three-stdlib 2.16.0 → 2.16.2

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Files changed (1219) hide show
  1. package/BufferGeometryUtils-1a7a235c.js +655 -0
  2. package/BufferGeometryUtils-971dfde3.js +1 -0
  3. package/Nodes-4f766d71.js +471 -0
  4. package/Nodes-9aa16d74.js +1 -0
  5. package/animation/AnimationClipCreator.cjs.js +1 -0
  6. package/animation/AnimationClipCreator.js +52 -32
  7. package/animation/CCDIKSolver.cjs.js +1 -0
  8. package/animation/CCDIKSolver.js +143 -64
  9. package/animation/MMDAnimationHelper.cjs.js +1 -0
  10. package/animation/MMDAnimationHelper.js +341 -150
  11. package/animation/MMDPhysics.cjs.js +1 -0
  12. package/animation/MMDPhysics.js +361 -154
  13. package/cameras/CinematicCamera.cjs.js +1 -0
  14. package/cameras/CinematicCamera.js +77 -67
  15. package/controls/ArcballControls.cjs.js +1 -0
  16. package/controls/ArcballControls.js +1449 -544
  17. package/controls/DeviceOrientationControls.cjs.js +1 -0
  18. package/controls/DeviceOrientationControls.js +97 -52
  19. package/controls/DragControls.cjs.js +1 -0
  20. package/controls/DragControls.js +187 -85
  21. package/controls/FirstPersonControls.cjs.js +1 -0
  22. package/controls/FirstPersonControls.js +193 -123
  23. package/controls/FlyControls.cjs.js +1 -0
  24. package/controls/FlyControls.d.ts +5 -4
  25. package/controls/FlyControls.js +160 -90
  26. package/controls/OrbitControls.cjs.js +1 -0
  27. package/controls/OrbitControls.js +481 -232
  28. package/controls/PointerLockControls.cjs.js +1 -0
  29. package/controls/PointerLockControls.js +99 -63
  30. package/controls/TrackballControls.cjs.js +1 -0
  31. package/controls/TrackballControls.js +383 -211
  32. package/controls/TransformControls.cjs.js +1 -0
  33. package/controls/TransformControls.js +782 -575
  34. package/controls/experimental/CameraControls.cjs.js +1 -0
  35. package/controls/experimental/CameraControls.js +609 -329
  36. package/csm/CSM.cjs.js +1 -0
  37. package/csm/CSM.js +108 -47
  38. package/csm/CSMFrustum.cjs.js +1 -0
  39. package/csm/CSMFrustum.js +29 -14
  40. package/csm/CSMHelper.cjs.js +1 -0
  41. package/csm/CSMHelper.js +34 -20
  42. package/csm/CSMShader.cjs.js +1 -0
  43. package/csm/CSMShader.js +11 -7
  44. package/curves/CurveExtras.cjs.js +1 -0
  45. package/curves/CurveExtras.js +115 -73
  46. package/curves/NURBSCurve.cjs.js +1 -0
  47. package/curves/NURBSCurve.js +43 -15
  48. package/curves/NURBSSurface.cjs.js +1 -0
  49. package/curves/NURBSSurface.js +27 -11
  50. package/curves/NURBSUtils.cjs.js +1 -0
  51. package/curves/NURBSUtils.js +203 -54
  52. package/custom.d.cjs.js +1 -0
  53. package/{shaders/types.mjs → custom.d.js} +0 -0
  54. package/deprecated/Geometry.cjs.js +1 -0
  55. package/deprecated/Geometry.js +486 -191
  56. package/effects/AnaglyphEffect.cjs.js +1 -0
  57. package/effects/AnaglyphEffect.js +60 -95
  58. package/effects/AsciiEffect.cjs.js +1 -0
  59. package/effects/AsciiEffect.js +110 -80
  60. package/effects/OutlineEffect.cjs.js +1 -0
  61. package/effects/OutlineEffect.js +204 -121
  62. package/effects/ParallaxBarrierEffect.cjs.js +1 -0
  63. package/effects/ParallaxBarrierEffect.js +38 -39
  64. package/effects/PeppersGhostEffect.cjs.js +1 -0
  65. package/effects/PeppersGhostEffect.js +68 -19
  66. package/effects/StereoEffect.cjs.js +1 -0
  67. package/effects/StereoEffect.js +16 -12
  68. package/environments/RoomEnvironment.cjs.js +1 -0
  69. package/environments/RoomEnvironment.js +47 -52
  70. package/exporters/ColladaExporter.cjs.js +1 -0
  71. package/exporters/ColladaExporter.js +241 -115
  72. package/exporters/DRACOExporter.cjs.js +1 -0
  73. package/exporters/DRACOExporter.js +121 -67
  74. package/exporters/GLTFExporter.cjs.js +1 -0
  75. package/exporters/GLTFExporter.js +1014 -463
  76. package/exporters/MMDExporter.cjs.js +1 -0
  77. package/exporters/MMDExporter.js +102 -44
  78. package/exporters/OBJExporter.cjs.js +1 -0
  79. package/exporters/OBJExporter.js +140 -78
  80. package/exporters/PLYExporter.cjs.js +1 -0
  81. package/exporters/PLYExporter.js +154 -93
  82. package/exporters/STLExporter.cjs.js +1 -0
  83. package/exporters/STLExporter.js +81 -30
  84. package/exporters/USDZExporter.cjs.js +1 -0
  85. package/exporters/USDZExporter.js +144 -84
  86. package/geometries/BoxLineGeometry.cjs.js +1 -0
  87. package/geometries/BoxLineGeometry.js +14 -7
  88. package/geometries/ConvexGeometry.cjs.js +1 -0
  89. package/geometries/ConvexGeometry.js +23 -14
  90. package/geometries/DecalGeometry.cjs.js +1 -0
  91. package/geometries/DecalGeometry.js +162 -108
  92. package/geometries/LightningStrike.cjs.js +1 -0
  93. package/geometries/LightningStrike.js +294 -101
  94. package/geometries/ParametricGeometries.cjs.js +1 -0
  95. package/geometries/ParametricGeometries.js +76 -26
  96. package/geometries/ParametricGeometry.cjs.js +1 -0
  97. package/geometries/ParametricGeometry.js +48 -24
  98. package/geometries/RoundedBoxGeometry.cjs.js +1 -0
  99. package/geometries/RoundedBoxGeometry.js +64 -33
  100. package/geometries/TeapotGeometry.cjs.js +1 -0
  101. package/geometries/TeapotGeometry.js +174 -1434
  102. package/geometries/TextGeometry.cjs.js +1 -0
  103. package/geometries/TextGeometry.js +17 -9
  104. package/helpers/LightProbeHelper.cjs.js +1 -0
  105. package/helpers/LightProbeHelper.js +21 -53
  106. package/helpers/PositionalAudioHelper.cjs.js +1 -0
  107. package/helpers/PositionalAudioHelper.js +30 -23
  108. package/helpers/RectAreaLightHelper.cjs.js +1 -0
  109. package/helpers/RectAreaLightHelper.js +33 -17
  110. package/helpers/VertexNormalsHelper.cjs.js +1 -0
  111. package/helpers/VertexNormalsHelper.js +41 -20
  112. package/helpers/VertexTangentsHelper.cjs.js +1 -0
  113. package/helpers/VertexTangentsHelper.js +36 -18
  114. package/index.cjs.js +1 -0
  115. package/index.js +333 -969
  116. package/interactive/InteractiveGroup.cjs.js +1 -0
  117. package/interactive/InteractiveGroup.d.ts +5 -0
  118. package/interactive/InteractiveGroup.js +87 -0
  119. package/interactive/SelectionBox.cjs.js +1 -0
  120. package/interactive/SelectionBox.js +46 -31
  121. package/interactive/SelectionHelper.cjs.js +1 -0
  122. package/interactive/SelectionHelper.js +21 -16
  123. package/libs/MeshoptDecoder.cjs.js +1 -0
  124. package/libs/MeshoptDecoder.js +58 -147
  125. package/libs/MotionControllers.cjs.js +1 -0
  126. package/libs/MotionControllers.js +208 -66
  127. package/lights/LightProbeGenerator.cjs.js +1 -0
  128. package/lights/LightProbeGenerator.js +96 -40
  129. package/lights/RectAreaLightUniformsLib.cjs.js +1 -0
  130. package/lights/RectAreaLightUniformsLib.js +9 -32842
  131. package/lines/Line2.cjs.js +1 -0
  132. package/lines/Line2.js +12 -9
  133. package/lines/LineGeometry.cjs.js +1 -0
  134. package/lines/LineGeometry.js +19 -7
  135. package/lines/LineMaterial.cjs.js +1 -0
  136. package/lines/LineMaterial.js +89 -51
  137. package/lines/LineSegments2.cjs.js +1 -0
  138. package/lines/LineSegments2.js +165 -56
  139. package/lines/LineSegmentsGeometry.cjs.js +1 -0
  140. package/lines/LineSegmentsGeometry.js +71 -29
  141. package/lines/Wireframe.cjs.js +1 -0
  142. package/lines/Wireframe.js +29 -15
  143. package/lines/WireframeGeometry2.cjs.js +1 -0
  144. package/lines/WireframeGeometry2.js +9 -8
  145. package/loaders/3DMLoader.cjs.js +1 -0
  146. package/loaders/3DMLoader.js +469 -234
  147. package/loaders/3MFLoader.cjs.js +1 -0
  148. package/loaders/3MFLoader.js +555 -340
  149. package/loaders/AMFLoader.cjs.js +1 -0
  150. package/loaders/AMFLoader.js +219 -114
  151. package/loaders/AssimpLoader.cjs.js +1 -0
  152. package/loaders/AssimpLoader.js +725 -328
  153. package/loaders/BVHLoader.cjs.js +1 -0
  154. package/loaders/BVHLoader.js +200 -94
  155. package/loaders/BasisTextureLoader.cjs.js +1 -0
  156. package/loaders/BasisTextureLoader.js +357 -229
  157. package/loaders/ColladaLoader.cjs.js +1 -0
  158. package/loaders/ColladaLoader.js +1522 -932
  159. package/loaders/DDSLoader.cjs.js +1 -0
  160. package/loaders/DDSLoader.js +108 -42
  161. package/loaders/DRACOLoader.cjs.js +1 -0
  162. package/loaders/DRACOLoader.js +210 -103
  163. package/loaders/EXRLoader.cjs.js +1 -0
  164. package/loaders/EXRLoader.js +809 -461
  165. package/loaders/FBXLoader.cjs.js +1 -0
  166. package/loaders/FBXLoader.js +1397 -842
  167. package/loaders/FontLoader.cjs.js +1 -0
  168. package/loaders/FontLoader.js +66 -33
  169. package/loaders/GCodeLoader.cjs.js +1 -0
  170. package/loaders/GCodeLoader.js +111 -63
  171. package/loaders/GLTFLoader.cjs.js +1 -0
  172. package/loaders/GLTFLoader.js +1484 -771
  173. package/loaders/HDRCubeTextureLoader.cjs.js +1 -0
  174. package/loaders/HDRCubeTextureLoader.js +50 -45
  175. package/loaders/KMZLoader.cjs.js +1 -0
  176. package/loaders/KMZLoader.js +55 -42
  177. package/loaders/KTX2Loader.cjs.js +1 -0
  178. package/loaders/KTX2Loader.js +362 -229
  179. package/loaders/KTXLoader.cjs.js +1 -0
  180. package/loaders/KTXLoader.js +99 -37
  181. package/loaders/LDrawLoader.cjs.js +1 -0
  182. package/loaders/LDrawLoader.js +746 -313
  183. package/loaders/LUT3dlLoader.cjs.js +1 -0
  184. package/loaders/LUT3dlLoader.js +62 -50
  185. package/loaders/LUTCubeLoader.cjs.js +1 -0
  186. package/loaders/LUTCubeLoader.js +56 -45
  187. package/loaders/LWOLoader.cjs.js +1 -0
  188. package/loaders/LWOLoader.js +339 -227
  189. package/loaders/LottieLoader.cjs.js +1 -0
  190. package/loaders/LottieLoader.js +38 -36
  191. package/loaders/MD2Loader.cjs.js +1 -0
  192. package/loaders/MD2Loader.js +91 -248
  193. package/loaders/MDDLoader.cjs.js +1 -0
  194. package/loaders/MDDLoader.js +45 -25
  195. package/loaders/MMDLoader.cjs.js +1 -0
  196. package/loaders/MMDLoader.js +795 -359
  197. package/loaders/MTLLoader.cjs.js +1 -0
  198. package/loaders/MTLLoader.js +201 -91
  199. package/loaders/NRRDLoader.cjs.js +1 -0
  200. package/loaders/NRRDLoader.js +263 -182
  201. package/loaders/NodeMaterialLoader.cjs.js +1 -0
  202. package/loaders/NodeMaterialLoader.js +14 -121
  203. package/loaders/OBJLoader.cjs.js +1 -0
  204. package/loaders/OBJLoader.js +283 -161
  205. package/loaders/PCDLoader.cjs.js +1 -0
  206. package/loaders/PCDLoader.js +164 -145
  207. package/loaders/PDBLoader.cjs.js +1 -0
  208. package/loaders/PDBLoader.js +63 -45
  209. package/loaders/PLYLoader.cjs.js +1 -0
  210. package/loaders/PLYLoader.js +203 -106
  211. package/loaders/PRWMLoader.cjs.js +1 -0
  212. package/loaders/PRWMLoader.js +110 -73
  213. package/loaders/PVRLoader.cjs.js +1 -0
  214. package/loaders/PVRLoader.js +93 -32
  215. package/loaders/RGBELoader.cjs.js +1 -0
  216. package/loaders/RGBELoader.js +233 -96
  217. package/loaders/RGBMLoader.cjs.js +1 -0
  218. package/loaders/RGBMLoader.js +514 -344
  219. package/loaders/STLLoader.cjs.js +1 -0
  220. package/loaders/STLLoader.js +165 -59
  221. package/loaders/SVGLoader.cjs.js +1 -0
  222. package/loaders/SVGLoader.js +851 -481
  223. package/loaders/TDSLoader.cjs.js +1 -0
  224. package/loaders/TDSLoader.js +527 -137
  225. package/loaders/TGALoader.cjs.js +1 -0
  226. package/loaders/TGALoader.js +205 -94
  227. package/loaders/TTFLoader.cjs.js +1 -0
  228. package/loaders/TTFLoader.js +79 -58
  229. package/loaders/TiltLoader.cjs.js +1 -0
  230. package/loaders/TiltLoader.js +167 -129
  231. package/loaders/VOXLoader.cjs.js +1 -0
  232. package/loaders/VOXLoader.js +84 -320
