@lampdotdev/lamp 0.0.0-stage → 0.36.2-nightly.16
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +397 -2
- package/Resources/Devices/roku.json +410 -0
- package/Resources/Devices/xbox-one.json +367 -0
- package/Resources/GameKit/NOTICE.md +63 -0
- package/Resources/GameKit/apple/LampPage.swift +1813 -0
- package/Resources/GameKit/apple/LampPlayer.swift +46 -0
- package/Resources/GameKit/apple/LampWebApp.swift +63 -0
- package/Resources/GameKit/apple/LampWebGame.swift +87 -0
- package/Resources/GameKit/apple/Native.swift +12 -0
- package/Resources/GameKit/build.sh +55 -0
- package/Resources/GameKit/lamp_game.h +116 -0
- package/Resources/GameKit/lamp_host.h +19 -0
- package/Resources/GameKit/lamp_kit.cpp +61 -0
- package/Resources/GameKit/lamp_sound.cpp +455 -0
- package/Resources/GameKit/lamp_xbox.cpp +374 -0
- package/Resources/GameKit/libraries/HandmadeMath.h +3940 -0
- package/Resources/GameKit/libraries/cgltf.h +7240 -0
- package/Resources/GameKit/libraries/dr_mp3.h +5430 -0
- package/Resources/GameKit/libraries/dr_wav.h +9209 -0
- package/Resources/GameKit/libraries/sokol_debugtext.h +4754 -0
- package/Resources/GameKit/libraries/sokol_gfx.h +29558 -0
- package/Resources/GameKit/libraries/sokol_gl.h +4538 -0
- package/Resources/GameKit/libraries/sokol_log.h +335 -0
- package/Resources/GameKit/libraries/sokol_shape.h +1531 -0
- package/Resources/GameKit/libraries/stb_image.h +7988 -0
- package/Resources/GameKit/libraries/stb_vorbis.c +5584 -0
- package/Resources/GameKit/page/lamp-live.js +672 -0
- package/Resources/GameKit/scaffold/Game/game.cpp +142 -0
- package/Resources/GameKit/scaffold/Game/scene.glsl +49 -0
- package/Resources/GameKit/scaffold-web/Web/game.js +31 -0
- package/Resources/GameKit/scaffold-web/Web/index.html +13 -0
- package/Resources/GameKit/scaffold-web/Web/making.js +33 -0
- package/Resources/GameKit/scaffold-web/Web/world.js +33 -0
- package/Resources/GameKit/web/lamp-game.js +3042 -0
- package/Resources/GameKit/web/lamp-phaser.js +128 -0
- package/Resources/WebHost/App.exe +0 -0
- package/Resources/WebHost/Microsoft.Web.WebView2.Core.dll +0 -0
- package/Resources/WebHost/WebView2-LICENSE.txt +27 -0
- package/Resources/WebHost/lamp_controllers.h +1506 -0
- package/Resources/WebHost/lamp_web_host.cpp +1173 -0
- package/Resources/WebLibraries/earlier.txt +318 -0
- package/Resources/WebLibraries/phaser/LICENSE.md +20 -0
- package/Resources/WebLibraries/phaser/NOTICE.md +2 -0
- package/Resources/WebLibraries/phaser/phaser.esm.min.js +1 -0
- package/Resources/WebLibraries/qrcode/LICENSE +21 -0
- package/Resources/WebLibraries/qrcode/NOTICE.md +4 -0
- package/Resources/WebLibraries/qrcode/qrcode.js +2297 -0
- package/Resources/WebLibraries/rapier/LICENSE +201 -0
- package/Resources/WebLibraries/rapier/NOTICE.md +3 -0
- package/Resources/WebLibraries/rapier/rapier.js +2 -0
- package/Resources/WebLibraries/three/LICENSE +21 -0
- package/Resources/WebLibraries/three/NOTICE.md +4 -0
- package/Resources/WebLibraries/three/addons/animation/AnimationClipCreator.js +168 -0
- package/Resources/WebLibraries/three/addons/animation/CCDIKSolver.js +607 -0
- package/Resources/WebLibraries/three/addons/controls/ArcballControls.js +3543 -0
- package/Resources/WebLibraries/three/addons/controls/DragControls.js +452 -0
- package/Resources/WebLibraries/three/addons/controls/FirstPersonControls.js +512 -0
- package/Resources/WebLibraries/three/addons/controls/FlyControls.js +384 -0
- package/Resources/WebLibraries/three/addons/controls/MapControls.js +116 -0
- package/Resources/WebLibraries/three/addons/controls/OrbitControls.js +1985 -0
- package/Resources/WebLibraries/three/addons/controls/PointerLockControls.js +264 -0
- package/Resources/WebLibraries/three/addons/controls/TrackballControls.js +1106 -0
- package/Resources/WebLibraries/three/addons/controls/TransformControls.js +2003 -0
- package/Resources/WebLibraries/three/addons/curves/CurveExtras.js +694 -0
- package/Resources/WebLibraries/three/addons/curves/NURBSCurve.js +169 -0
- package/Resources/WebLibraries/three/addons/curves/NURBSSurface.js +98 -0
- package/Resources/WebLibraries/three/addons/curves/NURBSUtils.js +532 -0
- package/Resources/WebLibraries/three/addons/curves/NURBSVolume.js +82 -0
- package/Resources/WebLibraries/three/addons/effects/AnaglyphEffect.js +274 -0
- package/Resources/WebLibraries/three/addons/effects/AsciiEffect.js +323 -0
- package/Resources/WebLibraries/three/addons/effects/OutlineEffect.js +489 -0
- package/Resources/WebLibraries/three/addons/effects/ParallaxBarrierEffect.js +155 -0
- package/Resources/WebLibraries/three/addons/effects/StereoEffect.js +91 -0
- package/Resources/WebLibraries/three/addons/environments/ColorEnvironment.js +59 -0
- package/Resources/WebLibraries/three/addons/environments/DebugEnvironment.js +102 -0
- package/Resources/WebLibraries/three/addons/environments/RoomEnvironment.js +185 -0
- package/Resources/WebLibraries/three/addons/geometries/BoxLineGeometry.js +92 -0
- package/Resources/WebLibraries/three/addons/geometries/ConvexGeometry.js +72 -0
- package/Resources/WebLibraries/three/addons/geometries/DecalGeometry.js +420 -0
- package/Resources/WebLibraries/three/addons/geometries/LoftGeometry.js +355 -0
- package/Resources/WebLibraries/three/addons/geometries/ParametricFunctions.js +100 -0
- package/Resources/WebLibraries/three/addons/geometries/ParametricGeometry.js +172 -0
- package/Resources/WebLibraries/three/addons/geometries/RoundedBoxGeometry.js +216 -0
- package/Resources/WebLibraries/three/addons/geometries/TeapotGeometry.js +689 -0
- package/Resources/WebLibraries/three/addons/geometries/TextGeometry.js +102 -0
- package/Resources/WebLibraries/three/addons/helpers/AnimationPathHelper.js +302 -0
- package/Resources/WebLibraries/three/addons/helpers/LightProbeGridHelper.js +166 -0
- package/Resources/WebLibraries/three/addons/helpers/LightProbeGridHelperWebGL.js +221 -0
- package/Resources/WebLibraries/three/addons/helpers/LightProbeHelper.js +166 -0
- package/Resources/WebLibraries/three/addons/helpers/LightProbeHelperGPU.js +102 -0
- package/Resources/WebLibraries/three/addons/helpers/OctreeHelper.js +109 -0
- package/Resources/WebLibraries/three/addons/helpers/PositionalAudioHelper.js +169 -0
- package/Resources/WebLibraries/three/addons/helpers/RapierHelper.js +59 -0
- package/Resources/WebLibraries/three/addons/helpers/RectAreaLightHelper.js +118 -0
- package/Resources/WebLibraries/three/addons/helpers/TextureHelper.js +265 -0
- package/Resources/WebLibraries/three/addons/helpers/TextureHelperGPU.js +214 -0
- package/Resources/WebLibraries/three/addons/helpers/VertexNormalsHelper.js +155 -0
- package/Resources/WebLibraries/three/addons/helpers/VertexTangentsHelper.js +133 -0
- package/Resources/WebLibraries/three/addons/helpers/ViewHelper.js +529 -0
