@lampdotdev/lamp 0.0.0-stage → 0.36.2-nightly.16

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (470) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +397 -2
  3. package/Resources/Devices/roku.json +410 -0
  4. package/Resources/Devices/xbox-one.json +367 -0
  5. package/Resources/GameKit/NOTICE.md +63 -0
  6. package/Resources/GameKit/apple/LampPage.swift +1813 -0
  7. package/Resources/GameKit/apple/LampPlayer.swift +46 -0
  8. package/Resources/GameKit/apple/LampWebApp.swift +63 -0
  9. package/Resources/GameKit/apple/LampWebGame.swift +87 -0
  10. package/Resources/GameKit/apple/Native.swift +12 -0
  11. package/Resources/GameKit/build.sh +55 -0
  12. package/Resources/GameKit/lamp_game.h +116 -0
  13. package/Resources/GameKit/lamp_host.h +19 -0
  14. package/Resources/GameKit/lamp_kit.cpp +61 -0
  15. package/Resources/GameKit/lamp_sound.cpp +455 -0
  16. package/Resources/GameKit/lamp_xbox.cpp +374 -0
  17. package/Resources/GameKit/libraries/HandmadeMath.h +3940 -0
  18. package/Resources/GameKit/libraries/cgltf.h +7240 -0
  19. package/Resources/GameKit/libraries/dr_mp3.h +5430 -0
  20. package/Resources/GameKit/libraries/dr_wav.h +9209 -0
  21. package/Resources/GameKit/libraries/sokol_debugtext.h +4754 -0
  22. package/Resources/GameKit/libraries/sokol_gfx.h +29558 -0
  23. package/Resources/GameKit/libraries/sokol_gl.h +4538 -0
  24. package/Resources/GameKit/libraries/sokol_log.h +335 -0
  25. package/Resources/GameKit/libraries/sokol_shape.h +1531 -0
  26. package/Resources/GameKit/libraries/stb_image.h +7988 -0
  27. package/Resources/GameKit/libraries/stb_vorbis.c +5584 -0
  28. package/Resources/GameKit/page/lamp-live.js +672 -0
  29. package/Resources/GameKit/scaffold/Game/game.cpp +142 -0
  30. package/Resources/GameKit/scaffold/Game/scene.glsl +49 -0
  31. package/Resources/GameKit/scaffold-web/Web/game.js +31 -0
  32. package/Resources/GameKit/scaffold-web/Web/index.html +13 -0
  33. package/Resources/GameKit/scaffold-web/Web/making.js +33 -0
  34. package/Resources/GameKit/scaffold-web/Web/world.js +33 -0
  35. package/Resources/GameKit/web/lamp-game.js +3042 -0
  36. package/Resources/GameKit/web/lamp-phaser.js +128 -0
  37. package/Resources/WebHost/App.exe +0 -0
  38. package/Resources/WebHost/Microsoft.Web.WebView2.Core.dll +0 -0
  39. package/Resources/WebHost/WebView2-LICENSE.txt +27 -0
  40. package/Resources/WebHost/lamp_controllers.h +1506 -0
  41. package/Resources/WebHost/lamp_web_host.cpp +1173 -0
  42. package/Resources/WebLibraries/earlier.txt +318 -0
  43. package/Resources/WebLibraries/phaser/LICENSE.md +20 -0
  44. package/Resources/WebLibraries/phaser/NOTICE.md +2 -0
  45. package/Resources/WebLibraries/phaser/phaser.esm.min.js +1 -0
  46. package/Resources/WebLibraries/qrcode/LICENSE +21 -0
  47. package/Resources/WebLibraries/qrcode/NOTICE.md +4 -0
  48. package/Resources/WebLibraries/qrcode/qrcode.js +2297 -0
  49. package/Resources/WebLibraries/rapier/LICENSE +201 -0
  50. package/Resources/WebLibraries/rapier/NOTICE.md +3 -0
  51. package/Resources/WebLibraries/rapier/rapier.js +2 -0
  52. package/Resources/WebLibraries/three/LICENSE +21 -0
  53. package/Resources/WebLibraries/three/NOTICE.md +4 -0
  54. package/Resources/WebLibraries/three/addons/animation/AnimationClipCreator.js +168 -0
  55. package/Resources/WebLibraries/three/addons/animation/CCDIKSolver.js +607 -0
  56. package/Resources/WebLibraries/three/addons/controls/ArcballControls.js +3543 -0
  57. package/Resources/WebLibraries/three/addons/controls/DragControls.js +452 -0
  58. package/Resources/WebLibraries/three/addons/controls/FirstPersonControls.js +512 -0
  59. package/Resources/WebLibraries/three/addons/controls/FlyControls.js +384 -0
  60. package/Resources/WebLibraries/three/addons/controls/MapControls.js +116 -0
  61. package/Resources/WebLibraries/three/addons/controls/OrbitControls.js +1985 -0
  62. package/Resources/WebLibraries/three/addons/controls/PointerLockControls.js +264 -0
  63. package/Resources/WebLibraries/three/addons/controls/TrackballControls.js +1106 -0
  64. package/Resources/WebLibraries/three/addons/controls/TransformControls.js +2003 -0
  65. package/Resources/WebLibraries/three/addons/curves/CurveExtras.js +694 -0
  66. package/Resources/WebLibraries/three/addons/curves/NURBSCurve.js +169 -0
  67. package/Resources/WebLibraries/three/addons/curves/NURBSSurface.js +98 -0
  68. package/Resources/WebLibraries/three/addons/curves/NURBSUtils.js +532 -0
  69. package/Resources/WebLibraries/three/addons/curves/NURBSVolume.js +82 -0
  70. package/Resources/WebLibraries/three/addons/effects/AnaglyphEffect.js +274 -0
