@lampdotdev/lamp 0.0.0-stage → 0.36.2-nightly.16

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (470) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +397 -2
  3. package/Resources/Devices/roku.json +410 -0
  4. package/Resources/Devices/xbox-one.json +367 -0
  5. package/Resources/GameKit/NOTICE.md +63 -0
  6. package/Resources/GameKit/apple/LampPage.swift +1813 -0
  7. package/Resources/GameKit/apple/LampPlayer.swift +46 -0
  8. package/Resources/GameKit/apple/LampWebApp.swift +63 -0
  9. package/Resources/GameKit/apple/LampWebGame.swift +87 -0
  10. package/Resources/GameKit/apple/Native.swift +12 -0
  11. package/Resources/GameKit/build.sh +55 -0
  12. package/Resources/GameKit/lamp_game.h +116 -0
  13. package/Resources/GameKit/lamp_host.h +19 -0
  14. package/Resources/GameKit/lamp_kit.cpp +61 -0
  15. package/Resources/GameKit/lamp_sound.cpp +455 -0
  16. package/Resources/GameKit/lamp_xbox.cpp +374 -0
  17. package/Resources/GameKit/libraries/HandmadeMath.h +3940 -0
  18. package/Resources/GameKit/libraries/cgltf.h +7240 -0
  19. package/Resources/GameKit/libraries/dr_mp3.h +5430 -0
  20. package/Resources/GameKit/libraries/dr_wav.h +9209 -0
  21. package/Resources/GameKit/libraries/sokol_debugtext.h +4754 -0
  22. package/Resources/GameKit/libraries/sokol_gfx.h +29558 -0
  23. package/Resources/GameKit/libraries/sokol_gl.h +4538 -0
  24. package/Resources/GameKit/libraries/sokol_log.h +335 -0
  25. package/Resources/GameKit/libraries/sokol_shape.h +1531 -0
  26. package/Resources/GameKit/libraries/stb_image.h +7988 -0
  27. package/Resources/GameKit/libraries/stb_vorbis.c +5584 -0
  28. package/Resources/GameKit/page/lamp-live.js +672 -0
  29. package/Resources/GameKit/scaffold/Game/game.cpp +142 -0
  30. package/Resources/GameKit/scaffold/Game/scene.glsl +49 -0
  31. package/Resources/GameKit/scaffold-web/Web/game.js +31 -0
  32. package/Resources/GameKit/scaffold-web/Web/index.html +13 -0
  33. package/Resources/GameKit/scaffold-web/Web/making.js +33 -0
  34. package/Resources/GameKit/scaffold-web/Web/world.js +33 -0
  35. package/Resources/GameKit/web/lamp-game.js +3042 -0
  36. package/Resources/GameKit/web/lamp-phaser.js +128 -0
  37. package/Resources/WebHost/App.exe +0 -0
  38. package/Resources/WebHost/Microsoft.Web.WebView2.Core.dll +0 -0
  39. package/Resources/WebHost/WebView2-LICENSE.txt +27 -0
  40. package/Resources/WebHost/lamp_controllers.h +1506 -0
  41. package/Resources/WebHost/lamp_web_host.cpp +1173 -0
  42. package/Resources/WebLibraries/earlier.txt +318 -0
  43. package/Resources/WebLibraries/phaser/LICENSE.md +20 -0
  44. package/Resources/WebLibraries/phaser/NOTICE.md +2 -0
  45. package/Resources/WebLibraries/phaser/phaser.esm.min.js +1 -0
  46. package/Resources/WebLibraries/qrcode/LICENSE +21 -0
  47. package/Resources/WebLibraries/qrcode/NOTICE.md +4 -0
  48. package/Resources/WebLibraries/qrcode/qrcode.js +2297 -0
  49. package/Resources/WebLibraries/rapier/LICENSE +201 -0
  50. package/Resources/WebLibraries/rapier/NOTICE.md +3 -0
  51. package/Resources/WebLibraries/rapier/rapier.js +2 -0
  52. package/Resources/WebLibraries/three/LICENSE +21 -0
  53. package/Resources/WebLibraries/three/NOTICE.md +4 -0
  54. package/Resources/WebLibraries/three/addons/animation/AnimationClipCreator.js +168 -0
  55. package/Resources/WebLibraries/three/addons/animation/CCDIKSolver.js +607 -0
  56. package/Resources/WebLibraries/three/addons/controls/ArcballControls.js +3543 -0
  57. package/Resources/WebLibraries/three/addons/controls/DragControls.js +452 -0
  58. package/Resources/WebLibraries/three/addons/controls/FirstPersonControls.js +512 -0
  59. package/Resources/WebLibraries/three/addons/controls/FlyControls.js +384 -0
  60. package/Resources/WebLibraries/three/addons/controls/MapControls.js +116 -0
  61. package/Resources/WebLibraries/three/addons/controls/OrbitControls.js +1985 -0
  62. package/Resources/WebLibraries/three/addons/controls/PointerLockControls.js +264 -0
  63. package/Resources/WebLibraries/three/addons/controls/TrackballControls.js +1106 -0
  64. package/Resources/WebLibraries/three/addons/controls/TransformControls.js +2003 -0
  65. package/Resources/WebLibraries/three/addons/curves/CurveExtras.js +694 -0
  66. package/Resources/WebLibraries/three/addons/curves/NURBSCurve.js +169 -0
  67. package/Resources/WebLibraries/three/addons/curves/NURBSSurface.js +98 -0
  68. package/Resources/WebLibraries/three/addons/curves/NURBSUtils.js +532 -0
  69. package/Resources/WebLibraries/three/addons/curves/NURBSVolume.js +82 -0
  70. package/Resources/WebLibraries/three/addons/effects/AnaglyphEffect.js +274 -0
  71. package/Resources/WebLibraries/three/addons/effects/AsciiEffect.js +323 -0
  72. package/Resources/WebLibraries/three/addons/effects/OutlineEffect.js +489 -0
  73. package/Resources/WebLibraries/three/addons/effects/ParallaxBarrierEffect.js +155 -0
  74. package/Resources/WebLibraries/three/addons/effects/StereoEffect.js +91 -0
  75. package/Resources/WebLibraries/three/addons/environments/ColorEnvironment.js +59 -0
  76. package/Resources/WebLibraries/three/addons/environments/DebugEnvironment.js +102 -0
  77. package/Resources/WebLibraries/three/addons/environments/RoomEnvironment.js +185 -0
  78. package/Resources/WebLibraries/three/addons/geometries/BoxLineGeometry.js +92 -0
  79. package/Resources/WebLibraries/three/addons/geometries/ConvexGeometry.js +72 -0
  80. package/Resources/WebLibraries/three/addons/geometries/DecalGeometry.js +420 -0
  81. package/Resources/WebLibraries/three/addons/geometries/LoftGeometry.js +355 -0
  82. package/Resources/WebLibraries/three/addons/geometries/ParametricFunctions.js +100 -0
  83. package/Resources/WebLibraries/three/addons/geometries/ParametricGeometry.js +172 -0
  84. package/Resources/WebLibraries/three/addons/geometries/RoundedBoxGeometry.js +216 -0
  85. package/Resources/WebLibraries/three/addons/geometries/TeapotGeometry.js +689 -0
  86. package/Resources/WebLibraries/three/addons/geometries/TextGeometry.js +102 -0
  87. package/Resources/WebLibraries/three/addons/helpers/AnimationPathHelper.js +302 -0
  88. package/Resources/WebLibraries/three/addons/helpers/LightProbeGridHelper.js +166 -0
  89. package/Resources/WebLibraries/three/addons/helpers/LightProbeGridHelperWebGL.js +221 -0
  90. package/Resources/WebLibraries/three/addons/helpers/LightProbeHelper.js +166 -0
  91. package/Resources/WebLibraries/three/addons/helpers/LightProbeHelperGPU.js +102 -0
  92. package/Resources/WebLibraries/three/addons/helpers/OctreeHelper.js +109 -0
  93. package/Resources/WebLibraries/three/addons/helpers/PositionalAudioHelper.js +169 -0
  94. package/Resources/WebLibraries/three/addons/helpers/RapierHelper.js +59 -0
  95. package/Resources/WebLibraries/three/addons/helpers/RectAreaLightHelper.js +118 -0
  96. package/Resources/WebLibraries/three/addons/helpers/TextureHelper.js +265 -0
  97. package/Resources/WebLibraries/three/addons/helpers/TextureHelperGPU.js +214 -0
  98. package/Resources/WebLibraries/three/addons/helpers/VertexNormalsHelper.js +155 -0
  99. package/Resources/WebLibraries/three/addons/helpers/VertexTangentsHelper.js +133 -0
  100. package/Resources/WebLibraries/three/addons/helpers/ViewHelper.js +529 -0
  101. package/Resources/WebLibraries/three/addons/interactive/HTMLMesh.js +617 -0
