -37
- package/modifiers/CurveModifier.cjs.js +1 -0
- package/modifiers/CurveModifier.js +151 -46
- package/modifiers/EdgeSplitModifier.cjs.js +1 -0
- package/modifiers/EdgeSplitModifier.js +90 -46
- package/modifiers/SimplifyModifier.cjs.js +1 -0
- package/modifiers/SimplifyModifier.js +202 -77
- package/modifiers/TessellateModifier.cjs.js +1 -0
- package/modifiers/TessellateModifier.js +90 -65
- package/nodes/Nodes.cjs.js +1 -0
- package/nodes/Nodes.js +140 -274
- package/nodes/ShaderNode.cjs.js +1 -0
- package/nodes/ShaderNode.js +196 -296
- package/nodes/accessors/BufferNode.cjs.js +1 -0
- package/nodes/accessors/BufferNode.js +8 -4
- package/nodes/accessors/CameraNode.cjs.js +1 -0
- package/nodes/accessors/CameraNode.js +25 -20
- package/nodes/accessors/CubeTextureNode.cjs.js +1 -0
- package/nodes/accessors/CubeTextureNode.js +26 -14
- package/nodes/accessors/MaterialNode.cjs.js +1 -0
- package/nodes/accessors/MaterialNode.js +53 -43
- package/nodes/accessors/MaterialReferenceNode.cjs.js +1 -0
- package/nodes/accessors/MaterialReferenceNode.js +6 -3
- package/nodes/accessors/ModelNode.cjs.js +1 -0
- package/nodes/accessors/ModelNode.js +5 -3
- package/nodes/accessors/ModelViewProjectionNode.cjs.js +1 -0
- package/nodes/accessors/ModelViewProjectionNode.js +13 -14
- package/nodes/accessors/NormalNode.cjs.js +1 -0
- package/nodes/accessors/NormalNode.js +39 -40
- package/nodes/accessors/Object3DNode.cjs.js +1 -0
- package/nodes/accessors/Object3DNode.js +50 -40
- package/nodes/accessors/PointUVNode.cjs.js +1 -0
- package/nodes/accessors/PointUVNode.js +9 -5
- package/nodes/accessors/PositionNode.cjs.js +1 -0
- package/nodes/accessors/PositionNode.js +41 -42
- package/nodes/accessors/ReferenceNode.cjs.js +1 -0
- package/nodes/accessors/ReferenceNode.js +17 -10
- package/nodes/accessors/ReflectNode.cjs.js +1 -0
- package/nodes/accessors/ReflectNode.js +26 -23
- package/nodes/accessors/SkinningNode.cjs.js +1 -0
- package/nodes/accessors/SkinningNode.js +48 -46
- package/nodes/accessors/TextureNode.cjs.js +1 -0
- package/nodes/accessors/TextureNode.js +29 -14
- package/nodes/accessors/UVNode.cjs.js +1 -0
- package/nodes/accessors/UVNode.js +11 -5
- package/nodes/core/ArrayUniformNode.cjs.js +1 -0
- package/nodes/core/ArrayUniformNode.js +7 -3
- package/nodes/core/AttributeNode.cjs.js +1 -0
- package/nodes/core/AttributeNode.js +12 -5
- package/nodes/core/BypassNode.cjs.js +1 -0
- package/nodes/core/BypassNode.js +12 -5
- package/nodes/core/CodeNode.cjs.js +1 -0
- package/nodes/core/CodeNode.js +12 -4
- package/nodes/core/ConstNode.cjs.js +1 -0
- package/nodes/core/ConstNode.js +7 -3
- package/nodes/core/ContextNode.cjs.js +1 -0
- package/nodes/core/ContextNode.js +8 -3
- package/nodes/core/ExpressionNode.cjs.js +1 -0
- package/nodes/core/ExpressionNode.js +9 -5
- package/nodes/core/FunctionCallNode.cjs.js +1 -0
- package/nodes/core/FunctionCallNode.js +15 -6
- package/nodes/core/FunctionNode.cjs.js +1 -0
- package/nodes/core/FunctionNode.js +25 -10
- package/nodes/core/InputNode.cjs.js +1 -0
- package/nodes/core/InputNode.js +23 -12
- package/nodes/core/Node.cjs.js +1 -0
- package/nodes/core/Node.js +75 -35
- package/nodes/core/NodeAttribute.cjs.js +1 -0
- package/nodes/core/NodeAttribute.js +4 -2
- package/nodes/core/NodeBuilder.cjs.js +1 -0
- package/nodes/core/NodeBuilder.js +224 -110
- package/nodes/core/NodeCode.cjs.js +1 -0
- package/nodes/core/NodeCode.js +7 -4
- package/nodes/core/NodeFrame.cjs.js +1 -0
- package/nodes/core/NodeFrame.js +12 -9
- package/nodes/core/NodeFunction.cjs.js +1 -0
- package/nodes/core/NodeFunction.js +17 -0
- package/nodes/core/NodeFunctionInput.cjs.js +1 -0
- package/nodes/core/NodeFunctionInput.js +5 -3
- package/nodes/core/NodeKeywords.cjs.js +1 -0
- package/nodes/core/NodeKeywords.js +16 -5
- package/nodes/core/NodeParser.cjs.js +1 -0
- package/nodes/core/NodeParser.js +8 -0
- package/nodes/core/NodeUniform.cjs.js +1 -0
- package/nodes/core/NodeUniform.js +7 -3
