@lampdotdev/lamp 0.0.0-stage → 0.36.2-nightly.16

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (470) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +397 -2
  3. package/Resources/Devices/roku.json +410 -0
  4. package/Resources/Devices/xbox-one.json +367 -0
  5. package/Resources/GameKit/NOTICE.md +63 -0
  6. package/Resources/GameKit/apple/LampPage.swift +1813 -0
  7. package/Resources/GameKit/apple/LampPlayer.swift +46 -0
  8. package/Resources/GameKit/apple/LampWebApp.swift +63 -0
  9. package/Resources/GameKit/apple/LampWebGame.swift +87 -0
  10. package/Resources/GameKit/apple/Native.swift +12 -0
  11. package/Resources/GameKit/build.sh +55 -0
  12. package/Resources/GameKit/lamp_game.h +116 -0
  13. package/Resources/GameKit/lamp_host.h +19 -0
  14. package/Resources/GameKit/lamp_kit.cpp +61 -0
  15. package/Resources/GameKit/lamp_sound.cpp +455 -0
  16. package/Resources/GameKit/lamp_xbox.cpp +374 -0
  17. package/Resources/GameKit/libraries/HandmadeMath.h +3940 -0
  18. package/Resources/GameKit/libraries/cgltf.h +7240 -0
  19. package/Resources/GameKit/libraries/dr_mp3.h +5430 -0
  20. package/Resources/GameKit/libraries/dr_wav.h +9209 -0
  21. package/Resources/GameKit/libraries/sokol_debugtext.h +4754 -0
  22. package/Resources/GameKit/libraries/sokol_gfx.h +29558 -0
  23. package/Resources/GameKit/libraries/sokol_gl.h +4538 -0
  24. package/Resources/GameKit/libraries/sokol_log.h +335 -0
  25. package/Resources/GameKit/libraries/sokol_shape.h +1531 -0
  26. package/Resources/GameKit/libraries/stb_image.h +7988 -0
  27. package/Resources/GameKit/libraries/stb_vorbis.c +5584 -0
  28. package/Resources/GameKit/page/lamp-live.js +672 -0
  29. package/Resources/GameKit/scaffold/Game/game.cpp +142 -0
  30. package/Resources/GameKit/scaffold/Game/scene.glsl +49 -0
  31. package/Resources/GameKit/scaffold-web/Web/game.js +31 -0
  32. package/Resources/GameKit/scaffold-web/Web/index.html +13 -0
  33. package/Resources/GameKit/scaffold-web/Web/making.js +33 -0
  34. package/Resources/GameKit/scaffold-web/Web/world.js +33 -0
  35. package/Resources/GameKit/web/lamp-game.js +3042 -0
  36. package/Resources/GameKit/web/lamp-phaser.js +128 -0
  37. package/Resources/WebHost/App.exe +0 -0
  38. package/Resources/WebHost/Microsoft.Web.WebView2.Core.dll +0 -0
  39. package/Resources/WebHost/WebView2-LICENSE.txt +27 -0
  40. package/Resources/WebHost/lamp_controllers.h +1506 -0
  41. package/Resources/WebHost/lamp_web_host.cpp +1173 -0
  42. package/Resources/WebLibraries/earlier.txt +318 -0
  43. package/Resources/WebLibraries/phaser/LICENSE.md +20 -0
  44. package/Resources/WebLibraries/phaser/NOTICE.md +2 -0
  45. package/Resources/WebLibraries/phaser/phaser.esm.min.js +1 -0
  46. package/Resources/WebLibraries/qrcode/LICENSE +21 -0
  47. package/Resources/WebLibraries/qrcode/NOTICE.md +4 -0
  48. package/Resources/WebLibraries/qrcode/qrcode.js +2297 -0
  49. package/Resources/WebLibraries/rapier/LICENSE +201 -0
  50. package/Resources/WebLibraries/rapier/NOTICE.md +3 -0
  51. package/Resources/WebLibraries/rapier/rapier.js +2 -0
  52. package/Resources/WebLibraries/three/LICENSE +21 -0
  53. package/Resources/WebLibraries/three/NOTICE.md +4 -0
  54. package/Resources/WebLibraries/three/addons/animation/AnimationClipCreator.js +168 -0
  55. package/Resources/WebLibraries/three/addons/animation/CCDIKSolver.js +607 -0
  56. package/Resources/WebLibraries/three/addons/controls/ArcballControls.js +3543 -0
  57. package/Resources/WebLibraries/three/addons/controls/DragControls.js +452 -0
  58. package/Resources/WebLibraries/three/addons/controls/FirstPersonControls.js +512 -0
  59. package/Resources/WebLibraries/three/addons/controls/FlyControls.js +384 -0
  60. package/Resources/WebLibraries/three/addons/controls/MapControls.js +116 -0
  61. package/Resources/WebLibraries/three/addons/controls/OrbitControls.js +1985 -0
  62. package/Resources/WebLibraries/three/addons/controls/PointerLockControls.js +264 -0
  63. package/Resources/WebLibraries/three/addons/controls/TrackballControls.js +1106 -0
  64. package/Resources/WebLibraries/three/addons/controls/TransformControls.js +2003 -0
  65. package/Resources/WebLibraries/three/addons/curves/CurveExtras.js +694 -0
  66. package/Resources/WebLibraries/three/addons/curves/NURBSCurve.js +169 -0
  67. package/Resources/WebLibraries/three/addons/curves/NURBSSurface.js +98 -0