- package/Resources/WebLibraries/three/addons/interactive/HTMLMesh.js +617 -0
- package/Resources/WebLibraries/three/addons/interactive/InteractiveGroup.js +224 -0
- package/Resources/WebLibraries/three/addons/interactive/SelectionBox.js +324 -0
- package/Resources/WebLibraries/three/addons/interactive/SelectionHelper.js +150 -0
- package/Resources/WebLibraries/three/addons/libs/fflate.module.js +2699 -0
- package/Resources/WebLibraries/three/addons/libs/lil-gui.module.min.js +8 -0
- package/Resources/WebLibraries/three/addons/libs/meshopt_decoder.module.js +196 -0
- package/Resources/WebLibraries/three/addons/libs/potpack.module.js +125 -0
- package/Resources/WebLibraries/three/addons/libs/stats.module.js +167 -0
- package/Resources/WebLibraries/three/addons/libs/tween.module.js +876 -0
- package/Resources/WebLibraries/three/addons/lighting/ClusteredLighting.js +153 -0
- package/Resources/WebLibraries/three/addons/lighting/DynamicLighting.js +82 -0
- package/Resources/WebLibraries/three/addons/lighting/LightMapper.js +295 -0
- package/Resources/WebLibraries/three/addons/lighting/LightProbeGrid.js +923 -0
- package/Resources/WebLibraries/three/addons/lighting/LightProbeGridUtils.js +107 -0
- package/Resources/WebLibraries/three/addons/lighting/LightProbeGridWebGL.js +846 -0
- package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIConeTracer.js +243 -0
- package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIIrradiance.js +43 -0
- package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGINode.js +617 -0
- package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGISceneCollector.js +793 -0
- package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIVolume.js +1440 -0
- package/Resources/WebLibraries/three/addons/lights/LightProbeGenerator.js +337 -0
- package/Resources/WebLibraries/three/addons/lights/RectAreaLightTexturesLib.js +127 -0
- package/Resources/WebLibraries/three/addons/lights/RectAreaLightUniformsLib.js +40 -0
- package/Resources/WebLibraries/three/addons/lights/SunLight.js +100 -0
- package/Resources/WebLibraries/three/addons/lights/SunLightNode.js +56 -0
- package/Resources/WebLibraries/three/addons/lights/SunLightShadow.js +319 -0
- package/Resources/WebLibraries/three/addons/lights/SunShadowNode.js +312 -0
- package/Resources/WebLibraries/three/addons/lines/Line2.js +56 -0
- package/Resources/WebLibraries/three/addons/lines/LineGeometry.js +157 -0
- package/Resources/WebLibraries/three/addons/lines/LineMaterial.js +742 -0
- package/Resources/WebLibraries/three/addons/lines/LineSegments2.js +434 -0
- package/Resources/WebLibraries/three/addons/lines/LineSegmentsGeometry.js +298 -0
- package/Resources/WebLibraries/three/addons/lines/Wireframe.js +108 -0
- package/Resources/WebLibraries/three/addons/lines/WireframeGeometry2.js +49 -0
- package/Resources/WebLibraries/three/addons/lines/webgpu/Line2.js +46 -0
- package/Resources/WebLibraries/three/addons/lines/webgpu/LineSegments2.js +419 -0
- package/Resources/WebLibraries/three/addons/lines/webgpu/Wireframe.js +86 -0
- package/Resources/WebLibraries/three/addons/loaders/EXRLoader.js +3411 -0
- package/Resources/WebLibraries/three/addons/loaders/FBXLoader.js +4660 -0
- package/Resources/WebLibraries/three/addons/loaders/FontLoader.js +262 -0
- package/Resources/WebLibraries/three/addons/loaders/GLTFLoader.js +5006 -0
- package/Resources/WebLibraries/three/addons/loaders/HDRLoader.js +463 -0
- package/Resources/WebLibraries/three/addons/loaders/MTLLoader.js +601 -0
- package/Resources/WebLibraries/three/addons/loaders/OBJLoader.js +961 -0
- package/Resources/WebLibraries/three/addons/loaders/PLYLoader.js +992 -0
- package/Resources/WebLibraries/three/addons/loaders/RGBELoader.js +18 -0
- package/Resources/WebLibraries/three/addons/loaders/STLLoader.js +423 -0
- package/Resources/WebLibraries/three/addons/loaders/SVGLoader.js +3297 -0
- package/Resources/WebLibraries/three/addons/loaders/TGALoader.js +539 -0
- package/Resources/WebLibraries/three/addons/loaders/UltraHDRLoader.js +757 -0
- package/Resources/WebLibraries/three/addons/math/Capsule.js +159 -0
- package/Resources/WebLibraries/three/addons/math/ColorConverter.js +62 -0
- package/Resources/WebLibraries/three/addons/math/ColorSpaces.js +147 -0
- package/Resources/WebLibraries/three/addons/math/ConvexHull.js +1695 -0
- package/Resources/WebLibraries/three/addons/math/ImprovedNoise.js +88 -0
- package/Resources/WebLibraries/three/addons/math/Lut.js +317 -0
- package/Resources/WebLibraries/three/addons/math/MeshSurfaceSampler.js +315 -0
- package/Resources/WebLibraries/three/addons/math/OBB.js +535 -0
- package/Resources/WebLibraries/three/addons/math/Octree.js +825 -0
- package/Resources/WebLibraries/three/addons/math/SimplexNoise.js +470 -0
- package/Resources/WebLibraries/three/addons/misc/ConvexObjectBreaker.js +539 -0
- package/Resources/WebLibraries/three/addons/misc/GPUComputationRenderer.js +508 -0
- package/Resources/WebLibraries/three/addons/misc/Gyroscope.js +78 -0
- package/Resources/WebLibraries/three/addons/misc/MorphAnimMesh.js +119 -0
- package/Resources/WebLibraries/three/addons/misc/MorphBlendMesh.js +425 -0
- package/Resources/WebLibraries/three/addons/misc/ProgressiveLightMap.js +370 -0
- package/Resources/WebLibraries/three/addons/misc/ProgressiveLightMapGPU.js +322 -0
- package/Resources/WebLibraries/three/addons/misc/RollerCoaster.js +661 -0
- package/Resources/WebLibraries/three/addons/misc/Sculptor.js +1679 -0
- package/Resources/WebLibraries/three/addons/misc/SculptorMesh.js +1504 -0
- package/Resources/WebLibraries/three/addons/misc/SculptorTools.js +1180 -0
- package/Resources/WebLibraries/three/addons/misc/SculptorUtils.js +345 -0
- package/Resources/WebLibraries/three/addons/misc/TileCreasedNormalsPlugin.js +270 -0
- package/Resources/WebLibraries/three/addons/misc/TubePainter.js +611 -0
- package/Resources/WebLibraries/three/addons/misc/Volume.js +520 -0
- package/Resources/WebLibraries/three/addons/misc/VolumeSlice.js +275 -0
- package/Resources/WebLibraries/three/addons/modifiers/CurveModifier.js +374 -0
- package/Resources/WebLibraries/three/addons/modifiers/CurveModifierGPU.js +256 -0
- package/Resources/WebLibraries/three/addons/modifiers/EdgeSplitModifier.js +299 -0
- package/Resources/WebLibraries/three/addons/modifiers/TessellateModifier.js +340 -0
- package/Resources/WebLibraries/three/addons/objects/GroundedSkybox.js +69 -0
- package/Resources/WebLibraries/three/addons/objects/Lensflare.js +489 -0
- package/Resources/WebLibraries/three/addons/objects/LensflareMesh.js +376 -0
- package/Resources/WebLibraries/three/addons/objects/MarchingCubes.js +1261 -0
- package/Resources/WebLibraries/three/addons/objects/Reflector.js +390 -0
