@lampdotdev/lamp 0.0.0-stage → 0.36.2-nightly.16
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +397 -2
- package/Resources/Devices/roku.json +410 -0
- package/Resources/Devices/xbox-one.json +367 -0
- package/Resources/GameKit/NOTICE.md +63 -0
- package/Resources/GameKit/apple/LampPage.swift +1813 -0
- package/Resources/GameKit/apple/LampPlayer.swift +46 -0
- package/Resources/GameKit/apple/LampWebApp.swift +63 -0
- package/Resources/GameKit/apple/LampWebGame.swift +87 -0
- package/Resources/GameKit/apple/Native.swift +12 -0
- package/Resources/GameKit/build.sh +55 -0
- package/Resources/GameKit/lamp_game.h +116 -0
- package/Resources/GameKit/lamp_host.h +19 -0
- package/Resources/GameKit/lamp_kit.cpp +61 -0
- package/Resources/GameKit/lamp_sound.cpp +455 -0
- package/Resources/GameKit/lamp_xbox.cpp +374 -0
- package/Resources/GameKit/libraries/HandmadeMath.h +3940 -0
- package/Resources/GameKit/libraries/cgltf.h +7240 -0
- package/Resources/GameKit/libraries/dr_mp3.h +5430 -0
- package/Resources/GameKit/libraries/dr_wav.h +9209 -0
- package/Resources/GameKit/libraries/sokol_debugtext.h +4754 -0
- package/Resources/GameKit/libraries/sokol_gfx.h +29558 -0
- package/Resources/GameKit/libraries/sokol_gl.h +4538 -0
- package/Resources/GameKit/libraries/sokol_log.h +335 -0
- package/Resources/GameKit/libraries/sokol_shape.h +1531 -0
- package/Resources/GameKit/libraries/stb_image.h +7988 -0
- package/Resources/GameKit/libraries/stb_vorbis.c +5584 -0
- package/Resources/GameKit/page/lamp-live.js +672 -0
- package/Resources/GameKit/scaffold/Game/game.cpp +142 -0
- package/Resources/GameKit/scaffold/Game/scene.glsl +49 -0
- package/Resources/GameKit/scaffold-web/Web/game.js +31 -0
- package/Resources/GameKit/scaffold-web/Web/index.html +13 -0
- package/Resources/GameKit/scaffold-web/Web/making.js +33 -0
- package/Resources/GameKit/scaffold-web/Web/world.js +33 -0
- package/Resources/GameKit/web/lamp-game.js +3042 -0
- package/Resources/GameKit/web/lamp-phaser.js +128 -0
- package/Resources/WebHost/App.exe +0 -0
- package/Resources/WebHost/Microsoft.Web.WebView2.Core.dll +0 -0
- package/Resources/WebHost/WebView2-LICENSE.txt +27 -0
- package/Resources/WebHost/lamp_controllers.h +1506 -0
- package/Resources/WebHost/lamp_web_host.cpp +1173 -0
- package/Resources/WebLibraries/earlier.txt +318 -0
- package/Resources/WebLibraries/phaser/LICENSE.md +20 -0
- package/Resources/WebLibraries/phaser/NOTICE.md +2 -0
- package/Resources/WebLibraries/phaser/phaser.esm.min.js +1 -0
- package/Resources/WebLibraries/qrcode/LICENSE +21 -0
- package/Resources/WebLibraries/qrcode/NOTICE.md +4 -0
- package/Resources/WebLibraries/qrcode/qrcode.js +2297 -0
- package/Resources/WebLibraries/rapier/LICENSE +201 -0
- package/Resources/WebLibraries/rapier/NOTICE.md +3 -0
- package/Resources/WebLibraries/rapier/rapier.js +2 -0
- package/Resources/WebLibraries/three/LICENSE +21 -0
- package/Resources/WebLibraries/three/NOTICE.md +4 -0
- package/Resources/WebLibraries/three/addons/animation/AnimationClipCreator.js +168 -0
- package/Resources/WebLibraries/three/addons/animation/CCDIKSolver.js +607 -0
- package/Resources/WebLibraries/three/addons/controls/ArcballControls.js +3543 -0
- package/Resources/WebLibraries/three/addons/controls/DragControls.js +452 -0
- package/Resources/WebLibraries/three/addons/controls/FirstPersonControls.js +512 -0
- package/Resources/WebLibraries/three/addons/controls/FlyControls.js +384 -0
- package/Resources/WebLibraries/three/addons/controls/MapControls.js +116 -0
- package/Resources/WebLibraries/three/addons/controls/OrbitControls.js +1985 -0
- package/Resources/WebLibraries/three/addons/controls/PointerLockControls.js +264 -0
- package/Resources/WebLibraries/three/addons/controls/TrackballControls.js +1106 -0
- package/Resources/WebLibraries/three/addons/controls/TransformControls.js +2003 -0
- package/Resources/WebLibraries/three/addons/curves/CurveExtras.js +694 -0
- package/Resources/WebLibraries/three/addons/curves/NURBSCurve.js +169 -0
- package/Resources/WebLibraries/three/addons/curves/NURBSSurface.js +98 -0
- package/Resources/WebLibraries/three/addons/curves/NURBSUtils.js +532 -0
- package/Resources/WebLibraries/three/addons/curves/NURBSVolume.js +82 -0
- package/Resources/WebLibraries/three/addons/effects/AnaglyphEffect.js +274 -0
- package/Resources/WebLibraries/three/addons/effects/AsciiEffect.js +323 -0
- package/Resources/WebLibraries/three/addons/effects/OutlineEffect.js +489 -0
- package/Resources/WebLibraries/three/addons/effects/ParallaxBarrierEffect.js +155 -0
- package/Resources/WebLibraries/three/addons/effects/StereoEffect.js +91 -0
- package/Resources/WebLibraries/three/addons/environments/ColorEnvironment.js +59 -0
- package/Resources/WebLibraries/three/addons/environments/DebugEnvironment.js +102 -0
- package/Resources/WebLibraries/three/addons/environments/RoomEnvironment.js +185 -0
- package/Resources/WebLibraries/three/addons/geometries/BoxLineGeometry.js +92 -0
- package/Resources/WebLibraries/three/addons/geometries/ConvexGeometry.js +72 -0
- package/Resources/WebLibraries/three/addons/geometries/DecalGeometry.js +420 -0
- package/Resources/WebLibraries/three/addons/geometries/LoftGeometry.js +355 -0
- package/Resources/WebLibraries/three/addons/geometries/ParametricFunctions.js +100 -0
- package/Resources/WebLibraries/three/addons/geometries/ParametricGeometry.js +172 -0
- package/Resources/WebLibraries/three/addons/geometries/RoundedBoxGeometry.js +216 -0
- package/Resources/WebLibraries/three/addons/geometries/TeapotGeometry.js +689 -0
- package/Resources/WebLibraries/three/addons/geometries/TextGeometry.js +102 -0
- package/Resources/WebLibraries/three/addons/helpers/AnimationPathHelper.js +302 -0
- package/Resources/WebLibraries/three/addons/helpers/LightProbeGridHelper.js +166 -0
- package/Resources/WebLibraries/three/addons/helpers/LightProbeGridHelperWebGL.js +221 -0
- package/Resources/WebLibraries/three/addons/helpers/LightProbeHelper.js +166 -0
- package/Resources/WebLibraries/three/addons/helpers/LightProbeHelperGPU.js +102 -0
- package/Resources/WebLibraries/three/addons/helpers/OctreeHelper.js +109 -0
- package/Resources/WebLibraries/three/addons/helpers/PositionalAudioHelper.js +169 -0
- package/Resources/WebLibraries/three/addons/helpers/RapierHelper.js +59 -0
- package/Resources/WebLibraries/three/addons/helpers/RectAreaLightHelper.js +118 -0
- package/Resources/WebLibraries/three/addons/helpers/TextureHelper.js +265 -0
- package/Resources/WebLibraries/three/addons/helpers/TextureHelperGPU.js +214 -0
- package/Resources/WebLibraries/three/addons/helpers/VertexNormalsHelper.js +155 -0