  68. package/Resources/WebLibraries/three/addons/curves/NURBSUtils.js +532 -0
  69. package/Resources/WebLibraries/three/addons/curves/NURBSVolume.js +82 -0
  70. package/Resources/WebLibraries/three/addons/effects/AnaglyphEffect.js +274 -0
  71. package/Resources/WebLibraries/three/addons/effects/AsciiEffect.js +323 -0
  72. package/Resources/WebLibraries/three/addons/effects/OutlineEffect.js +489 -0
  73. package/Resources/WebLibraries/three/addons/effects/ParallaxBarrierEffect.js +155 -0
  74. package/Resources/WebLibraries/three/addons/effects/StereoEffect.js +91 -0
  75. package/Resources/WebLibraries/three/addons/environments/ColorEnvironment.js +59 -0
  76. package/Resources/WebLibraries/three/addons/environments/DebugEnvironment.js +102 -0
  77. package/Resources/WebLibraries/three/addons/environments/RoomEnvironment.js +185 -0
  78. package/Resources/WebLibraries/three/addons/geometries/BoxLineGeometry.js +92 -0
  79. package/Resources/WebLibraries/three/addons/geometries/ConvexGeometry.js +72 -0
  80. package/Resources/WebLibraries/three/addons/geometries/DecalGeometry.js +420 -0
  81. package/Resources/WebLibraries/three/addons/geometries/LoftGeometry.js +355 -0
  82. package/Resources/WebLibraries/three/addons/geometries/ParametricFunctions.js +100 -0
  83. package/Resources/WebLibraries/three/addons/geometries/ParametricGeometry.js +172 -0
  84. package/Resources/WebLibraries/three/addons/geometries/RoundedBoxGeometry.js +216 -0
  85. package/Resources/WebLibraries/three/addons/geometries/TeapotGeometry.js +689 -0
  86. package/Resources/WebLibraries/three/addons/geometries/TextGeometry.js +102 -0
  87. package/Resources/WebLibraries/three/addons/helpers/AnimationPathHelper.js +302 -0
  88. package/Resources/WebLibraries/three/addons/helpers/LightProbeGridHelper.js +166 -0
  89. package/Resources/WebLibraries/three/addons/helpers/LightProbeGridHelperWebGL.js +221 -0
  90. package/Resources/WebLibraries/three/addons/helpers/LightProbeHelper.js +166 -0
  91. package/Resources/WebLibraries/three/addons/helpers/LightProbeHelperGPU.js +102 -0
  92. package/Resources/WebLibraries/three/addons/helpers/OctreeHelper.js +109 -0
  93. package/Resources/WebLibraries/three/addons/helpers/PositionalAudioHelper.js +169 -0
  94. package/Resources/WebLibraries/three/addons/helpers/RapierHelper.js +59 -0
  95. package/Resources/WebLibraries/three/addons/helpers/RectAreaLightHelper.js +118 -0
  96. package/Resources/WebLibraries/three/addons/helpers/TextureHelper.js +265 -0
  97. package/Resources/WebLibraries/three/addons/helpers/TextureHelperGPU.js +214 -0
  98. package/Resources/WebLibraries/three/addons/helpers/VertexNormalsHelper.js +155 -0
  99. package/Resources/WebLibraries/three/addons/helpers/VertexTangentsHelper.js +133 -0
  100. package/Resources/WebLibraries/three/addons/helpers/ViewHelper.js +529 -0
  101. package/Resources/WebLibraries/three/addons/interactive/HTMLMesh.js +617 -0
  102. package/Resources/WebLibraries/three/addons/interactive/InteractiveGroup.js +224 -0
  103. package/Resources/WebLibraries/three/addons/interactive/SelectionBox.js +324 -0
  104. package/Resources/WebLibraries/three/addons/interactive/SelectionHelper.js +150 -0
  105. package/Resources/WebLibraries/three/addons/libs/fflate.module.js +2699 -0
  106. package/Resources/WebLibraries/three/addons/libs/lil-gui.module.min.js +8 -0
  107. package/Resources/WebLibraries/three/addons/libs/meshopt_decoder.module.js +196 -0
  108. package/Resources/WebLibraries/three/addons/libs/potpack.module.js +125 -0
  109. package/Resources/WebLibraries/three/addons/libs/stats.module.js +167 -0
  110. package/Resources/WebLibraries/three/addons/libs/tween.module.js +876 -0
  111. package/Resources/WebLibraries/three/addons/lighting/ClusteredLighting.js +153 -0
  112. package/Resources/WebLibraries/three/addons/lighting/DynamicLighting.js +82 -0
  113. package/Resources/WebLibraries/three/addons/lighting/LightMapper.js +295 -0
  114. package/Resources/WebLibraries/three/addons/lighting/LightProbeGrid.js +923 -0
  115. package/Resources/WebLibraries/three/addons/lighting/LightProbeGridUtils.js +107 -0
  116. package/Resources/WebLibraries/three/addons/lighting/LightProbeGridWebGL.js +846 -0
  117. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIConeTracer.js +243 -0
  118. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIIrradiance.js +43 -0
  119. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGINode.js +617 -0