- package/nodes/core/NodeUtils.cjs.js +1 -0
- package/nodes/core/NodeUtils.js +43 -39
- package/nodes/core/NodeVar.cjs.js +1 -0
- package/nodes/core/NodeVar.js +4 -2
- package/nodes/core/NodeVary.cjs.js +1 -0
- package/nodes/core/NodeVary.js +4 -2
- package/nodes/core/PropertyNode.cjs.js +1 -0
- package/nodes/core/PropertyNode.js +10 -4
- package/nodes/core/TempNode.cjs.js +1 -0
- package/nodes/core/TempNode.js +11 -5
- package/nodes/core/UniformNode.cjs.js +1 -0
- package/nodes/core/UniformNode.js +10 -4
- package/nodes/core/VarNode.cjs.js +1 -0
- package/nodes/core/VarNode.js +11 -3
- package/nodes/core/VaryNode.cjs.js +1 -0
- package/nodes/core/VaryNode.js +15 -6
- package/nodes/core/constants.cjs.js +1 -0
- package/nodes/core/constants.js +7 -20
- package/nodes/display/ColorSpaceNode.cjs.js +1 -0
- package/nodes/display/ColorSpaceNode.js +38 -34
- package/nodes/display/NormalMapNode.cjs.js +1 -0
- package/nodes/display/NormalMapNode.js +53 -35
- package/nodes/fog/FogNode.cjs.js +1 -0
- package/nodes/fog/FogNode.js +9 -5
- package/nodes/fog/FogRangeNode.cjs.js +1 -0
- package/nodes/fog/FogRangeNode.js +9 -5
- package/nodes/functions/BSDFs.cjs.js +1 -0
- package/nodes/functions/BSDFs.js +118 -61
- package/nodes/functions/PhysicalMaterialFunctions.cjs.js +1 -0
- package/nodes/functions/PhysicalMaterialFunctions.js +57 -0
- package/nodes/lights/LightContextNode.cjs.js +1 -0
- package/nodes/lights/LightContextNode.js +23 -14
- package/nodes/lights/LightNode.cjs.js +1 -0
- package/nodes/lights/LightNode.js +31 -27
- package/nodes/lights/LightsNode.cjs.js +1 -0
- package/nodes/lights/LightsNode.js +28 -9
- package/nodes/loaders/NodeLoader.cjs.js +1 -0
- package/nodes/loaders/NodeLoader.js +42 -27
- package/nodes/loaders/NodeMaterialLoader.cjs.js +1 -0
- package/nodes/loaders/NodeMaterialLoader.js +10 -4
- package/nodes/loaders/NodeObjectLoader.cjs.js +1 -0
- package/nodes/loaders/NodeObjectLoader.js +19 -9
- package/nodes/materials/LineBasicNodeMaterial.cjs.js +1 -0
- package/nodes/materials/LineBasicNodeMaterial.js +10 -5
- package/nodes/materials/Materials.cjs.js +1 -0
- package/nodes/materials/Materials.js +17 -14
- package/nodes/materials/MeshBasicNodeMaterial.cjs.js +1 -0
- package/nodes/materials/MeshBasicNodeMaterial.js +10 -5
- package/nodes/materials/MeshStandardNodeMaterial.cjs.js +1 -0
- package/nodes/materials/MeshStandardNodeMaterial.js +8 -5
- package/nodes/materials/NodeMaterial.cjs.js +1 -0
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result[idx / 3 * 2 + 1] = encoded[1];
|
35
|
-
}
|
36
|
-
mesh.geometry.setAttribute("normal", new BufferAttribute(result, 2, true));
|
37
|
-
mesh.geometry.attributes.normal.bytes = result.length * 1;
|
38
|
-
} else if (encodeMethod == "OCT2Byte") {
|
39
|
-
result = new Int16Array(count * 2);
|
40
|
-
for (let idx = 0; idx < array.length; idx += 3) {
|
41
|
-
const encoded = this.EncodingFuncs.octEncodeBest(array[idx], array[idx + 1], array[idx + 2], 2);
|
42
|
-
result[idx / 3 * 2 + 0] = encoded[0];
|
43
|
-
result[idx / 3 * 2 + 1] = encoded[1];
|
44
|
-
}
|
45
|
-
mesh.geometry.setAttribute("normal", new BufferAttribute(result, 2, true));
|
46
|
-
mesh.geometry.attributes.normal.bytes = result.length * 2;
|
47
|
-
} else if (encodeMethod == "ANGLES") {
|
48
|
-
result = new Uint16Array(count * 2);
|
49
|
-
for (let idx = 0; idx < array.length; idx += 3) {
|
50
|
-
const encoded = this.EncodingFuncs.anglesEncode(array[idx], array[idx + 1], array[idx + 2]);
|
51
|
-
result[idx / 3 * 2 + 0] = encoded[0];
|
52
|
-
result[idx / 3 * 2 + 1] = encoded[1];
|
53
|
-
}
|
54
|
-
mesh.geometry.setAttribute("normal", new BufferAttribute(result, 2, true));
|
55
|
-
mesh.geometry.attributes.normal.bytes = result.length * 2;
|
56
|
-
} else {
|
57
|
-
console.error("Unrecognized encoding method, should be `DEFAULT` or `ANGLES` or `OCT`. ");
|
58
|
-
}
|
59
|
-
mesh.geometry.attributes.normal.needsUpdate = true;
|
60
|
-
mesh.geometry.attributes.normal.isPacked = true;
|
61
|
-
