@lampdotdev/lamp 0.0.0-stage → 0.36.2-nightly.16

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (470) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +397 -2
  3. package/Resources/Devices/roku.json +410 -0
  4. package/Resources/Devices/xbox-one.json +367 -0
  5. package/Resources/GameKit/NOTICE.md +63 -0
  6. package/Resources/GameKit/apple/LampPage.swift +1813 -0
  7. package/Resources/GameKit/apple/LampPlayer.swift +46 -0
  8. package/Resources/GameKit/apple/LampWebApp.swift +63 -0
  9. package/Resources/GameKit/apple/LampWebGame.swift +87 -0
  10. package/Resources/GameKit/apple/Native.swift +12 -0
  11. package/Resources/GameKit/build.sh +55 -0
  12. package/Resources/GameKit/lamp_game.h +116 -0
  13. package/Resources/GameKit/lamp_host.h +19 -0
  14. package/Resources/GameKit/lamp_kit.cpp +61 -0
  15. package/Resources/GameKit/lamp_sound.cpp +455 -0
  16. package/Resources/GameKit/lamp_xbox.cpp +374 -0
  17. package/Resources/GameKit/libraries/HandmadeMath.h +3940 -0
  18. package/Resources/GameKit/libraries/cgltf.h +7240 -0
  19. package/Resources/GameKit/libraries/dr_mp3.h +5430 -0
  20. package/Resources/GameKit/libraries/dr_wav.h +9209 -0
  21. package/Resources/GameKit/libraries/sokol_debugtext.h +4754 -0
  22. package/Resources/GameKit/libraries/sokol_gfx.h +29558 -0
  23. package/Resources/GameKit/libraries/sokol_gl.h +4538 -0
  24. package/Resources/GameKit/libraries/sokol_log.h +335 -0
  25. package/Resources/GameKit/libraries/sokol_shape.h +1531 -0
  26. package/Resources/GameKit/libraries/stb_image.h +7988 -0
  27. package/Resources/GameKit/libraries/stb_vorbis.c +5584 -0
  28. package/Resources/GameKit/page/lamp-live.js +672 -0
  29. package/Resources/GameKit/scaffold/Game/game.cpp +142 -0
  30. package/Resources/GameKit/scaffold/Game/scene.glsl +49 -0
  31. package/Resources/GameKit/scaffold-web/Web/game.js +31 -0
  32. package/Resources/GameKit/scaffold-web/Web/index.html +13 -0
  33. package/Resources/GameKit/scaffold-web/Web/making.js +33 -0
  34. package/Resources/GameKit/scaffold-web/Web/world.js +33 -0
  35. package/Resources/GameKit/web/lamp-game.js +3042 -0
  36. package/Resources/GameKit/web/lamp-phaser.js +128 -0
  37. package/Resources/WebHost/App.exe +0 -0
  38. package/Resources/WebHost/Microsoft.Web.WebView2.Core.dll +0 -0
  39. package/Resources/WebHost/WebView2-LICENSE.txt +27 -0
  40. package/Resources/WebHost/lamp_controllers.h +1506 -0
  41. package/Resources/WebHost/lamp_web_host.cpp +1173 -0
  42. package/Resources/WebLibraries/earlier.txt +318 -0
  43. package/Resources/WebLibraries/phaser/LICENSE.md +20 -0
  44. package/Resources/WebLibraries/phaser/NOTICE.md +2 -0
  45. package/Resources/WebLibraries/phaser/phaser.esm.min.js +1 -0
  46. package/Resources/WebLibraries/qrcode/LICENSE +21 -0
  47. package/Resources/WebLibraries/qrcode/NOTICE.md +4 -0
  48. package/Resources/WebLibraries/qrcode/qrcode.js +2297 -0
  49. package/Resources/WebLibraries/rapier/LICENSE +201 -0
  50. package/Resources/WebLibraries/rapier/NOTICE.md +3 -0
  51. package/Resources/WebLibraries/rapier/rapier.js +2 -0
  52. package/Resources/WebLibraries/three/LICENSE +21 -0
  53. package/Resources/WebLibraries/three/NOTICE.md +4 -0
  54. package/Resources/WebLibraries/three/addons/animation/AnimationClipCreator.js +168 -0
  55. package/Resources/WebLibraries/three/addons/animation/CCDIKSolver.js +607 -0
  56. package/Resources/WebLibraries/three/addons/controls/ArcballControls.js +3543 -0
  57. package/Resources/WebLibraries/three/addons/controls/DragControls.js +452 -0
  58. package/Resources/WebLibraries/three/addons/controls/FirstPersonControls.js +512 -0
  59. package/Resources/WebLibraries/three/addons/controls/FlyControls.js +384 -0
  60. package/Resources/WebLibraries/three/addons/controls/MapControls.js +116 -0
  61. package/Resources/WebLibraries/three/addons/controls/OrbitControls.js +1985 -0
  62. package/Resources/WebLibraries/three/addons/controls/PointerLockControls.js +264 -0
  63. package/Resources/WebLibraries/three/addons/controls/TrackballControls.js +1106 -0
  64. package/Resources/WebLibraries/three/addons/controls/TransformControls.js +2003 -0
  65. package/Resources/WebLibraries/three/addons/curves/CurveExtras.js +694 -0
  66. package/Resources/WebLibraries/three/addons/curves/NURBSCurve.js +169 -0
  67. package/Resources/WebLibraries/three/addons/curves/NURBSSurface.js +98 -0
  68. package/Resources/WebLibraries/three/addons/curves/NURBSUtils.js +532 -0
  69. package/Resources/WebLibraries/three/addons/curves/NURBSVolume.js +82 -0
  70. package/Resources/WebLibraries/three/addons/effects/AnaglyphEffect.js +274 -0
  71. package/Resources/WebLibraries/three/addons/effects/AsciiEffect.js +323 -0
  72. package/Resources/WebLibraries/three/addons/effects/OutlineEffect.js +489 -0