- package/Resources/WebLibraries/three/addons/objects/ReflectorForSSRPass.js +393 -0
- package/Resources/WebLibraries/three/addons/objects/Refractor.js +389 -0
- package/Resources/WebLibraries/three/addons/objects/ShadowMesh.js +130 -0
- package/Resources/WebLibraries/three/addons/objects/Sky.js +342 -0
- package/Resources/WebLibraries/three/addons/objects/SkyMesh.js +403 -0
- package/Resources/WebLibraries/three/addons/objects/Water.js +374 -0
- package/Resources/WebLibraries/three/addons/objects/Water2.js +403 -0
- package/Resources/WebLibraries/three/addons/objects/Water2Mesh.js +199 -0
- package/Resources/WebLibraries/three/addons/objects/WaterMesh.js +194 -0
- package/Resources/WebLibraries/three/addons/postprocessing/AfterimagePass.js +187 -0
- package/Resources/WebLibraries/three/addons/postprocessing/BloomPass.js +274 -0
- package/Resources/WebLibraries/three/addons/postprocessing/BokehPass.js +218 -0
- package/Resources/WebLibraries/three/addons/postprocessing/ClearPass.js +97 -0
- package/Resources/WebLibraries/three/addons/postprocessing/CubeTexturePass.js +146 -0
- package/Resources/WebLibraries/three/addons/postprocessing/DotScreenPass.js +114 -0
- package/Resources/WebLibraries/three/addons/postprocessing/EffectComposer.js +365 -0
- package/Resources/WebLibraries/three/addons/postprocessing/FXAAPass.js +40 -0
- package/Resources/WebLibraries/three/addons/postprocessing/FilmPass.js +113 -0
- package/Resources/WebLibraries/three/addons/postprocessing/GTAOPass.js +735 -0
- package/Resources/WebLibraries/three/addons/postprocessing/GlitchPass.js +177 -0
- package/Resources/WebLibraries/three/addons/postprocessing/HalftonePass.js +134 -0
- package/Resources/WebLibraries/three/addons/postprocessing/LUTPass.js +138 -0
- package/Resources/WebLibraries/three/addons/postprocessing/MaskPass.js +195 -0
- package/Resources/WebLibraries/three/addons/postprocessing/OutlinePass.js +776 -0
- package/Resources/WebLibraries/three/addons/postprocessing/OutputPass.js +148 -0
- package/Resources/WebLibraries/three/addons/postprocessing/Pass.js +191 -0
- package/Resources/WebLibraries/three/addons/postprocessing/RenderPass.js +193 -0
- package/Resources/WebLibraries/three/addons/postprocessing/RenderPixelatedPass.js +314 -0
- package/Resources/WebLibraries/three/addons/postprocessing/RenderTransitionPass.js +267 -0
- package/Resources/WebLibraries/three/addons/postprocessing/SAOPass.js +407 -0
- package/Resources/WebLibraries/three/addons/postprocessing/SMAAPass.js +230 -0
- package/Resources/WebLibraries/three/addons/postprocessing/SSAARenderPass.js +313 -0
- package/Resources/WebLibraries/three/addons/postprocessing/SSAOPass.js +527 -0
- package/Resources/WebLibraries/three/addons/postprocessing/SSRPass.js +858 -0
- package/Resources/WebLibraries/three/addons/postprocessing/SavePass.js +132 -0
- package/Resources/WebLibraries/three/addons/postprocessing/ShaderPass.js +135 -0
- package/Resources/WebLibraries/three/addons/postprocessing/TAARenderPass.js +243 -0
- package/Resources/WebLibraries/three/addons/postprocessing/TexturePass.js +131 -0
- package/Resources/WebLibraries/three/addons/postprocessing/UnrealBloomPass.js +541 -0
- package/Resources/WebLibraries/three/addons/shaders/ACESFilmicToneMappingShader.js +96 -0
- package/Resources/WebLibraries/three/addons/shaders/AfterimageShader.js +63 -0
- package/Resources/WebLibraries/three/addons/shaders/BasicShader.js +36 -0
- package/Resources/WebLibraries/three/addons/shaders/BleachBypassShader.js +68 -0
- package/Resources/WebLibraries/three/addons/shaders/BlendShader.js +56 -0
- package/Resources/WebLibraries/three/addons/shaders/BokehShader.js +151 -0
- package/Resources/WebLibraries/three/addons/shaders/BokehShader2.js +404 -0
- package/Resources/WebLibraries/three/addons/shaders/BrightnessContrastShader.js +62 -0
- package/Resources/WebLibraries/three/addons/shaders/ColorCorrectionShader.js +59 -0
- package/Resources/WebLibraries/three/addons/shaders/ColorifyShader.js +57 -0
- package/Resources/WebLibraries/three/addons/shaders/ConvolutionShader.js +74 -0
- package/Resources/WebLibraries/three/addons/shaders/CopyShader.js +52 -0
- package/Resources/WebLibraries/three/addons/shaders/DOFMipMapShader.js +63 -0
- package/Resources/WebLibraries/three/addons/shaders/DepthLimitedBlurShader.js +183 -0
- package/Resources/WebLibraries/three/addons/shaders/DigitalGlitch.js +104 -0
- package/Resources/WebLibraries/three/addons/shaders/DotScreenShader.js +75 -0
- package/Resources/WebLibraries/three/addons/shaders/ExposureShader.js +51 -0
- package/Resources/WebLibraries/three/addons/shaders/FXAAShader.js +298 -0
- package/Resources/WebLibraries/three/addons/shaders/FilmShader.js +73 -0
- package/Resources/WebLibraries/three/addons/shaders/FocusShader.js +94 -0
- package/Resources/WebLibraries/three/addons/shaders/FreiChenShader.js +103 -0
- package/Resources/WebLibraries/three/addons/shaders/GTAOShader.js +437 -0
- package/Resources/WebLibraries/three/addons/shaders/GammaCorrectionShader.js +52 -0
- package/Resources/WebLibraries/three/addons/shaders/HalftoneShader.js +332 -0
- package/Resources/WebLibraries/three/addons/shaders/HorizontalBlurShader.js +68 -0
- package/Resources/WebLibraries/three/addons/shaders/HorizontalTiltShiftShader.js +70 -0
- package/Resources/WebLibraries/three/addons/shaders/HueSaturationShader.js +74 -0
- package/Resources/WebLibraries/three/addons/shaders/KaleidoShader.js +65 -0
- package/Resources/WebLibraries/three/addons/shaders/LuminosityHighPassShader.js +68 -0
- package/Resources/WebLibraries/three/addons/shaders/LuminosityShader.js +54 -0
- package/Resources/WebLibraries/three/addons/shaders/MirrorShader.js +62 -0
- package/Resources/WebLibraries/three/addons/shaders/NormalMapShader.js +60 -0
- package/Resources/WebLibraries/three/addons/shaders/OutputShader.js +103 -0
- package/Resources/WebLibraries/three/addons/shaders/PoissonDenoiseShader.js +230 -0
- package/Resources/WebLibraries/three/addons/shaders/RGBShiftShader.js +61 -0
- package/Resources/WebLibraries/three/addons/shaders/SAOShader.js +201 -0
- package/Resources/WebLibraries/three/addons/shaders/SMAAShader.js +489 -0
- package/Resources/WebLibraries/three/addons/shaders/SSAOShader.js +331 -0
- package/Resources/WebLibraries/three/addons/shaders/SSRShader.js +396 -0
- package/Resources/WebLibraries/three/addons/shaders/SepiaShader.js +57 -0
- package/Resources/WebLibraries/three/addons/shaders/SobelOperatorShader.js +98 -0
- package/Resources/WebLibraries/three/addons/shaders/SubsurfaceScatteringShader.js +95 -0
- package/Resources/WebLibraries/three/addons/shaders/TechnicolorShader.js +51 -0
- package/Resources/WebLibraries/three/addons/shaders/ToonShader.js +349 -0
- package/Resources/WebLibraries/three/addons/shaders/TriangleBlurShader.js +79 -0