mesh.geometry.attributes.normal.packingMethod = encodeMethod;
|
62
|
-
if (!(mesh.material instanceof PackedPhongMaterial)) {
|
63
|
-
mesh.material = new PackedPhongMaterial().copy(mesh.material);
|
64
|
-
}
|
65
|
-
if (encodeMethod == "ANGLES") {
|
66
|
-
mesh.material.defines.USE_PACKED_NORMAL = 0;
|
67
|
-
}
|
68
|
-
if (encodeMethod == "OCT1Byte") {
|
69
|
-
mesh.material.defines.USE_PACKED_NORMAL = 1;
|
70
|
-
}
|
71
|
-
if (encodeMethod == "OCT2Byte") {
|
72
|
-
mesh.material.defines.USE_PACKED_NORMAL = 1;
|
73
|
-
}
|
74
|
-
if (encodeMethod == "DEFAULT") {
|
75
|
-
mesh.material.defines.USE_PACKED_NORMAL = 2;
|
76
|
-
}
|
77
|
-
},
|
78
|
-
compressPositions: function(mesh) {
|
79
|
-
if (!mesh.geometry) {
|
80
|
-
console.error("Mesh must contain geometry. ");
|
81
|
-
}
|
82
|
-
const position = mesh.geometry.attributes.position;
|
83
|
-
if (!position) {
|
84
|
-
console.error("Geometry must contain position attribute. ");
|
85
|
-
}
|
86
|
-
if (position.isPacked)
|
87
|
-
return;
|
88
|
-
if (position.itemSize != 3) {
|
89
|
-
console.error("position.itemSize is not 3, which cannot be packed. ");
|
90
|
-
}
|
91
|
-
const array = position.array;
|
92
|
-
const encodingBytes = 2;
|
93
|
-
const result = this.EncodingFuncs.quantizedEncode(array, encodingBytes);
|
94
|
-
const quantized = result.quantized;
|
95
|
-
const decodeMat = result.decodeMat;
|
96
|
-
if (mesh.geometry.boundingBox == null)
|
97
|
-
mesh.geometry.computeBoundingBox();
|
98
|
-
if (mesh.geometry.boundingSphere == null)
|
99
|
-
mesh.geometry.computeBoundingSphere();
|
100
|
-
mesh.geometry.setAttribute("position", new BufferAttribute(quantized, 3));
|
101
|
-
mesh.geometry.attributes.position.isPacked = true;
|
102
|
-
mesh.geometry.attributes.position.needsUpdate = true;
|
103
|
-
mesh.geometry.attributes.position.bytes = quantized.length * encodingBytes;
|
104
|
-
if (!(mesh.material instanceof PackedPhongMaterial)) {
|
105
|
-
mesh.material = new PackedPhongMaterial().copy(mesh.material);
|
106
|
-
}
|
107
|
-
mesh.material.defines.USE_PACKED_POSITION = 0;
|
108
|
-
mesh.material.uniforms.quantizeMatPos.value = decodeMat;
|
109
|
-
mesh.material.uniforms.quantizeMatPos.needsUpdate = true;
|
110
|
-
},
|
111
|
-
compressUvs: function(mesh) {
|
112
|
-
if (!mesh.geometry) {
|
113
|
-
console.error("Mesh must contain geometry property. ");
|
114
|
-
}
|
115
|
-
const uvs = mesh.geometry.attributes.uv;
|
116
|
-
if (!uvs) {
|
117
|
-
console.error("Geometry must contain uv attribute. ");
|
118
|
-
}
|
119
|
-
if (uvs.isPacked)
|
120
|
-
return;
|
121
|
-
const range = { min: Infinity, max: -Infinity };
|
122
|
-
const array = uvs.array;
|
123
|
-
for (let i = 0; i < array.length; i++) {
|
124
|
-
range.min = Math.min(range.min, array[i]);
|
125
|
-
range.max = Math.max(range.max, array[i]);
|
126
|
-
}
|
127
|
-
let result;
|
128
|
-
if (range.min >= -1 && range.max <= 1) {
|
129
|
-
result = new Uint16Array(array.length);
|
130
|
-
for (let i = 0; i < array.length; i += 2) {
|
131
|
-
const encoded = this.EncodingFuncs.defaultEncode(array[i], array[i + 1], 0, 2);
|
132
|
-
result[i] = encoded[0];
|
133
|
-
result[i + 1] = encoded[1];
|
134
|
-
}
|
135
|
-
mesh.geometry.setAttribute("uv", new BufferAttribute(result, 2, true));
|
136
|
-
mesh.geometry.attributes.uv.isPacked = true;
|
137
|
-
mesh.geometry.attributes.uv.needsUpdate = true;
|
138
|
-
mesh.geometry.attributes.uv.bytes = result.length * 2;
|
139
|
-
if (!(mesh.material instanceof PackedPhongMaterial)) {
|
140
|
-
mesh.material = new PackedPhongMaterial().copy(mesh.material);
|
141
|
-
}
|
142
|
-
mesh.material.defines.USE_PACKED_UV = 0;
|
143
|
-
} else {
|
144
|
-
result = this.EncodingFuncs.quantizedEncodeUV(array, 2);
|
145
|
-
mesh.geometry.setAttribute("uv", new BufferAttribute(result.quantized, 2));
|
146
|
-
mesh.geometry.attributes.uv.isPacked = true;
|
147
|
-
mesh.geometry.attributes.uv.needsUpdate = true;
|
148
|
-
mesh.geometry.attributes.uv.bytes = result.quantized.length * 2;
|
149