  73. package/Resources/WebLibraries/three/addons/effects/ParallaxBarrierEffect.js +155 -0
  74. package/Resources/WebLibraries/three/addons/effects/StereoEffect.js +91 -0
  75. package/Resources/WebLibraries/three/addons/environments/ColorEnvironment.js +59 -0
  76. package/Resources/WebLibraries/three/addons/environments/DebugEnvironment.js +102 -0
  77. package/Resources/WebLibraries/three/addons/environments/RoomEnvironment.js +185 -0
  78. package/Resources/WebLibraries/three/addons/geometries/BoxLineGeometry.js +92 -0
  79. package/Resources/WebLibraries/three/addons/geometries/ConvexGeometry.js +72 -0
  80. package/Resources/WebLibraries/three/addons/geometries/DecalGeometry.js +420 -0
  81. package/Resources/WebLibraries/three/addons/geometries/LoftGeometry.js +355 -0
  82. package/Resources/WebLibraries/three/addons/geometries/ParametricFunctions.js +100 -0
  83. package/Resources/WebLibraries/three/addons/geometries/ParametricGeometry.js +172 -0
  84. package/Resources/WebLibraries/three/addons/geometries/RoundedBoxGeometry.js +216 -0
  85. package/Resources/WebLibraries/three/addons/geometries/TeapotGeometry.js +689 -0
  86. package/Resources/WebLibraries/three/addons/geometries/TextGeometry.js +102 -0
  87. package/Resources/WebLibraries/three/addons/helpers/AnimationPathHelper.js +302 -0
  88. package/Resources/WebLibraries/three/addons/helpers/LightProbeGridHelper.js +166 -0
  89. package/Resources/WebLibraries/three/addons/helpers/LightProbeGridHelperWebGL.js +221 -0
  90. package/Resources/WebLibraries/three/addons/helpers/LightProbeHelper.js +166 -0
  91. package/Resources/WebLibraries/three/addons/helpers/LightProbeHelperGPU.js +102 -0
  92. package/Resources/WebLibraries/three/addons/helpers/OctreeHelper.js +109 -0
  93. package/Resources/WebLibraries/three/addons/helpers/PositionalAudioHelper.js +169 -0
  94. package/Resources/WebLibraries/three/addons/helpers/RapierHelper.js +59 -0
  95. package/Resources/WebLibraries/three/addons/helpers/RectAreaLightHelper.js +118 -0
  96. package/Resources/WebLibraries/three/addons/helpers/TextureHelper.js +265 -0
  97. package/Resources/WebLibraries/three/addons/helpers/TextureHelperGPU.js +214 -0
  98. package/Resources/WebLibraries/three/addons/helpers/VertexNormalsHelper.js +155 -0
  99. package/Resources/WebLibraries/three/addons/helpers/VertexTangentsHelper.js +133 -0
  100. package/Resources/WebLibraries/three/addons/helpers/ViewHelper.js +529 -0
  101. package/Resources/WebLibraries/three/addons/interactive/HTMLMesh.js +617 -0
  102. package/Resources/WebLibraries/three/addons/interactive/InteractiveGroup.js +224 -0
  103. package/Resources/WebLibraries/three/addons/interactive/SelectionBox.js +324 -0
  104. package/Resources/WebLibraries/three/addons/interactive/SelectionHelper.js +150 -0
  105. package/Resources/WebLibraries/three/addons/libs/fflate.module.js +2699 -0
  106. package/Resources/WebLibraries/three/addons/libs/lil-gui.module.min.js +8 -0
  107. package/Resources/WebLibraries/three/addons/libs/meshopt_decoder.module.js +196 -0
  108. package/Resources/WebLibraries/three/addons/libs/potpack.module.js +125 -0
  109. package/Resources/WebLibraries/three/addons/libs/stats.module.js +167 -0
  110. package/Resources/WebLibraries/three/addons/libs/tween.module.js +876 -0
  111. package/Resources/WebLibraries/three/addons/lighting/ClusteredLighting.js +153 -0
  112. package/Resources/WebLibraries/three/addons/lighting/DynamicLighting.js +82 -0
  113. package/Resources/WebLibraries/three/addons/lighting/LightMapper.js +295 -0
  114. package/Resources/WebLibraries/three/addons/lighting/LightProbeGrid.js +923 -0
  115. package/Resources/WebLibraries/three/addons/lighting/LightProbeGridUtils.js +107 -0
  116. package/Resources/WebLibraries/three/addons/lighting/LightProbeGridWebGL.js +846 -0
  117. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIConeTracer.js +243 -0
  118. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIIrradiance.js +43 -0
  119. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGINode.js +617 -0
  120. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGISceneCollector.js +793 -0
  121. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIVolume.js +1440 -0
  122. package/Resources/WebLibraries/three/addons/lights/LightProbeGenerator.js +337 -0
  123. package/Resources/WebLibraries/three/addons/lights/RectAreaLightTexturesLib.js +127 -0
  124. package/Resources/WebLibraries/three/addons/lights/RectAreaLightUniformsLib.js +40 -0
  125. package/Resources/WebLibraries/three/addons/lights/SunLight.js +100 -0
  126. package/Resources/WebLibraries/three/addons/lights/SunLightNode.js +56 -0
  127. package/Resources/WebLibraries/three/addons/lights/SunLightShadow.js +319 -0