- package/Resources/WebLibraries/three/addons/shaders/UnpackDepthRGBAShader.js +60 -0
- package/Resources/WebLibraries/three/addons/shaders/VelocityShader.js +137 -0
- package/Resources/WebLibraries/three/addons/shaders/VerticalBlurShader.js +66 -0
- package/Resources/WebLibraries/three/addons/shaders/VerticalTiltShiftShader.js +70 -0
- package/Resources/WebLibraries/three/addons/shaders/VignetteShader.js +56 -0
- package/Resources/WebLibraries/three/addons/shaders/VolumeShader.js +285 -0
- package/Resources/WebLibraries/three/addons/shaders/WaterRefractionShader.js +106 -0
- package/Resources/WebLibraries/three/addons/textures/FlakesTexture.js +54 -0
- package/Resources/WebLibraries/three/addons/tsl/WebGLNodesHandler.js +607 -0
- package/Resources/WebLibraries/three/addons/tsl/display/AfterImageNode.js +256 -0
- package/Resources/WebLibraries/three/addons/tsl/display/AnaglyphPassNode.js +550 -0
- package/Resources/WebLibraries/three/addons/tsl/display/BilateralBlurNode.js +377 -0
- package/Resources/WebLibraries/three/addons/tsl/display/BleachBypass.js +33 -0
- package/Resources/WebLibraries/three/addons/tsl/display/BloomNode.js +599 -0
- package/Resources/WebLibraries/three/addons/tsl/display/CRT.js +150 -0
- package/Resources/WebLibraries/three/addons/tsl/display/ChromaticAberrationNode.js +163 -0
- package/Resources/WebLibraries/three/addons/tsl/display/DenoiseNode.js +354 -0
- package/Resources/WebLibraries/three/addons/tsl/display/DepthOfFieldNode.js +572 -0
- package/Resources/WebLibraries/three/addons/tsl/display/DotScreenNode.js +104 -0
- package/Resources/WebLibraries/three/addons/tsl/display/FSR1Node.js +481 -0
- package/Resources/WebLibraries/three/addons/tsl/display/FXAANode.js +357 -0
- package/Resources/WebLibraries/three/addons/tsl/display/FilmNode.js +101 -0
- package/Resources/WebLibraries/three/addons/tsl/display/GTAONode.js +727 -0
- package/Resources/WebLibraries/three/addons/tsl/display/GaussianBlurNode.js +412 -0
- package/Resources/WebLibraries/three/addons/tsl/display/GodraysNode.js +604 -0
- package/Resources/WebLibraries/three/addons/tsl/display/ImportanceSampledEnvironment.js +564 -0
- package/Resources/WebLibraries/three/addons/tsl/display/LensflareNode.js +282 -0
- package/Resources/WebLibraries/three/addons/tsl/display/Lut3DNode.js +109 -0
- package/Resources/WebLibraries/three/addons/tsl/display/MotionBlur.js +33 -0
- package/Resources/WebLibraries/three/addons/tsl/display/OITPassNode.js +341 -0
- package/Resources/WebLibraries/three/addons/tsl/display/OutlineNode.js +916 -0
- package/Resources/WebLibraries/three/addons/tsl/display/ParallaxBarrierPassNode.js +90 -0
- package/Resources/WebLibraries/three/addons/tsl/display/PixelationPassNode.js +227 -0
- package/Resources/WebLibraries/three/addons/tsl/display/RGBShiftNode.js +96 -0
- package/Resources/WebLibraries/three/addons/tsl/display/RecurrentDenoiseNode.js +812 -0
- package/Resources/WebLibraries/three/addons/tsl/display/RetroPassNode.js +263 -0
- package/Resources/WebLibraries/three/addons/tsl/display/SMAANode.js +729 -0
- package/Resources/WebLibraries/three/addons/tsl/display/SSAAPassNode.js +344 -0
- package/Resources/WebLibraries/three/addons/tsl/display/SSAONode.js +422 -0
- package/Resources/WebLibraries/three/addons/tsl/display/SSGINode.js +698 -0
- package/Resources/WebLibraries/three/addons/tsl/display/SSRNode.js +1430 -0
- package/Resources/WebLibraries/three/addons/tsl/display/SSSNode.js +479 -0
- package/Resources/WebLibraries/three/addons/tsl/display/Sepia.js +24 -0
- package/Resources/WebLibraries/three/addons/tsl/display/Shape.js +29 -0
- package/Resources/WebLibraries/three/addons/tsl/display/SharpenNode.js +284 -0
- package/Resources/WebLibraries/three/addons/tsl/display/SobelOperatorNode.js +168 -0
- package/Resources/WebLibraries/three/addons/tsl/display/StereoCompositePassNode.js +190 -0
- package/Resources/WebLibraries/three/addons/tsl/display/StereoPassNode.js +117 -0
- package/Resources/WebLibraries/three/addons/tsl/display/TAAUNode.js +700 -0
- package/Resources/WebLibraries/three/addons/tsl/display/TRAANode.js +609 -0
- package/Resources/WebLibraries/three/addons/tsl/display/TemporalReprojectNode.js +1024 -0
- package/Resources/WebLibraries/three/addons/tsl/display/TransitionNode.js +141 -0
- package/Resources/WebLibraries/three/addons/tsl/display/boxBlur.js +65 -0
- package/Resources/WebLibraries/three/addons/tsl/display/depthAwareBlend.js +80 -0
- package/Resources/WebLibraries/three/addons/tsl/display/depthAwareBlur.js +63 -0
- package/Resources/WebLibraries/three/addons/tsl/display/hashBlur.js +55 -0
- package/Resources/WebLibraries/three/addons/tsl/display/lensDirt.js +30 -0
- package/Resources/WebLibraries/three/addons/tsl/display/radialBlur.js +68 -0
- package/Resources/WebLibraries/three/addons/tsl/lighting/ClusteredLightsNode.js +994 -0
- package/Resources/WebLibraries/three/addons/tsl/lighting/DynamicLightsNode.js +201 -0
- package/Resources/WebLibraries/three/addons/tsl/lighting/LightProbeGridNode.js +183 -0
- package/Resources/WebLibraries/three/addons/tsl/lighting/data/AmbientLightDataNode.js +67 -0
- package/Resources/WebLibraries/three/addons/tsl/lighting/data/DirectionalLightDataNode.js +117 -0
- package/Resources/WebLibraries/three/addons/tsl/lighting/data/HemisphereLightDataNode.js +105 -0
- package/Resources/WebLibraries/three/addons/tsl/lighting/data/PointLightDataNode.js +140 -0
- package/Resources/WebLibraries/three/addons/tsl/lighting/data/SpotLightDataNode.js +167 -0
- package/Resources/WebLibraries/three/addons/tsl/math/Bayer.js +84 -0
- package/Resources/WebLibraries/three/addons/tsl/math/curlNoise.js +107 -0
- package/Resources/WebLibraries/three/addons/tsl/math/voronoiNoise.js +112 -0
- package/Resources/WebLibraries/three/addons/tsl/shadows/TileShadowNode.js +542 -0
- package/Resources/WebLibraries/three/addons/tsl/shadows/TileShadowNodeHelper.js +212 -0
- package/Resources/WebLibraries/three/addons/tsl/utils/GroundedSkybox.js +62 -0
- package/Resources/WebLibraries/three/addons/tsl/utils/RNoise.js +51 -0
- package/Resources/WebLibraries/three/addons/tsl/utils/Raymarching.js +70 -0
- package/Resources/WebLibraries/three/addons/tsl/utils/SoftParticles.js +53 -0
- package/Resources/WebLibraries/three/addons/tsl/utils/SpecularHelpers.js +302 -0
- package/Resources/WebLibraries/three/addons/tsl/utils/TAAUtils.js +184 -0
- package/Resources/WebLibraries/three/addons/utils/BufferGeometryUtils.js +1523 -0
- package/Resources/WebLibraries/three/addons/utils/CameraUtils.js +82 -0
- package/Resources/WebLibraries/three/addons/utils/ColorUtils.js +76 -0
- package/Resources/WebLibraries/three/addons/utils/GaussianSplatUtils.js +229 -0
- package/Resources/WebLibraries/three/addons/utils/GeometryCompressionUtils.js +547 -0
- package/Resources/WebLibraries/three/addons/utils/GeometryUtils.js +226 -0