|
-
if (!(mesh.material instanceof PackedPhongMaterial)) {
|
150
|
-
mesh.material = new PackedPhongMaterial().copy(mesh.material);
|
151
|
-
}
|
152
|
-
mesh.material.defines.USE_PACKED_UV = 1;
|
153
|
-
mesh.material.uniforms.quantizeMatUV.value = result.decodeMat;
|
154
|
-
mesh.material.uniforms.quantizeMatUV.needsUpdate = true;
|
155
|
-
}
|
156
|
-
},
|
157
|
-
EncodingFuncs: {
|
158
|
-
defaultEncode: function(x, y, z, bytes) {
|
159
|
-
if (bytes == 1) {
|
160
|
-
const tmpx = Math.round((x + 1) * 0.5 * 255);
|
161
|
-
const tmpy = Math.round((y + 1) * 0.5 * 255);
|
162
|
-
const tmpz = Math.round((z + 1) * 0.5 * 255);
|
163
|
-
return new Uint8Array([tmpx, tmpy, tmpz]);
|
164
|
-
} else if (bytes == 2) {
|
165
|
-
const tmpx = Math.round((x + 1) * 0.5 * 65535);
|
166
|
-
const tmpy = Math.round((y + 1) * 0.5 * 65535);
|
167
|
-
const tmpz = Math.round((z + 1) * 0.5 * 65535);
|
168
|
-
return new Uint16Array([tmpx, tmpy, tmpz]);
|
169
|
-
} else {
|
170
|
-
console.error("number of bytes must be 1 or 2");
|
171
|
-
}
|
172
|
-
},
|
173
|
-
defaultDecode: function(array, bytes) {
|
174
|
-
if (bytes == 1) {
|
175
|
-
return [array[0] / 255 * 2 - 1, array[1] / 255 * 2 - 1, array[2] / 255 * 2 - 1];
|
176
|
-
} else if (bytes == 2) {
|
177
|
-
return [array[0] / 65535 * 2 - 1, array[1] / 65535 * 2 - 1, array[2] / 65535 * 2 - 1];
|
178
|
-
} else {
|
179
|
-
console.error("number of bytes must be 1 or 2");
|
180
|
-
}
|
181
|
-
},
|
182
|
-
anglesEncode: function(x, y, z) {
|
183
|
-
const normal0 = parseInt(0.5 * (1 + Math.atan2(y, x) / Math.PI) * 65535);
|
184
|
-
const normal1 = parseInt(0.5 * (1 + z) * 65535);
|
185
|
-
return new Uint16Array([normal0, normal1]);
|
186
|
-
},
|
187
|
-
octEncodeBest: function(x, y, z, bytes) {
|
188
|
-
var oct, dec, best, currentCos, bestCos;
|
189
|
-
best = oct = octEncodeVec3(x, y, z, "floor", "floor");
|
190
|
-
dec = octDecodeVec2(oct);
|
191
|
-
bestCos = dot(x, y, z, dec);
|
192
|
-
oct = octEncodeVec3(x, y, z, "ceil", "floor");
|
193
|
-
dec = octDecodeVec2(oct);
|
194
|
-
currentCos = dot(x, y, z, dec);
|
195
|
-
if (currentCos > bestCos) {
|
196
|
-
best = oct;
|
197
|
-
bestCos = currentCos;
|
198
|
-
}
|
199
|
-
oct = octEncodeVec3(x, y, z, "floor", "ceil");
|
200
|
-
dec = octDecodeVec2(oct);
|
201
|
-
currentCos = dot(x, y, z, dec);
|
202
|
-
if (currentCos > bestCos) {
|
203
|
-
best = oct;
|
204
|
-
bestCos = currentCos;
|
205
|
-
}
|
206
|
-
oct = octEncodeVec3(x, y, z, "ceil", "ceil");
|
207
|
-
dec = octDecodeVec2(oct);
|
208
|
-
currentCos = dot(x, y, z, dec);
|
209
|
-
if (currentCos > bestCos) {
|
210
|
-
best = oct;
|
211
|
-
}
|
212
|
-
return best;
|
213
|
-
function octEncodeVec3(x0, y0, z0, xfunc, yfunc) {
|
214
|
-
var x2 = x0 / (Math.abs(x0) + Math.abs(y0) + Math.abs(z0));
|
215
|
-
var y2 = y0 / (Math.abs(x0) + Math.abs(y0) + Math.abs(z0));
|
216
|
-
if (z < 0) {
|
217
|
-
var tempx = (1 - Math.abs(y2)) * (x2 >= 0 ? 1 : -1);
|
218
|
-
var tempy = (1 - Math.abs(x2)) * (y2 >= 0 ? 1 : -1);
|
219
|
-
x2 = tempx;
|
220
|
-
y2 = tempy;
|
221
|
-
var diff = 1 - Math.abs(x2) - Math.abs(y2);
|
222
|
-
if (diff > 0) {
|
223
|
-
diff += 1e-3;
|
224
|
-
x2 += x2 > 0 ? diff / 2 : -diff / 2;
|
225
|
-
y2 += y2 > 0 ? diff / 2 : -diff / 2;
|
226
|
-
}
|
227
|
-
}
|
228
|
-
if (bytes == 1) {
|
229
|
-
return new Int8Array([Math[xfunc](x2 * 127.5 + (x2 < 0 ? 1 : 0)), Math[yfunc](y2 * 127.5 + (y2 < 0 ? 1 : 0))]);
|
230
|
-
}
|
231
|
-
if (bytes == 2) {
|
232
|
-
return new Int16Array([
|
233
|
-
Math[xfunc](x2 * 32767.5 + (x2 < 0 ? 1 : 0)),
|
234
|
-
Math[yfunc](y2 * 32767.5 + (y2 < 0 ? 1 : 0))
|
235
|
-
]);
|
236
|
-
}
|
237
|
-
}
|
238
|
-
function octDecodeVec2(oct2) {
|
239
|
-
var x2 = oct2[0];
|
240
|
-
var y2 = oct2[1];
|
241
|
-
if (bytes == 1) {
|
242
|
-
x2 /= x2 < 0 ? 127 : 128;
|
243
|
-
y2 /= y2 < 0 ? 127 : 128;
|
244
|
-
} else if (bytes == 2) {
|
245
|
-
x2 /= x2 < 0 ? 32767 : 32768;
|
246
|
-
y2 /= y2 < 0 ? 32767 : 32768;
|
247
|
-
}
|
248
|
-