  71. package/Resources/WebLibraries/three/addons/effects/AsciiEffect.js +323 -0
  72. package/Resources/WebLibraries/three/addons/effects/OutlineEffect.js +489 -0
  73. package/Resources/WebLibraries/three/addons/effects/ParallaxBarrierEffect.js +155 -0
  74. package/Resources/WebLibraries/three/addons/effects/StereoEffect.js +91 -0
  75. package/Resources/WebLibraries/three/addons/environments/ColorEnvironment.js +59 -0
  76. package/Resources/WebLibraries/three/addons/environments/DebugEnvironment.js +102 -0
  77. package/Resources/WebLibraries/three/addons/environments/RoomEnvironment.js +185 -0
  78. package/Resources/WebLibraries/three/addons/geometries/BoxLineGeometry.js +92 -0
  79. package/Resources/WebLibraries/three/addons/geometries/ConvexGeometry.js +72 -0
  80. package/Resources/WebLibraries/three/addons/geometries/DecalGeometry.js +420 -0
  81. package/Resources/WebLibraries/three/addons/geometries/LoftGeometry.js +355 -0
  82. package/Resources/WebLibraries/three/addons/geometries/ParametricFunctions.js +100 -0
  83. package/Resources/WebLibraries/three/addons/geometries/ParametricGeometry.js +172 -0
  84. package/Resources/WebLibraries/three/addons/geometries/RoundedBoxGeometry.js +216 -0
  85. package/Resources/WebLibraries/three/addons/geometries/TeapotGeometry.js +689 -0
  86. package/Resources/WebLibraries/three/addons/geometries/TextGeometry.js +102 -0
  87. package/Resources/WebLibraries/three/addons/helpers/AnimationPathHelper.js +302 -0
  88. package/Resources/WebLibraries/three/addons/helpers/LightProbeGridHelper.js +166 -0
  89. package/Resources/WebLibraries/three/addons/helpers/LightProbeGridHelperWebGL.js +221 -0
  90. package/Resources/WebLibraries/three/addons/helpers/LightProbeHelper.js +166 -0
  91. package/Resources/WebLibraries/three/addons/helpers/LightProbeHelperGPU.js +102 -0
  92. package/Resources/WebLibraries/three/addons/helpers/OctreeHelper.js +109 -0
  93. package/Resources/WebLibraries/three/addons/helpers/PositionalAudioHelper.js +169 -0
  94. package/Resources/WebLibraries/three/addons/helpers/RapierHelper.js +59 -0
  95. package/Resources/WebLibraries/three/addons/helpers/RectAreaLightHelper.js +118 -0
  96. package/Resources/WebLibraries/three/addons/helpers/TextureHelper.js +265 -0
  97. package/Resources/WebLibraries/three/addons/helpers/TextureHelperGPU.js +214 -0
  98. package/Resources/WebLibraries/three/addons/helpers/VertexNormalsHelper.js +155 -0
  99. package/Resources/WebLibraries/three/addons/helpers/VertexTangentsHelper.js +133 -0
  100. package/Resources/WebLibraries/three/addons/helpers/ViewHelper.js +529 -0
  101. package/Resources/WebLibraries/three/addons/interactive/HTMLMesh.js +617 -0
  102. package/Resources/WebLibraries/three/addons/interactive/InteractiveGroup.js +224 -0
  103. package/Resources/WebLibraries/three/addons/interactive/SelectionBox.js +324 -0
  104. package/Resources/WebLibraries/three/addons/interactive/SelectionHelper.js +150 -0
  105. package/Resources/WebLibraries/three/addons/libs/fflate.module.js +2699 -0
  106. package/Resources/WebLibraries/three/addons/libs/lil-gui.module.min.js +8 -0
  107. package/Resources/WebLibraries/three/addons/libs/meshopt_decoder.module.js +196 -0
  108. package/Resources/WebLibraries/three/addons/libs/potpack.module.js +125 -0
  109. package/Resources/WebLibraries/three/addons/libs/stats.module.js +167 -0
  110. package/Resources/WebLibraries/three/addons/libs/tween.module.js +876 -0
  111. package/Resources/WebLibraries/three/addons/lighting/ClusteredLighting.js +153 -0
  112. package/Resources/WebLibraries/three/addons/lighting/DynamicLighting.js +82 -0
  113. package/Resources/WebLibraries/three/addons/lighting/LightMapper.js +295 -0
  114. package/Resources/WebLibraries/three/addons/lighting/LightProbeGrid.js +923 -0
  115. package/Resources/WebLibraries/three/addons/lighting/LightProbeGridUtils.js +107 -0
  116. package/Resources/WebLibraries/three/addons/lighting/LightProbeGridWebGL.js +846 -0
  117. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIConeTracer.js +243 -0
  118. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIIrradiance.js +43 -0
  119. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGINode.js +617 -0
  120. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGISceneCollector.js +793 -0
  121. package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIVolume.js +1440 -0
  122. package/Resources/WebLibraries/three/addons/lights/LightProbeGenerator.js +337 -0
  123. package/Resources/WebLibraries/three/addons/lights/RectAreaLightTexturesLib.js +127 -0
  124. package/Resources/WebLibraries/three/addons/lights/RectAreaLightUniformsLib.js +40 -0