- package/Resources/WebLibraries/three/addons/helpers/VertexTangentsHelper.js +133 -0
- package/Resources/WebLibraries/three/addons/helpers/ViewHelper.js +529 -0
- package/Resources/WebLibraries/three/addons/interactive/HTMLMesh.js +617 -0
- package/Resources/WebLibraries/three/addons/interactive/InteractiveGroup.js +224 -0
- package/Resources/WebLibraries/three/addons/interactive/SelectionBox.js +324 -0
- package/Resources/WebLibraries/three/addons/interactive/SelectionHelper.js +150 -0
- package/Resources/WebLibraries/three/addons/libs/fflate.module.js +2699 -0
- package/Resources/WebLibraries/three/addons/libs/lil-gui.module.min.js +8 -0
- package/Resources/WebLibraries/three/addons/libs/meshopt_decoder.module.js +196 -0
- package/Resources/WebLibraries/three/addons/libs/potpack.module.js +125 -0
- package/Resources/WebLibraries/three/addons/libs/stats.module.js +167 -0
- package/Resources/WebLibraries/three/addons/libs/tween.module.js +876 -0
- package/Resources/WebLibraries/three/addons/lighting/ClusteredLighting.js +153 -0
- package/Resources/WebLibraries/three/addons/lighting/DynamicLighting.js +82 -0
- package/Resources/WebLibraries/three/addons/lighting/LightMapper.js +295 -0
- package/Resources/WebLibraries/three/addons/lighting/LightProbeGrid.js +923 -0
- package/Resources/WebLibraries/three/addons/lighting/LightProbeGridUtils.js +107 -0
- package/Resources/WebLibraries/three/addons/lighting/LightProbeGridWebGL.js +846 -0
- package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIConeTracer.js +243 -0
- package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIIrradiance.js +43 -0
- package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGINode.js +617 -0
- package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGISceneCollector.js +793 -0
- package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIVolume.js +1440 -0
- package/Resources/WebLibraries/three/addons/lights/LightProbeGenerator.js +337 -0
- package/Resources/WebLibraries/three/addons/lights/RectAreaLightTexturesLib.js +127 -0
- package/Resources/WebLibraries/three/addons/lights/RectAreaLightUniformsLib.js +40 -0
- package/Resources/WebLibraries/three/addons/lights/SunLight.js +100 -0
- package/Resources/WebLibraries/three/addons/lights/SunLightNode.js +56 -0
- package/Resources/WebLibraries/three/addons/lights/SunLightShadow.js +319 -0
- package/Resources/WebLibraries/three/addons/lights/SunShadowNode.js +312 -0
- package/Resources/WebLibraries/three/addons/lines/Line2.js +56 -0
- package/Resources/WebLibraries/three/addons/lines/LineGeometry.js +157 -0
- package/Resources/WebLibraries/three/addons/lines/LineMaterial.js +742 -0
- package/Resources/WebLibraries/three/addons/lines/LineSegments2.js +434 -0
- package/Resources/WebLibraries/three/addons/lines/LineSegmentsGeometry.js +298 -0
- package/Resources/WebLibraries/three/addons/lines/Wireframe.js +108 -0
- package/Resources/WebLibraries/three/addons/lines/WireframeGeometry2.js +49 -0
- package/Resources/WebLibraries/three/addons/lines/webgpu/Line2.js +46 -0
- package/Resources/WebLibraries/three/addons/lines/webgpu/LineSegments2.js +419 -0
- package/Resources/WebLibraries/three/addons/lines/webgpu/Wireframe.js +86 -0
- package/Resources/WebLibraries/three/addons/loaders/EXRLoader.js +3411 -0
- package/Resources/WebLibraries/three/addons/loaders/FBXLoader.js +4660 -0
- package/Resources/WebLibraries/three/addons/loaders/FontLoader.js +262 -0
- package/Resources/WebLibraries/three/addons/loaders/GLTFLoader.js +5006 -0
- package/Resources/WebLibraries/three/addons/loaders/HDRLoader.js +463 -0
- package/Resources/WebLibraries/three/addons/loaders/MTLLoader.js +601 -0
- package/Resources/WebLibraries/three/addons/loaders/OBJLoader.js +961 -0
- package/Resources/WebLibraries/three/addons/loaders/PLYLoader.js +992 -0
- package/Resources/WebLibraries/three/addons/loaders/RGBELoader.js +18 -0
- package/Resources/WebLibraries/three/addons/loaders/STLLoader.js +423 -0
- package/Resources/WebLibraries/three/addons/loaders/SVGLoader.js +3297 -0
- package/Resources/WebLibraries/three/addons/loaders/TGALoader.js +539 -0
- package/Resources/WebLibraries/three/addons/loaders/UltraHDRLoader.js +757 -0
- package/Resources/WebLibraries/three/addons/math/Capsule.js +159 -0
- package/Resources/WebLibraries/three/addons/math/ColorConverter.js +62 -0
- package/Resources/WebLibraries/three/addons/math/ColorSpaces.js +147 -0
- package/Resources/WebLibraries/three/addons/math/ConvexHull.js +1695 -0
- package/Resources/WebLibraries/three/addons/math/ImprovedNoise.js +88 -0
- package/Resources/WebLibraries/three/addons/math/Lut.js +317 -0
- package/Resources/WebLibraries/three/addons/math/MeshSurfaceSampler.js +315 -0
- package/Resources/WebLibraries/three/addons/math/OBB.js +535 -0
- package/Resources/WebLibraries/three/addons/math/Octree.js +825 -0
- package/Resources/WebLibraries/three/addons/math/SimplexNoise.js +470 -0
- package/Resources/WebLibraries/three/addons/misc/ConvexObjectBreaker.js +539 -0
- package/Resources/WebLibraries/three/addons/misc/GPUComputationRenderer.js +508 -0
- package/Resources/WebLibraries/three/addons/misc/Gyroscope.js +78 -0
- package/Resources/WebLibraries/three/addons/misc/MorphAnimMesh.js +119 -0
- package/Resources/WebLibraries/three/addons/misc/MorphBlendMesh.js +425 -0
- package/Resources/WebLibraries/three/addons/misc/ProgressiveLightMap.js +370 -0
- package/Resources/WebLibraries/three/addons/misc/ProgressiveLightMapGPU.js +322 -0
- package/Resources/WebLibraries/three/addons/misc/RollerCoaster.js +661 -0
- package/Resources/WebLibraries/three/addons/misc/Sculptor.js +1679 -0
- package/Resources/WebLibraries/three/addons/misc/SculptorMesh.js +1504 -0
- package/Resources/WebLibraries/three/addons/misc/SculptorTools.js +1180 -0
- package/Resources/WebLibraries/three/addons/misc/SculptorUtils.js +345 -0
- package/Resources/WebLibraries/three/addons/misc/TileCreasedNormalsPlugin.js +270 -0
- package/Resources/WebLibraries/three/addons/misc/TubePainter.js +611 -0
- package/Resources/WebLibraries/three/addons/misc/Volume.js +520 -0
- package/Resources/WebLibraries/three/addons/misc/VolumeSlice.js +275 -0
- package/Resources/WebLibraries/three/addons/modifiers/CurveModifier.js +374 -0
- package/Resources/WebLibraries/three/addons/modifiers/CurveModifierGPU.js +256 -0
- package/Resources/WebLibraries/three/addons/modifiers/EdgeSplitModifier.js +299 -0
- package/Resources/WebLibraries/three/addons/modifiers/TessellateModifier.js +340 -0
- package/Resources/WebLibraries/three/addons/objects/GroundedSkybox.js +69 -0
- package/Resources/WebLibraries/three/addons/objects/Lensflare.js +489 -0