  233. package/loaders/VRMLLoader.cjs.js +1 -0
  234. package/loaders/VRMLLoader.js +1268 -786
  235. package/loaders/VRMLoader.cjs.js +1 -0
  236. package/loaders/VRMLoader.js +31 -23
  237. package/loaders/VTKLoader.cjs.js +1 -0
  238. package/loaders/VTKLoader.js +407 -219
  239. package/loaders/XLoader.cjs.js +1 -0
  240. package/loaders/XLoader.js +1259 -1083
  241. package/loaders/XYZLoader.cjs.js +1 -0
  242. package/loaders/XYZLoader.js +34 -28
  243. package/loaders/lwo/IFFParser.cjs.js +1 -0
  244. package/loaders/lwo/IFFParser.js +492 -238
  245. package/loaders/lwo/LWO2Parser.cjs.js +1 -0
  246. package/loaders/lwo/LWO2Parser.js +279 -176
  247. package/loaders/lwo/LWO3Parser.cjs.js +1 -0
  248. package/loaders/lwo/LWO3Parser.js +247 -160
  249. package/math/Capsule.cjs.js +1 -0
  250. package/math/Capsule.js +43 -56
  251. package/math/ColorConverter.cjs.js +1 -0
  252. package/math/ColorConverter.js +32 -18
  253. package/math/ConvexHull.cjs.js +1 -0
  254. package/math/ConvexHull.js +357 -97
  255. package/math/ImprovedNoise.cjs.js +1 -0
  256. package/math/ImprovedNoise.js +32 -282
  257. package/math/Lut.cjs.js +1 -0
  258. package/math/Lut.js +35 -51
  259. package/math/MeshSurfaceSampler.cjs.js +1 -0
  260. package/math/MeshSurfaceSampler.js +68 -25
  261. package/math/OBB.cjs.js +1 -0
  262. package/math/OBB.js +152 -91
  263. package/math/Octree.cjs.js +1 -0
  264. package/math/Octree.js +139 -76
  265. package/math/SimplexNoise.cjs.js +1 -0
  266. package/math/SimplexNoise.js +238 -217
  267. package/misc/ConvexObjectBreaker.cjs.js +1 -0
  268. package/misc/ConvexObjectBreaker.js +185 -79
  269. package/misc/GPUComputationRenderer.cjs.js +1 -0
  270. package/misc/GPUComputationRenderer.js +194 -69
  271. package/misc/Gyroscope.cjs.js +1 -0
  272. package/misc/Gyroscope.js +22 -16
  273. package/misc/MD2Character.cjs.js +1 -0
  274. package/misc/MD2Character.js +74 -52
  275. package/misc/MD2CharacterComplex.cjs.js +1 -0
  276. package/misc/MD2CharacterComplex.js +163 -112
  277. package/misc/MorphAnimMesh.cjs.js +1 -0
  278. package/misc/MorphAnimMesh.js +28 -20
  279. package/misc/MorphBlendMesh.cjs.js +1 -0
  280. package/misc/MorphBlendMesh.js +69 -45
  281. package/misc/ProgressiveLightmap.cjs.js +1 -0
  282. package/misc/ProgressiveLightmap.js +187 -70
  283. package/misc/RollerCoaster.cjs.js +1 -0
  284. package/misc/RollerCoaster.js +135 -106
  285. package/misc/TubePainter.cjs.js +1 -0
  286. package/misc/TubePainter.js +92 -74
  287. package/misc/Volume.cjs.js +1 -0
  288. package/misc/Volume.js +270 -108
  289. package/misc/VolumeSlice.cjs.js +1 -0
  290. package/misc/VolumeSlice.js +122 -34
  291. package/misc/WebGL.cjs.js +1 -0
  292. package/misc/WebGL.js +34 -37
  293. package/modifiers/CurveModifier.cjs.js +1 -0
  294. package/modifiers/CurveModifier.js +151 -46
  295. package/modifiers/EdgeSplitModifier.cjs.js +1 -0
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  297. package/modifiers/SimplifyModifier.cjs.js +1 -0
  298. package/modifiers/SimplifyModifier.js +202 -77
  299. package/modifiers/TessellateModifier.cjs.js +1 -0
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  301. package/nodes/Nodes.cjs.js +1 -0
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  303. package/nodes/ShaderNode.cjs.js +1 -0
  304. package/nodes/ShaderNode.js +196 -296
  305. package/nodes/accessors/BufferNode.cjs.js +1 -0
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  307. package/nodes/accessors/CameraNode.cjs.js +1 -0
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  309. package/nodes/accessors/CubeTextureNode.cjs.js +1 -0
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  311. package/nodes/accessors/MaterialNode.cjs.js +1 -0
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  313. package/nodes/accessors/MaterialReferenceNode.cjs.js +1 -0
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  1135. package/renderers/webgpu/WebGPUStorageBuffer.mjs +0 -15
  1136. package/renderers/webgpu/WebGPUTextureRenderer.mjs +0 -23
  1137. package/renderers/webgpu/WebGPUTextureUtils.mjs +0 -98
  1138. package/renderers/webgpu/WebGPUTextures.mjs +0 -484
  1139. package/renderers/webgpu/WebGPUUniform.mjs +0 -81
  1140. package/renderers/webgpu/WebGPUUniformsGroup.mjs +0 -176
  1141. package/renderers/webgpu/constants.mjs +0 -230
  1142. package/renderers/webgpu/nodes/ShaderLib.mjs +0 -42
  1143. package/renderers/webgpu/nodes/WebGPUNodeBuilder.mjs +0 -165
  1144. package/renderers/webgpu/nodes/WebGPUNodeUniform.mjs +0 -73
  1145. package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.mjs +0 -15
  1146. package/renderers/webgpu/nodes/WebGPUNodes.mjs +0 -40
  1147. package/shaders/ACESFilmicToneMappingShader.mjs +0 -48
  1148. package/shaders/AfterimageShader.mjs +0 -32
  1149. package/shaders/BasicShader.mjs +0 -12
  1150. package/shaders/BleachBypassShader.mjs +0 -35
  1151. package/shaders/BlendShader.mjs +0 -30
  1152. package/shaders/BokehShader.mjs +0 -106
  1153. package/shaders/BokehShader2.mjs +0 -269
  1154. package/shaders/BrightnessContrastShader.mjs +0 -32
  1155. package/shaders/ColorCorrectionShader.mjs +0 -30
  1156. package/shaders/ColorifyShader.mjs +0 -28
  1157. package/shaders/ConvolutionShader.mjs +0 -55
  1158. package/shaders/CopyShader.mjs +0 -25
  1159. package/shaders/DOFMipMapShader.mjs +0 -32
  1160. package/shaders/DepthLimitedBlurShader.mjs +0 -114
  1161. package/shaders/DigitalGlitch.mjs +0 -78
  1162. package/shaders/DotScreenShader.mjs +0 -39
  1163. package/shaders/FXAAShader.mjs +0 -1098
  1164. package/shaders/FilmShader.mjs +0 -42
  1165. package/shaders/FocusShader.mjs +0 -55
  1166. package/shaders/FreiChenShader.mjs +0 -61
  1167. package/shaders/FresnelShader.mjs +0 -47
  1168. package/shaders/GammaCorrectionShader.mjs +0 -23
  1169. package/shaders/GodRaysShader.mjs +0 -146
  1170. package/shaders/HalftoneShader.mjs +0 -212
  1171. package/shaders/HorizontalBlurShader.mjs +0 -43
  1172. package/shaders/HorizontalTiltShiftShader.mjs +0 -37
  1173. package/shaders/HueSaturationShader.mjs +0 -41
  1174. package/shaders/KaleidoShader.mjs +0 -34
  1175. package/shaders/LuminosityHighPassShader.mjs +0 -37
  1176. package/shaders/LuminosityShader.mjs +0 -25
  1177. package/shaders/MirrorShader.mjs +0 -35
  1178. package/shaders/NormalMapShader.mjs +0 -31
  1179. package/shaders/ParallaxShader.mjs +0 -113
  1180. package/shaders/PixelShader.mjs +0 -28
  1181. package/shaders/RGBShiftShader.mjs +0 -30
  1182. package/shaders/SAOShader.mjs +0 -144
  1183. package/shaders/SMAAShader.mjs +0 -272
  1184. package/shaders/SSAOShader.mjs +0 -172
  1185. package/shaders/SSRShader.mjs +0 -324
  1186. package/shaders/SepiaShader.mjs +0 -29
  1187. package/shaders/SobelOperatorShader.mjs +0 -44
  1188. package/shaders/SubsurfaceScatteringShader.mjs +0 -59
  1189. package/shaders/TechnicolorShader.mjs +0 -24
  1190. package/shaders/ToneMapShader.mjs +0 -48
  1191. package/shaders/ToonShader.mjs +0 -188
  1192. package/shaders/TriangleBlurShader.mjs +0 -36
  1193. package/shaders/UnpackDepthRGBAShader.mjs +0 -26
  1194. package/shaders/VerticalBlurShader.mjs +0 -44
  1195. package/shaders/VerticalTiltShiftShader.mjs +0 -37
  1196. package/shaders/VignetteShader.mjs +0 -28
  1197. package/shaders/VolumeShader.mjs +0 -178
  1198. package/shaders/WaterRefractionShader.mjs +0 -57
  1199. package/textures/FlakesTexture.mjs +0 -30
  1200. package/types/helpers.mjs +0 -4
  1201. package/utils/BufferGeometryUtils.mjs +0 -570
  1202. package/utils/GeometryCompressionUtils.mjs +0 -547
  1203. package/utils/GeometryUtils.mjs +0 -108
  1204. package/utils/RoughnessMipmapper.mjs +0 -213
  1205. package/utils/SceneUtils.mjs +0 -36
  1206. package/utils/ShadowMapViewer.mjs +0 -114
  1207. package/utils/SkeletonUtils.mjs +0 -292
  1208. package/utils/UVsDebug.mjs +0 -85
  1209. package/utils/WorkerPool.mjs +0 -62
  1210. package/webxr/ARButton.mjs +0 -119
  1211. package/webxr/OculusHandModel.mjs +0 -71
  1212. package/webxr/OculusHandPointerModel.mjs +0 -207
  1213. package/webxr/Text2D.mjs +0 -31
  1214. package/webxr/VRButton.mjs +0 -105
  1215. package/webxr/XRControllerModelFactory.mjs +0 -146
  1216. package/webxr/XREstimatedLight.mjs +0 -126
  1217. package/webxr/XRHandMeshModel.mjs +0 -73
  1218. package/webxr/XRHandModelFactory.mjs +0 -61
  1219. package/webxr/XRHandPrimitiveModel.mjs +0 -68
@@ -1,1737 +0,0 @@
1
- import { Matrix4, EventDispatcher, EllipseCurve, BufferGeometry, MathUtils, Vector3, GridHelper, LineBasicMaterial, Line, Raycaster, Vector2, Quaternion, Group, Box3, Sphere } from "three";
2
- const STATE = {
3
- IDLE: Symbol(),
4
- ROTATE: Symbol(),
5
- PAN: Symbol(),
6
- SCALE: Symbol(),
7
- FOV: Symbol(),
8
- FOCUS: Symbol(),
9
- ZROTATE: Symbol(),
10
- TOUCH_MULTI: Symbol(),
11
- ANIMATION_FOCUS: Symbol(),
12
- ANIMATION_ROTATE: Symbol()
13
- };
14
- const INPUT = {
15
- NONE: Symbol(),
16
- ONE_FINGER: Symbol(),
17
- ONE_FINGER_SWITCHED: Symbol(),
18
- TWO_FINGER: Symbol(),
19
- MULT_FINGER: Symbol(),
20
- CURSOR: Symbol()
21
- };
22
- const _center = {
23
- x: 0,
24
- y: 0
25
- };
26
- const _transformation = {
27
- camera: new Matrix4(),
28
- gizmos: new Matrix4()
29
- };
30
- const _changeEvent = { type: "change" };
31
- const _startEvent = { type: "start" };
32
- const _endEvent = { type: "end" };
33
- class ArcballControls extends EventDispatcher {
34
- constructor(camera, domElement = null, scene = null) {
35
- super();
36
- this.onWindowResize = () => {
37
- const scale = (this._gizmos.scale.x + this._gizmos.scale.y + this._gizmos.scale.z) / 3;
38
- if (this.camera) {
39
- const tbRadius = this.calculateTbRadius(this.camera);
40
- if (tbRadius !== void 0) {
41
- this._tbRadius = tbRadius;
42
- }
43
- }
44
- const newRadius = this._tbRadius / scale;
45
- const curve = new EllipseCurve(0, 0, newRadius, newRadius);
46
- const points = curve.getPoints(this._curvePts);
47
- const curveGeometry = new BufferGeometry().setFromPoints(points);
48
- for (const gizmo in this._gizmos.children) {
49
- const child = this._gizmos.children[gizmo];
50
- child.geometry = curveGeometry;
51
- }
52
- this.dispatchEvent(_changeEvent);
53
- };
54
- this.onContextMenu = (event) => {
55
- if (!this.enabled) {
56
- return;
57
- }
58
- for (let i = 0; i < this.mouseActions.length; i++) {
59
- if (this.mouseActions[i].mouse == 2) {
60
- event.preventDefault();
61
- break;
62
- }
63
- }
64
- };
65
- this.onPointerCancel = () => {
66
- this._touchStart.splice(0, this._touchStart.length);
67
- this._touchCurrent.splice(0, this._touchCurrent.length);
68
- this._input = INPUT.NONE;
69
- };
70
- this.onPointerDown = (event) => {
71
- if (event.button == 0 && event.isPrimary) {
72
- this._downValid = true;
73
- this._downEvents.push(event);
74
- } else {
75
- this._downValid = false;
76
- }
77
- if (event.pointerType == "touch" && this._input != INPUT.CURSOR) {
78
- this._touchStart.push(event);
79
- this._touchCurrent.push(event);
80
- switch (this._input) {
81
- case INPUT.NONE:
82
- this._input = INPUT.ONE_FINGER;
83
- this.onSinglePanStart(event, "ROTATE");
84
- window.addEventListener("pointermove", this.onPointerMove);
85
- window.addEventListener("pointerup", this.onPointerUp);
86
- break;
87
- case INPUT.ONE_FINGER:
88
- case INPUT.ONE_FINGER_SWITCHED:
89
- this._input = INPUT.TWO_FINGER;
90
- this.onRotateStart();
91
- this.onPinchStart();
92
- this.onDoublePanStart();
93
- break;
94
- case INPUT.TWO_FINGER:
95
- this._input = INPUT.MULT_FINGER;