  125. package/Resources/WebLibraries/three/addons/lights/SunLight.js +100 -0
  126. package/Resources/WebLibraries/three/addons/lights/SunLightNode.js +56 -0
  127. package/Resources/WebLibraries/three/addons/lights/SunLightShadow.js +319 -0
  128. package/Resources/WebLibraries/three/addons/lights/SunShadowNode.js +312 -0
  129. package/Resources/WebLibraries/three/addons/lines/Line2.js +56 -0
  130. package/Resources/WebLibraries/three/addons/lines/LineGeometry.js +157 -0
  131. package/Resources/WebLibraries/three/addons/lines/LineMaterial.js +742 -0
  132. package/Resources/WebLibraries/three/addons/lines/LineSegments2.js +434 -0
  133. package/Resources/WebLibraries/three/addons/lines/LineSegmentsGeometry.js +298 -0
  134. package/Resources/WebLibraries/three/addons/lines/Wireframe.js +108 -0
  135. package/Resources/WebLibraries/three/addons/lines/WireframeGeometry2.js +49 -0
  136. package/Resources/WebLibraries/three/addons/lines/webgpu/Line2.js +46 -0
  137. package/Resources/WebLibraries/three/addons/lines/webgpu/LineSegments2.js +419 -0
  138. package/Resources/WebLibraries/three/addons/lines/webgpu/Wireframe.js +86 -0
  139. package/Resources/WebLibraries/three/addons/loaders/EXRLoader.js +3411 -0
  140. package/Resources/WebLibraries/three/addons/loaders/FBXLoader.js +4660 -0
  141. package/Resources/WebLibraries/three/addons/loaders/FontLoader.js +262 -0
  142. package/Resources/WebLibraries/three/addons/loaders/GLTFLoader.js +5006 -0
  143. package/Resources/WebLibraries/three/addons/loaders/HDRLoader.js +463 -0
  144. package/Resources/WebLibraries/three/addons/loaders/MTLLoader.js +601 -0
  145. package/Resources/WebLibraries/three/addons/loaders/OBJLoader.js +961 -0
  146. package/Resources/WebLibraries/three/addons/loaders/PLYLoader.js +992 -0
  147. package/Resources/WebLibraries/three/addons/loaders/RGBELoader.js +18 -0
  148. package/Resources/WebLibraries/three/addons/loaders/STLLoader.js +423 -0
  149. package/Resources/WebLibraries/three/addons/loaders/SVGLoader.js +3297 -0
  150. package/Resources/WebLibraries/three/addons/loaders/TGALoader.js +539 -0
  151. package/Resources/WebLibraries/three/addons/loaders/UltraHDRLoader.js +757 -0
  152. package/Resources/WebLibraries/three/addons/math/Capsule.js +159 -0
  153. package/Resources/WebLibraries/three/addons/math/ColorConverter.js +62 -0
  154. package/Resources/WebLibraries/three/addons/math/ColorSpaces.js +147 -0
  155. package/Resources/WebLibraries/three/addons/math/ConvexHull.js +1695 -0
  156. package/Resources/WebLibraries/three/addons/math/ImprovedNoise.js +88 -0
  157. package/Resources/WebLibraries/three/addons/math/Lut.js +317 -0
  158. package/Resources/WebLibraries/three/addons/math/MeshSurfaceSampler.js +315 -0
  159. package/Resources/WebLibraries/three/addons/math/OBB.js +535 -0
  160. package/Resources/WebLibraries/three/addons/math/Octree.js +825 -0
  161. package/Resources/WebLibraries/three/addons/math/SimplexNoise.js +470 -0
  162. package/Resources/WebLibraries/three/addons/misc/ConvexObjectBreaker.js +539 -0
  163. package/Resources/WebLibraries/three/addons/misc/GPUComputationRenderer.js +508 -0
  164. package/Resources/WebLibraries/three/addons/misc/Gyroscope.js +78 -0
  165. package/Resources/WebLibraries/three/addons/misc/MorphAnimMesh.js +119 -0
  166. package/Resources/WebLibraries/three/addons/misc/MorphBlendMesh.js +425 -0
  167. package/Resources/WebLibraries/three/addons/misc/ProgressiveLightMap.js +370 -0
  168. package/Resources/WebLibraries/three/addons/misc/ProgressiveLightMapGPU.js +322 -0
  169. package/Resources/WebLibraries/three/addons/misc/RollerCoaster.js +661 -0
  170. package/Resources/WebLibraries/three/addons/misc/Sculptor.js +1679 -0
  171. package/Resources/WebLibraries/three/addons/misc/SculptorMesh.js +1504 -0
  172. package/Resources/WebLibraries/three/addons/misc/SculptorTools.js +1180 -0
  173. package/Resources/WebLibraries/three/addons/misc/SculptorUtils.js +345 -0
  174. package/Resources/WebLibraries/three/addons/misc/TileCreasedNormalsPlugin.js +270 -0
  175. package/Resources/WebLibraries/three/addons/misc/TubePainter.js +611 -0
  176. package/Resources/WebLibraries/three/addons/misc/Volume.js +520 -0
  177. package/Resources/WebLibraries/three/addons/misc/VolumeSlice.js +275 -0
  178. package/Resources/WebLibraries/three/addons/modifiers/CurveModifier.js +374 -0
  179. package/Resources/WebLibraries/three/addons/modifiers/CurveModifierGPU.js +256 -0
  180. package/Resources/WebLibraries/three/addons/modifiers/EdgeSplitModifier.js +299 -0
  181. package/Resources/WebLibraries/three/addons/modifiers/TessellateModifier.js +340 -0