  120. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGISceneCollector.js +793 -0
  121. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIVolume.js +1440 -0
  122. package/Resources/WebLibraries/three/addons/lights/LightProbeGenerator.js +337 -0
  123. package/Resources/WebLibraries/three/addons/lights/RectAreaLightTexturesLib.js +127 -0
  124. package/Resources/WebLibraries/three/addons/lights/RectAreaLightUniformsLib.js +40 -0
  125. package/Resources/WebLibraries/three/addons/lights/SunLight.js +100 -0
  126. package/Resources/WebLibraries/three/addons/lights/SunLightNode.js +56 -0
  127. package/Resources/WebLibraries/three/addons/lights/SunLightShadow.js +319 -0
  128. package/Resources/WebLibraries/three/addons/lights/SunShadowNode.js +312 -0
  129. package/Resources/WebLibraries/three/addons/lines/Line2.js +56 -0
  130. package/Resources/WebLibraries/three/addons/lines/LineGeometry.js +157 -0
  131. package/Resources/WebLibraries/three/addons/lines/LineMaterial.js +742 -0
  132. package/Resources/WebLibraries/three/addons/lines/LineSegments2.js +434 -0
  133. package/Resources/WebLibraries/three/addons/lines/LineSegmentsGeometry.js +298 -0
  134. package/Resources/WebLibraries/three/addons/lines/Wireframe.js +108 -0
  135. package/Resources/WebLibraries/three/addons/lines/WireframeGeometry2.js +49 -0
  136. package/Resources/WebLibraries/three/addons/lines/webgpu/Line2.js +46 -0
  137. package/Resources/WebLibraries/three/addons/lines/webgpu/LineSegments2.js +419 -0
  138. package/Resources/WebLibraries/three/addons/lines/webgpu/Wireframe.js +86 -0
  139. package/Resources/WebLibraries/three/addons/loaders/EXRLoader.js +3411 -0
  140. package/Resources/WebLibraries/three/addons/loaders/FBXLoader.js +4660 -0
  141. package/Resources/WebLibraries/three/addons/loaders/FontLoader.js +262 -0
  142. package/Resources/WebLibraries/three/addons/loaders/GLTFLoader.js +5006 -0
  143. package/Resources/WebLibraries/three/addons/loaders/HDRLoader.js +463 -0
  144. package/Resources/WebLibraries/three/addons/loaders/MTLLoader.js +601 -0
  145. package/Resources/WebLibraries/three/addons/loaders/OBJLoader.js +961 -0
  146. package/Resources/WebLibraries/three/addons/loaders/PLYLoader.js +992 -0
  147. package/Resources/WebLibraries/three/addons/loaders/RGBELoader.js +18 -0
  148. package/Resources/WebLibraries/three/addons/loaders/STLLoader.js +423 -0
  149. package/Resources/WebLibraries/three/addons/loaders/SVGLoader.js +3297 -0
  150. package/Resources/WebLibraries/three/addons/loaders/TGALoader.js +539 -0
  151. package/Resources/WebLibraries/three/addons/loaders/UltraHDRLoader.js +757 -0
  152. package/Resources/WebLibraries/three/addons/math/Capsule.js +159 -0
  153. package/Resources/WebLibraries/three/addons/math/ColorConverter.js +62 -0
  154. package/Resources/WebLibraries/three/addons/math/ColorSpaces.js +147 -0
  155. package/Resources/WebLibraries/three/addons/math/ConvexHull.js +1695 -0
  156. package/Resources/WebLibraries/three/addons/math/ImprovedNoise.js +88 -0
  157. package/Resources/WebLibraries/three/addons/math/Lut.js +317 -0
  158. package/Resources/WebLibraries/three/addons/math/MeshSurfaceSampler.js +315 -0
  159. package/Resources/WebLibraries/three/addons/math/OBB.js +535 -0
  160. package/Resources/WebLibraries/three/addons/math/Octree.js +825 -0
  161. package/Resources/WebLibraries/three/addons/math/SimplexNoise.js +470 -0
  162. package/Resources/WebLibraries/three/addons/misc/ConvexObjectBreaker.js +539 -0
  163. package/Resources/WebLibraries/three/addons/misc/GPUComputationRenderer.js +508 -0
  164. package/Resources/WebLibraries/three/addons/misc/Gyroscope.js +78 -0
  165. package/Resources/WebLibraries/three/addons/misc/MorphAnimMesh.js +119 -0
  166. package/Resources/WebLibraries/three/addons/misc/MorphBlendMesh.js +425 -0
  167. package/Resources/WebLibraries/three/addons/misc/ProgressiveLightMap.js +370 -0
  168. package/Resources/WebLibraries/three/addons/misc/ProgressiveLightMapGPU.js +322 -0
  169. package/Resources/WebLibraries/three/addons/misc/RollerCoaster.js +661 -0
  170. package/Resources/WebLibraries/three/addons/misc/Sculptor.js +1679 -0
  171. package/Resources/WebLibraries/three/addons/misc/SculptorMesh.js +1504 -0
  172. package/Resources/WebLibraries/three/addons/misc/SculptorTools.js +1180 -0
  173. package/Resources/WebLibraries/three/addons/misc/SculptorUtils.js +345 -0