96
- this.onTriplePanStart();
97
- break;
98
- }
99
- } else if (event.pointerType != "touch" && this._input == INPUT.NONE) {
100
- let modifier = null;
101
- if (event.ctrlKey || event.metaKey) {
102
- modifier = "CTRL";
103
- } else if (event.shiftKey) {
104
- modifier = "SHIFT";
105
- }
106
- this._mouseOp = this.getOpFromAction(event.button, modifier);
107
- if (this._mouseOp) {
108
- window.addEventListener("pointermove", this.onPointerMove);
109
- window.addEventListener("pointerup", this.onPointerUp);
110
- this._input = INPUT.CURSOR;
111
- this._button = event.button;
112
- this.onSinglePanStart(event, this._mouseOp);
113
- }
114
- }
115
- };
116
- this.onPointerMove = (event) => {
117
- if (event.pointerType == "touch" && this._input != INPUT.CURSOR) {
118
- switch (this._input) {
119
- case INPUT.ONE_FINGER:
120
- this.updateTouchEvent(event);
121
- this.onSinglePanMove(event, STATE.ROTATE);
122
- break;
123
- case INPUT.ONE_FINGER_SWITCHED:
124
- const movement = this.calculatePointersDistance(this._touchCurrent[0], event) * this._devPxRatio;
125
- if (movement >= this._switchSensibility) {
126
- this._input = INPUT.ONE_FINGER;
127
- this.updateTouchEvent(event);
128
- this.onSinglePanStart(event, "ROTATE");
129
- break;
130
- }
131
- break;
132
- case INPUT.TWO_FINGER:
133
- this.updateTouchEvent(event);
134
- this.onRotateMove();
135
- this.onPinchMove();
136
- this.onDoublePanMove();
137
- break;
138
- case INPUT.MULT_FINGER:
139
- this.updateTouchEvent(event);
140
- this.onTriplePanMove();
141
- break;
142
- }
143
- } else if (event.pointerType != "touch" && this._input == INPUT.CURSOR) {
144
- let modifier = null;
145
- if (event.ctrlKey || event.metaKey) {
146
- modifier = "CTRL";
147
- } else if (event.shiftKey) {
148
- modifier = "SHIFT";
149
- }
150
- const mouseOpState = this.getOpStateFromAction(this._button, modifier);
151
- if (mouseOpState) {
152
- this.onSinglePanMove(event, mouseOpState);
153
- }
154
- }
155
- if (this._downValid) {
156
- const movement = this.calculatePointersDistance(this._downEvents[this._downEvents.length - 1], event) * this._devPxRatio;
157
- if (movement > this._movementThreshold) {
158
- this._downValid = false;
159
- }
160
- }
161
- };
162
- this.onPointerUp = (event) => {
163
- if (event.pointerType == "touch" && this._input != INPUT.CURSOR) {
164
- const nTouch = this._touchCurrent.length;
165
- for (let i = 0; i < nTouch; i++) {
166
- if (this._touchCurrent[i].pointerId == event.pointerId) {
167
- this._touchCurrent.splice(i, 1);
168
- this._touchStart.splice(i, 1);
169
- break;
170
- }
171
- }
172
- switch (this._input) {
173
- case INPUT.ONE_FINGER:
174
- case INPUT.ONE_FINGER_SWITCHED:
175
- window.removeEventListener("pointermove", this.onPointerMove);
176
- window.removeEventListener("pointerup", this.onPointerUp);
177
- this._input = INPUT.NONE;
178
- this.onSinglePanEnd();
179
- break;
180
- case INPUT.TWO_FINGER:
181
- this.onDoublePanEnd();
182
- this.onPinchEnd();
183
- this.onRotateEnd();
184
- this._input = INPUT.ONE_FINGER_SWITCHED;
185
- break;
186
- case INPUT.MULT_FINGER:
187
- if (this._touchCurrent.length == 0) {
188
- window.removeEventListener("pointermove", this.onPointerMove);
189
- window.removeEventListener("pointerup", this.onPointerUp);
190
- this._input = INPUT.NONE;
191
- this.onTriplePanEnd();
192
- }
193
- break;
194
- }
195
- } else if (event.pointerType != "touch" && this._input == INPUT.CURSOR) {
196
- window.removeEventListener("pointermove", this.onPointerMove);
197
- window.removeEventListener("pointerup", this.onPointerUp);
198
- this._input = INPUT.NONE;
199
- this.onSinglePanEnd();
200
- this._button = -1;
201
- }
202
- if (event.isPrimary) {
203
- if (this._downValid) {
204
- const downTime = event.timeStamp - this._downEvents[this._downEvents.length - 1].timeStamp;
205
- if (downTime <= this._maxDownTime) {
206
- if (this._nclicks == 0) {
207
- this._nclicks = 1;
208
- this._clickStart = performance.now();
209
- } else {
210
- const clickInterval = event.timeStamp - this._clickStart;
211
- const movement = this.calculatePointersDistance(this._downEvents[1], this._downEvents[0]) * this._devPxRatio;
212
- if (clickInterval <= this._maxInterval && movement <= this._posThreshold) {
213
- this._nclicks = 0;
214
- this._downEvents.splice(0, this._downEvents.length);
215
- this.onDoubleTap(event);
216
- } else {
217
- this._nclicks = 1;
218
- this._downEvents.shift();
219
- this._clickStart = performance.now();
220
- }
221
- }
222
- } else {
223
- this._downValid = false;
224
- this._nclicks = 0;
225
- this._downEvents.splice(0, this._downEvents.length);
226
- }
227
- } else {
228
- this._nclicks = 0;
229
- this._downEvents.splice(0, this._downEvents.length);
230
- }
231
- }
232
- };
233
- this.onWheel = (event) => {
234
- var _a, _b, _c, _d, _e;
235
- if (this.enabled && this.enableZoom && this.domElement) {
236
- let modifier = null;
237
- if (event.ctrlKey || event.metaKey) {
238
- modifier = "CTRL";
239
- } else if (event.shiftKey) {
240
- modifier = "SHIFT";
241
- }
242
- const mouseOp = this.getOpFromAction("WHEEL", modifier);
243
- if (mouseOp) {
244
- event.preventDefault();
245
- this.dispatchEvent(_startEvent);
246
- const notchDeltaY = 125;
247
- let sgn = event.deltaY / notchDeltaY;
248
- let size = 1;
249
- if (sgn > 0) {
250
- size = 1 / this.scaleFactor;
251
- } else if (sgn < 0) {
252
- size = this.scaleFactor;
253
- }
254
- switch (mouseOp) {
255
- case "ZOOM":
256
- this.updateTbState(STATE.SCALE, true);
257
- if (sgn > 0) {
258
- size = 1 / Math.pow(this.scaleFactor, sgn);
259
- } else if (sgn < 0) {
260
- size = Math.pow(this.scaleFactor, -sgn);
261
- }
262
- if (this.cursorZoom && this.enablePan) {
263
- let scalePoint;
264
- if (((_a = this.camera) == null ? void 0 : _a.type) === "OrthographicCamera") {
265
- scalePoint = (_b = this.unprojectOnTbPlane(this.camera, event.clientX, event.clientY, this.domElement)) == null ? void 0 : _b.applyQuaternion(this.camera.quaternion).multiplyScalar(1 / this.camera.zoom).add(this._gizmos.position);
266
- }
267
- if (((_c = this.camera) == null ? void 0 : _c.type) === "PerspectiveCamera") {
268
- scalePoint = (_d = this.unprojectOnTbPlane(this.camera, event.clientX, event.clientY, this.domElement)) == null ? void 0 : _d.applyQuaternion(this.camera.quaternion).add(this._gizmos.position);
269
- }
270
- if (scalePoint !== void 0)
271
- this.applyTransformMatrix(this.applyScale(size, scalePoint));
272
- } else {
273
- this.applyTransformMatrix(this.applyScale(size, this._gizmos.position));
274
- }
275
- if (this._grid) {
276
- this.disposeGrid();
277
- this.drawGrid();
278
- }
279
- this.updateTbState(STATE.IDLE, false);
280
- this.dispatchEvent(_changeEvent);
281
- this.dispatchEvent(_endEvent);
282
- break;
283
- case "FOV":
284
- if (((_e = this.camera) == null ? void 0 : _e.type) === "PerspectiveCamera") {
285
- this.updateTbState(STATE.FOV, true);
286
- if (event.deltaX != 0) {
287
- sgn = event.deltaX / notchDeltaY;
288
- size = 1;
289
- if (sgn > 0) {
290
- size = 1 / Math.pow(this.scaleFactor, sgn);
291
- } else if (sgn < 0) {
292
- size = Math.pow(this.scaleFactor, -sgn);
293
- }
294
- }
295
- this._v3_1.setFromMatrixPosition(this._cameraMatrixState);
296
- const x = this._v3_1.distanceTo(this._gizmos.position);
297
- let xNew = x / size;
298
- xNew = MathUtils.clamp(xNew, this.minDistance, this.maxDistance);
299
- const y = x * Math.tan(MathUtils.DEG2RAD * this.camera.fov * 0.5);
300
- let newFov = MathUtils.RAD2DEG * (Math.atan(y / xNew) * 2);
301
- if (newFov > this.maxFov) {
302
- newFov = this.maxFov;
303
- } else if (newFov < this.minFov) {
304
- newFov = this.minFov;
305
- }
306
- const newDistance = y / Math.tan(MathUtils.DEG2RAD * (newFov / 2));
307
- size = x / newDistance;
308
- this.setFov(newFov);
309
- this.applyTransformMatrix(this.applyScale(size, this._gizmos.position, false));
310
- }
311
- if (this._grid) {
312
- this.disposeGrid();
313
- this.drawGrid();
314
- }
315
- this.updateTbState(STATE.IDLE, false);
316
- this.dispatchEvent(_changeEvent);
317
- this.dispatchEvent(_endEvent);
318
- break;
319
- }
320
- }
321
- }
322
- };
323
- this.onSinglePanStart = (event, operation) => {
324
- var _a;
325
- if (this.enabled && this.domElement) {
326
- this.dispatchEvent(_startEvent);
327
- this.setCenter(event.clientX, event.clientY);
328
- switch (operation) {
329
- case "PAN":
330
- if (!this.enablePan)
331
- return;
332
- if (this._animationId != -1) {
333
- cancelAnimationFrame(this._animationId);
334
- this._animationId = -1;
335
- this._timeStart = -1;
336
- this.activateGizmos(false);
337
- this.dispatchEvent(_changeEvent);
338
- }
339
- if (this.camera) {
340
- this.updateTbState(STATE.PAN, true);
341
- const rayDir = this.unprojectOnTbPlane(this.camera, _center.x, _center.y, this.domElement);
342
- if (rayDir !== void 0) {
343
- this._startCursorPosition.copy(rayDir);
344
- }
345
- if (this.enableGrid) {
346
- this.drawGrid();
347
- this.dispatchEvent(_changeEvent);
348
- }
349
- }
350
- break;
351
- case "ROTATE":
352
- if (!this.enableRotate)
353
- return;
354
- if (this._animationId != -1) {
355
- cancelAnimationFrame(this._animationId);
356
- this._animationId = -1;
357
- this._timeStart = -1;
358
- }
359
- if (this.camera) {
360
- this.updateTbState(STATE.ROTATE, true);
361
- const rayDir = this.unprojectOnTbSurface(this.camera, _center.x, _center.y, this.domElement, this._tbRadius);
362
- if (rayDir !== void 0) {
363
- this._startCursorPosition.copy(rayDir);
364
- }
365
- this.activateGizmos(true);
366
- if (this.enableAnimations) {
367
- this._timePrev = this._timeCurrent = performance.now();
368
- this._angleCurrent = this._anglePrev = 0;
369
- this._cursorPosPrev.copy(this._startCursorPosition);
370
- this._cursorPosCurr.copy(this._cursorPosPrev);
371
- this._wCurr = 0;
372
- this._wPrev = this._wCurr;
373
- }
374
- }
375
- this.dispatchEvent(_changeEvent);
376
- break;
377
- case "FOV":
378
- if (!this.enableZoom)
379
- return;
380
- if (((_a = this.camera) == null ? void 0 : _a.type) === "PerspectiveCamera") {
381
- if (this._animationId != -1) {
382
- cancelAnimationFrame(this._animationId);
383
- this._animationId = -1;
384
- this._timeStart = -1;
385
- this.activateGizmos(false);
386
- this.dispatchEvent(_changeEvent);
387
- }
388
- this.updateTbState(STATE.FOV, true);
389
- this._startCursorPosition.setY(this.getCursorNDC(_center.x, _center.y, this.domElement).y * 0.5);
390
- this._currentCursorPosition.copy(this._startCursorPosition);
391
- }
392
- break;
393
- case "ZOOM":
394
- if (!this.enableZoom)
395
- return;
396
- if (this._animationId != -1) {
397
- cancelAnimationFrame(this._animationId);
398
- this._animationId = -1;
399
- this._timeStart = -1;
400
- this.activateGizmos(false);
401
- this.dispatchEvent(_changeEvent);
402
- }
403
- this.updateTbState(STATE.SCALE, true);
404
- this._startCursorPosition.setY(this.getCursorNDC(_center.x, _center.y, this.domElement).y * 0.5);
405
- this._currentCursorPosition.copy(this._startCursorPosition);
406
- break;
407
- }
408
- }
409
- };
410
- this.onSinglePanMove = (event, opState) => {
411
- var _a;
412
- if (this.enabled && this.domElement) {
413
- const restart = opState != this._state;
414
- this.setCenter(event.clientX, event.clientY);
415
- switch (opState) {
416
- case STATE.PAN:
417
- if (this.enablePan && this.camera) {
418
- if (restart) {
419
- this.dispatchEvent(_endEvent);
420
- this.dispatchEvent(_startEvent);
421