  102. package/Resources/WebLibraries/three/addons/interactive/InteractiveGroup.js +224 -0
  103. package/Resources/WebLibraries/three/addons/interactive/SelectionBox.js +324 -0
  104. package/Resources/WebLibraries/three/addons/interactive/SelectionHelper.js +150 -0
  105. package/Resources/WebLibraries/three/addons/libs/fflate.module.js +2699 -0
  106. package/Resources/WebLibraries/three/addons/libs/lil-gui.module.min.js +8 -0
  107. package/Resources/WebLibraries/three/addons/libs/meshopt_decoder.module.js +196 -0
  108. package/Resources/WebLibraries/three/addons/libs/potpack.module.js +125 -0
  109. package/Resources/WebLibraries/three/addons/libs/stats.module.js +167 -0
  110. package/Resources/WebLibraries/three/addons/libs/tween.module.js +876 -0
  111. package/Resources/WebLibraries/three/addons/lighting/ClusteredLighting.js +153 -0
  112. package/Resources/WebLibraries/three/addons/lighting/DynamicLighting.js +82 -0
  113. package/Resources/WebLibraries/three/addons/lighting/LightMapper.js +295 -0
  114. package/Resources/WebLibraries/three/addons/lighting/LightProbeGrid.js +923 -0
  115. package/Resources/WebLibraries/three/addons/lighting/LightProbeGridUtils.js +107 -0
  116. package/Resources/WebLibraries/three/addons/lighting/LightProbeGridWebGL.js +846 -0
  117. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIConeTracer.js +243 -0
  118. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIIrradiance.js +43 -0
  119. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGINode.js +617 -0
  120. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGISceneCollector.js +793 -0
  121. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIVolume.js +1440 -0
  122. package/Resources/WebLibraries/three/addons/lights/LightProbeGenerator.js +337 -0
  123. package/Resources/WebLibraries/three/addons/lights/RectAreaLightTexturesLib.js +127 -0
  124. package/Resources/WebLibraries/three/addons/lights/RectAreaLightUniformsLib.js +40 -0
  125. package/Resources/WebLibraries/three/addons/lights/SunLight.js +100 -0
  126. package/Resources/WebLibraries/three/addons/lights/SunLightNode.js +56 -0
  127. package/Resources/WebLibraries/three/addons/lights/SunLightShadow.js +319 -0
  128. package/Resources/WebLibraries/three/addons/lights/SunShadowNode.js +312 -0
  129. package/Resources/WebLibraries/three/addons/lines/Line2.js +56 -0
  130. package/Resources/WebLibraries/three/addons/lines/LineGeometry.js +157 -0
  131. package/Resources/WebLibraries/three/addons/lines/LineMaterial.js +742 -0
  132. package/Resources/WebLibraries/three/addons/lines/LineSegments2.js +434 -0
  133. package/Resources/WebLibraries/three/addons/lines/LineSegmentsGeometry.js +298 -0
  134. package/Resources/WebLibraries/three/addons/lines/Wireframe.js +108 -0
  135. package/Resources/WebLibraries/three/addons/lines/WireframeGeometry2.js +49 -0
  136. package/Resources/WebLibraries/three/addons/lines/webgpu/Line2.js +46 -0
  137. package/Resources/WebLibraries/three/addons/lines/webgpu/LineSegments2.js +419 -0
  138. package/Resources/WebLibraries/three/addons/lines/webgpu/Wireframe.js +86 -0
  139. package/Resources/WebLibraries/three/addons/loaders/EXRLoader.js +3411 -0
  140. package/Resources/WebLibraries/three/addons/loaders/FBXLoader.js +4660 -0
  141. package/Resources/WebLibraries/three/addons/loaders/FontLoader.js +262 -0
  142. package/Resources/WebLibraries/three/addons/loaders/GLTFLoader.js +5006 -0
  143. package/Resources/WebLibraries/three/addons/loaders/HDRLoader.js +463 -0
  144. package/Resources/WebLibraries/three/addons/loaders/MTLLoader.js +601 -0
  145. package/Resources/WebLibraries/three/addons/loaders/OBJLoader.js +961 -0
  146. package/Resources/WebLibraries/three/addons/loaders/PLYLoader.js +992 -0
  147. package/Resources/WebLibraries/three/addons/loaders/RGBELoader.js +18 -0
  148. package/Resources/WebLibraries/three/addons/loaders/STLLoader.js +423 -0
  149. package/Resources/WebLibraries/three/addons/loaders/SVGLoader.js +3297 -0
  150. package/Resources/WebLibraries/three/addons/loaders/TGALoader.js +539 -0
  151. package/Resources/WebLibraries/three/addons/loaders/UltraHDRLoader.js +757 -0
  152. package/Resources/WebLibraries/three/addons/math/Capsule.js +159 -0
  153. package/Resources/WebLibraries/three/addons/math/ColorConverter.js +62 -0
  154. package/Resources/WebLibraries/three/addons/math/ColorSpaces.js +147 -0
  155. package/Resources/WebLibraries/three/addons/math/ConvexHull.js +1695 -0
  156. package/Resources/WebLibraries/three/addons/math/ImprovedNoise.js +88 -0
  157. package/Resources/WebLibraries/three/addons/math/Lut.js +317 -0
  158. package/Resources/WebLibraries/three/addons/math/MeshSurfaceSampler.js +315 -0
  159. package/Resources/WebLibraries/three/addons/math/OBB.js +535 -0
  160. package/Resources/WebLibraries/three/addons/math/Octree.js +825 -0
  161. package/Resources/WebLibraries/three/addons/math/SimplexNoise.js +470 -0
  162. package/Resources/WebLibraries/three/addons/misc/ConvexObjectBreaker.js +539 -0
  163. package/Resources/WebLibraries/three/addons/misc/GPUComputationRenderer.js +508 -0
  164. package/Resources/WebLibraries/three/addons/misc/Gyroscope.js +78 -0
  165. package/Resources/WebLibraries/three/addons/misc/MorphAnimMesh.js +119 -0
  166. package/Resources/WebLibraries/three/addons/misc/MorphBlendMesh.js +425 -0
  167. package/Resources/WebLibraries/three/addons/misc/ProgressiveLightMap.js +370 -0
  168. package/Resources/WebLibraries/three/addons/misc/ProgressiveLightMapGPU.js +322 -0
  169. package/Resources/WebLibraries/three/addons/misc/RollerCoaster.js +661 -0
  170. package/Resources/WebLibraries/three/addons/misc/Sculptor.js +1679 -0
  171. package/Resources/WebLibraries/three/addons/misc/SculptorMesh.js +1504 -0
  172. package/Resources/WebLibraries/three/addons/misc/SculptorTools.js +1180 -0
  173. package/Resources/WebLibraries/three/addons/misc/SculptorUtils.js +345 -0
  174. package/Resources/WebLibraries/three/addons/misc/TileCreasedNormalsPlugin.js +270 -0
  175. package/Resources/WebLibraries/three/addons/misc/TubePainter.js +611 -0
  176. package/Resources/WebLibraries/three/addons/misc/Volume.js +520 -0
  177. package/Resources/WebLibraries/three/addons/misc/VolumeSlice.js +275 -0
  178. package/Resources/WebLibraries/three/addons/modifiers/CurveModifier.js +374 -0
  179. package/Resources/WebLibraries/three/addons/modifiers/CurveModifierGPU.js +256 -0
  180. package/Resources/WebLibraries/three/addons/modifiers/EdgeSplitModifier.js +299 -0
  181. package/Resources/WebLibraries/three/addons/modifiers/TessellateModifier.js +340 -0
  182. package/Resources/WebLibraries/three/addons/objects/GroundedSkybox.js +69 -0
  183. package/Resources/WebLibraries/three/addons/objects/Lensflare.js +489 -0
  184. package/Resources/WebLibraries/three/addons/objects/LensflareMesh.js +376 -0
  185. package/Resources/WebLibraries/three/addons/objects/MarchingCubes.js +1261 -0
  186. package/Resources/WebLibraries/three/addons/objects/Reflector.js +390 -0
  187. package/Resources/WebLibraries/three/addons/objects/ReflectorForSSRPass.js +393 -0
  188. package/Resources/WebLibraries/three/addons/objects/Refractor.js +389 -0
  189. package/Resources/WebLibraries/three/addons/objects/ShadowMesh.js +130 -0
  190. package/Resources/WebLibraries/three/addons/objects/Sky.js +342 -0