- package/Resources/WebLibraries/three/addons/utils/LDrawUtils.js +211 -0
- package/Resources/WebLibraries/three/addons/utils/SceneOptimizer.js +459 -0
- package/Resources/WebLibraries/three/addons/utils/SceneUtils.js +363 -0
- package/Resources/WebLibraries/three/addons/utils/ShadowMapViewer.js +244 -0
- package/Resources/WebLibraries/three/addons/utils/ShadowMapViewerGPU.js +233 -0
- package/Resources/WebLibraries/three/addons/utils/SkeletonUtils.js +496 -0
- package/Resources/WebLibraries/three/addons/utils/SortUtils.js +175 -0
- package/Resources/WebLibraries/three/addons/utils/UVsDebug.js +173 -0
- package/Resources/WebLibraries/three/addons/utils/WebGLTextureUtils.js +115 -0
- package/Resources/WebLibraries/three/addons/utils/WebGPUTextureUtils.js +81 -0
- package/Resources/WebLibraries/three/addons/utils/WorkerPool.js +167 -0
- package/Resources/WebLibraries/three/addons/utils/unwrapUVs.js +865 -0
- package/Resources/WebLibraries/three/three.core.js +61162 -0
- package/Resources/WebLibraries/three/three.module.js +19537 -0
- package/Resources/WebLibraries/three/three.tsl.js +41903 -0
- package/Resources/WebLibraries/three/three.webgpu.js +53714 -0
- package/Resources/share-rules.json +64 -0
- package/Resources/skills/2d-game/SKILL.md +305 -0
- package/Resources/skills/3d-game/SKILL.md +274 -0
- package/Resources/skills/accounts/SKILL.md +41 -0
- package/Resources/skills/android-design/SKILL.md +159 -0
- package/Resources/skills/app-ai/SKILL.md +154 -0
- package/Resources/skills/app-intents/SKILL.md +31 -0
- package/Resources/skills/app-kinds/SKILL.md +122 -0
- package/Resources/skills/apple-watch/SKILL.md +43 -0
- package/Resources/skills/assets/SKILL.md +183 -0
- package/Resources/skills/building-blocks/SKILL.md +97 -0
- package/Resources/skills/device-control/SKILL.md +56 -0
- package/Resources/skills/device-integrations/SKILL.md +278 -0
- package/Resources/skills/finder-files/SKILL.md +19 -0
- package/Resources/skills/game/SKILL.md +416 -0
- package/Resources/skills/game-3d/SKILL.md +12 -0
- package/Resources/skills/game-art/SKILL.md +11 -0
- package/Resources/skills/game-feel/SKILL.md +13 -0
- package/Resources/skills/game-levels/SKILL.md +12 -0
- package/Resources/skills/game-live/SKILL.md +12 -0
- package/Resources/skills/game-physics/SKILL.md +13 -0
- package/Resources/skills/game-playtest/SKILL.md +26 -0
- package/Resources/skills/game-ui/SKILL.md +278 -0
- package/Resources/skills/github-projects/SKILL.md +62 -0
- package/Resources/skills/icloud-sync/SKILL.md +30 -0
- package/Resources/skills/iphone-hardware/SKILL.md +57 -0
- package/Resources/skills/iphone-widgets/SKILL.md +53 -0
- package/Resources/skills/lg-developer-mode/SKILL.md +152 -0
- package/Resources/skills/mac-widgets/SKILL.md +60 -0
- package/Resources/skills/maps/SKILL.md +8 -0
- package/Resources/skills/menu-bar/SKILL.md +36 -0
- package/Resources/skills/more-apps/SKILL.md +53 -0
- package/Resources/skills/phone-controllers/SKILL.md +79 -0
- package/Resources/skills/phone-pages/SKILL.md +173 -0
- package/Resources/skills/roku-developer-mode/SKILL.md +106 -0
- package/Resources/skills/scene-3d/SKILL.md +27 -0
- package/Resources/skills/scripting/SKILL.md +17 -0
- package/Resources/skills/share-extension/SKILL.md +22 -0
- package/Resources/skills/tv-design/SKILL.md +72 -0
- package/Resources/skills/web-app/SKILL.md +170 -0
- package/Resources/skills/web-game/SKILL.md +95 -0
- package/Resources/skills/web-or-native/SKILL.md +108 -0
- package/Resources/skills/wish-links/SKILL.md +156 -0
- package/THIRD_PARTY_NOTICES.md +170 -0
- package/cli/ai.mjs +237 -0
- package/cli/android.mjs +941 -0
- package/cli/app-ai.mjs +473 -0
- package/cli/browser.mjs +284 -0
- package/cli/calls.mjs +594 -0
- package/cli/dev.mjs +820 -0
- package/cli/devices.mjs +984 -0
- package/cli/lamp.mjs +1326 -0
- package/cli/lampapp.mjs +332 -0
- package/cli/lamps/android-host/LampPageGateway.kt +345 -0
- package/cli/lamps/android-host/app/build.gradle.kts +40 -0
- package/cli/lamps/android-host/build.gradle.kts +4 -0
- package/cli/lamps/android-host/game/AndroidManifest.xml +33 -0
- package/cli/lamps/android-host/game/MainActivity.kt +173 -0
- package/cli/lamps/android-host/gradle/libs.versions.toml +39 -0
- package/cli/lamps/android-host/gradle.properties +8 -0
- package/cli/lamps/android-host/page/AndroidManifest.xml +35 -0
- package/cli/lamps/android-host/page/MainActivity.kt +193 -0
- package/cli/lamps/android-host/settings.gradle.kts +30 -0
- package/cli/lamps/android-host/tools.json +43 -0
- package/cli/lamps/lamp-controllers.js +2 -0
- package/cli/lamps/lamp-for-games.js +6922 -0
- package/cli/lamps/lamp.js +7082 -0
- package/cli/lamps/mac-starter/.lamp/meta.json +1 -0
- package/cli/lamps/mac-starter/APP.md +12 -0
- package/cli/lamps/mac-starter/Package.swift +8 -0
- package/cli/lamps/mac-starter/Sources/App.swift +11 -0
- package/cli/lamps/mac-starter/Sources/ContentView.swift +17 -0
- package/cli/lamps/mac-starter/Sources/LampSupport.swift +18215 -0
- package/cli/lamps/mac-starter/build.sh +336 -0
- package/cli/lamps/mac-starter/gitignore +3 -0
- package/cli/lamps/mac-starter/lamp-starter.json +6 -0
- package/cli/lamps/web-starter/APP.md +8 -0
- package/cli/lamps/web-starter/app.js +1 -0
- package/cli/lamps/web-starter/index.html +17 -0
- package/cli/lamps/web-starter/lamp-starter.json +5 -0
- package/cli/lamps/web-starter/lamp.js +7082 -0
- package/cli/lamps/web-starter/style.css +25 -0
- package/cli/link.mjs +202 -0
- package/cli/local-ai.mjs +193 -0
- package/cli/mac.mjs +621 -0
- package/cli/mdns.mjs +205 -0
- package/cli/msix.mjs +413 -0
- package/cli/network.mjs +209 -0
- package/cli/openrouter.mjs +133 -0
- package/cli/outside.mjs +203 -0
- package/cli/page.js +317 -0
- package/cli/place.mjs +298 -0
- package/cli/png.mjs +184 -0
- package/cli/share.mjs +270 -0
- package/cli/skill/SKILL.md +280 -0
- package/cli/skills.mjs +71 -0
- package/cli/state.mjs +176 -0
- package/cli/update.mjs +162 -0
- package/package.json +20 -4
- package/site/lib/quota.js +59 -0
- package/site/lib/shared-wishes.js +1727 -0
|
@@ -0,0 +1,212 @@
|
|
|
1
|
+
import { Group, NodeMaterial, Mesh, PlaneGeometry, DoubleSide, CameraHelper } from 'three/webgpu';
|
|
2
|
+
import { Fn, vec4, vec3, texture, uv, positionLocal, vec2, float, int, screenSize } from 'three/tsl';
|
|
3
|
+
|
|
4
|
+
/**
|
|
5
|
+
* Helper class to manage and display debug visuals for TileShadowNode.
|
|
6
|
+
*
|
|
7
|
+
* @augments Group
|
|
8
|
+
* @three_import import { TileShadowNodeHelper } from 'three/addons/tsl/shadows/TileShadowNodeHelper.js';
|
|
9
|
+
*/
|
|
10
|
+
class TileShadowNodeHelper extends Group {
|
|
11
|
+
|
|
12
|
+
/**
|
|
13
|
+
* @param {TileShadowNode} tileShadowNode The TileShadowNode instance to debug.