  128. package/Resources/WebLibraries/three/addons/lights/SunShadowNode.js +312 -0
  129. package/Resources/WebLibraries/three/addons/lines/Line2.js +56 -0
  130. package/Resources/WebLibraries/three/addons/lines/LineGeometry.js +157 -0
  131. package/Resources/WebLibraries/three/addons/lines/LineMaterial.js +742 -0
  132. package/Resources/WebLibraries/three/addons/lines/LineSegments2.js +434 -0
  133. package/Resources/WebLibraries/three/addons/lines/LineSegmentsGeometry.js +298 -0
  134. package/Resources/WebLibraries/three/addons/lines/Wireframe.js +108 -0
  135. package/Resources/WebLibraries/three/addons/lines/WireframeGeometry2.js +49 -0
  136. package/Resources/WebLibraries/three/addons/lines/webgpu/Line2.js +46 -0
  137. package/Resources/WebLibraries/three/addons/lines/webgpu/LineSegments2.js +419 -0
  138. package/Resources/WebLibraries/three/addons/lines/webgpu/Wireframe.js +86 -0
  139. package/Resources/WebLibraries/three/addons/loaders/EXRLoader.js +3411 -0
  140. package/Resources/WebLibraries/three/addons/loaders/FBXLoader.js +4660 -0
  141. package/Resources/WebLibraries/three/addons/loaders/FontLoader.js +262 -0
  142. package/Resources/WebLibraries/three/addons/loaders/GLTFLoader.js +5006 -0
  143. package/Resources/WebLibraries/three/addons/loaders/HDRLoader.js +463 -0
  144. package/Resources/WebLibraries/three/addons/loaders/MTLLoader.js +601 -0
  145. package/Resources/WebLibraries/three/addons/loaders/OBJLoader.js +961 -0
  146. package/Resources/WebLibraries/three/addons/loaders/PLYLoader.js +992 -0
  147. package/Resources/WebLibraries/three/addons/loaders/RGBELoader.js +18 -0
  148. package/Resources/WebLibraries/three/addons/loaders/STLLoader.js +423 -0
  149. package/Resources/WebLibraries/three/addons/loaders/SVGLoader.js +3297 -0
  150. package/Resources/WebLibraries/three/addons/loaders/TGALoader.js +539 -0
  151. package/Resources/WebLibraries/three/addons/loaders/UltraHDRLoader.js +757 -0
  152. package/Resources/WebLibraries/three/addons/math/Capsule.js +159 -0
  153. package/Resources/WebLibraries/three/addons/math/ColorConverter.js +62 -0
  154. package/Resources/WebLibraries/three/addons/math/ColorSpaces.js +147 -0
  155. package/Resources/WebLibraries/three/addons/math/ConvexHull.js +1695 -0
  156. package/Resources/WebLibraries/three/addons/math/ImprovedNoise.js +88 -0
  157. package/Resources/WebLibraries/three/addons/math/Lut.js +317 -0
  158. package/Resources/WebLibraries/three/addons/math/MeshSurfaceSampler.js +315 -0
  159. package/Resources/WebLibraries/three/addons/math/OBB.js +535 -0
  160. package/Resources/WebLibraries/three/addons/math/Octree.js +825 -0
  161. package/Resources/WebLibraries/three/addons/math/SimplexNoise.js +470 -0
  162. package/Resources/WebLibraries/three/addons/misc/ConvexObjectBreaker.js +539 -0
  163. package/Resources/WebLibraries/three/addons/misc/GPUComputationRenderer.js +508 -0
  164. package/Resources/WebLibraries/three/addons/misc/Gyroscope.js +78 -0
  165. package/Resources/WebLibraries/three/addons/misc/MorphAnimMesh.js +119 -0
  166. package/Resources/WebLibraries/three/addons/misc/MorphBlendMesh.js +425 -0
  167. package/Resources/WebLibraries/three/addons/misc/ProgressiveLightMap.js +370 -0
  168. package/Resources/WebLibraries/three/addons/misc/ProgressiveLightMapGPU.js +322 -0
  169. package/Resources/WebLibraries/three/addons/misc/RollerCoaster.js +661 -0
  170. package/Resources/WebLibraries/three/addons/misc/Sculptor.js +1679 -0
  171. package/Resources/WebLibraries/three/addons/misc/SculptorMesh.js +1504 -0
  172. package/Resources/WebLibraries/three/addons/misc/SculptorTools.js +1180 -0
  173. package/Resources/WebLibraries/three/addons/misc/SculptorUtils.js +345 -0
  174. package/Resources/WebLibraries/three/addons/misc/TileCreasedNormalsPlugin.js +270 -0
  175. package/Resources/WebLibraries/three/addons/misc/TubePainter.js +611 -0
  176. package/Resources/WebLibraries/three/addons/misc/Volume.js +520 -0
  177. package/Resources/WebLibraries/three/addons/misc/VolumeSlice.js +275 -0
  178. package/Resources/WebLibraries/three/addons/modifiers/CurveModifier.js +374 -0
  179. package/Resources/WebLibraries/three/addons/modifiers/CurveModifierGPU.js +256 -0
  180. package/Resources/WebLibraries/three/addons/modifiers/EdgeSplitModifier.js +299 -0
  181. package/Resources/WebLibraries/three/addons/modifiers/TessellateModifier.js +340 -0
  182. package/Resources/WebLibraries/three/addons/objects/GroundedSkybox.js +69 -0
  183. package/Resources/WebLibraries/three/addons/objects/Lensflare.js +489 -0
  184. package/Resources/WebLibraries/three/addons/objects/LensflareMesh.js +376 -0
  185. package/Resources/WebLibraries/three/addons/objects/MarchingCubes.js +1261 -0
  186. package/Resources/WebLibraries/three/addons/objects/Reflector.js +390 -0