- this.updateTbState(opState, true);
422
- const rayDir = this.unprojectOnTbPlane(this.camera, _center.x, _center.y, this.domElement);
423
- if (rayDir !== void 0) {
424
- this._startCursorPosition.copy(rayDir);
425
- }
426
- if (this.enableGrid) {
427
- this.drawGrid();
428
- }
429
- this.activateGizmos(false);
430
- } else {
431
- const rayDir = this.unprojectOnTbPlane(this.camera, _center.x, _center.y, this.domElement);
432
- if (rayDir !== void 0) {
433
- this._currentCursorPosition.copy(rayDir);
434
- }
435
- this.applyTransformMatrix(this.pan(this._startCursorPosition, this._currentCursorPosition));
436
- }
437
- }
438
- break;
439
- case STATE.ROTATE:
440
- if (this.enableRotate && this.camera) {
441
- if (restart) {
442
- this.dispatchEvent(_endEvent);
443
- this.dispatchEvent(_startEvent);
444
- this.updateTbState(opState, true);
445
- const rayDir = this.unprojectOnTbSurface(
446
- this.camera,
447
- _center.x,
448
- _center.y,
449
- this.domElement,
450
- this._tbRadius
451
- );
452
- if (rayDir !== void 0) {
453
- this._startCursorPosition.copy(rayDir);
454
- }
455
- if (this.enableGrid) {
456
- this.disposeGrid();
457
- }
458
- this.activateGizmos(true);
459
- } else {
460
- const rayDir = this.unprojectOnTbSurface(
461
- this.camera,
462
- _center.x,
463
- _center.y,
464
- this.domElement,
465
- this._tbRadius
466
- );
467
- if (rayDir !== void 0) {
468
- this._currentCursorPosition.copy(rayDir);
469
- }
470
- const distance = this._startCursorPosition.distanceTo(this._currentCursorPosition);
471
- const angle = this._startCursorPosition.angleTo(this._currentCursorPosition);
472
- const amount = Math.max(distance / this._tbRadius, angle);
473
- this.applyTransformMatrix(
474
- this.rotate(this.calculateRotationAxis(this._startCursorPosition, this._currentCursorPosition), amount)
475
- );
476
- if (this.enableAnimations) {
477
- this._timePrev = this._timeCurrent;
478
- this._timeCurrent = performance.now();
479
- this._anglePrev = this._angleCurrent;
480
- this._angleCurrent = amount;
481
- this._cursorPosPrev.copy(this._cursorPosCurr);
482
- this._cursorPosCurr.copy(this._currentCursorPosition);
483
- this._wPrev = this._wCurr;
484
- this._wCurr = this.calculateAngularSpeed(
485
- this._anglePrev,
486
- this._angleCurrent,
487
- this._timePrev,
488
- this._timeCurrent
489
- );
490
- }
491
- }
492
- }
493
- break;
494
- case STATE.SCALE:
495
- if (this.enableZoom) {
496
- if (restart) {
497
- this.dispatchEvent(_endEvent);
498
- this.dispatchEvent(_startEvent);
499
- this.updateTbState(opState, true);
500
- this._startCursorPosition.setY(this.getCursorNDC(_center.x, _center.y, this.domElement).y * 0.5);
501
- this._currentCursorPosition.copy(this._startCursorPosition);
502
- if (this.enableGrid) {
503
- this.disposeGrid();
504
- }
505
- this.activateGizmos(false);
506
- } else {
507
- const screenNotches = 8;
508
- this._currentCursorPosition.setY(this.getCursorNDC(_center.x, _center.y, this.domElement).y * 0.5);
509
- const movement = this._currentCursorPosition.y - this._startCursorPosition.y;
510
- let size = 1;
511
- if (movement < 0) {
512
- size = 1 / Math.pow(this.scaleFactor, -movement * screenNotches);
513
- } else if (movement > 0) {
514
- size = Math.pow(this.scaleFactor, movement * screenNotches);
515
- }
516
- this.applyTransformMatrix(this.applyScale(size, this._gizmos.position));
517
- }
518
- }
519
- break;
520
- case STATE.FOV:
521
- if (this.enableZoom && ((_a = this.camera) == null ? void 0 : _a.type) === "PerspectiveCamera") {
522
- if (restart) {
523
- this.dispatchEvent(_endEvent);
524
- this.dispatchEvent(_startEvent);
525
- this.updateTbState(opState, true);
526
- this._startCursorPosition.setY(this.getCursorNDC(_center.x, _center.y, this.domElement).y * 0.5);
527
- this._currentCursorPosition.copy(this._startCursorPosition);
528
- if (this.enableGrid) {
529
- this.disposeGrid();
530
- }
531
- this.activateGizmos(false);
532
- } else {
533
- const screenNotches = 8;
534
- this._currentCursorPosition.setY(this.getCursorNDC(_center.x, _center.y, this.domElement).y * 0.5);
535
- const movement = this._currentCursorPosition.y - this._startCursorPosition.y;
536
- let size = 1;
537
- if (movement < 0) {
538
- size = 1 / Math.pow(this.scaleFactor, -movement * screenNotches);
539
- } else if (movement > 0) {
540
- size = Math.pow(this.scaleFactor, movement * screenNotches);
541
- }
542
- this._v3_1.setFromMatrixPosition(this._cameraMatrixState);
543
- const x = this._v3_1.distanceTo(this._gizmos.position);
544
- let xNew = x / size;
545
- xNew = MathUtils.clamp(xNew, this.minDistance, this.maxDistance);
546
- const y = x * Math.tan(MathUtils.DEG2RAD * this._fovState * 0.5);
547
- let newFov = MathUtils.RAD2DEG * (Math.atan(y / xNew) * 2);
548
- newFov = MathUtils.clamp(newFov, this.minFov, this.maxFov);
549
- const newDistance = y / Math.tan(MathUtils.DEG2RAD * (newFov / 2));
550
- size = x / newDistance;
551
- this._v3_2.setFromMatrixPosition(this._gizmoMatrixState);
552
- this.setFov(newFov);
553
- this.applyTransformMatrix(this.applyScale(size, this._v3_2, false));
554
- const direction = this._gizmos.position.clone().sub(this.camera.position).normalize().multiplyScalar(newDistance / x);
555
- this._m4_1.makeTranslation(direction.x, direction.y, direction.z);
556
- }
557
- }
558
- break;
559
- }
560
- this.dispatchEvent(_changeEvent);
561
- }
562
- };
563
- this.onSinglePanEnd = () => {
564
- if (this._state == STATE.ROTATE) {
565
- if (!this.enableRotate) {
566
- return;
567
- }
568
- if (this.enableAnimations) {
569
- const deltaTime = performance.now() - this._timeCurrent;
570
- if (deltaTime < 120) {
571
- const w = Math.abs((this._wPrev + this._wCurr) / 2);
572
- const self = this;
573
- this._animationId = window.requestAnimationFrame(function(t) {
574
- self.updateTbState(STATE.ANIMATION_ROTATE, true);
575
- const rotationAxis = self.calculateRotationAxis(self._cursorPosPrev, self._cursorPosCurr);
576
- self.onRotationAnim(t, rotationAxis, Math.min(w, self.wMax));
577
- });
578
- } else {
579
- this.updateTbState(STATE.IDLE, false);
580
- this.activateGizmos(false);
581
- this.dispatchEvent(_changeEvent);
582
- }
583
- } else {
584
- this.updateTbState(STATE.IDLE, false);
585
- this.activateGizmos(false);
586
- this.dispatchEvent(_changeEvent);
587
- }
588
- } else if (this._state == STATE.PAN || this._state == STATE.IDLE) {
589
- this.updateTbState(STATE.IDLE, false);
590
- if (this.enableGrid) {
591
- this.disposeGrid();
592
- }
593
- this.activateGizmos(false);
594
- this.dispatchEvent(_changeEvent);
595
- }
596
- this.dispatchEvent(_endEvent);
597
- };
598
- this.onDoubleTap = (event) => {
599
- if (this.enabled && this.enablePan && this.scene && this.camera && this.domElement) {
600
- this.dispatchEvent(_startEvent);
601
- this.setCenter(event.clientX, event.clientY);
602
- const hitP = this.unprojectOnObj(this.getCursorNDC(_center.x, _center.y, this.domElement), this.camera);
603
- if (hitP && this.enableAnimations) {
604
- const self = this;
605
- if (this._animationId != -1) {
606
- window.cancelAnimationFrame(this._animationId);
607
- }
608
- this._timeStart = -1;
609
- this._animationId = window.requestAnimationFrame(function(t) {
610
- self.updateTbState(STATE.ANIMATION_FOCUS, true);
611
- self.onFocusAnim(t, hitP, self._cameraMatrixState, self._gizmoMatrixState);
612
- });
613
- } else if (hitP && !this.enableAnimations) {
614
- this.updateTbState(STATE.FOCUS, true);
615
- this.focus(hitP, this.scaleFactor);
616
- this.updateTbState(STATE.IDLE, false);
617
- this.dispatchEvent(_changeEvent);
618
- }
619
- }
620
- this.dispatchEvent(_endEvent);
621
- };
622
- this.onDoublePanStart = () => {
623
- if (this.enabled && this.enablePan && this.camera && this.domElement) {
624
- this.dispatchEvent(_startEvent);
625
- this.updateTbState(STATE.PAN, true);
626
- this.setCenter(
627
- (this._touchCurrent[0].clientX + this._touchCurrent[1].clientX) / 2,
628
- (this._touchCurrent[0].clientY + this._touchCurrent[1].clientY) / 2
629
- );
630
- const rayDir = this.unprojectOnTbPlane(this.camera, _center.x, _center.y, this.domElement, true);
631
- if (rayDir !== void 0) {
632
- this._startCursorPosition.copy(rayDir);
633
- }
634
- this._currentCursorPosition.copy(this._startCursorPosition);
635
- this.activateGizmos(false);
636
- }
637
- };
638
- this.onDoublePanMove = () => {
639
- if (this.enabled && this.enablePan && this.camera && this.domElement) {
640
- this.setCenter(
641
- (this._touchCurrent[0].clientX + this._touchCurrent[1].clientX) / 2,
642
- (this._touchCurrent[0].clientY + this._touchCurrent[1].clientY) / 2
643
- );
644
- if (this._state != STATE.PAN) {
645
- this.updateTbState(STATE.PAN, true);
646
- this._startCursorPosition.copy(this._currentCursorPosition);
647
- }
648
- const rayDir = this.unprojectOnTbPlane(this.camera, _center.x, _center.y, this.domElement, true);
649
- if (rayDir !== void 0)
650
- this._currentCursorPosition.copy(rayDir);
651
- this.applyTransformMatrix(this.pan(this._startCursorPosition, this._currentCursorPosition, true));
652
- this.dispatchEvent(_changeEvent);
653
- }
654
- };
655
- this.onDoublePanEnd = () => {
656
- this.updateTbState(STATE.IDLE, false);
657
- this.dispatchEvent(_endEvent);
658
- };
659
- this.onRotateStart = () => {
660
- var _a;
661
- if (this.enabled && this.enableRotate) {
662
- this.dispatchEvent(_startEvent);
663
- this.updateTbState(STATE.ZROTATE, true);
664
- this._startFingerRotation = this.getAngle(this._touchCurrent[1], this._touchCurrent[0]) + this.getAngle(this._touchStart[1], this._touchStart[0]);
665
- this._currentFingerRotation = this._startFingerRotation;
666
- (_a = this.camera) == null ? void 0 : _a.getWorldDirection(this._rotationAxis);
667
- if (!this.enablePan && !this.enableZoom) {
668
- this.activateGizmos(true);
669
- }
670
- }
671
- };
672
- this.onRotateMove = () => {
673
- var _a;
674
- if (this.enabled && this.enableRotate && this.camera && this.domElement) {
675
- this.setCenter(
676
- (this._touchCurrent[0].clientX + this._touchCurrent[1].clientX) / 2,
677
- (this._touchCurrent[0].clientY + this._touchCurrent[1].clientY) / 2
678
- );
679
- let rotationPoint;
680
- if (this._state != STATE.ZROTATE) {
681
- this.updateTbState(STATE.ZROTATE, true);
682
- this._startFingerRotation = this._currentFingerRotation;
683
- }
684
- this._currentFingerRotation = this.getAngle(this._touchCurrent[1], this._touchCurrent[0]) + this.getAngle(this._touchStart[1], this._touchStart[0]);
685
- if (!this.enablePan) {
686
- rotationPoint = new Vector3().setFromMatrixPosition(this._gizmoMatrixState);
687
- } else if (this.camera) {
688
- this._v3_2.setFromMatrixPosition(this._gizmoMatrixState);
689
- rotationPoint = (_a = this.unprojectOnTbPlane(this.camera, _center.x, _center.y, this.domElement)) == null ? void 0 : _a.applyQuaternion(this.camera.quaternion).multiplyScalar(1 / this.camera.zoom).add(this._v3_2);
690
- }
691
- const amount = MathUtils.DEG2RAD * (this._startFingerRotation - this._currentFingerRotation);
692
- if (rotationPoint !== void 0) {
693
- this.applyTransformMatrix(this.zRotate(rotationPoint, amount));
694
- }
695
- this.dispatchEvent(_changeEvent);
696
- }
697
- };
698
- this.onRotateEnd = () => {
699
- this.updateTbState(STATE.IDLE, false);
700
- this.activateGizmos(false);
701
- this.dispatchEvent(_endEvent);
702
- };
703
- this.onPinchStart = () => {
704
- if (this.enabled && this.enableZoom) {
705
- this.dispatchEvent(_startEvent);
706
- this.updateTbState(STATE.SCALE, true);