  182. package/Resources/WebLibraries/three/addons/objects/GroundedSkybox.js +69 -0
  183. package/Resources/WebLibraries/three/addons/objects/Lensflare.js +489 -0
  184. package/Resources/WebLibraries/three/addons/objects/LensflareMesh.js +376 -0
  185. package/Resources/WebLibraries/three/addons/objects/MarchingCubes.js +1261 -0
  186. package/Resources/WebLibraries/three/addons/objects/Reflector.js +390 -0
  187. package/Resources/WebLibraries/three/addons/objects/ReflectorForSSRPass.js +393 -0
  188. package/Resources/WebLibraries/three/addons/objects/Refractor.js +389 -0
  189. package/Resources/WebLibraries/three/addons/objects/ShadowMesh.js +130 -0
  190. package/Resources/WebLibraries/three/addons/objects/Sky.js +342 -0
  191. package/Resources/WebLibraries/three/addons/objects/SkyMesh.js +403 -0
  192. package/Resources/WebLibraries/three/addons/objects/Water.js +374 -0
  193. package/Resources/WebLibraries/three/addons/objects/Water2.js +403 -0
  194. package/Resources/WebLibraries/three/addons/objects/Water2Mesh.js +199 -0
  195. package/Resources/WebLibraries/three/addons/objects/WaterMesh.js +194 -0
  196. package/Resources/WebLibraries/three/addons/postprocessing/AfterimagePass.js +187 -0
  197. package/Resources/WebLibraries/three/addons/postprocessing/BloomPass.js +274 -0
  198. package/Resources/WebLibraries/three/addons/postprocessing/BokehPass.js +218 -0
  199. package/Resources/WebLibraries/three/addons/postprocessing/ClearPass.js +97 -0
  200. package/Resources/WebLibraries/three/addons/postprocessing/CubeTexturePass.js +146 -0
  201. package/Resources/WebLibraries/three/addons/postprocessing/DotScreenPass.js +114 -0
  202. package/Resources/WebLibraries/three/addons/postprocessing/EffectComposer.js +365 -0
  203. package/Resources/WebLibraries/three/addons/postprocessing/FXAAPass.js +40 -0
  204. package/Resources/WebLibraries/three/addons/postprocessing/FilmPass.js +113 -0
  205. package/Resources/WebLibraries/three/addons/postprocessing/GTAOPass.js +735 -0
  206. package/Resources/WebLibraries/three/addons/postprocessing/GlitchPass.js +177 -0
  207. package/Resources/WebLibraries/three/addons/postprocessing/HalftonePass.js +134 -0
  208. package/Resources/WebLibraries/three/addons/postprocessing/LUTPass.js +138 -0
  209. package/Resources/WebLibraries/three/addons/postprocessing/MaskPass.js +195 -0
  210. package/Resources/WebLibraries/three/addons/postprocessing/OutlinePass.js +776 -0
  211. package/Resources/WebLibraries/three/addons/postprocessing/OutputPass.js +148 -0
  212. package/Resources/WebLibraries/three/addons/postprocessing/Pass.js +191 -0
  213. package/Resources/WebLibraries/three/addons/postprocessing/RenderPass.js +193 -0
  214. package/Resources/WebLibraries/three/addons/postprocessing/RenderPixelatedPass.js +314 -0
  215. package/Resources/WebLibraries/three/addons/postprocessing/RenderTransitionPass.js +267 -0
  216. package/Resources/WebLibraries/three/addons/postprocessing/SAOPass.js +407 -0
  217. package/Resources/WebLibraries/three/addons/postprocessing/SMAAPass.js +230 -0
  218. package/Resources/WebLibraries/three/addons/postprocessing/SSAARenderPass.js +313 -0
  219. package/Resources/WebLibraries/three/addons/postprocessing/SSAOPass.js +527 -0
  220. package/Resources/WebLibraries/three/addons/postprocessing/SSRPass.js +858 -0
  221. package/Resources/WebLibraries/three/addons/postprocessing/SavePass.js +132 -0
  222. package/Resources/WebLibraries/three/addons/postprocessing/ShaderPass.js +135 -0
  223. package/Resources/WebLibraries/three/addons/postprocessing/TAARenderPass.js +243 -0
  224. package/Resources/WebLibraries/three/addons/postprocessing/TexturePass.js +131 -0
  225. package/Resources/WebLibraries/three/addons/postprocessing/UnrealBloomPass.js +541 -0
  226. package/Resources/WebLibraries/three/addons/shaders/ACESFilmicToneMappingShader.js +96 -0
  227. package/Resources/WebLibraries/three/addons/shaders/AfterimageShader.js +63 -0
  228. package/Resources/WebLibraries/three/addons/shaders/BasicShader.js +36 -0
  229. package/Resources/WebLibraries/three/addons/shaders/BleachBypassShader.js +68 -0
  230. package/Resources/WebLibraries/three/addons/shaders/BlendShader.js +56 -0
  231. package/Resources/WebLibraries/three/addons/shaders/BokehShader.js +151 -0
  232. package/Resources/WebLibraries/three/addons/shaders/BokehShader2.js +404 -0
  233. package/Resources/WebLibraries/three/addons/shaders/BrightnessContrastShader.js +62 -0
  234. package/Resources/WebLibraries/three/addons/shaders/ColorCorrectionShader.js +59 -0
  235. package/Resources/WebLibraries/three/addons/shaders/ColorifyShader.js +57 -0