  174. package/Resources/WebLibraries/three/addons/misc/TileCreasedNormalsPlugin.js +270 -0
  175. package/Resources/WebLibraries/three/addons/misc/TubePainter.js +611 -0
  176. package/Resources/WebLibraries/three/addons/misc/Volume.js +520 -0
  177. package/Resources/WebLibraries/three/addons/misc/VolumeSlice.js +275 -0
  178. package/Resources/WebLibraries/three/addons/modifiers/CurveModifier.js +374 -0
  179. package/Resources/WebLibraries/three/addons/modifiers/CurveModifierGPU.js +256 -0
  180. package/Resources/WebLibraries/three/addons/modifiers/EdgeSplitModifier.js +299 -0
  181. package/Resources/WebLibraries/three/addons/modifiers/TessellateModifier.js +340 -0
  182. package/Resources/WebLibraries/three/addons/objects/GroundedSkybox.js +69 -0
  183. package/Resources/WebLibraries/three/addons/objects/Lensflare.js +489 -0
  184. package/Resources/WebLibraries/three/addons/objects/LensflareMesh.js +376 -0
  185. package/Resources/WebLibraries/three/addons/objects/MarchingCubes.js +1261 -0
  186. package/Resources/WebLibraries/three/addons/objects/Reflector.js +390 -0
  187. package/Resources/WebLibraries/three/addons/objects/ReflectorForSSRPass.js +393 -0
  188. package/Resources/WebLibraries/three/addons/objects/Refractor.js +389 -0
  189. package/Resources/WebLibraries/three/addons/objects/ShadowMesh.js +130 -0
  190. package/Resources/WebLibraries/three/addons/objects/Sky.js +342 -0
  191. package/Resources/WebLibraries/three/addons/objects/SkyMesh.js +403 -0
  192. package/Resources/WebLibraries/three/addons/objects/Water.js +374 -0
  193. package/Resources/WebLibraries/three/addons/objects/Water2.js +403 -0
  194. package/Resources/WebLibraries/three/addons/objects/Water2Mesh.js +199 -0
  195. package/Resources/WebLibraries/three/addons/objects/WaterMesh.js +194 -0
  196. package/Resources/WebLibraries/three/addons/postprocessing/AfterimagePass.js +187 -0
  197. package/Resources/WebLibraries/three/addons/postprocessing/BloomPass.js +274 -0
  198. package/Resources/WebLibraries/three/addons/postprocessing/BokehPass.js +218 -0
  199. package/Resources/WebLibraries/three/addons/postprocessing/ClearPass.js +97 -0
  200. package/Resources/WebLibraries/three/addons/postprocessing/CubeTexturePass.js +146 -0
  201. package/Resources/WebLibraries/three/addons/postprocessing/DotScreenPass.js +114 -0
  202. package/Resources/WebLibraries/three/addons/postprocessing/EffectComposer.js +365 -0
  203. package/Resources/WebLibraries/three/addons/postprocessing/FXAAPass.js +40 -0
  204. package/Resources/WebLibraries/three/addons/postprocessing/FilmPass.js +113 -0
  205. package/Resources/WebLibraries/three/addons/postprocessing/GTAOPass.js +735 -0
  206. package/Resources/WebLibraries/three/addons/postprocessing/GlitchPass.js +177 -0
  207. package/Resources/WebLibraries/three/addons/postprocessing/HalftonePass.js +134 -0
  208. package/Resources/WebLibraries/three/addons/postprocessing/LUTPass.js +138 -0
  209. package/Resources/WebLibraries/three/addons/postprocessing/MaskPass.js +195 -0
  210. package/Resources/WebLibraries/three/addons/postprocessing/OutlinePass.js +776 -0
  211. package/Resources/WebLibraries/three/addons/postprocessing/OutputPass.js +148 -0
  212. package/Resources/WebLibraries/three/addons/postprocessing/Pass.js +191 -0
  213. package/Resources/WebLibraries/three/addons/postprocessing/RenderPass.js +193 -0
  214. package/Resources/WebLibraries/three/addons/postprocessing/RenderPixelatedPass.js +314 -0
  215. package/Resources/WebLibraries/three/addons/postprocessing/RenderTransitionPass.js +267 -0
  216. package/Resources/WebLibraries/three/addons/postprocessing/SAOPass.js +407 -0
  217. package/Resources/WebLibraries/three/addons/postprocessing/SMAAPass.js +230 -0
  218. package/Resources/WebLibraries/three/addons/postprocessing/SSAARenderPass.js +313 -0
  219. package/Resources/WebLibraries/three/addons/postprocessing/SSAOPass.js +527 -0
  220. package/Resources/WebLibraries/three/addons/postprocessing/SSRPass.js +858 -0
  221. package/Resources/WebLibraries/three/addons/postprocessing/SavePass.js +132 -0
  222. package/Resources/WebLibraries/three/addons/postprocessing/ShaderPass.js +135 -0
  223. package/Resources/WebLibraries/three/addons/postprocessing/TAARenderPass.js +243 -0
  224. package/Resources/WebLibraries/three/addons/postprocessing/TexturePass.js +131 -0
  225. package/Resources/WebLibraries/three/addons/postprocessing/UnrealBloomPass.js +541 -0