var z2 = 1 - Math.abs(x2) - Math.abs(y2);
|
249
|
-
if (z2 < 0) {
|
250
|
-
var tmpx = x2;
|
251
|
-
x2 = (1 - Math.abs(y2)) * (x2 >= 0 ? 1 : -1);
|
252
|
-
y2 = (1 - Math.abs(tmpx)) * (y2 >= 0 ? 1 : -1);
|
253
|
-
}
|
254
|
-
var length = Math.sqrt(x2 * x2 + y2 * y2 + z2 * z2);
|
255
|
-
return [x2 / length, y2 / length, z2 / length];
|
256
|
-
}
|
257
|
-
function dot(x2, y2, z2, vec3) {
|
258
|
-
return x2 * vec3[0] + y2 * vec3[1] + z2 * vec3[2];
|
259
|
-
}
|
260
|
-
},
|
261
|
-
quantizedEncode: function(array, bytes) {
|
262
|
-
let quantized, segments;
|
263
|
-
if (bytes == 1) {
|
264
|
-
quantized = new Uint8Array(array.length);
|
265
|
-
segments = 255;
|
266
|
-
} else if (bytes == 2) {
|
267
|
-
quantized = new Uint16Array(array.length);
|
268
|
-
segments = 65535;
|
269
|
-
} else {
|
270
|
-
console.error("number of bytes error! ");
|
271
|
-
}
|
272
|
-
const decodeMat = new Matrix4();
|
273
|
-
const min = new Float32Array(3);
|
274
|
-
const max = new Float32Array(3);
|
275
|
-
min[0] = min[1] = min[2] = Number.MAX_VALUE;
|
276
|
-
max[0] = max[1] = max[2] = -Number.MAX_VALUE;
|
277
|
-
for (let i = 0; i < array.length; i += 3) {
|
278
|
-
min[0] = Math.min(min[0], array[i + 0]);
|
279
|
-
min[1] = Math.min(min[1], array[i + 1]);
|
280
|
-
min[2] = Math.min(min[2], array[i + 2]);
|
281
|
-
max[0] = Math.max(max[0], array[i + 0]);
|
282
|
-
max[1] = Math.max(max[1], array[i + 1]);
|
283
|
-
max[2] = Math.max(max[2], array[i + 2]);
|
284
|
-
}
|
285
|
-
decodeMat.scale(
|
286
|
-
new Vector3((max[0] - min[0]) / segments, (max[1] - min[1]) / segments, (max[2] - min[2]) / segments)
|
287
|
-
);
|
288
|
-
decodeMat.elements[12] = min[0];
|
289
|
-
decodeMat.elements[13] = min[1];
|
290
|
-
decodeMat.elements[14] = min[2];
|
291
|
-
decodeMat.transpose();
|
292
|
-
const multiplier = new Float32Array([
|
293
|
-
max[0] !== min[0] ? segments / (max[0] - min[0]) : 0,
|
294
|
-
max[1] !== min[1] ? segments / (max[1] - min[1]) : 0,
|
295
|
-
max[2] !== min[2] ? segments / (max[2] - min[2]) : 0
|
296
|
-
]);
|
297
|
-
for (let i = 0; i < array.length; i += 3) {
|
298
|
-
quantized[i + 0] = Math.floor((array[i + 0] - min[0]) * multiplier[0]);
|
299
|
-
quantized[i + 1] = Math.floor((array[i + 1] - min[1]) * multiplier[1]);
|
300
|
-
quantized[i + 2] = Math.floor((array[i + 2] - min[2]) * multiplier[2]);
|
301
|
-
}
|
302
|
-
return {
|
303
|
-
quantized,
|
304
|
-
decodeMat
|
305
|
-
};
|
306
|
-
},
|
307
|
-
quantizedEncodeUV: function(array, bytes) {
|
308
|
-
let quantized, segments;
|
309
|
-
if (bytes == 1) {
|
310
|
-
quantized = new Uint8Array(array.length);
|
311
|
-
segments = 255;
|
312
|
-
} else if (bytes == 2) {
|
313
|
-
quantized = new Uint16Array(array.length);
|
314
|
-
segments = 65535;
|
315
|
-
} else {
|
316
|
-
console.error("number of bytes error! ");
|
317
|
-
}
|
318
|
-
const decodeMat = new Matrix3();
|
319
|
-
const min = new Float32Array(2);
|
320
|
-
const max = new Float32Array(2);
|
321
|
-
min[0] = min[1] = Number.MAX_VALUE;
|
322
|
-
max[0] = max[1] = -Number.MAX_VALUE;
|
323
|
-
for (let i = 0; i < array.length; i += 2) {
|
324
|
-
min[0] = Math.min(min[0], array[i + 0]);
|
325
|
-
min[1] = Math.min(min[1], array[i + 1]);
|
326
|
-
max[0] = Math.max(max[0], array[i + 0]);
|
327
|
-
max[1] = Math.max(max[1], array[i + 1]);
|
328
|
-
}
|
329
|
-
decodeMat.scale((max[0] - min[0]) / segments, (max[1] - min[1]) / segments);
|
330
|
-
decodeMat.elements[6] = min[0];
|
331
|
-
decodeMat.elements[7] = min[1];
|
332
|
-
decodeMat.transpose();
|
333
|
-
const multiplier = new Float32Array([
|
334
|
-
max[0] !== min[0] ? segments / (max[0] - min[0]) : 0,
|
335
|
-
max[1] !== min[1] ? segments / (max[1] - min[1]) : 0
|
336
|
-
]);
|
337
|
-
for (let i = 0; i < array.length; i += 2) {
|
338
|
-
quantized[i + 0] = Math.floor((array[i + 0] - min[0]) * multiplier[0]);
|
339
|
-
quantized[i + 1] = Math.floor((array[i + 1] - min[1]) * multiplier[1]);
|
340
|
-
}
|
341
|
-
return {
|
342
|
-
quantized,