  191. package/Resources/WebLibraries/three/addons/objects/SkyMesh.js +403 -0
  192. package/Resources/WebLibraries/three/addons/objects/Water.js +374 -0
  193. package/Resources/WebLibraries/three/addons/objects/Water2.js +403 -0
  194. package/Resources/WebLibraries/three/addons/objects/Water2Mesh.js +199 -0
  195. package/Resources/WebLibraries/three/addons/objects/WaterMesh.js +194 -0
  196. package/Resources/WebLibraries/three/addons/postprocessing/AfterimagePass.js +187 -0
  197. package/Resources/WebLibraries/three/addons/postprocessing/BloomPass.js +274 -0
  198. package/Resources/WebLibraries/three/addons/postprocessing/BokehPass.js +218 -0
  199. package/Resources/WebLibraries/three/addons/postprocessing/ClearPass.js +97 -0
  200. package/Resources/WebLibraries/three/addons/postprocessing/CubeTexturePass.js +146 -0
  201. package/Resources/WebLibraries/three/addons/postprocessing/DotScreenPass.js +114 -0
  202. package/Resources/WebLibraries/three/addons/postprocessing/EffectComposer.js +365 -0
  203. package/Resources/WebLibraries/three/addons/postprocessing/FXAAPass.js +40 -0
  204. package/Resources/WebLibraries/three/addons/postprocessing/FilmPass.js +113 -0
  205. package/Resources/WebLibraries/three/addons/postprocessing/GTAOPass.js +735 -0
  206. package/Resources/WebLibraries/three/addons/postprocessing/GlitchPass.js +177 -0
  207. package/Resources/WebLibraries/three/addons/postprocessing/HalftonePass.js +134 -0
  208. package/Resources/WebLibraries/three/addons/postprocessing/LUTPass.js +138 -0
  209. package/Resources/WebLibraries/three/addons/postprocessing/MaskPass.js +195 -0
  210. package/Resources/WebLibraries/three/addons/postprocessing/OutlinePass.js +776 -0
  211. package/Resources/WebLibraries/three/addons/postprocessing/OutputPass.js +148 -0
  212. package/Resources/WebLibraries/three/addons/postprocessing/Pass.js +191 -0
  213. package/Resources/WebLibraries/three/addons/postprocessing/RenderPass.js +193 -0
  214. package/Resources/WebLibraries/three/addons/postprocessing/RenderPixelatedPass.js +314 -0
  215. package/Resources/WebLibraries/three/addons/postprocessing/RenderTransitionPass.js +267 -0
  216. package/Resources/WebLibraries/three/addons/postprocessing/SAOPass.js +407 -0
  217. package/Resources/WebLibraries/three/addons/postprocessing/SMAAPass.js +230 -0
  218. package/Resources/WebLibraries/three/addons/postprocessing/SSAARenderPass.js +313 -0
  219. package/Resources/WebLibraries/three/addons/postprocessing/SSAOPass.js +527 -0
  220. package/Resources/WebLibraries/three/addons/postprocessing/SSRPass.js +858 -0
  221. package/Resources/WebLibraries/three/addons/postprocessing/SavePass.js +132 -0
  222. package/Resources/WebLibraries/three/addons/postprocessing/ShaderPass.js +135 -0
  223. package/Resources/WebLibraries/three/addons/postprocessing/TAARenderPass.js +243 -0
  224. package/Resources/WebLibraries/three/addons/postprocessing/TexturePass.js +131 -0
  225. package/Resources/WebLibraries/three/addons/postprocessing/UnrealBloomPass.js +541 -0
  226. package/Resources/WebLibraries/three/addons/shaders/ACESFilmicToneMappingShader.js +96 -0
  227. package/Resources/WebLibraries/three/addons/shaders/AfterimageShader.js +63 -0
  228. package/Resources/WebLibraries/three/addons/shaders/BasicShader.js +36 -0
  229. package/Resources/WebLibraries/three/addons/shaders/BleachBypassShader.js +68 -0
  230. package/Resources/WebLibraries/three/addons/shaders/BlendShader.js +56 -0
  231. package/Resources/WebLibraries/three/addons/shaders/BokehShader.js +151 -0
  232. package/Resources/WebLibraries/three/addons/shaders/BokehShader2.js +404 -0
  233. package/Resources/WebLibraries/three/addons/shaders/BrightnessContrastShader.js +62 -0
  234. package/Resources/WebLibraries/three/addons/shaders/ColorCorrectionShader.js +59 -0
  235. package/Resources/WebLibraries/three/addons/shaders/ColorifyShader.js +57 -0
  236. package/Resources/WebLibraries/three/addons/shaders/ConvolutionShader.js +74 -0
  237. package/Resources/WebLibraries/three/addons/shaders/CopyShader.js +52 -0
  238. package/Resources/WebLibraries/three/addons/shaders/DOFMipMapShader.js +63 -0
  239. package/Resources/WebLibraries/three/addons/shaders/DepthLimitedBlurShader.js +183 -0
  240. package/Resources/WebLibraries/three/addons/shaders/DigitalGlitch.js +104 -0
  241. package/Resources/WebLibraries/three/addons/shaders/DotScreenShader.js +75 -0
  242. package/Resources/WebLibraries/three/addons/shaders/ExposureShader.js +51 -0
  243. package/Resources/WebLibraries/three/addons/shaders/FXAAShader.js +298 -0
  244. package/Resources/WebLibraries/three/addons/shaders/FilmShader.js +73 -0
  245. package/Resources/WebLibraries/three/addons/shaders/FocusShader.js +94 -0
  246. package/Resources/WebLibraries/three/addons/shaders/FreiChenShader.js +103 -0
  247. package/Resources/WebLibraries/three/addons/shaders/GTAOShader.js +437 -0
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  249. package/Resources/WebLibraries/three/addons/shaders/HalftoneShader.js +332 -0
  250. package/Resources/WebLibraries/three/addons/shaders/HorizontalBlurShader.js +68 -0
  251. package/Resources/WebLibraries/three/addons/shaders/HorizontalTiltShiftShader.js +70 -0
  252. package/Resources/WebLibraries/three/addons/shaders/HueSaturationShader.js +74 -0
  253. package/Resources/WebLibraries/three/addons/shaders/KaleidoShader.js +65 -0
  254. package/Resources/WebLibraries/three/addons/shaders/LuminosityHighPassShader.js +68 -0
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  256. package/Resources/WebLibraries/three/addons/shaders/MirrorShader.js +62 -0
  257. package/Resources/WebLibraries/three/addons/shaders/NormalMapShader.js +60 -0
  258. package/Resources/WebLibraries/three/addons/shaders/OutputShader.js +103 -0
  259. package/Resources/WebLibraries/three/addons/shaders/PoissonDenoiseShader.js +230 -0
  260. package/Resources/WebLibraries/three/addons/shaders/RGBShiftShader.js +61 -0
  261. package/Resources/WebLibraries/three/addons/shaders/SAOShader.js +201 -0
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  264. package/Resources/WebLibraries/three/addons/shaders/SSRShader.js +396 -0
  265. package/Resources/WebLibraries/three/addons/shaders/SepiaShader.js +57 -0
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  267. package/Resources/WebLibraries/three/addons/shaders/SubsurfaceScatteringShader.js +95 -0
  268. package/Resources/WebLibraries/three/addons/shaders/TechnicolorShader.js +51 -0
  269. package/Resources/WebLibraries/three/addons/shaders/ToonShader.js +349 -0
  270. package/Resources/WebLibraries/three/addons/shaders/TriangleBlurShader.js +79 -0
  271. package/Resources/WebLibraries/three/addons/shaders/UnpackDepthRGBAShader.js +60 -0
  272. package/Resources/WebLibraries/three/addons/shaders/VelocityShader.js +137 -0
  273. package/Resources/WebLibraries/three/addons/shaders/VerticalBlurShader.js +66 -0
  274. package/Resources/WebLibraries/three/addons/shaders/VerticalTiltShiftShader.js +70 -0
  275. package/Resources/WebLibraries/three/addons/shaders/VignetteShader.js +56 -0
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@@ -0,0 +1,1106 @@
1
+ import {
2
+ Controls,
3
+ MathUtils,
4
+ MOUSE,
5
+ Quaternion,
6
+ Vector2,
7
+ Vector3
8
+ } from 'three';
9
+
10
+ /**
11
+ * Fires when the camera has been transformed by the controls.