  226. package/Resources/WebLibraries/three/addons/shaders/ACESFilmicToneMappingShader.js +96 -0
  227. package/Resources/WebLibraries/three/addons/shaders/AfterimageShader.js +63 -0
  228. package/Resources/WebLibraries/three/addons/shaders/BasicShader.js +36 -0
  229. package/Resources/WebLibraries/three/addons/shaders/BleachBypassShader.js +68 -0
  230. package/Resources/WebLibraries/three/addons/shaders/BlendShader.js +56 -0
  231. package/Resources/WebLibraries/three/addons/shaders/BokehShader.js +151 -0
  232. package/Resources/WebLibraries/three/addons/shaders/BokehShader2.js +404 -0
  233. package/Resources/WebLibraries/three/addons/shaders/BrightnessContrastShader.js +62 -0
  234. package/Resources/WebLibraries/three/addons/shaders/ColorCorrectionShader.js +59 -0
  235. package/Resources/WebLibraries/three/addons/shaders/ColorifyShader.js +57 -0
  236. package/Resources/WebLibraries/three/addons/shaders/ConvolutionShader.js +74 -0
  237. package/Resources/WebLibraries/three/addons/shaders/CopyShader.js +52 -0
  238. package/Resources/WebLibraries/three/addons/shaders/DOFMipMapShader.js +63 -0
  239. package/Resources/WebLibraries/three/addons/shaders/DepthLimitedBlurShader.js +183 -0
  240. package/Resources/WebLibraries/three/addons/shaders/DigitalGlitch.js +104 -0
  241. package/Resources/WebLibraries/three/addons/shaders/DotScreenShader.js +75 -0
  242. package/Resources/WebLibraries/three/addons/shaders/ExposureShader.js +51 -0
  243. package/Resources/WebLibraries/three/addons/shaders/FXAAShader.js +298 -0
  244. package/Resources/WebLibraries/three/addons/shaders/FilmShader.js +73 -0
  245. package/Resources/WebLibraries/three/addons/shaders/FocusShader.js +94 -0
  246. package/Resources/WebLibraries/three/addons/shaders/FreiChenShader.js +103 -0
  247. package/Resources/WebLibraries/three/addons/shaders/GTAOShader.js +437 -0
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  249. package/Resources/WebLibraries/three/addons/shaders/HalftoneShader.js +332 -0
  250. package/Resources/WebLibraries/three/addons/shaders/HorizontalBlurShader.js +68 -0
  251. package/Resources/WebLibraries/three/addons/shaders/HorizontalTiltShiftShader.js +70 -0
  252. package/Resources/WebLibraries/three/addons/shaders/HueSaturationShader.js +74 -0
  253. package/Resources/WebLibraries/three/addons/shaders/KaleidoShader.js +65 -0
  254. package/Resources/WebLibraries/three/addons/shaders/LuminosityHighPassShader.js +68 -0
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  256. package/Resources/WebLibraries/three/addons/shaders/MirrorShader.js +62 -0
  257. package/Resources/WebLibraries/three/addons/shaders/NormalMapShader.js +60 -0
  258. package/Resources/WebLibraries/three/addons/shaders/OutputShader.js +103 -0
  259. package/Resources/WebLibraries/three/addons/shaders/PoissonDenoiseShader.js +230 -0
  260. package/Resources/WebLibraries/three/addons/shaders/RGBShiftShader.js +61 -0
  261. package/Resources/WebLibraries/three/addons/shaders/SAOShader.js +201 -0
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  264. package/Resources/WebLibraries/three/addons/shaders/SSRShader.js +396 -0
  265. package/Resources/WebLibraries/three/addons/shaders/SepiaShader.js +57 -0
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  267. package/Resources/WebLibraries/three/addons/shaders/SubsurfaceScatteringShader.js +95 -0
  268. package/Resources/WebLibraries/three/addons/shaders/TechnicolorShader.js +51 -0
  269. package/Resources/WebLibraries/three/addons/shaders/ToonShader.js +349 -0
  270. package/Resources/WebLibraries/three/addons/shaders/TriangleBlurShader.js +79 -0
  271. package/Resources/WebLibraries/three/addons/shaders/UnpackDepthRGBAShader.js +60 -0
  272. package/Resources/WebLibraries/three/addons/shaders/VelocityShader.js +137 -0
  273. package/Resources/WebLibraries/three/addons/shaders/VerticalBlurShader.js +66 -0
  274. package/Resources/WebLibraries/three/addons/shaders/VerticalTiltShiftShader.js +70 -0
  275. package/Resources/WebLibraries/three/addons/shaders/VignetteShader.js +56 -0
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@@ -0,0 +1,420 @@
1
+ import {
2
+ BufferGeometry,
3
+ Euler,
4
+ Float32BufferAttribute,
5
+ Matrix3,
6
+ Matrix4,
7
+ Mesh,
8
+ Vector3
9
+ } from 'three';
10
+
11
+ /**
12
+ * This class can be used to create a decal mesh that serves different kinds of purposes e.g.