  236. package/Resources/WebLibraries/three/addons/shaders/ConvolutionShader.js +74 -0
  237. package/Resources/WebLibraries/three/addons/shaders/CopyShader.js +52 -0
  238. package/Resources/WebLibraries/three/addons/shaders/DOFMipMapShader.js +63 -0
  239. package/Resources/WebLibraries/three/addons/shaders/DepthLimitedBlurShader.js +183 -0
  240. package/Resources/WebLibraries/three/addons/shaders/DigitalGlitch.js +104 -0
  241. package/Resources/WebLibraries/three/addons/shaders/DotScreenShader.js +75 -0
  242. package/Resources/WebLibraries/three/addons/shaders/ExposureShader.js +51 -0
  243. package/Resources/WebLibraries/three/addons/shaders/FXAAShader.js +298 -0
  244. package/Resources/WebLibraries/three/addons/shaders/FilmShader.js +73 -0
  245. package/Resources/WebLibraries/three/addons/shaders/FocusShader.js +94 -0
  246. package/Resources/WebLibraries/three/addons/shaders/FreiChenShader.js +103 -0
  247. package/Resources/WebLibraries/three/addons/shaders/GTAOShader.js +437 -0
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  249. package/Resources/WebLibraries/three/addons/shaders/HalftoneShader.js +332 -0
  250. package/Resources/WebLibraries/three/addons/shaders/HorizontalBlurShader.js +68 -0
  251. package/Resources/WebLibraries/three/addons/shaders/HorizontalTiltShiftShader.js +70 -0
  252. package/Resources/WebLibraries/three/addons/shaders/HueSaturationShader.js +74 -0
  253. package/Resources/WebLibraries/three/addons/shaders/KaleidoShader.js +65 -0
  254. package/Resources/WebLibraries/three/addons/shaders/LuminosityHighPassShader.js +68 -0
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  256. package/Resources/WebLibraries/three/addons/shaders/MirrorShader.js +62 -0
  257. package/Resources/WebLibraries/three/addons/shaders/NormalMapShader.js +60 -0
  258. package/Resources/WebLibraries/three/addons/shaders/OutputShader.js +103 -0
  259. package/Resources/WebLibraries/three/addons/shaders/PoissonDenoiseShader.js +230 -0
  260. package/Resources/WebLibraries/three/addons/shaders/RGBShiftShader.js +61 -0
  261. package/Resources/WebLibraries/three/addons/shaders/SAOShader.js +201 -0
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  264. package/Resources/WebLibraries/three/addons/shaders/SSRShader.js +396 -0
  265. package/Resources/WebLibraries/three/addons/shaders/SepiaShader.js +57 -0
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  267. package/Resources/WebLibraries/three/addons/shaders/SubsurfaceScatteringShader.js +95 -0
  268. package/Resources/WebLibraries/three/addons/shaders/TechnicolorShader.js +51 -0
  269. package/Resources/WebLibraries/three/addons/shaders/ToonShader.js +349 -0
  270. package/Resources/WebLibraries/three/addons/shaders/TriangleBlurShader.js +79 -0
  271. package/Resources/WebLibraries/three/addons/shaders/UnpackDepthRGBAShader.js +60 -0
  272. package/Resources/WebLibraries/three/addons/shaders/VelocityShader.js +137 -0
  273. package/Resources/WebLibraries/three/addons/shaders/VerticalBlurShader.js +66 -0
  274. package/Resources/WebLibraries/three/addons/shaders/VerticalTiltShiftShader.js +70 -0
  275. package/Resources/WebLibraries/three/addons/shaders/VignetteShader.js +56 -0
  276. package/Resources/WebLibraries/three/addons/shaders/VolumeShader.js +285 -0
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@@ -0,0 +1,463 @@
1
+ import {
2
+ DataTextureLoader,
3
+ DataUtils,
4
+ FloatType,
5
+ HalfFloatType,
6
+ LinearFilter,
7
+ LinearSRGBColorSpace
8
+ } from 'three';
9
+
10
+ /**
11
+ * A loader for the RGBE HDR texture format.
12
+ *
13
+ * ```js
14
+ * const loader = new HDRLoader();
15
+ * const envMap = await loader.loadAsync( 'textures/equirectangular/blouberg_sunrise_2_1k.hdr' );
16
+ * envMap.mapping = THREE.EquirectangularReflectionMapping;
17
+ *
18
+ * scene.environment = envMap;
19
+ * ```
20
+ *
21
+ * @augments DataTextureLoader
22
+ * @three_import import { HDRLoader } from 'three/addons/loaders/HDRLoader.js';
23
+ */
24
+ class HDRLoader extends DataTextureLoader {
25
+
26
+ /**
27
+ * Constructs a new RGBE/HDR loader.
28
+ *
29
+ * @param {LoadingManager} [manager] - The loading manager.
30
+ */
31
+ constructor( manager ) {
32
+
33
+ super( manager );
34
+
35
+ /**
36
+ * The texture type.
37
+ *
38
+ * @type {(HalfFloatType|FloatType)}
39
+ * @default HalfFloatType
40
+ */
41
+ this.type = HalfFloatType;
42
+
43
+ }
44
+
45
+ /**
46
+ * Parses the given RGBE texture data.
47
+ *
48
+ * @param {ArrayBuffer} buffer - The raw texture data.
49
+ * @return {DataTextureLoader~TexData} An object representing the parsed texture data.