|
343
|
-
decodeMat
|
344
|
-
};
|
345
|
-
}
|
346
|
-
}
|
347
|
-
};
|
348
|
-
class PackedPhongMaterial extends MeshPhongMaterial {
|
349
|
-
constructor(parameters) {
|
350
|
-
super();
|
351
|
-
this.defines = {};
|
352
|
-
this.type = "PackedPhongMaterial";
|
353
|
-
this.uniforms = UniformsUtils.merge([
|
354
|
-
ShaderLib.phong.uniforms,
|
355
|
-
{
|
356
|
-
quantizeMatPos: { value: null },
|
357
|
-
quantizeMatUV: { value: null }
|
358
|
-
}
|
359
|
-
]);
|
360
|
-
this.vertexShader = [
|
361
|
-
"#define PHONG",
|
362
|
-
"varying vec3 vViewPosition;",
|
363
|
-
"#ifndef FLAT_SHADED",
|
364
|
-
"varying vec3 vNormal;",
|
365
|
-
"#endif",
|
366
|
-
ShaderChunk.common,
|
367
|
-
ShaderChunk.uv_pars_vertex,
|
368
|
-
ShaderChunk.uv2_pars_vertex,
|
369
|
-
ShaderChunk.displacementmap_pars_vertex,
|
370
|
-
ShaderChunk.envmap_pars_vertex,
|
371
|
-
ShaderChunk.color_pars_vertex,
|
372
|
-
ShaderChunk.fog_pars_vertex,
|
373
|
-
ShaderChunk.morphtarget_pars_vertex,
|
374
|
-
ShaderChunk.skinning_pars_vertex,
|
375
|
-
ShaderChunk.shadowmap_pars_vertex,
|
376
|
-
ShaderChunk.logdepthbuf_pars_vertex,
|
377
|
-
ShaderChunk.clipping_planes_pars_vertex,
|
378
|
-
`#ifdef USE_PACKED_NORMAL
|
379
|
-
#if USE_PACKED_NORMAL == 0
|
380
|
-
vec3 decodeNormal(vec3 packedNormal)
|
381
|
-
{
|
382
|
-
float x = packedNormal.x * 2.0 - 1.0;
|
383
|
-
float y = packedNormal.y * 2.0 - 1.0;
|
384
|
-
vec2 scth = vec2(sin(x * PI), cos(x * PI));
|
385
|
-
vec2 scphi = vec2(sqrt(1.0 - y * y), y);
|
386
|
-
return normalize( vec3(scth.y * scphi.x, scth.x * scphi.x, scphi.y) );
|
387
|
-
}
|
388
|
-
#endif
|
389
|
-
|
390
|
-
#if USE_PACKED_NORMAL == 1
|
391
|
-
vec3 decodeNormal(vec3 packedNormal)
|
392
|
-
{
|
393
|
-
vec3 v = vec3(packedNormal.xy, 1.0 - abs(packedNormal.x) - abs(packedNormal.y));
|
394
|
-
if (v.z < 0.0)
|
395
|
-
{
|
396
|
-
v.xy = (1.0 - abs(v.yx)) * vec2((v.x >= 0.0) ? +1.0 : -1.0, (v.y >= 0.0) ? +1.0 : -1.0);
|
397
|
-
}
|
398
|
-
return normalize(v);
|
399
|
-
}
|
400
|
-
#endif
|
401
|
-
|
402
|
-
#if USE_PACKED_NORMAL == 2
|
403
|
-
vec3 decodeNormal(vec3 packedNormal)
|
404
|
-
{
|
405
|
-
vec3 v = (packedNormal * 2.0) - 1.0;
|
406
|
-
return normalize(v);
|
407
|
-
}
|
408
|
-
#endif
|
409
|
-
#endif`,
|
410
|
-
`#ifdef USE_PACKED_POSITION
|
411
|
-
#if USE_PACKED_POSITION == 0
|
412
|
-
uniform mat4 quantizeMatPos;
|
413
|
-
#endif
|
414
|
-
#endif`,
|
415
|
-
`#ifdef USE_PACKED_UV
|
416
|
-
#if USE_PACKED_UV == 1
|
417
|
-
uniform mat3 quantizeMatUV;
|
418
|
-
#endif
|
419
|
-
#endif`,
|
420
|
-
`#ifdef USE_PACKED_UV
|
421
|
-
#if USE_PACKED_UV == 0
|
422
|
-
vec2 decodeUV(vec2 packedUV)
|
423
|
-
{
|
424
|
-
vec2 uv = (packedUV * 2.0) - 1.0;
|
425
|
-
return uv;
|
426
|
-
}
|
427
|
-
#endif
|
428
|
-
|
429
|
-
#if USE_PACKED_UV == 1
|
430
|
-
vec2 decodeUV(vec2 packedUV)
|
431
|
-
{
|
432
|
-
vec2 uv = ( vec3(packedUV, 1.0) * quantizeMatUV ).xy;
|
433
|
-
return uv;
|
434
|
-
}
|
435
|
-
#endif
|
436
|
-
#endif`,
|
437
|
-
"void main() {",
|
438
|
-
ShaderChunk.uv_vertex,
|
439
|
-
`#ifdef USE_UV
|
440
|
-
#ifdef USE_PACKED_UV
|
441
|
-
vUv = decodeUV(vUv);
|
442
|
-
#endif
|
443
|
-
#endif`,
|
444
|
-
ShaderChunk.uv2_vertex,
|
445
|
-
ShaderChunk.color_vertex,
|
446
|
-
ShaderChunk.beginnormal_vertex,
|
447
|
-
`#ifdef USE_PACKED_NORMAL
|
448
|
-
objectNormal = decodeNormal(objectNormal);
|
449
|
-
#endif
|
450
|
-
|
451
|
-
#ifdef USE_TANGENT
|
452
|
-
vec3 objectTangent = vec3( tangent.xyz );
|
453
|
-
#endif
|
454
|
-
`,
|
455
|
-
ShaderChunk.morphnormal_vertex,
|
456
|
-
ShaderChunk.skinbase_vertex,
|
457
|
-
ShaderChunk.skinnormal_vertex,
|
458
|
-
ShaderChunk.defaultnormal_vertex,
|
459
|
-
"#ifndef FLAT_SHADED",
|
460
|
-
" vNormal = normalize( transformedNormal );",
|
461
|
-
"#endif",
|
462
|
-
ShaderChunk.begin_vertex,
|
463
|
-
`#ifdef USE_PACKED_POSITION
|
464
|
-
#if USE_PACKED_POSITION == 0
|
465
|
-
transformed = ( vec4(transformed, 1.0) * quantizeMatPos ).xyz;
|
466
|
-
#endif
|
467
|
-