13
+ * adding unique details to models, performing dynamic visual environmental changes or covering seams.
14
+ *
15
+ * Please not that decal projections can be distorted when used around corners. More information at
16
+ * this GitHub issue: [Decal projections without distortions](https://github.com/mrdoob/three.js/issues/21187).
17
+ *
18
+ * Reference: [How to project decals](http://blog.wolfire.com/2009/06/how-to-project-decals/)
19
+ *
20
+ * ```js
21
+ * const geometry = new DecalGeometry( mesh, position, orientation, size );
22
+ * const material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } );
23
+ * const mesh = new THREE.Mesh( geometry, material );
24
+ * scene.add( mesh );
25
+ * ```
26
+ *
27
+ * @augments BufferGeometry
28
+ * @three_import import { DecalGeometry } from 'three/addons/geometries/DecalGeometry.js';
29
+ */
30
+ class DecalGeometry extends BufferGeometry {
31
+
32
+ /**
33
+ * Constructs a new decal geometry.
34
+ *
35
+ * @param {Mesh} [mesh] - The base mesh the decal should be projected on.
36
+ * @param {Vector3} [position] - The position of the decal projector.
37
+ * @param {Euler} [orientation] - The orientation of the decal projector.
38
+ * @param {Vector3} [size] - The scale of the decal projector.
39
+ */
40
+ constructor( mesh = new Mesh(), position = new Vector3(), orientation = new Euler(), size = new Vector3( 1, 1, 1 ) ) {
41
+
42
+ super();
43
+
44
+ // buffers
45
+
46
+ const vertices = [];
47
+ const normals = [];
48
+ const uvs = [];
49
+
50
+ // helpers
51
+
52
+ const plane = new Vector3();
53
+
54
+ const normalMatrix = new Matrix3().getNormalMatrix( mesh.matrixWorld );
55
+
56
+ // this matrix represents the transformation of the decal projector
57
+
58
+ const projectorMatrix = new Matrix4();
59
+ projectorMatrix.makeRotationFromEuler( orientation );
60
+ projectorMatrix.setPosition( position );
61
+
62
+ const projectorMatrixInverse = new Matrix4();
63
+ projectorMatrixInverse.copy( projectorMatrix ).invert();
64
+
65
+ // generate buffers
66
+
67
+ generate();
68
+
69
+ // build geometry
70
+
71
+ this.setAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) );
72
+ this.setAttribute( 'uv', new Float32BufferAttribute( uvs, 2 ) );
73
+
74
+ if ( normals.length > 0 ) {
75
+
76
+ this.setAttribute( 'normal', new Float32BufferAttribute( normals, 3 ) );
77
+
78
+ }
79
+
80
+ //
81
+
82
+ function generate() {
83
+
84
+ let decalVertices = [];
85
+
86
+ const vertex = new Vector3();
87
+ const normal = new Vector3();
88
+
89
+ // handle different geometry types
90
+
91
+ const geometry = mesh.geometry;
92
+
93
+ const positionAttribute = geometry.attributes.position;
94
+ const normalAttribute = geometry.attributes.normal;
95
+
96
+ // first, create an array of 'DecalVertex' objects
97
+ // three consecutive 'DecalVertex' objects represent a single face
98
+ //
99
+ // this data structure will be later used to perform the clipping
100
+
101
+ if ( geometry.index !== null ) {
102
+
103
+ // indexed BufferGeometry
104
+
105
+ const index = geometry.index;
106
+
107
+ for ( let i = 0; i < index.count; i ++ ) {
108
+
109
+ vertex.fromBufferAttribute( positionAttribute, index.getX( i ) );
110
+
111
+ if ( normalAttribute ) {
112
+
113
+ normal.fromBufferAttribute( normalAttribute, index.getX( i ) );
114
+ pushDecalVertex( decalVertices, vertex, normal );
115
+
116
+ } else {
117
+
118
+ pushDecalVertex( decalVertices, vertex );
119
+
120
+ }
121
+
122
+ }
123
+
124
+ } else {
125
+
126
+ if ( positionAttribute === undefined ) return; // empty geometry
127
+
128
+ // non-indexed BufferGeometry
129
+
130
+ for ( let i = 0; i < positionAttribute.count; i ++ ) {
131
+
132