50
+ */
51
+ parse( buffer ) {
52
+
53
+ // adapted from http://www.graphics.cornell.edu/~bjw/rgbe.html
54
+
55
+ const
56
+ /* default error routine. change this to change error handling */
57
+ rgbe_read_error = 1,
58
+ rgbe_write_error = 2,
59
+ rgbe_format_error = 3,
60
+ rgbe_memory_error = 4,
61
+ rgbe_error = function ( rgbe_error_code, msg ) {
62
+
63
+ switch ( rgbe_error_code ) {
64
+
65
+ case rgbe_read_error: throw new Error( 'THREE.HDRLoader: Read Error: ' + ( msg || '' ) );
66
+ case rgbe_write_error: throw new Error( 'THREE.HDRLoader: Write Error: ' + ( msg || '' ) );
67
+ case rgbe_format_error: throw new Error( 'THREE.HDRLoader: Bad File Format: ' + ( msg || '' ) );
68
+ default:
69
+ case rgbe_memory_error: throw new Error( 'THREE.HDRLoader: Memory Error: ' + ( msg || '' ) );
70
+
71
+ }
72
+
73
+ },
74
+
75
+ /* offsets to red, green, and blue components in a data (float) pixel */
76
+ //RGBE_DATA_RED = 0,
77
+ //RGBE_DATA_GREEN = 1,
78
+ //RGBE_DATA_BLUE = 2,
79
+
80
+ /* number of floats per pixel, use 4 since stored in rgba image format */
81
+ //RGBE_DATA_SIZE = 4,
82
+
83
+ /* flags indicating which fields in an rgbe_header_info are valid */
84
+ RGBE_VALID_PROGRAMTYPE = 1,
85
+ RGBE_VALID_FORMAT = 2,
86
+ RGBE_VALID_DIMENSIONS = 4,
87
+
88
+ NEWLINE = '\n',
89
+
90
+ fgets = function ( buffer, lineLimit, consume ) {
91
+
92
+ const chunkSize = 128;
93
+
94
+ lineLimit = ! lineLimit ? 1024 : lineLimit;
95
+ let p = buffer.pos,
96
+ i = - 1, len = 0, s = '',
97
+ chunk = String.fromCharCode.apply( null, new Uint16Array( buffer.subarray( p, p + chunkSize ) ) );
98
+
99
+ while ( ( 0 > ( i = chunk.indexOf( NEWLINE ) ) ) && ( len < lineLimit ) && ( p < buffer.byteLength ) ) {
100
+
101
+ s += chunk; len += chunk.length;
102
+ p += chunkSize;
103
+ chunk = String.fromCharCode.apply( null, new Uint16Array( buffer.subarray( p, p + chunkSize ) ) );
104
+
105
+ }
106
+
107
+ if ( - 1 < i ) {
108
+
109
+ /*for (i=l-1; i>=0; i--) {
110
+ byteCode = m.charCodeAt(i);
111
+ if (byteCode > 0x7f && byteCode <= 0x7ff) byteLen++;
112
+ else if (byteCode > 0x7ff && byteCode <= 0xffff) byteLen += 2;
113
+ if (byteCode >= 0xDC00 && byteCode <= 0xDFFF) i--; //trail surrogate
114
+ }*/
115
+ if ( false !== consume ) buffer.pos += len + i + 1;
116
+ return s + chunk.slice( 0, i );
117
+
118
+ }
119
+
120
+ return false;
121
+
122
+ },
123
+
124
+ /* minimal header reading. modify if you want to parse more information */
125
+ RGBE_ReadHeader = function ( buffer ) {
126
+
127
+
128
+ // regexes to parse header info fields
129
+ const magic_token_re = /^#\?(\S+)/,
130
+ gamma_re = /^\s*GAMMA\s*=\s*(\d+(\.\d+)?)\s*$/,
131
+ exposure_re = /^\s*EXPOSURE\s*=\s*(\d+(\.\d+)?)\s*$/,
132
+ format_re = /^\s*FORMAT=(\S+)\s*$/,
133
+ dimensions_re = /^\s*\-Y\s+(\d+)\s+\+X\s+(\d+)\s*$/,
134
+
135
+ // RGBE format header struct
136
+ header = {
137
+
138
+ valid: 0, /* indicate which fields are valid */
139
+
140
+ string: '', /* the actual header string */
141
+
142
+ comments: '', /* comments found in header */
143
+
144
+ programtype: 'RGBE', /* listed at beginning of file to identify it after "#?". defaults to "RGBE" */
145
+
146
+ format: '', /* RGBE format, default 32-bit_rle_rgbe */
147
+
148
+ gamma: 1.0, /* image has already been gamma corrected with given gamma. defaults to 1.0 (no correction) */
149
+
150
+ exposure: 1.0, /* a value of 1.0 in an image corresponds to <exposure> watts/steradian/m^2. defaults to 1.0 */
151
+
152
+ width: 0, height: 0 /* image dimensions, width/height */
153
+
154
+ };
155
+
156
+ let line, match;
157
+
158
+ if ( buffer.pos >= buffer.byteLength || ! ( line = fgets( buffer ) ) ) {
159
+
160
+ rgbe_error( rgbe_read_error, 'no header found' );
161
+
162
+ }
163
+
164
+ /* if you want to require the magic token then uncomment the next line */
165
+ if ( ! ( match = line.match( magic_token_re ) ) ) {
166
+
167
+ rgbe_error( rgbe_format_error, 'bad initial token' );
168
+
169
+ }
170
+
171