  187. package/Resources/WebLibraries/three/addons/objects/ReflectorForSSRPass.js +393 -0
  188. package/Resources/WebLibraries/three/addons/objects/Refractor.js +389 -0
  189. package/Resources/WebLibraries/three/addons/objects/ShadowMesh.js +130 -0
  190. package/Resources/WebLibraries/three/addons/objects/Sky.js +342 -0
  191. package/Resources/WebLibraries/three/addons/objects/SkyMesh.js +403 -0
  192. package/Resources/WebLibraries/three/addons/objects/Water.js +374 -0
  193. package/Resources/WebLibraries/three/addons/objects/Water2.js +403 -0
  194. package/Resources/WebLibraries/three/addons/objects/Water2Mesh.js +199 -0
  195. package/Resources/WebLibraries/three/addons/objects/WaterMesh.js +194 -0
  196. package/Resources/WebLibraries/three/addons/postprocessing/AfterimagePass.js +187 -0
  197. package/Resources/WebLibraries/three/addons/postprocessing/BloomPass.js +274 -0
  198. package/Resources/WebLibraries/three/addons/postprocessing/BokehPass.js +218 -0
  199. package/Resources/WebLibraries/three/addons/postprocessing/ClearPass.js +97 -0
  200. package/Resources/WebLibraries/three/addons/postprocessing/CubeTexturePass.js +146 -0
  201. package/Resources/WebLibraries/three/addons/postprocessing/DotScreenPass.js +114 -0
  202. package/Resources/WebLibraries/three/addons/postprocessing/EffectComposer.js +365 -0
  203. package/Resources/WebLibraries/three/addons/postprocessing/FXAAPass.js +40 -0
  204. package/Resources/WebLibraries/three/addons/postprocessing/FilmPass.js +113 -0
  205. package/Resources/WebLibraries/three/addons/postprocessing/GTAOPass.js +735 -0
  206. package/Resources/WebLibraries/three/addons/postprocessing/GlitchPass.js +177 -0
  207. package/Resources/WebLibraries/three/addons/postprocessing/HalftonePass.js +134 -0
  208. package/Resources/WebLibraries/three/addons/postprocessing/LUTPass.js +138 -0
  209. package/Resources/WebLibraries/three/addons/postprocessing/MaskPass.js +195 -0
  210. package/Resources/WebLibraries/three/addons/postprocessing/OutlinePass.js +776 -0
  211. package/Resources/WebLibraries/three/addons/postprocessing/OutputPass.js +148 -0
  212. package/Resources/WebLibraries/three/addons/postprocessing/Pass.js +191 -0
  213. package/Resources/WebLibraries/three/addons/postprocessing/RenderPass.js +193 -0
  214. package/Resources/WebLibraries/three/addons/postprocessing/RenderPixelatedPass.js +314 -0
  215. package/Resources/WebLibraries/three/addons/postprocessing/RenderTransitionPass.js +267 -0
  216. package/Resources/WebLibraries/three/addons/postprocessing/SAOPass.js +407 -0
  217. package/Resources/WebLibraries/three/addons/postprocessing/SMAAPass.js +230 -0
  218. package/Resources/WebLibraries/three/addons/postprocessing/SSAARenderPass.js +313 -0
  219. package/Resources/WebLibraries/three/addons/postprocessing/SSAOPass.js +527 -0
  220. package/Resources/WebLibraries/three/addons/postprocessing/SSRPass.js +858 -0
  221. package/Resources/WebLibraries/three/addons/postprocessing/SavePass.js +132 -0
  222. package/Resources/WebLibraries/three/addons/postprocessing/ShaderPass.js +135 -0
  223. package/Resources/WebLibraries/three/addons/postprocessing/TAARenderPass.js +243 -0
  224. package/Resources/WebLibraries/three/addons/postprocessing/TexturePass.js +131 -0
  225. package/Resources/WebLibraries/three/addons/postprocessing/UnrealBloomPass.js +541 -0
  226. package/Resources/WebLibraries/three/addons/shaders/ACESFilmicToneMappingShader.js +96 -0
  227. package/Resources/WebLibraries/three/addons/shaders/AfterimageShader.js +63 -0
  228. package/Resources/WebLibraries/three/addons/shaders/BasicShader.js +36 -0
  229. package/Resources/WebLibraries/three/addons/shaders/BleachBypassShader.js +68 -0
  230. package/Resources/WebLibraries/three/addons/shaders/BlendShader.js +56 -0
  231. package/Resources/WebLibraries/three/addons/shaders/BokehShader.js +151 -0
  232. package/Resources/WebLibraries/three/addons/shaders/BokehShader2.js +404 -0
  233. package/Resources/WebLibraries/three/addons/shaders/BrightnessContrastShader.js +62 -0
  234. package/Resources/WebLibraries/three/addons/shaders/ColorCorrectionShader.js +59 -0
  235. package/Resources/WebLibraries/three/addons/shaders/ColorifyShader.js +57 -0
  236. package/Resources/WebLibraries/three/addons/shaders/ConvolutionShader.js +74 -0
  237. package/Resources/WebLibraries/three/addons/shaders/CopyShader.js +52 -0
  238. package/Resources/WebLibraries/three/addons/shaders/DOFMipMapShader.js +63 -0
  239. package/Resources/WebLibraries/three/addons/shaders/DepthLimitedBlurShader.js +183 -0
  240. package/Resources/WebLibraries/three/addons/shaders/DigitalGlitch.js +104 -0
  241. package/Resources/WebLibraries/three/addons/shaders/DotScreenShader.js +75 -0
  242. package/Resources/WebLibraries/three/addons/shaders/ExposureShader.js +51 -0