12
+ *
13
+ * @event TrackballControls#change
14
+ * @type {Object}
15
+ */
16
+ const _changeEvent = { type: 'change' };
17
+
18
+ /**
19
+ * Fires when an interaction was initiated.
20
+ *
21
+ * @event TrackballControls#start
22
+ * @type {Object}
23
+ */
24
+ const _startEvent = { type: 'start' };
25
+
26
+ /**
27
+ * Fires when an interaction has finished.
28
+ *
29
+ * @event TrackballControls#end
30
+ * @type {Object}
31
+ */
32
+ const _endEvent = { type: 'end' };
33
+
34
+ const _EPS = 0.000001;
35
+ const _STATE = { NONE: - 1, ROTATE: 0, ZOOM: 1, PAN: 2, TOUCH_ROTATE: 3, TOUCH_ZOOM_PAN: 4 };
36
+
37
+ const _v2 = new Vector2();
38
+ const _mouseChange = new Vector2();
39
+ const _objectUp = new Vector3();
40
+ const _pan = new Vector3();
41
+ const _axis = new Vector3();
42
+ const _quaternion = new Quaternion();
43
+ const _eyeDirection = new Vector3();
44
+ const _objectUpDirection = new Vector3();
45
+ const _objectSidewaysDirection = new Vector3();
46
+ const _moveDirection = new Vector3();
47
+
48
+ /**
49
+ * This class is similar to {@link OrbitControls}. However, it does not maintain a constant camera
50
+ * `up` vector. That means if the camera orbits over the “north” and “south” poles, it does not flip
51
+ * to stay "right side up".
52
+ *
53
+ * @augments Controls
54
+ * @three_import import { TrackballControls } from 'three/addons/controls/TrackballControls.js';
55
+ */
56
+ class TrackballControls extends Controls {
57
+
58
+ /**
59
+ * Constructs a new controls instance.
60
+ *
61
+ * @param {Object3D} object - The object that is managed by the controls.
62
+ * @param {?HTMLElement} domElement - The HTML element used for event listeners.
63
+ */
64
+ constructor( object, domElement = null ) {
65
+
66
+ super( object, domElement );
67
+
68
+ /**
69
+ * Represents the properties of the screen. Automatically set when `handleResize()` is called.
70
+ *
71
+ * @type {Object}
72
+ * @readonly
73
+ */
74
+ this.screen = { left: 0, top: 0, width: 0, height: 0 };
75
+
76
+ /**
77
+ * The rotation speed.
78
+ *
79
+ * @type {number}
80
+ * @default 1
81
+ */
82
+ this.rotateSpeed = 1.0;
83
+
84
+ /**
85
+ * The zoom speed.
86
+ *
87
+ * @type {number}
88
+ * @default 1.2
89
+ */
90
+ this.zoomSpeed = 1.2;
91
+
92
+ /**
93
+ * The pan speed.
94
+ *
95
+ * @type {number}
96
+ * @default 0.3
97
+ */
98
+ this.panSpeed = 0.3;
99
+
100
+ /**
101
+ * The roll speed used for multi-touch roll.
102
+ *
103
+ * @type {number}
104
+ * @default 1
105
+ */
106
+ this.rollSpeed = 1.0;
107
+
108
+ /**
109
+ * Whether rotation is disabled or not.
110
+ *
111
+ * @type {boolean}
112
+ * @default false
113
+ */
114
+ this.noRotate = false;
115
+
116
+ /**
117
+ * Whether zooming is disabled or not.
118
+ *
119
+ * @type {boolean}
120
+ * @default false
121
+ */
122
+ this.noZoom = false;
123
+
124
+ /**
125
+ * Whether panning is disabled or not.
126
+ *
127
+ * @type {boolean}
128
+ * @default false
129
+ */
130
+ this.noPan = false;
131
+
132
+ /**
133
+ * Whether two finger twist gesture rolls
134
+ * the camera around its view axis or not.
135
+ *
136
+ * @type {boolean}
137
+ * @default false
138
+ */
139
+ this.multiTouchRoll = false;
140
+
141
+ /**
142
+ * Whether damping is disabled or not.
143
+ *
144
+ * @type {boolean}
145
+ * @default false
146
+ */
147
+ this.staticMoving = false;
148
+
149
+ /**
150
+ * Defines the intensity of damping. Only considered if `staticMoving` is set to `false`.
151
+ *
152
+ * @type {number}
153
+ * @default 0.2
154
+ */
155
+ this.dynamicDampingFactor = 0.2;
156
+
157
+ /**
158
+ * How far you can dolly in (perspective camera only).
159
+ *
160
+ * @type {number}
161
+ * @default 0
162
+ */
163
+ this.minDistance = 0;
164
+
165
+ /**
166
+ * How far you can dolly out (perspective camera only).
167
+ *
168
+ * @type {number}
169
+ * @default Infinity
170
+ */
171
+ this.maxDistance = Infinity;
172
+
173
+ /**
174
+ * How far you can zoom in (orthographic camera only).
175
+ *
176
+ * @type {number}
177
+ * @default 0
178
+ */
179
+ this.minZoom = 0;
180
+
181
+ /**
182
+ * How far you can zoom out (orthographic camera only).
183
+ *
184
+ * @type {number}
185
+ * @default Infinity
186
+ */
187
+ this.maxZoom = Infinity;
188
+
189
+ /**
190
+ * This array holds keycodes for controlling interactions.
191
+ *
192
+ * - When the first defined key is pressed, all mouse interactions (left, middle, right) performs orbiting.