|
|
14
|
+
*/
|
|
15
|
+
constructor( tileShadowNode ) {
|
|
16
|
+
|
|
17
|
+
super();
|
|
18
|
+
|
|
19
|
+
if ( ! tileShadowNode ) {
|
|
20
|
+
|
|
21
|
+
throw new Error( 'THREE.TileShadowNode instance is required for TileShadowNodeHelper.' );
|
|
22
|
+
|
|
23
|
+
}
|
|
24
|
+
|
|
25
|
+
this.tileShadowNode = tileShadowNode;
|
|
26
|
+
this.config = tileShadowNode.config;
|
|
27
|
+
this.tiles = tileShadowNode.tiles;
|
|
28
|
+
this._debugMeshes = [];
|
|
29
|
+
this._shadowCamHelpers = [];
|
|
30
|
+
|
|
31
|
+
this.initialized = false;
|
|
32
|
+
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
/**
|
|
36
|
+
* Initializes the debug displays (planes and camera helpers).
|
|
37
|
+
* Should be called after TileShadowNode has initialized its lights and shadow nodes.
|
|
38
|
+
*/
|
|
39
|
+
init() {
|
|
40
|
+
|
|
41
|
+
if ( this.tileShadowNode._shadowNodes.length !== this.tiles.length ) {
|
|
42
|
+
|
|
43
|
+
console.error( 'Cannot initialize TileShadowNodeHelper: Shadow nodes not ready or mismatch count.' );
|
|
44
|
+
return;
|
|
45
|
+
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
const tilesX = this.config.tilesX;
|
|
49
|
+
const tilesY = this.config.tilesY;
|
|
50
|
+
|
|
51
|
+
// Clear previous helpers if any (e.g., during a re-init)
|
|
52
|
+
this.dispose();
|
|
53
|
+
|
|
54
|
+
// Create a display for each shadow map tile
|
|
55
|
+
for ( let i = 0; i < this.tiles.length; i ++ ) {
|
|
56
|
+
|
|
57
|
+
// Create display plane
|
|
58
|
+
const display = new Mesh( new PlaneGeometry( 1, 1 ), new NodeMaterial() );
|
|
59
|
+
display.renderOrder = 9999999; // Ensure they appear on top
|
|
60
|
+
display.material.transparent = true;
|
|
61
|
+
display.frustumCulled = false;
|
|
62
|
+
display.side = DoubleSide;
|
|
63
|
+
display.material.depthTest = false; // Disable depth testing
|
|
64
|
+
display.material.depthWrite = false; // Disable depth writing
|
|
65
|
+
|
|
66
|
+
const col = i % tilesX;
|
|
67
|
+
const row = Math.floor( i / tilesX );
|
|
68
|
+
|
|
69
|
+
// Vertex shader logic for positioning the debug quad
|
|
70
|
+
display.material.vertexNode = Fn( () => {
|
|
71
|
+
|
|
72
|
+
const aspectRatio = screenSize.x.div( screenSize.y );
|
|
73
|
+
const maxTiles = Math.max( tilesX, tilesY );
|
|
74
|
+
const displaySize = float( 0.8 / maxTiles ); // Size adapts to number of tiles
|
|
75
|
+
const margin = float( 0.01 );
|
|
76
|
+
const cornerOffset = float( 0.05 );
|
|
77
|
+
|
|
78
|
+
// Position tiles left-to-right, top-to-bottom
|
|
79
|
+
const xBase = float( - 1.0 ).add( cornerOffset ).add(
|
|
80
|
+
displaySize.div( 2 ).div( aspectRatio )
|
|
81
|
+
).add( float( col ).mul( displaySize.div( aspectRatio ).add( margin ) ) );
|
|
82
|
+
|
|
83
|
+
const yBase = float( 1.0 ).sub( cornerOffset ).sub(
|
|
84
|
+
displaySize.div( 2 )
|
|
85
|
+
).sub( float( row ).mul( displaySize.add( margin ) ) );
|
|
86
|
+
|
|
87
|
+
const scaledPos = vec2(
|
|
88
|
+
positionLocal.x.mul( displaySize.div( aspectRatio ) ),
|
|
89
|
+
positionLocal.y.mul( displaySize )
|
|
90
|
+
);
|
|
91
|
+
|
|
92
|
+
const finalPos = vec2(
|
|
93
|
+
scaledPos.x.add( xBase ),
|
|
94
|
+
scaledPos.y.add( yBase )
|
|
95
|
+
);
|
|
96
|
+
|
|
97
|
+
return vec4( finalPos.x, finalPos.y, 0.0, 1.0 );
|
|
98
|
+
|
|
99
|
+
} )();
|
|
100
|
+
|
|
101
|
+
display.material.outputNode = Fn( () => {
|
|
102
|
+
|
|
103
|
+
// Ensure shadowMap and depthTexture are available
|
|
104
|
+
if ( ! this.tileShadowNode.shadowMap || ! this.tileShadowNode.shadowMap.depthTexture ) {
|
|
105
|
+
|
|
106
|
+
return vec4( 1, 0, 1, 1 ); // Magenta error color
|
|
107
|
+
|
|
108
|
+
}
|
|
109
|
+
|
|
110
|
+
const sampledDepth = texture( this.tileShadowNode.shadowMap.depthTexture )
|
|
111
|
+
.sample( uv().flipY() )
|
|
112
|
+
.depth( int( i ) ) // Sample correct layer
|
|
113
|
+
.compare( 0.9 ); // Example comparison value
|
|
114
|
+
|
|
115
|
+
// Simple tint based on index for visual distinction
|
|
116
|
+
const r = float( 0.5 + ( i % 3 ) * 0.16 );
|
|
117
|
+
const g = float( 0.5 + ( i % 2 ) * 0.25 );
|
|
118
|
+
const b = float( 0.7 + ( i % 4 ) * 0.075 );
|
|
119
|
+
|
|
120
|
+
return vec4(
|
|
121
|
+
vec3( r, g, b )
|
|
122
|
+
.mul( sampledDepth )
|
|
123
|
+
.saturate()
|
|
124
|
+
.rgb,
|
|
125
|
+
1.0
|
|
126
|
+
);
|
|
127
|
+
|
|
128
|
+
} )();
|
|
129
|
+
|
|
130
|
+
this.add( display );
|
|
131
|
+
this._debugMeshes.push( display );
|
|
132
|
+
|
|
133
|
+
if ( this.tileShadowNode._shadowNodes[ i ] && this.tileShadowNode._shadowNodes[ i ].shadow ) {
|
|
134
|
+
|
|
135
|
+
const camHelper = new CameraHelper( this.tileShadowNode._shadowNodes[ i ].shadow.camera );
|
|
136
|
+
camHelper.fog = false;
|
|
137
|
+
this.add( camHelper );
|
|
138
|
+
this._shadowCamHelpers.push( camHelper );
|
|
139
|
+
|
|
140
|
+
} else {
|
|
141
|
+
|
|
142
|
+
console.warn( `TileShadowNodeHelper: Could not create CameraHelper for tile index ${i}. Shadow node or camera missing.` );
|
|
143
|
+
this._shadowCamHelpers.push( null );
|
|
144
|
+
|
|
145
|
+
}
|
|
146
|
+
|
|
147
|
+
}
|
|
148
|
+
|
|
149
|
+
this.initialized = true;
|
|
150
|
+
|
|
151
|
+
}
|
|
152
|
+
|
|
153
|
+
/**
|
|
154
|
+
* Updates the debug visuals (specifically camera helpers).
|
|
155
|
+
* Should be called within TileShadowNode's update method.
|
|
156
|
+
*/
|
|
157
|
+
update() {
|
|
158
|
+
|
|
159
|
+
if ( this.initialized === false ) {
|
|
160
|
+
|
|
161
|
+
this.init();
|
|
162
|
+
|
|
163
|
+
}
|
|
164
|
+
|
|
165
|
+
for ( const helper of this._shadowCamHelpers ) {
|
|
166
|
+
|
|
167
|
+
if ( helper ) {
|
|
168
|
+
|
|
169
|
+
helper.update(); // Update CameraHelper matrices
|
|
170
|
+
helper.updateMatrixWorld( true ); // Ensure world matrix is current
|
|
171
|
+
|
|
172
|
+
}
|
|
173
|
+
|
|
174
|
+
}
|
|
175
|
+
|
|
176
|
+
}
|
|
177
|
+
|
|
178
|
+
/**
|
|
179
|
+
* Removes all debug objects (planes and helpers) from the scene.