+ header.valid |= RGBE_VALID_PROGRAMTYPE;
172
+ header.programtype = match[ 1 ];
173
+ header.string += line + '\n';
174
+
175
+ while ( true ) {
176
+
177
+ line = fgets( buffer );
178
+ if ( false === line ) break;
179
+ header.string += line + '\n';
180
+
181
+ if ( '#' === line.charAt( 0 ) ) {
182
+
183
+ header.comments += line + '\n';
184
+ continue; // comment line
185
+
186
+ }
187
+
188
+ if ( match = line.match( gamma_re ) ) {
189
+
190
+ header.gamma = parseFloat( match[ 1 ] );
191
+
192
+ }
193
+
194
+ if ( match = line.match( exposure_re ) ) {
195
+
196
+ header.exposure = parseFloat( match[ 1 ] );
197
+
198
+ }
199
+
200
+ if ( match = line.match( format_re ) ) {
201
+
202
+ header.valid |= RGBE_VALID_FORMAT;
203
+ header.format = match[ 1 ];//'32-bit_rle_rgbe';
204
+
205
+ }
206
+
207
+ if ( match = line.match( dimensions_re ) ) {
208
+
209
+ header.valid |= RGBE_VALID_DIMENSIONS;
210
+ header.height = parseInt( match[ 1 ], 10 );
211
+ header.width = parseInt( match[ 2 ], 10 );
212
+
213
+ }
214
+
215
+ if ( ( header.valid & RGBE_VALID_FORMAT ) && ( header.valid & RGBE_VALID_DIMENSIONS ) ) break;
216
+
217
+ }
218
+
219
+ if ( ! ( header.valid & RGBE_VALID_FORMAT ) ) {
220
+
221
+ rgbe_error( rgbe_format_error, 'missing format specifier' );
222
+
223
+ }
224
+
225
+ if ( ! ( header.valid & RGBE_VALID_DIMENSIONS ) ) {
226
+
227
+ rgbe_error( rgbe_format_error, 'missing image size specifier' );
228
+
229
+ }
230
+
231
+ return header;
232
+
233
+ },
234
+
235
+ RGBE_ReadPixels_RLE = function ( buffer, w, h ) {
236
+
237
+ const scanline_width = w;
238
+
239
+ if (
240
+ // run length encoding is not allowed so read flat
241
+ ( ( scanline_width < 8 ) || ( scanline_width > 0x7fff ) ) ||
242
+ // this file is not run length encoded
243
+ ( ( 2 !== buffer[ 0 ] ) || ( 2 !== buffer[ 1 ] ) || ( buffer[ 2 ] & 0x80 ) )
244
+ ) {
245
+
246
+ // return the flat buffer
247
+ return new Uint8Array( buffer );
248
+
249
+ }
250
+
251
+ if ( scanline_width !== ( ( buffer[ 2 ] << 8 ) | buffer[ 3 ] ) ) {
252
+
253
+ rgbe_error( rgbe_format_error, 'wrong scanline width' );
254
+
255
+ }
256
+
257
+ const data_rgba = new Uint8Array( 4 * w * h );
258
+
259
+ if ( ! data_rgba.length ) {
260
+
261
+ rgbe_error( rgbe_memory_error, 'unable to allocate buffer space' );
262
+
263
+ }
264
+
265
+ let offset = 0, pos = 0;
266
+
267
+ const ptr_end = 4 * scanline_width;
268
+ const rgbeStart = new Uint8Array( 4 );
269
+ const scanline_buffer = new Uint8Array( ptr_end );
270
+ let num_scanlines = h;
271
+
272
+ // read in each successive scanline
273
+ while ( ( num_scanlines > 0 ) && ( pos < buffer.byteLength ) ) {
274
+
275
+ if ( pos + 4 > buffer.byteLength ) {
276
+
277
+ rgbe_error( rgbe_read_error );
278
+
279
+ }
280
+
281
+ rgbeStart[ 0 ] = buffer[ pos ++ ];
282
+ rgbeStart[ 1 ] = buffer[ pos ++ ];
283
+ rgbeStart[ 2 ] = buffer[ pos ++ ];
284
+ rgbeStart[ 3 ] = buffer[ pos ++ ];
285
+
286
+ if ( ( 2 != rgbeStart[ 0 ] ) || ( 2 != rgbeStart[ 1 ] ) || ( ( ( rgbeStart[ 2 ] << 8 ) | rgbeStart[ 3 ] ) != scanline_width ) ) {
287
+
288
+ rgbe_error( rgbe_format_error, 'bad rgbe scanline format' );
289
+
290
+ }
291
+
292
+ // read each of the four channels for the scanline into the buffer
293
+ // first red, then green, then blue, then exponent
294
+ let ptr = 0, count;
295
+
296
+ while ( ( ptr < ptr_end ) && ( pos < buffer.byteLength ) ) {
297
+
298
+ count = buffer[ pos ++ ];
299
+ const isEncodedRun = count > 128;
300
+ if ( isEncodedRun ) count -= 128;
301
+
302
+ if ( ( 0 === count ) || ( ptr + count > ptr_end ) ) {
303
+
304
+ rgbe_error( rgbe_format_error, 'bad scanline data' );
305
+
306
+ }
307
+
308
+ if ( isEncodedRun ) {
309
+
310
+ // a (encoded) run of the same value
311
+ const byteValue = buffer[ pos ++ ];
312
+ for ( let i = 0; i < count; i ++ ) {
313
+
314
+ scanline_buffer[ ptr ++ ] = byteValue;
315
+
316
+ }
317
+ //ptr += count;
318
+
319
+ } else {
320
+
321
+ // a literal-run
322
+ scanline_buffer.set( buffer.subarray( pos, pos + count ), ptr );