- package/Resources/WebLibraries/three/addons/objects/LensflareMesh.js +376 -0
- package/Resources/WebLibraries/three/addons/objects/MarchingCubes.js +1261 -0
- package/Resources/WebLibraries/three/addons/objects/Reflector.js +390 -0
- package/Resources/WebLibraries/three/addons/objects/ReflectorForSSRPass.js +393 -0
- package/Resources/WebLibraries/three/addons/objects/Refractor.js +389 -0
- package/Resources/WebLibraries/three/addons/objects/ShadowMesh.js +130 -0
- package/Resources/WebLibraries/three/addons/objects/Sky.js +342 -0
- package/Resources/WebLibraries/three/addons/objects/SkyMesh.js +403 -0
- package/Resources/WebLibraries/three/addons/objects/Water.js +374 -0
- package/Resources/WebLibraries/three/addons/objects/Water2.js +403 -0
- package/Resources/WebLibraries/three/addons/objects/Water2Mesh.js +199 -0
- package/Resources/WebLibraries/three/addons/objects/WaterMesh.js +194 -0
- package/Resources/WebLibraries/three/addons/postprocessing/AfterimagePass.js +187 -0
- package/Resources/WebLibraries/three/addons/postprocessing/BloomPass.js +274 -0
- package/Resources/WebLibraries/three/addons/postprocessing/BokehPass.js +218 -0
- package/Resources/WebLibraries/three/addons/postprocessing/ClearPass.js +97 -0
- package/Resources/WebLibraries/three/addons/postprocessing/CubeTexturePass.js +146 -0
- package/Resources/WebLibraries/three/addons/postprocessing/DotScreenPass.js +114 -0
- package/Resources/WebLibraries/three/addons/postprocessing/EffectComposer.js +365 -0
- package/Resources/WebLibraries/three/addons/postprocessing/FXAAPass.js +40 -0
- package/Resources/WebLibraries/three/addons/postprocessing/FilmPass.js +113 -0
- package/Resources/WebLibraries/three/addons/postprocessing/GTAOPass.js +735 -0
- package/Resources/WebLibraries/three/addons/postprocessing/GlitchPass.js +177 -0
- package/Resources/WebLibraries/three/addons/postprocessing/HalftonePass.js +134 -0
- package/Resources/WebLibraries/three/addons/postprocessing/LUTPass.js +138 -0
- package/Resources/WebLibraries/three/addons/postprocessing/MaskPass.js +195 -0
- package/Resources/WebLibraries/three/addons/postprocessing/OutlinePass.js +776 -0
- package/Resources/WebLibraries/three/addons/postprocessing/OutputPass.js +148 -0
- package/Resources/WebLibraries/three/addons/postprocessing/Pass.js +191 -0
- package/Resources/WebLibraries/three/addons/postprocessing/RenderPass.js +193 -0
- package/Resources/WebLibraries/three/addons/postprocessing/RenderPixelatedPass.js +314 -0
- package/Resources/WebLibraries/three/addons/postprocessing/RenderTransitionPass.js +267 -0
- package/Resources/WebLibraries/three/addons/postprocessing/SAOPass.js +407 -0
- package/Resources/WebLibraries/three/addons/postprocessing/SMAAPass.js +230 -0
- package/Resources/WebLibraries/three/addons/postprocessing/SSAARenderPass.js +313 -0
- package/Resources/WebLibraries/three/addons/postprocessing/SSAOPass.js +527 -0
- package/Resources/WebLibraries/three/addons/postprocessing/SSRPass.js +858 -0
- package/Resources/WebLibraries/three/addons/postprocessing/SavePass.js +132 -0
- package/Resources/WebLibraries/three/addons/postprocessing/ShaderPass.js +135 -0
- package/Resources/WebLibraries/three/addons/postprocessing/TAARenderPass.js +243 -0
- package/Resources/WebLibraries/three/addons/postprocessing/TexturePass.js +131 -0
- package/Resources/WebLibraries/three/addons/postprocessing/UnrealBloomPass.js +541 -0
- package/Resources/WebLibraries/three/addons/shaders/ACESFilmicToneMappingShader.js +96 -0
- package/Resources/WebLibraries/three/addons/shaders/AfterimageShader.js +63 -0
- package/Resources/WebLibraries/three/addons/shaders/BasicShader.js +36 -0
- package/Resources/WebLibraries/three/addons/shaders/BleachBypassShader.js +68 -0
- package/Resources/WebLibraries/three/addons/shaders/BlendShader.js +56 -0
- package/Resources/WebLibraries/three/addons/shaders/BokehShader.js +151 -0
- package/Resources/WebLibraries/three/addons/shaders/BokehShader2.js +404 -0
- package/Resources/WebLibraries/three/addons/shaders/BrightnessContrastShader.js +62 -0
- package/Resources/WebLibraries/three/addons/shaders/ColorCorrectionShader.js +59 -0
- package/Resources/WebLibraries/three/addons/shaders/ColorifyShader.js +57 -0
- package/Resources/WebLibraries/three/addons/shaders/ConvolutionShader.js +74 -0
- package/Resources/WebLibraries/three/addons/shaders/CopyShader.js +52 -0
- package/Resources/WebLibraries/three/addons/shaders/DOFMipMapShader.js +63 -0
- package/Resources/WebLibraries/three/addons/shaders/DepthLimitedBlurShader.js +183 -0
- package/Resources/WebLibraries/three/addons/shaders/DigitalGlitch.js +104 -0
- package/Resources/WebLibraries/three/addons/shaders/DotScreenShader.js +75 -0
- package/Resources/WebLibraries/three/addons/shaders/ExposureShader.js +51 -0
- package/Resources/WebLibraries/three/addons/shaders/FXAAShader.js +298 -0
- package/Resources/WebLibraries/three/addons/shaders/FilmShader.js +73 -0
- package/Resources/WebLibraries/three/addons/shaders/FocusShader.js +94 -0
- package/Resources/WebLibraries/three/addons/shaders/FreiChenShader.js +103 -0
- package/Resources/WebLibraries/three/addons/shaders/GTAOShader.js +437 -0
- package/Resources/WebLibraries/three/addons/shaders/GammaCorrectionShader.js +52 -0
- package/Resources/WebLibraries/three/addons/shaders/HalftoneShader.js +332 -0
- package/Resources/WebLibraries/three/addons/shaders/HorizontalBlurShader.js +68 -0
- package/Resources/WebLibraries/three/addons/shaders/HorizontalTiltShiftShader.js +70 -0
- package/Resources/WebLibraries/three/addons/shaders/HueSaturationShader.js +74 -0
- package/Resources/WebLibraries/three/addons/shaders/KaleidoShader.js +65 -0
- package/Resources/WebLibraries/three/addons/shaders/LuminosityHighPassShader.js +68 -0
- package/Resources/WebLibraries/three/addons/shaders/LuminosityShader.js +54 -0
- package/Resources/WebLibraries/three/addons/shaders/MirrorShader.js +62 -0
- package/Resources/WebLibraries/three/addons/shaders/NormalMapShader.js +60 -0
- package/Resources/WebLibraries/three/addons/shaders/OutputShader.js +103 -0
- package/Resources/WebLibraries/three/addons/shaders/PoissonDenoiseShader.js +230 -0
- package/Resources/WebLibraries/three/addons/shaders/RGBShiftShader.js +61 -0
- package/Resources/WebLibraries/three/addons/shaders/SAOShader.js +201 -0
- package/Resources/WebLibraries/three/addons/shaders/SMAAShader.js +489 -0
- package/Resources/WebLibraries/three/addons/shaders/SSAOShader.js +331 -0
- package/Resources/WebLibraries/three/addons/shaders/SSRShader.js +396 -0
- package/Resources/WebLibraries/three/addons/shaders/SepiaShader.js +57 -0
- package/Resources/WebLibraries/three/addons/shaders/SobelOperatorShader.js +98 -0