  243. package/Resources/WebLibraries/three/addons/shaders/FXAAShader.js +298 -0
  244. package/Resources/WebLibraries/three/addons/shaders/FilmShader.js +73 -0
  245. package/Resources/WebLibraries/three/addons/shaders/FocusShader.js +94 -0
  246. package/Resources/WebLibraries/three/addons/shaders/FreiChenShader.js +103 -0
  247. package/Resources/WebLibraries/three/addons/shaders/GTAOShader.js +437 -0
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  249. package/Resources/WebLibraries/three/addons/shaders/HalftoneShader.js +332 -0
  250. package/Resources/WebLibraries/three/addons/shaders/HorizontalBlurShader.js +68 -0
  251. package/Resources/WebLibraries/three/addons/shaders/HorizontalTiltShiftShader.js +70 -0
  252. package/Resources/WebLibraries/three/addons/shaders/HueSaturationShader.js +74 -0
  253. package/Resources/WebLibraries/three/addons/shaders/KaleidoShader.js +65 -0
  254. package/Resources/WebLibraries/three/addons/shaders/LuminosityHighPassShader.js +68 -0
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  256. package/Resources/WebLibraries/three/addons/shaders/MirrorShader.js +62 -0
  257. package/Resources/WebLibraries/three/addons/shaders/NormalMapShader.js +60 -0
  258. package/Resources/WebLibraries/three/addons/shaders/OutputShader.js +103 -0
  259. package/Resources/WebLibraries/three/addons/shaders/PoissonDenoiseShader.js +230 -0
  260. package/Resources/WebLibraries/three/addons/shaders/RGBShiftShader.js +61 -0
  261. package/Resources/WebLibraries/three/addons/shaders/SAOShader.js +201 -0
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  264. package/Resources/WebLibraries/three/addons/shaders/SSRShader.js +396 -0
  265. package/Resources/WebLibraries/three/addons/shaders/SepiaShader.js +57 -0
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  267. package/Resources/WebLibraries/three/addons/shaders/SubsurfaceScatteringShader.js +95 -0
  268. package/Resources/WebLibraries/three/addons/shaders/TechnicolorShader.js +51 -0
  269. package/Resources/WebLibraries/three/addons/shaders/ToonShader.js +349 -0
  270. package/Resources/WebLibraries/three/addons/shaders/TriangleBlurShader.js +79 -0
  271. package/Resources/WebLibraries/three/addons/shaders/UnpackDepthRGBAShader.js +60 -0
  272. package/Resources/WebLibraries/three/addons/shaders/VelocityShader.js +137 -0
  273. package/Resources/WebLibraries/three/addons/shaders/VerticalBlurShader.js +66 -0
  274. package/Resources/WebLibraries/three/addons/shaders/VerticalTiltShiftShader.js +70 -0
  275. package/Resources/WebLibraries/three/addons/shaders/VignetteShader.js +56 -0
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@@ -0,0 +1,18 @@
1
+ import { HDRLoader } from './HDRLoader.js';
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+
3
+ // @deprecated, r180
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+
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+ class RGBELoader extends HDRLoader {
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+
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+ constructor( manager ) {
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+
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+ console.warn( 'RGBELoader has been deprecated. Please use HDRLoader instead.' );
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+ super( manager );
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+
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+ }
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+
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+ }
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+
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+ export { RGBELoader };
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+
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+
@@ -0,0 +1,423 @@
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+ import {
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+ BufferAttribute,
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+ BufferGeometry,
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+ Color,
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+ FileLoader,
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+ Float32BufferAttribute,
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+ Loader,
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+ Vector3,
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+ SRGBColorSpace
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+ } from 'three';
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+
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+ /**
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+ * A loader for the STL format, as created by Solidworks and other CAD programs.