193
+ * - When the second defined key is pressed, all mouse interactions (left, middle, right) performs zooming.
194
+ * - When the third defined key is pressed, all mouse interactions (left, middle, right) performs panning.
195
+ *
196
+ * Default is *KeyA, KeyS, KeyD* which represents A, S, D.
197
+ *
198
+ * @type {Array<string>}
199
+ */
200
+ this.keys = [ 'KeyA' /*A*/, 'KeyS' /*S*/, 'KeyD' /*D*/ ];
201
+
202
+ /**
203
+ * This object contains references to the mouse actions used by the controls.
204
+ *
205
+ * ```js
206
+ * controls.mouseButtons = {
207
+ * LEFT: THREE.MOUSE.ROTATE,
208
+ * MIDDLE: THREE.MOUSE.DOLLY,
209
+ * RIGHT: THREE.MOUSE.PAN
210
+ * }
211
+ * ```
212
+ * @type {Object}
213
+ */
214
+ this.mouseButtons = { LEFT: MOUSE.ROTATE, MIDDLE: MOUSE.DOLLY, RIGHT: MOUSE.PAN };
215
+
216
+ /**
217
+ * The focus point of the controls.
218
+ *
219
+ * @type {Vector3}
220
+ */
221
+ this.target = new Vector3();
222
+
223
+ // internals
224
+
225
+ this.state = _STATE.NONE;
226
+ this.keyState = _STATE.NONE;
227
+
228
+ this._lastPosition = new Vector3();
229
+ this._lastUp = new Vector3();
230
+ this._lastZoom = 1;
231
+ this._touchZoomDistanceStart = 0;
232
+ this._touchZoomDistanceEnd = 0;
233
+ this._touchRollAngle = 0;
234
+ this._touchRollPointerIds = '';
235
+ this._lastAngle = 0;
236
+ this._lastRollAngle = 0;
237
+
238
+ this._eye = new Vector3();
239
+
240
+ this._movePrev = new Vector2();
241
+ this._moveCurr = new Vector2();
242
+
243
+ this._lastAxis = new Vector3();
244
+
245
+ this._zoomStart = new Vector2();
246
+ this._zoomEnd = new Vector2();
247
+
248
+ this._panStart = new Vector2();
249
+ this._panEnd = new Vector2();
250
+
251
+ this._pointers = [];
252
+ this._pointerPositions = {};
253
+
254
+ // event listeners
255
+
256
+ this._onPointerMove = onPointerMove.bind( this );
257
+ this._onPointerDown = onPointerDown.bind( this );
258
+ this._onPointerUp = onPointerUp.bind( this );
259
+ this._onPointerCancel = onPointerCancel.bind( this );
260
+ this._onContextMenu = onContextMenu.bind( this );
261
+ this._onMouseWheel = onMouseWheel.bind( this );
262
+ this._onKeyDown = onKeyDown.bind( this );
263
+ this._onKeyUp = onKeyUp.bind( this );
264
+
265
+ this._onTouchStart = onTouchStart.bind( this );
266
+ this._onTouchMove = onTouchMove.bind( this );
267
+ this._onTouchEnd = onTouchEnd.bind( this );
268
+
269
+ this._onMouseDown = onMouseDown.bind( this );
270
+ this._onMouseMove = onMouseMove.bind( this );
271
+ this._onMouseUp = onMouseUp.bind( this );
272
+
273
+ // for reset
274
+
275
+ this._target0 = this.target.clone();
276
+ this._position0 = this.object.position.clone();
277
+ this._up0 = this.object.up.clone();
278
+ this._zoom0 = this.object.zoom;
279
+
280
+ if ( domElement !== null ) {
281
+
282
+ this.connect( domElement );
283
+
284
+ this.handleResize();
285
+
286
+ }
287
+
288
+ // force an update at start
289
+ this.update();
290
+
291
+ }
292
+
293
+ connect( element ) {
294
+
295
+ super.connect( element );
296
+
297
+ window.addEventListener( 'keydown', this._onKeyDown );
298
+ window.addEventListener( 'keyup', this._onKeyUp );
299
+
300
+ this.domElement.addEventListener( 'pointerdown', this._onPointerDown );
301
+ this.domElement.addEventListener( 'pointercancel', this._onPointerCancel );
302
+ this.domElement.addEventListener( 'wheel', this._onMouseWheel, { passive: false } );
303
+ this.domElement.addEventListener( 'contextmenu', this._onContextMenu );
304
+
305
+ this.domElement.style.touchAction = 'none'; // Disable touch scroll
306
+
307
+ }
308
+
309
+ disconnect() {
310
+
311
+ window.removeEventListener( 'keydown', this._onKeyDown );
312
+ window.removeEventListener( 'keyup', this._onKeyUp );
313
+
314
+ this.domElement.removeEventListener( 'pointerdown', this._onPointerDown );
315
+ this.domElement.ownerDocument.removeEventListener( 'pointermove', this._onPointerMove );
316
+ this.domElement.ownerDocument.removeEventListener( 'pointerup', this._onPointerUp );
317
+ this.domElement.removeEventListener( 'pointercancel', this._onPointerCancel );
318
+ this.domElement.removeEventListener( 'wheel', this._onMouseWheel );
319
+ this.domElement.removeEventListener( 'contextmenu', this._onContextMenu );
320
+
321
+ this.domElement.style.touchAction = ''; // Restore touch scroll
322
+
323
+ }
324
+
325
+ dispose() {
326
+
327
+ this.disconnect();
328
+
329
+ }
330
+
331
+ /**
332
+ * Must be called if the application window is resized.
333
+ */
334
+ handleResize() {
335
+
336
+ const box = this.domElement.getBoundingClientRect();
337
+ // adjustments come from similar code in the jquery offset() function
338
+ const d = this.domElement.ownerDocument.documentElement;
339
+
340
+ this.screen.left = box.left + window.pageXOffset - d.clientLeft;
341
+ this.screen.top = box.top + window.pageYOffset - d.clientTop;
342
+ this.screen.width = box.width;
343
+ this.screen.height = box.height;
344
+
345
+ }
346
+
347
+ update() {
348
+
349
+ this._eye.subVectors( this.object.position, this.target );
350
+
351
+ if ( ! this.noRotate ) {
352
+
353
+ this._rotateCamera();
354
+
355
+ if ( this.multiTouchRoll === true ) {
356
+
357
+ this._rollCamera();
358
+
359
+ }
360
+
361
+ }
362
+
363
+ if ( ! this.noZoom ) {
364
+
365
+ this._zoomCamera();
366
+
367
+ }
368
+
369
+ if ( ! this.noPan ) {
370
+
371
+ this._panCamera();
372
+
373
+ }
374
+
375
+ this.object.position.addVectors( this.target, this._eye );
376
+
377
+ if ( this.object.isPerspectiveCamera ) {
378
+
379
+ this._checkDistances();
380
+
381
+ this.object.lookAt( this.target );
382
+
383
+ const positionChanged = this._lastPosition.distanceToSquared( this.object.position ) > _EPS;
384
+ const rollChanged = this._lastUp.distanceToSquared( this.object.up ) > _EPS;
385
+
386
+ if ( positionChanged || rollChanged ) {
387
+
388
+ this.dispatchEvent( _changeEvent );
389
+
390
+ this._lastPosition.copy( this.object.position );
391
+ this._lastUp.copy( this.object.up );
392
+
393
+ }
394
+
395
+ } else if ( this.object.isOrthographicCamera ) {
396
+
397
+ this.object.lookAt( this.target );
398
+
399
+ const positionChanged = this._lastPosition.distanceToSquared( this.object.position ) > _EPS;
400
+ const rollChanged = this._lastUp.distanceToSquared( this.object.up ) > _EPS;
401
+ const zoomChanged = this._lastZoom !== this.object.zoom;
402
+
403
+ if ( positionChanged || rollChanged || zoomChanged ) {
404
+
405
+ this.dispatchEvent( _changeEvent );
406
+
407
+ this._lastPosition.copy( this.object.position );
408
+ this._lastUp.copy( this.object.up );
409
+ this._lastZoom = this.object.zoom;
410
+
411
+ }
412
+
413
+ } else {
414
+
415
+ console.warn( 'THREE.TrackballControls: Unsupported camera type.' );
416
+
417
+ }
418
+
419
+ }
420
+
421
+ /**
422
+ * Resets the controls to its initial state.