|
|
180
|
+
*/
|
|
181
|
+
dispose() {
|
|
182
|
+
|
|
183
|
+
if ( this.scene ) {
|
|
184
|
+
|
|
185
|
+
for ( const mesh of this._debugMeshes ) {
|
|
186
|
+
|
|
187
|
+
mesh.geometry.dispose();
|
|
188
|
+
mesh.material.dispose();
|
|
189
|
+
this.scene.remove( mesh );
|
|
190
|
+
|
|
191
|
+
}
|
|
192
|
+
|
|
193
|
+
for ( const helper of this._shadowCamHelpers ) {
|
|
194
|
+
|
|
195
|
+
if ( helper ) {
|
|
196
|
+
|
|
197
|
+
this.scene.remove( helper );
|
|
198
|
+
|
|
199
|
+
}
|
|
200
|
+
|
|
201
|
+
}
|
|
202
|
+
|
|
203
|
+
}
|
|
204
|
+
|
|
205
|
+
this._debugMeshes = [];
|
|
206
|
+
this._shadowCamHelpers = [];
|
|
207
|
+
|
|
208
|
+
}
|
|
209
|
+
|
|
210
|
+
}
|
|
211
|
+
|
|
212
|
+
export { TileShadowNodeHelper };
|
|
@@ -0,0 +1,62 @@
|
|
|
1
|
+
import { Fn, If, vec3, float, min, cameraPosition, positionWorld } from 'three/tsl';
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* @module GroundedSkybox
|
|
5
|
+
* @three_import import { getGroundProjectedNormal } from 'three/addons/tsl/utils/GroundedSkybox.js';
|
|
6
|
+
*/
|
|
7
|
+
|
|
8
|
+
/**
|
|
9
|
+
* Projects the world position onto a sphere whose bottom is clipped by a ground disk,
|
|
10
|
+
* then returns a vector usable for sampling an environment cube map.
|
|
11
|
+
*
|
|
12
|
+
* @tsl
|
|
13
|
+
* @function
|
|
14
|
+
* @param {Node<float>} radiusNode - The radius of the projection sphere. Must be large enough to ensure the scene's camera stays inside.
|
|
15
|
+
* @param {Node<float>} heightNode - The height is how far the camera that took the photo was above the ground. A larger value will magnify the downward part of the image.
|
|
16
|
+
* @return {Node<vec3>} A direction vector for sampling the environment cube map.
|
|
17
|
+
*/
|
|
18
|
+
export const getGroundProjectedNormal = Fn( ( [ radiusNode, heightNode ] ) => {
|
|
19
|
+
|
|
20
|
+
const p = positionWorld.sub( cameraPosition ).normalize().toConst();
|
|
21
|
+
const camPos = cameraPosition.toVar();
|
|
22
|
+
camPos.y.subAssign( heightNode );
|
|
23
|
+
|
|
24
|
+
// sphereIntersect( camPos, p, vec3( 0 ), radius )
|
|
25
|
+
const b = camPos.dot( p ).toConst();
|
|
26
|
+
const c = camPos.dot( camPos ).sub( radiusNode.mul( radiusNode ) ).toConst();
|
|
27
|
+
const h = b.mul( b ).sub( c ).toConst();
|
|
28
|
+
|
|
29
|
+
const intersection = h.greaterThanEqual( 0 ).select( h.sqrt().sub( b ), - 1 );
|
|
30
|
+
|
|
31
|
+
const projected = vec3( 0, 1, 0 ).toVar();
|
|
32
|
+
|
|
33
|
+
If( intersection.greaterThan( 0 ), () => {
|
|
34
|
+
|
|
35
|
+
// diskIntersectWithBackFaceCulling( camPos, p, diskCenter, n, radius )
|
|
36
|
+
const diskCenter = vec3( 0, heightNode.negate(), 0 ).toConst();
|
|
37
|
+
const n = vec3( 0, 1, 0 ).toConst();
|
|
38
|
+
const d = p.dot( n ).toConst();
|
|
39
|
+
|
|
40
|
+
const intersection2 = float( 1e6 ).toVar();
|
|
41
|
+
|
|
42
|
+
If( d.lessThanEqual( 0 ), () => {
|
|
43
|
+
|
|
44
|
+
const o = camPos.sub( diskCenter ).toConst();
|
|
45
|
+
const t = n.dot( o ).negate().div( d ).toConst();
|
|
46
|
+
const q = o.add( p.mul( t ) ).toConst();
|
|
47
|
+
|
|
48
|
+
If( q.dot( q ).lessThan( radiusNode.mul( radiusNode ) ), () => {
|
|
49
|
+
|
|
50
|
+
intersection2.assign( t );
|
|
51
|
+
|
|
52
|
+
} );
|
|
53
|
+
|
|
54
|
+
} );
|
|
55
|
+
|
|
56
|
+
projected.assign( camPos.add( p.mul( min( intersection, intersection2 ) ) ).div( radiusNode ) );
|
|
57
|
+
|
|
58
|
+
} );
|
|
59
|
+
|
|
60
|
+
return projected;
|
|
61
|
+
|
|
62
|
+
} );
|
|
@@ -0,0 +1,51 @@
|
|
|
1
|
+
import { float, Fn, fract, int, vec2, vec4 } from 'three/tsl';
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* Returns a TSL function that samples texture-free analytic R² noise.
|
|
5
|
+
* Index 0 uses continuous screen pixels; other indices tile-shift with an R²
|
|
6
|
+
* sequence into a 64×64 period. Values are four independent R² dimensions
|
|
7
|
+
* hashed from the sample coordinates.
|
|
8
|
+
*
|
|
9
|
+
* @param {UniformNode<Vector2>} resolution
|
|
10
|
+
* @param {number} [seed=0] - Added to the coordinate hash so each pass gets an independent R² phase.
|
|
11
|
+
*/
|
|
12
|
+
export function bindAnalyticNoise( resolution, seed = 0 ) {
|
|
13
|
+
|
|
14
|
+
const seedOffset = int( seed );
|
|
15
|
+
|
|
16
|
+
const r4 = ( coords ) => {
|
|
17
|
+
|
|
18
|
+
const P = 1.32471795724474602596;
|
|
19
|
+
|
|
20
|
+
const t = coords.x.mul( 1 / P ).add( coords.y.mul( 1 / P ** 2 ) ).add( float( seed ) );
|
|
21
|
+
|
|
22
|
+
return vec4(
|
|
23
|
+
fract( t.mul( P ).mul( 1 / P ) ),
|
|
24
|
+
fract( t.mul( P * 2 ).mul( 1 / P ** 2 ) ),
|
|
25
|
+
fract( t.mul( P * 3 ).mul( 0.4198754210 ) ), // this is not 1 / P ** 3, however this magic constant gives better noise
|
|
26
|
+
fract( t.mul( P * 4 ).mul( 1 / P ** 3 ) )
|
|
27
|
+
);
|
|
28
|
+
|
|
29
|
+
};
|
|
30
|
+
|
|
31
|
+
return Fn( ( [ uvCoord, sampleIndex ] ) => {
|
|
32
|
+
|
|
33
|
+
const index = int( sampleIndex ).add( seedOffset );
|
|
34
|
+
const noise = vec4().toVar();
|
|
35
|
+
|
|
36
|
+
const tileSize = float( 32 );
|
|
37
|
+
|
|
38
|
+
const screenPixel = uvCoord.mul( resolution ).floor();
|
|
39
|
+
const offset = fract( vec2(
|
|
40
|
+
float( index ).mul( 0.7548776662 ),
|
|
41
|
+
float( index ).mul( 0.5698402910 )
|
|
42
|
+
) ).mul( tileSize ).floor();
|
|
43
|
+
const coords = screenPixel.add( offset ).mod( tileSize );
|
|
44
|
+
|
|
45
|
+
noise.assign( r4( coords ) );
|
|
46
|
+
|
|
47
|
+
return noise;
|
|
48
|
+
|
|
49
|
+
} );
|
|
50
|
+
|
|
51
|
+
}
|
|
@@ -0,0 +1,70 @@
|
|
|
1
|
+
import { varying, vec4, modelWorldMatrixInverse, cameraPosition, positionGeometry, float, Fn, Loop, max, min, vec2, vec3 } from 'three/tsl';
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* @module Raymarching
|
|
5
|
+
* @three_import import { RaymarchingBox } from 'three/addons/tsl/utils/Raymarching.js';
|
|
6
|
+
*/
|
|
7
|
+
|
|
8
|
+
const hitBox = /*@__PURE__*/ Fn( ( { orig, dir } ) => {
|
|
9
|
+
|
|
10
|
+
const box_min = vec3( - 0.5 );
|
|
11
|
+
const box_max = vec3( 0.5 );
|
|
12
|
+
|
|
13
|
+
const inv_dir = dir.reciprocal();
|
|
14
|
+
|
|
15
|
+
const tmin_tmp = box_min.sub( orig ).mul( inv_dir );
|
|
16
|
+
const tmax_tmp = box_max.sub( orig ).mul( inv_dir );
|
|
17
|
+
|
|
18
|
+
const tmin = min( tmin_tmp, tmax_tmp );
|
|
19
|
+
const tmax = max( tmin_tmp, tmax_tmp );
|
|
20
|
+
|
|
21
|
+
const t0 = max( tmin.x, max( tmin.y, tmin.z ) );
|
|
22
|
+
const t1 = min( tmax.x, min( tmax.y, tmax.z ) );
|
|
23
|
+
|
|
24
|
+
return vec2( t0, t1 );
|
|
25
|
+
|
|
26
|
+
}, { orig: 'vec3', dir: 'vec3', return: 'vec2' } );
|
|
27
|
+
|
|
28
|
+
/**
|
|
29
|
+
* TSL function for performing raymarching in a box-area using the specified number of steps
|
|
30
|
+
* and a callback function.