#endif`,
|
468
|
-
ShaderChunk.morphtarget_vertex,
|
469
|
-
ShaderChunk.skinning_vertex,
|
470
|
-
ShaderChunk.displacementmap_vertex,
|
471
|
-
ShaderChunk.project_vertex,
|
472
|
-
ShaderChunk.logdepthbuf_vertex,
|
473
|
-
ShaderChunk.clipping_planes_vertex,
|
474
|
-
"vViewPosition = - mvPosition.xyz;",
|
475
|
-
ShaderChunk.worldpos_vertex,
|
476
|
-
ShaderChunk.envmap_vertex,
|
477
|
-
ShaderChunk.shadowmap_vertex,
|
478
|
-
ShaderChunk.fog_vertex,
|
479
|
-
"}"
|
480
|
-
].join("\n");
|
481
|
-
this.fragmentShader = [
|
482
|
-
"#define PHONG",
|
483
|
-
"uniform vec3 diffuse;",
|
484
|
-
"uniform vec3 emissive;",
|
485
|
-
"uniform vec3 specular;",
|
486
|
-
"uniform float shininess;",
|
487
|
-
"uniform float opacity;",
|
488
|
-
ShaderChunk.common,
|
489
|
-
ShaderChunk.packing,
|
490
|
-
ShaderChunk.dithering_pars_fragment,
|
491
|
-
ShaderChunk.color_pars_fragment,
|
492
|
-
ShaderChunk.uv_pars_fragment,
|
493
|
-
ShaderChunk.uv2_pars_fragment,
|
494
|
-
ShaderChunk.map_pars_fragment,
|
495
|
-
ShaderChunk.alphamap_pars_fragment,
|
496
|
-
ShaderChunk.aomap_pars_fragment,
|
497
|
-
ShaderChunk.lightmap_pars_fragment,
|
498
|
-
ShaderChunk.emissivemap_pars_fragment,
|
499
|
-
ShaderChunk.envmap_common_pars_fragment,
|
500
|
-
ShaderChunk.envmap_pars_fragment,
|
501
|
-
ShaderChunk.cube_uv_reflection_fragment,
|
502
|
-
ShaderChunk.fog_pars_fragment,
|
503
|
-
ShaderChunk.bsdfs,
|
504
|
-
ShaderChunk.lights_pars_begin,
|
505
|
-
ShaderChunk.lights_phong_pars_fragment,
|
506
|
-
ShaderChunk.shadowmap_pars_fragment,
|
507
|
-
ShaderChunk.bumpmap_pars_fragment,
|
508
|
-
ShaderChunk.normalmap_pars_fragment,
|
509
|
-
ShaderChunk.specularmap_pars_fragment,
|
510
|
-
ShaderChunk.logdepthbuf_pars_fragment,
|
511
|
-
ShaderChunk.clipping_planes_pars_fragment,
|
512
|
-
"void main() {",
|
513
|
-
ShaderChunk.clipping_planes_fragment,
|
514
|
-
"vec4 diffuseColor = vec4( diffuse, opacity );",
|
515
|
-
"ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );",
|
516
|
-
"vec3 totalEmissiveRadiance = emissive;",
|
517
|
-
ShaderChunk.logdepthbuf_fragment,
|
518
|
-
ShaderChunk.map_fragment,
|
519
|
-
ShaderChunk.color_fragment,
|
520
|
-
ShaderChunk.alphamap_fragment,
|
521
|
-
ShaderChunk.alphatest_fragment,
|
522
|
-
ShaderChunk.specularmap_fragment,
|
523
|
-
ShaderChunk.normal_fragment_begin,
|
524
|
-
ShaderChunk.normal_fragment_maps,
|
525
|
-
ShaderChunk.emissivemap_fragment,
|
526
|
-
ShaderChunk.lights_phong_fragment,
|
527
|
-
ShaderChunk.lights_fragment_begin,
|
528
|
-
ShaderChunk.lights_fragment_maps,
|
529
|
-
ShaderChunk.lights_fragment_end,
|
530
|
-
ShaderChunk.aomap_fragment,
|
531
|
-
"vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;",
|
532
|
-
ShaderChunk.envmap_fragment,
|
533
|
-
"gl_FragColor = vec4( outgoingLight, diffuseColor.a );",
|
534
|
-
ShaderChunk.tonemapping_fragment,
|
535
|
-
ShaderChunk.encodings_fragment,
|
536
|
-
ShaderChunk.fog_fragment,
|
537
|
-
ShaderChunk.premultiplied_alpha_fragment,
|
538
|
-
ShaderChunk.dithering_fragment,
|
539
|
-
"}"
|
540
|
-
].join("\n");
|
541
|
-
this.setValues(parameters);
|
542
|
-
}
|
543
|
-
}
|
544
|
-
export {
|
545
|
-
GeometryCompressionUtils,
|
546
|
-
PackedPhongMaterial
|
547
|
-
};
|
package/utils/GeometryUtils.mjs
DELETED
@@ -1,108 +0,0 @@
|
|
1
|
-
import { Vector3 } from "three";
|
2
|
-
const hilbert2D = (center = new Vector3(0, 0, 0), size = 10, iterations = 1, v0 = 0, v1 = 1, v2 = 2, v3 = 3) => {
|
3
|
-
const half = size / 2;
|
4
|
-
const vec_s = [
|
5
|
-
new Vector3(center.x - half, center.y, center.z - half),
|
6
|
-
new Vector3(center.x - half, center.y, center.z + half),
|
7
|
-
new Vector3(center.x + half, center.y, center.z + half),
|
8
|
-
new Vector3(center.x + half, center.y, center.z - half)
|
9
|
-
];
|
10
|
-
const vec = [vec_s[v0], vec_s[v1], vec_s[v2], vec_s[v3]];
|
11
|
-
if (0 <= --iterations) {
|
12
|
-
const tmp = [];
|
13
|
-
Array.prototype.push.apply(tmp, hilbert2D(vec[0], half, iterations, v0, v3, v2, v1));