- package/Resources/WebLibraries/three/addons/shaders/SubsurfaceScatteringShader.js +95 -0
- package/Resources/WebLibraries/three/addons/shaders/TechnicolorShader.js +51 -0
- package/Resources/WebLibraries/three/addons/shaders/ToonShader.js +349 -0
- package/Resources/WebLibraries/three/addons/shaders/TriangleBlurShader.js +79 -0
- package/Resources/WebLibraries/three/addons/shaders/UnpackDepthRGBAShader.js +60 -0
- package/Resources/WebLibraries/three/addons/shaders/VelocityShader.js +137 -0
- package/Resources/WebLibraries/three/addons/shaders/VerticalBlurShader.js +66 -0
- package/Resources/WebLibraries/three/addons/shaders/VerticalTiltShiftShader.js +70 -0
- package/Resources/WebLibraries/three/addons/shaders/VignetteShader.js +56 -0
- package/Resources/WebLibraries/three/addons/shaders/VolumeShader.js +285 -0
- package/Resources/WebLibraries/three/addons/shaders/WaterRefractionShader.js +106 -0
- package/Resources/WebLibraries/three/addons/textures/FlakesTexture.js +54 -0
- package/Resources/WebLibraries/three/addons/tsl/WebGLNodesHandler.js +607 -0
- package/Resources/WebLibraries/three/addons/tsl/display/AfterImageNode.js +256 -0
- package/Resources/WebLibraries/three/addons/tsl/display/AnaglyphPassNode.js +550 -0
- package/Resources/WebLibraries/three/addons/tsl/display/BilateralBlurNode.js +377 -0
- package/Resources/WebLibraries/three/addons/tsl/display/BleachBypass.js +33 -0
- package/Resources/WebLibraries/three/addons/tsl/display/BloomNode.js +599 -0
- package/Resources/WebLibraries/three/addons/tsl/display/CRT.js +150 -0
- package/Resources/WebLibraries/three/addons/tsl/display/ChromaticAberrationNode.js +163 -0
- package/Resources/WebLibraries/three/addons/tsl/display/DenoiseNode.js +354 -0
- package/Resources/WebLibraries/three/addons/tsl/display/DepthOfFieldNode.js +572 -0
- package/Resources/WebLibraries/three/addons/tsl/display/DotScreenNode.js +104 -0
- package/Resources/WebLibraries/three/addons/tsl/display/FSR1Node.js +481 -0
- package/Resources/WebLibraries/three/addons/tsl/display/FXAANode.js +357 -0
- package/Resources/WebLibraries/three/addons/tsl/display/FilmNode.js +101 -0
- package/Resources/WebLibraries/three/addons/tsl/display/GTAONode.js +727 -0
- package/Resources/WebLibraries/three/addons/tsl/display/GaussianBlurNode.js +412 -0
- package/Resources/WebLibraries/three/addons/tsl/display/GodraysNode.js +604 -0
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- package/Resources/WebLibraries/three/addons/tsl/lighting/DynamicLightsNode.js +201 -0
- package/Resources/WebLibraries/three/addons/tsl/lighting/LightProbeGridNode.js +183 -0
- package/Resources/WebLibraries/three/addons/tsl/lighting/data/AmbientLightDataNode.js +67 -0
- package/Resources/WebLibraries/three/addons/tsl/lighting/data/DirectionalLightDataNode.js +117 -0
- package/Resources/WebLibraries/three/addons/tsl/lighting/data/HemisphereLightDataNode.js +105 -0
- package/Resources/WebLibraries/three/addons/tsl/lighting/data/PointLightDataNode.js +140 -0
- package/Resources/WebLibraries/three/addons/tsl/lighting/data/SpotLightDataNode.js +167 -0
- package/Resources/WebLibraries/three/addons/tsl/math/Bayer.js +84 -0
- package/Resources/WebLibraries/three/addons/tsl/math/curlNoise.js +107 -0
- package/Resources/WebLibraries/three/addons/tsl/math/voronoiNoise.js +112 -0
- package/Resources/WebLibraries/three/addons/tsl/shadows/TileShadowNode.js +542 -0
- package/Resources/WebLibraries/three/addons/tsl/shadows/TileShadowNodeHelper.js +212 -0
- package/Resources/WebLibraries/three/addons/tsl/utils/GroundedSkybox.js +62 -0
- package/Resources/WebLibraries/three/addons/tsl/utils/RNoise.js +51 -0
- package/Resources/WebLibraries/three/addons/tsl/utils/Raymarching.js +70 -0
- package/Resources/WebLibraries/three/addons/tsl/utils/SoftParticles.js +53 -0
- package/Resources/WebLibraries/three/addons/tsl/utils/SpecularHelpers.js +302 -0
- package/Resources/WebLibraries/three/addons/tsl/utils/TAAUtils.js +184 -0
- package/Resources/WebLibraries/three/addons/utils/BufferGeometryUtils.js +1523 -0
- package/Resources/WebLibraries/three/addons/utils/CameraUtils.js +82 -0
- package/Resources/WebLibraries/three/addons/utils/ColorUtils.js +76 -0
- package/Resources/WebLibraries/three/addons/utils/GaussianSplatUtils.js +229 -0
- package/Resources/WebLibraries/three/addons/utils/GeometryCompressionUtils.js +547 -0
- package/Resources/WebLibraries/three/addons/utils/GeometryUtils.js +226 -0
- package/Resources/WebLibraries/three/addons/utils/LDrawUtils.js +211 -0
- package/Resources/WebLibraries/three/addons/utils/SceneOptimizer.js +459 -0
- package/Resources/WebLibraries/three/addons/utils/SceneUtils.js +363 -0
- package/Resources/WebLibraries/three/addons/utils/ShadowMapViewer.js +244 -0
- package/Resources/WebLibraries/three/addons/utils/ShadowMapViewerGPU.js +233 -0
- package/Resources/WebLibraries/three/addons/utils/SkeletonUtils.js +496 -0
- package/Resources/WebLibraries/three/addons/utils/SortUtils.js +175 -0
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- package/Resources/WebLibraries/three/addons/utils/WebGLTextureUtils.js +115 -0
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- package/Resources/WebLibraries/three/addons/utils/WorkerPool.js +167 -0
- package/Resources/WebLibraries/three/addons/utils/unwrapUVs.js +865 -0
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- package/Resources/WebLibraries/three/three.module.js +19537 -0
- package/Resources/WebLibraries/three/three.tsl.js +41903 -0
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import { Matrix3, NodeMaterial, Vector3 } from 'three/webgpu';
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import { frameCorners } from '../../utils/CameraUtils.js';
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const _eyeL = /*@__PURE__*/ new Vector3();
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const _screenBottomLeft = /*@__PURE__*/ new Vector3();
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const _screenBottomRight = /*@__PURE__*/ new Vector3();
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const _screenTopLeft = /*@__PURE__*/ new Vector3();
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const _right = /*@__PURE__*/ new Vector3();
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const _up = /*@__PURE__*/ new Vector3();
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const _forward = /*@__PURE__*/ new Vector3();
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const _screenCenter = /*@__PURE__*/ new Vector3();
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/**
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* Anaglyph algorithm types.