423
+ */
424
+ reset() {
425
+
426
+ this.state = _STATE.NONE;
427
+ this.keyState = _STATE.NONE;
428
+
429
+ this.target.copy( this._target0 );
430
+ this.object.position.copy( this._position0 );
431
+ this.object.up.copy( this._up0 );
432
+ this.object.zoom = this._zoom0;
433
+
434
+ this.object.updateProjectionMatrix();
435
+
436
+ this._eye.subVectors( this.object.position, this.target );
437
+
438
+ this.object.lookAt( this.target );
439
+
440
+ this.dispatchEvent( _changeEvent );
441
+
442
+ this._lastPosition.copy( this.object.position );
443
+ this._lastUp.copy( this.object.up );
444
+ this._lastZoom = this.object.zoom;
445
+
446
+ }
447
+
448
+ _panCamera() {
449
+
450
+ _mouseChange.copy( this._panEnd ).sub( this._panStart );
451
+
452
+ if ( _mouseChange.lengthSq() ) {
453
+
454
+ if ( this.object.isOrthographicCamera ) {
455
+
456
+ const scale_x = ( this.object.right - this.object.left ) / this.object.zoom / this.domElement.clientWidth;
457
+ const scale_y = ( this.object.top - this.object.bottom ) / this.object.zoom / this.domElement.clientWidth;
458
+
459
+ _mouseChange.x *= scale_x;
460
+ _mouseChange.y *= scale_y;
461
+
462
+ }
463
+
464
+ _mouseChange.multiplyScalar( this._eye.length() * this.panSpeed );
465
+
466
+ _pan.copy( this._eye ).cross( this.object.up ).setLength( _mouseChange.x );
467
+ _pan.add( _objectUp.copy( this.object.up ).setLength( _mouseChange.y ) );
468
+
469
+ this.object.position.add( _pan );
470
+ this.target.add( _pan );
471
+
472
+ if ( this.staticMoving ) {
473
+
474
+ this._panStart.copy( this._panEnd );
475
+
476
+ } else {
477
+
478
+ this._panStart.add( _mouseChange.subVectors( this._panEnd, this._panStart ).multiplyScalar( this.dynamicDampingFactor ) );
479
+
480
+ }
481
+
482
+ }
483
+
484
+ }
485
+
486
+ _rotateCamera() {
487
+
488
+ _moveDirection.set( this._moveCurr.x - this._movePrev.x, this._moveCurr.y - this._movePrev.y, 0 );
489
+ let angle = _moveDirection.length();
490
+
491
+ if ( angle ) {
492
+
493
+ this._eye.copy( this.object.position ).sub( this.target );
494
+
495
+ _eyeDirection.copy( this._eye ).normalize();
496
+ _objectUpDirection.copy( this.object.up ).normalize();
497
+ _objectSidewaysDirection.crossVectors( _objectUpDirection, _eyeDirection ).normalize();
498
+
499
+ _objectUpDirection.setLength( this._moveCurr.y - this._movePrev.y );
500
+ _objectSidewaysDirection.setLength( this._moveCurr.x - this._movePrev.x );
501
+
502
+ _moveDirection.copy( _objectUpDirection.add( _objectSidewaysDirection ) );
503
+
504
+ _axis.crossVectors( _moveDirection, this._eye ).normalize();
505
+
506
+ angle *= this.rotateSpeed;
507
+ _quaternion.setFromAxisAngle( _axis, angle );
508
+
509
+ this._eye.applyQuaternion( _quaternion );
510
+ this.object.up.applyQuaternion( _quaternion );
511
+
512
+ this._lastAxis.copy( _axis );
513
+ this._lastAngle = angle;
514
+
515
+ } else if ( ! this.staticMoving && this._lastAngle ) {
516
+
517
+ this._lastAngle *= Math.sqrt( 1.0 - this.dynamicDampingFactor );
518
+ this._eye.copy( this.object.position ).sub( this.target );
519
+ _quaternion.setFromAxisAngle( this._lastAxis, this._lastAngle );
520
+ this._eye.applyQuaternion( _quaternion );
521
+ this.object.up.applyQuaternion( _quaternion );
522
+
523
+ }
524
+
525
+ this._movePrev.copy( this._moveCurr );
526
+
527
+ }
528
+
529
+ _rollCamera() {
530
+
531
+ const angle = this._getTouchRollAngle();
532
+
533
+ if ( angle ) {
534
+
535
+ this._lastRollAngle = angle * this.rollSpeed;
536
+
537
+ } else if ( ! this.staticMoving && this._lastRollAngle ) {
538
+
539
+ this._lastRollAngle *= Math.sqrt( 1.0 - this.dynamicDampingFactor );
540
+
541
+ } else {
542
+
543
+ return;
544
+
545
+ }
546
+
547
+ _eyeDirection.copy( this._eye ).normalize();
548
+ _quaternion.setFromAxisAngle( _eyeDirection, this._lastRollAngle );
549
+
550
+ this.object.up.applyQuaternion( _quaternion );
551
+
552
+ }
553
+
554
+ _getTouchRollAngle() {
555
+
556
+ const first = this._pointers[ 0 ];
557
+ const second = this._pointers[ 1 ];
558
+
559
+ if ( second === undefined || first.pointerType !== 'touch' || second.pointerType !== 'touch' ) {
560
+
561
+ this._touchRollPointerIds = '';
562
+ return 0;
563
+
564
+ }
565
+
566
+ const pointerIds = `${ first.pointerId },${ second.pointerId }`;
567
+
568
+ const positionFirst = this._pointerPositions[ first.pointerId ];
569
+ const positionSecond = this._pointerPositions[ second.pointerId ];
570
+
571
+ const rollAngle = Math.atan2( positionSecond.y - positionFirst.y, positionSecond.x - positionFirst.x );
572
+
573
+ // fingers changed or new gesture started
574
+ if ( pointerIds !== this._touchRollPointerIds ) {
575
+
576
+ this._touchRollPointerIds = pointerIds;
577
+ this._touchRollAngle = rollAngle;
578
+ return 0;
579
+
580
+ }
581
+
582
+ let angle = rollAngle - this._touchRollAngle;
583
+ this._touchRollAngle = rollAngle;
584
+
585
+ if ( angle > Math.PI ) {
586
+
587
+ angle -= 2 * Math.PI;
588
+
589
+ } else if ( angle < - Math.PI ) {
590
+
591
+ angle += 2 * Math.PI;
592
+
593
+ }
594
+
595
+ return angle;
596
+
597
+ }
598
+
599
+ _zoomCamera() {
600
+
601
+ let factor;
602
+
603
+ if ( this.state === _STATE.TOUCH_ZOOM_PAN ) {
604
+
605
+ factor = this._touchZoomDistanceStart / this._touchZoomDistanceEnd;
606
+ this._touchZoomDistanceStart = this._touchZoomDistanceEnd;
607
+
608
+ if ( this.object.isPerspectiveCamera ) {
609
+
610
+ this._eye.multiplyScalar( factor );
611
+
612
+ } else if ( this.object.isOrthographicCamera ) {
613
+
614
+ this.object.zoom = MathUtils.clamp( this.object.zoom / factor, this.minZoom, this.maxZoom );
615
+
616
+ if ( this._lastZoom !== this.object.zoom ) {
617
+
618
+ this.object.updateProjectionMatrix();
619
+
620
+ }
621
+
622
+ } else {
623
+
624