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+ *
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+ * Supports both binary and ASCII encoded files. The loader returns a non-indexed buffer geometry.
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+ *
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+ * Limitations:
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+ * - Binary decoding supports "Magics" color format (http://en.wikipedia.org/wiki/STL_(file_format)#Color_in_binary_STL).
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+ * - There is perhaps some question as to how valid it is to always assume little-endian-ness.
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+ * - ASCII decoding assumes file is UTF-8.
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+ *
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+ * ```js
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+ * const loader = new STLLoader();
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+ * const geometry = await loader.loadAsync( './models/stl/slotted_disk.stl' )
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+ * scene.add( new THREE.Mesh( geometry ) );
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+ * ```
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+ * For binary STLs geometry might contain colors for vertices. To use it:
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+ * ```js
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+ * // use the same code to load STL as above
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+ * if ( geometry.hasColors ) {
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+ * material = new THREE.MeshPhongMaterial( { opacity: geometry.alpha, vertexColors: true } );
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+ * }
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+ * const mesh = new THREE.Mesh( geometry, material );
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+ * ```
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+ * For ASCII STLs containing multiple solids, each solid is assigned to a different group.
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+ * Groups can be used to assign a different color by defining an array of materials with the same length of
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+ * geometry.groups and passing it to the Mesh constructor:
38
+ *
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+ * ```js
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+ * const materials = [];
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+ * const nGeometryGroups = geometry.groups.length;
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+ *
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+ * for ( let i = 0; i < nGeometryGroups; i ++ ) {
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+ * const material = new THREE.MeshPhongMaterial( { color: colorMap[ i ], wireframe: false } );
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+ * materials.push( material );
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+ * }
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+ *
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+ * const mesh = new THREE.Mesh(geometry, materials);
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+ * ```
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+ *
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+ * @augments Loader
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+ * @three_import import { STLLoader } from 'three/addons/loaders/STLLoader.js';
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+ */
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+ class STLLoader extends Loader {
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+
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+ /**
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+ * Constructs a new STL loader.
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+ *
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+ * @param {LoadingManager} [manager] - The loading manager.
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+ */
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+ constructor( manager ) {
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+
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+ super( manager );
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+
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+ }
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+
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+ /**
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+ * Starts loading from the given URL and passes the loaded STL asset
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+ * to the `onLoad()` callback.
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+ *
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+ * @param {string} url - The path/URL of the file to be loaded. This can also be a data URI.
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+ * @param {function(BufferGeometry)} onLoad - Executed when the loading process has been finished.
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+ * @param {onProgressCallback} onProgress - Executed while the loading is in progress.
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+ * @param {onErrorCallback} onError - Executed when errors occur.
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+ */
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+ load( url, onLoad, onProgress, onError ) {
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+
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+ const scope = this;
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+
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+ const loader = new FileLoader( this.manager );
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+ loader.setPriority( this.priority );
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+ loader.setCache( this.cache );
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+ loader.setPath( this.path );
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+ loader.setResponseType( 'arraybuffer' );
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+ loader.setRequestHeader( this.requestHeader );
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+ loader.setWithCredentials( this.withCredentials );
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+
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+ loader.load( url, function ( text ) {
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+
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+ try {
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+
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+ onLoad( scope.parse( text ) );
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+
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+ } catch ( e ) {
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+
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+ if ( onError ) {
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+
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+ onError( e );
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+
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+ } else {
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+
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+ console.error( e );
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+
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+ }
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+
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+ scope.manager.itemError( url );
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+
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+ }
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+
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+ }, onProgress, onError );
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+
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+ }
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+
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+ /**
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+ * Parses the given STL data and returns the resulting geometry.
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+ *
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+ * @param {ArrayBuffer} data - The raw STL data as an array buffer.
118
+ * @return {BufferGeometry} The parsed geometry.
119
+ */
120
+ parse( data ) {
121
+
122
+ function isBinary( data ) {
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+
124
+ const reader = new DataView( data );
125
+ const face_size = ( 32 / 8 * 3 ) + ( ( 32 / 8 * 3 ) * 3 ) + ( 16 / 8 );
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+ const n_faces = reader.getUint32( 80, true );
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+ const expect = 80 + ( 32 / 8 ) + ( n_faces * face_size );
128
+
129
+ if ( expect === reader.byteLength ) {
130
+
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+ return true;
132
+
133
+ }
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+
135
+ // An ASCII STL data must begin with 'solid ' as the first six bytes.