+ vertex.fromBufferAttribute( positionAttribute, i );
133
+
134
+ if ( normalAttribute ) {
135
+
136
+ normal.fromBufferAttribute( normalAttribute, i );
137
+ pushDecalVertex( decalVertices, vertex, normal );
138
+
139
+ } else {
140
+
141
+ pushDecalVertex( decalVertices, vertex );
142
+
143
+ }
144
+
145
+ }
146
+
147
+ }
148
+
149
+ // second, clip the geometry so that it doesn't extend out from the projector
150
+
151
+ decalVertices = clipGeometry( decalVertices, plane.set( 1, 0, 0 ) );
152
+ decalVertices = clipGeometry( decalVertices, plane.set( - 1, 0, 0 ) );
153
+ decalVertices = clipGeometry( decalVertices, plane.set( 0, 1, 0 ) );
154
+ decalVertices = clipGeometry( decalVertices, plane.set( 0, - 1, 0 ) );
155
+ decalVertices = clipGeometry( decalVertices, plane.set( 0, 0, 1 ) );
156
+ decalVertices = clipGeometry( decalVertices, plane.set( 0, 0, - 1 ) );
157
+
158
+ // third, generate final vertices, normals and uvs
159
+
160
+ for ( let i = 0; i < decalVertices.length; i ++ ) {
161
+
162
+ const decalVertex = decalVertices[ i ];
163
+
164
+ // create texture coordinates (we are still in projector space)
165
+
166
+ uvs.push(
167
+ 0.5 + ( decalVertex.position.x / size.x ),
168
+ 0.5 + ( decalVertex.position.y / size.y )
169
+ );
170
+
171
+ // transform the vertex back to world space
172
+
173
+ decalVertex.position.applyMatrix4( projectorMatrix );
174
+
175
+ // now create vertex and normal buffer data
176
+
177
+ vertices.push( decalVertex.position.x, decalVertex.position.y, decalVertex.position.z );
178
+
179
+ if ( decalVertex.normal !== null ) {
180
+
181
+ normals.push( decalVertex.normal.x, decalVertex.normal.y, decalVertex.normal.z );
182
+
183
+ }
184
+
185
+ }
186
+
187
+ }
188
+
189
+ function pushDecalVertex( decalVertices, vertex, normal = null ) {
190
+
191
+ // transform the vertex to world space, then to projector space
192
+
193
+ vertex.applyMatrix4( mesh.matrixWorld );
194
+ vertex.applyMatrix4( projectorMatrixInverse );
195
+
196
+ if ( normal ) {
197
+
198
+ normal.applyNormalMatrix( normalMatrix );
199
+ decalVertices.push( new DecalVertex( vertex.clone(), normal.clone() ) );
200
+
201
+ } else {
202
+
203
+ decalVertices.push( new DecalVertex( vertex.clone() ) );
204
+
205
+ }
206
+
207
+ }
208
+
209
+ function clipGeometry( inVertices, plane ) {
210
+
211
+ const outVertices = [];
212
+
213
+ const s = 0.5 * Math.abs( size.dot( plane ) );
214
+
215
+ // a single iteration clips one face,
216
+ // which consists of three consecutive 'DecalVertex' objects
217
+
218
+ for ( let i = 0; i < inVertices.length; i += 3 ) {
219
+
220
+ let total = 0;
221
+ let nV1;
222
+ let nV2;
223
+ let nV3;
224
+ let nV4;
225
+
226
+ const d1 = inVertices[ i + 0 ].position.dot( plane ) - s;
227
+ const d2 = inVertices[ i + 1 ].position.dot( plane ) - s;
228
+ const d3 = inVertices[ i + 2 ].position.dot( plane ) - s;
229
+
230
+ const v1Out = d1 > 0;
231
+ const v2Out = d2 > 0;
232
+ const v3Out = d3 > 0;
233
+
234
+ // calculate, how many vertices of the face lie outside of the clipping plane
235
+
236
+ total = ( v1Out ? 1 : 0 ) + ( v2Out ? 1 : 0 ) + ( v3Out ? 1 : 0 );
237
+
238
+ switch ( total ) {
239
+
240
+ case 0: {
241
+
242
+ // the entire face lies inside of the plane, no clipping needed
243
+
244
+ outVertices.push( inVertices[ i ] );
245
+ outVertices.push( inVertices[ i + 1 ] );
246
+ outVertices.push( inVertices[ i + 2 ] );
247
+ break;
248
+
249
+ }
250
+
251
+ case 1: {
252
+
253
+ // one vertex lies outside of the plane, perform clipping
254
+
255
+ if ( v1Out ) {
256
+
257
+ nV1 = inVertices[ i + 1 ];
258
+ nV2 = inVertices[ i + 2 ];
259
+ nV3 = clip( inVertices[ i ], nV1, plane, s );
260