+ console.warn( 'THREE.TrackballControls: Unsupported camera type' );
625
+
626
+ }
627
+
628
+ } else {
629
+
630
+ factor = 1.0 + ( this._zoomEnd.y - this._zoomStart.y ) * this.zoomSpeed;
631
+
632
+ if ( factor !== 1.0 && factor > 0.0 ) {
633
+
634
+ if ( this.object.isPerspectiveCamera ) {
635
+
636
+ this._eye.multiplyScalar( factor );
637
+
638
+ } else if ( this.object.isOrthographicCamera ) {
639
+
640
+ this.object.zoom = MathUtils.clamp( this.object.zoom / factor, this.minZoom, this.maxZoom );
641
+
642
+ if ( this._lastZoom !== this.object.zoom ) {
643
+
644
+ this.object.updateProjectionMatrix();
645
+
646
+ }
647
+
648
+ } else {
649
+
650
+ console.warn( 'THREE.TrackballControls: Unsupported camera type' );
651
+
652
+ }
653
+
654
+ }
655
+
656
+ if ( this.staticMoving ) {
657
+
658
+ this._zoomStart.copy( this._zoomEnd );
659
+
660
+ } else {
661
+
662
+ this._zoomStart.y += ( this._zoomEnd.y - this._zoomStart.y ) * this.dynamicDampingFactor;
663
+
664
+ }
665
+
666
+ }
667
+
668
+ }
669
+
670
+ _getMouseOnScreen( pageX, pageY ) {
671
+
672
+ _v2.set(
673
+ ( pageX - this.screen.left ) / this.screen.width,
674
+ ( pageY - this.screen.top ) / this.screen.height
675
+ );
676
+
677
+ return _v2;
678
+
679
+ }
680
+
681
+ _getMouseOnCircle( pageX, pageY ) {
682
+
683
+ _v2.set(
684
+ ( ( pageX - this.screen.width * 0.5 - this.screen.left ) / ( this.screen.width * 0.5 ) ),
685
+ ( ( this.screen.height + 2 * ( this.screen.top - pageY ) ) / this.screen.width ) // screen.width intentional
686
+ );
687
+
688
+ return _v2;
689
+
690
+ }
691
+
692
+ _addPointer( event ) {
693
+
694
+ this._pointers.push( event );
695
+
696
+ }
697
+
698
+ _removePointer( event ) {
699
+
700
+ delete this._pointerPositions[ event.pointerId ];
701
+
702
+ for ( let i = 0; i < this._pointers.length; i ++ ) {
703
+
704
+ if ( this._pointers[ i ].pointerId == event.pointerId ) {
705
+
706
+ this._pointers.splice( i, 1 );
707
+ return;
708
+
709
+ }
710
+
711
+ }
712
+
713
+ }
714
+
715
+ _trackPointer( event ) {
716
+
717
+ let position = this._pointerPositions[ event.pointerId ];
718
+
719
+ if ( position === undefined ) {
720
+
721
+ position = new Vector2();
722
+ this._pointerPositions[ event.pointerId ] = position;
723
+
724
+ }
725
+
726
+ position.set( event.pageX, event.pageY );
727
+
728
+ }
729
+
730
+ _getSecondPointerPosition( event ) {
731
+
732
+ const pointer = ( event.pointerId === this._pointers[ 0 ].pointerId ) ? this._pointers[ 1 ] : this._pointers[ 0 ];
733
+
734
+ return this._pointerPositions[ pointer.pointerId ];
735
+
736
+ }
737
+
738
+ _checkDistances() {
739
+
740
+ if ( ! this.noZoom || ! this.noPan ) {
741
+
742
+ if ( this._eye.lengthSq() > this.maxDistance * this.maxDistance ) {
743
+
744
+ this.object.position.addVectors( this.target, this._eye.setLength( this.maxDistance ) );
745
+ this._zoomStart.copy( this._zoomEnd );
746
+
747
+ }
748
+
749
+ if ( this._eye.lengthSq() < this.minDistance * this.minDistance ) {
750
+
751
+ this.object.position.addVectors( this.target, this._eye.setLength( this.minDistance ) );
752
+ this._zoomStart.copy( this._zoomEnd );
753
+
754
+ }
755
+
756
+ }
757
+
758
+ }
759
+
760
+ }
761
+
762
+ function onPointerDown( event ) {
763
+
764
+ if ( this.enabled === false ) return;
765
+
766
+ if ( this._pointers.length === 0 ) {
767
+
768
+ this.domElement.setPointerCapture( event.pointerId );
769
+
770
+ this.domElement.ownerDocument.addEventListener( 'pointermove', this._onPointerMove );
771
+ this.domElement.ownerDocument.addEventListener( 'pointerup', this._onPointerUp );
772
+
773
+ }
774
+
775
+ //
776
+
777
+ this._addPointer( event );
778
+
779
+ if ( event.pointerType === 'touch' ) {
780
+
781
+ this._onTouchStart( event );
782
+
783
+ } else {
784
+
785
+ this._onMouseDown( event );
786
+
787
+ }
788
+
789
+ }
790
+
791
+ function onPointerMove( event ) {
792
+
793
+ if ( this.enabled === false ) return;
794
+
795
+ if ( event.pointerType === 'touch' ) {
796
+
797
+ this._onTouchMove( event );
798
+
799
+ } else {
800
+
801
+ this._onMouseMove( event );
802
+
803
+ }
804
+
805
+ }
806
+
807
+ function onPointerUp( event ) {
808
+
809
+ if ( this.enabled === false ) return;
810
+
811
+ if ( event.pointerType === 'touch' ) {
812
+
813
+ this._onTouchEnd( event );
814
+
815
+ } else {
816
+
817
+ this._onMouseUp();
818
+
819
+ }
820
+
821
+ //
822
+
823
+ this._removePointer( event );
824
+
825
+ if ( this._pointers.length === 0 ) {
826
+
827
+ this.domElement.releasePointerCapture( event.pointerId );
828
+
829
+ this.domElement.ownerDocument.removeEventListener( 'pointermove', this._onPointerMove );
830
+ this.domElement.ownerDocument.removeEventListener( 'pointerup', this._onPointerUp );
831
+
832
+ }
833
+
834
+ }
835
+
836
+ function onPointerCancel( event ) {
837
+
838
+ this._removePointer( event );
839
+
840
+ }
841
+
842
+ function onKeyUp() {
843
+
844
+ if ( this.enabled === false ) return;
845
+
846
+ this.keyState = _STATE.NONE;
847
+
848
+ window.addEventListener( 'keydown', this._onKeyDown );
849
+
850
+ }
851
+
852
+ function onKeyDown( event ) {
853
+
854
+ if ( this.enabled === false ) return;
855
+
856
+ window.removeEventListener( 'keydown', this._onKeyDown );
857
+
858
+ if ( this.keyState !== _STATE.NONE ) {
859
+
860
+ return;
861
+
862
+ } else if ( event.code === this.keys[ _STATE.ROTATE ] && ! this.noRotate ) {
863
+
864
+ this.keyState = _STATE.ROTATE;
865
+
866
+ } else if ( event.code === this.keys[ _STATE.ZOOM ] && ! this.noZoom ) {
867
+
868
+ this.keyState = _STATE.ZOOM;
869
+
870
+ } else if ( event.code === this.keys[ _STATE.PAN ] && ! this.noPan ) {
871
+
872
+ this.keyState = _STATE.PAN;
873
+
874
+ }
875
+
876
+ }
877
+
878
+ function onMouseDown( event ) {
879
+
880
+ let mouseAction;