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const AnaglyphAlgorithm = {
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TRUE: 'true',
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GREY: 'grey',
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COLOUR: 'colour',
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HALF_COLOUR: 'halfColour',
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DUBOIS: 'dubois',
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OPTIMISED: 'optimised',
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COMPROMISE: 'compromise'
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const AnaglyphColorMode = {
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RED_CYAN: 'redCyan',
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MAGENTA_CYAN: 'magentaCyan',
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MAGENTA_GREEN: 'magentaGreen'
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/**
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* Standard luminance coefficients (ITU-R BT.601).
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const LUMINANCE = { R: 0.299, G: 0.587, B: 0.114 };
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/**
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* Creates an anaglyph matrix pair from left and right channel specifications.
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* This provides a more intuitive way to define how source RGB channels map to output RGB channels.
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*
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* Each specification object has keys 'r', 'g', 'b' for output channels.
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// Which represents:
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// | col0row0 col1row0 col2row0 | | m[0] m[3] m[6] |
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const r = spec.r || [ 0, 0, 0 ]; // Output red channel coefficients [fromR, fromG, fromB]
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r[ 0 ], g[ 0 ], b[ 0 ], // Column 0: coefficients for input R
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r[ 1 ], g[ 1 ], b[ 1 ], // Column 1: coefficients for input G
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r[ 2 ], g[ 2 ], b[ 2 ] // Column 2: coefficients for input B
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];
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}
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return {
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left: specToColumnMajor( leftSpec ),
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right: specToColumnMajor( rightSpec )
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* Shorthand for luminance coefficients.
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*/
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const LUM = [ LUMINANCE.R, LUMINANCE.G, LUMINANCE.B ];
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/**
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* Conversion matrices for different anaglyph algorithms.
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* Based on research from "Introducing a New Anaglyph Method: Compromise Anaglyph" by Jure Ahtik
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* and various other sources.
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*
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* Matrices are defined using createMatrixPair for clarity:
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* - Keys 'r', 'g', 'b' represent output channels
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* - Values are [rCoef, gCoef, bCoef] for input channel contribution
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*
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*/
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const ANAGLYPH_MATRICES = {
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// True Anaglyph - Red channel from left, luminance to cyan channel for right
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// Paper: Left=[R,0,0], Right=[0,0,Lum]
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[ AnaglyphAlgorithm.TRUE ]: {
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[ AnaglyphColorMode.RED_CYAN ]: createMatrixPair(
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{ r: [ 1, 0, 0 ] }, // Left: R -> outR
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{ g: LUM, b: LUM } // Right: Lum -> outG, Lum -> outB
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),
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[ AnaglyphColorMode.MAGENTA_CYAN ]: createMatrixPair(
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{ r: [ 1, 0, 0 ], b: [ 0, 0, 0.5 ] }, // Left: R -> outR, partial B -> outB
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{ g: LUM, b: [ 0, 0, 0.5 ] } // Right: Lum -> outG, partial B
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),
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[ AnaglyphColorMode.MAGENTA_GREEN ]: createMatrixPair(
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{ r: [ 1, 0, 0 ], b: LUM }, // Left: R -> outR, Lum -> outB
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{ g: LUM } // Right: Lum -> outG
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)
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},
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// Grey Anaglyph - Luminance-based, no color, minimal ghosting
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// Paper: Left=[Lum,0,0], Right=[0,0,Lum]
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[ AnaglyphAlgorithm.GREY ]: {
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[ AnaglyphColorMode.RED_CYAN ]: createMatrixPair(
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{ r: LUM }, // Left: Lum -> outR
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{ g: LUM, b: LUM } // Right: Lum -> outG, Lum -> outB
|
|
139
|
+
),
|
|