+ nV4 = clip( inVertices[ i ], nV2, plane, s );
261
+
262
+ }
263
+
264
+ if ( v2Out ) {
265
+
266
+ nV1 = inVertices[ i ];
267
+ nV2 = inVertices[ i + 2 ];
268
+ nV3 = clip( inVertices[ i + 1 ], nV1, plane, s );
269
+ nV4 = clip( inVertices[ i + 1 ], nV2, plane, s );
270
+
271
+ outVertices.push( nV3 );
272
+ outVertices.push( nV2.clone() );
273
+ outVertices.push( nV1.clone() );
274
+
275
+ outVertices.push( nV2.clone() );
276
+ outVertices.push( nV3.clone() );
277
+ outVertices.push( nV4 );
278
+ break;
279
+
280
+ }
281
+
282
+ if ( v3Out ) {
283
+
284
+ nV1 = inVertices[ i ];
285
+ nV2 = inVertices[ i + 1 ];
286
+ nV3 = clip( inVertices[ i + 2 ], nV1, plane, s );
287
+ nV4 = clip( inVertices[ i + 2 ], nV2, plane, s );
288
+
289
+ }
290
+
291
+ outVertices.push( nV1.clone() );
292
+ outVertices.push( nV2.clone() );
293
+ outVertices.push( nV3 );
294
+
295
+ outVertices.push( nV4 );
296
+ outVertices.push( nV3.clone() );
297
+ outVertices.push( nV2.clone() );
298
+
299
+ break;
300
+
301
+ }
302
+
303
+ case 2: {
304
+
305
+ // two vertices lies outside of the plane, perform clipping
306
+
307
+ if ( ! v1Out ) {
308
+
309
+ nV1 = inVertices[ i ].clone();
310
+ nV2 = clip( nV1, inVertices[ i + 1 ], plane, s );
311
+ nV3 = clip( nV1, inVertices[ i + 2 ], plane, s );
312
+ outVertices.push( nV1 );
313
+ outVertices.push( nV2 );
314
+ outVertices.push( nV3 );
315
+
316
+ }
317
+
318
+ if ( ! v2Out ) {
319
+
320
+ nV1 = inVertices[ i + 1 ].clone();
321
+ nV2 = clip( nV1, inVertices[ i + 2 ], plane, s );
322
+ nV3 = clip( nV1, inVertices[ i ], plane, s );
323
+ outVertices.push( nV1 );
324
+ outVertices.push( nV2 );
325
+ outVertices.push( nV3 );
326
+
327
+ }
328
+
329
+ if ( ! v3Out ) {
330
+
331
+ nV1 = inVertices[ i + 2 ].clone();
332
+ nV2 = clip( nV1, inVertices[ i ], plane, s );
333
+ nV3 = clip( nV1, inVertices[ i + 1 ], plane, s );
334
+ outVertices.push( nV1 );
335
+ outVertices.push( nV2 );
336
+ outVertices.push( nV3 );
337
+
338
+ }
339
+
340
+ break;
341
+
342
+ }
343
+
344
+ case 3: {
345
+
346
+ // the entire face lies outside of the plane, so let's discard the corresponding vertices
347
+
348
+ break;
349
+
350
+ }
351
+
352
+ }
353
+
354
+ }
355
+
356
+ return outVertices;
357
+
358
+ }
359
+
360
+ function clip( v0, v1, p, s ) {
361
+
362
+ const d0 = v0.position.dot( p ) - s;
363
+ const d1 = v1.position.dot( p ) - s;
364
+
365
+ const s0 = d0 / ( d0 - d1 );
366
+
367
+ const position = new Vector3(
368
+ v0.position.x + s0 * ( v1.position.x - v0.position.x ),
369
+ v0.position.y + s0 * ( v1.position.y - v0.position.y ),
370
+ v0.position.z + s0 * ( v1.position.z - v0.position.z )
371
+ );
372
+
373
+ let normal = null;
374
+
375
+ if ( v0.normal !== null && v1.normal !== null ) {
376
+
377
+ normal = new Vector3(
378
+ v0.normal.x + s0 * ( v1.normal.x - v0.normal.x ),
379
+ v0.normal.y + s0 * ( v1.normal.y - v0.normal.y ),
380
+ v0.normal.z + s0 * ( v1.normal.z - v0.normal.z )
381
+ );
382
+
383
+ }
384
+
385
+ const v = new DecalVertex( position, normal );
386
+
387
+ // need to clip more values (texture coordinates)? do it this way:
388
+ // intersectpoint.value = a.value + s * ( b.value - a.value );
389
+
390
+ return v;
391
+
392
+ }
393
+
394
+ }
395
+
396
+ }
397
+
398
+ // helper
399
+
400
+ class DecalVertex {
401
+
402
+ constructor( position, normal = null ) {
403
+
404
+ this.position = position;
405
+ this.normal = normal;
406
+
407
+ }
408
+
409
+ clone() {
410
+
411
+ const position = this.position.clone();
412
+ const normal = ( this.normal !== null ) ? this.normal.clone() : null;
413
+
414
+ return new this.constructor( position, normal );
415
+
416
+ }
417
+
418
+ }
419
+
420
+ export { DecalGeometry, DecalVertex };