881
+
882
+ switch ( event.button ) {
883
+
884
+ case 0:
885
+ mouseAction = this.mouseButtons.LEFT;
886
+ break;
887
+
888
+ case 1:
889
+ mouseAction = this.mouseButtons.MIDDLE;
890
+ break;
891
+
892
+ case 2:
893
+ mouseAction = this.mouseButtons.RIGHT;
894
+ break;
895
+
896
+ default:
897
+ mouseAction = - 1;
898
+
899
+ }
900
+
901
+ switch ( mouseAction ) {
902
+
903
+ case MOUSE.DOLLY:
904
+ this.state = _STATE.ZOOM;
905
+ break;
906
+
907
+ case MOUSE.ROTATE:
908
+ this.state = _STATE.ROTATE;
909
+ break;
910
+
911
+ case MOUSE.PAN:
912
+ this.state = _STATE.PAN;
913
+ break;
914
+
915
+ default:
916
+ this.state = _STATE.NONE;
917
+
918
+ }
919
+
920
+ const state = ( this.keyState !== _STATE.NONE ) ? this.keyState : this.state;
921
+
922
+ if ( state === _STATE.ROTATE && ! this.noRotate ) {
923
+
924
+ this._moveCurr.copy( this._getMouseOnCircle( event.pageX, event.pageY ) );
925
+ this._movePrev.copy( this._moveCurr );
926
+
927
+ } else if ( state === _STATE.ZOOM && ! this.noZoom ) {
928
+
929
+ this._zoomStart.copy( this._getMouseOnScreen( event.pageX, event.pageY ) );
930
+ this._zoomEnd.copy( this._zoomStart );
931
+
932
+ } else if ( state === _STATE.PAN && ! this.noPan ) {
933
+
934
+ this._panStart.copy( this._getMouseOnScreen( event.pageX, event.pageY ) );
935
+ this._panEnd.copy( this._panStart );
936
+
937
+ }
938
+
939
+ this.dispatchEvent( _startEvent );
940
+
941
+ }
942
+
943
+ function onMouseMove( event ) {
944
+
945
+ const state = ( this.keyState !== _STATE.NONE ) ? this.keyState : this.state;
946
+
947
+ if ( state === _STATE.ROTATE && ! this.noRotate ) {
948
+
949
+ this._moveCurr.copy( this._getMouseOnCircle( event.pageX, event.pageY ) );
950
+
951
+ } else if ( state === _STATE.ZOOM && ! this.noZoom ) {
952
+
953
+ this._zoomEnd.copy( this._getMouseOnScreen( event.pageX, event.pageY ) );
954
+
955
+ } else if ( state === _STATE.PAN && ! this.noPan ) {
956
+
957
+ this._panEnd.copy( this._getMouseOnScreen( event.pageX, event.pageY ) );
958
+
959
+ }
960
+
961
+ }
962
+
963
+ function onMouseUp() {
964
+
965
+ this.state = _STATE.NONE;
966
+
967
+ this.dispatchEvent( _endEvent );
968
+
969
+ }
970
+
971
+ function onMouseWheel( event ) {
972
+
973
+ if ( this.enabled === false ) return;
974
+
975
+ if ( this.noZoom === true ) return;
976
+
977
+ event.preventDefault();
978
+
979
+ switch ( event.deltaMode ) {
980
+
981
+ case 2:
982
+ // Zoom in pages
983
+ this._zoomStart.y -= event.deltaY * 0.025;
984
+ break;
985
+
986
+ case 1:
987
+ // Zoom in lines
988
+ this._zoomStart.y -= event.deltaY * 0.01;
989
+ break;
990
+
991
+ default:
992
+ // undefined, 0, assume pixels
993
+ this._zoomStart.y -= event.deltaY * 0.00025;
994
+ break;
995
+
996
+ }
997
+
998
+ this.dispatchEvent( _startEvent );
999
+ this.dispatchEvent( _endEvent );
1000
+
1001
+ }
1002
+
1003
+ function onContextMenu( event ) {
1004
+
1005
+ if ( this.enabled === false ) return;
1006
+
1007
+ event.preventDefault();
1008
+
1009
+ }
1010
+
1011
+ function onTouchStart( event ) {
1012
+
1013
+ this._trackPointer( event );
1014
+
1015
+ switch ( this._pointers.length ) {
1016
+
1017
+ case 1:
1018
+ this.state = _STATE.TOUCH_ROTATE;
1019
+ this._moveCurr.copy( this._getMouseOnCircle( this._pointers[ 0 ].pageX, this._pointers[ 0 ].pageY ) );
1020
+ this._movePrev.copy( this._moveCurr );
1021
+ break;
1022
+
1023
+ default: // 2 or more
1024
+ this.state = _STATE.TOUCH_ZOOM_PAN;
1025
+ const dx = this._pointers[ 0 ].pageX - this._pointers[ 1 ].pageX;
1026
+ const dy = this._pointers[ 0 ].pageY - this._pointers[ 1 ].pageY;
1027
+ this._touchZoomDistanceEnd = this._touchZoomDistanceStart = Math.sqrt( dx * dx + dy * dy );
1028
+
1029
+ const x = ( this._pointers[ 0 ].pageX + this._pointers[ 1 ].pageX ) / 2;
1030
+ const y = ( this._pointers[ 0 ].pageY + this._pointers[ 1 ].pageY ) / 2;
1031
+ this._panStart.copy( this._getMouseOnScreen( x, y ) );
1032
+ this._panEnd.copy( this._panStart );
1033
+ break;
1034
+
1035
+ }
1036
+
1037
+ this.dispatchEvent( _startEvent );
1038
+
1039
+ }
1040
+
1041
+ function onTouchMove( event ) {
1042
+
1043
+ this._trackPointer( event );
1044
+
1045
+ switch ( this._pointers.length ) {
1046
+
1047
+ case 1:
1048
+ this._moveCurr.copy( this._getMouseOnCircle( event.pageX, event.pageY ) );
1049
+ break;
1050
+
1051
+ default: // 2 or more
1052
+
1053
+ const position = this._getSecondPointerPosition( event );
1054
+
1055
+ const dx = event.pageX - position.x;
1056
+ const dy = event.pageY - position.y;
1057
+ this._touchZoomDistanceEnd = Math.sqrt( dx * dx + dy * dy );
1058
+
1059
+ const x = ( event.pageX + position.x ) / 2;
1060
+ const y = ( event.pageY + position.y ) / 2;
1061
+ this._panEnd.copy( this._getMouseOnScreen( x, y ) );
1062
+ break;
1063
+
1064
+ }
1065
+
1066
+ }
1067
+
1068
+ function onTouchEnd( event ) {
1069
+
1070
+ switch ( this._pointers.length ) {
1071
+
1072
+ case 0:
1073
+ this.state = _STATE.NONE;
1074
+ break;
1075
+
1076
+ case 1:
1077
+ this.state = _STATE.TOUCH_ROTATE;
1078
+ this._moveCurr.copy( this._getMouseOnCircle( event.pageX, event.pageY ) );
1079
+ this._movePrev.copy( this._moveCurr );
1080
+ break;
1081
+
1082
+ case 2:
1083
+ this.state = _STATE.TOUCH_ZOOM_PAN;
1084
+
1085
+ for ( let i = 0; i < this._pointers.length; i ++ ) {
1086
+
1087
+ if ( this._pointers[ i ].pointerId !== event.pointerId ) {
1088
+
1089
+ const position = this._pointerPositions[ this._pointers[ i ].pointerId ];
1090
+ this._moveCurr.copy( this._getMouseOnCircle( position.x, position.y ) );
1091
+ this._movePrev.copy( this._moveCurr );
1092
+ break;
1093
+
1094
+ }
1095
+
1096
+ }
1097
+
1098
+ break;
1099
+
1100
+ }
1101
+
1102
+ this.dispatchEvent( _endEvent );
1103
+
1104
+ }
1105
+
1106
+ export { TrackballControls };