707
- this._startFingerDistance = this.calculatePointersDistance(this._touchCurrent[0], this._touchCurrent[1]);
708
- this._currentFingerDistance = this._startFingerDistance;
709
- this.activateGizmos(false);
710
- }
711
- };
712
- this.onPinchMove = () => {
713
- var _a, _b, _c, _d;
714
- if (this.enabled && this.enableZoom && this.domElement) {
715
- this.setCenter(
716
- (this._touchCurrent[0].clientX + this._touchCurrent[1].clientX) / 2,
717
- (this._touchCurrent[0].clientY + this._touchCurrent[1].clientY) / 2
718
- );
719
- const minDistance = 12;
720
- if (this._state != STATE.SCALE) {
721
- this._startFingerDistance = this._currentFingerDistance;
722
- this.updateTbState(STATE.SCALE, true);
723
- }
724
- this._currentFingerDistance = Math.max(
725
- this.calculatePointersDistance(this._touchCurrent[0], this._touchCurrent[1]),
726
- minDistance * this._devPxRatio
727
- );
728
- const amount = this._currentFingerDistance / this._startFingerDistance;
729
- let scalePoint;
730
- if (!this.enablePan) {
731
- scalePoint = this._gizmos.position;
732
- } else {
733
- if (((_a = this.camera) == null ? void 0 : _a.type) === "OrthographicCamera") {
734
- scalePoint = (_b = this.unprojectOnTbPlane(this.camera, _center.x, _center.y, this.domElement)) == null ? void 0 : _b.applyQuaternion(this.camera.quaternion).multiplyScalar(1 / this.camera.zoom).add(this._gizmos.position);
735
- } else if (((_c = this.camera) == null ? void 0 : _c.type) === "PerspectiveCamera") {
736
- scalePoint = (_d = this.unprojectOnTbPlane(this.camera, _center.x, _center.y, this.domElement)) == null ? void 0 : _d.applyQuaternion(this.camera.quaternion).add(this._gizmos.position);
737
- }
738
- }
739
- if (scalePoint !== void 0) {
740
- this.applyTransformMatrix(this.applyScale(amount, scalePoint));
741
- }
742
- this.dispatchEvent(_changeEvent);
743
- }
744
- };
745
- this.onPinchEnd = () => {
746
- this.updateTbState(STATE.IDLE, false);
747
- this.dispatchEvent(_endEvent);
748
- };
749
- this.onTriplePanStart = () => {
750
- if (this.enabled && this.enableZoom && this.domElement) {
751
- this.dispatchEvent(_startEvent);
752
- this.updateTbState(STATE.SCALE, true);
753
- let clientX = 0;
754
- let clientY = 0;
755
- const nFingers = this._touchCurrent.length;
756
- for (let i = 0; i < nFingers; i++) {
757
- clientX += this._touchCurrent[i].clientX;
758
- clientY += this._touchCurrent[i].clientY;
759
- }
760
- this.setCenter(clientX / nFingers, clientY / nFingers);
761
- this._startCursorPosition.setY(this.getCursorNDC(_center.x, _center.y, this.domElement).y * 0.5);
762
- this._currentCursorPosition.copy(this._startCursorPosition);
763
- }
764
- };
765
- this.onTriplePanMove = () => {
766
- if (this.enabled && this.enableZoom && this.camera && this.domElement) {
767
- let clientX = 0;
768
- let clientY = 0;
769
- const nFingers = this._touchCurrent.length;
770
- for (let i = 0; i < nFingers; i++) {
771
- clientX += this._touchCurrent[i].clientX;
772
- clientY += this._touchCurrent[i].clientY;
773
- }
774
- this.setCenter(clientX / nFingers, clientY / nFingers);
775
- const screenNotches = 8;
776
- this._currentCursorPosition.setY(this.getCursorNDC(_center.x, _center.y, this.domElement).y * 0.5);
777
- const movement = this._currentCursorPosition.y - this._startCursorPosition.y;
778
- let size = 1;
779
- if (movement < 0) {
780
- size = 1 / Math.pow(this.scaleFactor, -movement * screenNotches);
781
- } else if (movement > 0) {
782
- size = Math.pow(this.scaleFactor, movement * screenNotches);
783
- }
784
- this._v3_1.setFromMatrixPosition(this._cameraMatrixState);
785
- const x = this._v3_1.distanceTo(this._gizmos.position);
786
- let xNew = x / size;
787
- xNew = MathUtils.clamp(xNew, this.minDistance, this.maxDistance);
788
- const y = x * Math.tan(MathUtils.DEG2RAD * this._fovState * 0.5);
789
- let newFov = MathUtils.RAD2DEG * (Math.atan(y / xNew) * 2);
790
- newFov = MathUtils.clamp(newFov, this.minFov, this.maxFov);
791
- const newDistance = y / Math.tan(MathUtils.DEG2RAD * (newFov / 2));
792
- size = x / newDistance;
793
- this._v3_2.setFromMatrixPosition(this._gizmoMatrixState);
794
- this.setFov(newFov);
795
- this.applyTransformMatrix(this.applyScale(size, this._v3_2, false));
796
- const direction = this._gizmos.position.clone().sub(this.camera.position).normalize().multiplyScalar(newDistance / x);
797
- this._m4_1.makeTranslation(direction.x, direction.y, direction.z);
798
- this.dispatchEvent(_changeEvent);
799
- }
800
- };
801
- this.onTriplePanEnd = () => {
802
- this.updateTbState(STATE.IDLE, false);
803
- this.dispatchEvent(_endEvent);
804
- };
805
- this.setCenter = (clientX, clientY) => {
806
- _center.x = clientX;
807
- _center.y = clientY;
808
- };
809
- this.initializeMouseActions = () => {
810
- this.setMouseAction("PAN", 0, "CTRL");
811
- this.setMouseAction("PAN", 2);
812
- this.setMouseAction("ROTATE", 0);
813
- this.setMouseAction("ZOOM", "WHEEL");
814
- this.setMouseAction("ZOOM", 1);
815
- this.setMouseAction("FOV", "WHEEL", "SHIFT");
816
- this.setMouseAction("FOV", 1, "SHIFT");
817
- };
818
- this.setMouseAction = (operation, mouse, key = null) => {
819
- const operationInput = ["PAN", "ROTATE", "ZOOM", "FOV"];
820
- const mouseInput = [0, 1, 2, "WHEEL"];
821
- const keyInput = ["CTRL", "SHIFT", null];
822
- let state;
823
- if (!operationInput.includes(operation) || !mouseInput.includes(mouse) || !keyInput.includes(key)) {
824
- return false;
825
- }
826
- if (mouse == "WHEEL") {
827
- if (operation != "ZOOM" && operation != "FOV") {
828
- return false;
829
- }
830
- }
831
- switch (operation) {
832
- case "PAN":
833
- state = STATE.PAN;
834
- break;
835
- case "ROTATE":
836
- state = STATE.ROTATE;
837
- break;
838
- case "ZOOM":
839
- state = STATE.SCALE;
840
- break;
841
- case "FOV":
842
- state = STATE.FOV;
843
- break;
844
- }
845
- const action = {
846
- operation,
847
- mouse,
848
- key,
849
- state
850
- };
851
- for (let i = 0; i < this.mouseActions.length; i++) {
852
- if (this.mouseActions[i].mouse == action.mouse && this.mouseActions[i].key == action.key) {
853
- this.mouseActions.splice(i, 1, action);
854
- return true;
855
- }
856
- }
857
- this.mouseActions.push(action);
858
- return true;
859
- };
860
- this.getOpFromAction = (mouse, key) => {
861
- let action;
862
- for (let i = 0; i < this.mouseActions.length; i++) {
863
- action = this.mouseActions[i];
864
- if (action.mouse == mouse && action.key == key) {
865
- return action.operation;
866
- }
867
- }
868
- if (key) {
869
- for (let i = 0; i < this.mouseActions.length; i++) {
870
- action = this.mouseActions[i];
871
- if (action.mouse == mouse && action.key == null) {
872
- return action.operation;
873
- }
874
- }
875
- }
876
- return null;
877
- };
878
- this.getOpStateFromAction = (mouse, key) => {
879
- let action;
880
- for (let i = 0; i < this.mouseActions.length; i++) {
881
- action = this.mouseActions[i];
882
- if (action.mouse == mouse && action.key == key) {
883
- return action.state;
884
- }
885
- }
886
- if (key) {
887
- for (let i = 0; i < this.mouseActions.length; i++) {
888
- action = this.mouseActions[i];
889
- if (action.mouse == mouse && action.key == null) {
890
- return action.state;
891
- }
892
- }
893
- }
894
- return null;
895
- };
896
- this.getAngle = (p1, p2) => {
897
- return Math.atan2(p2.clientY - p1.clientY, p2.clientX - p1.clientX) * 180 / Math.PI;
898
- };
899
- this.updateTouchEvent = (event) => {
900
- for (let i = 0; i < this._touchCurrent.length; i++) {
901
- if (this._touchCurrent[i].pointerId == event.pointerId) {
902
- this._touchCurrent.splice(i, 1, event);
903
- break;
904
- }
905
- }
906
- };
907
- this.calculateAngularSpeed = (p0, p1, t0, t1) => {
908
- const s = p1 - p0;
909
- const t = (t1 - t0) / 1e3;
910
- if (t == 0) {
911
- return 0;
912
- }
913
- return s / t;
914
- };
915
- this.calculatePointersDistance = (p0, p1) => {
916
- return Math.sqrt(Math.pow(p1.clientX - p0.clientX, 2) + Math.pow(p1.clientY - p0.clientY, 2));
917
- };
918
- this.calculateRotationAxis = (vec1, vec2) => {
919
- this._rotationMatrix.extractRotation(this._cameraMatrixState);
920
- this._quat.setFromRotationMatrix(this._rotationMatrix);
921
- this._rotationAxis.crossVectors(vec1, vec2).applyQuaternion(this._quat);
922
- return this._rotationAxis.normalize().clone();
923
- };
924
- this.calculateTbRadius = (camera2) => {
925
- const factor = 0.67;
926
- const distance = camera2.position.distanceTo(this._gizmos.position);
927
- if (camera2.type == "PerspectiveCamera") {
928
- const halfFovV = MathUtils.DEG2RAD * camera2.fov * 0.5;
929
- const halfFovH = Math.atan(camera2.aspect * Math.tan(halfFovV));
930
- return Math.tan(Math.min(halfFovV, halfFovH)) * distance * factor;
931
- } else if (camera2.type == "OrthographicCamera") {
932
- return Math.min(camera2.top, camera2.right) * factor;
933
- }
934
- };
935
- this.focus = (point, size, amount = 1) => {
936
- if (this.camera) {
937
- const focusPoint = point.clone();
938
- focusPoint.sub(this._gizmos.position).multiplyScalar(amount);
939
- this._translationMatrix.makeTranslation(focusPoint.x, focusPoint.y, focusPoint.z);
940
- const gizmoStateTemp = this._gizmoMatrixState.clone();
941
- this._gizmoMatrixState.premultiply(this._translationMatrix);
942
- this._gizmoMatrixState.decompose(this._gizmos.position, this._gizmos.quaternion, this._gizmos.scale);
943
- const cameraStateTemp = this._cameraMatrixState.clone();
944
- this._cameraMatrixState.premultiply(this._translationMatrix);
945
- this._cameraMatrixState.decompose(this.camera.position, this.camera.quaternion, this.camera.scale);
946
- if (this.enableZoom) {
947
- this.applyTransformMatrix(this.applyScale(size, this._gizmos.position));
948
- }
949
- this._gizmoMatrixState.copy(gizmoStateTemp);
950
- this._cameraMatrixState.copy(cameraStateTemp);
951
- }
952
- };
953
- this.drawGrid = () => {
954
- var _a, _b;
955
- if (this.scene) {
956
- const color = 8947848;
957
- const multiplier = 3;
958
- let size, divisions, maxLength, tick;
959
- if (((_a = this.camera) == null ? void 0 : _a.type) === "OrthographicCamera") {
960
- const width = this.camera.right - this.camera.left;
961
- const height = this.camera.bottom - this.camera.top;
962
- maxLength = Math.max(width, height);
963
- tick = maxLength / 20;
964
- size = maxLength / this.camera.zoom * multiplier;
965
- divisions = size / tick * this.camera.zoom;
966
- } else if (((_b = this.camera) == null ? void 0 : _b.type) === "PerspectiveCamera") {
967
- const distance = this.camera.position.distanceTo(this._gizmos.position);
968
- const halfFovV = MathUtils.DEG2RAD * this.camera.fov * 0.5;
969
- const halfFovH = Math.atan(this.camera.aspect * Math.tan(halfFovV));
970
- maxLength = Math.tan(Math.max(halfFovV, halfFovH)) * distance * 2;
971
- tick = maxLength / 20;
972
- size = maxLength * multiplier;
973
- divisions = size / tick;
974
- }
975
- if (this._grid == null && this.camera) {
976
- this._grid = new GridHelper(size, divisions, color, color);
977
- this._grid.position.copy(this._gizmos.position);
978
- this._gridPosition.copy(this._grid.position);
979
- this._grid.quaternion.copy(this.camera.quaternion);
980
- this._grid.rotateX(Math.PI * 0.5);
981
- this.scene.add(this._grid);
982
- }
983
- }
984
- };
985
- this.connect = (domElement2) => {
986
- if (domElement2 === document) {
987
- console.error(
988
- 'THREE.ArcballControls: "document" should not be used as the target "domElement". Please use "renderer.domElement" instead.'