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+ // However, ASCII STLs lacking the SPACE after the 'd' are known to be
137
+ // plentiful. So, check the first 5 bytes for 'solid'.
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+
139
+ // Several encodings, such as UTF-8, precede the text with up to 5 bytes:
140
+ // https://en.wikipedia.org/wiki/Byte_order_mark#Byte_order_marks_by_encoding
141
+ // Search for "solid" to start anywhere after those prefixes.
142
+
143
+ // US-ASCII ordinal values for 's', 'o', 'l', 'i', 'd'
144
+
145
+ const solid = [ 115, 111, 108, 105, 100 ];
146
+
147
+ for ( let off = 0; off < 5; off ++ ) {
148
+
149
+ // If "solid" text is matched to the current offset, declare it to be an ASCII STL.
150
+
151
+ if ( matchDataViewAt( solid, reader, off ) ) return false;
152
+
153
+ }
154
+
155
+ // Couldn't find "solid" text at the beginning; it is binary STL.
156
+
157
+ return true;
158
+
159
+ }
160
+
161
+ function matchDataViewAt( query, reader, offset ) {
162
+
163
+ // Check if each byte in query matches the corresponding byte from the current offset
164
+
165
+ for ( let i = 0, il = query.length; i < il; i ++ ) {
166
+
167
+ if ( query[ i ] !== reader.getUint8( offset + i ) ) return false;
168
+
169
+ }
170
+
171
+ return true;
172
+
173
+ }
174
+
175
+ function parseBinary( data ) {
176
+
177
+ const reader = new DataView( data );
178
+ const faces = reader.getUint32( 80, true );
179
+
180
+ let r, g, b, hasColors = false, colors;
181
+ let defaultR, defaultG, defaultB, alpha;
182
+
183
+ // process STL header
184
+ // check for default color in header ("COLOR=rgba" sequence).
185
+
186
+ for ( let index = 0; index <= 80 - 10; index ++ ) {
187
+
188
+ if ( ( reader.getUint32( index, false ) == 0x434F4C4F /*COLO*/ ) &&
189
+ ( reader.getUint8( index + 4 ) == 0x52 /*'R'*/ ) &&
190
+ ( reader.getUint8( index + 5 ) == 0x3D /*'='*/ ) ) {
191
+
192
+ hasColors = true;
193
+ colors = new Float32Array( faces * 3 * 3 );
194
+
195
+ defaultR = reader.getUint8( index + 6 ) / 255;
196
+ defaultG = reader.getUint8( index + 7 ) / 255;
197
+ defaultB = reader.getUint8( index + 8 ) / 255;
198
+ alpha = reader.getUint8( index + 9 ) / 255;
199
+
200
+ }
201
+
202
+ }
203
+
204
+ const dataOffset = 84;
205
+ const faceLength = 12 * 4 + 2;
206
+
207
+ const geometry = new BufferGeometry();
208
+
209
+ const vertices = new Float32Array( faces * 3 * 3 );
210
+ const normals = new Float32Array( faces * 3 * 3 );
211
+
212
+ const color = new Color();
213
+
214
+ for ( let face = 0; face < faces; face ++ ) {
215
+
216
+ const start = dataOffset + face * faceLength;
217
+ const normalX = reader.getFloat32( start, true );
218
+ const normalY = reader.getFloat32( start + 4, true );
219
+ const normalZ = reader.getFloat32( start + 8, true );
220
+
221
+ if ( hasColors ) {
222
+
223
+ const packedColor = reader.getUint16( start + 48, true );
224
+
225
+ if ( ( packedColor & 0x8000 ) === 0 ) {
226
+
227
+ // facet has its own unique color
228
+
229
+ r = ( packedColor & 0x1F ) / 31;
230
+ g = ( ( packedColor >> 5 ) & 0x1F ) / 31;
231
+ b = ( ( packedColor >> 10 ) & 0x1F ) / 31;
232
+
233
+ } else {
234
+
235
+ r = defaultR;
236
+ g = defaultG;
237
+ b = defaultB;
238
+
239
+ }
240
+
241
+ }
242
+
243
+ for ( let i = 1; i <= 3; i ++ ) {
244
+
245
+ const vertexstart = start + i * 12;
246
+ const componentIdx = ( face * 3 * 3 ) + ( ( i - 1 ) * 3 );
247
+
248
+ vertices[ componentIdx ] = reader.getFloat32( vertexstart, true );
249
+ vertices[ componentIdx + 1 ] = reader.getFloat32( vertexstart + 4, true );
250
+ vertices[ componentIdx + 2 ] = reader.getFloat32( vertexstart + 8, true );
251
+
252
+ normals[ componentIdx ] = normalX;
253
+ normals[ componentIdx + 1 ] = normalY;
254
+ normals[ componentIdx + 2 ] = normalZ;
255
+
256
+ if ( hasColors ) {
257
+
258
+ color.setRGB( r, g, b, SRGBColorSpace );
259
+
260
+ colors[ componentIdx ] = color.r;
261
+ colors[ componentIdx + 1 ] = color.g;
262
+ colors[ componentIdx + 2 ] = color.b;
263
+
264
+ }
265
+
266
+ }
267
+
268