140
|
+
[ AnaglyphColorMode.MAGENTA_CYAN ]: createMatrixPair(
|
|
141
|
+
{ r: LUM, b: [ 0.15, 0.29, 0.06 ] }, // Left: Lum -> outR, half-Lum -> outB
|
|
142
|
+
{ g: LUM, b: [ 0.15, 0.29, 0.06 ] } // Right: Lum -> outG, half-Lum -> outB
|
|
143
|
+
),
|
|
144
|
+
[ AnaglyphColorMode.MAGENTA_GREEN ]: createMatrixPair(
|
|
145
|
+
{ r: LUM, b: LUM }, // Left: Lum -> outR, Lum -> outB
|
|
146
|
+
{ g: LUM } // Right: Lum -> outG
|
|
147
|
+
)
|
|
148
|
+
},
|
|
149
|
+
|
|
150
|
+
// Colour Anaglyph - Full color, high retinal rivalry
|
|
151
|
+
// Paper: Left=[R,0,0], Right=[0,G,B]
|
|
152
|
+
[ AnaglyphAlgorithm.COLOUR ]: {
|
|
153
|
+
[ AnaglyphColorMode.RED_CYAN ]: createMatrixPair(
|
|
154
|
+
{ r: [ 1, 0, 0 ] }, // Left: R -> outR
|
|
155
|
+
{ g: [ 0, 1, 0 ], b: [ 0, 0, 1 ] } // Right: G -> outG, B -> outB
|
|
156
|
+
),
|
|
157
|
+
[ AnaglyphColorMode.MAGENTA_CYAN ]: createMatrixPair(
|
|
158
|
+
{ r: [ 1, 0, 0 ], b: [ 0, 0, 0.5 ] }, // Left: R -> outR, partial B -> outB
|
|
159
|
+
{ g: [ 0, 1, 0 ], b: [ 0, 0, 0.5 ] } // Right: G -> outG, partial B -> outB
|
|
160
|
+
),
|
|
161
|
+
[ AnaglyphColorMode.MAGENTA_GREEN ]: createMatrixPair(
|
|
162
|
+
{ r: [ 1, 0, 0 ], b: [ 0, 0, 1 ] }, // Left: R -> outR, B -> outB
|
|
163
|
+
{ g: [ 0, 1, 0 ] } // Right: G -> outG
|
|
164
|
+
)
|
|
165
|
+
},
|
|
166
|
+
|
|
167
|
+
// Half-Colour Anaglyph - Luminance for left red, full color for right cyan
|
|
168
|
+
// Paper: Left=[Lum,0,0], Right=[0,G,B]
|
|
169
|
+
[ AnaglyphAlgorithm.HALF_COLOUR ]: {
|
|
170
|
+
[ AnaglyphColorMode.RED_CYAN ]: createMatrixPair(
|
|
171
|
+
{ r: LUM }, // Left: Lum -> outR
|
|
172
|
+
{ g: [ 0, 1, 0 ], b: [ 0, 0, 1 ] } // Right: G -> outG, B -> outB
|
|
173
|
+
),
|
|
174
|
+
[ AnaglyphColorMode.MAGENTA_CYAN ]: createMatrixPair(
|
|
175
|
+
{ r: LUM, b: [ 0.15, 0.29, 0.06 ] }, // Left: Lum -> outR, half-Lum -> outB
|
|
176
|
+
{ g: [ 0, 1, 0 ], b: [ 0.15, 0.29, 0.06 ] } // Right: G -> outG, half-Lum -> outB
|
|
177
|
+
),
|
|
178
|
+
[ AnaglyphColorMode.MAGENTA_GREEN ]: createMatrixPair(
|
|
179
|
+
{ r: LUM, b: LUM }, // Left: Lum -> outR, Lum -> outB
|
|
180
|
+
{ g: [ 0, 1, 0 ] } // Right: G -> outG
|
|
181
|
+
)
|
|
182
|
+
},
|
|
183
|
+
|
|
184
|
+
// Dubois Anaglyph - Least-squares optimized for specific glasses
|
|
185
|
+
// From https://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.7.6968&rep=rep1&type=pdf
|
|
186
|
+
[ AnaglyphAlgorithm.DUBOIS ]: {
|
|
187
|
+
[ AnaglyphColorMode.RED_CYAN ]: createMatrixPair(
|
|
188
|
+
{
|
|
189
|
+
r: [ 0.4561, 0.500484, 0.176381 ],
|
|
190
|
+
g: [ - 0.0400822, - 0.0378246, - 0.0157589 ],
|
|
191
|
+
b: [ - 0.0152161, - 0.0205971, - 0.00546856 ]
|
|
192
|
+
},
|
|
193
|
+
{
|
|
194
|
+
r: [ - 0.0434706, - 0.0879388, - 0.00155529 ],
|
|
195
|
+
g: [ 0.378476, 0.73364, - 0.0184503 ],
|
|
196
|
+
b: [ - 0.0721527, - 0.112961, 1.2264 ]
|
|
197
|
+
}
|
|
198
|
+
),
|
|
199
|
+
[ AnaglyphColorMode.MAGENTA_CYAN ]: createMatrixPair(
|
|
200
|
+
{
|
|
201
|
+
r: [ 0.4561, 0.500484, 0.176381 ],
|
|
202
|
+
g: [ - 0.0400822, - 0.0378246, - 0.0157589 ],
|
|
203
|
+
b: [ 0.088, 0.088, - 0.003 ]
|
|
204
|
+
},
|
|
205
|
+
{
|
|
206
|
+
r: [ - 0.0434706, - 0.0879388, - 0.00155529 ],
|
|
207
|
+
g: [ 0.378476, 0.73364, - 0.0184503 ],
|
|
208
|
+
b: [ 0.088, 0.088, 0.613 ]
|
|
209
|
+
}
|
|
210
|
+
),
|
|
211
|
+
[ AnaglyphColorMode.MAGENTA_GREEN ]: createMatrixPair(
|
|
212
|
+
{
|
|
213
|
+
r: [ 0.4561, 0.500484, 0.176381 ],
|
|
214
|
+
b: [ - 0.0434706, - 0.0879388, - 0.00155529 ]
|
|
215
|
+
},
|
|
216
|
+
{
|
|
217
|
+
g: [ 0.378476 + 0.4561, 0.73364 + 0.500484, - 0.0184503 + 0.176381 ]
|
|
218
|
+
}
|
|
219
|
+
)
|
|
220
|
+
},
|
|
221
|
+
|
|
222
|
+
// Optimised Anaglyph - Improved color with reduced retinal rivalry
|
|
223
|
+
// Paper: Left=[0,0.7G+0.3B,0,0], Right=[0,G,B]
|
|
224
|
+
[ AnaglyphAlgorithm.OPTIMISED ]: {
|
|
225
|
+
[ AnaglyphColorMode.RED_CYAN ]: createMatrixPair(
|
|
226
|
+
{ r: [ 0, 0.7, 0.3 ] }, // Left: 0.7G+0.3B -> outR
|
|
227
|
+
{ g: [ 0, 1, 0 ], b: [ 0, 0, 1 ] } // Right: G -> outG, B -> outB
|
|
228
|
+
),
|
|
229
|
+
[ AnaglyphColorMode.MAGENTA_CYAN ]: createMatrixPair(
|
|
230
|
+
{ r: [ 0, 0.7, 0.3 ], b: [ 0, 0, 0.5 ] }, // Left: 0.7G+0.3B -> outR, partial B
|
|
231
|
+
{ g: [ 0, 1, 0 ], b: [ 0, 0, 0.5 ] } // Right: G -> outG, partial B
|
|
232
|
+
),
|
|
233
|
+
[ AnaglyphColorMode.MAGENTA_GREEN ]: createMatrixPair(
|
|
234
|
+
{ r: [ 0, 0.7, 0.3 ], b: [ 0, 0, 1 ] }, // Left: 0.7G+0.3B -> outR, B -> outB
|
|
235
|
+
{ g: [ 0, 1, 0 ] } // Right: G -> outG
|
|
236
|
+
)
|
|
237
|
+
},
|
|
238
|
+
|
|
239
|
+
// Compromise Anaglyph - Best balance of color and stereo effect
|
|
240
|
+
// From Ahtik, J., "Techniques of Rendering Anaglyphs for Use in Art"
|
|
241
|
+
// Paper matrix [8]: Left=[0.439R+0.447G+0.148B, 0, 0], Right=[0, 0.095R+0.934G+0.005B, 0.018R+0.028G+1.057B]
|
|
242
|
+
[ AnaglyphAlgorithm.COMPROMISE ]: {
|
|
243
|
+
[ AnaglyphColorMode.RED_CYAN ]: createMatrixPair(
|
|
244
|
+
{ r: [ 0.439, 0.447, 0.148 ] }, // Left: weighted RGB -> outR
|
|
245
|
+
{
|
|
246
|
+
g: [ 0.095, 0.934, 0.005 ], // Right: weighted RGB -> outG
|
|
247
|
+
b: [ 0.018, 0.028, 1.057 ] // Right: weighted RGB -> outB
|
|
248
|
+
}
|
|
249
|
+
),
|
|
250
|
+
[ AnaglyphColorMode.MAGENTA_CYAN ]: createMatrixPair(
|
|
251
|
+
{
|
|
252
|
+
r: [ 0.439, 0.447, 0.148 ],
|
|
253
|
+
b: [ 0.009, 0.014, 0.074 ] // Partial blue from left
|
|
254
|
+
},
|
|
255
|
+
{
|
|
256
|
+
g: [ 0.095, 0.934, 0.005 ],
|
|
257
|
+
b: [ 0.009, 0.014, 0.528 ] // Partial blue from right
|
|
258
|
+
}
|
|
259
|
+
),
|
|
260
|
+
[ AnaglyphColorMode.MAGENTA_GREEN ]: createMatrixPair(
|
|
261
|
+
{
|
|
262
|
+
r: [ 0.439, 0.447, 0.148 ],
|
|
263
|
+
b: [ 0.018, 0.028, 1.057 ]
|
|
264
|
+
},
|
|
265
|
+
{
|
|
266
|
+
g: [ 0.095 + 0.439, 0.934 + 0.447, 0.005 + 0.148 ]
|
|
267
|
+
}
|
|
268
|
+
)
|
|
269
|
+
}
|
|
270
|
+
};
|
|
271
|
+
|
|
272
|
+
/**
|
|
273
|
+
* A render pass node that creates an anaglyph effect using physically-correct
|
|
274
|
+
* off-axis stereo projection.