|
|
31
|
+
*
|
|
32
|
+
* ```js
|
|
33
|
+
* RaymarchingBox( count, ( { positionRay } ) => {
|
|
34
|
+
*
|
|
35
|
+
* } );
|
|
36
|
+
* ```
|
|
37
|
+
*
|
|
38
|
+
* @tsl
|
|
39
|
+
* @function
|
|
40
|
+
* @param {number|Node} steps - The number of steps for raymarching.
|
|
41
|
+
* @param {Function|FunctionNode} callback - The callback function to execute at each step.
|
|
42
|
+
*/
|
|
43
|
+
export const RaymarchingBox = ( steps, callback ) => {
|
|
44
|
+
|
|
45
|
+
const vOrigin = varying( vec3( modelWorldMatrixInverse.mul( vec4( cameraPosition, 1.0 ) ) ) );
|
|
46
|
+
const vDirection = varying( positionGeometry.sub( vOrigin ) );
|
|
47
|
+
|
|
48
|
+
const rayDir = vDirection.normalize();
|
|
49
|
+
const bounds = vec2( hitBox( { orig: vOrigin, dir: rayDir } ) ).toVar();
|
|
50
|
+
|
|
51
|
+
bounds.x.greaterThan( bounds.y ).discard();
|
|
52
|
+
|
|
53
|
+
bounds.assign( vec2( max( bounds.x, 0.0 ), bounds.y ) );
|
|
54
|
+
|
|
55
|
+
const inc = vec3( rayDir.abs().reciprocal() ).toVar();
|
|
56
|
+
const stepSize = float( min( inc.x, min( inc.y, inc.z ) ) ).toVar();
|
|
57
|
+
|
|
58
|
+
stepSize.divAssign( float( steps ) );
|
|
59
|
+
|
|
60
|
+
const positionRay = vec3( vOrigin.add( bounds.x.mul( rayDir ) ) ).toVar();
|
|
61
|
+
|
|
62
|
+
Loop( { type: 'float', start: bounds.x, end: bounds.y, update: stepSize }, () => {
|
|
63
|
+
|
|
64
|
+
callback( { positionRay, stepSize } );
|
|
65
|
+
|
|
66
|
+
positionRay.addAssign( rayDir.mul( stepSize ) );
|
|
67
|
+
|
|
68
|
+
} );
|
|
69
|
+
|
|
70
|
+
};
|
|
@@ -0,0 +1,53 @@
|
|
|
1
|
+
import { Fn, float, positionView, viewportDepthTexture, perspectiveDepthToViewZ, cameraNear, cameraFar } from 'three/tsl';
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* @module SoftParticles
|
|
5
|
+
* @three_import import { softParticles } from 'three/addons/tsl/utils/SoftParticles.js';
|
|
6
|
+
*/
|
|
7
|
+
|
|
8
|
+
/**
|
|
9
|
+
* A symmetric contrast curve, as described in the "Soft Particles" white paper
|
|
10
|
+
* (NVIDIA, Tristan Lorach).
|
|
11
|
+
*
|
|
12
|
+
* @tsl
|
|
13
|
+
* @function
|
|
14
|
+
* @private
|
|
15
|
+
* @param {Node<float>} value - The value to remap, expected in the `[0, 1]` range.
|
|
16
|
+
* @param {Node<float>} power - The contrast power. `1` is linear, higher values sharpen the transition.
|
|
17
|
+
* @return {Node<float>} The remapped value.
|
|
18
|
+
*/
|
|
19
|
+
const contrastCurve = /*@__PURE__*/ Fn( ( [ value, power ] ) => {
|
|
20
|
+
|
|
21
|
+
const aboveHalf = value.greaterThan( 0.5 ).toConst();
|
|
22
|
+
const folded = aboveHalf.select( value.oneMinus(), value ).toConst();
|
|
23
|
+
const output = folded.mul( 2 ).saturate().pow( power ).mul( 0.5 ).toConst();
|
|
24
|
+
|
|
25
|
+
return aboveHalf.select( output.oneMinus(), output );
|
|
26
|
+
|
|
27
|
+
}, { value: 'float', power: 'float', return: 'float' } );
|
|
28
|
+
|
|
29
|
+
/**
|
|
30
|
+
* Computes an opacity node for soft particles, based on the "Soft Particles" white
|
|
31
|
+
* paper (NVIDIA, Tristan Lorach).
|
|
32
|
+
*
|
|
33
|
+
* @tsl
|
|
34
|
+
* @function
|
|
35
|
+
* @param {Object} [parameters={}] - The configuration parameters.
|
|
36
|
+
* @param {Node<float>} [parameters.opacity=float(1)] - The sprite's base opacity, which the soft fade is multiplied with.
|
|
37
|
+
* @param {Node<float>|number} [parameters.distance=1] - The world-space distance over which the sprite fades out against the scene.
|
|
38
|
+
* @param {Node<float>|number} [parameters.contrast=2] - The contrast power of the fade curve. `1` is linear, higher values sharpen the transition.
|
|
39
|
+
* @param {Node<float>} [parameters.viewportDepth=viewportDepthTexture()] - The opaque scene depth the particles fade against.
|
|
40
|
+
* @return {Node<float>} The opacity node to assign to `material.opacityNode`.
|
|
41
|
+
*/
|
|
42
|
+
export function softParticles( { opacity = float( 1 ), distance = 1, contrast = 2, viewportDepth = viewportDepthTexture() } = {} ) {
|
|
43
|
+
|
|
44
|
+
// Read the opaque scene depth captured before the particle pass and convert both
|
|
45
|
+
// the scene depth and the particle's depth to view space, so the gap between them
|
|
46
|
+
// can be measured in world units.
|
|
47
|
+
const sceneViewZ = perspectiveDepthToViewZ( viewportDepth, cameraNear, cameraFar ).toConst();
|
|
48
|
+
const depthDelta = positionView.z.sub( sceneViewZ ).div( distance ).saturate();
|
|
49
|
+
|
|
50
|
+
// Fade out as the particle approaches the scene; stay opaque when well in front of it.
|
|
51
|
+
return opacity.mul( contrastCurve( depthDelta, contrast ) );
|
|
52
|
+
|
|
53
|
+
}
|