+ }
269
+
270
+ geometry.setAttribute( 'position', new BufferAttribute( vertices, 3 ) );
271
+ geometry.setAttribute( 'normal', new BufferAttribute( normals, 3 ) );
272
+
273
+ if ( hasColors ) {
274
+
275
+ geometry.setAttribute( 'color', new BufferAttribute( colors, 3 ) );
276
+ geometry.hasColors = true;
277
+ geometry.alpha = alpha;
278
+
279
+ }
280
+
281
+ return geometry;
282
+
283
+ }
284
+
285
+ function parseASCII( data ) {
286
+
287
+ const geometry = new BufferGeometry();
288
+ const patternSolid = /solid([\s\S]*?)endsolid/g;
289
+ const patternFace = /facet([\s\S]*?)endfacet/g;
290
+ const patternName = /solid\s(.+)/;
291
+ let faceCounter = 0;
292
+
293
+ const patternFloat = /[\s]+([+-]?(?:\d*)(?:\.\d*)?(?:[eE][+-]?\d+)?)/.source;
294
+ const patternVertex = new RegExp( 'vertex' + patternFloat + patternFloat + patternFloat, 'g' );
295
+ const patternNormal = new RegExp( 'normal' + patternFloat + patternFloat + patternFloat, 'g' );
296
+
297
+ const vertices = [];
298
+ const normals = [];
299
+ const groupNames = [];
300
+
301
+ const normal = new Vector3();
302
+
303
+ let result;
304
+
305
+ let groupCount = 0;
306
+ let startVertex = 0;
307
+ let endVertex = 0;
308
+
309
+ while ( ( result = patternSolid.exec( data ) ) !== null ) {
310
+
311
+ startVertex = endVertex;
312
+
313
+ const solid = result[ 0 ];
314
+
315
+ const name = ( result = patternName.exec( solid ) ) !== null ? result[ 1 ] : '';
316
+ groupNames.push( name );
317
+
318
+ while ( ( result = patternFace.exec( solid ) ) !== null ) {
319
+
320
+ let vertexCountPerFace = 0;
321
+ let normalCountPerFace = 0;
322
+
323
+ const text = result[ 0 ];
324
+
325
+ while ( ( result = patternNormal.exec( text ) ) !== null ) {
326
+
327
+ normal.x = parseFloat( result[ 1 ] );
328
+ normal.y = parseFloat( result[ 2 ] );
329
+ normal.z = parseFloat( result[ 3 ] );
330
+ normalCountPerFace ++;
331
+
332
+ }
333
+
334
+ while ( ( result = patternVertex.exec( text ) ) !== null ) {
335
+
336
+ vertices.push( parseFloat( result[ 1 ] ), parseFloat( result[ 2 ] ), parseFloat( result[ 3 ] ) );
337
+ normals.push( normal.x, normal.y, normal.z );
338
+ vertexCountPerFace ++;
339
+ endVertex ++;
340
+
341
+ }
342
+
343
+ // every face have to own ONE valid normal
344
+
345
+ if ( normalCountPerFace !== 1 ) {
346
+
347
+ console.error( 'THREE.STLLoader: Something isn\'t right with the normal of face number ' + faceCounter );
348
+
349
+ }
350
+
351
+ // each face have to own THREE valid vertices
352
+
353
+ if ( vertexCountPerFace !== 3 ) {
354
+
355
+ console.error( 'THREE.STLLoader: Something isn\'t right with the vertices of face number ' + faceCounter );
356
+
357
+ }
358
+
359
+ faceCounter ++;
360
+
361
+ }
362
+
363
+ const start = startVertex;
364
+ const count = endVertex - startVertex;
365
+
366
+ geometry.userData.groupNames = groupNames;
367
+
368
+ geometry.addGroup( start, count, groupCount );
369
+ groupCount ++;
370
+
371
+ }
372
+
373
+ geometry.setAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) );
374
+ geometry.setAttribute( 'normal', new Float32BufferAttribute( normals, 3 ) );
375
+
376
+ return geometry;
377
+
378
+ }
379
+
380
+ function ensureString( buffer ) {
381
+
382
+ if ( typeof buffer !== 'string' ) {
383
+
384
+ return new TextDecoder().decode( buffer );
385
+
386
+ }
387
+
388
+ return buffer;
389
+
390
+ }
391
+
392
+ function ensureBinary( buffer ) {
393
+
394
+ if ( typeof buffer === 'string' ) {
395
+
396
+ const array_buffer = new Uint8Array( buffer.length );
397
+ for ( let i = 0; i < buffer.length; i ++ ) {
398
+
399
+ array_buffer[ i ] = buffer.charCodeAt( i ) & 0xff; // implicitly assumes little-endian
400
+
401
+ }
402
+
403
+ return array_buffer.buffer || array_buffer;
404
+
405
+ } else {
406
+
407
+ return buffer;
408
+
409
+ }
410
+
411
+ }
412
+
413
+ // start
414
+
415
+ const binData = ensureBinary( data );
416
+
417
+ return isBinary( binData ) ? parseBinary( binData ) : parseASCII( ensureString( data ) );
418
+
419
+ }
420
+
421
+ }
422
+
423
+ export { STLLoader };