|
14
|
-
Array.prototype.push.apply(tmp, hilbert2D(vec[1], half, iterations, v0, v1, v2, v3));
|
15
|
-
Array.prototype.push.apply(tmp, hilbert2D(vec[2], half, iterations, v0, v1, v2, v3));
|
16
|
-
Array.prototype.push.apply(tmp, hilbert2D(vec[3], half, iterations, v2, v1, v0, v3));
|
17
|
-
return tmp;
|
18
|
-
}
|
19
|
-
return vec;
|
20
|
-
};
|
21
|
-
const hilbert3D = (center = new Vector3(0, 0, 0), size = 10, iterations = 1, v0 = 0, v1 = 1, v2 = 2, v3 = 3, v4 = 4, v5 = 5, v6 = 6, v7 = 7) => {
|
22
|
-
const half = size / 2;
|
23
|
-
const vec_s = [
|
24
|
-
new Vector3(center.x - half, center.y + half, center.z - half),
|
25
|
-
new Vector3(center.x - half, center.y + half, center.z + half),
|
26
|
-
new Vector3(center.x - half, center.y - half, center.z + half),
|
27
|
-
new Vector3(center.x - half, center.y - half, center.z - half),
|
28
|
-
new Vector3(center.x + half, center.y - half, center.z - half),
|
29
|
-
new Vector3(center.x + half, center.y - half, center.z + half),
|
30
|
-
new Vector3(center.x + half, center.y + half, center.z + half),
|
31
|
-
new Vector3(center.x + half, center.y + half, center.z - half)
|
32
|
-
];
|
33
|
-
const vec = [vec_s[v0], vec_s[v1], vec_s[v2], vec_s[v3], vec_s[v4], vec_s[v5], vec_s[v6], vec_s[v7]];
|
34
|
-
if (--iterations >= 0) {
|
35
|
-
const tmp = [];
|
36
|
-
Array.prototype.push.apply(tmp, hilbert3D(vec[0], half, iterations, v0, v3, v4, v7, v6, v5, v2, v1));
|
37
|
-
Array.prototype.push.apply(tmp, hilbert3D(vec[1], half, iterations, v0, v7, v6, v1, v2, v5, v4, v3));
|
38
|
-
Array.prototype.push.apply(tmp, hilbert3D(vec[2], half, iterations, v0, v7, v6, v1, v2, v5, v4, v3));
|
39
|
-
Array.prototype.push.apply(tmp, hilbert3D(vec[3], half, iterations, v2, v3, v0, v1, v6, v7, v4, v5));
|
40
|
-
Array.prototype.push.apply(tmp, hilbert3D(vec[4], half, iterations, v2, v3, v0, v1, v6, v7, v4, v5));
|
41
|
-
Array.prototype.push.apply(tmp, hilbert3D(vec[5], half, iterations, v4, v3, v2, v5, v6, v1, v0, v7));
|
42
|
-
Array.prototype.push.apply(tmp, hilbert3D(vec[6], half, iterations, v4, v3, v2, v5, v6, v1, v0, v7));
|
43
|
-
Array.prototype.push.apply(tmp, hilbert3D(vec[7], half, iterations, v6, v5, v2, v1, v0, v3, v4, v7));
|
44
|
-
return tmp;
|
45
|
-
}
|
46
|
-
return vec;
|
47
|
-
};
|
48
|
-
const gosper = (size = 1) => {
|
49
|
-
function fractalize(config) {
|
50
|
-
let output = "";
|
51
|
-
let input = config.axiom;
|
52
|
-
for (let i = 0, il = config.steps; 0 <= il ? i < il : i > il; 0 <= il ? i++ : i--) {
|
53
|
-
output = "";
|
54
|
-
for (let j = 0, jl = input.length; j < jl; j++) {
|
55
|
-
const char = input[j];
|
56
|
-
if (char in config.rules) {
|
57
|
-
output += config.rules[char];
|
58
|
-
} else {
|
59
|
-
output += char;
|
60
|
-
}
|
61
|
-
}
|
62
|
-
input = output;
|
63
|
-
}
|
64
|
-
return output;
|
65
|
-
}
|
66
|
-
function toPoints(config) {
|
67
|
-
let currX = 0;
|
68
|
-
let currY = 0;
|
69
|
-
let angle = 0;
|
70
|
-
const path = [0, 0, 0];
|
71
|
-
const fractal = config.fractal;
|
72
|
-
for (let i = 0, l = fractal.length; i < l; i++) {
|
73
|
-
const char = fractal[i];
|
74
|
-
if (char === "+") {
|
75
|
-
angle += config.angle;
|
76
|
-
} else if (char === "-") {
|
77
|
-
angle -= config.angle;
|
78
|
-
} else if (char === "F") {
|
79
|
-
currX += config.size * Math.cos(angle);
|
80
|
-
currY += -config.size * Math.sin(angle);
|
81
|
-
path.push(currX, currY, 0);
|
82
|
-
}
|
83
|
-
}
|
84
|
-
return path;
|
85
|
-
}
|
86
|
-
const gosper2 = fractalize({
|
87
|
-
axiom: "A",
|
88
|
-
steps: 4,
|
89
|
-
rules: {
|
90
|
-
A: "A+BF++BF-FA--FAFA-BF+",
|
91
|
-
B: "-FA+BFBF++BF+FA--FA-B"
|
92
|
-
}
|
93
|
-
});
|
94
|
-
const points = toPoints({
|
95
|
-
fractal: gosper2,
|
96
|
-
size,
|
97
|
-
angle: Math.PI / 3
|
98
|
-
});
|
99
|
-
return points;
|
100
|
-
};
|
101
|
-
const GeometryUtils = {
|
102
|
-
hilbert3D,
|
103
|
-
gosper,
|
104
|
-
hilbert2D
|
105
|
-
};
|
106
|
-
export {
|
107
|
-
GeometryUtils
|
108
|
-
};
|