989
- );
990
- }
991
- this.domElement = domElement2;
992
- this.domElement.style.touchAction = "none";
993
- this.domElement.addEventListener("contextmenu", this.onContextMenu);
994
- this.domElement.addEventListener("pointerdown", this.onPointerDown);
995
- this.domElement.addEventListener("pointercancel", this.onPointerCancel);
996
- this.domElement.addEventListener("wheel", this.onWheel);
997
- };
998
- this.dispose = () => {
999
- var _a, _b, _c, _d, _e;
1000
- if (this._animationId != -1) {
1001
- window.cancelAnimationFrame(this._animationId);
1002
- }
1003
- (_a = this.domElement) == null ? void 0 : _a.removeEventListener("pointerdown", this.onPointerDown);
1004
- (_b = this.domElement) == null ? void 0 : _b.removeEventListener("pointercancel", this.onPointerCancel);
1005
- (_c = this.domElement) == null ? void 0 : _c.removeEventListener("wheel", this.onWheel);
1006
- (_d = this.domElement) == null ? void 0 : _d.removeEventListener("contextmenu", this.onContextMenu);
1007
- window.removeEventListener("pointermove", this.onPointerMove);
1008
- window.removeEventListener("pointerup", this.onPointerUp);
1009
- window.removeEventListener("resize", this.onWindowResize);
1010
- (_e = this.scene) == null ? void 0 : _e.remove(this._gizmos);
1011
- this.disposeGrid();
1012
- };
1013
- this.disposeGrid = () => {
1014
- if (this._grid && this.scene) {
1015
- this.scene.remove(this._grid);
1016
- this._grid = null;
1017
- }
1018
- };
1019
- this.easeOutCubic = (t) => {
1020
- return 1 - Math.pow(1 - t, 3);
1021
- };
1022
- this.activateGizmos = (isActive) => {
1023
- for (const gizmo of this._gizmos.children) {
1024
- ;
1025
- gizmo.material.setValues({ opacity: isActive ? 1 : 0.6 });
1026
- }
1027
- };
1028
- this.getCursorNDC = (cursorX, cursorY, canvas) => {
1029
- const canvasRect = canvas.getBoundingClientRect();
1030
- this._v2_1.setX((cursorX - canvasRect.left) / canvasRect.width * 2 - 1);
1031
- this._v2_1.setY((canvasRect.bottom - cursorY) / canvasRect.height * 2 - 1);
1032
- return this._v2_1.clone();
1033
- };
1034
- this.getCursorPosition = (cursorX, cursorY, canvas) => {
1035
- var _a;
1036
- this._v2_1.copy(this.getCursorNDC(cursorX, cursorY, canvas));
1037
- if (((_a = this.camera) == null ? void 0 : _a.type) === "OrthographicCamera") {
1038
- this._v2_1.x *= (this.camera.right - this.camera.left) * 0.5;
1039
- this._v2_1.y *= (this.camera.top - this.camera.bottom) * 0.5;
1040
- }
1041
- return this._v2_1.clone();
1042
- };
1043
- this.setCamera = (camera2) => {
1044
- if (camera2) {
1045
- camera2.lookAt(this.target);
1046
- camera2.updateMatrix();
1047
- if ((camera2 == null ? void 0 : camera2.type) == "PerspectiveCamera") {
1048
- this._fov0 = camera2.fov;
1049
- this._fovState = camera2.fov;
1050
- }
1051
- this._cameraMatrixState0.copy(camera2.matrix);
1052
- this._cameraMatrixState.copy(this._cameraMatrixState0);
1053
- this._cameraProjectionState.copy(camera2.projectionMatrix);
1054
- this._zoom0 = camera2.zoom;
1055
- this._zoomState = this._zoom0;
1056
- this._initialNear = camera2.near;
1057
- this._nearPos0 = camera2.position.distanceTo(this.target) - camera2.near;
1058
- this._nearPos = this._initialNear;
1059
- this._initialFar = camera2.far;
1060
- this._farPos0 = camera2.position.distanceTo(this.target) - camera2.far;
1061
- this._farPos = this._initialFar;
1062
- this._up0.copy(camera2.up);
1063
- this._upState.copy(camera2.up);
1064
- this.camera = camera2;
1065
- this.camera.updateProjectionMatrix();
1066
- const tbRadius = this.calculateTbRadius(camera2);
1067
- if (tbRadius !== void 0) {
1068
- this._tbRadius = tbRadius;
1069
- }
1070
- this.makeGizmos(this.target, this._tbRadius);
1071
- }
1072
- };
1073
- this.makeGizmos = (tbCenter, tbRadius) => {
1074
- const curve = new EllipseCurve(0, 0, tbRadius, tbRadius);
1075
- const points = curve.getPoints(this._curvePts);
1076
- const curveGeometry = new BufferGeometry().setFromPoints(points);
1077
- const curveMaterialX = new LineBasicMaterial({ color: 16744576, fog: false, transparent: true, opacity: 0.6 });
1078
- const curveMaterialY = new LineBasicMaterial({ color: 8454016, fog: false, transparent: true, opacity: 0.6 });
1079
- const curveMaterialZ = new LineBasicMaterial({ color: 8421631, fog: false, transparent: true, opacity: 0.6 });
1080
- const gizmoX = new Line(curveGeometry, curveMaterialX);
1081
- const gizmoY = new Line(curveGeometry, curveMaterialY);
1082
- const gizmoZ = new Line(curveGeometry, curveMaterialZ);
1083
- const rotation = Math.PI * 0.5;
1084
- gizmoX.rotation.x = rotation;
1085
- gizmoY.rotation.y = rotation;
1086
- this._gizmoMatrixState0.identity().setPosition(tbCenter);
1087
- this._gizmoMatrixState.copy(this._gizmoMatrixState0);
1088
- if (this.camera && this.camera.zoom != 1) {
1089
- const size = 1 / this.camera.zoom;
1090
- this._scaleMatrix.makeScale(size, size, size);
1091
- this._translationMatrix.makeTranslation(-tbCenter.x, -tbCenter.y, -tbCenter.z);
1092
- this._gizmoMatrixState.premultiply(this._translationMatrix).premultiply(this._scaleMatrix);
1093
- this._translationMatrix.makeTranslation(tbCenter.x, tbCenter.y, tbCenter.z);
1094
- this._gizmoMatrixState.premultiply(this._translationMatrix);
1095
- }
1096
- this._gizmoMatrixState.decompose(this._gizmos.position, this._gizmos.quaternion, this._gizmos.scale);
1097
- this._gizmos.clear();
1098
- this._gizmos.add(gizmoX);
1099
- this._gizmos.add(gizmoY);
1100
- this._gizmos.add(gizmoZ);
1101
- };
1102
- this.onFocusAnim = (time, point, cameraMatrix, gizmoMatrix) => {
1103
- if (this._timeStart == -1) {
1104
- this._timeStart = time;
1105
- }
1106
- if (this._state == STATE.ANIMATION_FOCUS) {
1107
- const deltaTime = time - this._timeStart;
1108
- const animTime = deltaTime / this.focusAnimationTime;
1109
- this._gizmoMatrixState.copy(gizmoMatrix);
1110
- if (animTime >= 1) {
1111
- this._gizmoMatrixState.decompose(this._gizmos.position, this._gizmos.quaternion, this._gizmos.scale);
1112
- this.focus(point, this.scaleFactor);
1113
- this._timeStart = -1;
1114
- this.updateTbState(STATE.IDLE, false);
1115
- this.activateGizmos(false);
1116
- this.dispatchEvent(_changeEvent);
1117
- } else {
1118
- const amount = this.easeOutCubic(animTime);
1119
- const size = 1 - amount + this.scaleFactor * amount;
1120
- this._gizmoMatrixState.decompose(this._gizmos.position, this._gizmos.quaternion, this._gizmos.scale);
1121
- this.focus(point, size, amount);
1122
- this.dispatchEvent(_changeEvent);
1123
- const self = this;
1124
- this._animationId = window.requestAnimationFrame(function(t) {
1125
- self.onFocusAnim(t, point, cameraMatrix, gizmoMatrix.clone());
1126
- });
1127
- }
1128
- } else {
1129
- this._animationId = -1;
1130
- this._timeStart = -1;
1131
- }
1132
- };
1133
- this.onRotationAnim = (time, rotationAxis, w0) => {
1134
- if (this._timeStart == -1) {
1135
- this._anglePrev = 0;
1136
- this._angleCurrent = 0;
1137
- this._timeStart = time;
1138
- }
1139
- if (this._state == STATE.ANIMATION_ROTATE) {
1140
- const deltaTime = (time - this._timeStart) / 1e3;
1141
- const w = w0 + -this.dampingFactor * deltaTime;
1142
- if (w > 0) {
1143
- this._angleCurrent = 0.5 * -this.dampingFactor * Math.pow(deltaTime, 2) + w0 * deltaTime + 0;
1144
- this.applyTransformMatrix(this.rotate(rotationAxis, this._angleCurrent));
1145
- this.dispatchEvent(_changeEvent);
1146
- const self = this;
1147
- this._animationId = window.requestAnimationFrame(function(t) {
1148
- self.onRotationAnim(t, rotationAxis, w0);
1149
- });
1150
- } else {
1151
- this._animationId = -1;
1152
- this._timeStart = -1;
1153
- this.updateTbState(STATE.IDLE, false);
1154
- this.activateGizmos(false);
1155
- this.dispatchEvent(_changeEvent);
1156
- }
1157
- } else {
1158
- this._animationId = -1;
1159
- this._timeStart = -1;
1160
- if (this._state != STATE.ROTATE) {
1161
- this.activateGizmos(false);
1162
- this.dispatchEvent(_changeEvent);
1163
- }
1164
- }
1165
- };
1166
- this.pan = (p0, p1, adjust = false) => {
1167
- if (this.camera) {
1168
- const movement = p0.clone().sub(p1);
1169
- if (this.camera.type === "OrthographicCamera") {
1170
- movement.multiplyScalar(1 / this.camera.zoom);
1171
- }
1172
- if (this.camera.type === "PerspectiveCamera" && adjust) {
1173
- this._v3_1.setFromMatrixPosition(this._cameraMatrixState0);
1174
- this._v3_2.setFromMatrixPosition(this._gizmoMatrixState0);
1175
- const distanceFactor = this._v3_1.distanceTo(this._v3_2) / this.camera.position.distanceTo(this._gizmos.position);
1176
- movement.multiplyScalar(1 / distanceFactor);
1177
- }
1178
- this._v3_1.set(movement.x, movement.y, 0).applyQuaternion(this.camera.quaternion);
1179
- this._m4_1.makeTranslation(this._v3_1.x, this._v3_1.y, this._v3_1.z);
1180
- this.setTransformationMatrices(this._m4_1, this._m4_1);
1181
- }
1182
- return _transformation;
1183
- };
1184
- this.reset = () => {
1185
- if (this.camera) {
1186
- this.camera.zoom = this._zoom0;
1187
- if (this.camera.type === "PerspectiveCamera") {
1188
- this.camera.fov = this._fov0;
1189
- }
1190
- this.camera.near = this._nearPos;
1191
- this.camera.far = this._farPos;
1192
- this._cameraMatrixState.copy(this._cameraMatrixState0);
1193
- this._cameraMatrixState.decompose(this.camera.position, this.camera.quaternion, this.camera.scale);
1194
- this.camera.up.copy(this._up0);
1195
- this.camera.updateMatrix();
1196
- this.camera.updateProjectionMatrix();
1197
- this._gizmoMatrixState.copy(this._gizmoMatrixState0);
1198
- this._gizmoMatrixState0.decompose(this._gizmos.position, this._gizmos.quaternion, this._gizmos.scale);
1199
- this._gizmos.updateMatrix();
1200
- const tbRadius = this.calculateTbRadius(this.camera);
1201
- if (tbRadius !== void 0) {
1202
- this._tbRadius = tbRadius;
1203
- }
1204
- this.makeGizmos(this._gizmos.position, this._tbRadius);
1205
- this.camera.lookAt(this._gizmos.position);
1206
- this.updateTbState(STATE.IDLE, false);
1207
- this.dispatchEvent(_changeEvent);
1208
- }
1209
- };
1210
- this.rotate = (axis, angle) => {
1211
- const point = this._gizmos.position;
1212
- this._translationMatrix.makeTranslation(-point.x, -point.y, -point.z);
1213
- this._rotationMatrix.makeRotationAxis(axis, -angle);
1214
- this._m4_1.makeTranslation(point.x, point.y, point.z);
1215
- this._m4_1.multiply(this._rotationMatrix);
1216
- this._m4_1.multiply(this._translationMatrix);
1217
- this.setTransformationMatrices(this._m4_1);
1218
- return _transformation;
1219
- };
1220
- this.copyState = () => {
1221
- var _a;
1222
- if (this.camera) {
1223
- const state = JSON.stringify(