|
|
275
|
+
*
|
|
276
|
+
* This implementation uses CameraUtils.frameCorners() to align stereo
|
|
277
|
+
* camera frustums to a virtual screen plane, providing accurate depth
|
|
278
|
+
* perception with zero parallax at the plane distance.
|
|
279
|
+
*
|
|
280
|
+
* @augments StereoCompositePassNode
|
|
281
|
+
* @three_import import { anaglyphPass, AnaglyphAlgorithm, AnaglyphColorMode } from 'three/addons/tsl/display/AnaglyphPassNode.js';
|
|
282
|
+
*/
|
|
283
|
+
class AnaglyphPassNode extends StereoCompositePassNode {
|
|
284
|
+
|
|
285
|
+
static get type() {
|
|
286
|
+
|
|
287
|
+
return 'AnaglyphPassNode';
|
|
288
|
+
|
|
289
|
+
}
|
|
290
|
+
|
|
291
|
+
/**
|
|
292
|
+
* Constructs a new anaglyph pass node.
|
|
293
|
+
*
|
|
294
|
+
* @param {Scene} scene - The scene to render.
|
|
295
|
+
* @param {Camera} camera - The camera to render the scene with.
|
|
296
|
+
*/
|
|
297
|
+
constructor( scene, camera ) {
|
|
298
|
+
|
|
299
|
+
super( scene, camera );
|
|
300
|
+
|
|
301
|
+
/**
|
|
302
|
+
* This flag can be used for type testing.
|
|
303
|
+
*
|
|
304
|
+
* @type {boolean}
|
|
305
|
+
* @readonly
|
|
306
|
+
* @default true
|
|
307
|
+
*/
|
|
308
|
+
this.isAnaglyphPassNode = true;
|
|
309
|
+
|
|
310
|
+
/**
|
|
311
|
+
* The interpupillary distance (eye separation) in world units.
|
|
312
|
+
* Typical human IPD is 0.064 meters (64mm).
|
|
313
|
+
*
|
|
314
|
+
* @type {number}
|
|
315
|
+
* @default 0.064
|
|
316
|
+
*/
|
|
317
|
+
this.eyeSep = 0.064;
|
|
318
|
+
|
|
319
|
+
/**
|
|
320
|
+
* The distance in world units from the viewer to the virtual
|
|
321
|
+
* screen plane where zero parallax (screen depth) occurs.
|
|
322
|
+
* Objects at this distance appear at the screen surface.
|
|
323
|
+
* Objects closer appear in front of the screen (negative parallax).
|
|
324
|
+
* Objects further appear behind the screen (positive parallax).
|
|
325
|
+
*
|
|
326
|
+
* The screen dimensions are derived from the camera's FOV and aspect ratio
|
|
327
|
+
* at this distance, ensuring the stereo view matches the camera's field of view.
|
|
328
|
+
*
|
|
329
|
+
* @type {number}
|
|
330
|
+
* @default 0.5
|
|
331
|
+
*/
|
|
332
|
+
this.planeDistance = 0.5;
|
|
333
|
+
|
|
334
|
+
/**
|
|
335
|
+
* The current anaglyph algorithm.
|
|
336
|
+
*
|
|
337
|
+
* @private
|
|
338
|
+
* @type {string}
|
|
339
|
+
* @default 'dubois'
|
|
340
|
+
*/
|
|
341
|
+
this._algorithm = AnaglyphAlgorithm.DUBOIS;
|
|
342
|
+
|
|
343
|
+
/**
|
|
344
|
+
* The current color mode.
|
|
345
|
+
*
|
|
346
|
+
* @private
|
|
347
|
+
* @type {string}
|
|
348
|
+
* @default 'redCyan'
|
|
349
|
+
*/
|
|
350
|
+
this._colorMode = AnaglyphColorMode.RED_CYAN;
|
|
351
|
+
|
|
352
|
+
/**
|
|
353
|
+
* Color matrix node for the left eye.
|
|
354
|
+
*
|
|
355
|
+
* @private
|
|
356
|
+
* @type {UniformNode<mat3>}
|
|
357
|
+
*/
|
|
358
|
+
this._colorMatrixLeft = uniform( new Matrix3() );
|
|
359
|
+
|
|
360
|
+
/**
|
|
361
|
+
* Color matrix node for the right eye.
|
|
362
|
+
*
|
|
363
|
+
* @private
|
|
364
|
+
* @type {UniformNode<mat3>}
|
|
365
|
+
*/
|
|
366
|
+
this._colorMatrixRight = uniform( new Matrix3() );
|
|
367
|
+
|
|
368
|
+
// Initialize with default matrices
|
|
369
|
+
this._updateMatrices();
|
|
370
|
+
|
|
371
|
+
}
|
|
372
|
+
|
|
373
|
+
/**
|
|
374
|
+
* Gets the current anaglyph algorithm.
|
|
375
|
+
*
|
|
376
|
+
* @type {string}
|
|
377
|
+
*/
|
|
378
|
+
get algorithm() {
|
|
379
|
+
|
|
380
|
+
return this._algorithm;
|
|
381
|
+
|
|
382
|
+
}
|
|
383
|
+
|
|
384
|
+
/**
|
|
385
|
+
* Sets the anaglyph algorithm.
|
|
386
|
+
*
|
|
387
|
+
* @type {string}
|
|
388
|
+
*/
|
|
389
|
+
set algorithm( value ) {
|
|
390
|
+
|
|
391
|
+
if ( this._algorithm !== value ) {
|
|
392
|
+
|
|
393
|
+
this._algorithm = value;
|
|
394
|
+
this._updateMatrices();
|
|
395
|
+
|
|
396
|
+
}
|
|
397
|
+
|
|
398
|
+
}
|
|
399
|
+
|
|
400
|
+
/**
|
|
401
|
+
* Gets the current color mode.
|
|
402
|
+
*
|
|
403
|
+
* @type {string}
|
|
404
|
+
*/
|
|
405
|
+
get colorMode() {
|
|
406
|
+
|
|
407
|
+
return this._colorMode;
|
|
408
|
+
|
|
409
|
+
}
|
|
410
|
+
|
|
411
|
+
/**
|
|
412
|
+
* Sets the color mode.
|
|
413
|
+
*
|
|
414
|
+
* @type {string}
|
|
415
|
+
*/
|
|
416
|
+
set colorMode( value ) {
|
|
417
|
+
|
|
418
|
+
if ( this._colorMode !== value ) {
|
|
419
|
+
|
|
420
|
+
this._colorMode = value;
|
|
421
|
+
this._updateMatrices();
|
|
422
|
+
|
|
423
|
+
}
|
|
424
|
+
|
|
425
|
+
}
|
|
426
|
+
|
|
427
|
+
/**
|
|
428
|
+
* Updates the color matrices based on current algorithm and color mode.