323
+ ptr += count; pos += count;
324
+
325
+ }
326
+
327
+ }
328
+
329
+
330
+ // now convert data from buffer into rgba
331
+ // first red, then green, then blue, then exponent (alpha)
332
+ const l = scanline_width; //scanline_buffer.byteLength;
333
+ for ( let i = 0; i < l; i ++ ) {
334
+
335
+ let off = 0;
336
+ data_rgba[ offset ] = scanline_buffer[ i + off ];
337
+ off += scanline_width; //1;
338
+ data_rgba[ offset + 1 ] = scanline_buffer[ i + off ];
339
+ off += scanline_width; //1;
340
+ data_rgba[ offset + 2 ] = scanline_buffer[ i + off ];
341
+ off += scanline_width; //1;
342
+ data_rgba[ offset + 3 ] = scanline_buffer[ i + off ];
343
+ offset += 4;
344
+
345
+ }
346
+
347
+ num_scanlines --;
348
+
349
+ }
350
+
351
+ return data_rgba;
352
+
353
+ };
354
+
355
+ const RGBEByteToRGBFloat = function ( sourceArray, sourceOffset, destArray, destOffset ) {
356
+
357
+ const e = sourceArray[ sourceOffset + 3 ];
358
+ const scale = Math.pow( 2.0, e - 128.0 ) / 255.0;
359
+
360
+ destArray[ destOffset + 0 ] = sourceArray[ sourceOffset + 0 ] * scale;
361
+ destArray[ destOffset + 1 ] = sourceArray[ sourceOffset + 1 ] * scale;
362
+ destArray[ destOffset + 2 ] = sourceArray[ sourceOffset + 2 ] * scale;
363
+ destArray[ destOffset + 3 ] = 1;
364
+
365
+ };
366
+
367
+ const RGBEByteToRGBHalf = function ( sourceArray, sourceOffset, destArray, destOffset ) {
368
+
369
+ const e = sourceArray[ sourceOffset + 3 ];
370
+ const scale = Math.pow( 2.0, e - 128.0 ) / 255.0;
371
+
372
+ // clamping to 65504, the maximum representable value in float16
373
+ destArray[ destOffset + 0 ] = DataUtils.toHalfFloat( Math.min( sourceArray[ sourceOffset + 0 ] * scale, 65504 ) );
374
+ destArray[ destOffset + 1 ] = DataUtils.toHalfFloat( Math.min( sourceArray[ sourceOffset + 1 ] * scale, 65504 ) );
375
+ destArray[ destOffset + 2 ] = DataUtils.toHalfFloat( Math.min( sourceArray[ sourceOffset + 2 ] * scale, 65504 ) );
376
+ destArray[ destOffset + 3 ] = DataUtils.toHalfFloat( 1 );
377
+
378
+ };
379
+
380
+ const byteArray = new Uint8Array( buffer );
381
+ byteArray.pos = 0;
382
+ const rgbe_header_info = RGBE_ReadHeader( byteArray );
383
+
384
+ const w = rgbe_header_info.width,
385
+ h = rgbe_header_info.height,
386
+ image_rgba_data = RGBE_ReadPixels_RLE( byteArray.subarray( byteArray.pos ), w, h );
387
+
388
+
389
+ let data, type;
390
+ let numElements;
391
+
392
+ switch ( this.type ) {
393
+
394
+ case FloatType:
395
+
396
+ numElements = image_rgba_data.length / 4;
397
+ const floatArray = new Float32Array( numElements * 4 );
398
+
399
+ for ( let j = 0; j < numElements; j ++ ) {
400
+
401
+ RGBEByteToRGBFloat( image_rgba_data, j * 4, floatArray, j * 4 );
402
+
403
+ }
404
+
405
+ data = floatArray;
406
+ type = FloatType;
407
+ break;
408
+
409
+ case HalfFloatType:
410
+
411
+ numElements = image_rgba_data.length / 4;
412
+ const halfArray = new Uint16Array( numElements * 4 );
413
+
414
+ for ( let j = 0; j < numElements; j ++ ) {
415
+
416
+ RGBEByteToRGBHalf( image_rgba_data, j * 4, halfArray, j * 4 );
417
+
418
+ }
419
+
420
+ data = halfArray;
421
+ type = HalfFloatType;
422
+ break;
423
+
424
+ default:
425
+
426
+ throw new Error( 'THREE.HDRLoader: Unsupported type: ' + this.type );
427
+
428
+ }
429
+
430
+ return {
431
+ width: w, height: h,
432
+ data: data,
433
+ header: rgbe_header_info.string,
434
+ gamma: rgbe_header_info.gamma,
435
+ exposure: rgbe_header_info.exposure,
436
+ type: type,
437
+ colorSpace: LinearSRGBColorSpace,
438
+ minFilter: LinearFilter,
439
+ magFilter: LinearFilter,
440
+ generateMipmaps: false,
441
+ flipY: true
442
+ };
443
+
444
+ }
445
+
446
+ /**
447
+ * Sets the texture type.
448
+ *
449
+ * @param {(HalfFloatType|FloatType)} value - The texture type to set.
450
+ * @return {HDRLoader} A reference to this loader.
451
+ */
452
+ setDataType( value ) {
453
+
454
+ this.type = value;
455
+ return this;
456
+
457
+ }
458
+
459
+ }
460
+
461
+ export { HDRLoader };
462
+
463
+