1224
- ((_a = this.camera) == null ? void 0 : _a.type) === "OrthographicCamera" ? {
1225
- arcballState: {
1226
- cameraFar: this.camera.far,
1227
- cameraMatrix: this.camera.matrix,
1228
- cameraNear: this.camera.near,
1229
- cameraUp: this.camera.up,
1230
- cameraZoom: this.camera.zoom,
1231
- gizmoMatrix: this._gizmos.matrix
1232
- }
1233
- } : {
1234
- arcballState: {
1235
- cameraFar: this.camera.far,
1236
- cameraFov: this.camera.fov,
1237
- cameraMatrix: this.camera.matrix,
1238
- cameraNear: this.camera.near,
1239
- cameraUp: this.camera.up,
1240
- cameraZoom: this.camera.zoom,
1241
- gizmoMatrix: this._gizmos.matrix
1242
- }
1243
- }
1244
- );
1245
- navigator.clipboard.writeText(state);
1246
- }
1247
- };
1248
- this.pasteState = () => {
1249
- const self = this;
1250
- navigator.clipboard.readText().then(function resolved(value) {
1251
- self.setStateFromJSON(value);
1252
- });
1253
- };
1254
- this.saveState = () => {
1255
- if (!this.camera)
1256
- return;
1257
- this._cameraMatrixState0.copy(this.camera.matrix);
1258
- this._gizmoMatrixState0.copy(this._gizmos.matrix);
1259
- this._nearPos = this.camera.near;
1260
- this._farPos = this.camera.far;
1261
- this._zoom0 = this.camera.zoom;
1262
- this._up0.copy(this.camera.up);
1263
- if (this.camera.type === "PerspectiveCamera") {
1264
- this._fov0 = this.camera.fov;
1265
- }
1266
- };
1267
- this.applyScale = (size, point, scaleGizmos = true) => {
1268
- if (!this.camera)
1269
- return;
1270
- const scalePoint = point.clone();
1271
- let sizeInverse = 1 / size;
1272
- if (this.camera.type === "OrthographicCamera") {
1273
- this.camera.zoom = this._zoomState;
1274
- this.camera.zoom *= size;
1275
- if (this.camera.zoom > this.maxZoom) {
1276
- this.camera.zoom = this.maxZoom;
1277
- sizeInverse = this._zoomState / this.maxZoom;
1278
- } else if (this.camera.zoom < this.minZoom) {
1279
- this.camera.zoom = this.minZoom;
1280
- sizeInverse = this._zoomState / this.minZoom;
1281
- }
1282
- this.camera.updateProjectionMatrix();
1283
- this._v3_1.setFromMatrixPosition(this._gizmoMatrixState);
1284
- this._scaleMatrix.makeScale(sizeInverse, sizeInverse, sizeInverse);
1285
- this._translationMatrix.makeTranslation(-this._v3_1.x, -this._v3_1.y, -this._v3_1.z);
1286
- this._m4_2.makeTranslation(this._v3_1.x, this._v3_1.y, this._v3_1.z).multiply(this._scaleMatrix);
1287
- this._m4_2.multiply(this._translationMatrix);
1288
- scalePoint.sub(this._v3_1);
1289
- const amount = scalePoint.clone().multiplyScalar(sizeInverse);
1290
- scalePoint.sub(amount);
1291
- this._m4_1.makeTranslation(scalePoint.x, scalePoint.y, scalePoint.z);
1292
- this._m4_2.premultiply(this._m4_1);
1293
- this.setTransformationMatrices(this._m4_1, this._m4_2);
1294
- return _transformation;
1295
- }
1296
- if (this.camera.type === "PerspectiveCamera") {
1297
- this._v3_1.setFromMatrixPosition(this._cameraMatrixState);
1298
- this._v3_2.setFromMatrixPosition(this._gizmoMatrixState);
1299
- let distance = this._v3_1.distanceTo(scalePoint);
1300
- let amount = distance - distance * sizeInverse;
1301
- const newDistance = distance - amount;
1302
- if (newDistance < this.minDistance) {
1303
- sizeInverse = this.minDistance / distance;
1304
- amount = distance - distance * sizeInverse;
1305
- } else if (newDistance > this.maxDistance) {
1306
- sizeInverse = this.maxDistance / distance;
1307
- amount = distance - distance * sizeInverse;
1308
- }
1309
- let direction = scalePoint.clone().sub(this._v3_1).normalize().multiplyScalar(amount);
1310
- this._m4_1.makeTranslation(direction.x, direction.y, direction.z);
1311
- if (scaleGizmos) {
1312
- const pos = this._v3_2;
1313
- distance = pos.distanceTo(scalePoint);
1314
- amount = distance - distance * sizeInverse;
1315
- direction = scalePoint.clone().sub(this._v3_2).normalize().multiplyScalar(amount);
1316
- this._translationMatrix.makeTranslation(pos.x, pos.y, pos.z);
1317
- this._scaleMatrix.makeScale(sizeInverse, sizeInverse, sizeInverse);
1318
- this._m4_2.makeTranslation(direction.x, direction.y, direction.z).multiply(this._translationMatrix);
1319
- this._m4_2.multiply(this._scaleMatrix);
1320
- this._translationMatrix.makeTranslation(-pos.x, -pos.y, -pos.z);
1321
- this._m4_2.multiply(this._translationMatrix);
1322
- this.setTransformationMatrices(this._m4_1, this._m4_2);
1323
- } else {
1324
- this.setTransformationMatrices(this._m4_1);
1325
- }
1326
- return _transformation;
1327
- }
1328
- };
1329
- this.setFov = (value) => {
1330
- var _a;
1331
- if (((_a = this.camera) == null ? void 0 : _a.type) === "PerspectiveCamera") {
1332
- this.camera.fov = MathUtils.clamp(value, this.minFov, this.maxFov);
1333
- this.camera.updateProjectionMatrix();
1334
- }
1335
- };
1336
- this.setTarget = (x, y, z) => {
1337
- if (this.camera) {
1338
- this.target.set(x, y, z);
1339
- this._gizmos.position.set(x, y, z);
1340
- const tbRadius = this.calculateTbRadius(this.camera);
1341
- if (tbRadius !== void 0) {
1342
- this._tbRadius = tbRadius;
1343
- }
1344
- this.makeGizmos(this.target, this._tbRadius);
1345
- this.camera.lookAt(this.target);
1346
- }
1347
- };
1348
- this.zRotate = (point, angle) => {
1349
- this._rotationMatrix.makeRotationAxis(this._rotationAxis, angle);
1350
- this._translationMatrix.makeTranslation(-point.x, -point.y, -point.z);
1351
- this._m4_1.makeTranslation(point.x, point.y, point.z);
1352
- this._m4_1.multiply(this._rotationMatrix);
1353
- this._m4_1.multiply(this._translationMatrix);
1354
- this._v3_1.setFromMatrixPosition(this._gizmoMatrixState).sub(point);
1355
- this._v3_2.copy(this._v3_1).applyAxisAngle(this._rotationAxis, angle);
1356
- this._v3_2.sub(this._v3_1);
1357
- this._m4_2.makeTranslation(this._v3_2.x, this._v3_2.y, this._v3_2.z);
1358
- this.setTransformationMatrices(this._m4_1, this._m4_2);
1359
- return _transformation;
1360
- };
1361
- this.unprojectOnObj = (cursor, camera2) => {
1362
- if (!this.scene)
1363
- return null;
1364
- const raycaster = new Raycaster();
1365
- raycaster.near = camera2.near;
1366
- raycaster.far = camera2.far;
1367
- raycaster.setFromCamera(cursor, camera2);
1368
- const intersect = raycaster.intersectObjects(this.scene.children, true);
1369
- for (let i = 0; i < intersect.length; i++) {
1370
- if (intersect[i].object.uuid != this._gizmos.uuid && intersect[i].face) {
1371
- return intersect[i].point.clone();
1372
- }
1373
- }
1374
- return null;
1375
- };
1376
- this.unprojectOnTbSurface = (camera2, cursorX, cursorY, canvas, tbRadius) => {
1377
- if (camera2.type == "OrthographicCamera") {
1378
- this._v2_1.copy(this.getCursorPosition(cursorX, cursorY, canvas));
1379
- this._v3_1.set(this._v2_1.x, this._v2_1.y, 0);
1380
- const x2 = Math.pow(this._v2_1.x, 2);
1381
- const y2 = Math.pow(this._v2_1.y, 2);
1382
- const r2 = Math.pow(this._tbRadius, 2);
1383
- if (x2 + y2 <= r2 * 0.5) {
1384
- this._v3_1.setZ(Math.sqrt(r2 - (x2 + y2)));
1385
- } else {
1386
- this._v3_1.setZ(r2 * 0.5 / Math.sqrt(x2 + y2));
1387
- }
1388
- return this._v3_1;
1389
- }
1390
- if (camera2.type == "PerspectiveCamera") {
1391
- this._v2_1.copy(this.getCursorNDC(cursorX, cursorY, canvas));
1392
- this._v3_1.set(this._v2_1.x, this._v2_1.y, -1);
1393
- this._v3_1.applyMatrix4(camera2.projectionMatrixInverse);
1394
- const rayDir = this._v3_1.clone().normalize();
1395
- const cameraGizmoDistance = camera2.position.distanceTo(this._gizmos.position);
1396
- const radius2 = Math.pow(tbRadius, 2);
1397
- const h = this._v3_1.z;
1398
- const l = Math.sqrt(Math.pow(this._v3_1.x, 2) + Math.pow(this._v3_1.y, 2));
1399
- if (l == 0) {
1400
- rayDir.set(this._v3_1.x, this._v3_1.y, tbRadius);
1401
- return rayDir;
1402
- }
1403
- const m = h / l;
1404
- const q = cameraGizmoDistance;
1405
- let a = Math.pow(m, 2) + 1;
1406
- let b = 2 * m * q;
1407
- let c = Math.pow(q, 2) - radius2;
1408
- let delta = Math.pow(b, 2) - 4 * a * c;
1409
- if (delta >= 0) {
1410
- this._v2_1.setX((-b - Math.sqrt(delta)) / (2 * a));
1411
- this._v2_1.setY(m * this._v2_1.x + q);
1412
- const angle = MathUtils.RAD2DEG * this._v2_1.angle();
1413
- if (angle >= 45) {
1414
- const rayLength2 = Math.sqrt(Math.pow(this._v2_1.x, 2) + Math.pow(cameraGizmoDistance - this._v2_1.y, 2));
1415
- rayDir.multiplyScalar(rayLength2);
1416
- rayDir.z += cameraGizmoDistance;
1417
- return rayDir;
1418
- }
1419
- }
1420
- a = m;
1421
- b = q;
1422
- c = -radius2 * 0.5;
1423
- delta = Math.pow(b, 2) - 4 * a * c;
1424
- this._v2_1.setX((-b - Math.sqrt(delta)) / (2 * a));
1425
- this._v2_1.setY(m * this._v2_1.x + q);
1426
- const rayLength = Math.sqrt(Math.pow(this._v2_1.x, 2) + Math.pow(cameraGizmoDistance - this._v2_1.y, 2));
1427
- rayDir.multiplyScalar(rayLength);
1428
- rayDir.z += cameraGizmoDistance;
1429
- return rayDir;
1430
- }
1431
- };
1432
- this.unprojectOnTbPlane = (camera2, cursorX, cursorY, canvas, initialDistance = false) => {
1433
- if (camera2.type == "OrthographicCamera") {
1434
- this._v2_1.copy(this.getCursorPosition(cursorX, cursorY, canvas));
1435
- this._v3_1.set(this._v2_1.x, this._v2_1.y, 0);
1436
- return this._v3_1.clone();
1437
- }
1438
- if (camera2.type == "PerspectiveCamera") {
1439
- this._v2_1.copy(this.getCursorNDC(cursorX, cursorY, canvas));
1440
- this._v3_1.set(this._v2_1.x, this._v2_1.y, -1);
1441
- this._v3_1.applyMatrix4(camera2.projectionMatrixInverse);
1442
- const rayDir = this._v3_1.clone().normalize();
1443
- const h = this._v3_1.z;
1444
- const l = Math.sqrt(Math.pow(this._v3_1.x, 2) + Math.pow(this._v3_1.y, 2));
1445
- let cameraGizmoDistance;
1446
- if (initialDistance) {
1447
- cameraGizmoDistance = this._v3_1.setFromMatrixPosition(this._cameraMatrixState0).distanceTo(this._v3_2.setFromMatrixPosition(this._gizmoMatrixState0));
1448
- } else {
1449
- cameraGizmoDistance = camera2.position.distanceTo(this._gizmos.position);
1450
- }
1451
- if (l == 0) {
1452
- rayDir.set(0, 0, 0);
1453
- return rayDir;
1454
- }
1455
- const m = h / l;
1456
- const q = cameraGizmoDistance;
1457
- const x = -q / m;
1458
- const rayLength = Math.sqrt(Math.pow(q, 2) + Math.pow(x, 2));
1459
- rayDir.multiplyScalar(rayLength);
1460
- rayDir.z = 0;
1461
- return rayDir;
1462
- }
1463
- };
1464
- this.updateMatrixState = () => {
1465
- if (!this.camera)
1466
- return;
1467
- this._cameraMatrixState.copy(this.camera.matrix);
1468
- this._gizmoMatrixState.copy(this._gizmos.matrix);
1469
- if (this.camera.type === "OrthographicCamera") {
1470
- this._cameraProjectionState.copy(this.camera.projectionMatrix);
1471
- this.camera.updateProjectionMatrix();
1472
- this._zoomState = this.camera.zoom;