|
|
429
|
+
*
|
|
430
|
+
* @private
|
|
431
|
+
*/
|
|
432
|
+
_updateMatrices() {
|
|
433
|
+
|
|
434
|
+
const matrices = ANAGLYPH_MATRICES[ this._algorithm ][ this._colorMode ];
|
|
435
|
+
|
|
436
|
+
this._colorMatrixLeft.value.fromArray( matrices.left );
|
|
437
|
+
this._colorMatrixRight.value.fromArray( matrices.right );
|
|
438
|
+
|
|
439
|
+
}
|
|
440
|
+
|
|
441
|
+
/**
|
|
442
|
+
* Updates the internal stereo camera using frameCorners for
|
|
443
|
+
* physically-correct off-axis projection.
|
|
444
|
+
*
|
|
445
|
+
* @param {number} coordinateSystem - The current coordinate system.
|
|
446
|
+
*/
|
|
447
|
+
updateStereoCamera( coordinateSystem ) {
|
|
448
|
+
|
|
449
|
+
const { stereo, camera } = this;
|
|
450
|
+
|
|
451
|
+
stereo.cameraL.coordinateSystem = coordinateSystem;
|
|
452
|
+
stereo.cameraR.coordinateSystem = coordinateSystem;
|
|
453
|
+
|
|
454
|
+
// Get the camera's local coordinate axes from its world matrix
|
|
455
|
+
camera.matrixWorld.extractBasis( _right, _up, _forward );
|
|
456
|
+
_right.normalize();
|
|
457
|
+
_up.normalize();
|
|
458
|
+
_forward.normalize();
|
|
459
|
+
|
|
460
|
+
// Calculate eye positions
|
|
461
|
+
const halfSep = this.eyeSep / 2;
|
|
462
|
+
_eyeL.copy( camera.position ).addScaledVector( _right, - halfSep );
|
|
463
|
+
_eyeR.copy( camera.position ).addScaledVector( _right, halfSep );
|
|
464
|
+
|
|
465
|
+
// Calculate screen center (at planeDistance in front of the camera center)
|
|
466
|
+
_screenCenter.copy( camera.position ).addScaledVector( _forward, - this.planeDistance );
|
|
467
|
+
|
|
468
|
+
// Calculate screen dimensions from camera FOV and aspect ratio
|
|
469
|
+
const DEG2RAD = Math.PI / 180;
|
|
470
|
+
const halfHeight = this.planeDistance * Math.tan( DEG2RAD * camera.fov / 2 );
|
|
471
|
+
const halfWidth = halfHeight * camera.aspect;
|
|
472
|
+
|
|
473
|
+
// Calculate screen corners
|
|
474
|
+
_screenBottomLeft.copy( _screenCenter )
|
|
475
|
+
.addScaledVector( _right, - halfWidth )
|
|
476
|
+
.addScaledVector( _up, - halfHeight );
|
|
477
|
+
|
|
478
|
+
_screenBottomRight.copy( _screenCenter )
|
|
479
|
+
.addScaledVector( _right, halfWidth )
|
|
480
|
+
.addScaledVector( _up, - halfHeight );
|
|
481
|
+
|
|
482
|
+
_screenTopLeft.copy( _screenCenter )
|
|
483
|
+
.addScaledVector( _right, - halfWidth )
|
|
484
|
+
.addScaledVector( _up, halfHeight );
|
|
485
|
+
|
|
486
|
+
// Set up left eye camera
|
|
487
|
+
stereo.cameraL.position.copy( _eyeL );
|
|
488
|
+
stereo.cameraL.near = camera.near;
|
|
489
|
+
stereo.cameraL.far = camera.far;
|
|
490
|
+
frameCorners( stereo.cameraL, _screenBottomLeft, _screenBottomRight, _screenTopLeft, true );
|
|
491
|
+
stereo.cameraL.matrixWorld.compose( stereo.cameraL.position, stereo.cameraL.quaternion, stereo.cameraL.scale );
|
|
492
|
+
stereo.cameraL.matrixWorldInverse.copy( stereo.cameraL.matrixWorld ).invert();
|
|
493
|
+
|
|
494
|
+
// Set up right eye camera
|
|
495
|
+
stereo.cameraR.position.copy( _eyeR );
|
|
496
|
+
stereo.cameraR.near = camera.near;
|
|
497
|
+
stereo.cameraR.far = camera.far;
|
|
498
|
+
frameCorners( stereo.cameraR, _screenBottomLeft, _screenBottomRight, _screenTopLeft, true );
|
|
499
|
+
stereo.cameraR.matrixWorld.compose( stereo.cameraR.position, stereo.cameraR.quaternion, stereo.cameraR.scale );
|
|
500
|
+
stereo.cameraR.matrixWorldInverse.copy( stereo.cameraR.matrixWorld ).invert();
|
|
501
|
+
|
|
502
|
+
}
|
|
503
|
+
|
|
504
|
+
/**
|
|
505
|
+
* This method is used to setup the effect's TSL code.
|
|
506
|
+
*
|
|
507
|
+
* @param {NodeBuilder} builder - The current node builder.
|
|
508
|
+
* @return {PassTextureNode}
|
|
509
|
+
*/
|
|
510
|
+
setup( builder ) {
|
|
511
|
+
|
|
512
|
+
const uvNode = uv();
|
|
513
|
+
|
|
514
|
+
const anaglyph = Fn( () => {
|
|
515
|
+
|
|
516
|
+
const colorL = this._mapLeft.sample( uvNode );
|
|
517
|
+
const colorR = this._mapRight.sample( uvNode );
|
|
518
|
+
|
|
519
|
+
const color = clamp( this._colorMatrixLeft.mul( colorL.rgb ).add( this._colorMatrixRight.mul( colorR.rgb ) ) );
|
|
520
|
+
|
|
521
|
+
return vec4( color.rgb, max( colorL.a, colorR.a ) );
|
|
522
|
+
|
|
523
|
+
} );
|
|
524
|
+
|
|
525
|
+
const material = this._material || ( this._material = new NodeMaterial() );
|
|
526
|
+
material.contextNode = context( builder.getSharedContext() );
|
|
527
|
+
material.fragmentNode = anaglyph();
|
|
528
|
+
material.name = 'Anaglyph';
|
|
529
|
+
material.needsUpdate = true;
|
|
530
|
+
|
|
531
|
+
return super.setup( builder );
|
|
532
|
+
|
|
533
|
+
}
|
|
534
|
+
|
|
535
|
+
}
|
|
536
|
+
|
|
537
|
+
export default AnaglyphPassNode;
|
|
538
|
+
|
|
539
|
+
export { AnaglyphAlgorithm, AnaglyphColorMode };
|
|
540
|
+
|
|
541
|
+
/**
|
|
542
|
+
* TSL function for creating an anaglyph pass node.
|
|
543
|
+
*
|
|
544
|
+
* @tsl
|
|
545
|
+
* @function
|
|
546
|
+
* @param {Scene} scene - The scene to render.
|
|
547
|
+
* @param {Camera} camera - The camera to render the scene with.
|
|
548
|
+
* @returns {AnaglyphPassNode}
|
|
549
|
+
*/
|
|
550
|
+
export const anaglyphPass = ( scene, camera ) => new AnaglyphPassNode( scene, camera );
|