1473
- }
1474
- if (this.camera.type === "PerspectiveCamera") {
1475
- this._fovState = this.camera.fov;
1476
- }
1477
- };
1478
- this.updateTbState = (newState, updateMatrices) => {
1479
- this._state = newState;
1480
- if (updateMatrices) {
1481
- this.updateMatrixState();
1482
- }
1483
- };
1484
- this.update = () => {
1485
- const EPS = 1e-6;
1486
- if (!this.target.equals(this._currentTarget) && this.camera) {
1487
- this._gizmos.position.set(this.target.x, this.target.y, this.target.z);
1488
- const tbRadius = this.calculateTbRadius(this.camera);
1489
- if (tbRadius !== void 0) {
1490
- this._tbRadius = tbRadius;
1491
- }
1492
- this.makeGizmos(this.target, this._tbRadius);
1493
- this._currentTarget.copy(this.target);
1494
- }
1495
- if (!this.camera)
1496
- return;
1497
- if (this.camera.type === "OrthographicCamera") {
1498
- if (this.camera.zoom > this.maxZoom || this.camera.zoom < this.minZoom) {
1499
- const newZoom = MathUtils.clamp(this.camera.zoom, this.minZoom, this.maxZoom);
1500
- this.applyTransformMatrix(this.applyScale(newZoom / this.camera.zoom, this._gizmos.position, true));
1501
- }
1502
- }
1503
- if (this.camera.type === "PerspectiveCamera") {
1504
- const distance = this.camera.position.distanceTo(this._gizmos.position);
1505
- if (distance > this.maxDistance + EPS || distance < this.minDistance - EPS) {
1506
- const newDistance = MathUtils.clamp(distance, this.minDistance, this.maxDistance);
1507
- this.applyTransformMatrix(this.applyScale(newDistance / distance, this._gizmos.position));
1508
- this.updateMatrixState();
1509
- }
1510
- if (this.camera.fov < this.minFov || this.camera.fov > this.maxFov) {
1511
- this.camera.fov = MathUtils.clamp(this.camera.fov, this.minFov, this.maxFov);
1512
- this.camera.updateProjectionMatrix();
1513
- }
1514
- const oldRadius = this._tbRadius;
1515
- const tbRadius = this.calculateTbRadius(this.camera);
1516
- if (tbRadius !== void 0) {
1517
- this._tbRadius = tbRadius;
1518
- }
1519
- if (oldRadius < this._tbRadius - EPS || oldRadius > this._tbRadius + EPS) {
1520
- const scale = (this._gizmos.scale.x + this._gizmos.scale.y + this._gizmos.scale.z) / 3;
1521
- const newRadius = this._tbRadius / scale;
1522
- const curve = new EllipseCurve(0, 0, newRadius, newRadius);
1523
- const points = curve.getPoints(this._curvePts);
1524
- const curveGeometry = new BufferGeometry().setFromPoints(points);
1525
- for (const gizmo in this._gizmos.children) {
1526
- const child = this._gizmos.children[gizmo];
1527
- child.geometry = curveGeometry;
1528
- }
1529
- }
1530
- }
1531
- this.camera.lookAt(this._gizmos.position);
1532
- };
1533
- this.setStateFromJSON = (json) => {
1534
- const state = JSON.parse(json);
1535
- if (state.arcballState && this.camera) {
1536
- this._cameraMatrixState.fromArray(state.arcballState.cameraMatrix.elements);
1537
- this._cameraMatrixState.decompose(this.camera.position, this.camera.quaternion, this.camera.scale);
1538
- this.camera.up.copy(state.arcballState.cameraUp);
1539
- this.camera.near = state.arcballState.cameraNear;
1540
- this.camera.far = state.arcballState.cameraFar;
1541
- this.camera.zoom = state.arcballState.cameraZoom;
1542
- if (this.camera.type === "PerspectiveCamera") {
1543
- this.camera.fov = state.arcballState.cameraFov;
1544
- }
1545
- this._gizmoMatrixState.fromArray(state.arcballState.gizmoMatrix.elements);
1546
- this._gizmoMatrixState.decompose(this._gizmos.position, this._gizmos.quaternion, this._gizmos.scale);
1547
- this.camera.updateMatrix();
1548
- this.camera.updateProjectionMatrix();
1549
- this._gizmos.updateMatrix();
1550
- const tbRadius = this.calculateTbRadius(this.camera);
1551
- if (tbRadius !== void 0) {
1552
- this._tbRadius = tbRadius;
1553
- }
1554
- const gizmoTmp = new Matrix4().copy(this._gizmoMatrixState0);
1555
- this.makeGizmos(this._gizmos.position, this._tbRadius);
1556
- this._gizmoMatrixState0.copy(gizmoTmp);
1557
- this.camera.lookAt(this._gizmos.position);
1558
- this.updateTbState(STATE.IDLE, false);
1559
- this.dispatchEvent(_changeEvent);
1560
- }
1561
- };
1562
- this.camera = null;
1563
- this.domElement = domElement;
1564
- this.scene = scene;
1565
- this.mouseActions = [];
1566
- this._mouseOp = null;
1567
- this._v2_1 = new Vector2();
1568
- this._v3_1 = new Vector3();
1569
- this._v3_2 = new Vector3();
1570
- this._m4_1 = new Matrix4();
1571
- this._m4_2 = new Matrix4();
1572
- this._quat = new Quaternion();
1573
- this._translationMatrix = new Matrix4();
1574
- this._rotationMatrix = new Matrix4();
1575
- this._scaleMatrix = new Matrix4();
1576
- this._rotationAxis = new Vector3();
1577
- this._cameraMatrixState = new Matrix4();
1578
- this._cameraProjectionState = new Matrix4();
1579
- this._fovState = 1;
1580
- this._upState = new Vector3();
1581
- this._zoomState = 1;
1582
- this._nearPos = 0;
1583
- this._farPos = 0;
1584
- this._gizmoMatrixState = new Matrix4();
1585
- this._up0 = new Vector3();
1586
- this._zoom0 = 1;
1587
- this._fov0 = 0;
1588
- this._initialNear = 0;
1589
- this._nearPos0 = 0;
1590
- this._initialFar = 0;
1591
- this._farPos0 = 0;
1592
- this._cameraMatrixState0 = new Matrix4();
1593
- this._gizmoMatrixState0 = new Matrix4();
1594
- this._button = -1;
1595
- this._touchStart = [];
1596
- this._touchCurrent = [];
1597
- this._input = INPUT.NONE;
1598
- this._switchSensibility = 32;
1599
- this._startFingerDistance = 0;
1600
- this._currentFingerDistance = 0;
1601
- this._startFingerRotation = 0;
1602
- this._currentFingerRotation = 0;
1603
- this._devPxRatio = 0;
1604
- this._downValid = true;
1605
- this._nclicks = 0;
1606
- this._downEvents = [];
1607
- this._clickStart = 0;
1608
- this._maxDownTime = 250;
1609
- this._maxInterval = 300;
1610
- this._posThreshold = 24;
1611
- this._movementThreshold = 24;
1612
- this._currentCursorPosition = new Vector3();
1613
- this._startCursorPosition = new Vector3();
1614
- this._grid = null;
1615
- this._gridPosition = new Vector3();
1616
- this._gizmos = new Group();
1617
- this._curvePts = 128;
1618
- this._timeStart = -1;
1619
- this._animationId = -1;
1620
- this.focusAnimationTime = 500;
1621
- this._timePrev = 0;
1622
- this._timeCurrent = 0;
1623
- this._anglePrev = 0;
1624
- this._angleCurrent = 0;
1625
- this._cursorPosPrev = new Vector3();
1626
- this._cursorPosCurr = new Vector3();
1627
- this._wPrev = 0;
1628
- this._wCurr = 0;
1629
- this.adjustNearFar = false;
1630
- this.scaleFactor = 1.1;
1631
- this.dampingFactor = 25;
1632
- this.wMax = 20;
1633
- this.enableAnimations = true;
1634
- this.enableGrid = false;
1635
- this.cursorZoom = false;
1636
- this.minFov = 5;
1637
- this.maxFov = 90;
1638
- this.enabled = true;
1639
- this.enablePan = true;
1640
- this.enableRotate = true;
1641
- this.enableZoom = true;
1642
- this.minDistance = 0;
1643
- this.maxDistance = Infinity;
1644
- this.minZoom = 0;
1645
- this.maxZoom = Infinity;
1646
- this.target = new Vector3(0, 0, 0);
1647
- this._currentTarget = new Vector3(0, 0, 0);
1648
- this._tbRadius = 1;
1649
- this._state = STATE.IDLE;
1650
- this.setCamera(camera);
1651
- if (this.scene) {
1652
- this.scene.add(this._gizmos);
1653
- }
1654
- this._devPxRatio = window.devicePixelRatio;
1655
- this.initializeMouseActions();
1656
- if (this.domElement)
1657
- this.connect(this.domElement);
1658
- window.addEventListener("resize", this.onWindowResize);
1659
- }
1660
- applyTransformMatrix(transformation) {
1661
- if ((transformation == null ? void 0 : transformation.camera) && this.camera) {
1662
- this._m4_1.copy(this._cameraMatrixState).premultiply(transformation.camera);
1663
- this._m4_1.decompose(this.camera.position, this.camera.quaternion, this.camera.scale);
1664
- this.camera.updateMatrix();
1665
- if (this._state == STATE.ROTATE || this._state == STATE.ZROTATE || this._state == STATE.ANIMATION_ROTATE) {
1666
- this.camera.up.copy(this._upState).applyQuaternion(this.camera.quaternion);
1667
- }
1668
- }
1669
- if (transformation == null ? void 0 : transformation.gizmos) {
1670
- this._m4_1.copy(this._gizmoMatrixState).premultiply(transformation.gizmos);
1671
- this._m4_1.decompose(this._gizmos.position, this._gizmos.quaternion, this._gizmos.scale);
1672
- this._gizmos.updateMatrix();
1673
- }
1674
- if ((this._state == STATE.SCALE || this._state == STATE.FOCUS || this._state == STATE.ANIMATION_FOCUS) && this.camera) {
1675
- const tbRadius = this.calculateTbRadius(this.camera);
1676
- if (tbRadius !== void 0) {
1677
- this._tbRadius = tbRadius;
1678
- }
1679
- if (this.adjustNearFar) {
1680
- const cameraDistance = this.camera.position.distanceTo(this._gizmos.position);
1681
- const bb = new Box3();
1682
- bb.setFromObject(this._gizmos);
1683
- const sphere = new Sphere();
1684
- bb.getBoundingSphere(sphere);
1685
- const adjustedNearPosition = Math.max(this._nearPos0, sphere.radius + sphere.center.length());
1686
- const regularNearPosition = cameraDistance - this._initialNear;
1687
- const minNearPos = Math.min(adjustedNearPosition, regularNearPosition);
1688
- this.camera.near = cameraDistance - minNearPos;
1689
- const adjustedFarPosition = Math.min(this._farPos0, -sphere.radius + sphere.center.length());
1690
- const regularFarPosition = cameraDistance - this._initialFar;
1691
- const minFarPos = Math.min(adjustedFarPosition, regularFarPosition);
1692
- this.camera.far = cameraDistance - minFarPos;
1693
- this.camera.updateProjectionMatrix();
1694
- } else {
1695
- let update = false;
1696
- if (this.camera.near != this._initialNear) {
1697
- this.camera.near = this._initialNear;
1698
- update = true;
1699
- }
1700
- if (this.camera.far != this._initialFar) {
1701
- this.camera.far = this._initialFar;
1702
- update = true;
1703
- }
1704
- if (update) {
1705
- this.camera.updateProjectionMatrix();
1706
- }
1707
- }
1708
- }
1709
- }
1710
- setGizmosVisible(value) {
1711
- this._gizmos.visible = value;
1712
- this.dispatchEvent(_changeEvent);
1713
- }
1714
- setTransformationMatrices(camera = null, gizmos = null) {
1715
- if (camera) {
1716
- if (_transformation.camera) {
1717
- _transformation.camera.copy(camera);
1718
- } else {
1719
- _transformation.camera = camera.clone();
1720
- }
1721
- } else {
1722
- _transformation.camera = null;
1723
- }
1724
- if (gizmos) {
1725
- if (_transformation.gizmos) {
1726
- _transformation.gizmos.copy(gizmos);
1727
- } else {
1728
- _transformation.gizmos = gizmos.clone();
1729
- }
1730
- } else {
1731
- _transformation.gizmos = null;
1732
- }
1733
- }
1734
- }
1735
- export {
1736
- ArcballControls
1737
- };